Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to take a trip south. After that, make an attempt to head east. After that, go north. And then, open the Henderson's limited edition chest inside the workshop. And once you've done that, you win!

Here is your interactions so far:
current state: You are now in the pantry.
I never took you for the sort of person who would show up in a pantry, but I guess I was wrong. You begin looking for stuff.
You see a rack. The rack is normal. But the thing is empty.
There is an exit to the east. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unblocked.
You are carrying: an onion, a Henderson's limited edition key and a bug.

your action:

Response: go south<|im_end|>go east<|im_end|>go north<|im_end|>open Henderson's limited edition chest<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture west. Then, attempt to travel south. Once you get around to doing that, make an effort to head east. Then, take the napkin from the freezer. Alright, thanks!

Here is your interactions so far:
current state: You are now in the office.
You've just shown up in an office.
You can see a closed chest close by.
There is an unblocked exit to the south. There is an exit to the west. Don't worry, it is unblocked.
There is a gummy bear on the floor.
You are carrying: a keycard, a shadfly and a bowl.

your action:

Response: go west<|im_end|>go south<|im_end|>go east<|im_end|>take napkin from freezer<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Get ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to move west. That done, attempt to head south. Then, go south. And then, ensure that the portal is open. That's it!

Here is your interactions so far:
current state: You are now in the cubicle.
You've seen better cubicles, but at least this one seems pretty typical. You decide to just list off a complete list of everything you see in the room, because hey, why not?
There is an unguarded exit to the south. There is an exit to the west. Don't worry, it is unguarded.
You are carrying: a chocolate bar and a synthesizer.

your action:

Response: go west<|im_end|>go south<|im_end|>go south<|im_end|>open portal<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the Microsoft style gateway with the Microsoft style key. And then, assure that the Microsoft style gateway is opened. After that, attempt to venture west. After that, take the laptop from the desk in the study. That's it!

Here is your interactions so far:
current state: You are now in the cookery.
You have moved into the most usual of all possible cookerys.
There is a closed door leading north. There is a closed Microsoft style gateway leading west.
You are carrying: a Microsoft style key, a shirt, a pen and a sponge.

your action:

Response: unlock Microsoft style gateway with Microsoft style key<|im_end|>open Microsoft style gateway<|im_end|>go west<|im_end|>take laptop from desk<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
It's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to move north. After that, make an attempt to move east. After that, pick up the broom from the basket. After that, insert the broom into the cabinet in the bathroom. Once that's all handled, you can stop!

Here is your interactions so far:
current state: You are now in the playroom.
You've entered a playroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.
You make out a trunk. The trunk is empty! This is the worst thing that could possibly happen, ever!
You don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.
You are carrying nothing.

your action:

Response: go north<|im_end|>go east<|im_end|>take broom from basket<|im_end|>insert broom into cabinet<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Hey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip north. With that done, ensure that the American limited edition safe is open. After that, recover the durian from the American limited edition safe. Then, eat the durian. Once that's all handled, you can stop!

Here is your interactions so far:
current state: You are now in the launderette.
You've just shown up in a launderette.
You bend down to tie your shoe. When you stand up, you notice a shelf. But the thing is empty, unfortunately.
There is an unblocked exit to the east. There is an unblocked exit to the north.
There is a sponge on the floor.
You are carrying: an American limited edition passkey and a napkin.

your action:

Response: go north<|im_end|>open American limited edition safe<|im_end|>take durian from American limited edition safe<|im_end|>eat durian<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
I hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to unlock the type 4 gate within the launderette with the type 4 keycard. After you have unlocked the type 4 gate, doublecheck that the type 4 gate in the launderette is open. After that, venture south. Then, recover the lamp from the floor of the salon. Got that? Good!

Here is your interactions so far:
current state: You are now in the launderette.
You are in a launderette. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.
You make out a closed chest right there by you.
There is a closed passageway leading east. There is a closed portal leading north. There is a closed type 4 gate leading south.
There is a passkey on the floor.
You are carrying: a fondue, a type 4 keycard and a monitor.

your action:

Response: unlock type 4 gate with type 4 keycard<|im_end|>open type 4 gate<|im_end|>go south<|im_end|>take lamp<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to another exciting episode of TextWorld! First stop, move east. With that accomplished, take the cd from the portmanteau. With the cd, take a trip west. Okay, and then, place the cd on the pan inside the kitchen. Once that's all handled, you can stop!

Here is your interactions so far:
current state: You are now in the kitchen.
You're now in the kitchen.
If you haven't noticed it already, there seems to be something there by the wall, it's a pan. The pan is ordinary. But there isn't a thing on it. Hopefully, this discovery doesn't ruin your TextWorld experience!
There is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.
You are carrying: a desktop computer.

your action:

Response: go east<|im_end|>take cd from portmanteau<|im_end|>go west<|im_end|>put cd on pan<|im_end|>


Prompt:
You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.

End your output sequence with an action starting with a verb. Example: open box.

Here is how to win the game:
Welcome to TextWorld! Here is your task for today. First, it would be fantastic if you could recover the TextWorld limited edition key from the counter. After that, venture east. And then, doublecheck that the TextWorld limited edition safe is unlocked with the TextWorld limited edition key. Then, make it so that the TextWorld limited edition safe in the cookhouse is opened. Got that? Good!

Here is your interactions so far:
current state: You are now in the pantry.
You arrive in a pantry. A standard kind of place. You try to gain information on your surroundings by using a technique you call "looking."
You can make out a counter. On the counter you make out a sandwich and a TextWorld limited edition key.
You don't like doors? Why not try going east, that entranceway is unguarded.
There is a glove on the floor.
You are carrying: a stick of butter, a key, a worm and a sponge.

your action:

Response: take TextWorld limited edition key from counter<|im_end|>go east<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition key<|im_end|>open TextWorld limited edition safe<|im_end|>