--- license: mit pretty_name: MapFly DataGen task_categories: - robotics tags: - uav - unreal-engine - airsim - maps --- # MapFly DataGen Linux Unreal Engine packages and MapGen scene bundles for **[MapFly](https://github.com/GuYan66/MapFly)**. Episodes are [`EzGuYan/MapFly`](https://huggingface.co/datasets/EzGuYan/MapFly); MapFly-Agent weights are [`EzGuYan/MapFly-Agent`](https://huggingface.co/EzGuYan/MapFly-Agent). ## `ue/` — Linux scene packages One zip per packaged level. Unzip into the MapFly checkout as `assets/ue/`: ```bash # example: smallcity unzip ue/smallcity.zip -d assets/ue # Cosys packages land as assets/ue/smallcity/CitySample.sh # Official AirSim packages land as assets/ue//LinuxNoEditor/.sh ``` `configs/scenes/.yaml` in the GitHub repo names the executable of each scene. Unreal Engine will not run as root. | Zip | MapFly scene | AirSim | |---|---|---| | `smallcity.zip` | smallcity | Cosys | | `bigcity.zip` | bigcity | Cosys | | `LakeTown.zip` | laketown | Cosys | | `ModernCity2.zip` | moderncity2 | Cosys | | `AbandonedCity.zip` | abandonedcity | official | | `BattlefieldDesert.zip` | battlefielddesert | official | | `BrushifyUrban.zip` | brushifyurban | official | | `CityDowntownPack.zip` | citydowntown | official | | `IndustrialAreaEnv.zip` | industrialarea | official | | `IndustrialCity.zip` | industrialcity | official | | `ModernCityBundle.zip` | moderncity | official | | `NYC1950.zip` | nyc1950 | official | | `NordicHarbour.zip` | nordicharbour | official | | `RealCitySF.zip` | realcitysf | official | | `UrbanCity.zip` | urbancity | official | ## `bundles/` — MapGen scene bundles One zip per scene, `bundles/.zip`. Unzip into `SceneBundles/` at the MapFly repository root (the path `configs/local.example.yaml` calls `scene_bundles_root`): ```bash unzip bundles/smallcity.zip -d SceneBundles # -> SceneBundles/smallcity//{bundle.json, maps/, geometry/, ...} ``` Closed-loop evaluation loads the bundle named by `bundle_id` in `configs/scenes/.yaml`. The OSM / satellite mosaics and building geometry are what MapFly uses to render maps and to plan. ## License MIT for the MapGen products in `bundles/`. The UE packages in `ue/` are built from third-party Unreal Engine content that keeps its own license; they are provided for research use with this benchmark.