{ "id": "single-software-execution--cli--blender--task-49--ubuntu", "snapshot": "Blender-4.2.3", "instruction": "Rename Armature Bones to Restore Skinning `/home/user/Desktop/scene.blend`\ncontains an armature object `Rig` with a 4-bone parent chain, but the bones\nwere imported with the same generic base name. `Skin` has vertex groups\nnamed `Bone.Root`, `Bone.A`, `Bone.B`, and `Bone.Tip`, so the armature must\nbe renamed along the actual root-to-tip chain for the skinning to work.\n\n## Requirements\n1. `Rig` is an armature with exactly 4 bones.\n2. Launch Blender by running `blender` from a terminal. Use `/opt/blender/blender` for Blender command-line or background runs when working on `scene.blend`.\n\nThe bone names are exactly `{Bone.Root, Bone.A, Bone.B, Bone.Tip}`.\n3. The parent chain is `Bone.Root -> Bone.A -> Bone.B -> Bone.Tip`.\n4. `Skin` is a mesh with an Armature modifier pointing to `Rig`.\n5. `Skin`'s vertex groups are exactly the four semantic names above.\n6. Every vertex-group name resolves to a bone on `Rig`.\n\nDo not add, remove, or reparent bones; only rename them by walking the\nchain from root to tip. Save the result as `/home/user/Desktop/answer.blend`.", "source": "https://docs.blender.org/manual/en/4.1/; https://docs.blender.org/api/4.1/; https://www.loc.gov/preservation/digital/formats/fdd/fdd000507.shtml", "config": [ { "type": "upload_file", "parameters": { "files": [ { "local_path": "task-49/init_file/scene.blend", "path": "/home/user/Desktop/scene.blend" } ] } } ], "trajectory": "trajectories/", "related_apps": [ "blender" ], "artifact_paths": [ "/home/user/Desktop/answer.blend" ], "evaluator": { "postconfig": [ { "type": "upload_file", "parameters": { "files": [ { "local_path": "task-49/eval.py", "path": "/home/user/Desktop/eval.py" } ] } } ], "func": "exact_match", "result": { "type": "vm_command_line", "command": "python3 /home/user/Desktop/eval.py", "shell": "true" }, "expected": { "type": "rule", "rules": { "expected": "True\n" } } }, "proxy": false, "fixed_ip": false, "possibility_of_env_change": "low" }