diff --git a/t2/task/04_10/test_04_10.png b/t2/task/04_10/test_04_10.png new file mode 100644 index 0000000000000000000000000000000000000000..79531bf2dd6acfe0c6379a3534b111cc87706692 --- /dev/null +++ b/t2/task/04_10/test_04_10.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5868b22729aa37b434e0260b4fd6d8ab0cc05a4a3b1ddafa8d64ada05b1487aa +size 14388 diff --git a/t2/task/05_01/05_01.txt b/t2/task/05_01/05_01.txt new file mode 100644 index 0000000000000000000000000000000000000000..9fc802f1825bd3c2226cb551fd67fc1cc144b2fd --- /dev/null +++ b/t2/task/05_01/05_01.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +05_01 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/05_01/test_05_01.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/05_01 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/05_01. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/05_01/05_01.py +* /xxx/ExeWorldBench/t2/task/05_01/05_01.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/05_01/test_05_01.png b/t2/task/05_01/test_05_01.png new file mode 100644 index 0000000000000000000000000000000000000000..6b9b211098360f4e693d2d524853483c12db09d2 --- /dev/null +++ b/t2/task/05_01/test_05_01.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eb8c0f4c15f9a8aa340d88432952df6af4b6a0fd4be4c8d1ff8881541238567b +size 15021 diff --git a/t2/task/05_02/05_02.txt b/t2/task/05_02/05_02.txt new file mode 100644 index 0000000000000000000000000000000000000000..ce7e867b55019ad4c39f44e075eb137dd09a09e1 --- /dev/null +++ b/t2/task/05_02/05_02.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +05_02 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/05_02/test_05_02.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/05_02 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/05_02. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/05_02/05_02.py +* /xxx/ExeWorldBench/t2/task/05_02/05_02.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/05_02/test_05_02.png b/t2/task/05_02/test_05_02.png new file mode 100644 index 0000000000000000000000000000000000000000..884a9f1d51e42767f899f1e922a4c956a7787193 --- /dev/null +++ b/t2/task/05_02/test_05_02.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b4c1c8f28401613df97ef8c93feb8ac7df4782ee18b6f2cd665c063dfa718170 +size 15785 diff --git a/t2/task/05_03/05_03.txt b/t2/task/05_03/05_03.txt new file mode 100644 index 0000000000000000000000000000000000000000..33f619f5d2ba8440ad8024655583440f0dd45d77 --- /dev/null +++ b/t2/task/05_03/05_03.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +05_03 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/05_03/test_05_03.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/05_03 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/05_03. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/05_03/05_03.py +* /xxx/ExeWorldBench/t2/task/05_03/05_03.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/05_03/test_05_03.png b/t2/task/05_03/test_05_03.png new file mode 100644 index 0000000000000000000000000000000000000000..04d6c79d799e4f1972dfac9d04e75bf7cd63a501 --- /dev/null +++ b/t2/task/05_03/test_05_03.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fda35e7a2892d15fd62ab6725580e2293e3a1a3df4c8a488fac0c40ab517ae17 +size 16428 diff --git a/t2/task/05_04/05_04.txt b/t2/task/05_04/05_04.txt new file mode 100644 index 0000000000000000000000000000000000000000..005baa7bdb2d11604831bb2bb32789335dd94f73 --- /dev/null +++ b/t2/task/05_04/05_04.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +05_04 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/05_04/test_05_04.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/05_04 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/05_04. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/05_04/05_04.py +* /xxx/ExeWorldBench/t2/task/05_04/05_04.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/05_04/test_05_04.png b/t2/task/05_04/test_05_04.png new file mode 100644 index 0000000000000000000000000000000000000000..178817c154a6e04fb7d14b8ec034d19c04b6d738 --- /dev/null +++ b/t2/task/05_04/test_05_04.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b59bd326b48067a4a53fd9e5b1cadffcb3a4c9f27ed63fadebc4ca1a8be98645 +size 15551 diff --git a/t2/task/05_05/05_05.txt b/t2/task/05_05/05_05.txt new file mode 100644 index 0000000000000000000000000000000000000000..3dfd68ac8ab13a6325b29d2ca75d1fa3e3716259 --- /dev/null +++ b/t2/task/05_05/05_05.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +05_05 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/05_05/test_05_05.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/05_05 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/05_05. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/05_05/05_05.py +* /xxx/ExeWorldBench/t2/task/05_05/05_05.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/05_05/test_05_05.png b/t2/task/05_05/test_05_05.png new file mode 100644 index 0000000000000000000000000000000000000000..058923f6d9403becddf7c4d0f5bd36dd3a809bf6 --- /dev/null +++ b/t2/task/05_05/test_05_05.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d9f1b78d5ec2446a50a38c5fa69fc2d1abf2f12a3e1fdf82f8821573e40f6067 +size 14695 diff --git a/t2/task/05_06/05_06.txt b/t2/task/05_06/05_06.txt new file mode 100644 index 0000000000000000000000000000000000000000..60667a38be1cd3a414b8de0ec8ce35dcb8e0f03a --- /dev/null +++ b/t2/task/05_06/05_06.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +05_06 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/05_06/test_05_06.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/05_06 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/05_06. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/05_06/05_06.py +* /xxx/ExeWorldBench/t2/task/05_06/05_06.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/05_06/test_05_06.png b/t2/task/05_06/test_05_06.png new file mode 100644 index 0000000000000000000000000000000000000000..c5cf034a20d0c5b838802a8a1461151df6c7cf68 --- /dev/null +++ b/t2/task/05_06/test_05_06.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c0fe181ca6d33c12adae6557233ea4dd35576a6902bddd995aac4f084e37e8f7 +size 15372 diff --git a/t2/task/05_07/05_07.txt b/t2/task/05_07/05_07.txt new file mode 100644 index 0000000000000000000000000000000000000000..f1c267f5eb245cf00e5f801fc52e13c78398bcb6 --- /dev/null +++ b/t2/task/05_07/05_07.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +05_07 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/05_07/test_05_07.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/05_07 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/05_07. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/05_07/05_07.py +* /xxx/ExeWorldBench/t2/task/05_07/05_07.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/05_07/test_05_07.png b/t2/task/05_07/test_05_07.png new file mode 100644 index 0000000000000000000000000000000000000000..cef93c1f565a49bbbb9fd0b729319154a2f8df1a --- /dev/null +++ b/t2/task/05_07/test_05_07.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:385cc0eb00f94d3b0ee09eac42617bf79b43f574106a36e952b00417208efe8a +size 15899 diff --git a/t2/task/05_08/05_08.txt b/t2/task/05_08/05_08.txt new file mode 100644 index 0000000000000000000000000000000000000000..cc9fcd73cb4429d5b6c20f4339d409e37cfbc5a5 --- /dev/null +++ b/t2/task/05_08/05_08.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +05_08 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/05_08/test_05_08.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/05_08 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/05_08. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/05_08/05_08.py +* /xxx/ExeWorldBench/t2/task/05_08/05_08.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/05_08/test_05_08.png b/t2/task/05_08/test_05_08.png new file mode 100644 index 0000000000000000000000000000000000000000..7a1a44177d8e1d29a40236eb48870cb8e6921ae2 --- /dev/null +++ b/t2/task/05_08/test_05_08.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bcce90215b637cb30eb4dbba31cb2540a83a77308eebf8900799736ff01e3ad4 +size 14827 diff --git a/t2/task/05_09/05_09.txt b/t2/task/05_09/05_09.txt new file mode 100644 index 0000000000000000000000000000000000000000..2136c4ab6582cb87ac97a25d995c582f2462f162 --- /dev/null +++ b/t2/task/05_09/05_09.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +05_09 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/05_09/test_05_09.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/05_09 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/05_09. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/05_09/05_09.py +* /xxx/ExeWorldBench/t2/task/05_09/05_09.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/05_09/test_05_09.png b/t2/task/05_09/test_05_09.png new file mode 100644 index 0000000000000000000000000000000000000000..3f356e3792dcc92e2c5cd9cdc5f28ba324e72bbe --- /dev/null +++ b/t2/task/05_09/test_05_09.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f287a0faebbe926d38aba367ce628aabe19873596ff19a533229747b5cde28f9 +size 16469 diff --git a/t2/task/05_10/05_10.txt b/t2/task/05_10/05_10.txt new file mode 100644 index 0000000000000000000000000000000000000000..9cbfc7bcee2a62c1b8460759a8338f36e121bc6b --- /dev/null +++ b/t2/task/05_10/05_10.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +05_10 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/05_10/test_05_10.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/05_10 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/05_10. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/05_10/05_10.py +* /xxx/ExeWorldBench/t2/task/05_10/05_10.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/05_10/test_05_10.png b/t2/task/05_10/test_05_10.png new file mode 100644 index 0000000000000000000000000000000000000000..4aa050d1743304ea027ef7419d5d4fa24aa40b61 --- /dev/null +++ b/t2/task/05_10/test_05_10.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a37b2d96ed4a450e322234127ae48677d05105291f7f767826f8623061ea79a3 +size 14382 diff --git a/t2/task/06_01/06_01.txt b/t2/task/06_01/06_01.txt new file mode 100644 index 0000000000000000000000000000000000000000..a5103a7b98f1d4d3755162555c6b130ebbb05505 --- /dev/null +++ b/t2/task/06_01/06_01.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +06_01 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/06_01/test_06_01.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/06_01 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/06_01. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/06_01/06_01.py +* /xxx/ExeWorldBench/t2/task/06_01/06_01.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/06_01/test_06_01.png b/t2/task/06_01/test_06_01.png new file mode 100644 index 0000000000000000000000000000000000000000..094f3934f3407cbfb0d85478a23ec4261294cf48 --- /dev/null +++ b/t2/task/06_01/test_06_01.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2bed952a1139c43fd90d0e018835ae8e174e55241b4cf7020ce10875ba0b43d5 +size 19309 diff --git a/t2/task/06_02/06_02.txt b/t2/task/06_02/06_02.txt new file mode 100644 index 0000000000000000000000000000000000000000..6eb72f4febadd2493ee95087cd885630642fbdbf --- /dev/null +++ b/t2/task/06_02/06_02.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +06_02 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/06_02/test_06_02.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/06_02 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/06_02. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/06_02/06_02.py +* /xxx/ExeWorldBench/t2/task/06_02/06_02.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/06_02/test_06_02.png b/t2/task/06_02/test_06_02.png new file mode 100644 index 0000000000000000000000000000000000000000..9490b262d953d5b64466532cd769dc6e5eac3aa6 --- /dev/null +++ b/t2/task/06_02/test_06_02.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3d5e5456f131d63318e63a1b5caa445d9d28f3c2aa5d23665671ee011c12ea7c +size 16133 diff --git a/t2/task/06_03/06_03.txt b/t2/task/06_03/06_03.txt new file mode 100644 index 0000000000000000000000000000000000000000..005b8b5b06590f093f4b331fef16a1c1ba616965 --- /dev/null +++ b/t2/task/06_03/06_03.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +06_03 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/06_03/test_06_03.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/06_03 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/06_03. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/06_03/06_03.py +* /xxx/ExeWorldBench/t2/task/06_03/06_03.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/06_03/test_06_03.png b/t2/task/06_03/test_06_03.png new file mode 100644 index 0000000000000000000000000000000000000000..1b25d8a7697249fddacf1d73a750b7ca3a78efd9 --- /dev/null +++ b/t2/task/06_03/test_06_03.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:06f6bc8ed4ee8b4fb28cd1c3a256741a18a581f33cda1f5e80705ee4572abbc9 +size 17104 diff --git a/t2/task/06_04/06_04.txt b/t2/task/06_04/06_04.txt new file mode 100644 index 0000000000000000000000000000000000000000..68ee5701d17f822033f146c37a4b9f31d6c93aba --- /dev/null +++ b/t2/task/06_04/06_04.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +06_04 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/06_04/test_06_04.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/06_04 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/06_04. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/06_04/06_04.py +* /xxx/ExeWorldBench/t2/task/06_04/06_04.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/06_04/test_06_04.png b/t2/task/06_04/test_06_04.png new file mode 100644 index 0000000000000000000000000000000000000000..d9702604598d328972832e4de0fc36938c26249a --- /dev/null +++ b/t2/task/06_04/test_06_04.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e3f3066f0287a8114174ff6fbb9acda974fea9a87cdcfd3d88a291a6768ede3f +size 16160 diff --git a/t2/task/06_05/06_05.txt b/t2/task/06_05/06_05.txt new file mode 100644 index 0000000000000000000000000000000000000000..ec28990f5d217ac4ec22380ebfa615292c9a01ca --- /dev/null +++ b/t2/task/06_05/06_05.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +06_05 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/06_05/test_06_05.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/06_05 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/06_05. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/06_05/06_05.py +* /xxx/ExeWorldBench/t2/task/06_05/06_05.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/06_05/test_06_05.png b/t2/task/06_05/test_06_05.png new file mode 100644 index 0000000000000000000000000000000000000000..d03c4852e2d0abe72bb0debe174ac0b566251c4d --- /dev/null +++ b/t2/task/06_05/test_06_05.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3d1c4bf70468b5feb8b3b6f02d78d2c0d4ea47bab9bfd68fd0cfb309de1f69cb +size 15506 diff --git a/t2/task/06_06/06_06.txt b/t2/task/06_06/06_06.txt new file mode 100644 index 0000000000000000000000000000000000000000..1376c40d7d62c21f1f6a3c1ec3c06bd4834de512 --- /dev/null +++ b/t2/task/06_06/06_06.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +06_06 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/06_06/test_06_06.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/06_06 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/06_06. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/06_06/06_06.py +* /xxx/ExeWorldBench/t2/task/06_06/06_06.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/06_06/test_06_06.png b/t2/task/06_06/test_06_06.png new file mode 100644 index 0000000000000000000000000000000000000000..b1c05dddac46c4522fd47412ad95244864c8afeb --- /dev/null +++ b/t2/task/06_06/test_06_06.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7c4b7aab41686224670f9b2fac03821f66c9cfe792afa7690bcc43b26960ad26 +size 14999 diff --git a/t2/task/06_07/06_07.txt b/t2/task/06_07/06_07.txt new file mode 100644 index 0000000000000000000000000000000000000000..18ba02d9d6049099b9d21f65a60d1f7660626f7f --- /dev/null +++ b/t2/task/06_07/06_07.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +06_07 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/06_07/test_06_07.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/06_07 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/06_07. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/06_07/06_07.py +* /xxx/ExeWorldBench/t2/task/06_07/06_07.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/06_07/test_06_07.png b/t2/task/06_07/test_06_07.png new file mode 100644 index 0000000000000000000000000000000000000000..7ccc11e6cd9ba3c79bbf89dbcb5313725d770bc3 --- /dev/null +++ b/t2/task/06_07/test_06_07.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f34ebd50592dc66cd5181ac003bb4c5335cf933c1adab1b4ca570119426c5dee +size 15373 diff --git a/t2/task/06_08/06_08.txt b/t2/task/06_08/06_08.txt new file mode 100644 index 0000000000000000000000000000000000000000..f5c566820bfc1f7c4e048efd90bafd3bd881a4e6 --- /dev/null +++ b/t2/task/06_08/06_08.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +06_08 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/06_08/test_06_08.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/06_08 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/06_08. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/06_08/06_08.py +* /xxx/ExeWorldBench/t2/task/06_08/06_08.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/06_08/test_06_08.png b/t2/task/06_08/test_06_08.png new file mode 100644 index 0000000000000000000000000000000000000000..dbc6ca92e3c84649f38e0d9c7f6dbcec66fd1fbb --- /dev/null +++ b/t2/task/06_08/test_06_08.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cb370e0c1fead183a4fde3b954893f2bfb8609abb40f3f98a801d7a720df8be7 +size 16330 diff --git a/t2/task/06_09/06_09.txt b/t2/task/06_09/06_09.txt new file mode 100644 index 0000000000000000000000000000000000000000..80d99fe639b399fd18a5823fe52dce1c94e4130a --- /dev/null +++ b/t2/task/06_09/06_09.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +06_09 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/06_09/test_06_09.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/06_09 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/06_09. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/06_09/06_09.py +* /xxx/ExeWorldBench/t2/task/06_09/06_09.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/06_09/test_06_09.png b/t2/task/06_09/test_06_09.png new file mode 100644 index 0000000000000000000000000000000000000000..598d7c5bb20ea081e8897785530de45255794dcb --- /dev/null +++ b/t2/task/06_09/test_06_09.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a5726ec6d7f1c457ba42f6231ef0d26e4cae5c3c6865694a4416e09cfb41222c +size 16214 diff --git a/t2/task/06_10/06_10.txt b/t2/task/06_10/06_10.txt new file mode 100644 index 0000000000000000000000000000000000000000..3018e0219aae08351da5850c0ffb8397628d9357 --- /dev/null +++ b/t2/task/06_10/06_10.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +06_10 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/06_10/test_06_10.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/06_10 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/06_10. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/06_10/06_10.py +* /xxx/ExeWorldBench/t2/task/06_10/06_10.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/06_10/test_06_10.png b/t2/task/06_10/test_06_10.png new file mode 100644 index 0000000000000000000000000000000000000000..c7df37d8fb776f8beed4999f45633788816b5325 --- /dev/null +++ b/t2/task/06_10/test_06_10.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4319290bce3e282dd716e4b0b92453cb34198596c36aab7d815cafd171be2393 +size 16485 diff --git a/t2/task/07_01/07_01.txt b/t2/task/07_01/07_01.txt new file mode 100644 index 0000000000000000000000000000000000000000..bcd7144b108313af28065b1f72db5cad0e79e4db --- /dev/null +++ b/t2/task/07_01/07_01.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +07_01 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/07_01/test_07_01.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/07_01 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/07_01. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/07_01/07_01.py +* /xxx/ExeWorldBench/t2/task/07_01/07_01.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/07_01/test_07_01.png b/t2/task/07_01/test_07_01.png new file mode 100644 index 0000000000000000000000000000000000000000..84aeadd1164281485d6c4e23c4f2207abd77b710 --- /dev/null +++ b/t2/task/07_01/test_07_01.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ee88983ad55e8e29ca9f6228479822fe398bb783842f0ca01be817cd61d9eac1 +size 17586 diff --git a/t2/task/07_02/07_02.txt b/t2/task/07_02/07_02.txt new file mode 100644 index 0000000000000000000000000000000000000000..ae27cc0065654a66b096d035066e63dca2c66e0a --- /dev/null +++ b/t2/task/07_02/07_02.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +07_02 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/07_02/test_07_02.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/07_02 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/07_02. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/07_02/07_02.py +* /xxx/ExeWorldBench/t2/task/07_02/07_02.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/07_02/test_07_02.png b/t2/task/07_02/test_07_02.png new file mode 100644 index 0000000000000000000000000000000000000000..f8d6c4a01e2553c144e2761844696266e65ece71 --- /dev/null +++ b/t2/task/07_02/test_07_02.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe05f3d34752ee6bc08d822fdc200ffd652058a7e85457bdc434a4468ec4d13c +size 16354 diff --git a/t2/task/07_03/07_03.txt b/t2/task/07_03/07_03.txt new file mode 100644 index 0000000000000000000000000000000000000000..0c7d8a89c2706b8382531e565422f7379762f50e --- /dev/null +++ b/t2/task/07_03/07_03.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +07_03 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/07_03/test_07_03.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/07_03 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/07_03. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/07_03/07_03.py +* /xxx/ExeWorldBench/t2/task/07_03/07_03.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/07_03/test_07_03.png b/t2/task/07_03/test_07_03.png new file mode 100644 index 0000000000000000000000000000000000000000..b7230e4a096920fc2eaebd74ce7a5b4e8b8b4c36 --- /dev/null +++ b/t2/task/07_03/test_07_03.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cfd66b0f0a2273b90b5b6e963ea0ca60a6c9a613f3e1f17bf002c92fbce1b8b3 +size 17151 diff --git a/t2/task/07_04/07_04.txt b/t2/task/07_04/07_04.txt new file mode 100644 index 0000000000000000000000000000000000000000..92a168735cb24c708beffb560ed61a605762ad97 --- /dev/null +++ b/t2/task/07_04/07_04.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +07_04 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/07_04/test_07_04.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/07_04 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/07_04. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/07_04/07_04.py +* /xxx/ExeWorldBench/t2/task/07_04/07_04.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/07_04/test_07_04.png b/t2/task/07_04/test_07_04.png new file mode 100644 index 0000000000000000000000000000000000000000..72deba10b6efe1adda4410d7db21457dfdf3bf2f --- /dev/null +++ b/t2/task/07_04/test_07_04.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:273510d9e34b00dc7bb697ae0fdaeb55533b6332ee3281c1044c98314ae4ed2f +size 17086 diff --git a/t2/task/07_05/07_05.txt b/t2/task/07_05/07_05.txt new file mode 100644 index 0000000000000000000000000000000000000000..af6ff55cce45a7894592e2748400cd3e99d4d158 --- /dev/null +++ b/t2/task/07_05/07_05.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +07_05 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/07_05/test_07_05.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/07_05 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/07_05. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/07_05/07_05.py +* /xxx/ExeWorldBench/t2/task/07_05/07_05.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/07_05/test_07_05.png b/t2/task/07_05/test_07_05.png new file mode 100644 index 0000000000000000000000000000000000000000..eaee19455767230e1a2f837e6ef0c3a3a1dd1e98 --- /dev/null +++ b/t2/task/07_05/test_07_05.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:de0db6582fb2ac3fb4fe7c7852bde8b1bb6271723e4c30976d2dbdf6d8892713 +size 16166 diff --git a/t2/task/07_06/07_06.txt b/t2/task/07_06/07_06.txt new file mode 100644 index 0000000000000000000000000000000000000000..7017667fb95ceb60d52bcee9a67d00753117aeb7 --- /dev/null +++ b/t2/task/07_06/07_06.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +07_06 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/07_06/test_07_06.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/07_06 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/07_06. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/07_06/07_06.py +* /xxx/ExeWorldBench/t2/task/07_06/07_06.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/07_06/test_07_06.png b/t2/task/07_06/test_07_06.png new file mode 100644 index 0000000000000000000000000000000000000000..dd8ba0fddde983ebea507ea07f4c629a6671b397 --- /dev/null +++ b/t2/task/07_06/test_07_06.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5c8c944f78d153a69947c2c7bb970473d3564d99ff5f58389c747e781c09c502 +size 15927 diff --git a/t2/task/07_07/07_07.txt b/t2/task/07_07/07_07.txt new file mode 100644 index 0000000000000000000000000000000000000000..49e3882c0fc05f0e48d7742a88b930d742ce87ad --- /dev/null +++ b/t2/task/07_07/07_07.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +07_07 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/07_07/test_07_07.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/07_07 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/07_07. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/07_07/07_07.py +* /xxx/ExeWorldBench/t2/task/07_07/07_07.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/07_07/test_07_07.png b/t2/task/07_07/test_07_07.png new file mode 100644 index 0000000000000000000000000000000000000000..64d4edf318504c522693175ccb46daab5438e70d --- /dev/null +++ b/t2/task/07_07/test_07_07.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f08706c7e9e5496791d2411baeeb484f04dfd662f3d5bad8484b2ff1553b9adc +size 15664 diff --git a/t2/task/07_08/07_08.txt b/t2/task/07_08/07_08.txt new file mode 100644 index 0000000000000000000000000000000000000000..111eed66107fb5b693ebe9d3bca25d75ce09b467 --- /dev/null +++ b/t2/task/07_08/07_08.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +07_08 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/07_08/test_07_08.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/07_08 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/07_08. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/07_08/07_08.py +* /xxx/ExeWorldBench/t2/task/07_08/07_08.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/07_08/test_07_08.png b/t2/task/07_08/test_07_08.png new file mode 100644 index 0000000000000000000000000000000000000000..5655af8a0ae43249e7294c64dcc878b3a6342d3c --- /dev/null +++ b/t2/task/07_08/test_07_08.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:39dd894a02babe0de6a58d079acc582135804e24c31060776f859882d3051ba0 +size 16419 diff --git a/t2/task/07_09/07_09.txt b/t2/task/07_09/07_09.txt new file mode 100644 index 0000000000000000000000000000000000000000..821ea6f42efa17561e195432ddd8661a07681800 --- /dev/null +++ b/t2/task/07_09/07_09.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +07_09 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/07_09/test_07_09.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/07_09 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/07_09. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/07_09/07_09.py +* /xxx/ExeWorldBench/t2/task/07_09/07_09.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/07_09/test_07_09.png b/t2/task/07_09/test_07_09.png new file mode 100644 index 0000000000000000000000000000000000000000..37a15925cd4113f4845db00c3d7af5a70fbec57d --- /dev/null +++ b/t2/task/07_09/test_07_09.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:871fa9b69f5715eb8b7266b8af9b79c47bc19b97f57d77fa7f3ed325afe654ac +size 17131 diff --git a/t2/task/07_10/07_10.txt b/t2/task/07_10/07_10.txt new file mode 100644 index 0000000000000000000000000000000000000000..6dc38626e568888a73c08630c6f4599d6d68481b --- /dev/null +++ b/t2/task/07_10/07_10.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +07_10 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/07_10/test_07_10.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/07_10 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/07_10. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/07_10/07_10.py +* /xxx/ExeWorldBench/t2/task/07_10/07_10.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/07_10/test_07_10.png b/t2/task/07_10/test_07_10.png new file mode 100644 index 0000000000000000000000000000000000000000..0751988b57e6e814c9523ddea272eba3c728f144 --- /dev/null +++ b/t2/task/07_10/test_07_10.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0ebdeee73ad727f02e41f3d8b55235e0dd0a6739a7866bdb0ef13c59c34fc3c3 +size 16940 diff --git a/t2/task/08_01/08_01.txt b/t2/task/08_01/08_01.txt new file mode 100644 index 0000000000000000000000000000000000000000..092d71cfcd31d76fc5a6ff13685727c4a61b90a4 --- /dev/null +++ b/t2/task/08_01/08_01.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +08_01 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/08_01/test_08_01.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/08_01 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/08_01. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/08_01/08_01.py +* /xxx/ExeWorldBench/t2/task/08_01/08_01.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/08_01/test_08_01.png b/t2/task/08_01/test_08_01.png new file mode 100644 index 0000000000000000000000000000000000000000..b39c4a9f9070c17bfbf7ee744d93727066a51eaf --- /dev/null +++ b/t2/task/08_01/test_08_01.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:79c690aaa36e2aed02a391891add31a858dfee973a2c4a366340f4ecf4af24ba +size 17554 diff --git a/t2/task/08_02/08_02.txt b/t2/task/08_02/08_02.txt new file mode 100644 index 0000000000000000000000000000000000000000..5e5bfed2e658dd551ae3c07eea31a16f8b2fa573 --- /dev/null +++ b/t2/task/08_02/08_02.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +08_02 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/08_02/test_08_02.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/08_02 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/08_02. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/08_02/08_02.py +* /xxx/ExeWorldBench/t2/task/08_02/08_02.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/08_02/test_08_02.png b/t2/task/08_02/test_08_02.png new file mode 100644 index 0000000000000000000000000000000000000000..7bcdcaec515db2cd4c7f50301b9f64a3a0fdae6f --- /dev/null +++ b/t2/task/08_02/test_08_02.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cf08fd2a7d639c946cc52bd43738323aa5364ec38a22ced28ba08d3935a726f6 +size 16176 diff --git a/t2/task/08_03/08_03.txt b/t2/task/08_03/08_03.txt new file mode 100644 index 0000000000000000000000000000000000000000..69a50890b13c0a94d2bc855ac4fe016d79ff6c78 --- /dev/null +++ b/t2/task/08_03/08_03.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +08_03 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/08_03/test_08_03.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/08_03 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/08_03. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/08_03/08_03.py +* /xxx/ExeWorldBench/t2/task/08_03/08_03.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/08_03/test_08_03.png b/t2/task/08_03/test_08_03.png new file mode 100644 index 0000000000000000000000000000000000000000..6002437ee8912ff2cca7bcae76a6eb4a6e566e66 --- /dev/null +++ b/t2/task/08_03/test_08_03.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:647553d74ccc5e77ead4a75ab2b207004573ba70385a1dedc11403312986b818 +size 17076 diff --git a/t2/task/08_04/08_04.txt b/t2/task/08_04/08_04.txt new file mode 100644 index 0000000000000000000000000000000000000000..50d145cc281bf43195639c853c40ab3df1f64e4c --- /dev/null +++ b/t2/task/08_04/08_04.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +08_04 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/08_04/test_08_04.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/08_04 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/08_04. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/08_04/08_04.py +* /xxx/ExeWorldBench/t2/task/08_04/08_04.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/08_04/test_08_04.png b/t2/task/08_04/test_08_04.png new file mode 100644 index 0000000000000000000000000000000000000000..d6368fdee08c3f90e65881a08f3d202d3b9083d5 --- /dev/null +++ b/t2/task/08_04/test_08_04.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e83609fdd8eaf9a536c325f58fac112ce8d07ab5fe4ff3f4ba3952c44f2c09d9 +size 18147 diff --git a/t2/task/08_05/08_05.txt b/t2/task/08_05/08_05.txt new file mode 100644 index 0000000000000000000000000000000000000000..9b5d569d15a90c1597b97d991aed8a6bbbfd9dfb --- /dev/null +++ b/t2/task/08_05/08_05.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +08_05 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/08_05/test_08_05.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/08_05 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/08_05. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/08_05/08_05.py +* /xxx/ExeWorldBench/t2/task/08_05/08_05.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/08_05/test_08_05.png b/t2/task/08_05/test_08_05.png new file mode 100644 index 0000000000000000000000000000000000000000..40e8c98f2fbe57eb524f722100bec88655358703 --- /dev/null +++ b/t2/task/08_05/test_08_05.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:86dbd9ea4f8000931f9c45ce6f5e4755f383b94a9b01316ed788429c6622ce63 +size 17986 diff --git a/t2/task/08_06/08_06.txt b/t2/task/08_06/08_06.txt new file mode 100644 index 0000000000000000000000000000000000000000..a70536025640edcaae424fb32b1ab5320d728763 --- /dev/null +++ b/t2/task/08_06/08_06.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +08_06 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/08_06/test_08_06.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/08_06 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/08_06. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/08_06/08_06.py +* /xxx/ExeWorldBench/t2/task/08_06/08_06.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/08_06/test_08_06.png b/t2/task/08_06/test_08_06.png new file mode 100644 index 0000000000000000000000000000000000000000..8b29046f7ba937cfa650a07b8b413d46415b043e --- /dev/null +++ b/t2/task/08_06/test_08_06.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e09e4a57353f07574c6e44b6451f12b4a7c01ac2a98bb7ec56dda521cb1e2b4 +size 16814 diff --git a/t2/task/08_07/08_07.txt b/t2/task/08_07/08_07.txt new file mode 100644 index 0000000000000000000000000000000000000000..b362974c904577f3050f63d2685fc04492d3f12e --- /dev/null +++ b/t2/task/08_07/08_07.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +08_07 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/08_07/test_08_07.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/08_07 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/08_07. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/08_07/08_07.py +* /xxx/ExeWorldBench/t2/task/08_07/08_07.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/08_07/test_08_07.png b/t2/task/08_07/test_08_07.png new file mode 100644 index 0000000000000000000000000000000000000000..62aa9f11b63851f1fa988d2f78e6a71129473570 --- /dev/null +++ b/t2/task/08_07/test_08_07.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:62f73a18b514474f3d8a2d5e6820bf61cdda5bd0fba39ee41393f9f573656973 +size 17268 diff --git a/t2/task/08_08/08_08.txt b/t2/task/08_08/08_08.txt new file mode 100644 index 0000000000000000000000000000000000000000..22670b70b47ddcfe58c2fe3a5a0b8898f647c223 --- /dev/null +++ b/t2/task/08_08/08_08.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +08_08 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/08_08/test_08_08.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/08_08 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/08_08. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/08_08/08_08.py +* /xxx/ExeWorldBench/t2/task/08_08/08_08.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/08_08/test_08_08.png b/t2/task/08_08/test_08_08.png new file mode 100644 index 0000000000000000000000000000000000000000..07666e15b46ca065d54510541297c0114b2015fa --- /dev/null +++ b/t2/task/08_08/test_08_08.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:083fcfb1ee2ac8f225fba594fd49d0ed6961f8b7b1b0b041eae933e6564ac045 +size 18343 diff --git a/t2/task/08_09/08_09.txt b/t2/task/08_09/08_09.txt new file mode 100644 index 0000000000000000000000000000000000000000..71f6702638992761dc9c7809e6b4af1141cd415f --- /dev/null +++ b/t2/task/08_09/08_09.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +08_09 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/08_09/test_08_09.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/08_09 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/08_09. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/08_09/08_09.py +* /xxx/ExeWorldBench/t2/task/08_09/08_09.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/08_09/test_08_09.png b/t2/task/08_09/test_08_09.png new file mode 100644 index 0000000000000000000000000000000000000000..75b8990621e8f2a2fa2ea443a8edb7fe607beb00 --- /dev/null +++ b/t2/task/08_09/test_08_09.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1702503e92b2d5757e03e6cdb1a5fc2cb09f0f0df6d92730958ed1ec3d8f0218 +size 18222 diff --git a/t2/task/08_10/08_10.txt b/t2/task/08_10/08_10.txt new file mode 100644 index 0000000000000000000000000000000000000000..e9e24269d564a88027fcc588654f8fc6873c61d5 --- /dev/null +++ b/t2/task/08_10/08_10.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +08_10 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/08_10/test_08_10.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/08_10 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/08_10. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/08_10/08_10.py +* /xxx/ExeWorldBench/t2/task/08_10/08_10.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/08_10/test_08_10.png b/t2/task/08_10/test_08_10.png new file mode 100644 index 0000000000000000000000000000000000000000..773ba44bb2efabc85a44c3b406de35e1981747c1 --- /dev/null +++ b/t2/task/08_10/test_08_10.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1701c35b7c190ddfd6076dac8fcd09602620136a95b2b72e492272c297dd42ad +size 16830 diff --git a/t2/task/09_01/09_01.txt b/t2/task/09_01/09_01.txt new file mode 100644 index 0000000000000000000000000000000000000000..36c43211aa380c97b851be44ca74ebcb83fee499 --- /dev/null +++ b/t2/task/09_01/09_01.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +09_01 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/09_01/test_09_01.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/09_01 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/09_01. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/09_01/09_01.py +* /xxx/ExeWorldBench/t2/task/09_01/09_01.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/09_01/test_09_01.png b/t2/task/09_01/test_09_01.png new file mode 100644 index 0000000000000000000000000000000000000000..3f8527fc1139874017a9e05dce6a211e2eb4460a --- /dev/null +++ b/t2/task/09_01/test_09_01.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a20177befdd3e87993c2b5bf2159c5cd7facb4094335b2d0b6b75c061acf1fd7 +size 18915 diff --git a/t2/task/09_02/09_02.txt b/t2/task/09_02/09_02.txt new file mode 100644 index 0000000000000000000000000000000000000000..9ca2aa59e105240fb779047106a8ddd347a3579a --- /dev/null +++ b/t2/task/09_02/09_02.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +09_02 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/09_02/test_09_02.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/09_02 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/09_02. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/09_02/09_02.py +* /xxx/ExeWorldBench/t2/task/09_02/09_02.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/09_02/test_09_02.png b/t2/task/09_02/test_09_02.png new file mode 100644 index 0000000000000000000000000000000000000000..432981aa32fb650a766bc71cdf02a501af2f9322 --- /dev/null +++ b/t2/task/09_02/test_09_02.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:875a760aace51e5b90621f1dde2cbaad574b1b4e4cc253839644c7a264176520 +size 17296 diff --git a/t2/task/09_03/09_03.txt b/t2/task/09_03/09_03.txt new file mode 100644 index 0000000000000000000000000000000000000000..b9dbab682faa7791147a04103abfa9961637fd6d --- /dev/null +++ b/t2/task/09_03/09_03.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +09_03 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/09_03/test_09_03.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/09_03 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/09_03. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/09_03/09_03.py +* /xxx/ExeWorldBench/t2/task/09_03/09_03.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/09_03/test_09_03.png b/t2/task/09_03/test_09_03.png new file mode 100644 index 0000000000000000000000000000000000000000..fe00a45109b68eba08c4ed5d550483faba85eac0 --- /dev/null +++ b/t2/task/09_03/test_09_03.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c82e938807a7c29b0d142166bf2921a27ac79201f27a7a5f8c55d58760adb9b4 +size 18084 diff --git a/t2/task/09_04/09_04.txt b/t2/task/09_04/09_04.txt new file mode 100644 index 0000000000000000000000000000000000000000..1f10170a37df25b51d4871fd9a6db78baf3cb441 --- /dev/null +++ b/t2/task/09_04/09_04.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +09_04 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/09_04/test_09_04.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/09_04 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/09_04. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/09_04/09_04.py +* /xxx/ExeWorldBench/t2/task/09_04/09_04.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/09_04/test_09_04.png b/t2/task/09_04/test_09_04.png new file mode 100644 index 0000000000000000000000000000000000000000..98bc711bf567991e692ab09e559015188200e26d --- /dev/null +++ b/t2/task/09_04/test_09_04.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e3a3eb0491c66f5e5796b24ca6dfd2b4bd1bc805fa9ef3756033638599c9d09 +size 18816 diff --git a/t2/task/09_05/09_05.txt b/t2/task/09_05/09_05.txt new file mode 100644 index 0000000000000000000000000000000000000000..557865abafca7b3c5af2c52a2a35073e75ee981e --- /dev/null +++ b/t2/task/09_05/09_05.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +09_05 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/09_05/test_09_05.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/09_05 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/09_05. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/09_05/09_05.py +* /xxx/ExeWorldBench/t2/task/09_05/09_05.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/09_05/test_09_05.png b/t2/task/09_05/test_09_05.png new file mode 100644 index 0000000000000000000000000000000000000000..6235fe55809309f192c00397b946c82562afa99c --- /dev/null +++ b/t2/task/09_05/test_09_05.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f4271bd96099c7791296e274cb3e7084a3e4be44aaef1ee95974465737e4d019 +size 17958 diff --git a/t2/task/09_06/09_06.txt b/t2/task/09_06/09_06.txt new file mode 100644 index 0000000000000000000000000000000000000000..da4a4df36e08f31f85e0c891be13a27144399ca5 --- /dev/null +++ b/t2/task/09_06/09_06.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +09_06 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/09_06/test_09_06.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/09_06 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/09_06. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/09_06/09_06.py +* /xxx/ExeWorldBench/t2/task/09_06/09_06.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/09_06/test_09_06.png b/t2/task/09_06/test_09_06.png new file mode 100644 index 0000000000000000000000000000000000000000..705158bc6b3cc1903b0eb7715c0c01f974e7fa8a --- /dev/null +++ b/t2/task/09_06/test_09_06.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7bbde386fe0755e31ddf1ad78afb855356f3df6fa299711a31f9c361dc9f6859 +size 18313 diff --git a/t2/task/09_07/09_07.txt b/t2/task/09_07/09_07.txt new file mode 100644 index 0000000000000000000000000000000000000000..26edb4d191a67a1add8cad332fb2d1d04a528987 --- /dev/null +++ b/t2/task/09_07/09_07.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +09_07 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/09_07/test_09_07.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/09_07 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/09_07. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/09_07/09_07.py +* /xxx/ExeWorldBench/t2/task/09_07/09_07.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/09_07/test_09_07.png b/t2/task/09_07/test_09_07.png new file mode 100644 index 0000000000000000000000000000000000000000..c664e0a5bbf953a50be4ee891ae9e284bee53fa5 --- /dev/null +++ b/t2/task/09_07/test_09_07.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8083211b0e06783a4f9cbee6758c1c666b3a7fc328c2321d46ea837680043ce8 +size 17122 diff --git a/t2/task/09_08/09_08.txt b/t2/task/09_08/09_08.txt new file mode 100644 index 0000000000000000000000000000000000000000..8a9b84f5f135867172345150022310d9b936682c --- /dev/null +++ b/t2/task/09_08/09_08.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +09_08 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/09_08/test_09_08.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/09_08 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/09_08. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/09_08/09_08.py +* /xxx/ExeWorldBench/t2/task/09_08/09_08.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/09_08/test_09_08.png b/t2/task/09_08/test_09_08.png new file mode 100644 index 0000000000000000000000000000000000000000..fdc5f05ed7da862028f18580c6fa8f96be5dd4cf --- /dev/null +++ b/t2/task/09_08/test_09_08.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e46bba7afa84e4d12a993782b540c344ec983350472e46c8e4ba55224004b313 +size 17210 diff --git a/t2/task/09_09/09_09.txt b/t2/task/09_09/09_09.txt new file mode 100644 index 0000000000000000000000000000000000000000..a0e002503841f5d64929846f84d3c79b420fe5ee --- /dev/null +++ b/t2/task/09_09/09_09.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +09_09 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/09_09/test_09_09.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/09_09 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/09_09. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/09_09/09_09.py +* /xxx/ExeWorldBench/t2/task/09_09/09_09.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/09_09/test_09_09.png b/t2/task/09_09/test_09_09.png new file mode 100644 index 0000000000000000000000000000000000000000..0a59cb7f2e95817cc09537a48c841d85d8b99fad --- /dev/null +++ b/t2/task/09_09/test_09_09.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:815b89cc3e698776c066e716b0c18bc7e9771d191d4b081df1abf90d68f06e2c +size 18045 diff --git a/t2/task/09_10/09_10.txt b/t2/task/09_10/09_10.txt new file mode 100644 index 0000000000000000000000000000000000000000..74908588195e72e6e0eb76b3dd47e7f152ade969 --- /dev/null +++ b/t2/task/09_10/09_10.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +09_10 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/09_10/test_09_10.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/09_10 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/09_10. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/09_10/09_10.py +* /xxx/ExeWorldBench/t2/task/09_10/09_10.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/09_10/test_09_10.png b/t2/task/09_10/test_09_10.png new file mode 100644 index 0000000000000000000000000000000000000000..bbaa2ff46a54fb8eab4ecc8f64a3e3e4791a40c5 --- /dev/null +++ b/t2/task/09_10/test_09_10.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:455dfc31598acbcce82c0965405f49486744b5bfbd9d2046e0ac1e67f8498345 +size 16898 diff --git a/t2/task/10_01/10_01.txt b/t2/task/10_01/10_01.txt new file mode 100644 index 0000000000000000000000000000000000000000..6c74fd5fa3cc5086eaa475be85bdfe18b86376af --- /dev/null +++ b/t2/task/10_01/10_01.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +10_01 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/10_01/test_10_01.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/10_01 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/10_01. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/10_01/10_01.py +* /xxx/ExeWorldBench/t2/task/10_01/10_01.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/10_01/test_10_01.png b/t2/task/10_01/test_10_01.png new file mode 100644 index 0000000000000000000000000000000000000000..b336b2bb34778d2afe53db765f63edee987df6db --- /dev/null +++ b/t2/task/10_01/test_10_01.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cb87a5651683403fed72a05a3588041f1be00f9a03106815bb49ca5e11d95110 +size 21315 diff --git a/t2/task/10_02/10_02.txt b/t2/task/10_02/10_02.txt new file mode 100644 index 0000000000000000000000000000000000000000..3414247d5f893627ec02d30c96be58c365e96ecf --- /dev/null +++ b/t2/task/10_02/10_02.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +10_02 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/10_02/test_10_02.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/10_02 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/10_02. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/10_02/10_02.py +* /xxx/ExeWorldBench/t2/task/10_02/10_02.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/10_02/test_10_02.png b/t2/task/10_02/test_10_02.png new file mode 100644 index 0000000000000000000000000000000000000000..0036592ad68e5c93ca405baf966de0354d0cf1d8 --- /dev/null +++ b/t2/task/10_02/test_10_02.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f0fbf211a8ca23592c8f8532af56446b6b4b2d24d884a5189616643fe287a647 +size 17548 diff --git a/t2/task/10_03/10_03.txt b/t2/task/10_03/10_03.txt new file mode 100644 index 0000000000000000000000000000000000000000..a5602e5bec326cf73a17011eff313515bf2e7989 --- /dev/null +++ b/t2/task/10_03/10_03.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +10_03 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/10_03/test_10_03.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/10_03 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/10_03. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/10_03/10_03.py +* /xxx/ExeWorldBench/t2/task/10_03/10_03.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/10_03/test_10_03.png b/t2/task/10_03/test_10_03.png new file mode 100644 index 0000000000000000000000000000000000000000..353269617bdd5faa1f9a940250f45a93261b72e5 --- /dev/null +++ b/t2/task/10_03/test_10_03.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a8759ec57d1d98f3cd582134814418b6929706e1bcd9d59838aa17c58130b06f +size 18234 diff --git a/t2/task/10_04/10_04.txt b/t2/task/10_04/10_04.txt new file mode 100644 index 0000000000000000000000000000000000000000..cd030427c18f0b4caf142fac5efa40c5b5e8521a --- /dev/null +++ b/t2/task/10_04/10_04.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +10_04 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/10_04/test_10_04.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/10_04 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/10_04. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/10_04/10_04.py +* /xxx/ExeWorldBench/t2/task/10_04/10_04.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/10_04/test_10_04.png b/t2/task/10_04/test_10_04.png new file mode 100644 index 0000000000000000000000000000000000000000..ef7af2b9fe8312b4bf9d36866bbc761a6c00a403 --- /dev/null +++ b/t2/task/10_04/test_10_04.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:838361da3899e56862f2cde0bbf5167a5d6d5f6f23e147d26651619b84eab55c +size 19584 diff --git a/t2/task/10_05/10_05.txt b/t2/task/10_05/10_05.txt new file mode 100644 index 0000000000000000000000000000000000000000..8a41a9070e5efbf4cc8ea9cd8a910e47d8084657 --- /dev/null +++ b/t2/task/10_05/10_05.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +10_05 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/10_05/test_10_05.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/10_05 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/10_05. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/10_05/10_05.py +* /xxx/ExeWorldBench/t2/task/10_05/10_05.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/10_05/test_10_05.png b/t2/task/10_05/test_10_05.png new file mode 100644 index 0000000000000000000000000000000000000000..c10a5eb904c4a52e1e8de1d82468b9af0c8f7491 --- /dev/null +++ b/t2/task/10_05/test_10_05.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d96deb7143e9b1d703f2cba93a1f39a7ae20824188f8b468a3a5092741b827d5 +size 18665 diff --git a/t2/task/10_06/10_06.txt b/t2/task/10_06/10_06.txt new file mode 100644 index 0000000000000000000000000000000000000000..0dd7d2dbceb09a1590dd1e36a0c6cb3464e4520a --- /dev/null +++ b/t2/task/10_06/10_06.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +10_06 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/10_06/test_10_06.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/10_06 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/10_06. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/10_06/10_06.py +* /xxx/ExeWorldBench/t2/task/10_06/10_06.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/10_06/test_10_06.png b/t2/task/10_06/test_10_06.png new file mode 100644 index 0000000000000000000000000000000000000000..48125d0906890877c4887f069d25dd48cfde8938 --- /dev/null +++ b/t2/task/10_06/test_10_06.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e0ee862dccfcb63b96002163d4b3d39b5d5a573ca1b89197ed0ed651270c10f8 +size 17940 diff --git a/t2/task/10_07/10_07.txt b/t2/task/10_07/10_07.txt new file mode 100644 index 0000000000000000000000000000000000000000..3625c278314f0371a04f18d39331137678b4c40a --- /dev/null +++ b/t2/task/10_07/10_07.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +10_07 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/10_07/test_10_07.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/10_07 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/10_07. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/10_07/10_07.py +* /xxx/ExeWorldBench/t2/task/10_07/10_07.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/10_07/test_10_07.png b/t2/task/10_07/test_10_07.png new file mode 100644 index 0000000000000000000000000000000000000000..37eae6c7aea623d9313bc0b3624925d94b29b5ab --- /dev/null +++ b/t2/task/10_07/test_10_07.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c7342e6f08a443dfd0f9deba2dd98dd6e1c823e395f93a76441defc1f9bf4e63 +size 17067 diff --git a/t2/task/10_08/10_08.txt b/t2/task/10_08/10_08.txt new file mode 100644 index 0000000000000000000000000000000000000000..638dad5074c7746715dd4bdb06b5ac8c1aaede1e --- /dev/null +++ b/t2/task/10_08/10_08.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +10_08 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/10_08/test_10_08.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/10_08 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/10_08. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/10_08/10_08.py +* /xxx/ExeWorldBench/t2/task/10_08/10_08.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/10_08/test_10_08.png b/t2/task/10_08/test_10_08.png new file mode 100644 index 0000000000000000000000000000000000000000..b06f13061fc5edbb540ba2dea5924e29b909ed9f --- /dev/null +++ b/t2/task/10_08/test_10_08.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ab0331758657992c1d35108ac6f96e0adb23f2193f0d3f558b24f2429d985734 +size 17744 diff --git a/t2/task/10_09/10_09.txt b/t2/task/10_09/10_09.txt new file mode 100644 index 0000000000000000000000000000000000000000..4494bf9f185813f2dd18ed59fc4de4749a78a757 --- /dev/null +++ b/t2/task/10_09/10_09.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +10_09 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/10_09/test_10_09.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/10_09 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/10_09. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/10_09/10_09.py +* /xxx/ExeWorldBench/t2/task/10_09/10_09.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/10_09/test_10_09.png b/t2/task/10_09/test_10_09.png new file mode 100644 index 0000000000000000000000000000000000000000..a8d50c813dd7579ad2932d8ab4ff05204e1df74e --- /dev/null +++ b/t2/task/10_09/test_10_09.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d1ef615ccc012039a4319f54c9641b80e1e8134244431ed69efea06cf249351c +size 18460 diff --git a/t2/task/10_10/10_10.txt b/t2/task/10_10/10_10.txt new file mode 100644 index 0000000000000000000000000000000000000000..1e5cbb950f605d63d4844ac5a93b367d50ef67f4 --- /dev/null +++ b/t2/task/10_10/10_10.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +10_10 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/10_10/test_10_10.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/10_10 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/10_10. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/10_10/10_10.py +* /xxx/ExeWorldBench/t2/task/10_10/10_10.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/10_10/test_10_10.png b/t2/task/10_10/test_10_10.png new file mode 100644 index 0000000000000000000000000000000000000000..cacc73a951476d0abd8203b50e98dba8fb952e4e --- /dev/null +++ b/t2/task/10_10/test_10_10.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2787d9d34240d157e67055673274c93bc49bfe5e4269974110ea544e759d482c +size 17369 diff --git a/t2/task/11_01/11_01.txt b/t2/task/11_01/11_01.txt new file mode 100644 index 0000000000000000000000000000000000000000..562fe9b192de12d5427a7f5e150400b3de7a3da2 --- /dev/null +++ b/t2/task/11_01/11_01.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +11_01 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/11_01/test_11_01.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/11_01 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/11_01. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/11_01/11_01.py +* /xxx/ExeWorldBench/t2/task/11_01/11_01.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/11_01/test_11_01.png b/t2/task/11_01/test_11_01.png new file mode 100644 index 0000000000000000000000000000000000000000..fc98c4472ddb1d2180cb461f2b131115dad2ca5f --- /dev/null +++ b/t2/task/11_01/test_11_01.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2834282e71616ed4d9a563b5bd8731696dc8a1e0d4831c71b508d434668c20d1 +size 23890 diff --git a/t2/task/11_02/11_02.txt b/t2/task/11_02/11_02.txt new file mode 100644 index 0000000000000000000000000000000000000000..42b056893f33e58d9f8ee6096d3c02b25c3d2c23 --- /dev/null +++ b/t2/task/11_02/11_02.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +11_02 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/11_02/test_11_02.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/11_02 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/11_02. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/11_02/11_02.py +* /xxx/ExeWorldBench/t2/task/11_02/11_02.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/11_02/test_11_02.png b/t2/task/11_02/test_11_02.png new file mode 100644 index 0000000000000000000000000000000000000000..83bb6de6d73bffd5ea32b2a10930e9c0c768f274 --- /dev/null +++ b/t2/task/11_02/test_11_02.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ff223d4c24e3f7d0246a1862460ccb5a3ad75467afe6508df9622926d3e1381 +size 18047 diff --git a/t2/task/11_03/11_03.txt b/t2/task/11_03/11_03.txt new file mode 100644 index 0000000000000000000000000000000000000000..0980afba3501ad6b3f49c1a0cc40c403da8ce697 --- /dev/null +++ b/t2/task/11_03/11_03.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +11_03 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/11_03/test_11_03.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/11_03 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/11_03. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/11_03/11_03.py +* /xxx/ExeWorldBench/t2/task/11_03/11_03.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/11_03/test_11_03.png b/t2/task/11_03/test_11_03.png new file mode 100644 index 0000000000000000000000000000000000000000..56ecf2c8d0f9772f656972464b29437ae76a201c --- /dev/null +++ b/t2/task/11_03/test_11_03.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5b14b12824d5234d17058e905bd361880771de2a29c47df720be20cf2dd699bd +size 18680 diff --git a/t2/task/11_04/11_04.txt b/t2/task/11_04/11_04.txt new file mode 100644 index 0000000000000000000000000000000000000000..a2e135ff83d20232a8b377f47b3b3c2ed1ea60a5 --- /dev/null +++ b/t2/task/11_04/11_04.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +11_04 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/11_04/test_11_04.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/11_04 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/11_04. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/11_04/11_04.py +* /xxx/ExeWorldBench/t2/task/11_04/11_04.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/11_04/test_11_04.png b/t2/task/11_04/test_11_04.png new file mode 100644 index 0000000000000000000000000000000000000000..0d7def3d3351247eb0f6998013bb412d3873ef04 --- /dev/null +++ b/t2/task/11_04/test_11_04.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b603e3c8bf0c27d9132465039cc7aece1f37d0af5c7162bba268a4b252e7e0ce +size 20211 diff --git a/t2/task/11_05/11_05.txt b/t2/task/11_05/11_05.txt new file mode 100644 index 0000000000000000000000000000000000000000..c9e51e5d0956d2d61e8d0f04cf5c3beafc4dc88c --- /dev/null +++ b/t2/task/11_05/11_05.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +11_05 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/11_05/test_11_05.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/11_05 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/11_05. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/11_05/11_05.py +* /xxx/ExeWorldBench/t2/task/11_05/11_05.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/11_05/test_11_05.png b/t2/task/11_05/test_11_05.png new file mode 100644 index 0000000000000000000000000000000000000000..7a0bcb69aeaf4bc776435bac92533df6e92ef757 --- /dev/null +++ b/t2/task/11_05/test_11_05.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb5b4b36ff10250864391b3012cad4e2504257ad23bbfbfe7ebfede163e4690b +size 19244 diff --git a/t2/task/11_06/11_06.txt b/t2/task/11_06/11_06.txt new file mode 100644 index 0000000000000000000000000000000000000000..d3c19ef3ffab6e139890a461b8d5bab1ce0f1948 --- /dev/null +++ b/t2/task/11_06/11_06.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +11_06 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/11_06/test_11_06.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/11_06 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/11_06. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/11_06/11_06.py +* /xxx/ExeWorldBench/t2/task/11_06/11_06.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/11_06/test_11_06.png b/t2/task/11_06/test_11_06.png new file mode 100644 index 0000000000000000000000000000000000000000..eea211d58a9c581e8fc8b977098da995dc96e315 --- /dev/null +++ b/t2/task/11_06/test_11_06.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c59009cb144c92f4fb431d136cc2414dd164cf9e27cea26c2041d856736cf3fe +size 18562 diff --git a/t2/task/11_07/11_07.txt b/t2/task/11_07/11_07.txt new file mode 100644 index 0000000000000000000000000000000000000000..a24a64a70f5ce1927a7d4e357542340a48a54ed0 --- /dev/null +++ b/t2/task/11_07/11_07.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +11_07 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/11_07/test_11_07.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/11_07 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/11_07. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/11_07/11_07.py +* /xxx/ExeWorldBench/t2/task/11_07/11_07.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/11_07/test_11_07.png b/t2/task/11_07/test_11_07.png new file mode 100644 index 0000000000000000000000000000000000000000..a4b07e0d60ee4a193634ca6e010668f5fc92383b --- /dev/null +++ b/t2/task/11_07/test_11_07.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f8d902c461a1832fecdba3200e7f763ccf1e78202a0daec66f9ad2a8ce0b8fc1 +size 17131 diff --git a/t2/task/11_08/11_08.txt b/t2/task/11_08/11_08.txt new file mode 100644 index 0000000000000000000000000000000000000000..550557cabac27a9b484cdf9ee9f085a7843749d2 --- /dev/null +++ b/t2/task/11_08/11_08.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +11_08 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/11_08/test_11_08.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/11_08 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/11_08. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/11_08/11_08.py +* /xxx/ExeWorldBench/t2/task/11_08/11_08.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/11_08/test_11_08.png b/t2/task/11_08/test_11_08.png new file mode 100644 index 0000000000000000000000000000000000000000..43030c42f239dff81e29b97ea214b2bf05d95157 --- /dev/null +++ b/t2/task/11_08/test_11_08.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:506f7285f261cb43219d879ad111ea08d7ed7885c8eb6d63740e97bbdecba4cb +size 18463 diff --git a/t2/task/11_09/11_09.txt b/t2/task/11_09/11_09.txt new file mode 100644 index 0000000000000000000000000000000000000000..89febbbcdbc7c168a3d223e7e3f37039449e1973 --- /dev/null +++ b/t2/task/11_09/11_09.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +11_09 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/11_09/test_11_09.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/11_09 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/11_09. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/11_09/11_09.py +* /xxx/ExeWorldBench/t2/task/11_09/11_09.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/11_09/test_11_09.png b/t2/task/11_09/test_11_09.png new file mode 100644 index 0000000000000000000000000000000000000000..a0273a52eee56bca386ecfd438cb8bc3cab41ad9 --- /dev/null +++ b/t2/task/11_09/test_11_09.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:06a2dacd594d557df70bbdf6a654dd34760c893c1deec3b034c35dfb011fb2b6 +size 19005 diff --git a/t2/task/11_10/11_10.txt b/t2/task/11_10/11_10.txt new file mode 100644 index 0000000000000000000000000000000000000000..720ff961894306109bbddfa1391592f0039d5717 --- /dev/null +++ b/t2/task/11_10/11_10.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +11_10 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/11_10/test_11_10.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/11_10 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/11_10. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/11_10/11_10.py +* /xxx/ExeWorldBench/t2/task/11_10/11_10.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/11_10/test_11_10.png b/t2/task/11_10/test_11_10.png new file mode 100644 index 0000000000000000000000000000000000000000..915fdc6693c0cf75a0d9e2ca0d309ee59a607718 --- /dev/null +++ b/t2/task/11_10/test_11_10.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fbba6879d4952f58e55ab6dfcf5fb1a9dd2e77cbc4774dab7eda5642064dad1f +size 18198 diff --git a/t2/task/12_01/12_01.txt b/t2/task/12_01/12_01.txt new file mode 100644 index 0000000000000000000000000000000000000000..c8fc211e195e6e8c8125ca7bbe2b0032e8bb3491 --- /dev/null +++ b/t2/task/12_01/12_01.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +12_01 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/12_01/test_12_01.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/12_01 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/12_01. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/12_01/12_01.py +* /xxx/ExeWorldBench/t2/task/12_01/12_01.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/12_01/test_12_01.png b/t2/task/12_01/test_12_01.png new file mode 100644 index 0000000000000000000000000000000000000000..424083490905cc28fccc2d3e5af4c3116bc71089 --- /dev/null +++ b/t2/task/12_01/test_12_01.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:715daebff486a65fe672be42d59e3bf766a5df046091a1cff922607e905326b6 +size 23327 diff --git a/t2/task/12_02/12_02.txt b/t2/task/12_02/12_02.txt new file mode 100644 index 0000000000000000000000000000000000000000..738b236998e615c2e435234b89642c36a8cd9040 --- /dev/null +++ b/t2/task/12_02/12_02.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +12_02 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/12_02/test_12_02.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/12_02 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/12_02. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/12_02/12_02.py +* /xxx/ExeWorldBench/t2/task/12_02/12_02.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/12_02/test_12_02.png b/t2/task/12_02/test_12_02.png new file mode 100644 index 0000000000000000000000000000000000000000..034d33832927bd1105fca1a8607ec7ebe4db68c8 --- /dev/null +++ b/t2/task/12_02/test_12_02.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d1adddd0bdd7c55ac1b3395f53999abf8a5b219deba7274d170ea504ee9aa7d1 +size 18486 diff --git a/t2/task/12_03/12_03.txt b/t2/task/12_03/12_03.txt new file mode 100644 index 0000000000000000000000000000000000000000..b0f3402f151e99944ddff64edac7a2bb32d7cf07 --- /dev/null +++ b/t2/task/12_03/12_03.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +12_03 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/12_03/test_12_03.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/12_03 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/12_03. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/12_03/12_03.py +* /xxx/ExeWorldBench/t2/task/12_03/12_03.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/12_03/test_12_03.png b/t2/task/12_03/test_12_03.png new file mode 100644 index 0000000000000000000000000000000000000000..33a1378e65f90977e51bde89447a539647ece9c5 --- /dev/null +++ b/t2/task/12_03/test_12_03.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:73fc3e475b2c6425b0c79dc507eb8d0dd66b1b2b191778927e765e0d867657fa +size 19360 diff --git a/t2/task/12_04/12_04.txt b/t2/task/12_04/12_04.txt new file mode 100644 index 0000000000000000000000000000000000000000..d71df0f5f42c1552f1e9447ee19b3728518f83c7 --- /dev/null +++ b/t2/task/12_04/12_04.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +12_04 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/12_04/test_12_04.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/12_04 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/12_04. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/12_04/12_04.py +* /xxx/ExeWorldBench/t2/task/12_04/12_04.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/12_04/test_12_04.png b/t2/task/12_04/test_12_04.png new file mode 100644 index 0000000000000000000000000000000000000000..a126f9ad5c3a0c99bdcaf3baca5a8047e238194e --- /dev/null +++ b/t2/task/12_04/test_12_04.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d7dd5e904ce5078846eb43ece37411dd58e6c61a93ffa76bdba64876050bde1 +size 20216 diff --git a/t2/task/12_05/12_05.txt b/t2/task/12_05/12_05.txt new file mode 100644 index 0000000000000000000000000000000000000000..4d41740d55ef512743d4eb6b930c075b3e26a1d7 --- /dev/null +++ b/t2/task/12_05/12_05.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +12_05 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/12_05/test_12_05.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/12_05 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/12_05. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/12_05/12_05.py +* /xxx/ExeWorldBench/t2/task/12_05/12_05.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/12_05/test_12_05.png b/t2/task/12_05/test_12_05.png new file mode 100644 index 0000000000000000000000000000000000000000..52e425588916ac0064ccd15239ce93d5bfd8a120 --- /dev/null +++ b/t2/task/12_05/test_12_05.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:05f70563f6ff683afaa102b941fb01929ef0976e9c471b95d71536e90f93ef32 +size 18992 diff --git a/t2/task/12_06/12_06.txt b/t2/task/12_06/12_06.txt new file mode 100644 index 0000000000000000000000000000000000000000..89830a46266cdd9ff8b367253239a676ec88163c --- /dev/null +++ b/t2/task/12_06/12_06.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +12_06 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/12_06/test_12_06.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/12_06 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/12_06. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/12_06/12_06.py +* /xxx/ExeWorldBench/t2/task/12_06/12_06.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/12_06/test_12_06.png b/t2/task/12_06/test_12_06.png new file mode 100644 index 0000000000000000000000000000000000000000..a0ac36ae1d554e1efccfb7733d25aa1f0c9c81c6 --- /dev/null +++ b/t2/task/12_06/test_12_06.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c68dd7754153997328a55ec6754d702c28a1d8bc87176ea334414c6b0122b77 +size 19418 diff --git a/t2/task/12_07/12_07.txt b/t2/task/12_07/12_07.txt new file mode 100644 index 0000000000000000000000000000000000000000..dc757951657eba204cbc1bbcfde64818fc23cba3 --- /dev/null +++ b/t2/task/12_07/12_07.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +12_07 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/12_07/test_12_07.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/12_07 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/12_07. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/12_07/12_07.py +* /xxx/ExeWorldBench/t2/task/12_07/12_07.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/12_07/test_12_07.png b/t2/task/12_07/test_12_07.png new file mode 100644 index 0000000000000000000000000000000000000000..18c4ce9f11facef1270785f1801aac1c8a8c4e52 --- /dev/null +++ b/t2/task/12_07/test_12_07.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:972a698367f72de1ccbebebff78694ab45ca96cec9a1b2928b1be7db321e1ef5 +size 17943 diff --git a/t2/task/12_08/12_08.txt b/t2/task/12_08/12_08.txt new file mode 100644 index 0000000000000000000000000000000000000000..9d211c62a4d59f3d3a18ac49936736a61e681366 --- /dev/null +++ b/t2/task/12_08/12_08.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +12_08 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/12_08/test_12_08.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/12_08 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/12_08. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/12_08/12_08.py +* /xxx/ExeWorldBench/t2/task/12_08/12_08.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/12_08/test_12_08.png b/t2/task/12_08/test_12_08.png new file mode 100644 index 0000000000000000000000000000000000000000..4d01d6dcc039fe92c344ebab61ebbcc13ff0a0e8 --- /dev/null +++ b/t2/task/12_08/test_12_08.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51dcf32576b2c759e35aefd5d2d3328d05742c9fb5df67c42f45e72eb235e6ff +size 19179 diff --git a/t2/task/12_09/12_09.txt b/t2/task/12_09/12_09.txt new file mode 100644 index 0000000000000000000000000000000000000000..abfba962b227a2b02b3ed57fa11444d3fef4054f --- /dev/null +++ b/t2/task/12_09/12_09.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +12_09 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/12_09/test_12_09.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/12_09 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/12_09. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/12_09/12_09.py +* /xxx/ExeWorldBench/t2/task/12_09/12_09.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/12_09/test_12_09.png b/t2/task/12_09/test_12_09.png new file mode 100644 index 0000000000000000000000000000000000000000..dc2bb334d0ac3854c71c5bdf8ab32d72eca89dfd --- /dev/null +++ b/t2/task/12_09/test_12_09.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d3c950b4df1f9b805df8e0c85fc880ca997ea057798bf907e97fa88c3d3d2e5f +size 19568 diff --git a/t2/task/12_10/12_10.txt b/t2/task/12_10/12_10.txt new file mode 100644 index 0000000000000000000000000000000000000000..8051f0619bd5ebc15577d0297228fc5191bc869c --- /dev/null +++ b/t2/task/12_10/12_10.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +12_10 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/12_10/test_12_10.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/12_10 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/12_10. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/12_10/12_10.py +* /xxx/ExeWorldBench/t2/task/12_10/12_10.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/12_10/test_12_10.png b/t2/task/12_10/test_12_10.png new file mode 100644 index 0000000000000000000000000000000000000000..54aa95908bd5cee1e3fc2cbac97ed898b635b1f5 --- /dev/null +++ b/t2/task/12_10/test_12_10.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c9ff40b3ff923a14ecb14fc67b915f1c910aafd690aa94e632bdb0d188ab399c +size 18870 diff --git a/t2/task/13_01/13_01.txt b/t2/task/13_01/13_01.txt new file mode 100644 index 0000000000000000000000000000000000000000..d057bcc28ae87a98496ab4fd5423095b0c7f5b77 --- /dev/null +++ b/t2/task/13_01/13_01.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +13_01 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/13_01/test_13_01.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/13_01 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/13_01. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/13_01/13_01.py +* /xxx/ExeWorldBench/t2/task/13_01/13_01.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/13_01/test_13_01.png b/t2/task/13_01/test_13_01.png new file mode 100644 index 0000000000000000000000000000000000000000..011d79557a2377807b19818a01d16d0376fea2fa --- /dev/null +++ b/t2/task/13_01/test_13_01.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9b8680a9a4eedfdf15d3796cdc1302e8355bdeed3546caecfd6c7d0ddb3ecdda +size 24971 diff --git a/t2/task/13_02/13_02.txt b/t2/task/13_02/13_02.txt new file mode 100644 index 0000000000000000000000000000000000000000..6aa5798d3a0e19e5b5600257702357d3d5c76575 --- /dev/null +++ b/t2/task/13_02/13_02.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +13_02 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/13_02/test_13_02.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/13_02 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/13_02. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/13_02/13_02.py +* /xxx/ExeWorldBench/t2/task/13_02/13_02.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/13_02/test_13_02.png b/t2/task/13_02/test_13_02.png new file mode 100644 index 0000000000000000000000000000000000000000..40d3d455a3f6e1d6cfd41b9a77c15481f2ea12bf --- /dev/null +++ b/t2/task/13_02/test_13_02.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f3db7949212c49ff3d0ff2555405071e662d9c003726eb42d0432a01a8e2a111 +size 22073 diff --git a/t2/task/13_03/13_03.txt b/t2/task/13_03/13_03.txt new file mode 100644 index 0000000000000000000000000000000000000000..9878fab33baad569c6c67bacee1b103029a6a7e4 --- /dev/null +++ b/t2/task/13_03/13_03.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +13_03 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/13_03/test_13_03.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/13_03 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/13_03. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/13_03/13_03.py +* /xxx/ExeWorldBench/t2/task/13_03/13_03.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/13_03/test_13_03.png b/t2/task/13_03/test_13_03.png new file mode 100644 index 0000000000000000000000000000000000000000..119cf9c4a5e88a53e76da0ea6ad320b5e4c34536 --- /dev/null +++ b/t2/task/13_03/test_13_03.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7efa450a30ac611be4cb0bd50cfcfd2c8bad24510898109b6e07393d34db53dd +size 23138 diff --git a/t2/task/13_04/13_04.txt b/t2/task/13_04/13_04.txt new file mode 100644 index 0000000000000000000000000000000000000000..a6372da87091990516f77dbd8d0c02e0a2bb5017 --- /dev/null +++ b/t2/task/13_04/13_04.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +13_04 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/13_04/test_13_04.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/13_04 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/13_04. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/13_04/13_04.py +* /xxx/ExeWorldBench/t2/task/13_04/13_04.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/13_04/test_13_04.png b/t2/task/13_04/test_13_04.png new file mode 100644 index 0000000000000000000000000000000000000000..a7a55931485a2a73c267f2578fd4e722dcc87e20 --- /dev/null +++ b/t2/task/13_04/test_13_04.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:804e40b4d3ce66728c11f35cc26a7e08386147e470d9421acf86c922fcd87619 +size 23211 diff --git a/t2/task/13_05/13_05.txt b/t2/task/13_05/13_05.txt new file mode 100644 index 0000000000000000000000000000000000000000..f1e630297d7635ea79251dbd3cc87ca5a2b7861a --- /dev/null +++ b/t2/task/13_05/13_05.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +13_05 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/13_05/test_13_05.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/13_05 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/13_05. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/13_05/13_05.py +* /xxx/ExeWorldBench/t2/task/13_05/13_05.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/13_05/test_13_05.png b/t2/task/13_05/test_13_05.png new file mode 100644 index 0000000000000000000000000000000000000000..ed03f562441f57d8a2103cb7f72e7de2e6f92968 --- /dev/null +++ b/t2/task/13_05/test_13_05.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3c00832414496309d20fddbad808ef4b0dbfd2491fce26a713790d51b0fd513f +size 22256 diff --git a/t2/task/13_06/13_06.txt b/t2/task/13_06/13_06.txt new file mode 100644 index 0000000000000000000000000000000000000000..c73cdeecf2b264a31ff846846c139f6fb6f4bda1 --- /dev/null +++ b/t2/task/13_06/13_06.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +13_06 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/13_06/test_13_06.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/13_06 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/13_06. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/13_06/13_06.py +* /xxx/ExeWorldBench/t2/task/13_06/13_06.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/13_06/test_13_06.png b/t2/task/13_06/test_13_06.png new file mode 100644 index 0000000000000000000000000000000000000000..52158db551d205fb29782cfb4216e369e8d1dfce --- /dev/null +++ b/t2/task/13_06/test_13_06.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:91008d83175b7f494dee38afb9f30afa1e95d6a3e230096aba7cb8c674e8a481 +size 23155 diff --git a/t2/task/13_07/13_07.txt b/t2/task/13_07/13_07.txt new file mode 100644 index 0000000000000000000000000000000000000000..e83a1bdd9c9186267171d7d262ae436d4237f8ee --- /dev/null +++ b/t2/task/13_07/13_07.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +13_07 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/13_07/test_13_07.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/13_07 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/13_07. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/13_07/13_07.py +* /xxx/ExeWorldBench/t2/task/13_07/13_07.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/13_07/test_13_07.png b/t2/task/13_07/test_13_07.png new file mode 100644 index 0000000000000000000000000000000000000000..35a69af472ddabb38b18018d14df7e9d3963357d --- /dev/null +++ b/t2/task/13_07/test_13_07.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:16c91e397145014b9caaa85fbb8283c05fe665fc9157c402b6785eefe1830602 +size 22223 diff --git a/t2/task/13_08/13_08.txt b/t2/task/13_08/13_08.txt new file mode 100644 index 0000000000000000000000000000000000000000..1a710abe740eec98a8f7b0228442fbc485e7b467 --- /dev/null +++ b/t2/task/13_08/13_08.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +13_08 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/13_08/test_13_08.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/13_08 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/13_08. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/13_08/13_08.py +* /xxx/ExeWorldBench/t2/task/13_08/13_08.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/13_08/test_13_08.png b/t2/task/13_08/test_13_08.png new file mode 100644 index 0000000000000000000000000000000000000000..0971453dca3ae8921b6c63c2868369970ade2bb9 --- /dev/null +++ b/t2/task/13_08/test_13_08.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ecc9f14fad9b225d63a008f51c0824d7a384f323a65a9899aaa84dfc8cddb498 +size 22319 diff --git a/t2/task/13_09/13_09.txt b/t2/task/13_09/13_09.txt new file mode 100644 index 0000000000000000000000000000000000000000..cf7fc2e76aaa32c7236d0f8709fef4a65ef948c6 --- /dev/null +++ b/t2/task/13_09/13_09.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +13_09 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/13_09/test_13_09.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/13_09 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/13_09. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/13_09/13_09.py +* /xxx/ExeWorldBench/t2/task/13_09/13_09.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/13_09/test_13_09.png b/t2/task/13_09/test_13_09.png new file mode 100644 index 0000000000000000000000000000000000000000..191568494b32a321a525c3185f1717cd973bf16a --- /dev/null +++ b/t2/task/13_09/test_13_09.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:30ac7363d20be887a5c016148111e0c47a47cbe81e07e6d5227648518ba7b642 +size 22730 diff --git a/t2/task/13_10/13_10.txt b/t2/task/13_10/13_10.txt new file mode 100644 index 0000000000000000000000000000000000000000..96f354534813c767622bdf80851eee0c9aa9bac0 --- /dev/null +++ b/t2/task/13_10/13_10.txt @@ -0,0 +1,75 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +13_10 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task/13_10/test_13_10.png + +Use only the reference image explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task/13_10 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task/13_10. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given a visual reference of a multi-stage mechanical chain. + +The visual reference mainly specifies the mechanical components involved and their approximate spatial arrangement, but the exact positions, distances, orientations, and geometric relationships may not directly form an executable mechanical system. + +Your task is to reason about how the components should mechanically interact, adjust their spatial configuration when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the static appearance of the reference, but to construct a physically executable mechanical system in which the initial action propagates through all stages and completes the intended chain reaction. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure shown in the reference. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, or other geometric relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- Do not directly prescribe the per-frame position or rotation of components to reproduce the expected animation. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The animation must be long enough to show the complete mechanical chain. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual reference as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task/13_10/13_10.py +* /xxx/ExeWorldBench/t2/task/13_10/13_10.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task/13_10/test_13_10.png b/t2/task/13_10/test_13_10.png new file mode 100644 index 0000000000000000000000000000000000000000..53d484a4f976eccc95ca4eef76dce65cc973ec79 --- /dev/null +++ b/t2/task/13_10/test_13_10.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7156426839044f358577cd24d43d9424bf4bc51b6ff4f811121b3225e34aadce +size 21800 diff --git a/t2/task_image/04_01/04_01.txt b/t2/task_image/04_01/04_01.txt new file mode 100644 index 0000000000000000000000000000000000000000..49e328e4193f9b85d5b41b8b19ef2294997a2945 --- /dev/null +++ b/t2/task_image/04_01/04_01.txt @@ -0,0 +1,89 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image and motion reference frames, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +04_01 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_01/test_04_01.png +Motion reference frames available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_01/frame/04_01_000.png, /xxx/ExeWorldBench/t2/task_image/04_01/frame/04_01_001.png, /xxx/ExeWorldBench/t2/task_image/04_01/frame/04_01_002.png, /xxx/ExeWorldBench/t2/task_image/04_01/frame/04_01_003.png, /xxx/ExeWorldBench/t2/task_image/04_01/frame/04_01_004.png, /xxx/ExeWorldBench/t2/task_image/04_01/frame/04_01_005.png, /xxx/ExeWorldBench/t2/task_image/04_01/frame/04_01_006.png, /xxx/ExeWorldBench/t2/task_image/04_01/frame/04_01_007.png + +Use only the reference image and motion reference frames explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task_image/04_01 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task_image/04_01. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given: + +1. A visual reference image of a multi-stage mechanical chain. +2. A sequence of ordered motion reference frames illustrating how the mechanical chain is approximately intended to operate. + +Both the reference image and the motion frames provide approximate visual guidance rather than an exact executable specification. + +The reference image mainly indicates the mechanical components involved and their approximate spatial arrangement, while the motion frames provide additional cues about the approximate motion, interaction, and progression of the mechanical chain. + +The exact positions, distances, orientations, trajectories, timing, and geometric relationships shown in these visual references may not directly form a physically executable system. + +Your task is to reason about how the components should mechanically interact, infer the intended chain behavior from the visual references, adjust the spatial configuration and motion details when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the visual references, but to construct a physically executable mechanical system in which the initial action propagates through all stages and produces the intended chain reaction through realistic physical interactions. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure indicated by the visual references. +- Use the ordered motion frames as approximate cues to infer the intended motion direction, stage order, component interactions, and causal progression of the chain. +- The visual references should not be treated as exact specifications of object positions, trajectories, timing, or motion ranges. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, trajectories, or other geometric and motion relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- The provided motion frames are approximate behavioral references, not target poses or trajectories to be directly reproduced. +- Do not directly prescribe the per-frame position or rotation of components to imitate the provided motion frames. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene, isolated poses, or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The generated motion should follow the overall behavioral progression indicated by the visual references while remaining physically executable. +- The animation must be long enough to show the complete mechanical chain. +- An implementation that only visually matches several reference frames but fails to produce a continuous physical chain between them is considered incomplete. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual references as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task_image/04_01/04_01.py +* /xxx/ExeWorldBench/t2/task_image/04_01/04_01.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task_image/04_01/frame/04_01_000.png b/t2/task_image/04_01/frame/04_01_000.png new file mode 100644 index 0000000000000000000000000000000000000000..00270398f767cc75216271bbd24e049c5c7e0929 --- /dev/null +++ b/t2/task_image/04_01/frame/04_01_000.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:25f9503699887d4eadb241f165710d1bfb5b49d402b1850b37971eaca6f25c71 +size 142553 diff --git a/t2/task_image/04_01/frame/04_01_001.png b/t2/task_image/04_01/frame/04_01_001.png new file mode 100644 index 0000000000000000000000000000000000000000..d06d0b77640e14964d11e6b8e5a155d42a6f7662 --- /dev/null +++ b/t2/task_image/04_01/frame/04_01_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cab6b69a47199cebc0e46dee19388ee5bfb62a4325d746aaa47acdf8aaddf164 +size 140416 diff --git 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b/t2/task_image/04_02/04_02.txt new file mode 100644 index 0000000000000000000000000000000000000000..e353ed5e79df9d9e65d87c01ad6c0d4e1a5ffba2 --- /dev/null +++ b/t2/task_image/04_02/04_02.txt @@ -0,0 +1,89 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image and motion reference frames, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +04_02 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_02/test_04_02.png +Motion reference frames available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_02/frame/04_02_000.png, /xxx/ExeWorldBench/t2/task_image/04_02/frame/04_02_001.png, /xxx/ExeWorldBench/t2/task_image/04_02/frame/04_02_002.png, /xxx/ExeWorldBench/t2/task_image/04_02/frame/04_02_003.png, /xxx/ExeWorldBench/t2/task_image/04_02/frame/04_02_004.png + +Use only the reference image and motion reference frames explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task_image/04_02 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task_image/04_02. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given: + +1. A visual reference image of a multi-stage mechanical chain. +2. A sequence of ordered motion reference frames illustrating how the mechanical chain is approximately intended to operate. + +Both the reference image and the motion frames provide approximate visual guidance rather than an exact executable specification. + +The reference image mainly indicates the mechanical components involved and their approximate spatial arrangement, while the motion frames provide additional cues about the approximate motion, interaction, and progression of the mechanical chain. + +The exact positions, distances, orientations, trajectories, timing, and geometric relationships shown in these visual references may not directly form a physically executable system. + +Your task is to reason about how the components should mechanically interact, infer the intended chain behavior from the visual references, adjust the spatial configuration and motion details when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the visual references, but to construct a physically executable mechanical system in which the initial action propagates through all stages and produces the intended chain reaction through realistic physical interactions. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure indicated by the visual references. +- Use the ordered motion frames as approximate cues to infer the intended motion direction, stage order, component interactions, and causal progression of the chain. +- The visual references should not be treated as exact specifications of object positions, trajectories, timing, or motion ranges. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, trajectories, or other geometric and motion relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- The provided motion frames are approximate behavioral references, not target poses or trajectories to be directly reproduced. +- Do not directly prescribe the per-frame position or rotation of components to imitate the provided motion frames. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene, isolated poses, or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The generated motion should follow the overall behavioral progression indicated by the visual references while remaining physically executable. +- The animation must be long enough to show the complete mechanical chain. +- An implementation that only visually matches several reference frames but fails to produce a continuous physical chain between them is considered incomplete. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual references as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task_image/04_02/04_02.py +* /xxx/ExeWorldBench/t2/task_image/04_02/04_02.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task_image/04_02/frame/04_02_000.png b/t2/task_image/04_02/frame/04_02_000.png new file mode 100644 index 0000000000000000000000000000000000000000..6c942e332cd37e6144787c91177c7727943997f6 --- /dev/null +++ b/t2/task_image/04_02/frame/04_02_000.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f53835abd0d0904b9001787a7c3d8dc56e67c00609e1be0367403732f958e5c9 +size 137942 diff --git a/t2/task_image/04_02/frame/04_02_001.png b/t2/task_image/04_02/frame/04_02_001.png new file mode 100644 index 0000000000000000000000000000000000000000..059af5c2442b0be8f15fdce459470d74354ae217 --- /dev/null +++ b/t2/task_image/04_02/frame/04_02_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ae5c472f3a17c823de8327e4255428c35ac356dc8a1a4eb91fb8cfd87853da75 +size 144994 diff --git a/t2/task_image/04_02/frame/04_02_002.png b/t2/task_image/04_02/frame/04_02_002.png new file mode 100644 index 0000000000000000000000000000000000000000..ac908e319693f75eb5e8bddbc5a566270930805b --- /dev/null +++ b/t2/task_image/04_02/frame/04_02_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:41cafd8f30b12408e581b8a21aa580c87dc7a199770c38db1f40a17970bbeef9 +size 149349 diff --git a/t2/task_image/04_02/frame/04_02_003.png b/t2/task_image/04_02/frame/04_02_003.png new file mode 100644 index 0000000000000000000000000000000000000000..23a466a05e8297059f52063949b4837185ca00cb --- /dev/null +++ b/t2/task_image/04_02/frame/04_02_003.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:815ec8261964ffb84ef38368f5797f2b7e597d6b5322aea729c214cbaa749953 +size 152627 diff --git a/t2/task_image/04_02/frame/04_02_004.png b/t2/task_image/04_02/frame/04_02_004.png new file mode 100644 index 0000000000000000000000000000000000000000..4c049bb904aeb50d875ed29753270e3929a8eb41 --- /dev/null +++ b/t2/task_image/04_02/frame/04_02_004.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8c2f0e0693ae2fedc8dcb5fbd8b2173767c0c5e7b5eac34a0d02892412d52d04 +size 152223 diff --git a/t2/task_image/04_02/test_04_02.png b/t2/task_image/04_02/test_04_02.png new file mode 100644 index 0000000000000000000000000000000000000000..cd3eee9b1a18ad227a44891c935b3985277ff7f9 --- /dev/null +++ b/t2/task_image/04_02/test_04_02.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e5e18d18ce7beb67adf612bd35e1b279cc6645970363564811c12a74b7dbbd3e +size 13728 diff --git a/t2/task_image/04_03/04_03.txt b/t2/task_image/04_03/04_03.txt new file mode 100644 index 0000000000000000000000000000000000000000..69d7583e1fd349bae2e37fe4668517dd110f8f6f --- /dev/null +++ b/t2/task_image/04_03/04_03.txt @@ -0,0 +1,89 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image and motion reference frames, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +04_03 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_03/test_04_03.png +Motion reference frames available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_03/frame/04_03_000.png, /xxx/ExeWorldBench/t2/task_image/04_03/frame/04_03_001.png, /xxx/ExeWorldBench/t2/task_image/04_03/frame/04_03_002.png, /xxx/ExeWorldBench/t2/task_image/04_03/frame/04_03_003.png, /xxx/ExeWorldBench/t2/task_image/04_03/frame/04_03_004.png + +Use only the reference image and motion reference frames explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task_image/04_03 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task_image/04_03. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given: + +1. A visual reference image of a multi-stage mechanical chain. +2. A sequence of ordered motion reference frames illustrating how the mechanical chain is approximately intended to operate. + +Both the reference image and the motion frames provide approximate visual guidance rather than an exact executable specification. + +The reference image mainly indicates the mechanical components involved and their approximate spatial arrangement, while the motion frames provide additional cues about the approximate motion, interaction, and progression of the mechanical chain. + +The exact positions, distances, orientations, trajectories, timing, and geometric relationships shown in these visual references may not directly form a physically executable system. + +Your task is to reason about how the components should mechanically interact, infer the intended chain behavior from the visual references, adjust the spatial configuration and motion details when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the visual references, but to construct a physically executable mechanical system in which the initial action propagates through all stages and produces the intended chain reaction through realistic physical interactions. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure indicated by the visual references. +- Use the ordered motion frames as approximate cues to infer the intended motion direction, stage order, component interactions, and causal progression of the chain. +- The visual references should not be treated as exact specifications of object positions, trajectories, timing, or motion ranges. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, trajectories, or other geometric and motion relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- The provided motion frames are approximate behavioral references, not target poses or trajectories to be directly reproduced. +- Do not directly prescribe the per-frame position or rotation of components to imitate the provided motion frames. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene, isolated poses, or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The generated motion should follow the overall behavioral progression indicated by the visual references while remaining physically executable. +- The animation must be long enough to show the complete mechanical chain. +- An implementation that only visually matches several reference frames but fails to produce a continuous physical chain between them is considered incomplete. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual references as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task_image/04_03/04_03.py +* /xxx/ExeWorldBench/t2/task_image/04_03/04_03.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task_image/04_03/frame/04_03_000.png b/t2/task_image/04_03/frame/04_03_000.png new file mode 100644 index 0000000000000000000000000000000000000000..855774f241a843e4bdfab258cae4f2d4674f40d8 --- /dev/null +++ b/t2/task_image/04_03/frame/04_03_000.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6c1f5849dd8db62a4dd961c6094fdb60c98db3a12e9f4c4f0749daf0fe3e01a5 +size 155484 diff --git a/t2/task_image/04_03/frame/04_03_001.png b/t2/task_image/04_03/frame/04_03_001.png new file mode 100644 index 0000000000000000000000000000000000000000..49ab2f6fc4176013858617376160ef4f89e8b8d4 --- /dev/null +++ b/t2/task_image/04_03/frame/04_03_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:10c2c5801d22fdefed7236c9ccd0bd6df1ed67c3b1bb3216df2215c108ede768 +size 158147 diff --git a/t2/task_image/04_03/frame/04_03_002.png b/t2/task_image/04_03/frame/04_03_002.png new file mode 100644 index 0000000000000000000000000000000000000000..16c5974877084258826c1f3699c034b255ab30d0 --- /dev/null +++ b/t2/task_image/04_03/frame/04_03_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fc1b1c0f6ce264705072777cf2dbccabe3795bd88c1a9cb4b976cb878b368a31 +size 160091 diff --git a/t2/task_image/04_03/frame/04_03_003.png b/t2/task_image/04_03/frame/04_03_003.png new file mode 100644 index 0000000000000000000000000000000000000000..03239c67971de60dd57ca1e3d7c742e66a5060cd --- /dev/null +++ b/t2/task_image/04_03/frame/04_03_003.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dec0e6edd77f6a9bbce39a89ee75a928805b7f5fd4af51a4cf7dde0e2042e208 +size 161913 diff --git a/t2/task_image/04_03/frame/04_03_004.png b/t2/task_image/04_03/frame/04_03_004.png new file mode 100644 index 0000000000000000000000000000000000000000..5157f909876242def7cc4c0566b837797c8e2285 --- /dev/null +++ b/t2/task_image/04_03/frame/04_03_004.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:775a1de7d19e75a6935a16bff0e60dab4f5ea3e9b43b3398df438d5c9331f1a7 +size 161656 diff --git a/t2/task_image/04_03/test_04_03.png b/t2/task_image/04_03/test_04_03.png new file mode 100644 index 0000000000000000000000000000000000000000..c4fbfd85ef33635fd7187cfd5cb7890769b608d5 --- /dev/null +++ b/t2/task_image/04_03/test_04_03.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b8362cd7d9acb8d83f94b66bff8d980bb23ad9d6bed05f9e13d1e1ba20f4a4e2 +size 15403 diff --git a/t2/task_image/04_04/04_04.txt b/t2/task_image/04_04/04_04.txt new file mode 100644 index 0000000000000000000000000000000000000000..006e5a666687238d7589cbe2838b2fbcc581a027 --- /dev/null +++ b/t2/task_image/04_04/04_04.txt @@ -0,0 +1,89 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image and motion reference frames, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +04_04 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_04/test_04_04.png +Motion reference frames available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_04/frame/04_04_000.png, /xxx/ExeWorldBench/t2/task_image/04_04/frame/04_04_001.png, /xxx/ExeWorldBench/t2/task_image/04_04/frame/04_04_002.png, /xxx/ExeWorldBench/t2/task_image/04_04/frame/04_04_003.png, /xxx/ExeWorldBench/t2/task_image/04_04/frame/04_04_004.png + +Use only the reference image and motion reference frames explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task_image/04_04 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task_image/04_04. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given: + +1. A visual reference image of a multi-stage mechanical chain. +2. A sequence of ordered motion reference frames illustrating how the mechanical chain is approximately intended to operate. + +Both the reference image and the motion frames provide approximate visual guidance rather than an exact executable specification. + +The reference image mainly indicates the mechanical components involved and their approximate spatial arrangement, while the motion frames provide additional cues about the approximate motion, interaction, and progression of the mechanical chain. + +The exact positions, distances, orientations, trajectories, timing, and geometric relationships shown in these visual references may not directly form a physically executable system. + +Your task is to reason about how the components should mechanically interact, infer the intended chain behavior from the visual references, adjust the spatial configuration and motion details when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the visual references, but to construct a physically executable mechanical system in which the initial action propagates through all stages and produces the intended chain reaction through realistic physical interactions. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure indicated by the visual references. +- Use the ordered motion frames as approximate cues to infer the intended motion direction, stage order, component interactions, and causal progression of the chain. +- The visual references should not be treated as exact specifications of object positions, trajectories, timing, or motion ranges. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, trajectories, or other geometric and motion relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- The provided motion frames are approximate behavioral references, not target poses or trajectories to be directly reproduced. +- Do not directly prescribe the per-frame position or rotation of components to imitate the provided motion frames. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene, isolated poses, or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The generated motion should follow the overall behavioral progression indicated by the visual references while remaining physically executable. +- The animation must be long enough to show the complete mechanical chain. +- An implementation that only visually matches several reference frames but fails to produce a continuous physical chain between them is considered incomplete. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual references as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task_image/04_04/04_04.py +* /xxx/ExeWorldBench/t2/task_image/04_04/04_04.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task_image/04_04/frame/04_04_000.png b/t2/task_image/04_04/frame/04_04_000.png new file mode 100644 index 0000000000000000000000000000000000000000..9894eb4e13c6938fa4329698a1f4dac29878ebdc --- /dev/null +++ b/t2/task_image/04_04/frame/04_04_000.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:850a9b80a2dc3febef43e59a2242e554941a756f35edeebc30c40accb2362747 +size 147004 diff --git a/t2/task_image/04_04/frame/04_04_001.png b/t2/task_image/04_04/frame/04_04_001.png new file mode 100644 index 0000000000000000000000000000000000000000..1913980335b9cee98954e4280099035f7ccdbd1c --- /dev/null +++ b/t2/task_image/04_04/frame/04_04_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:857ecd9bb6e71efab168c31dfa894a026c51d821d4afab4d95773d53ccda61de +size 150015 diff --git a/t2/task_image/04_04/frame/04_04_002.png b/t2/task_image/04_04/frame/04_04_002.png new file mode 100644 index 0000000000000000000000000000000000000000..344abf4fad1be4aececaa74113597f99c9e7019a --- /dev/null +++ b/t2/task_image/04_04/frame/04_04_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:04f36673ddfb12287434f2717a758c43e26d603346b7ef136e6293f38b809962 +size 150982 diff --git a/t2/task_image/04_04/frame/04_04_003.png b/t2/task_image/04_04/frame/04_04_003.png new file mode 100644 index 0000000000000000000000000000000000000000..af56ca8d9fd49328cd0db6017514380b2ff05ae0 --- /dev/null +++ b/t2/task_image/04_04/frame/04_04_003.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:953a4bcb93c3a4348585505e43b7dca4611c0f6f3b0f4dc8c6de6629543f6dfb +size 152176 diff --git a/t2/task_image/04_04/frame/04_04_004.png b/t2/task_image/04_04/frame/04_04_004.png new file mode 100644 index 0000000000000000000000000000000000000000..62e3296c7fd772d40630b388f2af55dac65135f0 --- /dev/null +++ b/t2/task_image/04_04/frame/04_04_004.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:157195b617821daf91dce41aee0ecec8dc30c021bfe923db0a975aa3ce0d7769 +size 152256 diff --git a/t2/task_image/04_04/test_04_04.png b/t2/task_image/04_04/test_04_04.png new file mode 100644 index 0000000000000000000000000000000000000000..05679456e83ce1f7177d3b5b447859297638c91f --- /dev/null +++ b/t2/task_image/04_04/test_04_04.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7e53eda59587ebdc39a167d0a6e018a9ebead12206f4e723fcb67a58d30dc6d6 +size 16033 diff --git a/t2/task_image/04_05/04_05.txt b/t2/task_image/04_05/04_05.txt new file mode 100644 index 0000000000000000000000000000000000000000..949405765ceec6ce3b03bbf0bf0b63749b820482 --- /dev/null +++ b/t2/task_image/04_05/04_05.txt @@ -0,0 +1,89 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image and motion reference frames, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +04_05 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_05/test_04_05.png +Motion reference frames available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_05/frame/04_05_000.png, /xxx/ExeWorldBench/t2/task_image/04_05/frame/04_05_001.png, /xxx/ExeWorldBench/t2/task_image/04_05/frame/04_05_002.png, /xxx/ExeWorldBench/t2/task_image/04_05/frame/04_05_003.png, /xxx/ExeWorldBench/t2/task_image/04_05/frame/04_05_004.png + +Use only the reference image and motion reference frames explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task_image/04_05 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task_image/04_05. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given: + +1. A visual reference image of a multi-stage mechanical chain. +2. A sequence of ordered motion reference frames illustrating how the mechanical chain is approximately intended to operate. + +Both the reference image and the motion frames provide approximate visual guidance rather than an exact executable specification. + +The reference image mainly indicates the mechanical components involved and their approximate spatial arrangement, while the motion frames provide additional cues about the approximate motion, interaction, and progression of the mechanical chain. + +The exact positions, distances, orientations, trajectories, timing, and geometric relationships shown in these visual references may not directly form a physically executable system. + +Your task is to reason about how the components should mechanically interact, infer the intended chain behavior from the visual references, adjust the spatial configuration and motion details when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the visual references, but to construct a physically executable mechanical system in which the initial action propagates through all stages and produces the intended chain reaction through realistic physical interactions. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure indicated by the visual references. +- Use the ordered motion frames as approximate cues to infer the intended motion direction, stage order, component interactions, and causal progression of the chain. +- The visual references should not be treated as exact specifications of object positions, trajectories, timing, or motion ranges. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, trajectories, or other geometric and motion relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- The provided motion frames are approximate behavioral references, not target poses or trajectories to be directly reproduced. +- Do not directly prescribe the per-frame position or rotation of components to imitate the provided motion frames. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene, isolated poses, or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The generated motion should follow the overall behavioral progression indicated by the visual references while remaining physically executable. +- The animation must be long enough to show the complete mechanical chain. +- An implementation that only visually matches several reference frames but fails to produce a continuous physical chain between them is considered incomplete. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual references as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task_image/04_05/04_05.py +* /xxx/ExeWorldBench/t2/task_image/04_05/04_05.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task_image/04_05/frame/04_05_000.png b/t2/task_image/04_05/frame/04_05_000.png new file mode 100644 index 0000000000000000000000000000000000000000..1251ef22a96e19bc1aecc1731de74067bc1e7b59 --- /dev/null +++ b/t2/task_image/04_05/frame/04_05_000.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe6bc7beb91986bb03197c0714c39e741a8dc7c6ae1d5c00af974dc09cba4e95 +size 157684 diff --git a/t2/task_image/04_05/frame/04_05_001.png b/t2/task_image/04_05/frame/04_05_001.png new file mode 100644 index 0000000000000000000000000000000000000000..778c06c704681d93a7fe615a9b1a277c5002c38f --- /dev/null +++ b/t2/task_image/04_05/frame/04_05_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:66d4fc94cf4907ce55320fcc7fc96d79ff528692d74c9ae88bb2bcadacf42499 +size 159036 diff --git a/t2/task_image/04_05/frame/04_05_002.png b/t2/task_image/04_05/frame/04_05_002.png new file mode 100644 index 0000000000000000000000000000000000000000..aa3829128492f24073be63e71ea5b56b3d7d4afd --- /dev/null +++ b/t2/task_image/04_05/frame/04_05_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:14be5f30bedd6ae86008d8b891808a36d5c4831b7a9f8ebaee023d635c806e67 +size 159387 diff --git a/t2/task_image/04_05/frame/04_05_003.png b/t2/task_image/04_05/frame/04_05_003.png new file mode 100644 index 0000000000000000000000000000000000000000..9640dabb66296603a7ecf6eac1febc62317c4fce --- /dev/null +++ b/t2/task_image/04_05/frame/04_05_003.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:716a84dbf59d7485ccc616737f7a047c4edc3a2b0c6cc50ce1b8f3b71aa30165 +size 163880 diff --git a/t2/task_image/04_05/frame/04_05_004.png b/t2/task_image/04_05/frame/04_05_004.png new file mode 100644 index 0000000000000000000000000000000000000000..2c786768036da149526f8dd7c230e2bd38fcd603 --- /dev/null +++ b/t2/task_image/04_05/frame/04_05_004.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fd1c7912f7755969d4e70eabfacb6ef403e887cc0be90b789f6d9c59039c6c73 +size 163618 diff --git a/t2/task_image/04_05/test_04_05.png b/t2/task_image/04_05/test_04_05.png new file mode 100644 index 0000000000000000000000000000000000000000..d671ede6ffee2893230e3974bab6e4769ff2f6a2 --- /dev/null +++ b/t2/task_image/04_05/test_04_05.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f352a36ed0b817f961a7874a548bfd23fda31dcc941bb6be59a9f7ac7925472d +size 15512 diff --git a/t2/task_image/04_06/04_06.txt b/t2/task_image/04_06/04_06.txt new file mode 100644 index 0000000000000000000000000000000000000000..a82f282d35d24c7a10ca7a17122e6d8f398aa843 --- /dev/null +++ b/t2/task_image/04_06/04_06.txt @@ -0,0 +1,89 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image and motion reference frames, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +04_06 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_06/test_04_06.png +Motion reference frames available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_06/frame/04_06_000.png, /xxx/ExeWorldBench/t2/task_image/04_06/frame/04_06_001.png, /xxx/ExeWorldBench/t2/task_image/04_06/frame/04_06_002.png, /xxx/ExeWorldBench/t2/task_image/04_06/frame/04_06_003.png, /xxx/ExeWorldBench/t2/task_image/04_06/frame/04_06_004.png + +Use only the reference image and motion reference frames explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task_image/04_06 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task_image/04_06. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given: + +1. A visual reference image of a multi-stage mechanical chain. +2. A sequence of ordered motion reference frames illustrating how the mechanical chain is approximately intended to operate. + +Both the reference image and the motion frames provide approximate visual guidance rather than an exact executable specification. + +The reference image mainly indicates the mechanical components involved and their approximate spatial arrangement, while the motion frames provide additional cues about the approximate motion, interaction, and progression of the mechanical chain. + +The exact positions, distances, orientations, trajectories, timing, and geometric relationships shown in these visual references may not directly form a physically executable system. + +Your task is to reason about how the components should mechanically interact, infer the intended chain behavior from the visual references, adjust the spatial configuration and motion details when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the visual references, but to construct a physically executable mechanical system in which the initial action propagates through all stages and produces the intended chain reaction through realistic physical interactions. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure indicated by the visual references. +- Use the ordered motion frames as approximate cues to infer the intended motion direction, stage order, component interactions, and causal progression of the chain. +- The visual references should not be treated as exact specifications of object positions, trajectories, timing, or motion ranges. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, trajectories, or other geometric and motion relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- The provided motion frames are approximate behavioral references, not target poses or trajectories to be directly reproduced. +- Do not directly prescribe the per-frame position or rotation of components to imitate the provided motion frames. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene, isolated poses, or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The generated motion should follow the overall behavioral progression indicated by the visual references while remaining physically executable. +- The animation must be long enough to show the complete mechanical chain. +- An implementation that only visually matches several reference frames but fails to produce a continuous physical chain between them is considered incomplete. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual references as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task_image/04_06/04_06.py +* /xxx/ExeWorldBench/t2/task_image/04_06/04_06.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task_image/04_06/frame/04_06_000.png b/t2/task_image/04_06/frame/04_06_000.png new file mode 100644 index 0000000000000000000000000000000000000000..f90a8d08a433e0d44194f65dd2208f2db0bf9e73 --- /dev/null +++ b/t2/task_image/04_06/frame/04_06_000.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:26a5320660a0330b98bf9c50a54a73b06842c4ee151fbafe69cae6fae105b605 +size 149807 diff --git a/t2/task_image/04_06/frame/04_06_001.png b/t2/task_image/04_06/frame/04_06_001.png new file mode 100644 index 0000000000000000000000000000000000000000..dc09913e381b629694bceb3b9773322c9863b08e --- /dev/null +++ b/t2/task_image/04_06/frame/04_06_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d8c111a202b80314d701562feac4693f0498a2f7ab9af5eb5ed03683be8bde60 +size 152721 diff --git a/t2/task_image/04_06/frame/04_06_002.png b/t2/task_image/04_06/frame/04_06_002.png new file mode 100644 index 0000000000000000000000000000000000000000..f2a853f90c1452742109812636a4b46fb8fb2061 --- /dev/null +++ b/t2/task_image/04_06/frame/04_06_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb4738d48696dabcbffdc9c6c4424546a9041127e34bf96bda8671295f04829f +size 155375 diff --git a/t2/task_image/04_06/frame/04_06_003.png b/t2/task_image/04_06/frame/04_06_003.png new file mode 100644 index 0000000000000000000000000000000000000000..f03fab3d93103e4aa28f0ce745ec2095b4915d59 --- /dev/null +++ b/t2/task_image/04_06/frame/04_06_003.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7dc951e5c76925440a45a49d99d1736caac8cbcee3fdc975cbf92a98f4ac4a34 +size 156551 diff --git a/t2/task_image/04_06/frame/04_06_004.png b/t2/task_image/04_06/frame/04_06_004.png new file mode 100644 index 0000000000000000000000000000000000000000..9cd6f8e4a4facca97b8e4500af7f1f17681fd86c --- /dev/null +++ b/t2/task_image/04_06/frame/04_06_004.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b2f749bb8d6a612848a61d7b56f338e90837c0943d35db95f322e42aed8d2679 +size 156515 diff --git a/t2/task_image/04_06/test_04_06.png b/t2/task_image/04_06/test_04_06.png new file mode 100644 index 0000000000000000000000000000000000000000..d9977ca7a5838bf0e65734678a5faf030b091a25 --- /dev/null +++ b/t2/task_image/04_06/test_04_06.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bc28a6b85d8474ec0a391634963a9af31c22794919970219a57ccecb88ad85be +size 14659 diff --git a/t2/task_image/04_07/04_07.txt b/t2/task_image/04_07/04_07.txt new file mode 100644 index 0000000000000000000000000000000000000000..ef6185bca975bdebbae290fa8eea72102662fee1 --- /dev/null +++ b/t2/task_image/04_07/04_07.txt @@ -0,0 +1,89 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image and motion reference frames, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +04_07 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_07/test_04_07.png +Motion reference frames available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_07/frame/04_07_000.png, /xxx/ExeWorldBench/t2/task_image/04_07/frame/04_07_001.png, /xxx/ExeWorldBench/t2/task_image/04_07/frame/04_07_002.png, /xxx/ExeWorldBench/t2/task_image/04_07/frame/04_07_003.png, /xxx/ExeWorldBench/t2/task_image/04_07/frame/04_07_004.png + +Use only the reference image and motion reference frames explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task_image/04_07 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task_image/04_07. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given: + +1. A visual reference image of a multi-stage mechanical chain. +2. A sequence of ordered motion reference frames illustrating how the mechanical chain is approximately intended to operate. + +Both the reference image and the motion frames provide approximate visual guidance rather than an exact executable specification. + +The reference image mainly indicates the mechanical components involved and their approximate spatial arrangement, while the motion frames provide additional cues about the approximate motion, interaction, and progression of the mechanical chain. + +The exact positions, distances, orientations, trajectories, timing, and geometric relationships shown in these visual references may not directly form a physically executable system. + +Your task is to reason about how the components should mechanically interact, infer the intended chain behavior from the visual references, adjust the spatial configuration and motion details when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the visual references, but to construct a physically executable mechanical system in which the initial action propagates through all stages and produces the intended chain reaction through realistic physical interactions. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure indicated by the visual references. +- Use the ordered motion frames as approximate cues to infer the intended motion direction, stage order, component interactions, and causal progression of the chain. +- The visual references should not be treated as exact specifications of object positions, trajectories, timing, or motion ranges. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, trajectories, or other geometric and motion relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- The provided motion frames are approximate behavioral references, not target poses or trajectories to be directly reproduced. +- Do not directly prescribe the per-frame position or rotation of components to imitate the provided motion frames. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene, isolated poses, or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The generated motion should follow the overall behavioral progression indicated by the visual references while remaining physically executable. +- The animation must be long enough to show the complete mechanical chain. +- An implementation that only visually matches several reference frames but fails to produce a continuous physical chain between them is considered incomplete. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual references as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task_image/04_07/04_07.py +* /xxx/ExeWorldBench/t2/task_image/04_07/04_07.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task_image/04_07/frame/04_07_000.png b/t2/task_image/04_07/frame/04_07_000.png new file mode 100644 index 0000000000000000000000000000000000000000..87b504c875e75c60fee8cc81de099941fc6da2c1 --- /dev/null +++ b/t2/task_image/04_07/frame/04_07_000.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a52a73c32fe3a9b6fc6f575b97cad3faa676b7467395f21d426a315981872e43 +size 145042 diff --git a/t2/task_image/04_07/frame/04_07_001.png b/t2/task_image/04_07/frame/04_07_001.png new file mode 100644 index 0000000000000000000000000000000000000000..25278340b9c63eea1a711ab6cd67f19c894cbb82 --- /dev/null +++ b/t2/task_image/04_07/frame/04_07_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87b136c5a050b8045edd6bc5ca9afd7fe4de8ceaa0f12b4c2e8cf0b8b9bd1009 +size 150003 diff --git a/t2/task_image/04_07/frame/04_07_002.png b/t2/task_image/04_07/frame/04_07_002.png new file mode 100644 index 0000000000000000000000000000000000000000..02c7565d811391f8b5d7976c6d54817cb5891dc2 --- /dev/null +++ b/t2/task_image/04_07/frame/04_07_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:35aa126ab11fd93d6b53e0020f69febd547188f0cf5396f7198d75ead23e0166 +size 150276 diff --git a/t2/task_image/04_07/frame/04_07_003.png b/t2/task_image/04_07/frame/04_07_003.png new file mode 100644 index 0000000000000000000000000000000000000000..b01c80c3a3821d207842252e293604a984793e60 --- /dev/null +++ b/t2/task_image/04_07/frame/04_07_003.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6ba91ae59846bf6a4ae9092242862be7dc02d4f63f7a9711d0ac37ea792dc24 +size 150377 diff --git a/t2/task_image/04_07/frame/04_07_004.png b/t2/task_image/04_07/frame/04_07_004.png new file mode 100644 index 0000000000000000000000000000000000000000..d0ed100c2d7b5250dcf707b46c55d999b9f02102 --- /dev/null +++ b/t2/task_image/04_07/frame/04_07_004.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5e7f8924d758233d45a8e8969e3e6899871afbd318f52e1d3071618081df382d +size 150901 diff --git a/t2/task_image/04_07/test_04_07.png b/t2/task_image/04_07/test_04_07.png new file mode 100644 index 0000000000000000000000000000000000000000..dfa16378506539e0018c2f14a5a5c3ab5d69e769 --- /dev/null +++ b/t2/task_image/04_07/test_04_07.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8879d15aa758178f6a5593021a9e6d3b4c75c92f97e563183afdf7e5d1d36118 +size 15860 diff --git a/t2/task_image/04_08/04_08.txt b/t2/task_image/04_08/04_08.txt new file mode 100644 index 0000000000000000000000000000000000000000..ac4774c1af03e9fbc96517d867d8f471b9b34d79 --- /dev/null +++ b/t2/task_image/04_08/04_08.txt @@ -0,0 +1,89 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image and motion reference frames, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +04_08 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_08/test_04_08.png +Motion reference frames available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_08/frame/04_08_000.png, /xxx/ExeWorldBench/t2/task_image/04_08/frame/04_08_001.png, /xxx/ExeWorldBench/t2/task_image/04_08/frame/04_08_002.png, /xxx/ExeWorldBench/t2/task_image/04_08/frame/04_08_003.png, /xxx/ExeWorldBench/t2/task_image/04_08/frame/04_08_004.png + +Use only the reference image and motion reference frames explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task_image/04_08 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task_image/04_08. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given: + +1. A visual reference image of a multi-stage mechanical chain. +2. A sequence of ordered motion reference frames illustrating how the mechanical chain is approximately intended to operate. + +Both the reference image and the motion frames provide approximate visual guidance rather than an exact executable specification. + +The reference image mainly indicates the mechanical components involved and their approximate spatial arrangement, while the motion frames provide additional cues about the approximate motion, interaction, and progression of the mechanical chain. + +The exact positions, distances, orientations, trajectories, timing, and geometric relationships shown in these visual references may not directly form a physically executable system. + +Your task is to reason about how the components should mechanically interact, infer the intended chain behavior from the visual references, adjust the spatial configuration and motion details when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the visual references, but to construct a physically executable mechanical system in which the initial action propagates through all stages and produces the intended chain reaction through realistic physical interactions. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure indicated by the visual references. +- Use the ordered motion frames as approximate cues to infer the intended motion direction, stage order, component interactions, and causal progression of the chain. +- The visual references should not be treated as exact specifications of object positions, trajectories, timing, or motion ranges. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, trajectories, or other geometric and motion relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- The provided motion frames are approximate behavioral references, not target poses or trajectories to be directly reproduced. +- Do not directly prescribe the per-frame position or rotation of components to imitate the provided motion frames. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene, isolated poses, or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The generated motion should follow the overall behavioral progression indicated by the visual references while remaining physically executable. +- The animation must be long enough to show the complete mechanical chain. +- An implementation that only visually matches several reference frames but fails to produce a continuous physical chain between them is considered incomplete. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual references as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task_image/04_08/04_08.py +* /xxx/ExeWorldBench/t2/task_image/04_08/04_08.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task_image/04_08/frame/04_08_000.png b/t2/task_image/04_08/frame/04_08_000.png new file mode 100644 index 0000000000000000000000000000000000000000..315bca325360404b64b65623543e388ea14c628d --- /dev/null +++ b/t2/task_image/04_08/frame/04_08_000.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9e1885c2595846523b8e69fe12b4a6f6bc0fc8e2effbe3d77ba79255bf54e222 +size 176941 diff --git a/t2/task_image/04_08/frame/04_08_001.png b/t2/task_image/04_08/frame/04_08_001.png new file mode 100644 index 0000000000000000000000000000000000000000..b230b441b836825c4a524f57853be162ee02ccab --- /dev/null +++ b/t2/task_image/04_08/frame/04_08_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f302fb995ff45ccd618883b0f326d9fa1548e06d7db4ed0d11343e594a98cf56 +size 177507 diff --git a/t2/task_image/04_08/frame/04_08_002.png b/t2/task_image/04_08/frame/04_08_002.png new file mode 100644 index 0000000000000000000000000000000000000000..42ed9eb27104c6a7e9319399373d83c46f317a5b --- /dev/null +++ b/t2/task_image/04_08/frame/04_08_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f7a940f0fc897eec9cc16ecc0bb7a8ea5f5d0df87c25651771307ea46488f69e +size 179942 diff --git a/t2/task_image/04_08/frame/04_08_003.png b/t2/task_image/04_08/frame/04_08_003.png new file mode 100644 index 0000000000000000000000000000000000000000..487864a8e352be67b45c9e58e222802a2a1e328a --- /dev/null +++ b/t2/task_image/04_08/frame/04_08_003.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:502d823aa78ca37e55f301ac290ae7e90daa0732b26387affb4ec4b69aa299ae +size 180615 diff --git a/t2/task_image/04_08/frame/04_08_004.png b/t2/task_image/04_08/frame/04_08_004.png new file mode 100644 index 0000000000000000000000000000000000000000..8d51604df56404da677124d0b7e82325f885cdaa --- /dev/null +++ b/t2/task_image/04_08/frame/04_08_004.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9fa91b92724487150acd0dbbb6d00def5c1db674f3d4f36987f0e59e3140ba87 +size 179074 diff --git a/t2/task_image/04_08/test_04_08.png b/t2/task_image/04_08/test_04_08.png new file mode 100644 index 0000000000000000000000000000000000000000..7decf9087eb0f611b86c6a3f7dd4e2e042014fdf --- /dev/null +++ b/t2/task_image/04_08/test_04_08.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cafcb33032ad12f845f1572122a55f3a7498548acd81c61e4d5f4d60dd90551e +size 16369 diff --git a/t2/task_image/04_09/04_09.txt b/t2/task_image/04_09/04_09.txt new file mode 100644 index 0000000000000000000000000000000000000000..7579b6faae70847b4629524155e6cb51a762549d --- /dev/null +++ b/t2/task_image/04_09/04_09.txt @@ -0,0 +1,89 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image and motion reference frames, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +04_09 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_09/test_04_09.png +Motion reference frames available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_09/frame/04_09_000.png, /xxx/ExeWorldBench/t2/task_image/04_09/frame/04_09_001.png, /xxx/ExeWorldBench/t2/task_image/04_09/frame/04_09_002.png, /xxx/ExeWorldBench/t2/task_image/04_09/frame/04_09_003.png, /xxx/ExeWorldBench/t2/task_image/04_09/frame/04_09_004.png + +Use only the reference image and motion reference frames explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task_image/04_09 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task_image/04_09. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given: + +1. A visual reference image of a multi-stage mechanical chain. +2. A sequence of ordered motion reference frames illustrating how the mechanical chain is approximately intended to operate. + +Both the reference image and the motion frames provide approximate visual guidance rather than an exact executable specification. + +The reference image mainly indicates the mechanical components involved and their approximate spatial arrangement, while the motion frames provide additional cues about the approximate motion, interaction, and progression of the mechanical chain. + +The exact positions, distances, orientations, trajectories, timing, and geometric relationships shown in these visual references may not directly form a physically executable system. + +Your task is to reason about how the components should mechanically interact, infer the intended chain behavior from the visual references, adjust the spatial configuration and motion details when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the visual references, but to construct a physically executable mechanical system in which the initial action propagates through all stages and produces the intended chain reaction through realistic physical interactions. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure indicated by the visual references. +- Use the ordered motion frames as approximate cues to infer the intended motion direction, stage order, component interactions, and causal progression of the chain. +- The visual references should not be treated as exact specifications of object positions, trajectories, timing, or motion ranges. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, trajectories, or other geometric and motion relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- The provided motion frames are approximate behavioral references, not target poses or trajectories to be directly reproduced. +- Do not directly prescribe the per-frame position or rotation of components to imitate the provided motion frames. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene, isolated poses, or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The generated motion should follow the overall behavioral progression indicated by the visual references while remaining physically executable. +- The animation must be long enough to show the complete mechanical chain. +- An implementation that only visually matches several reference frames but fails to produce a continuous physical chain between them is considered incomplete. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual references as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task_image/04_09/04_09.py +* /xxx/ExeWorldBench/t2/task_image/04_09/04_09.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task_image/04_09/frame/04_09_000.png b/t2/task_image/04_09/frame/04_09_000.png new file mode 100644 index 0000000000000000000000000000000000000000..47de75432965bc4b7dc75b0473b84368b8bc7fd1 --- /dev/null +++ b/t2/task_image/04_09/frame/04_09_000.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c260d4cda94c294860ca98aa2388a75ca5fc921b469ad95f2f1725a51c6a782 +size 140827 diff --git a/t2/task_image/04_09/frame/04_09_001.png b/t2/task_image/04_09/frame/04_09_001.png new file mode 100644 index 0000000000000000000000000000000000000000..354e7c7ebc0a2a9f20f97baa455147e060f20104 --- /dev/null +++ b/t2/task_image/04_09/frame/04_09_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cb67d2ed14fd346fb8e0499d92fe3678ec11f6c7bffc604a0417a8b2ebbe5709 +size 146078 diff --git a/t2/task_image/04_09/frame/04_09_002.png b/t2/task_image/04_09/frame/04_09_002.png new file mode 100644 index 0000000000000000000000000000000000000000..fdec4ae107151828b4f48a17c6b6b5690aff7c24 --- /dev/null +++ b/t2/task_image/04_09/frame/04_09_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e193b2f66dd1e035dc24c43f11aa8e5e37c059fff7ea552885fcffb14dcdc0fc +size 150671 diff --git a/t2/task_image/04_09/frame/04_09_003.png b/t2/task_image/04_09/frame/04_09_003.png new file mode 100644 index 0000000000000000000000000000000000000000..71e4e1e5fbdde5e08563d00b66eace9056b49683 --- /dev/null +++ b/t2/task_image/04_09/frame/04_09_003.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9fe269bad607e6685d02ec349e9982d4d2812512b2ce2143e919ba1aa693ab19 +size 152203 diff --git a/t2/task_image/04_09/frame/04_09_004.png b/t2/task_image/04_09/frame/04_09_004.png new file mode 100644 index 0000000000000000000000000000000000000000..61d5097d11895e8b863e8064ef399268af4c3b0b --- /dev/null +++ b/t2/task_image/04_09/frame/04_09_004.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a89a1d4ace326aecc73fca1d6a37783fb9e367fabbb64736b57eb40f81cc6391 +size 152601 diff --git a/t2/task_image/04_09/test_04_09.png b/t2/task_image/04_09/test_04_09.png new file mode 100644 index 0000000000000000000000000000000000000000..419792d8cb91b36e0dfb71f7193e8bbee0456805 --- /dev/null +++ b/t2/task_image/04_09/test_04_09.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:526b1ab64c1d613e7b34b1a0f121e5ddc9edf7a641c8be6ad2c06677e4791381 +size 13461 diff --git a/t2/task_image/04_10/04_10.txt b/t2/task_image/04_10/04_10.txt new file mode 100644 index 0000000000000000000000000000000000000000..e89f14227817f2d3f297772a38d83a6aab0d3d26 --- /dev/null +++ b/t2/task_image/04_10/04_10.txt @@ -0,0 +1,89 @@ +You are an autonomous Codex agent with access to the local filesystem, shell, +the reference image and motion reference frames, and Blender 5.2. + +Complete the task end to end: create and execute the Blender script, inspect and fix the generated result as needed, and save the final artifacts. + +Task name: +04_10 + +Reference image available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_10/test_04_10.png +Motion reference frames available on the local filesystem: +/xxx/ExeWorldBench/t2/task_image/04_10/frame/04_10_000.png, /xxx/ExeWorldBench/t2/task_image/04_10/frame/04_10_001.png, /xxx/ExeWorldBench/t2/task_image/04_10/frame/04_10_002.png, /xxx/ExeWorldBench/t2/task_image/04_10/frame/04_10_003.png, /xxx/ExeWorldBench/t2/task_image/04_10/frame/04_10_004.png + +Use only the reference image and motion reference frames explicitly provided above as reference material. Do not search, scan, inspect, or use any other files or directories as additional reference material. + +Output directory: +/xxx/ExeWorldBench/t2/task_image/04_10 + +All artifacts for this task must be written inside /xxx/ExeWorldBench/t2/task_image/04_10. Temporary files may be created elsewhere only when necessary and must be removed before completion. + +================================================== +TASK +================================================== + +You are given: + +1. A visual reference image of a multi-stage mechanical chain. +2. A sequence of ordered motion reference frames illustrating how the mechanical chain is approximately intended to operate. + +Both the reference image and the motion frames provide approximate visual guidance rather than an exact executable specification. + +The reference image mainly indicates the mechanical components involved and their approximate spatial arrangement, while the motion frames provide additional cues about the approximate motion, interaction, and progression of the mechanical chain. + +The exact positions, distances, orientations, trajectories, timing, and geometric relationships shown in these visual references may not directly form a physically executable system. + +Your task is to reason about how the components should mechanically interact, infer the intended chain behavior from the visual references, adjust the spatial configuration and motion details when necessary, and generate a Blender 5.2 Python script that reconstructs and executes the complete mechanical chain in Blender. + +The goal is not merely to reproduce the visual references, but to construct a physically executable mechanical system in which the initial action propagates through all stages and produces the intended chain reaction through realistic physical interactions. + +================================================== +REQUIREMENTS +================================================== + +1. Compositional Mechanical Reasoning + +- The reconstructed system must preserve the major mechanical components and overall mechanical structure indicated by the visual references. +- Use the ordered motion frames as approximate cues to infer the intended motion direction, stage order, component interactions, and causal progression of the chain. +- The visual references should not be treated as exact specifications of object positions, trajectories, timing, or motion ranges. +- To make the complete mechanical chain physically executable, you may adjust component positions, distances, orientations, heights, trajectories, or other geometric and motion relationships when necessary. +- These adjustments must preserve the intended role and interaction of the original components, rather than replacing them with a fundamentally different mechanical solution. +- The final configuration must allow motion to propagate successfully from the first stage to the final stage through physically plausible mechanical interactions. + +2. Physical Motion and No Hard Coding + +- The motion of the system must arise from its mechanical structure, physical constraints, contacts, collisions, gravity, and other physically meaningful interactions. +- The provided motion frames are approximate behavioral references, not target poses or trajectories to be directly reproduced. +- Do not directly prescribe the per-frame position or rotation of components to imitate the provided motion frames. +- Do not use teleportation, object replacement, visibility changes, timers, predefined stage schedules, or other scripted shortcuts to fake the mechanical chain. +- All motion must follow realistic and physically plausible mechanical behavior. + +3. Initial Actuation and Causal Propagation + +- The initial component or initial stage may already be in motion, or may receive an external force, impulse, torque, or other physical actuation. +- Except for the initial stage, the motion of downstream components must be naturally caused by the physical outcome of preceding stages. Do not use additional direct control to make downstream components start moving. + +4. Complete Chain Execution + +- The script must construct the complete mechanical system and produce an animation showing the full chain reaction, rather than only a static scene, isolated poses, or a partial subset of stages. +- The execution must begin from the initial stage, pass through all intended intermediate stages, and ultimately reach the final stage. +- The generated motion should follow the overall behavioral progression indicated by the visual references while remaining physically executable. +- The animation must be long enough to show the complete mechanical chain. +- An implementation that only visually matches several reference frames but fails to produce a continuous physical chain between them is considered incomplete. +- If only part of the chain executes successfully, the implementation is considered incomplete. + +5. Scene and Animation + +- The initial configuration of the mechanical system must be physically reasonable and serve as a valid starting point for the complete chain reaction. +- The shapes, overall spatial arrangement, and colors of major components should match the visual references as closely as reasonably possible. +- Use a fixed camera and keep the entire mechanical system visible throughout the animation. +- Do not use camera motion, cropping, or viewpoint occlusion to hide incorrect mechanical behavior. + +6. Required Outputs + +Produce exactly two final artifacts: + +* /xxx/ExeWorldBench/t2/task_image/04_10/04_10.py +* /xxx/ExeWorldBench/t2/task_image/04_10/04_10.blend + +The `.py` file must contain the final Blender 5.2 implementation. The `.blend` file must be generated by executing this final script and must contain the complete mechanical device and its full animation. diff --git a/t2/task_image/04_10/frame/04_10_000.png b/t2/task_image/04_10/frame/04_10_000.png new file mode 100644 index 0000000000000000000000000000000000000000..3357151de26afcda52e4ab2b892d94191d887e69 --- /dev/null +++ b/t2/task_image/04_10/frame/04_10_000.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8fe1d96784f5e948c55a54ed8493e474ba5a825e1d9902395d5b687068665aa5 +size 141416 diff --git a/t2/task_image/04_10/frame/04_10_001.png b/t2/task_image/04_10/frame/04_10_001.png new file mode 100644 index 0000000000000000000000000000000000000000..d85201920430284836147543bcaaf1dd0e95dfcb --- /dev/null +++ b/t2/task_image/04_10/frame/04_10_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:216c68d5d6f57bd7c85502d63ec25db38ba836321b087214cca4d42b992de18e +size 146592