"""Render-only camera persistence fix and actual camera/light telemetry.""" from pathlib import Path import json, os _context={'frame':None,'chunk':-1} _logged=set() def setup(env): from isaaclab.utils.math import convert_camera_frame_orientation_convention path=Path(os.environ['PILOT_CAMERA_LOG']) episodes=json.loads(os.environ['PILOT_RENDER_EPISODES']) gen=Path(os.environ.get('PILOT_GEN_ROOT',str(Path(__file__).parent/'data_gen/pilot'))) episodes.sort(key=lambda e:(json.loads((gen/e/'meta.json').read_text())['steps'],str(gen/e))) lengths=[json.loads((gen/e/'meta.json').read_text())['steps'] for e in episodes] stream=path.open('x',buffering=1) origins=env.iscene.env_origins.detach().cpu().tolist() from pxr import UsdLux light = UsdLux.LightAPI(env.sim.stage.GetPrimAtPath('/World/light')) path.with_suffix('.grid.json').write_text(json.dumps({'num_envs':env.num_envs,'origins':origins, 'actual_light_intensity':float(light.GetIntensityAttr().Get()), 'pilot_parts_box_prim_present':[bool(env.sim.stage.GetPrimAtPath(f'/World/envs/env_{i}/PilotPartsBox').IsValid()) for i in range(env.num_envs)], 'episodes_in_render_order':episodes,'pose_source':'Isaac camera XformPrimView after forced update', 'world_quaternion':'wxyz, +X forward +Z up','ros_quaternion':'wxyz, +Z forward -Y up'},indent=2)) for name,cam in env.iscene.sensors.items(): if not hasattr(cam.cfg,'data_types') or 'rgb' not in cam.cfg.data_types:continue # TiledCamera otherwise returns INITIALIZATION poses even as pixels move. cam.cfg.update_latest_camera_pose=True if '/front' in cam.cfg.prim_path: original_set=cam.set_world_poses def persistent_set(positions=None,orientations=None,env_ids=None,convention='ros', _original=original_set,_cam=cam): _original(positions,orientations,env_ids,convention) # In this installed Fabric backend, the next sim tick overwrites # a world-only camera edit from its nominal USD local transform. # External cameras are direct children of untranslated/identity # env frames except for the audited env-origin translation. ids=slice(None) if env_ids is None else env_ids local=positions-env.iscene.env_origins[ids] if positions is not None else None gl=convert_camera_frame_orientation_convention(orientations,origin=convention,target='opengl') if orientations is not None else None _cam._view.set_local_poses(local,gl,env_ids) _cam._pilot_expected_position=positions.detach().clone() if convention=='world':_cam._pilot_expected_quat_world=orientations.detach().clone() cam.set_world_poses=persistent_set original=cam.update def update(*a,_original=original,_cam=cam,_name=name,**kw): result=_original(*a,**kw) if kw.get('force_recompute') and _context['frame'] is not None: d=_cam.data for slot in range(env.num_envs): j=_context['chunk']*env.num_envs+slot if j>=len(episodes) or _context['frame']>=lengths[j]:continue key=(j,_context['frame'],_name) if key in _logged:continue row={'episode':episodes[j],'env_slot':slot,'env_origin':origins[slot], 'frame_index':_context['frame'],'camera':_name, 'pos_w':d.pos_w[slot].detach().cpu().tolist(), 'quat_w_world':d.quat_w_world[slot].detach().cpu().tolist(), 'quat_w_ros':d.quat_w_ros[slot].detach().cpu().tolist(), 'intrinsic_matrix':d.intrinsic_matrices[slot].detach().cpu().tolist(), 'size':[_cam.cfg.width,_cam.cfg.height], 'clipping_range':list(_cam.cfg.spawn.clipping_range)} if hasattr(_cam,'_pilot_expected_position'): error=float((d.pos_w[slot]-_cam._pilot_expected_position[slot]).norm()) if error>.0001:raise RuntimeError(f'Camera pose did not persist: {_name} {error}') row['requested_pose_error_m']=error if hasattr(_cam,'_pilot_expected_quat_world'): qerror=1-abs(float((d.quat_w_world[slot]*_cam._pilot_expected_quat_world[slot]).sum())) if qerror>.0001:raise RuntimeError(f'Camera rotation did not persist: {_name} {qerror}') row['requested_rotation_dot_error']=qerror stream.write(json.dumps(row)+'\n');_logged.add(key) return result cam.update=update def per_frame(env,t): if t==0:_context['chunk']+=1 _context['frame']=int(t)