asset_path: /home/ubuntu/zdj/dex2bench_dataset/Objects/030_fork/textured.obj usd_dir: /home/ubuntu/zdj/dex2bench_dataset/Objects/030_fork/usd_sdf_linux usd_file_name: textured.usd force_usd_conversion: true make_instanceable: false mass_props: mass: 0.08 density: null rigid_props: rigid_body_enabled: null kinematic_enabled: null disable_gravity: null linear_damping: null angular_damping: null max_linear_velocity: null max_angular_velocity: null max_depenetration_velocity: null max_contact_impulse: null enable_gyroscopic_forces: null retain_accelerations: null solver_position_iteration_count: null solver_velocity_iteration_count: null sleep_threshold: null stabilization_threshold: null collision_props: collision_enabled: true contact_offset: null rest_offset: null torsional_patch_radius: null min_torsional_patch_radius: null mesh_collision_props: usd_func: {} physx_func: pxr.PhysxSchema:PhysxSDFMeshCollisionAPI mesh_approximation_name: sdf sdf_margin: null sdf_narrow_band_thickness: null sdf_resolution: null sdf_subgrid_resolution: null translation: !!python/tuple - 0.0 - 0.0 - 0.0 rotation: !!python/tuple - 1.0 - 0.0 - 0.0 - 0.0 scale: !!python/tuple - 1.0 - 1.0 - 1.0 ## # Generated by MeshConverter on 2026-04-21 at 18:02:36. ##