{ "id": "B35-B", "counterpart": "B35-A", "genre": "museum", "interaction_family": "trigger_zone", "initial_scene": { "description": "a gallery hall in cool even light, a large brass floor marker before the center statue which faces straight forward, and a heavy curtain drawn fully closed across the back wall a single visitor seen in third person from behind, standing in place just before the floor marker", "third_person_player": true, "player_pose_and_item": "a single visitor seen in third person from behind, standing in place just before the floor marker", "action_target": "the gallery floor marker", "other_key_objects": [ "floor_marker", "center_statue", "curtain" ], "shared_visual_state": [ "the statue faces straight forward", "the curtain is drawn fully closed across the wall" ], "camera": "locked third-person, fixed framing", "style": "stylized 3D third-person adventure game environment, clean uncluttered composition, readable silhouettes, medium-wide fixed gameplay camera, soft cool-neutral ambient lighting, restrained materials, no HUD, no subtitles, no readable text", "keyframe": "frames/B35.png" }, "hidden_state": { "variable": "gallery_mode", "A": "STATUE", "B": "CURTAIN", "visible_in_initial_frame": false }, "rule": { "text": "If the gallery_mode is STATUE, the statue rotates a quarter turn; if it is CURTAIN, the back curtain pulls fully open.", "precondition": "gallery_mode == 'STATUE'", "effect": "statue.turned = true", "else_effect": "curtain.open = true", "mapping": { "STATUE": "statue.turned = true", "CURTAIN": "curtain.open = true" } }, "shared_action": "The player takes one short step forward onto the large gallery floor marker.", "instruction": "Preserve the first frame. gallery_mode = CURTAIN, so the resolved rule is: the back curtain pulls fully open. Action: The player takes one short step forward onto the large gallery floor marker. Show the action, then exactly this consequence: the back curtain pulls fully open The counter-outcome must NOT happen at any point: the statue is rotated a quarter turn to the side. Instead, the statue faces straight forward throughout the clip. Hold the final state for about the last second. One continuous 3-second third-person clip, fixed camera, no HUD, no subtitles, no readable text.", "initial_state": { "statue": { "turned": false }, "curtain": { "open": false }, "gallery_mode": "CURTAIN" }, "gold_end_state": { "statue.turned": false, "curtain.open": true }, "delta": { "curtain.open": true }, "visual_vocab": { "statue.turned": { "false": "the statue faces straight forward", "true": "the statue is rotated a quarter turn to the side" }, "curtain.open": { "false": "the curtain is drawn fully closed across the wall", "true": "the curtain is pulled fully open to the sides" } }, "gold_A": "the statue rotates a quarter turn", "gold_B": "the back curtain pulls fully open", "terminal_visual_states": { "occurs": { "variable": "curtain.open", "value": true, "phrase": "the curtain is pulled fully open to the sides", "judge_label": "the curtain is open", "in_final_frame": true }, "not_occurs": { "variable": "statue.turned", "value": true, "phrase": "the statue is rotated a quarter turn to the side", "judge_label": "the statue is rotated", "in_final_frame": false, "instead_remains": "the statue faces straight forward" } }, "prompt_ok": [ "STATUE", "CURTAIN" ], "judge": { "initial_questions": [ { "question": "Is it true that the player stands before the brass floor marker?", "statement": "the player stands before the brass floor marker", "answers": [ "yes", "no" ], "expected": "yes" }, { "question": "Is it true that the statue faces forward and the curtain is closed?", "statement": "the statue faces forward and the curtain is closed", "answers": [ "yes", "no" ], "expected": "yes" } ], "action_question": { "question": "Did the player step onto the floor marker?", "answers": [ "yes", "no" ], "expected": "yes" }, "outcome_question": { "question": "At the end, is the statue rotated, or the curtain open?", "answers": [ "the statue is rotated", "the curtain is open", "unclear" ], "expected": "the curtain is open", "not_expected": "the statue is rotated" } }, "constraints": { "identical_initial_frame": true, "hidden_state_not_visually_leaked": true, "same_action_across_twins": true, "both_outcomes_change": true, "one_action_per_chunk": true, "duration_seconds": "2-5" }, "input_image": "input.png" }