diff --git a/README.md b/README.md new file mode 100644 index 0000000000000000000000000000000000000000..f75a724717e59940b398c70db17424e8e45ab70c --- /dev/null +++ b/README.md @@ -0,0 +1,130 @@ +--- +language: +- en +tags: +- video +- egocentric +- world-model +- minecraft +size_categories: +- n<1K +--- + +# PWM-Bench + +First-person source videos with aligned captions and action annotations for +scene-specific video model training and evaluation. + +## Data + +|Category|Content|Scenes|Train videos|Test videos| +|---|---|---:|---:|---:| +|Indoor|Real indoor first-person recordings|50|50|50| +|Outdoor|Real outdoor first-person recordings|50|50|50| +|Gaming|Minecraft/MineDojo-rendered first-person recordings|50|50|50| +|**Total**||**150**|**150**|**150**| + +**300 videos, 33,750 frames.** All videos are 832×480, 16 fps, H.264 MP4, +with no audio. Each scene has train80 (5 seconds) and test145 (9.0625 seconds). +There is **no validation split**. + +Indoor/Outdoor clips are segmented from existing real egocentric recordings +(EgoVid and the extended source pool). Gaming clips are captured from rendered +Minecraft/MineDojo environments with simulator poses. All are organized into +train/test pairs and paired with window-level captions. Movement and camera +tokens are extracted from those captions. Source frames are retained in H5 and +encoded as MP4 for viewing; no interpolation or padding is applied. + +These are within-scene train/test pairs. The collection is curated, and different +scenes may share an upstream source or game location; source information is in +`manifest.json`. + +## Files + +```text +README.md +manifest.json # scene list, format and source information +splits.json # train/test video paths +SHA256SUMS # file integrity checks +indoor/indoor1/ + train.mp4 + test.mp4 + data.h5 + annotations.json + train_caption.txt + test_caption.txt +indoor/indoor2/ ... indoor50/ +outdoor/outdoor1/ ... outdoor50/ +gaming/gaming1/ ... gaming50/ +``` + +Each TXT is UTF-8, with one complete caption per line and no header: six lines +for train, five for test. TXT, JSON and H5 captions match exactly. + +## Annotations + +|Split|Clip frames|Windows per scene|Window length|Start frames| +|---|---:|---:|---:|---| +|train|80|6|29|0, 9, 18, 27, 36, 45| +|test|145|5|29|0, 29, 58, 87, 116| + +Indices are zero-based and clip-local; ends are exclusive. Train windows overlap; +the final window is `[45:74]`, leaving six source frames without an additional +annotated window. Test windows cover all 145 frames. Use the explicit bounds, +not a per-frame or implicit 9-frame caption index. + +H5 stores `//`, where the scene ID matches its folder: + +- `video_clip`: JPEG byte arrays, 80 or 145 entries; decode to RGB for training. +- `chunk_captions`, `chunk_keys`, `chunk_mouse`: six train or five test entries. +- `chunk_start_frames`, `chunk_end_frames_exclusive`: window boundaries. +- `poses`: source matrices, shaped `(N,4,4)`. **Real-video poses are placeholders, + not ground-truth trajectories**; Gaming uses simulator matrices. +- `prompt`: auxiliary scene description. Do not prepend it to captions, which + already contain the full conditioning text. + +`annotations.json` contains `scene_id`, `train_windows` and `test_windows`. +Each window has caption, key, camera, frame bounds and `motion_scalars` +(distance, turn-speed, view-rotation-speed). + +Movement tokens: W/S/A/D = forward/backward/left/right; combinations use `+`. +`·` means stationary. Camera tokens: `·` = no turn, `←` = left, `→` = right. +These are conditioning labels; motion numbers and speed-unit wording in captions +are not calibrated physical speeds. + +## Loading + +Requires Python, h5py, NumPy and OpenCV. Run from the dataset directory. + +```python +from pathlib import Path +import h5py +import cv2 +import numpy as np + +def load_windows(folder, split="train"): + folder = Path(folder) + with h5py.File(folder / "data.h5", "r") as f: + g = f[f"{folder.name}/{split}"] + for i, caption in enumerate(g["chunk_captions"].asstr()[:]): + start = int(g["chunk_start_frames"][i]) + end = int(g["chunk_end_frames_exclusive"][i]) + video = np.stack([ + cv2.cvtColor(cv2.imdecode(jpeg, cv2.IMREAD_COLOR), + cv2.COLOR_BGR2RGB) + for jpeg in g["video_clip"][start:end] + ]) + assert video.shape == (29, 480, 832, 3) # uint8 RGB + yield video, caption + +for video, caption in load_windows("indoor/indoor1", "train"): + pass # Apply your model's normalization and train with this pair. +# Use split="test" for the five test windows. +``` + +## Sources and rights + +Upstream source identifiers and frame ranges are retained in the manifest. +Respect source-footage and game-asset rights. Redistribution permissions, +attribution and the release license are pending review; this local package has +not yet been approved for public distribution. diff --git a/SHA256SUMS b/SHA256SUMS new file mode 100644 index 0000000000000000000000000000000000000000..e5c45c1c1b3b8c2e8c8e45235d13549544c56328 --- /dev/null +++ b/SHA256SUMS @@ -0,0 +1,903 @@ +57a1d0dd7cf60babd68542c5c1d15f90b806d3e80b038fc140066a40af71f554 README.md +7a98eca574ecb1c77f0c6507a67957c950d6ea91572957033c164f330d103175 gaming/gaming1/annotations.json +a048fff345f116d05c36295b1a8b933e479b56123d0ed39afd3a32a8c46a7077 gaming/gaming1/data.h5 +79ce10bb2794969bcc38065fcfd2f8cb6d83ad47d0648c9e59abb35468136890 gaming/gaming1/test.mp4 +92288cab2841f4db46dfb97be3b8949d3231a14d4b97bce1033d31d3d398d3b1 gaming/gaming1/test_caption.txt +538dced3ef55b7208d6f770c2a7fd247043152889eb5b95b9cca16bef3734535 gaming/gaming1/train.mp4 +c8cd63682ae3614a44a17e30af3498dbecc82a1b4caf47a983e99bbe0be97da1 gaming/gaming1/train_caption.txt 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming10/annotations.json b/gaming/gaming10/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..4365329da148474fc61e6cb170990cc624d8a470 --- /dev/null +++ b/gaming/gaming10/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming10" +} diff --git a/gaming/gaming10/data.h5 b/gaming/gaming10/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..bf4f04d988974c0bfcb3945e0033705696bd51b8 --- /dev/null +++ b/gaming/gaming10/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:752b7797c0de8eebc53b8bc5d7f91dfb01ce88102b9759d699efc4ffa1220c39 +size 23593320 diff --git a/gaming/gaming10/test.mp4 b/gaming/gaming10/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..00022aebc144696115a46d165fdcecbf50eef29c --- /dev/null +++ b/gaming/gaming10/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0eafd6fc8ab225aafc571041b05029c90df45edab80be2d073f4691151de8d57 +size 7015808 diff --git a/gaming/gaming10/test_caption.txt b/gaming/gaming10/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..be75834b221b029f90e7c0238144a9311e6c912f --- /dev/null +++ b/gaming/gaming10/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming10/train.mp4 b/gaming/gaming10/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..cf2950b978ea57a7ab1a8f5e9e12f437f8c3d76d --- /dev/null +++ b/gaming/gaming10/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18649e42f504cb3d3ec4b60e6a0f60a2d1eb79b0aafa048221b6bf94cd9ec400 +size 3601503 diff --git a/gaming/gaming10/train_caption.txt b/gaming/gaming10/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2955c12cb4bef8e2d5d7947b457c82fd7f68ab1a --- /dev/null +++ b/gaming/gaming10/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across a natural sunflower plain in clear daylight. Low grassy rises, scattered oak trees, broad sunflower patches, and distant plains remain visible across the open landscape. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming11/annotations.json b/gaming/gaming11/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..bcb14033af1da15a2fd2d388897dbe6a4ff53f63 --- /dev/null +++ b/gaming/gaming11/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming11" +} diff --git a/gaming/gaming11/data.h5 b/gaming/gaming11/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..a13fd4c583f37933ba4f37fee8745f8431943e16 --- /dev/null +++ b/gaming/gaming11/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8d758575e4525476f00031394a6d71e4a0cc6f24b48e5308759763970dd9b4ac +size 24622736 diff --git a/gaming/gaming11/test.mp4 b/gaming/gaming11/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a4e208a40f49586c880f558804673300bc45cbe8 --- /dev/null +++ b/gaming/gaming11/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d59e4b10461973b9d0a31825975286980b9791feb21c7958cb82cbc2ac70404b +size 6161708 diff --git a/gaming/gaming11/test_caption.txt b/gaming/gaming11/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming11/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming11/train.mp4 b/gaming/gaming11/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1b354a431521878c07caa1dddb2cfb5e5ef47dc1 --- /dev/null +++ b/gaming/gaming11/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:675e9f03f0b78d7940624f42b1ea17a514d0ee57f971fced7cb4e60ce80a8588 +size 3146283 diff --git a/gaming/gaming11/train_caption.txt b/gaming/gaming11/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming11/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming12/annotations.json b/gaming/gaming12/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..dcf1a8550541e9cb19af59299428f7843d89b4b0 --- /dev/null +++ b/gaming/gaming12/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming12" +} diff --git a/gaming/gaming12/data.h5 b/gaming/gaming12/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..63c9c7fc7f0861242ff23705c72c2974cf2e5c1f --- /dev/null +++ b/gaming/gaming12/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:434caa3235adc2251d3030148aaf57c676f26412147d23067505882e2c2b5cb3 +size 23272744 diff --git a/gaming/gaming12/test.mp4 b/gaming/gaming12/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..737172af33e6047676d1386f1c750af07b53b1ce --- /dev/null +++ b/gaming/gaming12/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d63b2839f719412c67a670ed8334c0a56448a5fd92412701e70420a9c6591c9a +size 6912075 diff --git a/gaming/gaming12/test_caption.txt b/gaming/gaming12/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming12/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming12/train.mp4 b/gaming/gaming12/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..36c58a1604bb4849711e2cf9ab313b95c8e32e8a --- /dev/null +++ b/gaming/gaming12/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8d1ae4af10bcd4d0e57a26fe871f60500b67aa8216e0425bf8b50a73f2b9a4ae +size 3533348 diff --git a/gaming/gaming12/train_caption.txt b/gaming/gaming12/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming12/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming13/annotations.json b/gaming/gaming13/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..8f667f683747c9fa75fe998bfd1e40ed5d2f0066 --- /dev/null +++ b/gaming/gaming13/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.432, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.633, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.432, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming13" +} diff --git a/gaming/gaming13/data.h5 b/gaming/gaming13/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..57b49ff1234ba7599a935ec4b3a3febf246b34aa --- /dev/null +++ b/gaming/gaming13/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf9366fe21e135d38631a14ab5b7ba0e6549861f40abdf4b5cbf038fd3abd68d +size 27439328 diff --git a/gaming/gaming13/test.mp4 b/gaming/gaming13/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0229daf26fe1cf50fca748763786120c87e2b5ca --- /dev/null +++ b/gaming/gaming13/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e4564a6efe696ccaf72e1b72a0ef308cd23971392020bd84490731ff87febb6 +size 5498206 diff --git a/gaming/gaming13/test_caption.txt b/gaming/gaming13/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..8c4a5309dd4ac7ea42cd8399a0c869bed4b0c2be --- /dev/null +++ b/gaming/gaming13/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming13/train.mp4 b/gaming/gaming13/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..273c524760bf67df5442c57344a30dcc003b57c1 --- /dev/null +++ b/gaming/gaming13/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ed60c3f545e394d290f1aef43c2f8fd4c22594e9debc6bc0b63bed7075d3570c +size 2682378 diff --git a/gaming/gaming13/train_caption.txt b/gaming/gaming13/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..fb65dbd0f8718fb5cb3055684c4df3b7f12aa518 --- /dev/null +++ b/gaming/gaming13/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming14/annotations.json b/gaming/gaming14/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..207e966b22299a69f686884ba3142b33a3e7b05c --- /dev/null +++ b/gaming/gaming14/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.080 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.08, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.584 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.584, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming14" +} diff --git a/gaming/gaming14/data.h5 b/gaming/gaming14/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..5ec1155baaa4919deebf882fa31ecc04358d2982 --- /dev/null +++ b/gaming/gaming14/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:15a315aea8ba2e4b1762e208e25b7b56f8aa49289d6cea26cad0b0d2f0583e50 +size 21829152 diff --git a/gaming/gaming14/test.mp4 b/gaming/gaming14/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..985dc6012d8380e57de42fa43a3df5638c04b8bd --- /dev/null +++ b/gaming/gaming14/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0836eeeb4baeded90543356f0847a23dc91baea7ef23592dd5a17830585c91e9 +size 7329540 diff --git a/gaming/gaming14/test_caption.txt b/gaming/gaming14/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..955be452601e4d1e4b537d843676ac0483c089e1 --- /dev/null +++ b/gaming/gaming14/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming14/train.mp4 b/gaming/gaming14/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..656019ed815a42a73283ded0e4fd63ffd687f37b --- /dev/null +++ b/gaming/gaming14/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f43b9894b6f4b089eb9ce98857af92c190c4a5c20ce27d1641d450086c2a1e97 +size 3662546 diff --git a/gaming/gaming14/train_caption.txt b/gaming/gaming14/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..887a4ff9cdb939fefc6f832a3d2e0ea8eacfdb5a --- /dev/null +++ b/gaming/gaming14/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.080 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.584 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a sunflower plains biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming15/annotations.json b/gaming/gaming15/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..4c5536556144b411e47572181ff799265dd35247 --- /dev/null +++ b/gaming/gaming15/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:20.658 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 20.658, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.152 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.152, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.154, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.154, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.154, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.154, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.154, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.154, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.154, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.154, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.154, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming15" +} diff --git a/gaming/gaming15/data.h5 b/gaming/gaming15/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..10f4ef00e1b46e9c0f3941461cd8489d0611a09b --- /dev/null +++ b/gaming/gaming15/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7442cbc8e4b07121605403822690297323a01cd2902b7dd84f34f87e3c09d613 +size 25100696 diff --git a/gaming/gaming15/test.mp4 b/gaming/gaming15/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..fceeeec8d57152df3f4ea770d7dce23c48f2ac51 --- /dev/null +++ b/gaming/gaming15/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ce9478d0d6873642bd393c9988eb99ba500661bfb4b78df1887c88451ea7536e +size 7325518 diff --git a/gaming/gaming15/test_caption.txt b/gaming/gaming15/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..08b9bde340a5bbe1eb2da4fd002085e0b095f8cd --- /dev/null +++ b/gaming/gaming15/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming15/train.mp4 b/gaming/gaming15/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3222ce842f3ffddd6e44487bf5ef576292480e9f --- /dev/null +++ b/gaming/gaming15/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a868d5ba5c637155e9bb598178cff78033886bdbd6d30e9d01ab94ad06c32ccd +size 3602609 diff --git a/gaming/gaming15/train_caption.txt b/gaming/gaming15/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..6912db8e53831346efc5ef6bad9cf6afeeca483a --- /dev/null +++ b/gaming/gaming15/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:20.658 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.152 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route passes close to giant red and brown mushrooms, terraced mycelium banks, water pockets, and short earthen walls that repeatedly reveal new parts of the rugged island. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming16/annotations.json b/gaming/gaming16/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..f9ca2983d7cfada5a3e106f48a11e609cc355736 --- /dev/null +++ b/gaming/gaming16/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming16" +} diff --git a/gaming/gaming16/data.h5 b/gaming/gaming16/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..adf1b46cc6acf35649657fbf83b39a7af262a420 --- /dev/null +++ b/gaming/gaming16/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:854bd4267d6656f30782c9bf58cb86e041385a62c79a14e51427d90c3c195565 +size 26253880 diff --git a/gaming/gaming16/test.mp4 b/gaming/gaming16/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e44c3e81378d1cc5e361b293274fddcadbe33488 --- /dev/null +++ b/gaming/gaming16/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:302938fcaae910df24372d3b32084056db7bd2fdf62f11a339341b210bb97b59 +size 7913312 diff --git a/gaming/gaming16/test_caption.txt b/gaming/gaming16/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming16/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming16/train.mp4 b/gaming/gaming16/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3a8f322d318e4581302f30f61bf5c99cb627440c --- /dev/null +++ b/gaming/gaming16/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9de7f03dc09f47a04fc36a5841f424f2c77959781d72a81e4494c3ec778681b6 +size 3898840 diff --git a/gaming/gaming16/train_caption.txt b/gaming/gaming16/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming16/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming17/annotations.json b/gaming/gaming17/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..aeecaea63dc32bb1aef18583acd816fb7499f9b3 --- /dev/null +++ b/gaming/gaming17/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming17" +} diff --git a/gaming/gaming17/data.h5 b/gaming/gaming17/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..27b3ad64dce88219884613e88fec100f9ad0358e --- /dev/null +++ b/gaming/gaming17/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d0bc254b233431cc2c1ff78a5956a96e1e26ec3b8dffc93fbd25dd545db5c52c +size 23594416 diff --git a/gaming/gaming17/test.mp4 b/gaming/gaming17/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c8daebf67ddcbb10e699f7e6f9c4e0401ac3a6aa --- /dev/null +++ b/gaming/gaming17/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60c9665bd526ba5da0d99c8cce1aedbf64a6a86cfdb030e19359c09e44c88cc7 +size 6952219 diff --git a/gaming/gaming17/test_caption.txt b/gaming/gaming17/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming17/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming17/train.mp4 b/gaming/gaming17/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d7221e63346053f301563b729f2d177cd37083a7 --- /dev/null +++ b/gaming/gaming17/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:22e474c9b9ddb890fed190f3881c2bc2f16a9d3b08d259667072e3d943e513d6 +size 3152864 diff --git a/gaming/gaming17/train_caption.txt b/gaming/gaming17/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming17/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming18/annotations.json b/gaming/gaming18/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..1d654a8c4e9635f1d514251a852afd61c010ff79 --- /dev/null +++ b/gaming/gaming18/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.080 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.08, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.584 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.584, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming18" +} diff --git a/gaming/gaming18/data.h5 b/gaming/gaming18/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..8417450282e50ca971e1cb76b3ff25c807963184 --- /dev/null +++ b/gaming/gaming18/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e9a2a9637b335d2a68ab2a3d47799bf5e58f3bec7e14ea59a0506850209f9b04 +size 24389680 diff --git a/gaming/gaming18/test.mp4 b/gaming/gaming18/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..fb45e3116081c68212a33b8143ac23c3ac2ac748 --- /dev/null +++ b/gaming/gaming18/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:74b42dfb8a106bc1f05bdb0a2030e16fbf98f3e9700440b85265cfabbd7c5297 +size 5107462 diff --git a/gaming/gaming18/test_caption.txt b/gaming/gaming18/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..c89d2628edba835403d5442c551f880b1fd3961f --- /dev/null +++ b/gaming/gaming18/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming18/train.mp4 b/gaming/gaming18/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..8929e627e6b84533e8eaaaf0c72e33756d3990df --- /dev/null +++ b/gaming/gaming18/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf66ec42beb9d7b0dbf569fc4dfb1802af3725efb976dedd850bca19741e5eae +size 2867586 diff --git a/gaming/gaming18/train_caption.txt b/gaming/gaming18/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..5b10165d81015fd992da5e5e81eb27ca1ee22a30 --- /dev/null +++ b/gaming/gaming18/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.080 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.584 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an ice-spikes biome in clear daylight. The route crosses bright snow between tall blue-white packed-ice spires, with rugged frozen terrain and open sky. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming19/annotations.json b/gaming/gaming19/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..724fff8ae4b14e6c38f16921ed35344d71b21e9b --- /dev/null +++ b/gaming/gaming19/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming19" +} diff --git a/gaming/gaming19/data.h5 b/gaming/gaming19/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..9f27e333889bc30f17e5091f5c464f5df8f0146b --- /dev/null +++ b/gaming/gaming19/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c4d4c9833a929071491afc125c6026b2239879c3dabef19dcea613aabab489d +size 23224296 diff --git a/gaming/gaming19/test.mp4 b/gaming/gaming19/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..03e9aed1ff9bf97752e7673175fdacde786c0c88 --- /dev/null +++ b/gaming/gaming19/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c5a08f9f24e70f034e2e581c1e8bcddfb9e61225397de75e08c6099e674da913 +size 7196556 diff --git a/gaming/gaming19/test_caption.txt b/gaming/gaming19/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming19/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming19/train.mp4 b/gaming/gaming19/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d1d78b27c09edc22e2ed2172df09807f1d086f16 --- /dev/null +++ b/gaming/gaming19/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ac2ce3d3509704d89e5ef2bdf0132d27cc72d8ae504a0b3849c752367ce4bd7e +size 3785247 diff --git a/gaming/gaming19/train_caption.txt b/gaming/gaming19/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming19/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming2/annotations.json b/gaming/gaming2/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..e0043c79b2328505a420537d53c5de6c249e73e3 --- /dev/null +++ b/gaming/gaming2/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.432, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.633, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming2" +} diff --git a/gaming/gaming2/data.h5 b/gaming/gaming2/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..aaba14fc84d1de6ef99bf1c44d9e181a6e9d20bd --- /dev/null +++ b/gaming/gaming2/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e1dce1ab44bcf0c182fd2ed513387cd5e93497c3c1d694930c16dd03a8a66fe +size 25689104 diff --git a/gaming/gaming2/test.mp4 b/gaming/gaming2/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0b15112bb005188f29112192b9b1a0b1ff7d6959 --- /dev/null +++ b/gaming/gaming2/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c32c8f87eac344b145a160c0421c81daf2647d5855aeb3c740ce94a2ebe3f809 +size 7758558 diff --git a/gaming/gaming2/test_caption.txt b/gaming/gaming2/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..9c7585f4fc446a402041a251cbb05a7ff21f4d5b --- /dev/null +++ b/gaming/gaming2/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming2/train.mp4 b/gaming/gaming2/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1a6c6ef8c37fdc7c7b9d15f2e15a37a1393aa056 --- /dev/null +++ b/gaming/gaming2/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:102c5d3c7a23a65836ca081d63247680ac3d73e4d351d863afd8367184521f65 +size 4568476 diff --git a/gaming/gaming2/train_caption.txt b/gaming/gaming2/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..28a2220f3bbdb79ecb9c67847cee25ba30b7197b --- /dev/null +++ b/gaming/gaming2/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming20/annotations.json b/gaming/gaming20/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..9c2edf390457040cfc413c6f4eb0e65a1280baca --- /dev/null +++ b/gaming/gaming20/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming20" +} diff --git a/gaming/gaming20/data.h5 b/gaming/gaming20/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..5cf77e313057ca90602a7add79a638f327358469 --- /dev/null +++ b/gaming/gaming20/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:808f2c0e4d8cecb3e045fe27f80fc2bd8c6878ec1f94e8aad89ee467bdfc2ee2 +size 24852880 diff --git a/gaming/gaming20/test.mp4 b/gaming/gaming20/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..403e814654c669ecc9c0f9853aab47ed48fe8004 --- /dev/null +++ b/gaming/gaming20/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5dccb4162fe02cf098484404178a1dc40b48f6fbaeff3e142c2c7008a2b1c851 +size 6301197 diff --git a/gaming/gaming20/test_caption.txt b/gaming/gaming20/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming20/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming20/train.mp4 b/gaming/gaming20/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..488adf1acdaabe4c55006fecc26023271ff8fd1c --- /dev/null +++ b/gaming/gaming20/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:529e2f482c2a492dd90d02c94b32d889d289779295dd7dc6814f5dc14a5eae4c +size 3216296 diff --git a/gaming/gaming20/train_caption.txt b/gaming/gaming20/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming20/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming21/annotations.json b/gaming/gaming21/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..50b741dd1de6b879ce092494412b1074d92e3c82 --- /dev/null +++ b/gaming/gaming21/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming21" +} diff --git a/gaming/gaming21/data.h5 b/gaming/gaming21/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..6e475c498e905483427ccd1041d50d2702716976 --- /dev/null +++ b/gaming/gaming21/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e071aa8a57fe8afbe079bb12152ba6fe5af6c153897e6a70645b3442d04b253f +size 26638384 diff --git a/gaming/gaming21/test.mp4 b/gaming/gaming21/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e90feaf10f11f567831cd2c803242a551e982c69 --- /dev/null +++ b/gaming/gaming21/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6c1fe332c8c101478f5a6c3f615597508d03e5f7cd6907d20bfe45ad9ca08303 +size 7962422 diff --git a/gaming/gaming21/test_caption.txt b/gaming/gaming21/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming21/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming21/train.mp4 b/gaming/gaming21/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..baf32d85eb529f7d9621aaf48ba71ab782efcaba --- /dev/null +++ b/gaming/gaming21/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ca45d6addb0bf00935d025a88bc1ccaffbd76da81cd844f5331a4ac63b5f878 +size 3979133 diff --git a/gaming/gaming21/train_caption.txt b/gaming/gaming21/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming21/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming22/annotations.json b/gaming/gaming22/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..02b1cced9ae21b7cd71f1c0db4989f5631814d47 --- /dev/null +++ b/gaming/gaming22/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). 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The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.432, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming22" +} diff --git a/gaming/gaming22/data.h5 b/gaming/gaming22/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..ccec8ac91c77527560d5ab4974e5030b11cf6d64 --- /dev/null +++ b/gaming/gaming22/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f3cf39f4676917c4fe8a034d390816611cfd554591787630abb28df09decd38a +size 21093632 diff --git a/gaming/gaming22/test.mp4 b/gaming/gaming22/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..903f3ac9c390e70c5abd75f9a0dc3d0a6e989f5d --- /dev/null +++ b/gaming/gaming22/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:21899a51433087634a6d1465f552f2ffd46a436f97dcef4e27a6c524baab4f00 +size 6089949 diff --git a/gaming/gaming22/test_caption.txt b/gaming/gaming22/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2edd42e471867dfdecd50822ad410bacb046447c --- /dev/null +++ b/gaming/gaming22/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming22/train.mp4 b/gaming/gaming22/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..95b48b39cd3ea20dc470a1929416f332ab82acc3 --- /dev/null +++ b/gaming/gaming22/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1361c1c7d3a14cd28af49c16e37d8046bca302c5575dd5166d381cdc4b403e92 +size 3246846 diff --git a/gaming/gaming22/train_caption.txt b/gaming/gaming22/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..28a2220f3bbdb79ecb9c67847cee25ba30b7197b --- /dev/null +++ b/gaming/gaming22/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming23/annotations.json b/gaming/gaming23/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..2f85320f892aab9f98766d6379cc47c695b6e84e --- /dev/null +++ b/gaming/gaming23/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming23" +} diff --git a/gaming/gaming23/data.h5 b/gaming/gaming23/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..964bc296af97e253975f8970f6600a9c4f90db4c --- /dev/null +++ b/gaming/gaming23/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:83ac8033b8ceaf220bfa6f7c201eef52b422cb9cce2ee2c1ff8d053df0e440da +size 22056816 diff --git a/gaming/gaming23/test.mp4 b/gaming/gaming23/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d7d5702a463bdc29c94d6d02c2a21bc57f8c0f1c --- /dev/null +++ b/gaming/gaming23/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1e029cf99aa131376ffd8a3ff69bc549ffd5da21e8a31cb62d9b166469e0dc04 +size 6500254 diff --git a/gaming/gaming23/test_caption.txt b/gaming/gaming23/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming23/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming23/train.mp4 b/gaming/gaming23/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..fc891bd0a9983cf00e7357155728439786abf42a --- /dev/null +++ b/gaming/gaming23/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:734d92b7fdc24ed684f8579dd465ed7ee196c6c5909ac4b32b7c1c279b97e307 +size 3120432 diff --git a/gaming/gaming23/train_caption.txt b/gaming/gaming23/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming23/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming24/annotations.json b/gaming/gaming24/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..c172c33b87cc4a1f9fe3edc9bfbadecbffd38514 --- /dev/null +++ b/gaming/gaming24/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming24" +} diff --git a/gaming/gaming24/data.h5 b/gaming/gaming24/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..07db2fd4201f376d8b87de051f62da812bfbc53d --- /dev/null +++ b/gaming/gaming24/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4ae9c890d32543b59d8143e9b4fac2ffb2d534ed2462d9faa22f9ca51deda852 +size 24574528 diff --git a/gaming/gaming24/test.mp4 b/gaming/gaming24/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..649354a9cb805b286c86133b1775c3f17d590276 --- /dev/null +++ b/gaming/gaming24/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:df198cd499e39f3341b885d6fa9980aa6a5f41b345d8667feedce2352695b885 +size 5655677 diff --git a/gaming/gaming24/test_caption.txt b/gaming/gaming24/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming24/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming24/train.mp4 b/gaming/gaming24/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..78d21933265e45943104f4134ad6cffee0a43f11 --- /dev/null +++ b/gaming/gaming24/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d39b735b78aa155e7963e933e3622d989d05976eca8403d90d4f645b7f8c020e +size 3121173 diff --git a/gaming/gaming24/train_caption.txt b/gaming/gaming24/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming24/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming25/annotations.json b/gaming/gaming25/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..d98c09b105a27344ca42941409be35c13005f5bb --- /dev/null +++ b/gaming/gaming25/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming25" +} diff --git a/gaming/gaming25/data.h5 b/gaming/gaming25/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..ac113093ba748b5bd49349c3ae06e365053482c3 --- /dev/null +++ b/gaming/gaming25/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9bbfd8dc0accd8872d433200aaaa517fe67be7ae0cc74eb2de5ac3f28303af27 +size 26445472 diff --git a/gaming/gaming25/test.mp4 b/gaming/gaming25/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..dd289fcd0d5412337dd069a9b74da194a0e046fb --- /dev/null +++ b/gaming/gaming25/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2a4160f9dc830db9d0ca27615e95f8c02702e591a08c35e819d478b26c5116f7 +size 6611673 diff --git a/gaming/gaming25/test_caption.txt b/gaming/gaming25/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming25/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming25/train.mp4 b/gaming/gaming25/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..81a194175814a78f1ce1c668fb84b5727e445617 --- /dev/null +++ b/gaming/gaming25/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:489e7d9bbe8be31878abe125f20b1907c432ba8dafef143f5ce125963e47fdf7 +size 4090924 diff --git a/gaming/gaming25/train_caption.txt b/gaming/gaming25/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming25/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming26/annotations.json b/gaming/gaming26/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..8197bd75bcd3eff759093b8b99634838e7887b94 --- /dev/null +++ b/gaming/gaming26/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming26" +} diff --git a/gaming/gaming26/data.h5 b/gaming/gaming26/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..04d1f6ed3b22281a89c7c796c314684d2f372f99 --- /dev/null +++ b/gaming/gaming26/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51ff395efed0be8acb0ad0f175cdeda67518746d876fc2eb9405662ced79ae55 +size 25083176 diff --git a/gaming/gaming26/test.mp4 b/gaming/gaming26/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..4885c5032b53323a634334b37ab9b4c1374edb00 --- /dev/null +++ b/gaming/gaming26/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1f3225e94b2d85860b393e53fa908851b66121c3a6ce030267eaa51d69e2c359 +size 6395007 diff --git a/gaming/gaming26/test_caption.txt b/gaming/gaming26/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming26/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming26/train.mp4 b/gaming/gaming26/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f58631bc20a7e15b7ff3b848c5f68acbd2307913 --- /dev/null +++ b/gaming/gaming26/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2b680b31d7393250b50e238fc3473e8395920411fcdfbd86a05d7a9b9f2f7fcb +size 3158071 diff --git a/gaming/gaming26/train_caption.txt b/gaming/gaming26/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming26/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming27/annotations.json b/gaming/gaming27/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..be70e69e71753c89b8c2f4b92367fce56a65d4dd --- /dev/null +++ b/gaming/gaming27/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming27" +} diff --git a/gaming/gaming27/data.h5 b/gaming/gaming27/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..2b016d31ab31a05821e6c17d3365a01f72f119ff --- /dev/null +++ b/gaming/gaming27/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ad610bab116d03b49ff9163255a4ead78642f852e5b6252c18035dc19d555391 +size 25189928 diff --git a/gaming/gaming27/test.mp4 b/gaming/gaming27/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1e10a6c7881b5b64fd9bd53a1e557f646c901f7d --- /dev/null +++ b/gaming/gaming27/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:63c96dd5148654093fbd7867c80d269966b63a09e877249194894478af7fea51 +size 6474656 diff --git a/gaming/gaming27/test_caption.txt b/gaming/gaming27/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming27/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming27/train.mp4 b/gaming/gaming27/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..446929f3104c06e1404f61665ac8d76534d2da99 --- /dev/null +++ b/gaming/gaming27/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f62dac6be822b079f3473399c92e7e96535f247822f453b47eca8b7f18d0986e +size 3261701 diff --git a/gaming/gaming27/train_caption.txt b/gaming/gaming27/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming27/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming28/annotations.json b/gaming/gaming28/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..220d6f812b85292ccc7642fd51fda9a0ab3ae62d --- /dev/null +++ b/gaming/gaming28/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming28" +} diff --git a/gaming/gaming28/data.h5 b/gaming/gaming28/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..cb021df54c7c9a154b568b731a195bc5fd7a1f9c --- /dev/null +++ b/gaming/gaming28/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:36210e8140e584f410a04cfa32c0f3647c3551342f3cc5a4163b97a3ccb38d65 +size 27908080 diff --git a/gaming/gaming28/test.mp4 b/gaming/gaming28/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3c2ff0785ff0a9136b9b553feab91ed74a4c3c99 --- /dev/null +++ b/gaming/gaming28/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:21e2fcd402bf4ebc18e93363fa2300ea315cdcab6238c5f4d92a465b7127c14c +size 7300807 diff --git a/gaming/gaming28/test_caption.txt b/gaming/gaming28/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming28/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming28/train.mp4 b/gaming/gaming28/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..114e66e91506f4977aeb5b5ee0e27e5a0c04c1c0 --- /dev/null +++ b/gaming/gaming28/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8bd66da25bcdf4cd8af6680f5366d69c2dde09dbc445db0419281e27544f68ab +size 4653728 diff --git a/gaming/gaming28/train_caption.txt b/gaming/gaming28/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming28/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming29/annotations.json b/gaming/gaming29/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..a47e4ac1971e084b8f0ceffca7f00da9dba53bda --- /dev/null +++ b/gaming/gaming29/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming29" +} diff --git a/gaming/gaming29/data.h5 b/gaming/gaming29/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..6cbd7af96c7afd6ef486a61f9b1d12f31c8b0248 --- /dev/null +++ b/gaming/gaming29/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:93f1771cc98b3eef9505d9c1770d2f9fa80b6f852c615ebb523b88f815695fc2 +size 24090416 diff --git a/gaming/gaming29/test.mp4 b/gaming/gaming29/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..86bb6d5b291a22d17a7c749ee9fdfe3e05fdcb65 --- /dev/null +++ b/gaming/gaming29/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:753e01442486eb8a39a9ffe282b5ed78b34363781aa7b629762b91d7d6182046 +size 5810731 diff --git a/gaming/gaming29/test_caption.txt b/gaming/gaming29/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming29/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming29/train.mp4 b/gaming/gaming29/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0eaa819c9ca89c89cb1d91b401f8678b09f7ecc1 --- /dev/null +++ b/gaming/gaming29/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:285b292fcae15ddfd6afb7d21d4bae52cf689866979a0c0e2afda1e9efb37de7 +size 3234131 diff --git a/gaming/gaming29/train_caption.txt b/gaming/gaming29/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming29/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming3/annotations.json b/gaming/gaming3/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..89435b7269714fb35d1a0b286365b7a0a3bc3503 --- /dev/null +++ b/gaming/gaming3/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming3" +} diff --git a/gaming/gaming3/data.h5 b/gaming/gaming3/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..f10984b64b24b3836ab36d2c99c199863196df9d --- /dev/null +++ b/gaming/gaming3/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a763954d83158be438e2afb9886b29cfa22c485414bda4653011712a7db8b269 +size 24615008 diff --git a/gaming/gaming3/test.mp4 b/gaming/gaming3/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ee9fbc6736a35d2ae5171fdee9efae4c28b185eb --- /dev/null +++ b/gaming/gaming3/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5495940f0653b3ca8091b259234b624de469e2b6d6628b71c61a7a275497dd2f +size 7311086 diff --git a/gaming/gaming3/test_caption.txt b/gaming/gaming3/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming3/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming3/train.mp4 b/gaming/gaming3/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..34d891ff732602b9f023e0218e7f654877372f90 --- /dev/null +++ b/gaming/gaming3/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b900b7ce82ca2fbf516a54831f1c106d38d6f9ee34296f9fed2f0038fe8e6e06 +size 3808519 diff --git a/gaming/gaming3/train_caption.txt b/gaming/gaming3/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming3/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming30/annotations.json b/gaming/gaming30/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..488348efacdc996e400ad3a75f6a673c0d096b27 --- /dev/null +++ b/gaming/gaming30/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.264 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.264, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming30" +} diff --git a/gaming/gaming30/data.h5 b/gaming/gaming30/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..aa756a8cae01742f1a8c41f09bcc9bdc0e16289d --- /dev/null +++ b/gaming/gaming30/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:deb7ff60e1c8cd6d929924dd292921ec97b4e01544e9249bdd4dd0057fd5620a +size 27759536 diff --git a/gaming/gaming30/test.mp4 b/gaming/gaming30/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..741612c68f76480a5bb562cbd606a50d7052514f --- /dev/null +++ b/gaming/gaming30/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eb69276ab5d4a687266ebcd418049e3721303a09cef4994cb8756d46c23a9afe +size 6155469 diff --git a/gaming/gaming30/test_caption.txt b/gaming/gaming30/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..4e681da2fe5f2f818008489bfae85c530812f36d --- /dev/null +++ b/gaming/gaming30/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.264.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming30/train.mp4 b/gaming/gaming30/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..00b1eabb61ced0b45dbce5432c177e8da52c0638 --- /dev/null +++ b/gaming/gaming30/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7ea66bacacb434e8ebd5641a6227c1f0d006579a882be680305af26b3e8f8a68 +size 3296320 diff --git a/gaming/gaming30/train_caption.txt b/gaming/gaming30/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..3364a806499c972ee9a49a507e106ee76f5cbd03 --- /dev/null +++ b/gaming/gaming30/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.264 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming31/annotations.json b/gaming/gaming31/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..189ac5573cc70a1701224fdad20a3fc7f2e9f94c --- /dev/null +++ b/gaming/gaming31/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). 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The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.432, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming31" +} diff --git a/gaming/gaming31/data.h5 b/gaming/gaming31/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..caa2ecf250c039e9221890527b541fb1e5e47e95 --- /dev/null +++ b/gaming/gaming31/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ab3d5239ad72826af9d1f8b1c7d2e4d81ccd09642240086d6fedf1d77764e63c +size 26703360 diff --git a/gaming/gaming31/test.mp4 b/gaming/gaming31/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e326ba4bb870f12307ce49b2d5d8f1b89bec08c7 --- /dev/null +++ b/gaming/gaming31/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:93e6bdf939b484756ce11fb04b5e93f94d60c91886b6f630a71330d367972eae +size 8974839 diff --git a/gaming/gaming31/test_caption.txt b/gaming/gaming31/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2edd42e471867dfdecd50822ad410bacb046447c --- /dev/null +++ b/gaming/gaming31/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming31/train.mp4 b/gaming/gaming31/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..7ed33b33cef1f76ca8dcb16d9cdc07443e91f828 --- /dev/null +++ b/gaming/gaming31/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d0f666df57b77fd183b30f2cc1f7856aad21b1f1a16c3398396a4222046035af +size 3661216 diff --git a/gaming/gaming31/train_caption.txt b/gaming/gaming31/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..28a2220f3bbdb79ecb9c67847cee25ba30b7197b --- /dev/null +++ b/gaming/gaming31/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming32/annotations.json b/gaming/gaming32/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..b9a20bebac73591f997c5096bd77d97e2d39084b --- /dev/null +++ b/gaming/gaming32/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming32" +} diff --git a/gaming/gaming32/data.h5 b/gaming/gaming32/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..e799953eb0ff43d19db9fc2afa36a3a2ceded66a --- /dev/null +++ b/gaming/gaming32/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a4eba042b520f62dbac582270729cff44f84c7f5333e5dcce592448b2bbe4865 +size 25244752 diff --git a/gaming/gaming32/test.mp4 b/gaming/gaming32/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5b99334b37d9d04237b396580b84cecf6caaa91d --- /dev/null +++ b/gaming/gaming32/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0d1d35b66d606f25907f4b7cd01b7a30a377fb9c1ab6adaa31c418d814753d42 +size 6531262 diff --git a/gaming/gaming32/test_caption.txt b/gaming/gaming32/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming32/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming32/train.mp4 b/gaming/gaming32/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a9a0023e0ab172cbbbc155e71a840bf4b21df73b --- /dev/null +++ b/gaming/gaming32/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f451c65d09a12e83a9f7d1ea2268b3006c3d6e6974bfd160cfe318fef922de37 +size 3272819 diff --git a/gaming/gaming32/train_caption.txt b/gaming/gaming32/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming32/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming33/annotations.json b/gaming/gaming33/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..fd0ce8c8b91dd55145c07141dc4176f0ef397d62 --- /dev/null +++ b/gaming/gaming33/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.264 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.264, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.264.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.264, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming33" +} diff --git a/gaming/gaming33/data.h5 b/gaming/gaming33/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..7d85c57e4705216438254de17477c954f46526c0 --- /dev/null +++ b/gaming/gaming33/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2ca28e82db833de739cdc547e5bc640313e4c3e30ee6b06703c4779726d30dc3 +size 27807984 diff --git a/gaming/gaming33/test.mp4 b/gaming/gaming33/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..10fd8b3554f281558c672c7e6b3f4120e43794fd --- /dev/null +++ b/gaming/gaming33/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f7a9485620a0504a4703d85fe0b479b329ccc68d877aadc87b9362744317673c +size 6125882 diff --git a/gaming/gaming33/test_caption.txt b/gaming/gaming33/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..4e681da2fe5f2f818008489bfae85c530812f36d --- /dev/null +++ b/gaming/gaming33/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.264.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming33/train.mp4 b/gaming/gaming33/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..366928f5d6f3bcc32bd85a02e69a429ee2fd70a7 --- /dev/null +++ b/gaming/gaming33/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fc46b523e2f6f2ade28e60888cf51c060673d42f35b92941c7d00598b3f6e75f +size 3340539 diff --git a/gaming/gaming33/train_caption.txt b/gaming/gaming33/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..3364a806499c972ee9a49a507e106ee76f5cbd03 --- /dev/null +++ b/gaming/gaming33/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.264 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming34/annotations.json b/gaming/gaming34/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..f6363d30cc58e4d840a75d839147c0e42c946018 --- /dev/null +++ b/gaming/gaming34/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.154, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming34" +} diff --git a/gaming/gaming34/data.h5 b/gaming/gaming34/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..311accb70ca4b27ce14a9e32b8d50dfcb4e90d4a --- /dev/null +++ b/gaming/gaming34/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5deab42dfd564a6a6147579c1b8167589a3886a9f5cf750cb966348e3ea7ccd0 +size 22354304 diff --git a/gaming/gaming34/test.mp4 b/gaming/gaming34/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..7ac94802e0e7629ad8c379a3dde31f4e869b6b9a --- /dev/null +++ b/gaming/gaming34/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6e0301815ea7e61265c2db111b91d5905bbe9f9efbe8cca5df6b22d5389296b8 +size 6592100 diff --git a/gaming/gaming34/test_caption.txt b/gaming/gaming34/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e4e3526c6d60ac1639fa731e48f2733a00829fd0 --- /dev/null +++ b/gaming/gaming34/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming34/train.mp4 b/gaming/gaming34/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d95fbee28d53b253a6b2facdaf435f67f4912b95 --- /dev/null +++ b/gaming/gaming34/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c87d1fdba9727954b5e24b21352e9bf2294d413f51899ec4ddf14f40a7963ea3 +size 3639936 diff --git a/gaming/gaming34/train_caption.txt b/gaming/gaming34/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..408a3589276ac37a2ee41499ac79a25398351ea7 --- /dev/null +++ b/gaming/gaming34/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:20.658 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.152 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming35/annotations.json b/gaming/gaming35/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..99f704a568584bb90b4a88e2f6be1baff87b5785 --- /dev/null +++ b/gaming/gaming35/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming35" +} diff --git a/gaming/gaming35/data.h5 b/gaming/gaming35/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..3ccc369acafb2ec13e44385026ef866a808043a7 --- /dev/null +++ b/gaming/gaming35/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a76e300cef47d6b282f9f848410e741d5aab7b3d248c57b523c664d668dfafdf +size 22628800 diff --git a/gaming/gaming35/test.mp4 b/gaming/gaming35/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d3fa132efc5392e00c0151fdeacdde5ef93f3201 --- /dev/null +++ b/gaming/gaming35/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fdc17fa54027af2a3cad3d01019ccd36a51a7755d468e4e316f0d35b9069d37a +size 4792959 diff --git a/gaming/gaming35/test_caption.txt b/gaming/gaming35/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming35/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming35/train.mp4 b/gaming/gaming35/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b4d4439787b560fca8babe70e0e07f8922e4c92d --- /dev/null +++ b/gaming/gaming35/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c5eb8077a0e899c0179e2d7d80801290a78325ea8c031007dca6e00c9984d8ca +size 2886581 diff --git a/gaming/gaming35/train_caption.txt b/gaming/gaming35/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming35/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming36/annotations.json b/gaming/gaming36/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..a4489a277eea93267bade3591a4c633873035e7d --- /dev/null +++ b/gaming/gaming36/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.154, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.154, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 21.154, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming36" +} diff --git a/gaming/gaming36/data.h5 b/gaming/gaming36/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..c5c400687fc39973a0be1b85f93bb22b3c625248 --- /dev/null +++ b/gaming/gaming36/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb1f7a0051fd2334feb4bcb9d1150302323f27e7946ac3842dc0afba4c795ffa +size 23633552 diff --git a/gaming/gaming36/test.mp4 b/gaming/gaming36/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f3fcb7beee91555b880254fba9bc1dcacca63a45 --- /dev/null +++ b/gaming/gaming36/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ca1f32e30f076fe5a27a0f4767ea37b50bd733ab82b28d27a07e472b9147f67 +size 6961035 diff --git a/gaming/gaming36/test_caption.txt b/gaming/gaming36/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e4e3526c6d60ac1639fa731e48f2733a00829fd0 --- /dev/null +++ b/gaming/gaming36/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming36/train.mp4 b/gaming/gaming36/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..8ee8562addf41785d1ada717bfd799e05b171078 --- /dev/null +++ b/gaming/gaming36/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5c33bf4adc3b6e1951e3093f07559948a88c038165444af5b68a278597cb82eb +size 3407423 diff --git a/gaming/gaming36/train_caption.txt b/gaming/gaming36/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..408a3589276ac37a2ee41499ac79a25398351ea7 --- /dev/null +++ b/gaming/gaming36/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:20.658 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.152 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a desert m biome in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:21.154 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming37/annotations.json b/gaming/gaming37/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..ceea30237349efa7d49051a4a5e7e5017f57a06d --- /dev/null +++ b/gaming/gaming37/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming37" +} diff --git a/gaming/gaming37/data.h5 b/gaming/gaming37/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..d9a93e3df06646f5ff8b33a1dc1a0d1ff89965ac --- /dev/null +++ b/gaming/gaming37/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ba6f12df84f1fd55af2af248791b438ed2d10c72826c1b4709d8fe08cd6915ca +size 24965504 diff --git a/gaming/gaming37/test.mp4 b/gaming/gaming37/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..760a38785349dbf2ef5ef374d77f863fd0c3075a --- /dev/null +++ b/gaming/gaming37/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c8e42aba964f39a23c0f338c06954a6356f18223fe8cc674b823cfed1972c867 +size 6480236 diff --git a/gaming/gaming37/test_caption.txt b/gaming/gaming37/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming37/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming37/train.mp4 b/gaming/gaming37/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d9dc670d5e2658bee7f43928d8c1aefb66e5dc94 --- /dev/null +++ b/gaming/gaming37/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:835a3b4f26735c029cd412ffb51bfb475629628c6853a62824b54ad4e269c425 +size 3177162 diff --git a/gaming/gaming37/train_caption.txt b/gaming/gaming37/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming37/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming38/annotations.json b/gaming/gaming38/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..1adca1ff48bdae1fb9934972df3bb81bbe732aea --- /dev/null +++ b/gaming/gaming38/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.432, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.633, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.432, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming38" +} diff --git a/gaming/gaming38/data.h5 b/gaming/gaming38/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..c202b4e54d5c854bd343dedcb657903ff27dd51e --- /dev/null +++ b/gaming/gaming38/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a341f51dd8dd6130ea04eaab2a08802fa184fc7fa04a2f2dbb25933f47ee7da5 +size 30712280 diff --git a/gaming/gaming38/test.mp4 b/gaming/gaming38/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..17850d3b28b3f953444312dae0074ff5d06450d9 --- /dev/null +++ b/gaming/gaming38/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1de843d9f4efa19eb0d6f889b9d69b359c33204271304e6198ce8bc00c18742a +size 5917714 diff --git a/gaming/gaming38/test_caption.txt b/gaming/gaming38/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2edd42e471867dfdecd50822ad410bacb046447c --- /dev/null +++ b/gaming/gaming38/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming38/train.mp4 b/gaming/gaming38/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c67056fd7a6360858fbeeda91b7c82c6611e9445 --- /dev/null +++ b/gaming/gaming38/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:70c0ad159cda6dd6fd3a27640de4e17bdbb70dde1a5fc65bb270b3e743141d3b +size 4072746 diff --git a/gaming/gaming38/train_caption.txt b/gaming/gaming38/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..28a2220f3bbdb79ecb9c67847cee25ba30b7197b --- /dev/null +++ b/gaming/gaming38/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming39/annotations.json b/gaming/gaming39/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..9434fae2f58d6c1ee96776eaf6b210eb29b09be8 --- /dev/null +++ b/gaming/gaming39/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming39" +} diff --git a/gaming/gaming39/data.h5 b/gaming/gaming39/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..111f77c503071375b84f47d82775b88396a0b381 --- /dev/null +++ b/gaming/gaming39/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ea0841af4c0b3699d3bc1b53d15da7ab599f09c35fa0d4bcce9bd77e3d20c741 +size 29951240 diff --git a/gaming/gaming39/test.mp4 b/gaming/gaming39/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1f1e8b8ec82f13f3549acd79914258322253ffe4 --- /dev/null +++ b/gaming/gaming39/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:494b1b59b230590ca74ac76ecf85c0586a185ebd5358afafa7ab7d50d6125317 +size 8330068 diff --git a/gaming/gaming39/test_caption.txt b/gaming/gaming39/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming39/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming39/train.mp4 b/gaming/gaming39/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d0305a571cbd6c94aac7bebb6ec0fc8aafa3f4ab --- /dev/null +++ b/gaming/gaming39/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f14a15d70e90f0192cc00bdc181173c0d4d929b8134d87ee25bb4d8f8a759b3b +size 4119125 diff --git a/gaming/gaming39/train_caption.txt b/gaming/gaming39/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming39/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming4/annotations.json b/gaming/gaming4/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..a4e3e893aecdbca966dbbaeca6b2fc0fa50c8df3 --- /dev/null +++ b/gaming/gaming4/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming4" +} diff --git a/gaming/gaming4/data.h5 b/gaming/gaming4/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..0a660e610e9134a580b901c86c778fab55d1a201 --- /dev/null +++ b/gaming/gaming4/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:34253eda2cfd66a5f868b88601d6e1e0f9097bbf827cb6c7a694de15947e0d18 +size 26554016 diff --git a/gaming/gaming4/test.mp4 b/gaming/gaming4/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..cd368067f954476a86a2a84cd86eef0db424ca65 --- /dev/null +++ b/gaming/gaming4/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:105931a8920a640b5177d472ccba950db6038d4acef5ab3f1ea85cbfd6bc50f2 +size 7199162 diff --git a/gaming/gaming4/test_caption.txt b/gaming/gaming4/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming4/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming4/train.mp4 b/gaming/gaming4/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e9ef0d2a7a9d6ebd460e3fe267674a4e74a9817b --- /dev/null +++ b/gaming/gaming4/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6403045577c22194eb1609310b26d63fbf4484cfa16e5748a3a8d8d9c9e8b0ee +size 4092529 diff --git a/gaming/gaming4/train_caption.txt b/gaming/gaming4/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming4/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming40/annotations.json b/gaming/gaming40/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..f8c795a56b9566b84e5e713bcfa554614d006bfd --- /dev/null +++ b/gaming/gaming40/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.080 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.08, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.584 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.584, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming40" +} diff --git a/gaming/gaming40/data.h5 b/gaming/gaming40/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..5f7215fef324ca9df8ad22a3b74f53c00b5ba8ea --- /dev/null +++ b/gaming/gaming40/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ebdb887f31e530fc6be9aa6c90ab86908960d1a87e72f62fc4632f55efa95486 +size 22108112 diff --git a/gaming/gaming40/test.mp4 b/gaming/gaming40/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c705a2d6ff6a04f00f385661ffa2d353332c56c5 --- /dev/null +++ b/gaming/gaming40/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9f54dee9846011fa057275e43c2443443183e8c61cd237e7eaf93156c2f6f9e1 +size 5836112 diff --git a/gaming/gaming40/test_caption.txt b/gaming/gaming40/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..00fef691f61523f21b5ace9245a515f9c4cc2880 --- /dev/null +++ b/gaming/gaming40/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming40/train.mp4 b/gaming/gaming40/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0f39eb75f0df2dc4b4ee5ed588694ed012da836e --- /dev/null +++ b/gaming/gaming40/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ecf206be8dcf7772bca73548f660304b9414fe4d922d37142380b2257b97a94b +size 3108199 diff --git a/gaming/gaming40/train_caption.txt b/gaming/gaming40/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..c2dc296a30f9a2252361395569d1692f18497bc9 --- /dev/null +++ b/gaming/gaming40/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.080 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.584 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in an extreme-hills biome in clear daylight. The route crosses an open stone-and-grass basin surrounded by layered rocky mountains, scattered spruce trees, flowers, and exposed earth. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming41/annotations.json b/gaming/gaming41/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..0337e88eaad3296f5c0b5598647d0c8212fdc6f5 --- /dev/null +++ b/gaming/gaming41/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.432, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.633, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.432, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming41" +} diff --git a/gaming/gaming41/data.h5 b/gaming/gaming41/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..a8922b7816968cc995ff77b2a1642dcbf184b334 --- /dev/null +++ b/gaming/gaming41/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:943254e9c70d9e568d44565e4f7b12db855a41e6399617b499d05b38fd8a1fb4 +size 30313232 diff --git a/gaming/gaming41/test.mp4 b/gaming/gaming41/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..14496d7b0ac669d03cba4d4d75edb90f0c89f356 --- /dev/null +++ b/gaming/gaming41/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:891213d9ff891aa99d5f4da0bdd604389dc08d3d827eb664fb2518ae0c6dbc06 +size 9613605 diff --git a/gaming/gaming41/test_caption.txt b/gaming/gaming41/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..8c4a5309dd4ac7ea42cd8399a0c869bed4b0c2be --- /dev/null +++ b/gaming/gaming41/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming41/train.mp4 b/gaming/gaming41/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b3058e1709f5de301339a568733725e41cc0a4af --- /dev/null +++ b/gaming/gaming41/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd6cbe0d7a2743197a7e13cf0a7e9344882e63989cc65f8db4ea86ae4c64c2eb +size 4477174 diff --git a/gaming/gaming41/train_caption.txt b/gaming/gaming41/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..fb65dbd0f8718fb5cb3055684c4df3b7f12aa518 --- /dev/null +++ b/gaming/gaming41/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming42/annotations.json b/gaming/gaming42/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..dc092b360a34fe6d8f2b441fc345070cc360d720 --- /dev/null +++ b/gaming/gaming42/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming42" +} diff --git a/gaming/gaming42/data.h5 b/gaming/gaming42/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..280231e7f5295c1482361298885485d986446d5e --- /dev/null +++ b/gaming/gaming42/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9c0cf6d834a5ed7174144c913d9b7caa022dfa50d10da236247972cb6bbff4c8 +size 21658320 diff --git a/gaming/gaming42/test.mp4 b/gaming/gaming42/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..81df732e5554a8bca5390276e79a25506634c874 --- /dev/null +++ b/gaming/gaming42/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7907c44ed61ddb8b6e0c512b2db5350d325c1cd4da6beff2722488fbc1bc9f88 +size 5640202 diff --git a/gaming/gaming42/test_caption.txt b/gaming/gaming42/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming42/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming42/train.mp4 b/gaming/gaming42/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..7c55fa6b42ecc1fa362d0478ccda428f34a787b1 --- /dev/null +++ b/gaming/gaming42/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e86717d2f56e59e7549abc8c8653770855d66cbce000da6d8596eef0b5615de6 +size 3105888 diff --git a/gaming/gaming42/train_caption.txt b/gaming/gaming42/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming42/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming43/annotations.json b/gaming/gaming43/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..f0cc2ad9e31a46858ac774b2327f5de34fd5b2c8 --- /dev/null +++ b/gaming/gaming43/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.432, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.633, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.432, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming43" +} diff --git a/gaming/gaming43/data.h5 b/gaming/gaming43/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..8ed41b79c1b6dbcc6f05c9d9e2f2d7a68044feaf --- /dev/null +++ b/gaming/gaming43/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:45d79499db29eee1b6042595706be848c0c97a32b96d62d624c191684a736d5f +size 25820280 diff --git a/gaming/gaming43/test.mp4 b/gaming/gaming43/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..55bc71ff716e09fc731d4ca9dbc9d25ed6e8171d --- /dev/null +++ b/gaming/gaming43/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:36210125c278cfd03ea0d1b90205d60d4eb8ab0a6e4f8cf33006b12569780f22 +size 7397086 diff --git a/gaming/gaming43/test_caption.txt b/gaming/gaming43/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2edd42e471867dfdecd50822ad410bacb046447c --- /dev/null +++ b/gaming/gaming43/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming43/train.mp4 b/gaming/gaming43/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..279d8dea98a50b865dfbf8d2750b10ecbc39058b --- /dev/null +++ b/gaming/gaming43/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:72c3bd3cb03d4747c908c901a142935686bea8e0ac04a86f274ff9f3395fd8f9 +size 4586755 diff --git a/gaming/gaming43/train_caption.txt b/gaming/gaming43/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..28a2220f3bbdb79ecb9c67847cee25ba30b7197b --- /dev/null +++ b/gaming/gaming43/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming44/annotations.json b/gaming/gaming44/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..1948205d3118669997acc3d32d34708b38506bf8 --- /dev/null +++ b/gaming/gaming44/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.080 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.08, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.584 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.584, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming44" +} diff --git a/gaming/gaming44/data.h5 b/gaming/gaming44/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..9d2ffe5c08ab41cb6a61ea4f0b39e4c15eca8c31 --- /dev/null +++ b/gaming/gaming44/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:211178659443988aab47f7b50e1b69378592f8f447aed0adbd6465b8c7356e3e +size 20126720 diff --git a/gaming/gaming44/test.mp4 b/gaming/gaming44/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..19f8c229152482ff1bfc9242ee2f7ef7d638f457 --- /dev/null +++ b/gaming/gaming44/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3418fd22f86eb7db377cc8452a759b292cdf066ea1f505777f9d2aa7c331c920 +size 3944805 diff --git a/gaming/gaming44/test_caption.txt b/gaming/gaming44/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..ad34e74caa10ff94d842f93b56adb2c3318f7937 --- /dev/null +++ b/gaming/gaming44/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming44/train.mp4 b/gaming/gaming44/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..64ce256890bbcdbb9b9dc8943ef81c1b24068fa4 --- /dev/null +++ b/gaming/gaming44/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fbbc96d38dd22a8eb4b47c92a61c6acf40ed0f93403873b6d97367ca96d42d2f +size 2383507 diff --git a/gaming/gaming44/train_caption.txt b/gaming/gaming44/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..7fdfb5b2e066b82dfdfd20fe31c51281d4b248c0 --- /dev/null +++ b/gaming/gaming44/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.080 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.584 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming45/annotations.json b/gaming/gaming45/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..93e5e393a37f65f7f523471da5189a8fd2b22f9b --- /dev/null +++ b/gaming/gaming45/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.081 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.081, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.585 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.585, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.587, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.587, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.587, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.587, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.587, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.587, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.587, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.587, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.587, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming45" +} diff --git a/gaming/gaming45/data.h5 b/gaming/gaming45/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..8fae82e5b04e7107cdad8c7469fc03f3f11e1a8a --- /dev/null +++ b/gaming/gaming45/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b58c6435d855cd33ef27141e71fa5ece9e62593a88bb0a0389a464b485cbdddd +size 22660712 diff --git a/gaming/gaming45/test.mp4 b/gaming/gaming45/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c712cc9757622cf41c0f29f1300de2d6c69d7d8c --- /dev/null +++ b/gaming/gaming45/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6b4d9448a79f55304f5dff58a73569ff1d317d4aab845a292a6e9a6bbc5ae2c5 +size 5900374 diff --git a/gaming/gaming45/test_caption.txt b/gaming/gaming45/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..59a5908ee100ad3d9d028e472e11b0ee0a08d77a --- /dev/null +++ b/gaming/gaming45/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming45/train.mp4 b/gaming/gaming45/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..8b8162054310d7a4b828cf0ab2ebaef70deb09c7 --- /dev/null +++ b/gaming/gaming45/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9da050930a13d9db190b14cce530f014bcab598e853833bb469736c3c1d01406 +size 3852316 diff --git a/gaming/gaming45/train_caption.txt b/gaming/gaming45/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..3a9cb93b50b8af05435078c2af2263aec9214634 --- /dev/null +++ b/gaming/gaming45/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.081 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.585 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay on a mushroom island in clear daylight. The ground route crosses purple mycelium terraces among giant red and brown mushrooms, close stems, stepped banks, wandering mooshrooms, and layered island terrain that changes continuously along the path. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.587 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming46/annotations.json b/gaming/gaming46/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..fac16b0d4c13dbf0aec12ed1538cc27f69f8dde5 --- /dev/null +++ b/gaming/gaming46/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming46/train.mp4 b/gaming/gaming46/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0871b88125ae894888799d18fe89fbc2db3f0a92 --- /dev/null +++ b/gaming/gaming46/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:07018e8b24a3ed6b8e503fa4ac1b403fdff049f61fb3139c56d9ffdfea8a9675 +size 3388873 diff --git a/gaming/gaming46/train_caption.txt b/gaming/gaming46/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming46/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming47/annotations.json b/gaming/gaming47/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..4ff9ffd93c67721d213984f6a1ad5db12cb1494e --- /dev/null +++ b/gaming/gaming47/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay in a flower forest biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). 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First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a flower forest biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a flower forest biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a flower forest biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a flower forest biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming47/train.mp4 b/gaming/gaming47/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b1aaf0df2d7fd3e365ca278fceb4218a3eeb9266 --- /dev/null +++ b/gaming/gaming47/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a7b7c922415f94e3ecd711600b58c1c1a7b3b0acad20de1aec81a4e878b065a +size 3324201 diff --git a/gaming/gaming47/train_caption.txt b/gaming/gaming47/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..55cc3ba5bacb08f361d52d73d9512937065bcf3a --- /dev/null +++ b/gaming/gaming47/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay in a flower forest biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.080 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a flower forest biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.584 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a flower forest biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a flower forest biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a flower forest biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a flower forest biome in clear daylight. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming48/annotations.json b/gaming/gaming48/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..596e1ea3a2361df1ab96d63259042d7cc70f2116 --- /dev/null +++ b/gaming/gaming48/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming48" +} diff --git a/gaming/gaming48/data.h5 b/gaming/gaming48/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..b9a187b03ea22a6f46a8ecf6021dedc958e4f907 --- /dev/null +++ b/gaming/gaming48/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a4247055535f6338f2c5a0ad75fbe0bbda137db8aca1fe443910bab2cb5e48d6 +size 20512720 diff --git a/gaming/gaming48/test.mp4 b/gaming/gaming48/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a8bf468fcefee46745c99b2d2d9719d3340e27f9 --- /dev/null +++ b/gaming/gaming48/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:19466d29dbed0c975ab3d9658aecc638b51fb5313c2eb60a7f3d1f66a7b36485 +size 4575136 diff --git a/gaming/gaming48/test_caption.txt b/gaming/gaming48/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming48/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming48/train.mp4 b/gaming/gaming48/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ecf22d9093b2a0276149a75e6fcf4574bfc088d5 --- /dev/null +++ b/gaming/gaming48/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:879ad0b869ee2d7bac10ff64a92bc5e55472b98250f03fd5c7ffcf680cc0ac90 +size 2874450 diff --git a/gaming/gaming48/train_caption.txt b/gaming/gaming48/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming48/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming49/annotations.json b/gaming/gaming49/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..c42a59d375dcfb22873b4433db510ab1a5311903 --- /dev/null +++ b/gaming/gaming49/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming49" +} diff --git a/gaming/gaming49/data.h5 b/gaming/gaming49/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..708c3ee4e9c1821c65d160bb0aa77de8eebf3734 --- /dev/null +++ b/gaming/gaming49/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7502f715fe7b2f5763473b43b255032e234a85ab6f9d91e6e45cc0c2917debc5 +size 24312472 diff --git a/gaming/gaming49/test.mp4 b/gaming/gaming49/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..612344d434e71897cecff7ff8191b7a827d38555 --- /dev/null +++ b/gaming/gaming49/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dc71242485d292eebfdade153b98c8831a6d5f5003cf5d9ce888e5bff08e7fe1 +size 6322897 diff --git a/gaming/gaming49/test_caption.txt b/gaming/gaming49/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming49/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming49/train.mp4 b/gaming/gaming49/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c5c074c3aa9729beec33ab35724d5071befd39a5 --- /dev/null +++ b/gaming/gaming49/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:edfc986030b154a546abdf0af2fb447163a292579faad27ce7889685bbe0c3bc +size 4000797 diff --git a/gaming/gaming49/train_caption.txt b/gaming/gaming49/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming49/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming5/annotations.json b/gaming/gaming5/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..c7ab53e55738bc424192832a149a54aa1d9c1a28 --- /dev/null +++ b/gaming/gaming5/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.432, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.633, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.432, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 8.634, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming5" +} diff --git a/gaming/gaming5/data.h5 b/gaming/gaming5/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..8b28217514a7fb9747b288682942ecf77fa2848c --- /dev/null +++ b/gaming/gaming5/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fcd09b09591cbf6bad4cecef55a13f1c8d77654c3c75dd3be9a86eb40e6abd0a +size 25424616 diff --git a/gaming/gaming5/test.mp4 b/gaming/gaming5/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3114528e868e76254ac5df12274870b2b73bb821 --- /dev/null +++ b/gaming/gaming5/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a29d6dba46bff02a41327ed9f45913c9304d03495c91bbab95853cdb1090eb29 +size 7550508 diff --git a/gaming/gaming5/test_caption.txt b/gaming/gaming5/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2edd42e471867dfdecd50822ad410bacb046447c --- /dev/null +++ b/gaming/gaming5/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming5/train.mp4 b/gaming/gaming5/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0a0e79a177e89fe88cd5adf28b6ada9115159e74 --- /dev/null +++ b/gaming/gaming5/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f319e7958e8acbf04ab23cb6b4495d633ce6e0f2a937e7b46bca5b3274f7e824 +size 4509669 diff --git a/gaming/gaming5/train_caption.txt b/gaming/gaming5/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..28a2220f3bbdb79ecb9c67847cee25ba30b7197b --- /dev/null +++ b/gaming/gaming5/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.432 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.633 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:8.634 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming50/annotations.json b/gaming/gaming50/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..1efc6c4b323c46fdfd1cc9e2020f90fe09f3a499 --- /dev/null +++ b/gaming/gaming50/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming50" +} diff --git a/gaming/gaming50/data.h5 b/gaming/gaming50/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..79c55f83a990961134c071f318b337e926695821 --- /dev/null +++ b/gaming/gaming50/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e0a6b8457a4222a4e67e6f8c03822091a2c6aa44c6e6b7a1003e1a3dc8bea131 +size 21017408 diff --git a/gaming/gaming50/test.mp4 b/gaming/gaming50/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..bd1df5e8d772dd13c1f6d25391df5d4f50480919 --- /dev/null +++ b/gaming/gaming50/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:439fb68c014361b35d6b4c90d5732e0a88dc33c429977a65df6081a94d274381 +size 4789927 diff --git a/gaming/gaming50/test_caption.txt b/gaming/gaming50/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..9a4ce053b35534e89282b40b0d25001cd28e6999 --- /dev/null +++ b/gaming/gaming50/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming50/train.mp4 b/gaming/gaming50/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..bac5a84d2164243381a4446f3ea6d91a757c7fb5 --- /dev/null +++ b/gaming/gaming50/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd9411c4843faba59d6018d0f0ea606c14a629d46f1028c06467fa63c5df53d5 +size 2384514 diff --git a/gaming/gaming50/train_caption.txt b/gaming/gaming50/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..760c307a4901129cac738c186755836408a2b10f --- /dev/null +++ b/gaming/gaming50/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking through a natural ice-spikes biome in clear daylight. Blue-white packed-ice spires of varied sizes repeat across the snowy landscape with open sky between them. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming6/annotations.json b/gaming/gaming6/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..fd24a813d9c2907c51d7d6eae88770b63ff9c579 --- /dev/null +++ b/gaming/gaming6/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.080 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.08, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.584 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.584, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 21.586, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming6" +} diff --git a/gaming/gaming6/data.h5 b/gaming/gaming6/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..27ceee9206cefe0ae19230161773f14bbf88f85a --- /dev/null +++ b/gaming/gaming6/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5141d9fcad568381babf073a814f0c1759b3d8208138484cb0e174340b1385b0 +size 27186048 diff --git a/gaming/gaming6/test.mp4 b/gaming/gaming6/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..efd26f1ee8ce8e26a1ab31b61c70fe73e9ffd89f --- /dev/null +++ b/gaming/gaming6/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a24d8f1d2834dc60e494b93856944d0c84931b96364b9c7df9c417a06f8172a +size 7758892 diff --git a/gaming/gaming6/test_caption.txt b/gaming/gaming6/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..9c9dcf9d26f9f458a2517ec144ad9f71e1392a08 --- /dev/null +++ b/gaming/gaming6/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming6/train.mp4 b/gaming/gaming6/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..fff0dc8468ada983b40716f11da35ab442b8f964 --- /dev/null +++ b/gaming/gaming6/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ecf2016804ae838fca476e12ee33a6431c90411212ec2ef58f672c83568d5de9 +size 4693042 diff --git a/gaming/gaming6/train_caption.txt b/gaming/gaming6/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e1d140646a23fae2333ab8e6e3c26ee3b892ac9b --- /dev/null +++ b/gaming/gaming6/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.080 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.584 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay in a mutated savanna plateau in clear daylight. The ground route approaches a monumental overhanging cliff and passes beneath a stone arch into a cave-like recess with exposed coal and a bright waterfall. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming7/annotations.json b/gaming/gaming7/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..60eb5d5464e0e3b1f41c58b4d19da7ec0a6b4a88 --- /dev/null +++ b/gaming/gaming7/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming7" +} diff --git a/gaming/gaming7/data.h5 b/gaming/gaming7/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..ade91c39520e271412f3faf4d310fe550cfe3585 --- /dev/null +++ b/gaming/gaming7/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:13d68bc6b27328e47cab6047b9016f931b818d20752881728136d9f7df039e65 +size 24477488 diff --git a/gaming/gaming7/test.mp4 b/gaming/gaming7/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ff705b2a8eab9b62d4a82d3cf9df10a940c8b492 --- /dev/null +++ b/gaming/gaming7/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:889cae942bab2c6733fcd33aff6a1a768491d971f05f768cfb5c714d4e86a54f +size 6431038 diff --git a/gaming/gaming7/test_caption.txt b/gaming/gaming7/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming7/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming7/train.mp4 b/gaming/gaming7/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..4966212c04e4899b1794cd0df1884179692394de --- /dev/null +++ b/gaming/gaming7/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3eaab3ae83ddc5128fc5f6d880c1e6f37de521b154f0f068678477496962acbe +size 3949504 diff --git a/gaming/gaming7/train_caption.txt b/gaming/gaming7/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming7/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming8/annotations.json b/gaming/gaming8/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..032868b44cdbc6fec7575d7fea648842e1d91311 --- /dev/null +++ b/gaming/gaming8/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming8" +} diff --git a/gaming/gaming8/data.h5 b/gaming/gaming8/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..5fe318ed161bf484903ab04a8534eae0656a39f7 --- /dev/null +++ b/gaming/gaming8/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:21622e18292a337e03c8b87e0cb4ff68741655f5a27f953ca2fa5dc1a3f73bd9 +size 26067264 diff --git a/gaming/gaming8/test.mp4 b/gaming/gaming8/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..2c26c563c2945e9c3ca7a1d3472f4b7719cf32d4 --- /dev/null +++ b/gaming/gaming8/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0a89f07440dd7055fbb9b6bc34feb0bb007929891a3680fca9d79e5d9b88189a +size 7891276 diff --git a/gaming/gaming8/test_caption.txt b/gaming/gaming8/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming8/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming8/train.mp4 b/gaming/gaming8/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..45730ce0325a3b5bd169708239eea9f1f5a85ada --- /dev/null +++ b/gaming/gaming8/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:499513cb3d11aed106b576d434f0e533594d411bf395f4fdbcb7c1564cca2080 +size 3868982 diff --git a/gaming/gaming8/train_caption.txt b/gaming/gaming8/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming8/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming9/annotations.json b/gaming/gaming9/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..6364d4d9a4b6dd90b35277ffbd5575ba42c0f65e --- /dev/null +++ b/gaming/gaming9/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.461, + 0.0, + 0.0 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.263, + 0.0, + 0.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.462, + 0.0, + 0.0 + ] + } + ], + "scene_id": "gaming9" +} diff --git a/gaming/gaming9/data.h5 b/gaming/gaming9/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..704f4dde760bb0893d6d64cfdfd9578122d05161 --- /dev/null +++ b/gaming/gaming9/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:07996c67edcb61feee8bcfe7638dd89b18ee9e00df4a868f31a5e2f372e37e45 +size 20384120 diff --git a/gaming/gaming9/test.mp4 b/gaming/gaming9/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5d3584f749ba46486eade05b2e4e449b9e7da929 --- /dev/null +++ b/gaming/gaming9/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a8e5b34478d5a36e95b11552e3a4a1808d802b1e52fc02be805b50a6c916100f +size 4605239 diff --git a/gaming/gaming9/test_caption.txt b/gaming/gaming9/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e0725fd4385c6bb1dc19bc95dc9e3cde0150ea28 --- /dev/null +++ b/gaming/gaming9/test_caption.txt @@ -0,0 +1,5 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/gaming/gaming9/train.mp4 b/gaming/gaming9/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..84a9bc68cfe9390bf825417615154d859254254e --- /dev/null +++ b/gaming/gaming9/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3085efc223a43766e80f3ee5a5f01ada6b4c3ce718bd80beb46700083050c14c +size 2875179 diff --git a/gaming/gaming9/train_caption.txt b/gaming/gaming9/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f6232b1441e242e007c3e3f02ce1f4aab42c165 --- /dev/null +++ b/gaming/gaming9/train_caption.txt @@ -0,0 +1,6 @@ +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.263 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.461 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. +First-person Minecraft gameplay walking across natural terrain in clear daylight. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.462 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000. diff --git a/indoor/indoor1/annotations.json b/indoor/indoor1/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..fba79157784a7ece6e02340ef14d868661501e9b --- /dev/null +++ b/indoor/indoor1/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.244 at 100 meters per second.Angular change rate (turn speed):0.357.View rotation speed:1.233.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.244, + 0.357, + 1.233 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.269 at 100 meters per second.Angular change rate (turn speed):0.157.View rotation speed:0.942.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.269, + 0.157, + 0.942 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.298 at 100 meters per second.Angular change rate (turn speed):0.387.View rotation speed:1.080.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.298, + 0.387, + 1.08 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.298 at 100 meters per second.Angular change rate (turn speed):0.320.View rotation speed:1.022.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.298, + 0.32, + 1.022 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.264.Angular change rate (turn speed):0.753.View rotation speed:2.277.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.264, + 0.753, + 2.277 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.434.Angular change rate (turn speed):0.827.View rotation speed:1.474.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.434, + 0.827, + 1.474 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.963.Angular change rate (turn speed):1.333.View rotation speed:2.088.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.963, + 1.333, + 2.088 + ] + } + ], + "scene_id": "indoor1" +} diff --git a/indoor/indoor1/data.h5 b/indoor/indoor1/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..87d3b4decdb851b6d207f4a8161265e2db6a81b3 --- /dev/null +++ b/indoor/indoor1/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a66fc19f69506c1252834327af319f7e65e7e787170086dc5ccd8a1637e450b9 +size 17208472 diff --git a/indoor/indoor1/test.mp4 b/indoor/indoor1/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..563d53908353ec2377ce4c9f131fbf0ff6472205 --- /dev/null +++ b/indoor/indoor1/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2107d22593baf2b3617f302833a0f40155087ea69a232a6942098c5a056a9b60 +size 3535678 diff --git a/indoor/indoor1/test_caption.txt b/indoor/indoor1/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..aec0243fa90588dddfb5fec9be99dc372d26738f --- /dev/null +++ b/indoor/indoor1/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.534.Angular change rate (turn speed):0.758.View rotation speed:0.789. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.182.Angular change rate (turn speed):2.326.View rotation speed:3.022. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.264.Angular change rate (turn speed):0.753.View rotation speed:2.277. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.434.Angular change rate (turn speed):0.827.View rotation speed:1.474. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.963.Angular change rate (turn speed):1.333.View rotation speed:2.088. diff --git a/indoor/indoor1/train.mp4 b/indoor/indoor1/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..cd260c78f717559ed499f960db93d42aae81ce8b --- /dev/null +++ b/indoor/indoor1/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a9421557753f2c02911b290423b8b26ccc230d4c99c3ef25a3e425ded829ea8 +size 1983263 diff --git a/indoor/indoor1/train_caption.txt b/indoor/indoor1/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..717a4f039421e0b5a5b60a079be9d4a4e60937d3 --- /dev/null +++ b/indoor/indoor1/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.244 at 100 meters per second.Angular change rate (turn speed):0.357.View rotation speed:1.233. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.269 at 100 meters per second.Angular change rate (turn speed):0.157.View rotation speed:0.942. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.298 at 100 meters per second.Angular change rate (turn speed):0.387.View rotation speed:1.080. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.298 at 100 meters per second.Angular change rate (turn speed):0.320.View rotation speed:1.022. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.464 at 100 meters per second.Angular change rate (turn speed):2.056.View rotation speed:2.057. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.581 at 100 meters per second.Angular change rate (turn speed):1.732.View rotation speed:1.881. diff --git a/indoor/indoor10/annotations.json b/indoor/indoor10/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..59a73ff8a1b34f541b6ffb85a8ee16f07fdb8d01 --- /dev/null +++ b/indoor/indoor10/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.482 at 100 meters per second.Angular change rate (turn speed):2.009.View rotation speed:2.309.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.482, + 2.009, + 2.309 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.952 at 100 meters per second.Angular change rate (turn speed):3.168.View rotation speed:3.981.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.952, + 3.168, + 3.981 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.001.Angular change rate (turn speed):1.341.View rotation speed:5.041.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.001, + 1.341, + 5.041 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.044.Angular change rate (turn speed):1.862.View rotation speed:4.900.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.044, + 1.862, + 4.9 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.088.Angular change rate (turn speed):5.816.View rotation speed:6.147.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.088, + 5.816, + 6.147 + ] + } + ], + "scene_id": "indoor10" +} diff --git a/indoor/indoor10/data.h5 b/indoor/indoor10/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..553e1cd22b32248b57ec8b3898f5273386c371a1 --- /dev/null +++ b/indoor/indoor10/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7cc4735d97ccb7f20d42339715044e829a3f114fca32de343c89a4198c19ac01 +size 13476688 diff --git a/indoor/indoor10/test.mp4 b/indoor/indoor10/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..756449f02f86f3db769abcc436ec22a940e4f089 --- /dev/null +++ b/indoor/indoor10/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0a9fb1f89112d7578e3d4136c54feedc1022bbfea8fb31b5bf9bea246f20b209 +size 3544201 diff --git a/indoor/indoor10/test_caption.txt b/indoor/indoor10/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..1515bde0b22cbf5ae153debe3ab637468a3e7ece --- /dev/null +++ b/indoor/indoor10/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.550.Angular change rate (turn speed):0.039.View rotation speed:2.896. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.075.Angular change rate (turn speed):7.532.View rotation speed:7.735. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.001.Angular change rate (turn speed):1.341.View rotation speed:5.041. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.044.Angular change rate (turn speed):1.862.View rotation speed:4.900. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.088.Angular change rate (turn speed):5.816.View rotation speed:6.147. diff --git a/indoor/indoor10/train.mp4 b/indoor/indoor10/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c4b34b00e49704ef069bafcb655d47ae2832c97b --- /dev/null +++ b/indoor/indoor10/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:09f3783c5a955f77ca4aa2d5c81b39740a2851386a01f1efc4833dbbc0d7fd55 +size 2056050 diff --git a/indoor/indoor10/train_caption.txt b/indoor/indoor10/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..079a73133b09b488a725e78e857d9d020f541e56 --- /dev/null +++ b/indoor/indoor10/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.571 at 100 meters per second.Angular change rate (turn speed):0.271.View rotation speed:3.924. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.527 at 100 meters per second.Angular change rate (turn speed):2.236.View rotation speed:3.526. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.482 at 100 meters per second.Angular change rate (turn speed):2.009.View rotation speed:2.309. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.952 at 100 meters per second.Angular change rate (turn speed):3.168.View rotation speed:3.981. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.476 at 100 meters per second.Angular change rate (turn speed):6.649.View rotation speed:7.060. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.476 at 100 meters per second.Angular change rate (turn speed):5.539.View rotation speed:5.894. diff --git a/indoor/indoor11/annotations.json b/indoor/indoor11/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..e8dce639a76d7b3b923b257da5b1a4b8d6cc9e10 --- /dev/null +++ b/indoor/indoor11/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.048 at 100 meters per second.Angular change rate (turn speed):1.608.View rotation speed:2.203.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.048, + 1.608, + 2.203 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.048 at 100 meters per second.Angular change rate (turn speed):1.902.View rotation speed:3.520.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.048, + 1.902, + 3.52 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.251 at 100 meters per second.Angular change rate (turn speed):1.346.View rotation speed:2.837.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.251, + 1.346, + 2.837 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.840 at 100 meters per second.Angular change rate (turn speed):2.387.View rotation speed:3.273.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.84, + 2.387, + 3.273 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.726.Angular change rate (turn speed):5.702.View rotation speed:6.275.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.726, + 5.702, + 6.275 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.280.Angular change rate (turn speed):2.887.View rotation speed:3.285.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.28, + 2.887, + 3.285 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.162.Angular change rate (turn speed):0.747.View rotation speed:2.493.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.162, + 0.747, + 2.493 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.826.Angular change rate (turn speed):2.083.View rotation speed:4.546.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.826, + 2.083, + 4.546 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.875.Angular change rate (turn speed):3.788.View rotation speed:3.948.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.875, + 3.788, + 3.948 + ] + } + ], + "scene_id": "indoor11" +} diff --git a/indoor/indoor11/data.h5 b/indoor/indoor11/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..b553d8344042a04c8594e8a7983f23c439765d48 --- /dev/null +++ b/indoor/indoor11/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d9bc28b99e389cd8a4cf770a74d635b559aba8099c72807d5f1a56891b3b2deb +size 15456192 diff --git a/indoor/indoor11/test.mp4 b/indoor/indoor11/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..76a8cb9e6eeeacf2f76bdb0afd93ee1f07e4658d --- /dev/null +++ b/indoor/indoor11/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:68562cecde994c45b38fa7f33f663ca40203db78727f0f4360ccc9d15db5d89f +size 3986325 diff --git a/indoor/indoor11/test_caption.txt b/indoor/indoor11/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..c6a115e99534cb7d8e29cce4eca0ab0c762f190a --- /dev/null +++ b/indoor/indoor11/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.726.Angular change rate (turn speed):5.702.View rotation speed:6.275. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.280.Angular change rate (turn speed):2.887.View rotation speed:3.285. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.162.Angular change rate (turn speed):0.747.View rotation speed:2.493. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.826.Angular change rate (turn speed):2.083.View rotation speed:4.546. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.875.Angular change rate (turn speed):3.788.View rotation speed:3.948. diff --git a/indoor/indoor11/train.mp4 b/indoor/indoor11/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..70f4cd691858ca1a8c5010a1d953b3f649dab0bd --- /dev/null +++ b/indoor/indoor11/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:63de178ba92aa89ee08f9e004ebb41df8ecd5fad3fb706bc1022b8c91653478c +size 2271596 diff --git a/indoor/indoor11/train_caption.txt b/indoor/indoor11/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..05cbd12fb9af960ed25dca650fc5faf52bdecd41 --- /dev/null +++ b/indoor/indoor11/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.142 at 100 meters per second.Angular change rate (turn speed):1.192.View rotation speed:1.408. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.279 at 100 meters per second.Angular change rate (turn speed):0.862.View rotation speed:1.641. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.048 at 100 meters per second.Angular change rate (turn speed):1.608.View rotation speed:2.203. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.048 at 100 meters per second.Angular change rate (turn speed):1.902.View rotation speed:3.520. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.251 at 100 meters per second.Angular change rate (turn speed):1.346.View rotation speed:2.837. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.840 at 100 meters per second.Angular change rate (turn speed):2.387.View rotation speed:3.273. diff --git a/indoor/indoor12/annotations.json b/indoor/indoor12/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..e0917f5e036cd078c90d150cfbaccb3479ff3dfb --- /dev/null +++ b/indoor/indoor12/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.100 at 100 meters per second.Angular change rate (turn speed):4.598.View rotation speed:5.674.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.1, + 4.598, + 5.674 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.691 at 100 meters per second.Angular change rate (turn speed):6.794.View rotation speed:7.653.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.691, + 6.794, + 7.653 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.807 at 100 meters per second.Angular change rate (turn speed):6.643.View rotation speed:6.681.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.807, + 6.643, + 6.681 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.985 at 100 meters per second.Angular change rate (turn speed):5.413.View rotation speed:5.725.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.985, + 5.413, + 5.725 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.393 at 100 meters per second.Angular change rate (turn speed):5.462.View rotation speed:6.207.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.393, + 5.462, + 6.207 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.584 at 100 meters per second.Angular change rate (turn speed):5.574.View rotation speed:6.282.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.584, + 5.574, + 6.282 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.302.Angular change rate (turn speed):5.350.View rotation speed:5.615.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.302, + 5.35, + 5.615 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.677.Angular change rate (turn speed):10.223.View rotation speed:10.312.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.677, + 10.223, + 10.312 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:5.791.Angular change rate (turn speed):15.466.View rotation speed:15.476.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 5.791, + 15.466, + 15.476 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.244.Angular change rate (turn speed):3.926.View rotation speed:4.579.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.244, + 3.926, + 4.579 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.367.Angular change rate (turn speed):11.596.View rotation speed:11.613.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.367, + 11.596, + 11.613 + ] + } + ], + "scene_id": "indoor12" +} diff --git a/indoor/indoor12/data.h5 b/indoor/indoor12/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..2bf70d90ed71fdda28dd51264e8c650cc36965dd --- /dev/null +++ b/indoor/indoor12/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:833ca209745453df28dc5d98de20709d4e78aa09ddeb8f020553af13e45335db +size 17715616 diff --git a/indoor/indoor12/test.mp4 b/indoor/indoor12/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..47e968a2f2dcedb45ca2ec36561112c4781fc7d7 --- /dev/null +++ b/indoor/indoor12/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb1a2722e8a9f3e21643c3e004dc925932ddfb6c8aa5c1a749d64070223e1e2b +size 3411601 diff --git a/indoor/indoor12/test_caption.txt b/indoor/indoor12/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..cfb190c508eec57d19c164427df02a6709e9ff26 --- /dev/null +++ b/indoor/indoor12/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.302.Angular change rate (turn speed):5.350.View rotation speed:5.615. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.677.Angular change rate (turn speed):10.223.View rotation speed:10.312. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:5.791.Angular change rate (turn speed):15.466.View rotation speed:15.476. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.244.Angular change rate (turn speed):3.926.View rotation speed:4.579. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.367.Angular change rate (turn speed):11.596.View rotation speed:11.613. diff --git a/indoor/indoor12/train.mp4 b/indoor/indoor12/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3a9194767fe11e29426eea2522e1a05bbc3bf470 --- /dev/null +++ b/indoor/indoor12/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e212d2f3886208a818cb93b7becb30480ac3304f0dd09f4c39b185ee3547d1c9 +size 2082124 diff --git a/indoor/indoor12/train_caption.txt b/indoor/indoor12/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..6e18c2dcd187bbd54ab738121f4b04be7067abed --- /dev/null +++ b/indoor/indoor12/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.100 at 100 meters per second.Angular change rate (turn speed):4.598.View rotation speed:5.674. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.691 at 100 meters per second.Angular change rate (turn speed):6.794.View rotation speed:7.653. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.807 at 100 meters per second.Angular change rate (turn speed):6.643.View rotation speed:6.681. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.985 at 100 meters per second.Angular change rate (turn speed):5.413.View rotation speed:5.725. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.393 at 100 meters per second.Angular change rate (turn speed):5.462.View rotation speed:6.207. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.584 at 100 meters per second.Angular change rate (turn speed):5.574.View rotation speed:6.282. diff --git a/indoor/indoor13/annotations.json b/indoor/indoor13/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..8360b15569b10b8378f6e6a724be0429fcee8014 --- /dev/null +++ b/indoor/indoor13/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.289 at 100 meters per second.Angular change rate (turn speed):0.823.View rotation speed:2.937.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.289, + 0.823, + 2.937 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.225 at 100 meters per second.Angular change rate (turn speed):6.347.View rotation speed:7.076.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.225, + 6.347, + 7.076 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.872 at 100 meters per second.Angular change rate (turn speed):7.660.View rotation speed:7.821.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.872, + 7.66, + 7.821 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.099 at 100 meters per second.Angular change rate (turn speed):2.412.View rotation speed:2.937.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.099, + 2.412, + 2.937 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:9.311 at 100 meters per second.Angular change rate (turn speed):4.464.View rotation speed:5.460.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 9.311, + 4.464, + 5.46 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:9.741 at 100 meters per second.Angular change rate (turn speed):9.230.View rotation speed:9.531.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 9.741, + 9.23, + 9.531 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.664.Angular change rate (turn speed):3.100.View rotation speed:3.657.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.664, + 3.1, + 3.657 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:8.079.Angular change rate (turn speed):6.683.View rotation speed:6.697.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 8.079, + 6.683, + 6.697 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:3.701.Angular change rate (turn speed):15.966.View rotation speed:16.073.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 3.701, + 15.966, + 16.073 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.258.Angular change rate (turn speed):1.249.View rotation speed:3.004.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.258, + 1.249, + 3.004 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.961.Angular change rate (turn speed):0.378.View rotation speed:1.976.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.961, + 0.378, + 1.976 + ] + } + ], + "scene_id": "indoor13" +} diff --git a/indoor/indoor13/data.h5 b/indoor/indoor13/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..b501a778cde61292dda9fe723c3ab9968ea50e7a --- /dev/null +++ b/indoor/indoor13/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a012266eb94d28f95a0f89d80ddd7fedd36a3e88257abd75bbfa5e64f4a43b81 +size 10948136 diff --git a/indoor/indoor13/test.mp4 b/indoor/indoor13/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5815d11c3680cec0bd884676989b067d0376bac5 --- /dev/null +++ b/indoor/indoor13/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9092f9537efc2eb325370e9f1af78f8455f62fa60d5355ae66c554c8fcb033cc +size 2211743 diff --git a/indoor/indoor13/test_caption.txt b/indoor/indoor13/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..a3d704b33132107f6636ea475ceaa9be4de0a844 --- /dev/null +++ b/indoor/indoor13/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.664.Angular change rate (turn speed):3.100.View rotation speed:3.657. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:8.079.Angular change rate (turn speed):6.683.View rotation speed:6.697. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:3.701.Angular change rate (turn speed):15.966.View rotation speed:16.073. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.258.Angular change rate (turn speed):1.249.View rotation speed:3.004. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.961.Angular change rate (turn speed):0.378.View rotation speed:1.976. diff --git a/indoor/indoor13/train.mp4 b/indoor/indoor13/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f23952983be1dd14fdaf112dd0ac4cbbe9f896e2 --- /dev/null +++ b/indoor/indoor13/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ae385419ac1ae1be6da1e7b1a256f6462a84960f43dfd11a0f2c25f6728d3cb2 +size 1062474 diff --git a/indoor/indoor13/train_caption.txt b/indoor/indoor13/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..f41cad59867cd0c5776a0ab2f911837ac5a10c0a --- /dev/null +++ b/indoor/indoor13/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.289 at 100 meters per second.Angular change rate (turn speed):0.823.View rotation speed:2.937. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.225 at 100 meters per second.Angular change rate (turn speed):6.347.View rotation speed:7.076. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.872 at 100 meters per second.Angular change rate (turn speed):7.660.View rotation speed:7.821. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.099 at 100 meters per second.Angular change rate (turn speed):2.412.View rotation speed:2.937. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:9.311 at 100 meters per second.Angular change rate (turn speed):4.464.View rotation speed:5.460. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:9.741 at 100 meters per second.Angular change rate (turn speed):9.230.View rotation speed:9.531. diff --git a/indoor/indoor14/annotations.json b/indoor/indoor14/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..7472cd981a133bbb7bfa1e8c6fbb11a8347975ee --- /dev/null +++ b/indoor/indoor14/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.562 at 100 meters per second.Angular change rate (turn speed):2.374.View rotation speed:2.772.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.562, + 2.374, + 2.772 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.942 at 100 meters per second.Angular change rate (turn speed):4.732.View rotation speed:4.737.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.942, + 4.732, + 4.737 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.503 at 100 meters per second.Angular change rate (turn speed):7.558.View rotation speed:7.824.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.503, + 7.558, + 7.824 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.483 at 100 meters per second.Angular change rate (turn speed):8.020.View rotation speed:8.116.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.483, + 8.02, + 8.116 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.142 at 100 meters per second.Angular change rate (turn speed):5.748.View rotation speed:6.015.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.142, + 5.748, + 6.015 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.443 at 100 meters per second.Angular change rate (turn speed):3.941.View rotation speed:3.954.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.443, + 3.941, + 3.954 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.913.Angular change rate (turn speed):1.055.View rotation speed:1.639.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.913, + 1.055, + 1.639 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.118.Angular change rate (turn speed):3.487.View rotation speed:5.002.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.118, + 3.487, + 5.002 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.990.Angular change rate (turn speed):5.455.View rotation speed:5.788.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.99, + 5.455, + 5.788 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.368.Angular change rate (turn speed):2.161.View rotation speed:2.198.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.368, + 2.161, + 2.198 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.239.Angular change rate (turn speed):3.826.View rotation speed:4.018.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.239, + 3.826, + 4.018 + ] + } + ], + "scene_id": "indoor14" +} diff --git a/indoor/indoor14/data.h5 b/indoor/indoor14/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..d23cff91a00cb9786bc5a136695ab79a96d46290 --- /dev/null +++ b/indoor/indoor14/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2ab27ba0e005939b2a6ea478b075c272763b998a57138beaddf5197b8ce11a08 +size 19475000 diff --git a/indoor/indoor14/test.mp4 b/indoor/indoor14/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..2015640eabcf0ed09ed377fd2bc5a108431a4865 --- /dev/null +++ b/indoor/indoor14/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b79ba779a59db25dd83a3631368e3011ac37d5af79111ad3f90b3fa1d8da854d +size 4804069 diff --git a/indoor/indoor14/test_caption.txt b/indoor/indoor14/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2ffed45c7a40bbc5dcb9fea01f793d94088963cd --- /dev/null +++ b/indoor/indoor14/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.913.Angular change rate (turn speed):1.055.View rotation speed:1.639. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.118.Angular change rate (turn speed):3.487.View rotation speed:5.002. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.990.Angular change rate (turn speed):5.455.View rotation speed:5.788. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.368.Angular change rate (turn speed):2.161.View rotation speed:2.198. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.239.Angular change rate (turn speed):3.826.View rotation speed:4.018. diff --git a/indoor/indoor14/train.mp4 b/indoor/indoor14/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9f7a3b8efc995785d1ce2fc277adfddfcbac250c --- /dev/null +++ b/indoor/indoor14/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fbcee688b1e54be270804647522bc888181a0cd3d1c8c21c562e95a7c520c2e4 +size 2735053 diff --git a/indoor/indoor14/train_caption.txt b/indoor/indoor14/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2e6f0d0bc58bea97f9dd1a353aabd2f15e258c86 --- /dev/null +++ b/indoor/indoor14/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.562 at 100 meters per second.Angular change rate (turn speed):2.374.View rotation speed:2.772. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.942 at 100 meters per second.Angular change rate (turn speed):4.732.View rotation speed:4.737. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.503 at 100 meters per second.Angular change rate (turn speed):7.558.View rotation speed:7.824. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.483 at 100 meters per second.Angular change rate (turn speed):8.020.View rotation speed:8.116. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.142 at 100 meters per second.Angular change rate (turn speed):5.748.View rotation speed:6.015. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.443 at 100 meters per second.Angular change rate (turn speed):3.941.View rotation speed:3.954. diff --git a/indoor/indoor15/annotations.json b/indoor/indoor15/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..4147818b5bdf13d690551fc091b6a42dfa003b4d --- /dev/null +++ b/indoor/indoor15/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.212 at 100 meters per second.Angular change rate (turn speed):3.677.View rotation speed:3.847.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.212, + 3.677, + 3.847 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.391 at 100 meters per second.Angular change rate (turn speed):1.352.View rotation speed:1.374.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.391, + 1.352, + 1.374 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.642 at 100 meters per second.Angular change rate (turn speed):0.797.View rotation speed:1.642.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.642, + 0.797, + 1.642 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.321 at 100 meters per second.Angular change rate (turn speed):3.730.View rotation speed:4.911.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.321, + 3.73, + 4.911 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.907 at 100 meters per second.Angular change rate (turn speed):7.075.View rotation speed:8.273.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.907, + 7.075, + 8.273 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.111 at 100 meters per second.Angular change rate (turn speed):8.365.View rotation speed:8.987.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.111, + 8.365, + 8.987 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:12.566.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 12.566, + 24.0, + 24.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:10.524.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 10.524, + 24.0, + 24.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:8.437.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 8.437, + 24.0, + 24.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:8.745.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 8.745, + 24.0, + 24.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:13.736.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 13.736, + 24.0, + 24.0 + ] + } + ], + "scene_id": "indoor15" +} diff --git a/indoor/indoor15/data.h5 b/indoor/indoor15/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..b545244d8a74d4b1faf5664e32c9dd71a1064230 --- /dev/null +++ b/indoor/indoor15/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aab8b19b27fe0bbfa2c10521b39f2ba2ce67f2a1313c586d1fa2c76e598eaf51 +size 25797888 diff --git a/indoor/indoor15/test.mp4 b/indoor/indoor15/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..251a36d38ef40718f1da851788cc8b2b6261369e --- /dev/null +++ b/indoor/indoor15/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9f6f8bf9a6eb006694e36cf426eae80849e3317ffda1b9707d89eaa0f78f1706 +size 4863435 diff --git a/indoor/indoor15/test_caption.txt b/indoor/indoor15/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..343933a92955306eb6ec0671ac364163d857500f --- /dev/null +++ b/indoor/indoor15/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:12.566.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:10.524.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:8.437.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:8.745.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:13.736.Angular change rate (turn speed):24.000.View rotation speed:24.000. diff --git a/indoor/indoor15/train.mp4 b/indoor/indoor15/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..33fa01f5f105de2b14e3ad21e3d986b3bacb9e8a --- /dev/null +++ b/indoor/indoor15/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd905b5b9868c32d630504791d28fafc19e1e63c7bb58b1c74bc00205adf284c +size 2300831 diff --git a/indoor/indoor15/train_caption.txt b/indoor/indoor15/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..117ef87a456316d07909a279376978533dcf0e08 --- /dev/null +++ b/indoor/indoor15/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.212 at 100 meters per second.Angular change rate (turn speed):3.677.View rotation speed:3.847. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.391 at 100 meters per second.Angular change rate (turn speed):1.352.View rotation speed:1.374. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.642 at 100 meters per second.Angular change rate (turn speed):0.797.View rotation speed:1.642. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.321 at 100 meters per second.Angular change rate (turn speed):3.730.View rotation speed:4.911. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.907 at 100 meters per second.Angular change rate (turn speed):7.075.View rotation speed:8.273. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.111 at 100 meters per second.Angular change rate (turn speed):8.365.View rotation speed:8.987. diff --git a/indoor/indoor16/annotations.json b/indoor/indoor16/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..6aaf7a0902c05daf80a72689667efa0bdf73c20d --- /dev/null +++ b/indoor/indoor16/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.790 at 100 meters per second.Angular change rate (turn speed):1.191.View rotation speed:3.713.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.79, + 1.191, + 3.713 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.633 at 100 meters per second.Angular change rate (turn speed):0.368.View rotation speed:1.830.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.633, + 0.368, + 1.83 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.633 at 100 meters per second.Angular change rate (turn speed):2.744.View rotation speed:3.419.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.633, + 2.744, + 3.419 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.026 at 100 meters per second.Angular change rate (turn speed):8.652.View rotation speed:8.991.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.026, + 8.652, + 8.991 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.404 at 100 meters per second.Angular change rate (turn speed):9.867.View rotation speed:10.058.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.404, + 9.867, + 10.058 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.836 at 100 meters per second.Angular change rate (turn speed):9.450.View rotation speed:9.558.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.836, + 9.45, + 9.558 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.348.Angular change rate (turn speed):9.065.View rotation speed:11.988.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.348, + 9.065, + 11.988 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:10.470.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 10.47, + 24.0, + 24.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:13.165.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 13.165, + 24.0, + 24.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:9.736.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 9.736, + 24.0, + 24.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:9.759.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 9.759, + 24.0, + 24.0 + ] + } + ], + "scene_id": "indoor16" +} diff --git a/indoor/indoor16/data.h5 b/indoor/indoor16/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..42d1742ce3f675e311552231f95b52eba450f408 --- /dev/null +++ b/indoor/indoor16/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d0cd1458e7a8ba3e736e3e2f0afca06e9d885076194eda7442ddb2f2ca41d1ef +size 20965320 diff --git a/indoor/indoor16/test.mp4 b/indoor/indoor16/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..8fb6c264c6903e1b610a50c8ac1c17a59107a369 --- /dev/null +++ b/indoor/indoor16/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:af14643c2c83d950ec3b7525eb87d0fa14772e55bffa87288847648d5db18157 +size 3813741 diff --git a/indoor/indoor16/test_caption.txt b/indoor/indoor16/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..f95e2221023c47e048af2a17b4cdeee6544bf327 --- /dev/null +++ b/indoor/indoor16/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.348.Angular change rate (turn speed):9.065.View rotation speed:11.988. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:10.470.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:13.165.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:9.736.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:9.759.Angular change rate (turn speed):24.000.View rotation speed:24.000. diff --git a/indoor/indoor16/train.mp4 b/indoor/indoor16/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e5648e9f0ee8a931000232140b81408b735e0237 --- /dev/null +++ b/indoor/indoor16/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eec242d4de0ce594a5c8a25c895833bfdd6bdb7d542a4765917e3e5042742e49 +size 1700559 diff --git a/indoor/indoor16/train_caption.txt b/indoor/indoor16/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..103998d0f5625492c19cd69b4d2eaaae96ef871a --- /dev/null +++ b/indoor/indoor16/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.790 at 100 meters per second.Angular change rate (turn speed):1.191.View rotation speed:3.713. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.633 at 100 meters per second.Angular change rate (turn speed):0.368.View rotation speed:1.830. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.633 at 100 meters per second.Angular change rate (turn speed):2.744.View rotation speed:3.419. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.026 at 100 meters per second.Angular change rate (turn speed):8.652.View rotation speed:8.991. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.404 at 100 meters per second.Angular change rate (turn speed):9.867.View rotation speed:10.058. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.836 at 100 meters per second.Angular change rate (turn speed):9.450.View rotation speed:9.558. diff --git a/indoor/indoor17/annotations.json b/indoor/indoor17/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..c49e88e08fe6878ddc6762675877ad8c984a6a37 --- /dev/null +++ b/indoor/indoor17/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.255 at 100 meters per second.Angular change rate (turn speed):5.340.View rotation speed:6.239.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.255, + 5.34, + 6.239 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.255 at 100 meters per second.Angular change rate (turn speed):5.297.View rotation speed:5.450.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.255, + 5.297, + 5.45 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.629 at 100 meters per second.Angular change rate (turn speed):8.866.View rotation speed:8.869.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.629, + 8.866, + 8.869 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.204 at 100 meters per second.Angular change rate (turn speed):8.245.View rotation speed:8.252.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.204, + 8.245, + 8.252 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.465 at 100 meters per second.Angular change rate (turn speed):5.304.View rotation speed:8.229.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 7.465, + 5.304, + 8.229 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.471 at 100 meters per second.Angular change rate (turn speed):3.324.View rotation speed:5.288.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.471, + 3.324, + 5.288 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.111.Angular change rate (turn speed):3.546.View rotation speed:3.880.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.111, + 3.546, + 3.88 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:4.082.Angular change rate (turn speed):15.795.View rotation speed:15.816.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 4.082, + 15.795, + 15.816 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.773.Angular change rate (turn speed):3.624.View rotation speed:3.730.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.773, + 3.624, + 3.73 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.868.Angular change rate (turn speed):0.205.View rotation speed:7.038.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.868, + 0.205, + 7.038 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.919.Angular change rate (turn speed):4.781.View rotation speed:5.316.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.919, + 4.781, + 5.316 + ] + } + ], + "scene_id": "indoor17" +} diff --git a/indoor/indoor17/data.h5 b/indoor/indoor17/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..af777cecbb21dcfa4268a5815b893b8cc18be753 --- /dev/null +++ b/indoor/indoor17/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5621b03f354e940f253b35f6407657d9253f202f1f80d9d0b5a3fd1968beace1 +size 11478296 diff --git a/indoor/indoor17/test.mp4 b/indoor/indoor17/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b0f091f7c181ec89023e6b3c6b5124992b8790bb --- /dev/null +++ b/indoor/indoor17/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f96c2d11590169d26e13b7d66c00051b634007fd1ca751eb3a4e1fb6c45ccb80 +size 2061233 diff --git a/indoor/indoor17/test_caption.txt b/indoor/indoor17/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..4f50946941886af0fffbe61e12ebd89044d82ec6 --- /dev/null +++ b/indoor/indoor17/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.111.Angular change rate (turn speed):3.546.View rotation speed:3.880. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:4.082.Angular change rate (turn speed):15.795.View rotation speed:15.816. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.773.Angular change rate (turn speed):3.624.View rotation speed:3.730. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.868.Angular change rate (turn speed):0.205.View rotation speed:7.038. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.919.Angular change rate (turn speed):4.781.View rotation speed:5.316. diff --git a/indoor/indoor17/train.mp4 b/indoor/indoor17/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f1edb99fda4bac4fa8bc7f4c5e5ea358908c7e7a --- /dev/null +++ b/indoor/indoor17/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:edad96861a309e7cae5fd9e29a423ecd35a1546dba1e539ec01d6aea808372bf +size 1119243 diff --git a/indoor/indoor17/train_caption.txt b/indoor/indoor17/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..38cb3e2d6d7e80557554372566f07d88e88c56af --- /dev/null +++ b/indoor/indoor17/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.255 at 100 meters per second.Angular change rate (turn speed):5.340.View rotation speed:6.239. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.255 at 100 meters per second.Angular change rate (turn speed):5.297.View rotation speed:5.450. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.629 at 100 meters per second.Angular change rate (turn speed):8.866.View rotation speed:8.869. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.204 at 100 meters per second.Angular change rate (turn speed):8.245.View rotation speed:8.252. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.465 at 100 meters per second.Angular change rate (turn speed):5.304.View rotation speed:8.229. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.471 at 100 meters per second.Angular change rate (turn speed):3.324.View rotation speed:5.288. diff --git a/indoor/indoor18/annotations.json b/indoor/indoor18/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..2190f009dc11432f914c075c6d879d382e1d71ae --- /dev/null +++ b/indoor/indoor18/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.401 at 100 meters per second.Angular change rate (turn speed):3.158.View rotation speed:3.171.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.401, + 3.158, + 3.171 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.617 at 100 meters per second.Angular change rate (turn speed):7.263.View rotation speed:7.297.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.617, + 7.263, + 7.297 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.953 at 100 meters per second.Angular change rate (turn speed):9.621.View rotation speed:9.682.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.953, + 9.621, + 9.682 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.953 at 100 meters per second.Angular change rate (turn speed):10.418.View rotation speed:10.418.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.953, + 10.418, + 10.418 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.588 at 100 meters per second.Angular change rate (turn speed):7.318.View rotation speed:7.422.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.588, + 7.318, + 7.422 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.588 at 100 meters per second.Angular change rate (turn speed):1.823.View rotation speed:1.835.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.588, + 1.823, + 1.835 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.814.Angular change rate (turn speed):8.279.View rotation speed:8.463.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.814, + 8.279, + 8.463 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:6.009.Angular change rate (turn speed):20.514.View rotation speed:20.515.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 6.009, + 20.514, + 20.515 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:8.836.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 8.836, + 24.0, + 24.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:5.402.Angular change rate (turn speed):15.158.View rotation speed:15.158.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 5.402, + 15.158, + 15.158 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.459.Angular change rate (turn speed):2.729.View rotation speed:2.900.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.459, + 2.729, + 2.9 + ] + } + ], + "scene_id": "indoor18" +} diff --git a/indoor/indoor18/data.h5 b/indoor/indoor18/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..0ec0b0180b33408719fcdebdbee44c1c38b237a4 --- /dev/null +++ b/indoor/indoor18/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b8c0059154a782bb8d1780e51326ef18832f9608045ea05712fad3c9e4382a67 +size 13942544 diff --git a/indoor/indoor18/test.mp4 b/indoor/indoor18/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..04e06f8a064e766d34b1d91a52668b10edf0b784 --- /dev/null +++ b/indoor/indoor18/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5a3e840ea637857a4c4dc489d0047f1cf540cf25dc13999df52b42603f542066 +size 3427278 diff --git a/indoor/indoor18/test_caption.txt b/indoor/indoor18/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..b0eeb1523cb64e8ce10764eaedf56fdc7b5728f8 --- /dev/null +++ b/indoor/indoor18/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.814.Angular change rate (turn speed):8.279.View rotation speed:8.463. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:6.009.Angular change rate (turn speed):20.514.View rotation speed:20.515. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:8.836.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:5.402.Angular change rate (turn speed):15.158.View rotation speed:15.158. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.459.Angular change rate (turn speed):2.729.View rotation speed:2.900. diff --git a/indoor/indoor18/train.mp4 b/indoor/indoor18/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..424ef4efbe8b83af3e4b361b889170751b0bd8b7 --- /dev/null +++ b/indoor/indoor18/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e4a5d1879d44e91b4c95be26ce8615247ee358b44de5f1d17cc53609e76c7576 +size 1833162 diff --git a/indoor/indoor18/train_caption.txt b/indoor/indoor18/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..aeef0aa0cb75e875df3ea61add65021da585440e --- /dev/null +++ b/indoor/indoor18/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.401 at 100 meters per second.Angular change rate (turn speed):3.158.View rotation speed:3.171. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.617 at 100 meters per second.Angular change rate (turn speed):7.263.View rotation speed:7.297. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.953 at 100 meters per second.Angular change rate (turn speed):9.621.View rotation speed:9.682. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.953 at 100 meters per second.Angular change rate (turn speed):10.418.View rotation speed:10.418. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.588 at 100 meters per second.Angular change rate (turn speed):7.318.View rotation speed:7.422. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.588 at 100 meters per second.Angular change rate (turn speed):1.823.View rotation speed:1.835. diff --git a/indoor/indoor19/annotations.json b/indoor/indoor19/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..93b0034bd3ae7f2f5dbff84ae6cc269390755518 --- /dev/null +++ b/indoor/indoor19/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.500 at 100 meters per second.Angular change rate (turn speed):3.218.View rotation speed:6.459.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.5, + 3.218, + 6.459 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.880 at 100 meters per second.Angular change rate (turn speed):1.376.View rotation speed:4.876.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.88, + 1.376, + 4.876 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.454 at 100 meters per second.Angular change rate (turn speed):0.423.View rotation speed:2.452.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.454, + 0.423, + 2.452 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.118 at 100 meters per second.Angular change rate (turn speed):0.031.View rotation speed:1.029.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.118, + 0.031, + 1.029 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The camera pans to the right (→).Actual distance moved:6.424.Angular change rate (turn speed):17.240.View rotation speed:17.416.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 6.424, + 17.24, + 17.416 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:7.239.Angular change rate (turn speed):23.223.View rotation speed:23.363.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 7.239, + 23.223, + 23.363 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:6.975.Angular change rate (turn speed):22.648.View rotation speed:22.740.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 6.975, + 22.648, + 22.74 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:6.314.Angular change rate (turn speed):17.665.View rotation speed:17.823.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 6.314, + 17.665, + 17.823 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.854.Angular change rate (turn speed):13.913.View rotation speed:14.357.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.854, + 13.913, + 14.357 + ] + } + ], + "scene_id": "indoor19" +} diff --git a/indoor/indoor19/data.h5 b/indoor/indoor19/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..62a464105c06c1546296db3e658370f091f9ca56 --- /dev/null +++ b/indoor/indoor19/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3726a42e0ffd31eedb14392fec1a773b32130a1a24853bb3f88df973c9c9e374 +size 19238560 diff --git a/indoor/indoor19/test.mp4 b/indoor/indoor19/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c582dbcb359145dc1aae95cd9b4bb36342893fcc --- /dev/null +++ b/indoor/indoor19/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:92ad568c0a7902a3611558116728489d7dc7c2a42063002d405f9e7fc7427f40 +size 3038676 diff --git a/indoor/indoor19/test_caption.txt b/indoor/indoor19/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..935da76a6f088bfcf4964af7f1a503aa672f9fcf --- /dev/null +++ b/indoor/indoor19/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:6.424.Angular change rate (turn speed):17.240.View rotation speed:17.416. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:7.239.Angular change rate (turn speed):23.223.View rotation speed:23.363. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:6.975.Angular change rate (turn speed):22.648.View rotation speed:22.740. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:6.314.Angular change rate (turn speed):17.665.View rotation speed:17.823. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.854.Angular change rate (turn speed):13.913.View rotation speed:14.357. diff --git a/indoor/indoor19/train.mp4 b/indoor/indoor19/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..fa9dcdd24083549882f6618587fd754d093bc621 --- /dev/null +++ b/indoor/indoor19/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4d50190f16394cf9487b16b7c9b52f295f1592565c2a498428badc306794dc67 +size 1245566 diff --git a/indoor/indoor19/train_caption.txt b/indoor/indoor19/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..f88f0eadc405a14006986f64f8ba6b6687b3dce9 --- /dev/null +++ b/indoor/indoor19/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.500 at 100 meters per second.Angular change rate (turn speed):3.218.View rotation speed:6.459. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.880 at 100 meters per second.Angular change rate (turn speed):1.376.View rotation speed:4.876. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.454 at 100 meters per second.Angular change rate (turn speed):0.423.View rotation speed:2.452. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.118 at 100 meters per second.Angular change rate (turn speed):0.031.View rotation speed:1.029. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.118 at 100 meters per second.Angular change rate (turn speed):0.063.View rotation speed:4.030. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.426 at 100 meters per second.Angular change rate (turn speed):0.187.View rotation speed:5.780. diff --git a/indoor/indoor2/annotations.json b/indoor/indoor2/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..56012a8eae573233892c0c6f655dbb6cbffe5035 --- /dev/null +++ b/indoor/indoor2/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.972 at 100 meters per second.Angular change rate (turn speed):0.010.View rotation speed:5.052.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.972, + 0.01, + 5.052 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.508 at 100 meters per second.Angular change rate (turn speed):1.143.View rotation speed:2.793.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.508, + 1.143, + 2.793 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.642 at 100 meters per second.Angular change rate (turn speed):0.063.View rotation speed:3.746.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.642, + 0.063, + 3.746 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.346 at 100 meters per second.Angular change rate (turn speed):1.439.View rotation speed:2.374.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.346, + 1.439, + 2.374 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.422 at 100 meters per second.Angular change rate (turn speed):1.074.View rotation speed:2.837.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.422, + 1.074, + 2.837 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.422 at 100 meters per second.Angular change rate (turn speed):0.862.View rotation speed:2.384.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.422, + 0.862, + 2.384 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.148.Angular change rate (turn speed):0.614.View rotation speed:1.914. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.008.Angular change rate (turn speed):2.044.View rotation speed:4.271. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.924.Angular change rate (turn speed):6.090.View rotation speed:6.447. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.691.Angular change rate (turn speed):2.981.View rotation speed:3.625. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.987.Angular change rate (turn speed):1.521.View rotation speed:3.224. diff --git a/indoor/indoor2/train.mp4 b/indoor/indoor2/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..fa2e275b97d04b896d55b6637c6c5e45291a1e73 --- /dev/null +++ b/indoor/indoor2/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e9df25a562d692e3c95ec2d73529f430f8571fc4b7bb1ce6e8403baf4258948 +size 1857770 diff --git a/indoor/indoor2/train_caption.txt b/indoor/indoor2/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..1b35ed7cba5a051b95090c25a4c6269f0c4e9ef8 --- /dev/null +++ b/indoor/indoor2/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.972 at 100 meters per second.Angular change rate (turn speed):0.010.View rotation speed:5.052. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.508 at 100 meters per second.Angular change rate (turn speed):1.143.View rotation speed:2.793. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.642 at 100 meters per second.Angular change rate (turn speed):0.063.View rotation speed:3.746. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.346 at 100 meters per second.Angular change rate (turn speed):1.439.View rotation speed:2.374. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.422 at 100 meters per second.Angular change rate (turn speed):1.074.View rotation speed:2.837. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.422 at 100 meters per second.Angular change rate (turn speed):0.862.View rotation speed:2.384. diff --git a/indoor/indoor20/annotations.json b/indoor/indoor20/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..4ba0e1cf54be0101d82080d898603d5cf1163929 --- /dev/null +++ b/indoor/indoor20/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.496 at 100 meters per second.Angular change rate (turn speed):6.762.View rotation speed:9.328.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.496, + 6.762, + 9.328 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.761 at 100 meters per second.Angular change rate (turn speed):7.321.View rotation speed:10.639.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.761, + 7.321, + 10.639 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.761 at 100 meters per second.Angular change rate (turn speed):8.557.View rotation speed:10.236.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.761, + 8.557, + 10.236 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.242 at 100 meters per second.Angular change rate (turn speed):9.447.View rotation speed:10.735.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.242, + 9.447, + 10.735 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.744.Angular change rate (turn speed):3.906.View rotation speed:4.377. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.192.Angular change rate (turn speed):7.666.View rotation speed:7.994. diff --git a/indoor/indoor20/train.mp4 b/indoor/indoor20/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9e11bf0a455224b39afa40abcb707b0c255d2c44 --- /dev/null +++ b/indoor/indoor20/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:277de3a62b592d84cfc6d8b427b0a05547523ae9ec3bd341f595b7837e2b6aed +size 1554676 diff --git a/indoor/indoor20/train_caption.txt b/indoor/indoor20/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..93150d3a96f44fd1d27672a578b72899d1697729 --- /dev/null +++ b/indoor/indoor20/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.496 at 100 meters per second.Angular change rate (turn speed):6.762.View rotation speed:9.328. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.761 at 100 meters per second.Angular change rate (turn speed):7.321.View rotation speed:10.639. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.761 at 100 meters per second.Angular change rate (turn speed):8.557.View rotation speed:10.236. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.242 at 100 meters per second.Angular change rate (turn speed):9.447.View rotation speed:10.735. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.554 at 100 meters per second.Angular change rate (turn speed):8.394.View rotation speed:8.910. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.726 at 100 meters per second.Angular change rate (turn speed):8.248.View rotation speed:9.285. diff --git a/indoor/indoor21/annotations.json b/indoor/indoor21/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..9a05c3a69a767f867f9bf90da817b3f70b226122 --- /dev/null +++ b/indoor/indoor21/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.053 at 100 meters per second.Angular change rate (turn speed):5.357.View rotation speed:5.681.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.053, + 5.357, + 5.681 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.427 at 100 meters per second.Angular change rate (turn speed):3.141.View rotation speed:3.452.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.427, + 3.141, + 3.452 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The camera pans to the right (→).Actual distance moved:8.960.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 8.96, + 24.0, + 24.0 + ] + } + ], + "scene_id": "indoor21" +} diff --git a/indoor/indoor21/data.h5 b/indoor/indoor21/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..ba1a6a33d04e09520d917a786a80962b5fcd94b8 --- /dev/null +++ b/indoor/indoor21/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:21151b742a813e18550a30d0b7a85cbb2082cc1d007785cc779b2c3fc371a4af +size 14412152 diff --git a/indoor/indoor21/test.mp4 b/indoor/indoor21/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..09c4ff4d9a5a07dbb69cd8df3e0aea49c6b9725a --- /dev/null +++ b/indoor/indoor21/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:764eab1271610b4d45e754928c5957b78bbe9c4fadfa9b2818ee8164ba390715 +size 4019727 diff --git a/indoor/indoor21/test_caption.txt b/indoor/indoor21/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..c68edac5d594465aaaa11a17d5cd2a57bf0bd102 --- /dev/null +++ b/indoor/indoor21/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.870.Angular change rate (turn speed):3.571.View rotation speed:4.968. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.710.Angular change rate (turn speed):7.181.View rotation speed:7.638. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:6.988.Angular change rate (turn speed):19.171.View rotation speed:19.173. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:9.671.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:8.960.Angular change rate (turn speed):24.000.View rotation speed:24.000. diff --git a/indoor/indoor21/train.mp4 b/indoor/indoor21/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..7b48b5c5fb3f56d9348de5f34985caf401041692 --- /dev/null +++ b/indoor/indoor21/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18a46f70b685a0627eaca49ab609e5e3a99cc00e5e7f654743752d12b0b1ff80 +size 2110706 diff --git a/indoor/indoor21/train_caption.txt b/indoor/indoor21/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..5e75542c166c86d598cd5a57601f1db9597896d1 --- /dev/null +++ b/indoor/indoor21/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.421 at 100 meters per second.Angular change rate (turn speed):3.557.View rotation speed:4.929. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.053 at 100 meters per second.Angular change rate (turn speed):5.427.View rotation speed:5.826. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.053 at 100 meters per second.Angular change rate (turn speed):5.357.View rotation speed:5.681. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.427 at 100 meters per second.Angular change rate (turn speed):3.141.View rotation speed:3.452. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.055 at 100 meters per second.Angular change rate (turn speed):0.245.View rotation speed:0.386. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.066 at 100 meters per second.Angular change rate (turn speed):0.610.View rotation speed:1.282. diff --git a/indoor/indoor22/annotations.json b/indoor/indoor22/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..db87de01c2c5224971054c1315980bdf8cfed1db --- /dev/null +++ b/indoor/indoor22/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.750 at 100 meters per second.Angular change rate (turn speed):3.319.View rotation speed:3.328.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.75, + 3.319, + 3.328 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.750 at 100 meters per second.Angular change rate (turn speed):3.136.View rotation speed:3.184.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.75, + 3.136, + 3.184 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.754 at 100 meters per second.Angular change rate (turn speed):2.898.View rotation speed:2.943.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.754, + 2.898, + 2.943 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.802 at 100 meters per second.Angular change rate (turn speed):2.245.View rotation speed:2.433.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.802, + 2.245, + 2.433 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The camera pans to the left (←).Actual distance moved:12.926.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 12.926, + 24.0, + 24.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:10.974.Angular change rate (turn speed):18.010.View rotation speed:18.335.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 10.974, + 18.01, + 18.335 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:11.379.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 11.379, + 24.0, + 24.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:9.638.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 9.638, + 24.0, + 24.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:5.121.Angular change rate (turn speed):18.314.View rotation speed:18.316.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 5.121, + 18.314, + 18.316 + ] + } + ], + "scene_id": "indoor22" +} diff --git a/indoor/indoor22/data.h5 b/indoor/indoor22/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..d80556c0147937abced4d63abd401b50959eb64c --- /dev/null +++ b/indoor/indoor22/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:347066caebbc1b93d7f04e2a9c9faf387fb634674ce37ef8fa65739a9059b315 +size 22367776 diff --git a/indoor/indoor22/test.mp4 b/indoor/indoor22/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..cf49e6d0442acfca5714d1b64ea217a8f3e93d72 --- /dev/null +++ b/indoor/indoor22/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ec8ce80f6d0b5cb038538ef80c9402e12aa3dbb41590b54ab5c097355f45e6d4 +size 2750350 diff --git a/indoor/indoor22/test_caption.txt b/indoor/indoor22/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..d6bb5d1bdcc2a01a221deef174274be848865c01 --- /dev/null +++ b/indoor/indoor22/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:12.926.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:10.974.Angular change rate (turn speed):18.010.View rotation speed:18.335. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:11.379.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:9.638.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:5.121.Angular change rate (turn speed):18.314.View rotation speed:18.316. diff --git a/indoor/indoor22/train.mp4 b/indoor/indoor22/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b45dea802e33e1861accf4cdfb572917bd9c1a98 --- /dev/null +++ b/indoor/indoor22/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:67c3b92e4ee0fca3cc1b0d6fc712e4ed316e3130f32c4ec598eed55b6771f5e5 +size 1911032 diff --git a/indoor/indoor22/train_caption.txt b/indoor/indoor22/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..f941e2131730f9c40ad7c4c3b65fd62a547d0d67 --- /dev/null +++ b/indoor/indoor22/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.750 at 100 meters per second.Angular change rate (turn speed):3.319.View rotation speed:3.328. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.750 at 100 meters per second.Angular change rate (turn speed):3.136.View rotation speed:3.184. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.754 at 100 meters per second.Angular change rate (turn speed):2.898.View rotation speed:2.943. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.802 at 100 meters per second.Angular change rate (turn speed):2.245.View rotation speed:2.433. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.972 at 100 meters per second.Angular change rate (turn speed):1.571.View rotation speed:2.376. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.910 at 100 meters per second.Angular change rate (turn speed):0.746.View rotation speed:1.894. diff --git a/indoor/indoor23/annotations.json b/indoor/indoor23/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..d88dc92e324d8979c6eb658f9f63ae0c4d57f8e8 --- /dev/null +++ b/indoor/indoor23/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.761 at 100 meters per second.Angular change rate (turn speed):4.237.View rotation speed:5.442.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.761, + 4.237, + 5.442 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.359 at 100 meters per second.Angular change rate (turn speed):5.942.View rotation speed:6.600.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.359, + 5.942, + 6.6 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.353 at 100 meters per second.Angular change rate (turn speed):4.478.View rotation speed:4.622.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.353, + 4.478, + 4.622 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.914 at 100 meters per second.Angular change rate (turn speed):2.545.View rotation speed:3.025.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.914, + 2.545, + 3.025 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.914 at 100 meters per second.Angular change rate (turn speed):6.653.View rotation speed:6.703.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.914, + 6.653, + 6.703 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.241 at 100 meters per second.Angular change rate (turn speed):2.922.View rotation speed:2.951.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.241, + 2.922, + 2.951 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:4.860.Angular change rate (turn speed):13.002.View rotation speed:13.641.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 4.86, + 13.002, + 13.641 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:6.090.Angular change rate (turn speed):18.974.View rotation speed:20.067.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 6.09, + 18.974, + 20.067 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:5.329.Angular change rate (turn speed):16.752.View rotation speed:18.101.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 5.329, + 16.752, + 18.101 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.486.Angular change rate (turn speed):5.867.View rotation speed:6.369.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.486, + 5.867, + 6.369 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.462.Angular change rate (turn speed):2.252.View rotation speed:2.611.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.462, + 2.252, + 2.611 + ] + } + ], + "scene_id": "indoor23" +} diff --git a/indoor/indoor23/data.h5 b/indoor/indoor23/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..6e2dce325f52e044756b5456249678d219c5f78b --- /dev/null +++ b/indoor/indoor23/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2de0923420540231f169e31726ceaa6baf57a0aae4aeb2dd486b0c8ecc4b0039 +size 20187600 diff --git a/indoor/indoor23/test.mp4 b/indoor/indoor23/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..303e5ae2b159f8ceb0030053c11e73f1d7c9e73c --- /dev/null +++ b/indoor/indoor23/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6838cd97a342b7c46d977801d3c4bf815f46611adf1ef3f4308237cff47d2671 +size 4471975 diff --git a/indoor/indoor23/test_caption.txt b/indoor/indoor23/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..02c7a0884d791719a76e5dc995e1ce10111aeed6 --- /dev/null +++ b/indoor/indoor23/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:4.860.Angular change rate (turn speed):13.002.View rotation speed:13.641. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:6.090.Angular change rate (turn speed):18.974.View rotation speed:20.067. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:5.329.Angular change rate (turn speed):16.752.View rotation speed:18.101. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.486.Angular change rate (turn speed):5.867.View rotation speed:6.369. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.462.Angular change rate (turn speed):2.252.View rotation speed:2.611. diff --git a/indoor/indoor23/train.mp4 b/indoor/indoor23/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b5bebd7d0499eb4b3f71298d35cc52e27059ab09 --- /dev/null +++ b/indoor/indoor23/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7dba64208759b745d13d9ebd680f455ad6fe8b304b81e85c28ed7b274860ef1d +size 2565419 diff --git a/indoor/indoor23/train_caption.txt b/indoor/indoor23/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..79d957562e61e0d1f7a5309ed9065293b6be5e0f --- /dev/null +++ b/indoor/indoor23/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.761 at 100 meters per second.Angular change rate (turn speed):4.237.View rotation speed:5.442. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.359 at 100 meters per second.Angular change rate (turn speed):5.942.View rotation speed:6.600. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.353 at 100 meters per second.Angular change rate (turn speed):4.478.View rotation speed:4.622. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.914 at 100 meters per second.Angular change rate (turn speed):2.545.View rotation speed:3.025. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.914 at 100 meters per second.Angular change rate (turn speed):6.653.View rotation speed:6.703. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.241 at 100 meters per second.Angular change rate (turn speed):2.922.View rotation speed:2.951. diff --git a/indoor/indoor24/annotations.json b/indoor/indoor24/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..6da04390fd387f346051117356782260db1008e9 --- /dev/null +++ b/indoor/indoor24/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.800 at 100 meters per second.Angular change rate (turn speed):0.589.View rotation speed:1.047.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.8, + 0.589, + 1.047 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.623 at 100 meters per second.Angular change rate (turn speed):2.361.View rotation speed:2.709.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.623, + 2.361, + 2.709 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.623 at 100 meters per second.Angular change rate (turn speed):0.540.View rotation speed:1.338.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.623, + 0.54, + 1.338 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.198 at 100 meters per second.Angular change rate (turn speed):0.760.View rotation speed:1.029.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.198, + 0.76, + 1.029 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:5.988.Angular change rate (turn speed):3.490.View rotation speed:6.071.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.988, + 3.49, + 6.071 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.701.Angular change rate (turn speed):3.743.View rotation speed:5.137.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.701, + 3.743, + 5.137 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:2.406.Angular change rate (turn speed):5.490.View rotation speed:5.556.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 2.406, + 5.49, + 5.556 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.283.Angular change rate (turn speed):0.540.View rotation speed:2.719.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.283, + 0.54, + 2.719 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.219.Angular change rate (turn speed):7.075.View rotation speed:7.756.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.219, + 7.075, + 7.756 + ] + } + ], + "scene_id": "indoor24" +} diff --git a/indoor/indoor24/data.h5 b/indoor/indoor24/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..4c4e2e6076320fb6450150444e636e29e40d22bb --- /dev/null +++ b/indoor/indoor24/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b3be4d8440784d413fb6b4933237d7d0efc717b0647e998828e93f526b6781a5 +size 12582824 diff --git a/indoor/indoor24/test.mp4 b/indoor/indoor24/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..de86b9adec333d9d0b51b112716537c29eee4783 --- /dev/null +++ b/indoor/indoor24/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8495b32b5ace5dbef4beda3e9c8bccbad51801819f8768938821559ca5007b20 +size 2600165 diff --git a/indoor/indoor24/test_caption.txt b/indoor/indoor24/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..50a7360b6360a63d59aaaf88abc2d37110784e55 --- /dev/null +++ b/indoor/indoor24/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.988.Angular change rate (turn speed):3.490.View rotation speed:6.071. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.701.Angular change rate (turn speed):3.743.View rotation speed:5.137. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:2.406.Angular change rate (turn speed):5.490.View rotation speed:5.556. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.283.Angular change rate (turn speed):0.540.View rotation speed:2.719. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.219.Angular change rate (turn speed):7.075.View rotation speed:7.756. diff --git a/indoor/indoor24/train.mp4 b/indoor/indoor24/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..8a3bb4f4450a1f4ed7f1ca6099a42acbf9072075 --- /dev/null +++ b/indoor/indoor24/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1c0c820689f7b8cd8be1c8ae66ccdf9a81288a7705c300f87557e01b98e5d285 +size 1328479 diff --git a/indoor/indoor24/train_caption.txt b/indoor/indoor24/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..c852d353572047eee4d8ff2ba83a05388462843c --- /dev/null +++ b/indoor/indoor24/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.800 at 100 meters per second.Angular change rate (turn speed):0.589.View rotation speed:1.047. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.623 at 100 meters per second.Angular change rate (turn speed):2.361.View rotation speed:2.709. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.623 at 100 meters per second.Angular change rate (turn speed):0.540.View rotation speed:1.338. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.198 at 100 meters per second.Angular change rate (turn speed):0.760.View rotation speed:1.029. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.171 at 100 meters per second.Angular change rate (turn speed):0.769.View rotation speed:1.599. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.748 at 100 meters per second.Angular change rate (turn speed):2.383.View rotation speed:3.096. diff --git a/indoor/indoor25/annotations.json b/indoor/indoor25/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..d9970f97f4fb87fa3160ea384a956c0954999fb0 --- /dev/null +++ b/indoor/indoor25/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.467 at 100 meters per second.Angular change rate (turn speed):10.100.View rotation speed:10.102.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.467, + 10.1, + 10.102 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.383 at 100 meters per second.Angular change rate (turn speed):8.673.View rotation speed:8.675.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.383, + 8.673, + 8.675 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.467 at 100 meters per second.Angular change rate (turn speed):4.190.View rotation speed:4.410.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.467, + 4.19, + 4.41 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.383 at 100 meters per second.Angular change rate (turn speed):1.250.View rotation speed:1.788.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.383, + 1.25, + 1.788 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.768 at 100 meters per second.Angular change rate (turn speed):0.954.View rotation speed:2.298.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.768, + 0.954, + 2.298 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.476 at 100 meters per second.Angular change rate (turn speed):0.276.View rotation speed:1.471.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.476, + 0.276, + 1.471 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:14.204.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 14.204, + 24.0, + 24.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:13.392.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 13.392, + 24.0, + 24.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:14.216.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 14.216, + 24.0, + 24.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:15.229.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 15.229, + 24.0, + 24.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:11.674.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 11.674, + 24.0, + 24.0 + ] + } + ], + "scene_id": "indoor25" +} diff --git a/indoor/indoor25/data.h5 b/indoor/indoor25/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..dc416185a5cc93689884a0ec6a869a1e9f7c672c --- /dev/null +++ b/indoor/indoor25/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7cb7f3bcde9fbee8a08c8a50fb1c53c4fa7f127707abcc68d37574139ada2a00 +size 17738776 diff --git a/indoor/indoor25/test.mp4 b/indoor/indoor25/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3d795f63fa0dbe6a7e6cbc29c72a7688ee69fda4 --- /dev/null +++ b/indoor/indoor25/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d016119a8780998c1f54bffe75b0d59bd0b1d59137723a2c684150566280d563 +size 3057507 diff --git a/indoor/indoor25/test_caption.txt b/indoor/indoor25/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..55169cd843de085b11282d23a75d5707d5a0b722 --- /dev/null +++ b/indoor/indoor25/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:14.204.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:13.392.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:14.216.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:15.229.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:11.674.Angular change rate (turn speed):24.000.View rotation speed:24.000. diff --git a/indoor/indoor25/train.mp4 b/indoor/indoor25/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..429815610e0d5255663aafc5ad4cc1eb033ec83b --- /dev/null +++ b/indoor/indoor25/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7ada2bf196035103ce33aef67fa01bc9893c876b8506abde7be8f5a987fcf982 +size 1559553 diff --git a/indoor/indoor25/train_caption.txt b/indoor/indoor25/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..0bd4cffc18eef93b16f9e33adde0424c3e480a73 --- /dev/null +++ b/indoor/indoor25/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.467 at 100 meters per second.Angular change rate (turn speed):10.100.View rotation speed:10.102. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.383 at 100 meters per second.Angular change rate (turn speed):8.673.View rotation speed:8.675. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.467 at 100 meters per second.Angular change rate (turn speed):4.190.View rotation speed:4.410. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.383 at 100 meters per second.Angular change rate (turn speed):1.250.View rotation speed:1.788. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.768 at 100 meters per second.Angular change rate (turn speed):0.954.View rotation speed:2.298. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.476 at 100 meters per second.Angular change rate (turn speed):0.276.View rotation speed:1.471. diff --git a/indoor/indoor26/annotations.json b/indoor/indoor26/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..695b25d7a3e3e6dfc0524157be3becee1d084456 --- /dev/null +++ b/indoor/indoor26/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.408 at 100 meters per second.Angular change rate (turn speed):6.211.View rotation speed:6.224.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.408, + 6.211, + 6.224 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.701 at 100 meters per second.Angular change rate (turn speed):5.219.View rotation speed:5.309.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.701, + 5.219, + 5.309 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.081 at 100 meters per second.Angular change rate (turn speed):4.499.View rotation speed:4.783.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.081, + 4.499, + 4.783 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.407 at 100 meters per second.Angular change rate (turn speed):3.669.View rotation speed:4.227.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.407, + 3.669, + 4.227 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.166 at 100 meters per second.Angular change rate (turn speed):3.939.View rotation speed:4.819.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.166, + 3.939, + 4.819 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.356 at 100 meters per second.Angular change rate (turn speed):1.507.View rotation speed:2.006.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.356, + 1.507, + 2.006 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:5.665.Angular change rate (turn speed):15.395.View rotation speed:15.468.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 5.665, + 15.395, + 15.468 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:11.289.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 11.289, + 24.0, + 24.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:10.902.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 10.902, + 24.0, + 24.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:9.883.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 9.883, + 24.0, + 24.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.343.Angular change rate (turn speed):3.999.View rotation speed:4.004.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.343, + 3.999, + 4.004 + ] + } + ], + "scene_id": "indoor26" +} diff --git a/indoor/indoor26/data.h5 b/indoor/indoor26/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..ef2132e3d8659ca9b0b29667db010d680ffd666a --- /dev/null +++ b/indoor/indoor26/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:90dffd54d3440e3e7d81bee0e326b07d9985b424b492e16a340c16cdbbf3758d +size 14528424 diff --git a/indoor/indoor26/test.mp4 b/indoor/indoor26/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0d0af2157da736e3b8712234cd74b48173b84cbc --- /dev/null +++ b/indoor/indoor26/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9f8103d94b57a5eb77cdf9e4d19036729ce451c669324954128c0c03770b355b +size 2896021 diff --git a/indoor/indoor26/test_caption.txt b/indoor/indoor26/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..069538d47837eb0b6ee5b6d00822cab05033ef9e --- /dev/null +++ b/indoor/indoor26/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:5.665.Angular change rate (turn speed):15.395.View rotation speed:15.468. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:11.289.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:10.902.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:9.883.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.343.Angular change rate (turn speed):3.999.View rotation speed:4.004. diff --git a/indoor/indoor26/train.mp4 b/indoor/indoor26/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5b33c6b1fe5aa2c6dcf2184372bf81ab19ba9424 --- /dev/null +++ b/indoor/indoor26/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1067afe54768bc0392461d84d24d33c717b5f733ca05597665d882c7c8632ad0 +size 1112405 diff --git a/indoor/indoor26/train_caption.txt b/indoor/indoor26/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..5bea1f5f3ef3f833fffa2cd3b96892f6b47ab998 --- /dev/null +++ b/indoor/indoor26/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.408 at 100 meters per second.Angular change rate (turn speed):6.211.View rotation speed:6.224. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.701 at 100 meters per second.Angular change rate (turn speed):5.219.View rotation speed:5.309. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.081 at 100 meters per second.Angular change rate (turn speed):4.499.View rotation speed:4.783. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.407 at 100 meters per second.Angular change rate (turn speed):3.669.View rotation speed:4.227. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.166 at 100 meters per second.Angular change rate (turn speed):3.939.View rotation speed:4.819. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.356 at 100 meters per second.Angular change rate (turn speed):1.507.View rotation speed:2.006. diff --git a/indoor/indoor27/annotations.json b/indoor/indoor27/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..e2c08c7a8bd91de787b1b68e3c3d05e2e76b7844 --- /dev/null +++ b/indoor/indoor27/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.771 at 100 meters per second.Angular change rate (turn speed):0.752.View rotation speed:6.255.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.771, + 0.752, + 6.255 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.391 at 100 meters per second.Angular change rate (turn speed):0.887.View rotation speed:5.873.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.391, + 0.887, + 5.873 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.399 at 100 meters per second.Angular change rate (turn speed):2.450.View rotation speed:5.986.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.399, + 2.45, + 5.986 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.281 at 100 meters per second.Angular change rate (turn speed):1.911.View rotation speed:6.737.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.281, + 1.911, + 6.737 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:4.853.Angular change rate (turn speed):0.727.View rotation speed:2.169.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.853, + 0.727, + 2.169 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.626.Angular change rate (turn speed):3.711.View rotation speed:5.138.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.626, + 3.711, + 5.138 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.562.Angular change rate (turn speed):3.230.View rotation speed:3.571.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.562, + 3.23, + 3.571 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.727.Angular change rate (turn speed):1.548.View rotation speed:3.153.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.727, + 1.548, + 3.153 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.853.Angular change rate (turn speed):0.727.View rotation speed:2.169. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.626.Angular change rate (turn speed):3.711.View rotation speed:5.138. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.562.Angular change rate (turn speed):3.230.View rotation speed:3.571. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.727.Angular change rate (turn speed):1.548.View rotation speed:3.153. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.039.Angular change rate (turn speed):2.275.View rotation speed:2.326. diff --git a/indoor/indoor27/train.mp4 b/indoor/indoor27/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f497a88ae9bd4b7586ab37f1c00b3ff153c09f3c --- /dev/null +++ b/indoor/indoor27/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9e9fa59b368836edb9ea26c1132ff004e04b2bdb5eec20b65f4600d0f293497f +size 1283429 diff --git a/indoor/indoor27/train_caption.txt b/indoor/indoor27/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2bf4bbb5723ebefbcc24e966c800f1060e5b8064 --- /dev/null +++ b/indoor/indoor27/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.771 at 100 meters per second.Angular change rate (turn speed):0.752.View rotation speed:6.255. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.391 at 100 meters per second.Angular change rate (turn speed):0.887.View rotation speed:5.873. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.399 at 100 meters per second.Angular change rate (turn speed):2.450.View rotation speed:5.986. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.281 at 100 meters per second.Angular change rate (turn speed):1.911.View rotation speed:6.737. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.755 at 100 meters per second.Angular change rate (turn speed):1.210.View rotation speed:7.591. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.351 at 100 meters per second.Angular change rate (turn speed):0.504.View rotation speed:9.134. diff --git a/indoor/indoor28/annotations.json b/indoor/indoor28/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..ed217eda9e8ad83bffd5b3ba9083efd2f55ca983 --- /dev/null +++ b/indoor/indoor28/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.494 at 100 meters per second.Angular change rate (turn speed):0.224.View rotation speed:1.531.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.494, + 0.224, + 1.531 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.817 at 100 meters per second.Angular change rate (turn speed):0.441.View rotation speed:0.865.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.817, + 0.441, + 0.865 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.345 at 100 meters per second.Angular change rate (turn speed):1.470.View rotation speed:1.783.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 7.345, + 1.47, + 1.783 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.759 at 100 meters per second.Angular change rate (turn speed):3.332.View rotation speed:4.106.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 7.759, + 3.332, + 4.106 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:6.954.Angular change rate (turn speed):0.918.View rotation speed:9.003.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.954, + 0.918, + 9.003 + ] + } + ], + "scene_id": "indoor28" +} diff --git a/indoor/indoor28/data.h5 b/indoor/indoor28/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..e928e33c2192acaadfabf9a7c31952da2e0fcd24 --- /dev/null +++ b/indoor/indoor28/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b9e8af4a7079d4b10edfb1a939f1f62c7a245f14c33bf94b39b974c2002b571e +size 9627808 diff --git a/indoor/indoor28/test.mp4 b/indoor/indoor28/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f28b33d1283c060d0dc967b257a69a2bac9195ea --- /dev/null +++ b/indoor/indoor28/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:821d72f46a20514673bf19fcd31b1b18e4003acc1a8750a3921bce4968b54aea +size 1750560 diff --git a/indoor/indoor28/test_caption.txt b/indoor/indoor28/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..025094f1fc9393e8462611f3cb71bbd6526d9d2b --- /dev/null +++ b/indoor/indoor28/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.405.Angular change rate (turn speed):7.903.View rotation speed:8.812. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.662.Angular change rate (turn speed):8.343.View rotation speed:8.758. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.015.Angular change rate (turn speed):1.233.View rotation speed:3.727. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.382.Angular change rate (turn speed):1.432.View rotation speed:3.468. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.954.Angular change rate (turn speed):0.918.View rotation speed:9.003. diff --git a/indoor/indoor28/train.mp4 b/indoor/indoor28/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..984378c45a20469ce641bbe2c6fd89c1a13ac7fd --- /dev/null +++ b/indoor/indoor28/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bc95bedf14c11b197cb6670b1ce65d315f23e25d9d5b90f993d24dbab9fda196 +size 956099 diff --git a/indoor/indoor28/train_caption.txt b/indoor/indoor28/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..4304ddc74dbc7264723f2dbe4519108aab95d8c4 --- /dev/null +++ b/indoor/indoor28/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.494 at 100 meters per second.Angular change rate (turn speed):0.224.View rotation speed:1.531. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.817 at 100 meters per second.Angular change rate (turn speed):0.441.View rotation speed:0.865. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.345 at 100 meters per second.Angular change rate (turn speed):1.470.View rotation speed:1.783. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.759 at 100 meters per second.Angular change rate (turn speed):3.332.View rotation speed:4.106. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.920 at 100 meters per second.Angular change rate (turn speed):0.611.View rotation speed:16.346. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.226 at 100 meters per second.Angular change rate (turn speed):1.957.View rotation speed:15.399. diff --git a/indoor/indoor29/annotations.json b/indoor/indoor29/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..c55255d4231716fda9d0ad4f5259571363ef3c40 --- /dev/null +++ b/indoor/indoor29/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.250 at 100 meters per second.Angular change rate (turn speed):0.001.View rotation speed:4.074.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.25, + 0.001, + 4.074 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.972 at 100 meters per second.Angular change rate (turn speed):0.639.View rotation speed:2.817.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.972, + 0.639, + 2.817 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.913 at 100 meters per second.Angular change rate (turn speed):1.150.View rotation speed:1.273.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.913, + 1.15, + 1.273 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.913 at 100 meters per second.Angular change rate (turn speed):1.411.View rotation speed:1.580.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.913, + 1.411, + 1.58 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:4.273.Angular change rate (turn speed):1.375.View rotation speed:4.146.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.273, + 1.375, + 4.146 + ] + } + ], + "scene_id": "indoor29" +} diff --git a/indoor/indoor29/data.h5 b/indoor/indoor29/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..2dac1acded299f89af85aba752516291458706b0 --- /dev/null +++ b/indoor/indoor29/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f1bcec8471dc098af65820f2e62fcddea252fc1c74a95f5d04da71cb781672db +size 8254072 diff --git a/indoor/indoor29/test.mp4 b/indoor/indoor29/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..08d080567ace73e272cc4f01b7dda5b0bf240834 --- /dev/null +++ b/indoor/indoor29/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d012630f9abffd6ee8de7dde582b8a7821e0a7101f30ae95584e552bae5e24c4 +size 1654782 diff --git a/indoor/indoor29/test_caption.txt b/indoor/indoor29/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..cf38e13c9f912daa7ece5389ed43b04fdf7f9752 --- /dev/null +++ b/indoor/indoor29/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.153.Angular change rate (turn speed):0.153.View rotation speed:2.815. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.087.Angular change rate (turn speed):0.814.View rotation speed:2.998. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.906.Angular change rate (turn speed):0.056.View rotation speed:3.914. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.026.Angular change rate (turn speed):0.420.View rotation speed:5.164. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.273.Angular change rate (turn speed):1.375.View rotation speed:4.146. diff --git a/indoor/indoor29/train.mp4 b/indoor/indoor29/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5b3e71b8123492bde5ad637bf3834383b7b55536 --- /dev/null +++ b/indoor/indoor29/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1d637acd74ed1d6eb36e4d74be047860648ec75b8fea5f7304050ecaac43823c +size 818977 diff --git a/indoor/indoor29/train_caption.txt b/indoor/indoor29/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..c9ad49fcefa7c4c3f0a6f32d1e347cf31f502014 --- /dev/null +++ b/indoor/indoor29/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.250 at 100 meters per second.Angular change rate (turn speed):0.001.View rotation speed:4.074. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.972 at 100 meters per second.Angular change rate (turn speed):0.639.View rotation speed:2.817. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.913 at 100 meters per second.Angular change rate (turn speed):1.150.View rotation speed:1.273. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.913 at 100 meters per second.Angular change rate (turn speed):1.411.View rotation speed:1.580. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.409 at 100 meters per second.Angular change rate (turn speed):1.060.View rotation speed:1.567. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.659 at 100 meters per second.Angular change rate (turn speed):0.494.View rotation speed:1.048. diff --git a/indoor/indoor3/annotations.json b/indoor/indoor3/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..f660b8b4353b8cf68fbf2548c2892c6811dd47e1 --- /dev/null +++ b/indoor/indoor3/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.605 at 100 meters per second.Angular change rate (turn speed):2.050.View rotation speed:2.109.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.605, + 2.05, + 2.109 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.292 at 100 meters per second.Angular change rate (turn speed):1.350.View rotation speed:1.377.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.292, + 1.35, + 1.377 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.401 at 100 meters per second.Angular change rate (turn speed):2.025.View rotation speed:3.228.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.401, + 2.025, + 3.228 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.223 at 100 meters per second.Angular change rate (turn speed):2.074.View rotation speed:2.514.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.223, + 2.074, + 2.514 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.359.Angular change rate (turn speed):0.633.View rotation speed:1.077. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.811.Angular change rate (turn speed):4.527.View rotation speed:5.170. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.940.Angular change rate (turn speed):3.268.View rotation speed:3.321. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.598.Angular change rate (turn speed):0.694.View rotation speed:1.142. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.548.Angular change rate (turn speed):4.188.View rotation speed:4.764. diff --git a/indoor/indoor3/train.mp4 b/indoor/indoor3/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ea07498241d38996cf0873ca410fcc8586c1575e --- /dev/null +++ b/indoor/indoor3/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a4bc97149c3fde9663a29dce2fd3ae1300724627557c82e8a1486b27141cd0c5 +size 2085156 diff --git a/indoor/indoor3/train_caption.txt b/indoor/indoor3/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..b98e013e8591038c1486c4d9d6b23498aee63cc9 --- /dev/null +++ b/indoor/indoor3/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.605 at 100 meters per second.Angular change rate (turn speed):2.050.View rotation speed:2.109. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.292 at 100 meters per second.Angular change rate (turn speed):1.350.View rotation speed:1.377. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.401 at 100 meters per second.Angular change rate (turn speed):2.025.View rotation speed:3.228. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.223 at 100 meters per second.Angular change rate (turn speed):2.074.View rotation speed:2.514. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.223 at 100 meters per second.Angular change rate (turn speed):1.224.View rotation speed:2.662. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.223 at 100 meters per second.Angular change rate (turn speed):0.412.View rotation speed:0.808. diff --git a/indoor/indoor30/annotations.json b/indoor/indoor30/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..9b225b4b67c56c59cfc999527a40ced59128d6f0 --- /dev/null +++ b/indoor/indoor30/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.492.Angular change rate (turn speed):10.669.View rotation speed:10.703. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.484.Angular change rate (turn speed):3.865.View rotation speed:6.477. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.868.Angular change rate (turn speed):2.568.View rotation speed:9.658. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.401.Angular change rate (turn speed):5.039.View rotation speed:7.721. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.955.Angular change rate (turn speed):7.275.View rotation speed:7.388. diff --git a/indoor/indoor30/train.mp4 b/indoor/indoor30/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..742e0274ae6ab6db08c7f4ee4c0bf12b35594330 --- /dev/null +++ b/indoor/indoor30/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7202c4a2e6224b9f9071974ff0c559718dd9e71f51c87143f4fe38512b18e351 +size 1457994 diff --git a/indoor/indoor30/train_caption.txt b/indoor/indoor30/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..87275539a54b5eb0eb3821d9bf4dc4a65d0456d0 --- /dev/null +++ b/indoor/indoor30/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.834 at 100 meters per second.Angular change rate (turn speed):3.254.View rotation speed:3.276. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.337 at 100 meters per second.Angular change rate (turn speed):1.621.View rotation speed:1.633. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.834 at 100 meters per second.Angular change rate (turn speed):1.998.View rotation speed:2.011. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.294 at 100 meters per second.Angular change rate (turn speed):0.119.View rotation speed:0.282. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.593 at 100 meters per second.Angular change rate (turn speed):0.508.View rotation speed:3.358. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.491 at 100 meters per second.Angular change rate (turn speed):1.404.View rotation speed:5.318. diff --git a/indoor/indoor31/annotations.json b/indoor/indoor31/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..3a6a669aa46a3721eda9116ba45ee18c6afd808b --- /dev/null +++ b/indoor/indoor31/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.557 at 100 meters per second.Angular change rate (turn speed):4.843.View rotation speed:5.847.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.557, + 4.843, + 5.847 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.542 at 100 meters per second.Angular change rate (turn speed):5.233.View rotation speed:5.922.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.542, + 5.233, + 5.922 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.669.Angular change rate (turn speed):9.768.View rotation speed:9.871. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.404.Angular change rate (turn speed):4.348.View rotation speed:4.596. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.264.Angular change rate (turn speed):1.563.View rotation speed:2.362. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.240.Angular change rate (turn speed):0.138.View rotation speed:1.275. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.431.Angular change rate (turn speed):3.484.View rotation speed:4.014. diff --git a/indoor/indoor31/train.mp4 b/indoor/indoor31/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0df8bae70991ef517e19ceca058d39d540a9fb05 --- /dev/null +++ b/indoor/indoor31/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ed7d725e4d71936d63b211b88a4bc258605a90bf25ec48e1921b4a2e3b0e5c49 +size 1497051 diff --git a/indoor/indoor31/train_caption.txt b/indoor/indoor31/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..a074899b495ce357487a04343fbf43856d5dd842 --- /dev/null +++ b/indoor/indoor31/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.971 at 100 meters per second.Angular change rate (turn speed):5.714.View rotation speed:6.884. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.557 at 100 meters per second.Angular change rate (turn speed):4.659.View rotation speed:5.850. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.557 at 100 meters per second.Angular change rate (turn speed):4.843.View rotation speed:5.847. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.542 at 100 meters per second.Angular change rate (turn speed):5.233.View rotation speed:5.922. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.791 at 100 meters per second.Angular change rate (turn speed):6.065.View rotation speed:6.763. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.791 at 100 meters per second.Angular change rate (turn speed):6.755.View rotation speed:7.389. diff --git a/indoor/indoor32/annotations.json b/indoor/indoor32/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..b5119a8a4cb44ea101f1e604b11b429d15bab5b9 --- /dev/null +++ b/indoor/indoor32/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.195 at 100 meters per second.Angular change rate (turn speed):3.574.View rotation speed:3.610.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.195, + 3.574, + 3.61 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.195 at 100 meters per second.Angular change rate (turn speed):3.057.View rotation speed:3.108.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.195, + 3.057, + 3.108 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.882.Angular change rate (turn speed):3.804.View rotation speed:3.901. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.594.Angular change rate (turn speed):7.362.View rotation speed:7.456. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.369.Angular change rate (turn speed):7.434.View rotation speed:7.439. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.120.Angular change rate (turn speed):9.165.View rotation speed:9.184. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.860.Angular change rate (turn speed):0.856.View rotation speed:1.114. diff --git a/indoor/indoor32/train.mp4 b/indoor/indoor32/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..fff8552f9e435c9b3d77296fd9a5cc2c3f824618 --- /dev/null +++ b/indoor/indoor32/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:66a46e79daf00b134ffbcc763372c591b09b3e34056aafe72d8ae92c8e143d6c +size 2152557 diff --git a/indoor/indoor32/train_caption.txt b/indoor/indoor32/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..81628fb47916e4d0fed94816b35fa7824c8e0ba0 --- /dev/null +++ b/indoor/indoor32/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.798 at 100 meters per second.Angular change rate (turn speed):0.798.View rotation speed:0.934. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.949 at 100 meters per second.Angular change rate (turn speed):2.231.View rotation speed:2.252. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.195 at 100 meters per second.Angular change rate (turn speed):3.574.View rotation speed:3.610. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.195 at 100 meters per second.Angular change rate (turn speed):3.057.View rotation speed:3.108. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.051 at 100 meters per second.Angular change rate (turn speed):1.187.View rotation speed:1.683. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.896 at 100 meters per second.Angular change rate (turn speed):0.357.View rotation speed:1.433. diff --git a/indoor/indoor33/annotations.json b/indoor/indoor33/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..cedde7cc76f1337edb60e5c61792fd775c85e8fb --- /dev/null +++ b/indoor/indoor33/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:5.548 at 100 meters per second.Angular change rate (turn speed):8.722.View rotation speed:9.537.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.548, + 8.722, + 9.537 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.548 at 100 meters per second.Angular change rate (turn speed):5.504.View rotation speed:6.486.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.548, + 5.504, + 6.486 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The camera pans to the right (→).Actual distance moved:7.610.Angular change rate (turn speed):22.077.View rotation speed:22.105. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:7.874.Angular change rate (turn speed):24.000.View rotation speed:24.000. diff --git a/indoor/indoor33/train.mp4 b/indoor/indoor33/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f68dc434a39280eeade9ba7582c7aabd101f77e9 --- /dev/null +++ b/indoor/indoor33/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b4edf75c26f75c881338c99b5fcc482adab6e3c20fb7c37895de2326680a5ada +size 2781566 diff --git a/indoor/indoor33/train_caption.txt b/indoor/indoor33/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e2cf0c70bf0cef5ddd3a90a3d96cf477766312ee --- /dev/null +++ b/indoor/indoor33/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.204 at 100 meters per second.Angular change rate (turn speed):6.576.View rotation speed:6.939. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.204 at 100 meters per second.Angular change rate (turn speed):7.968.View rotation speed:8.671. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.548 at 100 meters per second.Angular change rate (turn speed):8.722.View rotation speed:9.537. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.548 at 100 meters per second.Angular change rate (turn speed):5.504.View rotation speed:6.486. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.779 at 100 meters per second.Angular change rate (turn speed):0.756.View rotation speed:3.053. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.276 at 100 meters per second.Angular change rate (turn speed):1.118.View rotation speed:2.147. diff --git a/indoor/indoor34/annotations.json b/indoor/indoor34/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..60e173232879859d0c4c5a69b5405a9256e971bc --- /dev/null +++ b/indoor/indoor34/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:8.130 at 100 meters per second.Angular change rate (turn speed):7.578.View rotation speed:10.123.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.13, + 7.578, + 10.123 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.823 at 100 meters per second.Angular change rate (turn speed):6.651.View rotation speed:8.524.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.823, + 6.651, + 8.524 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The camera pans to the right (→).Actual distance moved:5.049.Angular change rate (turn speed):8.333.View rotation speed:10.048.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 5.049, + 8.333, + 10.048 + ] + } + ], + "scene_id": "indoor34" +} diff --git a/indoor/indoor34/data.h5 b/indoor/indoor34/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..0dd4dfa77bd032aa2a7f893c44647938bfbbea42 --- /dev/null +++ b/indoor/indoor34/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1bd302bf0cdabb915234fc79ab68c0a198c004470fd7b154e5f4977eec94d244 +size 10206136 diff --git a/indoor/indoor34/test.mp4 b/indoor/indoor34/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d0dc99ec9dfe958976527ec525127a78964c0824 --- /dev/null +++ b/indoor/indoor34/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2e6c405dd869cbc54d683cb6e5666f3881c711e8d1da48d14783659560b63445 +size 1666549 diff --git a/indoor/indoor34/test_caption.txt b/indoor/indoor34/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..9443ec088aa7d10860937efdcacac9ef6bfba8b7 --- /dev/null +++ b/indoor/indoor34/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.008.Angular change rate (turn speed):1.824.View rotation speed:5.231. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:5.049.Angular change rate (turn speed):8.333.View rotation speed:10.048. diff --git a/indoor/indoor34/train.mp4 b/indoor/indoor34/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b3fab03fe0165ff489e4e3c239a0153530c195e9 --- /dev/null +++ b/indoor/indoor34/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0032c9bc5d2250748d5b0aac37290afc0ec54b86889576ce1c87214779b41d0d +size 1474214 diff --git a/indoor/indoor34/train_caption.txt b/indoor/indoor34/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..a45ce01fd524e2e5d639241eae5005f84638597e --- /dev/null +++ b/indoor/indoor34/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.568 at 100 meters per second.Angular change rate (turn speed):4.317.View rotation speed:5.236. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.347 at 100 meters per second.Angular change rate (turn speed):0.591.View rotation speed:2.557. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.130 at 100 meters per second.Angular change rate (turn speed):7.578.View rotation speed:10.123. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.823 at 100 meters per second.Angular change rate (turn speed):6.651.View rotation speed:8.524. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.982 at 100 meters per second.Angular change rate (turn speed):3.802.View rotation speed:7.721. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.982 at 100 meters per second.Angular change rate (turn speed):4.445.View rotation speed:5.632. diff --git a/indoor/indoor35/annotations.json b/indoor/indoor35/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..c23ec73b41a18f2cdd565ac1c6e7a1494c7aa95b --- /dev/null +++ b/indoor/indoor35/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.144 at 100 meters per second.Angular change rate (turn speed):0.042.View rotation speed:1.389.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.144, + 0.042, + 1.389 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.330 at 100 meters per second.Angular change rate (turn speed):0.458.View rotation speed:1.377.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.33, + 0.458, + 1.377 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.422 at 100 meters per second.Angular change rate (turn speed):0.550.View rotation speed:1.252.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.422, + 0.55, + 1.252 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.767 at 100 meters per second.Angular change rate (turn speed):1.555.View rotation speed:1.806.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.767, + 1.555, + 1.806 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.767 at 100 meters per second.Angular change rate (turn speed):1.254.View rotation speed:1.375.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.767, + 1.254, + 1.375 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.741 at 100 meters per second.Angular change rate (turn speed):0.274.View rotation speed:0.515.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.741, + 0.274, + 0.515 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:11.654.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 11.654, + 24.0, + 24.0 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:9.412.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 9.412, + 24.0, + 24.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:7.394.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 7.394, + 24.0, + 24.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.466.Angular change rate (turn speed):6.097.View rotation speed:6.119.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.466, + 6.097, + 6.119 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.119.Angular change rate (turn speed):2.118.View rotation speed:2.201.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.119, + 2.118, + 2.201 + ] + } + ], + "scene_id": "indoor35" +} diff --git a/indoor/indoor35/data.h5 b/indoor/indoor35/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..6f517172d74c1c863387c30e7f6653fec18ad46d --- /dev/null +++ b/indoor/indoor35/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0965c058ae6d4c2a99e0d8e54759e128189b84e9c5d680300ccdfc8c0b381c37 +size 24130576 diff --git a/indoor/indoor35/test.mp4 b/indoor/indoor35/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..199f7867a1d10e0d98933e07f0ba5b9b5c412abb --- /dev/null +++ b/indoor/indoor35/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f103f601a0c925e923ca8a0fa91502e16d6014be1961efd864689719bc644dae +size 6016510 diff --git a/indoor/indoor35/test_caption.txt b/indoor/indoor35/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..0a386f04e06dfaee5538121a8f85983f721a6c55 --- /dev/null +++ b/indoor/indoor35/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:11.654.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:9.412.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:7.394.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.466.Angular change rate (turn speed):6.097.View rotation speed:6.119. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.119.Angular change rate (turn speed):2.118.View rotation speed:2.201. diff --git a/indoor/indoor35/train.mp4 b/indoor/indoor35/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..baa4d976979fd85ac1a07a0dd258e8790f0b51bf --- /dev/null +++ b/indoor/indoor35/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1d58ab0d25ecd8a7139185e05b51b5905b567daeb4c05be485195595d17b7cad +size 2538762 diff --git a/indoor/indoor35/train_caption.txt b/indoor/indoor35/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..7a380583379016f42c7d7728f1da01e118f029d8 --- /dev/null +++ b/indoor/indoor35/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.144 at 100 meters per second.Angular change rate (turn speed):0.042.View rotation speed:1.389. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.330 at 100 meters per second.Angular change rate (turn speed):0.458.View rotation speed:1.377. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.422 at 100 meters per second.Angular change rate (turn speed):0.550.View rotation speed:1.252. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.767 at 100 meters per second.Angular change rate (turn speed):1.555.View rotation speed:1.806. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.767 at 100 meters per second.Angular change rate (turn speed):1.254.View rotation speed:1.375. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.741 at 100 meters per second.Angular change rate (turn speed):0.274.View rotation speed:0.515. diff --git a/indoor/indoor36/annotations.json b/indoor/indoor36/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..33488a3dfcd1a2a0de7c33afd61eedf3921d2880 --- /dev/null +++ b/indoor/indoor36/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.724 at 100 meters per second.Angular change rate (turn speed):2.688.View rotation speed:7.287.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 7.724, + 2.688, + 7.287 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:9.029 at 100 meters per second.Angular change rate (turn speed):1.633.View rotation speed:3.352.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 9.029, + 1.633, + 3.352 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.572 at 100 meters per second.Angular change rate (turn speed):4.173.View rotation speed:9.770.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.572, + 4.173, + 9.77 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.572 at 100 meters per second.Angular change rate (turn speed):7.432.View rotation speed:9.609.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 8.572, + 7.432, + 9.609 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.043 at 100 meters per second.Angular change rate (turn speed):10.495.View rotation speed:14.074.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 7.043, + 10.495, + 14.074 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.111 at 100 meters per second.Angular change rate (turn speed):5.072.View rotation speed:7.652.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.111, + 5.072, + 7.652 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:7.951.Angular change rate (turn speed):1.715.View rotation speed:3.238.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 7.951, + 1.715, + 3.238 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:9.446.Angular change rate (turn speed):2.573.View rotation speed:5.835.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 9.446, + 2.573, + 5.835 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.246.Angular change rate (turn speed):5.816.View rotation speed:7.548.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 7.246, + 5.816, + 7.548 + ] + } + ], + "scene_id": "indoor36" +} diff --git a/indoor/indoor36/data.h5 b/indoor/indoor36/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..443ebd51e6460df2e91db5b2fd299c9f89f9979a --- /dev/null +++ b/indoor/indoor36/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f1f35303ee2f4190201b7bf854367d9f24be485b6d12dfbe096b580f1a9a339d +size 9470976 diff --git a/indoor/indoor36/test.mp4 b/indoor/indoor36/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d9eb96c246a002981b3c658d3aeedcde57b072ec --- /dev/null +++ b/indoor/indoor36/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e3af78281de609588f0d134aec7c0b90b0dfd8dd877e14e361803c3694dcf6e +size 1808056 diff --git a/indoor/indoor36/test_caption.txt b/indoor/indoor36/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..f20e3429f97e91ef2df3a204bb5e1694a2124f84 --- /dev/null +++ b/indoor/indoor36/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.496.Angular change rate (turn speed):3.705.View rotation speed:5.237. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.926.Angular change rate (turn speed):1.329.View rotation speed:2.096. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.951.Angular change rate (turn speed):1.715.View rotation speed:3.238. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:9.446.Angular change rate (turn speed):2.573.View rotation speed:5.835. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.246.Angular change rate (turn speed):5.816.View rotation speed:7.548. diff --git a/indoor/indoor36/train.mp4 b/indoor/indoor36/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ed1b6c24fc6b6d14c11090b866618451a25e76ba --- /dev/null +++ b/indoor/indoor36/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2242a3472a21e2a13fb83da16266a80d416a2720beb7965c29b9d64cfcbaef50 +size 972275 diff --git a/indoor/indoor36/train_caption.txt b/indoor/indoor36/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..a7f61d858fd06a5bca19c7f072f9f8344bca2385 --- /dev/null +++ b/indoor/indoor36/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.724 at 100 meters per second.Angular change rate (turn speed):2.688.View rotation speed:7.287. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:9.029 at 100 meters per second.Angular change rate (turn speed):1.633.View rotation speed:3.352. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.572 at 100 meters per second.Angular change rate (turn speed):4.173.View rotation speed:9.770. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.572 at 100 meters per second.Angular change rate (turn speed):7.432.View rotation speed:9.609. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.043 at 100 meters per second.Angular change rate (turn speed):10.495.View rotation speed:14.074. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.111 at 100 meters per second.Angular change rate (turn speed):5.072.View rotation speed:7.652. diff --git a/indoor/indoor37/annotations.json b/indoor/indoor37/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..df82ac8deae95ab3d0a788a9f741d26ed5cb6bd8 --- /dev/null +++ b/indoor/indoor37/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.485 at 100 meters per second.Angular change rate (turn speed):1.462.View rotation speed:3.108.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.485, + 1.462, + 3.108 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.728 at 100 meters per second.Angular change rate (turn speed):1.668.View rotation speed:3.418.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.728, + 1.668, + 3.418 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.103.Angular change rate (turn speed):3.291.View rotation speed:3.565. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.266.Angular change rate (turn speed):4.737.View rotation speed:5.181. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.416.Angular change rate (turn speed):2.272.View rotation speed:2.272. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.777.Angular change rate (turn speed):4.131.View rotation speed:5.970. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.597.Angular change rate (turn speed):0.338.View rotation speed:1.522. diff --git a/indoor/indoor37/train.mp4 b/indoor/indoor37/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ef79509e11e5f2b1ac45e7232f353336493f7886 --- /dev/null +++ b/indoor/indoor37/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8eef079d06e1813ae338ff8bf80bcb0ef8668452b396f7d373ac476a11ab8c19 +size 2158614 diff --git a/indoor/indoor37/train_caption.txt b/indoor/indoor37/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..d0fc0e828aa28e64d4598fb4cc549e9a8f63599d --- /dev/null +++ b/indoor/indoor37/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.478 at 100 meters per second.Angular change rate (turn speed):3.206.View rotation speed:3.329. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.378 at 100 meters per second.Angular change rate (turn speed):3.047.View rotation speed:3.195. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.485 at 100 meters per second.Angular change rate (turn speed):1.462.View rotation speed:3.108. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.728 at 100 meters per second.Angular change rate (turn speed):1.668.View rotation speed:3.418. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.850 at 100 meters per second.Angular change rate (turn speed):2.786.View rotation speed:5.014. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.550 at 100 meters per second.Angular change rate (turn speed):3.504.View rotation speed:4.166. diff --git a/indoor/indoor38/annotations.json b/indoor/indoor38/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..4a833d5ef7232ef3e423cfbe6f45253f691639d7 --- /dev/null +++ b/indoor/indoor38/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:9.110.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:5.757.Angular change rate (turn speed):18.278.View rotation speed:18.288. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:10.802.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:10.559.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:13.658.Angular change rate (turn speed):24.000.View rotation speed:24.000. diff --git a/indoor/indoor38/train.mp4 b/indoor/indoor38/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..dc6b1029ef06dfb18a81b507391ace48ffeb8b84 --- /dev/null +++ b/indoor/indoor38/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e5452bcf98b4c46e26b56d8c4a4f97aa19d999a764c770cf7bfa0a7a9a167fc +size 2246784 diff --git a/indoor/indoor38/train_caption.txt b/indoor/indoor38/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..79ac92e2d0395064ea350e7cfbb405a69c40fec4 --- /dev/null +++ b/indoor/indoor38/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.648 at 100 meters per second.Angular change rate (turn speed):5.940.View rotation speed:6.270. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.727 at 100 meters per second.Angular change rate (turn speed):4.742.View rotation speed:5.392. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.986 at 100 meters per second.Angular change rate (turn speed):0.453.View rotation speed:1.759. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.432 at 100 meters per second.Angular change rate (turn speed):5.149.View rotation speed:5.204. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.606 at 100 meters per second.Angular change rate (turn speed):7.058.View rotation speed:7.315. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.887 at 100 meters per second.Angular change rate (turn speed):7.437.View rotation speed:10.317. diff --git a/indoor/indoor39/annotations.json b/indoor/indoor39/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..8c3f9daf810d8cd026a5f74e4575ca2a16b4ef35 --- /dev/null +++ b/indoor/indoor39/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.534 at 100 meters per second.Angular change rate (turn speed):3.326.View rotation speed:8.826.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.534, + 3.326, + 8.826 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.702 at 100 meters per second.Angular change rate (turn speed):3.960.View rotation speed:9.762.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.702, + 3.96, + 9.762 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.702 at 100 meters per second.Angular change rate (turn speed):3.504.View rotation speed:12.067.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.702, + 3.504, + 12.067 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.808 at 100 meters per second.Angular change rate (turn speed):3.038.View rotation speed:14.862.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.808, + 3.038, + 14.862 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.345 at 100 meters per second.Angular change rate (turn speed):1.439.View rotation speed:16.569.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 7.345, + 1.439, + 16.569 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.214 at 100 meters per second.Angular change rate (turn speed):1.450.View rotation speed:10.573.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.214, + 1.45, + 10.573 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.326.Angular change rate (turn speed):11.256.View rotation speed:11.851.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.326, + 11.256, + 11.851 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.929.Angular change rate (turn speed):8.966.View rotation speed:10.345.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.929, + 8.966, + 10.345 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.265.Angular change rate (turn speed):1.185.View rotation speed:7.889.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.265, + 1.185, + 7.889 + ] + } + ], + "scene_id": "indoor39" +} diff --git a/indoor/indoor39/data.h5 b/indoor/indoor39/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..8cfe8974de4d922e59f8d03a13042132b418e6a9 --- /dev/null +++ b/indoor/indoor39/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:45e52b8e1301946e9e4f7a794f97396b1f3ff950353028fae3fb3e2c7e249026 +size 13601136 diff --git a/indoor/indoor39/test.mp4 b/indoor/indoor39/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..7101c4cf9d52d2bc8b0eeda4d9a771611be5220c --- /dev/null +++ b/indoor/indoor39/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:704200d29f3a43f3118a0ca0be0818a97090ec366a74dca35c5aa11f709657bf +size 2041436 diff --git a/indoor/indoor39/test_caption.txt b/indoor/indoor39/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..25ee7327f62cfc8a1c55cca09926b32adf1bfa56 --- /dev/null +++ b/indoor/indoor39/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.326.Angular change rate (turn speed):11.256.View rotation speed:11.851. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.929.Angular change rate (turn speed):8.966.View rotation speed:10.345. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.838.Angular change rate (turn speed):0.216.View rotation speed:5.591. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.209.Angular change rate (turn speed):2.047.View rotation speed:7.039. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.265.Angular change rate (turn speed):1.185.View rotation speed:7.889. diff --git a/indoor/indoor39/train.mp4 b/indoor/indoor39/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..20209c9bb23ca2cca4f8a7e45b661ae75b2aa469 --- /dev/null +++ b/indoor/indoor39/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd4515cce7332c9fb3db08f2101146bdb84f6f736a7bb93e55e84ad1edbd58ac +size 1168927 diff --git a/indoor/indoor39/train_caption.txt b/indoor/indoor39/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..9bed903227250e3674bfa594e7b11bfc5fc343f9 --- /dev/null +++ b/indoor/indoor39/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.534 at 100 meters per second.Angular change rate (turn speed):3.326.View rotation speed:8.826. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.702 at 100 meters per second.Angular change rate (turn speed):3.960.View rotation speed:9.762. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.702 at 100 meters per second.Angular change rate (turn speed):3.504.View rotation speed:12.067. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.808 at 100 meters per second.Angular change rate (turn speed):3.038.View rotation speed:14.862. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.345 at 100 meters per second.Angular change rate (turn speed):1.439.View rotation speed:16.569. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.214 at 100 meters per second.Angular change rate (turn speed):1.450.View rotation speed:10.573. diff --git a/indoor/indoor4/annotations.json b/indoor/indoor4/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..1f7f4f512dd8914eaae211bafde584a08ae218a4 --- /dev/null +++ b/indoor/indoor4/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:6.978 at 100 meters per second.Angular change rate (turn speed):0.213.View rotation speed:0.276.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.978, + 0.213, + 0.276 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.183 at 100 meters per second.Angular change rate (turn speed):8.217.View rotation speed:10.093.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.183, + 8.217, + 10.093 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The camera pans to the left (←).Actual distance moved:10.562.Angular change rate (turn speed):23.608.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 10.562, + 23.608, + 24.0 + ] + } + ], + "scene_id": "indoor4" +} diff --git a/indoor/indoor4/data.h5 b/indoor/indoor4/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..4c179467c63bb02e5d0de668ae530faa3b98423a --- /dev/null +++ b/indoor/indoor4/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:063d1c531788ce3e23f83a2a046c862bbc90964cd0626c3d53cd55ea79fccca8 +size 11708728 diff --git a/indoor/indoor4/test.mp4 b/indoor/indoor4/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..8333d5469677d49e9c15a54e7167c82a83e31e3c --- /dev/null +++ b/indoor/indoor4/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f1b6c752afd319f4a9ae9d80e428e86218f9ec29fe16eb90b9a8fbe42d6f001 +size 1589721 diff --git a/indoor/indoor4/test_caption.txt b/indoor/indoor4/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..a2a622f0091b6ce44bfae5233b90da637feafb42 --- /dev/null +++ b/indoor/indoor4/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.542.Angular change rate (turn speed):6.038.View rotation speed:6.236. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:6.327.Angular change rate (turn speed):11.566.View rotation speed:12.459. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:9.405.Angular change rate (turn speed):19.753.View rotation speed:19.818. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.300.Angular change rate (turn speed):3.159.View rotation speed:3.286. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:10.562.Angular change rate (turn speed):23.608.View rotation speed:24.000. diff --git a/indoor/indoor4/train.mp4 b/indoor/indoor4/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..8607b4504e6ccc166c5cde7b0c06e4c65221b62f --- /dev/null +++ b/indoor/indoor4/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:57bc0eff1192dc05080821b1ddf66cb74312b459bdb952bfa740de36371eef47 +size 940782 diff --git a/indoor/indoor4/train_caption.txt b/indoor/indoor4/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..b485ae7171454c314d0e9ef6ef36239e22374b57 --- /dev/null +++ b/indoor/indoor4/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:6.978 at 100 meters per second.Angular change rate (turn speed):14.240.View rotation speed:14.545. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:6.978 at 100 meters per second.Angular change rate (turn speed):13.843.View rotation speed:13.843. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.978 at 100 meters per second.Angular change rate (turn speed):0.213.View rotation speed:0.276. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.183 at 100 meters per second.Angular change rate (turn speed):8.217.View rotation speed:10.093. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.183 at 100 meters per second.Angular change rate (turn speed):9.100.View rotation speed:11.458. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.818 at 100 meters per second.Angular change rate (turn speed):4.003.View rotation speed:6.713. diff --git a/indoor/indoor40/annotations.json b/indoor/indoor40/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..df8cfd5dd5365c5415e0e516d2c1d9ce396ab5f1 --- /dev/null +++ b/indoor/indoor40/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.930 at 100 meters per second.Angular change rate (turn speed):3.035.View rotation speed:3.486.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.93, + 3.035, + 3.486 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.930 at 100 meters per second.Angular change rate (turn speed):3.649.View rotation speed:3.650.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.93, + 3.649, + 3.65 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.082 at 100 meters per second.Angular change rate (turn speed):5.870.View rotation speed:5.965.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.082, + 5.87, + 5.965 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.840 at 100 meters per second.Angular change rate (turn speed):6.147.View rotation speed:6.159.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.84, + 6.147, + 6.159 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.160.Angular change rate (turn speed):0.751.View rotation speed:0.759.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.16, + 0.751, + 0.759 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.699.Angular change rate (turn speed):8.463.View rotation speed:8.903.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.699, + 8.463, + 8.903 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.099.Angular change rate (turn speed):0.197.View rotation speed:0.200.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.099, + 0.197, + 0.2 + ] + } + ], + "scene_id": "indoor40" +} diff --git a/indoor/indoor40/data.h5 b/indoor/indoor40/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..5cdc04798975d7fe0cb9381dddcab627750f1b00 --- /dev/null +++ b/indoor/indoor40/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:833eb47fd4935f5f1e70e871e7a098a32b6107af078415b659f6106ff45126cd +size 14404088 diff --git a/indoor/indoor40/test.mp4 b/indoor/indoor40/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d985d134a66c873bbafbc44a616134b2877b0b4e --- /dev/null +++ b/indoor/indoor40/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:434efe43d7a277443a5bdcf02f2d6a516583a9b4b5fc87d2d76fbe6291f6cb62 +size 4615234 diff --git a/indoor/indoor40/test_caption.txt b/indoor/indoor40/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..c4282561f3a08f206a2e5883e39bd8abfb075175 --- /dev/null +++ b/indoor/indoor40/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.134.Angular change rate (turn speed):3.896.View rotation speed:3.998. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.101.Angular change rate (turn speed):2.960.View rotation speed:3.831. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.160.Angular change rate (turn speed):0.751.View rotation speed:0.759. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.699.Angular change rate (turn speed):8.463.View rotation speed:8.903. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.099.Angular change rate (turn speed):0.197.View rotation speed:0.200. diff --git a/indoor/indoor40/train.mp4 b/indoor/indoor40/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..17de1ec4ca7be274c827134d47ea6d17cd8e19b1 --- /dev/null +++ b/indoor/indoor40/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8d11f7c5789422be36a48eda5d28017a6501248589f9967864536151ff1ecbad +size 2732832 diff --git a/indoor/indoor40/train_caption.txt b/indoor/indoor40/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..cf9c2df9cc5338f6964133450aa6b0d869b793a3 --- /dev/null +++ b/indoor/indoor40/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.930 at 100 meters per second.Angular change rate (turn speed):3.035.View rotation speed:3.486. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.930 at 100 meters per second.Angular change rate (turn speed):3.649.View rotation speed:3.650. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.082 at 100 meters per second.Angular change rate (turn speed):5.870.View rotation speed:5.965. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.840 at 100 meters per second.Angular change rate (turn speed):6.147.View rotation speed:6.159. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.311 at 100 meters per second.Angular change rate (turn speed):5.185.View rotation speed:5.275. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.296 at 100 meters per second.Angular change rate (turn speed):2.389.View rotation speed:2.444. diff --git a/indoor/indoor41/annotations.json b/indoor/indoor41/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..3ac471b51a96cabe3b219ef26ff81ee902de0916 --- /dev/null +++ b/indoor/indoor41/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.115 at 100 meters per second.Angular change rate (turn speed):0.034.View rotation speed:0.548.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.115, + 0.034, + 0.548 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.408 at 100 meters per second.Angular change rate (turn speed):1.110.View rotation speed:2.696.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.408, + 1.11, + 2.696 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.486 at 100 meters per second.Angular change rate (turn speed):1.606.View rotation speed:1.730.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.486, + 1.606, + 1.73 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.977 at 100 meters per second.Angular change rate (turn speed):1.024.View rotation speed:3.727.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.977, + 1.024, + 3.727 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.383.Angular change rate (turn speed):1.477.View rotation speed:3.504.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.383, + 1.477, + 3.504 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.507.Angular change rate (turn speed):0.048.View rotation speed:2.178.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.507, + 0.048, + 2.178 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.159.Angular change rate (turn speed):2.581.View rotation speed:4.646.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.159, + 2.581, + 4.646 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.780.Angular change rate (turn speed):2.292.View rotation speed:2.930.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.78, + 2.292, + 2.93 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.181.Angular change rate (turn speed):0.873.View rotation speed:1.990.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.181, + 0.873, + 1.99 + ] + } + ], + "scene_id": "indoor41" +} diff --git a/indoor/indoor41/data.h5 b/indoor/indoor41/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..77c17215b6296f514195af7c3cce2abc50771697 --- /dev/null +++ b/indoor/indoor41/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:de96871ac42b9c69618294fb2ef02321a69f4b6eddf5b1d2fb3ddcc167317b03 +size 15962040 diff --git a/indoor/indoor41/test.mp4 b/indoor/indoor41/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..58e2d4175eb488f5d9f46a2292da60a346ec02bb --- /dev/null +++ b/indoor/indoor41/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:64cd4107701306e63f7bb84eae3feefab0cb59f77ff4bc00c73ea0e2d34b1080 +size 4135346 diff --git a/indoor/indoor41/test_caption.txt b/indoor/indoor41/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..560ab10692532f07a8264a9ab1886f4e7f43ea25 --- /dev/null +++ b/indoor/indoor41/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.383.Angular change rate (turn speed):1.477.View rotation speed:3.504. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.507.Angular change rate (turn speed):0.048.View rotation speed:2.178. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.159.Angular change rate (turn speed):2.581.View rotation speed:4.646. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.780.Angular change rate (turn speed):2.292.View rotation speed:2.930. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.181.Angular change rate (turn speed):0.873.View rotation speed:1.990. diff --git a/indoor/indoor41/train.mp4 b/indoor/indoor41/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a46647208bb5346b67be4c8e0725f97c1c318320 --- /dev/null +++ b/indoor/indoor41/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:88418f6e0b7d18701ff6ea89654681f70292e7e40280ee36ff2220c98eb45463 +size 2213952 diff --git a/indoor/indoor41/train_caption.txt b/indoor/indoor41/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e544fe0b8a40169ef5fde1d1fe13d8e54ba91c62 --- /dev/null +++ b/indoor/indoor41/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.115 at 100 meters per second.Angular change rate (turn speed):0.034.View rotation speed:0.548. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.408 at 100 meters per second.Angular change rate (turn speed):1.110.View rotation speed:2.696. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.486 at 100 meters per second.Angular change rate (turn speed):1.606.View rotation speed:1.730. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.977 at 100 meters per second.Angular change rate (turn speed):1.024.View rotation speed:3.727. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.658 at 100 meters per second.Angular change rate (turn speed):0.465.View rotation speed:2.560. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.977 at 100 meters per second.Angular change rate (turn speed):0.976.View rotation speed:4.152. diff --git a/indoor/indoor42/annotations.json b/indoor/indoor42/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..0bdb2151bf1ec24d350569b7fc66eb0110b74f34 --- /dev/null +++ b/indoor/indoor42/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.105 at 100 meters per second.Angular change rate (turn speed):3.245.View rotation speed:4.220.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.105, + 3.245, + 4.22 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.861 at 100 meters per second.Angular change rate (turn speed):0.543.View rotation speed:2.340.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.861, + 0.543, + 2.34 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.281 at 100 meters per second.Angular change rate (turn speed):1.517.View rotation speed:1.816.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.281, + 1.517, + 1.816 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.086 at 100 meters per second.Angular change rate (turn speed):0.323.View rotation speed:2.214.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.086, + 0.323, + 2.214 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.253 at 100 meters per second.Angular change rate (turn speed):1.727.View rotation speed:1.891.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.253, + 1.727, + 1.891 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.413 at 100 meters per second.Angular change rate (turn speed):1.082.View rotation speed:1.890.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.413, + 1.082, + 1.89 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.452.Angular change rate (turn speed):0.423.View rotation speed:4.956.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.452, + 0.423, + 4.956 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.525.Angular change rate (turn speed):0.989.View rotation speed:3.883.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.525, + 0.989, + 3.883 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.057.Angular change rate (turn speed):2.863.View rotation speed:3.405.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.057, + 2.863, + 3.405 + ] + } + ], + "scene_id": "indoor42" +} diff --git a/indoor/indoor42/data.h5 b/indoor/indoor42/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..fc3f7702aab6cc044f11bb6de22045fffde719dc --- /dev/null +++ b/indoor/indoor42/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b024bf7340decc5722b66960cb3444c55485f1cbbf4ef383cb1ee769ef400fdb +size 15393296 diff --git a/indoor/indoor42/test.mp4 b/indoor/indoor42/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3dba916f9b5db018865abb6cdd290cc07997daa6 --- /dev/null +++ b/indoor/indoor42/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5b09cdebf494f35167a4886ba195cb5dc4631138d57a9a1415d1ad4a06506004 +size 5511735 diff --git a/indoor/indoor42/test_caption.txt b/indoor/indoor42/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..b76136968f6a95654b9766c1f96b08539079164b --- /dev/null +++ b/indoor/indoor42/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.000.Angular change rate (turn speed):0.826.View rotation speed:3.555. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.637.Angular change rate (turn speed):3.809.View rotation speed:7.085. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.452.Angular change rate (turn speed):0.423.View rotation speed:4.956. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.525.Angular change rate (turn speed):0.989.View rotation speed:3.883. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.057.Angular change rate (turn speed):2.863.View rotation speed:3.405. diff --git a/indoor/indoor42/train.mp4 b/indoor/indoor42/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5249f476607fc134d1211c0b2c855c09e4bf0049 --- /dev/null +++ b/indoor/indoor42/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:21e4d39c71324959cd4d172bc84f300085dbde566881e8a50683d458241a5fe4 +size 2880807 diff --git a/indoor/indoor42/train_caption.txt b/indoor/indoor42/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..90b110441d703b71f648b4d28cddab59f1cea269 --- /dev/null +++ b/indoor/indoor42/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.105 at 100 meters per second.Angular change rate (turn speed):3.245.View rotation speed:4.220. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.861 at 100 meters per second.Angular change rate (turn speed):0.543.View rotation speed:2.340. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.281 at 100 meters per second.Angular change rate (turn speed):1.517.View rotation speed:1.816. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.086 at 100 meters per second.Angular change rate (turn speed):0.323.View rotation speed:2.214. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.253 at 100 meters per second.Angular change rate (turn speed):1.727.View rotation speed:1.891. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.413 at 100 meters per second.Angular change rate (turn speed):1.082.View rotation speed:1.890. diff --git a/indoor/indoor43/annotations.json b/indoor/indoor43/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..0059d91b02eff2383b395955600abd583046896d --- /dev/null +++ b/indoor/indoor43/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.126 at 100 meters per second.Angular change rate (turn speed):0.406.View rotation speed:0.515.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.126, + 0.406, + 0.515 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.157 at 100 meters per second.Angular change rate (turn speed):0.879.View rotation speed:0.890.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.157, + 0.879, + 0.89 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.887.Angular change rate (turn speed):0.609.View rotation speed:3.345. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.123.Angular change rate (turn speed):1.068.View rotation speed:1.466. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.235.Angular change rate (turn speed):2.029.View rotation speed:2.471. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.080.Angular change rate (turn speed):3.753.View rotation speed:3.784. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.823.Angular change rate (turn speed):1.479.View rotation speed:2.664. diff --git a/indoor/indoor43/train.mp4 b/indoor/indoor43/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..55ea5dfdaece27d90f40fd257dad77ec2a207193 --- /dev/null +++ b/indoor/indoor43/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:da7036baa1d578beb690a83146f3410ebbe98fc8722442bc020e4fb0410cf3dc +size 2251683 diff --git a/indoor/indoor43/train_caption.txt b/indoor/indoor43/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..18b32001d1f94c80d070fb382abb4c2c041afed2 --- /dev/null +++ b/indoor/indoor43/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.483 at 100 meters per second.Angular change rate (turn speed):1.187.View rotation speed:1.523. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.126 at 100 meters per second.Angular change rate (turn speed):1.029.View rotation speed:1.354. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.126 at 100 meters per second.Angular change rate (turn speed):0.406.View rotation speed:0.515. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.157 at 100 meters per second.Angular change rate (turn speed):0.879.View rotation speed:0.890. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.429 at 100 meters per second.Angular change rate (turn speed):1.992.View rotation speed:1.999. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.429 at 100 meters per second.Angular change rate (turn speed):2.308.View rotation speed:2.309. diff --git a/indoor/indoor44/annotations.json b/indoor/indoor44/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..3a01ee0f4b8c244f927bd24485b4b80f0ae916a5 --- /dev/null +++ b/indoor/indoor44/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.427.Angular change rate (turn speed):3.822.View rotation speed:3.861. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.160.Angular change rate (turn speed):1.667.View rotation speed:5.664. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.552.Angular change rate (turn speed):2.231.View rotation speed:3.656. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.105.Angular change rate (turn speed):3.962.View rotation speed:5.669. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.726.Angular change rate (turn speed):2.896.View rotation speed:3.902. diff --git a/indoor/indoor44/train.mp4 b/indoor/indoor44/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..07fc2f02557f0c5ed84ec43f330381cd05c5b7a0 --- /dev/null +++ b/indoor/indoor44/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:790ed3dd14504d58d579f69a4d598750f2f07b0b23f46c210f1c43d528ade143 +size 2396088 diff --git a/indoor/indoor44/train_caption.txt b/indoor/indoor44/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..03afe672047e92087f21ede437b3aeff601bb9c8 --- /dev/null +++ b/indoor/indoor44/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.170 at 100 meters per second.Angular change rate (turn speed):0.614.View rotation speed:2.672. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.305 at 100 meters per second.Angular change rate (turn speed):1.380.View rotation speed:2.446. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.760 at 100 meters per second.Angular change rate (turn speed):4.132.View rotation speed:4.139. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.760 at 100 meters per second.Angular change rate (turn speed):3.726.View rotation speed:4.595. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.476 at 100 meters per second.Angular change rate (turn speed):1.675.View rotation speed:2.483. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.137 at 100 meters per second.Angular change rate (turn speed):3.067.View rotation speed:3.332. diff --git a/indoor/indoor45/annotations.json b/indoor/indoor45/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..0355b99afae6609a5e725744155d71e074489a26 --- /dev/null +++ b/indoor/indoor45/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.246 at 100 meters per second.Angular change rate (turn speed):0.321.View rotation speed:1.409.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.246, + 0.321, + 1.409 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.287 at 100 meters per second.Angular change rate (turn speed):0.159.View rotation speed:1.400.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.287, + 0.159, + 1.4 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.336 at 100 meters per second.Angular change rate (turn speed):1.305.View rotation speed:1.672.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.336, + 1.305, + 1.672 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.476 at 100 meters per second.Angular change rate (turn speed):3.126.View rotation speed:3.398.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.476, + 3.126, + 3.398 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.017.Angular change rate (turn speed):0.224.View rotation speed:1.326. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.148.Angular change rate (turn speed):2.195.View rotation speed:3.417. diff --git a/indoor/indoor45/train.mp4 b/indoor/indoor45/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..476b3cd0b3cdcc43c1a87c4a2c3044253bd54d58 --- /dev/null +++ b/indoor/indoor45/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bad1cc64b624556515d9ecc38073a9a6ac35ff812ef005dee5ab99c1eb098c3c +size 1742074 diff --git a/indoor/indoor45/train_caption.txt b/indoor/indoor45/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..0bb1a556349e779841400a305aa8f9547a00283d --- /dev/null +++ b/indoor/indoor45/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.246 at 100 meters per second.Angular change rate (turn speed):0.321.View rotation speed:1.409. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.287 at 100 meters per second.Angular change rate (turn speed):0.159.View rotation speed:1.400. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.336 at 100 meters per second.Angular change rate (turn speed):1.305.View rotation speed:1.672. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.476 at 100 meters per second.Angular change rate (turn speed):3.126.View rotation speed:3.398. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.476 at 100 meters per second.Angular change rate (turn speed):2.884.View rotation speed:2.900. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.499 at 100 meters per second.Angular change rate (turn speed):1.424.View rotation speed:1.585. diff --git a/indoor/indoor46/annotations.json b/indoor/indoor46/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..a58006e2122acae9241502ac51fa7edba97aaf77 --- /dev/null +++ b/indoor/indoor46/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.264 at 100 meters per second.Angular change rate (turn speed):2.792.View rotation speed:3.238.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.264, + 2.792, + 3.238 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.923 at 100 meters per second.Angular change rate (turn speed):4.063.View rotation speed:5.668.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.923, + 4.063, + 5.668 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.374 at 100 meters per second.Angular change rate (turn speed):2.532.View rotation speed:3.549.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.374, + 2.532, + 3.549 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.923 at 100 meters per second.Angular change rate (turn speed):2.968.View rotation speed:7.267.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.923, + 2.968, + 7.267 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.162.Angular change rate (turn speed):1.845.View rotation speed:2.862. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.533.Angular change rate (turn speed):1.082.View rotation speed:3.864. diff --git a/indoor/indoor46/train.mp4 b/indoor/indoor46/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..4024670d5d0a1570c74f0672f76d8bcabb0802cd --- /dev/null +++ b/indoor/indoor46/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:14223e02143408b27ed00bb1b49d04f79de9173388f697a5d23beb621a2c24ce +size 2050406 diff --git a/indoor/indoor46/train_caption.txt b/indoor/indoor46/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..b5a7a7809a78e147988fed96b595fbcc4a212e54 --- /dev/null +++ b/indoor/indoor46/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.264 at 100 meters per second.Angular change rate (turn speed):2.792.View rotation speed:3.238. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.923 at 100 meters per second.Angular change rate (turn speed):4.063.View rotation speed:5.668. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.374 at 100 meters per second.Angular change rate (turn speed):2.532.View rotation speed:3.549. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.923 at 100 meters per second.Angular change rate (turn speed):2.968.View rotation speed:7.267. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.716 at 100 meters per second.Angular change rate (turn speed):2.245.View rotation speed:6.032. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.882 at 100 meters per second.Angular change rate (turn speed):2.891.View rotation speed:7.248. diff --git a/indoor/indoor47/annotations.json b/indoor/indoor47/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..3f86ba999021037ff34cd6dc9489a273d9ba999e --- /dev/null +++ b/indoor/indoor47/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.055 at 100 meters per second.Angular change rate (turn speed):0.888.View rotation speed:2.471.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.055, + 0.888, + 2.471 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.479 at 100 meters per second.Angular change rate (turn speed):1.489.View rotation speed:3.288.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.479, + 1.489, + 3.288 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.713.Angular change rate (turn speed):0.282.View rotation speed:4.747. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.653.Angular change rate (turn speed):1.425.View rotation speed:3.322. diff --git a/indoor/indoor47/train.mp4 b/indoor/indoor47/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b0f127b1ffdbdf1abaea0005dc0cf0f475b5b4ce --- /dev/null +++ b/indoor/indoor47/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f01b8c1e958498bdb00f3a2605252edfb976c026cef8d7f32a7ec48c15400b1d +size 2183365 diff --git a/indoor/indoor47/train_caption.txt b/indoor/indoor47/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..8439bc2390fb48c49f0a83e1e7feebda456784be --- /dev/null +++ b/indoor/indoor47/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.112 at 100 meters per second.Angular change rate (turn speed):0.434.View rotation speed:1.501. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.125 at 100 meters per second.Angular change rate (turn speed):0.791.View rotation speed:2.144. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.055 at 100 meters per second.Angular change rate (turn speed):0.888.View rotation speed:2.471. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.479 at 100 meters per second.Angular change rate (turn speed):1.489.View rotation speed:3.288. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.667 at 100 meters per second.Angular change rate (turn speed):1.337.View rotation speed:2.497. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.804 at 100 meters per second.Angular change rate (turn speed):0.681.View rotation speed:2.350. diff --git a/indoor/indoor48/annotations.json b/indoor/indoor48/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..77154f035105488c7ddc98bf0bf652e32c5b831f --- /dev/null +++ b/indoor/indoor48/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.322 at 100 meters per second.Angular change rate (turn speed):3.590.View rotation speed:5.017.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.322, + 3.59, + 5.017 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.404 at 100 meters per second.Angular change rate (turn speed):2.802.View rotation speed:4.475.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.404, + 2.802, + 4.475 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.502 at 100 meters per second.Angular change rate (turn speed):3.661.View rotation speed:6.337.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.502, + 3.661, + 6.337 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.046 at 100 meters per second.Angular change rate (turn speed):4.754.View rotation speed:6.654.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.046, + 4.754, + 6.654 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.708.Angular change rate (turn speed):2.592.View rotation speed:4.026.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.708, + 2.592, + 4.026 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.889.Angular change rate (turn speed):3.032.View rotation speed:5.390.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.889, + 3.032, + 5.39 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.032.Angular change rate (turn speed):3.711.View rotation speed:6.024.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.032, + 3.711, + 6.024 + ] + } + ], + "scene_id": "indoor48" +} diff --git a/indoor/indoor48/data.h5 b/indoor/indoor48/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..fbf5d5fe6826f02afa5b9a410280e80624940ce3 --- /dev/null +++ b/indoor/indoor48/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:500349b277618c3f2096414a6825039660fe4409e97729683833c1cf328c7d26 +size 12556400 diff --git a/indoor/indoor48/test.mp4 b/indoor/indoor48/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..97770f8cdcf508db88921640068aedd5be384d50 --- /dev/null +++ b/indoor/indoor48/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2b91e641a7dda22837af112195eeaebf1d331e233200ff91ea3ea566b30ac257 +size 2359781 diff --git a/indoor/indoor48/test_caption.txt b/indoor/indoor48/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..ab1324a01086faad5946b16425426716e27a06ed --- /dev/null +++ b/indoor/indoor48/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.708.Angular change rate (turn speed):2.592.View rotation speed:4.026. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.889.Angular change rate (turn speed):3.032.View rotation speed:5.390. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.093.Angular change rate (turn speed):3.920.View rotation speed:7.112. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.368.Angular change rate (turn speed):2.313.View rotation speed:4.365. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.032.Angular change rate (turn speed):3.711.View rotation speed:6.024. diff --git a/indoor/indoor48/train.mp4 b/indoor/indoor48/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..cc35ad4f8a121f83d4e8f52ccecdb0d11acd3970 --- /dev/null +++ b/indoor/indoor48/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:41cd6f789e0fb9fdfc586f793d0d6dbf29e835f5adff141a5d92f547af006cef +size 1285538 diff --git a/indoor/indoor48/train_caption.txt b/indoor/indoor48/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2d7108292c2c627896b0a68bd4f21e4997835723 --- /dev/null +++ b/indoor/indoor48/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.322 at 100 meters per second.Angular change rate (turn speed):3.590.View rotation speed:5.017. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.404 at 100 meters per second.Angular change rate (turn speed):2.802.View rotation speed:4.475. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.502 at 100 meters per second.Angular change rate (turn speed):3.661.View rotation speed:6.337. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.046 at 100 meters per second.Angular change rate (turn speed):4.754.View rotation speed:6.654. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.254 at 100 meters per second.Angular change rate (turn speed):5.212.View rotation speed:7.610. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.684 at 100 meters per second.Angular change rate (turn speed):5.076.View rotation speed:6.458. diff --git a/indoor/indoor49/annotations.json b/indoor/indoor49/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..7a0b70bfb3a23c4793c145bfae5ec4b52686f153 --- /dev/null +++ b/indoor/indoor49/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.363 at 100 meters per second.Angular change rate (turn speed):0.941.View rotation speed:2.036.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.363, + 0.941, + 2.036 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.363 at 100 meters per second.Angular change rate (turn speed):1.395.View rotation speed:2.106.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.363, + 1.395, + 2.106 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.400.Angular change rate (turn speed):1.352.View rotation speed:2.520.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.4, + 1.352, + 2.52 + ] + } + ], + "scene_id": "indoor49" +} diff --git a/indoor/indoor49/data.h5 b/indoor/indoor49/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..1c5daa9bb49edcba24e7bc06540febf13419a8fa --- /dev/null +++ b/indoor/indoor49/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c10bf4e92271c2c76834c66dadce957b514996aeb4584bf132e710f4b8b80ea1 +size 15823200 diff --git a/indoor/indoor49/test.mp4 b/indoor/indoor49/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..facd380fa9612f310b76dbe3004c41ba5f7abb3f --- /dev/null +++ b/indoor/indoor49/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ba7e1e0226ead718d11187fc52eebad6e1bcf9ec9c7cc40f50557cd7cf64fb5b +size 2297165 diff --git a/indoor/indoor49/test_caption.txt b/indoor/indoor49/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..4c86be10e81080618fd0b77deaa68b48a13d946f --- /dev/null +++ b/indoor/indoor49/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.047.Angular change rate (turn speed):0.302.View rotation speed:1.854. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.594.Angular change rate (turn speed):0.122.View rotation speed:3.194. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.849.Angular change rate (turn speed):1.096.View rotation speed:3.227. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.387.Angular change rate (turn speed):0.826.View rotation speed:2.396. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.400.Angular change rate (turn speed):1.352.View rotation speed:2.520. diff --git a/indoor/indoor49/train.mp4 b/indoor/indoor49/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c383f37063414a8a2593e4647ac27e8ad73cf3d2 --- /dev/null +++ b/indoor/indoor49/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d62278088e1ea7cdb2e7878e1fb4995368b82af67f7694c9710f04792da0918f +size 1147080 diff --git a/indoor/indoor49/train_caption.txt b/indoor/indoor49/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..5b130e01d193ae49540e7569d25e1790dfe86416 --- /dev/null +++ b/indoor/indoor49/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.389 at 100 meters per second.Angular change rate (turn speed):0.909.View rotation speed:2.008. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.363 at 100 meters per second.Angular change rate (turn speed):0.744.View rotation speed:2.002. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.363 at 100 meters per second.Angular change rate (turn speed):0.941.View rotation speed:2.036. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.363 at 100 meters per second.Angular change rate (turn speed):1.395.View rotation speed:2.106. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.182 at 100 meters per second.Angular change rate (turn speed):1.690.View rotation speed:2.019. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.182 at 100 meters per second.Angular change rate (turn speed):1.790.View rotation speed:1.892. diff --git a/indoor/indoor5/annotations.json b/indoor/indoor5/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..d35ccd1cfd219e69ea4827b0e4562ebe7f3663f1 --- /dev/null +++ b/indoor/indoor5/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.610 at 100 meters per second.Angular change rate (turn speed):1.452.View rotation speed:2.483.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.61, + 1.452, + 2.483 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.708 at 100 meters per second.Angular change rate (turn speed):3.539.View rotation speed:3.613.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.708, + 3.539, + 3.613 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.553.Angular change rate (turn speed):2.476.View rotation speed:2.477.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.553, + 2.476, + 2.477 + ] + } + ], + "scene_id": "indoor5" +} diff --git a/indoor/indoor5/data.h5 b/indoor/indoor5/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..af0cb051e8381cdc065c9f1a80c8f4c15da15eac --- /dev/null +++ b/indoor/indoor5/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9bf6b3926ff101a0b8932e7564363a1bb090522c6a823226e239bfc388da91a0 +size 14431544 diff --git a/indoor/indoor5/test.mp4 b/indoor/indoor5/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f4441688f9f9ecec4a6b4003b57e953fde71462c --- /dev/null +++ b/indoor/indoor5/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c9b8497fa21bca109734d4038d4ad2cab8847c0c2d5fb034cecc4b03e9409d77 +size 3934239 diff --git a/indoor/indoor5/test_caption.txt b/indoor/indoor5/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..cb1702a8a5add711d0e0fcb28f25f5a1e137d06e --- /dev/null +++ b/indoor/indoor5/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.431.Angular change rate (turn speed):0.754.View rotation speed:2.906. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.612.Angular change rate (turn speed):0.773.View rotation speed:1.824. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.728.Angular change rate (turn speed):2.349.View rotation speed:3.562. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.485.Angular change rate (turn speed):4.757.View rotation speed:5.133. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.553.Angular change rate (turn speed):2.476.View rotation speed:2.477. diff --git a/indoor/indoor5/train.mp4 b/indoor/indoor5/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3b891169a48cf7d8bd214c55e58ed13e3d979c6a --- /dev/null +++ b/indoor/indoor5/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:10ab05596800760ad9cc6d0449ee0a8523597ea2ecc37fe3f4c961bbcbd1f3f3 +size 2122692 diff --git a/indoor/indoor5/train_caption.txt b/indoor/indoor5/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..047acfdb4ec30068e5be66cd2bacb47acd9cfcd3 --- /dev/null +++ b/indoor/indoor5/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.410 at 100 meters per second.Angular change rate (turn speed):0.421.View rotation speed:2.241. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.584 at 100 meters per second.Angular change rate (turn speed):0.180.View rotation speed:0.763. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.610 at 100 meters per second.Angular change rate (turn speed):1.452.View rotation speed:2.483. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.708 at 100 meters per second.Angular change rate (turn speed):3.539.View rotation speed:3.613. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.026 at 100 meters per second.Angular change rate (turn speed):2.975.View rotation speed:3.020. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.138 at 100 meters per second.Angular change rate (turn speed):3.299.View rotation speed:3.299. diff --git a/indoor/indoor50/annotations.json b/indoor/indoor50/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..dd229d1984b22793fe7c060a5256fc4568321828 --- /dev/null +++ b/indoor/indoor50/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:1.980 at 100 meters per second.Angular change rate (turn speed):1.552.View rotation speed:2.092.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.98, + 1.552, + 2.092 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.200 at 100 meters per second.Angular change rate (turn speed):0.180.View rotation speed:2.040.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.2, + 0.18, + 2.04 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.900.Angular change rate (turn speed):5.058.View rotation speed:5.366.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.9, + 5.058, + 5.366 + ] + } + ], + "scene_id": "indoor50" +} diff --git a/indoor/indoor50/data.h5 b/indoor/indoor50/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..a603b1ce8d3b28a9618b172037e3ff7246272413 --- /dev/null +++ b/indoor/indoor50/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:821fe03a1d05a5cb763ed2e61934ed8649b45f96c13b9e3ee1c410041133a355 +size 18264160 diff --git a/indoor/indoor50/test.mp4 b/indoor/indoor50/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f1035c5da42d598932488205f942cad94b357e1e --- /dev/null +++ b/indoor/indoor50/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e40ef98adce4f2dadf71119c3e36f35b7a987c3aaffb4ddb59079396974ca772 +size 2525903 diff --git a/indoor/indoor50/test_caption.txt b/indoor/indoor50/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..674cd18252f95702cb9291d99e72a135077e5980 --- /dev/null +++ b/indoor/indoor50/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.166.Angular change rate (turn speed):2.276.View rotation speed:2.866. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.401.Angular change rate (turn speed):3.077.View rotation speed:3.087. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.088.Angular change rate (turn speed):2.123.View rotation speed:2.123. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.513.Angular change rate (turn speed):0.966.View rotation speed:1.058. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.900.Angular change rate (turn speed):5.058.View rotation speed:5.366. diff --git a/indoor/indoor50/train.mp4 b/indoor/indoor50/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..fe188db93515e2658208c15fdf2e3d85bd9c30e3 --- /dev/null +++ b/indoor/indoor50/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1e37ca456b302f8b914dfab88860973d7cbc8775aaea0083b0145c625c66c3b5 +size 1371414 diff --git a/indoor/indoor50/train_caption.txt b/indoor/indoor50/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..720d8ac672d46a542cfee2253cbac8408b379444 --- /dev/null +++ b/indoor/indoor50/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.066 at 100 meters per second.Angular change rate (turn speed):1.610.View rotation speed:1.970. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.200 at 100 meters per second.Angular change rate (turn speed):1.804.View rotation speed:2.368. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.980 at 100 meters per second.Angular change rate (turn speed):1.552.View rotation speed:2.092. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.200 at 100 meters per second.Angular change rate (turn speed):0.180.View rotation speed:2.040. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.187 at 100 meters per second.Angular change rate (turn speed):0.892.View rotation speed:1.703. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.498 at 100 meters per second.Angular change rate (turn speed):0.253.View rotation speed:1.834. diff --git a/indoor/indoor6/annotations.json b/indoor/indoor6/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..68b85e1aee7e94d76d0ccbcb9b068ddae0e517da --- /dev/null +++ b/indoor/indoor6/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.679 at 100 meters per second.Angular change rate (turn speed):2.112.View rotation speed:2.274.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.679, + 2.112, + 2.274 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.517 at 100 meters per second.Angular change rate (turn speed):3.477.View rotation speed:3.564.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.517, + 3.477, + 3.564 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.143 at 100 meters per second.Angular change rate (turn speed):0.303.View rotation speed:0.359.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.143, + 0.303, + 0.359 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.909 at 100 meters per second.Angular change rate (turn speed):1.174.View rotation speed:1.178.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.909, + 1.174, + 1.178 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.738.Angular change rate (turn speed):0.706.View rotation speed:3.693. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.360.Angular change rate (turn speed):0.401.View rotation speed:1.029. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.520.Angular change rate (turn speed):1.616.View rotation speed:1.772. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.553.Angular change rate (turn speed):1.196.View rotation speed:2.039. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.612.Angular change rate (turn speed):0.520.View rotation speed:11.444. diff --git a/indoor/indoor6/train.mp4 b/indoor/indoor6/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a17076f3167ea777d5b15836ad7469dd84392d81 --- /dev/null +++ b/indoor/indoor6/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ba23605b7add1fc604deb5b28ad0c5ad838931089bc4b7ef2c740047e54e099a +size 1094981 diff --git a/indoor/indoor6/train_caption.txt b/indoor/indoor6/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2f4538366e24e3442a1e194c931207a029bfe804 --- /dev/null +++ b/indoor/indoor6/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.679 at 100 meters per second.Angular change rate (turn speed):2.112.View rotation speed:2.274. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.517 at 100 meters per second.Angular change rate (turn speed):3.477.View rotation speed:3.564. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.143 at 100 meters per second.Angular change rate (turn speed):0.303.View rotation speed:0.359. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.909 at 100 meters per second.Angular change rate (turn speed):1.174.View rotation speed:1.178. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.909 at 100 meters per second.Angular change rate (turn speed):2.282.View rotation speed:2.283. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.909 at 100 meters per second.Angular change rate (turn speed):1.516.View rotation speed:1.702. diff --git a/indoor/indoor7/annotations.json b/indoor/indoor7/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..af48dbb2e6b975a8c78e1b3edd7d983d4d5ce219 --- /dev/null +++ b/indoor/indoor7/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.715 at 100 meters per second.Angular change rate (turn speed):0.355.View rotation speed:3.471.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.715, + 0.355, + 3.471 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.918 at 100 meters per second.Angular change rate (turn speed):0.555.View rotation speed:4.787.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.918, + 0.555, + 4.787 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.103.Angular change rate (turn speed):2.185.View rotation speed:2.927. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.155.Angular change rate (turn speed):3.348.View rotation speed:5.204. diff --git a/indoor/indoor7/train.mp4 b/indoor/indoor7/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..64a732bfe9d7a6f35f7167815fd6fd749e1fd5d1 --- /dev/null +++ b/indoor/indoor7/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5344bbd280027dfd9705045d98cfbc7c18459147073d87ac82f411a4f28e3a37 +size 1688006 diff --git a/indoor/indoor7/train_caption.txt b/indoor/indoor7/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..706467cb6c3be43747b0d34d6838bc7bdae0f949 --- /dev/null +++ b/indoor/indoor7/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.488 at 100 meters per second.Angular change rate (turn speed):1.744.View rotation speed:4.704. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.488 at 100 meters per second.Angular change rate (turn speed):0.682.View rotation speed:4.675. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.715 at 100 meters per second.Angular change rate (turn speed):0.355.View rotation speed:3.471. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.918 at 100 meters per second.Angular change rate (turn speed):0.555.View rotation speed:4.787. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.923 at 100 meters per second.Angular change rate (turn speed):1.640.View rotation speed:3.680. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.304 at 100 meters per second.Angular change rate (turn speed):1.066.View rotation speed:3.478. diff --git a/indoor/indoor8/annotations.json b/indoor/indoor8/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..012aa449f1dafeb03349144b9dafd000aa19e0cf --- /dev/null +++ b/indoor/indoor8/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.032 at 100 meters per second.Angular change rate (turn speed):3.148.View rotation speed:4.275.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.032, + 3.148, + 4.275 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.485 at 100 meters per second.Angular change rate (turn speed):4.452.View rotation speed:5.696.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.485, + 4.452, + 5.696 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.485 at 100 meters per second.Angular change rate (turn speed):2.654.View rotation speed:4.371.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.485, + 2.654, + 4.371 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.437 at 100 meters per second.Angular change rate (turn speed):0.020.View rotation speed:4.068.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.437, + 0.02, + 4.068 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:5.291.Angular change rate (turn speed):0.680.View rotation speed:3.781.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.291, + 0.68, + 3.781 + ] + } + ], + "scene_id": "indoor8" +} diff --git a/indoor/indoor8/data.h5 b/indoor/indoor8/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..c62b6222e4618fae70d798e0322e948faa60199d --- /dev/null +++ b/indoor/indoor8/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:85a03a3609121178edf74195425761d64ca828df754fdf1a1b1d4d2dfc96ca35 +size 12764464 diff --git a/indoor/indoor8/test.mp4 b/indoor/indoor8/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..50c1270a4deca916bc7c3e207f8a71489273fcdb --- /dev/null +++ b/indoor/indoor8/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f0d5bd28a879a9ed7022ed0d2a97ab19a258070be4cf21a7ebf761f7d8a31893 +size 2258018 diff --git a/indoor/indoor8/test_caption.txt b/indoor/indoor8/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..19f0c030fa1ca46f44c66cde83b793714fa9241a --- /dev/null +++ b/indoor/indoor8/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.408.Angular change rate (turn speed):1.544.View rotation speed:1.650. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.806.Angular change rate (turn speed):0.854.View rotation speed:4.368. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.595.Angular change rate (turn speed):1.462.View rotation speed:4.382. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.860.Angular change rate (turn speed):4.327.View rotation speed:4.567. +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.291.Angular change rate (turn speed):0.680.View rotation speed:3.781. diff --git a/indoor/indoor8/train.mp4 b/indoor/indoor8/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ea12a39bec531fe2bde6ca66d2be11a407dcd5c6 --- /dev/null +++ b/indoor/indoor8/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3cd1395bb2c956c6da347fc3a9de28e9484e07e186d7cda438beaa021d7dcd00 +size 1381913 diff --git a/indoor/indoor8/train_caption.txt b/indoor/indoor8/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..79a62b7bc4ebc7e5b8ca971c2bb421ba99eb9a64 --- /dev/null +++ b/indoor/indoor8/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an indoor environment. First-person perspective. The camera pushes forward (W). 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"frame_range": "200-344" + } + }, + "world_seed": 90520262210, + "biome": "mesa_bryce" + }, + { + "scene_id": "gaming49", + "domain": "gaming", + "path": "gaming/gaming49", + "source_type": "game_engine_rendered", + "pose_interpretation": "simulator_pose_as_stored", + "sources": { + "train": { + "source_uid": "minedojo-1.11.2:seed:4406077345009637615:specified-biome:sunflower_plains", + "frame_range": "0-79" + }, + "test": { + "source_uid": "minedojo-1.11.2:seed:4406077345009637615:specified-biome:sunflower_plains", + "frame_range": "200-344" + } + }, + "world_seed": 4406077345009637615 + }, + { + "scene_id": "gaming50", + "domain": "gaming", + "path": "gaming/gaming50", + "source_type": "game_engine_rendered", + "pose_interpretation": "simulator_pose_as_stored", + "sources": { + "train": { + "frame_range": "0-79" + }, + "test": { + "frame_range": "200-344" + } + } + } + ] +} diff --git a/outdoor/outdoor1/annotations.json b/outdoor/outdoor1/annotations.json new file mode 100644 index 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The camera moves right (D). The rotation direction of the camera remains stationary (·).Actual distance moved:2.464.Angular change rate (turn speed):1.245.View rotation speed:1.259.", + "key": "D", + "camera": "·", + "motion_scalars": [ + 2.464, + 1.245, + 1.259 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:2.518.Angular change rate (turn speed):0.202.View rotation speed:2.867.", + "key": "·", + "camera": "·", + "motion_scalars": [ + 2.518, + 0.202, + 2.867 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. 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First-person perspective. The camera moves right (D). The rotation direction of the camera remains stationary (·).Actual distance moved:2.464.Angular change rate (turn speed):1.245.View rotation speed:1.259. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:2.518.Angular change rate (turn speed):0.202.View rotation speed:2.867. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:2.249.Angular change rate (turn speed):0.085.View rotation speed:1.576. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:2.686.Angular change rate (turn speed):0.381.View rotation speed:1.262. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera moves left (A). The rotation direction of the camera remains stationary (·).Actual distance moved:2.759.Angular change rate (turn speed):1.171.View rotation speed:2.652. diff --git a/outdoor/outdoor1/train.mp4 b/outdoor/outdoor1/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..12dc10491b7a2561e2b1d509958f7613d1dd8249 --- /dev/null +++ b/outdoor/outdoor1/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87a770b1a2fa300bc4e81bf21a8acde9186eebae95e91e9fe8c609f0e7b585bc +size 2004866 diff --git a/outdoor/outdoor1/train_caption.txt b/outdoor/outdoor1/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..641b38f97c95bc0bb4716e4194f6b435effefe8e --- /dev/null +++ b/outdoor/outdoor1/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:2.888 at 100 meters per second.Angular change rate (turn speed):5.722.View rotation speed:5.925. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:3.024 at 100 meters per second.Angular change rate (turn speed):5.117.View rotation speed:5.305. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:3.024 at 100 meters per second.Angular change rate (turn speed):4.247.View rotation speed:4.346. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.024 at 100 meters per second.Angular change rate (turn speed):3.390.View rotation speed:3.392. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:3.258 at 100 meters per second.Angular change rate (turn speed):2.034.View rotation speed:2.204. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:3.401 at 100 meters per second.Angular change rate (turn speed):2.836.View rotation speed:3.445. diff --git a/outdoor/outdoor10/annotations.json b/outdoor/outdoor10/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..868125ea86928ca8ea9bfd0765519237ba1558c4 --- /dev/null +++ b/outdoor/outdoor10/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.293 at 100 meters per second.Angular change rate (turn speed):0.018.View rotation speed:3.160.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.293, + 0.018, + 3.16 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.273 at 100 meters per second.Angular change rate (turn speed):0.920.View rotation speed:3.048.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.273, + 0.92, + 3.048 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.842 at 100 meters per second.Angular change rate (turn speed):2.222.View rotation speed:3.581.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.842, + 2.222, + 3.581 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.842 at 100 meters per second.Angular change rate (turn speed):2.812.View rotation speed:3.799.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.842, + 2.812, + 3.799 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:4.384.Angular change rate (turn speed):2.312.View rotation speed:3.235.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.384, + 2.312, + 3.235 + ] + } + ], + "scene_id": "outdoor10" +} diff --git a/outdoor/outdoor10/data.h5 b/outdoor/outdoor10/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..39cee24bc58b15e7406c6d61432e4b53e3cbeca1 --- /dev/null +++ b/outdoor/outdoor10/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d3713c08338bf4e06079fcf593b63dd56262ea58e7a40c474bf4248f20bfd333 +size 15869400 diff --git a/outdoor/outdoor10/test.mp4 b/outdoor/outdoor10/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5c006055411ceb156a5377b975ce784b116c3cf1 --- /dev/null +++ b/outdoor/outdoor10/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8be56e96137f3f4ca19314c5b495367b6f202ed7d178669a40f16060d1cad4f9 +size 3732485 diff --git a/outdoor/outdoor10/test_caption.txt b/outdoor/outdoor10/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..f831894bd39090e83b4d03d4ed64372095c4459b --- /dev/null +++ b/outdoor/outdoor10/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.859.Angular change rate (turn speed):3.748.View rotation speed:3.806. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.219.Angular change rate (turn speed):4.901.View rotation speed:5.909. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.238.Angular change rate (turn speed):2.631.View rotation speed:3.478. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.838.Angular change rate (turn speed):1.074.View rotation speed:1.459. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.384.Angular change rate (turn speed):2.312.View rotation speed:3.235. diff --git a/outdoor/outdoor10/train.mp4 b/outdoor/outdoor10/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1fb08de3a4dfb10edd66c076e8b4ebab901b16ac --- /dev/null +++ b/outdoor/outdoor10/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ad727f9d833bc2fd18c827679cc14b77ccf53946cf0df87b7ede04dd84cdffe2 +size 2114777 diff --git a/outdoor/outdoor10/train_caption.txt b/outdoor/outdoor10/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..e1366c60839fd8205dab7c062da7f67bea4e488a --- /dev/null +++ b/outdoor/outdoor10/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.293 at 100 meters per second.Angular change rate (turn speed):0.018.View rotation speed:3.160. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.273 at 100 meters per second.Angular change rate (turn speed):0.920.View rotation speed:3.048. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.842 at 100 meters per second.Angular change rate (turn speed):2.222.View rotation speed:3.581. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.842 at 100 meters per second.Angular change rate (turn speed):2.812.View rotation speed:3.799. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.842 at 100 meters per second.Angular change rate (turn speed):3.808.View rotation speed:4.473. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.784 at 100 meters per second.Angular change rate (turn speed):2.704.View rotation speed:3.766. diff --git a/outdoor/outdoor11/annotations.json b/outdoor/outdoor11/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..498f906ba04234faefd4002639b406116ee0e6ed --- /dev/null +++ b/outdoor/outdoor11/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.266 at 100 meters per second.Angular change rate (turn speed):3.226.View rotation speed:5.734.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.266, + 3.226, + 5.734 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.489 at 100 meters per second.Angular change rate (turn speed):0.820.View rotation speed:4.932.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.489, + 0.82, + 4.932 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.954 at 100 meters per second.Angular change rate (turn speed):3.785.View rotation speed:5.153.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.954, + 3.785, + 5.153 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.880 at 100 meters per second.Angular change rate (turn speed):0.148.View rotation speed:0.329.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.88, + 0.148, + 0.329 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.412 at 100 meters per second.Angular change rate (turn speed):3.981.View rotation speed:4.344.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.412, + 3.981, + 4.344 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.642 at 100 meters per second.Angular change rate (turn speed):1.945.View rotation speed:2.374.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.642, + 1.945, + 2.374 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:6.098.Angular change rate (turn speed):1.887.View rotation speed:3.750.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 6.098, + 1.887, + 3.75 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:12.816.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 12.816, + 24.0, + 24.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:11.659.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 11.659, + 24.0, + 24.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.903.Angular change rate (turn speed):8.304.View rotation speed:8.541.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.903, + 8.304, + 8.541 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.055.Angular change rate (turn speed):10.340.View rotation speed:10.693.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.055, + 10.34, + 10.693 + ] + } + ], + "scene_id": "outdoor11" +} diff --git a/outdoor/outdoor11/data.h5 b/outdoor/outdoor11/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..dafa79f64b8b02da50c4b2a58f01c0c35f7600a4 --- /dev/null +++ b/outdoor/outdoor11/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4681bcc7fb7605d749a86fe76ce90c0d5e8bca765baf97325c331bc4f983b701 +size 26006504 diff --git a/outdoor/outdoor11/test.mp4 b/outdoor/outdoor11/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ec4230a2aa6eddbf77aee8f874ce58d069dad911 --- /dev/null +++ b/outdoor/outdoor11/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1c5ad762cf95f8e6508ad2747de4149658d407a6a2f60ae1110442d0cf2bded3 +size 5078805 diff --git a/outdoor/outdoor11/test_caption.txt b/outdoor/outdoor11/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..4bf50a3319cc89bda8bd744047cde4128729a357 --- /dev/null +++ b/outdoor/outdoor11/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:6.098.Angular change rate (turn speed):1.887.View rotation speed:3.750. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:12.816.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:11.659.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.903.Angular change rate (turn speed):8.304.View rotation speed:8.541. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.055.Angular change rate (turn speed):10.340.View rotation speed:10.693. diff --git a/outdoor/outdoor11/train.mp4 b/outdoor/outdoor11/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c1395304f5cdf7ac17c5c11ec6f96173a3b65d63 --- /dev/null +++ b/outdoor/outdoor11/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf96cd67f19d7ce9f33d85df74bdcd7814bb5ed2d064c0947be3cfff94b6f519 +size 2940017 diff --git a/outdoor/outdoor11/train_caption.txt b/outdoor/outdoor11/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..1f34173416edf440d64d1388359d8121c04f4c3e --- /dev/null +++ b/outdoor/outdoor11/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.266 at 100 meters per second.Angular change rate (turn speed):3.226.View rotation speed:5.734. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.489 at 100 meters per second.Angular change rate (turn speed):0.820.View rotation speed:4.932. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.954 at 100 meters per second.Angular change rate (turn speed):3.785.View rotation speed:5.153. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.880 at 100 meters per second.Angular change rate (turn speed):0.148.View rotation speed:0.329. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.412 at 100 meters per second.Angular change rate (turn speed):3.981.View rotation speed:4.344. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.642 at 100 meters per second.Angular change rate (turn speed):1.945.View rotation speed:2.374. diff --git a/outdoor/outdoor12/annotations.json b/outdoor/outdoor12/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..33c043f63c775ec5e965c443df326b38d810b2f9 --- /dev/null +++ b/outdoor/outdoor12/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:3.787 at 100 meters per second.Angular change rate (turn speed):2.501.View rotation speed:3.888.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 3.787, + 2.501, + 3.888 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:3.988 at 100 meters per second.Angular change rate (turn speed):1.478.View rotation speed:5.534.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 3.988, + 1.478, + 5.534 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:4.845 at 100 meters per second.Angular change rate (turn speed):2.071.View rotation speed:6.814.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 4.845, + 2.071, + 6.814 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.370 at 100 meters per second.Angular change rate (turn speed):2.550.View rotation speed:8.298.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.37, + 2.55, + 8.298 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. 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The rotation direction of the camera remains stationary (·).Actual distance moved:5.298 at 100 meters per second.Angular change rate (turn speed):1.233.View rotation speed:6.342.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 5.298, + 1.233, + 6.342 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:7.462.Angular change rate (turn speed):11.266.View rotation speed:11.370.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 7.462, + 11.266, + 11.37 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:8.215.Angular change rate (turn speed):26.504.View rotation speed:26.513.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 8.215, + 26.504, + 26.513 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:4.638.Angular change rate (turn speed):6.390.View rotation speed:8.714.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 4.638, + 6.39, + 8.714 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:7.798.Angular change rate (turn speed):11.895.View rotation speed:14.105.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 7.798, + 11.895, + 14.105 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:9.615.Angular change rate (turn speed):20.994.View rotation speed:21.437.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 9.615, + 20.994, + 21.437 + ] + } + ], + "scene_id": "outdoor12" +} diff --git a/outdoor/outdoor12/data.h5 b/outdoor/outdoor12/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..fd168ec04ba9989b7e72dec9bba5fc6c1e594c2d --- /dev/null +++ b/outdoor/outdoor12/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:167721a08662ed585cec289045f71f5e7e3f350efaf55ea4594edc497223506d +size 19503776 diff --git a/outdoor/outdoor12/test.mp4 b/outdoor/outdoor12/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f5f11624765c479a2b748f7a18f8c1572ac61a0a --- /dev/null +++ b/outdoor/outdoor12/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f881ab49ec842b3e9b4b8316ce7ee2cd447ff96155bebc6c076aa28353ce334 +size 5211065 diff --git a/outdoor/outdoor12/test_caption.txt b/outdoor/outdoor12/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..7ad4b1e427edcbb9e2d2748883b2b83c826a7bee --- /dev/null +++ b/outdoor/outdoor12/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:7.462.Angular change rate (turn speed):11.266.View rotation speed:11.370. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:8.215.Angular change rate (turn speed):26.504.View rotation speed:26.513. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:4.638.Angular change rate (turn speed):6.390.View rotation speed:8.714. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:7.798.Angular change rate (turn speed):11.895.View rotation speed:14.105. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:9.615.Angular change rate (turn speed):20.994.View rotation speed:21.437. diff --git a/outdoor/outdoor12/train.mp4 b/outdoor/outdoor12/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..20b51a12ed635eaed9338d289d40b676fc68764e --- /dev/null +++ b/outdoor/outdoor12/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e282ca8aca166c3fa8764e56d30117594bf4bf740483a5f89e8e1dc0bc9815c5 +size 2906011 diff --git a/outdoor/outdoor12/train_caption.txt b/outdoor/outdoor12/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..1189cc3d40f6f902f97c8332a420357d70d34d34 --- /dev/null +++ b/outdoor/outdoor12/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:3.787 at 100 meters per second.Angular change rate (turn speed):2.501.View rotation speed:3.888. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:3.988 at 100 meters per second.Angular change rate (turn speed):1.478.View rotation speed:5.534. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:4.845 at 100 meters per second.Angular change rate (turn speed):2.071.View rotation speed:6.814. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.370 at 100 meters per second.Angular change rate (turn speed):2.550.View rotation speed:8.298. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:4.866 at 100 meters per second.Angular change rate (turn speed):2.183.View rotation speed:7.362. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:5.298 at 100 meters per second.Angular change rate (turn speed):1.233.View rotation speed:6.342. diff --git a/outdoor/outdoor13/annotations.json b/outdoor/outdoor13/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..582ec0a44af3dc8d7c2c2f84797fc6e8086d8e7a --- /dev/null +++ b/outdoor/outdoor13/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.604 at 100 meters per second.Angular change rate (turn speed):0.646.View rotation speed:0.667.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.604, + 0.646, + 0.667 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.716 at 100 meters per second.Angular change rate (turn speed):0.431.View rotation speed:0.432.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.716, + 0.431, + 0.432 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.835 at 100 meters per second.Angular change rate (turn speed):0.981.View rotation speed:1.078.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.835, + 0.981, + 1.078 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.939 at 100 meters per second.Angular change rate (turn speed):1.452.View rotation speed:1.464.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.939, + 1.452, + 1.464 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.042 at 100 meters per second.Angular change rate (turn speed):1.260.View rotation speed:1.271.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.042, + 1.26, + 1.271 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.115 at 100 meters per second.Angular change rate (turn speed):2.040.View rotation speed:2.074.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.115, + 2.04, + 2.074 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:4.003.Angular change rate (turn speed):11.391.View rotation speed:11.421. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.222.Angular change rate (turn speed):9.581.View rotation speed:9.582. diff --git a/outdoor/outdoor13/train.mp4 b/outdoor/outdoor13/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9f24e5e0d7940f7cab9611bf245c618f25902eaf --- /dev/null +++ b/outdoor/outdoor13/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f8cae238b5cc38629250f6d8e4b9bab2d50fdda6e511c094af1d17f1143f7482 +size 2396797 diff --git a/outdoor/outdoor13/train_caption.txt b/outdoor/outdoor13/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..866c86b54686adc37487046b024d7170eeff1cd8 --- /dev/null +++ b/outdoor/outdoor13/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.604 at 100 meters per second.Angular change rate (turn speed):0.646.View rotation speed:0.667. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.716 at 100 meters per second.Angular change rate (turn speed):0.431.View rotation speed:0.432. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.835 at 100 meters per second.Angular change rate (turn speed):0.981.View rotation speed:1.078. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.939 at 100 meters per second.Angular change rate (turn speed):1.452.View rotation speed:1.464. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.042 at 100 meters per second.Angular change rate (turn speed):1.260.View rotation speed:1.271. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.115 at 100 meters per second.Angular change rate (turn speed):2.040.View rotation speed:2.074. diff --git a/outdoor/outdoor14/annotations.json b/outdoor/outdoor14/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..c65ed351aba27bbefea82aa6e63ffc96b6970e90 --- /dev/null +++ b/outdoor/outdoor14/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The camera pans to the left (←).Actual distance moved:11.769.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:10.391.Angular change rate (turn speed):18.838.View rotation speed:19.321. diff --git a/outdoor/outdoor14/train.mp4 b/outdoor/outdoor14/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..bc23ee349ad8e0dd4017f06c1e2e8a05b574657d --- /dev/null +++ b/outdoor/outdoor14/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e0c3b6c5c201315732dc5b4ff0229ba00697fc99170a67f5a6413b67b1182f12 +size 3795554 diff --git a/outdoor/outdoor14/train_caption.txt b/outdoor/outdoor14/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..cd2553973fee3a7b99db053c82495dbf307f477d --- /dev/null +++ b/outdoor/outdoor14/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.043 at 100 meters per second.Angular change rate (turn speed):3.207.View rotation speed:4.288. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.043 at 100 meters per second.Angular change rate (turn speed):3.203.View rotation speed:4.786. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.496 at 100 meters per second.Angular change rate (turn speed):0.538.View rotation speed:5.948. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.340 at 100 meters per second.Angular change rate (turn speed):4.772.View rotation speed:8.593. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.340 at 100 meters per second.Angular change rate (turn speed):4.759.View rotation speed:9.010. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.364 at 100 meters per second.Angular change rate (turn speed):1.987.View rotation speed:8.583. diff --git a/outdoor/outdoor15/annotations.json b/outdoor/outdoor15/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..572def32b312e6327727eee53aa768248ee83be6 --- /dev/null +++ b/outdoor/outdoor15/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.131 at 100 meters per second.Angular change rate (turn speed):0.105.View rotation speed:1.040.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.131, + 0.105, + 1.04 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.131 at 100 meters per second.Angular change rate (turn speed):0.124.View rotation speed:1.139.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.131, + 0.124, + 1.139 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.271.Angular change rate (turn speed):1.350.View rotation speed:2.257. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.533.Angular change rate (turn speed):4.453.View rotation speed:4.835. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.111.Angular change rate (turn speed):3.160.View rotation speed:3.404. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.014.Angular change rate (turn speed):2.356.View rotation speed:2.358. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.982.Angular change rate (turn speed):2.019.View rotation speed:2.077. diff --git a/outdoor/outdoor15/train.mp4 b/outdoor/outdoor15/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e60008b91210d6a78b53e2d35baa85a759304503 --- /dev/null +++ b/outdoor/outdoor15/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:11d08876ca0b0a4e69b2b2bc1f69eeaf534e61e094ab7c5e09af7f0801e88ba9 +size 2372579 diff --git a/outdoor/outdoor15/train_caption.txt b/outdoor/outdoor15/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..5e29a7c269db968491ab8f74dd8793995b735cf3 --- /dev/null +++ b/outdoor/outdoor15/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.119 at 100 meters per second.Angular change rate (turn speed):0.323.View rotation speed:1.207. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.119 at 100 meters per second.Angular change rate (turn speed):0.197.View rotation speed:0.829. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.131 at 100 meters per second.Angular change rate (turn speed):0.105.View rotation speed:1.040. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.131 at 100 meters per second.Angular change rate (turn speed):0.124.View rotation speed:1.139. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.131 at 100 meters per second.Angular change rate (turn speed):0.600.View rotation speed:1.363. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.264 at 100 meters per second.Angular change rate (turn speed):2.661.View rotation speed:3.270. diff --git a/outdoor/outdoor16/annotations.json b/outdoor/outdoor16/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..4ec9a32f6e5bfc6840d3616dcfa81b7c838c9eba --- /dev/null +++ b/outdoor/outdoor16/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.195 at 100 meters per second.Angular change rate (turn speed):2.775.View rotation speed:3.933.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.195, + 2.775, + 3.933 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.991 at 100 meters per second.Angular change rate (turn speed):3.533.View rotation speed:4.140.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.991, + 3.533, + 4.14 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.991 at 100 meters per second.Angular change rate (turn speed):2.823.View rotation speed:3.059.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.991, + 2.823, + 3.059 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.215 at 100 meters per second.Angular change rate (turn speed):1.713.View rotation speed:1.841.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.215, + 1.713, + 1.841 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.852 at 100 meters per second.Angular change rate (turn speed):1.594.View rotation speed:1.668.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.852, + 1.594, + 1.668 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.852 at 100 meters per second.Angular change rate (turn speed):4.165.View rotation speed:4.410.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.852, + 4.165, + 4.41 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:6.189.Angular change rate (turn speed):15.719.View rotation speed:17.374.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 6.189, + 15.719, + 17.374 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:11.926.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 11.926, + 24.0, + 24.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:12.153.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 12.153, + 24.0, + 24.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:10.594.Angular change rate (turn speed):23.975.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 10.594, + 23.975, + 24.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:7.113.Angular change rate (turn speed):22.406.View rotation speed:22.438.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 7.113, + 22.406, + 22.438 + ] + } + ], + "scene_id": "outdoor16" +} diff --git a/outdoor/outdoor16/data.h5 b/outdoor/outdoor16/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..939bcb8452b375f1e273df55e18ed905b507cc8b --- /dev/null +++ b/outdoor/outdoor16/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b9f928a01d3dee15226e8daf47412ff3243ae43a5db4036cea6ed60c62893a63 +size 23529648 diff --git a/outdoor/outdoor16/test.mp4 b/outdoor/outdoor16/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b1c08037f6752c94127b3486283bab64b1ad6ea1 --- /dev/null +++ b/outdoor/outdoor16/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dbed217e611db31d03377b00a81cd316d01656b3e523bc030eaf799d10fe89d2 +size 6988860 diff --git a/outdoor/outdoor16/test_caption.txt b/outdoor/outdoor16/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..d159fb32858fc7368b05e2393f82f8260d913f2a --- /dev/null +++ b/outdoor/outdoor16/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:6.189.Angular change rate (turn speed):15.719.View rotation speed:17.374. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:11.926.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:12.153.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:10.594.Angular change rate (turn speed):23.975.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:7.113.Angular change rate (turn speed):22.406.View rotation speed:22.438. diff --git a/outdoor/outdoor16/train.mp4 b/outdoor/outdoor16/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..fc0c08f395c1804afcc62c5b447f9cbae7d7fe62 --- /dev/null +++ b/outdoor/outdoor16/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f6b68e5baf84171e62dcaec5af2c7a20b7d131f4d6b0754f013b723f010648cb +size 2370992 diff --git a/outdoor/outdoor16/train_caption.txt b/outdoor/outdoor16/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..42e58086945aa25d4d09250d39fd455a8bd807d2 --- /dev/null +++ b/outdoor/outdoor16/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.195 at 100 meters per second.Angular change rate (turn speed):2.775.View rotation speed:3.933. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.991 at 100 meters per second.Angular change rate (turn speed):3.533.View rotation speed:4.140. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.991 at 100 meters per second.Angular change rate (turn speed):2.823.View rotation speed:3.059. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.215 at 100 meters per second.Angular change rate (turn speed):1.713.View rotation speed:1.841. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.852 at 100 meters per second.Angular change rate (turn speed):1.594.View rotation speed:1.668. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.852 at 100 meters per second.Angular change rate (turn speed):4.165.View rotation speed:4.410. diff --git a/outdoor/outdoor17/annotations.json b/outdoor/outdoor17/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..5226e70b5cd07e5f7320eaeb5c603f3c3a1eafc3 --- /dev/null +++ b/outdoor/outdoor17/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.609 at 100 meters per second.Angular change rate (turn speed):3.557.View rotation speed:3.605.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.609, + 3.557, + 3.605 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.609 at 100 meters per second.Angular change rate (turn speed):6.479.View rotation speed:6.499.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.609, + 6.479, + 6.499 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.538 at 100 meters per second.Angular change rate (turn speed):4.940.View rotation speed:4.946.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.538, + 4.94, + 4.946 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.283 at 100 meters per second.Angular change rate (turn speed):2.728.View rotation speed:2.741.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.283, + 2.728, + 2.741 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.196 at 100 meters per second.Angular change rate (turn speed):1.676.View rotation speed:1.706.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.196, + 1.676, + 1.706 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.229 at 100 meters per second.Angular change rate (turn speed):1.003.View rotation speed:2.028.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.229, + 1.003, + 2.028 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.194.Angular change rate (turn speed):1.700.View rotation speed:2.007.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.194, + 1.7, + 2.007 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.844.Angular change rate (turn speed):0.263.View rotation speed:0.339.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 0.844, + 0.263, + 0.339 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.253.Angular change rate (turn speed):2.291.View rotation speed:2.293.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.253, + 2.291, + 2.293 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.417.Angular change rate (turn speed):2.426.View rotation speed:2.579.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.417, + 2.426, + 2.579 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.775.Angular change rate (turn speed):3.859.View rotation speed:3.860.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.775, + 3.859, + 3.86 + ] + } + ], + "scene_id": "outdoor17" +} diff --git a/outdoor/outdoor17/data.h5 b/outdoor/outdoor17/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..6b470091c6f1d4f6bd43c8187a1be2c432abf27d --- /dev/null +++ b/outdoor/outdoor17/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:84bd73b4f7e49e7188b75e50184fb74d9410dcf44cc6eb36121c38574f7adebc +size 11338888 diff --git a/outdoor/outdoor17/test.mp4 b/outdoor/outdoor17/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..755d30a099afb6abdad91b6752e623859992800d --- /dev/null +++ b/outdoor/outdoor17/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6521b9f771fc5ede844cca46711ebd8518489e8a7609959caddaa6f1083f8de2 +size 1696436 diff --git a/outdoor/outdoor17/test_caption.txt b/outdoor/outdoor17/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..46183df4247e4848127c0ebab811d0881255ae2a --- /dev/null +++ b/outdoor/outdoor17/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.194.Angular change rate (turn speed):1.700.View rotation speed:2.007. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.844.Angular change rate (turn speed):0.263.View rotation speed:0.339. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.253.Angular change rate (turn speed):2.291.View rotation speed:2.293. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.417.Angular change rate (turn speed):2.426.View rotation speed:2.579. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.775.Angular change rate (turn speed):3.859.View rotation speed:3.860. diff --git a/outdoor/outdoor17/train.mp4 b/outdoor/outdoor17/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..500f754e2df0f35ddaca5cd7ef7c0beddda15ad0 --- /dev/null +++ b/outdoor/outdoor17/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:097909db8b066425eefce7a3a75f8b58f4f4759edd93a4db738f262205aa79e6 +size 888873 diff --git a/outdoor/outdoor17/train_caption.txt b/outdoor/outdoor17/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..6e260d065a7819d0d213c061c7218f4709790b8a --- /dev/null +++ b/outdoor/outdoor17/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.609 at 100 meters per second.Angular change rate (turn speed):3.557.View rotation speed:3.605. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.609 at 100 meters per second.Angular change rate (turn speed):6.479.View rotation speed:6.499. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.538 at 100 meters per second.Angular change rate (turn speed):4.940.View rotation speed:4.946. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.283 at 100 meters per second.Angular change rate (turn speed):2.728.View rotation speed:2.741. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.196 at 100 meters per second.Angular change rate (turn speed):1.676.View rotation speed:1.706. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.229 at 100 meters per second.Angular change rate (turn speed):1.003.View rotation speed:2.028. diff --git a/outdoor/outdoor18/annotations.json b/outdoor/outdoor18/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..c2d4097e5c3cf5f8fd11b3862a360b318d704f13 --- /dev/null +++ b/outdoor/outdoor18/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:4.841 at 100 meters per second.Angular change rate (turn speed):1.171.View rotation speed:7.563.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 4.841, + 1.171, + 7.563 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.933 at 100 meters per second.Angular change rate (turn speed):4.304.View rotation speed:6.764.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 3.933, + 4.304, + 6.764 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.621 at 100 meters per second.Angular change rate (turn speed):4.443.View rotation speed:5.490.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 3.621, + 4.443, + 5.49 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.777 at 100 meters per second.Angular change rate (turn speed):4.837.View rotation speed:7.796.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.777, + 4.837, + 7.796 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.749.Angular change rate (turn speed):3.602.View rotation speed:5.397. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.037.Angular change rate (turn speed):3.701.View rotation speed:7.060. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.440.Angular change rate (turn speed):2.190.View rotation speed:2.801. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.265.Angular change rate (turn speed):9.509.View rotation speed:9.521. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.526.Angular change rate (turn speed):2.651.View rotation speed:4.418. diff --git a/outdoor/outdoor18/train.mp4 b/outdoor/outdoor18/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f7179917b99c4e4ede00dab7521a0cfb36a6bf87 --- /dev/null +++ b/outdoor/outdoor18/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:819b93990dd4fa36f301a9eefa99bbfc1dd0504c7fb5fd65981205a607bcb244 +size 1660871 diff --git a/outdoor/outdoor18/train_caption.txt b/outdoor/outdoor18/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..91bc0a5de809ccedfaa5577dcef694379e10d0a5 --- /dev/null +++ b/outdoor/outdoor18/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:4.841 at 100 meters per second.Angular change rate (turn speed):1.171.View rotation speed:7.563. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.933 at 100 meters per second.Angular change rate (turn speed):4.304.View rotation speed:6.764. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.621 at 100 meters per second.Angular change rate (turn speed):4.443.View rotation speed:5.490. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.777 at 100 meters per second.Angular change rate (turn speed):4.837.View rotation speed:7.796. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.117 at 100 meters per second.Angular change rate (turn speed):6.379.View rotation speed:8.058. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.898 at 100 meters per second.Angular change rate (turn speed):4.483.View rotation speed:5.125. diff --git a/outdoor/outdoor19/annotations.json b/outdoor/outdoor19/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..82b5bc51f05cc94cdbd205ef5aacd6d213ee3e86 --- /dev/null +++ b/outdoor/outdoor19/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:1.091 at 100 meters per second.Angular change rate (turn speed):2.375.View rotation speed:2.408.", + "key": "·", + "camera": "·", + "motion_scalars": [ + 1.091, + 2.375, + 2.408 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:1.329 at 100 meters per second.Angular change rate (turn speed):2.918.View rotation speed:3.004.", + "key": "·", + "camera": "·", + "motion_scalars": [ + 1.329, + 2.918, + 3.004 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:2.020 at 100 meters per second.Angular change rate (turn speed):3.399.View rotation speed:3.886.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 2.02, + 3.399, + 3.886 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:2.179 at 100 meters per second.Angular change rate (turn speed):4.158.View rotation speed:5.029.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 2.179, + 4.158, + 5.029 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. 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The rotation direction of the camera remains stationary (·).Actual distance moved:1.250.Angular change rate (turn speed):1.989.View rotation speed:2.558.", + "key": "·", + "camera": "·", + "motion_scalars": [ + 1.25, + 1.989, + 2.558 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:0.972.Angular change rate (turn speed):0.758.View rotation speed:0.766.", + "key": "·", + "camera": "·", + "motion_scalars": [ + 0.972, + 0.758, + 0.766 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:0.939.Angular change rate (turn speed):0.404.View rotation speed:0.514.", + "key": "·", + "camera": "·", + "motion_scalars": [ + 0.939, + 0.404, + 0.514 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:0.983.Angular change rate (turn speed):0.299.View rotation speed:0.539.", + "key": "·", + "camera": "·", + "motion_scalars": [ + 0.983, + 0.299, + 0.539 + ] + } + ], + "scene_id": "outdoor19" +} diff --git a/outdoor/outdoor19/data.h5 b/outdoor/outdoor19/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..aca07b622ea319f66ae752d5ad311a609359d927 --- /dev/null +++ b/outdoor/outdoor19/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2ae1ed77de56693fd4719a4f4dedad8774310a2db7c0dd727e337c3f72462309 +size 13837952 diff --git a/outdoor/outdoor19/test.mp4 b/outdoor/outdoor19/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..2b396b530adaef860e31aa8eabf8b869ec12c934 --- /dev/null +++ b/outdoor/outdoor19/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a7d864d622d0e914a62ec46ce3294b565f1ce12417a9462823dde378c89569f +size 1962021 diff --git a/outdoor/outdoor19/test_caption.txt b/outdoor/outdoor19/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..502e17972b00a4458140afb76df90ed003d7bb1b --- /dev/null +++ b/outdoor/outdoor19/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:1.841.Angular change rate (turn speed):1.499.View rotation speed:3.930. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:1.250.Angular change rate (turn speed):1.989.View rotation speed:2.558. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:0.972.Angular change rate (turn speed):0.758.View rotation speed:0.766. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:0.939.Angular change rate (turn speed):0.404.View rotation speed:0.514. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:0.983.Angular change rate (turn speed):0.299.View rotation speed:0.539. diff --git a/outdoor/outdoor19/train.mp4 b/outdoor/outdoor19/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..dfe86f6081e49dfacd57442006ba05558301c7fb --- /dev/null +++ b/outdoor/outdoor19/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a991fb08806c96dfff8fdec9221935237f3e6ac52f6c6b09bb6c7d7cefc41da +size 1143078 diff --git a/outdoor/outdoor19/train_caption.txt b/outdoor/outdoor19/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..1793a6bdd11392978fd9d1dac9e7438d5e39caf7 --- /dev/null +++ b/outdoor/outdoor19/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:1.091 at 100 meters per second.Angular change rate (turn speed):2.375.View rotation speed:2.408. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:1.329 at 100 meters per second.Angular change rate (turn speed):2.918.View rotation speed:3.004. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:2.020 at 100 meters per second.Angular change rate (turn speed):3.399.View rotation speed:3.886. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:2.179 at 100 meters per second.Angular change rate (turn speed):4.158.View rotation speed:5.029. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:2.312 at 100 meters per second.Angular change rate (turn speed):4.858.View rotation speed:5.374. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:2.312 at 100 meters per second.Angular change rate (turn speed):4.936.View rotation speed:5.243. diff --git a/outdoor/outdoor2/annotations.json b/outdoor/outdoor2/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..c5093c433ca4c375f3e802447f434bff0676ed73 --- /dev/null +++ b/outdoor/outdoor2/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.384 at 100 meters per second.Angular change rate (turn speed):1.602.View rotation speed:1.616.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.384, + 1.602, + 1.616 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.404 at 100 meters per second.Angular change rate (turn speed):0.004.View rotation speed:0.425.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.404, + 0.004, + 0.425 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.404 at 100 meters per second.Angular change rate (turn speed):1.174.View rotation speed:1.175.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.404, + 1.174, + 1.175 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.575 at 100 meters per second.Angular change rate (turn speed):0.861.View rotation speed:0.918.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.575, + 0.861, + 0.918 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.602 at 100 meters per second.Angular change rate (turn speed):0.604.View rotation speed:0.808.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.602, + 0.604, + 0.808 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.893 at 100 meters per second.Angular change rate (turn speed):2.500.View rotation speed:2.633.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.893, + 2.5, + 2.633 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.049.Angular change rate (turn speed):1.501.View rotation speed:1.513. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.466.Angular change rate (turn speed):2.649.View rotation speed:2.689. diff --git a/outdoor/outdoor2/train.mp4 b/outdoor/outdoor2/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..7f077cae0b6dfb72aba2d1603036c5d72c0baa90 --- /dev/null +++ b/outdoor/outdoor2/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f0600a709d4dd6814ec5a11fffa5467431d652c11a2fccd798409b41024bb811 +size 1260375 diff --git a/outdoor/outdoor2/train_caption.txt b/outdoor/outdoor2/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..00c8694ba1811a48ccd776bf9307c2a633be8b2a --- /dev/null +++ b/outdoor/outdoor2/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.384 at 100 meters per second.Angular change rate (turn speed):1.602.View rotation speed:1.616. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.404 at 100 meters per second.Angular change rate (turn speed):0.004.View rotation speed:0.425. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.404 at 100 meters per second.Angular change rate (turn speed):1.174.View rotation speed:1.175. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.575 at 100 meters per second.Angular change rate (turn speed):0.861.View rotation speed:0.918. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.602 at 100 meters per second.Angular change rate (turn speed):0.604.View rotation speed:0.808. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.893 at 100 meters per second.Angular change rate (turn speed):2.500.View rotation speed:2.633. diff --git a/outdoor/outdoor20/annotations.json b/outdoor/outdoor20/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..3e1b0520a24e5cbeb2bb704ab381efbba995d1ee --- /dev/null +++ b/outdoor/outdoor20/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.130.Angular change rate (turn speed):2.855.View rotation speed:2.876. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.843.Angular change rate (turn speed):7.299.View rotation speed:7.582. diff --git a/outdoor/outdoor20/train.mp4 b/outdoor/outdoor20/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9e49d5535c791ea9b30a524ac32aadc2418790db --- /dev/null +++ b/outdoor/outdoor20/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9151296d296aaab49e45ff687b1ccc1be134ffff3cf6804511ce45fe01de34d9 +size 2867610 diff --git a/outdoor/outdoor20/train_caption.txt b/outdoor/outdoor20/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..3123cbb0c732f1d6731da433abf2bde78c38e884 --- /dev/null +++ b/outdoor/outdoor20/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:4.743 at 100 meters per second.Angular change rate (turn speed):9.527.View rotation speed:10.956. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.633 at 100 meters per second.Angular change rate (turn speed):6.987.View rotation speed:7.942. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.267 at 100 meters per second.Angular change rate (turn speed):5.285.View rotation speed:5.927. diff --git a/outdoor/outdoor21/annotations.json b/outdoor/outdoor21/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..3044572dbdd17dcc91bbaf36778b13fddc01592d --- /dev/null +++ b/outdoor/outdoor21/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:1.767 at 100 meters per second.Angular change rate (turn speed):4.223.View rotation speed:4.224.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.767, + 4.223, + 4.224 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.760 at 100 meters per second.Angular change rate (turn speed):0.656.View rotation speed:0.871.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.76, + 0.656, + 0.871 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.707.Angular change rate (turn speed):7.438.View rotation speed:7.568. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:11.639.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:9.375.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:7.160.Angular change rate (turn speed):17.862.View rotation speed:18.209. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.642.Angular change rate (turn speed):7.182.View rotation speed:8.422. diff --git a/outdoor/outdoor21/train.mp4 b/outdoor/outdoor21/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a949d18f15cf304c0151c79ebf03be8f620d0b82 --- /dev/null +++ b/outdoor/outdoor21/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d27c9f9d14264edb8b3396198e9498f351d5658a9e7855b3d3f44b79d2a4bff4 +size 2160434 diff --git a/outdoor/outdoor21/train_caption.txt b/outdoor/outdoor21/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..c7367c672865f5293ba41f5e5487c995a1766902 --- /dev/null +++ b/outdoor/outdoor21/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.778 at 100 meters per second.Angular change rate (turn speed):3.916.View rotation speed:3.999. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.967 at 100 meters per second.Angular change rate (turn speed):5.719.View rotation speed:5.721. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.767 at 100 meters per second.Angular change rate (turn speed):4.223.View rotation speed:4.224. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.760 at 100 meters per second.Angular change rate (turn speed):0.656.View rotation speed:0.871. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.672 at 100 meters per second.Angular change rate (turn speed):2.642.View rotation speed:2.692. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.871 at 100 meters per second.Angular change rate (turn speed):1.606.View rotation speed:1.735. diff --git a/outdoor/outdoor22/annotations.json b/outdoor/outdoor22/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..d7dd4398606145644200d1132b34b723e06d611e --- /dev/null +++ b/outdoor/outdoor22/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.985 at 100 meters per second.Angular change rate (turn speed):1.881.View rotation speed:1.883.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 0.985, + 1.881, + 1.883 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.836 at 100 meters per second.Angular change rate (turn speed):1.492.View rotation speed:1.561.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 0.836, + 1.492, + 1.561 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.061 at 100 meters per second.Angular change rate (turn speed):2.484.View rotation speed:2.559.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.061, + 2.484, + 2.559 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.836 at 100 meters per second.Angular change rate (turn speed):2.408.View rotation speed:2.458.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 0.836, + 2.408, + 2.458 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The camera pans to the right (→).Actual distance moved:10.050.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 10.05, + 24.0, + 24.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:10.519.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 10.519, + 24.0, + 24.0 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.776.Angular change rate (turn speed):5.268.View rotation speed:5.319.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.776, + 5.268, + 5.319 + ] + } + ], + "scene_id": "outdoor22" +} diff --git a/outdoor/outdoor22/data.h5 b/outdoor/outdoor22/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..54603f741cd04ef72a7db141be379ffbf6e7eb04 --- /dev/null +++ b/outdoor/outdoor22/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8decc14e216574d9a203f7036894db9f2af3b60df90a06751c28070da8cc2789 +size 24335224 diff --git a/outdoor/outdoor22/test.mp4 b/outdoor/outdoor22/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..69fd9d7f68ccf39c738ccb4ce1e60fbdd4f9094c --- /dev/null +++ b/outdoor/outdoor22/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c933b1a9070ef35fd249e9a322e81678690e148ac95824d15cff2338233933c +size 6843774 diff --git a/outdoor/outdoor22/test_caption.txt b/outdoor/outdoor22/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..7a1dde9a8b99b339cb48237e41b0046cc85c190a --- /dev/null +++ b/outdoor/outdoor22/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.274.Angular change rate (turn speed):12.861.View rotation speed:12.868. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:13.047.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:10.050.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:10.519.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.776.Angular change rate (turn speed):5.268.View rotation speed:5.319. diff --git a/outdoor/outdoor22/train.mp4 b/outdoor/outdoor22/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..103359ea0a4de805db7792f487f68028e761bc8f --- /dev/null +++ b/outdoor/outdoor22/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0bf39f4aaf7eea0db900bb82210f61527d3b005424ceda6b515dc079bb64bc0d +size 1527158 diff --git a/outdoor/outdoor22/train_caption.txt b/outdoor/outdoor22/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2c9d5b2d77eca9bba48846cd461492b8e1647ef2 --- /dev/null +++ b/outdoor/outdoor22/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.985 at 100 meters per second.Angular change rate (turn speed):1.881.View rotation speed:1.883. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.836 at 100 meters per second.Angular change rate (turn speed):1.492.View rotation speed:1.561. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.061 at 100 meters per second.Angular change rate (turn speed):2.484.View rotation speed:2.559. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.836 at 100 meters per second.Angular change rate (turn speed):2.408.View rotation speed:2.458. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.030 at 100 meters per second.Angular change rate (turn speed):0.723.View rotation speed:0.961. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.085 at 100 meters per second.Angular change rate (turn speed):5.656.View rotation speed:5.729. diff --git a/outdoor/outdoor23/annotations.json b/outdoor/outdoor23/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..033e4a5da38e87a3d848d685d36e741c77b6ad95 --- /dev/null +++ b/outdoor/outdoor23/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.968.Angular change rate (turn speed):0.460.View rotation speed:5.185. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.174.Angular change rate (turn speed):2.925.View rotation speed:8.973. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.922.Angular change rate (turn speed):7.454.View rotation speed:11.754. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.983.Angular change rate (turn speed):1.825.View rotation speed:5.309. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.701.Angular change rate (turn speed):4.290.View rotation speed:5.196. diff --git a/outdoor/outdoor23/train.mp4 b/outdoor/outdoor23/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9d16b292a13ff2bdbfd8d950e4dd3d27715dbea5 --- /dev/null +++ b/outdoor/outdoor23/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b9da36a9583d0521d0e8c5aee38d44e7a43d7580a35c003e58ed3300faa7b540 +size 3669340 diff --git a/outdoor/outdoor23/train_caption.txt b/outdoor/outdoor23/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..0437065b98b9dd478f2d32aaad0ad9a5f1a0a526 --- /dev/null +++ b/outdoor/outdoor23/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.498 at 100 meters per second.Angular change rate (turn speed):0.525.View rotation speed:7.789. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.616 at 100 meters per second.Angular change rate (turn speed):0.935.View rotation speed:9.734. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.885 at 100 meters per second.Angular change rate (turn speed):1.374.View rotation speed:9.506. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.214 at 100 meters per second.Angular change rate (turn speed):1.231.View rotation speed:10.514. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.058 at 100 meters per second.Angular change rate (turn speed):2.130.View rotation speed:9.461. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.058 at 100 meters per second.Angular change rate (turn speed):3.257.View rotation speed:10.178. diff --git a/outdoor/outdoor24/annotations.json b/outdoor/outdoor24/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..e2ada1b89e9111febc0304753cccd43e5518ba23 --- /dev/null +++ b/outdoor/outdoor24/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:5.502 at 100 meters per second.Angular change rate (turn speed):8.653.View rotation speed:10.864.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.502, + 8.653, + 10.864 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.502 at 100 meters per second.Angular change rate (turn speed):7.373.View rotation speed:10.843.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.502, + 7.373, + 10.843 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.679 at 100 meters per second.Angular change rate (turn speed):8.873.View rotation speed:11.928.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.679, + 8.873, + 11.928 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.667 at 100 meters per second.Angular change rate (turn speed):7.596.View rotation speed:10.504.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.667, + 7.596, + 10.504 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.583.Angular change rate (turn speed):8.525.View rotation speed:8.530.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.583, + 8.525, + 8.53 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.940.Angular change rate (turn speed):3.234.View rotation speed:6.612.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.94, + 3.234, + 6.612 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.005.Angular change rate (turn speed):2.432.View rotation speed:7.442.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.005, + 2.432, + 7.442 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.133.Angular change rate (turn speed):1.379.View rotation speed:8.929.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.133, + 1.379, + 8.929 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.253.Angular change rate (turn speed):1.880.View rotation speed:9.667.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.253, + 1.88, + 9.667 + ] + } + ], + "scene_id": "outdoor24" +} diff --git a/outdoor/outdoor24/data.h5 b/outdoor/outdoor24/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..5625afe3f174ce93a200d175c294967773f497df --- /dev/null +++ b/outdoor/outdoor24/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2a3413267f549f7d137f7cf05667858fd8860e79c746a1dd11bec2bbdd6639e0 +size 27901464 diff --git a/outdoor/outdoor24/test.mp4 b/outdoor/outdoor24/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..dfeec2ad5ad8d5821d79c544b8b612f378d935b0 --- /dev/null +++ b/outdoor/outdoor24/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e5d8772209fd81a2e0eeb32ae12dc943cdc72ddf0dc6dfffac7d843b5b648f39 +size 6440160 diff --git a/outdoor/outdoor24/test_caption.txt b/outdoor/outdoor24/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..ffdf0ebdf11db1c8a38005e7efcd138a80ffc3eb --- /dev/null +++ b/outdoor/outdoor24/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.583.Angular change rate (turn speed):8.525.View rotation speed:8.530. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.940.Angular change rate (turn speed):3.234.View rotation speed:6.612. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.005.Angular change rate (turn speed):2.432.View rotation speed:7.442. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.133.Angular change rate (turn speed):1.379.View rotation speed:8.929. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.253.Angular change rate (turn speed):1.880.View rotation speed:9.667. diff --git a/outdoor/outdoor24/train.mp4 b/outdoor/outdoor24/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..be5fda4b9789184de9834284dd1444f6c3a1e58e --- /dev/null +++ b/outdoor/outdoor24/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5ed3ab61fb07cee56296ffac99e95526cf95486060db94a12fb517bbab2ee850 +size 3959753 diff --git a/outdoor/outdoor24/train_caption.txt b/outdoor/outdoor24/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..8e446f88ca5a48668c1411d7dec9f18e6cb15819 --- /dev/null +++ b/outdoor/outdoor24/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:6.307 at 100 meters per second.Angular change rate (turn speed):17.269.View rotation speed:17.527. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:6.088 at 100 meters per second.Angular change rate (turn speed):13.651.View rotation speed:14.428. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.502 at 100 meters per second.Angular change rate (turn speed):8.653.View rotation speed:10.864. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.502 at 100 meters per second.Angular change rate (turn speed):7.373.View rotation speed:10.843. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.679 at 100 meters per second.Angular change rate (turn speed):8.873.View rotation speed:11.928. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.667 at 100 meters per second.Angular change rate (turn speed):7.596.View rotation speed:10.504. diff --git a/outdoor/outdoor25/annotations.json b/outdoor/outdoor25/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..b38b490d1d2319fb2f5b16b2a0a85fd1c53b6563 --- /dev/null +++ b/outdoor/outdoor25/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:0.298 at 100 meters per second.Angular change rate (turn speed):0.617.View rotation speed:0.617.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 0.298, + 0.617, + 0.617 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.286 at 100 meters per second.Angular change rate (turn speed):0.697.View rotation speed:0.703.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 0.286, + 0.697, + 0.703 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.269 at 100 meters per second.Angular change rate (turn speed):0.644.View rotation speed:0.660.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 0.269, + 0.644, + 0.66 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.260 at 100 meters per second.Angular change rate (turn speed):0.409.View rotation speed:0.433.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 0.26, + 0.409, + 0.433 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.478.Angular change rate (turn speed):2.884.View rotation speed:2.898.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 0.478, + 2.884, + 2.898 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:13.854.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 13.854, + 24.0, + 24.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:7.438.Angular change rate (turn speed):23.402.View rotation speed:23.679.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 7.438, + 23.402, + 23.679 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.457.Angular change rate (turn speed):12.177.View rotation speed:12.274.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.457, + 12.177, + 12.274 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:10.287.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 10.287, + 24.0, + 24.0 + ] + } + ], + "scene_id": "outdoor25" +} diff --git a/outdoor/outdoor25/data.h5 b/outdoor/outdoor25/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..f66f199aa1c6ef3758829a4f89e159748d0a7243 --- /dev/null +++ b/outdoor/outdoor25/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cfabf956198618a5fc4e28eb5ac34eb1425540dfd3982da63ff51d6ffc8ee500 +size 22910336 diff --git a/outdoor/outdoor25/test.mp4 b/outdoor/outdoor25/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..39a398c6ff9effe54f0be18cb76670327d14eeab --- /dev/null +++ b/outdoor/outdoor25/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1e52cc5454a54f2b7fcf88f1dc33836a39ff6355a22308fc3a4acf38678c2dd5 +size 3856960 diff --git a/outdoor/outdoor25/test_caption.txt b/outdoor/outdoor25/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..c7fae8e62a3944ac091b9bcfae9d402bfbbb75b8 --- /dev/null +++ b/outdoor/outdoor25/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.478.Angular change rate (turn speed):2.884.View rotation speed:2.898. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:13.854.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:7.438.Angular change rate (turn speed):23.402.View rotation speed:23.679. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.457.Angular change rate (turn speed):12.177.View rotation speed:12.274. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:10.287.Angular change rate (turn speed):24.000.View rotation speed:24.000. diff --git a/outdoor/outdoor25/train.mp4 b/outdoor/outdoor25/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..7d6751e865852ba0bf5f7edc72bf4a39b6bdd80f --- /dev/null +++ b/outdoor/outdoor25/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e705ae2aba15968543a35855ea55446e6e49e9c200df01b5afc6d797b2f7e2e +size 2018568 diff --git a/outdoor/outdoor25/train_caption.txt b/outdoor/outdoor25/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..fe761f4109109faaf5e6136e57b05a3fd460fa64 --- /dev/null +++ b/outdoor/outdoor25/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.226 at 100 meters per second.Angular change rate (turn speed):0.220.View rotation speed:0.228. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.279 at 100 meters per second.Angular change rate (turn speed):0.424.View rotation speed:0.428. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.298 at 100 meters per second.Angular change rate (turn speed):0.617.View rotation speed:0.617. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.286 at 100 meters per second.Angular change rate (turn speed):0.697.View rotation speed:0.703. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.269 at 100 meters per second.Angular change rate (turn speed):0.644.View rotation speed:0.660. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:0.260 at 100 meters per second.Angular change rate (turn speed):0.409.View rotation speed:0.433. diff --git a/outdoor/outdoor26/annotations.json b/outdoor/outdoor26/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..c3d381f4d19af158ccacf9be97f9f75699d7f456 --- /dev/null +++ b/outdoor/outdoor26/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.110 at 100 meters per second.Angular change rate (turn speed):5.313.View rotation speed:6.606.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 7.11, + 5.313, + 6.606 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:6.915 at 100 meters per second.Angular change rate (turn speed):4.403.View rotation speed:5.623.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 6.915, + 4.403, + 5.623 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.856 at 100 meters per second.Angular change rate (turn speed):1.861.View rotation speed:4.090.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.856, + 1.861, + 4.09 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.838 at 100 meters per second.Angular change rate (turn speed):2.637.View rotation speed:5.636.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.838, + 2.637, + 5.636 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.685 at 100 meters per second.Angular change rate (turn speed):1.971.View rotation speed:5.186.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.685, + 1.971, + 5.186 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.670 at 100 meters per second.Angular change rate (turn speed):2.816.View rotation speed:5.013.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.67, + 2.816, + 5.013 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:4.644.Angular change rate (turn speed):0.761.View rotation speed:2.066. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:5.594.Angular change rate (turn speed):6.022.View rotation speed:6.031. diff --git a/outdoor/outdoor26/train.mp4 b/outdoor/outdoor26/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..30d339bfbc34a8a2228d0860bb5809b4f49dac0f --- /dev/null +++ b/outdoor/outdoor26/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3f98f941f03729afe79d877032a76d7b88dfbdaed0da234d1c2e3db7d215fcf4 +size 3753026 diff --git a/outdoor/outdoor26/train_caption.txt b/outdoor/outdoor26/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..6109b7d5fabc7c546443f02255be269ddc11a435 --- /dev/null +++ b/outdoor/outdoor26/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:5.670 at 100 meters per second.Angular change rate (turn speed):2.816.View rotation speed:5.013. diff --git a/outdoor/outdoor27/annotations.json b/outdoor/outdoor27/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..10e5449210c2b269c51fd3e9bb276ccf0a1817a5 --- /dev/null +++ b/outdoor/outdoor27/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.602.Angular change rate (turn speed):0.715.View rotation speed:3.761. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.988.Angular change rate (turn speed):3.824.View rotation speed:4.936. diff --git a/outdoor/outdoor27/train.mp4 b/outdoor/outdoor27/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..201aa7a2740de143f32b27280dd1371a21b3d294 --- /dev/null +++ b/outdoor/outdoor27/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:198b03e022ed76f72c9a7b4aba4bdab7c66a8c977aa54a6d49e1192ba10fe111 +size 1305558 diff --git a/outdoor/outdoor27/train_caption.txt b/outdoor/outdoor27/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..202582fe2f36a05904ffb3591245ec9632a47981 --- /dev/null +++ b/outdoor/outdoor27/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.018 at 100 meters per second.Angular change rate (turn speed):0.624.View rotation speed:1.836. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.681 at 100 meters per second.Angular change rate (turn speed):0.661.View rotation speed:1.301. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.978 at 100 meters per second.Angular change rate (turn speed):0.598.View rotation speed:0.598. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.214 at 100 meters per second.Angular change rate (turn speed):0.216.View rotation speed:0.217. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.214 at 100 meters per second.Angular change rate (turn speed):0.435.View rotation speed:1.235. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.192 at 100 meters per second.Angular change rate (turn speed):1.485.View rotation speed:3.254. diff --git a/outdoor/outdoor28/annotations.json b/outdoor/outdoor28/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..417fff29daab0193af1754a1fe160d01b4b9c615 --- /dev/null +++ b/outdoor/outdoor28/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:7.538 at 100 meters per second.Angular change rate (turn speed):2.054.View rotation speed:2.327.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 7.538, + 2.054, + 2.327 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.538 at 100 meters per second.Angular change rate (turn speed):1.801.View rotation speed:2.960.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 7.538, + 1.801, + 2.96 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). 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The rotation direction of the camera remains stationary (·).Actual distance moved:6.498.Angular change rate (turn speed):3.149.View rotation speed:3.202. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.929.Angular change rate (turn speed):4.293.View rotation speed:4.468. diff --git a/outdoor/outdoor28/train.mp4 b/outdoor/outdoor28/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..319aaa95527a249a1ee553f40c694424468ef692 --- /dev/null +++ b/outdoor/outdoor28/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f82b2e2f0db3af82a596d1ae9d98758ec458bb0ce5ffed0eaaa30f130355d671 +size 3619702 diff --git a/outdoor/outdoor28/train_caption.txt b/outdoor/outdoor28/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..35475dede853d254b356194bbb0e66a1f15dc798 --- /dev/null +++ b/outdoor/outdoor28/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.056 at 100 meters per second.Angular change rate (turn speed):4.939.View rotation speed:5.320. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:8.056 at 100 meters per second.Angular change rate (turn speed):4.293.View rotation speed:4.345. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.538 at 100 meters per second.Angular change rate (turn speed):2.054.View rotation speed:2.327. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.538 at 100 meters per second.Angular change rate (turn speed):1.801.View rotation speed:2.960. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:7.585 at 100 meters per second.Angular change rate (turn speed):1.930.View rotation speed:2.735. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:7.806 at 100 meters per second.Angular change rate (turn speed):1.847.View rotation speed:1.847. diff --git a/outdoor/outdoor29/annotations.json b/outdoor/outdoor29/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..d589ffe92be58aeb3b7410026cd1a46b408f6a2b --- /dev/null +++ b/outdoor/outdoor29/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.826 at 100 meters per second.Angular change rate (turn speed):2.464.View rotation speed:4.726.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 3.826, + 2.464, + 4.726 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.787 at 100 meters per second.Angular change rate (turn speed):4.551.View rotation speed:6.447.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 3.787, + 4.551, + 6.447 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:4.443 at 100 meters per second.Angular change rate (turn speed):2.827.View rotation speed:7.400.", + "key": "·", + "camera": "·", + "motion_scalars": [ + 4.443, + 2.827, + 7.4 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera moves left (A). The rotation direction of the camera remains stationary (·).Actual distance moved:4.173 at 100 meters per second.Angular change rate (turn speed):1.196.View rotation speed:7.038.", + "key": "A", + "camera": "·", + "motion_scalars": [ + 4.173, + 1.196, + 7.038 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera moves left (A). The rotation direction of the camera remains stationary (·).Actual distance moved:4.442 at 100 meters per second.Angular change rate (turn speed):1.778.View rotation speed:7.996.", + "key": "A", + "camera": "·", + "motion_scalars": [ + 4.442, + 1.778, + 7.996 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera moves left (A). The rotation direction of the camera remains stationary (·).Actual distance moved:4.236 at 100 meters per second.Angular change rate (turn speed):2.115.View rotation speed:7.206.", + "key": "A", + "camera": "·", + "motion_scalars": [ + 4.236, + 2.115, + 7.206 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera moves left (A). The rotation direction of the camera remains stationary (·).Actual distance moved:2.898.Angular change rate (turn speed):3.081.View rotation speed:5.800.", + "key": "A", + "camera": "·", + "motion_scalars": [ + 2.898, + 3.081, + 5.8 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:3.874.Angular change rate (turn speed):4.765.View rotation speed:7.687.", + "key": "·", + "camera": "·", + "motion_scalars": [ + 3.874, + 4.765, + 7.687 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera moves left (A). The rotation direction of the camera remains stationary (·).Actual distance moved:2.686.Angular change rate (turn speed):0.215.View rotation speed:3.334.", + "key": "A", + "camera": "·", + "motion_scalars": [ + 2.686, + 0.215, + 3.334 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.168.Angular change rate (turn speed):2.306.View rotation speed:2.779.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.168, + 2.306, + 2.779 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera moves left (A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.410.Angular change rate (turn speed):2.722.View rotation speed:6.765.", + "key": "A", + "camera": "·", + "motion_scalars": [ + 3.41, + 2.722, + 6.765 + ] + } + ], + "scene_id": "outdoor29" +} diff --git a/outdoor/outdoor29/data.h5 b/outdoor/outdoor29/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..801f90e6cc1d5eba683e41e1c089fa1a577ad989 --- /dev/null +++ b/outdoor/outdoor29/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0dd9b249d225d1b5b53fed955d99f63128f0267dd28866c01c07e163ee026250 +size 19879272 diff --git a/outdoor/outdoor29/test.mp4 b/outdoor/outdoor29/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..dd49af9fa6c248a3460a2c6c51daf75314103c70 --- /dev/null +++ b/outdoor/outdoor29/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4f815f349f57de25971080a3a770d8ed847c812ca5053b4654a57191a96b15f0 +size 4262758 diff --git a/outdoor/outdoor29/test_caption.txt b/outdoor/outdoor29/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..cf0da950a8b1d6ada95960e0fc3f7a2cc1228f91 --- /dev/null +++ b/outdoor/outdoor29/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera moves left (A). The rotation direction of the camera remains stationary (·).Actual distance moved:2.898.Angular change rate (turn speed):3.081.View rotation speed:5.800. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:3.874.Angular change rate (turn speed):4.765.View rotation speed:7.687. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera moves left (A). The rotation direction of the camera remains stationary (·).Actual distance moved:2.686.Angular change rate (turn speed):0.215.View rotation speed:3.334. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.168.Angular change rate (turn speed):2.306.View rotation speed:2.779. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera moves left (A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.410.Angular change rate (turn speed):2.722.View rotation speed:6.765. diff --git a/outdoor/outdoor29/train.mp4 b/outdoor/outdoor29/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ca56d51b4b02a41890fafa12dfaedf24f38095cd --- /dev/null +++ b/outdoor/outdoor29/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a4266cbfaf4536d0719fb193176503c07d2b7b20914ee18d6137e337ef9868e +size 2858595 diff --git a/outdoor/outdoor29/train_caption.txt b/outdoor/outdoor29/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..aa31829f7cdc2c17bdd9bce01466540c4db62566 --- /dev/null +++ b/outdoor/outdoor29/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.826 at 100 meters per second.Angular change rate (turn speed):2.464.View rotation speed:4.726. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.787 at 100 meters per second.Angular change rate (turn speed):4.551.View rotation speed:6.447. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:4.443 at 100 meters per second.Angular change rate (turn speed):2.827.View rotation speed:7.400. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera moves left (A). The rotation direction of the camera remains stationary (·).Actual distance moved:4.173 at 100 meters per second.Angular change rate (turn speed):1.196.View rotation speed:7.038. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera moves left (A). The rotation direction of the camera remains stationary (·).Actual distance moved:4.442 at 100 meters per second.Angular change rate (turn speed):1.778.View rotation speed:7.996. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera moves left (A). The rotation direction of the camera remains stationary (·).Actual distance moved:4.236 at 100 meters per second.Angular change rate (turn speed):2.115.View rotation speed:7.206. diff --git a/outdoor/outdoor3/annotations.json b/outdoor/outdoor3/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..c6209d871cd463d9bb810c1ed34f206bcab05b24 --- /dev/null +++ b/outdoor/outdoor3/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.127 at 100 meters per second.Angular change rate (turn speed):3.762.View rotation speed:4.027.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.127, + 3.762, + 4.027 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.581 at 100 meters per second.Angular change rate (turn speed):1.480.View rotation speed:2.908.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.581, + 1.48, + 2.908 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.581 at 100 meters per second.Angular change rate (turn speed):1.442.View rotation speed:2.462.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.581, + 1.442, + 2.462 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.305 at 100 meters per second.Angular change rate (turn speed):2.984.View rotation speed:3.346.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 3.305, + 2.984, + 3.346 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:4.310.Angular change rate (turn speed):9.191.View rotation speed:9.633.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.31, + 9.191, + 9.633 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.237.Angular change rate (turn speed):6.102.View rotation speed:6.342.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 3.237, + 6.102, + 6.342 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.728.Angular change rate (turn speed):6.733.View rotation speed:7.013.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.728, + 6.733, + 7.013 + ] + } + ], + "scene_id": "outdoor3" +} diff --git a/outdoor/outdoor3/data.h5 b/outdoor/outdoor3/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..af1f7a729de6bdc6498d346db203f8f089fbc492 --- /dev/null +++ b/outdoor/outdoor3/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7521d41cfc974e72c9560b50f9d757e1ed16abec7527bd5b21144a63161d0b65 +size 21779536 diff --git a/outdoor/outdoor3/test.mp4 b/outdoor/outdoor3/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d2a8030425be866d9c9dc71a07b05c16ccc67c4a --- /dev/null +++ b/outdoor/outdoor3/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e9d64e7be5f4aab0a6aea27a3eef2c6f51f0e7ca91df0c6b76c28dc7d7ce1be9 +size 5309787 diff --git a/outdoor/outdoor3/test_caption.txt b/outdoor/outdoor3/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..9b0a73ac1181c144029117ec7f00ca4f3c89a867 --- /dev/null +++ b/outdoor/outdoor3/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.542.Angular change rate (turn speed):4.869.View rotation speed:5.586. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:6.660.Angular change rate (turn speed):18.565.View rotation speed:18.985. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.310.Angular change rate (turn speed):9.191.View rotation speed:9.633. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.237.Angular change rate (turn speed):6.102.View rotation speed:6.342. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.728.Angular change rate (turn speed):6.733.View rotation speed:7.013. diff --git a/outdoor/outdoor3/train.mp4 b/outdoor/outdoor3/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..7702e844702de52262d55f5303c46566ba607fe8 --- /dev/null +++ b/outdoor/outdoor3/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b570f80a70068f867bd026d0d9e36b28b10674eb1ba143b0d51d79b97cdd31f6 +size 2767464 diff --git a/outdoor/outdoor3/train_caption.txt b/outdoor/outdoor3/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..6aa21c89b10beb7d182b6157bf9620e864703004 --- /dev/null +++ b/outdoor/outdoor3/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.127 at 100 meters per second.Angular change rate (turn speed):3.762.View rotation speed:4.027. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.581 at 100 meters per second.Angular change rate (turn speed):1.480.View rotation speed:2.908. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.581 at 100 meters per second.Angular change rate (turn speed):1.442.View rotation speed:2.462. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:3.305 at 100 meters per second.Angular change rate (turn speed):2.984.View rotation speed:3.346. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.718 at 100 meters per second.Angular change rate (turn speed):3.697.View rotation speed:3.738. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.718 at 100 meters per second.Angular change rate (turn speed):4.435.View rotation speed:4.463. diff --git a/outdoor/outdoor30/annotations.json b/outdoor/outdoor30/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..bd2b13c453ac08497a041969454fbd36ad2d624b --- /dev/null +++ b/outdoor/outdoor30/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:4.993 at 100 meters per second.Angular change rate (turn speed):3.439.View rotation speed:6.605.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.993, + 3.439, + 6.605 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.547 at 100 meters per second.Angular change rate (turn speed):1.862.View rotation speed:6.456.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.547, + 1.862, + 6.456 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.268 at 100 meters per second.Angular change rate (turn speed):1.505.View rotation speed:5.373.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.268, + 1.505, + 5.373 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.005 at 100 meters per second.Angular change rate (turn speed):0.956.View rotation speed:5.017.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.005, + 0.956, + 5.017 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.195.Angular change rate (turn speed):3.075.View rotation speed:7.126.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.195, + 3.075, + 7.126 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.750.Angular change rate (turn speed):5.562.View rotation speed:9.591.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.75, + 5.562, + 9.591 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.564.Angular change rate (turn speed):2.122.View rotation speed:10.950.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.564, + 2.122, + 10.95 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.265.Angular change rate (turn speed):2.147.View rotation speed:7.381.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.265, + 2.147, + 7.381 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.075.Angular change rate (turn speed):1.870.View rotation speed:7.290.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.075, + 1.87, + 7.29 + ] + } + ], + "scene_id": "outdoor30" +} diff --git a/outdoor/outdoor30/data.h5 b/outdoor/outdoor30/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..82bcda631f907e5a8b1fe3c5b070d46070211618 --- /dev/null +++ b/outdoor/outdoor30/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1123ed4d040e7c5870f4ed4ddc3b567e426b7a04f4f14e3523a04dbb1de3ae2d +size 35205896 diff --git a/outdoor/outdoor30/test.mp4 b/outdoor/outdoor30/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ca3e2e92b11e4ba0974c15aa9c05fff961752420 --- /dev/null +++ b/outdoor/outdoor30/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:65dd1343aca6aef8c4145fb5ac5074fa3a94e22af1e299c4ce0fbd6f2ba5a1d5 +size 7656232 diff --git a/outdoor/outdoor30/test_caption.txt b/outdoor/outdoor30/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..1e9bdfa1f3fe8d94b90a484136f389a276e692d7 --- /dev/null +++ b/outdoor/outdoor30/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.195.Angular change rate (turn speed):3.075.View rotation speed:7.126. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.750.Angular change rate (turn speed):5.562.View rotation speed:9.591. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.564.Angular change rate (turn speed):2.122.View rotation speed:10.950. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.265.Angular change rate (turn speed):2.147.View rotation speed:7.381. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.075.Angular change rate (turn speed):1.870.View rotation speed:7.290. diff --git a/outdoor/outdoor30/train.mp4 b/outdoor/outdoor30/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e87fa44059fb5e97d0635d29b295ac0605db97e2 --- /dev/null +++ b/outdoor/outdoor30/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:159605329661bdad69108136af6ee50c8ee6e7e02e1fdd512cfb75367c19b060 +size 3711186 diff --git a/outdoor/outdoor30/train_caption.txt b/outdoor/outdoor30/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..dc6dd1ebb90df8f32e4bff8c3814f8cafe151bf0 --- /dev/null +++ b/outdoor/outdoor30/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.684 at 100 meters per second.Angular change rate (turn speed):2.841.View rotation speed:6.074. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.822 at 100 meters per second.Angular change rate (turn speed):3.830.View rotation speed:7.630. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.993 at 100 meters per second.Angular change rate (turn speed):3.439.View rotation speed:6.605. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.547 at 100 meters per second.Angular change rate (turn speed):1.862.View rotation speed:6.456. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.268 at 100 meters per second.Angular change rate (turn speed):1.505.View rotation speed:5.373. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.005 at 100 meters per second.Angular change rate (turn speed):0.956.View rotation speed:5.017. diff --git a/outdoor/outdoor31/annotations.json b/outdoor/outdoor31/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..9f94219b1bb86584f879bdb2237c8bf5ad935792 --- /dev/null +++ b/outdoor/outdoor31/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.788 at 100 meters per second.Angular change rate (turn speed):3.372.View rotation speed:3.661.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.788, + 3.372, + 3.661 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:4.815 at 100 meters per second.Angular change rate (turn speed):2.913.View rotation speed:3.589.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 4.815, + 2.913, + 3.589 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:4.924 at 100 meters per second.Angular change rate (turn speed):1.824.View rotation speed:3.408.", + "key": "W+A", + "camera": "·", + "motion_scalars": [ + 4.924, + 1.824, + 3.408 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.407 at 100 meters per second.Angular change rate (turn speed):2.702.View rotation speed:6.286.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.407, + 2.702, + 6.286 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.337 at 100 meters per second.Angular change rate (turn speed):2.586.View rotation speed:7.801.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.337, + 2.586, + 7.801 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.444 at 100 meters per second.Angular change rate (turn speed):1.737.View rotation speed:11.125.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.444, + 1.737, + 11.125 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pulls backward and moves left (S+A). The rotation direction of the camera remains stationary (·).Actual distance moved:9.329.Angular change rate (turn speed):9.992.View rotation speed:12.946.", + "key": "S+A", + "camera": "·", + "motion_scalars": [ + 9.329, + 9.992, + 12.946 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:16.654.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 16.654, + 24.0, + 24.0 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:15.488.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 15.488, + 24.0, + 24.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:3.966.Angular change rate (turn speed):12.170.View rotation speed:12.444.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 3.966, + 12.17, + 12.444 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:9.109.Angular change rate (turn speed):4.045.View rotation speed:10.946.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 9.109, + 4.045, + 10.946 + ] + } + ], + "scene_id": "outdoor31" +} diff --git a/outdoor/outdoor31/data.h5 b/outdoor/outdoor31/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..c8243c58aec5f836f50d009ca71f41a50043486c --- /dev/null +++ b/outdoor/outdoor31/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:166a9460f9d845304166f408a8882638c388afbd8ad7c50c76536644cdc2ddeb +size 23974800 diff --git a/outdoor/outdoor31/test.mp4 b/outdoor/outdoor31/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..6e7b250c85a68aa7caf430e4cd5d74bfc825baa2 --- /dev/null +++ b/outdoor/outdoor31/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e8de513e5fbb3ff4bf308bb16db0c70a898181abae3f427f05be6c1c7d2699fa +size 5701876 diff --git a/outdoor/outdoor31/test_caption.txt b/outdoor/outdoor31/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..c01fecfaf934dd0462c9c63c098f283362a591b1 --- /dev/null +++ b/outdoor/outdoor31/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pulls backward and moves left (S+A). The rotation direction of the camera remains stationary (·).Actual distance moved:9.329.Angular change rate (turn speed):9.992.View rotation speed:12.946. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:16.654.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:15.488.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:3.966.Angular change rate (turn speed):12.170.View rotation speed:12.444. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:9.109.Angular change rate (turn speed):4.045.View rotation speed:10.946. diff --git a/outdoor/outdoor31/train.mp4 b/outdoor/outdoor31/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d6b5d153587763f4367120786673976a7639ef65 --- /dev/null +++ b/outdoor/outdoor31/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:63455afb78be8640b456491e066da7d830430e13824adcc1a713af9ebcb1b49a +size 3485898 diff --git a/outdoor/outdoor31/train_caption.txt b/outdoor/outdoor31/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..4fc5bc053170d3162beeca0719916231404a167b --- /dev/null +++ b/outdoor/outdoor31/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.788 at 100 meters per second.Angular change rate (turn speed):3.372.View rotation speed:3.661. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:4.815 at 100 meters per second.Angular change rate (turn speed):2.913.View rotation speed:3.589. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:4.924 at 100 meters per second.Angular change rate (turn speed):1.824.View rotation speed:3.408. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.407 at 100 meters per second.Angular change rate (turn speed):2.702.View rotation speed:6.286. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.337 at 100 meters per second.Angular change rate (turn speed):2.586.View rotation speed:7.801. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.444 at 100 meters per second.Angular change rate (turn speed):1.737.View rotation speed:11.125. diff --git a/outdoor/outdoor32/annotations.json b/outdoor/outdoor32/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..e09ba066c39507fe93962d8eeb9ffc359e1d5520 --- /dev/null +++ b/outdoor/outdoor32/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.167 at 100 meters per second.Angular change rate (turn speed):0.799.View rotation speed:3.381.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.167, + 0.799, + 3.381 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.891 at 100 meters per second.Angular change rate (turn speed):0.359.View rotation speed:2.834.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.891, + 0.359, + 2.834 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.824 at 100 meters per second.Angular change rate (turn speed):0.417.View rotation speed:1.546.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.824, + 0.417, + 1.546 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.824 at 100 meters per second.Angular change rate (turn speed):0.622.View rotation speed:1.829.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.824, + 0.622, + 1.829 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.625 at 100 meters per second.Angular change rate (turn speed):0.885.View rotation speed:1.343.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.625, + 0.885, + 1.343 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.477 at 100 meters per second.Angular change rate (turn speed):1.269.View rotation speed:1.966.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.477, + 1.269, + 1.966 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.404.Angular change rate (turn speed):0.083.View rotation speed:1.413.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.404, + 0.083, + 1.413 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.336.Angular change rate (turn speed):1.238.View rotation speed:2.088.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.336, + 1.238, + 2.088 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.309.Angular change rate (turn speed):3.127.View rotation speed:3.808.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.309, + 3.127, + 3.808 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.790.Angular change rate (turn speed):2.171.View rotation speed:3.083.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.79, + 2.171, + 3.083 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.404.Angular change rate (turn speed):0.083.View rotation speed:1.413. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.336.Angular change rate (turn speed):1.238.View rotation speed:2.088. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.309.Angular change rate (turn speed):3.127.View rotation speed:3.808. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.790.Angular change rate (turn speed):2.171.View rotation speed:3.083. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.302.Angular change rate (turn speed):2.041.View rotation speed:3.162. diff --git a/outdoor/outdoor32/train.mp4 b/outdoor/outdoor32/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9ff4c9f5d2cdb040f6b490889a1ff9276a082e2e --- /dev/null +++ b/outdoor/outdoor32/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:46c1183be1681fdae8cf9dd5e493bbf89dc510a09210ea9a632a5f16f377851c +size 3084560 diff --git a/outdoor/outdoor32/train_caption.txt b/outdoor/outdoor32/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..93147a09042ba10d42c34a31cb7bf63b7c7a39db --- /dev/null +++ b/outdoor/outdoor32/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.167 at 100 meters per second.Angular change rate (turn speed):0.799.View rotation speed:3.381. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.891 at 100 meters per second.Angular change rate (turn speed):0.359.View rotation speed:2.834. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.824 at 100 meters per second.Angular change rate (turn speed):0.417.View rotation speed:1.546. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.824 at 100 meters per second.Angular change rate (turn speed):0.622.View rotation speed:1.829. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.625 at 100 meters per second.Angular change rate (turn speed):0.885.View rotation speed:1.343. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.477 at 100 meters per second.Angular change rate (turn speed):1.269.View rotation speed:1.966. diff --git a/outdoor/outdoor33/annotations.json b/outdoor/outdoor33/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..45a577870e3558167a808fc5ae439890dfe53c18 --- /dev/null +++ b/outdoor/outdoor33/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.618 at 100 meters per second.Angular change rate (turn speed):2.416.View rotation speed:2.425.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.618, + 2.416, + 2.425 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.846 at 100 meters per second.Angular change rate (turn speed):1.980.View rotation speed:2.200.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.846, + 1.98, + 2.2 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:5.280.Angular change rate (turn speed):0.887.View rotation speed:3.279. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.381.Angular change rate (turn speed):3.655.View rotation speed:4.833. diff --git a/outdoor/outdoor33/train.mp4 b/outdoor/outdoor33/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1c5f9f0d6a309bf9a84e8b4c256215a654b8ad52 --- /dev/null +++ b/outdoor/outdoor33/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:327586e707582d755008694a1a73971ddad24dae500ca622f3dadb708c7bd4ab +size 2428597 diff --git a/outdoor/outdoor33/train_caption.txt b/outdoor/outdoor33/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..8163e555f066c79901f1e78868c59d67d0a078ad --- /dev/null +++ b/outdoor/outdoor33/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.845 at 100 meters per second.Angular change rate (turn speed):1.205.View rotation speed:1.939. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.526 at 100 meters per second.Angular change rate (turn speed):2.031.View rotation speed:2.253. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.618 at 100 meters per second.Angular change rate (turn speed):2.416.View rotation speed:2.425. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.846 at 100 meters per second.Angular change rate (turn speed):1.980.View rotation speed:2.200. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.849 at 100 meters per second.Angular change rate (turn speed):1.718.View rotation speed:2.319. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.556 at 100 meters per second.Angular change rate (turn speed):2.592.View rotation speed:2.755. diff --git a/outdoor/outdoor34/annotations.json b/outdoor/outdoor34/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..a4d1cae8ce319ca6226bd7a6c2c3aec3cf0b8c99 --- /dev/null +++ b/outdoor/outdoor34/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:4.486 at 100 meters per second.Angular change rate (turn speed):1.586.View rotation speed:8.569.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.486, + 1.586, + 8.569 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.486 at 100 meters per second.Angular change rate (turn speed):2.757.View rotation speed:6.067.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.486, + 2.757, + 6.067 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.297.Angular change rate (turn speed):1.337.View rotation speed:2.431. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.206.Angular change rate (turn speed):0.401.View rotation speed:2.577. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.648.Angular change rate (turn speed):5.099.View rotation speed:6.933. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.281.Angular change rate (turn speed):1.444.View rotation speed:2.059. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.123.Angular change rate (turn speed):2.798.View rotation speed:6.822. diff --git a/outdoor/outdoor34/train.mp4 b/outdoor/outdoor34/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..adfeac91245912ef3422395441d0080e10399e7d --- /dev/null +++ b/outdoor/outdoor34/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f30e184ff4fc460090e78a679379adf31d07488e54ccceb8c0bd65cd0b4050c1 +size 2107216 diff --git a/outdoor/outdoor34/train_caption.txt b/outdoor/outdoor34/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..346fa69253dc918da6bcdc212b00a2bf20ab4b3c --- /dev/null +++ b/outdoor/outdoor34/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.119 at 100 meters per second.Angular change rate (turn speed):3.923.View rotation speed:9.573. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.453 at 100 meters per second.Angular change rate (turn speed):2.079.View rotation speed:9.484. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.486 at 100 meters per second.Angular change rate (turn speed):1.586.View rotation speed:8.569. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.486 at 100 meters per second.Angular change rate (turn speed):2.757.View rotation speed:6.067. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.092 at 100 meters per second.Angular change rate (turn speed):0.394.View rotation speed:2.091. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.085 at 100 meters per second.Angular change rate (turn speed):3.659.View rotation speed:4.183. diff --git a/outdoor/outdoor35/annotations.json b/outdoor/outdoor35/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..18cb876a88abe27ac7c2a67346fdcb419f4a420d --- /dev/null +++ b/outdoor/outdoor35/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.146 at 100 meters per second.Angular change rate (turn speed):2.167.View rotation speed:2.194.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.146, + 2.167, + 2.194 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.272 at 100 meters per second.Angular change rate (turn speed):0.023.View rotation speed:0.355.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.272, + 0.023, + 0.355 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.468.Angular change rate (turn speed):0.384.View rotation speed:0.385.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.468, + 0.384, + 0.385 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.540.Angular change rate (turn speed):5.142.View rotation speed:5.434.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.54, + 5.142, + 5.434 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.129.Angular change rate (turn speed):2.028.View rotation speed:2.357. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.735.Angular change rate (turn speed):4.519.View rotation speed:4.585. diff --git a/outdoor/outdoor35/train.mp4 b/outdoor/outdoor35/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c37e245dd655614c8f7e3143127a3b1c4c8126db --- /dev/null +++ b/outdoor/outdoor35/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2fcdb4c7e4c70dadf7d54d2b342cd7a0a773bd1fe32cc914be32e3a37a72e9bb +size 2170176 diff --git a/outdoor/outdoor35/train_caption.txt b/outdoor/outdoor35/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..7db71fdcd142f653034f80b34c40145426c28e40 --- /dev/null +++ b/outdoor/outdoor35/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.209 at 100 meters per second.Angular change rate (turn speed):0.156.View rotation speed:0.422. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.393 at 100 meters per second.Angular change rate (turn speed):2.649.View rotation speed:2.682. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.146 at 100 meters per second.Angular change rate (turn speed):2.167.View rotation speed:2.194. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.272 at 100 meters per second.Angular change rate (turn speed):0.023.View rotation speed:0.355. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.815 at 100 meters per second.Angular change rate (turn speed):0.065.View rotation speed:0.293. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.851 at 100 meters per second.Angular change rate (turn speed):2.956.View rotation speed:3.148. diff --git a/outdoor/outdoor36/annotations.json b/outdoor/outdoor36/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..af77366bf5ac173cf6af7d48f6949ddd739aa15b --- /dev/null +++ b/outdoor/outdoor36/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:1.988 at 100 meters per second.Angular change rate (turn speed):1.043.View rotation speed:1.064.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.988, + 1.043, + 1.064 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.075 at 100 meters per second.Angular change rate (turn speed):1.084.View rotation speed:1.435.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.075, + 1.084, + 1.435 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.548.Angular change rate (turn speed):3.218.View rotation speed:3.395.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.548, + 3.218, + 3.395 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.120.Angular change rate (turn speed):1.259.View rotation speed:2.161.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.12, + 1.259, + 2.161 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.298.Angular change rate (turn speed):2.937.View rotation speed:3.239. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.233.Angular change rate (turn speed):2.674.View rotation speed:3.140. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.548.Angular change rate (turn speed):3.218.View rotation speed:3.395. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.120.Angular change rate (turn speed):1.259.View rotation speed:2.161. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.018.Angular change rate (turn speed):1.948.View rotation speed:2.601. diff --git a/outdoor/outdoor36/train.mp4 b/outdoor/outdoor36/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..92646f7b3a1e8903629bc914fde711e8cf3c715c --- /dev/null +++ b/outdoor/outdoor36/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1a89fff470ba6110760266d30f82e3f2ad1528a1edae444d2fee85a80521c75e +size 1774182 diff --git a/outdoor/outdoor36/train_caption.txt b/outdoor/outdoor36/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..6f094ce030f1645faa9fca3eb9c17fd6ab781c4a --- /dev/null +++ b/outdoor/outdoor36/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.989 at 100 meters per second.Angular change rate (turn speed):1.722.View rotation speed:1.722. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.988 at 100 meters per second.Angular change rate (turn speed):1.420.View rotation speed:1.431. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.988 at 100 meters per second.Angular change rate (turn speed):1.043.View rotation speed:1.064. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.075 at 100 meters per second.Angular change rate (turn speed):1.084.View rotation speed:1.435. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.238 at 100 meters per second.Angular change rate (turn speed):0.484.View rotation speed:0.997. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.497 at 100 meters per second.Angular change rate (turn speed):0.018.View rotation speed:1.332. diff --git a/outdoor/outdoor37/annotations.json b/outdoor/outdoor37/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..16ef566be567e43c87ace82456795ea095126e60 --- /dev/null +++ b/outdoor/outdoor37/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.229 at 100 meters per second.Angular change rate (turn speed):0.682.View rotation speed:1.640.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.229, + 0.682, + 1.64 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.276 at 100 meters per second.Angular change rate (turn speed):0.320.View rotation speed:2.126.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.276, + 0.32, + 2.126 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.799.Angular change rate (turn speed):0.961.View rotation speed:3.144. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.023.Angular change rate (turn speed):3.187.View rotation speed:3.665. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.498.Angular change rate (turn speed):0.967.View rotation speed:1.363. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.666.Angular change rate (turn speed):0.159.View rotation speed:0.870. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.832.Angular change rate (turn speed):1.178.View rotation speed:2.974. diff --git a/outdoor/outdoor37/train.mp4 b/outdoor/outdoor37/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b8ec897b1fc751fd3442b9da34920cf1250fab04 --- /dev/null +++ b/outdoor/outdoor37/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3d6e0e7fff8b190b9f01f2b41ebb6f875efbb2431c68060818c8bf9cf2a2a634 +size 1328251 diff --git a/outdoor/outdoor37/train_caption.txt b/outdoor/outdoor37/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..9b9dc42cb9b86247da459a274850aa0cd629ca3b --- /dev/null +++ b/outdoor/outdoor37/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.375 at 100 meters per second.Angular change rate (turn speed):1.516.View rotation speed:1.864. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.376 at 100 meters per second.Angular change rate (turn speed):2.102.View rotation speed:2.458. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.229 at 100 meters per second.Angular change rate (turn speed):0.682.View rotation speed:1.640. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.276 at 100 meters per second.Angular change rate (turn speed):0.320.View rotation speed:2.126. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.641 at 100 meters per second.Angular change rate (turn speed):1.417.View rotation speed:2.316. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.400 at 100 meters per second.Angular change rate (turn speed):0.699.View rotation speed:2.257. diff --git a/outdoor/outdoor38/annotations.json b/outdoor/outdoor38/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..51d157ff98bbc39bebee3a05107291f59e85b11e --- /dev/null +++ b/outdoor/outdoor38/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.263.Angular change rate (turn speed):0.176.View rotation speed:0.911. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.325.Angular change rate (turn speed):0.219.View rotation speed:0.664. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.363.Angular change rate (turn speed):1.101.View rotation speed:1.698. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.441.Angular change rate (turn speed):1.607.View rotation speed:1.694. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.248.Angular change rate (turn speed):1.037.View rotation speed:1.305. diff --git a/outdoor/outdoor38/train.mp4 b/outdoor/outdoor38/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3629bb3866c2fc533748e01b92a53fc542aa2356 --- /dev/null +++ b/outdoor/outdoor38/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b202549125372bf084ab211823fe2e9607b0eb4f3f9de5dcdd8ee384ff6037f +size 1607773 diff --git a/outdoor/outdoor38/train_caption.txt b/outdoor/outdoor38/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..ee8627ef299026bfb7894646ee00d92b1cefa823 --- /dev/null +++ b/outdoor/outdoor38/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.556 at 100 meters per second.Angular change rate (turn speed):0.382.View rotation speed:2.940. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.404 at 100 meters per second.Angular change rate (turn speed):1.021.View rotation speed:3.042. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.404 at 100 meters per second.Angular change rate (turn speed):0.494.View rotation speed:3.093. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.314 at 100 meters per second.Angular change rate (turn speed):0.209.View rotation speed:2.495. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.314 at 100 meters per second.Angular change rate (turn speed):0.146.View rotation speed:1.931. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.307 at 100 meters per second.Angular change rate (turn speed):0.292.View rotation speed:1.177. diff --git a/outdoor/outdoor39/annotations.json b/outdoor/outdoor39/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..4c6d6ae9c2145a2dc87150e7e6083d3d157c13af --- /dev/null +++ b/outdoor/outdoor39/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.481.Angular change rate (turn speed):0.880.View rotation speed:3.678. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:1.915.Angular change rate (turn speed):0.257.View rotation speed:3.351. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:1.909.Angular change rate (turn speed):1.274.View rotation speed:3.566. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:1.884.Angular change rate (turn speed):0.713.View rotation speed:2.400. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.160.Angular change rate (turn speed):0.576.View rotation speed:4.200. diff --git a/outdoor/outdoor39/train.mp4 b/outdoor/outdoor39/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3acb3e68adfa62b6734e39259abbb2c861c51c75 --- /dev/null +++ b/outdoor/outdoor39/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6c236ee381fdf087ec59acbb7c9b63aebc6acc90726e656428a4e782863e86b +size 2549274 diff --git a/outdoor/outdoor39/train_caption.txt b/outdoor/outdoor39/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..00cbddf3f29e69081738e43a5e71b0436480573a --- /dev/null +++ b/outdoor/outdoor39/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.342 at 100 meters per second.Angular change rate (turn speed):1.108.View rotation speed:6.438. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.332 at 100 meters per second.Angular change rate (turn speed):1.738.View rotation speed:6.380. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.823 at 100 meters per second.Angular change rate (turn speed):2.122.View rotation speed:5.451. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.796 at 100 meters per second.Angular change rate (turn speed):2.402.View rotation speed:5.317. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.769 at 100 meters per second.Angular change rate (turn speed):2.115.View rotation speed:5.024. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.656 at 100 meters per second.Angular change rate (turn speed):0.919.View rotation speed:4.225. diff --git a/outdoor/outdoor4/annotations.json b/outdoor/outdoor4/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..75b7a9179c036d4ba5ccd856af0a5c62eec55b86 --- /dev/null +++ b/outdoor/outdoor4/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.315 at 100 meters per second.Angular change rate (turn speed):4.760.View rotation speed:4.786.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.315, + 4.76, + 4.786 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.622 at 100 meters per second.Angular change rate (turn speed):5.347.View rotation speed:5.370.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.622, + 5.347, + 5.37 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.540.Angular change rate (turn speed):4.001.View rotation speed:4.289. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.577.Angular change rate (turn speed):4.223.View rotation speed:4.538. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.608.Angular change rate (turn speed):3.652.View rotation speed:4.116. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.881.Angular change rate (turn speed):3.954.View rotation speed:4.815. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.640.Angular change rate (turn speed):4.250.View rotation speed:4.831. diff --git a/outdoor/outdoor4/train.mp4 b/outdoor/outdoor4/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..2cf21bfdf2d716d8c63fd0bcca65caa03a02b2d5 --- /dev/null +++ b/outdoor/outdoor4/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2777eb9968bcbee2661cbd9eaf9592822cd360448c1c8f143bf3d1485527b8f5 +size 1341672 diff --git a/outdoor/outdoor4/train_caption.txt b/outdoor/outdoor4/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..83ca001e727c32a8fec816e1a75620d5a3968e20 --- /dev/null +++ b/outdoor/outdoor4/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.315 at 100 meters per second.Angular change rate (turn speed):4.314.View rotation speed:4.366. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.217 at 100 meters per second.Angular change rate (turn speed):4.205.View rotation speed:4.236. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.315 at 100 meters per second.Angular change rate (turn speed):4.760.View rotation speed:4.786. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.622 at 100 meters per second.Angular change rate (turn speed):5.347.View rotation speed:5.370. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.817 at 100 meters per second.Angular change rate (turn speed):5.738.View rotation speed:5.783. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.817 at 100 meters per second.Angular change rate (turn speed):5.671.View rotation speed:5.727. diff --git a/outdoor/outdoor40/annotations.json b/outdoor/outdoor40/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..a5f5bb14190aa93fc2a494bf6e887c9e1da20481 --- /dev/null +++ b/outdoor/outdoor40/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:4.968 at 100 meters per second.Angular change rate (turn speed):1.567.View rotation speed:5.617.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.968, + 1.567, + 5.617 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.870 at 100 meters per second.Angular change rate (turn speed):1.633.View rotation speed:3.287.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.87, + 1.633, + 3.287 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:5.378.Angular change rate (turn speed):1.003.View rotation speed:2.143.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.378, + 1.003, + 2.143 + ] + } + ], + "scene_id": "outdoor40" +} diff --git a/outdoor/outdoor40/data.h5 b/outdoor/outdoor40/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..6a250ddbd7ca69f5eff0a5604f5ca7c09f8c3154 --- /dev/null +++ b/outdoor/outdoor40/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bae9825cda3e2cf06576de0dbbc93b120ccb8ccd52b9698ea769e7a751cdd498 +size 21878416 diff --git a/outdoor/outdoor40/test.mp4 b/outdoor/outdoor40/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a9e2d9d46b65e444596f0c0a9cf994640216927a --- /dev/null +++ b/outdoor/outdoor40/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1d7cf5f481772d63190636a262c8df52200a10558120409a2e2b2e7bfa658a01 +size 4568263 diff --git a/outdoor/outdoor40/test_caption.txt b/outdoor/outdoor40/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..ad9de52a8c6c2ac4abdc0bed0e67e52b052e73ff --- /dev/null +++ b/outdoor/outdoor40/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.454.Angular change rate (turn speed):4.100.View rotation speed:5.655. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.939.Angular change rate (turn speed):2.334.View rotation speed:3.573. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.558.Angular change rate (turn speed):5.057.View rotation speed:5.062. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.066.Angular change rate (turn speed):0.263.View rotation speed:4.010. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.378.Angular change rate (turn speed):1.003.View rotation speed:2.143. diff --git a/outdoor/outdoor40/train.mp4 b/outdoor/outdoor40/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d7a1e54206c5d9d8e0c6679498dfa2c97aa85669 --- /dev/null +++ b/outdoor/outdoor40/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:811dfa660ea8ff2201bf037ea22c098b1fb71a7c01a0b3cea28b1fcfbe34e8a8 +size 2815681 diff --git a/outdoor/outdoor40/train_caption.txt b/outdoor/outdoor40/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..4a2252661118e028665d658a091a6e12b152e9c3 --- /dev/null +++ b/outdoor/outdoor40/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.655 at 100 meters per second.Angular change rate (turn speed):0.891.View rotation speed:3.856. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.870 at 100 meters per second.Angular change rate (turn speed):0.313.View rotation speed:6.340. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.968 at 100 meters per second.Angular change rate (turn speed):1.567.View rotation speed:5.617. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.870 at 100 meters per second.Angular change rate (turn speed):1.633.View rotation speed:3.287. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.235 at 100 meters per second.Angular change rate (turn speed):3.915.View rotation speed:3.928. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.212 at 100 meters per second.Angular change rate (turn speed):3.917.View rotation speed:4.017. diff --git a/outdoor/outdoor41/annotations.json b/outdoor/outdoor41/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..9aef2eb71bda929eb6390672d09469f4714dac73 --- /dev/null +++ b/outdoor/outdoor41/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.146 at 100 meters per second.Angular change rate (turn speed):3.548.View rotation speed:3.661.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.146, + 3.548, + 3.661 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.158 at 100 meters per second.Angular change rate (turn speed):2.991.View rotation speed:3.077.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.158, + 2.991, + 3.077 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.057 at 100 meters per second.Angular change rate (turn speed):1.875.View rotation speed:2.049.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.057, + 1.875, + 2.049 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.975 at 100 meters per second.Angular change rate (turn speed):1.583.View rotation speed:1.641.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.975, + 1.583, + 1.641 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:1.976.Angular change rate (turn speed):1.251.View rotation speed:1.755. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:1.993.Angular change rate (turn speed):0.086.View rotation speed:1.282. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.086.Angular change rate (turn speed):0.816.View rotation speed:1.689. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.400.Angular change rate (turn speed):1.437.View rotation speed:1.749. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.294.Angular change rate (turn speed):1.367.View rotation speed:1.592. diff --git a/outdoor/outdoor41/train.mp4 b/outdoor/outdoor41/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e00a5924b6a086d46318b57f7fd6e975b48b6a22 --- /dev/null +++ b/outdoor/outdoor41/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cfb54d29f6755c125daba2786d446876d409e9c272be59567401da9157320950 +size 1704811 diff --git a/outdoor/outdoor41/train_caption.txt b/outdoor/outdoor41/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..ea17c067271199db976b2caf059c4e291c03f6c8 --- /dev/null +++ b/outdoor/outdoor41/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.146 at 100 meters per second.Angular change rate (turn speed):3.548.View rotation speed:3.661. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.158 at 100 meters per second.Angular change rate (turn speed):2.991.View rotation speed:3.077. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.057 at 100 meters per second.Angular change rate (turn speed):1.875.View rotation speed:2.049. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.975 at 100 meters per second.Angular change rate (turn speed):1.583.View rotation speed:1.641. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.066 at 100 meters per second.Angular change rate (turn speed):2.594.View rotation speed:2.621. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.352 at 100 meters per second.Angular change rate (turn speed):3.068.View rotation speed:3.083. diff --git a/outdoor/outdoor42/annotations.json b/outdoor/outdoor42/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..8feb1ef914846ae59cc86e7ddf6d30261240a07b --- /dev/null +++ b/outdoor/outdoor42/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.454.Angular change rate (turn speed):6.397.View rotation speed:6.512. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.648.Angular change rate (turn speed):4.205.View rotation speed:4.361. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.711.Angular change rate (turn speed):4.133.View rotation speed:4.188. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.755.Angular change rate (turn speed):3.752.View rotation speed:3.810. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.258.Angular change rate (turn speed):6.279.View rotation speed:6.386. diff --git a/outdoor/outdoor42/train.mp4 b/outdoor/outdoor42/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9975e9270a634570414d925ccf49ec911661300c --- /dev/null +++ b/outdoor/outdoor42/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fea6bc27356ecd007c4c2c4a74a189515482da3384fc87e3580f91349ff97fed +size 2313914 diff --git a/outdoor/outdoor42/train_caption.txt b/outdoor/outdoor42/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..1806a8b90d9439bec21fd734c1ad1803da7990ea --- /dev/null +++ b/outdoor/outdoor42/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.773 at 100 meters per second.Angular change rate (turn speed):3.443.View rotation speed:3.556. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.788 at 100 meters per second.Angular change rate (turn speed):3.529.View rotation speed:4.020. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.195 at 100 meters per second.Angular change rate (turn speed):1.839.View rotation speed:1.980. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.195 at 100 meters per second.Angular change rate (turn speed):1.339.View rotation speed:2.689. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.003 at 100 meters per second.Angular change rate (turn speed):1.573.View rotation speed:1.880. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.551 at 100 meters per second.Angular change rate (turn speed):2.313.View rotation speed:2.903. diff --git a/outdoor/outdoor43/annotations.json b/outdoor/outdoor43/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..fe634f58b309dac0b6831c1fc6f8b887d3010852 --- /dev/null +++ b/outdoor/outdoor43/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:1.924.Angular change rate (turn speed):5.655.View rotation speed:5.687. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.149.Angular change rate (turn speed):7.094.View rotation speed:7.132. diff --git a/outdoor/outdoor43/train.mp4 b/outdoor/outdoor43/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..80f0da966c806e6ad243312bba6881e26b79e078 --- /dev/null +++ b/outdoor/outdoor43/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aad433a206e62d5552091146a6adb82bbce04de8fa4e6a6f581b7ec97ad1541a +size 2330700 diff --git a/outdoor/outdoor43/train_caption.txt b/outdoor/outdoor43/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..7fce540a7148fc2d078a81cc2b6a4c6fcb4d1ddf --- /dev/null +++ b/outdoor/outdoor43/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.177 at 100 meters per second.Angular change rate (turn speed):2.565.View rotation speed:3.583. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.540 at 100 meters per second.Angular change rate (turn speed):2.023.View rotation speed:2.909. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.857 at 100 meters per second.Angular change rate (turn speed):1.278.View rotation speed:2.710. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.840 at 100 meters per second.Angular change rate (turn speed):0.528.View rotation speed:2.036. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.840 at 100 meters per second.Angular change rate (turn speed):0.423.View rotation speed:2.065. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.111 at 100 meters per second.Angular change rate (turn speed):1.554.View rotation speed:2.053. diff --git a/outdoor/outdoor44/annotations.json b/outdoor/outdoor44/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..ac74e2ab017ef3e9d50e9240b6ec4608260ad4a4 --- /dev/null +++ b/outdoor/outdoor44/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.240.Angular change rate (turn speed):5.481.View rotation speed:5.582. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera stays still. The rotation direction of the camera remains stationary (·).Actual distance moved:1.985.Angular change rate (turn speed):2.923.View rotation speed:3.477. diff --git a/outdoor/outdoor44/train.mp4 b/outdoor/outdoor44/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..590dfb0d1ea8a0c872bc857cf4fefc46d1f8a044 --- /dev/null +++ b/outdoor/outdoor44/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f30ff32684e0cb45cd1c24a33f9e6ec85936b3e23375ff760cc514dbfd87b59a +size 2253533 diff --git a/outdoor/outdoor44/train_caption.txt b/outdoor/outdoor44/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..0149e87f6926d9c7ffd65913e364c8f801383799 --- /dev/null +++ b/outdoor/outdoor44/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.159 at 100 meters per second.Angular change rate (turn speed):1.773.View rotation speed:2.534. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.159 at 100 meters per second.Angular change rate (turn speed):0.893.View rotation speed:2.426. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.115 at 100 meters per second.Angular change rate (turn speed):1.201.View rotation speed:2.071. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.087 at 100 meters per second.Angular change rate (turn speed):1.597.View rotation speed:2.815. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.044 at 100 meters per second.Angular change rate (turn speed):2.328.View rotation speed:3.016. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.223 at 100 meters per second.Angular change rate (turn speed):3.440.View rotation speed:4.126. diff --git a/outdoor/outdoor45/annotations.json b/outdoor/outdoor45/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..05f580829de89dbdc033689cdf6bfa3baddd9a0d --- /dev/null +++ b/outdoor/outdoor45/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:2.518.Angular change rate (turn speed):5.311.View rotation speed:5.331. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.686.Angular change rate (turn speed):5.093.View rotation speed:5.125. diff --git a/outdoor/outdoor45/train.mp4 b/outdoor/outdoor45/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e6690a5031d6c14cfdba5ae9603673b7c4a6bf79 --- /dev/null +++ b/outdoor/outdoor45/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f18f530333fe52fe90b9d0f3cada381f90f6f22f7fce189f208636a7b5dfd7da +size 1892920 diff --git a/outdoor/outdoor45/train_caption.txt b/outdoor/outdoor45/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2a308318e59fa8b71ae9bc1117050a79a2912c34 --- /dev/null +++ b/outdoor/outdoor45/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.207 at 100 meters per second.Angular change rate (turn speed):3.424.View rotation speed:3.768. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.127 at 100 meters per second.Angular change rate (turn speed):3.254.View rotation speed:3.322. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.048 at 100 meters per second.Angular change rate (turn speed):3.420.View rotation speed:3.465. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.300 at 100 meters per second.Angular change rate (turn speed):3.836.View rotation speed:3.875. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.300 at 100 meters per second.Angular change rate (turn speed):3.625.View rotation speed:3.664. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.300 at 100 meters per second.Angular change rate (turn speed):3.512.View rotation speed:3.614. diff --git a/outdoor/outdoor46/annotations.json b/outdoor/outdoor46/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..3cc764e1d4d48610a7ba6fd38865bf3a54d693eb --- /dev/null +++ b/outdoor/outdoor46/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.891.Angular change rate (turn speed):1.780.View rotation speed:2.329. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.179.Angular change rate (turn speed):3.332.View rotation speed:3.704. diff --git a/outdoor/outdoor46/train.mp4 b/outdoor/outdoor46/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9852c2a77ddd52b3019274acd9158d57284a8392 --- /dev/null +++ b/outdoor/outdoor46/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03dd2bfa556f12c580b9f4d4bbefb4a9a71b44855752c9ce317acc349c9ca775 +size 3969162 diff --git a/outdoor/outdoor46/train_caption.txt b/outdoor/outdoor46/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..61cf240e16c42b91bd9a26a65c95b8dafe394e7a --- /dev/null +++ b/outdoor/outdoor46/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.865 at 100 meters per second.Angular change rate (turn speed):0.853.View rotation speed:1.900. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.930 at 100 meters per second.Angular change rate (turn speed):0.351.View rotation speed:0.819. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.076 at 100 meters per second.Angular change rate (turn speed):0.236.View rotation speed:1.957. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.136 at 100 meters per second.Angular change rate (turn speed):0.221.View rotation speed:0.982. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.131 at 100 meters per second.Angular change rate (turn speed):0.732.View rotation speed:1.265. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.202 at 100 meters per second.Angular change rate (turn speed):0.261.View rotation speed:0.313. diff --git a/outdoor/outdoor47/annotations.json b/outdoor/outdoor47/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..3603a269571d9247960ac356a5c40a10a307e3d0 --- /dev/null +++ b/outdoor/outdoor47/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.197 at 100 meters per second.Angular change rate (turn speed):2.740.View rotation speed:3.878.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.197, + 2.74, + 3.878 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.245 at 100 meters per second.Angular change rate (turn speed):2.790.View rotation speed:3.791.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.245, + 2.79, + 3.791 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.937.Angular change rate (turn speed):4.015.View rotation speed:6.513. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.903.Angular change rate (turn speed):6.502.View rotation speed:10.219. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.521.Angular change rate (turn speed):4.680.View rotation speed:6.144. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.578.Angular change rate (turn speed):4.049.View rotation speed:4.877. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.603.Angular change rate (turn speed):4.102.View rotation speed:4.881. diff --git a/outdoor/outdoor47/train.mp4 b/outdoor/outdoor47/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..764d4b9c2c0eb5e3a8f9ef4de20c9f0c5e2724f6 --- /dev/null +++ b/outdoor/outdoor47/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7c2c3a23cb2752fb97767cfbf114ee938e4e8e413af03f5f55f7de284c70b759 +size 6413412 diff --git a/outdoor/outdoor47/train_caption.txt b/outdoor/outdoor47/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..8b018f481cfbb692e3ae2c3592989b01de3ebef1 --- /dev/null +++ b/outdoor/outdoor47/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.151 at 100 meters per second.Angular change rate (turn speed):2.165.View rotation speed:3.948. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.167 at 100 meters per second.Angular change rate (turn speed):3.001.View rotation speed:4.173. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.197 at 100 meters per second.Angular change rate (turn speed):2.740.View rotation speed:3.878. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.245 at 100 meters per second.Angular change rate (turn speed):2.790.View rotation speed:3.791. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.353 at 100 meters per second.Angular change rate (turn speed):2.793.View rotation speed:3.511. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.492 at 100 meters per second.Angular change rate (turn speed):2.681.View rotation speed:3.526. diff --git a/outdoor/outdoor48/annotations.json b/outdoor/outdoor48/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..292ddb6741cbe684727bebf0ab6d5c565eb0e719 --- /dev/null +++ b/outdoor/outdoor48/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.167 at 100 meters per second.Angular change rate (turn speed):3.143.View rotation speed:3.146.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.167, + 3.143, + 3.146 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.263 at 100 meters per second.Angular change rate (turn speed):3.330.View rotation speed:3.331.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.263, + 3.33, + 3.331 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.252.Angular change rate (turn speed):5.187.View rotation speed:5.191. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.926.Angular change rate (turn speed):4.260.View rotation speed:4.269. diff --git a/outdoor/outdoor48/train.mp4 b/outdoor/outdoor48/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..15b490ceeaee101e0e670d3c01c933cb2e123493 --- /dev/null +++ b/outdoor/outdoor48/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:371dd194fd966190891d78f2a0e8277c0cc1c525462858adf0109b17a9729083 +size 4682477 diff --git a/outdoor/outdoor48/train_caption.txt b/outdoor/outdoor48/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..1ac79db74a118423a9ae435c3dcef13741ac1b45 --- /dev/null +++ b/outdoor/outdoor48/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.310 at 100 meters per second.Angular change rate (turn speed):2.737.View rotation speed:2.764. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.167 at 100 meters per second.Angular change rate (turn speed):2.707.View rotation speed:2.728. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.167 at 100 meters per second.Angular change rate (turn speed):3.143.View rotation speed:3.146. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.263 at 100 meters per second.Angular change rate (turn speed):3.330.View rotation speed:3.331. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.263 at 100 meters per second.Angular change rate (turn speed):3.428.View rotation speed:3.444. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.045 at 100 meters per second.Angular change rate (turn speed):3.784.View rotation speed:3.788. diff --git a/outdoor/outdoor49/annotations.json b/outdoor/outdoor49/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..ed63a84291c73c296b24de48dbe1aba7d8c65c94 --- /dev/null +++ b/outdoor/outdoor49/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.082 at 100 meters per second.Angular change rate (turn speed):2.647.View rotation speed:3.155.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.082, + 2.647, + 3.155 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.082 at 100 meters per second.Angular change rate (turn speed):3.060.View rotation speed:3.390.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.082, + 3.06, + 3.39 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.212.Angular change rate (turn speed):1.087.View rotation speed:1.951. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.563.Angular change rate (turn speed):6.003.View rotation speed:6.222. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.465.Angular change rate (turn speed):6.704.View rotation speed:6.705. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.468.Angular change rate (turn speed):3.914.View rotation speed:4.131. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.731.Angular change rate (turn speed):6.403.View rotation speed:6.592. diff --git a/outdoor/outdoor49/train.mp4 b/outdoor/outdoor49/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..8a9391be0a1a87e4d2f9899cb3a66ff5d7abdf52 --- /dev/null +++ b/outdoor/outdoor49/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f0d1c02d7c3b0c2316199f8539a7f3bef5dbdcc1b77cad9722dc1acdd7ef6aec +size 3822719 diff --git a/outdoor/outdoor49/train_caption.txt b/outdoor/outdoor49/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..f9a3408fad225295436ae5383532162a7f740ae3 --- /dev/null +++ b/outdoor/outdoor49/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.215 at 100 meters per second.Angular change rate (turn speed):3.426.View rotation speed:4.201. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.087 at 100 meters per second.Angular change rate (turn speed):2.970.View rotation speed:3.390. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.082 at 100 meters per second.Angular change rate (turn speed):2.647.View rotation speed:3.155. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.082 at 100 meters per second.Angular change rate (turn speed):3.060.View rotation speed:3.390. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.125 at 100 meters per second.Angular change rate (turn speed):3.295.View rotation speed:3.380. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.125 at 100 meters per second.Angular change rate (turn speed):2.919.View rotation speed:2.999. diff --git a/outdoor/outdoor5/annotations.json b/outdoor/outdoor5/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..1a33a2c792786a5ce75cc450b9236438c05e204f --- /dev/null +++ b/outdoor/outdoor5/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.306 at 100 meters per second.Angular change rate (turn speed):2.154.View rotation speed:2.475.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.306, + 2.154, + 2.475 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.948 at 100 meters per second.Angular change rate (turn speed):4.242.View rotation speed:4.280.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.948, + 4.242, + 4.28 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.856 at 100 meters per second.Angular change rate (turn speed):2.882.View rotation speed:3.172.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.856, + 2.882, + 3.172 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.896 at 100 meters per second.Angular change rate (turn speed):0.096.View rotation speed:2.482.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.896, + 0.096, + 2.482 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.475 at 100 meters per second.Angular change rate (turn speed):2.916.View rotation speed:3.934.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.475, + 2.916, + 3.934 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.007 at 100 meters per second.Angular change rate (turn speed):4.908.View rotation speed:5.969.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.007, + 4.908, + 5.969 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:5.215.Angular change rate (turn speed):13.813.View rotation speed:14.340.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 5.215, + 13.813, + 14.34 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:8.397.Angular change rate (turn speed):23.679.View rotation speed:23.681.", + "key": "W", + "camera": "→", + "motion_scalars": [ + 8.397, + 23.679, + 23.681 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The camera pans to the left (←).Actual distance moved:4.105.Angular change rate (turn speed):11.744.View rotation speed:12.109.", + "key": "W+A", + "camera": "←", + "motion_scalars": [ + 4.105, + 11.744, + 12.109 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:9.986.Angular change rate (turn speed):28.793.View rotation speed:29.061.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 9.986, + 28.793, + 29.061 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:10.716.Angular change rate (turn speed):24.431.View rotation speed:25.934.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 10.716, + 24.431, + 25.934 + ] + } + ], + "scene_id": "outdoor5" +} diff --git a/outdoor/outdoor5/data.h5 b/outdoor/outdoor5/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..5b77406c07ceea83b598e2315fb4a031d8d0db42 --- /dev/null +++ b/outdoor/outdoor5/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ee20457462bc374cd770e0866ba0ef9726f6f1b0f2d766e73657c84e9d2fb854 +size 18756624 diff --git a/outdoor/outdoor5/test.mp4 b/outdoor/outdoor5/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1e90678d7dd731d273b7d8b04be3a4647f455073 --- /dev/null +++ b/outdoor/outdoor5/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6cff12ae5145c5f29126ff4a8e4da19f031a03ac585349c73808889e203efe0c +size 3783630 diff --git a/outdoor/outdoor5/test_caption.txt b/outdoor/outdoor5/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..ebae358fea59a5516b2723c9d11ce521a225f6ef --- /dev/null +++ b/outdoor/outdoor5/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:5.215.Angular change rate (turn speed):13.813.View rotation speed:14.340. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the right (→).Actual distance moved:8.397.Angular change rate (turn speed):23.679.View rotation speed:23.681. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves left (W+A). The camera pans to the left (←).Actual distance moved:4.105.Angular change rate (turn speed):11.744.View rotation speed:12.109. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:9.986.Angular change rate (turn speed):28.793.View rotation speed:29.061. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:10.716.Angular change rate (turn speed):24.431.View rotation speed:25.934. diff --git a/outdoor/outdoor5/train.mp4 b/outdoor/outdoor5/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..eb3d6b4e1a0c00d8319281aa2d30579ff42a9ed5 --- /dev/null +++ b/outdoor/outdoor5/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6593f47ad04df0c988063af530b038429a28482ed58d4cfb4529617677901f19 +size 1758980 diff --git a/outdoor/outdoor5/train_caption.txt b/outdoor/outdoor5/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..608a0813b9df1ce1f05f963038c206448f7253be --- /dev/null +++ b/outdoor/outdoor5/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.306 at 100 meters per second.Angular change rate (turn speed):2.154.View rotation speed:2.475. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.948 at 100 meters per second.Angular change rate (turn speed):4.242.View rotation speed:4.280. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.856 at 100 meters per second.Angular change rate (turn speed):2.882.View rotation speed:3.172. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.896 at 100 meters per second.Angular change rate (turn speed):0.096.View rotation speed:2.482. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.475 at 100 meters per second.Angular change rate (turn speed):2.916.View rotation speed:3.934. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.007 at 100 meters per second.Angular change rate (turn speed):4.908.View rotation speed:5.969. diff --git a/outdoor/outdoor50/annotations.json b/outdoor/outdoor50/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..603a46ad81c30137c48762d382b3bcadffe0625f --- /dev/null +++ b/outdoor/outdoor50/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.212 at 100 meters per second.Angular change rate (turn speed):2.887.View rotation speed:2.904.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.212, + 2.887, + 2.904 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.212 at 100 meters per second.Angular change rate (turn speed):4.090.View rotation speed:4.491.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.212, + 4.09, + 4.491 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.075 at 100 meters per second.Angular change rate (turn speed):4.547.View rotation speed:5.325.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.075, + 4.547, + 5.325 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.075 at 100 meters per second.Angular change rate (turn speed):4.015.View rotation speed:5.194.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.075, + 4.015, + 5.194 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.675 at 100 meters per second.Angular change rate (turn speed):3.163.View rotation speed:4.225.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.675, + 3.163, + 4.225 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.340 at 100 meters per second.Angular change rate (turn speed):2.380.View rotation speed:3.340.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.34, + 2.38, + 3.34 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.945.Angular change rate (turn speed):6.075.View rotation speed:6.111.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.945, + 6.075, + 6.111 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.694.Angular change rate (turn speed):2.665.View rotation speed:5.422.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.694, + 2.665, + 5.422 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.881.Angular change rate (turn speed):8.950.View rotation speed:9.250.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.881, + 8.95, + 9.25 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.219.Angular change rate (turn speed):1.200.View rotation speed:4.006.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.219, + 1.2, + 4.006 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.105.Angular change rate (turn speed):9.256.View rotation speed:10.190.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.105, + 9.256, + 10.19 + ] + } + ], + "scene_id": "outdoor50" +} diff --git a/outdoor/outdoor50/data.h5 b/outdoor/outdoor50/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..bd733cc9e0f7c9d7d19f8c87880bc577b4e8a886 --- /dev/null +++ b/outdoor/outdoor50/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3a660dc31bc0589ec681e6d9af4e85ff2d5e91c6bae3964809b454ad84d7af2c +size 23488776 diff --git a/outdoor/outdoor50/test.mp4 b/outdoor/outdoor50/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d233a920b8a6880a37d528573bec06c27ae84594 --- /dev/null +++ b/outdoor/outdoor50/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e5960384a2f7aa8f93a7f5ce445649bd2273c24fa737a1f1bf8a67ae69ef1d24 +size 6355931 diff --git a/outdoor/outdoor50/test_caption.txt b/outdoor/outdoor50/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..52d2abec306e8a9763634f4fe0981d464809214a --- /dev/null +++ b/outdoor/outdoor50/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.945.Angular change rate (turn speed):6.075.View rotation speed:6.111. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.694.Angular change rate (turn speed):2.665.View rotation speed:5.422. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.881.Angular change rate (turn speed):8.950.View rotation speed:9.250. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.219.Angular change rate (turn speed):1.200.View rotation speed:4.006. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.105.Angular change rate (turn speed):9.256.View rotation speed:10.190. diff --git a/outdoor/outdoor50/train.mp4 b/outdoor/outdoor50/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..cfc5b545ad0888178e729dde4dbc201bb7ea2e98 --- /dev/null +++ b/outdoor/outdoor50/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9d84c565a8b612593d8ccf3942d5814acf6edfbdeae0605301b7857e4c4fc2d0 +size 3766341 diff --git a/outdoor/outdoor50/train_caption.txt b/outdoor/outdoor50/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..39f3b595757376331813b027e713779a8c6ed0ce --- /dev/null +++ b/outdoor/outdoor50/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.212 at 100 meters per second.Angular change rate (turn speed):2.887.View rotation speed:2.904. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.212 at 100 meters per second.Angular change rate (turn speed):4.090.View rotation speed:4.491. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.075 at 100 meters per second.Angular change rate (turn speed):4.547.View rotation speed:5.325. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.075 at 100 meters per second.Angular change rate (turn speed):4.015.View rotation speed:5.194. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.675 at 100 meters per second.Angular change rate (turn speed):3.163.View rotation speed:4.225. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.340 at 100 meters per second.Angular change rate (turn speed):2.380.View rotation speed:3.340. diff --git a/outdoor/outdoor6/annotations.json b/outdoor/outdoor6/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..c2630084c30f6baf8bd35ec760dd2ae3afb60391 --- /dev/null +++ b/outdoor/outdoor6/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.020 at 100 meters per second.Angular change rate (turn speed):4.000.View rotation speed:10.589.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.02, + 4.0, + 10.589 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.972 at 100 meters per second.Angular change rate (turn speed):4.991.View rotation speed:5.940.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.972, + 4.991, + 5.94 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.934 at 100 meters per second.Angular change rate (turn speed):7.130.View rotation speed:9.910.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.934, + 7.13, + 9.91 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.044 at 100 meters per second.Angular change rate (turn speed):8.888.View rotation speed:9.071.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.044, + 8.888, + 9.071 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.177 at 100 meters per second.Angular change rate (turn speed):9.161.View rotation speed:9.212.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 5.177, + 9.161, + 9.212 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.186 at 100 meters per second.Angular change rate (turn speed):5.831.View rotation speed:7.756.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.186, + 5.831, + 7.756 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.015.Angular change rate (turn speed):2.587.View rotation speed:2.855.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.015, + 2.587, + 2.855 + ] + }, + { + "start_frame": 29, + "end_frame_exclusive": 58, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.115.Angular change rate (turn speed):3.152.View rotation speed:3.812.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.115, + 3.152, + 3.812 + ] + }, + { + "start_frame": 58, + "end_frame_exclusive": 87, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.003.Angular change rate (turn speed):2.339.View rotation speed:2.342.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 2.003, + 2.339, + 2.342 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.430.Angular change rate (turn speed):5.975.View rotation speed:12.919.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 6.43, + 5.975, + 12.919 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.153.Angular change rate (turn speed):2.291.View rotation speed:4.035.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.153, + 2.291, + 4.035 + ] + } + ], + "scene_id": "outdoor6" +} diff --git a/outdoor/outdoor6/data.h5 b/outdoor/outdoor6/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..b83fe57a9558c7e032d8d86d95619dc9bfa05cbc --- /dev/null +++ b/outdoor/outdoor6/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:57849fac58243a2dc885a70d557cbded61c25ab44700071f711d6d4ce9871cc6 +size 22612224 diff --git a/outdoor/outdoor6/test.mp4 b/outdoor/outdoor6/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..68d8e8ffdb2e24551254754eb7e3a7e61459683e --- /dev/null +++ b/outdoor/outdoor6/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:962f807252d53d897c152e108713197b1117b77fc68524d052e56cd872778278 +size 4407152 diff --git a/outdoor/outdoor6/test_caption.txt b/outdoor/outdoor6/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..504f9e7fe0ad72d0f4fd6da29502ccde816f6119 --- /dev/null +++ b/outdoor/outdoor6/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.015.Angular change rate (turn speed):2.587.View rotation speed:2.855. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.115.Angular change rate (turn speed):3.152.View rotation speed:3.812. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:2.003.Angular change rate (turn speed):2.339.View rotation speed:2.342. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:6.430.Angular change rate (turn speed):5.975.View rotation speed:12.919. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.153.Angular change rate (turn speed):2.291.View rotation speed:4.035. diff --git a/outdoor/outdoor6/train.mp4 b/outdoor/outdoor6/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..137c4fb349a9c456c1a7005ea6735efee330e9a1 --- /dev/null +++ b/outdoor/outdoor6/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f9b8dc8e69cb5aee800465ef0eded2243e987fb03255b9d26af4cc751c986b90 +size 2153551 diff --git a/outdoor/outdoor6/train_caption.txt b/outdoor/outdoor6/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..40d3cd44207589f94a61e3355be93456d74a5567 --- /dev/null +++ b/outdoor/outdoor6/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.020 at 100 meters per second.Angular change rate (turn speed):4.000.View rotation speed:10.589. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.972 at 100 meters per second.Angular change rate (turn speed):4.991.View rotation speed:5.940. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.934 at 100 meters per second.Angular change rate (turn speed):7.130.View rotation speed:9.910. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.044 at 100 meters per second.Angular change rate (turn speed):8.888.View rotation speed:9.071. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:5.177 at 100 meters per second.Angular change rate (turn speed):9.161.View rotation speed:9.212. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.186 at 100 meters per second.Angular change rate (turn speed):5.831.View rotation speed:7.756. diff --git a/outdoor/outdoor7/annotations.json b/outdoor/outdoor7/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..3c6361c3c7808b5a8a77da0619e9b3a4a2b3126f --- /dev/null +++ b/outdoor/outdoor7/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.021 at 100 meters per second.Angular change rate (turn speed):2.397.View rotation speed:2.492.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.021, + 2.397, + 2.492 + ] + }, + { + "start_frame": 9, + "end_frame_exclusive": 38, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.220 at 100 meters per second.Angular change rate (turn speed):3.488.View rotation speed:3.524.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.22, + 3.488, + 3.524 + ] + }, + { + "start_frame": 18, + "end_frame_exclusive": 47, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.090 at 100 meters per second.Angular change rate (turn speed):2.310.View rotation speed:2.325.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.09, + 2.31, + 2.325 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.011 at 100 meters per second.Angular change rate (turn speed):0.291.View rotation speed:0.306.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.011, + 0.291, + 0.306 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.043 at 100 meters per second.Angular change rate (turn speed):1.459.View rotation speed:1.512.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.043, + 1.459, + 1.512 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.355 at 100 meters per second.Angular change rate (turn speed):3.383.View rotation speed:3.416.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 1.355, + 3.383, + 3.416 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The camera pans to the left (←).Actual distance moved:9.566.Angular change rate (turn speed):24.000.View rotation speed:24.000.", + "key": "W", + "camera": "←", + "motion_scalars": [ + 9.566, + 24.0, + 24.0 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.080.Angular change rate (turn speed):18.750.View rotation speed:19.954.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 7.08, + 18.75, + 19.954 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:3.669.Angular change rate (turn speed):1.997.View rotation speed:5.611.", + "key": "W+D", + "camera": "·", + "motion_scalars": [ + 3.669, + 1.997, + 5.611 + ] + } + ], + "scene_id": "outdoor7" +} diff --git a/outdoor/outdoor7/data.h5 b/outdoor/outdoor7/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..a904076d936c1ada0b71c363120cfa4e91fce431 --- /dev/null +++ b/outdoor/outdoor7/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d64536d9c849accf4c1144b80a1c0a687a14c9dad931e48aaaf652cb39ed8765 +size 20415568 diff --git a/outdoor/outdoor7/test.mp4 b/outdoor/outdoor7/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..58071aa54d62e54ad3cbf08d131a36df2b82e633 --- /dev/null +++ b/outdoor/outdoor7/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:903cdf733f4e276c8d1f5d987013d93d101b669eaa4c12107c6dd0b0b23741f6 +size 5739823 diff --git a/outdoor/outdoor7/test_caption.txt b/outdoor/outdoor7/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..97e4f65118a4be60161332f51cbe2914cb0d79f9 --- /dev/null +++ b/outdoor/outdoor7/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:7.919.Angular change rate (turn speed):2.252.View rotation speed:2.347. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:13.006.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The camera pans to the left (←).Actual distance moved:9.566.Angular change rate (turn speed):24.000.View rotation speed:24.000. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:7.080.Angular change rate (turn speed):18.750.View rotation speed:19.954. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward and moves right (W+D). The rotation direction of the camera remains stationary (·).Actual distance moved:3.669.Angular change rate (turn speed):1.997.View rotation speed:5.611. diff --git a/outdoor/outdoor7/train.mp4 b/outdoor/outdoor7/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..6b75f9b786f259481b5b073391c95f167ed1a935 --- /dev/null +++ b/outdoor/outdoor7/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:29fda485d472ca5a738f490cb56ff279cb54e02d3676d118938dc1e5092229a7 +size 1338537 diff --git a/outdoor/outdoor7/train_caption.txt b/outdoor/outdoor7/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..ed577c9a24a1ea1f7b00fe0091dc2d83378bf0f5 --- /dev/null +++ b/outdoor/outdoor7/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.021 at 100 meters per second.Angular change rate (turn speed):2.397.View rotation speed:2.492. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.220 at 100 meters per second.Angular change rate (turn speed):3.488.View rotation speed:3.524. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.090 at 100 meters per second.Angular change rate (turn speed):2.310.View rotation speed:2.325. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.011 at 100 meters per second.Angular change rate (turn speed):0.291.View rotation speed:0.306. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.043 at 100 meters per second.Angular change rate (turn speed):1.459.View rotation speed:1.512. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:1.355 at 100 meters per second.Angular change rate (turn speed):3.383.View rotation speed:3.416. diff --git a/outdoor/outdoor8/annotations.json b/outdoor/outdoor8/annotations.json new file mode 100644 index 0000000000000000000000000000000000000000..3ab7c78c51d6813f1f5acd3ac7cd03e6e07bf3b1 --- /dev/null +++ b/outdoor/outdoor8/annotations.json @@ -0,0 +1,141 @@ +{ + "schema": "pwm-bench-windows-v1", + "indexing": "zero-based split-local; end exclusive", + "train_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:4.082 at 100 meters per second.Angular change rate (turn speed):4.226.View rotation speed:4.558.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.082, + 4.226, + 4.558 + ] + }, + { + "start_frame": 27, + "end_frame_exclusive": 56, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.082 at 100 meters per second.Angular change rate (turn speed):3.472.View rotation speed:3.763.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.082, + 3.472, + 3.763 + ] + }, + { + "start_frame": 36, + "end_frame_exclusive": 65, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.136 at 100 meters per second.Angular change rate (turn speed):3.705.View rotation speed:3.850.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.136, + 3.705, + 3.85 + ] + }, + { + "start_frame": 45, + "end_frame_exclusive": 74, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.273 at 100 meters per second.Angular change rate (turn speed):3.448.View rotation speed:3.498.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.273, + 3.448, + 3.498 + ] + } + ], + "test_windows": [ + { + "start_frame": 0, + "end_frame_exclusive": 29, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:4.291.Angular change rate (turn speed):0.414.View rotation speed:2.570.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 4.291, + 0.414, + 2.57 + ] + }, + { + "start_frame": 87, + "end_frame_exclusive": 116, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.914.Angular change rate (turn speed):0.078.View rotation speed:1.818.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.914, + 0.078, + 1.818 + ] + }, + { + "start_frame": 116, + "end_frame_exclusive": 145, + "caption": "A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:3.858.Angular change rate (turn speed):1.761.View rotation speed:2.120.", + "key": "W", + "camera": "·", + "motion_scalars": [ + 3.858, + 1.761, + 2.12 + ] + } + ], + "scene_id": "outdoor8" +} diff --git a/outdoor/outdoor8/data.h5 b/outdoor/outdoor8/data.h5 new file mode 100644 index 0000000000000000000000000000000000000000..c6d8e6b6c2d373d73daf33688833f58a78caca03 --- /dev/null +++ b/outdoor/outdoor8/data.h5 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b3e4787c83cad80b570576bd405758108147a07c6c1129ecdd1ef7b22f2e8641 +size 18695912 diff --git a/outdoor/outdoor8/test.mp4 b/outdoor/outdoor8/test.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..07ea88cb8f7b46422dd34f753dccbbbd808e3e69 --- /dev/null +++ b/outdoor/outdoor8/test.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d52bb643f758fb8d6ac7e4b52ffc03ac79fcc9de55c40ec1860b20c1446e538c +size 5490122 diff --git a/outdoor/outdoor8/test_caption.txt b/outdoor/outdoor8/test_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2806d1a592391f98c7e373c98a0d61dff0e6878a --- /dev/null +++ b/outdoor/outdoor8/test_caption.txt @@ -0,0 +1,5 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.073.Angular change rate (turn speed):3.238.View rotation speed:3.244. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.145.Angular change rate (turn speed):3.453.View rotation speed:3.490. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). The rotation direction of the camera remains stationary (·).Actual distance moved:4.291.Angular change rate (turn speed):0.414.View rotation speed:2.570. +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.858.Angular change rate (turn speed):1.761.View rotation speed:2.120. diff --git a/outdoor/outdoor8/train.mp4 b/outdoor/outdoor8/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f1cad24770b3b72ea23282b461afb9faed9bbce7 --- /dev/null +++ b/outdoor/outdoor8/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:07a589ab378023557e63b1adeac7df5c09675d6df87a9a39a0e5326feae69fd9 +size 3334538 diff --git a/outdoor/outdoor8/train_caption.txt b/outdoor/outdoor8/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..5a56f3a9fc8d160d91c6efc7eaa35e4311c309cd --- /dev/null +++ b/outdoor/outdoor8/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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The rotation direction of the camera remains stationary (·).Actual distance moved:3.913.Angular change rate (turn speed):0.563.View rotation speed:1.042. diff --git a/outdoor/outdoor9/train.mp4 b/outdoor/outdoor9/train.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..6cf52d7b45c8b9e001c7b6669f6103e441b34cc2 --- /dev/null +++ b/outdoor/outdoor9/train.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:35d27781214cbf9d97883fcb1fd777bbdcf1fd9935b1e69ed42ceaf96075d772 +size 1318790 diff --git a/outdoor/outdoor9/train_caption.txt b/outdoor/outdoor9/train_caption.txt new file mode 100644 index 0000000000000000000000000000000000000000..2236c63890adb952f26a81ef8980aec7df8d2d82 --- /dev/null +++ b/outdoor/outdoor9/train_caption.txt @@ -0,0 +1,6 @@ +A first-person walking scene captured from a head-mounted camera in an outdoor environment. First-person perspective. The camera pushes forward (W). 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