use vstd::prelude::*; fn main() {} verus! { pub struct Solution; impl Solution { pub open spec fn num_changes(a: Seq, b: Seq) -> int decreases a.len(), { if a.len() == 0 || a.len() != b.len() { 0 } else { (if a.last() != b.last() { 1int } else { 0int }) + Self::num_changes(a.drop_last(), b.drop_last()) } } pub open spec fn seq_max(s: Seq) -> int decreases s.len(), { if s.len() <= 0 { i32::MIN as int } else if s.len() == 1 { s[0] as int } else { let rest = Self::seq_max(s.drop_last()); if s.last() as int >= rest { s.last() as int } else { rest } } } pub open spec fn seq_min(s: Seq) -> int decreases s.len(), { if s.len() <= 0 { i32::MAX as int } else if s.len() == 1 { s[0] as int } else { let rest = Self::seq_min(s.drop_last()); if (s.last() as int) <= rest { s.last() as int } else { rest } } } pub open spec fn is_sorted(s: Seq) -> bool { forall |i: int, j: int| 0 <= i <= j < s.len() ==> s[i] <= s[j] } pub open spec fn count_occ(s: Seq, val: i32) -> int decreases s.len(), { if s.len() == 0 { 0 } else { (if s.last() == val { 1int } else { 0int }) + Self::count_occ(s.drop_last(), val) } } pub open spec fn is_permutation(a: Seq, b: Seq) -> bool { forall |v: i32| Self::count_occ(a, v) == Self::count_occ(b, v) } fn ms_merge(a: &Vec, b: &Vec) -> (result: Vec) requires Self::is_sorted(a@), Self::is_sorted(b@) ensures Self::is_sorted(result@), result@.len() == a@.len() + b@.len(), Self::is_permutation(result@, a@ + b@), { let mut result: Vec = Vec::new(); let mut i: usize = 0; let mut j: usize = 0; while i < a.len() || j < b.len() { if i < a.len() && (j >= b.len() || a[i] <= b[j]) { result.push(a[i]); i = i + 1; } else { result.push(b[j]); j = j + 1; } } result } fn ms_sort(input: &Vec) -> (result: Vec) ensures Self::is_sorted(result@), result@.len() == input@.len(), Self::is_permutation(result@, input@), decreases input.len(), { let n = input.len(); if n <= 1 { let mut result = Vec::new(); if n == 1 { result.push(input[0]); } return result; } let mid = n / 2; let mut left: Vec = Vec::new(); let mut i: usize = 0; while i < mid { left.push(input[i]); i = i + 1; } let mut right: Vec = Vec::new(); let mut j: usize = mid; while j < n { right.push(input[j]); j = j + 1; } let sorted_left = Self::ms_sort(&left); let sorted_right = Self::ms_sort(&right); let result = Self::ms_merge(&sorted_left, &sorted_right); result } pub fn min_difference(nums: Vec) -> (res: i32) requires 1 <= nums.len() <= 100_000, forall |i: int| 0 <= i < nums.len() ==> -1_000_000_000 <= #[trigger] nums[i] <= 1_000_000_000, ensures nums.len() <= 4 ==> res == 0, nums.len() > 4 ==> ( exists |m: Seq| m.len() == nums.len() && Self::num_changes(nums@, m) <= 3 && res as int == Self::seq_max(m) - Self::seq_min(m) && forall |m2: Seq| m2.len() == nums.len() && Self::num_changes(nums@, m2) <= 3 ==> Self::seq_max(m2) - Self::seq_min(m2) >= res as int ), { let n = nums.len(); if n <= 4 { return 0; } let nums = Self::ms_sort(&nums); let d1 = nums[n - 1] - nums[3]; let d2 = nums[n - 2] - nums[2]; let d3 = nums[n - 3] - nums[1]; let d4 = nums[n - 4] - nums[0]; let mut result = d1; if d2 < result { result = d2; } if d3 < result { result = d3; } if d4 < result { result = d4; } result } } }