--- license: other library_name: ggml tags: [gguf, ggml, motion-generation, unitree-g1, motionbricks] --- # MotionBricks-G1-GGML Native F32 GGML/GGUF conversion of NVIDIA MotionBricks' released G1 pose, root, and VQ-decoder checkpoints, plus the 15 released style primitives. It is produced by [`motion-bricks.cpp`](https://github.com/localai-org/motion-bricks.cpp) for CPU and Vulkan inference. NVIDIA currently publishes MotionBricks through Git LFS rather than a separate Hugging Face model repository. This conversion is linked to the pinned [`NVlabs/GR00T-WholeBodyControl` revision](https://github.com/NVlabs/GR00T-WholeBodyControl/tree/a0732b642c0333077e127a2f56ab0014c196bca4/motionbricks). Install the complete checked bundle at `generated/g1-f32` and `generated/styles` with: ```sh python scripts/download_gguf_weights.py ``` `MANIFEST.json` and `SHA256SUMS` record the source revision, exact paths, sizes, and SHA-256 hashes. The bundle contains 183,148,382 learned F32 parameters and targets MotionBricks' released 34-joint Unitree G1 skeleton. ## License and provenance The original checkpoints and this converted representation remain subject to the NVIDIA Open Model License in `UPSTREAM_LICENSE`. Redistribution requires retaining that agreement and NVIDIA's attribution in `NOTICE`. This conversion grants no additional rights. Use is also subject to NVIDIA's Trustworthy AI and trade-compliance terms described by that agreement.