#!/usr/bin/env python3 """ Sign Language Gloss Q&A System - Individual NPZ Version User inputs gloss, system generates corresponding pose video from individual NPZ files """ import torch from PIL import Image import numpy as np import json import os import sys import argparse from pathlib import Path import cv2 from tqdm import tqdm import re from datetime import datetime import shutil import subprocess from typing import Optional _DWposeDetector = None _DWPOSE_IMPORT_ERROR = None def _ensure_dwpose_imported(): """Lazy import DWposeDetector to avoid hard dependency unless needed.""" global _DWposeDetector, _DWPOSE_IMPORT_ERROR # noqa: PLW0603 if _DWposeDetector is not None or _DWPOSE_IMPORT_ERROR is not None: return try: from easy_dwpose import DWposeDetector # type: ignore _DWposeDetector = DWposeDetector except Exception as exc: # pylint: disable=broad-except _DWPOSE_IMPORT_ERROR = exc from easy_dwpose.draw.controlnext import draw_pose as draw_pose_controlnext, process_pose_data from easy_dwpose.draw.openpose import draw_pose as draw_pose_openpose from utils.npz_interpolation import interpolate_pose_npz, ease_in_out_cubic import copy # Fixed configuration (resolve relative to this file so plugins/symlinks work) BASE_DIR = Path(__file__).resolve().parent POSE_DICT_ROOT = BASE_DIR / "pose_dict" JSON_FILE = os.environ.get( "STABLE_SIGNER_GLOSS_JSON", str(POSE_DICT_ROOT / "WLASL_train.json"), ) # JSON mapping file NPZ_DIR = os.environ.get( "STABLE_SIGNER_NPZ_DIR", str(POSE_DICT_ROOT / "WLASL_train"), ) # Directory containing NPZ files OUTPUT_DIR = os.environ.get( "STABLE_SIGNER_OUTPUT_DIR", str(BASE_DIR / "generated_pose_video"), ) # Output video directory _FFMPEG_BINARY = None def _known_ffmpeg_search_roots() -> list[Path]: roots = [] env_hint = os.environ.get("STABLE_SIGNER_FFMPEG") if env_hint: roots.append(Path(env_hint).parent if Path(env_hint).is_file() else Path(env_hint)) env_dir_hint = os.environ.get("STABLE_SIGNER_FFMPEG_DIR") if env_dir_hint: roots.append(Path(env_dir_hint)) roots.extend( [ BASE_DIR / "tools", Path.home() / "miniforge3", Path.home() / "miniconda3", Path.home() / "anaconda3", Path("/research/cbim/vast/sf895/miniforge3"), ] ) # Remove duplicates while preserving order seen = set() unique_roots = [] for root in roots: if not root: continue try: key = str(root.resolve()) except Exception: key = str(root) if key in seen: continue seen.add(key) unique_roots.append(root) return unique_roots def _probe_ffmpeg_in_known_locations() -> Optional[str]: patterns = [ "lib/python*/site-packages/imageio_ffmpeg/binaries/ffmpeg*", "envs/*/lib/python*/site-packages/imageio_ffmpeg/binaries/ffmpeg*", "site-packages/imageio_ffmpeg/binaries/ffmpeg*", "imageio_ffmpeg/binaries/ffmpeg*", "ffmpeg*", ] for root in _known_ffmpeg_search_roots(): if not root or not root.exists(): continue for pattern in patterns: for candidate in root.glob(pattern): if candidate.is_file() and os.access(candidate, os.X_OK): return str(candidate) return None def _get_ffmpeg_binary() -> str: """Locate an FFmpeg executable that actually works inside this environment.""" global _FFMPEG_BINARY # noqa: PLW0603 if _FFMPEG_BINARY: return _FFMPEG_BINARY try: from imageio_ffmpeg import get_ffmpeg_exe # type: ignore ffmpeg_path = get_ffmpeg_exe() if ffmpeg_path and Path(ffmpeg_path).exists(): _FFMPEG_BINARY = ffmpeg_path return ffmpeg_path except Exception: pass probed = _probe_ffmpeg_in_known_locations() if probed: _FFMPEG_BINARY = probed return probed fallback = shutil.which("ffmpeg") if fallback: _FFMPEG_BINARY = fallback return fallback # Last resort: just return string "ffmpeg" and let subprocess raise a clearer error. _FFMPEG_BINARY = "ffmpeg" return _FFMPEG_BINARY class SignLanguageQA: def __init__(self, max_candidates=10): self.gloss_data = None self.load_json_mapping() self.detector = None # Lazy load DWpose detector when needed self.max_candidates = max_candidates def load_json_mapping(self): """Load JSON mapping file""" try: json_path = Path(JSON_FILE) if not json_path.exists(): print(f"āŒ JSON file does not exist: {JSON_FILE}") sys.exit(1) print(f"šŸ“š Loading JSON mapping: {JSON_FILE}") with open(json_path, 'r', encoding='utf-8') as f: self.gloss_data = json.load(f) print(f"āœ… JSON loaded successfully!") print(f" šŸ“Š Total glosses: {len(self.gloss_data)}") # Create gloss to video_ids mapping self.gloss_to_videos = {} for item in self.gloss_data: gloss = item['gloss'].upper() if gloss not in self.gloss_to_videos: self.gloss_to_videos[gloss] = [] for instance in item['instances']: self.gloss_to_videos[gloss].append(instance['video_id']) except Exception as e: print(f"āŒ JSON loading failed: {e}") sys.exit(1) def find_gloss_videos(self, gloss): """Find video_ids for a given gloss""" gloss_upper = gloss.upper() # Direct match if gloss_upper in self.gloss_to_videos: return self.gloss_to_videos[gloss_upper] # Fuzzy match matched_videos = [] for g, videos in self.gloss_to_videos.items(): if gloss_upper in g or g in gloss_upper: matched_videos.extend(videos) return list(set(matched_videos)) # Remove duplicates def load_video_npz(self, video_id): """Load NPZ file for a specific video""" npz_path = Path(NPZ_DIR) / f"{video_id}.npz" if not npz_path.exists(): print(f" āš ļø NPZ file not found in Pose Dict: {npz_path}") return None try: npz_file = np.load(npz_path, allow_pickle=True) npz_dict = {key: npz_file[key] for key in npz_file.files} npz_file.close() return npz_dict except Exception as e: print(f" āš ļø Failed to load NPZ: {e}") return None def check_frame_quality(self, frame_data): """Check if a frame has valid pose data based on confidence scores""" if not frame_data: return False # Check hand scores (most critical for sign language) if 'hands_scores' in frame_data: hands_scores = frame_data['hands_scores'] if hands_scores is not None and len(hands_scores) > 0: # Check if more than 80% of hand points have negative confidence valid_scores = hands_scores[hands_scores >= 0] if len(valid_scores) < len(hands_scores) * 0.2: return False # Check body scores if 'body_scores' in frame_data: body_scores = frame_data['body_scores'] if body_scores is not None and len(body_scores) > 0: valid_scores = body_scores[body_scores >= 0] if len(valid_scores) < len(body_scores) * 0.2: return False return True def check_video_quality(self, npz_data, check_frames=5, extended_check_frames=30): """Check video quality by examining start and end frames""" total_frames = self.get_total_frames(npz_data) if total_frames == 0: return False, "No frames found" # Check first and last N frames problematic_start = 0 problematic_end = 0 # Check start frames for i in range(1, min(check_frames + 1, total_frames + 1)): frame_data = self.get_frame_data(npz_data, i) if not self.check_frame_quality(frame_data): problematic_start += 1 # Check end frames for i in range(max(1, total_frames - check_frames + 1), total_frames + 1): frame_data = self.get_frame_data(npz_data, i) if not self.check_frame_quality(frame_data): problematic_end += 1 # If more than 3 frames are problematic, do extended check if problematic_start >= 3 or problematic_end >= 3: print(f" āš ļø Initial check found {problematic_start} bad start frames, {problematic_end} bad end frames") # Extended check problematic_start_extended = 0 problematic_end_extended = 0 for i in range(1, min(extended_check_frames + 1, total_frames + 1)): frame_data = self.get_frame_data(npz_data, i) if not self.check_frame_quality(frame_data): problematic_start_extended += 1 for i in range(max(1, total_frames - extended_check_frames + 1), total_frames + 1): frame_data = self.get_frame_data(npz_data, i) if not self.check_frame_quality(frame_data): problematic_end_extended += 1 # If too many bad frames, reject video if problematic_start_extended > extended_check_frames * 0.5 or \ problematic_end_extended > extended_check_frames * 0.5: return False, f"Too many bad frames: {problematic_start_extended} start, {problematic_end_extended} end" return True, f"Quality check passed (bad frames: {problematic_start} start, {problematic_end} end)" def get_valid_frame_range(self, npz_data, margin=5): """Get the range of valid frames, excluding bad frames at start/end""" total_frames = self.get_total_frames(npz_data) if total_frames == 0: return 1, 0 # Find first valid frame start_frame = 1 for i in range(1, min(margin + 1, total_frames + 1)): frame_data = self.get_frame_data(npz_data, i) if self.check_frame_quality(frame_data): start_frame = i break else: start_frame = i + 1 # Find last valid frame end_frame = total_frames for i in range(total_frames, max(0, total_frames - margin), -1): frame_data = self.get_frame_data(npz_data, i) if self.check_frame_quality(frame_data): end_frame = i break else: end_frame = i - 1 return start_frame, end_frame def get_frame_data(self, npz_data, frame_num): """Extract frame data from NPZ""" frame_key = f"frame_{frame_num:08d}" frame_data = {} # Extract all components for this frame for suffix in ['bodies', 'body_scores', 'hands', 'hands_scores', 'faces', 'faces_scores']: key = f"{frame_key}_{suffix}" if key in npz_data: frame_data[suffix] = npz_data[key] return frame_data if frame_data else None def get_total_frames(self, npz_data): """Get total number of frames in NPZ file""" frame_keys = [k for k in npz_data.keys() if k.startswith('frame_') and k.endswith('_bodies')] return len(frame_keys) def create_pose_frame(self, frame_data, width=480, height=480, scale_x=1.0, scale_y=1.0, hide_torso_lines=False, y_offset=0, draw_style='controlnext', conf_threshold=0.6): """Create single frame pose image with progressive scaling and optional y offset Args: draw_style: 'controlnext' or 'openpose' """ try: # Apply progressive scaling if needed if scale_x != 1.0 or scale_y != 1.0: frame_data = self.apply_progressive_scaling(frame_data, scale_x, scale_y) # Apply y offset if provided if y_offset != 0: frame_data = self.apply_y_offset(frame_data, y_offset) if draw_style == 'openpose': filtered_frame = self.filter_pose_for_openpose(frame_data, conf_threshold=conf_threshold, update_subset=True) # Use OpenPose style (simpler, no processing needed) vis_img = draw_pose_openpose( pose=filtered_frame, height=height, width=width, include_face=True, include_hands=True, conf_threshold=conf_threshold ) return vis_img else: filtered_frame = self.filter_pose_for_openpose(frame_data, conf_threshold=conf_threshold, update_subset=False) # Use ControlNeXt style (default, with advanced features) processed_pred = process_pose_data(filtered_frame, height, width) vis_img = draw_pose_controlnext( pose=processed_pred, H=height, W=width, include_body=True, include_hand=True, include_face=True, hide_torso_lines=hide_torso_lines ) return vis_img.transpose(1, 2, 0) except Exception as e: import traceback print(f"āš ļø Failed to create pose frame: {e}") print("Traceback:") traceback.print_exc() return None def apply_progressive_scaling(self, frame_data, scale_x, scale_y): """Apply progressive scaling - minimal at top, maximal at bottom""" scaled_data = copy.deepcopy(frame_data) # Process bodies if 'bodies' in scaled_data and scaled_data['bodies'] is not None: bodies = scaled_data['bodies'].copy() # Debug: check shape # print(f"Bodies shape: {bodies.shape}") # Find the top point (minimum Y) to use as anchor y_values = bodies[:, 1] valid_mask = y_values > 0 valid_y = y_values[valid_mask] if len(valid_y) > 0: min_y = np.min(valid_y) max_y = np.max(valid_y) y_range = max_y - min_y if max_y > min_y else 1.0 # Apply progressive scaling for i in range(len(bodies)): if bodies[i, 1] > 0: # Valid point # Calculate progress from top to bottom (0 to 1) progress = (bodies[i, 1] - min_y) / y_range # Progressive Y scaling: 1.0 at top, scale_y at bottom y_scale = 1.0 + (scale_y - 1.0) * progress # Progressive X scaling: adjust to maintain proportions x_scale = 1.0 + (scale_x - 1.0) * progress # Apply scaling relative to the top anchor point # Y: scale from the top point bodies[i, 1] = min_y + (bodies[i, 1] - min_y) * y_scale # X: scale from center of the pose center_x = 0.5 # Assume normalized coordinates bodies[i, 0] = center_x + (bodies[i, 0] - center_x) * x_scale scaled_data['bodies'] = bodies # Apply same scaling to hands if 'hands' in scaled_data and scaled_data['hands'] is not None: hands = scaled_data['hands'].copy() # Debug: check hands shape # print(f"Hands shape: {hands.shape}") # Find reference points for hands if 'bodies' in frame_data and frame_data['bodies'] is not None and len(frame_data['bodies']) > 0: # Use the same min_y from bodies y_values = frame_data['bodies'][:, 1] valid_mask = y_values > 0 valid_y = y_values[valid_mask] if len(valid_y) > 0: min_y = np.min(valid_y) max_y = np.max(valid_y) y_range = max_y - min_y if max_y > min_y else 1.0 # Hands might be shape (2, 21, 2) or similar - iterate over hands if len(hands.shape) == 3: # Multiple hands for h in range(hands.shape[0]): for i in range(hands.shape[1]): y_val = float(hands[h, i, 1]) if y_val > 0: # Valid point progress = (y_val - min_y) / y_range progress = np.clip(progress, 0, 1) y_scale = 1.0 + (scale_y - 1.0) * progress x_scale = 1.0 + (scale_x - 1.0) * progress x_val = float(hands[h, i, 0]) hands[h, i, 1] = min_y + (y_val - min_y) * y_scale center_x = 0.5 hands[h, i, 0] = center_x + (x_val - center_x) * x_scale else: # Single array of points for i in range(len(hands)): y_val = float(hands[i, 1]) if y_val > 0: # Valid point progress = (y_val - min_y) / y_range progress = np.clip(progress, 0, 1) y_scale = 1.0 + (scale_y - 1.0) * progress x_scale = 1.0 + (scale_x - 1.0) * progress x_val = float(hands[i, 0]) hands[i, 1] = min_y + (y_val - min_y) * y_scale center_x = 0.5 hands[i, 0] = center_x + (x_val - center_x) * x_scale scaled_data['hands'] = hands # Apply same scaling to faces if 'faces' in scaled_data and scaled_data['faces'] is not None: faces = scaled_data['faces'].copy() # Debug: check faces shape # print(f"Faces shape: {faces.shape}") # Faces are usually at the top, so apply minimal scaling if 'bodies' in frame_data and frame_data['bodies'] is not None and len(frame_data['bodies']) > 0: y_values = frame_data['bodies'][:, 1] valid_mask = y_values > 0 valid_y = y_values[valid_mask] if len(valid_y) > 0: min_y = np.min(valid_y) max_y = np.max(valid_y) y_range = max_y - min_y if max_y > min_y else 1.0 # Faces might be shape (1, 68, 2) or similar - iterate properly if len(faces.shape) == 3: # Multiple faces for f in range(faces.shape[0]): for i in range(faces.shape[1]): y_val = float(faces[f, i, 1]) if y_val > 0: # Valid point progress = (y_val - min_y) / y_range progress = np.clip(progress, 0, 1) y_scale = 1.0 + (scale_y - 1.0) * progress x_scale = 1.0 + (scale_x - 1.0) * progress x_val = float(faces[f, i, 0]) faces[f, i, 1] = min_y + (y_val - min_y) * y_scale center_x = 0.5 faces[f, i, 0] = center_x + (x_val - center_x) * x_scale else: # Single array of points for i in range(len(faces)): y_val = float(faces[i, 1]) if y_val > 0: # Valid point progress = (y_val - min_y) / y_range progress = np.clip(progress, 0, 1) y_scale = 1.0 + (scale_y - 1.0) * progress x_scale = 1.0 + (scale_x - 1.0) * progress x_val = float(faces[i, 0]) faces[i, 1] = min_y + (y_val - min_y) * y_scale center_x = 0.5 faces[i, 0] = center_x + (x_val - center_x) * x_scale scaled_data['faces'] = faces return scaled_data def apply_y_offset(self, frame_data, y_offset): """Apply vertical offset to all pose points""" offset_data = copy.deepcopy(frame_data) # Apply offset to bodies if 'bodies' in offset_data and offset_data['bodies'] is not None: offset_data['bodies'][:, 1] += y_offset # Apply offset to hands if 'hands' in offset_data and offset_data['hands'] is not None: if len(offset_data['hands'].shape) == 3: offset_data['hands'][:, :, 1] += y_offset else: offset_data['hands'][:, 1] += y_offset # Apply offset to faces if 'faces' in offset_data and offset_data['faces'] is not None: if len(offset_data['faces'].shape) == 3: offset_data['faces'][:, :, 1] += y_offset else: offset_data['faces'][:, 1] += y_offset return offset_data def filter_pose_for_openpose(self, frame_data, conf_threshold=0.6, update_subset=True): """Filter low-confidence joints before rendering to avoid ghost limbs Args: conf_threshold: minimum confidence needed to keep a joint update_subset: when True, rewrite body_scores as OpenPose subset (-1 removes joints) """ filtered = copy.deepcopy(frame_data) # Bodies bodies = filtered.get('bodies', None) body_scores = filtered.get('body_scores', None) if bodies is not None: bodies = bodies.copy() min_valid = 1e-6 coord_mask = (bodies[:, 0] > min_valid) & (bodies[:, 1] > min_valid) conf_mask = None if body_scores is not None: scores = np.array(body_scores, copy=False) if scores.ndim == 2: score_vec = scores.reshape(-1) else: score_vec = scores score_vec = score_vec.astype(float) conf_mask = score_vec < conf_threshold if conf_mask.shape[0] < bodies.shape[0]: conf_mask = np.pad(conf_mask, (0, bodies.shape[0] - conf_mask.shape[0]), constant_values=False) elif conf_mask.shape[0] > bodies.shape[0]: conf_mask = conf_mask[:bodies.shape[0]] if conf_mask is None: valid_mask = coord_mask else: valid_mask = coord_mask & (~conf_mask) bodies[~valid_mask, :] = 0 filtered['bodies'] = bodies if update_subset: if body_scores is not None: subset = np.array(body_scores, copy=True) if subset.ndim == 1: subset = subset.reshape(1, -1) else: subset = np.arange(bodies.shape[0], dtype=float).reshape(1, -1) if subset.shape[1] < bodies.shape[0]: subset = np.pad(subset, ((0, 0), (0, bodies.shape[0] - subset.shape[1])), constant_values=-1) elif subset.shape[1] > bodies.shape[0]: subset = subset[:, :bodies.shape[0]] subset[:, ~valid_mask] = -1 filtered['body_scores'] = subset # Hands hands = filtered.get('hands', None) hand_scores = filtered.get('hands_scores', None) if hands is not None and hand_scores is not None: scores = np.array(hand_scores) hands = hands.copy() if hands.ndim == 3 and scores.ndim == 3: for h in range(hands.shape[0]): mask = (scores[h] < conf_threshold) | (scores[h] <= 0) hands[h][mask, :] = 0 elif hands.ndim == 3 and scores.ndim == 2: for h in range(hands.shape[0]): mask = (scores[h] < conf_threshold) | (scores[h] <= 0) hands[h][mask, :] = 0 elif hands.ndim == 2 and scores.ndim == 2: mask = (scores < conf_threshold) | (scores <= 0) hands[mask, :] = 0 elif hands.ndim == 2 and scores.ndim == 1: mask = (scores < conf_threshold) | (scores <= 0) hands[mask, :] = 0 filtered['hands'] = hands # Faces faces = filtered.get('faces', None) face_scores = filtered.get('faces_scores', None) if faces is not None and face_scores is not None: scores = np.array(face_scores) faces = faces.copy() if faces.ndim == 3 and scores.ndim == 3: for f in range(faces.shape[0]): mask = (scores[f] < conf_threshold) | (scores[f] <= 0) faces[f][mask, :] = 0 elif faces.ndim == 2 and scores.ndim == 2: mask = (scores < conf_threshold) | (scores <= 0) faces[mask, :] = 0 elif faces.ndim == 2 and scores.ndim == 1: mask = (scores < conf_threshold) | (scores <= 0) faces[mask, :] = 0 filtered['faces'] = faces return filtered def _is_valid_point(self, point): return point is not None and len(point) >= 2 and point[0] > 0 and point[1] > 0 def _face_points_and_mask(self, faces): if faces is None: return None, None, None if faces.ndim == 3: if faces.shape[0] == 0: return None, None, None points = faces[0] owner = 0 else: points = faces owner = None if points is None or len(points) == 0: return None, None, None mask = (points[:, 0] > 0) & (points[:, 1] > 0) if np.count_nonzero(mask) < 4: return None, None, None return points, mask, owner def _face_scale(self, points, mask): valid = points[mask, :2] if len(valid) < 4: return None min_xy = np.min(valid, axis=0) max_xy = np.max(valid, axis=0) scale = np.linalg.norm(max_xy - min_xy) return scale if scale > 1e-6 else None def _translate_nearest_hand_to_wrist_delta(self, frame_data, original_wrists, wrist_deltas): hands = frame_data.get('hands', None) if hands is None: return def choose_delta(root): candidates = [] for wrist_name, wrist in original_wrists.items(): if self._is_valid_point(wrist): candidates.append((np.linalg.norm(root[:2] - wrist[:2]), wrist_deltas[wrist_name])) if not candidates: return None return min(candidates, key=lambda item: item[0])[1] if hands.ndim == 3: for hand_idx in range(hands.shape[0]): root = hands[hand_idx, 0] if not self._is_valid_point(root): continue delta = choose_delta(root) if delta is not None: valid = (hands[hand_idx, :, 0] > 0) & (hands[hand_idx, :, 1] > 0) hands[hand_idx, valid, :2] += delta elif hands.ndim == 2 and len(hands) > 0: root = hands[0] if self._is_valid_point(root): delta = choose_delta(root) if delta is not None: valid = (hands[:, 0] > 0) & (hands[:, 1] > 0) hands[valid, :2] += delta hands[..., 0] = np.clip(hands[..., 0], 0.0, 1.0) hands[..., 1] = np.clip(hands[..., 1], 0.0, 1.0) frame_data['hands'] = hands def build_signer_template(self, npz_data, start_frame=1, end_frame=None): """Build a fixed signer template from a clip. The template stores median body keypoints, first-signer bone lengths, and face center/scale. It is intentionally conservative: torso/head/shoulders remain stable, while arms can later inherit directions from each word. """ total_frames = self.get_total_frames(npz_data) if total_frames == 0: return None if end_frame is None: end_frame = total_frames start_frame = max(1, start_frame) end_frame = min(total_frames, end_frame) body_samples = [] face_centers = [] face_scales = [] for frame_num in range(start_frame, end_frame + 1): frame_data = self.get_frame_data(npz_data, frame_num) if not frame_data: continue bodies = frame_data.get('bodies', None) if bodies is not None and len(bodies) >= 18: body_samples.append(bodies[:, :2].copy()) faces = frame_data.get('faces', None) if faces is not None: points, mask, _owner = self._face_points_and_mask(faces) if points is not None: face_centers.append(np.mean(points[mask, :2], axis=0)) scale = self._face_scale(points, mask) if scale is not None: face_scales.append(scale) if not body_samples: return None stack = np.stack(body_samples, axis=0) valid = (stack[..., 0] > 0) & (stack[..., 1] > 0) template_body = np.zeros((18, 2), dtype=np.float32) for j in range(18): m = valid[:, j] if np.any(m): template_body[j] = np.median(stack[m, j, :2], axis=0) body_bones = [ (1, 0), (1, 2), (2, 3), (3, 4), (1, 5), (5, 6), (6, 7), (1, 8), (8, 9), (9, 10), (1, 11), (11, 12), (12, 13), (0, 14), (0, 15), (14, 16), (15, 17), ] lengths = {} for parent, child in body_bones: if self._is_valid_point(template_body[parent]) and self._is_valid_point(template_body[child]): length = float(np.linalg.norm(template_body[child] - template_body[parent])) if 0.002 < length < 0.8: lengths[(parent, child)] = length template = { 'body': template_body, 'lengths': lengths, 'face_center': np.median(face_centers, axis=0).astype(np.float32) if face_centers else None, 'face_scale': float(np.median(face_scales)) if face_scales else None, } print(" šŸ§ First-signer template built") print(f" Body template joints: {np.count_nonzero((template_body[:, 0] > 0) & (template_body[:, 1] > 0))}/18") if template['face_center'] is not None: print(f" Face center: ({template['face_center'][0]:.3f}, {template['face_center'][1]:.3f})") return template def _retarget_arm_to_template(self, bodies, template_body, lengths, shoulder_idx, elbow_idx, wrist_idx): out = template_body.copy() shoulder = template_body[shoulder_idx] if not self._is_valid_point(shoulder): return out def direction(a, b, fallback): if self._is_valid_point(a) and self._is_valid_point(b): v = b[:2] - a[:2] n = np.linalg.norm(v) if n > 1e-6: return v / n if self._is_valid_point(fallback[0]) and self._is_valid_point(fallback[1]): v = fallback[1] - fallback[0] n = np.linalg.norm(v) if n > 1e-6: return v / n return np.array([0.0, 1.0], dtype=np.float32) upper_dir = direction(bodies[shoulder_idx], bodies[elbow_idx], (template_body[shoulder_idx], template_body[elbow_idx])) lower_dir = direction(bodies[elbow_idx], bodies[wrist_idx], (template_body[elbow_idx], template_body[wrist_idx])) upper_len = lengths.get((shoulder_idx, elbow_idx), np.linalg.norm(template_body[elbow_idx] - template_body[shoulder_idx])) lower_len = lengths.get((elbow_idx, wrist_idx), np.linalg.norm(template_body[wrist_idx] - template_body[elbow_idx])) out[elbow_idx] = shoulder + upper_dir * upper_len out[wrist_idx] = out[elbow_idx] + lower_dir * lower_len return out def retarget_pose_data_to_first_signer(self, npz_data, template, start_frame=1, end_frame=None, face_mode='retarget'): """Retarget a clip to the first signer's skeleton while preserving arm/hand motion. Torso/head/shoulders/hips use the first signer template. Elbow/wrist use the current clip's arm directions with first-signer bone lengths. Hands are translated by wrist deltas. Face local shape may come from the clip, but its center/scale is aligned to the first signer. """ if template is None or template.get('body') is None: return npz_data total_frames = self.get_total_frames(npz_data) if total_frames == 0: return npz_data if end_frame is None: end_frame = total_frames start_frame = max(1, start_frame) end_frame = min(total_frames, end_frame) template_body = template['body'] lengths = template.get('lengths', {}) face_center = template.get('face_center') face_scale = template.get('face_scale') print(" šŸ§ Retargeting clip to first signer template") for frame_num in range(start_frame, end_frame + 1): frame_key = f"frame_{frame_num:08d}" bodies_key = f"{frame_key}_bodies" if bodies_key not in npz_data or npz_data[bodies_key] is None: continue bodies = npz_data[bodies_key].copy() if len(bodies) < 18: continue original_wrists = { 'right': bodies[4, :2].copy() if len(bodies) > 4 else None, 'left': bodies[7, :2].copy() if len(bodies) > 7 else None, } new_body_xy = template_body.copy() right_arm = self._retarget_arm_to_template(bodies, template_body, lengths, 2, 3, 4) left_arm = self._retarget_arm_to_template(bodies, template_body, lengths, 5, 6, 7) new_body_xy[[3, 4]] = right_arm[[3, 4]] new_body_xy[[6, 7]] = left_arm[[6, 7]] new_bodies = bodies.copy() valid_template = (new_body_xy[:, 0] > 0) & (new_body_xy[:, 1] > 0) new_bodies[valid_template, :2] = new_body_xy[valid_template] new_bodies[:, 0] = np.clip(new_bodies[:, 0], 0.0, 1.0) new_bodies[:, 1] = np.clip(new_bodies[:, 1], 0.0, 1.0) npz_data[bodies_key] = new_bodies wrist_deltas = { 'right': new_bodies[4, :2] - original_wrists['right'] if original_wrists['right'] is not None and len(new_bodies) > 4 else np.zeros(2), 'left': new_bodies[7, :2] - original_wrists['left'] if original_wrists['left'] is not None and len(new_bodies) > 7 else np.zeros(2), } frame_data = self.get_frame_data(npz_data, frame_num) if frame_data: self._translate_nearest_hand_to_wrist_delta(frame_data, original_wrists, wrist_deltas) hands_key = f"{frame_key}_hands" if hands_key in npz_data and 'hands' in frame_data: npz_data[hands_key] = frame_data['hands'] faces_key = f"{frame_key}_faces" if face_mode != 'none' and face_center is not None and faces_key in npz_data and npz_data[faces_key] is not None: faces = npz_data[faces_key].copy() points, mask, owner = self._face_points_and_mask(faces) if points is not None: current_center = np.mean(points[mask, :2], axis=0) scaled_points = points.copy() if face_scale is not None: current_scale = self._face_scale(points, mask) if current_scale is not None and current_scale > 1e-6: scaled_points[mask, :2] = current_center + (points[mask, :2] - current_center) * (face_scale / current_scale) shifted_center = np.mean(scaled_points[mask, :2], axis=0) scaled_points[mask, :2] += face_center - shifted_center if owner is None: faces = scaled_points else: faces[owner] = scaled_points faces[..., 0] = np.clip(faces[..., 0], 0.0, 1.0) faces[..., 1] = np.clip(faces[..., 1], 0.0, 1.0) npz_data[faces_key] = faces return npz_data def stabilize_pose_data(self, npz_data, start_frame=1, end_frame=None, body_smoothing_alpha=0.75): """Stabilize a pose clip with fixed body bone lengths and fixed face scale.""" total_frames = self.get_total_frames(npz_data) if total_frames == 0: return npz_data if end_frame is None: end_frame = total_frames start_frame = max(1, start_frame) end_frame = min(total_frames, end_frame) if start_frame > end_frame: return npz_data body_bones = [ (1, 0), (1, 2), (2, 3), (3, 4), (1, 5), (5, 6), (6, 7), (1, 8), (8, 9), (9, 10), (1, 11), (11, 12), (12, 13), (0, 14), (0, 15), (14, 16), (15, 17), ] bone_lengths = {bone: [] for bone in body_bones} face_scales = [] for frame_num in range(start_frame, end_frame + 1): frame_data = self.get_frame_data(npz_data, frame_num) if not frame_data or 'bodies' not in frame_data: continue bodies = frame_data['bodies'] if bodies is not None: for parent, child in body_bones: if parent < len(bodies) and child < len(bodies): if self._is_valid_point(bodies[parent]) and self._is_valid_point(bodies[child]): length = np.linalg.norm(bodies[child, :2] - bodies[parent, :2]) if 0.002 < length < 0.8: bone_lengths[(parent, child)].append(length) faces = frame_data.get('faces', None) if faces is not None: points, mask, _owner = self._face_points_and_mask(faces) if points is not None: scale = self._face_scale(points, mask) if scale is not None and 0.002 < scale < 0.8: face_scales.append(scale) median_lengths = { bone: float(np.median(lengths)) for bone, lengths in bone_lengths.items() if lengths } median_face_scale = float(np.median(face_scales)) if face_scales else None if not median_lengths and median_face_scale is None: print(" āš ļø Skeleton stabilization skipped: insufficient valid body/face data") return npz_data print(" 🦓 Skeleton stabilization enabled") if median_lengths: print(f" Fixed body bones: {len(median_lengths)}") if median_face_scale is not None: print(f" Fixed face scale: {median_face_scale:.3f}") for frame_num in range(start_frame, end_frame + 1): frame_key = f"frame_{frame_num:08d}" bodies_key = f"{frame_key}_bodies" if bodies_key in npz_data and npz_data[bodies_key] is not None: bodies = npz_data[bodies_key].copy() original_wrists = { 'right': bodies[4, :2].copy() if len(bodies) > 4 else None, 'left': bodies[7, :2].copy() if len(bodies) > 7 else None, } for parent, child in body_bones: target_len = median_lengths.get((parent, child)) if target_len is None or parent >= len(bodies) or child >= len(bodies): continue if not self._is_valid_point(bodies[parent]) or not self._is_valid_point(bodies[child]): continue direction = bodies[child, :2] - bodies[parent, :2] current_len = np.linalg.norm(direction) if current_len <= 1e-6: continue bodies[child, :2] = bodies[parent, :2] + direction / current_len * target_len bodies[:, 0] = np.clip(bodies[:, 0], 0.0, 1.0) bodies[:, 1] = np.clip(bodies[:, 1], 0.0, 1.0) npz_data[bodies_key] = bodies wrist_deltas = { 'right': bodies[4, :2] - original_wrists['right'] if original_wrists['right'] is not None and len(bodies) > 4 else np.zeros(2), 'left': bodies[7, :2] - original_wrists['left'] if original_wrists['left'] is not None and len(bodies) > 7 else np.zeros(2), } frame_data = self.get_frame_data(npz_data, frame_num) if frame_data: self._translate_nearest_hand_to_wrist_delta(frame_data, original_wrists, wrist_deltas) hands_key = f"{frame_key}_hands" if hands_key in npz_data and 'hands' in frame_data: npz_data[hands_key] = frame_data['hands'] faces_key = f"{frame_key}_faces" if median_face_scale is not None and faces_key in npz_data and npz_data[faces_key] is not None: faces = npz_data[faces_key].copy() points, mask, owner = self._face_points_and_mask(faces) if points is not None: current_scale = self._face_scale(points, mask) if current_scale is not None and current_scale > 1e-6: center = np.mean(points[mask, :2], axis=0) scaled_points = points.copy() scaled_points[mask, :2] = center + (points[mask, :2] - center) * (median_face_scale / current_scale) if owner is None: faces = scaled_points else: faces[owner] = scaled_points faces[..., 0] = np.clip(faces[..., 0], 0.0, 1.0) faces[..., 1] = np.clip(faces[..., 1], 0.0, 1.0) npz_data[faces_key] = faces previous_bodies = None for frame_num in range(start_frame, end_frame + 1): frame_key = f"frame_{frame_num:08d}" bodies_key = f"{frame_key}_bodies" if bodies_key not in npz_data or npz_data[bodies_key] is None: continue bodies = npz_data[bodies_key].copy() if previous_bodies is not None and previous_bodies.shape == bodies.shape: original_wrists = { 'right': bodies[4, :2].copy() if len(bodies) > 4 else None, 'left': bodies[7, :2].copy() if len(bodies) > 7 else None, } valid = ( (bodies[:, 0] > 0) & (bodies[:, 1] > 0) & (previous_bodies[:, 0] > 0) & (previous_bodies[:, 1] > 0) ) bodies[valid, :2] = ( body_smoothing_alpha * bodies[valid, :2] + (1.0 - body_smoothing_alpha) * previous_bodies[valid, :2] ) bodies[:, 0] = np.clip(bodies[:, 0], 0.0, 1.0) bodies[:, 1] = np.clip(bodies[:, 1], 0.0, 1.0) npz_data[bodies_key] = bodies wrist_deltas = { 'right': bodies[4, :2] - original_wrists['right'] if original_wrists['right'] is not None and len(bodies) > 4 else np.zeros(2), 'left': bodies[7, :2] - original_wrists['left'] if original_wrists['left'] is not None and len(bodies) > 7 else np.zeros(2), } frame_data = self.get_frame_data(npz_data, frame_num) if frame_data: self._translate_nearest_hand_to_wrist_delta(frame_data, original_wrists, wrist_deltas) hands_key = f"{frame_key}_hands" if hands_key in npz_data and 'hands' in frame_data: npz_data[hands_key] = frame_data['hands'] previous_bodies = bodies.copy() return npz_data def normalize_pose_data(self, npz_data, reference_point='neck', scale_by='shoulders', target_shoulder_width=0.35, target_shoulder_y=0.45): """ Normalize pose data to a standard coordinate system This ensures different videos are in the same coordinate space Args: npz_data: NPZ data containing pose information reference_point: 'neck' or 'hips' - point to center on (default: 'neck') scale_by: 'shoulders' or 'height' - measure for scaling (default: 'shoulders') target_shoulder_width: Desired horizontal distance between shoulders after normalization target_shoulder_y: Desired Y coordinate for the shoulder line Returns: Normalized NPZ data (modifies in-place) """ total_frames = self.get_total_frames(npz_data) if total_frames == 0: return npz_data # Collect reference points, scale factors, and shoulder heights across all frames reference_positions = [] scale_factors = [] shoulder_y_positions = [] for frame_num in range(1, total_frames + 1): frame_data = self.get_frame_data(npz_data, frame_num) if not frame_data or 'bodies' not in frame_data: continue bodies = frame_data['bodies'] if bodies is None or len(bodies) == 0: continue # Calculate reference point if reference_point == 'neck': # Neck is typically index 1 in body keypoints if len(bodies) > 1 and bodies[1, 0] > 0 and bodies[1, 1] > 0: ref_pos = bodies[1, :2].copy() else: continue elif reference_point == 'hips': # Hip center: average of left hip (11) and right hip (12) if len(bodies) > 12: left_hip = bodies[11, :2] right_hip = bodies[12, :2] if left_hip[0] > 0 and right_hip[0] > 0: ref_pos = (left_hip + right_hip) / 2 else: continue else: continue else: continue reference_positions.append(ref_pos) # Calculate scale factor if scale_by == 'shoulders': # Shoulder width: distance between left shoulder (5) and right shoulder (2) if len(bodies) > 5: left_shoulder = bodies[5, :2] right_shoulder = bodies[2, :2] if left_shoulder[0] > 0 and right_shoulder[0] > 0: shoulder_width = np.linalg.norm(left_shoulder - right_shoulder) if shoulder_width > 0.01: # Avoid division by very small numbers scale_factors.append(shoulder_width) shoulder_mid_y = (left_shoulder[1] + right_shoulder[1]) / 2 shoulder_y_positions.append(shoulder_mid_y) elif scale_by == 'height': # Approximate height: distance from neck to hip center if len(bodies) > 12: neck = bodies[1, :2] left_hip = bodies[11, :2] right_hip = bodies[12, :2] if neck[1] > 0 and left_hip[0] > 0 and right_hip[0] > 0: hip_center = (left_hip + right_hip) / 2 height = np.linalg.norm(neck - hip_center) if height > 0.01: scale_factors.append(height) if not reference_positions or not scale_factors: print(" āš ļø Normalization skipped: insufficient valid frames") return npz_data # Use median reference position and scale factor for robustness median_ref_pos = np.median(reference_positions, axis=0) median_scale = np.median(scale_factors) median_shoulder_y = np.median(shoulder_y_positions) if shoulder_y_positions else median_ref_pos[1] print(f" šŸ“ Normalization: ref={reference_point}, scale={scale_by}") print(f" Reference position: ({median_ref_pos[0]:.3f}, {median_ref_pos[1]:.3f})") print(f" Median shoulder y: {median_shoulder_y:.3f}") print(f" Median shoulder width: {median_scale:.3f} → target {target_shoulder_width:.3f}") # Determine uniform scaling factor so shoulders match the desired width width_scale = target_shoulder_width / median_scale if median_scale > 0 else 1.0 # Neck-centered offset already moves the neck to 0.5; compute extra offset so shoulders sit at desired y shoulder_delta_from_neck = median_shoulder_y - median_ref_pos[1] normalized_shoulder_y = 0.5 + shoulder_delta_from_neck * width_scale vertical_offset = target_shoulder_y - normalized_shoulder_y # Apply normalization to all frames for frame_num in range(1, total_frames + 1): frame_key = f"frame_{frame_num:08d}" # Normalize bodies bodies_key = f"{frame_key}_bodies" if bodies_key in npz_data: bodies = npz_data[bodies_key].copy() if bodies is not None and len(bodies) > 0: # Center on reference point for i in range(len(bodies)): if bodies[i, 0] > 0 and bodies[i, 1] > 0: bodies[i, :2] = (bodies[i, :2] - median_ref_pos) * width_scale + 0.5 bodies[i, 1] += vertical_offset # Clamp to drawing range bodies[:, 0] = np.clip(bodies[:, 0], 0.0, 1.0) bodies[:, 1] = np.clip(bodies[:, 1], 0.0, 1.0) npz_data[bodies_key] = bodies # Normalize hands hands_key = f"{frame_key}_hands" if hands_key in npz_data: hands = npz_data[hands_key].copy() if hands is not None: if len(hands.shape) == 3: # Multiple hands for h in range(hands.shape[0]): for i in range(hands.shape[1]): if hands[h, i, 0] > 0 and hands[h, i, 1] > 0: hands[h, i, :2] = (hands[h, i, :2] - median_ref_pos) * width_scale + 0.5 hands[h, i, 1] += vertical_offset else: # Single array for i in range(len(hands)): if hands[i, 0] > 0 and hands[i, 1] > 0: hands[i, :2] = (hands[i, :2] - median_ref_pos) * width_scale + 0.5 hands[i, 1] += vertical_offset hands[..., 0] = np.clip(hands[..., 0], 0.0, 1.0) hands[..., 1] = np.clip(hands[..., 1], 0.0, 1.0) npz_data[hands_key] = hands # Normalize faces faces_key = f"{frame_key}_faces" if faces_key in npz_data: faces = npz_data[faces_key].copy() if faces is not None: if len(faces.shape) == 3: # Multiple faces for f in range(faces.shape[0]): for i in range(faces.shape[1]): if faces[f, i, 0] > 0 and faces[f, i, 1] > 0: faces[f, i, :2] = (faces[f, i, :2] - median_ref_pos) * width_scale + 0.5 faces[f, i, 1] += vertical_offset else: # Single array for i in range(len(faces)): if faces[i, 0] > 0 and faces[i, 1] > 0: faces[i, :2] = (faces[i, :2] - median_ref_pos) * width_scale + 0.5 faces[i, 1] += vertical_offset faces[..., 0] = np.clip(faces[..., 0], 0.0, 1.0) faces[..., 1] = np.clip(faces[..., 1], 0.0, 1.0) npz_data[faces_key] = faces return npz_data def get_reference_head_top(self, ref_image_path, width, height): """Get the top of head position from reference image""" try: # Lazy load detector _ensure_dwpose_imported() if _DWposeDetector is None: if _DWPOSE_IMPORT_ERROR: print(f"āš ļø DWposeDetector unavailable: {_DWPOSE_IMPORT_ERROR}") else: print("āš ļø DWposeDetector module not available") return None if self.detector is None: device = "cuda:0" if torch.cuda.is_available() else "cpu" self.detector = _DWposeDetector(device=device) # Load and detect pose in reference image ref_image = Image.open(ref_image_path).convert("RGB") # Resize reference image to match target dimensions ref_image = ref_image.resize((width, height), Image.LANCZOS) # Detect pose pose_data = self.detector(ref_image, draw_pose=False) # Find head top from face points if 'faces' in pose_data and pose_data['faces'] is not None and len(pose_data['faces']) > 0: faces = pose_data['faces'] if len(faces.shape) == 3: # Multiple faces, use first one face_points = faces[0] else: face_points = faces # Get all valid Y coordinates y_coords = face_points[:, 1] valid_y = y_coords[y_coords > 0] if len(valid_y) > 0: # Head top is the minimum Y coordinate (top of the image) head_top_y = np.min(valid_y) return head_top_y # If no face found, try to use body points if 'bodies' in pose_data and pose_data['bodies'] is not None: bodies = pose_data['bodies'] # Look for head-related points (eyes, ears, nose) # Indices 0=nose, 14=right eye, 15=left eye, 16=right ear, 17=left ear head_indices = [0, 14, 15, 16, 17] head_y_coords = [] for idx in head_indices: if idx < len(bodies) and bodies[idx, 1] > 0: head_y_coords.append(bodies[idx, 1]) if head_y_coords: return min(head_y_coords) return None except Exception as e: print(f"āš ļø Failed to get reference head position: {e}") return None def calculate_neck_centrality_score(self, npz_data): """Calculate how centered the neck position is in the video Returns a score from 0 to 1, where 1 means perfectly centered Lower score means the person is more off-center """ neck_x_positions = [] # Sample frames throughout the video total_frames = self.get_total_frames(npz_data) sample_frames = [0, total_frames // 4, total_frames // 2, 3 * total_frames // 4, total_frames - 1] for frame_num in sample_frames: if frame_num >= total_frames: continue frame_data = self.get_frame_data(npz_data, frame_num) if frame_data and 'bodies' in frame_data: bodies = frame_data['bodies'] # Neck is typically index 1 in body keypoints if len(bodies) > 1 and bodies[1, 0] > 0: neck_x_positions.append(bodies[1, 0]) if not neck_x_positions: return 0.0 # No valid neck positions found # Calculate average neck X position avg_neck_x = np.mean(neck_x_positions) # Calculate distance from center (0.5) # Score is higher when closer to center distance_from_center = abs(avg_neck_x - 0.5) centrality_score = 1.0 - (distance_from_center * 2) # Scale to 0-1 return max(0.0, centrality_score) # Ensure non-negative def get_pose_head_top(self, frame_data): """Get the top of head position from pose frame data""" # Try faces first if 'faces' in frame_data and frame_data['faces'] is not None: faces = frame_data['faces'] if len(faces.shape) == 3: # Multiple faces, use first one face_points = faces[0] else: face_points = faces # Get all valid Y coordinates y_coords = face_points[:, 1] valid_y = y_coords[y_coords > 0] if len(valid_y) > 0: return np.min(valid_y) # Fall back to body points if 'bodies' in frame_data and frame_data['bodies'] is not None: bodies = frame_data['bodies'] # Look for head-related points head_indices = [0, 14, 15, 16, 17] # nose, eyes, ears head_y_coords = [] for idx in head_indices: if idx < len(bodies) and bodies[idx, 1] > 0: head_y_coords.append(bodies[idx, 1]) if head_y_coords: return min(head_y_coords) return None def generate_video_from_glosses(self, gloss_list, output_path, fps=25, width=480, height=480, smoothing_frames=5, smoothing_method='none', npz_interpolation_frames=0, scale_x=1.0, scale_y=1.0, hide_torso_lines=False, ref_image_path=None, draw_style='controlnext', normalize_pose=True, draw_conf_threshold=0.6, stabilize_skeleton=False, npz_interpolation_method='body-anchor', retarget_to_first_signer=True, retarget_face_mode='retarget', frame_callback=None): """Generate video from gloss list with optional progressive scaling and head alignment Args: draw_style: 'controlnext' (default) or 'openpose' - drawing style for pose visualization normalize_pose: Whether to normalize pose data to standard coordinate system (default: True) """ # Create output directory output_path.parent.mkdir(parents=True, exist_ok=True) # Get reference head position if provided ref_head_top = None y_offset = 0 if ref_image_path: ref_head_top = self.get_reference_head_top(ref_image_path, width, height) if ref_head_top is not None: print(f"šŸ“ Reference head top position: {ref_head_top:.2f}") # Collect all frames from all glosses all_pose_frames = [] all_npz_data = [] # Store NPZ data for interpolation video_info = [] first_signer_template = None streamed_frame_count = 0 incremental_stream = frame_callback is not None and smoothing_method == 'none' def emit_stream_frame(frame, total_frames=None): nonlocal streamed_frame_count if frame_callback is None or frame is None: return try: frame_callback(streamed_frame_count, frame, total_frames or 0) streamed_frame_count += 1 except Exception as cb_err: print(f"āš ļø Frame callback failed at {streamed_frame_count}: {cb_err}") def build_interpolated_visual_frames(prev_info, curr_info): if npz_interpolation_frames <= 0: return [] npz1 = prev_info['npz_data'] npz2 = curr_info['npz_data'] end_frame1 = prev_info.get('end_frame', self.get_total_frames(npz1)) start_frame2 = curr_info.get('start_frame', 1) interpolated_npz_frames = interpolate_pose_npz( npz1, npz2, num_frames=npz_interpolation_frames, method=npz_interpolation_method, frame1_num=end_frame1, frame2_num=start_frame2 ) interpolated_frames = [] for interp_data in interpolated_npz_frames: frame_keys = [k for k in interp_data.keys() if k.endswith('_bodies')] if not frame_keys: continue frame_key = frame_keys[0] frame_num = int(frame_key.split('_')[1]) frame_data = {} for suffix in ['bodies', 'body_scores', 'hands', 'hands_scores', 'faces', 'faces_scores']: key = f"frame_{frame_num:08d}_{suffix}" if key in interp_data: frame_data[suffix] = interp_data[key] if not frame_data: continue pose_frame = self.create_pose_frame( frame_data, width, height, scale_x, scale_y, hide_torso_lines, y_offset, draw_style, conf_threshold=draw_conf_threshold ) if pose_frame is not None: interpolated_frames.append(pose_frame) return interpolated_frames for gloss in gloss_list: matched_videos = self.find_gloss_videos(gloss) total_matches = len(matched_videos) if not matched_videos: print(f"āŒ '{gloss}' -> No matching Pose unit found") continue if self.max_candidates and total_matches > self.max_candidates: print(f" ā„¹ļø Limiting candidates to first {self.max_candidates} (out of {total_matches}) for efficiency") matched_videos = matched_videos[:self.max_candidates] print(f"šŸŽÆ '{gloss}' -> Found {total_matches} Unit in Pose Dict") print(f" šŸ” Evaluating {len(matched_videos)} candidate(s)") # Evaluate all videos and select the best one based on quality and centering candidate_videos = [] for idx, video_id in enumerate(matched_videos): npz_data = self.load_video_npz(video_id) if npz_data is not None: total_frames = self.get_total_frames(npz_data) # Check video quality is_good_quality, quality_msg = self.check_video_quality(npz_data) if not is_good_quality: continue # Get valid frame range start_frame, end_frame = self.get_valid_frame_range(npz_data) if start_frame > end_frame: continue # Calculate neck centrality score centrality_score = self.calculate_neck_centrality_score(npz_data) candidate_videos.append({ 'video_id': video_id, 'npz_data': npz_data, 'total_frames': total_frames, 'start_frame': start_frame, 'end_frame': end_frame, 'quality_msg': quality_msg, 'centrality_score': centrality_score }) if not candidate_videos: print(f" āŒ No good quality poses dict found for '{gloss}'") continue # Select video with best centrality score best_video = max(candidate_videos, key=lambda x: x['centrality_score']) video_id = best_video['video_id'] npz_data = best_video['npz_data'] total_frames = best_video['total_frames'] start_frame = best_video['start_frame'] end_frame = best_video['end_frame'] quality_msg = best_video['quality_msg'] centrality_score = best_video['centrality_score'] print(f" šŸ“¹ {video_id}: {total_frames} frames") print(f" āœ… {quality_msg}") print(f" šŸŽÆ Centrality score: {centrality_score:.2f} (selected from {len(candidate_videos)} candidates)") print(f" šŸ“Š Using frames {start_frame} to {end_frame} (out of {total_frames})") # Apply normalization if enabled if normalize_pose: npz_data = self.normalize_pose_data(npz_data, reference_point='neck', scale_by='shoulders') if stabilize_skeleton: npz_data = self.stabilize_pose_data(npz_data, start_frame=start_frame, end_frame=end_frame) if retarget_to_first_signer: if first_signer_template is None: first_signer_template = self.build_signer_template(npz_data, start_frame=start_frame, end_frame=end_frame) npz_data = self.retarget_pose_data_to_first_signer( npz_data, first_signer_template, start_frame=start_frame, end_frame=end_frame, face_mode=retarget_face_mode ) # Store NPZ data for potential interpolation all_npz_data.append(npz_data) # Extract frames within valid range gloss_frames = [] for frame_num in range(start_frame, end_frame + 1): frame_data = self.get_frame_data(npz_data, frame_num) if frame_data and self.check_frame_quality(frame_data): # Calculate y offset for first frame if reference provided if ref_head_top is not None and y_offset == 0 and frame_num == start_frame: # Get head top from current pose current_head_top = self.get_pose_head_top(frame_data) if current_head_top is not None: y_offset = ref_head_top - current_head_top print(f"šŸ“ Calculated Y offset: {y_offset:.2f}") pose_frame = self.create_pose_frame( frame_data, width, height, scale_x, scale_y, hide_torso_lines, y_offset, draw_style, conf_threshold=draw_conf_threshold ) if pose_frame is not None: gloss_frames.append(pose_frame) if gloss_frames: all_pose_frames.append(gloss_frames) video_info.append({ 'gloss': gloss, 'video_id': video_id, 'frame_count': len(gloss_frames), 'npz_data': npz_data, 'start_frame': start_frame, 'end_frame': end_frame }) print(f" āœ… Generated {len(gloss_frames)} pose frames") if incremental_stream: if len(video_info) > 1 and npz_interpolation_frames > 0: prev_info = video_info[-2] interp_frames = build_interpolated_visual_frames(prev_info, video_info[-1]) for pose_frame in interp_frames: emit_stream_frame(pose_frame) for pose_frame in gloss_frames: emit_stream_frame(pose_frame) if not all_pose_frames: print("āŒ No frames generated") return False # Apply NPZ interpolation if requested if npz_interpolation_frames > 0 and len(all_pose_frames) > 1: print(f"šŸ”„ Applying NPZ interpolation with {npz_interpolation_frames} frames ({npz_interpolation_method})...") interpolated_pose_frames = [] for i in range(len(all_pose_frames)): interpolated_pose_frames.extend(all_pose_frames[i]) if i < len(all_pose_frames) - 1: interp_frames = build_interpolated_visual_frames(video_info[i], video_info[i + 1]) interpolated_pose_frames.extend(interp_frames) print(f" āœ… Added {len(interp_frames)} interpolated frames between '{video_info[i]['gloss']}' and '{video_info[i+1]['gloss']}'") all_pose_frames = [interpolated_pose_frames] # Treat as single sequence # Apply smoothing if needed if smoothing_method != 'none' and len(all_pose_frames) > 1: final_frames = self.apply_smoothing(all_pose_frames, smoothing_frames, smoothing_method) else: # Concatenate all frames final_frames = [] for group in all_pose_frames: final_frames.extend(group) # For smoothed outputs, stream after final assembly because playback order changes. if frame_callback is not None and not incremental_stream: print("šŸ“” Streaming preview frames...") total_preview_frames = len(final_frames) for stream_idx, stream_frame in enumerate(final_frames): try: frame_callback(stream_idx, stream_frame, total_preview_frames) streamed_frame_count += 1 except Exception as cb_err: print(f"āš ļø Frame callback failed at {stream_idx}: {cb_err}") break # Write video using FFmpeg directly for better compatibility print("šŸ’¾ Writing video file...") # Try to use FFmpeg pipe for direct H.264 encoding use_ffmpeg_pipe = True try: import subprocess import threading ffmpeg_path = _get_ffmpeg_binary() print(f" ā–¶ Using FFmpeg binary: {ffmpeg_path}") # Create FFmpeg command for pipe input ffmpeg_cmd = [ ffmpeg_path, '-y', # Overwrite output file '-f', 'rawvideo', '-vcodec', 'rawvideo', '-s', f'{width}x{height}', '-pix_fmt', 'rgb24', '-r', str(fps), '-i', '-', # Read from pipe '-c:v', 'libx264', '-crf', '23', '-pix_fmt', 'yuv420p', '-movflags', '+faststart', str(output_path) ] # Start FFmpeg process with proper stderr handling process = subprocess.Popen( ffmpeg_cmd, stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE, bufsize=10**8 # Large buffer to prevent blocking ) # Collect stderr in background to prevent pipe blocking stderr_data = [] def read_stderr(): for line in process.stderr: stderr_data.append(line) stderr_thread = threading.Thread(target=read_stderr) stderr_thread.daemon = True stderr_thread.start() # Write frames to FFmpeg for pose_frame in tqdm(final_frames, desc="Writing frames"): try: # FFmpeg expects RGB format process.stdin.write(pose_frame.tobytes()) except BrokenPipeError: # FFmpeg died, check why process.wait() stderr_output = b''.join(stderr_data).decode('utf-8', errors='replace') print(f"āš ļø FFmpeg died during write. Error output:") print(stderr_output[-500:] if len(stderr_output) > 500 else stderr_output) raise # Close pipe and wait for FFmpeg to finish process.stdin.close() process.wait(timeout=30) if process.returncode == 0: print(f"āœ… Video generated successfully with H.264 codec!") else: stderr_output = b''.join(stderr_data).decode('utf-8', errors='replace') print(f"āš ļø FFmpeg failed with return code {process.returncode}") print(f" Last 500 chars of error: {stderr_output[-500:] if len(stderr_output) > 500 else stderr_output}") use_ffmpeg_pipe = False except Exception as e: print(f"āš ļø FFmpeg pipe method failed: {e}") use_ffmpeg_pipe = False # Fallback to OpenCV if FFmpeg pipe fails if not use_ffmpeg_pipe: print("āš ļø Falling back to OpenCV writer...") tmp_output_path = output_path.with_name(f"{output_path.stem}_mp4v_tmp{output_path.suffix}") fourcc = cv2.VideoWriter_fourcc(*'mp4v') video_writer = cv2.VideoWriter(str(tmp_output_path), fourcc, fps, (width, height)) if not video_writer.isOpened(): print("āŒ Unable to create video file") return False for pose_frame in tqdm(final_frames, desc="Writing frames"): pose_frame_bgr = cv2.cvtColor(pose_frame, cv2.COLOR_RGB2BGR) video_writer.write(pose_frame_bgr) video_writer.release() print("āœ… Video generated successfully (raw MP4V). Re-encoding to H.264 for browser compatibility...") try: ffmpeg_bin = _get_ffmpeg_binary() print(f" ā–¶ Using FFmpeg binary: {ffmpeg_bin}") reencode_cmd = [ ffmpeg_bin, '-y', '-i', str(tmp_output_path), '-c:v', 'libx264', '-pix_fmt', 'yuv420p', '-movflags', '+faststart', str(output_path) ] result = subprocess.run( reencode_cmd, stdout=subprocess.PIPE, stderr=subprocess.PIPE, check=True ) tmp_output_path.unlink(missing_ok=True) print("āœ… Re-encoded video with libx264 successfully!") if result.stderr: stderr_tail = result.stderr.decode('utf-8', errors='ignore')[-300:] if stderr_tail.strip(): print(stderr_tail) except Exception as re_err: print(f"āš ļø H.264 re-encode failed: {re_err}") print(" Keeping MP4V file; some browsers may not play it.") if tmp_output_path.exists(): shutil.move(str(tmp_output_path), str(output_path)) print(f" šŸ“ File: {output_path}") print(f" šŸ“Š {len(final_frames)} frames, {fps}fps, {width}x{height}") if output_path.exists(): print(f" šŸ’¾ Size: {output_path.stat().st_size / 1024 / 1024:.2f} MB") # Show video details print(f"\nšŸ“ˆ Video details:") for info in video_info: print(f" {info['gloss']}: {info['video_id']} ({info['frame_count']} frames)") return True def apply_smoothing(self, frame_groups, smoothing_frames, method): """Apply smoothing between gloss groups""" print(f"🌊 Applying {method} smoothing ({smoothing_frames} frames)...") if method == 'fade': return self.apply_fade_smoothing(frame_groups, smoothing_frames) elif method == 'blend': return self.apply_blend_smoothing(frame_groups, smoothing_frames) elif method == 'pause': return self.apply_pause_smoothing(frame_groups, smoothing_frames) else: final_frames = [] for group in frame_groups: final_frames.extend(group) return final_frames def apply_fade_smoothing(self, frame_groups, fade_frames): """Apply fade in/out smoothing""" smoothed_frames = [] for i, group in enumerate(frame_groups): if i == 0: # First group: fade in for f in range(fade_frames): alpha = f / fade_frames black_frame = np.zeros_like(group[0]) faded_frame = (black_frame * (1 - alpha) + group[0] * alpha).astype(np.uint8) smoothed_frames.append(faded_frame) smoothed_frames.extend(group) if i < len(frame_groups) - 1: # Transition between groups next_group = frame_groups[i + 1] current_last = group[-1] next_first = next_group[0] for f in range(fade_frames): alpha = f / fade_frames blended_frame = (current_last * (1 - alpha) + next_first * alpha).astype(np.uint8) smoothed_frames.append(blended_frame) return smoothed_frames def apply_blend_smoothing(self, frame_groups, blend_frames): """Apply blend smoothing""" smoothed_frames = [] for i, group in enumerate(frame_groups): smoothed_frames.extend(group) if i < len(frame_groups) - 1: next_group = frame_groups[i + 1] current_last = group[-1] next_first = next_group[0] for f in range(1, blend_frames + 1): alpha = f / (blend_frames + 1) blended_frame = (current_last * (1 - alpha) + next_first * alpha).astype(np.uint8) smoothed_frames.append(blended_frame) return smoothed_frames def apply_pause_smoothing(self, frame_groups, pause_frames): """Apply pause smoothing""" smoothed_frames = [] for i, group in enumerate(frame_groups): smoothed_frames.extend(group) if i < len(frame_groups) - 1: last_frame = group[-1] for _ in range(pause_frames): smoothed_frames.append(last_frame.copy()) return smoothed_frames def show_available_glosses(self, limit=20): """Show available glosses""" glosses = list(self.gloss_to_videos.keys()) print(f"\nšŸ“‹ Available Glosses ({len(glosses)}):") for i, gloss in enumerate(glosses[:limit]): videos = self.gloss_to_videos[gloss] print(f" {gloss} -> {len(videos)} videos") if len(glosses) > limit: print(f" ... and {len(glosses) - limit} more") def run_interactive(self): """Run interactive Q&A system""" print("\n" + "=" * 60) print("šŸ¤– Sign Language Gloss Q&A System (Individual NPZ)") print("=" * 60) print("šŸ’¬ Enter gloss to convert, separate multiple words with spaces") print("šŸ“‹ Enter 'list' to view available glosses") print("šŸ”§ Enter 'help' to view help") print("šŸ‘‹ Enter 'quit' to exit system") print("=" * 60) while True: try: user_input = input("\nšŸ¤– Please enter gloss: ").strip() if not user_input: continue elif user_input.lower() == 'quit': print("šŸ‘‹ Thank you for using!") break elif user_input.lower() == 'list': self.show_available_glosses() continue elif user_input.lower() == 'help': self.show_help() continue # Parse input glosses gloss_list = user_input.upper().split() print(f"\nšŸŽÆ Query: {' + '.join(gloss_list)}") # Generate timestamp for filename timestamp = datetime.now().strftime("%Y%m%d_%H%M%S") gloss_str = "_".join(gloss_list) # Ask for smoothing options if multiple glosses smoothing_method = 'none' smoothing_frames = 0 npz_interpolation_frames = 0 if len(gloss_list) > 1: print(f"\n🌊 Multiple glosses detected, choose smoothing method:") print(f" 1. none - No smoothing (direct concatenation)") print(f" 2. fade - Fade in/out transition") print(f" 3. blend - Frame blending transition") print(f" 4. pause - Add pause interval") print(f" 5. npz - NPZ interpolation (smoothest transition)") smooth_choice = input(f"Choose smoothing method [1-5, default 1]: ").strip() if smooth_choice == '2': smoothing_method = 'fade' smoothing_frames = int(input("Fade frames [default 5]: ").strip() or "5") elif smooth_choice == '3': smoothing_method = 'blend' smoothing_frames = int(input("Blend frames [default 3]: ").strip() or "3") elif smooth_choice == '4': smoothing_method = 'pause' smoothing_frames = int(input("Pause frames [default 10]: ").strip() or "10") elif smooth_choice == '5': npz_interpolation_frames = int(input("NPZ interpolation frames [default 10]: ").strip() or "10") print(f"šŸ“Š Using body-anchor NPZ interpolation for smooth transitions") # Generate output filename suffix = f"_{smoothing_method}" if smoothing_method != 'none' else "" if npz_interpolation_frames > 0: suffix = f"_npz{npz_interpolation_frames}" draw_style = 'controlnext' print(f"šŸŽØ Using {draw_style} drawing style") style_suffix = f"_{draw_style}_style" output_file = Path(OUTPUT_DIR) / f"{gloss_str}_{timestamp}{suffix}{style_suffix}.mp4" # Generate video success = self.generate_video_from_glosses( gloss_list, output_file, smoothing_frames=smoothing_frames, smoothing_method=smoothing_method, npz_interpolation_frames=npz_interpolation_frames, hide_torso_lines=False, draw_style=draw_style ) except KeyboardInterrupt: print("\n\nšŸ‘‹ System exited") break except Exception as e: print(f"āŒ Error occurred: {e}") def show_help(self): """Show help information""" print("\n" + "=" * 50) print("šŸ“– Help Information") print("=" * 50) print("šŸ”¹ Enter single gloss: HELLO") print("šŸ”¹ Enter multiple glosses: HELLO WORLD GOODBYE") print("šŸ”¹ View available content: list") print("šŸ”¹ System will match sign language videos from NPZ files") print(f"šŸ”¹ Generated videos are saved in {OUTPUT_DIR}/ directory") print("šŸ”¹ Smoothing options:") print(" - fade: Fade in/out transition") print(" - blend: Frame blending transition") print(" - pause: Add pause interval") print(" - npz: NPZ-level interpolation (smoothest, uses Catmull-Rom splines)") print("=" * 50) def main(): parser = argparse.ArgumentParser(description='Sign Language Gloss Q&A System - Individual NPZ') parser.add_argument('--gloss', '-g', help='Directly input gloss to generate video, separated by spaces') parser.add_argument('--fps', type=int, default=25, help='Video frame rate (default: 25)') parser.add_argument('--width', type=int, default=480, help='Video width (default: 480)') parser.add_argument('--height', type=int, default=480, help='Video height (default: 480)') parser.add_argument('--smoothing', choices=['none', 'fade', 'blend', 'pause'], default='none', help='Smoothing method (default: none)') parser.add_argument('--smoothing-frames', type=int, default=5, help='Smoothing frames (default: 5)') parser.add_argument('--npz-interpolation', type=int, default=0, help='Number of NPZ interpolation frames between glosses (default: 0)') parser.add_argument('--npz-interpolation-method', choices=['body-anchor', 'catmull-rom', 'linear', 'cubic'], default='body-anchor', help='NPZ transition method. body-anchor keeps hand/face local shapes and only retargets them to interpolated wrists/neck. (default: body-anchor)') parser.add_argument('--scale-x', type=float, default=1.4, help='Progressive X-axis scaling factor (default: 1.4)') parser.add_argument('--scale-y', type=float, default=1.5, help='Progressive Y-axis scaling factor (default: 1.5)') parser.add_argument('--hide-torso-lines', type=str, choices=['true', 'false'], default='false', help='Hide torso lines from neck to hips (set to black). Choices: true/false (default: false)') parser.add_argument('--ref-image-path', type=str, default=None, help='Reference image path for head alignment') parser.add_argument('--draw-style', type=str, choices=['controlnext', 'openpose'], default='controlnext', help='Drawing style for pose visualization. controlnext: advanced features with confidence-based coloring. openpose: simpler classic style. (default: controlnext)') parser.add_argument('--draw-threshold', type=float, default=0.6, help='Confidence threshold for drawing joints (default: 0.6)') parser.add_argument('--normalize-pose', type=str, choices=['true', 'false'], default='true', help='Normalize pose data to standard coordinate system. This ensures different videos are in the same coordinate space, reducing inconsistency from different video sources. (default: true)') parser.add_argument('--max-candidates', type=int, default=10, help='Maximum number of NPZ candidates evaluated per gloss (default: 10, set 0 for unlimited)') parser.add_argument('--stabilize-skeleton', type=str, choices=['true', 'false'], default='false', help='Stabilize body bone lengths and face scale before rendering (default: false)') parser.add_argument('--retarget-to-first-signer', type=str, choices=['true', 'false'], default='true', help='Retarget every gloss clip to the first selected signer skeleton. Only arms/hands change across words. (default: true)') parser.add_argument('--retarget-face-mode', choices=['retarget', 'none'], default='retarget', help='Face handling when retargeting: retarget keeps local face shape but aligns center/scale to first signer; none leaves face unchanged. (default: retarget)') args = parser.parse_args() # Initialize QA system qa_system = SignLanguageQA(max_candidates=max(0, args.max_candidates)) # If gloss parameter provided, process directly if args.gloss: gloss_list = args.gloss.upper().split() print(f"šŸŽÆ Processing gloss: {' + '.join(gloss_list)}") timestamp = datetime.now().strftime("%Y%m%d_%H%M%S") gloss_str = "_".join(gloss_list) suffix = f"_{args.smoothing}" if args.smoothing != 'none' else "" # Include video IDs in filename video_ids = [] for gloss in gloss_list: videos = qa_system.find_gloss_videos(gloss) if videos: video_ids.append(videos[0]) # Take first video video_id_str = "_".join(video_ids) if video_ids else "novideo" style_suffix = f"_{args.draw_style}_style" output_file = Path(OUTPUT_DIR) / f"{gloss_str}_{video_id_str}_{timestamp}{suffix}{style_suffix}.mp4" if args.smoothing != 'none': print(f"🌊 Using {args.smoothing} smoothing ({args.smoothing_frames} frames)") if args.scale_x != 1.0 or args.scale_y != 1.0: print(f"šŸ“ Using progressive scaling: X={args.scale_x}, Y={args.scale_y}") if args.draw_style != 'controlnext': print(f"šŸŽØ Using {args.draw_style} drawing style") if args.normalize_pose == 'true': print(f"šŸ“ Pose normalization enabled") else: print(f"āš ļø Pose normalization disabled") if args.stabilize_skeleton == 'true': print(f"🦓 Skeleton stabilization enabled") if args.npz_interpolation > 0: print(f"šŸ”„ NPZ interpolation method: {args.npz_interpolation_method}") if args.retarget_to_first_signer == 'true': print(f"šŸ§ Retargeting all glosses to first signer skeleton (face={args.retarget_face_mode})") success = qa_system.generate_video_from_glosses( gloss_list, output_file, args.fps, args.width, args.height, args.smoothing_frames, args.smoothing, args.npz_interpolation, args.scale_x, args.scale_y, args.hide_torso_lines == 'true', args.ref_image_path, args.draw_style, args.normalize_pose == 'true', args.draw_threshold, args.stabilize_skeleton == 'true', args.npz_interpolation_method, args.retarget_to_first_signer == 'true', args.retarget_face_mode ) if not success: print("āŒ Video generation failed") else: # Start interactive system qa_system.run_interactive() if __name__ == "__main__": main()