use vstd::prelude::*; fn main() {} verus! { pub struct Solution; impl Solution { pub open spec fn popcount(n: int) -> int decreases n, { if n <= 0 { 0 } else { (n % 2) + Self::popcount(n / 2) } } pub open spec fn bit_length(n: int) -> int decreases n, { if n <= 0 { 0 } else { 1 + Self::bit_length(n / 2) } } pub open spec fn sum_popcount(s: Seq, end: int) -> int decreases end, { if end <= 0 { 0 } else { Self::sum_popcount(s, end - 1) + Self::popcount(s[end - 1] as int) } } pub open spec fn max_bit_length(s: Seq, end: int) -> int decreases end, { if end <= 0 { 0 } else { let prev = Self::max_bit_length(s, end - 1); let curr = Self::bit_length(s[end - 1] as int); if curr > prev { curr } else { prev } } } pub fn min_operations(nums: Vec) -> (result: i32) requires 1 <= nums@.len() <= 100_000, forall |i: int| 0 <= i < nums@.len() ==> 0 <= #[trigger] nums@[i] <= 1_000_000_000, ensures result as int == Self::sum_popcount(nums@, nums@.len() as int) + if Self::max_bit_length(nums@, nums@.len() as int) > 0 { Self::max_bit_length(nums@, nums@.len() as int) - 1 } else { 0int }, { let mut ones: i32 = 0; let mut max_len: i32 = 0; let n = nums.len(); let mut i: usize = 0; while i < n { let mut val = nums[i]; let mut bits: i32 = 0; let mut len: i32 = 0; while val > 0 { if val % 2 == 1 { bits = bits + 1; } val = val / 2; len = len + 1; } ones = ones + bits; if len > max_len { max_len = len; } i = i + 1; } if max_len > 0 { ones + max_len - 1 } else { ones } } } }