#usda 1.0 ( defaultPrim = "Vinyl" metersPerUnit = 1 upAxis = "Z" ) def Material "Vinyl" ( prepend apiSchemas = ["PhysicsMaterialAPI"] ) { float physics:density = 700 float physics:dynamicFriction = 0.2 float physics:restitution = 0.5 float physics:staticFriction = 0.2 }