--- license: mit task_categories: - image-feature-extraction - robotics tags: - scene-graph-generation - ai2thor - embodied-ai - adversarial-attacks size_categories: - 1K/ meta.json scenario id, FloorPlan, seed, target object, frame count scene_graph.json the ground truth, per frame (see below) frames/NNN.png RGB, 600x600 instance/NNN.png instance segmentation, colour-keyed to object ids kitchen_ebnav/ 12 extra scenarios, scene-matched to EB-Navigation episodes ``` `scene_graph.json` gives, for each frame, every visible object with its integer id, category, AI2-THOR object id, instance colour, bounding box and attribute list, plus the frame's relation edges. ## What is in it 202 scenarios, 2389 frames, 30 FloorPlans, 75 distinct object categories. Roughly 12 viewpoints per scenario, orbiting a designated target object. | subset | scenarios | built for | |---|---|---| | `pilot_*` | 161 | general coverage: apple, bowl, coffee machine, fridge, kettle, microwave, pot, toaster | | `tv_*` | 30 | the attribute head, televisions in `displaying` / `showing` states | | `pot_*` | 11 | the relation head, pots staged in controlled `on` configurations | Attribute vocabulary: `open`, `closed`, `clean`, `off`, `on`, `displaying`, `showing`, `filled`. Relation vocabulary: `near`, `on`, `in`. `kitchen_ebnav/` is separate on purpose. Its 12 scenarios are framed on the exact object instances that EB-Navigation episodes target, so a patch trained there can be injected into the live benchmark. Targets are pot (6), toaster (3), kettle (2) and coffee machine (1). ## Generation Rendered with [SceneGraphBench](https://github.com/MasoudJTehrani/SGDS_AI2_THOR) at seed 0, 600x600, 12 viewpoints per target, minimum visible area 600 px, with object states randomised and materials held fixed. `manifest.json` carries the exact generator config. ## Citation If you use this, please cite the NSAP paper. AI2-THOR should be cited separately.