{ "schema": "pwm-bench-windows-v1", "indexing": "zero-based split-local; end exclusive", "train_windows": [ { "start_frame": 0, "end_frame_exclusive": 29, "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.080 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", "key": "W+A", "camera": "·", "motion_scalars": [ 21.08, 0.0, 0.0 ] }, { "start_frame": 9, "end_frame_exclusive": 38, "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.584 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", "key": "W+A", "camera": "·", "motion_scalars": [ 21.584, 0.0, 0.0 ] }, { "start_frame": 18, "end_frame_exclusive": 47, "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", "key": "W+A", "camera": "·", "motion_scalars": [ 21.586, 0.0, 0.0 ] }, { "start_frame": 27, "end_frame_exclusive": 56, "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", "key": "W+A", "camera": "·", "motion_scalars": [ 21.586, 0.0, 0.0 ] }, { "start_frame": 36, "end_frame_exclusive": 65, "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", "key": "W+A", "camera": "·", "motion_scalars": [ 21.586, 0.0, 0.0 ] }, { "start_frame": 45, "end_frame_exclusive": 74, "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586 at 100 meters per second.Angular change rate (turn speed):0.000.View rotation speed:0.000.", "key": "W+A", "camera": "·", "motion_scalars": [ 21.586, 0.0, 0.0 ] } ], "test_windows": [ { "start_frame": 0, "end_frame_exclusive": 29, "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", "key": "W+A", "camera": "·", "motion_scalars": [ 21.586, 0.0, 0.0 ] }, { "start_frame": 29, "end_frame_exclusive": 58, "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", "key": "W+A", "camera": "·", "motion_scalars": [ 21.586, 0.0, 0.0 ] }, { "start_frame": 58, "end_frame_exclusive": 87, "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", "key": "W+A", "camera": "·", "motion_scalars": [ 21.586, 0.0, 0.0 ] }, { "start_frame": 87, "end_frame_exclusive": 116, "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", "key": "W+A", "camera": "·", "motion_scalars": [ 21.586, 0.0, 0.0 ] }, { "start_frame": 116, "end_frame_exclusive": 145, "caption": "First-person Minecraft gameplay in a mesa bryce biome in clear daylight. The ground route moves through a dense field of tall striped terracotta spires, close canyon walls, stepped orange gullies, sparse cacti, and narrow openings that reveal new rock towers. First-person perspective. The camera pushes forward and moves left (W+A). The rotation direction of the camera remains stationary (·).Actual distance moved:21.586.Angular change rate (turn speed):0.000.View rotation speed:0.000.", "key": "W+A", "camera": "·", "motion_scalars": [ 21.586, 0.0, 0.0 ] } ], "scene_id": "gaming44" }