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Client-Server Communication

Detox uses a WebSocket-based client-server architecture for communication between the test process (Node.js) and the mobile app.

Architecture Overview​

┌──────────────────┐        ┌──────────────────┐        ┌──────────────────┐
│ Test Process │ │ DetoxServer │ │ Mobile App │
│ (Node.js) │ │ (localhost) │ │ (iOS/Android) │
│ │ │ │ │ │
│ ┌────────────┐ │ WS │ ┌────────────┐ │ WS │ ┌────────────┐ │
│ │ Client │◄─┼───────►│ │ Session │◄─┼───────►│ │ Native │ │
│ │ │ │ │ │ Manager │ │ │ │ Client │ │
│ └────────────┘ │ │ └────────────┘ │ │ └────────────┘ │
└──────────────────┘ └──────────────────┘ └──────────────────┘

Why a Mediator Server?​

The server acts as a mediator rather than having direct client-to-app communication:

  1. Resilience - Either side can disconnect (app restart, simulator boot) without losing the other's state
  2. Session management - Multiple test workers can share device sessions
  3. Debugging - Server can log all messages for troubleshooting
  4. Flexibility - Server can run on a different machine for CI/CD

Components​

Client (src/client/Client.js)​

The test-side WebSocket client that:

  • Connects to the Detox server
  • Sends actions to the mobile app
  • Handles responses and events
  • Manages synchronization state

Key methods:

// Connect to server and login to session
await client.connect();

// Send an invocation (tap, type, scroll, etc.)
await client.execute(invocation);

// Wait for app to be ready (synchronized)
await client.waitUntilReady();

// Send action and wait for response
await client.sendAction(new actions.Invoke(invocation));

Event handling:

client.setEventCallback('appConnected', this._onAppConnected);
client.setEventCallback('ready', this._onAppReady);
client.setEventCallback('AppNonresponsiveDetected', this._onAppUnresponsive);
client.setEventCallback('AppWillTerminateWithError', this._onBeforeAppCrash);
client.setEventCallback('appDisconnected', this._onAppDisconnected);
client.setEventCallback('serverError', this._onUnhandledServerError);

AsyncWebSocket (src/client/AsyncWebSocket.js)​

Promise-based wrapper around the WebSocket API:

class AsyncWebSocket {
async open() { /* ... */ }
async close() { /* ... */ }
async send(action, options) { /* ... */ }

// Track in-flight requests for timeout handling
inFlightPromises = {};
}

DetoxServer (src/server/DetoxServer.js)​

WebSocket server that mediates all communication:

class DetoxServer {
constructor({ port, standalone }) {
this._sessionManager = new DetoxSessionManager();
this._wss = new WebSocket.Server({ port });
}

async open() {
// Start listening
}

_onConnection(ws, req) {
this._sessionManager.registerConnection(ws, req.socket);
}
}

DetoxSession (src/server/DetoxSession.js)​

Per-session state management:

class DetoxSession {
constructor(id) {
this.id = id;
this.tester = null; // Test process connection
this.app = null; // Mobile app connection
}

// Route messages between tester and app
// Handle connection/disconnection events
}

DetoxSessionManager (src/server/DetoxSessionManager.js)​

Manages multiple concurrent sessions:

class DetoxSessionManager {
constructor() {
this._sessions = new Map();
}

registerConnection(ws, socket) {
// Identify session from login message
// Create or join existing session
}

getSession(sessionId) {
return this._sessions.get(sessionId);
}
}

Message Protocol​

All messages are JSON objects with a standard structure.

Platform differences: iOS and Android implement the protocol quite differently:

  • Android is reflection-centric — the generation/ project maps Java classes to JS invocation objects (see src/android/espressoapi/), allowing the test side to call Android APIs via reflection-based dispatch
  • iOS has a more handcrafted and formalized protocol, with explicit message types handled on the native side

Note: Invocation targets vary by operation type:

  • High-level operations use com.wix.detox.Detox as the entry point
  • Action-specific invocations may use com.wix.detox.espresso.DetoxAction (Android) or platform-specific targets

Request (Test → App)​

{
"type": "invoke",
"messageId": 1,
"params": {
"target": {
"type": "Class",
"value": "com.wix.detox.espresso.DetoxAction"
},
"method": "perform",
"args": [
{ "matcher": "..." },
{ "action": "..." }
]
}
}

Response (App → Test)​

{
"type": "invokeResult",
"messageId": 1,
"params": {
"result": "success"
}
}

Event (App → Test)​

Events typically use fixed negative messageId values (e.g., -1000, -0xc1ea) rather than the incrementing positive IDs used for request-response pairs.

{
"type": "ready",
"messageId": -1000
}
{
"type": "AppWillTerminateWithError",
"params": {
"errorDetails": "..."
}
}

Actions (src/client/actions/actions.js)​

Predefined action classes for common operations:

ActionPurpose
LoginAuthenticate with session ID
ReadyQuery if app is ready
InvokeExecute a command on the app
CleanupSignal test completion
ReloadReactNativeReload the RN bundle
CurrentStatusGet app synchronization status
ShakeTrigger device shake
SetOrientationChange device orientation
SetSyncSettingsConfigure synchronization settings
DeliverPayloadSend push notification, deep link
CaptureViewHierarchyDump UI hierarchy
GenerateViewHierarchyXmlGenerate UI hierarchy as XML (iOS and Android)
SetInstrumentsRecordingStateControl iOS performance profiling
WaitForBackgroundWait for app to background
WaitForActiveWait for app to foreground

Connection Lifecycle​

1. Test starts
│
├── Client.connect()
│ └── WebSocket connects to server
│
├── Client.sendAction(Login)
│ └── Server creates/joins session
│
└── Server waits for app connection

2. App launches (with server URL in launch args)
│
├── Native client connects to server
│ └── Server associates with session
│
└── Server notifies test: 'appConnected'

3. App becomes ready
│
└── Native client sends 'ready' event

4. Test executes
│
├── Client.execute(invocation)
│ ├── Server routes to app
│ ├── App executes
│ └── App responds via server
│
└── Client receives result

5. Test completes
│
├── Client.cleanup()
│ └── Sends Cleanup action
│
└── Client.close()

Synchronization​

The client monitors app readiness through deferred promises (simplified):

// Track connection state
this._whenAppIsConnected = new Deferred();
this._whenAppIsReady = new Deferred();

// Wait for synchronization (simplified - actual implementation has additional checks)
async waitUntilReady() {
await this._whenAppIsConnected.promise;
await this.sendAction(new actions.Ready());
this._whenAppIsReady.resolve();
}

Slow Invocation Detection​

When debugSynchronization is enabled, the client periodically queries app status during long operations:

_scheduleSlowInvocationQuery() {
this._slowInvocationStatusHandle = setTimeout(async () => {
const status = await this.currentStatus();
log.info({ event: 'APP_STATUS' }, status);
// Reschedule if still waiting
}, this._slowInvocationTimeout);
}

Error Handling​

App Crash Detection​

_onBeforeAppCrash({ params }) {
this._pendingAppCrash = new DetoxRuntimeError({
message: 'The app has crashed',
debugInfo: params.errorDetails,
});

// Reject pending promises
// Schedule app termination
}

Disconnect Handling​

_onAppDisconnected() {
if (this._pendingAppCrash) {
this._whenAppDisconnected.reject(this._pendingAppCrash);
this._asyncWebSocket.rejectAll(this._pendingAppCrash);
}
}

User Stack Traces​

The client preserves user test stack traces for better error messages:

async _doSendAction(action, options) {
const errorWithUserStack = createErrorWithUserStack();

try {
const response = await this._asyncWebSocket.send(action, options);
return await action.handle(response);
} catch (err) {
throw replaceErrorStack(errorWithUserStack, asError(err));
}
}

See Also​