#usda 1.0 ( customLayerData = { dictionary SimReady_Metadata = { float3 asset_extents = (0.369398, 0.190394, 0.1411) string asset_license = "CC-BY-4.0" string asset_name = "cookware_set" string asset_type = "prop" string author = "ForgeCAD" string category = "kitchenware" double mass = 1.5847409963607788 string qcode = "Q154038" int rigid_body_count = 2 string source = "ForgeCAD" string source_file = "main.usda" string usd_date_generated = "2026-10-17" } string asset_name = "cookware_set" string asset_type = "prop" string source_file = "main.usda" string usd_date_generated = "2026-10-17" } defaultPrim = "Model" metersPerUnit = 1 upAxis = "Z" ) def Xform "Model" ( prepend apiSchemas = ["SemanticsLabelsAPI:class", "SemanticsLabelsAPI:wikidata_qcode"] prepend references = @./forgecad/geometry.usda@ variants = { string finish = "stainless" string physics = "physics" } prepend variantSets = ["physics", "finish"] ) { token[] semantics:labels:class = ["cookware", "pot"] token[] semantics:labels:wikidata_qcode = ["Q154038"] def Scope "Materials" { def Material "StainlessPolished" ( prepend apiSchemas = ["SemanticsLabelsAPI:material"] ) { token outputs:surface.connect = token[] semantics:labels:material = ["metal"] def Shader "Surface" { uniform token info:id = "UsdPreviewSurface" color3f inputs:diffuseColor = (0.62, 0.63, 0.64) float inputs:metallic = 1 float inputs:roughness = 0.14 token outputs:surface } } def Material "StainlessSatin" ( prepend apiSchemas = ["SemanticsLabelsAPI:material"] ) { token outputs:surface.connect = token[] semantics:labels:material = ["metal"] def Shader "Surface" { uniform token info:id = "UsdPreviewSurface" color3f inputs:diffuseColor = (0.56, 0.57, 0.58) float inputs:metallic = 1 float inputs:roughness = 0.32 token outputs:surface } } def Material "Glass" ( prepend apiSchemas = ["SemanticsLabelsAPI:material"] ) { token outputs:mdl:surface.connect = token outputs:surface.connect = token[] semantics:labels:material = ["glass"] def Shader "Surface" { uniform token info:id = "UsdPreviewSurface" color3f inputs:diffuseColor = (0.86, 0.92, 0.93) float inputs:ior = 1.52 float inputs:metallic = 0 float inputs:opacity = 0.28 float inputs:roughness = 0.05 token outputs:surface } def Shader "GlassSurface" { uniform token info:implementationSource = "sourceAsset" uniform token info:mdl:materialType = "forgecad_glass" uniform asset info:mdl:sourceAsset = @./materials/forgecad_glass.mdl@ uniform token info:mdl:sourceAsset:subIdentifier = "forgecad_glass" float inputs:clarity = 0.72 float inputs:ior = 1.52 float inputs:roughness = 0.05 color3f inputs:tint = (0.86, 0.92, 0.93) token outputs:out } } def Material "Nonstick" ( prepend apiSchemas = ["SemanticsLabelsAPI:material"] ) { token outputs:surface.connect = token[] semantics:labels:material = ["metal"] def Shader "St" { uniform token info:id = "UsdPrimvarReader_float2" string inputs:varname = "st" float2 outputs:result } def Shader "Tile" { uniform token info:id = "UsdTransform2d" float2 inputs:in.connect = float2 inputs:scale = (12.5, 12.5) float2 outputs:result } def Shader "Albedo" { uniform token info:id = "UsdUVTexture" asset inputs:file = @./assets/nonstick-coating.png@ token inputs:sourceColorSpace = "sRGB" float2 inputs:st.connect = token inputs:wrapS = "repeat" token inputs:wrapT = "repeat" float3 outputs:rgb } def Shader "Surface" { uniform token info:id = "UsdPreviewSurface" color3f inputs:diffuseColor.connect = float inputs:metallic = 0 float inputs:roughness = 0.45 token outputs:surface } } def Material "BlackSilicone" ( prepend apiSchemas = ["SemanticsLabelsAPI:material"] ) { token outputs:surface.connect = token[] semantics:labels:material = ["rubber"] def Shader "Surface" { uniform token info:id = "UsdPreviewSurface" color3f inputs:diffuseColor = (0.018, 0.018, 0.02) float inputs:metallic = 0 float inputs:roughness = 0.75 token outputs:surface } } def Material "CastIron" ( prepend apiSchemas = ["SemanticsLabelsAPI:material"] ) { token outputs:surface.connect = token[] semantics:labels:material = ["metal"] def Shader "St" { uniform token info:id = "UsdPrimvarReader_float2" string inputs:varname = "st" float2 outputs:result } def Shader "Tile" { uniform token info:id = "UsdTransform2d" float2 inputs:in.connect = float2 inputs:scale = (10, 10) float2 outputs:result } def Shader "Albedo" { uniform token info:id = "UsdUVTexture" asset inputs:file = @./assets/cast-iron.png@ token inputs:sourceColorSpace = "sRGB" float2 inputs:st.connect = token inputs:wrapS = "repeat" token inputs:wrapT = "repeat" float3 outputs:rgb } def Shader "Surface" { uniform token info:id = "UsdPreviewSurface" color3f inputs:diffuseColor.connect = float inputs:metallic = 0.2 float inputs:roughness = 0.55 token outputs:surface } } def Material "EnamelRed" ( prepend apiSchemas = ["SemanticsLabelsAPI:material"] ) { token outputs:surface.connect = token[] semantics:labels:material = ["ceramic"] def Shader "St" { uniform token info:id = "UsdPrimvarReader_float2" string inputs:varname = "st" float2 outputs:result } def Shader "Tile" { uniform token info:id = "UsdTransform2d" float2 inputs:in.connect = float2 inputs:scale = (6.6667, 6.6667) float2 outputs:result } def Shader "Albedo" { uniform token info:id = "UsdUVTexture" asset inputs:file = @./assets/enamel-red.png@ token inputs:sourceColorSpace = "sRGB" float2 inputs:st.connect = token inputs:wrapS = "repeat" token inputs:wrapT = "repeat" float3 outputs:rgb } def Shader "Surface" { uniform token info:id = "UsdPreviewSurface" float inputs:clearcoat = 1 float inputs:clearcoatRoughness = 0.05 color3f inputs:diffuseColor.connect = float inputs:metallic = 0 float inputs:roughness = 0.12 token outputs:surface } } def Material "EnamelCream" ( prepend apiSchemas = ["SemanticsLabelsAPI:material"] ) { token outputs:surface.connect = token[] semantics:labels:material = ["ceramic"] def Shader "Surface" { uniform token info:id = "UsdPreviewSurface" float inputs:clearcoat = 1 float inputs:clearcoatRoughness = 0.05 color3f inputs:diffuseColor = (0.84, 0.78, 0.66) float inputs:metallic = 0 float inputs:roughness = 0.18 token outputs:surface } } } variantSet "finish" = { "black_nonstick" { over "Geometry" { over "Pot" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = over "Exterior" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } over "Interior" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } over "Handles" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } } over "Lid" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = over "Lid_rim" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } over "Knob" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } } } } "cast_iron" { over "Geometry" { over "Pot" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = over "Exterior" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } over "Interior" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } over "Handles" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } } over "Lid" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = over "Lid_rim" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } over "Knob" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } } } } "enamel_red" { over "Geometry" { over "Pot" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = over "Exterior" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } over "Interior" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } over "Handles" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } } over "Lid" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = over "Lid_rim" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } over "Knob" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } } } } "stainless" { over "Geometry" { over "Pot" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = over "Exterior" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } over "Interior" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } over "Handles" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } } over "Lid" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = over "Lid_rim" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } over "Knob" ( prepend apiSchemas = ["MaterialBindingAPI"] ) { rel material:binding = } } } } } variantSet "physics" = { "none" { } "physics" ( prepend references = @./forgecad/physics.usda@ ) { } } }