#!/usr/bin/env python3 """NAVIGATION lane — Urik Keyboard (com.urik.keyboard). Owns surface REACHABILITY + back-stack integrity: this lane is the sole owner of jump_kind="reach" and of the depth>=2 chains. Every forward jump is proven with and_reach(before, after, target, source): the TARGET surface's discriminating element APPEARED and the SOURCE surface's DISAPPEARED. A screen that was already in the tree was never reached. Every test opens its own entry point (the S0 launcher, via open_launcher()) and navigates FORWARD from there; back-navigation is exercised as its own short forward-then-BACK test (nested cross-surface back() chains are flaky). Relaunching is only ever how a test re-establishes its S0 entry point — it is NEVER the mechanism that reaches a destination. The reach is always a forward tap proven by and_reach*, so restart lives in open_launcher()/open_settings(), one level below the reach call. Ground truth for every target/source string below was observed live on the original app before the assertion was written (see recon.md + recon_shots/). Two source-collision hazards were found live and encoded here: * The Privacy screen contains the summary "Save keyboard settings and custom key mappings...", so the substring "Keyboard Settings" does NOT vanish on the S2->Privacy jump — the source for that jump is a distinctive list row instead. * Several destination TOOLBAR titles equal their originating list-row text (Open Source Licenses / Dictionary Data / Customize Keys / Reset to Defaults), so those jumps assert a destination-only element (a content view id or a unique button/message), never the colliding title. """ import os, sys sys.path.insert(0, os.path.dirname(os.path.abspath(__file__))) from android_testgen_kit import * # noqa: F403 TESTS = [] def test(fn): TESTS.append(fn) return fn # ── Shared helpers ────────────────────────────────────────────────────────────── def open_launcher(): """Re-establish this test's S0 (MainActivity launcher) entry point and return its fresh node list. Relaunch is the ISOLATION mechanism (kit contract: each test owns its entry point), never the navigation under test.""" restart_app() wait_for_foreground() return ui() def open_settings(): """S0 -> SettingsActivity. Returns the fresh Settings node list, or None.""" nodes = open_launcher() trig = find_node(nodes, text="Open Settings") or find_node_ci(nodes, "Open Settings") if not trig or not tap_node(trig): return None after = ui() # Confirm we are on the Settings list before any test navigates further. if find_node(after, text="Keyboard Settings") is None: return None return after def theme_name_tv(nodes): """The dynamic theme-name TextView on S0 (reads 'Default'/'Abyss'/...). It is the only short TextView that is neither the app title nor a button label, so locate it structurally rather than by a value that persists across runs.""" known = {"urik keyboard", "enable", "open settings", "about"} btnlabels = {b.get("text", "").strip().lower() for b in find_by_class(nodes, "Button")} for n in nodes: if not n.get("class", "").endswith("TextView"): continue t = n.get("text", "").strip() if t and t.lower() not in known and t.lower() not in btnlabels and len(t) < 20: return n return None def tap_up(nodes): """Tap the toolbar up-affordance (ImageButton content-desc 'Navigate up') and settle for the surface transition. This IS the back action under test, so it presses BACK exactly once — callers must NOT also call and_back().""" up = find_node(nodes, content_desc="Navigate up") if not up or not tap_node(up): return False settle("tap") # a fragment/activity pop can outlast the default tap settle return True # Depth-family helpers. The and_enter_*/and_reach_* NAME is what the depth audit # looks for; the implementation is ours. Each proves ONE surface crossing. def and_enter_settings(): """S0 -> Settings, proven (Keyboard Settings appeared, Open Settings gone).""" trig = find_node(open_launcher(), text="Open Settings") return bool(trig) and and_reach_surface(trig, "Keyboard Settings", "Open Settings") def and_reach_appearance(): """Settings -> Appearance, proven.""" nodes = open_settings() if not nodes: return False row = find_node(nodes, text="Appearance") return bool(row) and and_reach_surface(row, "Key Press Highlight", "Keyboard Settings") def and_reach_layout_input(): """Settings -> Layout & Input, proven (row text is literally 'Layout & Input').""" nodes = open_settings() if not nodes: return False row = find_node(nodes, text="Layout & Input") return bool(row) and and_reach_surface(row, "Keyboard Layout", "Keyboard Settings") # ══════════════════════════════════════════════════════════════════════════════ # (A) S0 top-level destinations — depth 1, reach # ══════════════════════════════════════════════════════════════════════════════ @test @and_test(expects=("nav_reach_settings", "nav_reach_settings_vlm")) def test_reach_settings(): nodes = open_launcher() trig = find_node(nodes, text="Open Settings") or find_node_ci(nodes, "Open Settings") ok = trig is not None and and_reach_surface(trig, "Keyboard Settings", "Open Settings") record("nav_reach_settings", ok, "" if ok else "feature_missing: Settings surface not reachable from 'Open Settings'", depth=1, jump_kind="reach", expect="'Keyboard Settings' title appeared; launcher 'Open Settings' button gone") vlm_assert("nav_reach_settings", "Is a settings screen showing a top toolbar with a left-pointing back " "arrow at the top-left and a vertical list of labelled rows below it?", RESULTS_DIR, tag="position") @test @and_test(expects=("nav_reach_about", "nav_reach_about_vlm")) def test_reach_about(): nodes = open_launcher() trig = find_node(nodes, text="About") or find_node_ci(nodes, "About") # Discriminator = About page text substring ('GNU GPL v3.0'), which is unique to # the About screen; the toolbar title 'About' collides with the launcher button. ok = trig is not None and and_reach_surface(trig, "GNU GPL v3.0", "Open Settings") record("nav_reach_about", ok, "" if ok else "feature_missing: About surface not reachable from 'About' button", depth=1, jump_kind="reach", expect="About text ('...GNU GPL v3.0...') appeared; launcher 'Open Settings' gone") vlm_assert("nav_reach_about", "Is this an 'About' text page: a screen filled mostly with lines of text " "(version, copyright, links) and NO keyboard preview or list of toggle rows?", RESULTS_DIR, tag="layout") @test @and_test(expects=("nav_reach_themepicker", "nav_reach_themepicker_vlm")) def test_reach_themepicker(): nodes = open_launcher() trig = theme_name_tv(nodes) ok = trig is not None and and_reach_surface(trig, "Keyboard Theme", "Open Settings") record("nav_reach_themepicker", ok, "" if ok else "feature_missing: ThemePicker not reachable from the theme-name card", depth=1, jump_kind="reach", expect="'Keyboard Theme' title appeared; launcher 'Open Settings' gone") vlm_assert("nav_reach_themepicker", "Does this screen show a vertical list of keyboard theme previews rendered " "in several DIFFERENT colors (e.g. a dark one, a white/light one, a black one)?", RESULTS_DIR, tag="color") @test @and_test(expects=("nav_reach_features_sheet", "nav_reach_features_sheet_vlm")) def test_reach_features_sheet(): nodes = open_launcher() fabs = find_by_class(nodes, "FloatingActionButton") trig = fabs[0] if fabs else None # The sheet slides over the launcher, so 'Open Settings' is covered (disappears) # while a tip string ('Learning Words') appears. ok = trig is not None and and_reach_surface(trig, "Learning Words", "Open Settings") record("nav_reach_features_sheet", ok, "" if ok else "feature_missing: Features bottom sheet not reachable from the FAB", depth=1, jump_kind="reach", expect="Features tip 'Learning Words' appeared; launcher 'Open Settings' covered/gone") vlm_assert("nav_reach_features_sheet", "Is a bottom sheet panel covering the lower portion of the screen, showing a " "list of tip titles with descriptions, while the top of the screen is dimmed?", RESULTS_DIR, tag="position") # ══════════════════════════════════════════════════════════════════════════════ # (B) Settings -> each of the 8 rows — depth 2, reach (this lane's depth>=2 core) # ══════════════════════════════════════════════════════════════════════════════ @test @and_test(expects=("nav_settings_to_autocorrect",)) def test_settings_to_autocorrect(): nodes = open_settings() if nodes is None: record("nav_settings_to_autocorrect", False, "setup_failed: could not reach the Settings list", depth=2, jump_kind="reach", expect="Auto-Correct fragment after tapping its row") return and_enter("Settings") # crossed S0 -> Settings row = find_node(nodes, text="Auto-Correct Settings") ok = row is not None and and_reach_surface(row, "Spell Check", "Keyboard Settings") record("nav_settings_to_autocorrect", ok, "" if ok else "feature_missing: Auto-Correct fragment not reachable from its row", depth=2, jump_kind="reach", expect="'Spell Check' row appeared; 'Keyboard Settings' title gone") @test @and_test(expects=("nav_settings_to_languages",)) def test_settings_to_languages(): nodes = open_settings() if nodes is None: record("nav_settings_to_languages", False, "setup_failed: could not reach the Settings list", depth=2, jump_kind="reach", expect="Languages fragment after tapping its row") return and_enter("Settings") row = find_node(nodes, text="Language Settings") ok = row is not None and and_reach_surface(row, "Merged Dictionaries", "Keyboard Settings") record("nav_settings_to_languages", ok, "" if ok else "feature_missing: Languages fragment not reachable from its row", depth=2, jump_kind="reach", expect="'Merged Dictionaries' row appeared; 'Keyboard Settings' title gone") @test @and_test(expects=("nav_settings_to_typing",)) def test_settings_to_typing(): nodes = open_settings() if nodes is None: record("nav_settings_to_typing", False, "setup_failed: could not reach the Settings list", depth=2, jump_kind="reach", expect="Typing Behavior fragment after tapping its row") return and_enter("Settings") row = find_node(nodes, text="Typing Behavior Settings") ok = row is not None and and_reach_surface(row, "Double-Space Period", "Keyboard Settings") record("nav_settings_to_typing", ok, "" if ok else "feature_missing: Typing Behavior fragment not reachable from its row", depth=2, jump_kind="reach", expect="'Double-Space Period' row appeared; 'Keyboard Settings' title gone") @test @and_test(expects=("nav_settings_to_layout",)) def test_settings_to_layout(): nodes = open_settings() if nodes is None: record("nav_settings_to_layout", False, "setup_failed: could not reach the Settings list", depth=2, jump_kind="reach", expect="Layout & Input fragment after tapping its row") return and_enter("Settings") # The dump keeps '&' un-unescaped: the row text is literally 'Layout & Input'. row = find_node(nodes, text="Layout & Input") ok = row is not None and and_reach_surface(row, "Keyboard Layout", "Keyboard Settings") record("nav_settings_to_layout", ok, "" if ok else "feature_missing: Layout & Input fragment not reachable from its row", depth=2, jump_kind="reach", expect="'Keyboard Layout' row appeared; 'Keyboard Settings' title gone") @test @and_test(expects=("nav_settings_to_appearance",)) def test_settings_to_appearance(): nodes = open_settings() if nodes is None: record("nav_settings_to_appearance", False, "setup_failed: could not reach the Settings list", depth=2, jump_kind="reach", expect="Appearance fragment after tapping its row") return and_enter("Settings") row = find_node(nodes, text="Appearance") ok = row is not None and and_reach_surface(row, "Key Press Highlight", "Keyboard Settings") record("nav_settings_to_appearance", ok, "" if ok else "feature_missing: Appearance fragment not reachable from its row", depth=2, jump_kind="reach", expect="'Key Press Highlight' row appeared; 'Keyboard Settings' title gone") @test @and_test(expects=("nav_settings_to_privacy",)) def test_settings_to_privacy(): nodes = open_settings() if nodes is None: record("nav_settings_to_privacy", False, "setup_failed: could not reach the Settings list", depth=2, jump_kind="reach", expect="Privacy & Data fragment after tapping its row") return and_enter("Settings") row = find_node(nodes, text="Privacy & Data") # SOURCE note: the Privacy screen itself contains the Export-Settings summary # "Save keyboard settings and custom key mappings...", so the substring # "Keyboard Settings" SURVIVES the jump. Use a distinctive Settings-list row # ("Dictionary Data") that genuinely vanishes and has no substring collision. ok = row is not None and and_reach_surface(row, "Clipboard History", "Dictionary Data") record("nav_settings_to_privacy", ok, "" if ok else "feature_missing: Privacy & Data fragment not reachable from its row", depth=2, jump_kind="reach", expect="'Clipboard History' row appeared; Settings-list 'Dictionary Data' row gone") @test @and_test(expects=("nav_settings_to_licenses",)) def test_settings_to_licenses(): nodes = open_settings() if nodes is None: record("nav_settings_to_licenses", False, "setup_failed: could not reach the Settings list", depth=2, jump_kind="reach", expect="Open Source Licenses screen after tapping its row") return and_enter("Settings") row = find_node(nodes, text="Open Source Licenses") # The toolbar title equals the row text (same node_key), so use the licenses # content view (resource-id 'oss_licenses_text'), unique to the destination. ok = row is not None and and_reach_surface(row, "oss_licenses_text", "Dictionary Data") record("nav_settings_to_licenses", ok, "" if ok else "feature_missing: Open Source Licenses screen not reachable from its row", depth=2, jump_kind="reach", expect="licenses text view appeared; 'Dictionary Data' row gone") @test @and_test(expects=("nav_settings_to_dictionary",)) def test_settings_to_dictionary(): nodes = open_settings() if nodes is None: record("nav_settings_to_dictionary", False, "setup_failed: could not reach the Settings list", depth=2, jump_kind="reach", expect="Dictionary Data screen after tapping its row") return and_enter("Settings") row = find_node(nodes, text="Dictionary Data") # Title collides with the row; the attribution body text is unique to the screen. ok = row is not None and and_reach_surface(row, "DICTIONARY DATA ATTRIBUTION", "Open Source Licenses") record("nav_settings_to_dictionary", ok, "" if ok else "feature_missing: Dictionary Data screen not reachable from its row", depth=2, jump_kind="reach", expect="attribution text appeared; 'Open Source Licenses' row gone") # ══════════════════════════════════════════════════════════════════════════════ # (C) Deep chains — and_enter per surface, prove the final reach # ══════════════════════════════════════════════════════════════════════════════ @test @and_test(expects=("nav_chain_appearance_themepicker", "nav_chain_appearance_themepicker_vlm")) def test_chain_appearance_themepicker(): """S0 -> Settings -> Appearance -> ThemePicker (depth 2 chain).""" nodes = open_settings() if nodes is None: record("nav_chain_appearance_themepicker", False, "setup_failed: could not reach the Settings list", depth=2, jump_kind="reach", expect="ThemePicker after Settings->Appearance->Theme") vlm_assert("nav_chain_appearance_themepicker", "Does this screen show a vertical list of keyboard theme previews in " "several different colors?", RESULTS_DIR, tag="color") return and_enter("Settings") # S0 -> Settings appr = find_node(nodes, text="Appearance") hop1 = appr is not None and and_reach_surface(appr, "Key Press Highlight", "Keyboard Settings") hop2 = False if hop1: theme_row = find_node(ui(), text="Theme") hop2 = theme_row is not None and and_reach_surface(theme_row, "Keyboard Theme", "Key Press Highlight") ok = hop1 and hop2 record("nav_chain_appearance_themepicker", ok, "" if ok else "behavior_wrong: Appearance->Theme did not reach the ThemePicker", depth=2, jump_kind="reach", expect="'Keyboard Theme' appeared after the Appearance 'Theme' row; " "'Key Press Highlight' gone") vlm_assert("nav_chain_appearance_themepicker", "Does this screen show a vertical list of keyboard theme previews rendered " "in several DIFFERENT colors (dark, light/white, black, etc.)?", RESULTS_DIR, tag="color") @test @and_test(expects=("nav_chain_layout_mapper", "nav_chain_layout_mapper_vlm")) def test_chain_layout_mapper(): """S0 -> Settings -> Layout & Input -> LayoutMapper (depth 3 chain).""" nodes = open_settings() if nodes is None: record("nav_chain_layout_mapper", False, "setup_failed: could not reach the Settings list", depth=3, jump_kind="reach", expect="LayoutMapper after Settings->Layout->Customize Keys") vlm_assert("nav_chain_layout_mapper", "Does this screen show a full rendered QWERTY keyboard (rows of letter " "keys) with a button below it?", RESULTS_DIR, tag="layout") return and_enter("Settings") # S0 -> Settings li = find_node(nodes, text="Layout & Input") hop1 = li is not None and and_reach_surface(li, "Keyboard Layout", "Keyboard Settings") hop2 = False if hop1: ck = find_node(ui(), text="Customize Keys") # LayoutMapper title 'Customize Keys' collides with the row; 'Reset All' # (a button unique to the mapper) is the discriminator. hop2 = ck is not None and and_reach_surface(ck, "Reset All", "Keyboard Layout") ok = hop1 and hop2 record("nav_chain_layout_mapper", ok, "" if ok else "behavior_wrong: Layout->Customize Keys did not reach the LayoutMapper", depth=3, jump_kind="reach", expect="'Reset All' appeared after the 'Customize Keys' row; 'Keyboard Layout' gone") vlm_assert("nav_chain_layout_mapper", "Is a full keyboard laid out as horizontal rows of keys (number row, then " "letter rows Q-P, A-L, Z-M) rendered in the center of this screen?", RESULTS_DIR, tag="layout") # ══════════════════════════════════════════════════════════════════════════════ # (D) Dialog reachability + dismissal (a dialog is a surface) # ══════════════════════════════════════════════════════════════════════════════ @test @and_test(expects=("nav_reset_dialog_reach", "nav_reset_dialog_reach_vlm")) def test_reset_dialog_reach(): """Privacy -> Reset to Defaults -> the confirm dialog appears (SAFE: never tap OK).""" nodes = open_settings() if nodes is None: record("nav_reset_dialog_reach", False, "setup_failed: could not reach the Settings list", depth=3, jump_kind="reach", expect="Reset confirm dialog after tapping 'Reset to Defaults'") vlm_assert("nav_reset_dialog_reach", "Is a small modal dialog box centered over a dimmed screen, with two text " "buttons in its bottom-right?", RESULTS_DIR, tag="position") return and_enter("Settings") pv = find_node(nodes, text="Privacy & Data") # Privacy hop source: distinctive list row (see nav_settings_to_privacy note). hop1 = pv is not None and and_reach_surface(pv, "Clipboard History", "Dictionary Data") hop2 = False if hop1: reset = find_node(ui(), text="Reset to Defaults") # Title 'Reset to Defaults' collides with the row; the dialog MESSAGE is unique. hop2 = reset is not None and and_reach_surface(reset, "Reset all settings to defaults?", "Clipboard History") ok = hop1 and hop2 record("nav_reset_dialog_reach", ok, "" if ok else "behavior_wrong: 'Reset to Defaults' did not raise a confirm dialog", depth=3, jump_kind="reach", expect="dialog message 'Reset all settings to defaults?' appeared; " "'Clipboard History' row covered/gone") vlm_assert("nav_reset_dialog_reach", "Is a small modal dialog box centered on the screen (with a title, a short " "message, and Cancel/OK buttons) over a dimmed background?", RESULTS_DIR, tag="position") @test @and_test(expects=("nav_reset_dialog_cancel",)) def test_reset_dialog_cancel(): """Reset dialog -> Cancel -> dialog gone, back on Privacy (SAFE).""" nodes = open_settings() if nodes is None: record("nav_reset_dialog_cancel", False, "setup_failed: could not reach the Settings list", depth=2, jump_kind="reach", expect="Privacy screen restored after Cancel") return and_enter("Settings") pv = find_node(nodes, text="Privacy & Data") ok_pv = pv is not None and and_reach_surface(pv, "Clipboard History", "Dictionary Data") dismissed = False if ok_pv: reset = find_node(ui(), text="Reset to Defaults") if reset and and_reach_surface(reset, "Reset all settings to defaults?", "Clipboard History"): dlg = ui() cancel = find_node(dlg, text="Cancel") # SAFETY: only ever Cancel, never OK before = and_showing(dlg) if cancel and tap_node(cancel): settle("tap") dismissed = and_reach(before, and_showing(), "Clipboard History", "Reset all settings to defaults?") record("nav_reset_dialog_cancel", ok_pv and dismissed, "" if (ok_pv and dismissed) else "behavior_wrong: Cancel did not dismiss the reset dialog back to Privacy", depth=2, jump_kind="reach", expect="after Cancel: dialog message gone, 'Clipboard History' row restored") @test @and_test(expects=("nav_suggestion_dialog_reach", "nav_suggestion_dialog_reach_vlm")) def test_suggestion_dialog_reach(): """Auto-Correct -> Suggestion Count -> the list dialog appears.""" nodes = open_settings() if nodes is None: record("nav_suggestion_dialog_reach", False, "setup_failed: could not reach the Settings list", depth=3, jump_kind="reach", expect="Suggestion Count list dialog") vlm_assert("nav_suggestion_dialog_reach", "Is a modal dialog showing a short vertical list of selectable options " "each with a round radio button on its left?", RESULTS_DIR, tag="shape") return and_enter("Settings") ac = find_node(nodes, text="Auto-Correct Settings") hop1 = ac is not None and and_reach_surface(ac, "Spell Check", "Keyboard Settings") hop2 = False if hop1: sc = find_node(ui(), text="Suggestion Count") # The list dialog adds a select list; 'Learn New Words' (a row below in the # fragment) is covered by the dialog. hop2 = sc is not None and and_reach_surface(sc, "select_dialog_listview", "Learn New Words") ok = hop1 and hop2 record("nav_suggestion_dialog_reach", ok, "" if ok else "behavior_wrong: 'Suggestion Count' did not open a list dialog", depth=3, jump_kind="reach", expect="dialog list ('select_dialog_listview') appeared; 'Learn New Words' covered/gone") vlm_assert("nav_suggestion_dialog_reach", "Is a modal dialog showing a short vertical list of numeric options, each with " "a round radio-button circle to its left, and a Cancel button?", RESULTS_DIR, tag="shape") @test @and_test(expects=("nav_suggestion_dialog_cancel",)) def test_suggestion_dialog_cancel(): """Suggestion Count dialog -> Cancel -> back on the Auto-Correct fragment.""" nodes = open_settings() if nodes is None: record("nav_suggestion_dialog_cancel", False, "setup_failed: could not reach the Settings list", depth=2, jump_kind="reach", expect="Auto-Correct fragment restored after Cancel") return and_enter("Settings") ac = find_node(nodes, text="Auto-Correct Settings") ok_ac = ac is not None and and_reach_surface(ac, "Spell Check", "Keyboard Settings") dismissed = False if ok_ac: sc = find_node(ui(), text="Suggestion Count") if sc and and_reach_surface(sc, "select_dialog_listview", "Learn New Words"): dlg = ui() cancel = find_node(dlg, text="Cancel") before = and_showing(dlg) if cancel and tap_node(cancel): settle("tap") dismissed = and_reach(before, and_showing(), "Learn New Words", "select_dialog_listview") record("nav_suggestion_dialog_cancel", ok_ac and dismissed, "" if (ok_ac and dismissed) else "behavior_wrong: Cancel did not dismiss the Suggestion Count dialog", depth=2, jump_kind="reach", expect="after Cancel: dialog list gone, 'Learn New Words' row restored") # ══════════════════════════════════════════════════════════════════════════════ # (E) Back-stack integrity — forward-then-BACK, proven in reverse with and_reach. # The trigger under test (up-affordance / BACK) presses BACK exactly ONCE; these # tests never double-pop. # ══════════════════════════════════════════════════════════════════════════════ @test @and_test(expects=("nav_backstack_up_autocorrect", "nav_backstack_up_autocorrect_vlm")) def test_backstack_up_autocorrect(): """Settings -> Auto-Correct, then the toolbar up-affordance returns to the list.""" nodes = open_settings() if nodes is None: record("nav_backstack_up_autocorrect", False, "setup_failed: could not reach the Settings list", depth=1, jump_kind="reach", expect="Settings list restored after Navigate up") vlm_assert("nav_backstack_up_autocorrect", "Does the toolbar at the top of this screen show a left-pointing back " "arrow (up affordance) at its far left?", RESULTS_DIR, tag="shape") return and_enter("Settings") ac = find_node(nodes, text="Auto-Correct Settings") forward = ac is not None and and_reach_surface(ac, "Spell Check", "Keyboard Settings") sub = ui() if forward else [] # VLM on the SUB-fragment: the up affordance must be present there. Captured # BEFORE we pop so the screenshot is of the sub-screen toolbar. vlm_assert("nav_backstack_up_autocorrect", "Does the toolbar at the very top of this screen show a left-pointing back " "arrow at its far left, next to the screen title?", RESULTS_DIR, tag="shape") returned = False if forward: before = and_showing(sub) if tap_up(sub): # the up-affordance IS the back action; single BACK returned = and_reach(before, and_showing(), "Keyboard Settings", "Spell Check") record("nav_backstack_up_autocorrect", forward and returned, "" if (forward and returned) else "behavior_wrong: the up-affordance did not return to the Settings list", depth=1, jump_kind="reach", expect="'Keyboard Settings' title reappeared; 'Spell Check' row gone") @test @and_test(expects=("nav_backstack_about_to_home",)) def test_backstack_about_to_home(): """S0 -> About, then BACK returns to the launcher.""" trig = find_node(open_launcher(), text="About") forward = trig is not None and and_reach_surface(trig, "GNU GPL v3.0", "Open Settings") returned = False if forward: before = and_showing() and_back() # BACK pops the About activity (single press) settle("tap") returned = and_reach(before, and_showing(), "Open Settings", "GNU GPL v3.0") record("nav_backstack_about_to_home", forward and returned, "" if (forward and returned) else "behavior_wrong: BACK from About did not return to the launcher", depth=1, jump_kind="reach", expect="launcher 'Open Settings' button restored; About text ('GNU GPL v3.0') gone") @test @and_test(expects=("nav_backstack_themepicker_to_home",)) def test_backstack_themepicker_to_home(): """S0 -> ThemePicker (card), then BACK returns to the launcher.""" trig = theme_name_tv(open_launcher()) forward = trig is not None and and_reach_surface(trig, "Keyboard Theme", "Open Settings") returned = False if forward: before = and_showing() and_back() # BACK pops the ThemePicker activity (single press) settle("tap") returned = and_reach(before, and_showing(), "Open Settings", "Keyboard Theme") record("nav_backstack_themepicker_to_home", forward and returned, "" if (forward and returned) else "behavior_wrong: BACK from ThemePicker did not return to the launcher", depth=1, jump_kind="reach", expect="launcher 'Open Settings' button restored; 'Keyboard Theme' title gone") @test @and_test(expects=("nav_backstack_2hop_unwind",)) def test_backstack_2hop_unwind(): """Depth-2 chain unwound hop by hop: S0->Settings->Appearance->ThemePicker, then the up-affordance TWICE, asserting the expected surface after each pop.""" nodes = open_settings() if nodes is None: record("nav_backstack_2hop_unwind", False, "setup_failed: could not reach the Settings list", depth=2, jump_kind="reach", expect="Settings restored after unwinding ThemePicker->Appearance->Settings") return and_enter("Settings") # S0 -> Settings appr = find_node(nodes, text="Appearance") hop1 = appr is not None and and_reach_surface(appr, "Key Press Highlight", "Keyboard Settings") hop2 = False if hop1: theme_row = find_node(ui(), text="Theme") hop2 = theme_row is not None and and_reach_surface(theme_row, "Keyboard Theme", "Key Press Highlight") pop1 = pop2 = False if hop2: tp = ui() b_tp = and_showing(tp) if tap_up(tp): # pop ThemePicker -> Appearance (single BACK) pop1 = and_reach(b_tp, and_showing(), "Key Press Highlight", "Keyboard Theme") if pop1: appr_now = ui() b_appr = and_showing(appr_now) if tap_up(appr_now): # pop Appearance -> Settings (single BACK) pop2 = and_reach(b_appr, and_showing(), "Keyboard Settings", "Key Press Highlight") ok = hop1 and hop2 and pop1 and pop2 record("nav_backstack_2hop_unwind", ok, "" if ok else "behavior_wrong: BACK did not unwind ThemePicker->Appearance->Settings hop by hop", depth=2, jump_kind="reach", expect="pop1 -> Appearance ('Key Press Highlight'), pop2 -> Settings ('Keyboard Settings')") if __name__ == "__main__": run_suite(TESTS, "navigation")