use vstd::prelude::*; fn main() {} verus! { pub struct Solution; impl Solution { pub open spec fn spec_floor_sqrt_rec(lo: int, hi: int, n: int) -> int recommends 0 <= lo < hi, lo * lo <= n, n < hi * hi, decreases hi - lo, { if lo + 1 >= hi { lo } else { let mid = lo + (hi - lo) / 2; if mid * mid <= n { Self::spec_floor_sqrt_rec(mid, hi, n) } else { Self::spec_floor_sqrt_rec(lo, mid, n) } } } pub open spec fn spec_floor_sqrt(n: int) -> int { if n <= 0 { 0int } else { Self::spec_floor_sqrt_rec(0, n + 1, n) } } pub open spec fn spec_bulbs_on(n: int) -> int { n - Self::spec_floor_sqrt(n) } pub fn floor_sqrt_u64(x: u64) -> (r: u64) requires 1 <= x <= 1_000_000_002_000_001_000u64, ensures r as int == Self::spec_floor_sqrt(x as int), r <= 2_000_000_000u64, { let mut lo = 1u64; let mut hi = 2_000_000_001u64; while lo < hi { let mid = lo + (hi - lo) / 2; if mid * mid <= x { lo = mid + 1; } else { hi = mid; } } let r = lo - 1; r } pub fn min_bulbs_n(k: u64) -> (n: u64) requires 1 <= k <= 1_000_000_000_000_000_000u64, ensures Self::spec_bulbs_on(n as int) == k as int, forall|m: int| 1 <= m < (n as int) ==> #[trigger] Self::spec_bulbs_on(m) < k as int, { let ub = k + 2_000_000_000u64 + 1000u64; let mut lo = 1u64; let mut hi = ub; while lo < hi { let mid = lo + (hi - lo) / 2; let s = Self::floor_sqrt_u64(mid); let cnt = mid - s; if cnt >= k { hi = mid; } else { lo = mid + 1; } } lo } } }