{ "id": "single-software-execution--gui--blender--task-13--ubuntu", "snapshot": "Blender-4.2.3", "instruction": "HDRI Environment Rotation In the opened `scene.blend`, keep the existing `Ball`, camera, and HDRI setup intact, and rotate the World `Mapping` node around Z to about `+60 deg` (`math.radians(60)`), leaving its X and Y rotation unchanged. For the steps below, the Blender executable is `/opt/blender/blender`; use it to open `scene.blend`. Render a visible `512x512` PNG to `/home/user/Desktop/render.png` so the bright reflected highlight is shifted from the unrotated position, then save the scene as `/home/user/Desktop/answer.blend`.", "source": "https://docs.blender.org/manual/en/4.1/; https://docs.blender.org/api/4.1/; https://developer.blender.org/docs/release_notes/4.1/; https://www.loc.gov/preservation/digital/formats/fdd/fdd000507.shtml", "config": [ { "type": "upload_file", "parameters": { "files": [ { "local_path": "task-13/init_file/env.exr", "path": "/home/user/Desktop/env.exr" } ] } }, { "type": "upload_file", "parameters": { "files": [ { "local_path": "task-13/init_file/scene.blend", "path": "/home/user/Desktop/scene.blend" } ] } }, { "type": "launch", "parameters": { "command": [ "blender", "/home/user/Desktop/scene.blend" ] } } ], "trajectory": "trajectories/", "related_apps": [ "blender" ], "artifact_paths": [ "/home/user/Desktop/answer.blend", "/home/user/Desktop/render.png" ], "evaluator": { "postconfig": [ { "type": "upload_file", "parameters": { "files": [ { "local_path": "task-13/eval.py", "path": "/home/user/Desktop/eval.py" } ] } } ], "func": "exact_match", "result": { "type": "vm_command_line", "command": "python3 /home/user/Desktop/eval.py", "shell": "true" }, "expected": { "type": "rule", "rules": { "expected": "True\n" } } }, "proxy": false, "fixed_ip": false, "possibility_of_env_change": "low" }