{ "id": "B32-A", "counterpart": "B32-B", "genre": "escape_room", "interaction_family": "trigger_zone", "initial_scene": { "description": "a puzzle corridor in cold dim light, a large circular pressure plate on the floor, a stone door shut at the corridor end, and a big square wall panel showing its plain flat front a single adventurer seen in third person from behind, standing in place at the edge of the pressure plate", "third_person_player": true, "player_pose_and_item": "a single adventurer seen in third person from behind, standing in place at the edge of the pressure plate", "action_target": "the large pressure plate", "other_key_objects": [ "pressure_plate", "stone_door", "wall_panel" ], "shared_visual_state": [ "the stone door is fully lowered shut across its doorway", "the wall panel shows its plain flat front" ], "camera": "locked third-person, fixed framing", "style": "stylized 3D third-person adventure game environment, clean uncluttered composition, readable silhouettes, medium-wide fixed gameplay camera, soft cool-neutral ambient lighting, restrained materials, no HUD, no subtitles, no readable text", "keyframe": "frames/B32.png" }, "hidden_state": { "variable": "floor_mode", "A": "DOOR", "B": "PANEL", "visible_in_initial_frame": false }, "rule": { "text": "If the floor_mode is DOOR, the stone door rises fully open; if it is PANEL, the wall panel rotates half a turn.", "precondition": "floor_mode == 'DOOR'", "effect": "door.up = true", "else_effect": "panel.turned = true", "mapping": { "DOOR": "door.up = true", "PANEL": "panel.turned = true" } }, "shared_action": "The player takes one short step forward onto the center of the large pressure plate.", "instruction": "Preserve the first frame. floor_mode = DOOR, so the resolved rule is: the stone door rises fully open. Action: The player takes one short step forward onto the center of the large pressure plate. Show the action, then exactly this consequence: the stone door rises fully open The counter-outcome must NOT happen at any point: the wall panel is rotated half a turn onto its side. Instead, the wall panel shows its plain flat front throughout the clip. Hold the final state for about the last second. One continuous 3-second third-person clip, fixed camera, no HUD, no subtitles, no readable text.", "initial_state": { "door": { "up": false }, "panel": { "turned": false }, "floor_mode": "DOOR" }, "gold_end_state": { "door.up": true, "panel.turned": false }, "delta": { "door.up": true }, "visual_vocab": { "door.up": { "false": "the stone door is fully lowered shut across its doorway", "true": "the stone door is raised fully open, the passage clear" }, "panel.turned": { "false": "the wall panel shows its plain flat front", "true": "the wall panel is rotated half a turn onto its side" } }, "gold_A": "the stone door rises fully open", "gold_B": "the wall panel rotates half a turn", "terminal_visual_states": { "occurs": { "variable": "door.up", "value": true, "phrase": "the stone door is raised fully open, the passage clear", "judge_label": "the stone door is open", "in_final_frame": true }, "not_occurs": { "variable": "panel.turned", "value": true, "phrase": "the wall panel is rotated half a turn onto its side", "judge_label": "the panel is rotated", "in_final_frame": false, "instead_remains": "the wall panel shows its plain flat front" } }, "prompt_ok": [ "DOOR", "PANEL" ], "judge": { "initial_questions": [ { "question": "Is it true that the player stands at the edge of the circular pressure plate?", "statement": "the player stands at the edge of the circular pressure plate", "answers": [ "yes", "no" ], "expected": "yes" }, { "question": "Is it true that the stone door is shut and the panel shows its flat front?", "statement": "the stone door is shut and the panel shows its flat front", "answers": [ "yes", "no" ], "expected": "yes" } ], "action_question": { "question": "Did the player step onto the center of the pressure plate?", "answers": [ "yes", "no" ], "expected": "yes" }, "outcome_question": { "question": "At the end, is the stone door open, or the wall panel rotated?", "answers": [ "the stone door is open", "the panel is rotated", "unclear" ], "expected": "the stone door is open", "not_expected": "the panel is rotated" } }, "constraints": { "identical_initial_frame": true, "hidden_state_not_visually_leaked": true, "same_action_across_twins": true, "both_outcomes_change": true, "one_action_per_chunk": true, "duration_seconds": "2-5" }, "input_image": "input.png" }