// SPDX-License-Identifier: MIT /** _____ ___ ___ __ ____ _ __ / ___/____ / (_)___/ (_) /___ __ / __ )(_) /______ \__ \/ __ \/ / / __ / / __/ / / / / __ / / __/ ___/ ___/ / /_/ / / / /_/ / / /_/ /_/ / / /_/ / / /_(__ ) /____/\____/_/_/\__,_/_/\__/\__, / /_____/_/\__/____/ /____/ - npm: https://www.npmjs.com/package/solidity-bits - github: https://github.com/estarriolvetch/solidity-bits */ pragma solidity ^0.8.0; import "./BitScan.sol"; import "./Popcount.sol"; /** * @dev This Library is a modified version of Openzeppelin's BitMaps library with extra features. * * 1. Functions of finding the index of the closest set bit from a given index are added. * The indexing of each bucket is modifed to count from the MSB to the LSB instead of from the LSB to the MSB. * The modification of indexing makes finding the closest previous set bit more efficient in gas usage. * 2. Setting and unsetting the bitmap consecutively. * 3. Accounting number of set bits within a given range. * */ /** * @dev Library for managing uint256 to bool mapping in a compact and efficient way, providing the keys are sequential. * Largelly inspired by Uniswap's https://github.com/Uniswap/merkle-distributor/blob/master/contracts/MerkleDistributor.sol[merkle-distributor]. */ library BitMaps { using BitScan for uint256; uint256 private constant MASK_INDEX_ZERO = (1 << 255); uint256 private constant MASK_FULL = type(uint256).max; struct BitMap { mapping(uint256 => uint256) _data; } /** * @dev Returns whether the bit at `index` is set. */ function get(BitMap storage bitmap, uint256 index) internal view returns (bool) { uint256 bucket = index >> 8; uint256 mask = MASK_INDEX_ZERO >> (index & 0xff); return bitmap._data[bucket] & mask != 0; } /** * @dev Sets the bit at `index` to the boolean `value`. */ function setTo( BitMap storage bitmap, uint256 index, bool value ) internal { if (value) { set(bitmap, index); } else { unset(bitmap, index); } } /** * @dev Sets the bit at `index`. */ function set(BitMap storage bitmap, uint256 index) internal { uint256 bucket = index >> 8; uint256 mask = MASK_INDEX_ZERO >> (index & 0xff); bitmap._data[bucket] |= mask; } /** * @dev Unsets the bit at `index`. */ function unset(BitMap storage bitmap, uint256 index) internal { uint256 bucket = index >> 8; uint256 mask = MASK_INDEX_ZERO >> (index & 0xff); bitmap._data[bucket] &= ~mask; } /** * @dev Consecutively sets `amount` of bits starting from the bit at `startIndex`. */ function setBatch(BitMap storage bitmap, uint256 startIndex, uint256 amount) internal { uint256 bucket = startIndex >> 8; uint256 bucketStartIndex = (startIndex & 0xff); unchecked { if(bucketStartIndex + amount < 256) { bitmap._data[bucket] |= MASK_FULL << (256 - amount) >> bucketStartIndex; } else { bitmap._data[bucket] |= MASK_FULL >> bucketStartIndex; amount -= (256 - bucketStartIndex); bucket++; while(amount > 256) { bitmap._data[bucket] = MASK_FULL; amount -= 256; bucket++; } bitmap._data[bucket] |= MASK_FULL << (256 - amount); } } } /** * @dev Consecutively unsets `amount` of bits starting from the bit at `startIndex`. */ function unsetBatch(BitMap storage bitmap, uint256 startIndex, uint256 amount) internal { uint256 bucket = startIndex >> 8; uint256 bucketStartIndex = (startIndex & 0xff); unchecked { if(bucketStartIndex + amount < 256) { bitmap._data[bucket] &= ~(MASK_FULL << (256 - amount) >> bucketStartIndex); } else { bitmap._data[bucket] &= ~(MASK_FULL >> bucketStartIndex); amount -= (256 - bucketStartIndex); bucket++; while(amount > 256) { bitmap._data[bucket] = 0; amount -= 256; bucket++; } bitmap._data[bucket] &= ~(MASK_FULL << (256 - amount)); } } } /** * @dev Returns number of set bits within a range. */ function popcountA(BitMap storage bitmap, uint256 startIndex, uint256 amount) internal view returns(uint256 count) { uint256 bucket = startIndex >> 8; uint256 bucketStartIndex = (startIndex & 0xff); unchecked { if(bucketStartIndex + amount < 256) { count += Popcount.popcount256A( bitmap._data[bucket] & (MASK_FULL << (256 - amount) >> bucketStartIndex) ); } else { count += Popcount.popcount256A( bitmap._data[bucket] & (MASK_FULL >> bucketStartIndex) ); amount -= (256 - bucketStartIndex); bucket++; while(amount > 256) { count += Popcount.popcount256A(bitmap._data[bucket]); amount -= 256; bucket++; } count += Popcount.popcount256A( bitmap._data[bucket] & (MASK_FULL << (256 - amount)) ); } } } /** * @dev Returns number of set bits within a range. */ function popcountB(BitMap storage bitmap, uint256 startIndex, uint256 amount) internal view returns(uint256 count) { uint256 bucket = startIndex >> 8; uint256 bucketStartIndex = (startIndex & 0xff); unchecked { if(bucketStartIndex + amount < 256) { count += Popcount.popcount256B( bitmap._data[bucket] & (MASK_FULL << (256 - amount) >> bucketStartIndex) ); } else { count += Popcount.popcount256B( bitmap._data[bucket] & (MASK_FULL >> bucketStartIndex) ); amount -= (256 - bucketStartIndex); bucket++; while(amount > 256) { count += Popcount.popcount256B(bitmap._data[bucket]); amount -= 256; bucket++; } count += Popcount.popcount256B( bitmap._data[bucket] & (MASK_FULL << (256 - amount)) ); } } } /** * @dev Find the closest index of the set bit before `index`. */ function scanForward(BitMap storage bitmap, uint256 index) internal view returns (uint256 setBitIndex) { uint256 bucket = index >> 8; // index within the bucket uint256 bucketIndex = (index & 0xff); // load a bitboard from the bitmap. uint256 bb = bitmap._data[bucket]; // offset the bitboard to scan from `bucketIndex`. bb = bb >> (0xff ^ bucketIndex); // bb >> (255 - bucketIndex) if(bb > 0) { unchecked { setBitIndex = (bucket << 8) | (bucketIndex - bb.bitScanForward256()); } } else { while(true) { require(bucket > 0, "BitMaps: The set bit before the index doesn't exist."); unchecked { bucket--; } // No offset. Always scan from the least significiant bit now. bb = bitmap._data[bucket]; if(bb > 0) { unchecked { setBitIndex = (bucket << 8) | (255 - bb.bitScanForward256()); break; } } } } } function getBucket(BitMap storage bitmap, uint256 bucket) internal view returns (uint256) { return bitmap._data[bucket]; } }