"""Opt-in explicit device binding for SAPIEN 3's legacy RoboTwin API.""" import os def bind_sapien(): shader = os.environ.get('EVAL_RENDER_SHADER', 'rt') if shader not in ('rt', 'default'): raise ValueError('Supported evaluation shaders: rt or default') if shader != 'rt': import sapien original_shader = sapien.render.set_camera_shader_dir # Override only the official rt request. All physics/camera geometry and # RNG remain unchanged; the new rendering protocol is recorded by the # scheduler and must never be merged with local rt measurements. def selected_shader(path): return original_shader(shader if path == 'rt' else path) sapien.render.set_camera_shader_dir = selected_shader if not os.environ.get('EVAL_GPU_UUID'): return if os.environ.get('CUDA_VISIBLE_DEVICES') != os.environ['EVAL_GPU_UUID']: raise RuntimeError('Simulator CUDA mask does not match the allocated GPU') import sapien device = sapien.Device('cuda:0') if not device.is_cuda() or not device.can_render(): raise RuntimeError(f'Allocated GPU cannot render: {device}') native_init = sapien.pysapien.render.SapienRenderer.__init__ sapien.SapienRenderer.__init__ = lambda self, **kw: native_init(self, device) from sapien.wrapper.scene import Scene original_init = Scene.__init__ def bound_scene(self, systems=None): if systems is None: systems = [sapien.physx.PhysxCpuSystem(), sapien.render.RenderSystem(device)] original_init(self, systems) if self.render_system.device.pci_string != device.pci_string: raise RuntimeError('SAPIEN render device differs from allocation') Scene.__init__ = bound_scene