use vstd::prelude::*; fn main() {} verus! { pub struct Solution; impl Solution { pub fn vlad_beautiful(a: Vec, n: usize) -> (result: bool) requires 1 <= n <= 200_000, a.len() == n, forall|i: int| 0 <= i < a.len() ==> 1 <= #[trigger] a[i] <= 1_000_000_000, ensures result == ( (forall|i: int| 0 <= i < a.len() ==> #[trigger] a[i] % 2 == 1) || (forall|i: int| 0 <= i < a.len() ==> #[trigger] a[i] % 2 == 0) || (exists|j: int| 0 <= j < a.len() && #[trigger] a[j] % 2 == 1 && (forall|i: int| 0 <= i < a.len() && a[i] % 2 == 0 ==> #[trigger] a[i] > a[j])) ), { let mut min_even: u64 = u64::MAX; let mut min_odd: u64 = u64::MAX; let mut min_even_idx: usize = 0; let mut min_odd_idx: usize = 0; let mut i: usize = 0; while i < n { let v = a[i] as u64; if a[i] % 2 == 0 { if v < min_even { min_even = v; min_even_idx = i; } } else { if v < min_odd { min_odd = v; min_odd_idx = i; } } i += 1; } if min_even == u64::MAX { true } else if min_odd == u64::MAX { true } else { let res = min_odd < min_even; res } } } }