{ "id": "B11-B", "counterpart": "B11-A", "genre": "sailing", "interaction_family": "trigger_mechanism", "initial_scene": { "description": "a ship helm deck in steady daylight, a large wooden ship wheel on its stand, a thick rolled-up canvas sail bundle firmly lashed to the horizontal yard arm high on the mast, and a bow beacon lamp with dark matte glass a single sailor seen in third person from behind, standing in place at the wheel with both hands on the spokes", "third_person_player": true, "player_pose_and_item": "a single sailor seen in third person from behind, standing in place at the wheel with both hands on the spokes", "action_target": "the large ship wheel", "other_key_objects": [ "ship_wheel", "main_sail", "bow_beacon" ], "shared_visual_state": [ "the main sail is a thick rolled-up canvas bundle lashed to the yard arm", "the bow beacon lamp is dark matte glass with no glow" ], "camera": "locked third-person, fixed framing", "style": "stylized 3D third-person adventure game environment, clean uncluttered composition, readable silhouettes, medium-wide fixed gameplay camera, soft cool-neutral ambient lighting, restrained materials, no HUD, no subtitles, no readable text", "keyframe": "frames/B11.png" }, "hidden_state": { "variable": "nav_mode", "A": "SAIL", "B": "BEACON", "visible_in_initial_frame": false }, "rule": { "text": "If the nav_mode is SAIL, the main sail spreads fully out; if it is BEACON, the bow beacon glows strong green.", "precondition": "nav_mode == 'SAIL'", "effect": "sail.unfurled = true", "else_effect": "beacon.green = true", "mapping": { "SAIL": "sail.unfurled = true", "BEACON": "beacon.green = true" } }, "shared_action": "The large ship wheel clearly rotates clockwise by about a quarter turn.", "instruction": "Preserve the first frame. nav_mode = BEACON, so the resolved rule is: the bow beacon glows strong green. Action: The large ship wheel clearly rotates clockwise by about a quarter turn. Show the action, then exactly this consequence: the bow beacon glows strong green The counter-outcome must NOT happen at any point: the main sail is fully spread. Instead, the main sail is a thick rolled-up canvas bundle lashed to the yard arm throughout the clip. Hold the final state for about the last second. One continuous 3-second third-person clip, fixed camera, no HUD, no subtitles, no readable text.", "initial_state": { "sail": { "unfurled": false }, "beacon": { "green": false }, "nav_mode": "BEACON" }, "gold_end_state": { "sail.unfurled": false, "beacon.green": true }, "delta": { "beacon.green": true }, "visual_vocab": { "sail.unfurled": { "false": "the main sail is a thick rolled-up canvas bundle lashed to the yard arm", "true": "the main sail is fully spread" }, "beacon.green": { "false": "the bow beacon lamp is dark matte glass with no glow", "true": "the bow beacon glows strong green" } }, "gold_A": "the main sail spreads fully out", "gold_B": "the bow beacon glows strong green", "terminal_visual_states": { "occurs": { "variable": "beacon.green", "value": true, "phrase": "the bow beacon glows strong green", "judge_label": "the beacon glows green", "in_final_frame": true }, "not_occurs": { "variable": "sail.unfurled", "value": true, "phrase": "the main sail is fully spread", "judge_label": "the sail is spread", "in_final_frame": false, "instead_remains": "the main sail is a thick rolled-up canvas bundle lashed to the yard arm" } }, "prompt_ok": [ "SAIL", "BEACON" ], "judge": { "initial_questions": [ { "question": "Is it true that the player stands with both hands on the ship wheel?", "statement": "the player stands with both hands on the ship wheel", "answers": [ "yes", "no" ], "expected": "yes" }, { "question": "Is it true that the rolled-up sail bundle is lashed to the yard arm?", "statement": "the rolled-up sail bundle is lashed to the yard arm", "answers": [ "yes", "no" ], "expected": "yes" } ], "action_question": { "question": "Did the ship wheel clearly rotate?", "answers": [ "yes", "no" ], "expected": "yes" }, "outcome_question": { "question": "At the end, is the main sail spread, or the beacon glowing green?", "answers": [ "the sail is spread", "the beacon glows green", "unclear" ], "expected": "the beacon glows green", "not_expected": "the sail is spread" } }, "constraints": { "identical_initial_frame": true, "hidden_state_not_visually_leaked": true, "same_action_across_twins": true, "both_outcomes_change": true, "one_action_per_chunk": true, "duration_seconds": "2-5" }, "input_image": "input.png" }