use vstd::prelude::*; fn main() {} verus! { pub struct Solution; impl Solution { pub open spec fn count(s: Seq, v: i32) -> int decreases s.len(), { if s.len() == 0 { 0 } else { (if s.last() == v { 1int } else { 0int }) + Self::count(s.drop_last(), v) } } pub fn can_be_equal(target: Vec, arr: Vec) -> (res: bool) requires target.len() == arr.len(), 1 <= target.len() <= 1000, forall |i: int| 0 <= i < target.len() ==> 1 <= #[trigger] target[i] <= 1000, forall |i: int| 0 <= i < arr.len() ==> 1 <= #[trigger] arr[i] <= 1000, ensures res == (forall |v: i32| Self::count(target@, v) == Self::count(arr@, v)), { let n = target.len(); let mut counts: Vec = Vec::new(); let mut k: usize = 0; while k < 1001 { counts.push(0i32); k = k + 1; } let mut i: usize = 0; while i < n { let tv = target[i]; let av = arr[i]; counts.set(tv as usize, counts[tv as usize] + 1); counts.set(av as usize, counts[av as usize] - 1); i = i + 1; } let mut k2: usize = 0; while k2 < 1001 { if counts[k2] != 0 { return false; } k2 = k2 + 1; } true } } }