{ "id": "B36-A", "counterpart": "B36-B", "genre": "open_world", "interaction_family": "trigger_zone", "initial_scene": { "description": "a ruin entrance under a pale sky, a low stone line marking the threshold, two stone pillars sunk low into the ground inside, and a wide stone fountain standing dry and still a single adventurer seen in third person from behind, standing in place one step before the entrance line", "third_person_player": true, "player_pose_and_item": "a single adventurer seen in third person from behind, standing in place one step before the entrance line", "action_target": "the ruin entrance line", "other_key_objects": [ "entrance_line", "stone_pillars", "fountain" ], "shared_visual_state": [ "both stone pillars are sunk low into the ground", "the stone fountain is dry and still" ], "camera": "locked third-person, fixed framing", "style": "stylized 3D third-person adventure game environment, clean uncluttered composition, readable silhouettes, medium-wide fixed gameplay camera, soft cool-neutral ambient lighting, restrained materials, no HUD, no subtitles, no readable text", "keyframe": "frames/B36.png" }, "hidden_state": { "variable": "zone_mode", "A": "PILLARS", "B": "FOUNTAIN", "visible_in_initial_frame": false }, "rule": { "text": "If the zone_mode is PILLARS, both stone pillars rise tall from the ground; if it is FOUNTAIN, the fountain jets a tall plume of water.", "precondition": "zone_mode == 'PILLARS'", "effect": "pillars.up = true", "else_effect": "fountain.running = true", "mapping": { "PILLARS": "pillars.up = true", "FOUNTAIN": "fountain.running = true" } }, "shared_action": "The player takes one short step forward across the ruin entrance line.", "instruction": "Preserve the first frame. zone_mode = PILLARS, so the resolved rule is: both stone pillars rise tall from the ground. Action: The player takes one short step forward across the ruin entrance line. Show the action, then exactly this consequence: both stone pillars rise tall from the ground The counter-outcome must NOT happen at any point: the fountain jets a tall plume of water. Instead, the stone fountain is dry and still throughout the clip. Hold the final state for about the last second. One continuous 3-second third-person clip, fixed camera, no HUD, no subtitles, no readable text.", "initial_state": { "pillars": { "up": false }, "fountain": { "running": false }, "zone_mode": "PILLARS" }, "gold_end_state": { "pillars.up": true, "fountain.running": false }, "delta": { "pillars.up": true }, "visual_vocab": { "pillars.up": { "false": "both stone pillars are sunk low into the ground", "true": "both stone pillars stand tall, risen from the ground" }, "fountain.running": { "false": "the stone fountain is dry and still", "true": "the fountain jets a tall plume of water" } }, "gold_A": "both stone pillars rise tall from the ground", "gold_B": "the fountain jets a tall plume of water", "terminal_visual_states": { "occurs": { "variable": "pillars.up", "value": true, "phrase": "both stone pillars stand tall, risen from the ground", "judge_label": "the pillars are risen", "in_final_frame": true }, "not_occurs": { "variable": "fountain.running", "value": true, "phrase": "the fountain jets a tall plume of water", "judge_label": "the fountain jets water", "in_final_frame": false, "instead_remains": "the stone fountain is dry and still" } }, "prompt_ok": [ "PILLARS", "FOUNTAIN" ], "judge": { "initial_questions": [ { "question": "Is it true that the player stands one step before the entrance line?", "statement": "the player stands one step before the entrance line", "answers": [ "yes", "no" ], "expected": "yes" }, { "question": "Is it true that the pillars are sunk low and the fountain is dry?", "statement": "the pillars are sunk low and the fountain is dry", "answers": [ "yes", "no" ], "expected": "yes" } ], "action_question": { "question": "Did the player step across the entrance line?", "answers": [ "yes", "no" ], "expected": "yes" }, "outcome_question": { "question": "At the end, are the pillars risen tall, or the fountain jetting water?", "answers": [ "the pillars are risen", "the fountain jets water", "unclear" ], "expected": "the pillars are risen", "not_expected": "the fountain jets water" } }, "constraints": { "identical_initial_frame": true, "hidden_state_not_visually_leaked": true, "same_action_across_twins": true, "both_outcomes_change": true, "one_action_per_chunk": true, "duration_seconds": "2-5" }, "input_image": "input.png" }