export enum AgentState { LOADING = "loading", INIT = "init", RUNNING = "running", AWAITING_USER_INPUT = "awaiting_user_input", PAUSED = "paused", STOPPED = "stopped", FINISHED = "finished", REJECTED = "rejected", ERROR = "error", RATE_LIMITED = "rate_limited", AWAITING_USER_CONFIRMATION = "awaiting_user_confirmation", USER_CONFIRMED = "user_confirmed", USER_REJECTED = "user_rejected", } export const RUNTIME_STARTING_STATES = [AgentState.INIT, AgentState.LOADING]; export const RUNTIME_INACTIVE_STATES = [ ...RUNTIME_STARTING_STATES, // Removed AgentState.STOPPED to allow tabs to remain visible when agent is stopped AgentState.ERROR, ];