function AlienPlatform(id,x,y, center,orientation) { this.orientation = orientation; var halfWidth, halfHeight; if (orientation=="horizontal") { halfWidth = 1.0; halfHeight = 0.32; } else if (orientation=="vertical") { halfWidth = 0.32; halfHeight = 1.0; } RectangleEntity.call(this, id,x,y, center, "green",halfWidth, halfHeight, false); this.generalColor = "#E81F78"; this.upColor = "#1FE82A"; this.frames = new Array(); this.frames[0]="#1FDDE8"; this.frames[1] ="#1FE82A"; this.frames[2] = "#E81F78"; this.currentFrame = 0; this.interval = 30; this.currentInterval = 0; this.type = 'alienPlatform'; } AlienPlatform.prototype = new RectangleEntity(); AlienPlatform.prototype.constructor = AlienPlatform; AlienPlatform.prototype.draw = function(ctx) { ctx.translate(this.x * SCALE, this.y * SCALE); ctx.rotate(this.angle); ctx.translate(-(this.x) * SCALE, -(this.y) * SCALE); ctx.fillStyle = this.generalColor; ctx.fillRect((this.x-this.halfWidth) * SCALE, (this.y-this.halfHeight) * SCALE, (this.halfWidth*2) * SCALE, (this.halfHeight*2) * SCALE); ctx.strokeStyle = this.upColor; ctx.lineWidth = 5; ctx.strokeRect( (this.x-this.halfWidth) * SCALE+2.5, (this.y-this.halfHeight) * SCALE+2.5, (this.halfWidth*2) * SCALE-2.5, (this.halfHeight*2) * SCALE-2.5); if (!theGame.mobile) { this.drawDecoration(ctx); } } AlienPlatform.prototype.drawDecoration = function(ctx) { if (this.currentInterval == this.interval) { this.currentInterval = 0; this.currentFrame++; } this.currentInterval++; //if at the end of the frame cycle then go back to 0 if (this.currentFrame == this.frames.length) { this.currentFrame = 0; } ctx.fillStyle = this.frames[this.currentFrame]; var x,y; x = y = 0; if (this.orientation == "vertical") { for(var i=0; i< 4; i++) { x += i*2; ctx.translate(-i*2, 0); ctx.beginPath(); ctx.moveTo( (this.x-this.halfWidth)*SCALE-8, this.y*SCALE); ctx.lineTo( (this.x- this.halfWidth)*SCALE - 14, this.y*SCALE-10); ctx.lineTo((this.x-this.halfWidth)*SCALE-9, this.y*SCALE); ctx.lineTo( (this.x-this.halfWidth)*SCALE -14, this.y*SCALE+10); ctx.closePath(); ctx.fill(); } ctx.translate(x,y); x = y =0; for(var i=0; i< 4; i++) { x -= i*2; ctx.translate(i*2, 0); ctx.beginPath(); ctx.moveTo( (this.x+this.halfWidth)*SCALE+8, this.y*SCALE); ctx.lineTo( (this.x+this.halfWidth)*SCALE + 14, this.y*SCALE-10); ctx.lineTo((this.x+this.halfWidth)*SCALE+9, this.y*SCALE); ctx.lineTo( (this.x+this.halfWidth)*SCALE +14, this.y*SCALE+10); ctx.closePath(); ctx.fill(); } ctx.translate(x,y); } else if (this.orientation == "horizontal") { for(var i=0; i< 4; i++) { y -= i*2; ctx.translate(0, i*2); ctx.beginPath(); ctx.moveTo( this.x*SCALE, (this.y+this.halfHeight)*SCALE+8); ctx.lineTo( this.x*SCALE+10, (this.y+this.halfHeight)*SCALE+14); ctx.lineTo( this.x*SCALE, (this.y+this.halfHeight)*SCALE+9); ctx.lineTo( this.x*SCALE-10, (this.y+this.halfHeight)*SCALE+14); ctx.closePath(); ctx.fill(); } ctx.translate(x,y); x = y = 0; for(var i=0; i< 4; i++) { y += i*2; ctx.translate(0, -i*2); ctx.beginPath(); ctx.moveTo( this.x*SCALE, (this.y-this.halfHeight)*SCALE-8); ctx.lineTo( this.x*SCALE+10, (this.y-this.halfHeight)*SCALE-14); ctx.lineTo( this.x*SCALE, (this.y-this.halfHeight)*SCALE-9); ctx.lineTo( this.x*SCALE-10, (this.y-this.halfHeight)*SCALE-14); ctx.closePath(); ctx.fill(); } ctx.translate(x,y); } }