**OVOW** is the first **training-free** system that reconstructs **instance-level, simulation-ready**
4D mesh scenes from a single monocular video (or a single image): per-object 3D meshes + poses +
deformation animation, assembled into a full-scene animated GLB with rendered comparison videos.
Heavy models (SAM3 / Hi3DGen / FoundationPose / RoMaV2) support **resident serving**: loaded once
for an entire batch.
> ⚠️ **Non-commercial research use only.** OVOW's own code is MIT-licensed, but this release bundles
> third-party components under non-commercial licenses (NVIDIA FoundationPose, CC-BY-NC SpaTrackerV2,
> CC-BY-NC-SA Motion324, Meta SAM License sam3, etc.). By using it you agree to each component's
> license — see [NOTICE](NOTICE) and [THIRD_PARTY.md](THIRD_PARTY.md).
> Consequently, the assembled repository is a **source-available research release**, not an
> OSI-approved open-source distribution.
## Reproduce (from zero to results)
**Prerequisites**: Linux + NVIDIA GPU (≥40GB VRAM recommended, driver ≥550) · CUDA Toolkit 12.1+
(with `nvcc`) · conda · ~120GB disk.
```bash
# 0) Clone
git clone https://github.com/SparcAI-Inc/OVOW.git && cd OVOW
# 1) Create the 3 conda envs (installs torch + deps + compiles CUDA extensions;
# the slowest step, ~30-60 min)
bash environment/create_envs.sh # prints the 3 interpreter paths to paste into .env
# 2) Machine config
cp .env.example .env # ① paste the 3 python paths printed above
# ② set DASHSCOPE_API_KEY, or set QWEN_BACKEND="local" (offline)
# 3) Install blender (hard dependency of the assembly/rendering steps)
sudo apt install -y blender # or the official portable build → set BLENDER_BIN in .env
# 4) Localize paths (expands the repo's placeholders with your .env; one-shot —
# to change .env later, `git checkout` the tree first, then rerun)
bash setup.sh
# 5) Download weights (~55GB, fully automatic; SAM3 is a gated HF repo —
# `huggingface-cli login` and accept its terms on the web page first)
bash download_ckpts.sh
# 6) Reproduce the bundled examples (see below)
bash examples/smoke_test.sh # single image, short chain, ~3-5 min
bash examples/smoke_test_video.sh # single video, full 4D chain, ~19-22 min
```
If a step fails, see [Troubleshooting](#troubleshooting) below. For the per-environment
torch/CUDA version table and the manual, step-by-step install commands that
`create_envs.sh` automates, see [environment/README.md](environment/README.md).
### What "reproduced" means here
The reproduction target is the bundled `examples/` — running both of them through to
their artifacts is the bar for a working installation. Both scripts start with a
preflight that names exactly what is missing (Qwen backend / blender / conda
interpreters / SAM3 and Motion324 weights) instead of failing halfway through, and both
end by asserting that the key artifacts exist and are non-empty — a zero exit code alone
does not count as reproduced.
| Script | Input | Steps | Artifacts under `outputs/` |
|---|---|---|---|
| `examples/smoke_test.sh` | `examples/images/desk_banana.png` | 1 2 6 7 14 17 18 (no deform) | `smoke/image_pipeline_