#!/usr/bin/env python3 """COMPUTATION lane — Urik Keyboard (com.urik.keyboard). This app is a soft-keyboard + settings app: there is NO calculator. Its deterministic input -> output surfaces are: 1. ListPreference dialogs: pick an option -> the row's `summary` becomes EXACTLY that option's label (Suggestion Count, Key Size, Key Label Size, Cursor Speed, Space Bar Size, Keyboard Layout, Long Press Punctuation, Long Press Duration). 2. Vibration Strength SeekBar: tap a position on the bar -> the `seekbar_value` label shows the corresponding number (observed deterministic: far-left -> "6", far-right -> "250", centre -> "128"). 3. test_field EditText: type a string -> the field's `text` equals exactly that. Every expected value below was REPRODUCED LIVE on the original app (see _explore*). All tests are jump_kind="value" with a specific `expect`, depth=2 (Settings -> fragment -> [dialog]), and restore any mutated preference to keep the baseline clean. """ import os, sys sys.path.insert(0, os.path.dirname(os.path.abspath(__file__))) from android_testgen_kit import * # noqa: F403 # ── local helpers (READ-ONLY kit; these only orchestrate kit calls) ───────────── def summary_for(nodes, title_text): """The `summary` TextView that sits directly under the row whose title == title_text. Preference rows are (title TextView / summary TextView) pairs; we pick the summary whose center-y is closest to (and not far above) the located title. Returns (title_node, summary_node) — either may be None. """ tn = find_node(nodes, text=title_text) if not tn or "_center" not in tn: return None, None ty = tn["_center"][1] cands = [n for n in nodes if n.get("resource-id", "").endswith("summary") and "_center" in n] below = [n for n in cands if n["_center"][1] >= ty - 5] if not below: return tn, None best = min(below, key=lambda n: abs(n["_center"][1] - ty)) return tn, best def summary_text(nodes, title_text): _tn, sm = summary_for(nodes, title_text) return (sm.get("text", "").strip() if sm else "") def open_settings(): """restart_app() -> tap 'Open Settings' -> return the settings-list nodes.""" restart_app() wait_for_foreground() tap_text(ui(), "Open Settings") def and_enter_fragment(row_text): """Open a settings fragment by its row title (exact text, then ci fallback). Names in the and_enter_* family, so it backs the depth>=1 declaration. Returns (ok, note). """ nodes = ui() n = find_node(nodes, text=row_text) or find_node_ci(nodes, row_text) if not n: return False, f"setup_failed: settings row {row_text!r} not found" if not tap_node(n): return False, f"setup_failed: settings row {row_text!r} not tappable" and_enter(row_text) return True, "" def and_enter_layout_fragment(): """Open the 'Layout & Input' fragment. Its row text is the LITERAL 'Layout & Input' (uiautomator does not unescape &); fall back to the unique summary 'Number row, space bar size'.""" nodes = ui() row = (find_node(nodes, text="Layout & Input") or find_node(nodes, text="Number row, space bar size")) if not row: return False, "setup_failed: 'Layout & Input' row not found" if not tap_node(row): return False, "setup_failed: 'Layout & Input' row not tappable" and_enter("Layout & Input") return True, "" def and_enter_dialog(pref_title, scroll=False): """Scroll (optional) to a ListPreference row, tap it to open its dialog. Counts as one more surface (the dialog). Returns (ok, note). """ if scroll and not find_node(ui(), text=pref_title): scroll_into_view(pref_title) pn = find_node(ui(), text=pref_title) if not pn: return False, f"setup_failed: preference {pref_title!r} not found" before = and_showing() if not tap_node(pn): return False, f"setup_failed: preference {pref_title!r} not tappable" after = and_showing() if not surface_changed(before, after): return False, f"behavior_wrong: no dialog appeared for {pref_title!r}" and_enter(f"{pref_title} dialog") return True, "" def pick_option(pick): """Tap a dialog option (CheckedTextView) by its exact label.""" return tap_text(ui(), pick) def restore_listpref(pref_title, restore_label, scroll=False): """Best-effort restore of a ListPreference to its original label. Never fails the test — restoration is cleanup, not the assertion.""" try: if scroll and not find_node(ui(), text=pref_title): scroll_into_view(pref_title) pn = find_node(ui(), text=pref_title) if pn and tap_node(pn): tap_text(ui(), restore_label) except Exception: pass def seek_value(nodes): n = node_by_id(nodes, "seekbar_value") return (n.get("text", "").strip() if n else "") def tap_seekbar_fraction(frac): """Tap the Vibration Strength SeekBar at a horizontal fraction of its width. Coordinate is DERIVED from the seekbar node's own bounds (never a literal). Returns the new seekbar_value text, or "" if the bar was not found. """ bar = node_by_id(ui(), "seekbar") if not bar or "_bounds" not in bar: return "", False x1, y1, x2, y2 = bar["_bounds"] tx = int(x1 + (x2 - x1) * frac) ty = (y1 + y2) // 2 tap(tx, ty) return seek_value(ui()), True def test_field(nodes): """The fragment's bottom 'Test changes' EditText (id test_field).""" n = node_by_id(nodes, "test_field") if n: return n ets = find_by_class(nodes, "EditText") return ets[-1] if ets else None # ══════════════════════════════════════════════════════════════════════════════ # (1) ListPreference: pick option -> summary becomes EXACTLY that label # ══════════════════════════════════════════════════════════════════════════════ @and_test(expects=("computation_suggestion_count_2", "computation_suggestion_count_dialog_vlm")) def test_suggestion_count_2(): """Suggestion Count: pick '2' in the dialog -> row summary becomes '2' (observed). Positive/negative: '2' is ABSENT as the summary before, PRESENT after. VLM: the dialog is a rendered radio list. Restore to '3' at the end.""" name = "computation_suggestion_count_2" exp = "2" open_settings() ok, note = and_enter_fragment("Auto-Correct Settings") if not ok: record(name, False, note, depth=1, jump_kind="value", expect="summary '2'") return before = summary_text(ui(), "Suggestion Count") # observed "3" okd, noted = and_enter_dialog("Suggestion Count") if not okd: record(name, False, noted, depth=2, jump_kind="value", expect="summary '2'") return # VLM while the dialog is up: a rendered radio/checkmark option list. vlm_assert("computation_suggestion_count_dialog", "Is a dialog shown containing a vertical list of selectable options " "each preceded by a round radio-button circle (one filled/selected)?", RESULTS_DIR, tag="shape") pick_option("2") got = summary_text(ui(), "Suggestion Count") ok = (got == exp) and (before != exp) record(name, ok, "" if ok else f"behavior_wrong: summary {got!r} after picking '2' " f"(before {before!r}), expected '2'", depth=2, jump_kind="value", expect="Suggestion Count summary == '2'") restore_listpref("Suggestion Count", "3") @and_test(expects=("computation_suggestion_count_1",)) def test_suggestion_count_1(): """Suggestion Count: pick '1' -> summary becomes '1' (observed). Restore '3'.""" name = "computation_suggestion_count_1" open_settings() ok, note = and_enter_fragment("Auto-Correct Settings") if not ok: record(name, False, note, depth=1, jump_kind="value", expect="summary '1'") return before = summary_text(ui(), "Suggestion Count") okd, noted = and_enter_dialog("Suggestion Count") if not okd: record(name, False, noted, depth=2, jump_kind="value", expect="summary '1'") return pick_option("1") got = summary_text(ui(), "Suggestion Count") ok = (got == "1") and (before != "1") record(name, ok, "" if ok else f"behavior_wrong: summary {got!r} after picking '1' " f"(before {before!r}), expected '1'", depth=2, jump_kind="value", expect="Suggestion Count summary == '1'") restore_listpref("Suggestion Count", "3") @and_test(expects=("computation_key_size_large",)) def test_key_size_large(): """Key Size: options Small/Medium/Large/Extra Large (Medium selected). Pick 'Large' -> summary becomes 'Large' (observed). Restore 'Medium'.""" name = "computation_key_size_large" open_settings() ok, note = and_enter_fragment("Appearance") if not ok: record(name, False, note, depth=1, jump_kind="value", expect="summary 'Large'") return before = summary_text(ui(), "Key Size") # observed "Medium" okd, noted = and_enter_dialog("Key Size") if not okd: record(name, False, noted, depth=2, jump_kind="value", expect="summary 'Large'") return pick_option("Large") got = summary_text(ui(), "Key Size") ok = (got == "Large") and (before != "Large") record(name, ok, "" if ok else f"behavior_wrong: Key Size summary {got!r} after picking " f"'Large' (before {before!r}), expected 'Large'", depth=2, jump_kind="value", expect="Key Size summary == 'Large'") restore_listpref("Key Size", "Medium") @and_test(expects=("computation_key_label_size_large",)) def test_key_label_size_large(): """Key Label Size: options Small/Medium/Large (Medium selected). Pick 'Large' -> summary becomes 'Large' (observed). Restore 'Medium'.""" name = "computation_key_label_size_large" open_settings() ok, note = and_enter_fragment("Appearance") if not ok: record(name, False, note, depth=1, jump_kind="value", expect="summary 'Large'") return before = summary_text(ui(), "Key Label Size") okd, noted = and_enter_dialog("Key Label Size") if not okd: record(name, False, noted, depth=2, jump_kind="value", expect="summary 'Large'") return pick_option("Large") got = summary_text(ui(), "Key Label Size") ok = (got == "Large") and (before != "Large") record(name, ok, "" if ok else f"behavior_wrong: Key Label Size summary {got!r} after " f"picking 'Large' (before {before!r}), expected 'Large'", depth=2, jump_kind="value", expect="Key Label Size summary == 'Large'") restore_listpref("Key Label Size", "Medium") @and_test(expects=("computation_cursor_speed_fast",)) def test_cursor_speed_fast(): """Cursor Speed: options Slow/Medium/Fast/Very Fast (Medium selected). Pick 'Fast' -> summary becomes 'Fast' (observed). Row needs scrolling. Restore 'Medium'.""" name = "computation_cursor_speed_fast" open_settings() ok, note = and_enter_fragment("Typing Behavior Settings") if not ok: record(name, False, note, depth=1, jump_kind="value", expect="summary 'Fast'") return scroll_into_view("Cursor Speed") before = summary_text(ui(), "Cursor Speed") okd, noted = and_enter_dialog("Cursor Speed", scroll=True) if not okd: record(name, False, noted, depth=2, jump_kind="value", expect="summary 'Fast'") return pick_option("Fast") got = summary_text(ui(), "Cursor Speed") ok = (got == "Fast") and (before != "Fast") record(name, ok, "" if ok else f"behavior_wrong: Cursor Speed summary {got!r} after " f"picking 'Fast' (before {before!r}), expected 'Fast'", depth=2, jump_kind="value", expect="Cursor Speed summary == 'Fast'") restore_listpref("Cursor Speed", "Medium", scroll=True) @and_test(expects=("computation_long_press_punctuation_spacebar",)) def test_long_press_punctuation_spacebar(): """Long Press Punctuation: options Off/Spacebar/Period Key (Period Key selected). Pick 'Spacebar' -> summary becomes 'Spacebar' (observed). Restore 'Period Key'.""" name = "computation_long_press_punctuation_spacebar" open_settings() ok, note = and_enter_fragment("Typing Behavior Settings") if not ok: record(name, False, note, depth=1, jump_kind="value", expect="summary 'Spacebar'") return scroll_into_view("Long Press Punctuation") before = summary_text(ui(), "Long Press Punctuation") # observed "Period Key" okd, noted = and_enter_dialog("Long Press Punctuation", scroll=True) if not okd: record(name, False, noted, depth=2, jump_kind="value", expect="summary 'Spacebar'") return pick_option("Spacebar") got = summary_text(ui(), "Long Press Punctuation") ok = (got == "Spacebar") and (before != "Spacebar") record(name, ok, "" if ok else f"behavior_wrong: Long Press Punctuation summary {got!r} " f"after picking 'Spacebar' (before {before!r}), expected 'Spacebar'", depth=2, jump_kind="value", expect="Long Press Punctuation summary == 'Spacebar'") restore_listpref("Long Press Punctuation", "Period Key", scroll=True) @and_test(expects=("computation_long_press_duration_long",)) def test_long_press_duration_long(): """Long Press Duration: options Short/Medium/Long (Medium selected). Pick 'Long' -> summary becomes 'Long' (observed). Restore 'Medium'.""" name = "computation_long_press_duration_long" open_settings() ok, note = and_enter_fragment("Typing Behavior Settings") if not ok: record(name, False, note, depth=1, jump_kind="value", expect="summary 'Long'") return scroll_into_view("Long Press Duration") before = summary_text(ui(), "Long Press Duration") okd, noted = and_enter_dialog("Long Press Duration", scroll=True) if not okd: record(name, False, noted, depth=2, jump_kind="value", expect="summary 'Long'") return pick_option("Long") got = summary_text(ui(), "Long Press Duration") ok = (got == "Long") and (before != "Long") record(name, ok, "" if ok else f"behavior_wrong: Long Press Duration summary {got!r} after " f"picking 'Long' (before {before!r}), expected 'Long'", depth=2, jump_kind="value", expect="Long Press Duration summary == 'Long'") restore_listpref("Long Press Duration", "Medium", scroll=True) @and_test(expects=("computation_space_bar_size_wide",)) def test_space_bar_size_wide(): """Space Bar Size (Layout & Input): options Compact/Standard/Wide (Standard selected). Pick 'Wide' -> summary becomes 'Wide' (observed). Restore 'Standard'.""" name = "computation_space_bar_size_wide" open_settings() ok, note = and_enter_layout_fragment() if not ok: record(name, False, note, depth=1, jump_kind="value", expect="summary 'Wide'") return if not find_node(ui(), text="Space Bar Size"): scroll_into_view("Space Bar Size") before = summary_text(ui(), "Space Bar Size") # observed "Standard" okd, noted = and_enter_dialog("Space Bar Size", scroll=True) if not okd: record(name, False, noted, depth=2, jump_kind="value", expect="summary 'Wide'") return pick_option("Wide") got = summary_text(ui(), "Space Bar Size") ok = (got == "Wide") and (before != "Wide") record(name, ok, "" if ok else f"behavior_wrong: Space Bar Size summary {got!r} after " f"picking 'Wide' (before {before!r}), expected 'Wide'", depth=2, jump_kind="value", expect="Space Bar Size summary == 'Wide'") restore_listpref("Space Bar Size", "Standard", scroll=True) @and_test(expects=("computation_keyboard_layout_qwertz", "computation_keyboard_layout_dialog_vlm")) def test_keyboard_layout_qwertz(): """Keyboard Layout (Layout & Input): default summary 'Default (Language Layout)'. Options include QWERTY/AZERTY/QWERTZ/Dvorak/... Pick 'QWERTZ' -> summary becomes EXACTLY 'QWERTZ' (observed verbatim). VLM: the dialog is a rendered option list. Restore to 'Default (Language Layout)'.""" name = "computation_keyboard_layout_qwertz" open_settings() ok, note = and_enter_layout_fragment() if not ok: record(name, False, note, depth=1, jump_kind="value", expect="summary 'QWERTZ'") return before = summary_text(ui(), "Keyboard Layout") # observed "Default (Language Layout)" okd, noted = and_enter_dialog("Keyboard Layout") if not okd: record(name, False, noted, depth=2, jump_kind="value", expect="summary 'QWERTZ'") return vlm_assert("computation_keyboard_layout_dialog", "Is a dialog shown listing multiple keyboard-layout choices (such as " "QWERTY / QWERTZ / AZERTY) as a vertical list of selectable rows?", RESULTS_DIR, tag="shape") pick_option("QWERTZ") got = summary_text(ui(), "Keyboard Layout") ok = (got == "QWERTZ") and (before != "QWERTZ") record(name, ok, "" if ok else f"behavior_wrong: Keyboard Layout summary {got!r} after " f"picking 'QWERTZ' (before {before!r}), expected 'QWERTZ'", depth=2, jump_kind="value", expect="Keyboard Layout summary == 'QWERTZ'") restore_listpref("Keyboard Layout", "Default (Language Layout)") # ══════════════════════════════════════════════════════════════════════════════ # (2) Vibration Strength SeekBar: tap a position -> numeric label (deterministic) # ══════════════════════════════════════════════════════════════════════════════ @and_test(expects=("computation_vibration_seekbar_min", "computation_vibration_seekbar_min_vlm")) def test_vibration_seekbar_min(): """Vibration Strength SeekBar (min 1, max 255, starts at 128). Tapping the far LEFT (2% of the bar width) deterministically sets seekbar_value to '6' (reproduced 3x). Positive/negative: value is '128' before, '6' after. VLM: the thumb visibly sits at the left end. Restore toward 128 (centre tap -> 128).""" name = "computation_vibration_seekbar_min" open_settings() ok, note = and_enter_fragment("Typing Behavior Settings") if not ok: record(name, False, note, depth=1, jump_kind="value", expect="seekbar_value '6'") return if not scroll_into_view("Vibration Strength"): record(name, False, "setup_failed: 'Vibration Strength' not reached", depth=2, jump_kind="value", expect="seekbar_value '6'") return and_enter("Vibration Strength seekbar") before = seek_value(ui()) # observed "128" got, found = tap_seekbar_fraction(0.02) if not found: record(name, False, "setup_failed: seekbar node not found", depth=2, jump_kind="value", expect="seekbar_value '6'") return # VLM: thumb pushed to the far-left after the tap. vlm_assert("computation_vibration_seekbar_min", "Is the slider (SeekBar) thumb positioned at the far-LEFT end of the " "Vibration Strength track, near the start of the bar?", RESULTS_DIR, tag="position") ok = (got == "6") and (before == "128") record(name, ok, "" if ok else f"behavior_wrong: seekbar_value {got!r} after far-left tap " f"(before {before!r}), expected '6'", depth=2, jump_kind="value", expect="seekbar_value == '6' (far-left tap)") tap_seekbar_fraction(0.5) # restore toward centre (-> 128) @and_test(expects=("computation_vibration_seekbar_max", "computation_vibration_seekbar_max_vlm")) def test_vibration_seekbar_max(): """Tapping the far RIGHT (98% of the bar width) deterministically sets seekbar_value to '250' (reproduced 3x). Positive/negative: '250' absent before, present after. VLM: the thumb visibly sits at the right end. Restore toward 128.""" name = "computation_vibration_seekbar_max" open_settings() ok, note = and_enter_fragment("Typing Behavior Settings") if not ok: record(name, False, note, depth=1, jump_kind="value", expect="seekbar_value '250'") return if not scroll_into_view("Vibration Strength"): record(name, False, "setup_failed: 'Vibration Strength' not reached", depth=2, jump_kind="value", expect="seekbar_value '250'") return and_enter("Vibration Strength seekbar") before = seek_value(ui()) got, found = tap_seekbar_fraction(0.98) if not found: record(name, False, "setup_failed: seekbar node not found", depth=2, jump_kind="value", expect="seekbar_value '250'") return vlm_assert("computation_vibration_seekbar_max", "Is the slider (SeekBar) thumb positioned at the far-RIGHT end of the " "Vibration Strength track, near the end of the bar?", RESULTS_DIR, tag="position") ok = (got == "250") and (before != "250") record(name, ok, "" if ok else f"behavior_wrong: seekbar_value {got!r} after far-right tap " f"(before {before!r}), expected '250'", depth=2, jump_kind="value", expect="seekbar_value == '250' (far-right tap)") tap_seekbar_fraction(0.5) # restore toward centre (-> 128) @and_test(expects=("computation_vibration_seekbar_center",)) def test_vibration_seekbar_center(): """Tapping the CENTRE (50% of the bar width) deterministically sets seekbar_value to '128' (reproduced 3x; also the default). Verify by first driving it to the far-left ('6') then a centre tap returns it to '128' — so the assertion is a specific set->read, not merely 'unchanged'.""" name = "computation_vibration_seekbar_center" open_settings() ok, note = and_enter_fragment("Typing Behavior Settings") if not ok: record(name, False, note, depth=1, jump_kind="value", expect="seekbar_value '128'") return if not scroll_into_view("Vibration Strength"): record(name, False, "setup_failed: 'Vibration Strength' not reached", depth=2, jump_kind="value", expect="seekbar_value '128'") return and_enter("Vibration Strength seekbar") low, found = tap_seekbar_fraction(0.02) # drive down to '6' first if not found: record(name, False, "setup_failed: seekbar node not found", depth=2, jump_kind="value", expect="seekbar_value '128'") return got, _ = tap_seekbar_fraction(0.5) # centre -> back to '128' ok = (low == "6") and (got == "128") record(name, ok, "" if ok else f"behavior_wrong: centre tap gave {got!r} (from {low!r}), " f"expected '128'", depth=2, jump_kind="value", expect="seekbar_value == '128' (centre tap)") # ══════════════════════════════════════════════════════════════════════════════ # (3) test_field EditText echo: type a string -> field text equals it exactly # (different fragments from the interaction lane; distinct markers) # ══════════════════════════════════════════════════════════════════════════════ @and_test(expects=("computation_test_field_echo_typing", "computation_test_field_echo_typing_vlm")) def test_test_field_echo_typing(): """Typing Behavior fragment's bottom test_field: type 'kbdcompute7' -> the field's text equals exactly 'kbdcompute7' (observed). VLM: the typed text is rendered in the field.""" name = "computation_test_field_echo_typing" marker = "kbdcompute7" open_settings() ok, note = and_enter_fragment("Typing Behavior Settings") if not ok: record(name, False, note, depth=1, jump_kind="value", expect=f"field == {marker!r}") return tf = test_field(ui()) if not tf: record(name, False, "feature_missing: no test_field EditText", depth=2, jump_kind="value", expect=f"field == {marker!r}") return if not type_text(tf, marker): record(name, False, "setup_failed: could not type into test_field", depth=2, jump_kind="value", expect=f"field == {marker!r}") return got = (node_by_id(ui(), "test_field") or {}).get("text", "") ok = got.strip() == marker # VLM: the field visibly renders the typed characters. vlm_assert("computation_test_field_echo_typing", f"Does the 'Test changes' input field at the bottom visibly display " f"the typed text '{marker}'?", RESULTS_DIR, tag="content") record(name, ok, "" if ok else f"behavior_wrong: test_field held {got!r}, expected {marker!r}", depth=2, jump_kind="value", expect=f"test_field text == {marker!r}") @and_test(expects=("computation_test_field_echo_layout",)) def test_test_field_echo_layout(): """Layout & Input fragment's bottom test_field: type 'kbdlayout9' -> the field's text equals exactly 'kbdlayout9' (observed).""" name = "computation_test_field_echo_layout" marker = "kbdlayout9" open_settings() ok, note = and_enter_layout_fragment() if not ok: record(name, False, note, depth=1, jump_kind="value", expect=f"field == {marker!r}") return tf = test_field(ui()) if not tf: record(name, False, "feature_missing: no test_field EditText", depth=2, jump_kind="value", expect=f"field == {marker!r}") return if not type_text(tf, marker): record(name, False, "setup_failed: could not type into test_field", depth=2, jump_kind="value", expect=f"field == {marker!r}") return got = (node_by_id(ui(), "test_field") or {}).get("text", "") ok = got.strip() == marker record(name, ok, "" if ok else f"behavior_wrong: test_field held {got!r}, expected {marker!r}", depth=2, jump_kind="value", expect=f"test_field text == {marker!r}") TESTS = [ # ListPreference pick -> summary test_suggestion_count_2, test_suggestion_count_1, test_key_size_large, test_key_label_size_large, test_cursor_speed_fast, test_long_press_punctuation_spacebar, test_long_press_duration_long, test_space_bar_size_wide, test_keyboard_layout_qwertz, # SeekBar set -> value test_vibration_seekbar_min, test_vibration_seekbar_max, test_vibration_seekbar_center, # test_field echo test_test_field_echo_typing, test_test_field_echo_layout, ] if __name__ == "__main__": run_suite(TESTS, "computation")