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I consider, that the theme is rather interesting. I suggest you it to discuss here or in PM.
It agree, it is an excellent variant
I can not participate now in discussion - it is very occupied. But I will be released - I will necessarily write that I think on this question.


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As a massive fan of FlatOut 1, 2, and Ultimate Carnage, having Bugbear move away from the series was heartbreaking. FlatOut 3 was awful but FlatOut 4: Total Insanity looks to be pretty promising.
Being developed by the team behind the rather great WRC 6, Kylotonn, FlatOut 4: Total Insanity looks to bring back some of the best parts of the series that made it such an enjoyable series.
Flatout 4: Total Insanity will be out in March for Xbox One and PlayStation 4.
- 27 customizable cars, including tributes to fan favourites and new additions to the garage.
- 20 Tracks including traditional derby racing, time trials, arenas, assault levels, Carnage levels and much more.
- High speed collisions in fully destructible environments.
- The legendary Stunt Mode: a mix of six new stunts and six re-imagined classic stunts where the driver is flung through the windshield.
- Arena Mode: featuring 3 different game play styles – Death Match, Capture the Flag, Survivor.
- New Assault Mode: use deadly weapons to slow or destroy your opponents!
- Up to 8 players Online Mode and play locally with friends in a series of stunts.


Are Cyclones floating?
Trivia. There is a Cyclone for every standard type of enemy except Traitless (White Cyclone is a Floating enemy).
Is witch cat any good?
Witch Cat can be very useful for slowing down red enemies, especially in stacks. This can be very useful in stage like Attack on R-Cyclone or against enemies like Bore.
How many times does zombie cyclone revive?
This Zombie Cyclone has like 99 lives, it revives few seconds after died but this uber can kill it permanently.


The rebels are in the hills !They have outside support ! They have photocopiers ! Play this card with any attack, either to destroy or control, against a Nation. It gives a +10 bonus to the attack, or a +20 bonus against a Dictatorship. Playing this card requires an action by a group other than those actually attacking the Nation.


Scratch Project Sonic Vs Shadow Scene Creator Games
Come across the similarities somewhere between project these shadow 6 Sonic pictures. sonic The last episode of the Final Fantasy Sonic Show, Sonic fights against Mecha, the guardian of the stone and additionally invokes the stone of chaos to scratch access Supersonic because overdrive. Fight it away alongside scene Sonic in this card creator fight RPG.
Knux as well as Tails engaged battle with Bass as well as Aeon when Sonic goes fight up against the Guardian. The following is the 3rd episode related with the sequel Sonic RPG. A flash clone related with the definitely popular classic system based on SEGA Sonic game. Resolve the case in the point & click puzzle game Scene of the Crime: GD. Element 2 of the Game Sonic Xtreme.
In our website, you don’t only find sinjid shadow of the warrior scratch project sonic vs shadow scene creator games but also you can find many different games under the many categories.
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Vizier of Deferment
Sell This Product
- Card Text: Flash When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.
- Pow/Tgh: 2 / 2
- Card Type: Creature - Human Cleric
- Name: Vizier of Deferment
- Finish: Regular
- Set Name: Archenemy: Nicol Bolas


Utawarerumono: Mask of Deception Review
First of a Two-Part Tail
Utawarerumono: Mask of Deception is a bit of a strangely mixed bag. Like a previous title created by Aquaplus and Sting, the PlayStation 3’s Tears to Tiara II: Heir of the Overlord, the game combines visual novel storytelling with tactical RPG combat. However, the game doesn’t hit the possible heights for either of these two aspects due to too long being spent wasted on meaningless events in its first half and a simple lack of natural combat. When things finally get going in the second half, it suddenly becomes a much more engaging experience, but the change will come too late for many.
Mask of Deception is actually a sequel to the original Utawarerumono, a Japan-only title which was initially adult-only before an all-ages version came to be thanks to popularity. Fortunately, though characters reappear for supporting roles, knowledge of what they did in the prior game is not necessary to follow things and the game is perfectly enjoyable without it. The game is also the first part in a duology, with Mask of Truth set to tell the conclusion to events in September 2017, and the second game could well end up being key to how the pair is remembered.
The game follows Haku, a young amnesiac who wakes up wearing a hospital gown on a snowy mountain. Fortunately, before he either freezes to death or is eaten by fearsome creatures, he meets a girl called Kuon, who sports animal ears and a tail like virtually everyone else in this fantasy world. Kuon helps Haku find things to do, and he proves adept at tactical thinking, which leads to them joining up with a mercenary band lead by Ukon and traveling with the group to the Empire of Yamato’s capital.
Unfortunately, once they get to the imperial capital, the plot just decides to wander off for a lengthy break. Instead, players are introduced to scene after scene of irrelevance. There is clearly an underlying intention of these scenes to try adding depth to the characters and get players to care about them, however, the way it is paced just doesn’t work, especially as any combat that could help break up the monotony is conspicuously absent during this time. There really did not need to be five event scenes about making sweets. These parts also seems to harken back to the days of Aquaplus’s adult-oriented past, as Haku suddenly appears to get loaded with a harem, especially a pair of characters that go about it in a way that many will find to be rather off-putting.
Eventually, Mask of Deception‘s plot manages to get going thanks to outside invading forces, and when it does it shines. Reveals and turns start coming thick and fast, and the full story behind Haku and his presence in the world proves to be fascinating, along with the way the machinations of the important players in Yamato start coming to fruition. The way things conclude will very likely make those who do stuck with it through to the end eager for the second part of the tale, as things are clearly just kicking off. It also should be noted that Atlus did a great job with the localisation, and it really pays off in the second half and the finale. Unfortunately, the handling of the earlier section of the game does the latter part a great disservice.
Combat, when the game actually gets into it, is straightforward grid-based tactical fare. Turns are individual rather than team-based, with most characters getting to move and attack once per turn (though a few characters get more options at certain levels). Many attacks feature a combination of individual strikes, with players able to boost the power with a well-time button press. The button press can also be used to defend or dodge in certain situations if the character has the ability to. Each character only has a select number of skills or attack combos, so most tactical thinking really comes down to choosing whom to attack and sensible positioning. The primary stratagem is not to charge ahead blindly, as both player characters and enemies hit very hard. The game features some user-friendly options, including the ability to wind back to previous points and save during combat. There are options to undertake free battles, but it’s certainly not needed to get through the game. The combat does the job it needs to and is enjoyable, but isn’t utilised anywhere near enough within the base game to stand out.
Character development is also very straightforward. There are no pieces of armor or weapons; the only equipment to be found is picked up as rewards for winning previous fights that confers some passive bonuses. Leveling up is automatic, save for some extra bonus points that can be assigned to one of four base stats. Utawaruremono: Mask of Deception is very much a visual novel first and foremost, with some tactical RPG attached on top.
On the visuals front, all character and background art displayed throughout the game is pleasing to behold. The UI style works nicely with the setting and artwork, and all the combat visuals work well, albeit certainly nowhere near the most impressive technical feats. The audio side of the game is also strong. An orchestral soundtrack provides a pleasant backing to everything. The Japanese voice work is good throughout, and as a result it never feels like the lack of English voice overs affects things.
My experience of Utawarerumono: Mask of Deception went through some distinct phases, starting with interest, then devolving into boredom as nothing significant happens for a long while, before finally sucking me back in once things finally got moving. Those coming in expecting a deep tactical RPG simply won’t find one. However, as a visual novel, and ignoring the problems of the first half, its second half did exactly what it needed to do to suck me in. Thankfully, the ending at least implies that the missteps of the first half should not be repeated in Mask of Truth, so taken as a package the two games could end up being a very worthwhile experience overall.
Fascinating overall plot and climax
Very likeable cast
Good audio and visual style
Actual plot goes to sleep for way too long
Could do with more combat


Final Fantasy XII The Zodiac Age Discussion
Trainer Tools and Resources
Definitely would LOVE if that could be addressed, but the trainer allows for you to get such power and so much equipment on top of near infinite consumable items that I just gotta be a bit more vigilant when summoning about healing and removing status ailments.
I especially love how one can use the LP options to basically get any licenses one wants, I love how you can not only duplicate consumables, but also equipment, accessories, and loot items with the Infinite Items option while selling them (especially since loot sales help you get more equipment and items in the Bazaar).
Just all around a very well-made and awesome trainer, compliments to the CH staff and everyone who helps keep this site running, whether it be as a trainer maker, administrator, moderator, or even subscriber. I wouldn't be nearly as far into the game as I am or as powerful as I am without this trainer.
Then I go and fight an enemy and after it's over, hit the status screen to see what if anything has changed. The few times I did this it hit all 9999999 and kept the character's level and stats the same, so they would never raise another level.
I just want to be able to add exp more than the game gives in the level I'm at so I'm not grinding for hours. So . . . what did I goof up on here?
A nice surprise.
You are correct, dear person for pointing this out. I did get arrested, when my stuff was returned, well so was everything else, especially when using the merchant nearby in the tunnels. I can sell all of it, too. Hah!
This only works on the items that have a number, like weapons and armor and potions. This does not effect Gambits, skills, or magic.
[Edited by Xavier_Price, 2/24/2018 2:08:16 PM]
If you play for about one hour they stops to work.
I have tested both on status screen, main character screen and lp screen for that option. They all worked in the beginning of the game, but after the rabanastre palace mission they stops to work.
Can you post a savegame with instructions on how to reproduce it as well as where the save file goes. More detail the better. Make sure to use winzip or winrar on the save before attaching.
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
firewall and other security software.
on trainer and game.
version and distribution.


Amumu is a great champion,a really great tank and you can even make it to kill more and tank less. You should jungle with him. Take W as the first skill, ask for a pull on blue buff and then level up E, it will make jungle easy as a cake. I suggest that you try it out. It's a personal favorite
Anivia must be one of the most difficult to learn champions there are. She can be very powerful in the right hands. A good champion to play in mid.
A powerful AD carry normally misunderstood and misused. Her ultimate takes so much damage if she has some items.
A squishy squishy champion, but if she starts to snowball no one stops her... Her ultimate can be used more than once in a teamfight and his damage is less if you exhaust her. Played as AP mid.
The second AD carry with more range. His ultimate is great and he can be really useful for a team with the ultimate and the slow.
Nasus is a good champion if you know how to farm properly , if you farm his Q and make him tank , he will be a beast. The problem is that he is easy to counter in lane.
Great support, will make your AD carry stay in lane for ages! It can also be played as AP mid.
Normally played at solo top, has a great ulti but for me he is nothing special, but always as all champions he can be powerful.
Played as AP mid. You need to farm your Q, it gives you ability power if you kill the minion or champion you hit with it. He's the mage with most burst damage. This little wizard is a great champion but hard to master!
Usually played in jungle. Nothing special I believe.


All The Video Games I Have Beaten In My Lifetime (1051 games items)
"Game Beaten July 8,2018
1:2D platformer like the original just controlled by tapping the screen to jump
2:Each level does change a little bit but not enough to really have fun or variety at all
3:Bosses are too easy and not a challenge
4:Levels are too short and the only challenge is getting the coins but theres really no point
5:Final boss was more rng than skill and annoying
Verdict Rating-Not recommended/Can Play-Kudos to nintendo for trying the phone game market but no this is bad and"


ANAHEIM, Calif. – Anze Kopitar had a goal and an assist, Vincent Lecavalier added a power-play goal and the Los Angeles Kings opened the Freeway Faceoff rivalry series for the season with a 3-2 victory over the Anaheim Ducks on Sunday night.
Tyler Toffoli scored and Jonathan Quick made 30 saves for the Kings, who beat their Southern California archrivals in regulation for the first time in 11 regular-season meetings.
David Perron scored in his first game with Anaheim, but the Ducks lost in regulation for just the third time in 11 games since Christmas. Rickard Rakell also scored, and John Gibson stopped 23 shots in a duel of All-Star goalies.
The Kings and Ducks didn't meet until the 44th game of their respective seasons, but they'll face off four more times before the postseason.


This page contains Baldur's Gate: Dark Alliance 2 Hints for Xbox called "Easy experience" and has been posted or updated on Jan 30, 2009 by PattenDaMan.
- Developer: Black Isle Studios
- Publisher: Interplay
- Genre: Role-Playing Action RPG
- Release: Jan 20, 2004
- ESRB: Teen
This trick works with all characters who are able to buy experience from their NPC associate, such as the cleric and the church of Helm and necromancer with the Oglulkluer person. Make a lot of gold (use the duplicate item trick if desired). Save the game. If you already used up your NPC experience you will need to start a new game. However, if you have not, save. Spend all your money on experience. Save a new saved game. Load your old saved game before you spent your money on experience. Load your character from the saved game after you spent the money. Spend more money on experience and repeat as many times as desired.
Please Submit a Problem for any incomplete, non-working or fake cheat listed above.


Adventure Time Open-World Game For Switch, PS4, Xbox One, And PC Coming This Year
Become a pirate and sail the Land of Ooo this July.
A new game based on Cartoon Network's popular animated series Adventure Time is coming to home consoles and PC next year. Titled Adventure Time: Pirates of the Enchiridion, the game is an open-world pirate adventure.
In Pirates of the Enchiridion, players can take control of many fan-favorite Adventure Time characters, such as Finn, Jake, Marceline, and BMO and explore the various kingdoms of the Land of Ooo, which have been "cut off from each other" by a flood. Finn and Jake can navigate the world in their own boat and recruit other characters to be a part of their crew. You can see a gallery of some nice-looking screenshots from the game below.
The game will feature an "original" story, and Finn and Jake will have to interrogate other characters for clues during the course of the game and will also boast "tactical combat" and a progression system for your heroes.
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Valve now beta testing Steam Guard Mobile Authenticator
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Steam’s EU refund policy has existed since 2014, it is not new
There are quite a few incorrect reports out there about Steam’s latest Subscriber Agreement update, suggesting the addition of a 14 day EU refund policy is new – it isn’t.
Steam Cyberpunk sale launches, has some decent games in it
Shocking news today as the popular digital PC storefront known as Steam makes some games cheaper than they usually are.
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Valve to show SteamVR hardware and final Steam controller at GDC
Valve are set to unveil new SteamVR hardware and the final Steam controller next week.
Steam Workshop content creators earn over $50 Million – More games now opened
A lot of cash has been dished out to the content creators on Steam and there’s more to be made as it starts to open up.
Civilization: Beyond Earth, Saints Row games get free Steam weekend
There aren’t many opportunities to unite the Civilization and Saints Row series’, but the pair are joined by Steam’s latest free weekend.
Dota 2 6.83b brings with it a small number of tweaks
Dota 2‘s 6.83b patch has been released with pretty much no ceremony, bringing with it a few small balance changes.
Steam’s Grand Anime Sale includes pretty pigeons
Steam concocts a new excuse to have a weekend sale, and asks the important question “can you ever have too many PC anime games“?
Steam Winter Sale Day 14 – Some IncGamers Picks
It might be New Year’s Eve, but that doesn’t mean the Steam Winter Sale updates aren’t still coming.
Steam Winter Sale Day 12 – Some IncGamers Picks
Day 12 of the Steam Winter Sale, everyone! We’re nearly there!
Steam Winter Sale Day 11 – Some IncGamers Picks
I’ve basically given up on trying to write even remotely clever intro text for this Steam Winter Sale stuff now.
Steam Winter Sale (Christmas) Day 8 – Some IncGamers Picks
On this Christmas Day, Gaben’s bulging sack is fit to burst, so … actually that sounds horrible – let’s just say there are more Steam Winter Sale deals.
Steam Winter Sale Day 4 – Some IncGamers Picks
‘Tis the hour for more Steam deals; tra-la-la-la-la, la-la-la-la. It’s the fourth day of the Steam Winter Sale, and Gabe has delivered goodies galore unto us.


As the 2024 League of Legends esports season approaches, fans worldwide are gearing up for a thrilling year. With major regional leagues like the LEC, LCS, LPL, and LCK poised to kick off their new seasons, here’s a comprehensive preview of what to expect from each league.
LEC Gears Up for Winter Split
The League of Legends European Championship (LEC) is set to commence its Winter Split on January 13, extending till February 18. With a lineup of 10 teams competing under Patch 14.1, the split promises intense competition. The victor not only secures a spot at the Mid-Season Invitational but also a place in the LEC Finals 2024. A notable addition to this year’s LEC is Karmine Corp, joining the competition in the newly revamped Riot Games Arena.
LCS Welcomes New Commissioner
Over in North America, the League of Legends Championship Series (LCS) is scheduled to start its Spring Split on the weekend of January 20-21. The LCS is introducing significant changes this year, including the return to weekend scheduling and the appointment of MarkZ as the new commissioner. These developments signal a fresh direction for the league, potentially altering the viewing and competitive landscape.
LPL Maintains a Robust Roster
In China, the League of Legends Pro League (LPL) will kick off its Spring Split on January 15, with the finals slated for April 15. Retaining all 17 teams from the previous year, the LPL sees JD Gaming entering as the defending champions. The LPL’s extensive team roster indicates a variety of playstyles and strategies, setting the stage for an unpredictable and dynamic season.
LCK Continues its Legacy
Finally, the League of Legends Champions Korea (LCK) is set to begin its Spring Split on January 17. The LCK, known for its high-level gameplay and emerging talents, will hold the tournament at the LCK Arena – LoL Park. This venue, a landmark in the League of Legends esports world, has been the site for numerous pivotal events in the game’s history.
The 2024 season in each of these regional leagues is brimming with potential. From the LEC’s new contenders to the LCS’s leadership changes, the LPL’s diverse team dynamics, and the LCK’s continued excellence, the year promises a mix of veteran skill and new talent. Fans can expect a diverse array of strategies and playstyles, highlighting the ever-evolving nature of League of Legends esports. As these leagues prepare to unfold their narratives, the global League of Legends community is set for a year of unforgettable esports action.


All right, we’re finally getting to the new mechanics of the set!
Let’s dive right in, shall we? Journey into Nyx has only two new mechanics (common for a small third set, since it’s also got returning mechanics from the two prior sets). Those mechanics are Constellation and Strive.
Constellation ties in with the enchantment theme of the set, and the plane; like Heroic, it is an ability word, used simply to group similar abilities together. The common thread tying all Constellation abilities together is that they trigger when that enchantment or any other enchantment enters the battlefield under your control. And that’s ANY kind of enchantment- global, normal enchantments like the Dictate cycle? Those trigger your Constellations. Normal Auras like the Ordeal cycle? Those trigger your Constellations. Bestow creatures? Yep- when they come down as an Aura OR as an Enchantment Creature, they’ll trigger your Constellations. Note that a Bestowed Aura becoming a creature does not count as “entering the battlefield”, since it was already on the field- you won’t double up on your Constellation triggers with Bestow. And all those Enchantment Creature tokens? Those trigger Constellation too!
The other new mechanic, representing the Mortal side of the conflict with the Gods, is Strive. The spells with Strive are interesting- they can target any number of creatures inherently, but cost more for every new target. This is different from Multikicker and other additional costs, because if they were additional costs you’d be announcing your intent to pay the additional cost before actually picking your targets, which is odd and clunky for a whole entire mechanic, rather than outlying cards. So, Strive just makes it a cost increase, which applies after you pick your targets. The main points with Strive are that you can’t target the same creature more than once with a Strive spell, and if you’re casting a Strive spell “without paying its mana cost” (such as with Oracle of Bones) you CAN still aim it at as many targets as you want, but each additional target will require an actual, real payment. And yes, Strive will trigger Heroic on all the Heroes you aim it at! Strive is also just one spell, even if you have 100 targets- all it takes is one counterspell to shut it down. However, if one or more of your spell’s targets become illegal before it begins to resolve, don’t worry- so long as even one target remains legal, the spell will still resolve and do all that it can to the legal targets. It won’t “Fizzle” (be countered by the rules of the game) unless it has ZERO legal targets as it tries to resolve.
Well, that just about wraps up the Mechanics Week- but wait! We still have one more day until the prerelease, right? Tune in tomorrow for a special post about Prerelease Tips- useful advice to get the most fun out of your prerelease weekend!
Today’s Rules Tip written by Trevor Nunez


The Oklahoma City Thunder has just one or two spots on the roster up for grabs, but the competition for those spots has been fierce and heated.
Tuesday night, the Thunder got its first win of the preseason, 120-98 over the Charlotte Bobcats, thanks to the efforts of newcomers, and that handful of players fighting for a roster spot.
Andy Rautins led the Thunder with 20 points, including 4-for-7 from three-point range, while first round draft pick Perry Jones III had 17 points on 8-for-10 shooting. Daniel Orton had 13 points off the bench for OKC.
Serge Ibaka scored 16 points and grabbed 10 rebounds in 28 minutes.
As a team, the Thunder shot 64 percent from the field, and 53 percent from three-point range. Every player but Cole Aldrich scored for the Thunder.
The Thunder rested seven players, including James Harden, Thabo Sefolosha, and Kendrick Perkins with injuries. Russell Westbrook and Kevin Durant each played 26 minutes, more than either had played in the first two preseason games. Durant scored 13, while Westbrook chipped in 11.
Ben Gordon led the Bobcats with 21 points, while former Lakers point guard Ramon Sessions had 18. Former Thunder center Byron Mullens had 16 with a surprising 4-for-10 outing from three-point range.
The Thunder have two more games in Oklahoma this week, taking on Phoenix in Tulsa at the BOK Center Friday night before returning back to OKC to face Denver Sunday night. Both games are set for 7 p.m. tips.


Thunderbolt writes: "We continue our look at the best games of 2009, as voted for by the Thunderbolt staff.
25=. Dissidia: Final Fantasy
This one is purely a thing of fandom. What could be more magical to the fans of Final Fantasy than being able to choose from a large roster of their favorite heroes and villains and pitting them against each other in the ideal match up? We're talking Sephiroth versus Squall, Cloud against Tidus, and Zidane toe to toe with Jecht. Toss in customizable characters, fully destructible levels, flashy cinematic special attacks, and the option to upload your coolest fights to the net, and you have an obvious candidate for Game of the Year, Final Fantasy fan or otherwise."


- Destruction Derby (1995 on DOS, PlayStation, 1996 on SEGA Saturn...)
Destruction Derby is a game in which a number cars in an arena crash into each other until they are wrecked. The last remaining car is the winner. Cars are controlled with steering wheels and a foot pedal. Matches last one to two minutes. The game can be played by one or two players.
- MobyGames ID: 106980
- Wikipedia (en)
Know about this game? Add your expertise to help preserve this entry in video game history!
Contributors to this Entry
Game added by vedder.
Game added April 28th, 2018. Last modified September 21st, 2023.


Its finally time for me to start working on Hardcore Leveling Warrior's Character Profile. Since, HCLW has so many skills, items and feats, this will be a long character profile. As such, its going to take me awhile to finish, so this is a work in progress
Name: Gamer Tag - Hardcore Leveling Warrior (HCLW), Real Name - Ethan Gong Series: Hardcore Leveling Warrior Classification: Gambler Alias: HCLW, Snob,
For the purposes of this character profile, I will be covering HCLW at his Rank #1 level
Destructive Capacity - At least Island Level, likely higher Durability - At least Island Level, likely higher Speed - Supersonic (difficult to determine) Intelligence - In general Average but in Combat, Very High
Lucid Adventure The final goal of Roy Han, The Chairman of GIGA, to recreate the world he envisioned in his story. It was originally believed to be a 'Virtual Reality Game' that had been created by the technology of Giga. A world that connects to the consciousness of the players as they sleep. It was later revealed to be in fact a 'real' world created by The God's Toy, Zero. It is a sub-space connected through the players consciousness, their dreams.
Virtual Reality Game, 'Lucid Adventure' is a game that can be played in your dreams and because it is a limitless sandbox game that is basically a second world, it has managed to amass a huge following. The game has grown so much that it is impacting the real world . The In-Game Rankers became so popular that they shoot commercials like celebrities. Not only that, there are more jobs increasing depending on how capable you are in the game. Victory and success in the game equal the wealth and honor in real life.
Around 3 years ago, there were about 10 million Logins in Lucid Adventure. By the time the of the PvP Round in The Combat Tournament, it was more difficult to find someone who doesn't play Lucid Adventure than someone who does.
In short, Lucid Adventure is an alternate reality created by Roy Han (Lucas Han's grandfather) for people to have fun and fulfill their dreams. While it was initiated created it was thought to only be a Game but when Sam Han brought a large diamond from Lucid Adventure into the real world, he discovered that Lucid Adventure is actually its own separate reality that can be connected to the real world.
Ranker The stronger players in Lucid Adventure. They range in power from 100-1 with 1 being the absolute strongest player in Lucid Adventure. It should be noted that the term Player only applies to real people. Lucid Adventure has Non-Playable Character, Gods, Monsters, Dragons, etc... that can exceed the Ranker system.
Gambler HCLW's class allows him to to take other players stats and skills in a Legal PK as a reward, allowing him to use Swordsman Class skills like Moonlight Slash and Wizard Class skills like Hellfire.
He can borrow stats and skills from party members when he is in a PK/PvP pays them back with interest. He can use attacks that can give random damage based on luck.
Normally in MMORPG games, there is a bottoming out of growth effecuiency and a cap on stats so it impossible to Max out all the stats, but with HCLW being able to take stats, he is possibly the only player in Lucid Adventure that can achieve the Max Level granting him power that cannot be rivaled.
Hardcore Leveling Warrior becoming the #1 Ranker and becoming an All-Stat despite the huge risk of his Class is testament to his strategic judgement.
Nightmare The power of Nightmare seems to come directly from Zero, who infected her own core with a curse. This is the reason that although Nightmare grants temporary power, it ends up destroying everyone and everything as it is Zeros will.
The use of Nightmare powers up a characters stats and skills significantly. However, the infected player begins to lose their sanity and are filled with a drive to destroy everything.
The use of Nightmare is banned in Lucid Adventure but some players have found ways around that.
Nightmare provides players with massive stat boosts (made HCLW's strength and regeneration 77 times stronger), Nullifies Defenses, bypasses stats, bypasses items and negates regeneration (cancelled HCLW recovery ability):
The Sword of Honor - The 7 Truths HCLW's signature weapon. Part of the Golden Armor Set, the Sword of Honor is an immensely powerful weapon. The sword can split a mountain in half just from being dropped on the ground:
These are skills which are always active regardless of HCLW's other actions
Absolute Luck - HCLW's Personal Attribute, a passive skill that grants Hardcore Leveling Warrior overwhelming luck that aids him in combat and non-combat situations. It allows Hardcore Leveling Warrior to be extremely lucky in times of crisis. It allows him to win gambling games, deliver maximum damage in skills that give random damage and get the items from defeated bosses. The conditions for triggering it have not been revealed. This gives him 99% accuracy with his Lucky Coins and Gambling:
Master Survival Instinct - A passive ability that lets HCLW instantly see the "danger" of his opponent. This ability can not only perceive how dangerous an opponent is, it also allows him to see his opponent's stats and skills. Using this passive ability, HCLW can identify a danger character and which abilities said character has that pose a threat to him.
Auto-Reflector - an automatic reflective force that deflects incoming magic and attacks away from HCLW. The Auto-Relector has been used to deflect Light's Demonic Gaze, which allows him to scan anything:
Auto-Reflector can supposedly reflect physical attacks as well. When Secretary Park, attacks HCLW with the Yin and Yang Lasso, an alert is triggered saying "Failed to Activate Auto-Reflector. This Skill Cannot be Dodged". So its possible that if the attack wasn't unavoidable, the Auto-Reflector would have deflected the physical skill.
As the only All-Stat player, HCLW has the maximal level of magical power. He even goes as far as to comment that his magic is stronger than Demonic Light's after being hit with the Island sized Mana Storm:
Blazing Tiger - a large tiger of flames that charges at the opponent. Unfortunately, this spell with dispelled by Demonic Light before it could cause any damage but what HCLW's magic is really stronger than Demonic Lights, this spell could have been at least island level in DC:
Rapid Fire - A Hundred Spell - HCLW casts 100 spells in an instant. This spell was strong enough to knockdown Demonic Light and HCLW was worried he was about to die so he healed him to continue the fight:
Magic Magnet - a skill that rounds up small projectiles into a massive attack. In HCLW's case, he can even use large profiles. HCLW uses this spell to combine 6 Hellfire spells to create the Devil's Explosion:
HCLW's specific ability. It allows him to buff himself with stat increases, skills or even change his evasion. He has 10 lucky coins in a battle (actually more but I'll save those for later). Each coin can double a specific stat. Normally, most players would avoid the Lucky Coin ability. When you think about it, the risk outweighs the potential benefit. A 50/50 chance to double your stat if you guess the right side of the coin but if you guess wrong, it doubles your opponent's stat instead. Now what would happen if you changed that 50/50 into a 99/1 chance for success instead? That's where HCLW's Personal Attribute comes into play. He has a 99% chance to always guess his Lucky Coins correct:
A Lucky Coin could give 100% Avoidance to the next attack (Note 100% Avoidance is overruled by 100% Accuracy so if any attack is Unavoidable or 100% Accurate, Lucky Coins cannot grant 100% Avoidance to that attack):
This is actually more significant then it appears. Rewind was on a 1 year cooldown period and yet, with a Lucky Coin, that cooldown was bypassed and Dark was able to use Rewind:
Not only did it bypass the cooldown it also gave the absolute best result possible. When Rewind was originally used on HCLW, it reverted him into his Rank #3 self but when Rewind was used with a Lucky Coin, 100% Success, HCLW was reverted to his Rank #1 self:
Dark Coin - HCLW opens a Hidden Gate Window and pulls out a Dark Lucky Coin. This coin gives HCLW 50% Nightmarization, substantially boosting his stats (see Nightmare above). Unlike other players who are effected by Nightmare, HCLW doesn't go insane and is able to skill function normally:
Lucky Punch - a slot roller appears above HCLW with 5 rolling numbers. The numbers range from 0-9. The power of the Lucky Punch is based on the numbers rolled. With HCLW's Absolute Luck, he always gets 99,999. This punch was strong enough to kill Nightmare Rigos in a single strike:
All-In - HCLW's Ultimate Skill, it appears to be similar to Lucky Punch. A slot machine appears behind HCLW with he loads with Lucky Coins. The higher the number, the higher the damage he deals. This attack was strong enough to force Zero to run away:
Moonlight Slash - One of HCLW's signature sword skills. This skill was actually copied from Master Swordsman. Master Swordsman developed the Moonlight Slash after witnessing Roy Yan's clone using the skill Lacrate. The Moonlight Slash can easily cut a mountain in half:
Lacerate - the strongest sword skill in the weapon. Lacerate was created to by Roy Han's (The God of Lucid Adventure) combat skill. HCLW was given this skill as a quest reward from Roy Han (his clone actually):
With his Auto-Reflector deactivated, Demonic Light hits HCLW with his most powerful spell, . After the smoke clears, HCLW is seen starting there with some scrapes which immediate heal and some minor damage to his armor which is immediately repaired:
I completely forgot about HCLW's feats during the 3rd round of the God of Combat's tournament. In his battle with Feng, HCLW switched to mage gear and showed that he can Read the Path of an attack and dodge it, lay down 5 barriers at once, Slow Down an area causing a specific body part to move slower (like an arm) and even force his opponent to use specific skills like making them teleport away.
Will update the profile soon.
"No matter what happens...I shall gift this world and the world beyond with apocalypse..."
Dream: Looks like California and New York are now enforcing all non-essential workers to stay home, except for necessary needs and all public gatherings are banned, at least in New York. New York's are in effect Sunday.
Mar 20, 2020 16:16:17 GMT
Dream: Far as essential workers go, the following are in the category to my knowledge: retail, pharmacies, warehouses, food suppliers, medical offices, transport, emergency personnel, banks, media. May be some differences in what is considered essential...
Mar 20, 2020 17:27:04 GMT
Dream: ...dependent on state or localities. But basically, anything that is a major need for everyday living is considered essential.
Mar 20, 2020 17:28:01 GMT
Dream: Looks like a remake of Higurashi no Naku Koro ni will be airing in July. The original seiyuu from the 2000s series will reprise their roles for the remake and judging from the animation, looks like it will have more polish to it compared...
Mar 21, 2020 21:51:24 GMT
Dream: ...to the 2000s series.
Mar 21, 2020 21:51:30 GMT
Taka: That's interesting to hear. Didn't know it was going to get a remake.
Mar 22, 2020 0:33:35 GMT
Dream: Guess I'm gonna focus on wrapping up Keep Your Hands Off Eizouken whenever it comes out today. Been one of my favorites for the season.
Mar 22, 2020 16:44:54 GMT
Taka: I need to catch up or drop/put on hold whatever series I tried.
Mar 22, 2020 21:25:15 GMT
Taka: 1 confirmed death in my hometown next to 19 confirmed cases. I heard the police are fining folks for not practicing social distancing on Facebook.
Mar 24, 2020 2:31:40 GMT
Dream: At least in New York right now, they're not enforcing it. But non-essential employers who aren't abiding by shutting down at this point will be fined and shut down at this point.
Mar 24, 2020 13:38:28 GMT
Master Menos: Had some serious personal trouble go on, but now I'm through it. On-Topic, where I'm in, everything but the stores (and possibly the restaurants) are closed down.
Mar 27, 2020 17:48:40 GMT
Taka: They closed off beaches and parks along bike paths as well as extending K-12 school closure to mid May while colleges are cancelled for the semester.
Mar 29, 2020 0:47:15 GMT
CosmicNoirTear: Everything closed on my part. I live by a bunch of shopping centers. All of the are ghost towns. Hopefully means most people where I live are taking this seriously. Also got laid off from my job two weeks ago.
Mar 29, 2020 2:46:08 GMT
Dream: My county has 6 confirmed cases. Restaurants and bars have been on take-out or delivery only for about a couple weeks now since New York's the hardest hit state. Hasn't been too different for me any who since I've been out of work and tight on money...
Mar 29, 2020 15:11:51 GMT
Dream: ...to do anything outside of getting essentials and job hunting in recent months. Though with the state pretty much on lockdown, likely gonna have a rough time finding any employer to work with in-person for a while.
Mar 29, 2020 15:13:27 GMT
El_Directo: Stay safe guys
Mar 29, 2020 20:08:55 GMT
Taka: I think the only thing not closed for mass gathering other than essential services would be funerals in my area. The mayor and staff have been pretty busy in clarifying things in press releases. Edit: my mistake. Funerals are closed.
Mar 29, 2020 21:52:25 GMT
Dream: Gonna try whipping up a review for Dorohedoro at some point tomorrow. Find that I have quite a bit to cover with the series.
Mar 30, 2020 3:39:57 GMT


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Following the successful release of Road 96 on PC and Nintendo Switch back in August 2021, the game is heading down the track to Xbox this April. As confirmed by developer DigixArt on Twitter, we also saw some snippets of the gorgeous visuals we will see when the title arrives.
On this risky road trip to the border, you’ll meet incredible characters, and discover their intertwined stories and secrets in an ever-evolving adventure.
But every mile opens up a choice to make. Your decisions will change your adventure, change the people you meet, maybe even change the world.


Fremont falls 47-24
By Ken DeLaat
Big Rapids came into the game riding a seven game winning streak to open the season and took just 8 minutes to make it known why.
Kaitlyn Ray and Jayla Strickland, two names that would be mentioned often at the scorers table, scored the first two baskets before Calla Miller knocked down a pair of free throws to make it 4-2. When Miller fired in a three pointer for the next Packer score it was already well into the second quarter and the visitors had hung 17 straight points on their hosts.
The Cards have a number of offensive weapons with Kelsey Welch and Savannah Seath but it is Strickland and Ray who give opponents matchup nightmares and they seemed to be all over the floor Friday night.
The Packers held the scoring in to get to the half down 25-10 but despite another triple by Miller and a basket by Natalie Jamieson early in the third the Cards stretched the lead to 34-16 entering the final frame.
The 4th quarter saw Jamieson hit twice more but Ray scored the final 10 points for the Cardinals and when Paige VanderLaan scored as time expired the scoreboard read 47-24 and Fremont dropped to 4-3 0n the season and 1-2 in the Gold.
It won’t get any easier for the Packers. Tuesday the third of the trio of undefeated Gold teams visits when Central Montcalm brings their 9-0 Hornets into town, a team winning by an average margin of nearly 20 points a game.
Big Rapids is a good team but so are the Packers. This was a game where they missed the senior leadership of the injured Bre Harris on the floor. Losing the player who is your stopper, the catalyst that can turn things around quickly has a huge impact on any team. and while the Packers possess talent they are taking the floor without the player who has been the go-to person since landing on the varsity as a freshman.
Help is on the way with the Noordyk sisters set to become eligible next week after being required to sit due to transfer rules and this team has the talent to bounce back once they adjust to the lineup changes. Calla Miller is developing into a solid player in her freshman year and played with a great deal of heart as well as skill in a losing effort. VandenBerg seems to be gaining confidence while Riley Sweet and Katie Nicolas go all out all the time. Chloe Shriver and Anna Patenge help underneath and the bench while a bit thin in numbers right now, can be counted on to hold their own.
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In a little more than a month they will face the Cardinals again in Big Rapids and while they might not win they will fare better than they did on this night.
Much better would be my guess.


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You’re a bored warrior. Luckily, your peaceful village is pillaged and your son is kidnapped! Hooray!
RONIN snuck up on us this month with a rather confusing premise. Turn based action platformer it’s little badge said proudly. At first, thinking perhaps there had been a mistake we came over to politely explain that that would never work.
Pack your tissues, patience and a tranquiliser because you’ll probably need them if you are going to ride with this cat.
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The Magicka series has always been designed to be easy to pick-up and play, but difficult to master, and Wizard Wars is no different. Our first few games were a chaotic button mashing frenzy with enough spells being cast to make Harry Potter dizzy.
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In-game violence is more likely than fighting between players during National Hockey League games, according to a study published Wednesday. one more, Refuting the league’s stance that its liberal policy toward fighting prohibits further violence in the sport and suggesting fighting may be linked to traumatic brain injuries.
Peer review analysis examined all penalties in NHL games between the 2010–11 and 2018–19 seasons.
Of 2,842 NHL games over the duration of the fight, there was a 66% increase in violent minor penalties in ensuing gameplay, from .035 violent minor penalties per minute to .058, compared to games without fighting.
This contradicts NHL commissioner Gary Bateman, who has Frequently Told Fighting leads to less violence in other aspects of the game, and the NHL is the only major North American sports league that does not automatically eject players for fighting during games.
roughly a fifth In all NHL games there is a fight-Including Monday’s Stanley Cup final game between the Colorado Avalanche and the Tampa Bay Lightning—and the NHL’s embrace of the fight—is often tied For the gameplay of the game which leads to concussion and other brain trauma.
This type of fighting “increases the risk” of traumatic brain injuries, according to study author Michael Betz, an associate professor at The Ohio State University.
Fighting analysis in the NHL has been fairly low over the past decade, dropping nearly 65% from .52 fights per game in the 2010–11 season to .18 in the 2018–19 season.