from __future__ import annotations import hashlib import json import random from pathlib import Path from src.domain import ( DEFAULT_SEED, N_ASSIGNMENT, N_INVENTORY, N_PROBLEMS, N_SCHEDULING, AssignmentAgent, AssignmentCost, AssignmentInstance, AssignmentTask, Difficulty, Family, InventoryInstance, InventorySku, ProblemRecord, ScheduleInstance, ScheduleJob, SchedulePrecedence, Split, ) from src.optimizer import solve_instance DEV_TEMPLATES = ("D-A", "D-B", "D-C") TEST_TEMPLATES = ("T-A", "T-B") SKU_NAMES = ("bearing", "seal", "gasket", "filter", "hose", "valve") SKU_FA = ("بلبرینگ", "آب‌بند", "واشر", "فیلتر", "شیلنگ", "شیر") TASK_SKILLS = ("weld", "inspect", "pack", "lift") INTERACTIVE_IDS = ( "INV-001", "INV-008", "INV-014", "INV-021", "INV-028", "INV-031", "INV-034", "ASN-001", "ASN-006", "ASN-012", "ASN-018", "ASN-024", "ASN-029", "ASN-033", "SCH-001", "SCH-007", "SCH-013", "SCH-019", "SCH-027", "SCH-033", ) def _split_for(index: int, n_items: int) -> Split: # First 20 of each family → 60 development / 40 test overall. _ = n_items return Split.DEVELOPMENT if index <= 20 else Split.TEST def _difficulty(index: int, n_items: int, infeasible_tail: int) -> Difficulty: if index > n_items - infeasible_tail: return Difficulty.INFEASIBLE if index % 7 == 0: return Difficulty.HARD if index % 3 == 0: return Difficulty.MEDIUM return Difficulty.EASY def _template(split: Split, index: int) -> str: pool = DEV_TEMPLATES if split == Split.DEVELOPMENT else TEST_TEMPLATES return pool[(index - 1) % len(pool)] def _key(*parts: object) -> str: raw = "|".join(str(item) for item in parts) return hashlib.sha256(raw.encode("utf-8")).hexdigest()[:16] def _wrap_schema(payload: dict, template_id: str) -> str: if template_id.startswith("D-"): return "SCHEMA_BEGIN\n" + json.dumps(payload, ensure_ascii=False) + "\nSCHEMA_END\n" return "" def _json_prompt(payload: dict) -> str: return json.dumps(payload, ensure_ascii=False, indent=2) def make_inventory(index: int, rng: random.Random) -> tuple[InventoryInstance, str]: difficulty = _difficulty(index, N_INVENTORY, 3) n_sku = 2 if difficulty == Difficulty.EASY else 3 if difficulty != Difficulty.HARD else 4 periods = 3 if difficulty != Difficulty.HARD else 4 cover = difficulty in {Difficulty.HARD, Difficulty.INFEASIBLE} or index % 5 == 0 skus = [] for k in range(n_sku): demand = [rng.randint(2, 8) for _ in range(periods)] pack = rng.choice([1, 2, 3]) skus.append( InventorySku( sku_id=f"S{k + 1}", name=SKU_NAMES[k], demand=demand, initial_stock=rng.randint(0, 3), unit_cost=rng.randint(3, 9), holding_cost=rng.randint(1, 3), shortage_cost=rng.randint(6, 14), pack_size=pack, lead_time=0, ) ) total_need = sum(max(0, sum(sku.demand) - sku.initial_stock) for sku in skus) min_buy = 0 for sku in skus: need = max(0, sum(sku.demand) - sku.initial_stock) packs = (need + sku.pack_size - 1) // sku.pack_size min_buy += packs * sku.pack_size * sku.unit_cost cap = max(8, int(total_need * 0.7) + rng.randint(2, 8)) if difficulty == Difficulty.INFEASIBLE: for sku in skus: sku.initial_stock = 0 sku.demand = [max(3, value) for value in sku.demand] total_need = sum(sum(sku.demand) for sku in skus) min_buy = 0 for sku in skus: packs = (sum(sku.demand) + sku.pack_size - 1) // sku.pack_size min_buy += packs * sku.pack_size * sku.unit_cost budget = max(1, min_buy // 5) cover = True cap = max(6, total_need) elif difficulty == Difficulty.HARD: budget = max(min_buy, int(min_buy * 1.05) + 2) else: budget = min_buy + rng.randint(8, 24) instance = InventoryInstance( periods=periods, budget=int(budget), warehouse_capacity=int(cap), cover_required=cover, lost_sales=True, skus=skus, ) return instance, difficulty.value def render_inventory(instance: InventoryInstance, template_id: str, language: str) -> tuple[str, str]: labeled = [] for sku in instance.skus: labeled.append( f"SKU {sku.sku_id} demand={','.join(str(v) for v in sku.demand)} pack={sku.pack_size} " f"cost={sku.unit_cost} hold={sku.holding_cost} short={sku.shortage_cost} stock={sku.initial_stock}" ) labels = ( f"PERIODS: {instance.periods}\nBUDGET: {instance.budget}\nCAPACITY: {instance.warehouse_capacity}\n" f"COVER_REQUIRED: {1 if instance.cover_required else 0}\n" + "\n".join(labeled) ) schema_block = _wrap_schema(instance.model_dump(), template_id) names = ", ".join(f"{sku.sku_id} ({sku.name})" for sku in instance.skus) names_fa = ", ".join(f"{sku.sku_id} ({SKU_FA[int(sku.sku_id[1:]) - 1]})" for sku in instance.skus) cover_en = "All demand must be covered; lost sales are forbidden." if instance.cover_required else "Lost sales are allowed and charged." cover_fa = "پوشش کامل تقاضا الزامی است." if instance.cover_required else "کمبود مجاز است و جریمه دارد." if template_id in {"D-A", "D-B", "D-C"}: en = ( f"A B2B warehouse plans {instance.periods} weeks for {len(instance.skus)} SKUs: {names}. " f"{cover_en} Orders are pack multiples. Lead time is 0. " f"Budget is {instance.budget} currency units. Storage holds at most {instance.warehouse_capacity} units in total. " "Minimize purchase + holding + shortage.\n" f"{labels}\n{schema_block}" ) fa = ( f"یک انبار B2B برای {instance.periods} هفته و {len(instance.skus)} کالا برنامه می‌خرد: {names_fa}. " f"{cover_fa} سفارش مضرب بسته است. زمان تأمین صفر است. " f"بودجه برابر {instance.budget} واحد پول و ظرفیت انبار {instance.warehouse_capacity} واحد است. " "هدف کمینه‌کردن خرید + نگهداری + کمبود است.\n" f"{labels}\n{schema_block}" ) else: demand_txt = "; ".join(f"{sku.sku_id} wants {sku.demand} at pack {sku.pack_size}" for sku in instance.skus) en = ( f"Replenish {names} over a {instance.periods}-week horizon. {cover_en} " f"The buyer cannot spend more than {instance.budget}. On-hand stock across SKUs cannot exceed {instance.warehouse_capacity}. " f"{demand_txt}. Costs and opening stock are in the JSON companion." ) fa = ( f"برای {names_fa} در افق {instance.periods} هفته خرید کنید. {cover_fa} " f"سقف هزینه {instance.budget} و سقف موجودی کل {instance.warehouse_capacity} است. " "جزئیات تقاضا و بسته در فایل JSON همراه است." ) return en, fa def make_assignment(index: int, rng: random.Random) -> tuple[AssignmentInstance, str]: difficulty = _difficulty(index, N_ASSIGNMENT, 2) n_tasks = 4 if difficulty == Difficulty.EASY else 6 if difficulty != Difficulty.HARD else 8 n_agents = 3 if difficulty != Difficulty.HARD else 4 tasks = [] for k in range(n_tasks): skills = [rng.choice(TASK_SKILLS)] if difficulty != Difficulty.EASY and rng.random() < 0.35: skills.append(rng.choice(TASK_SKILLS)) skills = sorted(set(skills)) tasks.append( AssignmentTask( task_id=f"T{k + 1}", name=f"job-{k + 1}", size=rng.randint(1, 3), required=True if difficulty == Difficulty.INFEASIBLE else (k < n_tasks - 1 or difficulty != Difficulty.EASY), skills=skills, penalty=rng.randint(20, 40), ) ) agents = [] for k in range(n_agents): skills = [TASK_SKILLS[k % len(TASK_SKILLS)]] if difficulty != Difficulty.EASY: skills.append(TASK_SKILLS[(k + 1) % len(TASK_SKILLS)]) agents.append( AssignmentAgent( agent_id=f"A{k + 1}", name=f"tech-{k + 1}", capacity=rng.randint(3, 6) if difficulty != Difficulty.INFEASIBLE else 1, skills=sorted(set(skills)), ) ) if difficulty == Difficulty.INFEASIBLE: for task in tasks: task.required = True task.size = 3 for agent in agents: agent.capacity = 1 else: for idx, task in enumerate(tasks): agent = agents[idx % len(agents)] if not (set(task.skills) & set(agent.skills)): task.skills = sorted(set(task.skills + agent.skills[:1])) required_load = sum(task.size for task in tasks if task.required) agents[-1].skills = sorted(set(TASK_SKILLS)) total_cap = sum(agent.capacity for agent in agents) if required_load > total_cap: agents[-1].capacity += required_load - total_cap + 2 else: agents[-1].capacity += 2 costs = [] for task in tasks: for agent in agents: if set(task.skills) & set(agent.skills) or not task.skills: costs.append(AssignmentCost(task_id=task.task_id, agent_id=agent.agent_id, cost=rng.randint(4, 18))) return AssignmentInstance(tasks=tasks, agents=agents, costs=costs), difficulty.value def render_assignment(instance: AssignmentInstance, template_id: str) -> tuple[str, str]: payload = instance.model_dump() schema_block = _wrap_schema(payload, template_id) task_txt = ", ".join(f"{task.task_id} size {task.size} skills {'/'.join(task.skills)}" for task in instance.tasks) agent_txt = ", ".join(f"{agent.agent_id} cap {agent.capacity} skills {'/'.join(agent.skills)}" for agent in instance.agents) if template_id.startswith("D-"): en = ( "Assign each required maintenance task to at most one eligible technician. " "Do not exceed agent capacity. Optional leftover tasks pay a penalty.\n" f"TASKS: {task_txt}\nAGENTS: {agent_txt}\n{schema_block}" ) fa = ( "هر کار الزامی را حداکثر به یک تکنسین واجد مهارت بدهید و از ظرفیت نفر تجاوز نکنید. " "کار اختیاریِ انجام‌نشده جریمه دارد.\n" f"TASKS: {task_txt}\nAGENTS: {agent_txt}\n{schema_block}" ) else: en = ( f"A service desk has technicians {agent_txt}. Work orders: {task_txt}. " "A task may use an agent only when they share a skill. Minimize assignment cost plus leftover penalties." ) fa = ( f"میز خدمت تکنسین‌های {agent_txt} را دارد. سفارش‌ها: {task_txt}. " "تخصیص فقط با مهارت مشترک مجاز است. هزینه تخصیص به‌علاوه جریمه کار باقی‌مانده کمینه شود." ) return en, fa def make_schedule(index: int, rng: random.Random) -> tuple[ScheduleInstance, str]: difficulty = _difficulty(index, N_SCHEDULING, 3) n_jobs = 4 if difficulty == Difficulty.EASY else 6 if difficulty != Difficulty.HARD else 8 machines = ["M1"] if difficulty == Difficulty.EASY else ["M1", "M2"] jobs = [] cursor = 0 for k in range(n_jobs): duration = rng.randint(2, 5) release = rng.choice([0, 0, 1, 2]) due = cursor + duration + rng.randint(1, 4) hard = difficulty == Difficulty.INFEASIBLE and k < 2 if difficulty == Difficulty.INFEASIBLE and k < 2: due = release + duration - 1 eligible = machines[:] if difficulty == Difficulty.EASY or rng.random() < 0.7 else [rng.choice(machines)] jobs.append( ScheduleJob( job_id=f"J{k + 1}", name=f"op-{k + 1}", duration=duration, release=release, due=max(due, release + duration), weight=rng.randint(1, 4), hard_due=hard, machine_eligible=eligible, ) ) cursor += duration if difficulty == Difficulty.INFEASIBLE and len(jobs) >= 2: jobs[0].hard_due = True jobs[0].due = jobs[0].release + jobs[0].duration - 1 jobs[1].hard_due = True jobs[1].due = jobs[1].release + jobs[1].duration - 1 if jobs[0].due < jobs[0].release + jobs[0].duration: pass precedences = [] if difficulty != Difficulty.EASY and n_jobs >= 3: precedences.append(SchedulePrecedence(before="J1", after="J3")) if difficulty == Difficulty.HARD and n_jobs >= 5: precedences.append(SchedulePrecedence(before="J2", after="J5")) horizon = sum(job.duration for job in jobs) + 8 return ScheduleInstance(machines=machines, jobs=jobs, precedences=precedences, horizon=horizon), difficulty.value def render_schedule(instance: ScheduleInstance, template_id: str) -> tuple[str, str]: payload = instance.model_dump() schema_block = _wrap_schema(payload, template_id) job_txt = ", ".join( f"{job.job_id} dur {job.duration} rel {job.release} due {job.due}{' hard' if job.hard_due else ''}" for job in instance.jobs ) pred = ", ".join(f"{edge.before}->{edge.after}" for edge in instance.precedences) or "none" if template_id.startswith("D-"): en = ( f"Schedule jobs on machines {', '.join(instance.machines)} without overlap. " f"Respect release times and precedences ({pred}). Hard due dates are deadlines.\n" f"JOBS: {job_txt}\n{schema_block}" ) fa = ( f"کارها را روی ماشین‌های {', '.join(instance.machines)} بدون هم‌پوشانی زمان‌بندی کنید. " f"زمان آزادسازی و تقدم ({pred}) رعایت شود. موعد سخت ضرب‌الاجل است.\n" f"JOBS: {job_txt}\n{schema_block}" ) else: en = ( f"A shop has machines {', '.join(instance.machines)}. Jobs: {job_txt}. " f"Precedence: {pred}. Minimize weighted tardiness. Do not overlap a machine." ) fa = ( f"کارگاه ماشین‌های {', '.join(instance.machines)} را دارد. کارها: {job_txt}. " f"تقدم: {pred}. تأخیر وزنی کمینه شود و ماشین هم‌پوشانی نداشته باشد." ) return en, fa def _finalize( problem_id: str, family: Family, index: int, n_items: int, instance, difficulty: str, template_id: str, language: str, seed: int, prompt_en: str, prompt_fa: str, notes: str, ) -> ProblemRecord: split = _split_for(index, n_items) payload = instance.model_dump() gold = solve_instance(family, payload, seconds=6.0, threads=1) wanted = Difficulty(difficulty) if wanted == Difficulty.INFEASIBLE and gold.solution.status.value != "infeasible": notes = (notes + " requested infeasible; solver found a plan so the row is hard.").strip() wanted = Difficulty.HARD structural = _key( family.value, split.value, template_id, problem_id, json.dumps(payload, sort_keys=True, ensure_ascii=False), wanted.value, ) return ProblemRecord( problem_id=problem_id, family=family, split=split, interactive=problem_id in INTERACTIVE_IDS, difficulty=wanted, language=language, template_id=template_id, seed=seed, prompt_en=prompt_en, prompt_fa=prompt_fa, prompt_json=_json_prompt(payload), schema_payload=payload, gold_status=gold.solution.status.value, gold_objective=gold.solution.objective, gold_bound=gold.solution.bound, gold_solution=gold.solution.as_dict(), structural_key=structural, notes=notes, ) def generate_catalog(seed: int = DEFAULT_SEED) -> list[ProblemRecord]: problems: list[ProblemRecord] = [] for index in range(1, N_INVENTORY + 1): rng = random.Random(seed * 1000 + index) instance, difficulty = make_inventory(index, rng) split = _split_for(index, N_INVENTORY) template_id = _template(split, index) language = "en" if index % 2 else "fa" en, fa = render_inventory(instance, template_id, language) problems.append( _finalize( f"INV-{index:03d}", Family.INVENTORY, index, N_INVENTORY, instance, difficulty, template_id, language, seed * 1000 + index, en, fa, "lead time is 0; units are abstract currency and pieces", ) ) for index in range(1, N_ASSIGNMENT + 1): rng = random.Random(seed * 2000 + index) instance, difficulty = make_assignment(index, rng) split = _split_for(index, N_ASSIGNMENT) template_id = _template(split, index) language = "fa" if index % 2 else "en" en, fa = render_assignment(instance, template_id) problems.append( _finalize( f"ASN-{index:03d}", Family.ASSIGNMENT, index, N_ASSIGNMENT, instance, difficulty, template_id, language, seed * 2000 + index, en, fa, "skill intersection is the eligibility rule", ) ) for index in range(1, N_SCHEDULING + 1): rng = random.Random(seed * 3000 + index) instance, difficulty = make_schedule(index, rng) split = _split_for(index, N_SCHEDULING) template_id = _template(split, index) language = "en" if index % 3 else "fa" en, fa = render_schedule(instance, template_id) problems.append( _finalize( f"SCH-{index:03d}", Family.SCHEDULING, index, N_SCHEDULING, instance, difficulty, template_id, language, seed * 3000 + index, en, fa, "objective reported as weighted tardiness; makespan is a tie-break inside the solver only", ) ) if len(problems) != N_PROBLEMS: raise RuntimeError(f"expected {N_PROBLEMS} problems, got {len(problems)}") return problems def write_catalog(path: Path, seed: int = DEFAULT_SEED) -> list[ProblemRecord]: problems = generate_catalog(seed) path.parent.mkdir(parents=True, exist_ok=True) with path.open("w", encoding="utf-8") as handle: for row in problems: handle.write(row.model_dump_json() + "\n") return problems def load_catalog(path: Path | None = None) -> list[ProblemRecord]: if path and path.exists(): rows = [] for line in path.read_text(encoding="utf-8").splitlines(): if line.strip(): rows.append(ProblemRecord.model_validate_json(line)) return rows return generate_catalog()