#!/usr/bin/env bash # Parallel batch: 3 workers generate 10 household scenes (SceneSmith + DeepSeek). # Worker A (GPU0, default ports): waits for running home_03, then home_04, home_08 # Worker B (GPU0, ports +10): home_05, home_09, home_01(rerun) # Worker C (GPU1, ports +20): home_06, home_07, home_10 # # Each scene: `timeout 780m docker run ...` in background + poll scene log for # completion marker; when marker appears, kill the docker client (container # output is already on the mounted volume). Success dir recorded from the # "Outputs will be saved to:" line in the scene log. set -u REPO="/home/zhanghao/scene/scenesmith_full" LOG_DIR="$HOME/scene/batch_logs" mkdir -p "$LOG_DIR" export OPENAI_API_KEY="sk-4da9903b2b7b4c7f96b8332ab1fcb152" export OPENAI_BASE_URL="https://api.deepseek.com/v1" export OPENAI_MODEL="deepseek-chat" export OPENAI_AGENTS_DISABLE_TRACING=1 export SCENESMITH_VLM_API_KEY="sk-ws-H.ELXPHPI.SFDT.MEQCIG5rBZw6Zsm11s-WdY0gR1SWqWfuyst_G_FfKgMthtD4AiAzxunTBDfHuTR_xEtpPOclT9LepHRF2OdxpT0zksZRZw" export SCENESMITH_VLM_BASE_URL="https://dashscope.aliyuncs.com/compatible-mode/v1" export SCENESMITH_VLM_MODEL="qwen-vl-max" # name|prompt SCENES=( "home_01_kitchen|A modern kitchen with articulated base cabinets with opening doors along the back wall, a refrigerator with a door that opens, a drawer chest with three pull-out drawers, a microwave on the counter with a drop-down door, an oven with a drop-down door, and a window on the back wall. Include a countertop." "home_02_bedroom|A cozy bedroom with a large wardrobe with two sliding cabinet doors, a nightstand with one drawer on each side of the bed, a dresser with three drawers, a bed with a headboard, and a window with curtains." "home_03_living|A bright living room with a TV console with two cabinet doors and two drawers, a sideboard with four doors along the wall, a bookshelf with two glass doors, a sofa, a coffee table, and a floor lamp." "home_04_dining|An elegant dining room with a sideboard cabinet with four doors and two drawers, a wine cabinet with glass doors, a dining table with four chairs, and a window with curtains on the side wall." "home_05_study|A quiet study room with a bookcase with two glass cabinet doors, a writing desk with two drawers, a filing cabinet with three drawers, a desk chair, and a window on the left wall." "home_06_bathroom|A clean bathroom with a vanity cabinet with two doors and one drawer under the sink, a mirror cabinet with two doors above the sink, a toilet, a shower with glass panels, and a window." "home_07_laundry|A laundry room with a front-loading washing machine with a round door that opens, a dryer with a round door, a storage cabinet with two doors on the wall, a countertop, and a utility sink." "home_08_entryway|A compact entryway with a shoe cabinet with two doors, a coat wardrobe with one door and a mirror, a small chest with two drawers, a bench, and a front door with a window." "home_09_kidsroom|A cheerful kids bedroom with a wardrobe with two sliding doors, a toy cabinet with two doors and two drawers, a small desk with one drawer, a bed, and a window with colorful curtains." "home_10_storage|A utility storage room with a tall storage cabinet with four doors, a tool cabinet with two drawers, a shelf unit with a cabinet door, and a workbench." ) # Map scene name -> prompt get_prompt() { local NAME="$1" for entry in "${SCENES[@]}"; do if [ "${entry%%|*}" = "$NAME" ]; then echo "${entry#*|}" return fi done } # True if a final scene_state.json exists under scene_000/room_*/scene_states/ has_final_state() { find "$1/scene_000" -path "*/scene_states/final_scene/scene_state.json" 2>/dev/null | grep -q . } run_one() { # run_one local NAME="$1" OFFSET="$2" GPU="$3" local PROMPT LOG="" PROMPT=$(get_prompt "$NAME") if [ -z "$PROMPT" ]; then echo "[$NAME] unknown scene"; return; fi LOG="$LOG_DIR/${NAME}.log" # append-mode log (worker B reruns home_01 into same file) echo "===== [$NAME] START $(date '+%H:%M:%S') worker-offset=${OFFSET} =====" >> "$LOG" # Skip only if recorded as a VERIFIED success (final scene state exists) if [ -f "$LOG_DIR/${NAME}.dir" ] && grep -q "2026" "$LOG_DIR/${NAME}.dir" 2>/dev/null \ && has_final_state "$(cat "$LOG_DIR/${NAME}.dir")" 2>/dev/null; then echo "[$NAME] already done: $(cat "$LOG_DIR/${NAME}.dir")" >> "$LOG" return 0 fi # stale/mispointed .dir -> clear so the scene reruns rm -f "$LOG_DIR/${NAME}.dir" cd "$REPO" local EXTRA=() if [ "$OFFSET" -gt 0 ]; then local AP; local MP; local OP; local BLO; local BHI; local CLO; local CHI AP=$((7007 + OFFSET)); MP=$((7008 + OFFSET)); OP=$((7009 + OFFSET)) BLO=$((8400 + OFFSET * 40)); BHI=$((BLO + 299)) CLO=$((7500 + OFFSET * 40)); CHI=$((CLO + 299)) EXTRA=( "experiment.articulated_retrieval_server.port=${AP}" "experiment.materials_retrieval_server.port=${MP}" "experiment.objaverse_retrieval_server.port=${OP}" "furniture_agent.rendering.blender_server_port_range=[${BLO},${BHI}]" "manipuland_agent.rendering.blender_server_port_range=[${BLO},${BHI}]" "wall_agent.rendering.blender_server_port_range=[${BLO},${BHI}]" "ceiling_agent.rendering.blender_server_port_range=[${BLO},${BHI}]" "floor_plan_agent.rendering.blender_server_port_range=[${BLO},${BHI}]" "furniture_agent.collision_geometry.server_port_range=[${CLO},${CHI}]" "manipuland_agent.collision_geometry.server_port_range=[${CLO},${CHI}]" "wall_agent.collision_geometry.server_port_range=[${CLO},${CHI}]" "ceiling_agent.collision_geometry.server_port_range=[${CLO},${CHI}]" ) fi local OK=0 for attempt in 1 2 3; do echo " attempt $attempt $(date '+%H:%M:%S')" >> "$LOG" timeout 780m docker run --rm \ --gpus all --network host --ipc=host \ --cap-add SYS_ADMIN --cap-add SYS_CHROOT \ --security-opt apparmor=unconfined --security-opt seccomp=unconfined \ -e OPENAI_API_KEY="${OPENAI_API_KEY}" \ -e OPENAI_BASE_URL="${OPENAI_BASE_URL}" \ -e OPENAI_MODEL="${OPENAI_MODEL}" \ -e OPENAI_AGENTS_DISABLE_TRACING=1 \ -e SCENESMITH_VLM_API_KEY="${SCENESMITH_VLM_API_KEY}" \ -e SCENESMITH_VLM_BASE_URL="${SCENESMITH_VLM_BASE_URL}" \ -e SCENESMITH_VLM_MODEL="${SCENESMITH_VLM_MODEL}" \ -e HF_ENDPOINT=https://hf-mirror.com \ -e CUDA_VISIBLE_DEVICES="${GPU}" \ -v "${REPO}:/app" \ scenesmith:latest \ python main.py +name="${NAME}" \ experiment.prompts="[\"${PROMPT}\"]" \ experiment.num_workers=1 \ furniture_agent.openai.model=deepseek-chat \ floor_plan_agent.openai.model=deepseek-chat \ wall_agent.openai.model=deepseek-chat \ ceiling_agent.openai.model=deepseek-chat \ manipuland_agent.openai.model=deepseek-chat \ furniture_agent.asset_manager.general_asset_source=objaverse \ manipuland_agent.asset_manager.general_asset_source=objaverse \ wall_agent.asset_manager.general_asset_source=objaverse \ ceiling_agent.asset_manager.general_asset_source=objaverse \ furniture_agent.asset_manager.router.strategies.generated.enabled=false \ manipuland_agent.asset_manager.router.strategies.generated.enabled=false \ wall_agent.asset_manager.router.strategies.generated.enabled=false \ ceiling_agent.asset_manager.router.strategies.generated.enabled=false \ "${EXTRA[@]}" \ >> "$LOG" 2>&1 & local DPID=$! # Poll the scene log for the completion marker (up to ~13h). local DONE=0 for i in $(seq 1 780); do sleep 60 if ! kill -0 "$DPID" 2>/dev/null; then # docker client exited on its own (timeout or normal end) wait "$DPID" 2>/dev/null break fi if grep -q "Scene generation completed successfully" "$LOG" 2>/dev/null; then sleep 10 # kill this scene's container first: the docker run client # forwards SIGTERM to the container's python, which hangs after # completion - the client only exits once the container dies. for c in $(docker ps -q --filter ancestor=scenesmith:latest); do docker inspect --format '{{.Config.Cmd}}' "$c" 2>/dev/null | grep -q "+name=$NAME" && docker kill "$c" >/dev/null 2>&1 && break done kill "$DPID" 2>/dev/null wait "$DPID" 2>/dev/null DONE=1 break fi if ! grep -q "startup" "$LOG" 2>/dev/null && grep -qE "Error|Traceback|ValueError: Port" "$LOG" 2>/dev/null; then # early startup failure (port conflict etc.) - kill, retry now kill "$DPID" 2>/dev/null wait "$DPID" 2>/dev/null break fi done # Locate the exact output dir from the scene log line: # Outputs will be saved to: /app/outputs/2026-08-09/03-45-12 local OUTDIR="" OUTDIR=$(grep -oE "Outputs will be saved to: /app/outputs/[0-9-]+/[0-9-]+" "$LOG" | tail -1 | sed 's|Outputs will be saved to: ||; s|^/app|/home/zhanghao/scene/scenesmith_full|') if [ -z "$OUTDIR" ]; then # fallback: newest dir containing a scene.log with completion marker OUTDIR=$(ls -td "$REPO"/outputs/*/*/ 2>/dev/null | while read d; do if grep -q "Scene generation completed successfully" "$d/scene_000/scene.log" 2>/dev/null; then echo "$d"; fi done | head -1 | sed 's|/$||') fi # Success check: final scene state exists (robust marker) if [ -n "$OUTDIR" ] && has_final_state "$OUTDIR"; then echo "[$NAME] SUCCESS attempt $attempt -> $OUTDIR" >> "$LOG" echo "$OUTDIR" > "$LOG_DIR/${NAME}.dir" OK=1 break else echo "[$NAME] attempt $attempt not successful (dir=${OUTDIR:-none}), retry" >> "$LOG" fi done if [ "$OK" -ne 1 ]; then echo "[$NAME] FAILED after 3 attempts" >> "$LOG" echo "FAILED" > "$LOG_DIR/${NAME}.dir" fi } # ---------- Worker role ---------- ROLE="${1:-A}" echo "worker ${ROLE} starting $(date '+%H:%M:%S')" case "$ROLE" in A) # home_03: rerun from scratch (previous container was killed when a # stale completion marker in home_02's dir mispointed the wait loop) run_one home_03_living 0 0 run_one home_04_dining 0 0 run_one home_08_entryway 0 0 ;; B) run_one home_05_study 10 0 run_one home_09_kidsroom 10 0 run_one home_01_kitchen 10 0 ;; C) run_one home_06_bathroom 20 1 run_one home_07_laundry 20 1 run_one home_10_storage 20 1 ;; esac echo "worker ${ROLE} DONE $(date '+%H:%M:%S')" >> "$LOG_DIR/parallel_${ROLE}.done"