#!/bin/bash # Setup script for MuJoCo export with USD support. # # Creates a separate virtual environment without bpy (Blender) to avoid # the pxr (OpenUSD) library conflict between bpy and mujoco-usd-converter. # # Usage: # ./scripts/setup_mujoco_export.sh # source .mujoco_venv/bin/activate # python scripts/export_scene_to_mujoco.py -o --usd set -e SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" PROJECT_DIR="$(dirname "$SCRIPT_DIR")" VENV_DIR="$PROJECT_DIR/.mujoco_venv" echo "Creating virtual environment at $VENV_DIR..." uv venv --python 3.11 "$VENV_DIR" echo "Installing dependencies..." source "$VENV_DIR/bin/activate" uv pip install --prerelease=allow -r "$SCRIPT_DIR/requirements-mujoco-export.txt" echo "Installing scenesmith (without bpy)..." uv pip install --no-deps -e "$PROJECT_DIR" echo "" echo "Setup complete!" echo "" echo "To use the MuJoCo export with USD support:" echo " source $VENV_DIR/bin/activate" echo "" echo "Export a generated scene:" echo " python scripts/export_scene_to_mujoco.py outputs/.../scene_000 -o mujoco_export --usd" echo "" echo "Export a standalone SDF model:" echo " python scripts/export_scene_to_mujoco.py --sdf /path/to/robot.sdf -o mujoco_export --usd"