--- license: mit library_name: cod-vae pipeline_tag: feature-extraction tags: - 3d - shape-reconstruction - autoencoder - vae - occupancy --- # COD-VAE 64 x 32 A [COD-VAE](https://arxiv.org/abs/2503.08737) that compresses a 3D shape into **64 latent vectors of 32 dimensions = 2048 numbers**, and decodes them back into an occupancy field. Trained with [`cod-vae`](https://github.com/TimSchneider42/cod-vae), a PyTorch/JAX reimplementation of COD-VAE (Cho et al., ICCV 2025). The weights are a self-contained npz and load with either backend. This repository is the **default model** of the `cod-vae` package: it holds the same weights as [`TimSchneider42/cod-vae-64x32`](https://huggingface.co/TimSchneider42/cod-vae-64x32), the largest configuration of the grid, under the short name `TimSchneider42/cod-vae`. The Hub has no aliasing between repositories, so the two are independent copies of one model. Stage 1 ran the full 100 epochs and stage 2 another 100, following the reference schedule throughout. ## Usage ```python import trimesh from cod_vae import CODVAE vae = CODVAE.from_pretrained("TimSchneider42/cod-vae") mesh = trimesh.load("bunny.obj", force="mesh") latent, transform = vae.encode_mesh(mesh, return_transform=True) # (64, 32) reconstruction = vae.decode_mesh(latent, transform=transform) # trimesh.Trimesh ``` Latents can also be computed from raw surface point clouds and decoded at arbitrary query points: ```python latents = vae.encode(points) # (N, 3) in [-1, 1]^3 logits = vae.decode(latents, queries) # occupancy logits, positive inside volume = vae.decode_volume(latents, resolution=128) # dense logit grid ``` Install with `pip install cod-vae[torch,hub]` (or `cod-vae[jax,hub]`). ## Training data A merged dataset of 110,077 shapes, built with the `cod-vae-dataset` tool: ```bash cod-vae-dataset data/merged --vecset path/to/shapenet_vecset_root cod-vae-dataset data/merged \ --hf abc=TimSchneider42/tactile-mnist-abc-dataset-small:0.24435897 --hf-split train \ --num-vol 500000 --num-surface 250000 cod-vae-dataset data/merged \ --hf mnist3d=TimSchneider42/tactile-mnist-mnist3d --hf-split train \ --num-vol 50000 --num-surface 25000 ``` | source | shapes | query pools per shape | |---|---|---| | ShapeNet (3DShape2VecSet, 55 synsets) | 48,597 | 500k volume + 500k near-surface | | [tactile-mnist-abc-dataset-small](https://huggingface.co/datasets/TimSchneider42/tactile-mnist-abc-dataset-small) | 50,000 | 500k + 500k | | [tactile-mnist-mnist3d](https://huggingface.co/datasets/TimSchneider42/tactile-mnist-mnist3d) | 11,480 | 50k + 50k | Only the training splits are used; the ABC and MNIST3D pool sizes are scaled to the geometric complexity of each source. Meshes are preprocessed with the original authors' [sdf_gen](https://github.com/1zb/sdf_gen) recipe. ## Training recipe Both stages follow the reference implementation; see [TRAINING.md](https://github.com/TimSchneider42/cod-vae/blob/main/TRAINING.md) for the full guide and the exact commands. | | stage 1 (autoencoder) | stage 2 (latent VAE) | |---|---|---| | epochs | 100 | 100 | | batch | 32 per GPU x 2 accumulation x 4 GPUs = 256 | 128 per GPU x 4 GPUs = 512 | | learning rate | 1e-4, scaled by effective batch / 256 | same, halved at epochs 60/70/80/90 | | dataset repeat | 8 per epoch | 8 per epoch | | precision | float32 with TF32 matmuls | same | ## Held-out reconstruction quality | source | held-out shapes | volume IoU | near-surface accuracy | |---|---|---|---| | ABC (CAD parts) | 128 | 0.9316 | 0.8932 | | MNIST3D (embossed digits) | 128 | 0.9531 | 0.9207 | Measured on the test splits of ABC and MNIST3D, which are disjoint from training. Volume IoU compares `decode(latents, queries) > 0` against ground-truth occupancy on uniformly sampled query points; near-surface accuracy uses points sampled around the surface. ## Citation The model architecture and training recipe are from: ```bibtex @inproceedings{cho2025cod, author={Cho, In and Yoo, Youngbeom and Jeon, Subin and Kim, Seon Joo}, title={Representing 3D Shapes with 64 Latent Vectors for 3D Diffusion Models}, booktitle={Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV)}, year={2025} } ```