import math import numpy as np import matplotlib import cv2 import sys import os import _pickle as cPickle import gzip import subprocess import torch import colorsys from typing import List, Dict, Any, Optional, Tuple eps = 0.01 def alpha_blend_color(color, alpha): """blend color according to point conf """ return [int(c * alpha) for c in color] def draw_bodypose(canvas, candidate, subset, score, transparent=False, hide_torso_lines=False): """Draw body pose on canvas Args: canvas: numpy array canvas to draw on candidate: pose candidate subset: pose subset score: confidence scores transparent: whether to use transparent background hide_torso_lines: whether to hide torso lines (neck to hips) Returns: canvas: drawn canvas """ H, W, C = canvas.shape candidate = np.array(candidate) subset = np.array(subset) stickwidth = 4 limbSeq = [[2, 3], [2, 6], [3, 4], [4, 5], [6, 7], [7, 8], [2, 9], [9, 10], [10, 11], [2, 12], [12, 13], [13, 14], [2, 1], [1, 15], [15, 17], [1, 16], [16, 18], [3, 17], [6, 18]] colors = [[255, 0, 0], [255, 85, 0], [255, 170, 0], [255, 255, 0], [170, 255, 0], [85, 255, 0], [0, 255, 0], [0, 255, 85], [0, 255, 170], [0, 255, 255], [0, 170, 255], [0, 85, 255], [0, 0, 255], [85, 0, 255], [170, 0, 255], [255, 0, 255], [255, 0, 170], [255, 0, 85]] # Add alpha channel if transparent if transparent: colors = [color + [255] for color in colors] for i in range(17): for n in range(len(subset)): index = subset[n][np.array(limbSeq[i]) - 1] conf = score[n][np.array(limbSeq[i]) - 1] if conf[0] < 0.3 or conf[1] < 0.3: continue coords = candidate[index.astype(int)] if np.any(coords <= eps): continue Y = coords[:, 0] * float(W) X = coords[:, 1] * float(H) mX = np.mean(X) mY = np.mean(Y) length = ((X[0] - X[1]) ** 2 + (Y[0] - Y[1]) ** 2) ** 0.5 angle = math.degrees(math.atan2(X[0] - X[1], Y[0] - Y[1])) polygon = cv2.ellipse2Poly((int(mY), int(mX)), (int(length / 2), stickwidth), int(angle), 0, 360, 1) # Check if this is a torso line (neck to hips) # limbSeq[6] = [2, 9] (neck to right hip), limbSeq[9] = [2, 12] (neck to left hip) if hide_torso_lines and (i == 6 or i == 9): if transparent: color = [0, 0, 0, int(255 * conf[0] * conf[1])] # Black with alpha else: color = [0, 0, 0] # Black else: if transparent: color = colors[i][:-1] + [int(255 * conf[0] * conf[1])] # Adjust alpha based on confidence else: color = colors[i] cv2.fillConvexPoly(canvas, polygon, color) canvas = (canvas * 0.6).astype(np.uint8) for i in range(18): for n in range(len(subset)): index = int(subset[n][i]) if index == -1: continue x, y = candidate[index][0:2] conf = score[n][i] if x <= eps or y <= eps: continue x = int(x * W) y = int(y * H) if transparent: color = colors[i][:-1] + [int(255 * conf)] # Adjust alpha based on confidence else: color = colors[i] cv2.circle(canvas, (int(x), int(y)), 4, color, thickness=-1) return canvas def draw_handpose(canvas, all_hand_peaks, all_hand_scores, transparent=False): """Draw hand pose on canvas""" H, W, C = canvas.shape edges = [[0, 1], [1, 2], [2, 3], [3, 4], [0, 5], [5, 6], [6, 7], [7, 8], [0, 9], [9, 10], [10, 11], [11, 12], [0, 13], [13, 14], [14, 15], [15, 16], [0, 17], [17, 18], [18, 19], [19, 20]] for peaks, scores in zip(all_hand_peaks, all_hand_scores): for ie, e in enumerate(edges): x1, y1 = peaks[e[0]] x2, y2 = peaks[e[1]] x1 = int(x1 * W) y1 = int(y1 * H) x2 = int(x2 * W) y2 = int(y2 * H) score = scores[e[0]] * scores[e[1]] if x1 > eps and y1 > eps and x2 > eps and y2 > eps: color = matplotlib.colors.hsv_to_rgb([ie / float(len(edges)), 1.0, 1.0]) if transparent: color = np.append(color, score) # Add alpha channel else: color = color * score cv2.line(canvas, (x1, y1), (x2, y2), color * 255, thickness=2) for i, keypoint in enumerate(peaks): x, y = keypoint x = int(x * W) y = int(y * H) if x > eps and y > eps: if transparent: color = (0, 0, 0, scores[i]) # Black with alpha else: color = (0, 0, int(scores[i] * 255)) # Original color cv2.circle(canvas, (x, y), 4, color, thickness=-1) return canvas def draw_facepose(canvas, all_lmks, all_scores, transparent=False): """Draw face pose on canvas""" H, W, C = canvas.shape for lmks, scores in zip(all_lmks, all_scores): for lmk, score in zip(lmks, scores): x, y = lmk x = int(x * W) y = int(y * H) if x > eps and y > eps: if transparent: color = (255, 255, 255, int(score * 255)) # White with alpha else: conf = int(score * 255) color = (conf, conf, conf) # Original grayscale cv2.circle(canvas, (x, y), 3, color, thickness=-1) return canvas def draw_pose(pose, H, W, include_body=True, include_hand=True, include_face=True, ref_w=2160, transparent=False, hide_torso_lines=False): """vis dwpose outputs with optional transparent background Args: pose (List): DWposeDetector outputs H (int): height W (int): width include_body (bool): whether to draw body keypoints include_hand (bool): whether to draw hand keypoints include_face (bool): whether to draw face keypoints ref_w (int, optional): reference width. Defaults to 2160. transparent (bool, optional): whether to use transparent background. Defaults to False. hide_torso_lines (bool, optional): whether to hide torso lines (neck to hips). Defaults to False. Returns: np.ndarray: image pixel value in RGBA mode if transparent=True, otherwise RGB mode """ bodies = pose['bodies'] faces = pose['faces'] hands = pose['hands'] candidate = bodies['candidate'] subset = bodies['subset'] sz = min(H, W) sr = (ref_w / sz) if sz != ref_w else 1 # Create canvas - now with alpha channel if transparent if transparent: canvas = np.zeros(shape=(int(H*sr), int(W*sr), 4), dtype=np.uint8) else: canvas = np.zeros(shape=(int(H*sr), int(W*sr), 3), dtype=np.uint8) if include_body: canvas = draw_bodypose(canvas, candidate, subset, score=bodies['score'], transparent=transparent, hide_torso_lines=hide_torso_lines) if include_hand: canvas = draw_handpose(canvas, hands, pose['hands_score'], transparent=transparent) if include_face: canvas = draw_facepose(canvas, faces, pose['faces_score'], transparent=transparent) if transparent: return cv2.cvtColor(cv2.resize(canvas, (W, H)), cv2.COLOR_BGRA2RGBA).transpose(2, 0, 1) else: return cv2.cvtColor(cv2.resize(canvas, (W, H)), cv2.COLOR_BGR2RGB).transpose(2, 0, 1) def process_pose_data(pose_data: Dict[str, Any], height: int, width: int) -> Dict[str, Any]: """ 处理姿势数据,保持原始的-1标记,确保只连接有效点,并调整坐标以保持正确比例 """ processed_data = {} # 获取原始数据 bodies = pose_data['bodies'].copy() body_scores = pose_data['body_scores'].reshape(1, -1) # 计算缩放和偏移 min_dim = min(height, width) offset_x = (width - min_dim) / 2 # 水平居中的偏移量 # 调整坐标,使用较小的维度作为缩放基准,并居中 adjusted_bodies = bodies.copy() # X坐标:先缩放到min_dim,然后加上偏移使其居中 adjusted_bodies[:, 0] = bodies[:, 0] * min_dim + offset_x # Y坐标:直接使用min_dim进行缩放 adjusted_bodies[:, 1] = bodies[:, 1] * min_dim # 将调整后的坐标重新归一化到[0,1]范围 adjusted_bodies[:, 0] /= width adjusted_bodies[:, 1] /= height # 创建subset和scores subset = body_scores.copy() scores = np.zeros_like(body_scores) valid_mask = (body_scores != -1)[0] scores[0, valid_mask] = 1.0 processed_data['bodies'] = { 'candidate': adjusted_bodies, # 使用调整后的坐标 'subset': subset, 'score': scores } # 调整手部坐标 adjusted_hands = pose_data['hands'].copy() for hand in adjusted_hands: hand[:, 0] = hand[:, 0] * min_dim + offset_x hand[:, 1] = hand[:, 1] * min_dim hand[:, 0] /= width hand[:, 1] /= height processed_data['hands'] = adjusted_hands processed_data['hands_score'] = pose_data['hands_scores'] # 调整面部坐标 adjusted_faces = pose_data['faces'].copy() for face in adjusted_faces: face[:, 0] = face[:, 0] * min_dim + offset_x face[:, 1] = face[:, 1] * min_dim face[:, 0] /= width face[:, 1] /= height processed_data['faces'] = adjusted_faces processed_data['faces_score'] = pose_data['faces_scores'] return processed_data