#usda 1.0 ( defaultPrim = "Model" doc = "ForgeCAD physics for the root stage. Generated by forgecad export usd; do not edit." ) over "Model" { def Scope "Physics" { def PhysicsScene "PhysicsScene" { vector3f physics:gravityDirection = (0, 0, -1) float physics:gravityMagnitude = 9.80665 } def Scope "Materials" { def Material "_6061_t6_aluminum" ( prepend apiSchemas = ["PhysicsMaterialAPI", "SemanticsLabelsAPI:material"] ) { token[] semantics:labels:material = ["6061-T6 aluminum"] float physics:density = 2700 float physics:staticFriction = 0.5 float physics:dynamicFriction = 0.3 float physics:restitution = 0 } def Material "abs_enclosure" ( prepend apiSchemas = ["PhysicsMaterialAPI", "SemanticsLabelsAPI:material"] ) { token[] semantics:labels:material = ["ABS enclosure"] float physics:density = 1050 float physics:staticFriction = 0.5 float physics:dynamicFriction = 0.3 float physics:restitution = 0 } def Material "stainless_steel_304" ( prepend apiSchemas = ["PhysicsMaterialAPI", "SemanticsLabelsAPI:material"] ) { token[] semantics:labels:material = ["Stainless steel 304"] float physics:density = 8000 float physics:staticFriction = 0.5 float physics:dynamicFriction = 0.3 float physics:restitution = 0 } def Material "polycarbonate_display_lens" ( prepend apiSchemas = ["PhysicsMaterialAPI", "SemanticsLabelsAPI:material"] ) { token[] semantics:labels:material = ["Polycarbonate display lens"] float physics:density = 1200 float physics:staticFriction = 0.5 float physics:dynamicFriction = 0.3 float physics:restitution = 0 } def Material "nitrile_rubber_feet" ( prepend apiSchemas = ["PhysicsMaterialAPI", "SemanticsLabelsAPI:material"] ) { token[] semantics:labels:material = ["Nitrile rubber feet"] float physics:density = 1200 float physics:staticFriction = 0.5 float physics:dynamicFriction = 0.3 float physics:restitution = 0 } def Material "rigid_polystyrene_plate" ( prepend apiSchemas = ["PhysicsMaterialAPI", "SemanticsLabelsAPI:material"] ) { token[] semantics:labels:material = ["Rigid polystyrene plate"] float physics:density = 1050 float physics:staticFriction = 0.5 float physics:dynamicFriction = 0.3 float physics:restitution = 0 } } def Scope "Joints" { def PhysicsPrismaticJoint "DrawerTravel" ( prepend apiSchemas = ["PhysicsDriveAPI:linear", "PhysicsJointStateAPI:linear"] ) { rel physics:body0 = rel physics:body1 = point3f physics:localPos0 = (0, 0, 0.04) point3f physics:localPos1 = (0, 0, 0) quatf physics:localRot0 = (0.70710678, 0, 0, -0.70710678) quatf physics:localRot1 = (0.70710678, 0, 0, -0.70710678) uniform token physics:axis = "X" float physics:lowerLimit = 0 float physics:upperLimit = 0.1403 token drive:linear:physics:type = "force" float drive:linear:physics:targetVelocity = 0 float drive:linear:physics:stiffness = 0 float drive:linear:physics:damping = 35 float state:linear:physics:position = 0 float state:linear:physics:velocity = 0 } def PhysicsPrismaticJoint "ButtonPress" ( prepend apiSchemas = ["PhysicsDriveAPI:linear", "PhysicsJointStateAPI:linear"] ) { rel physics:body0 = rel physics:body1 = point3f physics:localPos0 = (0.12, -0.19, 0.13) point3f physics:localPos1 = (0, 0, 0) quatf physics:localRot0 = (0.70710678, 0, 0, 0.70710678) quatf physics:localRot1 = (0.70710678, 0, 0, 0.70710678) uniform token physics:axis = "X" float physics:lowerLimit = 0 float physics:upperLimit = 0.003 token drive:linear:physics:type = "force" float drive:linear:physics:targetPosition = 0 float drive:linear:physics:stiffness = 800 float drive:linear:physics:damping = 4 float state:linear:physics:position = 0 float state:linear:physics:velocity = 0 } } } over "Geometry" { over "Chassis" ( prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI", "PhysicsArticulationRootAPI"] ) { bool physics:rigidBodyEnabled = 1 bool physics:kinematicEnabled = 0 bool physics:startsAsleep = 0 float physics:mass = 4.310327557793452 point3f physics:centerOfMass = (0.000352623, -0.012571222, 0.070988941) float3 physics:diagonalInertia = (0.112264121664, 0.075956161395, 0.074839848259) quatf physics:principalAxes = (0.70164415, -0.08074559, -0.70376205, -0.07677646) def Xform "Colliders" { def Cube "structure_000" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, 0, 0.0135) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.36, 0.38, 0.003) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "structure_001" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.09, 0, 0.0255) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.018, 0.31, 0.021) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "structure_002" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.09, 0, 0.0255) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.018, 0.31, 0.021) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cylinder "structure_003" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.005 double height = 0.192 double3 xformOp:translate = (-0.17, -0.16, 0.111) quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } def Cylinder "structure_004" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.005 double height = 0.192 double3 xformOp:translate = (0.17, -0.16, 0.111) quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } def Cylinder "structure_005" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.005 double height = 0.192 double3 xformOp:translate = (-0.17, 0.16, 0.111) quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } def Cylinder "structure_006" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.005 double height = 0.192 double3 xformOp:translate = (0.17, 0.16, 0.111) quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } } over "Housing" { def Xform "Colliders" { def Cube "shell_000" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.1785, 0, 0.1125) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.003, 0.38, 0.195) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "shell_001" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.1785, 0, 0.1125) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.003, 0.38, 0.195) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "shell_002" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, 0.1885, 0.1125) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.354, 0.003, 0.195) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "shell_003" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, 0, 0.2085) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.354, 0.374, 0.003) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "shell_004" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.139, -0.1885, 0.1125) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.076, 0.003, 0.195) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "shell_005" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.139, -0.1885, 0.068) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.076, 0.003, 0.106) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "shell_006" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.139, -0.1885, 0.1745) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.076, 0.003, 0.071) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "shell_007" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.106, -0.1885, 0.13) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.01, 0.003, 0.018) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "shell_008" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.153, -0.1885, 0.13) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.048, 0.003, 0.018) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "shell_009" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.1885, 0.0205) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.198, 0.003, 0.011) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "shell_010" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.1885, 0.1085) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.198, 0.003, 0.017) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "shell_011" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.1885, 0.1845) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.198, 0.003, 0.051) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "shell_012" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.0845, -0.1885, 0.138) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.029, 0.003, 0.042) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "shell_013" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.0725, -0.1885, 0.138) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.053, 0.003, 0.042) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } } over "ButtonCage" { def Xform "Colliders" { def Mesh "cage_000" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0.003040559, 0.003, 0.00215), (0.010392304, 0.006, 0.008485281)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 0, 1, 4, 3, 1, 0, 4, 1, 2, 0, 3, 2, 7, 0, 6, 2, 3, 4, 6, 3, 7, 5, 0, 4, 0, 5, 6, 4, 5, 6, 7, 2, 7, 6, 5] normal3f[] normals = [(-0.793353, 0, -0.608762), (-0.707107, 0, 0.707107), (0, -1, 0), (-0.793353, 0, -0.608762), (0.5, 0, -0.866025), (0, 1, 0), (-0.707107, 0, 0.707107), (0.5, 0, -0.866025), (0, -1, 0), (0.793353, 0, 0.608761), (0, 1, 0), (0.793353, 0, 0.608761)] (interpolation = "uniform") point3f[] points = [(0.003723909, 0.003, 0.00215), (0.003040559, 0.003, 0.003040559), (0.003723909, 0.006, 0.00215), (0.003040559, 0.006, 0.003040559), (0.008485281, 0.003, 0.008485281), (0.010392304, 0.003, 0.006), (0.008485281, 0.006, 0.008485281), (0.010392304, 0.006, 0.006)] rel material:binding:physics = } def Mesh "cage_001" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0.003040559, 0.029, 0.00215), (0.010392304, 0.032, 0.008485281)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 0, 1, 4, 3, 1, 0, 4, 1, 2, 0, 3, 2, 7, 0, 6, 2, 3, 4, 6, 3, 7, 5, 0, 4, 0, 5, 6, 4, 5, 6, 7, 2, 7, 6, 5] normal3f[] normals = [(-0.793353, 0, -0.608762), (-0.707107, 0, 0.707107), (0, -1, 0), (-0.793353, 0, -0.608762), (0.5, 0, -0.866025), (0, 1, 0), (-0.707107, 0, 0.707107), (0.5, 0, -0.866025), (0, -1, 0), (0.793353, 0, 0.608761), (0, 1, 0), (0.793353, 0, 0.608761)] (interpolation = "uniform") point3f[] points = [(0.003723909, 0.029, 0.00215), (0.003040559, 0.029, 0.003040559), (0.003723909, 0.032, 0.00215), (0.003040559, 0.032, 0.003040559), (0.008485281, 0.029, 0.008485281), (0.010392304, 0.029, 0.006), (0.008485281, 0.032, 0.008485281), (0.010392304, 0.032, 0.006)] rel material:binding:physics = } def Mesh "cage_002" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0.00215, 0.003, 0.003040559), (0.008485281, 0.006, 0.010392304)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [1, 4, 0, 2, 1, 0, 4, 2, 0, 3, 5, 1, 2, 3, 1, 6, 3, 2, 4, 6, 2, 1, 5, 4, 7, 4, 5, 3, 7, 5, 4, 7, 6, 7, 3, 6] normal3f[] normals = [(0, -1, 0), (-0.608762, 0, -0.793353), (-0.866025, 0, 0.5), (0.707107, 0, -0.707107), (-0.608762, 0, -0.793353), (0, 1, 0), (-0.866025, 0, 0.5), (0, -1, 0), (0.608761, 0, 0.793353), (0.707107, 0, -0.707107), (0.608761, 0, 0.793353), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(0.00215, 0.003, 0.003723909), (0.003040559, 0.003, 0.003040559), (0.00215, 0.006, 0.003723909), (0.003040559, 0.006, 0.003040559), (0.006, 0.003, 0.010392304), (0.008485281, 0.003, 0.008485281), (0.006, 0.006, 0.010392304), (0.008485281, 0.006, 0.008485281)] rel material:binding:physics = } def Mesh "cage_003" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0.00215, 0.029, 0.003040559), (0.008485281, 0.032, 0.010392304)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [4, 0, 1, 3, 1, 0, 4, 6, 0, 3, 0, 2, 0, 6, 2, 6, 3, 2, 3, 7, 1, 1, 7, 5, 4, 1, 5, 7, 4, 5, 4, 7, 6, 7, 3, 6] normal3f[] normals = [(0, -1, 0), (-0.608762, 0, -0.793353), (-0.866025, 0, 0.5), (-0.608762, 0, -0.793353), (-0.866025, 0, 0.5), (0, 1, 0), (0.707107, 0, -0.707107), (0.707107, 0, -0.707107), (0, -1, 0), (0.608761, 0, 0.793353), (0.608761, 0, 0.793353), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(0.00215, 0.029, 0.003723909), (0.003040559, 0.029, 0.003040559), (0.00215, 0.032, 0.003723909), (0.003040559, 0.032, 0.003040559), (0.006, 0.029, 0.010392304), (0.008485281, 0.029, 0.008485281), (0.006, 0.032, 0.010392304), (0.008485281, 0.032, 0.008485281)] rel material:binding:physics = } def Mesh "cage_004" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0.001112922, 0.003, 0.003723909), (0.006, 0.006, 0.01159111)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [1, 2, 0, 3, 1, 0, 2, 3, 0, 4, 6, 1, 4, 1, 3, 3, 5, 4, 2, 5, 3, 6, 2, 1, 7, 2, 6, 4, 7, 6, 2, 7, 5, 7, 4, 5] normal3f[] normals = [(0, -1, 0), (-0.382683, 0, -0.92388), (-0.965926, 0, 0.258819), (0.866025, 0, -0.5), (-0.382683, 0, -0.92388), (0, 1, 0), (-0.965926, 0, 0.258819), (0, -1, 0), (0.382684, 0, 0.923879), (0.866025, 0, -0.5), (0.382684, 0, 0.923879), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(0.001112922, 0.003, 0.004153481), (0.00215, 0.003, 0.003723909), (0.003105829, 0.003, 0.01159111), (0.001112922, 0.006, 0.004153481), (0.00215, 0.006, 0.003723909), (0.003105829, 0.006, 0.01159111), (0.006, 0.003, 0.010392304), (0.006, 0.006, 0.010392304)] rel material:binding:physics = } def Mesh "cage_005" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0.001112922, 0.029, 0.003723909), (0.006, 0.032, 0.01159111)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [2, 0, 1, 4, 1, 0, 2, 5, 0, 4, 0, 3, 0, 5, 3, 5, 4, 3, 4, 7, 1, 2, 1, 6, 1, 7, 6, 7, 2, 6, 2, 7, 5, 7, 4, 5] normal3f[] normals = [(0, -1, 0), (-0.382683, 0, -0.92388), (-0.965926, 0, 0.258819), (-0.382683, 0, -0.92388), (-0.965926, 0, 0.258819), (0, 1, 0), (0.866025, 0, -0.5), (0, -1, 0), (0.866025, 0, -0.5), (0.382684, 0, 0.923879), (0.382684, 0, 0.923879), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(0.001112922, 0.029, 0.004153481), (0.00215, 0.029, 0.003723909), (0.003105829, 0.029, 0.01159111), (0.001112922, 0.032, 0.004153481), (0.00215, 0.032, 0.003723909), (0.003105829, 0.032, 0.01159111), (0.006, 0.029, 0.010392304), (0.006, 0.032, 0.010392304)] rel material:binding:physics = } def Mesh "cage_006" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0, 0.003, 0.004153481), (0.003105829, 0.006, 0.012)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [1, 2, 0, 3, 1, 0, 2, 3, 0, 2, 1, 6, 4, 1, 3, 4, 3, 5, 2, 5, 3, 2, 7, 5, 7, 4, 5, 7, 2, 6, 1, 7, 6, 4, 7, 1] normal3f[] normals = [(0, -1, 0), (-0.130526, 0, -0.991445), (-1, 0, 0), (0, -1, 0), (-0.130526, 0, -0.991445), (0, 1, 0), (-1, 0, 0), (0.130526, 0, 0.991445), (0, 1, 0), (0.130526, 0, 0.991445), (0.965926, 0, -0.258819), (0.965926, 0, -0.258819)] (interpolation = "uniform") point3f[] points = [(0, 0.003, 0.0043), (0.001112922, 0.003, 0.004153481), (0, 0.003, 0.012), (0, 0.006, 0.0043), (0.001112922, 0.006, 0.004153481), (0, 0.006, 0.012), (0.003105829, 0.003, 0.01159111), (0.003105829, 0.006, 0.01159111)] rel material:binding:physics = } def Mesh "cage_007" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0, 0.029, 0.004153481), (0.003105829, 0.032, 0.012)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [1, 2, 0, 3, 1, 0, 2, 3, 0, 2, 1, 6, 4, 1, 3, 5, 4, 3, 2, 5, 3, 2, 7, 5, 5, 7, 4, 7, 2, 6, 1, 7, 6, 4, 7, 1] normal3f[] normals = [(0, -1, 0), (-0.130526, 0, -0.991445), (-1, 0, 0), (0, -1, 0), (-0.130526, 0, -0.991445), (0, 1, 0), (-1, 0, 0), (0.130526, 0, 0.991445), (0, 1, 0), (0.130526, 0, 0.991445), (0.965926, 0, -0.258819), (0.965926, 0, -0.258819)] (interpolation = "uniform") point3f[] points = [(0, 0.029, 0.0043), (0.001112922, 0.029, 0.004153481), (0, 0.029, 0.012), (0, 0.032, 0.0043), (0.001112922, 0.032, 0.004153481), (0, 0.032, 0.012), (0.003105829, 0.029, 0.01159111), (0.003105829, 0.032, 0.01159111)] rel material:binding:physics = } def Mesh "cage_008" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.003105829, 0.003, 0.004153481), (0, 0.006, 0.012)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [0, 5, 2, 1, 0, 4, 0, 1, 5, 3, 0, 2, 5, 3, 2, 0, 3, 4, 7, 4, 3, 1, 6, 5, 6, 3, 5, 6, 7, 3, 7, 1, 4, 1, 7, 6] normal3f[] normals = [(-0.965926, 0, -0.258819), (-0.130526, 0, 0.991445), (-0.965926, 0, -0.258819), (0, -1, 0), (0.130526, 0, -0.991445), (0, -1, 0), (1, 0, 0), (0, 1, 0), (0.130526, 0, -0.991445), (1, 0, 0), (-0.130526, 0, 0.991445), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(-0.003105829, 0.003, 0.01159111), (-0.003105829, 0.006, 0.01159111), (-0.001112922, 0.003, 0.004153481), (0, 0.003, 0.0043), (0, 0.003, 0.012), (-0.001112922, 0.006, 0.004153481), (0, 0.006, 0.0043), (0, 0.006, 0.012)] rel material:binding:physics = } def Mesh "cage_009" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.003105829, 0.029, 0.004153481), (0, 0.032, 0.012)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [0, 5, 2, 1, 0, 4, 0, 1, 5, 3, 0, 2, 5, 3, 2, 0, 3, 4, 7, 4, 3, 1, 6, 5, 6, 3, 5, 6, 7, 3, 7, 1, 4, 1, 7, 6] normal3f[] normals = [(-0.965926, 0, -0.258819), (-0.130526, 0, 0.991445), (-0.965926, 0, -0.258819), (0, -1, 0), (0.130526, 0, -0.991445), (0, -1, 0), (1, 0, 0), (0, 1, 0), (0.130526, 0, -0.991445), (1, 0, 0), (-0.130526, 0, 0.991445), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(-0.003105829, 0.029, 0.01159111), (-0.003105829, 0.032, 0.01159111), (-0.001112922, 0.029, 0.004153481), (0, 0.029, 0.0043), (0, 0.029, 0.012), (-0.001112922, 0.032, 0.004153481), (0, 0.032, 0.0043), (0, 0.032, 0.012)] rel material:binding:physics = } def Mesh "cage_010" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.006, 0.003, 0.003723909), (-0.001112922, 0.006, 0.01159111)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [7, 0, 4, 0, 7, 1, 0, 1, 5, 3, 0, 2, 0, 5, 2, 5, 3, 2, 0, 3, 4, 3, 7, 4, 1, 6, 5, 6, 3, 5, 6, 7, 3, 1, 7, 6] normal3f[] normals = [(-0.382684, 0, 0.923879), (-0.382684, 0, 0.923879), (-0.866025, 0, -0.5), (0, -1, 0), (-0.866025, 0, -0.5), (0.382683, 0, -0.92388), (0, -1, 0), (0.965926, 0, 0.258819), (0, 1, 0), (0.382683, 0, -0.92388), (0.965926, 0, 0.258819), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(-0.006, 0.003, 0.010392304), (-0.006, 0.006, 0.010392304), (-0.00215, 0.003, 0.003723909), (-0.001112922, 0.003, 0.004153481), (-0.003105829, 0.003, 0.01159111), (-0.00215, 0.006, 0.003723909), (-0.001112922, 0.006, 0.004153481), (-0.003105829, 0.006, 0.01159111)] rel material:binding:physics = } def Mesh "cage_011" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.006, 0.029, 0.003723909), (-0.001112922, 0.032, 0.01159111)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [7, 0, 4, 0, 7, 1, 0, 1, 5, 3, 0, 2, 0, 5, 2, 5, 3, 2, 0, 3, 4, 3, 7, 4, 1, 6, 5, 6, 3, 5, 6, 7, 3, 1, 7, 6] normal3f[] normals = [(-0.382684, 0, 0.923879), (-0.382684, 0, 0.923879), (-0.866025, 0, -0.5), (0, -1, 0), (-0.866025, 0, -0.5), (0.382683, 0, -0.92388), (0, -1, 0), (0.965926, 0, 0.258819), (0, 1, 0), (0.382683, 0, -0.92388), (0.965926, 0, 0.258819), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(-0.006, 0.029, 0.010392304), (-0.006, 0.032, 0.010392304), (-0.00215, 0.029, 0.003723909), (-0.001112922, 0.029, 0.004153481), (-0.003105829, 0.029, 0.01159111), (-0.00215, 0.032, 0.003723909), (-0.001112922, 0.032, 0.004153481), (-0.003105829, 0.032, 0.01159111)] rel material:binding:physics = } def Mesh "cage_012" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.008485281, 0.003, 0.003040559), (-0.00215, 0.006, 0.010392304)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [5, 1, 0, 3, 0, 1, 0, 2, 6, 0, 3, 2, 3, 7, 2, 5, 0, 4, 0, 6, 4, 6, 5, 4, 7, 1, 5, 2, 7, 6, 6, 7, 5, 7, 3, 1] normal3f[] normals = [(0, -1, 0), (-0.608761, 0, 0.793353), (-0.707107, 0, -0.707107), (-0.608761, 0, 0.793353), (0, 1, 0), (0, -1, 0), (-0.707107, 0, -0.707107), (0.608762, 0, -0.793353), (0.866025, 0, 0.5), (0, 1, 0), (0.608762, 0, -0.793353), (0.866025, 0, 0.5)] (interpolation = "uniform") point3f[] points = [(-0.008485281, 0.003, 0.008485281), (-0.006, 0.003, 0.010392304), (-0.008485281, 0.006, 0.008485281), (-0.006, 0.006, 0.010392304), (-0.003040559, 0.003, 0.003040559), (-0.00215, 0.003, 0.003723909), (-0.003040559, 0.006, 0.003040559), (-0.00215, 0.006, 0.003723909)] rel material:binding:physics = } def Mesh "cage_013" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.008485281, 0.029, 0.003040559), (-0.00215, 0.032, 0.010392304)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [1, 0, 5, 3, 0, 1, 0, 2, 6, 0, 3, 2, 3, 7, 2, 5, 0, 4, 0, 6, 4, 6, 5, 4, 7, 1, 5, 6, 2, 7, 7, 5, 6, 7, 3, 1] normal3f[] normals = [(0, -1, 0), (-0.608761, 0, 0.793353), (-0.707107, 0, -0.707107), (-0.608761, 0, 0.793353), (0, 1, 0), (0, -1, 0), (-0.707107, 0, -0.707107), (0.608762, 0, -0.793353), (0.866025, 0, 0.5), (0, 1, 0), (0.608762, 0, -0.793353), (0.866025, 0, 0.5)] (interpolation = "uniform") point3f[] points = [(-0.008485281, 0.029, 0.008485281), (-0.006, 0.029, 0.010392304), (-0.008485281, 0.032, 0.008485281), (-0.006, 0.032, 0.010392304), (-0.003040559, 0.029, 0.003040559), (-0.00215, 0.029, 0.003723909), (-0.003040559, 0.032, 0.003040559), (-0.00215, 0.032, 0.003723909)] rel material:binding:physics = } def Mesh "cage_014" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.010392304, 0.003, 0.00215), (-0.003040559, 0.006, 0.008485281)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [0, 2, 4, 3, 0, 1, 0, 5, 1, 0, 3, 2, 3, 7, 2, 0, 4, 5, 7, 5, 4, 5, 3, 1, 4, 2, 6, 2, 7, 6, 7, 4, 6, 7, 3, 5] normal3f[] normals = [(-0.5, 0, -0.866025), (-0.793353, 0, 0.608761), (0, -1, 0), (-0.793353, 0, 0.608761), (0, 1, 0), (0, -1, 0), (0.793353, 0, -0.608762), (0.707107, 0, 0.707107), (-0.5, 0, -0.866025), (0, 1, 0), (0.793353, 0, -0.608762), (0.707107, 0, 0.707107)] (interpolation = "uniform") point3f[] points = [(-0.010392304, 0.003, 0.006), (-0.008485281, 0.003, 0.008485281), (-0.010392304, 0.006, 0.006), (-0.008485281, 0.006, 0.008485281), (-0.003723909, 0.003, 0.00215), (-0.003040559, 0.003, 0.003040559), (-0.003723909, 0.006, 0.00215), (-0.003040559, 0.006, 0.003040559)] rel material:binding:physics = } def Mesh "cage_015" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.010392304, 0.029, 0.00215), (-0.003040559, 0.032, 0.008485281)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [0, 2, 4, 3, 0, 1, 0, 5, 1, 0, 3, 2, 3, 7, 2, 0, 4, 5, 7, 5, 4, 5, 3, 1, 4, 2, 6, 2, 7, 6, 7, 4, 6, 7, 3, 5] normal3f[] normals = [(-0.5, 0, -0.866025), (-0.793353, 0, 0.608761), (0, -1, 0), (-0.793353, 0, 0.608761), (0, 1, 0), (0, -1, 0), (0.793353, 0, -0.608762), (0.707107, 0, 0.707107), (-0.5, 0, -0.866025), (0, 1, 0), (0.793353, 0, -0.608762), (0.707107, 0, 0.707107)] (interpolation = "uniform") point3f[] points = [(-0.010392304, 0.029, 0.006), (-0.008485281, 0.029, 0.008485281), (-0.010392304, 0.032, 0.006), (-0.008485281, 0.032, 0.008485281), (-0.003723909, 0.029, 0.00215), (-0.003040559, 0.029, 0.003040559), (-0.003723909, 0.032, 0.00215), (-0.003040559, 0.032, 0.003040559)] rel material:binding:physics = } def Mesh "cage_016" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.01159111, 0.003, 0.001112922), (-0.003723909, 0.006, 0.006)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 0, 1, 5, 1, 0, 3, 1, 5, 0, 2, 6, 0, 3, 2, 3, 7, 2, 5, 0, 4, 0, 6, 4, 6, 5, 4, 7, 3, 5, 2, 7, 6, 6, 7, 5] normal3f[] normals = [(-0.923879, 0, 0.382684), (0, -1, 0), (0.5, 0, 0.866025), (-0.258819, 0, -0.965926), (-0.923879, 0, 0.382684), (0, 1, 0), (0, -1, 0), (-0.258819, 0, -0.965926), (0.92388, 0, -0.382683), (0.5, 0, 0.866025), (0, 1, 0), (0.92388, 0, -0.382683)] (interpolation = "uniform") point3f[] points = [(-0.01159111, 0.003, 0.003105829), (-0.010392304, 0.003, 0.006), (-0.01159111, 0.006, 0.003105829), (-0.010392304, 0.006, 0.006), (-0.004153481, 0.003, 0.001112922), (-0.003723909, 0.003, 0.00215), (-0.004153481, 0.006, 0.001112922), (-0.003723909, 0.006, 0.00215)] rel material:binding:physics = } def Mesh "cage_017" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.01159111, 0.029, 0.001112922), (-0.003723909, 0.032, 0.006)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 0, 1, 0, 5, 1, 5, 3, 1, 0, 2, 6, 0, 3, 2, 3, 7, 2, 5, 0, 4, 0, 6, 4, 6, 5, 4, 7, 3, 5, 7, 6, 2, 7, 5, 6] normal3f[] normals = [(-0.923879, 0, 0.382684), (0, -1, 0), (0.5, 0, 0.866025), (-0.258819, 0, -0.965926), (-0.923879, 0, 0.382684), (0, 1, 0), (0, -1, 0), (-0.258819, 0, -0.965926), (0.92388, 0, -0.382683), (0.5, 0, 0.866025), (0, 1, 0), (0.92388, 0, -0.382683)] (interpolation = "uniform") point3f[] points = [(-0.01159111, 0.029, 0.003105829), (-0.010392304, 0.029, 0.006), (-0.01159111, 0.032, 0.003105829), (-0.010392304, 0.032, 0.006), (-0.004153481, 0.029, 0.001112922), (-0.003723909, 0.029, 0.00215), (-0.004153481, 0.032, 0.001112922), (-0.003723909, 0.032, 0.00215)] rel material:binding:physics = } def Mesh "cage_018" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.012, 0.003, 0), (-0.004153481, 0.006, 0.003105829)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [0, 5, 1, 0, 2, 4, 3, 0, 1, 5, 3, 1, 0, 3, 2, 3, 7, 2, 0, 4, 5, 7, 5, 4, 4, 2, 6, 2, 7, 6, 7, 4, 6, 7, 3, 5] normal3f[] normals = [(0, -1, 0), (0, 0, -1), (-0.991445, 0, 0.130526), (0.258819, 0, 0.965926), (-0.991445, 0, 0.130526), (0, 1, 0), (0, -1, 0), (0.991445, 0, -0.130526), (0, 0, -1), (0, 1, 0), (0.991445, 0, -0.130526), (0.258819, 0, 0.965926)] (interpolation = "uniform") point3f[] points = [(-0.012, 0.003, 0), (-0.01159111, 0.003, 0.003105829), (-0.012, 0.006, 0), (-0.01159111, 0.006, 0.003105829), (-0.0043, 0.003, 0), (-0.004153481, 0.003, 0.001112922), (-0.0043, 0.006, 0), (-0.004153481, 0.006, 0.001112922)] rel material:binding:physics = } def Mesh "cage_019" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.012, 0.029, 0), (-0.004153481, 0.032, 0.003105829)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [0, 5, 1, 3, 0, 1, 5, 3, 1, 0, 3, 2, 0, 2, 6, 3, 7, 2, 5, 0, 4, 0, 6, 4, 6, 5, 4, 7, 6, 2, 7, 5, 6, 7, 3, 5] normal3f[] normals = [(0, -1, 0), (-0.991445, 0, 0.130526), (0.258819, 0, 0.965926), (-0.991445, 0, 0.130526), (0, 0, -1), (0, 1, 0), (0, -1, 0), (0, 0, -1), (0.991445, 0, -0.130526), (0, 1, 0), (0.991445, 0, -0.130526), (0.258819, 0, 0.965926)] (interpolation = "uniform") point3f[] points = [(-0.012, 0.029, 0), (-0.01159111, 0.029, 0.003105829), (-0.012, 0.032, 0), (-0.01159111, 0.032, 0.003105829), (-0.0043, 0.029, 0), (-0.004153481, 0.029, 0.001112922), (-0.0043, 0.032, 0), (-0.004153481, 0.032, 0.001112922)] rel material:binding:physics = } def Mesh "cage_020" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.012, 0.003, -0.003105829), (-0.004153481, 0.006, 0)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 0, 1, 0, 5, 1, 0, 3, 2, 0, 2, 6, 7, 3, 1, 3, 7, 2, 0, 6, 4, 5, 0, 4, 1, 5, 7, 6, 5, 4, 7, 6, 2, 7, 5, 6] normal3f[] normals = [(-0.991445, 0, -0.130526), (0, -1, 0), (-0.991445, 0, -0.130526), (0.258819, 0, -0.965926), (0, 0, 1), (0, 1, 0), (0.258819, 0, -0.965926), (0, -1, 0), (0, 0, 1), (0.991445, 0, 0.130526), (0, 1, 0), (0.991445, 0, 0.130526)] (interpolation = "uniform") point3f[] points = [(-0.01159111, 0.003, -0.003105829), (-0.012, 0.003, 0), (-0.01159111, 0.006, -0.003105829), (-0.012, 0.006, 0), (-0.004153481, 0.003, -0.001112922), (-0.0043, 0.003, 0), (-0.004153481, 0.006, -0.001112922), (-0.0043, 0.006, 0)] rel material:binding:physics = } def Mesh "cage_021" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.012, 0.029, -0.003105829), (-0.004153481, 0.032, 0)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [2, 0, 1, 0, 5, 1, 3, 1, 5, 0, 2, 6, 3, 2, 1, 2, 3, 7, 0, 6, 4, 5, 0, 4, 6, 5, 4, 7, 3, 5, 2, 7, 6, 7, 5, 6] normal3f[] normals = [(-0.991445, 0, -0.130526), (0, -1, 0), (0, 0, 1), (0.258819, 0, -0.965926), (-0.991445, 0, -0.130526), (0, 1, 0), (0.258819, 0, -0.965926), (0, -1, 0), (0.991445, 0, 0.130526), (0, 0, 1), (0, 1, 0), (0.991445, 0, 0.130526)] (interpolation = "uniform") point3f[] points = [(-0.01159111, 0.029, -0.003105829), (-0.012, 0.029, 0), (-0.01159111, 0.032, -0.003105829), (-0.012, 0.032, 0), (-0.004153481, 0.029, -0.001112922), (-0.0043, 0.029, 0), (-0.004153481, 0.032, -0.001112922), (-0.0043, 0.032, 0)] rel material:binding:physics = } def Mesh "cage_022" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.01159111, 0.003, -0.006), (-0.003723909, 0.006, -0.001112922)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [2, 0, 1, 0, 5, 1, 3, 1, 5, 3, 2, 1, 0, 2, 6, 2, 3, 7, 5, 0, 4, 0, 6, 4, 6, 5, 4, 7, 3, 5, 2, 7, 6, 7, 5, 6] normal3f[] normals = [(-0.923879, 0, -0.382684), (0, -1, 0), (-0.258819, 0, 0.965926), (-0.923879, 0, -0.382684), (0.5, 0, -0.866025), (0, 1, 0), (0, -1, 0), (0.5, 0, -0.866025), (0.92388, 0, 0.382683), (-0.258819, 0, 0.965926), (0, 1, 0), (0.92388, 0, 0.382683)] (interpolation = "uniform") point3f[] points = [(-0.010392304, 0.003, -0.006), (-0.01159111, 0.003, -0.003105829), (-0.010392304, 0.006, -0.006), (-0.01159111, 0.006, -0.003105829), (-0.003723909, 0.003, -0.00215), (-0.004153481, 0.003, -0.001112922), (-0.003723909, 0.006, -0.00215), (-0.004153481, 0.006, -0.001112922)] rel material:binding:physics = } def Mesh "cage_023" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.01159111, 0.029, -0.006), (-0.003723909, 0.032, -0.001112922)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 0, 1, 0, 5, 1, 5, 3, 1, 0, 3, 2, 0, 2, 6, 3, 7, 2, 5, 0, 4, 0, 6, 4, 6, 5, 4, 7, 3, 5, 7, 6, 2, 7, 5, 6] normal3f[] normals = [(-0.923879, 0, -0.382684), (0, -1, 0), (-0.258819, 0, 0.965926), (-0.923879, 0, -0.382684), (0.5, 0, -0.866025), (0, 1, 0), (0, -1, 0), (0.5, 0, -0.866025), (0.92388, 0, 0.382683), (-0.258819, 0, 0.965926), (0, 1, 0), (0.92388, 0, 0.382683)] (interpolation = "uniform") point3f[] points = [(-0.010392304, 0.029, -0.006), (-0.01159111, 0.029, -0.003105829), (-0.010392304, 0.032, -0.006), (-0.01159111, 0.032, -0.003105829), (-0.003723909, 0.029, -0.00215), (-0.004153481, 0.029, -0.001112922), (-0.003723909, 0.032, -0.00215), (-0.004153481, 0.032, -0.001112922)] rel material:binding:physics = } def Mesh "cage_024" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.010392304, 0.003, -0.008485281), (-0.003040559, 0.006, -0.00215)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [2, 1, 0, 1, 5, 0, 5, 2, 0, 1, 2, 3, 2, 7, 3, 5, 1, 4, 1, 6, 4, 6, 5, 4, 1, 3, 6, 7, 2, 5, 7, 6, 3, 7, 5, 6] normal3f[] normals = [(-0.793353, 0, -0.608761), (0, -1, 0), (-0.5, 0, 0.866025), (-0.793353, 0, -0.608761), (0, 1, 0), (0, -1, 0), (0.707107, 0, -0.707107), (0.793353, 0, 0.608762), (0.707107, 0, -0.707107), (-0.5, 0, 0.866025), (0, 1, 0), (0.793353, 0, 0.608762)] (interpolation = "uniform") point3f[] points = [(-0.010392304, 0.003, -0.006), (-0.008485281, 0.003, -0.008485281), (-0.010392304, 0.006, -0.006), (-0.008485281, 0.006, -0.008485281), (-0.003040559, 0.003, -0.003040559), (-0.003723909, 0.003, -0.00215), (-0.003040559, 0.006, -0.003040559), (-0.003723909, 0.006, -0.00215)] rel material:binding:physics = } def Mesh "cage_025" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.010392304, 0.029, -0.008485281), (-0.003040559, 0.032, -0.00215)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 1, 0, 1, 5, 0, 2, 0, 5, 2, 3, 0, 3, 2, 7, 5, 1, 4, 1, 6, 4, 6, 5, 4, 1, 3, 6, 7, 2, 5, 3, 7, 6, 7, 5, 6] normal3f[] normals = [(-0.793353, 0, -0.608761), (0, -1, 0), (-0.5, 0, 0.866025), (-0.793353, 0, -0.608761), (0, 1, 0), (0, -1, 0), (0.707107, 0, -0.707107), (0.793353, 0, 0.608762), (0.707107, 0, -0.707107), (-0.5, 0, 0.866025), (0, 1, 0), (0.793353, 0, 0.608762)] (interpolation = "uniform") point3f[] points = [(-0.010392304, 0.029, -0.006), (-0.008485281, 0.029, -0.008485281), (-0.010392304, 0.032, -0.006), (-0.008485281, 0.032, -0.008485281), (-0.003040559, 0.029, -0.003040559), (-0.003723909, 0.029, -0.00215), (-0.003040559, 0.032, -0.003040559), (-0.003723909, 0.032, -0.00215)] rel material:binding:physics = } def Mesh "cage_026" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.008485281, 0.003, -0.010392304), (-0.00215, 0.006, -0.003040559)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [2, 1, 0, 1, 4, 0, 4, 2, 0, 1, 2, 3, 2, 6, 3, 1, 3, 5, 1, 5, 4, 6, 4, 5, 6, 2, 4, 5, 3, 7, 6, 5, 7, 3, 6, 7] normal3f[] normals = [(-0.608761, 0, -0.793353), (0, -1, 0), (-0.707107, 0, 0.707107), (-0.608761, 0, -0.793353), (0, 1, 0), (0.866025, 0, -0.5), (0, -1, 0), (0.608762, 0, 0.793353), (-0.707107, 0, 0.707107), (0.866025, 0, -0.5), (0.608762, 0, 0.793353), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(-0.008485281, 0.003, -0.008485281), (-0.006, 0.003, -0.010392304), (-0.008485281, 0.006, -0.008485281), (-0.006, 0.006, -0.010392304), (-0.003040559, 0.003, -0.003040559), (-0.00215, 0.003, -0.003723909), (-0.003040559, 0.006, -0.003040559), (-0.00215, 0.006, -0.003723909)] rel material:binding:physics = } def Mesh "cage_027" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.008485281, 0.029, -0.010392304), (-0.00215, 0.032, -0.003040559)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [2, 1, 0, 1, 4, 0, 4, 2, 0, 1, 2, 3, 2, 6, 3, 1, 3, 5, 1, 5, 4, 6, 4, 5, 6, 2, 4, 5, 3, 7, 6, 5, 7, 3, 6, 7] normal3f[] normals = [(-0.608761, 0, -0.793353), (0, -1, 0), (-0.707107, 0, 0.707107), (-0.608761, 0, -0.793353), (0, 1, 0), (0.866025, 0, -0.5), (0, -1, 0), (0.608762, 0, 0.793353), (-0.707107, 0, 0.707107), (0.866025, 0, -0.5), (0.608762, 0, 0.793353), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(-0.008485281, 0.029, -0.008485281), (-0.006, 0.029, -0.010392304), (-0.008485281, 0.032, -0.008485281), (-0.006, 0.032, -0.010392304), (-0.003040559, 0.029, -0.003040559), (-0.00215, 0.029, -0.003723909), (-0.003040559, 0.032, -0.003040559), (-0.00215, 0.032, -0.003723909)] rel material:binding:physics = } def Mesh "cage_028" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.006, 0.003, -0.01159111), (-0.001112922, 0.006, -0.003723909)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [1, 2, 0, 2, 3, 0, 3, 1, 0, 2, 1, 5, 1, 6, 5, 3, 2, 4, 2, 7, 4, 7, 3, 4, 2, 5, 7, 6, 1, 3, 6, 3, 7, 6, 7, 5] normal3f[] normals = [(-0.382684, 0, -0.923879), (0, -1, 0), (-0.866025, 0, 0.5), (-0.382684, 0, -0.923879), (0, 1, 0), (0, -1, 0), (0.965926, 0, -0.258819), (0.382683, 0, 0.92388), (0.965926, 0, -0.258819), (-0.866025, 0, 0.5), (0.382683, 0, 0.92388), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(-0.006, 0.003, -0.010392304), (-0.006, 0.006, -0.010392304), (-0.003105829, 0.003, -0.01159111), (-0.00215, 0.003, -0.003723909), (-0.001112922, 0.003, -0.004153481), (-0.003105829, 0.006, -0.01159111), (-0.00215, 0.006, -0.003723909), (-0.001112922, 0.006, -0.004153481)] rel material:binding:physics = } def Mesh "cage_029" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.006, 0.029, -0.01159111), (-0.001112922, 0.032, -0.003723909)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [2, 3, 0, 5, 2, 0, 1, 0, 3, 1, 5, 0, 1, 6, 5, 2, 5, 4, 2, 4, 3, 6, 3, 4, 6, 1, 3, 4, 5, 7, 6, 4, 7, 5, 6, 7] normal3f[] normals = [(0, -1, 0), (-0.382684, 0, -0.923879), (-0.866025, 0, 0.5), (-0.382684, 0, -0.923879), (0, 1, 0), (0.965926, 0, -0.258819), (0, -1, 0), (0.382683, 0, 0.92388), (-0.866025, 0, 0.5), (0.965926, 0, -0.258819), (0.382683, 0, 0.92388), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(-0.006, 0.029, -0.010392304), (-0.006, 0.032, -0.010392304), (-0.003105829, 0.029, -0.01159111), (-0.00215, 0.029, -0.003723909), (-0.001112922, 0.029, -0.004153481), (-0.003105829, 0.032, -0.01159111), (-0.00215, 0.032, -0.003723909), (-0.001112922, 0.032, -0.004153481)] rel material:binding:physics = } def Mesh "cage_030" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.003105829, 0.003, -0.012), (0, 0.006, -0.004153481)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 1, 0, 1, 2, 0, 6, 1, 3, 2, 3, 0, 2, 5, 4, 2, 4, 3, 6, 3, 4, 2, 1, 5, 1, 6, 5, 4, 5, 7, 6, 4, 7, 5, 6, 7] normal3f[] normals = [(-0.965926, 0, 0.258819), (-0.130526, 0, -0.991445), (-0.965926, 0, 0.258819), (0, -1, 0), (1, 0, 0), (0, -1, 0), (0.130526, 0, 0.991445), (-0.130526, 0, -0.991445), (0, 1, 0), (1, 0, 0), (0.130526, 0, 0.991445), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(-0.003105829, 0.003, -0.01159111), (-0.003105829, 0.006, -0.01159111), (0, 0.003, -0.012), (-0.001112922, 0.003, -0.004153481), (0, 0.003, -0.0043), (0, 0.006, -0.012), (-0.001112922, 0.006, -0.004153481), (0, 0.006, -0.0043)] rel material:binding:physics = } def Mesh "cage_031" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.003105829, 0.029, -0.012), (0, 0.032, -0.004153481)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 1, 0, 1, 2, 0, 6, 1, 3, 2, 3, 0, 2, 5, 4, 2, 4, 3, 6, 3, 4, 2, 1, 5, 1, 6, 5, 4, 5, 7, 6, 4, 7, 5, 6, 7] normal3f[] normals = [(-0.965926, 0, 0.258819), (-0.130526, 0, -0.991445), (-0.965926, 0, 0.258819), (0, -1, 0), (1, 0, 0), (0, -1, 0), (0.130526, 0, 0.991445), (-0.130526, 0, -0.991445), (0, 1, 0), (1, 0, 0), (0.130526, 0, 0.991445), (0, 1, 0)] (interpolation = "uniform") point3f[] points = [(-0.003105829, 0.029, -0.01159111), (-0.003105829, 0.032, -0.01159111), (0, 0.029, -0.012), (-0.001112922, 0.029, -0.004153481), (0, 0.029, -0.0043), (0, 0.032, -0.012), (-0.001112922, 0.032, -0.004153481), (0, 0.032, -0.0043)] rel material:binding:physics = } def Mesh "cage_032" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0, 0.003, -0.012), (0.003105829, 0.006, -0.004153481)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [6, 1, 0, 3, 6, 0, 0, 1, 4, 5, 1, 2, 1, 6, 2, 4, 3, 0, 3, 4, 7, 4, 1, 5, 4, 5, 7, 6, 5, 2, 6, 3, 7, 6, 7, 5] normal3f[] normals = [(0, -1, 0), (0.130526, 0, -0.991445), (-1, 0, 0), (-0.130526, 0, 0.991445), (0, -1, 0), (-1, 0, 0), (0, 1, 0), (-0.130526, 0, 0.991445), (0, 1, 0), (0.965926, 0, 0.258819), (0.130526, 0, -0.991445), (0.965926, 0, 0.258819)] (interpolation = "uniform") point3f[] points = [(0, 0.003, -0.012), (0, 0.003, -0.0043), (0.001112922, 0.003, -0.004153481), (0, 0.006, -0.012), (0, 0.006, -0.0043), (0.001112922, 0.006, -0.004153481), (0.003105829, 0.003, -0.01159111), (0.003105829, 0.006, -0.01159111)] rel material:binding:physics = } def Mesh "cage_033" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0, 0.029, -0.012), (0.003105829, 0.032, -0.004153481)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [6, 1, 0, 3, 6, 0, 0, 1, 4, 5, 1, 2, 1, 6, 2, 4, 3, 0, 3, 4, 7, 4, 1, 5, 4, 5, 7, 6, 5, 2, 6, 3, 7, 6, 7, 5] normal3f[] normals = [(0, -1, 0), (0.130526, 0, -0.991445), (-1, 0, 0), (-0.130526, 0, 0.991445), (0, -1, 0), (-1, 0, 0), (0, 1, 0), (-0.130526, 0, 0.991445), (0, 1, 0), (0.965926, 0, 0.258819), (0.130526, 0, -0.991445), (0.965926, 0, 0.258819)] (interpolation = "uniform") point3f[] points = [(0, 0.029, -0.012), (0, 0.029, -0.0043), (0.001112922, 0.029, -0.004153481), (0, 0.032, -0.012), (0, 0.032, -0.0043), (0.001112922, 0.032, -0.004153481), (0.003105829, 0.029, -0.01159111), (0.003105829, 0.032, -0.01159111)] rel material:binding:physics = } def Mesh "cage_034" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0.001112922, 0.003, -0.01159111), (0.006, 0.006, -0.003723909)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [6, 1, 0, 1, 3, 0, 4, 1, 2, 6, 2, 1, 3, 4, 7, 4, 3, 1, 4, 2, 5, 2, 7, 5, 7, 4, 5, 3, 6, 0, 6, 7, 2, 6, 3, 7] normal3f[] normals = [(0, -1, 0), (-0.965926, 0, -0.258819), (-0.382683, 0, 0.92388), (0, -1, 0), (0, 1, 0), (-0.965926, 0, -0.258819), (-0.382683, 0, 0.92388), (0.866025, 0, 0.5), (0, 1, 0), (0.382684, 0, -0.923879), (0.866025, 0, 0.5), (0.382684, 0, -0.923879)] (interpolation = "uniform") point3f[] points = [(0.003105829, 0.003, -0.01159111), (0.001112922, 0.003, -0.004153481), (0.00215, 0.003, -0.003723909), (0.003105829, 0.006, -0.01159111), (0.001112922, 0.006, -0.004153481), (0.00215, 0.006, -0.003723909), (0.006, 0.003, -0.010392304), (0.006, 0.006, -0.010392304)] rel material:binding:physics = } def Mesh "cage_035" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0.001112922, 0.029, -0.01159111), (0.006, 0.032, -0.003723909)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [6, 1, 0, 1, 3, 0, 4, 1, 2, 6, 2, 1, 3, 4, 7, 4, 3, 1, 4, 2, 5, 2, 7, 5, 7, 4, 5, 3, 6, 0, 6, 7, 2, 6, 3, 7] normal3f[] normals = [(0, -1, 0), (-0.965926, 0, -0.258819), (-0.382683, 0, 0.92388), (0, -1, 0), (0, 1, 0), (-0.965926, 0, -0.258819), (-0.382683, 0, 0.92388), (0.866025, 0, 0.5), (0, 1, 0), (0.382684, 0, -0.923879), (0.866025, 0, 0.5), (0.382684, 0, -0.923879)] (interpolation = "uniform") point3f[] points = [(0.003105829, 0.029, -0.01159111), (0.001112922, 0.029, -0.004153481), (0.00215, 0.029, -0.003723909), (0.003105829, 0.032, -0.01159111), (0.001112922, 0.032, -0.004153481), (0.00215, 0.032, -0.003723909), (0.006, 0.029, -0.010392304), (0.006, 0.032, -0.010392304)] rel material:binding:physics = } def Mesh "cage_036" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0.00215, 0.003, -0.010392304), (0.008485281, 0.006, -0.003040559)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [0, 6, 4, 3, 0, 1, 0, 5, 1, 5, 3, 1, 2, 6, 0, 2, 0, 3, 7, 2, 3, 5, 0, 4, 6, 5, 4, 7, 6, 2, 5, 6, 7, 5, 7, 3] normal3f[] normals = [(-0.866025, 0, -0.5), (-0.608762, 0, 0.793353), (0, -1, 0), (0.707107, 0, 0.707107), (-0.866025, 0, -0.5), (-0.608762, 0, 0.793353), (0, 1, 0), (0, -1, 0), (0.608761, 0, -0.793353), (0, 1, 0), (0.608761, 0, -0.793353), (0.707107, 0, 0.707107)] (interpolation = "uniform") point3f[] points = [(0.00215, 0.003, -0.003723909), (0.003040559, 0.003, -0.003040559), (0.00215, 0.006, -0.003723909), (0.003040559, 0.006, -0.003040559), (0.006, 0.003, -0.010392304), (0.008485281, 0.003, -0.008485281), (0.006, 0.006, -0.010392304), (0.008485281, 0.006, -0.008485281)] rel material:binding:physics = } def Mesh "cage_037" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0.00215, 0.029, -0.010392304), (0.008485281, 0.032, -0.003040559)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [0, 6, 4, 3, 0, 1, 0, 5, 1, 5, 3, 1, 2, 6, 0, 2, 0, 3, 2, 3, 7, 5, 0, 4, 6, 5, 4, 6, 2, 7, 5, 6, 7, 5, 7, 3] normal3f[] normals = [(-0.866025, 0, -0.5), (-0.608762, 0, 0.793353), (0, -1, 0), (0.707107, 0, 0.707107), (-0.866025, 0, -0.5), (-0.608762, 0, 0.793353), (0, 1, 0), (0, -1, 0), (0.608761, 0, -0.793353), (0, 1, 0), (0.608761, 0, -0.793353), (0.707107, 0, 0.707107)] (interpolation = "uniform") point3f[] points = [(0.00215, 0.029, -0.003723909), (0.003040559, 0.029, -0.003040559), (0.00215, 0.032, -0.003723909), (0.003040559, 0.032, -0.003040559), (0.006, 0.029, -0.010392304), (0.008485281, 0.029, -0.008485281), (0.006, 0.032, -0.010392304), (0.008485281, 0.032, -0.008485281)] rel material:binding:physics = } def Mesh "cage_038" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0.003040559, 0.003, -0.008485281), (0.010392304, 0.006, -0.00215)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [6, 4, 0, 3, 0, 1, 0, 5, 1, 5, 3, 1, 2, 6, 0, 3, 2, 0, 7, 2, 3, 0, 4, 5, 6, 5, 4, 6, 2, 7, 5, 6, 7, 5, 7, 3] normal3f[] normals = [(-0.707107, 0, -0.707107), (-0.793353, 0, 0.608762), (0, -1, 0), (0.5, 0, 0.866025), (-0.707107, 0, -0.707107), (-0.793353, 0, 0.608762), (0, 1, 0), (0, -1, 0), (0.793353, 0, -0.608761), (0, 1, 0), (0.793353, 0, -0.608761), (0.5, 0, 0.866025)] (interpolation = "uniform") point3f[] points = [(0.003040559, 0.003, -0.003040559), (0.003723909, 0.003, -0.00215), (0.003040559, 0.006, -0.003040559), (0.003723909, 0.006, -0.00215), (0.008485281, 0.003, -0.008485281), (0.010392304, 0.003, -0.006), (0.008485281, 0.006, -0.008485281), (0.010392304, 0.006, -0.006)] rel material:binding:physics = } def Mesh "cage_039" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(0.003040559, 0.029, -0.008485281), (0.010392304, 0.032, -0.00215)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [0, 6, 4, 2, 0, 1, 5, 1, 0, 2, 6, 0, 2, 1, 3, 1, 7, 3, 7, 2, 3, 5, 0, 4, 6, 5, 4, 5, 7, 1, 6, 2, 7, 5, 6, 7] normal3f[] normals = [(-0.707107, 0, -0.707107), (-0.793353, 0, 0.608762), (0, -1, 0), (-0.707107, 0, -0.707107), (-0.793353, 0, 0.608762), (0.5, 0, 0.866025), (0, 1, 0), (0, -1, 0), (0.793353, 0, -0.608761), (0.5, 0, 0.866025), (0, 1, 0), (0.793353, 0, -0.608761)] (interpolation = "uniform") point3f[] points = [(0.003040559, 0.029, -0.003040559), (0.003723909, 0.029, -0.00215), (0.003040559, 0.032, -0.003040559), (0.003723909, 0.032, -0.00215), (0.008485281, 0.029, -0.008485281), (0.010392304, 0.029, -0.006), (0.008485281, 0.032, -0.008485281), (0.010392304, 0.032, -0.006)] rel material:binding:physics = } def Cube "cage_040" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.016, 0.017, 0) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.004, 0.026, 0.03) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "cage_041" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.016, 0.017, 0) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.004, 0.026, 0.03) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "cage_042" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.013, 0.0045, 0) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.01, 0.003, 0.036) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "cage_043" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.013, 0.0045, 0) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.01, 0.003, 0.036) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "cage_044" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, 0.0045, -0.013) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.016, 0.003, 0.01) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "cage_045" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, 0.0045, 0.013) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.016, 0.003, 0.01) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "cage_046" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.013, 0.0305, 0) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.01, 0.003, 0.036) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "cage_047" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.013, 0.0305, 0) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.01, 0.003, 0.036) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "cage_048" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, 0.0305, -0.013) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.016, 0.003, 0.01) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "cage_049" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, 0.0305, 0.013) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.016, 0.003, 0.01) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } } over "EjectButton" ( prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"] ) { bool physics:rigidBodyEnabled = 1 bool physics:kinematicEnabled = 0 bool physics:startsAsleep = 0 float physics:mass = 0.0018829320929970724 point3f physics:centerOfMass = (0.000095936, 0.005511233, 0) float3 physics:diagonalInertia = (0.000000097638, 0.000000096844, 0.000000035828) quatf physics:principalAxes = (0.49763417, -0.50235469, -0.49763417, -0.50235469) matrix4d xformOp:transform:simulationWorld = ((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0.12, -0.19, 0.13, 1)) uniform token[] xformOpOrder = ["!resetXformStack!", "xformOp:transform:simulationWorld"] def Xform "Colliders" { def Cylinder "button_000" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.008 double height = 0.003 double3 xformOp:translate = (0, -0.0015, 0) quatf xformOp:orient = (0.70710678, 0.70710678, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } def Cylinder "button_001" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.004 double height = 0.019 double3 xformOp:translate = (0, 0.0095, 0) quatf xformOp:orient = (0.70710678, -0.70710678, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } def Cube "button_002" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.0042, 0.0085, 0) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.002, 0.017, 0.002) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cylinder "button_003" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.007 double height = 0.002 double3 xformOp:translate = (0, 0.007, 0) quatf xformOp:orient = (0.70710678, -0.70710678, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } } } } over "DisplayBezel" { def Xform "Colliders" { def Cube "rim_000" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.0605, -0.002, 0) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.007, 0.002, 0.054) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "rim_001" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.0605, -0.002, 0) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.007, 0.002, 0.054) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "rim_002" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.002, -0.0235) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.114, 0.002, 0.007) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "rim_003" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.002, 0.0235) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.114, 0.002, 0.007) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "rim_004" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.06, -0.0005, 0) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.008, 0.001, 0.054) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "rim_005" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.06, -0.0005, 0) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.008, 0.001, 0.054) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "rim_006" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.0005, -0.023) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.112, 0.001, 0.008) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "rim_007" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.0005, 0.023) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.112, 0.001, 0.008) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } } over "DisplayLens" { def Xform "Colliders" { def Cube "lens" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.0015, 0) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.114, 0.001, 0.04) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } } } over "DisplayBacking" { def Xform "Colliders" { def Cube "backing" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.0005, 0) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.112, 0.001, 0.038) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } } } } } over "GuideChannels" { def Xform "Colliders" { def Cube "channels_000" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.09, 0, -0.0025) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.018, 0.31, 0.003) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "channels_001" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.0975, 0, 0.005) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.003, 0.31, 0.018) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "channels_002" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.09, 0, 0.0125) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.018, 0.31, 0.003) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "channels_003" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.09, 0, -0.0025) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.018, 0.31, 0.003) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "channels_004" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.0975, 0, 0.005) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.003, 0.31, 0.018) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "channels_005" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.09, 0, 0.0125) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.018, 0.31, 0.003) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } } over "Drawer" ( prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"] ) { bool physics:rigidBodyEnabled = 1 bool physics:kinematicEnabled = 0 bool physics:startsAsleep = 0 float physics:mass = 0.8437299532669043 point3f physics:centerOfMass = (0, -0.131569988, 0.010843058) float3 physics:diagonalInertia = (0.004946603019, 0.002647140463, 0.002390696838) quatf physics:principalAxes = (0.48601452, -0.51360479, -0.51360479, -0.48601452) matrix4d xformOp:transform:simulationWorld = ((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0.04, 1)) uniform token[] xformOpOrder = ["!resetXformStack!", "xformOp:transform:simulationWorld"] def Xform "Colliders" { def Cube "drawer_000" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.09365, -0.03, 0.005) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0027, 0.23, 0.01) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_001" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.08635, -0.03, 0.005) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0027, 0.23, 0.01) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_002" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.09, -0.10865, 0.005) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0046, 0.0727, 0.01) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_003" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.09, 0.07865, 0.005) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0046, 0.0127, 0.01) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_004" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.08635, -0.03, 0.005) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0027, 0.23, 0.01) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_005" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.09365, -0.03, 0.005) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0027, 0.23, 0.01) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_006" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.09, -0.10865, 0.005) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0046, 0.0727, 0.01) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_007" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.09, 0.07865, 0.005) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0046, 0.0127, 0.01) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_008" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.08, -0.09, 0.006) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.015, 0.1, 0.004) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_009" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.08, -0.09, 0.006) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.015, 0.1, 0.004) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_010" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.09, 0.006) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.154, 0.116, 0.004) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_011" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.1315, 0.009) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.13, 0.005, 0.002) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_012" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.0485, 0.009) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.13, 0.005, 0.002) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_013" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.0625, -0.09, 0.009) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.005, 0.078, 0.002) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_014" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.0625, -0.09, 0.009) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.005, 0.078, 0.002) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_015" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.0665, -0.09, 0.0115) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.003, 0.094, 0.007) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_016" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.0665, -0.09, 0.0115) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.003, 0.094, 0.007) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_017" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.1355, 0.0115) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.13, 0.003, 0.007) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_018" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.0445, 0.0115) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.13, 0.003, 0.007) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "drawer_019" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.165, 0.014) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.154, 0.04, 0.028) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } } over "DrawerFront" { def Xform "Colliders" { def Cube "panel" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.187, 0.012) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.188, 0.004, 0.052) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "grip_000" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.195, 0.0105) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.098, 0.004, 0.013) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "grip_001" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.049, -0.19, 0.0105) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.01, 0.01, 0.013) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "grip_002" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.049, -0.19, 0.0105) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.01, 0.01, 0.013) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } } def BasisCurves "grasp_identifier_01" { int[] curveVertexCounts = [2] float3[] extent = [(0, -0.237, 0.01), (0, -0.157, 0.01)] point3f[] points = [(0, -0.157, 0.01), (0, -0.237, 0.01)] uniform token purpose = "guide" uniform token type = "linear" uniform token wrap = "nonperiodic" } } } } over "ShoulderStops" { def Xform "Colliders" { def Cylinder "shoulders_000" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.002 double height = 0.019 double3 xformOp:translate = (-0.09, -0.0701, 0.0045) quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } def Cylinder "shoulders_001" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.004 double height = 0.0025 double3 xformOp:translate = (-0.09, -0.0701, 0.01525) quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } def Cylinder "shoulders_002" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.002 double height = 0.019 double3 xformOp:translate = (0.09, -0.0701, 0.0045) quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } def Cylinder "shoulders_003" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.004 double height = 0.0025 double3 xformOp:translate = (0.09, -0.0701, 0.01525) quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } } } over "OpticalHeadCover" { def Xform "Colliders" { def Cube "feet_000" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.12, 0, 0.002) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.036, 0.15, 0.004) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "feet_001" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.12, 0, 0.002) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.036, 0.15, 0.004) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "sides_000" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.12, 0, 0.043) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.005, 0.15, 0.078) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "sides_001" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.12, 0, 0.043) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.005, 0.15, 0.078) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "top" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, 0, 0.0835) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.245, 0.154, 0.003) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "ends_000" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.0755, 0.069) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.235, 0.003, 0.026) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "ends_001" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, 0.0755, 0.069) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.235, 0.003, 0.026) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } } } over "ServiceScrew0" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.003135, -0.003135, 0), (0.003135, 0.003135, 0.009)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 7, 0, 2, 10, 3, 11, 2, 1, 31, 35, 1, 0, 2, 3, 2, 31, 1, 0, 32, 2, 3, 4, 7, 10, 4, 3, 5, 7, 4, 7, 5, 9, 10, 5, 4, 5, 10, 12, 0, 7, 6, 19, 0, 6, 7, 8, 6, 8, 7, 9, 5, 20, 8, 5, 8, 9, 6, 8, 19, 20, 19, 8, 2, 11, 10, 35, 11, 1, 11, 13, 10, 10, 13, 12, 13, 5, 12, 36, 5, 13, 35, 13, 11, 35, 36, 13, 0, 19, 14, 14, 21, 15, 15, 23, 16, 15, 0, 14, 15, 18, 0, 18, 15, 16, 18, 16, 17, 18, 49, 0, 27, 17, 16, 28, 18, 17, 21, 14, 19, 15, 21, 23, 19, 20, 21, 21, 20, 22, 5, 26, 20, 23, 21, 22, 20, 26, 22, 23, 22, 24, 22, 26, 24, 25, 16, 23, 27, 16, 25, 23, 26, 25, 26, 23, 24, 26, 27, 25, 27, 26, 29, 5, 59, 26, 27, 28, 17, 18, 28, 50, 28, 27, 30, 26, 30, 29, 30, 27, 29, 26, 51, 30, 50, 28, 51, 51, 28, 30, 32, 37, 31, 33, 39, 32, 2, 32, 31, 0, 49, 32, 32, 49, 33, 34, 33, 49, 43, 33, 34, 37, 35, 31, 39, 37, 32, 37, 36, 35, 36, 42, 5, 36, 37, 38, 37, 39, 38, 42, 36, 38, 38, 39, 40, 42, 38, 40, 59, 5, 42, 33, 41, 39, 41, 33, 43, 41, 42, 39, 39, 42, 40, 45, 41, 43, 41, 45, 42, 44, 43, 34, 54, 44, 34, 44, 45, 43, 45, 44, 46, 44, 54, 46, 59, 42, 45, 57, 45, 46, 46, 54, 55, 47, 18, 48, 49, 18, 47, 18, 50, 48, 47, 48, 60, 34, 49, 54, 49, 47, 62, 50, 52, 48, 48, 52, 60, 50, 53, 52, 26, 59, 51, 50, 51, 53, 53, 60, 52, 51, 59, 53, 53, 59, 61, 60, 53, 61, 49, 56, 54, 56, 49, 62, 54, 56, 57, 59, 45, 57, 54, 57, 55, 57, 46, 55, 56, 62, 57, 59, 57, 63, 57, 62, 63, 47, 60, 58, 58, 62, 47, 60, 59, 58, 59, 60, 61, 59, 62, 58, 62, 59, 63] normal3f[] normals = [(-0.845768, -0.488304, -0.215024), (-0.595727, -0.776367, -0.205825), (-0.37449, -0.904098, -0.205825), (-0.127731, -0.970217, -0.205825), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.776367, -0.595727, -0.205825), (-0.595727, -0.776367, -0.205825), (-0.793353, -0.608762, 0), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (-0.608762, -0.793353, 0), (-0.904098, -0.37449, -0.205825), (-0.970217, -0.127731, -0.205825), (-0.92388, -0.382683, 0), (-0.92388, -0.382683, 0), (0, 0, 1), (0, 0, 1), (-0.991445, -0.130526, 0), (-0.991445, -0.130526, 0), (-0.37449, -0.904098, -0.205825), (-0.127731, -0.970217, -0.205825), (-0.382683, -0.92388, 0), (-0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (-0.130526, -0.991445, 0), (-0.130526, -0.991445, 0), (-0.976609, 0, -0.215024), (-0.904098, 0.37449, -0.205825), (-0.776367, 0.595727, -0.205825), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.595727, 0.776367, -0.205825), (-0.37449, 0.904098, -0.205825), (-0.970217, 0.127731, -0.205825), (-0.904098, 0.37449, -0.205825), (-0.991445, 0.130526, 0), (-0.991445, 0.130526, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.776367, 0.595727, -0.205825), (-0.595727, 0.776367, -0.205825), (-0.793353, 0.608762, 0), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (-0.608762, 0.793353, 0), (0, 0, 1), (-0.37449, 0.904098, -0.205825), (-0.127731, 0.970217, -0.205825), (-0.382683, 0.92388, 0), (0, 0, 1), (-0.382683, 0.92388, 0), (0, 0, 1), (-0.130526, 0.991445, 0), (-0.130526, 0.991445, 0), (0.252765, -0.943332, -0.215024), (0.595727, -0.776367, -0.205825), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.845768, -0.488304, -0.215024), (0.127731, -0.970217, -0.205825), (0.37449, -0.904098, -0.205825), (0.130526, -0.991445, 0), (0, 0, 1), (0.130526, -0.991445, 0), (0.382683, -0.92388, 0), (0, 0, 1), (0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (0.595727, -0.776367, -0.205825), (0.776367, -0.595727, -0.205825), (0.608762, -0.793353, 0), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0.793353, -0.608762, 0), (0.904098, -0.37449, -0.205825), (0.970217, -0.127731, -0.205825), (0.92388, -0.382683, 0), (0.92388, -0.382683, 0), (0.991445, -0.130526, 0), (0, 0, 1), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (0, 0.976609, -0.215024), (0.488304, 0.845768, -0.215024), (0.976609, 0, -0.215024), (0.845768, 0.488304, -0.215024), (0.127731, 0.970217, -0.205825), (0.37449, 0.904098, -0.205825), (0.130526, 0.991445, 0), (0, 0, 1), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, 1), (0, 0, 1), (0.382683, 0.92388, 0), (0.970217, 0.127731, -0.205825), (0.904098, 0.37449, -0.205825), (0.991445, 0.130526, 0), (0, 0, 1), (0.991445, 0.130526, 0), (0, 0, 1), (0.92388, 0.382683, 0), (0, 0, 1), (0.92388, 0.382683, 0), (0.595727, 0.776367, -0.205825), (0.776367, 0.595727, -0.205825), (0.608762, 0.793353, 0), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0.793353, 0.608762, 0)] (interpolation = "uniform") point3f[] points = [(-0.001593778, -0.000427051, 0), (-0.000427051, -0.001593778, 0), (-0.000825, -0.001428942, 0), (-0.001166726, -0.001166726, 0), (-0.00221678, -0.00221678, 0.007), (-0.00221678, -0.00221678, 0.009), (-0.003028177, -0.000811398, 0.007), (-0.00271499, -0.0015675, 0.007), (-0.003028177, -0.000811398, 0.009), (-0.00271499, -0.0015675, 0.009), (-0.0015675, -0.00271499, 0.007), (-0.000811398, -0.003028177, 0.007), (-0.0015675, -0.00271499, 0.009), (-0.000811398, -0.003028177, 0.009), (-0.001593778, 0.000427051, 0), (-0.001428942, 0.000825, 0), (-0.001166726, 0.001166726, 0), (-0.000825, 0.001428942, 0), (-0.000427051, 0.001593778, 0), (-0.003135, 0, 0.007), (-0.003135, 0, 0.009), (-0.003028177, 0.000811398, 0.007), (-0.003028177, 0.000811398, 0.009), (-0.00271499, 0.0015675, 0.007), (-0.00271499, 0.0015675, 0.009), (-0.00221678, 0.00221678, 0.007), (-0.00221678, 0.00221678, 0.009), (-0.0015675, 0.00271499, 0.007), (-0.000811398, 0.003028177, 0.007), (-0.0015675, 0.00271499, 0.009), (-0.000811398, 0.003028177, 0.009), (0, -0.00165, 0), (0.000825, -0.001428942, 0), (0.001166726, -0.001166726, 0), (0.001593778, -0.000427051, 0), (0, -0.003135, 0.007), (0, -0.003135, 0.009), (0.000811398, -0.003028177, 0.007), (0.000811398, -0.003028177, 0.009), (0.0015675, -0.00271499, 0.007), (0.0015675, -0.00271499, 0.009), (0.00221678, -0.00221678, 0.007), (0.00221678, -0.00221678, 0.009), (0.00271499, -0.0015675, 0.007), (0.003028177, -0.000811398, 0.007), (0.00271499, -0.0015675, 0.009), (0.003028177, -0.000811398, 0.009), (0.001166726, 0.001166726, 0), (0.000427051, 0.001593778, 0), (0.001593778, 0.000427051, 0), (0, 0.003135, 0.007), (0, 0.003135, 0.009), (0.000811398, 0.003028177, 0.007), (0.000811398, 0.003028177, 0.009), (0.003135, 0, 0.007), (0.003135, 0, 0.009), (0.003028177, 0.000811398, 0.007), (0.003028177, 0.000811398, 0.009), (0.00221678, 0.00221678, 0.007), (0.00221678, 0.00221678, 0.009), (0.0015675, 0.00271499, 0.007), (0.0015675, 0.00271499, 0.009), (0.00271499, 0.0015675, 0.007), (0.00271499, 0.0015675, 0.009)] rel material:binding:physics = } } } over "ServiceScrew1" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.003135, -0.003135, 0), (0.003135, 0.003135, 0.009)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 7, 0, 2, 10, 3, 11, 2, 1, 31, 35, 1, 0, 2, 3, 2, 31, 1, 0, 32, 2, 3, 4, 7, 10, 4, 3, 5, 7, 4, 7, 5, 9, 10, 5, 4, 5, 10, 12, 0, 7, 6, 19, 0, 6, 7, 8, 6, 8, 7, 9, 5, 20, 8, 5, 8, 9, 6, 8, 19, 20, 19, 8, 2, 11, 10, 35, 11, 1, 11, 13, 10, 10, 13, 12, 13, 5, 12, 36, 5, 13, 35, 13, 11, 35, 36, 13, 0, 19, 14, 14, 21, 15, 15, 23, 16, 15, 0, 14, 15, 18, 0, 18, 15, 16, 18, 16, 17, 18, 49, 0, 27, 17, 16, 28, 18, 17, 21, 14, 19, 15, 21, 23, 19, 20, 21, 21, 20, 22, 5, 26, 20, 23, 21, 22, 20, 26, 22, 23, 22, 24, 22, 26, 24, 25, 16, 23, 27, 16, 25, 23, 26, 25, 26, 23, 24, 26, 27, 25, 27, 26, 29, 5, 59, 26, 27, 28, 17, 18, 28, 50, 28, 27, 30, 26, 30, 29, 30, 27, 29, 26, 51, 30, 50, 28, 51, 51, 28, 30, 32, 37, 31, 33, 39, 32, 2, 32, 31, 0, 49, 32, 32, 49, 33, 34, 33, 49, 43, 33, 34, 37, 35, 31, 39, 37, 32, 37, 36, 35, 36, 42, 5, 36, 37, 38, 37, 39, 38, 42, 36, 38, 38, 39, 40, 42, 38, 40, 59, 5, 42, 33, 41, 39, 41, 33, 43, 41, 42, 39, 39, 42, 40, 45, 41, 43, 41, 45, 42, 44, 43, 34, 54, 44, 34, 44, 45, 43, 45, 44, 46, 44, 54, 46, 59, 42, 45, 57, 45, 46, 46, 54, 55, 47, 18, 48, 49, 18, 47, 18, 50, 48, 47, 48, 60, 34, 49, 54, 49, 47, 62, 50, 52, 48, 48, 52, 60, 50, 53, 52, 26, 59, 51, 50, 51, 53, 53, 60, 52, 51, 59, 53, 53, 59, 61, 60, 53, 61, 49, 56, 54, 56, 49, 62, 54, 56, 57, 59, 45, 57, 54, 57, 55, 57, 46, 55, 56, 62, 57, 59, 57, 63, 57, 62, 63, 47, 60, 58, 58, 62, 47, 60, 59, 58, 59, 60, 61, 59, 62, 58, 62, 59, 63] normal3f[] normals = [(-0.845768, -0.488304, -0.215024), (-0.595727, -0.776367, -0.205825), (-0.37449, -0.904098, -0.205825), (-0.127731, -0.970217, -0.205825), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.776367, -0.595727, -0.205825), (-0.595727, -0.776367, -0.205825), (-0.793353, -0.608762, 0), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (-0.608762, -0.793353, 0), (-0.904098, -0.37449, -0.205825), (-0.970217, -0.127731, -0.205825), (-0.92388, -0.382683, 0), (-0.92388, -0.382683, 0), (0, 0, 1), (0, 0, 1), (-0.991445, -0.130526, 0), (-0.991445, -0.130526, 0), (-0.37449, -0.904098, -0.205825), (-0.127731, -0.970217, -0.205825), (-0.382683, -0.92388, 0), (-0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (-0.130526, -0.991445, 0), (-0.130526, -0.991445, 0), (-0.976609, 0, -0.215024), (-0.904098, 0.37449, -0.205825), (-0.776367, 0.595727, -0.205825), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.595727, 0.776367, -0.205825), (-0.37449, 0.904098, -0.205825), (-0.970217, 0.127731, -0.205825), (-0.904098, 0.37449, -0.205825), (-0.991445, 0.130526, 0), (-0.991445, 0.130526, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.776367, 0.595727, -0.205825), (-0.595727, 0.776367, -0.205825), (-0.793353, 0.608762, 0), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (-0.608762, 0.793353, 0), (0, 0, 1), (-0.37449, 0.904098, -0.205825), (-0.127731, 0.970217, -0.205825), (-0.382683, 0.92388, 0), (0, 0, 1), (-0.382683, 0.92388, 0), (0, 0, 1), (-0.130526, 0.991445, 0), (-0.130526, 0.991445, 0), (0.252765, -0.943332, -0.215024), (0.595727, -0.776367, -0.205825), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.845768, -0.488304, -0.215024), (0.127731, -0.970217, -0.205825), (0.37449, -0.904098, -0.205825), (0.130526, -0.991445, 0), (0, 0, 1), (0.130526, -0.991445, 0), (0.382683, -0.92388, 0), (0, 0, 1), (0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (0.595727, -0.776367, -0.205825), (0.776367, -0.595727, -0.205825), (0.608762, -0.793353, 0), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0.793353, -0.608762, 0), (0.904098, -0.37449, -0.205825), (0.970217, -0.127731, -0.205825), (0.92388, -0.382683, 0), (0.92388, -0.382683, 0), (0.991445, -0.130526, 0), (0, 0, 1), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (0, 0.976609, -0.215024), (0.488304, 0.845768, -0.215024), (0.976609, 0, -0.215024), (0.845768, 0.488304, -0.215024), (0.127731, 0.970217, -0.205825), (0.37449, 0.904098, -0.205825), (0.130526, 0.991445, 0), (0, 0, 1), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, 1), (0, 0, 1), (0.382683, 0.92388, 0), (0.970217, 0.127731, -0.205825), (0.904098, 0.37449, -0.205825), (0.991445, 0.130526, 0), (0, 0, 1), (0.991445, 0.130526, 0), (0, 0, 1), (0.92388, 0.382683, 0), (0, 0, 1), (0.92388, 0.382683, 0), (0.595727, 0.776367, -0.205825), (0.776367, 0.595727, -0.205825), (0.608762, 0.793353, 0), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0.793353, 0.608762, 0)] (interpolation = "uniform") point3f[] points = [(-0.001593778, -0.000427051, 0), (-0.000427051, -0.001593778, 0), (-0.000825, -0.001428942, 0), (-0.001166726, -0.001166726, 0), (-0.00221678, -0.00221678, 0.007), (-0.00221678, -0.00221678, 0.009), (-0.003028177, -0.000811398, 0.007), (-0.00271499, -0.0015675, 0.007), (-0.003028177, -0.000811398, 0.009), (-0.00271499, -0.0015675, 0.009), (-0.0015675, -0.00271499, 0.007), (-0.000811398, -0.003028177, 0.007), (-0.0015675, -0.00271499, 0.009), (-0.000811398, -0.003028177, 0.009), (-0.001593778, 0.000427051, 0), (-0.001428942, 0.000825, 0), (-0.001166726, 0.001166726, 0), (-0.000825, 0.001428942, 0), (-0.000427051, 0.001593778, 0), (-0.003135, 0, 0.007), (-0.003135, 0, 0.009), (-0.003028177, 0.000811398, 0.007), (-0.003028177, 0.000811398, 0.009), (-0.00271499, 0.0015675, 0.007), (-0.00271499, 0.0015675, 0.009), (-0.00221678, 0.00221678, 0.007), (-0.00221678, 0.00221678, 0.009), (-0.0015675, 0.00271499, 0.007), (-0.000811398, 0.003028177, 0.007), (-0.0015675, 0.00271499, 0.009), (-0.000811398, 0.003028177, 0.009), (0, -0.00165, 0), (0.000825, -0.001428942, 0), (0.001166726, -0.001166726, 0), (0.001593778, -0.000427051, 0), (0, -0.003135, 0.007), (0, -0.003135, 0.009), (0.000811398, -0.003028177, 0.007), (0.000811398, -0.003028177, 0.009), (0.0015675, -0.00271499, 0.007), (0.0015675, -0.00271499, 0.009), (0.00221678, -0.00221678, 0.007), (0.00221678, -0.00221678, 0.009), (0.00271499, -0.0015675, 0.007), (0.003028177, -0.000811398, 0.007), (0.00271499, -0.0015675, 0.009), (0.003028177, -0.000811398, 0.009), (0.001166726, 0.001166726, 0), (0.000427051, 0.001593778, 0), (0.001593778, 0.000427051, 0), (0, 0.003135, 0.007), (0, 0.003135, 0.009), (0.000811398, 0.003028177, 0.007), (0.000811398, 0.003028177, 0.009), (0.003135, 0, 0.007), (0.003135, 0, 0.009), (0.003028177, 0.000811398, 0.007), (0.003028177, 0.000811398, 0.009), (0.00221678, 0.00221678, 0.007), (0.00221678, 0.00221678, 0.009), (0.0015675, 0.00271499, 0.007), (0.0015675, 0.00271499, 0.009), (0.00271499, 0.0015675, 0.007), (0.00271499, 0.0015675, 0.009)] rel material:binding:physics = } } } over "ServiceScrew2" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.003135, -0.003135, 0), (0.003135, 0.003135, 0.009)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 7, 0, 2, 10, 3, 11, 2, 1, 31, 35, 1, 0, 2, 3, 2, 31, 1, 0, 32, 2, 3, 4, 7, 10, 4, 3, 5, 7, 4, 7, 5, 9, 10, 5, 4, 5, 10, 12, 0, 7, 6, 19, 0, 6, 7, 8, 6, 8, 7, 9, 5, 20, 8, 5, 8, 9, 6, 8, 19, 20, 19, 8, 2, 11, 10, 35, 11, 1, 11, 13, 10, 10, 13, 12, 13, 5, 12, 36, 5, 13, 35, 13, 11, 35, 36, 13, 0, 19, 14, 14, 21, 15, 15, 23, 16, 15, 0, 14, 15, 18, 0, 18, 15, 16, 18, 16, 17, 18, 49, 0, 27, 17, 16, 28, 18, 17, 21, 14, 19, 15, 21, 23, 19, 20, 21, 21, 20, 22, 5, 26, 20, 23, 21, 22, 20, 26, 22, 23, 22, 24, 22, 26, 24, 25, 16, 23, 27, 16, 25, 23, 26, 25, 26, 23, 24, 26, 27, 25, 27, 26, 29, 5, 59, 26, 27, 28, 17, 18, 28, 50, 28, 27, 30, 26, 30, 29, 30, 27, 29, 26, 51, 30, 50, 28, 51, 51, 28, 30, 32, 37, 31, 33, 39, 32, 2, 32, 31, 0, 49, 32, 32, 49, 33, 34, 33, 49, 43, 33, 34, 37, 35, 31, 39, 37, 32, 37, 36, 35, 36, 42, 5, 36, 37, 38, 37, 39, 38, 42, 36, 38, 38, 39, 40, 42, 38, 40, 59, 5, 42, 33, 41, 39, 41, 33, 43, 41, 42, 39, 39, 42, 40, 45, 41, 43, 41, 45, 42, 44, 43, 34, 54, 44, 34, 44, 45, 43, 45, 44, 46, 44, 54, 46, 59, 42, 45, 57, 45, 46, 46, 54, 55, 47, 18, 48, 49, 18, 47, 18, 50, 48, 47, 48, 60, 34, 49, 54, 49, 47, 62, 50, 52, 48, 48, 52, 60, 50, 53, 52, 26, 59, 51, 50, 51, 53, 53, 60, 52, 51, 59, 53, 53, 59, 61, 60, 53, 61, 49, 56, 54, 56, 49, 62, 54, 56, 57, 59, 45, 57, 54, 57, 55, 57, 46, 55, 56, 62, 57, 59, 57, 63, 57, 62, 63, 47, 60, 58, 58, 62, 47, 60, 59, 58, 59, 60, 61, 59, 62, 58, 62, 59, 63] normal3f[] normals = [(-0.845768, -0.488304, -0.215024), (-0.595727, -0.776367, -0.205825), (-0.37449, -0.904098, -0.205825), (-0.127731, -0.970217, -0.205825), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.776367, -0.595727, -0.205825), (-0.595727, -0.776367, -0.205825), (-0.793353, -0.608762, 0), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (-0.608762, -0.793353, 0), (-0.904098, -0.37449, -0.205825), (-0.970217, -0.127731, -0.205825), (-0.92388, -0.382683, 0), (-0.92388, -0.382683, 0), (0, 0, 1), (0, 0, 1), (-0.991445, -0.130526, 0), (-0.991445, -0.130526, 0), (-0.37449, -0.904098, -0.205825), (-0.127731, -0.970217, -0.205825), (-0.382683, -0.92388, 0), (-0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (-0.130526, -0.991445, 0), (-0.130526, -0.991445, 0), (-0.976609, 0, -0.215024), (-0.904098, 0.37449, -0.205825), (-0.776367, 0.595727, -0.205825), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.595727, 0.776367, -0.205825), (-0.37449, 0.904098, -0.205825), (-0.970217, 0.127731, -0.205825), (-0.904098, 0.37449, -0.205825), (-0.991445, 0.130526, 0), (-0.991445, 0.130526, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.776367, 0.595727, -0.205825), (-0.595727, 0.776367, -0.205825), (-0.793353, 0.608762, 0), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (-0.608762, 0.793353, 0), (0, 0, 1), (-0.37449, 0.904098, -0.205825), (-0.127731, 0.970217, -0.205825), (-0.382683, 0.92388, 0), (0, 0, 1), (-0.382683, 0.92388, 0), (0, 0, 1), (-0.130526, 0.991445, 0), (-0.130526, 0.991445, 0), (0.252765, -0.943332, -0.215024), (0.595727, -0.776367, -0.205825), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.845768, -0.488304, -0.215024), (0.127731, -0.970217, -0.205825), (0.37449, -0.904098, -0.205825), (0.130526, -0.991445, 0), (0, 0, 1), (0.130526, -0.991445, 0), (0.382683, -0.92388, 0), (0, 0, 1), (0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (0.595727, -0.776367, -0.205825), (0.776367, -0.595727, -0.205825), (0.608762, -0.793353, 0), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0.793353, -0.608762, 0), (0.904098, -0.37449, -0.205825), (0.970217, -0.127731, -0.205825), (0.92388, -0.382683, 0), (0.92388, -0.382683, 0), (0.991445, -0.130526, 0), (0, 0, 1), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (0, 0.976609, -0.215024), (0.488304, 0.845768, -0.215024), (0.976609, 0, -0.215024), (0.845768, 0.488304, -0.215024), (0.127731, 0.970217, -0.205825), (0.37449, 0.904098, -0.205825), (0.130526, 0.991445, 0), (0, 0, 1), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, 1), (0, 0, 1), (0.382683, 0.92388, 0), (0.970217, 0.127731, -0.205825), (0.904098, 0.37449, -0.205825), (0.991445, 0.130526, 0), (0, 0, 1), (0.991445, 0.130526, 0), (0, 0, 1), (0.92388, 0.382683, 0), (0, 0, 1), (0.92388, 0.382683, 0), (0.595727, 0.776367, -0.205825), (0.776367, 0.595727, -0.205825), (0.608762, 0.793353, 0), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0.793353, 0.608762, 0)] (interpolation = "uniform") point3f[] points = [(-0.001593778, -0.000427051, 0), (-0.000427051, -0.001593778, 0), (-0.000825, -0.001428942, 0), (-0.001166726, -0.001166726, 0), (-0.00221678, -0.00221678, 0.007), (-0.00221678, -0.00221678, 0.009), (-0.003028177, -0.000811398, 0.007), (-0.00271499, -0.0015675, 0.007), (-0.003028177, -0.000811398, 0.009), (-0.00271499, -0.0015675, 0.009), (-0.0015675, -0.00271499, 0.007), (-0.000811398, -0.003028177, 0.007), (-0.0015675, -0.00271499, 0.009), (-0.000811398, -0.003028177, 0.009), (-0.001593778, 0.000427051, 0), (-0.001428942, 0.000825, 0), (-0.001166726, 0.001166726, 0), (-0.000825, 0.001428942, 0), (-0.000427051, 0.001593778, 0), (-0.003135, 0, 0.007), (-0.003135, 0, 0.009), (-0.003028177, 0.000811398, 0.007), (-0.003028177, 0.000811398, 0.009), (-0.00271499, 0.0015675, 0.007), (-0.00271499, 0.0015675, 0.009), (-0.00221678, 0.00221678, 0.007), (-0.00221678, 0.00221678, 0.009), (-0.0015675, 0.00271499, 0.007), (-0.000811398, 0.003028177, 0.007), (-0.0015675, 0.00271499, 0.009), (-0.000811398, 0.003028177, 0.009), (0, -0.00165, 0), (0.000825, -0.001428942, 0), (0.001166726, -0.001166726, 0), (0.001593778, -0.000427051, 0), (0, -0.003135, 0.007), (0, -0.003135, 0.009), (0.000811398, -0.003028177, 0.007), (0.000811398, -0.003028177, 0.009), (0.0015675, -0.00271499, 0.007), (0.0015675, -0.00271499, 0.009), (0.00221678, -0.00221678, 0.007), (0.00221678, -0.00221678, 0.009), (0.00271499, -0.0015675, 0.007), (0.003028177, -0.000811398, 0.007), (0.00271499, -0.0015675, 0.009), (0.003028177, -0.000811398, 0.009), (0.001166726, 0.001166726, 0), (0.000427051, 0.001593778, 0), (0.001593778, 0.000427051, 0), (0, 0.003135, 0.007), (0, 0.003135, 0.009), (0.000811398, 0.003028177, 0.007), (0.000811398, 0.003028177, 0.009), (0.003135, 0, 0.007), (0.003135, 0, 0.009), (0.003028177, 0.000811398, 0.007), (0.003028177, 0.000811398, 0.009), (0.00221678, 0.00221678, 0.007), (0.00221678, 0.00221678, 0.009), (0.0015675, 0.00271499, 0.007), (0.0015675, 0.00271499, 0.009), (0.00271499, 0.0015675, 0.007), (0.00271499, 0.0015675, 0.009)] rel material:binding:physics = } } } over "ServiceScrew3" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.003135, -0.003135, 0), (0.003135, 0.003135, 0.009)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 7, 0, 2, 10, 3, 11, 2, 1, 31, 35, 1, 0, 2, 3, 2, 31, 1, 0, 32, 2, 3, 4, 7, 10, 4, 3, 5, 7, 4, 7, 5, 9, 10, 5, 4, 5, 10, 12, 0, 7, 6, 19, 0, 6, 7, 8, 6, 8, 7, 9, 5, 20, 8, 5, 8, 9, 6, 8, 19, 20, 19, 8, 2, 11, 10, 35, 11, 1, 11, 13, 10, 10, 13, 12, 13, 5, 12, 36, 5, 13, 35, 13, 11, 35, 36, 13, 0, 19, 14, 14, 21, 15, 15, 23, 16, 15, 0, 14, 15, 18, 0, 18, 15, 16, 18, 16, 17, 18, 49, 0, 27, 17, 16, 28, 18, 17, 21, 14, 19, 15, 21, 23, 19, 20, 21, 21, 20, 22, 5, 26, 20, 23, 21, 22, 20, 26, 22, 23, 22, 24, 22, 26, 24, 25, 16, 23, 27, 16, 25, 23, 26, 25, 26, 23, 24, 26, 27, 25, 27, 26, 29, 5, 59, 26, 27, 28, 17, 18, 28, 50, 28, 27, 30, 26, 30, 29, 30, 27, 29, 26, 51, 30, 50, 28, 51, 51, 28, 30, 32, 37, 31, 33, 39, 32, 2, 32, 31, 0, 49, 32, 32, 49, 33, 34, 33, 49, 43, 33, 34, 37, 35, 31, 39, 37, 32, 37, 36, 35, 36, 42, 5, 36, 37, 38, 37, 39, 38, 42, 36, 38, 38, 39, 40, 42, 38, 40, 59, 5, 42, 33, 41, 39, 41, 33, 43, 41, 42, 39, 39, 42, 40, 45, 41, 43, 41, 45, 42, 44, 43, 34, 54, 44, 34, 44, 45, 43, 45, 44, 46, 44, 54, 46, 59, 42, 45, 57, 45, 46, 46, 54, 55, 47, 18, 48, 49, 18, 47, 18, 50, 48, 47, 48, 60, 34, 49, 54, 49, 47, 62, 50, 52, 48, 48, 52, 60, 50, 53, 52, 26, 59, 51, 50, 51, 53, 53, 60, 52, 51, 59, 53, 53, 59, 61, 60, 53, 61, 49, 56, 54, 56, 49, 62, 54, 56, 57, 59, 45, 57, 54, 57, 55, 57, 46, 55, 56, 62, 57, 59, 57, 63, 57, 62, 63, 47, 60, 58, 58, 62, 47, 60, 59, 58, 59, 60, 61, 59, 62, 58, 62, 59, 63] normal3f[] normals = [(-0.845768, -0.488304, -0.215024), (-0.595727, -0.776367, -0.205825), (-0.37449, -0.904098, -0.205825), (-0.127731, -0.970217, -0.205825), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.776367, -0.595727, -0.205825), (-0.595727, -0.776367, -0.205825), (-0.793353, -0.608762, 0), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (-0.608762, -0.793353, 0), (-0.904098, -0.37449, -0.205825), (-0.970217, -0.127731, -0.205825), (-0.92388, -0.382683, 0), (-0.92388, -0.382683, 0), (0, 0, 1), (0, 0, 1), (-0.991445, -0.130526, 0), (-0.991445, -0.130526, 0), (-0.37449, -0.904098, -0.205825), (-0.127731, -0.970217, -0.205825), (-0.382683, -0.92388, 0), (-0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (-0.130526, -0.991445, 0), (-0.130526, -0.991445, 0), (-0.976609, 0, -0.215024), (-0.904098, 0.37449, -0.205825), (-0.776367, 0.595727, -0.205825), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.595727, 0.776367, -0.205825), (-0.37449, 0.904098, -0.205825), (-0.970217, 0.127731, -0.205825), (-0.904098, 0.37449, -0.205825), (-0.991445, 0.130526, 0), (-0.991445, 0.130526, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.776367, 0.595727, -0.205825), (-0.595727, 0.776367, -0.205825), (-0.793353, 0.608762, 0), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (-0.608762, 0.793353, 0), (0, 0, 1), (-0.37449, 0.904098, -0.205825), (-0.127731, 0.970217, -0.205825), (-0.382683, 0.92388, 0), (0, 0, 1), (-0.382683, 0.92388, 0), (0, 0, 1), (-0.130526, 0.991445, 0), (-0.130526, 0.991445, 0), (0.252765, -0.943332, -0.215024), (0.595727, -0.776367, -0.205825), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.845768, -0.488304, -0.215024), (0.127731, -0.970217, -0.205825), (0.37449, -0.904098, -0.205825), (0.130526, -0.991445, 0), (0, 0, 1), (0.130526, -0.991445, 0), (0.382683, -0.92388, 0), (0, 0, 1), (0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (0.595727, -0.776367, -0.205825), (0.776367, -0.595727, -0.205825), (0.608762, -0.793353, 0), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0.793353, -0.608762, 0), (0.904098, -0.37449, -0.205825), (0.970217, -0.127731, -0.205825), (0.92388, -0.382683, 0), (0.92388, -0.382683, 0), (0.991445, -0.130526, 0), (0, 0, 1), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (0, 0.976609, -0.215024), (0.488304, 0.845768, -0.215024), (0.976609, 0, -0.215024), (0.845768, 0.488304, -0.215024), (0.127731, 0.970217, -0.205825), (0.37449, 0.904098, -0.205825), (0.130526, 0.991445, 0), (0, 0, 1), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, 1), (0, 0, 1), (0.382683, 0.92388, 0), (0.970217, 0.127731, -0.205825), (0.904098, 0.37449, -0.205825), (0.991445, 0.130526, 0), (0, 0, 1), (0.991445, 0.130526, 0), (0, 0, 1), (0.92388, 0.382683, 0), (0, 0, 1), (0.92388, 0.382683, 0), (0.595727, 0.776367, -0.205825), (0.776367, 0.595727, -0.205825), (0.608762, 0.793353, 0), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0.793353, 0.608762, 0)] (interpolation = "uniform") point3f[] points = [(-0.001593778, -0.000427051, 0), (-0.000427051, -0.001593778, 0), (-0.000825, -0.001428942, 0), (-0.001166726, -0.001166726, 0), (-0.00221678, -0.00221678, 0.007), (-0.00221678, -0.00221678, 0.009), (-0.003028177, -0.000811398, 0.007), (-0.00271499, -0.0015675, 0.007), (-0.003028177, -0.000811398, 0.009), (-0.00271499, -0.0015675, 0.009), (-0.0015675, -0.00271499, 0.007), (-0.000811398, -0.003028177, 0.007), (-0.0015675, -0.00271499, 0.009), (-0.000811398, -0.003028177, 0.009), (-0.001593778, 0.000427051, 0), (-0.001428942, 0.000825, 0), (-0.001166726, 0.001166726, 0), (-0.000825, 0.001428942, 0), (-0.000427051, 0.001593778, 0), (-0.003135, 0, 0.007), (-0.003135, 0, 0.009), (-0.003028177, 0.000811398, 0.007), (-0.003028177, 0.000811398, 0.009), (-0.00271499, 0.0015675, 0.007), (-0.00271499, 0.0015675, 0.009), (-0.00221678, 0.00221678, 0.007), (-0.00221678, 0.00221678, 0.009), (-0.0015675, 0.00271499, 0.007), (-0.000811398, 0.003028177, 0.007), (-0.0015675, 0.00271499, 0.009), (-0.000811398, 0.003028177, 0.009), (0, -0.00165, 0), (0.000825, -0.001428942, 0), (0.001166726, -0.001166726, 0), (0.001593778, -0.000427051, 0), (0, -0.003135, 0.007), (0, -0.003135, 0.009), (0.000811398, -0.003028177, 0.007), (0.000811398, -0.003028177, 0.009), (0.0015675, -0.00271499, 0.007), (0.0015675, -0.00271499, 0.009), (0.00221678, -0.00221678, 0.007), (0.00221678, -0.00221678, 0.009), (0.00271499, -0.0015675, 0.007), (0.003028177, -0.000811398, 0.007), (0.00271499, -0.0015675, 0.009), (0.003028177, -0.000811398, 0.009), (0.001166726, 0.001166726, 0), (0.000427051, 0.001593778, 0), (0.001593778, 0.000427051, 0), (0, 0.003135, 0.007), (0, 0.003135, 0.009), (0.000811398, 0.003028177, 0.007), (0.000811398, 0.003028177, 0.009), (0.003135, 0, 0.007), (0.003135, 0, 0.009), (0.003028177, 0.000811398, 0.007), (0.003028177, 0.000811398, 0.009), (0.00221678, 0.00221678, 0.007), (0.00221678, 0.00221678, 0.009), (0.0015675, 0.00271499, 0.007), (0.0015675, 0.00271499, 0.009), (0.00271499, 0.0015675, 0.007), (0.00271499, 0.0015675, 0.009)] rel material:binding:physics = } } } over "RubberFoot0" { def Xform "Colliders" { def Cylinder "foot" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.013 double height = 0.012 double3 xformOp:translate = (0, 0, 0.006) quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } } } over "FootThreadInsert0" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.0029, -0.0029, 0.004), (0.0029, 0.0029, 0.012)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [2, 3, 0, 5, 2, 0, 0, 3, 8, 10, 2, 1, 11, 2, 10, 11, 22, 2, 2, 6, 1, 6, 10, 1, 2, 22, 3, 3, 22, 4, 9, 3, 4, 22, 9, 4, 2, 5, 7, 5, 0, 8, 6, 2, 7, 6, 16, 10, 5, 6, 7, 5, 17, 6, 3, 9, 8, 9, 22, 28, 8, 9, 5, 9, 29, 5, 16, 11, 10, 11, 17, 12, 14, 11, 12, 14, 12, 13, 12, 18, 13, 14, 13, 20, 14, 34, 11, 34, 14, 15, 14, 20, 15, 41, 34, 15, 17, 11, 16, 12, 17, 18, 6, 17, 16, 5, 41, 17, 13, 18, 19, 20, 13, 19, 17, 20, 18, 18, 20, 19, 15, 20, 21, 41, 15, 21, 17, 41, 20, 20, 41, 21, 22, 24, 23, 22, 25, 24, 29, 22, 23, 24, 29, 23, 11, 36, 22, 22, 36, 25, 24, 25, 30, 25, 26, 32, 25, 36, 26, 26, 36, 27, 33, 26, 27, 36, 33, 27, 22, 29, 28, 29, 24, 30, 29, 9, 28, 33, 5, 29, 31, 29, 30, 25, 31, 30, 32, 31, 25, 29, 31, 33, 26, 33, 32, 33, 36, 43, 33, 31, 32, 36, 11, 34, 39, 34, 35, 38, 34, 39, 34, 41, 35, 46, 39, 35, 36, 38, 40, 36, 40, 37, 44, 36, 37, 40, 44, 37, 36, 34, 38, 38, 39, 46, 38, 47, 40, 5, 33, 41, 35, 41, 42, 46, 35, 42, 41, 46, 42, 41, 47, 46, 44, 43, 36, 40, 47, 44, 47, 41, 33, 47, 33, 43, 47, 43, 44, 38, 46, 45, 47, 38, 45, 46, 47, 45] normal3f[] normals = [(0, 0, -1), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.92388, -0.382683, 0), (-0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (-0.382683, -0.92388, 0), (-0.130526, -0.991445, 0), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (-0.92388, -0.382683, 0), (-0.991445, -0.130526, 0), (0, 0, 1), (0, 0, 1), (-0.382683, -0.92388, 0), (-0.130526, -0.991445, 0), (0, 0, 1), (0, 0, 1), (-0.991445, 0.130526, 0), (-0.92388, 0.382683, 0), (0, 0, -1), (0, 0, -1), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (0, 0, -1), (0, 0, -1), (-0.382683, 0.92388, 0), (-0.130526, 0.991445, 0), (-0.991445, 0.130526, 0), (-0.92388, 0.382683, 0), (0, 0, 1), (0, 0, 1), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (0, 0, 1), (0, 0, 1), (-0.382683, 0.92388, 0), (-0.130526, 0.991445, 0), (0, 0, 1), (0, 0, 1), (0, 0, -1), (0, 0, -1), (0.130526, -0.991445, 0), (0.382683, -0.92388, 0), (0, 0, -1), (0, 0, -1), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0, 0, -1), (0, 0, -1), (0.92388, -0.382683, 0), (0.991445, -0.130526, 0), (0.130526, -0.991445, 0), (0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0, 0, 1), (0.92388, -0.382683, 0), (0.991445, -0.130526, 0), (0, 0, 1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, -1), (0, 0, -1), (0.991445, 0.130526, 0), (0.92388, 0.382683, 0), (0, 0, -1), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0, 0, 1), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, 1), (0, 0, 1), (0.991445, 0.130526, 0), (0.92388, 0.382683, 0), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0, 0, 1)] (interpolation = "uniform") point3f[] points = [(-0.00205061, -0.00205061, 0.004), (-0.002801185, -0.000750575, 0.004), (-0.002511474, -0.00145, 0.004), (-0.00145, -0.002511474, 0.004), (-0.000750575, -0.002801185, 0.004), (-0.00205061, -0.00205061, 0.012), (-0.002801185, -0.000750575, 0.012), (-0.002511474, -0.00145, 0.012), (-0.00145, -0.002511474, 0.012), (-0.000750575, -0.002801185, 0.012), (-0.0029, 0, 0.004), (-0.002801185, 0.000750575, 0.004), (-0.002511474, 0.00145, 0.004), (-0.00205061, 0.00205061, 0.004), (-0.00145, 0.002511474, 0.004), (-0.000750575, 0.002801185, 0.004), (-0.0029, 0, 0.012), (-0.002801185, 0.000750575, 0.012), (-0.002511474, 0.00145, 0.012), (-0.00205061, 0.00205061, 0.012), (-0.00145, 0.002511474, 0.012), (-0.000750575, 0.002801185, 0.012), (0, -0.0029, 0.004), (0.000750575, -0.002801185, 0.004), (0.00145, -0.002511474, 0.004), (0.00205061, -0.00205061, 0.004), (0.002511474, -0.00145, 0.004), (0.002801185, -0.000750575, 0.004), (0, -0.0029, 0.012), (0.000750575, -0.002801185, 0.012), (0.00145, -0.002511474, 0.012), (0.00205061, -0.00205061, 0.012), (0.002511474, -0.00145, 0.012), (0.002801185, -0.000750575, 0.012), (0, 0.0029, 0.004), (0.000750575, 0.002801185, 0.004), (0.0029, 0, 0.004), (0.002801185, 0.000750575, 0.004), (0.00205061, 0.00205061, 0.004), (0.00145, 0.002511474, 0.004), (0.002511474, 0.00145, 0.004), (0, 0.0029, 0.012), (0.000750575, 0.002801185, 0.012), (0.0029, 0, 0.012), (0.002801185, 0.000750575, 0.012), (0.00205061, 0.00205061, 0.012), (0.00145, 0.002511474, 0.012), (0.002511474, 0.00145, 0.012)] rel material:binding:physics = } } } over "FootScrew0" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.003135, -0.003135, 0), (0.003135, 0.003135, 0.012)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 7, 0, 3, 2, 10, 11, 2, 1, 31, 35, 1, 0, 2, 3, 2, 31, 1, 0, 49, 2, 7, 3, 4, 3, 10, 4, 5, 7, 4, 7, 5, 9, 10, 5, 4, 5, 10, 12, 0, 7, 6, 19, 0, 6, 8, 7, 9, 7, 8, 6, 5, 20, 8, 5, 8, 9, 6, 8, 19, 8, 20, 19, 10, 2, 11, 35, 11, 1, 10, 13, 12, 13, 5, 12, 10, 11, 13, 36, 5, 13, 11, 36, 13, 35, 36, 11, 0, 19, 14, 15, 14, 21, 16, 15, 23, 15, 0, 14, 18, 0, 15, 18, 15, 16, 18, 16, 17, 49, 0, 18, 16, 27, 17, 18, 17, 28, 14, 19, 21, 23, 15, 21, 19, 20, 22, 19, 22, 21, 5, 26, 20, 21, 22, 23, 20, 26, 22, 23, 22, 24, 22, 26, 24, 23, 25, 16, 16, 25, 27, 26, 23, 24, 25, 23, 26, 25, 26, 27, 27, 26, 29, 5, 59, 26, 17, 27, 28, 50, 18, 28, 26, 30, 29, 30, 27, 29, 27, 30, 28, 26, 51, 30, 50, 28, 30, 51, 50, 30, 37, 31, 32, 33, 39, 32, 2, 33, 31, 31, 33, 32, 33, 2, 49, 49, 34, 33, 43, 33, 34, 35, 31, 37, 32, 39, 37, 37, 36, 35, 42, 5, 36, 36, 37, 38, 40, 36, 38, 37, 40, 38, 40, 37, 39, 42, 36, 40, 59, 5, 42, 39, 33, 41, 43, 41, 33, 41, 40, 39, 41, 42, 40, 41, 45, 42, 45, 41, 43, 44, 43, 34, 44, 34, 54, 44, 45, 43, 45, 44, 46, 59, 42, 45, 44, 54, 46, 57, 45, 46, 46, 54, 55, 47, 18, 48, 49, 18, 47, 18, 50, 48, 48, 60, 47, 49, 54, 34, 49, 47, 62, 50, 52, 48, 60, 48, 52, 26, 59, 51, 50, 51, 53, 50, 53, 52, 53, 60, 52, 51, 59, 53, 53, 59, 61, 60, 53, 61, 49, 56, 54, 62, 56, 49, 59, 45, 57, 57, 46, 55, 54, 57, 55, 56, 57, 54, 59, 57, 63, 56, 62, 57, 57, 62, 63, 47, 60, 58, 62, 47, 58, 59, 60, 61, 60, 59, 58, 62, 59, 63, 59, 62, 58] normal3f[] normals = [(-0.855919, -0.494165, -0.152324), (-0.602269, -0.784892, -0.145659), (-0.378602, -0.914026, -0.145659), (-0.129134, -0.980871, -0.145659), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.784892, -0.602269, -0.145659), (-0.602269, -0.784892, -0.145659), (-0.793353, -0.608762, 0), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (-0.608762, -0.793353, 0), (-0.914026, -0.378602, -0.145659), (-0.980871, -0.129134, -0.145659), (-0.92388, -0.382683, 0), (-0.92388, -0.382683, 0), (0, 0, 1), (0, 0, 1), (-0.991445, -0.130526, 0), (-0.991445, -0.130526, 0), (-0.378602, -0.914026, -0.145659), (-0.129134, -0.980871, -0.145659), (-0.382683, -0.92388, 0), (0, 0, 1), (-0.382683, -0.92388, 0), (0, 0, 1), (-0.130526, -0.991445, 0), (-0.130526, -0.991445, 0), (-0.988331, 0, -0.152324), (-0.914026, 0.378602, -0.145659), (-0.784892, 0.602269, -0.145659), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.602269, 0.784892, -0.145659), (-0.378602, 0.914026, -0.145659), (-0.980871, 0.129134, -0.145659), (-0.914026, 0.378602, -0.145659), (-0.991445, 0.130526, 0), (-0.991445, 0.130526, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.784892, 0.602269, -0.145659), (-0.602269, 0.784892, -0.145659), (-0.793353, 0.608762, 0), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (-0.608762, 0.793353, 0), (0, 0, 1), (-0.378602, 0.914026, -0.145659), (-0.129134, 0.980871, -0.145659), (0, 0, 1), (-0.382683, 0.92388, 0), (-0.382683, 0.92388, 0), (0, 0, 1), (-0.130526, 0.991445, 0), (-0.130526, 0.991445, 0), (0.255799, -0.954654, -0.152324), (0.602269, -0.784892, -0.145659), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.855919, -0.494165, -0.152324), (0.129134, -0.980871, -0.145659), (0.378602, -0.914026, -0.145659), (0.130526, -0.991445, 0), (0, 0, 1), (0.130526, -0.991445, 0), (0, 0, 1), (0.382683, -0.92388, 0), (0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (0.602269, -0.784892, -0.145659), (0.784892, -0.602269, -0.145659), (0.608762, -0.793353, 0), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0.793353, -0.608762, 0), (0.914026, -0.378602, -0.145659), (0.980871, -0.129134, -0.145659), (0.92388, -0.382683, 0), (0.92388, -0.382683, 0), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (0, 0.988331, -0.152324), (0.494165, 0.855919, -0.152324), (0.988331, 0, -0.152324), (0.855919, 0.494165, -0.152324), (0.129134, 0.980871, -0.145659), (0.378602, 0.914026, -0.145659), (0, 0, 1), (0.130526, 0.991445, 0), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, 1), (0, 0, 1), (0.382683, 0.92388, 0), (0.980871, 0.129134, -0.145659), (0.914026, 0.378602, -0.145659), (0, 0, 1), (0, 0, 1), (0.991445, 0.130526, 0), (0.991445, 0.130526, 0), (0, 0, 1), (0.92388, 0.382683, 0), (0.92388, 0.382683, 0), (0.602269, 0.784892, -0.145659), (0.784892, 0.602269, -0.145659), (0.608762, 0.793353, 0), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0.793353, 0.608762, 0)] (interpolation = "uniform") point3f[] points = [(-0.001593778, -0.000427051, 0), (-0.000427051, -0.001593778, 0), (-0.000825, -0.001428942, 0), (-0.001166726, -0.001166726, 0), (-0.00221678, -0.00221678, 0.01), (-0.00221678, -0.00221678, 0.012), (-0.003028177, -0.000811398, 0.01), (-0.00271499, -0.0015675, 0.01), (-0.003028177, -0.000811398, 0.012), (-0.00271499, -0.0015675, 0.012), (-0.0015675, -0.00271499, 0.01), (-0.000811398, -0.003028177, 0.01), (-0.0015675, -0.00271499, 0.012), (-0.000811398, -0.003028177, 0.012), (-0.001593778, 0.000427051, 0), (-0.001428942, 0.000825, 0), (-0.001166726, 0.001166726, 0), (-0.000825, 0.001428942, 0), (-0.000427051, 0.001593778, 0), (-0.003135, 0, 0.01), (-0.003135, 0, 0.012), (-0.003028177, 0.000811398, 0.01), (-0.003028177, 0.000811398, 0.012), (-0.00271499, 0.0015675, 0.01), (-0.00271499, 0.0015675, 0.012), (-0.00221678, 0.00221678, 0.01), (-0.00221678, 0.00221678, 0.012), (-0.0015675, 0.00271499, 0.01), (-0.000811398, 0.003028177, 0.01), (-0.0015675, 0.00271499, 0.012), (-0.000811398, 0.003028177, 0.012), (0, -0.00165, 0), (0.000825, -0.001428942, 0), (0.001166726, -0.001166726, 0), (0.001593778, -0.000427051, 0), (0, -0.003135, 0.01), (0, -0.003135, 0.012), (0.000811398, -0.003028177, 0.01), (0.000811398, -0.003028177, 0.012), (0.0015675, -0.00271499, 0.01), (0.0015675, -0.00271499, 0.012), (0.00221678, -0.00221678, 0.01), (0.00221678, -0.00221678, 0.012), (0.00271499, -0.0015675, 0.01), (0.003028177, -0.000811398, 0.01), (0.00271499, -0.0015675, 0.012), (0.003028177, -0.000811398, 0.012), (0.001166726, 0.001166726, 0), (0.000427051, 0.001593778, 0), (0.001593778, 0.000427051, 0), (0, 0.003135, 0.01), (0, 0.003135, 0.012), (0.000811398, 0.003028177, 0.01), (0.000811398, 0.003028177, 0.012), (0.003135, 0, 0.01), (0.003135, 0, 0.012), (0.003028177, 0.000811398, 0.01), (0.003028177, 0.000811398, 0.012), (0.00221678, 0.00221678, 0.01), (0.00221678, 0.00221678, 0.012), (0.0015675, 0.00271499, 0.01), (0.0015675, 0.00271499, 0.012), (0.00271499, 0.0015675, 0.01), (0.00271499, 0.0015675, 0.012)] rel material:binding:physics = } } } over "RubberFoot1" { def Xform "Colliders" { def Cylinder "foot" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.013 double height = 0.012 double3 xformOp:translate = (0, 0, 0.006) quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } } } over "FootThreadInsert1" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.0029, -0.0029, 0.004), (0.0029, 0.0029, 0.012)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [2, 3, 0, 5, 2, 0, 0, 3, 8, 10, 2, 1, 11, 2, 10, 11, 22, 2, 2, 6, 1, 6, 10, 1, 2, 22, 3, 3, 22, 4, 9, 3, 4, 22, 9, 4, 2, 5, 7, 5, 0, 8, 6, 2, 7, 6, 16, 10, 5, 6, 7, 5, 17, 6, 3, 9, 8, 9, 22, 28, 8, 9, 5, 9, 29, 5, 16, 11, 10, 11, 17, 12, 14, 11, 12, 14, 12, 13, 12, 18, 13, 14, 13, 20, 14, 34, 11, 34, 14, 15, 14, 20, 15, 41, 34, 15, 17, 11, 16, 12, 17, 18, 6, 17, 16, 5, 41, 17, 13, 18, 19, 20, 13, 19, 17, 20, 18, 18, 20, 19, 15, 20, 21, 41, 15, 21, 17, 41, 20, 20, 41, 21, 22, 24, 23, 22, 25, 24, 29, 22, 23, 24, 29, 23, 11, 36, 22, 22, 36, 25, 24, 25, 30, 25, 26, 32, 25, 36, 26, 26, 36, 27, 33, 26, 27, 36, 33, 27, 22, 29, 28, 29, 24, 30, 29, 9, 28, 33, 5, 29, 31, 29, 30, 25, 31, 30, 32, 31, 25, 29, 31, 33, 26, 33, 32, 33, 36, 43, 33, 31, 32, 36, 11, 34, 39, 34, 35, 38, 34, 39, 34, 41, 35, 46, 39, 35, 36, 38, 40, 36, 40, 37, 44, 36, 37, 40, 44, 37, 36, 34, 38, 38, 39, 46, 38, 47, 40, 5, 33, 41, 35, 41, 42, 46, 35, 42, 41, 46, 42, 41, 47, 46, 44, 43, 36, 40, 47, 44, 47, 41, 33, 47, 33, 43, 47, 43, 44, 38, 46, 45, 47, 38, 45, 46, 47, 45] normal3f[] normals = [(0, 0, -1), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.92388, -0.382683, 0), (-0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (-0.382683, -0.92388, 0), (-0.130526, -0.991445, 0), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (-0.92388, -0.382683, 0), (-0.991445, -0.130526, 0), (0, 0, 1), (0, 0, 1), (-0.382683, -0.92388, 0), (-0.130526, -0.991445, 0), (0, 0, 1), (0, 0, 1), (-0.991445, 0.130526, 0), (-0.92388, 0.382683, 0), (0, 0, -1), (0, 0, -1), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (0, 0, -1), (0, 0, -1), (-0.382683, 0.92388, 0), (-0.130526, 0.991445, 0), (-0.991445, 0.130526, 0), (-0.92388, 0.382683, 0), (0, 0, 1), (0, 0, 1), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (0, 0, 1), (0, 0, 1), (-0.382683, 0.92388, 0), (-0.130526, 0.991445, 0), (0, 0, 1), (0, 0, 1), (0, 0, -1), (0, 0, -1), (0.130526, -0.991445, 0), (0.382683, -0.92388, 0), (0, 0, -1), (0, 0, -1), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0, 0, -1), (0, 0, -1), (0.92388, -0.382683, 0), (0.991445, -0.130526, 0), (0.130526, -0.991445, 0), (0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0, 0, 1), (0.92388, -0.382683, 0), (0.991445, -0.130526, 0), (0, 0, 1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, -1), (0, 0, -1), (0.991445, 0.130526, 0), (0.92388, 0.382683, 0), (0, 0, -1), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0, 0, 1), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, 1), (0, 0, 1), (0.991445, 0.130526, 0), (0.92388, 0.382683, 0), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0, 0, 1)] (interpolation = "uniform") point3f[] points = [(-0.00205061, -0.00205061, 0.004), (-0.002801185, -0.000750575, 0.004), (-0.002511474, -0.00145, 0.004), (-0.00145, -0.002511474, 0.004), (-0.000750575, -0.002801185, 0.004), (-0.00205061, -0.00205061, 0.012), (-0.002801185, -0.000750575, 0.012), (-0.002511474, -0.00145, 0.012), (-0.00145, -0.002511474, 0.012), (-0.000750575, -0.002801185, 0.012), (-0.0029, 0, 0.004), (-0.002801185, 0.000750575, 0.004), (-0.002511474, 0.00145, 0.004), (-0.00205061, 0.00205061, 0.004), (-0.00145, 0.002511474, 0.004), (-0.000750575, 0.002801185, 0.004), (-0.0029, 0, 0.012), (-0.002801185, 0.000750575, 0.012), (-0.002511474, 0.00145, 0.012), (-0.00205061, 0.00205061, 0.012), (-0.00145, 0.002511474, 0.012), (-0.000750575, 0.002801185, 0.012), (0, -0.0029, 0.004), (0.000750575, -0.002801185, 0.004), (0.00145, -0.002511474, 0.004), (0.00205061, -0.00205061, 0.004), (0.002511474, -0.00145, 0.004), (0.002801185, -0.000750575, 0.004), (0, -0.0029, 0.012), (0.000750575, -0.002801185, 0.012), (0.00145, -0.002511474, 0.012), (0.00205061, -0.00205061, 0.012), (0.002511474, -0.00145, 0.012), (0.002801185, -0.000750575, 0.012), (0, 0.0029, 0.004), (0.000750575, 0.002801185, 0.004), (0.0029, 0, 0.004), (0.002801185, 0.000750575, 0.004), (0.00205061, 0.00205061, 0.004), (0.00145, 0.002511474, 0.004), (0.002511474, 0.00145, 0.004), (0, 0.0029, 0.012), (0.000750575, 0.002801185, 0.012), (0.0029, 0, 0.012), (0.002801185, 0.000750575, 0.012), (0.00205061, 0.00205061, 0.012), (0.00145, 0.002511474, 0.012), (0.002511474, 0.00145, 0.012)] rel material:binding:physics = } } } over "FootScrew1" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.003135, -0.003135, 0), (0.003135, 0.003135, 0.012)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 7, 0, 3, 2, 10, 11, 2, 1, 31, 35, 1, 0, 2, 3, 2, 31, 1, 0, 49, 2, 7, 3, 4, 3, 10, 4, 5, 7, 4, 7, 5, 9, 10, 5, 4, 5, 10, 12, 0, 7, 6, 19, 0, 6, 8, 7, 9, 7, 8, 6, 5, 20, 8, 5, 8, 9, 6, 8, 19, 8, 20, 19, 10, 2, 11, 35, 11, 1, 10, 13, 12, 13, 5, 12, 10, 11, 13, 36, 5, 13, 11, 36, 13, 35, 36, 11, 0, 19, 14, 15, 14, 21, 16, 15, 23, 15, 0, 14, 18, 0, 15, 18, 15, 16, 18, 16, 17, 49, 0, 18, 16, 27, 17, 18, 17, 28, 14, 19, 21, 23, 15, 21, 19, 20, 22, 19, 22, 21, 5, 26, 20, 21, 22, 23, 20, 26, 22, 23, 22, 24, 22, 26, 24, 23, 25, 16, 16, 25, 27, 26, 23, 24, 25, 23, 26, 25, 26, 27, 27, 26, 29, 5, 59, 26, 17, 27, 28, 50, 18, 28, 26, 30, 29, 30, 27, 29, 27, 30, 28, 26, 51, 30, 50, 28, 30, 51, 50, 30, 37, 31, 32, 33, 39, 32, 2, 33, 31, 31, 33, 32, 33, 2, 49, 49, 34, 33, 43, 33, 34, 35, 31, 37, 32, 39, 37, 37, 36, 35, 42, 5, 36, 36, 37, 38, 40, 36, 38, 37, 40, 38, 40, 37, 39, 42, 36, 40, 59, 5, 42, 39, 33, 41, 43, 41, 33, 41, 40, 39, 41, 42, 40, 41, 45, 42, 45, 41, 43, 44, 43, 34, 44, 34, 54, 44, 45, 43, 45, 44, 46, 59, 42, 45, 44, 54, 46, 57, 45, 46, 46, 54, 55, 47, 18, 48, 49, 18, 47, 18, 50, 48, 48, 60, 47, 49, 54, 34, 49, 47, 62, 50, 52, 48, 60, 48, 52, 26, 59, 51, 50, 51, 53, 50, 53, 52, 53, 60, 52, 51, 59, 53, 53, 59, 61, 60, 53, 61, 49, 56, 54, 62, 56, 49, 59, 45, 57, 57, 46, 55, 54, 57, 55, 56, 57, 54, 59, 57, 63, 56, 62, 57, 57, 62, 63, 47, 60, 58, 62, 47, 58, 59, 60, 61, 60, 59, 58, 62, 59, 63, 59, 62, 58] normal3f[] normals = [(-0.855919, -0.494165, -0.152324), (-0.602269, -0.784892, -0.145659), (-0.378602, -0.914026, -0.145659), (-0.129134, -0.980871, -0.145659), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.784892, -0.602269, -0.145659), (-0.602269, -0.784892, -0.145659), (-0.793353, -0.608762, 0), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (-0.608762, -0.793353, 0), (-0.914026, -0.378602, -0.145659), (-0.980871, -0.129134, -0.145659), (-0.92388, -0.382683, 0), (-0.92388, -0.382683, 0), (0, 0, 1), (0, 0, 1), (-0.991445, -0.130526, 0), (-0.991445, -0.130526, 0), (-0.378602, -0.914026, -0.145659), (-0.129134, -0.980871, -0.145659), (-0.382683, -0.92388, 0), (0, 0, 1), (-0.382683, -0.92388, 0), (0, 0, 1), (-0.130526, -0.991445, 0), (-0.130526, -0.991445, 0), (-0.988331, 0, -0.152324), (-0.914026, 0.378602, -0.145659), (-0.784892, 0.602269, -0.145659), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.602269, 0.784892, -0.145659), (-0.378602, 0.914026, -0.145659), (-0.980871, 0.129134, -0.145659), (-0.914026, 0.378602, -0.145659), (-0.991445, 0.130526, 0), (-0.991445, 0.130526, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.784892, 0.602269, -0.145659), (-0.602269, 0.784892, -0.145659), (-0.793353, 0.608762, 0), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (-0.608762, 0.793353, 0), (0, 0, 1), (-0.378602, 0.914026, -0.145659), (-0.129134, 0.980871, -0.145659), (0, 0, 1), (-0.382683, 0.92388, 0), (-0.382683, 0.92388, 0), (0, 0, 1), (-0.130526, 0.991445, 0), (-0.130526, 0.991445, 0), (0.255799, -0.954654, -0.152324), (0.602269, -0.784892, -0.145659), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.855919, -0.494165, -0.152324), (0.129134, -0.980871, -0.145659), (0.378602, -0.914026, -0.145659), (0.130526, -0.991445, 0), (0, 0, 1), (0.130526, -0.991445, 0), (0, 0, 1), (0.382683, -0.92388, 0), (0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (0.602269, -0.784892, -0.145659), (0.784892, -0.602269, -0.145659), (0.608762, -0.793353, 0), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0.793353, -0.608762, 0), (0.914026, -0.378602, -0.145659), (0.980871, -0.129134, -0.145659), (0.92388, -0.382683, 0), (0.92388, -0.382683, 0), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (0, 0.988331, -0.152324), (0.494165, 0.855919, -0.152324), (0.988331, 0, -0.152324), (0.855919, 0.494165, -0.152324), (0.129134, 0.980871, -0.145659), (0.378602, 0.914026, -0.145659), (0, 0, 1), (0.130526, 0.991445, 0), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, 1), (0, 0, 1), (0.382683, 0.92388, 0), (0.980871, 0.129134, -0.145659), (0.914026, 0.378602, -0.145659), (0, 0, 1), (0, 0, 1), (0.991445, 0.130526, 0), (0.991445, 0.130526, 0), (0, 0, 1), (0.92388, 0.382683, 0), (0.92388, 0.382683, 0), (0.602269, 0.784892, -0.145659), (0.784892, 0.602269, -0.145659), (0.608762, 0.793353, 0), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0.793353, 0.608762, 0)] (interpolation = "uniform") point3f[] points = [(-0.001593778, -0.000427051, 0), (-0.000427051, -0.001593778, 0), (-0.000825, -0.001428942, 0), (-0.001166726, -0.001166726, 0), (-0.00221678, -0.00221678, 0.01), (-0.00221678, -0.00221678, 0.012), (-0.003028177, -0.000811398, 0.01), (-0.00271499, -0.0015675, 0.01), (-0.003028177, -0.000811398, 0.012), (-0.00271499, -0.0015675, 0.012), (-0.0015675, -0.00271499, 0.01), (-0.000811398, -0.003028177, 0.01), (-0.0015675, -0.00271499, 0.012), (-0.000811398, -0.003028177, 0.012), (-0.001593778, 0.000427051, 0), (-0.001428942, 0.000825, 0), (-0.001166726, 0.001166726, 0), (-0.000825, 0.001428942, 0), (-0.000427051, 0.001593778, 0), (-0.003135, 0, 0.01), (-0.003135, 0, 0.012), (-0.003028177, 0.000811398, 0.01), (-0.003028177, 0.000811398, 0.012), (-0.00271499, 0.0015675, 0.01), (-0.00271499, 0.0015675, 0.012), (-0.00221678, 0.00221678, 0.01), (-0.00221678, 0.00221678, 0.012), (-0.0015675, 0.00271499, 0.01), (-0.000811398, 0.003028177, 0.01), (-0.0015675, 0.00271499, 0.012), (-0.000811398, 0.003028177, 0.012), (0, -0.00165, 0), (0.000825, -0.001428942, 0), (0.001166726, -0.001166726, 0), (0.001593778, -0.000427051, 0), (0, -0.003135, 0.01), (0, -0.003135, 0.012), (0.000811398, -0.003028177, 0.01), (0.000811398, -0.003028177, 0.012), (0.0015675, -0.00271499, 0.01), (0.0015675, -0.00271499, 0.012), (0.00221678, -0.00221678, 0.01), (0.00221678, -0.00221678, 0.012), (0.00271499, -0.0015675, 0.01), (0.003028177, -0.000811398, 0.01), (0.00271499, -0.0015675, 0.012), (0.003028177, -0.000811398, 0.012), (0.001166726, 0.001166726, 0), (0.000427051, 0.001593778, 0), (0.001593778, 0.000427051, 0), (0, 0.003135, 0.01), (0, 0.003135, 0.012), (0.000811398, 0.003028177, 0.01), (0.000811398, 0.003028177, 0.012), (0.003135, 0, 0.01), (0.003135, 0, 0.012), (0.003028177, 0.000811398, 0.01), (0.003028177, 0.000811398, 0.012), (0.00221678, 0.00221678, 0.01), (0.00221678, 0.00221678, 0.012), (0.0015675, 0.00271499, 0.01), (0.0015675, 0.00271499, 0.012), (0.00271499, 0.0015675, 0.01), (0.00271499, 0.0015675, 0.012)] rel material:binding:physics = } } } over "RubberFoot2" { def Xform "Colliders" { def Cylinder "foot" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.013 double height = 0.012 double3 xformOp:translate = (0, 0, 0.006) quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } } } over "FootThreadInsert2" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.0029, -0.0029, 0.004), (0.0029, 0.0029, 0.012)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [2, 3, 0, 5, 2, 0, 0, 3, 8, 10, 2, 1, 11, 2, 10, 11, 22, 2, 2, 6, 1, 6, 10, 1, 2, 22, 3, 3, 22, 4, 9, 3, 4, 22, 9, 4, 2, 5, 7, 5, 0, 8, 6, 2, 7, 6, 16, 10, 5, 6, 7, 5, 17, 6, 3, 9, 8, 9, 22, 28, 8, 9, 5, 9, 29, 5, 16, 11, 10, 11, 17, 12, 14, 11, 12, 14, 12, 13, 12, 18, 13, 14, 13, 20, 14, 34, 11, 34, 14, 15, 14, 20, 15, 41, 34, 15, 17, 11, 16, 12, 17, 18, 6, 17, 16, 5, 41, 17, 13, 18, 19, 20, 13, 19, 17, 20, 18, 18, 20, 19, 15, 20, 21, 41, 15, 21, 17, 41, 20, 20, 41, 21, 22, 24, 23, 22, 25, 24, 29, 22, 23, 24, 29, 23, 11, 36, 22, 22, 36, 25, 24, 25, 30, 25, 26, 32, 25, 36, 26, 26, 36, 27, 33, 26, 27, 36, 33, 27, 22, 29, 28, 29, 24, 30, 29, 9, 28, 33, 5, 29, 31, 29, 30, 25, 31, 30, 32, 31, 25, 29, 31, 33, 26, 33, 32, 33, 36, 43, 33, 31, 32, 36, 11, 34, 39, 34, 35, 38, 34, 39, 34, 41, 35, 46, 39, 35, 36, 38, 40, 36, 40, 37, 44, 36, 37, 40, 44, 37, 36, 34, 38, 38, 39, 46, 38, 47, 40, 5, 33, 41, 35, 41, 42, 46, 35, 42, 41, 46, 42, 41, 47, 46, 44, 43, 36, 40, 47, 44, 47, 41, 33, 47, 33, 43, 47, 43, 44, 38, 46, 45, 47, 38, 45, 46, 47, 45] normal3f[] normals = [(0, 0, -1), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.92388, -0.382683, 0), (-0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (-0.382683, -0.92388, 0), (-0.130526, -0.991445, 0), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (-0.92388, -0.382683, 0), (-0.991445, -0.130526, 0), (0, 0, 1), (0, 0, 1), (-0.382683, -0.92388, 0), (-0.130526, -0.991445, 0), (0, 0, 1), (0, 0, 1), (-0.991445, 0.130526, 0), (-0.92388, 0.382683, 0), (0, 0, -1), (0, 0, -1), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (0, 0, -1), (0, 0, -1), (-0.382683, 0.92388, 0), (-0.130526, 0.991445, 0), (-0.991445, 0.130526, 0), (-0.92388, 0.382683, 0), (0, 0, 1), (0, 0, 1), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (0, 0, 1), (0, 0, 1), (-0.382683, 0.92388, 0), (-0.130526, 0.991445, 0), (0, 0, 1), (0, 0, 1), (0, 0, -1), (0, 0, -1), (0.130526, -0.991445, 0), (0.382683, -0.92388, 0), (0, 0, -1), (0, 0, -1), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0, 0, -1), (0, 0, -1), (0.92388, -0.382683, 0), (0.991445, -0.130526, 0), (0.130526, -0.991445, 0), (0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0, 0, 1), (0.92388, -0.382683, 0), (0.991445, -0.130526, 0), (0, 0, 1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, -1), (0, 0, -1), (0.991445, 0.130526, 0), (0.92388, 0.382683, 0), (0, 0, -1), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0, 0, 1), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, 1), (0, 0, 1), (0.991445, 0.130526, 0), (0.92388, 0.382683, 0), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0, 0, 1)] (interpolation = "uniform") point3f[] points = [(-0.00205061, -0.00205061, 0.004), (-0.002801185, -0.000750575, 0.004), (-0.002511474, -0.00145, 0.004), (-0.00145, -0.002511474, 0.004), (-0.000750575, -0.002801185, 0.004), (-0.00205061, -0.00205061, 0.012), (-0.002801185, -0.000750575, 0.012), (-0.002511474, -0.00145, 0.012), (-0.00145, -0.002511474, 0.012), (-0.000750575, -0.002801185, 0.012), (-0.0029, 0, 0.004), (-0.002801185, 0.000750575, 0.004), (-0.002511474, 0.00145, 0.004), (-0.00205061, 0.00205061, 0.004), (-0.00145, 0.002511474, 0.004), (-0.000750575, 0.002801185, 0.004), (-0.0029, 0, 0.012), (-0.002801185, 0.000750575, 0.012), (-0.002511474, 0.00145, 0.012), (-0.00205061, 0.00205061, 0.012), (-0.00145, 0.002511474, 0.012), (-0.000750575, 0.002801185, 0.012), (0, -0.0029, 0.004), (0.000750575, -0.002801185, 0.004), (0.00145, -0.002511474, 0.004), (0.00205061, -0.00205061, 0.004), (0.002511474, -0.00145, 0.004), (0.002801185, -0.000750575, 0.004), (0, -0.0029, 0.012), (0.000750575, -0.002801185, 0.012), (0.00145, -0.002511474, 0.012), (0.00205061, -0.00205061, 0.012), (0.002511474, -0.00145, 0.012), (0.002801185, -0.000750575, 0.012), (0, 0.0029, 0.004), (0.000750575, 0.002801185, 0.004), (0.0029, 0, 0.004), (0.002801185, 0.000750575, 0.004), (0.00205061, 0.00205061, 0.004), (0.00145, 0.002511474, 0.004), (0.002511474, 0.00145, 0.004), (0, 0.0029, 0.012), (0.000750575, 0.002801185, 0.012), (0.0029, 0, 0.012), (0.002801185, 0.000750575, 0.012), (0.00205061, 0.00205061, 0.012), (0.00145, 0.002511474, 0.012), (0.002511474, 0.00145, 0.012)] rel material:binding:physics = } } } over "FootScrew2" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.003135, -0.003135, 0), (0.003135, 0.003135, 0.012)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 7, 0, 3, 2, 10, 11, 2, 1, 31, 35, 1, 0, 2, 3, 2, 31, 1, 0, 49, 2, 7, 3, 4, 3, 10, 4, 5, 7, 4, 7, 5, 9, 10, 5, 4, 5, 10, 12, 0, 7, 6, 19, 0, 6, 8, 7, 9, 7, 8, 6, 5, 20, 8, 5, 8, 9, 6, 8, 19, 8, 20, 19, 10, 2, 11, 35, 11, 1, 10, 13, 12, 13, 5, 12, 10, 11, 13, 36, 5, 13, 11, 36, 13, 35, 36, 11, 0, 19, 14, 15, 14, 21, 16, 15, 23, 15, 0, 14, 18, 0, 15, 18, 15, 16, 18, 16, 17, 49, 0, 18, 16, 27, 17, 18, 17, 28, 14, 19, 21, 23, 15, 21, 19, 20, 22, 19, 22, 21, 5, 26, 20, 21, 22, 23, 20, 26, 22, 23, 22, 24, 22, 26, 24, 23, 25, 16, 16, 25, 27, 26, 23, 24, 25, 23, 26, 25, 26, 27, 27, 26, 29, 5, 59, 26, 17, 27, 28, 50, 18, 28, 26, 30, 29, 30, 27, 29, 27, 30, 28, 26, 51, 30, 50, 28, 30, 51, 50, 30, 37, 31, 32, 33, 39, 32, 2, 33, 31, 31, 33, 32, 33, 2, 49, 49, 34, 33, 43, 33, 34, 35, 31, 37, 32, 39, 37, 37, 36, 35, 42, 5, 36, 36, 37, 38, 40, 36, 38, 37, 40, 38, 40, 37, 39, 42, 36, 40, 59, 5, 42, 39, 33, 41, 43, 41, 33, 41, 40, 39, 41, 42, 40, 41, 45, 42, 45, 41, 43, 44, 43, 34, 44, 34, 54, 44, 45, 43, 45, 44, 46, 59, 42, 45, 44, 54, 46, 57, 45, 46, 46, 54, 55, 47, 18, 48, 49, 18, 47, 18, 50, 48, 48, 60, 47, 49, 54, 34, 49, 47, 62, 50, 52, 48, 60, 48, 52, 26, 59, 51, 50, 51, 53, 50, 53, 52, 53, 60, 52, 51, 59, 53, 53, 59, 61, 60, 53, 61, 49, 56, 54, 62, 56, 49, 59, 45, 57, 57, 46, 55, 54, 57, 55, 56, 57, 54, 59, 57, 63, 56, 62, 57, 57, 62, 63, 47, 60, 58, 62, 47, 58, 59, 60, 61, 60, 59, 58, 62, 59, 63, 59, 62, 58] normal3f[] normals = [(-0.855919, -0.494165, -0.152324), (-0.602269, -0.784892, -0.145659), (-0.378602, -0.914026, -0.145659), (-0.129134, -0.980871, -0.145659), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.784892, -0.602269, -0.145659), (-0.602269, -0.784892, -0.145659), (-0.793353, -0.608762, 0), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (-0.608762, -0.793353, 0), (-0.914026, -0.378602, -0.145659), (-0.980871, -0.129134, -0.145659), (-0.92388, -0.382683, 0), (-0.92388, -0.382683, 0), (0, 0, 1), (0, 0, 1), (-0.991445, -0.130526, 0), (-0.991445, -0.130526, 0), (-0.378602, -0.914026, -0.145659), (-0.129134, -0.980871, -0.145659), (-0.382683, -0.92388, 0), (0, 0, 1), (-0.382683, -0.92388, 0), (0, 0, 1), (-0.130526, -0.991445, 0), (-0.130526, -0.991445, 0), (-0.988331, 0, -0.152324), (-0.914026, 0.378602, -0.145659), (-0.784892, 0.602269, -0.145659), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.602269, 0.784892, -0.145659), (-0.378602, 0.914026, -0.145659), (-0.980871, 0.129134, -0.145659), (-0.914026, 0.378602, -0.145659), (-0.991445, 0.130526, 0), (-0.991445, 0.130526, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.784892, 0.602269, -0.145659), (-0.602269, 0.784892, -0.145659), (-0.793353, 0.608762, 0), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (-0.608762, 0.793353, 0), (0, 0, 1), (-0.378602, 0.914026, -0.145659), (-0.129134, 0.980871, -0.145659), (0, 0, 1), (-0.382683, 0.92388, 0), (-0.382683, 0.92388, 0), (0, 0, 1), (-0.130526, 0.991445, 0), (-0.130526, 0.991445, 0), (0.255799, -0.954654, -0.152324), (0.602269, -0.784892, -0.145659), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.855919, -0.494165, -0.152324), (0.129134, -0.980871, -0.145659), (0.378602, -0.914026, -0.145659), (0.130526, -0.991445, 0), (0, 0, 1), (0.130526, -0.991445, 0), (0, 0, 1), (0.382683, -0.92388, 0), (0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (0.602269, -0.784892, -0.145659), (0.784892, -0.602269, -0.145659), (0.608762, -0.793353, 0), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0.793353, -0.608762, 0), (0.914026, -0.378602, -0.145659), (0.980871, -0.129134, -0.145659), (0.92388, -0.382683, 0), (0.92388, -0.382683, 0), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (0, 0.988331, -0.152324), (0.494165, 0.855919, -0.152324), (0.988331, 0, -0.152324), (0.855919, 0.494165, -0.152324), (0.129134, 0.980871, -0.145659), (0.378602, 0.914026, -0.145659), (0, 0, 1), (0.130526, 0.991445, 0), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, 1), (0, 0, 1), (0.382683, 0.92388, 0), (0.980871, 0.129134, -0.145659), (0.914026, 0.378602, -0.145659), (0, 0, 1), (0, 0, 1), (0.991445, 0.130526, 0), (0.991445, 0.130526, 0), (0, 0, 1), (0.92388, 0.382683, 0), (0.92388, 0.382683, 0), (0.602269, 0.784892, -0.145659), (0.784892, 0.602269, -0.145659), (0.608762, 0.793353, 0), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0.793353, 0.608762, 0)] (interpolation = "uniform") point3f[] points = [(-0.001593778, -0.000427051, 0), (-0.000427051, -0.001593778, 0), (-0.000825, -0.001428942, 0), (-0.001166726, -0.001166726, 0), (-0.00221678, -0.00221678, 0.01), (-0.00221678, -0.00221678, 0.012), (-0.003028177, -0.000811398, 0.01), (-0.00271499, -0.0015675, 0.01), (-0.003028177, -0.000811398, 0.012), (-0.00271499, -0.0015675, 0.012), (-0.0015675, -0.00271499, 0.01), (-0.000811398, -0.003028177, 0.01), (-0.0015675, -0.00271499, 0.012), (-0.000811398, -0.003028177, 0.012), (-0.001593778, 0.000427051, 0), (-0.001428942, 0.000825, 0), (-0.001166726, 0.001166726, 0), (-0.000825, 0.001428942, 0), (-0.000427051, 0.001593778, 0), (-0.003135, 0, 0.01), (-0.003135, 0, 0.012), (-0.003028177, 0.000811398, 0.01), (-0.003028177, 0.000811398, 0.012), (-0.00271499, 0.0015675, 0.01), (-0.00271499, 0.0015675, 0.012), (-0.00221678, 0.00221678, 0.01), (-0.00221678, 0.00221678, 0.012), (-0.0015675, 0.00271499, 0.01), (-0.000811398, 0.003028177, 0.01), (-0.0015675, 0.00271499, 0.012), (-0.000811398, 0.003028177, 0.012), (0, -0.00165, 0), (0.000825, -0.001428942, 0), (0.001166726, -0.001166726, 0), (0.001593778, -0.000427051, 0), (0, -0.003135, 0.01), (0, -0.003135, 0.012), (0.000811398, -0.003028177, 0.01), (0.000811398, -0.003028177, 0.012), (0.0015675, -0.00271499, 0.01), (0.0015675, -0.00271499, 0.012), (0.00221678, -0.00221678, 0.01), (0.00221678, -0.00221678, 0.012), (0.00271499, -0.0015675, 0.01), (0.003028177, -0.000811398, 0.01), (0.00271499, -0.0015675, 0.012), (0.003028177, -0.000811398, 0.012), (0.001166726, 0.001166726, 0), (0.000427051, 0.001593778, 0), (0.001593778, 0.000427051, 0), (0, 0.003135, 0.01), (0, 0.003135, 0.012), (0.000811398, 0.003028177, 0.01), (0.000811398, 0.003028177, 0.012), (0.003135, 0, 0.01), (0.003135, 0, 0.012), (0.003028177, 0.000811398, 0.01), (0.003028177, 0.000811398, 0.012), (0.00221678, 0.00221678, 0.01), (0.00221678, 0.00221678, 0.012), (0.0015675, 0.00271499, 0.01), (0.0015675, 0.00271499, 0.012), (0.00271499, 0.0015675, 0.01), (0.00271499, 0.0015675, 0.012)] rel material:binding:physics = } } } over "RubberFoot3" { def Xform "Colliders" { def Cylinder "foot" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token axis = "Z" double radius = 0.013 double height = 0.012 double3 xformOp:translate = (0, 0, 0.006) quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] rel material:binding:physics = } } } over "FootThreadInsert3" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.0029, -0.0029, 0.004), (0.0029, 0.0029, 0.012)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [2, 3, 0, 5, 2, 0, 0, 3, 8, 10, 2, 1, 11, 2, 10, 11, 22, 2, 2, 6, 1, 6, 10, 1, 2, 22, 3, 3, 22, 4, 9, 3, 4, 22, 9, 4, 2, 5, 7, 5, 0, 8, 6, 2, 7, 6, 16, 10, 5, 6, 7, 5, 17, 6, 3, 9, 8, 9, 22, 28, 8, 9, 5, 9, 29, 5, 16, 11, 10, 11, 17, 12, 14, 11, 12, 14, 12, 13, 12, 18, 13, 14, 13, 20, 14, 34, 11, 34, 14, 15, 14, 20, 15, 41, 34, 15, 17, 11, 16, 12, 17, 18, 6, 17, 16, 5, 41, 17, 13, 18, 19, 20, 13, 19, 17, 20, 18, 18, 20, 19, 15, 20, 21, 41, 15, 21, 17, 41, 20, 20, 41, 21, 22, 24, 23, 22, 25, 24, 29, 22, 23, 24, 29, 23, 11, 36, 22, 22, 36, 25, 24, 25, 30, 25, 26, 32, 25, 36, 26, 26, 36, 27, 33, 26, 27, 36, 33, 27, 22, 29, 28, 29, 24, 30, 29, 9, 28, 33, 5, 29, 31, 29, 30, 25, 31, 30, 32, 31, 25, 29, 31, 33, 26, 33, 32, 33, 36, 43, 33, 31, 32, 36, 11, 34, 39, 34, 35, 38, 34, 39, 34, 41, 35, 46, 39, 35, 36, 38, 40, 36, 40, 37, 44, 36, 37, 40, 44, 37, 36, 34, 38, 38, 39, 46, 38, 47, 40, 5, 33, 41, 35, 41, 42, 46, 35, 42, 41, 46, 42, 41, 47, 46, 44, 43, 36, 40, 47, 44, 47, 41, 33, 47, 33, 43, 47, 43, 44, 38, 46, 45, 47, 38, 45, 46, 47, 45] normal3f[] normals = [(0, 0, -1), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.92388, -0.382683, 0), (-0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (-0.382683, -0.92388, 0), (-0.130526, -0.991445, 0), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (-0.92388, -0.382683, 0), (-0.991445, -0.130526, 0), (0, 0, 1), (0, 0, 1), (-0.382683, -0.92388, 0), (-0.130526, -0.991445, 0), (0, 0, 1), (0, 0, 1), (-0.991445, 0.130526, 0), (-0.92388, 0.382683, 0), (0, 0, -1), (0, 0, -1), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (0, 0, -1), (0, 0, -1), (-0.382683, 0.92388, 0), (-0.130526, 0.991445, 0), (-0.991445, 0.130526, 0), (-0.92388, 0.382683, 0), (0, 0, 1), (0, 0, 1), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (0, 0, 1), (0, 0, 1), (-0.382683, 0.92388, 0), (-0.130526, 0.991445, 0), (0, 0, 1), (0, 0, 1), (0, 0, -1), (0, 0, -1), (0.130526, -0.991445, 0), (0.382683, -0.92388, 0), (0, 0, -1), (0, 0, -1), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0, 0, -1), (0, 0, -1), (0.92388, -0.382683, 0), (0.991445, -0.130526, 0), (0.130526, -0.991445, 0), (0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0, 0, 1), (0.92388, -0.382683, 0), (0.991445, -0.130526, 0), (0, 0, 1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, -1), (0, 0, -1), (0.991445, 0.130526, 0), (0.92388, 0.382683, 0), (0, 0, -1), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0, 0, 1), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, 1), (0, 0, 1), (0.991445, 0.130526, 0), (0.92388, 0.382683, 0), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0, 0, 1)] (interpolation = "uniform") point3f[] points = [(-0.00205061, -0.00205061, 0.004), (-0.002801185, -0.000750575, 0.004), (-0.002511474, -0.00145, 0.004), (-0.00145, -0.002511474, 0.004), (-0.000750575, -0.002801185, 0.004), (-0.00205061, -0.00205061, 0.012), (-0.002801185, -0.000750575, 0.012), (-0.002511474, -0.00145, 0.012), (-0.00145, -0.002511474, 0.012), (-0.000750575, -0.002801185, 0.012), (-0.0029, 0, 0.004), (-0.002801185, 0.000750575, 0.004), (-0.002511474, 0.00145, 0.004), (-0.00205061, 0.00205061, 0.004), (-0.00145, 0.002511474, 0.004), (-0.000750575, 0.002801185, 0.004), (-0.0029, 0, 0.012), (-0.002801185, 0.000750575, 0.012), (-0.002511474, 0.00145, 0.012), (-0.00205061, 0.00205061, 0.012), (-0.00145, 0.002511474, 0.012), (-0.000750575, 0.002801185, 0.012), (0, -0.0029, 0.004), (0.000750575, -0.002801185, 0.004), (0.00145, -0.002511474, 0.004), (0.00205061, -0.00205061, 0.004), (0.002511474, -0.00145, 0.004), (0.002801185, -0.000750575, 0.004), (0, -0.0029, 0.012), (0.000750575, -0.002801185, 0.012), (0.00145, -0.002511474, 0.012), (0.00205061, -0.00205061, 0.012), (0.002511474, -0.00145, 0.012), (0.002801185, -0.000750575, 0.012), (0, 0.0029, 0.004), (0.000750575, 0.002801185, 0.004), (0.0029, 0, 0.004), (0.002801185, 0.000750575, 0.004), (0.00205061, 0.00205061, 0.004), (0.00145, 0.002511474, 0.004), (0.002511474, 0.00145, 0.004), (0, 0.0029, 0.012), (0.000750575, 0.002801185, 0.012), (0.0029, 0, 0.012), (0.002801185, 0.000750575, 0.012), (0.00205061, 0.00205061, 0.012), (0.00145, 0.002511474, 0.012), (0.002511474, 0.00145, 0.012)] rel material:binding:physics = } } } over "FootScrew3" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.003135, -0.003135, 0), (0.003135, 0.003135, 0.012)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [3, 7, 0, 3, 2, 10, 11, 2, 1, 31, 35, 1, 0, 2, 3, 2, 31, 1, 0, 49, 2, 7, 3, 4, 3, 10, 4, 5, 7, 4, 7, 5, 9, 10, 5, 4, 5, 10, 12, 0, 7, 6, 19, 0, 6, 8, 7, 9, 7, 8, 6, 5, 20, 8, 5, 8, 9, 6, 8, 19, 8, 20, 19, 10, 2, 11, 35, 11, 1, 10, 13, 12, 13, 5, 12, 10, 11, 13, 36, 5, 13, 11, 36, 13, 35, 36, 11, 0, 19, 14, 15, 14, 21, 16, 15, 23, 15, 0, 14, 18, 0, 15, 18, 15, 16, 18, 16, 17, 49, 0, 18, 16, 27, 17, 18, 17, 28, 14, 19, 21, 23, 15, 21, 19, 20, 22, 19, 22, 21, 5, 26, 20, 21, 22, 23, 20, 26, 22, 23, 22, 24, 22, 26, 24, 23, 25, 16, 16, 25, 27, 26, 23, 24, 25, 23, 26, 25, 26, 27, 27, 26, 29, 5, 59, 26, 17, 27, 28, 50, 18, 28, 26, 30, 29, 30, 27, 29, 27, 30, 28, 26, 51, 30, 50, 28, 30, 51, 50, 30, 37, 31, 32, 33, 39, 32, 2, 33, 31, 31, 33, 32, 33, 2, 49, 49, 34, 33, 43, 33, 34, 35, 31, 37, 32, 39, 37, 37, 36, 35, 42, 5, 36, 36, 37, 38, 40, 36, 38, 37, 40, 38, 40, 37, 39, 42, 36, 40, 59, 5, 42, 39, 33, 41, 43, 41, 33, 41, 40, 39, 41, 42, 40, 41, 45, 42, 45, 41, 43, 44, 43, 34, 44, 34, 54, 44, 45, 43, 45, 44, 46, 59, 42, 45, 44, 54, 46, 57, 45, 46, 46, 54, 55, 47, 18, 48, 49, 18, 47, 18, 50, 48, 48, 60, 47, 49, 54, 34, 49, 47, 62, 50, 52, 48, 60, 48, 52, 26, 59, 51, 50, 51, 53, 50, 53, 52, 53, 60, 52, 51, 59, 53, 53, 59, 61, 60, 53, 61, 49, 56, 54, 62, 56, 49, 59, 45, 57, 57, 46, 55, 54, 57, 55, 56, 57, 54, 59, 57, 63, 56, 62, 57, 57, 62, 63, 47, 60, 58, 62, 47, 58, 59, 60, 61, 60, 59, 58, 62, 59, 63, 59, 62, 58] normal3f[] normals = [(-0.855919, -0.494165, -0.152324), (-0.602269, -0.784892, -0.145659), (-0.378602, -0.914026, -0.145659), (-0.129134, -0.980871, -0.145659), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.784892, -0.602269, -0.145659), (-0.602269, -0.784892, -0.145659), (-0.793353, -0.608762, 0), (-0.793353, -0.608762, 0), (-0.608762, -0.793353, 0), (-0.608762, -0.793353, 0), (-0.914026, -0.378602, -0.145659), (-0.980871, -0.129134, -0.145659), (-0.92388, -0.382683, 0), (-0.92388, -0.382683, 0), (0, 0, 1), (0, 0, 1), (-0.991445, -0.130526, 0), (-0.991445, -0.130526, 0), (-0.378602, -0.914026, -0.145659), (-0.129134, -0.980871, -0.145659), (-0.382683, -0.92388, 0), (0, 0, 1), (-0.382683, -0.92388, 0), (0, 0, 1), (-0.130526, -0.991445, 0), (-0.130526, -0.991445, 0), (-0.988331, 0, -0.152324), (-0.914026, 0.378602, -0.145659), (-0.784892, 0.602269, -0.145659), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.602269, 0.784892, -0.145659), (-0.378602, 0.914026, -0.145659), (-0.980871, 0.129134, -0.145659), (-0.914026, 0.378602, -0.145659), (-0.991445, 0.130526, 0), (-0.991445, 0.130526, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.92388, 0.382683, 0), (0, 0, 1), (-0.784892, 0.602269, -0.145659), (-0.602269, 0.784892, -0.145659), (-0.793353, 0.608762, 0), (-0.793353, 0.608762, 0), (-0.608762, 0.793353, 0), (-0.608762, 0.793353, 0), (0, 0, 1), (-0.378602, 0.914026, -0.145659), (-0.129134, 0.980871, -0.145659), (0, 0, 1), (-0.382683, 0.92388, 0), (-0.382683, 0.92388, 0), (0, 0, 1), (-0.130526, 0.991445, 0), (-0.130526, 0.991445, 0), (0.255799, -0.954654, -0.152324), (0.602269, -0.784892, -0.145659), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.855919, -0.494165, -0.152324), (0.129134, -0.980871, -0.145659), (0.378602, -0.914026, -0.145659), (0.130526, -0.991445, 0), (0, 0, 1), (0.130526, -0.991445, 0), (0, 0, 1), (0.382683, -0.92388, 0), (0.382683, -0.92388, 0), (0, 0, 1), (0, 0, 1), (0.602269, -0.784892, -0.145659), (0.784892, -0.602269, -0.145659), (0.608762, -0.793353, 0), (0.608762, -0.793353, 0), (0.793353, -0.608762, 0), (0.793353, -0.608762, 0), (0.914026, -0.378602, -0.145659), (0.980871, -0.129134, -0.145659), (0.92388, -0.382683, 0), (0.92388, -0.382683, 0), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (0, 0.988331, -0.152324), (0.494165, 0.855919, -0.152324), (0.988331, 0, -0.152324), (0.855919, 0.494165, -0.152324), (0.129134, 0.980871, -0.145659), (0.378602, 0.914026, -0.145659), (0, 0, 1), (0.130526, 0.991445, 0), (0.130526, 0.991445, 0), (0.382683, 0.92388, 0), (0, 0, 1), (0, 0, 1), (0.382683, 0.92388, 0), (0.980871, 0.129134, -0.145659), (0.914026, 0.378602, -0.145659), (0, 0, 1), (0, 0, 1), (0.991445, 0.130526, 0), (0.991445, 0.130526, 0), (0, 0, 1), (0.92388, 0.382683, 0), (0.92388, 0.382683, 0), (0.602269, 0.784892, -0.145659), (0.784892, 0.602269, -0.145659), (0.608762, 0.793353, 0), (0.608762, 0.793353, 0), (0.793353, 0.608762, 0), (0.793353, 0.608762, 0)] (interpolation = "uniform") point3f[] points = [(-0.001593778, -0.000427051, 0), (-0.000427051, -0.001593778, 0), (-0.000825, -0.001428942, 0), (-0.001166726, -0.001166726, 0), (-0.00221678, -0.00221678, 0.01), (-0.00221678, -0.00221678, 0.012), (-0.003028177, -0.000811398, 0.01), (-0.00271499, -0.0015675, 0.01), (-0.003028177, -0.000811398, 0.012), (-0.00271499, -0.0015675, 0.012), (-0.0015675, -0.00271499, 0.01), (-0.000811398, -0.003028177, 0.01), (-0.0015675, -0.00271499, 0.012), (-0.000811398, -0.003028177, 0.012), (-0.001593778, 0.000427051, 0), (-0.001428942, 0.000825, 0), (-0.001166726, 0.001166726, 0), (-0.000825, 0.001428942, 0), (-0.000427051, 0.001593778, 0), (-0.003135, 0, 0.01), (-0.003135, 0, 0.012), (-0.003028177, 0.000811398, 0.01), (-0.003028177, 0.000811398, 0.012), (-0.00271499, 0.0015675, 0.01), (-0.00271499, 0.0015675, 0.012), (-0.00221678, 0.00221678, 0.01), (-0.00221678, 0.00221678, 0.012), (-0.0015675, 0.00271499, 0.01), (-0.000811398, 0.003028177, 0.01), (-0.0015675, 0.00271499, 0.012), (-0.000811398, 0.003028177, 0.012), (0, -0.00165, 0), (0.000825, -0.001428942, 0), (0.001166726, -0.001166726, 0), (0.001593778, -0.000427051, 0), (0, -0.003135, 0.01), (0, -0.003135, 0.012), (0.000811398, -0.003028177, 0.01), (0.000811398, -0.003028177, 0.012), (0.0015675, -0.00271499, 0.01), (0.0015675, -0.00271499, 0.012), (0.00221678, -0.00221678, 0.01), (0.00221678, -0.00221678, 0.012), (0.00271499, -0.0015675, 0.01), (0.003028177, -0.000811398, 0.01), (0.00271499, -0.0015675, 0.012), (0.003028177, -0.000811398, 0.012), (0.001166726, 0.001166726, 0), (0.000427051, 0.001593778, 0), (0.001593778, 0.000427051, 0), (0, 0.003135, 0.01), (0, 0.003135, 0.012), (0.000811398, 0.003028177, 0.01), (0.000811398, 0.003028177, 0.012), (0.003135, 0, 0.01), (0.003135, 0, 0.012), (0.003028177, 0.000811398, 0.01), (0.003028177, 0.000811398, 0.012), (0.00221678, 0.00221678, 0.01), (0.00221678, 0.00221678, 0.012), (0.0015675, 0.00271499, 0.01), (0.0015675, 0.00271499, 0.012), (0.00271499, 0.0015675, 0.01), (0.00271499, 0.0015675, 0.012)] rel material:binding:physics = } } } over "OpticScrewLF" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.0038, -0.0038, 0), (0.0038, 0.0038, 0.009)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [7, 0, 3, 0, 6, 14, 4, 3, 2, 11, 2, 1, 11, 1, 30, 2, 3, 1, 0, 1, 3, 0, 31, 1, 4, 7, 3, 5, 7, 4, 7, 5, 9, 10, 5, 4, 5, 10, 12, 0, 7, 6, 6, 18, 14, 7, 8, 6, 8, 7, 9, 5, 19, 8, 5, 8, 9, 8, 18, 6, 19, 18, 8, 11, 10, 2, 10, 4, 2, 33, 11, 30, 11, 13, 10, 10, 13, 12, 13, 5, 12, 13, 34, 5, 33, 13, 11, 33, 34, 13, 14, 20, 15, 20, 16, 15, 14, 16, 0, 16, 14, 15, 48, 0, 16, 48, 16, 17, 17, 16, 24, 27, 48, 17, 14, 18, 20, 16, 20, 22, 24, 16, 22, 18, 21, 20, 18, 19, 21, 5, 25, 19, 20, 21, 22, 19, 25, 21, 22, 21, 23, 21, 25, 23, 22, 25, 24, 25, 22, 23, 25, 26, 24, 26, 25, 28, 5, 59, 25, 26, 17, 24, 26, 27, 17, 48, 27, 50, 27, 26, 28, 25, 29, 28, 29, 27, 28, 25, 51, 29, 27, 51, 50, 51, 27, 29, 30, 31, 35, 1, 31, 30, 0, 49, 31, 31, 49, 32, 39, 31, 32, 49, 42, 32, 35, 33, 30, 35, 31, 37, 31, 39, 37, 35, 36, 33, 34, 33, 36, 34, 40, 5, 38, 35, 37, 36, 35, 38, 40, 34, 36, 40, 36, 38, 59, 5, 40, 39, 38, 37, 39, 40, 38, 43, 39, 41, 39, 43, 40, 39, 32, 41, 32, 42, 41, 42, 49, 54, 42, 43, 41, 43, 42, 44, 42, 54, 44, 59, 40, 43, 57, 43, 44, 44, 54, 55, 49, 0, 48, 45, 48, 46, 49, 45, 47, 49, 48, 45, 48, 52, 46, 45, 46, 58, 56, 49, 47, 47, 45, 58, 48, 50, 52, 46, 60, 58, 60, 46, 52, 50, 51, 52, 25, 59, 51, 52, 51, 53, 60, 52, 61, 52, 53, 61, 51, 59, 53, 53, 59, 61, 47, 58, 62, 49, 56, 54, 56, 47, 62, 54, 56, 57, 59, 43, 57, 54, 57, 55, 57, 44, 55, 57, 56, 62, 59, 57, 63, 57, 62, 63, 58, 60, 59, 59, 60, 61, 59, 62, 58, 62, 59, 63] normal3f[] normals = [(-0.83674, -0.483092, -0.257854), (-0.960715, -0.126481, -0.247041), (-0.589893, -0.768763, -0.247041), (-0.370822, -0.895244, -0.247041), (-0.126481, -0.960715, -0.247041), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.768763, -0.589893, -0.247041), (-0.793353, -0.608761, 0), (-0.793353, -0.608761, 0), (-0.608761, -0.793353, 0), (-0.608761, -0.793353, 0), (-0.895244, -0.370822, -0.247041), (-0.960715, -0.12648, -0.247041), (-0.923879, -0.382684, 0), (-0.923879, -0.382684, 0), (0, 0, 1), (0, 0, 1), (-0.991445, -0.130526, 0), (-0.991445, -0.130526, 0), (-0.370822, -0.895244, -0.247041), (-0.589893, -0.768763, -0.247041), (-0.12648, -0.960715, -0.247041), (-0.382684, -0.923879, 0), (-0.382684, -0.923879, 0), (0, 0, 1), (0, 0, 1), (-0.130526, -0.991445, 0), (-0.130526, -0.991445, 0), (-0.960715, 0.126481, -0.247041), (-0.895244, 0.370822, -0.247041), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.683195, 0.683195, -0.257854), (-0.250067, 0.933262, -0.257854), (-0.960715, 0.12648, -0.247041), (-0.895244, 0.370822, -0.247041), (-0.768763, 0.589893, -0.247041), (-0.991445, 0.130526, 0), (-0.991445, 0.130526, 0), (0, 0, 1), (-0.923879, 0.382684, 0), (0, 0, 1), (-0.923879, 0.382684, 0), (0, 0, 1), (-0.793353, 0.608761, 0), (-0.793353, 0.608761, 0), (-0.608761, 0.793353, 0), (-0.608761, 0.793353, 0), (0, 0, 1), (-0.589893, 0.768763, -0.247041), (-0.370822, 0.895244, -0.247041), (-0.12648, 0.960715, -0.247041), (-0.382684, 0.923879, 0), (0, 0, 1), (-0.382684, 0.923879, 0), (0, 0, 1), (-0.130526, 0.991445, 0), (-0.130526, 0.991445, 0), (0.250067, -0.933262, -0.257854), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.683195, -0.683195, -0.257854), (0.933262, -0.250067, -0.257854), (0.12648, -0.960715, -0.247041), (0.370822, -0.895244, -0.247041), (0.589893, -0.768763, -0.247041), (0.130526, -0.991445, 0), (0.130526, -0.991445, 0), (0, 0, 1), (0.382684, -0.923879, 0), (0.382684, -0.923879, 0), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0.608761, -0.793353, 0), (0.608761, -0.793353, 0), (0.793353, -0.608761, 0), (0.793353, -0.608761, 0), (0.768763, -0.589893, -0.247041), (0.895244, -0.370822, -0.247041), (0.960715, -0.12648, -0.247041), (0.923879, -0.382684, 0), (0.923879, -0.382684, 0), (0.991445, -0.130526, 0), (0, 0, 1), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.250067, 0.933262, -0.257854), (0.589893, 0.768763, -0.247041), (0.933262, 0.250067, -0.257854), (0.768763, 0.589893, -0.247041), (0.12648, 0.960715, -0.247041), (0.589893, 0.768763, -0.247041), (0.370822, 0.895244, -0.247041), (0.130526, 0.991445, 0), (0, 0, 1), (0.130526, 0.991445, 0), (0.382684, 0.923879, 0), (0.382684, 0.923879, 0), (0, 0, 1), (0, 0, 1), (0.768763, 0.589893, -0.247041), (0.960715, 0.12648, -0.247041), (0.895244, 0.370822, -0.247041), (0.991445, 0.130526, 0), (0, 0, 1), (0.991445, 0.130526, 0), (0, 0, 1), (0.923879, 0.382684, 0), (0, 0, 1), (0.923879, 0.382684, 0), (0.608761, 0.793353, 0), (0.608761, 0.793353, 0), (0.793353, 0.608761, 0), (0.793353, 0.608761, 0)] (interpolation = "uniform") point3f[] points = [(-0.001931852, -0.000517638, 0), (-0.000517638, -0.001931852, 0), (-0.001, -0.001732051, 0), (-0.001414214, -0.001414214, 0), (-0.002687006, -0.002687006, 0.007), (-0.002687006, -0.002687006, 0.009), (-0.003670518, -0.000983512, 0.007), (-0.003290896, -0.0019, 0.007), (-0.003670518, -0.000983512, 0.009), (-0.003290896, -0.0019, 0.009), (-0.0019, -0.003290896, 0.007), (-0.000983512, -0.003670518, 0.007), (-0.0019, -0.003290896, 0.009), (-0.000983512, -0.003670518, 0.009), (-0.002, 0, 0), (-0.001931852, 0.000517638, 0), (-0.001732051, 0.001, 0), (-0.001, 0.001732051, 0), (-0.0038, 0, 0.007), (-0.0038, 0, 0.009), (-0.003670518, 0.000983512, 0.007), (-0.003670518, 0.000983512, 0.009), (-0.003290896, 0.0019, 0.007), (-0.003290896, 0.0019, 0.009), (-0.002687006, 0.002687006, 0.007), (-0.002687006, 0.002687006, 0.009), (-0.0019, 0.003290896, 0.007), (-0.000983512, 0.003670518, 0.007), (-0.0019, 0.003290896, 0.009), (-0.000983512, 0.003670518, 0.009), (0, -0.002, 0), (0.001, -0.001732051, 0), (0.001732051, -0.001, 0), (0, -0.0038, 0.007), (0, -0.0038, 0.009), (0.000983512, -0.003670518, 0.007), (0.000983512, -0.003670518, 0.009), (0.0019, -0.003290896, 0.007), (0.0019, -0.003290896, 0.009), (0.002687006, -0.002687006, 0.007), (0.002687006, -0.002687006, 0.009), (0.003290896, -0.0019, 0.007), (0.003670518, -0.000983512, 0.007), (0.003290896, -0.0019, 0.009), (0.003670518, -0.000983512, 0.009), (0.001414214, 0.001414214, 0), (0.001, 0.001732051, 0), (0.001732051, 0.001, 0), (0, 0.002, 0), (0.002, 0, 0), (0, 0.0038, 0.007), (0, 0.0038, 0.009), (0.000983512, 0.003670518, 0.007), (0.000983512, 0.003670518, 0.009), (0.0038, 0, 0.007), (0.0038, 0, 0.009), (0.003670518, 0.000983512, 0.007), (0.003670518, 0.000983512, 0.009), (0.002687006, 0.002687006, 0.007), (0.002687006, 0.002687006, 0.009), (0.0019, 0.003290896, 0.007), (0.0019, 0.003290896, 0.009), (0.003290896, 0.0019, 0.007), (0.003290896, 0.0019, 0.009)] rel material:binding:physics = } } } over "OpticScrewLR" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.0038, -0.0038, 0), (0.0038, 0.0038, 0.009)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [7, 0, 3, 0, 6, 14, 4, 3, 2, 11, 2, 1, 11, 1, 30, 2, 3, 1, 0, 1, 3, 0, 31, 1, 4, 7, 3, 5, 7, 4, 7, 5, 9, 10, 5, 4, 5, 10, 12, 0, 7, 6, 6, 18, 14, 7, 8, 6, 8, 7, 9, 5, 19, 8, 5, 8, 9, 8, 18, 6, 19, 18, 8, 11, 10, 2, 10, 4, 2, 33, 11, 30, 11, 13, 10, 10, 13, 12, 13, 5, 12, 13, 34, 5, 33, 13, 11, 33, 34, 13, 14, 20, 15, 20, 16, 15, 14, 16, 0, 16, 14, 15, 48, 0, 16, 48, 16, 17, 17, 16, 24, 27, 48, 17, 14, 18, 20, 16, 20, 22, 24, 16, 22, 18, 21, 20, 18, 19, 21, 5, 25, 19, 20, 21, 22, 19, 25, 21, 22, 21, 23, 21, 25, 23, 22, 25, 24, 25, 22, 23, 25, 26, 24, 26, 25, 28, 5, 59, 25, 26, 17, 24, 26, 27, 17, 48, 27, 50, 27, 26, 28, 25, 29, 28, 29, 27, 28, 25, 51, 29, 27, 51, 50, 51, 27, 29, 30, 31, 35, 1, 31, 30, 0, 49, 31, 31, 49, 32, 39, 31, 32, 49, 42, 32, 35, 33, 30, 35, 31, 37, 31, 39, 37, 35, 36, 33, 34, 33, 36, 34, 40, 5, 38, 35, 37, 36, 35, 38, 40, 34, 36, 40, 36, 38, 59, 5, 40, 39, 38, 37, 39, 40, 38, 43, 39, 41, 39, 43, 40, 39, 32, 41, 32, 42, 41, 42, 49, 54, 42, 43, 41, 43, 42, 44, 42, 54, 44, 59, 40, 43, 57, 43, 44, 44, 54, 55, 49, 0, 48, 45, 48, 46, 49, 45, 47, 49, 48, 45, 48, 52, 46, 45, 46, 58, 56, 49, 47, 47, 45, 58, 48, 50, 52, 46, 60, 58, 60, 46, 52, 50, 51, 52, 25, 59, 51, 52, 51, 53, 60, 52, 61, 52, 53, 61, 51, 59, 53, 53, 59, 61, 47, 58, 62, 49, 56, 54, 56, 47, 62, 54, 56, 57, 59, 43, 57, 54, 57, 55, 57, 44, 55, 57, 56, 62, 59, 57, 63, 57, 62, 63, 58, 60, 59, 59, 60, 61, 59, 62, 58, 62, 59, 63] normal3f[] normals = [(-0.83674, -0.483092, -0.257854), (-0.960715, -0.126481, -0.247041), (-0.589893, -0.768763, -0.247041), (-0.370822, -0.895244, -0.247041), (-0.126481, -0.960715, -0.247041), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.768763, -0.589893, -0.247041), (-0.793353, -0.608761, 0), (-0.793353, -0.608761, 0), (-0.608761, -0.793353, 0), (-0.608761, -0.793353, 0), (-0.895244, -0.370822, -0.247041), (-0.960715, -0.12648, -0.247041), (-0.923879, -0.382684, 0), (-0.923879, -0.382684, 0), (0, 0, 1), (0, 0, 1), (-0.991445, -0.130526, 0), (-0.991445, -0.130526, 0), (-0.370822, -0.895244, -0.247041), (-0.589893, -0.768763, -0.247041), (-0.12648, -0.960715, -0.247041), (-0.382684, -0.923879, 0), (-0.382684, -0.923879, 0), (0, 0, 1), (0, 0, 1), (-0.130526, -0.991445, 0), (-0.130526, -0.991445, 0), (-0.960715, 0.126481, -0.247041), (-0.895244, 0.370822, -0.247041), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.683195, 0.683195, -0.257854), (-0.250067, 0.933262, -0.257854), (-0.960715, 0.12648, -0.247041), (-0.895244, 0.370822, -0.247041), (-0.768763, 0.589893, -0.247041), (-0.991445, 0.130526, 0), (-0.991445, 0.130526, 0), (0, 0, 1), (-0.923879, 0.382684, 0), (0, 0, 1), (-0.923879, 0.382684, 0), (0, 0, 1), (-0.793353, 0.608761, 0), (-0.793353, 0.608761, 0), (-0.608761, 0.793353, 0), (-0.608761, 0.793353, 0), (0, 0, 1), (-0.589893, 0.768763, -0.247041), (-0.370822, 0.895244, -0.247041), (-0.12648, 0.960715, -0.247041), (-0.382684, 0.923879, 0), (0, 0, 1), (-0.382684, 0.923879, 0), (0, 0, 1), (-0.130526, 0.991445, 0), (-0.130526, 0.991445, 0), (0.250067, -0.933262, -0.257854), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.683195, -0.683195, -0.257854), (0.933262, -0.250067, -0.257854), (0.12648, -0.960715, -0.247041), (0.370822, -0.895244, -0.247041), (0.589893, -0.768763, -0.247041), (0.130526, -0.991445, 0), (0.130526, -0.991445, 0), (0, 0, 1), (0.382684, -0.923879, 0), (0.382684, -0.923879, 0), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0.608761, -0.793353, 0), (0.608761, -0.793353, 0), (0.793353, -0.608761, 0), (0.793353, -0.608761, 0), (0.768763, -0.589893, -0.247041), (0.895244, -0.370822, -0.247041), (0.960715, -0.12648, -0.247041), (0.923879, -0.382684, 0), (0.923879, -0.382684, 0), (0.991445, -0.130526, 0), (0, 0, 1), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.250067, 0.933262, -0.257854), (0.589893, 0.768763, -0.247041), (0.933262, 0.250067, -0.257854), (0.768763, 0.589893, -0.247041), (0.12648, 0.960715, -0.247041), (0.589893, 0.768763, -0.247041), (0.370822, 0.895244, -0.247041), (0.130526, 0.991445, 0), (0, 0, 1), (0.130526, 0.991445, 0), (0.382684, 0.923879, 0), (0.382684, 0.923879, 0), (0, 0, 1), (0, 0, 1), (0.768763, 0.589893, -0.247041), (0.960715, 0.12648, -0.247041), (0.895244, 0.370822, -0.247041), (0.991445, 0.130526, 0), (0, 0, 1), (0.991445, 0.130526, 0), (0, 0, 1), (0.923879, 0.382684, 0), (0, 0, 1), (0.923879, 0.382684, 0), (0.608761, 0.793353, 0), (0.608761, 0.793353, 0), (0.793353, 0.608761, 0), (0.793353, 0.608761, 0)] (interpolation = "uniform") point3f[] points = [(-0.001931852, -0.000517638, 0), (-0.000517638, -0.001931852, 0), (-0.001, -0.001732051, 0), (-0.001414214, -0.001414214, 0), (-0.002687006, -0.002687006, 0.007), (-0.002687006, -0.002687006, 0.009), (-0.003670518, -0.000983512, 0.007), (-0.003290896, -0.0019, 0.007), (-0.003670518, -0.000983512, 0.009), (-0.003290896, -0.0019, 0.009), (-0.0019, -0.003290896, 0.007), (-0.000983512, -0.003670518, 0.007), (-0.0019, -0.003290896, 0.009), (-0.000983512, -0.003670518, 0.009), (-0.002, 0, 0), (-0.001931852, 0.000517638, 0), (-0.001732051, 0.001, 0), (-0.001, 0.001732051, 0), (-0.0038, 0, 0.007), (-0.0038, 0, 0.009), (-0.003670518, 0.000983512, 0.007), (-0.003670518, 0.000983512, 0.009), (-0.003290896, 0.0019, 0.007), (-0.003290896, 0.0019, 0.009), (-0.002687006, 0.002687006, 0.007), (-0.002687006, 0.002687006, 0.009), (-0.0019, 0.003290896, 0.007), (-0.000983512, 0.003670518, 0.007), (-0.0019, 0.003290896, 0.009), (-0.000983512, 0.003670518, 0.009), (0, -0.002, 0), (0.001, -0.001732051, 0), (0.001732051, -0.001, 0), (0, -0.0038, 0.007), (0, -0.0038, 0.009), (0.000983512, -0.003670518, 0.007), (0.000983512, -0.003670518, 0.009), (0.0019, -0.003290896, 0.007), (0.0019, -0.003290896, 0.009), (0.002687006, -0.002687006, 0.007), (0.002687006, -0.002687006, 0.009), (0.003290896, -0.0019, 0.007), (0.003670518, -0.000983512, 0.007), (0.003290896, -0.0019, 0.009), (0.003670518, -0.000983512, 0.009), (0.001414214, 0.001414214, 0), (0.001, 0.001732051, 0), (0.001732051, 0.001, 0), (0, 0.002, 0), (0.002, 0, 0), (0, 0.0038, 0.007), (0, 0.0038, 0.009), (0.000983512, 0.003670518, 0.007), (0.000983512, 0.003670518, 0.009), (0.0038, 0, 0.007), (0.0038, 0, 0.009), (0.003670518, 0.000983512, 0.007), (0.003670518, 0.000983512, 0.009), (0.002687006, 0.002687006, 0.007), (0.002687006, 0.002687006, 0.009), (0.0019, 0.003290896, 0.007), (0.0019, 0.003290896, 0.009), (0.003290896, 0.0019, 0.007), (0.003290896, 0.0019, 0.009)] rel material:binding:physics = } } } over "OpticScrewRF" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.0038, -0.0038, 0), (0.0038, 0.0038, 0.009)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [7, 0, 3, 0, 6, 14, 4, 3, 2, 11, 2, 1, 11, 1, 30, 2, 3, 1, 0, 1, 3, 0, 31, 1, 4, 7, 3, 5, 7, 4, 7, 5, 9, 10, 5, 4, 5, 10, 12, 0, 7, 6, 6, 18, 14, 7, 8, 6, 8, 7, 9, 5, 19, 8, 5, 8, 9, 8, 18, 6, 19, 18, 8, 11, 10, 2, 10, 4, 2, 33, 11, 30, 11, 13, 10, 10, 13, 12, 13, 5, 12, 13, 34, 5, 33, 13, 11, 33, 34, 13, 14, 20, 15, 20, 16, 15, 14, 16, 0, 16, 14, 15, 48, 0, 16, 48, 16, 17, 17, 16, 24, 27, 48, 17, 14, 18, 20, 16, 20, 22, 24, 16, 22, 18, 21, 20, 18, 19, 21, 5, 25, 19, 20, 21, 22, 19, 25, 21, 22, 21, 23, 21, 25, 23, 22, 25, 24, 25, 22, 23, 25, 26, 24, 26, 25, 28, 5, 59, 25, 26, 17, 24, 26, 27, 17, 48, 27, 50, 27, 26, 28, 25, 29, 28, 29, 27, 28, 25, 51, 29, 27, 51, 50, 51, 27, 29, 30, 31, 35, 1, 31, 30, 0, 49, 31, 31, 49, 32, 39, 31, 32, 49, 42, 32, 35, 33, 30, 35, 31, 37, 31, 39, 37, 35, 36, 33, 34, 33, 36, 34, 40, 5, 38, 35, 37, 36, 35, 38, 40, 34, 36, 40, 36, 38, 59, 5, 40, 39, 38, 37, 39, 40, 38, 43, 39, 41, 39, 43, 40, 39, 32, 41, 32, 42, 41, 42, 49, 54, 42, 43, 41, 43, 42, 44, 42, 54, 44, 59, 40, 43, 57, 43, 44, 44, 54, 55, 49, 0, 48, 45, 48, 46, 49, 45, 47, 49, 48, 45, 48, 52, 46, 45, 46, 58, 56, 49, 47, 47, 45, 58, 48, 50, 52, 46, 60, 58, 60, 46, 52, 50, 51, 52, 25, 59, 51, 52, 51, 53, 60, 52, 61, 52, 53, 61, 51, 59, 53, 53, 59, 61, 47, 58, 62, 49, 56, 54, 56, 47, 62, 54, 56, 57, 59, 43, 57, 54, 57, 55, 57, 44, 55, 57, 56, 62, 59, 57, 63, 57, 62, 63, 58, 60, 59, 59, 60, 61, 59, 62, 58, 62, 59, 63] normal3f[] normals = [(-0.83674, -0.483092, -0.257854), (-0.960715, -0.126481, -0.247041), (-0.589893, -0.768763, -0.247041), (-0.370822, -0.895244, -0.247041), (-0.126481, -0.960715, -0.247041), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.768763, -0.589893, -0.247041), (-0.793353, -0.608761, 0), (-0.793353, -0.608761, 0), (-0.608761, -0.793353, 0), (-0.608761, -0.793353, 0), (-0.895244, -0.370822, -0.247041), (-0.960715, -0.12648, -0.247041), (-0.923879, -0.382684, 0), (-0.923879, -0.382684, 0), (0, 0, 1), (0, 0, 1), (-0.991445, -0.130526, 0), (-0.991445, -0.130526, 0), (-0.370822, -0.895244, -0.247041), (-0.589893, -0.768763, -0.247041), (-0.12648, -0.960715, -0.247041), (-0.382684, -0.923879, 0), (-0.382684, -0.923879, 0), (0, 0, 1), (0, 0, 1), (-0.130526, -0.991445, 0), (-0.130526, -0.991445, 0), (-0.960715, 0.126481, -0.247041), (-0.895244, 0.370822, -0.247041), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.683195, 0.683195, -0.257854), (-0.250067, 0.933262, -0.257854), (-0.960715, 0.12648, -0.247041), (-0.895244, 0.370822, -0.247041), (-0.768763, 0.589893, -0.247041), (-0.991445, 0.130526, 0), (-0.991445, 0.130526, 0), (0, 0, 1), (-0.923879, 0.382684, 0), (0, 0, 1), (-0.923879, 0.382684, 0), (0, 0, 1), (-0.793353, 0.608761, 0), (-0.793353, 0.608761, 0), (-0.608761, 0.793353, 0), (-0.608761, 0.793353, 0), (0, 0, 1), (-0.589893, 0.768763, -0.247041), (-0.370822, 0.895244, -0.247041), (-0.12648, 0.960715, -0.247041), (-0.382684, 0.923879, 0), (0, 0, 1), (-0.382684, 0.923879, 0), (0, 0, 1), (-0.130526, 0.991445, 0), (-0.130526, 0.991445, 0), (0.250067, -0.933262, -0.257854), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.683195, -0.683195, -0.257854), (0.933262, -0.250067, -0.257854), (0.12648, -0.960715, -0.247041), (0.370822, -0.895244, -0.247041), (0.589893, -0.768763, -0.247041), (0.130526, -0.991445, 0), (0.130526, -0.991445, 0), (0, 0, 1), (0.382684, -0.923879, 0), (0.382684, -0.923879, 0), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0.608761, -0.793353, 0), (0.608761, -0.793353, 0), (0.793353, -0.608761, 0), (0.793353, -0.608761, 0), (0.768763, -0.589893, -0.247041), (0.895244, -0.370822, -0.247041), (0.960715, -0.12648, -0.247041), (0.923879, -0.382684, 0), (0.923879, -0.382684, 0), (0.991445, -0.130526, 0), (0, 0, 1), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.250067, 0.933262, -0.257854), (0.589893, 0.768763, -0.247041), (0.933262, 0.250067, -0.257854), (0.768763, 0.589893, -0.247041), (0.12648, 0.960715, -0.247041), (0.589893, 0.768763, -0.247041), (0.370822, 0.895244, -0.247041), (0.130526, 0.991445, 0), (0, 0, 1), (0.130526, 0.991445, 0), (0.382684, 0.923879, 0), (0.382684, 0.923879, 0), (0, 0, 1), (0, 0, 1), (0.768763, 0.589893, -0.247041), (0.960715, 0.12648, -0.247041), (0.895244, 0.370822, -0.247041), (0.991445, 0.130526, 0), (0, 0, 1), (0.991445, 0.130526, 0), (0, 0, 1), (0.923879, 0.382684, 0), (0, 0, 1), (0.923879, 0.382684, 0), (0.608761, 0.793353, 0), (0.608761, 0.793353, 0), (0.793353, 0.608761, 0), (0.793353, 0.608761, 0)] (interpolation = "uniform") point3f[] points = [(-0.001931852, -0.000517638, 0), (-0.000517638, -0.001931852, 0), (-0.001, -0.001732051, 0), (-0.001414214, -0.001414214, 0), (-0.002687006, -0.002687006, 0.007), (-0.002687006, -0.002687006, 0.009), (-0.003670518, -0.000983512, 0.007), (-0.003290896, -0.0019, 0.007), (-0.003670518, -0.000983512, 0.009), (-0.003290896, -0.0019, 0.009), (-0.0019, -0.003290896, 0.007), (-0.000983512, -0.003670518, 0.007), (-0.0019, -0.003290896, 0.009), (-0.000983512, -0.003670518, 0.009), (-0.002, 0, 0), (-0.001931852, 0.000517638, 0), (-0.001732051, 0.001, 0), (-0.001, 0.001732051, 0), (-0.0038, 0, 0.007), (-0.0038, 0, 0.009), (-0.003670518, 0.000983512, 0.007), (-0.003670518, 0.000983512, 0.009), (-0.003290896, 0.0019, 0.007), (-0.003290896, 0.0019, 0.009), (-0.002687006, 0.002687006, 0.007), (-0.002687006, 0.002687006, 0.009), (-0.0019, 0.003290896, 0.007), (-0.000983512, 0.003670518, 0.007), (-0.0019, 0.003290896, 0.009), (-0.000983512, 0.003670518, 0.009), (0, -0.002, 0), (0.001, -0.001732051, 0), (0.001732051, -0.001, 0), (0, -0.0038, 0.007), (0, -0.0038, 0.009), (0.000983512, -0.003670518, 0.007), (0.000983512, -0.003670518, 0.009), (0.0019, -0.003290896, 0.007), (0.0019, -0.003290896, 0.009), (0.002687006, -0.002687006, 0.007), (0.002687006, -0.002687006, 0.009), (0.003290896, -0.0019, 0.007), (0.003670518, -0.000983512, 0.007), (0.003290896, -0.0019, 0.009), (0.003670518, -0.000983512, 0.009), (0.001414214, 0.001414214, 0), (0.001, 0.001732051, 0), (0.001732051, 0.001, 0), (0, 0.002, 0), (0.002, 0, 0), (0, 0.0038, 0.007), (0, 0.0038, 0.009), (0.000983512, 0.003670518, 0.007), (0.000983512, 0.003670518, 0.009), (0.0038, 0, 0.007), (0.0038, 0, 0.009), (0.003670518, 0.000983512, 0.007), (0.003670518, 0.000983512, 0.009), (0.002687006, 0.002687006, 0.007), (0.002687006, 0.002687006, 0.009), (0.0019, 0.003290896, 0.007), (0.0019, 0.003290896, 0.009), (0.003290896, 0.0019, 0.007), (0.003290896, 0.0019, 0.009)] rel material:binding:physics = } } } over "OpticScrewRR" { def Xform "Colliders" { def Mesh "hull" ( prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" uniform token physics:approximation = "convexHull" uniform token subdivisionScheme = "none" float3[] extent = [(-0.0038, -0.0038, 0), (0.0038, 0.0038, 0.009)] int[] faceVertexCounts = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] int[] faceVertexIndices = [7, 0, 3, 0, 6, 14, 4, 3, 2, 11, 2, 1, 11, 1, 30, 2, 3, 1, 0, 1, 3, 0, 31, 1, 4, 7, 3, 5, 7, 4, 7, 5, 9, 10, 5, 4, 5, 10, 12, 0, 7, 6, 6, 18, 14, 7, 8, 6, 8, 7, 9, 5, 19, 8, 5, 8, 9, 8, 18, 6, 19, 18, 8, 11, 10, 2, 10, 4, 2, 33, 11, 30, 11, 13, 10, 10, 13, 12, 13, 5, 12, 13, 34, 5, 33, 13, 11, 33, 34, 13, 14, 20, 15, 20, 16, 15, 14, 16, 0, 16, 14, 15, 48, 0, 16, 48, 16, 17, 17, 16, 24, 27, 48, 17, 14, 18, 20, 16, 20, 22, 24, 16, 22, 18, 21, 20, 18, 19, 21, 5, 25, 19, 20, 21, 22, 19, 25, 21, 22, 21, 23, 21, 25, 23, 22, 25, 24, 25, 22, 23, 25, 26, 24, 26, 25, 28, 5, 59, 25, 26, 17, 24, 26, 27, 17, 48, 27, 50, 27, 26, 28, 25, 29, 28, 29, 27, 28, 25, 51, 29, 27, 51, 50, 51, 27, 29, 30, 31, 35, 1, 31, 30, 0, 49, 31, 31, 49, 32, 39, 31, 32, 49, 42, 32, 35, 33, 30, 35, 31, 37, 31, 39, 37, 35, 36, 33, 34, 33, 36, 34, 40, 5, 38, 35, 37, 36, 35, 38, 40, 34, 36, 40, 36, 38, 59, 5, 40, 39, 38, 37, 39, 40, 38, 43, 39, 41, 39, 43, 40, 39, 32, 41, 32, 42, 41, 42, 49, 54, 42, 43, 41, 43, 42, 44, 42, 54, 44, 59, 40, 43, 57, 43, 44, 44, 54, 55, 49, 0, 48, 45, 48, 46, 49, 45, 47, 49, 48, 45, 48, 52, 46, 45, 46, 58, 56, 49, 47, 47, 45, 58, 48, 50, 52, 46, 60, 58, 60, 46, 52, 50, 51, 52, 25, 59, 51, 52, 51, 53, 60, 52, 61, 52, 53, 61, 51, 59, 53, 53, 59, 61, 47, 58, 62, 49, 56, 54, 56, 47, 62, 54, 56, 57, 59, 43, 57, 54, 57, 55, 57, 44, 55, 57, 56, 62, 59, 57, 63, 57, 62, 63, 58, 60, 59, 59, 60, 61, 59, 62, 58, 62, 59, 63] normal3f[] normals = [(-0.83674, -0.483092, -0.257854), (-0.960715, -0.126481, -0.247041), (-0.589893, -0.768763, -0.247041), (-0.370822, -0.895244, -0.247041), (-0.126481, -0.960715, -0.247041), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.768763, -0.589893, -0.247041), (-0.793353, -0.608761, 0), (-0.793353, -0.608761, 0), (-0.608761, -0.793353, 0), (-0.608761, -0.793353, 0), (-0.895244, -0.370822, -0.247041), (-0.960715, -0.12648, -0.247041), (-0.923879, -0.382684, 0), (-0.923879, -0.382684, 0), (0, 0, 1), (0, 0, 1), (-0.991445, -0.130526, 0), (-0.991445, -0.130526, 0), (-0.370822, -0.895244, -0.247041), (-0.589893, -0.768763, -0.247041), (-0.12648, -0.960715, -0.247041), (-0.382684, -0.923879, 0), (-0.382684, -0.923879, 0), (0, 0, 1), (0, 0, 1), (-0.130526, -0.991445, 0), (-0.130526, -0.991445, 0), (-0.960715, 0.126481, -0.247041), (-0.895244, 0.370822, -0.247041), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (-0.683195, 0.683195, -0.257854), (-0.250067, 0.933262, -0.257854), (-0.960715, 0.12648, -0.247041), (-0.895244, 0.370822, -0.247041), (-0.768763, 0.589893, -0.247041), (-0.991445, 0.130526, 0), (-0.991445, 0.130526, 0), (0, 0, 1), (-0.923879, 0.382684, 0), (0, 0, 1), (-0.923879, 0.382684, 0), (0, 0, 1), (-0.793353, 0.608761, 0), (-0.793353, 0.608761, 0), (-0.608761, 0.793353, 0), (-0.608761, 0.793353, 0), (0, 0, 1), (-0.589893, 0.768763, -0.247041), (-0.370822, 0.895244, -0.247041), (-0.12648, 0.960715, -0.247041), (-0.382684, 0.923879, 0), (0, 0, 1), (-0.382684, 0.923879, 0), (0, 0, 1), (-0.130526, 0.991445, 0), (-0.130526, 0.991445, 0), (0.250067, -0.933262, -0.257854), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.683195, -0.683195, -0.257854), (0.933262, -0.250067, -0.257854), (0.12648, -0.960715, -0.247041), (0.370822, -0.895244, -0.247041), (0.589893, -0.768763, -0.247041), (0.130526, -0.991445, 0), (0.130526, -0.991445, 0), (0, 0, 1), (0.382684, -0.923879, 0), (0.382684, -0.923879, 0), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0.608761, -0.793353, 0), (0.608761, -0.793353, 0), (0.793353, -0.608761, 0), (0.793353, -0.608761, 0), (0.768763, -0.589893, -0.247041), (0.895244, -0.370822, -0.247041), (0.960715, -0.12648, -0.247041), (0.923879, -0.382684, 0), (0.923879, -0.382684, 0), (0.991445, -0.130526, 0), (0, 0, 1), (0, 0, 1), (0.991445, -0.130526, 0), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0.250067, 0.933262, -0.257854), (0.589893, 0.768763, -0.247041), (0.933262, 0.250067, -0.257854), (0.768763, 0.589893, -0.247041), (0.12648, 0.960715, -0.247041), (0.589893, 0.768763, -0.247041), (0.370822, 0.895244, -0.247041), (0.130526, 0.991445, 0), (0, 0, 1), (0.130526, 0.991445, 0), (0.382684, 0.923879, 0), (0.382684, 0.923879, 0), (0, 0, 1), (0, 0, 1), (0.768763, 0.589893, -0.247041), (0.960715, 0.12648, -0.247041), (0.895244, 0.370822, -0.247041), (0.991445, 0.130526, 0), (0, 0, 1), (0.991445, 0.130526, 0), (0, 0, 1), (0.923879, 0.382684, 0), (0, 0, 1), (0.923879, 0.382684, 0), (0.608761, 0.793353, 0), (0.608761, 0.793353, 0), (0.793353, 0.608761, 0), (0.793353, 0.608761, 0)] (interpolation = "uniform") point3f[] points = [(-0.001931852, -0.000517638, 0), (-0.000517638, -0.001931852, 0), (-0.001, -0.001732051, 0), (-0.001414214, -0.001414214, 0), (-0.002687006, -0.002687006, 0.007), (-0.002687006, -0.002687006, 0.009), (-0.003670518, -0.000983512, 0.007), (-0.003290896, -0.0019, 0.007), (-0.003670518, -0.000983512, 0.009), (-0.003290896, -0.0019, 0.009), (-0.0019, -0.003290896, 0.007), (-0.000983512, -0.003670518, 0.007), (-0.0019, -0.003290896, 0.009), (-0.000983512, -0.003670518, 0.009), (-0.002, 0, 0), (-0.001931852, 0.000517638, 0), (-0.001732051, 0.001, 0), (-0.001, 0.001732051, 0), (-0.0038, 0, 0.007), (-0.0038, 0, 0.009), (-0.003670518, 0.000983512, 0.007), (-0.003670518, 0.000983512, 0.009), (-0.003290896, 0.0019, 0.007), (-0.003290896, 0.0019, 0.009), (-0.002687006, 0.002687006, 0.007), (-0.002687006, 0.002687006, 0.009), (-0.0019, 0.003290896, 0.007), (-0.000983512, 0.003670518, 0.007), (-0.0019, 0.003290896, 0.009), (-0.000983512, 0.003670518, 0.009), (0, -0.002, 0), (0.001, -0.001732051, 0), (0.001732051, -0.001, 0), (0, -0.0038, 0.007), (0, -0.0038, 0.009), (0.000983512, -0.003670518, 0.007), (0.000983512, -0.003670518, 0.009), (0.0019, -0.003290896, 0.007), (0.0019, -0.003290896, 0.009), (0.002687006, -0.002687006, 0.007), (0.002687006, -0.002687006, 0.009), (0.003290896, -0.0019, 0.007), (0.003670518, -0.000983512, 0.007), (0.003290896, -0.0019, 0.009), (0.003670518, -0.000983512, 0.009), (0.001414214, 0.001414214, 0), (0.001, 0.001732051, 0), (0.001732051, 0.001, 0), (0, 0.002, 0), (0.002, 0, 0), (0, 0.0038, 0.007), (0, 0.0038, 0.009), (0.000983512, 0.003670518, 0.007), (0.000983512, 0.003670518, 0.009), (0.0038, 0, 0.007), (0.0038, 0, 0.009), (0.003670518, 0.000983512, 0.007), (0.003670518, 0.000983512, 0.009), (0.002687006, 0.002687006, 0.007), (0.002687006, 0.002687006, 0.009), (0.0019, 0.003290896, 0.007), (0.0019, 0.003290896, 0.009), (0.003290896, 0.0019, 0.007), (0.003290896, 0.0019, 0.009)] rel material:binding:physics = } } } } over "SamplePlate" ( prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"] ) { bool physics:rigidBodyEnabled = 1 bool physics:kinematicEnabled = 0 bool physics:startsAsleep = 0 float physics:mass = 0.12220334851827197 point3f physics:centerOfMass = (0, -0.09, 0.057024237) float3 physics:diagonalInertia = (0.000084371158, 0.000185276338, 0.000265254137) quatf physics:principalAxes = (1, 0, 0, 0) def Xform "Colliders" { def Cube "plate_000" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.09, 0.0505) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.1238, 0.0815, 0.001) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_001" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.0622, -0.09, 0.0572) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0034, 0.0855, 0.0144) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_002" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.0622, -0.09, 0.0572) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0034, 0.0855, 0.0144) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_003" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.1305, 0.0572) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.121, 0.0045, 0.0144) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_004" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.0495, 0.0572) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.121, 0.0045, 0.0144) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_005" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.054, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0026, 0.076, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_006" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.045, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0026, 0.076, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_007" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.036, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0026, 0.076, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_008" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.027, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0026, 0.076, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_009" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.018, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0026, 0.076, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_010" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.009, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0026, 0.076, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_011" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0026, 0.076, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_012" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.009, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0026, 0.076, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_013" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.018, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0026, 0.076, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_014" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.027, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0026, 0.076, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_015" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.036, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0026, 0.076, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_016" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.045, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0026, 0.076, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_017" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.054, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0026, 0.076, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_018" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.126, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.114, 0.0026, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_019" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.117, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.114, 0.0026, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_020" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.108, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.114, 0.0026, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_021" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.099, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.114, 0.0026, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_022" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.114, 0.0026, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_023" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.081, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.114, 0.0026, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_024" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.072, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.114, 0.0026, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_025" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.063, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.114, 0.0026, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_026" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.054, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.114, 0.0026, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_027" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (-0.0583, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0112, 0.0795, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_028" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0.0583, -0.09, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.0112, 0.0795, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_029" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.128725, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.121, 0.00805, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } def Cube "plate_030" ( prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] ) { uniform token purpose = "guide" double size = 1 double3 xformOp:translate = (0, -0.051275, 0.0577) quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.121, 0.00805, 0.0134) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] rel material:binding:physics = } } } } }