Fix bug preventing full map from rendering when viewport is < 512px **mapbox-gl-js version**: master ### Steps to Trigger Behavior 1. Create a map using, e.g., Mapbox Streets, in a div that is smaller than 512x512. 2. Zoom 'all the way out' (i.e. initialize the map to `center: [0, 0], zoom: 0` ### Expected Behavior The whole world is shown. ### Actual Behavior The whole world is not shown. Repro: https://bl.ocks.org/anandthakker/raw/0e9afc1d09356f87449b5ffa3e49bd82/ ## Relevant pre-fix discussion ### Issue #3055 #### Comment at 2019-04-11T02:32:58Z Is preventing the entire world from appearing on small screens expected behavior? I want to show clusters which span the entire world. It's a confusing UX to not have all the pins / clusters appear at once. This is how my map currently looks: ![Screen Shot 2019-04-10 at 7 30 28 PM](assets/mapbox__mapbox-gl-js-9028/001.png) For reference, this is how mapbox.js + Leaflet handled this case: ![Screen Shot 2019-04-10 at 7 24 16 PM](assets/mapbox__mapbox-gl-js-9028/002.png) There are some downsides to showing the full world. Specifically, the grey area above and below the map look strange. I think the ideal option is to add a configuration value for disabling this behavior. #### Comment at 2019-11-15T20:54:20Z @supersteves That's correct. The 512 tile size is an internal architectural detail of GL JS. It is possible to have raster tiles of a different size (the Mapbox Satellite style uses 256 tiles for example) but we effectively scale them up by one so that at `0/0/0` you actually see 4 tiles that form a 512px view of the entire world, as shown below. GL JS isn't set up to display 256x256 tiles that display the entire world. ![Screen Shot 2019-11-15 at 12 51 05 PM](assets/mapbox__mapbox-gl-js-9028/003.png) #### Comment at 2019-11-27T04:20:54Z @supersteves @charliemcgrady @krispy-visokio @juho-hanhimaki @eddydg Thanks for providing your feedback on this issue! We have a proposal up that renders maps with the camera at a negative zoom levels (up to `-2`) in containers <512px when zoomed out all the way: https://github.com/mapbox/mapbox-gl-js/pull/9028 With this change, much more of the world is rendered, but the behavior does not exactly match what's possible on mapbox.js + Leaflet, in part due to the limitations @ryanhamley outlined [here](https://github.com/mapbox/mapbox-gl-js/issues/3055#issuecomment-554152535). I've pasted a few visual examples below. ### Questions: - Would you consider this change to solve enough of your use case such that you don't feel the need to implement additional workarounds? - If not, would you still consider this change to be an improvement from the current behavior? ### Examples: With https://github.com/mapbox/mapbox-gl-js/pull/9028, the amount of the world that's shown depends on the aspect ratio of the viewport in containers <512px. Even when zoomed out all the way, the map will still fill the vertical space of the container. For example: ![Screen Shot 2019-11-26 at 3 03 43 PM](assets/mapbox__mapbox-gl-js-9028/004.png) ![image](assets/mapbox__mapbox-gl-js-9028/005.png) This would be instead of the following behavior, which was originally requested above: ![Screen Shot 2019-04-10 at 7 24 16 PM](assets/mapbox__mapbox-gl-js-9028/002.png)