{ "id": "timing-dt-bc", "phase": "timing", "policy": "DT", "models": [ "Assets/Model/FinalModel/E_3_DT_S_100.onnx", "Assets/Model/FinalModel/BCModels/E_3_DT_BC_100.onnx" ], "scene": "Assets/Scenes/RevisionEvaluation/timing-dt-bc.unity", "output": "D:\\AllProject\\Develope_DESKTOP-IS12SFN_687\\ShootingGame\\ML_ShootingGame\\Document\\RevisionAdditional_20260911\\Results\\timing\\timing-dt-bc", "report": "D:\\AllProject\\Develope_DESKTOP-IS12SFN_687\\ShootingGame\\ML_ShootingGame\\Document\\RevisionAdditional_20260911\\Reports\\timing-dt-bc.json", "episodes": 20, "targets": 20, "seed": 3000, "max_steps": 1000, "initial_rtg": 70, "timeout_seconds": 43200, "experiment_kind": "timing", "record_timing": true, "time_scale_override": 1.0 }