from __future__ import annotations import argparse import os import subprocess import sys import tempfile BLEND_PATH = "/home/user/Desktop/answer.blend" BLENDER_PATH = os.environ.get("BLENDER_PATH", "blender") TOL = 1e-3 def _full_update(): import bpy scn = bpy.context.scene bpy.context.view_layer.update() scn.frame_set(scn.frame_current) def _find_y_driver(obj): ad = obj.animation_data if ad is None: return None for fc in ad.drivers: if fc.data_path == "location" and fc.array_index == 1: return fc return None def _check_driver_paths(fc): invalid_paths = [] try: for v in fc.driver.variables: for t in v.targets: dp = getattr(t, "data_path", "") if dp and t.id is not None: try: t.id.path_resolve(dp) except Exception as ex: invalid_paths.append(f"{v.name}:{dp} ({ex})") except Exception as ex: invalid_paths.append(f"(traversal error: {ex})") return invalid_paths def _run_eval(blend_path: str) -> bool: import bpy if not os.path.isfile(blend_path): return False try: bpy.ops.wm.open_mainfile(filepath=blend_path) except Exception: return False source = bpy.data.objects.get("Source") anchor = bpy.data.objects.get("Anchor") driven = bpy.data.objects.get("Driven") if any(obj is None or obj.type != "MESH" for obj in (source, anchor, driven)): return False fc = _find_y_driver(driven) if fc is None: return False if _check_driver_paths(fc): return False if not bool(getattr(fc.driver, "is_valid", True)): return False scn = bpy.context.scene scn.frame_set(1) _full_update() if abs(driven.location.y - (source.location.x - anchor.location.z)) >= TOL: return False source.location.x = 5.0 _full_update() if abs(driven.location.y - 4.0) >= TOL: return False anchor.location.z = 2.0 _full_update() if abs(driven.location.y - 3.0) >= TOL: return False return True def _write_result(result_file: str | None, passed: bool): print("True" if passed else "False") def _run_in_blender(blend_path: str, result_file: str | None) -> bool: passed = _run_eval(blend_path) _write_result(result_file, passed) return passed def _run_via_blender(blend_path: str) -> bool: cmd = [ BLENDER_PATH, "--background", "--factory-startup", "--python", __file__, "--", "--blend", blend_path, ] proc = subprocess.run(cmd, capture_output=True, text=True, encoding="utf-8", errors="replace") return proc.returncode == 0 def _have_bpy() -> bool: try: import bpy # noqa: F401 return True except Exception: return False def eval_outputs(blend_path, expected=None, postconfig=None): return _run_eval(blend_path) if _have_bpy() else _run_via_blender(blend_path) def _parse_blend_path() -> str: parser = argparse.ArgumentParser(add_help=False) parser.add_argument("--blend", default=BLEND_PATH) script_args = sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else [] return parser.parse_known_args(script_args)[0].blend def main() -> int: blend_path = _parse_blend_path() passed = _run_in_blender(blend_path, None) if _have_bpy() else _run_via_blender(blend_path) print("True" if passed else "False") return 0 if passed else 1 if __name__ == "__main__": raise SystemExit(main())