use vstd::prelude::*; fn main() {} verus!{ fn f1_contains(arr: &Vec, key: i32) -> (result: bool) { let mut i = 0; while i < arr.len() { if (arr[i] == key) { return true; } i += 1; } false } fn f1_intersection(arr1: &Vec, arr2: &Vec) -> (result: Vec) { let mut output_arr = Vec::new(); let mut index = 0; while index < arr1.len() { if (f1_contains(arr2, arr1[index]) && !f1_contains(&output_arr, arr1[index])) { output_arr.push(arr1[index]); } index += 1; } output_arr } spec fn step1(__hp0: Seq, __hp1: Seq, outp: Seq) -> bool { (forall|i: int| 0 <= i < outp.len() ==> (__hp0.contains(#[trigger] outp[i]) && __hp1.contains( #[trigger] outp[i], ))) && (forall|i: int, j: int| 0 <= i < j < outp.len() ==> outp[i] != outp[j]) } fn chain_driver(arr1: &Vec, arr2: &Vec) -> (r_final: Vec) ensures step1(arr1@, arr2@, r_final@), { let x1 = f1_intersection(arr1, arr2); proof { assert(step1(arr1@, arr2@, x1@)); } x1 } } // verus!