diff --git "a/test.csv" "b/test.csv" deleted file mode 100644--- "a/test.csv" +++ /dev/null @@ -1,61 +0,0 @@ -query,positive,negative -"The query consists of users’ needs, leading to several research questions that span a paragraph. Each candidate passage is an abstract from a scientific paper. The objective of this information retrieval task is to identify the abstract that most effectively meets the user’s needs in the query : I need to train a GAN that can generate high-quality outputs for various applications. To do this, I need a system that is able to store and manage the massive amount of training data. Since I have sufficient computing resources, my plan is to use distributed training methods to handle the huge amount of data. In order to minimize the communication cost in the distributed system, I think an algorithm using quantized gradient might work. Additionally, I also want the algorithm to be able to avoid convergence issues, which I believe can be handled by the gradient compression method. With such an algorithm, I can have a GAN that is able to be trained on various dataset including wikipedia, github and other sources from the internet, and try to develop a model that is able to have conversations with human naturally.","['Training deep neural networks on large datasets containing high-dimensional\ndata requires a large amount of computation. A solution to this problem is\ndata-parallel distributed training, where a model is replicated into several\ncomputational nodes that have access to different chunks of the data. This\napproach, however, entails high communication rates and latency because of the\ncomputed gradients that need to be shared among nodes at every iteration. The\nproblem becomes more pronounced in the case that there is wireless\ncommunication between the nodes (i.e. due to the limited network bandwidth). To\naddress this problem, various compression methods have been proposed including\nsparsification, quantization, and entropy encoding of the gradients. Existing\nmethods leverage the intra-node information redundancy, that is, they compress\ngradients at each node independently. In contrast, we advocate that the\ngradients across the nodes are correlated and propose methods to leverage this\ninter-node redundancy to improve compression efficiency. Depending on the node\ncommunication protocol (parameter server or ring-allreduce), we propose two\ninstances of the LGC approach that we coin Learned Gradient Compression (LGC).\nOur methods exploit an autoencoder (i.e. trained during the first stages of the\ndistributed training) to capture the common information that exists in the\ngradients of the distributed nodes. We have tested our LGC methods on the image\nclassification and semantic segmentation tasks using different convolutional\nneural networks (ResNet50, ResNet101, PSPNet) and multiple datasets (ImageNet,\nCifar10, CamVid). The ResNet101 model trained for image classification on\nCifar10 achieved an accuracy of 93.57%, which is lower than the baseline\ndistributed training with uncompressed gradients only by 0.18%.', ""A large portion of data mining and analytic services use modern machine\nlearning techniques, such as deep learning. The state-of-the-art results by\ndeep learning come at the price of an intensive use of computing resources. The\nleading frameworks (e.g., TensorFlow) are executed on GPUs or on high-end\nservers in datacenters. On the other end, there is a proliferation of personal\ndevices with possibly free CPU cycles; this can enable services to run in\nusers' homes, embedding machine learning operations. In this paper, we ask the\nfollowing question: Is distributed deep learning computation on WAN connected\ndevices feasible, in spite of the traffic caused by learning tasks? We show\nthat such a setup rises some important challenges, most notably the ingress\ntraffic that the servers hosting the up-to-date model have to sustain.\n In order to reduce this stress, we propose adaComp, a novel algorithm for\ncompressing worker updates to the model on the server. Applicable to stochastic\ngradient descent based approaches, it combines efficient gradient selection and\nlearning rate modulation. We then experiment and measure the impact of\ncompression, device heterogeneity and reliability on the accuracy of learned\nmodels, with an emulator platform that embeds TensorFlow into Linux containers.\nWe report a reduction of the total amount of data sent by workers to the server\nby two order of magnitude (e.g., 191-fold reduction for a convolutional network\non the MNIST dataset), when compared to a standard asynchronous stochastic\ngradient descent, while preserving model accuracy."", 'Although distributed machine learning has opened up many new and exciting\nresearch frontiers, fragmentation of models and data across different machines,\nnodes, and sites still results in considerable communication overhead, impeding\nreliable training in real-world contexts.\n The focus on gradients as the primary shared statistic during training has\nspawned a number of intuitive algorithms for distributed deep learning;\nhowever, gradient-centric training of large deep neural networks (DNNs) tends\nto be communication-heavy, often requiring additional adaptations such as\nsparsity constraints, compression, quantization, and more, to curtail\nbandwidth.\n We introduce an innovative, communication-friendly approach for training\ndistributed DNNs, which capitalizes on the outer-product structure of the\ngradient as revealed by the mechanics of auto-differentiation. The exposed\nstructure of the gradient evokes a new class of distributed learning algorithm,\nwhich is naturally more communication-efficient than full gradient sharing. Our\napproach, called distributed auto-differentiation (dAD), builds off a marriage\nof rank-based compression and the innate structure of the gradient as an\nouter-product. We demonstrate that dAD trains more efficiently than other state\nof the art distributed methods on modern architectures, such as transformers,\nwhen applied to large-scale text and imaging datasets. The future of\ndistributed learning, we determine, need not be dominated by gradient-centric\nalgorithms.', 'Distributed training is an effective way to accelerate the training process\nof large-scale deep learning models. However, the parameter exchange and\nsynchronization of distributed stochastic gradient descent introduce a large\namount of communication overhead. Gradient compression is an effective method\nto reduce communication overhead. In synchronization SGD compression methods,\nmany Top-k sparsification based gradient compression methods have been proposed\nto reduce the communication. However, the centralized method based on the\nparameter servers has the single point of failure problem and limited\nscalability, while the decentralized method with global parameter exchanging\nmay reduce the convergence rate of training. In contrast with Top-$k$ based\nmethods, we proposed a gradient compression method with globe gradient vector\nsketching, which uses the Count-Sketch structure to store the gradients to\nreduce the loss of the accuracy in the training process, named global-sketching\nSGD (gs-SGD). The gs-SGD has better convergence efficiency on deep learning\nmodels and a communication complexity of O($\\log d*\\log P$), where $d$ is the\nnumber of model parameters and P is the number of workers. We conducted\nexperiments on GPU clusters to verify that our method has better convergence\nefficiency than global Top-$k$ and Sketching-based methods. In addition, gs-SGD\nachieves 1.3-3.1x higher throughput compared with gTop-$k$, and 1.1-1.2x higher\nthroughput compared with original Sketched-SGD.', 'Large-scale distributed training of Deep Neural Networks (DNNs) on\nstate-of-the-art platforms is expected to be severely communication\nconstrained. To overcome this limitation, numerous gradient compression\ntechniques have been proposed and have demonstrated high compression ratios.\nHowever, most existing methods do not scale well to large scale distributed\nsystems (due to gradient build-up) and/or fail to evaluate model fidelity (test\naccuracy) on large datasets. To mitigate these issues, we propose a new\ncompression technique, Scalable Sparsified Gradient Compression (ScaleCom),\nthat leverages similarity in the gradient distribution amongst learners to\nprovide significantly improved scalability. Using theoretical analysis, we show\nthat ScaleCom provides favorable convergence guarantees and is compatible with\ngradient all-reduce techniques. Furthermore, we experimentally demonstrate that\nScaleCom has small overheads, directly reduces gradient traffic and provides\nhigh compression rates (65-400X) and excellent scalability (up to 64 learners\nand 8-12X larger batch sizes over standard training) across a wide range of\napplications (image, language, and speech) without significant accuracy loss.', 'Large amount of data is often required to train and deploy useful machine\nlearning models in industry. Smaller enterprises do not have the luxury of\naccessing enough data for machine learning, For privacy sensitive fields such\nas banking, insurance and healthcare, aggregating data to a data warehouse\nposes a challenge of data security and limited computational resources. These\nchallenges are critical when developing machine learning algorithms in\nindustry. Several attempts have been made to address the above challenges by\nusing distributed learning techniques such as federated learning over disparate\ndata stores in order to circumvent the need for centralised data aggregation.\nThis paper proposes an improved algorithm to securely train deep neural\nnetworks over several data sources in a distributed way, in order to eliminate\nthe need to centrally aggregate the data and the need to share the data thus\npreserving privacy. The proposed method allows training of deep neural networks\nusing data from multiple de-linked nodes in a distributed environment and to\nsecure the representation shared during training. Only a representation of the\ntrained models (network architecture and weights) are shared. The algorithm was\nevaluated on existing healthcare patients data and the performance of this\nimplementation was compared to that of a regular deep neural network trained on\na single centralised architecture. This algorithm will pave a way for\ndistributed training of neural networks on privacy sensitive applications where\nraw data may not be shared directly or centrally aggregating this data in a\ndata warehouse is not feasible.', 'With the rapid increase of big data, distributed Machine Learning (ML) has\nbeen widely applied in training large-scale models. Stochastic Gradient Descent\n(SGD) is arguably the workhorse algorithm of ML. Distributed ML models trained\nby SGD involve large amounts of gradient communication, which limits the\nscalability of distributed ML. Thus, it is important to compress the gradients\nfor reducing communication. In this paper, we propose FastSGD, a Fast\ncompressed SGD framework for distributed ML. To achieve a high compression\nratio at a low cost, FastSGD represents the gradients as key-value pairs, and\ncompresses both the gradient keys and values in linear time complexity. For the\ngradient value compression, FastSGD first uses a reciprocal mapper to transform\noriginal values into reciprocal values, and then, it utilizes a logarithm\nquantization to further reduce reciprocal values to small integers. Finally,\nFastSGD filters reduced gradient integers by a given threshold. For the\ngradient key compression, FastSGD provides an adaptive fine-grained delta\nencoding method to store gradient keys with fewer bits. Extensive experiments\non practical ML models and datasets demonstrate that FastSGD achieves the\ncompression ratio up to 4 orders of magnitude, and accelerates the convergence\ntime up to 8x, compared with state-of-the-art methods.', 'Large-scale distributed training requires significant communication bandwidth\nfor gradient exchange that limits the scalability of multi-node training, and\nrequires expensive high-bandwidth network infrastructure. The situation gets\neven worse with distributed training on mobile devices (federated learning),\nwhich suffers from higher latency, lower throughput, and intermittent poor\nconnections. In this paper, we find 99.9% of the gradient exchange in\ndistributed SGD is redundant, and propose Deep Gradient Compression (DGC) to\ngreatly reduce the communication bandwidth. To preserve accuracy during\ncompression, DGC employs four methods: momentum correction, local gradient\nclipping, momentum factor masking, and warm-up training. We have applied Deep\nGradient Compression to image classification, speech recognition, and language\nmodeling with multiple datasets including Cifar10, ImageNet, Penn Treebank, and\nLibrispeech Corpus. On these scenarios, Deep Gradient Compression achieves a\ngradient compression ratio from 270x to 600x without losing accuracy, cutting\nthe gradient size of ResNet-50 from 97MB to 0.35MB, and for DeepSpeech from\n488MB to 0.74MB. Deep gradient compression enables large-scale distributed\ntraining on inexpensive commodity 1Gbps Ethernet and facilitates distributed\ntraining on mobile. Code is available at:\nhttps://github.com/synxlin/deep-gradient-compression.', 'Communication overhead severely hinders the scalability of distributed\nmachine learning systems. Recently, there has been a growing interest in using\ngradient compression to reduce the communication overhead of the distributed\ntraining. However, there is little understanding of applying gradient\ncompression to adaptive gradient methods. Moreover, its performance benefits\nare often limited by the non-negligible compression overhead. In this paper, we\nfirst introduce a novel adaptive gradient method with gradient compression. We\nshow that the proposed method has a convergence rate of\n$\\mathcal{O}(1/\\sqrt{T})$ for non-convex problems. In addition, we develop a\nscalable system called BytePS-Compress for two-way compression, where the\ngradients are compressed in both directions between workers and parameter\nservers. BytePS-Compress pipelines the compression and decompression on CPUs\nand achieves a high degree of parallelism. Empirical evaluations show that we\nimprove the training time of ResNet50, VGG16, and BERT-base by 5.0%, 58.1%,\n23.3%, respectively, without any accuracy loss with 25 Gb/s networking.\nFurthermore, for training the BERT models, we achieve a compression rate of\n333x compared to the mixed-precision training.', ""Communication overhead is a major bottleneck hampering the scalability of\ndistributed machine learning systems. Recently, there has been a surge of\ninterest in using gradient compression to improve the communication efficiency\nof distributed neural network training. Using 1-bit quantization, signSGD with\nmajority vote achieves a 32x reduction on communication cost. However, its\nconvergence is based on unrealistic assumptions and can diverge in practice. In\nthis paper, we propose a general distributed compressed SGD with Nesterov's\nmomentum. We consider two-way compression, which compresses the gradients both\nto and from workers. Convergence analysis on nonconvex problems for general\ngradient compressors is provided. By partitioning the gradient into blocks, a\nblockwise compressor is introduced such that each gradient block is compressed\nand transmitted in 1-bit format with a scaling factor, leading to a nearly 32x\nreduction on communication. Experimental results show that the proposed method\nconverges as fast as full-precision distributed momentum SGD and achieves the\nsame testing accuracy. In particular, on distributed ResNet training with 7\nworkers on the ImageNet, the proposed algorithm achieves the same testing\naccuracy as momentum SGD using full-precision gradients, but with $46\\%$ less\nwall clock time."", 'Gradient quantization is an emerging technique in reducing communication\ncosts in distributed learning. Existing gradient quantization algorithms often\nrely on engineering heuristics or empirical observations, lacking a systematic\napproach to dynamically quantize gradients. This paper addresses this issue by\nproposing a novel dynamically quantized SGD (DQ-SGD) framework, enabling us to\ndynamically adjust the quantization scheme for each gradient descent step by\nexploring the trade-off between communication cost and convergence error. We\nderive an upper bound, tight in some cases, of the convergence error for a\nrestricted family of quantization schemes and loss functions. We design our\nDQ-SGD algorithm via minimizing the communication cost under the convergence\nerror constraints. Finally, through extensive experiments on large-scale\nnatural language processing and computer vision tasks on AG-News, CIFAR-10, and\nCIFAR-100 datasets, we demonstrate that our quantization scheme achieves better\ntradeoffs between the communication cost and learning performance than other\nstate-of-the-art gradient quantization methods.', 'We consider machine learning applications that train a model by leveraging\ndata distributed over a trusted network, where communication constraints can\ncreate a performance bottleneck. A number of recent approaches propose to\novercome this bottleneck through compression of gradient updates. However, as\nmodels become larger, so does the size of the gradient updates. In this paper,\nwe propose an alternate approach to learn from distributed data that quantizes\ndata instead of gradients, and can support learning over applications where the\nsize of gradient updates is prohibitive. Our approach leverages the dependency\nof the computed gradient on data samples, which lie in a much smaller space in\norder to perform the quantization in the smaller dimension data space. At the\ncost of an extra gradient computation, the gradient estimate can be refined by\nconveying the difference between the gradient at the quantized data point and\nthe original gradient using a small number of bits. Lastly, in order to save\ncommunication, our approach adds a layer that decides whether to transmit a\nquantized data sample or not based on its importance for learning. We analyze\nthe convergence of the proposed approach for smooth convex and non-convex\nobjective functions and show that we can achieve order optimal convergence\nrates with communication that mostly depends on the data rather than the model\n(gradient) dimension. We use our proposed algorithm to train ResNet models on\nthe CIFAR-10 and ImageNet datasets, and show that we can achieve an order of\nmagnitude savings over gradient compression methods. These communication\nsavings come at the cost of increasing computation at the learning agent, and\nthus our approach is beneficial in scenarios where communication load is the\nmain problem.', 'Federated learning (FL) is an emerging technique for training machine\nlearning models using geographically dispersed data collected by local\nentities. It includes local computation and synchronization steps. To reduce\nthe communication overhead and improve the overall efficiency of FL, gradient\nsparsification (GS) can be applied, where instead of the full gradient, only a\nsmall subset of important elements of the gradient is communicated. Existing\nwork on GS uses a fixed degree of gradient sparsity for i.i.d.-distributed data\nwithin a datacenter. In this paper, we consider adaptive degree of sparsity and\nnon-i.i.d. local datasets. We first present a fairness-aware GS method which\nensures that different clients provide a similar amount of updates. Then, with\nthe goal of minimizing the overall training time, we propose a novel online\nlearning formulation and algorithm for automatically determining the\nnear-optimal communication and computation trade-off that is controlled by the\ndegree of gradient sparsity. The online learning algorithm uses an estimated\nsign of the derivative of the objective function, which gives a regret bound\nthat is asymptotically equal to the case where exact derivative is available.\nExperiments with real datasets confirm the benefits of our proposed approaches,\nshowing up to $40\\%$ improvement in model accuracy for a finite training time.', ""The performance and efficiency of distributed training of Deep Neural\nNetworks highly depend on the performance of gradient averaging among all\nparticipating nodes, which is bounded by the communication between nodes. There\nare two major strategies to reduce communication overhead: one is to hide\ncommunication by overlapping it with computation, and the other is to reduce\nmessage sizes. The first solution works well for linear neural architectures,\nbut latest networks such as ResNet and Inception offer limited opportunity for\nthis overlapping. Therefore, researchers have paid more attention to minimizing\ncommunication. In this paper, we present a novel gradient compression framework\nderived from insights of real gradient distributions, and which strikes a\nbalance between compression ratio, accuracy, and computational overhead. Our\nframework has two major novel components: sparsification of gradients in the\nfrequency domain, and a range-based floating point representation to quantize\nand further compress gradients frequencies. Both components are dynamic, with\ntunable parameters that achieve different compression ratio based on the\naccuracy requirement and systems' platforms, and achieve very high throughput\non GPUs. We prove that our techniques guarantee the convergence with a\ndiminishing compression ratio. Our experiments show that the proposed\ncompression framework effectively improves the scalability of most popular\nneural networks on a 32 GPU cluster to the baseline of no compression, without\ncompromising the accuracy and convergence speed."", 'Compressed communication, in the form of sparsification or quantization of\nstochastic gradients, is employed to reduce communication costs in distributed\ndata-parallel training of deep neural networks. However, there exists a\ndiscrepancy between theory and practice: while theoretical analysis of most\nexisting compression methods assumes compression is applied to the gradients of\nthe entire model, many practical implementations operate individually on the\ngradients of each layer of the model. In this paper, we prove that layer-wise\ncompression is, in theory, better, because the convergence rate is upper\nbounded by that of entire-model compression for a wide range of biased and\nunbiased compression methods. However, despite the theoretical bound, our\nexperimental study of six well-known methods shows that convergence, in\npractice, may or may not be better, depending on the actual trained model and\ncompression ratio. Our findings suggest that it would be advantageous for deep\nlearning frameworks to include support for both layer-wise and entire-model\ncompression.', 'A standard approach in large scale machine learning is distributed stochastic\ngradient training, which requires the computation of aggregated stochastic\ngradients over multiple nodes on a network. Communication is a major bottleneck\nin such applications, and in recent years, compressed stochastic gradient\nmethods such as QSGD (quantized SGD) and sparse SGD have been proposed to\nreduce communication. It was also shown that error compensation can be combined\nwith compression to achieve better convergence in a scheme that each node\ncompresses its local stochastic gradient and broadcast the result to all other\nnodes over the network in a single pass. However, such a single pass broadcast\napproach is not realistic in many practical implementations. For example, under\nthe popular parameter server model for distributed learning, the worker nodes\nneed to send the compressed local gradients to the parameter server, which\nperforms the aggregation. The parameter server has to compress the aggregated\nstochastic gradient again before sending it back to the worker nodes. In this\nwork, we provide a detailed analysis on this two-pass communication model and\nits asynchronous parallel variant, with error-compensated compression both on\nthe worker nodes and on the parameter server. We show that the\nerror-compensated stochastic gradient algorithm admits three very nice\nproperties: 1) it is compatible with an \\emph{arbitrary} compression technique;\n2) it admits an improved convergence rate than the non error-compensated\nstochastic gradient methods such as QSGD and sparse SGD; 3) it admits linear\nspeedup with respect to the number of workers. The empirical study is also\nconducted to validate our theoretical results.', 'Distributed stochastic gradient descent (SGD) approach has been widely used\nin large-scale deep learning, and the gradient collective method is vital to\nensure the training scalability of the distributed deep learning system.\nCollective communication such as AllReduce has been widely adopted for the\ndistributed SGD process to reduce the communication time. However, AllReduce\nincurs large bandwidth resources while most gradients are sparse in many cases\nsince many gradient values are zeros and should be efficiently compressed for\nbandwidth saving. To reduce the sparse gradient communication overhead, we\npropose Sparse-Sketch Reducer (S2 Reducer), a novel sketch-based sparse\ngradient aggregation method with convergence guarantees. S2 Reducer reduces the\ncommunication cost by only compressing the non-zero gradients with count-sketch\nand bitmap, and enables the efficient AllReduce operators for parallel SGD\ntraining. We perform extensive evaluation against four state-of-the-art methods\nover five training models. Our results show that S2 Reducer converges to the\nsame accuracy, reduces 81\\% sparse communication overhead, and achieves 1.8$\n\\times $ speedup compared to state-of-the-art approaches.']","['Training large neural networks requires distributing learning across multiple\nworkers, where the cost of communicating gradients can be a significant\nbottleneck. signSGD alleviates this problem by transmitting just the sign of\neach minibatch stochastic gradient. We prove that it can get the best of both\nworlds: compressed gradients and SGD-level convergence rate. The relative\n$\\ell_1/\\ell_2$ geometry of gradients, noise and curvature informs whether\nsignSGD or SGD is theoretically better suited to a particular problem. On the\npractical side we find that the momentum counterpart of signSGD is able to\nmatch the accuracy and convergence speed of Adam on deep Imagenet models. We\nextend our theory to the distributed setting, where the parameter server uses\nmajority vote to aggregate gradient signs from each worker enabling 1-bit\ncompression of worker-server communication in both directions. Using a theorem\nby Gauss we prove that majority vote can achieve the same reduction in variance\nas full precision distributed SGD. Thus, there is great promise for sign-based\noptimisation schemes to achieve fast communication and fast convergence. Code\nto reproduce experiments is to be found at https://github.com/jxbz/signSGD .', 'Due to the substantial computational cost, training state-of-the-art deep\nneural networks for large-scale datasets often requires distributed training\nusing multiple computation workers. However, by nature, workers need to\nfrequently communicate gradients, causing severe bottlenecks, especially on\nlower bandwidth connections. A few methods have been proposed to compress\ngradient for efficient communication, but they either suffer a low compression\nratio or significantly harm the resulting model accuracy, particularly when\napplied to convolutional neural networks. To address these issues, we propose a\nmethod to reduce the communication overhead of distributed deep learning. Our\nkey observation is that gradient updates can be delayed until an unambiguous\n(high amplitude, low variance) gradient has been calculated. We also present an\nefficient algorithm to compute the variance with negligible additional cost. We\nexperimentally show that our method can achieve very high compression ratio\nwhile maintaining the result model accuracy. We also analyze the efficiency\nusing computation and communication cost models and provide the evidence that\nthis method enables distributed deep learning for many scenarios with commodity\nenvironments.', 'In this paper, we present a communication-efficient federated learning\nframework inspired by quantized compressed sensing. The presented framework\nconsists of gradient compression for wireless devices and gradient\nreconstruction for a parameter server (PS). Our strategy for gradient\ncompression is to sequentially perform block sparsification, dimensional\nreduction, and quantization. Thanks to gradient sparsification and\nquantization, our strategy can achieve a higher compression ratio than one-bit\ngradient compression. For accurate aggregation of the local gradients from the\ncompressed signals at the PS, we put forth an approximate minimum mean square\nerror (MMSE) approach for gradient reconstruction using the\nexpectation-maximization generalized-approximate-message-passing (EM-GAMP)\nalgorithm. Assuming Bernoulli Gaussian-mixture prior, this algorithm\niteratively updates the posterior mean and variance of local gradients from the\ncompressed signals. We also present a low-complexity approach for the gradient\nreconstruction. In this approach, we use the Bussgang theorem to aggregate\nlocal gradients from the compressed signals, then compute an approximate MMSE\nestimate of the aggregated gradient using the EM-GAMP algorithm. We also\nprovide a convergence rate analysis of the presented framework. Using the MNIST\ndataset, we demonstrate that the presented framework achieves almost identical\nperformance with the case that performs no compression, while significantly\nreducing communication overhead for federated learning.', 'Parallel implementations of stochastic gradient descent (SGD) have received\nsignificant research attention, thanks to excellent scalability properties of\nthis algorithm, and to its efficiency in the context of training deep neural\nnetworks. A fundamental barrier for parallelizing large-scale SGD is the fact\nthat the cost of communicating the gradient updates between nodes can be very\nlarge. Consequently, lossy compression heuristics have been proposed, by which\nnodes only communicate quantized gradients. Although effective in practice,\nthese heuristics do not always provably converge, and it is not clear whether\nthey are optimal.\n In this paper, we propose Quantized SGD (QSGD), a family of compression\nschemes which allow the compression of gradient updates at each node, while\nguaranteeing convergence under standard assumptions. QSGD allows the user to\ntrade off compression and convergence time: it can communicate a sublinear\nnumber of bits per iteration in the model dimension, and can achieve\nasymptotically optimal communication cost. We complement our theoretical\nresults with empirical data, showing that QSGD can significantly reduce\ncommunication cost, while being competitive with standard uncompressed\ntechniques on a variety of real tasks.\n In particular, experiments show that gradient quantization applied to\ntraining of deep neural networks for image classification and automated speech\nrecognition can lead to significant reductions in communication cost, and\nend-to-end training time. For instance, on 16 GPUs, we are able to train a\nResNet-152 network on ImageNet 1.8x faster to full accuracy. Of note, we show\nthat there exist generic parameter settings under which all known network\narchitectures preserve or slightly improve their full accuracy when using\nquantization.', 'Training large machine learning models requires a distributed computing\napproach, with communication of the model updates being the bottleneck. For\nthis reason, several methods based on the compression (e.g., sparsification\nand/or quantization) of updates were recently proposed, including QSGD\n(Alistarh et al., 2017), TernGrad (Wen et al., 2017), SignSGD (Bernstein et\nal., 2018), and DQGD (Khirirat et al., 2018). However, none of these methods\nare able to learn the gradients, which renders them incapable of converging to\nthe true optimum in the batch mode, incompatible with non-smooth regularizers,\nand slows down their convergence. In this work we propose a new distributed\nlearning method --- DIANA --- which resolves these issues via compression of\ngradient differences. We perform a theoretical analysis in the strongly convex\nand nonconvex settings and show that our rates are superior to existing rates.\nOur analysis of block-quantization and differences between $\\ell_2$ and\n$\\ell_\\infty$ quantization closes the gaps in theory and practice. Finally, by\napplying our analysis technique to TernGrad, we establish the first convergence\nrate for this method.', 'We study distributed algorithms for expected loss minimization where the\ndatasets are large and have to be stored on different machines. Often we deal\nwith minimizing the average of a set of convex functions where each function is\nthe empirical risk of the corresponding part of the data. In the distributed\nsetting where the individual data instances can be accessed only on the local\nmachines, there would be a series of rounds of local computations followed by\nsome communication among the machines. Since the cost of the communication is\nusually higher than the local machine computations, it is important to reduce\nit as much as possible. However, we should not allow this to make the\ncomputation too expensive to become a burden in practice. Using second-order\nmethods could make the algorithms converge faster and decrease the amount of\ncommunication needed. There are some successful attempts in developing\ndistributed second-order methods. Although these methods have shown fast\nconvergence, their local computation is expensive and could enjoy more\nimprovement for practical uses. In this study we modify an existing approach,\nDANE (Distributed Approximate NEwton), in order to improve the computational\ncost while maintaining the accuracy. We tackle this problem by using iterative\nmethods for solving the local subproblems approximately instead of providing\nexact solutions for each round of communication. We study how using different\niterative methods affect the behavior of the algorithm and try to provide an\nappropriate tradeoff between the amount of local computation and the required\namount of communication. We demonstrate the practicality of our algorithm and\ncompare it to the existing distributed gradient based methods such as SGD.', 'Deep Neural Networks have gained significant attraction due to their wide\napplicability in different domains. DNN sizes and training samples are\nconstantly growing, making training of such workloads more challenging.\nDistributed training is a solution to reduce the training time.\nHigh-performance distributed training platforms should leverage\nmulti-dimensional hierarchical networks, which interconnect accelerators\nthrough different levels of the network, to dramatically reduce expensive NICs\nrequired for the scale-out network. However, it comes at the expense of\ncommunication overhead between distributed accelerators to exchange gradients\nor input/output activation. In order to allow for further scaling of the\nworkloads, communication overhead needs to be minimized. In this paper, we\nmotivate the fact that in training platforms, adding more intermediate network\ndimensions is beneficial for efficiently mitigating the excessive use of\nexpensive NIC resources. Further, we address different challenges of the DNN\ntraining on hierarchical networks. We discuss when designing the interconnect,\nhow to distribute network bandwidth resources across different dimensions in\norder to (i) maximize BW utilization of all dimensions, and (ii) minimizing the\noverall training time for the target workload. We then implement a framework\nthat, for a given workload, determines the best network configuration that\nmaximizes performance, or performance-per-cost.', 'We consider large scale distributed optimization over a set of edge devices\nconnected to a central server, where the limited communication bandwidth\nbetween the server and edge devices imposes a significant bottleneck for the\noptimization procedure. Inspired by recent advances in federated learning, we\npropose a distributed stochastic gradient descent (SGD) type algorithm that\nexploits the sparsity of the gradient, when possible, to reduce communication\nburden. At the heart of the algorithm is to use compressed sensing techniques\nfor the compression of the local stochastic gradients at the device side; and\nat the server side, a sparse approximation of the global stochastic gradient is\nrecovered from the noisy aggregated compressed local gradients. We conduct\ntheoretical analysis on the convergence of our algorithm in the presence of\nnoise perturbation incurred by the communication channels, and also conduct\nnumerical experiments to corroborate its effectiveness.', 'Generative models are becoming increasingly popular in the literature, with\nGenerative Adversarial Networks (GAN) being the most successful variant, yet.\nWith this increasing demand and popularity, it is becoming equally difficult\nand challenging to implement and consume GAN models. A qualitative user survey\nconducted across 47 practitioners show that expert level skill is required to\nuse GAN model for a given task, despite the presence of various open source\nlibraries. In this research, we propose a novel system called AuthorGAN, aiming\nto achieve true democratization of GAN authoring. A highly modularized library\nagnostic representation of GAN model is defined to enable interoperability of\nGAN architecture across different libraries such as Keras, Tensorflow, and\nPyTorch. An intuitive drag-and-drop based visual designer is built using\nnode-red platform to enable custom architecture designing without the need for\nwriting any code. Five different GAN models are implemented as a part of this\nframework and the performance of the different GAN models are shown using the\nbenchmark MNIST dataset.', 'While the availability of large datasets is perceived to be a key requirement\nfor training deep neural networks, it is possible to train such models with\nrelatively little data. However, compensating for the absence of large datasets\ndemands a series of actions to enhance the quality of the existing samples and\nto generate new ones. This paper summarizes our winning submission to the\n""Data-Centric AI"" competition. We discuss some of the challenges that arise\nwhile training with a small dataset, offer a principled approach for systematic\ndata quality enhancement, and propose a GAN-based solution for synthesizing new\ndata points. Our evaluations indicate that the dataset generated by the\nproposed pipeline offers 5% accuracy improvement while being significantly\nsmaller than the baseline.', 'Generative adversarial networks (GANs) have been recently adopted for\nsuper-resolution, an application closely related to what is referred to as\n""downscaling"" in the atmospheric sciences: improving the spatial resolution of\nlow-resolution images. The ability of conditional GANs to generate an ensemble\nof solutions for a given input lends itself naturally to stochastic\ndownscaling, but the stochastic nature of GANs is not usually considered in\nsuper-resolution applications. Here, we introduce a recurrent, stochastic\nsuper-resolution GAN that can generate ensembles of time-evolving\nhigh-resolution atmospheric fields for an input consisting of a low-resolution\nsequence of images of the same field. We test the GAN using two datasets, one\nconsisting of radar-measured precipitation from Switzerland, the other of cloud\noptical thickness derived from the Geostationary Earth Observing Satellite 16\n(GOES-16). We find that the GAN can generate realistic, temporally consistent\nsuper-resolution sequences for both datasets. The statistical properties of the\ngenerated ensemble are analyzed using rank statistics, a method adapted from\nensemble weather forecasting; these analyses indicate that the GAN produces\nclose to the correct amount of variability in its outputs. As the GAN generator\nis fully convolutional, it can be applied after training to input images larger\nthan the images used to train it. It is also able to generate time series much\nlonger than the training sequences, as demonstrated by applying the generator\nto a three-month dataset of the precipitation radar data. The source code to\nour GAN is available at https://github.com/jleinonen/downscaling-rnn-gan.', 'Generative Adversarial Networks (GANs) have received a great deal of\nattention due in part to recent success in generating original, high-quality\nsamples from visual domains. However, most current methods only allow for users\nto guide this image generation process through limited interactions. In this\nwork we develop a novel GAN framework that allows humans to be ""in-the-loop"" of\nthe image generation process. Our technique iteratively accepts relative\nconstraints of the form ""Generate an image more like image A than image B"".\nAfter each constraint is given, the user is presented with new outputs from the\nGAN, informing the next round of feedback. This feedback is used to constrain\nthe output of the GAN with respect to an underlying semantic space that can be\ndesigned to model a variety of different notions of similarity (e.g. classes,\nattributes, object relationships, color, etc.). In our experiments, we show\nthat our GAN framework is able to generate images that are of comparable\nquality to equivalent unsupervised GANs while satisfying a large number of the\nconstraints provided by users, effectively changing a GAN into one that allows\nusers interactive control over image generation without sacrificing image\nquality.', 'One of the major prerequisites for any deep learning approach is the\navailability of large-scale training data. When dealing with scanned document\nimages in real world scenarios, the principal information of its content is\nstored in the layout itself. In this work, we have proposed an automated deep\ngenerative model using Graph Neural Networks (GNNs) to generate synthetic data\nwith highly variable and plausible document layouts that can be used to train\ndocument interpretation systems, in this case, specially in digital mailroom\napplications. It is also the first graph-based approach for document layout\ngeneration task experimented on administrative document images, in this case,\ninvoices.', 'In this paper, we present a distributed variant of adaptive stochastic\ngradient method for training deep neural networks in the parameter-server\nmodel. To reduce the communication cost among the workers and server, we\nincorporate two types of quantization schemes, i.e., gradient quantization and\nweight quantization, into the proposed distributed Adam. Besides, to reduce the\nbias introduced by quantization operations, we propose an error-feedback\ntechnique to compensate for the quantized gradient. Theoretically, in the\nstochastic nonconvex setting, we show that the distributed adaptive gradient\nmethod with gradient quantization and error-feedback converges to the\nfirst-order stationary point, and that the distributed adaptive gradient method\nwith weight quantization and error-feedback converges to the point related to\nthe quantized level under both the single-worker and multi-worker modes. At\nlast, we apply the proposed distributed adaptive gradient methods to train deep\nneural networks. Experimental results demonstrate the efficacy of our methods.', 'Generative Adversarial Networks (GAN) have many potential medical imaging\napplications, including data augmentation, domain adaptation, and model\nexplanation. Due to the limited memory of Graphical Processing Units (GPUs),\nmost current 3D GAN models are trained on low-resolution medical images, these\nmodels either cannot scale to high-resolution or are prone to patchy artifacts.\nIn this work, we propose a novel end-to-end GAN architecture that can generate\nhigh-resolution 3D images. We achieve this goal by using different\nconfigurations between training and inference. During training, we adopt a\nhierarchical structure that simultaneously generates a low-resolution version\nof the image and a randomly selected sub-volume of the high-resolution image.\nThe hierarchical design has two advantages: First, the memory demand for\ntraining on high-resolution images is amortized among sub-volumes. Furthermore,\nanchoring the high-resolution sub-volumes to a single low-resolution image\nensures anatomical consistency between sub-volumes. During inference, our model\ncan directly generate full high-resolution images. We also incorporate an\nencoder with a similar hierarchical structure into the model to extract\nfeatures from the images. Experiments on 3D thorax CT and brain MRI demonstrate\nthat our approach outperforms state of the art in image generation. We also\ndemonstrate clinical applications of the proposed model in data augmentation\nand clinical-relevant feature extraction.', 'Recent years have witnessed the rapid progress of generative adversarial\nnetworks (GANs). However, the success of the GAN models hinges on a large\namount of training data. This work proposes a regularization approach for\ntraining robust GAN models on limited data. We theoretically show a connection\nbetween the regularized loss and an f-divergence called LeCam-divergence, which\nwe find is more robust under limited training data. Extensive experiments on\nseveral benchmark datasets demonstrate that the proposed regularization scheme\n1) improves the generalization performance and stabilizes the learning dynamics\nof GAN models under limited training data, and 2) complements the recent data\naugmentation methods. These properties facilitate training GAN models to\nachieve state-of-the-art performance when only limited training data of the\nImageNet benchmark is available.', 'Sentiment analysis is a task that may suffer from a lack of data in certain\ncases, as the datasets are often generated and annotated by humans. In cases\nwhere data is inadequate for training discriminative models, generate models\nmay aid training via data augmentation. Generative Adversarial Networks (GANs)\nare one such model that has advanced the state of the art in several tasks,\nincluding as image and text generation. In this paper, I train GAN models on\nlow resource datasets, then use them for the purpose of data augmentation\ntowards improving sentiment classifier generalization. Given the constraints of\nlimited data, I explore various techniques to train the GAN models. I also\npresent an analysis of the quality of generated GAN data as more training data\nfor the GAN is made available. In this analysis, the generated data is\nevaluated as a test set (against a model trained on real data points) as well\nas a training set to train classification models. Finally, I also conduct a\nvisual analysis by projecting the generated and the real data into a\ntwo-dimensional space using the t-Distributed Stochastic Neighbor Embedding\n(t-SNE) method.', 'Modern large scale machine learning applications require stochastic\noptimization algorithms to be implemented on distributed computational\narchitectures. A key bottleneck is the communication overhead for exchanging\ninformation such as stochastic gradients among different workers. In this\npaper, to reduce the communication cost we propose a convex optimization\nformulation to minimize the coding length of stochastic gradients. To solve the\noptimal sparsification efficiently, several simple and fast algorithms are\nproposed for approximate solution, with theoretical guaranteed for sparseness.\nExperiments on $\\ell_2$ regularized logistic regression, support vector\nmachines, and convolutional neural networks validate our sparsification\napproaches.', 'In federated learning, communication cost is often a critical bottleneck to\nscale up distributed optimization algorithms to collaboratively learn a model\nfrom millions of devices with potentially unreliable or limited communication\nand heterogeneous data distributions. Two notable trends to deal with the\ncommunication overhead of federated algorithms are gradient compression and\nlocal computation with periodic communication. Despite many attempts,\ncharacterizing the relationship between these two approaches has proven\nelusive. We address this by proposing a set of algorithms with periodical\ncompressed (quantized or sparsified) communication and analyze their\nconvergence properties in both homogeneous and heterogeneous local data\ndistribution settings. For the homogeneous setting, our analysis improves\nexisting bounds by providing tighter convergence rates for both strongly convex\nand non-convex objective functions. To mitigate data heterogeneity, we\nintroduce a local gradient tracking scheme and obtain sharp convergence rates\nthat match the best-known communication complexities without compression for\nconvex, strongly convex, and nonconvex settings. We complement our theoretical\nresults and demonstrate the effectiveness of our proposed methods by several\nexperiments on real-world datasets.', ""The present paper develops a novel aggregated gradient approach for\ndistributed machine learning that adaptively compresses the gradient\ncommunication. The key idea is to first quantize the computed gradients, and\nthen skip less informative quantized gradient communications by reusing\noutdated gradients. Quantizing and skipping result in `lazy' worker-server\ncommunications, which justifies the term Lazily Aggregated Quantized gradient\nthat is henceforth abbreviated as LAQ. Our LAQ can provably attain the same\nlinear convergence rate as the gradient descent in the strongly convex case,\nwhile effecting major savings in the communication overhead both in transmitted\nbits as well as in communication rounds. Empirically, experiments with real\ndata corroborate a significant communication reduction compared to existing\ngradient- and stochastic gradient-based algorithms."", 'Machine learning systems based on deep neural networks (DNNs) produce\nstate-of-the-art results in many applications. Considering the large amount of\ntraining data and know-how required to generate the network, it is more\npractical to use third-party DNN intellectual property (IP) cores for many\ndesigns. No doubt to say, it is essential for DNN IP vendors to provide test\ncases for functional validation without leaking their parameters to IP users.\nTo satisfy this requirement, we propose to effectively generate test cases that\nactivate parameters as many as possible and propagate their perturbations to\noutputs. Then the functionality of DNN IPs can be validated by only checking\ntheir outputs. However, it is difficult considering large numbers of parameters\nand highly non-linearity of DNNs. In this paper, we tackle this problem by\njudiciously selecting samples from the DNN training set and applying a\ngradient-based method to generate new test cases. Experimental results\ndemonstrate the efficacy of our proposed solution.', 'Sign-based algorithms (e.g. signSGD) have been proposed as a biased gradient\ncompression technique to alleviate the communication bottleneck in training\nlarge neural networks across multiple workers. We show simple convex\ncounter-examples where signSGD does not converge to the optimum. Further, even\nwhen it does converge, signSGD may generalize poorly when compared with SGD.\nThese issues arise because of the biased nature of the sign compression\noperator. We then show that using error-feedback, i.e. incorporating the error\nmade by the compression operator into the next step, overcomes these issues. We\nprove that our algorithm EF-SGD with arbitrary compression operator achieves\nthe same rate of convergence as SGD without any additional assumptions. Thus\nEF-SGD achieves gradient compression for free. Our experiments thoroughly\nsubstantiate the theory and show that error-feedback improves both convergence\nand generalization. Code can be found at\n\\url{https://github.com/epfml/error-feedback-SGD}.', 'Leveraging powerful deep learning techniques, the end-to-end (E2E) learning\nof communication system is able to outperform the classical communication\nsystem. Unfortunately, this communication system cannot be trained by deep\nlearning without known channel. To deal with this problem, a generative\nadversarial network (GAN) based training scheme has been recently proposed to\nimitate the real channel. However, the gradient vanishing and overfitting\nproblems of GAN will result in the serious performance degradation of E2E\nlearning of communication system. To mitigate these two problems, we propose a\nresidual aided GAN (RA-GAN) based training scheme in this paper. Particularly,\ninspired by the idea of residual learning, we propose a residual generator to\nmitigate the gradient vanishing problem by realizing a more robust gradient\nbackpropagation. Moreover, to cope with the overfitting problem, we reconstruct\nthe loss function for training by adding a regularizer, which limits the\nrepresentation ability of RA-GAN. Simulation results show that the trained\nresidual generator has better generation performance than the conventional\ngenerator, and the proposed RA-GAN based training scheme can achieve the\nnear-optimal block error rate (BLER) performance with a negligible\ncomputational complexity increase in both the theoretical channel model and the\nray-tracing based channel dataset.', ""The Generative Models have gained considerable attention in the field of\nunsupervised learning via a new and practical framework called Generative\nAdversarial Networks (GAN) due to its outstanding data generation capability.\nMany models of GAN have proposed, and several practical applications emerged in\nvarious domains of computer vision and machine learning. Despite GAN's\nexcellent success, there are still obstacles to stable training. The problems\nare due to Nash-equilibrium, internal covariate shift, mode collapse, vanishing\ngradient, and lack of proper evaluation metrics. Therefore, stable training is\na crucial issue in different applications for the success of GAN. Herein, we\nsurvey several training solutions proposed by different researchers to\nstabilize GAN training. We survey, (I) the original GAN model and its modified\nclassical versions, (II) detail analysis of various GAN applications in\ndifferent domains, (III) detail study about the various GAN training obstacles\nas well as training solutions. Finally, we discuss several new issues as well\nas research outlines to the topic."", 'Large-scale distributed optimization is of great importance in various\napplications. For data-parallel based distributed learning, the inter-node\ngradient communication often becomes the performance bottleneck. In this paper,\nwe propose the error compensated quantized stochastic gradient descent\nalgorithm to improve the training efficiency. Local gradients are quantized to\nreduce the communication overhead, and accumulated quantization error is\nutilized to speed up the convergence. Furthermore, we present theoretical\nanalysis on the convergence behaviour, and demonstrate its advantage over\ncompetitors. Extensive experiments indicate that our algorithm can compress\ngradients by a factor of up to two magnitudes without performance degradation.', 'Deep neural networks (DNNs) have been extremely successful in solving many\nchallenging AI tasks in natural language processing, speech recognition, and\ncomputer vision nowadays. However, DNNs are typically computation intensive,\nmemory demanding, and power hungry, which significantly limits their usage on\nplatforms with constrained resources. Therefore, a variety of compression\ntechniques (e.g. quantization, pruning, and knowledge distillation) have been\nproposed to reduce the size and power consumption of DNNs. Blockwise knowledge\ndistillation is one of the compression techniques that can effectively reduce\nthe size of a highly complex DNN. However, it is not widely adopted due to its\nlong training time. In this paper, we propose a novel parallel blockwise\ndistillation algorithm to accelerate the distillation process of sophisticated\nDNNs. Our algorithm leverages local information to conduct independent\nblockwise distillation, utilizes depthwise separable layers as the efficient\nreplacement block architecture, and properly addresses limiting factors (e.g.\ndependency, synchronization, and load balancing) that affect parallelism. The\nexperimental results running on an AMD server with four Geforce RTX 2080Ti GPUs\nshow that our algorithm can achieve 3x speedup plus 19% energy savings on VGG\ndistillation, and 3.5x speedup plus 29% energy savings on ResNet distillation,\nboth with negligible accuracy loss. The speedup of ResNet distillation can be\nfurther improved to 3.87 when using four RTX6000 GPUs in a distributed cluster.', 'Recently there has been a surge of research on improving the communication\nefficiency of distributed training. However, little work has been done to\nsystematically understand whether the network is the bottleneck and to what\nextent.\n In this paper, we take a first-principles approach to measure and analyze the\nnetwork performance of distributed training. As expected, our measurement\nconfirms that communication is the component that blocks distributed training\nfrom linear scale-out. However, contrary to the common belief, we find that the\nnetwork is running at low utilization and that if the network can be fully\nutilized, distributed training can achieve a scaling factor of close to one.\nMoreover, while many recent proposals on gradient compression advocate over\n100x compression ratio, we show that under full network utilization, there is\nno need for gradient compression in 100 Gbps network. On the other hand, a\nlower speed network like 10 Gbps requires only 2x--5x gradients compression\nratio to achieve almost linear scale-out. Compared to application-level\ntechniques like gradient compression, network-level optimizations do not\nrequire changes to applications and do not hurt the performance of trained\nmodels. As such, we advocate that the real challenge of distributed training is\nfor the network community to develop high-performance network transport to\nfully utilize the network capacity and achieve linear scale-out.', 'As deep learning is showing unprecedented success in medical image analysis\ntasks, the lack of sufficient medical data is emerging as a critical problem.\nWhile recent attempts to solve the limited data problem using Generative\nAdversarial Networks (GAN) have been successful in generating realistic images\nwith diversity, most of them are based on image-to-image translation and thus\nrequire extensive datasets from different domains. Here, we propose a novel\nmodel that can successfully generate 3D brain MRI data from random vectors by\nlearning the data distribution. Our 3D GAN model solves both image blurriness\nand mode collapse problems by leveraging alpha-GAN that combines the advantages\nof Variational Auto-Encoder (VAE) and GAN with an additional code discriminator\nnetwork. We also use the Wasserstein GAN with Gradient Penalty (WGAN-GP) loss\nto lower the training instability. To demonstrate the effectiveness of our\nmodel, we generate new images of normal brain MRI and show that our model\noutperforms baseline models in both quantitative and qualitative measurements.\nWe also train the model to synthesize brain disorder MRI data to demonstrate\nthe wide applicability of our model. Our results suggest that the proposed\nmodel can successfully generate various types and modalities of 3D whole brain\nvolumes from a small set of training data.', 'Learning predictive models from interaction with the world allows an agent,\nsuch as a robot, to learn about how the world works, and then use this learned\nmodel to plan coordinated sequences of actions to bring about desired outcomes.\nHowever, learning a model that captures the dynamics of complex skills\nrepresents a major challenge: if the agent needs a good model to perform these\nskills, it might never be able to collect the experience on its own that is\nrequired to learn these delicate and complex behaviors. Instead, we can imagine\naugmenting the training set with observational data of other agents, such as\nhumans. Such data is likely more plentiful, but represents a different\nembodiment. For example, videos of humans might show a robot how to use a tool,\nbut (i) are not annotated with suitable robot actions, and (ii) contain a\nsystematic distributional shift due to the embodiment differences between\nhumans and robots. We address the first challenge by formulating the\ncorresponding graphical model and treating the action as an observed variable\nfor the interaction data and an unobserved variable for the observation data,\nand the second challenge by using a domain-dependent prior. In addition to\ninteraction data, our method is able to leverage videos of passive observations\nin a driving dataset and a dataset of robotic manipulation videos. A robotic\nplanning agent equipped with our method can learn to use tools in a tabletop\nrobotic manipulation setting by observing humans without ever seeing a robotic\nvideo of tool use.', 'Deep Neural Networks (DNNs) have achieved im- pressive accuracy in many\napplication domains including im- age classification. Training of DNNs is an\nextremely compute- intensive process and is solved using variants of the\nstochastic gradient descent (SGD) algorithm. A lot of recent research has\nfocussed on improving the performance of DNN training. In this paper, we\npresent optimization techniques to improve the performance of the data parallel\nsynchronous SGD algorithm using the Torch framework: (i) we maintain data\nin-memory to avoid file I/O overheads, (ii) we present a multi-color based MPI\nAllreduce algorithm to minimize communication overheads, and (iii) we propose\noptimizations to the Torch data parallel table framework that handles\nmulti-threading. We evaluate the performance of our optimizations on a Power 8\nMinsky cluster with 32 nodes and 128 NVidia Pascal P100 GPUs. With our\noptimizations, we are able to train 90 epochs of the ResNet-50 model on the\nImagenet-1k dataset using 256 GPUs in just 48 minutes. This significantly\nimproves on the previously best known performance of training 90 epochs of the\nResNet-50 model on the same dataset using 256 GPUs in 65 minutes. To the best\nof our knowledge, this is the best known training performance demonstrated for\nthe Imagenet- 1k dataset.', 'While pre-trained language models (e.g., BERT) have achieved impressive\nresults on different natural language processing tasks, they have large numbers\nof parameters and suffer from big computational and memory costs, which make\nthem difficult for real-world deployment. Therefore, model compression is\nnecessary to reduce the computation and memory cost of pre-trained models. In\nthis work, we aim to compress BERT and address the following two challenging\npractical issues: (1) The compression algorithm should be able to output\nmultiple compressed models with different sizes and latencies, in order to\nsupport devices with different memory and latency limitations; (2) The\nalgorithm should be downstream task agnostic, so that the compressed models are\ngenerally applicable for different downstream tasks. We leverage techniques in\nneural architecture search (NAS) and propose NAS-BERT, an efficient method for\nBERT compression. NAS-BERT trains a big supernet on a search space containing a\nvariety of architectures and outputs multiple compressed models with adaptive\nsizes and latency. Furthermore, the training of NAS-BERT is conducted on\nstandard self-supervised pre-training tasks (e.g., masked language model) and\ndoes not depend on specific downstream tasks. Thus, the compressed models can\nbe used across various downstream tasks. The technical challenge of NAS-BERT is\nthat training a big supernet on the pre-training task is extremely costly. We\nemploy several techniques including block-wise search, search space pruning,\nand performance approximation to improve search efficiency and accuracy.\nExtensive experiments on GLUE and SQuAD benchmark datasets demonstrate that\nNAS-BERT can find lightweight models with better accuracy than previous\napproaches, and can be directly applied to different downstream tasks with\nadaptive model sizes for different requirements of memory or latency.', ""Generative Adversarial Networks (GANs) have become a dominant class of\ngenerative models. In recent years, GAN variants have yielded especially\nimpressive results in the synthesis of a variety of forms of data. Examples\ninclude compelling natural and artistic images, textures, musical sequences,\nand 3D object files. However, one obvious synthesis candidate is missing. In\nthis work, we answer one of deep learning's most pressing questions: GAN you do\nthe GAN GAN? That is, is it possible to train a GAN to model a distribution of\nGANs? We release the full source code for this project under the MIT license."", ""BERT based ranking models have achieved superior performance on various\ninformation retrieval tasks. However, the large number of parameters and\ncomplex self-attention operation come at a significant latency overhead. To\nremedy this, recent works propose late-interaction architectures, which allow\npre-computation of intermediate document representations, thus reducing the\nruntime latency. Nonetheless, having solved the immediate latency issue, these\nmethods now introduce storage costs and network fetching latency, which limits\ntheir adoption in real-life production systems.\n In this work, we propose the Succinct Document Representation (SDR) scheme\nthat computes highly compressed intermediate document representations,\nmitigating the storage/network issue. Our approach first reduces the dimension\nof token representations by encoding them using a novel autoencoder\narchitecture that uses the document's textual content in both the encoding and\ndecoding phases. After this token encoding step, we further reduce the size of\nentire document representations using a modern quantization technique.\n Extensive evaluations on passage re-reranking on the MSMARCO dataset show\nthat compared to existing approaches using compressed document representations,\nour method is highly efficient, achieving 4x-11.6x better compression rates for\nthe same ranking quality."", 'This article is in the context of gradient compression. Gradient compression\nis a popular technique for mitigating the communication bottleneck observed\nwhen training large machine learning models in a distributed manner using\ngradient-based methods such as stochastic gradient descent. In this article,\nassuming a Gaussian distribution for the components in gradient, we find the\nrate distortion trade-off of gradient quantization schemes such as Scaled-sign\nand Top-K, and compare with the Shannon rate distortion limit. A similar\ncomparison with vector quantizers also is presented.', 'Although the distributed machine learning methods can speed up the training\nof large deep neural networks, the communication cost has become the\nnon-negligible bottleneck to constrain the performance. To address this\nchallenge, the gradient compression based communication-efficient distributed\nlearning methods were designed to reduce the communication cost, and more\nrecently the local error feedback was incorporated to compensate for the\ncorresponding performance loss. However, in this paper, we will show that a new\n""gradient mismatch"" problem is raised by the local error feedback in\ncentralized distributed training and can lead to degraded performance compared\nwith full-precision training. To solve this critical problem, we propose two\nnovel techniques, 1) step ahead and 2) error averaging, with rigorous\ntheoretical analysis. Both our theoretical and empirical results show that our\nnew methods can handle the ""gradient mismatch"" problem. The experimental\nresults show that we can even train faster with common gradient compression\nschemes than both the full-precision training and local error feedback\nregarding the training epochs and without performance loss.', 'Conditional Generative Adversarial Networks (cGANs) have enabled controllable\nimage synthesis for many vision and graphics applications. However, recent\ncGANs are 1-2 orders of magnitude more compute-intensive than modern\nrecognition CNNs. For example, GauGAN consumes 281G MACs per image, compared to\n0.44G MACs for MobileNet-v3, making it difficult for interactive deployment. In\nthis work, we propose a general-purpose compression framework for reducing the\ninference time and model size of the generator in cGANs. Directly applying\nexisting compression methods yields poor performance due to the difficulty of\nGAN training and the differences in generator architectures. We address these\nchallenges in two ways. First, to stabilize GAN training, we transfer knowledge\nof multiple intermediate representations of the original model to its\ncompressed model and unify unpaired and paired learning. Second, instead of\nreusing existing CNN designs, our method finds efficient architectures via\nneural architecture search. To accelerate the search process, we decouple the\nmodel training and search via weight sharing. Experiments demonstrate the\neffectiveness of our method across different supervision settings, network\narchitectures, and learning methods. Without losing image quality, we reduce\nthe computation of CycleGAN by 21x, Pix2pix by 12x, MUNIT by 29x, and GauGAN by\n9x, paving the way for interactive image synthesis.', 'The Gradient Boosted Tree (GBT) algorithm is one of the most popular machine\nlearning algorithms used in production, for tasks that include Click-Through\nRate (CTR) prediction and learning-to-rank. To deal with the massive datasets\navailable today, many distributed GBT methods have been proposed. However, they\nall assume a row-distributed dataset, addressing scalability only with respect\nto the number of data points and not the number of features, and increasing\ncommunication cost for high-dimensional data. In order to allow for scalability\nacross both the data point and feature dimensions, and reduce communication\ncost, we propose block-distributed GBTs. We achieve communication efficiency by\nmaking full use of the data sparsity and adapting the Quickscorer algorithm to\nthe block-distributed setting. We evaluate our approach using datasets with\nmillions of features, and demonstrate that we are able to achieve multiple\norders of magnitude reduction in communication cost for sparse data, with no\nloss in accuracy, while providing a more scalable design. As a result, we are\nable to reduce the training time for high-dimensional data, and allow more\ncost-effective scale-out without the need for expensive network communication.', 'This paper presents a new state-of-the-art for document image classification\nand retrieval, using features learned by deep convolutional neural networks\n(CNNs). In object and scene analysis, deep neural nets are capable of learning\na hierarchical chain of abstraction from pixel inputs to concise and\ndescriptive representations. The current work explores this capacity in the\nrealm of document analysis, and confirms that this representation strategy is\nsuperior to a variety of popular hand-crafted alternatives. Experiments also\nshow that (i) features extracted from CNNs are robust to compression, (ii) CNNs\ntrained on non-document images transfer well to document analysis tasks, and\n(iii) enforcing region-specific feature-learning is unnecessary given\nsufficient training data. This work also makes available a new labelled subset\nof the IIT-CDIP collection, containing 400,000 document images across 16\ncategories, useful for training new CNNs for document analysis.', ""The proliferation of big data has brought an urgent demand for\nprivacy-preserving data publishing. Traditional solutions to this demand have\nlimitations on effectively balancing the tradeoff between privacy and utility\nof the released data. Thus, the database community and machine learning\ncommunity have recently studied a new problem of relational data synthesis\nusing generative adversarial networks (GAN) and proposed various algorithms.\nHowever, these algorithms are not compared under the same framework and thus it\nis hard for practitioners to understand GAN's benefits and limitations. To\nbridge the gaps, we conduct so far the most comprehensive experimental study\nthat investigates applying GAN to relational data synthesis. We introduce a\nunified GAN-based framework and define a space of design solutions for each\ncomponent in the framework, including neural network architectures and training\nstrategies. We conduct extensive experiments to explore the design space and\ncompare with traditional data synthesis approaches. Through extensive\nexperiments, we find that GAN is very promising for relational data synthesis,\nand provide guidance for selecting appropriate design solutions. We also point\nout limitations of GAN and identify future research directions."", 'Document classification is a challenging task with important applications.\nThe deep learning approaches to the problem have gained much attention\nrecently. Despite the progress, the proposed models do not incorporate the\nknowledge of the document structure in the architecture efficiently and not\ntake into account the contexting importance of words and sentences. In this\npaper, we propose a new approach based on a combination of convolutional neural\nnetworks, gated recurrent units, and attention mechanisms for document\nclassification tasks. The main contribution of this work is the use of\nconvolution layers to extract more meaningful, generalizable and abstract\nfeatures by the hierarchical representation. The proposed method in this paper\nimproves the results of the current attention-based approaches for document\nclassification.', ""Communication cost is one major bottleneck for the scalability for\ndistributed learning. One approach to reduce the communication cost is to\ncompress the gradient during communication. However, directly compressing the\ngradient decelerates the convergence speed, and the resulting algorithm may\ndiverge for biased compression. Recent work addressed this problem for\nstochastic gradient descent by adding back the compression error from the\nprevious step. This idea was further extended to one class of variance reduced\nalgorithms, where the variance of the stochastic gradient is reduced by taking\na moving average over all history gradients. However, our analysis shows that\njust adding the previous step's compression error, as done in existing work,\ndoes not fully compensate the compression error. So, we propose\nErrorCompensatedX, which uses the compression error from the previous two\nsteps. We show that ErrorCompensatedX can achieve the same asymptotic\nconvergence rate with the training without compression. Moreover, we provide a\nunified theoretical analysis framework for this class of variance reduced\nalgorithms, with or without error compensation."", 'Humans can naturally learn to execute a new task by seeing it performed by\nother individuals once, and then reproduce it in a variety of configurations.\nEndowing robots with this ability of imitating humans from third person is a\nvery immediate and natural way of teaching new tasks. Only recently, through\nmeta-learning, there have been successful attempts to one-shot imitation\nlearning from humans; however, these approaches require a lot of human\nresources to collect the data in the real world to train the robot. But is\nthere a way to remove the need for real world human demonstrations during\ntraining? We show that with Task-Embedded Control Networks, we can infer\ncontrol polices by embedding human demonstrations that can condition a control\npolicy and achieve one-shot imitation learning. Importantly, we do not use a\nreal human arm to supply demonstrations during training, but instead leverage\ndomain randomisation in an application that has not been seen before:\nsim-to-real transfer on humans. Upon evaluating our approach on pushing and\nplacing tasks in both simulation and in the real world, we show that in\ncomparison to a system that was trained on real-world data we are able to\nachieve similar results by utilising only simulation data.', 'GANS are powerful generative models that are able to model the manifold of\nnatural images. We leverage this property to perform manifold regularization by\napproximating the Laplacian norm using a Monte Carlo approximation that is\neasily computed with the GAN. When incorporated into the feature-matching GAN\nof Improved GAN, we achieve state-of-the-art results for GAN-based\nsemi-supervised learning on the CIFAR-10 dataset, with a method that is\nsignificantly easier to implement than competing methods.', 'Due to limited communication resources at the client and a massive number of\nmodel parameters, large-scale distributed learning tasks suffer from\ncommunication bottleneck. Gradient compression is an effective method to reduce\ncommunication load by transmitting compressed gradients. Motivated by the fact\nthat in the scenario of stochastic gradients descent, gradients between\nadjacent rounds may have a high correlation since they wish to learn the same\nmodel, this paper proposes a practical gradient compression scheme for\nfederated learning, which uses historical gradients to compress gradients and\nis based on Wyner-Ziv coding but without any probabilistic assumption. We also\nimplement our gradient quantization method on the real dataset, and the\nperformance of our method is better than the previous schemes.', 'Due to the increasing amount of data on the internet, finding a\nhighly-informative, low-dimensional representation for text is one of the main\nchallenges for efficient natural language processing tasks including text\nclassification. This representation should capture the semantic information of\nthe text while retaining their relevance level for document classification.\nThis approach maps the documents with similar topics to a similar space in\nvector space representation. To obtain representation for large text, we\npropose the utilization of deep Siamese neural networks. To embed document\nrelevance in topics in the distributed representation, we use a Siamese neural\nnetwork to jointly learn document representations. Our Siamese network consists\nof two sub-network of multi-layer perceptron. We examine our representation for\nthe text categorization task on BBC news dataset. The results show that the\nproposed representations outperform the conventional and state-of-the-art\nrepresentations in the text classification task on this dataset.', 'Sufficient supervised information is crucial for any machine learning models\nto boost performance. However, labeling data is expensive and sometimes\ndifficult to obtain. Active learning is an approach to acquire annotations for\ndata from a human oracle by selecting informative samples with a high\nprobability to enhance performance. In recent emerging studies, a generative\nadversarial network (GAN) has been integrated with active learning to generate\ngood candidates to be presented to the oracle. In this paper, we propose a\nnovel model that is able to obtain labels for data in a cheaper manner without\nthe need to query an oracle. In the model, a novel reward for each sample is\ndevised to measure the degree of uncertainty, which is obtained from a\nclassifier trained with existing labeled data. This reward is used to guide a\nconditional GAN to generate informative samples with a higher probability for a\ncertain label. With extensive evaluations, we have confirmed the effectiveness\nof the model, showing that the generated samples are capable of improving the\nclassification performance in popular image classification tasks.', 'Generative adversarial networks (GANs) are very popular to generate realistic\nimages, but they often suffer from the training instability issues and the\nphenomenon of mode loss. In order to attain greater diversity in GAN\nsynthesized data, it is critical to solving the problem of mode loss. Our work\nexplores probabilistic approaches to GAN modelling that could allow us to\ntackle these issues. We present Prb-GANs, a new variation that uses dropout to\ncreate a distribution over the network parameters with the posterior learnt\nusing variational inference. We describe theoretically and validate\nexperimentally using simple and complex datasets the benefits of such an\napproach. We look into further improvements using the concept of uncertainty\nmeasures. Through a set of further modifications to the loss functions for each\nnetwork of the GAN, we are able to get results that show the improvement of GAN\nperformance. Our methods are extremely simple and require very little\nmodification to existing GAN architecture.', 'Neural networks have proven their capabilities by outperforming many other\napproaches on regression or classification tasks on various kinds of data.\nOther astonishing results have been achieved using neural nets as data\ngenerators, especially in settings of generative adversarial networks (GANs).\nOne special application is the field of image domain translations. Here, the\ngoal is to take an image with a certain style (e.g. a photography) and\ntransform it into another one (e.g. a painting). If such a task is performed\nfor unpaired training examples, the corresponding GAN setting is complex, the\nneural networks are large, and this leads to a high peak memory consumption\nduring, both, training and evaluation phase. This sets a limit to the highest\nprocessable image size. We address this issue by the idea of not processing the\nwhole image at once, but to train and evaluate the domain translation on the\nlevel of overlapping image subsamples. This new approach not only enables us to\ntranslate high-resolution images that otherwise cannot be processed by the\nneural network at once, but also allows us to work with comparably small neural\nnetworks and with limited hardware resources. Additionally, the number of\nimages required for the training process is significantly reduced. We present\nhigh-quality results on images with a total resolution of up to over 50\nmegapixels and emonstrate that our method helps to preserve local image details\nwhile it also keeps global consistency.', 'Communication overhead is the key challenge for distributed training.\nGradient compression is a widely used approach to reduce communication traffic.\nWhen combining with parallel communication mechanism method like pipeline,\ngradient compression technique can greatly alleviate the impact of\ncommunication overhead. However, there exists two problems of gradient\ncompression technique to be solved. Firstly, gradient compression brings in\nextra computation cost, which will delay the next training iteration. Secondly,\ngradient compression usually leads to the decrease of convergence accuracy.', 'Data sets are growing in complexity thanks to the increasing facilities we\nhave nowadays to both generate and store data. This poses many challenges to\nmachine learning that are leading to the proposal of new methods and paradigms,\nin order to be able to deal with what is nowadays referred to as Big Data. In\nthis paper we propose a method for the aggregation of different Bayesian\nnetwork structures that have been learned from separate data sets, as a first\nstep towards mining data sets that need to be partitioned in an horizontal way,\ni.e. with respect to the instances, in order to be processed. Considerations\nthat should be taken into account when dealing with this situation are\ndiscussed. Scalable learning of Bayesian networks is slowly emerging, and our\nmethod constitutes one of the first insights into Gaussian Bayesian network\naggregation from different sources. Tested on synthetic data it obtains good\nresults that surpass those from individual learning. Future research will be\nfocused on expanding the method and testing more diverse data sets.', 'The performance of neural decoders can degrade over time due to\nnonstationarities in the relationship between neuronal activity and behavior.\nIn this case, brain-machine interfaces (BMI) require adaptation of their\ndecoders to maintain high performance across time. One way to achieve this is\nby use of periodical calibration phases, during which the BMI system (or an\nexternal human demonstrator) instructs the user to perform certain movements or\nbehaviors. This approach has two disadvantages: (i) calibration phases\ninterrupt the autonomous operation of the BMI and (ii) between two calibration\nphases the BMI performance might not be stable but continuously decrease. A\nbetter alternative would be that the BMI decoder is able to continuously adapt\nin an unsupervised manner during autonomous BMI operation, i.e. without knowing\nthe movement intentions of the user.\n In the present article, we present an efficient method for such unsupervised\ntraining of BMI systems for continuous movement control. The proposed method\nutilizes a cost function derived from neuronal recordings, which guides a\nlearning algorithm to evaluate the decoding parameters. We verify the\nperformance of our adaptive method by simulating a BMI user with an optimal\nfeedback control model and its interaction with our adaptive BMI decoder. The\nsimulation results show that the cost function and the algorithm yield fast and\nprecise trajectories towards targets at random orientations on a 2-dimensional\ncomputer screen. For initially unknown and non-stationary tuning parameters,\nour unsupervised method is still able to generate precise trajectories and to\nkeep its performance stable in the long term. The algorithm can optionally work\nalso with neuronal error signals instead or in conjunction with the proposed\nunsupervised adaptation.', 'Many engineering problems require the prediction of\nrealization-to-realization variability or a refined description of modeled\nquantities. In that case, it is necessary to sample elements from unknown\nhigh-dimensional spaces with possibly millions of degrees of freedom. While\nthere exist methods able to sample elements from probability density functions\n(PDF) with known shapes, several approximations need to be made when the\ndistribution is unknown. In this paper the sampling method, as well as the\ninference of the underlying distribution, are both handled with a data-driven\nmethod known as generative adversarial networks (GAN), which trains two\ncompeting neural networks to produce a network that can effectively generate\nsamples from the training set distribution. In practice, it is often necessary\nto draw samples from conditional distributions. When the conditional variables\nare continuous, only one (if any) data point corresponding to a particular\nvalue of a conditioning variable may be available, which is not sufficient to\nestimate the conditional distribution. This work handles this problem using an\na priori estimation of the conditional moments of a PDF. Two approaches,\nstochastic estimation, and an external neural network are compared here for\ncomputing these moments; however, any preferred method can be used. The\nalgorithm is demonstrated in the case of the deconvolution of a filtered\nturbulent flow field. It is shown that all the versions of the proposed\nalgorithm effectively sample the target conditional distribution with minimal\nimpact on the quality of the samples compared to state-of-the-art methods.\nAdditionally, the procedure can be used as a metric for the diversity of\nsamples generated by a conditional GAN (cGAN) conditioned with continuous\nvariables.', 'Extracting information from full documents is an important problem in many\ndomains, but most previous work focus on identifying relationships within a\nsentence or a paragraph. It is challenging to create a large-scale information\nextraction (IE) dataset at the document level since it requires an\nunderstanding of the whole document to annotate entities and their\ndocument-level relationships that usually span beyond sentences or even\nsections. In this paper, we introduce SciREX, a document level IE dataset that\nencompasses multiple IE tasks, including salient entity identification and\ndocument level $N$-ary relation identification from scientific articles. We\nannotate our dataset by integrating automatic and human annotations, leveraging\nexisting scientific knowledge resources. We develop a neural model as a strong\nbaseline that extends previous state-of-the-art IE models to document-level IE.\nAnalyzing the model performance shows a significant gap between human\nperformance and current baselines, inviting the community to use our dataset as\na challenge to develop document-level IE models. Our data and code are publicly\navailable at https://github.com/allenai/SciREX', 'With the increase of information, document classification as one of the\nmethods of text mining, plays vital role in many management and organizing\ninformation. Document classification is the process of assigning a document to\none or more predefined category labels. Document classification includes\ndifferent parts such as text processing, term selection, term weighting and\nfinal classification. The accuracy of document classification is very\nimportant. Thus improvement in each part of classification should lead to\nbetter results and higher precision. Term weighting has a great impact on the\naccuracy of the classification. Most of the existing weighting methods exploit\nthe statistical information of terms in documents and do not consider semantic\nrelations between words. In this paper, an automated document classification\nsystem is presented that uses a novel term weighting method based on semantic\nrelations between terms. To evaluate the proposed method, three standard\nPersian corpuses are used. Experiment results show 2 to 4 percent improvement\nin classification accuracy compared with the best previous designed system for\nPersian documents.', 'We present a learned image compression system based on GANs, operating at\nextremely low bitrates. Our proposed framework combines an encoder,\ndecoder/generator and a multi-scale discriminator, which we train jointly for a\ngenerative learned compression objective. The model synthesizes details it\ncannot afford to store, obtaining visually pleasing results at bitrates where\nprevious methods fail and show strong artifacts. Furthermore, if a semantic\nlabel map of the original image is available, our method can fully synthesize\nunimportant regions in the decoded image such as streets and trees from the\nlabel map, proportionally reducing the storage cost. A user study confirms that\nfor low bitrates, our approach is preferred to state-of-the-art methods, even\nwhen they use more than double the bits.', 'How to leverage cross-document interactions to improve ranking performance is\nan important topic in information retrieval (IR) research. However, this topic\nhas not been well-studied in the learning-to-rank setting and most of the\nexisting work still treats each document independently while scoring. The\nrecent development of deep learning shows strength in modeling complex\nrelationships across sequences and sets. It thus motivates us to study how to\nleverage cross-document interactions for learning-to-rank in the deep learning\nframework. In this paper, we formally define the permutation-equivariance\nrequirement for a scoring function that captures cross-document interactions.\nWe then propose a self-attention based document interaction network and show\nthat it satisfies the permutation-equivariant requirement, and can generate\nscores for document sets of varying sizes. Our proposed methods can\nautomatically learn to capture document interactions without any auxiliary\ninformation, and can scale across large document sets. We conduct experiments\non three ranking datasets: the benchmark Web30k, a Gmail search, and a Google\nDrive Quick Access dataset. Experimental results show that our proposed methods\nare both more effective and efficient than baselines.', ""In information retrieval (IR) and related tasks, term weighting approaches\ntypically consider the frequency of the term in the document and in the\ncollection in order to compute a score reflecting the importance of the term\nfor the document. In tasks characterized by the presence of training data (such\nas text classification) it seems logical that the term weighting function\nshould take into account the distribution (as estimated from training data) of\nthe term across the classes of interest. Although `supervised term weighting'\napproaches that use this intuition have been described before, they have failed\nto show consistent improvements. In this article we analyse the possible\nreasons for this failure, and call consolidated assumptions into question.\nFollowing this criticism we propose a novel supervised term weighting approach\nthat, instead of relying on any predefined formula, learns a term weighting\nfunction optimised on the training set of interest; we dub this approach\n\\emph{Learning to Weight} (LTW). The experiments that we run on several\nwell-known benchmarks, and using different learning methods, show that our\nmethod outperforms previous term weighting approaches in text classification."", 'One major drawback of state of the art Neural Networks (NN)-based approaches\nfor document classification purposes is the large number of training samples\nrequired to obtain an efficient classification. The minimum required number is\naround one thousand annotated documents for each class. In many cases it is\nvery difficult, if not impossible, to gather this number of samples in real\nindustrial processes. In this paper, we analyse the efficiency of NN-based\ndocument classification systems in a sub-optimal training case, based on the\nsituation of a company document stream. We evaluated three different\napproaches, one based on image content and two on textual content. The\nevaluation was divided into four parts: a reference case, to assess the\nperformance of the system in the lab; two cases that each simulate a specific\ndifficulty linked to document stream processing; and a realistic case that\ncombined all of these difficulties. The realistic case highlighted the fact\nthat there is a significant drop in the efficiency of NN-Based document\nclassification systems. Although they remain efficient for well represented\nclasses (with an over-fitting of the system for those classes), it is\nimpossible for them to handle appropriately less well represented classes.\nNN-Based document classification systems need to be adapted to resolve these\ntwo problems before they can be considered for use in a company document\nstream.', 'Recent approaches in literature have exploited the multi-modal information in\ndocuments (text, layout, image) to serve specific downstream document tasks.\nHowever, they are limited by their - (i) inability to learn cross-modal\nrepresentations across text, layout and image dimensions for documents and (ii)\ninability to process multi-page documents. Pre-training techniques have been\nshown in Natural Language Processing (NLP) domain to learn generic textual\nrepresentations from large unlabelled datasets, applicable to various\ndownstream NLP tasks. In this paper, we propose a multi-task learning-based\nframework that utilizes a combination of self-supervised and supervised\npre-training tasks to learn a generic document representation applicable to\nvarious downstream document tasks. Specifically, we introduce Document Topic\nModelling and Document Shuffle Prediction as novel pre-training tasks to learn\nrich image representations along with the text and layout representations for\ndocuments. We utilize the Longformer network architecture as the backbone to\nencode the multi-modal information from multi-page documents in an end-to-end\nfashion. We showcase the applicability of our pre-training framework on a\nvariety of different real-world document tasks such as document classification,\ndocument information extraction, and document retrieval. We evaluate our\nframework on different standard document datasets and conduct exhaustive\nexperiments to compare performance against various ablations of our framework\nand state-of-the-art baselines.', 'Generative Adversarial Networks (GAN) have received wide attention in the\nmachine learning field for their potential to learn high-dimensional, complex\nreal data distribution. Specifically, they do not rely on any assumptions about\nthe distribution and can generate real-like samples from latent space in a\nsimple manner. This powerful property leads GAN to be applied to various\napplications such as image synthesis, image attribute editing, image\ntranslation, domain adaptation and other academic fields. In this paper, we aim\nto discuss the details of GAN for those readers who are familiar with, but do\nnot comprehend GAN deeply or who wish to view GAN from various perspectives. In\naddition, we explain how GAN operates and the fundamental meaning of various\nobjective functions that have been suggested recently. We then focus on how the\nGAN can be combined with an autoencoder framework. Finally, we enumerate the\nGAN variants that are applied to various tasks and other fields for those who\nare interested in exploiting GAN for their research.', 'This is a tutorial and survey paper on Generative Adversarial Network (GAN),\nadversarial autoencoders, and their variants. We start with explaining\nadversarial learning and the vanilla GAN. Then, we explain the conditional GAN\nand DCGAN. The mode collapse problem is introduced and various methods,\nincluding minibatch GAN, unrolled GAN, BourGAN, mixture GAN, D2GAN, and\nWasserstein GAN, are introduced for resolving this problem. Then, maximum\nlikelihood estimation in GAN are explained along with f-GAN, adversarial\nvariational Bayes, and Bayesian GAN. Then, we cover feature matching in GAN,\nInfoGAN, GRAN, LSGAN, energy-based GAN, CatGAN, MMD GAN, LapGAN, progressive\nGAN, triple GAN, LAG, GMAN, AdaGAN, CoGAN, inverse GAN, BiGAN, ALI, SAGAN,\nFew-shot GAN, SinGAN, and interpolation and evaluation of GAN. Then, we\nintroduce some applications of GAN such as image-to-image translation\n(including PatchGAN, CycleGAN, DeepFaceDrawing, simulated GAN, interactive\nGAN), text-to-image translation (including StackGAN), and mixing image\ncharacteristics (including FineGAN and MixNMatch). Finally, we explain the\nautoencoders based on adversarial learning including adversarial autoencoder,\nPixelGAN, and implicit autoencoder.', ""This paper studies a distributed multi-agent convex optimization problem. The\nsystem comprises multiple agents in this problem, each with a set of local data\npoints and an associated local cost function. The agents are connected to a\nserver, and there is no inter-agent communication. The agents' goal is to learn\na parameter vector that optimizes the aggregate of their local costs without\nrevealing their local data points. In principle, the agents can solve this\nproblem by collaborating with the server using the traditional distributed\ngradient-descent method. However, when the aggregate cost is ill-conditioned,\nthe gradient-descent method (i) requires a large number of iterations to\nconverge, and (ii) is highly unstable against process noise. We propose an\niterative pre-conditioning technique to mitigate the deleterious effects of the\ncost function's conditioning on the convergence rate of distributed\ngradient-descent. Unlike the conventional pre-conditioning techniques, the\npre-conditioner matrix in our proposed technique updates iteratively to\nfacilitate implementation on the distributed network. In the distributed\nsetting, we provably show that the proposed algorithm converges linearly with\nan improved rate of convergence than the traditional and adaptive\ngradient-descent methods. Additionally, for the special case when the minimizer\nof the aggregate cost is unique, our algorithm converges superlinearly. We\ndemonstrate our algorithm's superior performance compared to prominent\ndistributed algorithms for solving real logistic regression problems and\nemulating neural network training via a noisy quadratic model, thereby\nsignifying the proposed algorithm's efficiency for distributively solving\nnon-convex optimization. Moreover, we empirically show that the proposed\nalgorithm results in faster training without compromising the generalization\nperformance."", ""The Electromyography (EMG) signal is the electrical activity produced by\ncells of skeletal muscles in order to provide a movement. The non-invasive\nprosthetic hand works with several electrodes, placed on the stump of an\namputee, that record this signal. In order to favour the control of prosthesis,\nthe EMG signal is analyzed with algorithms based on machine learning theory to\ndecide the movement that the subject is going to do. In order to obtain a\nsignificant control of the prosthesis and avoid mismatch between desired and\nperformed movements, a long training period is needed when we use the\ntraditional algorithm of machine learning (i.e. Support Vector Machines). An\nactual challenge in this field concerns the reduction of the time necessary for\nan amputee to learn how to use the prosthesis. Recently, several algorithms\nthat exploit a form of prior knowledge have been proposed. In general, we refer\nto prior knowledge as a past experience available in the form of models. In our\ncase an amputee, that attempts to perform some movements with the prosthesis,\ncould use experience from different subjects that are already able to perform\nthose movements. The aim of this work is to verify, with a computational\ninvestigation, if for an amputee this kind of previous experience is useful in\norder to reduce the training time and boost the prosthetic control.\nFurthermore, we want to understand if and how the final results change when the\nprevious knowledge of intact or amputated subjects is used for a new amputee.\nOur experiments indicate that: (1) the use of experience, from other subjects\nalready trained to perform a task, makes us able to reduce the training time of\nabout an order of magnitude; (2) it seems that an amputee that tries to learn\nto use the prosthesis doesn't reach different results when he/she exploits\nprevious experience of amputees or intact."", 'We propose a Label Propagation based algorithm for weakly supervised text\nclassification. We construct a graph where each document is represented by a\nnode and edge weights represent similarities among the documents. Additionally,\nwe discover underlying topics using Latent Dirichlet Allocation (LDA) and\nenrich the document graph by including the topics in the form of additional\nnodes. The edge weights between a topic and a text document represent level of\n""affinity"" between them. Our approach does not require document level\nlabelling, instead it expects manual labels only for topic nodes. This\nsignificantly minimizes the level of supervision needed as only a few topics\nare observed to be enough for achieving sufficiently high accuracy. The Label\nPropagation Algorithm is employed on this enriched graph to propagate labels\namong the nodes. Our approach combines the advantages of Label Propagation\n(through document-document similarities) and Topic Modelling (for minimal but\nsmart supervision). We demonstrate the effectiveness of our approach on various\ndatasets and compare with state-of-the-art weakly supervised text\nclassification approaches.', 'Generative models are known to be difficult to assess. Recent works,\nespecially on generative adversarial networks (GANs), produce good visual\nsamples of varied categories of images. However, the validation of their\nquality is still difficult to define and there is no existing agreement on the\nbest evaluation process. This paper aims at making a step toward an objective\nevaluation process for generative models. It presents a new method to assess a\ntrained generative model by evaluating the test accuracy of a classifier\ntrained with generated data. The test set is composed of real images.\nTherefore, The classifier accuracy is used as a proxy to evaluate if the\ngenerative model fit the true data distribution. By comparing results with\ndifferent generated datasets we are able to classify and compare generative\nmodels. The motivation of this approach is also to evaluate if generative\nmodels can help discriminative neural networks to learn, i.e., measure if\ntraining on generated data is able to make a model successful at testing on\nreal settings. Our experiments compare different generators from the\nVariational Auto-Encoders (VAE) and Generative Adversarial Network (GAN)\nframeworks on MNIST and fashion MNIST datasets. Our results show that none of\nthe generative models is able to replace completely true data to train a\ndiscriminative model. But they also show that the initial GAN and WGAN are the\nbest choices to generate on MNIST database (Modified National Institute of\nStandards and Technology database) and fashion MNIST database.', ""In this work, a region-based Deep Convolutional Neural Network framework is\nproposed for document structure learning. The contribution of this work\ninvolves efficient training of region based classifiers and effective\nensembling for document image classification. A primary level of `inter-domain'\ntransfer learning is used by exporting weights from a pre-trained VGG16\narchitecture on the ImageNet dataset to train a document classifier on whole\ndocument images. Exploiting the nature of region based influence modelling, a\nsecondary level of `intra-domain' transfer learning is used for rapid training\nof deep learning models for image segments. Finally, stacked generalization\nbased ensembling is utilized for combining the predictions of the base deep\nneural network models. The proposed method achieves state-of-the-art accuracy\nof 92.2% on the popular RVL-CDIP document image dataset, exceeding benchmarks\nset by existing algorithms."", 'We consider a request processing system composed of organizations and their\nservers connected by the Internet.\n The latency a user observes is a sum of communication delays and the time\nneeded to handle the request on a server. The handling time depends on the\nserver congestion, i.e. the total number of requests a server must handle. We\nanalyze the problem of balancing the load in a network of servers in order to\nminimize the total observed latency. We consider both cooperative and selfish\norganizations (each organization aiming to minimize the latency of the\nlocally-produced requests). The problem can be generalized to the task\nscheduling in a distributed cloud; or to content delivery in an\norganizationally-distributed CDNs.\n In a cooperative network, we show that the problem is polynomially solvable.\nWe also present a distributed algorithm iteratively balancing the load. We show\nhow to estimate the distance between the current solution and the optimum based\non the amount of load exchanged by the algorithm. During the experimental\nevaluation, we show that the distributed algorithm is efficient, therefore it\ncan be used in networks with dynamically changing loads.\n In a network of selfish organizations, we prove that the price of anarchy\n(the worst-case loss of performance due to selfishness) is low when the network\nis homogeneous and the servers are loaded (the request handling time is high\ncompared to the communication delay). After relaxing these assumptions, we\nassess the loss of performance caused by the selfishness experimentally,\nshowing that it remains low.\n Our results indicate that a network of servers handling requests can be\nefficiently managed by a distributed algorithm. Additionally, even if the\nnetwork is organizationally distributed, with individual organizations\noptimizing performance of their requests, the network remains efficient.', 'Adam is shown not being able to converge to the optimal solution in certain\ncases. Researchers recently propose several algorithms to avoid the issue of\nnon-convergence of Adam, but their efficiency turns out to be unsatisfactory in\npractice. In this paper, we provide new insight into the non-convergence issue\nof Adam as well as other adaptive learning rate methods. We argue that there\nexists an inappropriate correlation between gradient $g_t$ and the\nsecond-moment term $v_t$ in Adam ($t$ is the timestep), which results in that a\nlarge gradient is likely to have small step size while a small gradient may\nhave a large step size. We demonstrate that such biased step sizes are the\nfundamental cause of non-convergence of Adam, and we further prove that\ndecorrelating $v_t$ and $g_t$ will lead to unbiased step size for each\ngradient, thus solving the non-convergence problem of Adam. Finally, we propose\nAdaShift, a novel adaptive learning rate method that decorrelates $v_t$ and\n$g_t$ by temporal shifting, i.e., using temporally shifted gradient $g_{t-n}$\nto calculate $v_t$. The experiment results demonstrate that AdaShift is able to\naddress the non-convergence issue of Adam, while still maintaining a\ncompetitive performance with Adam in terms of both training speed and\ngeneralization.', ""Nowadays, the Internet represents a vast informational space, growing\nexponentially and the problem of search for relevant data becomes essential as\nnever before. The algorithm proposed in the article allows to perform natural\nlanguage queries on content of the document and get comprehensive meaningful\nanswers. The problem is partially solved for English as SQuAD contains enough\ndata to learn on, but there is no such dataset in Russian, so the methods used\nby scientists now are not applicable to Russian. Brain2 framework allows to\ncope with the problem - it stands out for its ability to be applied on small\ndatasets and does not require impressive computing power. The algorithm is\nillustrated on Sberbank of Russia Strategy's text and assumes the use of a\nneuromodel consisting of 65 mln synapses. The trained model is able to\nconstruct word-by-word answers to questions based on a given text. The existing\nlimitations are its current inability to identify synonyms, pronoun relations\nand allegories. Nevertheless, the results of conducted experiments showed high\ncapacity and generalisation ability of the suggested approach."", 'Complex deep learning models now achieve state of the art performance for\nmany document retrieval tasks. The best models process the query or claim\njointly with the document. However for fast scalable search it is desirable to\nhave document embeddings which are independent of the claim. In this paper we\nshow that knowledge distillation can be used to encourage a model that\ngenerates claim independent document encodings to mimic the behavior of a more\ncomplex model which generates claim dependent encodings. We explore this\napproach in document retrieval for a fact extraction and verification task. We\nshow that by using the soft labels from a complex cross attention teacher\nmodel, the performance of claim independent student LSTM or CNN models is\nimproved across all the ranking metrics. The student models we use are 12x\nfaster in runtime and 20x smaller in number of parameters than the teacher', 'Neural network-based methods for abstractive summarization produce outputs\nthat are more fluent than other techniques, but which can be poor at content\nselection. This work proposes a simple technique for addressing this issue: use\na data-efficient content selector to over-determine phrases in a source\ndocument that should be part of the summary. We use this selector as a\nbottom-up attention step to constrain the model to likely phrases. We show that\nthis approach improves the ability to compress text, while still generating\nfluent summaries. This two-step process is both simpler and higher performing\nthan other end-to-end content selection models, leading to significant\nimprovements on ROUGE for both the CNN-DM and NYT corpus. Furthermore, the\ncontent selector can be trained with as little as 1,000 sentences, making it\neasy to transfer a trained summarizer to a new domain.', 'The concept of a decentralized ledger usually implies that each node of a\nblockchain network stores the entire blockchain. However, in the case of\npopular blockchains, which each weigh several hundreds of GB, the large amount\nof data to be stored can incite new or low-capacity nodes to run lightweight\nclients. Such nodes do not participate to the global storage effort and can\nresult in a centralization of the blockchain by very few nodes, which is\ncontrary to the basic concepts of a blockchain.\n To avoid this problem, we propose new low storage nodes that store a reduced\namount of data generated from the blockchain by using erasure codes. The\nproperties of this technique ensure that any block of the chain can be easily\nrebuild from a small number of such nodes. This system should encourage low\nstorage nodes to contribute to the storage of the blockchain and to maintain\ndecentralization despite of a globally increasing size of the blockchain. This\nsystem paves the way to new types of blockchains which would only be managed by\nlow capacity nodes.', 'In this paper, we proposed a new technique, {\\em variance controlled\nstochastic gradient} (VCSG), to improve the performance of the stochastic\nvariance reduced gradient (SVRG) algorithm. To avoid over-reducing the variance\nof gradient by SVRG, a hyper-parameter $\\lambda$ is introduced in VCSG that is\nable to control the reduced variance of SVRG. Theory shows that the\noptimization method can converge by using an unbiased gradient estimator, but\nin practice, biased gradient estimation can allow more efficient convergence to\nthe vicinity since an unbiased approach is computationally more expensive.\n$\\lambda$ also has the effect of balancing the trade-off between unbiased and\nbiased estimations. Secondly, to minimize the number of full gradient\ncalculations in SVRG, a variance-bounded batch is introduced to reduce the\nnumber of gradient calculations required in each iteration. For smooth\nnon-convex functions, the proposed algorithm converges to an approximate\nfirst-order stationary point (i.e.\n$\\mathbb{E}\\|\\nabla{f}(x)\\|^{2}\\leq\\epsilon$) within\n$\\mathcal{O}(min\\{1/\\epsilon^{3/2},n^{1/4}/\\epsilon\\})$ number of stochastic\ngradient evaluations, which improves the leading gradient complexity of\nstochastic gradient-based method SCS\n$(\\mathcal{O}(min\\{1/\\epsilon^{5/3},n^{2/3}/\\epsilon\\})$. It is shown\ntheoretically and experimentally that VCSG can be deployed to improve\nconvergence.', 'Novel contexts may often arise in complex querying scenarios such as in\nevidence-based medicine (EBM) involving biomedical literature, that may not\nexplicitly refer to entities or canonical concept forms occurring in any fact-\nor rule-based knowledge source such as an ontology like the UMLS. Moreover,\nhidden associations between candidate concepts meaningful in the current\ncontext, may not exist within a single document, but within the collection, via\nalternate lexical forms. Therefore, inspired by the recent success of\nsequence-to-sequence neural models in delivering the state-of-the-art in a wide\nrange of NLP tasks, we develop a novel sequence-to-set framework with neural\nattention for learning document representations that can effect term transfer\nwithin the corpus, for semantically tagging a large collection of documents. We\ndemonstrate that our proposed method can be effective in both a supervised\nmulti-label classification setup for text categorization, as well as in a\nunique unsupervised setting with no human-annotated document labels that uses\nno external knowledge resources and only corpus-derived term statistics to\ndrive the training. Further, we show that semi-supervised training using our\narchitecture on large amounts of unlabeled data can augment performance on the\ntext categorization task when limited labeled data is available. Our approach\nto generate document encodings employing our sequence-to-set models for\ninference of semantic tags, gives to the best of our knowledge, the\nstate-of-the-art for both, the unsupervised query expansion task for the TREC\nCDS 2016 challenge dataset when evaluated on an Okapi BM25--based document\nretrieval system; and also over the MLTM baseline (Soleimani et al, 2016), for\nboth supervised and semi-supervised multi-label prediction tasks on the\ndel.icio.us and Ohsumed datasets. We will make our code and data publicly\navailable.', 'Graph Neural Networks (GNNs) have received significant attention due to their\nstate-of-the-art performance on various graph representation learning tasks.\nHowever, recent studies reveal that GNNs are vulnerable to adversarial attacks,\ni.e. an attacker is able to fool the GNNs by perturbing the graph structure or\nnode features deliberately. While being able to successfully decrease the\nperformance of GNNs, most existing attacking algorithms require access to\neither the model parameters or the training data, which is not practical in the\nreal world.\n In this paper, we develop deeper insights into the Mettack algorithm, which\nis a representative grey-box attacking method, and then we propose a\ngradient-based black-box attacking algorithm. Firstly, we show that the Mettack\nalgorithm will perturb the edges unevenly, thus the attack will be highly\ndependent on a specific training set. As a result, a simple yet useful strategy\nto defense against Mettack is to train the GNN with the validation set.\nSecondly, to overcome the drawbacks, we propose the Black-Box Gradient Attack\n(BBGA) algorithm. Extensive experiments demonstrate that out proposed method is\nable to achieve stable attack performance without accessing the training sets\nof the GNNs. Further results shows that our proposed method is also applicable\nwhen attacking against various defense methods.', 'Document clustering is a text mining technique used to provide better\ndocument search and browsing in digital libraries or online corpora. A lot of\nresearch has been done on biomedical document clustering that is based on using\nexisting ontology. But, associations and co-occurrences of the medical concepts\nare not well represented by using ontology. In this research, a vector\nrepresentation of concepts of diseases and similarity measurement between\nconcepts are proposed. They identify the closest concepts of diseases in the\ncontext of a corpus. Each document is represented by using the vector space\nmodel. A weight scheme is proposed to consider both local content and\nassociations between concepts. A Self-Organizing Map is used as document\nclustering algorithm. The vector projection and visualization features of SOM\nenable visualization and analysis of the clusters distributions and\nrelationships on the two dimensional space. The experimental results show that\nthe proposed document clustering framework generates meaningful clusters and\nfacilitate visualization of the clusters based on the concepts of diseases.', 'Traditional Relational Topic Models provide a way to discover the hidden\ntopics from a document network. Many theoretical and practical tasks, such as\ndimensional reduction, document clustering, link prediction, benefit from this\nrevealed knowledge. However, existing relational topic models are based on an\nassumption that the number of hidden topics is known in advance, and this is\nimpractical in many real-world applications. Therefore, in order to relax this\nassumption, we propose a nonparametric relational topic model in this paper.\nInstead of using fixed-dimensional probability distributions in its generative\nmodel, we use stochastic processes. Specifically, a gamma process is assigned\nto each document, which represents the topic interest of this document.\nAlthough this method provides an elegant solution, it brings additional\nchallenges when mathematically modeling the inherent network structure of\ntypical document network, i.e., two spatially closer documents tend to have\nmore similar topics. Furthermore, we require that the topics are shared by all\nthe documents. In order to resolve these challenges, we use a subsampling\nstrategy to assign each document a different gamma process from the global\ngamma process, and the subsampling probabilities of documents are assigned with\na Markov Random Field constraint that inherits the document network structure.\nThrough the designed posterior inference algorithm, we can discover the hidden\ntopics and its number simultaneously. Experimental results on both synthetic\nand real-world network datasets demonstrate the capabilities of learning the\nhidden topics and, more importantly, the number of topics.', 'Rapid increase of digitized document give birth to high demand of document\nimage retrieval. While conventional document image retrieval approaches depend\non complex OCR-based text recognition and text similarity detection, this paper\nproposes a new content-based approach, in which more attention is paid to\nfeatures extraction and fusion. In the proposed approach, multiple features of\ndocument images are extracted by different CNN models. After that, the\nextracted CNN features are reduced and fused into weighted average feature.\nFinally, the document images are ranked based on feature similarity to a\nprovided query image. Experimental procedure is performed on a group of\ndocument images that transformed from academic papers, which contain both\nEnglish and Chinese document, the results show that the proposed approach has\ngood ability to retrieve document images with similar text content, and the\nfusion of CNN features can effectively improve the retrieval accuracy.', 'Latent topic models have been successfully applied as an unsupervised topic\ndiscovery technique in large document collections. With the proliferation of\nhypertext document collection such as the Internet, there has also been great\ninterest in extending these approaches to hypertext [6, 9]. These approaches\ntypically model links in an analogous fashion to how they model words - the\ndocument-link co-occurrence matrix is modeled in the same way that the\ndocument-word co-occurrence matrix is modeled in standard topic models. In this\npaper we present a probabilistic generative model for hypertext document\ncollections that explicitly models the generation of links. Specifically, links\nfrom a word w to a document d depend directly on how frequent the topic of w is\nin d, in addition to the in-degree of d. We show how to perform EM learning on\nthis model efficiently. By not modeling links as analogous to words, we end up\nusing far fewer free parameters and obtain better link prediction results.', 'In both the fields of computer science and medicine there is very strong\ninterest in developing personalized treatment policies for patients who have\nvariable responses to treatments. In particular, I aim to find an optimal\npersonalized treatment policy which is a non-deterministic function of the\npatient specific covariate data that maximizes the expected survival time or\nclinical outcome. I developed an algorithmic framework to solve multistage\ndecision problem with a varying number of stages that are subject to censoring\nin which the ""rewards"" are expected survival times. In specific, I developed a\nnovel Q-learning algorithm that dynamically adjusts for these parameters.\nFurthermore, I found finite upper bounds on the generalized error of the\ntreatment paths constructed by this algorithm. I have also shown that when the\noptimal Q-function is an element of the approximation space, the anticipated\nsurvival times for the treatment regime constructed by the algorithm will\nconverge to the optimal treatment path. I demonstrated the performance of the\nproposed algorithmic framework via simulation studies and through the analysis\nof chronic depression data and a hypothetical clinical trial. The censored\nQ-learning algorithm I developed is more effective than the state of the art\nclinical decision support systems and is able to operate in environments when\nmany covariate parameters may be unobtainable or censored.', 'Document categorization is a technique where the category of a document is\ndetermined. In this paper three well-known supervised learning techniques which\nare Support Vector Machine(SVM), Na\\""ive Bayes(NB) and Stochastic Gradient\nDescent(SGD) compared for Bengali document categorization. Besides classifier,\nclassification also depends on how feature is selected from dataset. For\nanalyzing those classifier performances on predicting a document against twelve\ncategories several feature selection techniques are also applied in this\narticle namely Chi square distribution, normalized TFIDF (term\nfrequency-inverse document frequency) with word analyzer. So, we attempt to\nexplore the efficiency of those three-classification algorithms by using two\ndifferent feature selection techniques in this article.', 'Modern entity linking systems rely on large collections of documents\nspecifically annotated for the task (e.g., AIDA CoNLL). In contrast, we propose\nan approach which exploits only naturally occurring information: unlabeled\ndocuments and Wikipedia. Our approach consists of two stages. First, we\nconstruct a high recall list of candidate entities for each mention in an\nunlabeled document. Second, we use the candidate lists as weak supervision to\nconstrain our document-level entity linking model. The model treats entities as\nlatent variables and, when estimated on a collection of unlabelled texts,\nlearns to choose entities relying both on local context of each mention and on\ncoherence with other entities in the document. The resulting approach rivals\nfully-supervised state-of-the-art systems on standard test sets. It also\napproaches their performance in the very challenging setting: when tested on a\ntest set sampled from the data used to estimate the supervised systems. By\ncomparing to Wikipedia-only training of our model, we demonstrate that modeling\nunlabeled documents is beneficial.', 'Information on different fields which are collected by users requires\nappropriate management and organization to be structured in a standard way and\nretrieved fast and more easily. Document classification is a conventional\nmethod to separate text based on their subjects among scientific text, web\npages and digital library. Different methods and techniques are proposed for\ndocument classifications that have advantages and deficiencies. In this paper,\nseveral unsupervised and supervised document classification methods are studied\nand compared.', 'We introduce a novel type of text representation that preserves the 2D layout\nof a document. This is achieved by encoding each document page as a\ntwo-dimensional grid of characters. Based on this representation, we present a\ngeneric document understanding pipeline for structured documents. This pipeline\nmakes use of a fully convolutional encoder-decoder network that predicts a\nsegmentation mask and bounding boxes. We demonstrate its capabilities on an\ninformation extraction task from invoices and show that it significantly\noutperforms approaches based on sequential text or document images.', 'Often, when dealing with real-world recognition problems, we do not need, and\noften cannot have, knowledge of the entire set of possible classes that might\nappear during operational testing. In such cases, we need to think of robust\nclassification methods able to deal with the ""unknown"" and properly reject\nsamples belonging to classes never seen during training. Notwithstanding,\nexisting classifiers to date were mostly developed for the closed-set scenario,\ni.e., the classification setup in which it is assumed that all test samples\nbelong to one of the classes with which the classifier was trained. In the\nopen-set scenario, however, a test sample can belong to none of the known\nclasses and the classifier must properly reject it by classifying it as\nunknown. In this work, we extend upon the well-known Support Vector Machines\n(SVM) classifier and introduce the Open-Set Support Vector Machines (OSSVM),\nwhich is suitable for recognition in open-set setups. OSSVM balances the\nempirical risk and the risk of the unknown and ensures that the region of the\nfeature space in which a test sample would be classified as known (one of the\nknown classes) is always bounded, ensuring a finite risk of the unknown. In\nthis work, we also highlight the properties of the SVM classifier related to\nthe open-set scenario, and provide necessary and sufficient conditions for an\nRBF SVM to have bounded open-space risk.', 'Most of the textual information available to us are temporally variable. In a\nworld where information is dynamic, time-stamping them is a very important\ntask. Documents are a good source of information and are used for many tasks\nlike, sentiment analysis, classification of reviews etc. The knowledge of\ncreation date of documents facilitates several tasks like summarization, event\nextraction, temporally focused information extraction etc. Unfortunately, for\nmost of the documents on the web, the time-stamp meta-data is either erroneous\nor missing. Thus document dating is a challenging problem which requires\ninference over the temporal structure of the document alongside the contextual\ninformation of the document. Prior document dating systems have largely relied\non handcrafted features while ignoring such document-internal structures. In\nthis paper we propose NeuralDater, a Graph Convolutional Network (GCN) based\ndocument dating approach which jointly exploits syntactic and temporal graph\nstructures of document in a principled way. We also pointed out some\nlimitations of NeuralDater and tried to utilize both context and temporal\ninformation in documents in a more flexible and intuitive manner proposing AD3:\nAttentive Deep Document Dater, an attention-based document dating system. To\nthe best of our knowledge these are the first application of deep learning\nmethods for the task. Through extensive experiments on real-world datasets, we\nfind that our models significantly outperforms state-of-the-art baselines by a\nsignificant margin.', ""Neural networks with deep architectures have demonstrated significant\nperformance improvements in computer vision, speech recognition, and natural\nlanguage processing. The challenges in information retrieval (IR), however, are\ndifferent from these other application areas. A common form of IR involves\nranking of documents--or short passages--in response to keyword-based queries.\nEffective IR systems must deal with query-document vocabulary mismatch problem,\nby modeling relationships between different query and document terms and how\nthey indicate relevance. Models should also consider lexical matches when the\nquery contains rare terms--such as a person's name or a product model\nnumber--not seen during training, and to avoid retrieving semantically related\nbut irrelevant results. In many real-life IR tasks, the retrieval involves\nextremely large collections--such as the document index of a commercial Web\nsearch engine--containing billions of documents. Efficient IR methods should\ntake advantage of specialized IR data structures, such as inverted index, to\nefficiently retrieve from large collections. Given an information need, the IR\nsystem also mediates how much exposure an information artifact receives by\ndeciding whether it should be displayed, and where it should be positioned,\namong other results. Exposure-aware IR systems may optimize for additional\nobjectives, besides relevance, such as parity of exposure for retrieved items\nand content publishers. In this thesis, we present novel neural architectures\nand methods motivated by the specific needs and challenges of IR tasks."", 'We present a novel Bayesian topic model for learning discourse-level document\nstructure. Our model leverages insights from discourse theory to constrain\nlatent topic assignments in a way that reflects the underlying organization of\ndocument topics. We propose a global model in which both topic selection and\nordering are biased to be similar across a collection of related documents. We\nshow that this space of orderings can be effectively represented using a\ndistribution over permutations called the Generalized Mallows Model. We apply\nour method to three complementary discourse-level tasks: cross-document\nalignment, document segmentation, and information ordering. Our experiments\nshow that incorporating our permutation-based model in these applications\nyields substantial improvements in performance over previously proposed\nmethods.', 'Document date is essential for many important tasks, such as document\nretrieval, summarization, event detection, etc. While existing approaches for\nthese tasks assume accurate knowledge of the document date, this is not always\navailable, especially for arbitrary documents from the Web. Document Dating is\na challenging problem which requires inference over the temporal structure of\nthe document. Prior document dating systems have largely relied on handcrafted\nfeatures while ignoring such document internal structures. In this paper, we\npropose NeuralDater, a Graph Convolutional Network (GCN) based document dating\napproach which jointly exploits syntactic and temporal graph structures of\ndocument in a principled way. To the best of our knowledge, this is the first\napplication of deep learning for the problem of document dating. Through\nextensive experiments on real-world datasets, we find that NeuralDater\nsignificantly outperforms state-of-the-art baseline by 19% absolute (45%\nrelative) accuracy points.']" -"The query consists of users’ needs, leading to several research questions that span a paragraph. Each candidate passage is an abstract from a scientific paper. The objective of this information retrieval task is to identify the abstract that most effectively meets the user’s needs in the query : I want a model to produce a prediction distribution closely approximating a delta function centered at a single value, but I also need to make sure the optimal prediction distribution is not an actual delta function. If I use mean squared loss, the optimal distribution will tend to the delta function. So I need to address this issue by using a different loss. I am thinking about using generative models that can sample its output. Maybe rejection sampling? This problem might be related to mode collapses and how to avoid them, so I would like to explore that as well. In addition, the model should not use too many parameters and I want to keep everything in low dimensional spaces. Finally, to test if my model works, I want to test on a small image dataset. In this setting, the delta function would be the salient feature or event in each image.","['Despite excellent progress in recent years, mode collapse remains a major\nunsolved problem in generative adversarial networks (GANs).In this paper, we\npresent spectral regularization for GANs (SR-GANs), a new and robust method for\ncombating the mode collapse problem in GANs. Theoretical analysis shows that\nthe optimal solution to the discriminator has a strong relationship to the\nspectral distributions of the weight matrix.Therefore, we monitor the spectral\ndistribution in the discriminator of spectral normalized GANs (SN-GANs), and\ndiscover a phenomenon which we refer to as spectral collapse, where a large\nnumber of singular values of the weight matrices drop dramatically when mode\ncollapse occurs. We show that there are strong evidence linking mode collapse\nto spectral collapse; and based on this link, we set out to tackle spectral\ncollapse as a surrogate of mode collapse. We have developed a spectral\nregularization method where we compensate the spectral distributions of the\nweight matrices to prevent them from collapsing, which in turn successfully\nprevents mode collapse in GANs. We provide theoretical explanations for why\nSR-GANs are more stable and can provide better performances than SN-GANs. We\nalso present extensive experimental results and analysis to show that SR-GANs\nnot only always outperform SN-GANs but also always succeed in combating mode\ncollapse where SN-GANs fail. The code is available at\nhttps://github.com/max-liu-112/SRGANs-Spectral-Regularization-GANs-.', 'Due to their flexibility and predictive performance, machine-learning based\nregression methods have become an important tool for predictive modeling and\nforecasting. However, most methods focus on estimating the conditional mean or\nspecific quantiles of the target quantity and do not provide the full\nconditional distribution, which contains uncertainty information that might be\ncrucial for decision making. In this article, we provide a general solution by\ntransforming a conditional distribution estimation problem into a constrained\nmulti-class classification problem, in which tools such as deep neural\nnetworks. We propose a novel joint binary cross-entropy loss function to\naccomplish this goal. We demonstrate its performance in various simulation\nstudies comparing to state-of-the-art competing methods. Additionally, our\nmethod shows improved accuracy in a probabilistic solar energy forecasting\nproblem.', 'Generative models have proven to be an outstanding tool for representing\nhigh-dimensional probability distributions and generating realistic-looking\nimages. An essential characteristic of generative models is their ability to\nproduce multi-modal outputs. However, while training, they are often\nsusceptible to mode collapse, that is models are limited in mapping input noise\nto only a few modes of the true data distribution. In this work, we draw\ninspiration from Determinantal Point Process (DPP) to propose an unsupervised\npenalty loss that alleviates mode collapse while producing higher quality\nsamples. DPP is an elegant probabilistic measure used to model negative\ncorrelations within a subset and hence quantify its diversity. We use DPP\nkernel to model the diversity in real data as well as in synthetic data. Then,\nwe devise an objective term that encourages generators to synthesize data with\nsimilar diversity to real data. In contrast to previous state-of-the-art\ngenerative models that tend to use additional trainable parameters or complex\ntraining paradigms, our method does not change the original training scheme.\nEmbedded in an adversarial training and variational autoencoder, our Generative\nDPP approach shows a consistent resistance to mode-collapse on a wide variety\nof synthetic data and natural image datasets including MNIST, CIFAR10, and\nCelebA, while outperforming state-of-the-art methods for data-efficiency,\ngeneration quality, and convergence-time whereas being 5.8x faster than its\nclosest competitor.', 'Despite its success, generative adversarial networks (GANs) still suffer from\nmode collapse, namely the generator can only map latent variables to a partial\nset of modes of the target distribution. In this paper, we analyze and try to\nregularize this issue with an independent and identically distributed (IID)\nsampling perspective and emphasize that holding the IID property for generation\nfor target distribution (i.e. real distribution) can naturally avoid mode\ncollapse. This is based on the basic IID assumption for real data in machine\nlearning. However, though the source samples $\\{\\mathbf{z}\\}$ obey IID, the\ngenerations $\\{G(\\mathbf{z})\\}$ may not necessarily be IID from the target\ndistribution. Based on this observation, we propose a necessary condition of\nIID generation and provide a new loss to encourage the closeness between the\ninverse source of real data and the Gaussian source in the latent space to\nregularize the generation to be IID from the target distribution. The logic is\nthat the inverse samples from target data should also be IID in the source\ndistribution. Experiments on both synthetic and real-world data show the\neffectiveness of our model.', 'In this paper, a shallow Ritz-type neural network for solving elliptic\nequations with delta function singular sources on an interface is developed.\nThere are three novel features in the present work; namely, (i) the delta\nfunction singularity is naturally removed, (ii) level set function is\nintroduced as a feature input, (iii) it is completely shallow, comprising only\none hidden layer. We first introduce the energy functional of the problem and\nthen transform the contribution of singular sources to a regular surface\nintegral along the interface. In such a way, the delta function singularity can\nbe naturally removed without introducing a discrete one that is commonly used\nin traditional regularization methods, such as the well-known immersed boundary\nmethod. The original problem is then reformulated as a minimization problem. We\npropose a shallow Ritz-type neural network with one hidden layer to approximate\nthe global minimizer of the energy functional. As a result, the network is\ntrained by minimizing the loss function that is a discrete version of the\nenergy. In addition, we include the level set function of the interface as a\nfeature input of the network and find that it significantly improves the\ntraining efficiency and accuracy. We perform a series of numerical tests to\nshow the accuracy of the present method and its capability for problems in\nirregular domains and higher dimensions.', 'We present an approach for continual learning (CL) that is based on fully\nprobabilistic (or generative) models of machine learning. In contrast to, e.g.,\nGANs that are ""generative"" in the sense that they can generate samples, fully\nprobabilistic models aim at modeling the data distribution directly.\nConsequently, they provide functionalities that are highly relevant for\ncontinual learning, such as density estimation (outlier detection) and sample\ngeneration. As a concrete realization of generative continual learning, we\npropose Gaussian Mixture Replay (GMR). GMR is a pseudo-rehearsal approach using\na Gaussian Mixture Model (GMM) instance for both generator and classifier\nfunctionalities. Relying on the MNIST, FashionMNIST and Devanagari benchmarks,\nwe first demonstrate unsupervised task boundary detection by GMM density\nestimation, which we also use to reject untypical generated samples. In\naddition, we show that GMR is capable of class-conditional sampling in the way\nof a cGAN. Lastly, we verify that GMR, despite its simple structure, achieves\nstate-of-the-art performance on common class-incremental learning problems at\nvery competitive time and memory complexity.', 'How to leverage cross-document interactions to improve ranking performance is\nan important topic in information retrieval (IR) research. However, this topic\nhas not been well-studied in the learning-to-rank setting and most of the\nexisting work still treats each document independently while scoring. The\nrecent development of deep learning shows strength in modeling complex\nrelationships across sequences and sets. It thus motivates us to study how to\nleverage cross-document interactions for learning-to-rank in the deep learning\nframework. In this paper, we formally define the permutation-equivariance\nrequirement for a scoring function that captures cross-document interactions.\nWe then propose a self-attention based document interaction network and show\nthat it satisfies the permutation-equivariant requirement, and can generate\nscores for document sets of varying sizes. Our proposed methods can\nautomatically learn to capture document interactions without any auxiliary\ninformation, and can scale across large document sets. We conduct experiments\non three ranking datasets: the benchmark Web30k, a Gmail search, and a Google\nDrive Quick Access dataset. Experimental results show that our proposed methods\nare both more effective and efficient than baselines.', ""Accurate noise modelling is important for training of deep learning\nreconstruction algorithms. While noise models are well known for traditional\nimaging techniques, the noise distribution of a novel sensor may be difficult\nto determine a priori. Therefore, we propose learning arbitrary noise\ndistributions. To do so, this paper proposes a fully connected neural network\nmodel to map samples from a uniform distribution to samples of any explicitly\nknown probability density function. During the training, the Jensen-Shannon\ndivergence between the distribution of the model's output and the target\ndistribution is minimized. We experimentally demonstrate that our model\nconverges towards the desired state. It provides an alternative to existing\nsampling methods such as inversion sampling, rejection sampling, Gaussian\nmixture models and Markov-Chain-Monte-Carlo. Our model has high sampling\nefficiency and is easily applied to any probability distribution, without the\nneed of further analytical or numerical calculations.""]","['Many engineering problems require the prediction of\nrealization-to-realization variability or a refined description of modeled\nquantities. In that case, it is necessary to sample elements from unknown\nhigh-dimensional spaces with possibly millions of degrees of freedom. While\nthere exist methods able to sample elements from probability density functions\n(PDF) with known shapes, several approximations need to be made when the\ndistribution is unknown. In this paper the sampling method, as well as the\ninference of the underlying distribution, are both handled with a data-driven\nmethod known as generative adversarial networks (GAN), which trains two\ncompeting neural networks to produce a network that can effectively generate\nsamples from the training set distribution. In practice, it is often necessary\nto draw samples from conditional distributions. When the conditional variables\nare continuous, only one (if any) data point corresponding to a particular\nvalue of a conditioning variable may be available, which is not sufficient to\nestimate the conditional distribution. This work handles this problem using an\na priori estimation of the conditional moments of a PDF. Two approaches,\nstochastic estimation, and an external neural network are compared here for\ncomputing these moments; however, any preferred method can be used. The\nalgorithm is demonstrated in the case of the deconvolution of a filtered\nturbulent flow field. It is shown that all the versions of the proposed\nalgorithm effectively sample the target conditional distribution with minimal\nimpact on the quality of the samples compared to state-of-the-art methods.\nAdditionally, the procedure can be used as a metric for the diversity of\nsamples generated by a conditional GAN (cGAN) conditioned with continuous\nvariables.', 'Extreme multi-label classification refers to supervised multi-label learning\ninvolving hundreds of thousands or even millions of labels. Datasets in extreme\nclassification exhibit fit to power-law distribution, i.e. a large fraction of\nlabels have very few positive instances in the data distribution. Most\nstate-of-the-art approaches for extreme multi-label classification attempt to\ncapture correlation among labels by embedding the label matrix to a\nlow-dimensional linear sub-space. However, in the presence of power-law\ndistributed extremely large and diverse label spaces, structural assumptions\nsuch as low rank can be easily violated.\n In this work, we present DiSMEC, which is a large-scale distributed framework\nfor learning one-versus-rest linear classifiers coupled with explicit capacity\ncontrol to control model size. Unlike most state-of-the-art methods, DiSMEC\ndoes not make any low rank assumptions on the label matrix. Using double layer\nof parallelization, DiSMEC can learn classifiers for datasets consisting\nhundreds of thousands labels within few hours. The explicit capacity control\nmechanism filters out spurious parameters which keep the model compact in size,\nwithout losing prediction accuracy. We conduct extensive empirical evaluation\non publicly available real-world datasets consisting upto 670,000 labels. We\ncompare DiSMEC with recent state-of-the-art approaches, including - SLEEC which\nis a leading approach for learning sparse local embeddings, and FastXML which\nis a tree-based approach optimizing ranking based loss function. On some of the\ndatasets, DiSMEC can significantly boost prediction accuracies - 10% better\ncompared to SLECC and 15% better compared to FastXML, in absolute terms.', 'We focus on generative autoencoders, such as variational or adversarial\nautoencoders, which jointly learn a generative model alongside an inference\nmodel. Generative autoencoders are those which are trained to softly enforce a\nprior on the latent distribution learned by the inference model. We call the\ndistribution to which the inference model maps observed samples, the learned\nlatent distribution, which may not be consistent with the prior. We formulate a\nMarkov chain Monte Carlo (MCMC) sampling process, equivalent to iteratively\ndecoding and encoding, which allows us to sample from the learned latent\ndistribution. Since, the generative model learns to map from the learned latent\ndistribution, rather than the prior, we may use MCMC to improve the quality of\nsamples drawn from the generative model, especially when the learned latent\ndistribution is far from the prior. Using MCMC sampling, we are able to reveal\npreviously unseen differences between generative autoencoders trained either\nwith or without a denoising criterion.', 'Standard objective functions used during the training of neural-network-based\npredictive models do not consider clinical criteria, leading to models that are\nnot necessarily clinically acceptable. In this study, we look at this problem\nfrom the perspective of the forecasting of future glucose values for diabetic\npeople. In this study, we propose the coherent mean squared glycemic error\n(gcMSE) loss function. It penalizes the model during its training not only of\nthe prediction errors, but also on the predicted variation errors which is\nimportant in glucose prediction. Moreover, it makes possible to adjust the\nweighting of the different areas in the error space to better focus on\ndangerous regions. In order to use the loss function in practice, we propose an\nalgorithm that progressively improves the clinical acceptability of the model,\nso that we can achieve the best tradeoff possible between accuracy and given\nclinical criteria. We evaluate the approaches using two diabetes datasets, one\nhaving type-1 patients and the other type-2 patients. The results show that\nusing the gcMSE loss function, instead of a standard MSE loss function,\nimproves the clinical acceptability of the models. In particular, the\nimprovements are significant in the hypoglycemia region. We also show that this\nincreased clinical acceptability comes at the cost of a decrease in the average\naccuracy of the model. Finally, we show that this tradeoff between accuracy and\nclinical acceptability can be successfully addressed with the proposed\nalgorithm. For given clinical criteria, the algorithm can find the optimal\nsolution that maximizes the accuracy while at the same meeting the criteria.', 'The work investigates deep generative models, which allow us to use training\ndata from one domain to build a model for another domain. We propose the\nVariational Bi-domain Triplet Autoencoder (VBTA) that learns a joint\ndistribution of objects from different domains. We extend the VBTAs objective\nfunction by the relative constraints or triplets that sampled from the shared\nlatent space across domains. In other words, we combine the deep generative\nmodels with a metric learning ideas in order to improve the final objective\nwith the triplets information. The performance of the VBTA model is\ndemonstrated on different tasks: image-to-image translation, bi-directional\nimage generation and cross-lingual document classification.', 'The training loss function that enforces certain training sample distribution\npatterns plays a critical role in building a re-identification (ReID) system.\nBesides the basic requirement of discrimination, i.e., the features\ncorresponding to different identities should not be mixed, additional\nintra-class distribution constraints, such as features from the same identities\nshould be close to their centers, have been adopted to construct losses.\nDespite the advances of various new loss functions, it is still challenging to\nstrike the balance between the need of reducing the intra-class variation and\nallowing certain distribution freedom. In this paper, we propose a new loss\nbased on center predictivity, that is, a sample must be positioned in a\nlocation of the feature space such that from it we can roughly predict the\nlocation of the center of same-class samples. The prediction error is then\nregarded as a loss called Center Prediction Loss (CPL). We show that, without\nintroducing additional hyper-parameters, this new loss leads to a more flexible\nintra-class distribution constraint while ensuring the between-class samples\nare well-separated. Extensive experiments on various real-world ReID datasets\nshow that the proposed loss can achieve superior performance and can also be\ncomplementary to existing losses.', 'Given a task of predicting $Y$ from $X$, a loss function $L$, and a set of\nprobability distributions $\\Gamma$ on $(X,Y)$, what is the optimal decision\nrule minimizing the worst-case expected loss over $\\Gamma$? In this paper, we\naddress this question by introducing a generalization of the principle of\nmaximum entropy. Applying this principle to sets of distributions with marginal\non $X$ constrained to be the empirical marginal from the data, we develop a\ngeneral minimax approach for supervised learning problems. While for some loss\nfunctions such as squared-error and log loss, the minimax approach rederives\nwell-knwon regression models, for the 0-1 loss it results in a new linear\nclassifier which we call the maximum entropy machine. The maximum entropy\nmachine minimizes the worst-case 0-1 loss over the structured set of\ndistribution, and by our numerical experiments can outperform other well-known\nlinear classifiers such as SVM. We also prove a bound on the generalization\nworst-case error in the minimax approach.', 'Complex deep learning models now achieve state of the art performance for\nmany document retrieval tasks. The best models process the query or claim\njointly with the document. However for fast scalable search it is desirable to\nhave document embeddings which are independent of the claim. In this paper we\nshow that knowledge distillation can be used to encourage a model that\ngenerates claim independent document encodings to mimic the behavior of a more\ncomplex model which generates claim dependent encodings. We explore this\napproach in document retrieval for a fact extraction and verification task. We\nshow that by using the soft labels from a complex cross attention teacher\nmodel, the performance of claim independent student LSTM or CNN models is\nimproved across all the ranking metrics. The student models we use are 12x\nfaster in runtime and 20x smaller in number of parameters than the teacher', 'Generative adversarial networks (GANs) are very popular to generate realistic\nimages, but they often suffer from the training instability issues and the\nphenomenon of mode loss. In order to attain greater diversity in GAN\nsynthesized data, it is critical to solving the problem of mode loss. Our work\nexplores probabilistic approaches to GAN modelling that could allow us to\ntackle these issues. We present Prb-GANs, a new variation that uses dropout to\ncreate a distribution over the network parameters with the posterior learnt\nusing variational inference. We describe theoretically and validate\nexperimentally using simple and complex datasets the benefits of such an\napproach. We look into further improvements using the concept of uncertainty\nmeasures. Through a set of further modifications to the loss functions for each\nnetwork of the GAN, we are able to get results that show the improvement of GAN\nperformance. Our methods are extremely simple and require very little\nmodification to existing GAN architecture.', 'The choice of a loss function is an important factor when training neural\nnetworks for image restoration problems, such as single image super resolution.\nThe loss function should encourage natural and perceptually pleasing results. A\npopular choice for a loss is a pre-trained network, such as VGG, which is used\nas a feature extractor for computing the difference between restored and\nreference images. However, such an approach has multiple drawbacks: it is\ncomputationally expensive, requires regularization and hyper-parameter tuning,\nand involves a large network trained on an unrelated task. Furthermore, it has\nbeen observed that there is no single loss function that works best across all\napplications and across different datasets. In this work, we instead propose to\ntrain a set of loss functions that are application specific in nature. Our loss\nfunction comprises a series of discriminators that are trained to detect and\npenalize the presence of application-specific artifacts. We show that a single\nnatural image and corresponding distortions are sufficient to train our feature\nextractor that outperforms state-of-the-art loss functions in applications like\nsingle image super resolution, denoising, and JPEG artifact removal. Finally,\nwe conclude that an effective loss function does not have to be a good\npredictor of perceived image quality, but instead needs to be specialized in\nidentifying the distortions for a given restoration method.', 'Word embedding maps words into a low-dimensional continuous embedding space\nby exploiting the local word collocation patterns in a small context window. On\nthe other hand, topic modeling maps documents onto a low-dimensional topic\nspace, by utilizing the global word collocation patterns in the same document.\nThese two types of patterns are complementary. In this paper, we propose a\ngenerative topic embedding model to combine the two types of patterns. In our\nmodel, topics are represented by embedding vectors, and are shared across\ndocuments. The probability of each word is influenced by both its local context\nand its topic. A variational inference method yields the topic embeddings as\nwell as the topic mixing proportions for each document. Jointly they represent\nthe document in a low-dimensional continuous space. In two document\nclassification tasks, our method performs better than eight existing methods,\nwith fewer features. In addition, we illustrate with an example that our method\ncan generate coherent topics even based on only one document.', 'Proposed methods for prediction interval estimation so far focus on cases\nwhere input variables are numerical. In datasets with solely nominal input\nvariables, we observe records with the exact same input $x^u$, but different\nreal valued outputs due to the inherent noise in the system. Existing\nprediction interval estimation methods do not use representations that can\naccurately model such inherent noise in the case of nominal inputs. We propose\na new prediction interval estimation method tailored for this type of data,\nwhich is prevalent in biology and medicine. We call this method Distribution\nAdaptive Prediction Interval Estimation given Nominal inputs (DAPIEN) and has\nfour main phases. First, we select a distribution function that can best\nrepresent the inherent noise of the system for all unique inputs. Then we infer\nthe parameters $\\theta_i$ (e.g. $\\theta_i=[mean_i, variance_i]$) of the\nselected distribution function for all unique input vectors $x^u_i$ and\ngenerate a new corresponding training set using pairs of $x^u_i, \\theta_i$.\nIII). Then, we train a model to predict $\\theta$ given a new $x_u$. Finally, we\ncalculate the prediction interval for a new sample using the inverse of the\ncumulative distribution function once the parameters $\\theta$ is predicted by\nthe trained model. We compared DAPIEN to the commonly used Bootstrap method on\nthree synthetic datasets. Our results show that DAPIEN provides tighter\nprediction intervals while preserving the requested coverage when compared to\nBootstrap. This work can facilitate broader usage of regression methods in\nmedicine and biology where it is necessary to provide tight prediction\nintervals while preserving coverage when input variables are nominal.', 'Large-scale pretrained language models have led to dramatic improvements in\ntext generation. Impressive performance can be achieved by finetuning only on a\nsmall number of instances (few-shot setting). Nonetheless, almost all previous\nwork simply applies random sampling to select the few-shot training instances.\nLittle to no attention has been paid to the selection strategies and how they\nwould affect model performance. In this work, we present a study on training\ninstance selection in few-shot neural text generation. The selection decision\nis made based only on the unlabeled data so as to identify the most worthwhile\ndata points that should be annotated under some budget of labeling cost. Based\non the intuition that the few-shot training instances should be diverse and\nrepresentative of the entire data distribution, we propose a simple selection\nstrategy with K-means clustering. We show that even with the naive\nclustering-based approach, the generation models consistently outperform random\nsampling on three text generation tasks: data-to-text generation, document\nsummarization and question generation. We hope that this work will call for\nmore attention on this largely unexplored area.', 'A basic requirement for a mathematical model is often that its solution\n(output) shouldn\'t change much if the model\'s parameters (input) are perturbed.\nThis is important because the exact values of parameters may not be known and\none would like to avoid being mislead by an output obtained using incorrect\nvalues. Thus, it\'s rarely enough to address an application by formulating a\nmodel, solving the resulting optimization problem and presenting the solution\nas the answer. One would need to confirm that the model is suitable, i.e.,\n""good,"" and this can, at least in part, be achieved by considering a family of\noptimization problems constructed by perturbing parameters of concern. The\nresulting sensitivity analysis uncovers troubling situations with unstable\nsolutions, which we referred to as ""bad"" models, and indicates better model\nformulations. Embedding an actual problem of interest within a family of\nproblems is also a primary path to optimality conditions as well as\ncomputationally attractive, alternative problems, which under ideal\ncircumstances, and when properly tuned, may even furnish the minimum value of\nthe actual problem. The tuning of these alternative problems turns out to be\nintimately tied to finding multipliers in optimality conditions and thus\nemerges as a main component of several optimization algorithms. In fact, the\ntuning amounts to solving certain dual optimization problems. In this tutorial,\nwe\'ll discuss the opportunities and insights afforded by this broad\nperspective.', ""Neural networks are increasingly used to estimate parameters in quantitative\nMRI, in particular in magnetic resonance fingerprinting. Their advantages over\nthe gold standard non-linear least square fitting are their superior speed and\ntheir immunity to the non-convexity of many fitting problems. We find, however,\nthat in heterogeneous parameter spaces, i.e. in spaces in which the variance of\nthe estimated parameters varies considerably, good performance is hard to\nachieve and requires arduous tweaking of the loss function, hyper parameters,\nand the distribution of the training data in parameter space. Here, we address\nthese issues with a theoretically well-founded loss function: the Cram\\'er-Rao\nbound (CRB) provides a theoretical lower bound for the variance of an unbiased\nestimator and we propose to normalize the squared error with respective CRB.\nWith this normalization, we balance the contributions of hard-to-estimate and\nnot-so-hard-to-estimate parameters and areas in parameter space, and avoid a\ndominance of the former in the overall training loss. Further, the CRB-based\nloss function equals one for a maximally-efficient unbiased estimator, which we\nconsider the ideal estimator. Hence, the proposed CRB-based loss function\nprovides an absolute evaluation metric. We compare a network trained with the\nCRB-based loss with a network trained with the commonly used means squared\nerror loss and demonstrate the advantages of the former in numerical, phantom,\nand in vivo experiments."", 'Traditional Relational Topic Models provide a way to discover the hidden\ntopics from a document network. Many theoretical and practical tasks, such as\ndimensional reduction, document clustering, link prediction, benefit from this\nrevealed knowledge. However, existing relational topic models are based on an\nassumption that the number of hidden topics is known in advance, and this is\nimpractical in many real-world applications. Therefore, in order to relax this\nassumption, we propose a nonparametric relational topic model in this paper.\nInstead of using fixed-dimensional probability distributions in its generative\nmodel, we use stochastic processes. Specifically, a gamma process is assigned\nto each document, which represents the topic interest of this document.\nAlthough this method provides an elegant solution, it brings additional\nchallenges when mathematically modeling the inherent network structure of\ntypical document network, i.e., two spatially closer documents tend to have\nmore similar topics. Furthermore, we require that the topics are shared by all\nthe documents. In order to resolve these challenges, we use a subsampling\nstrategy to assign each document a different gamma process from the global\ngamma process, and the subsampling probabilities of documents are assigned with\na Markov Random Field constraint that inherits the document network structure.\nThrough the designed posterior inference algorithm, we can discover the hidden\ntopics and its number simultaneously. Experimental results on both synthetic\nand real-world network datasets demonstrate the capabilities of learning the\nhidden topics and, more importantly, the number of topics.', 'Despite their empirical success, most existing listwiselearning-to-rank (LTR)\nmodels are not built to be robust to errors in labeling or annotation,\ndistributional data shift, or adversarial data perturbations. To fill this gap,\nwe introduce a new listwise LTR model called Distributionally Robust\nMulti-output Regression Ranking (DRMRR). Different from existing methods, the\nscoring function of DRMRR was designed as a multivariate mapping from a feature\nvector to a vector of deviation scores, which captures local context\ninformation and cross-document interactions. DRMRR uses a Distributionally\nRobust Optimization (DRO) framework to minimize a multi-output loss function\nunder the most adverse distributions in the neighborhood of the empirical data\ndistribution defined by a Wasserstein ball. We show that this is equivalent to\na regularized regression problem with a matrix norm regularizer. Our\nexperiments were conducted on two real-world applications, medical document\nretrieval, and drug response prediction, showing that DRMRR notably outperforms\nstate-of-the-art LTR models. We also conducted a comprehensive analysis to\nassess the resilience of DRMRR against various types of noise: Gaussian noise,\nadversarial perturbations, and label poisoning. We show that DRMRR is not only\nable to achieve significantly better performance than other baselines, but it\ncan maintain a relatively stable performance as more noise is added to the\ndata.', 'Generative adversarial networks (GANs) are innovative techniques for learning\ngenerative models of complex data distributions from samples. Despite\nremarkable recent improvements in generating realistic images, one of their\nmajor shortcomings is the fact that in practice, they tend to produce samples\nwith little diversity, even when trained on diverse datasets. This phenomenon,\nknown as mode collapse, has been the main focus of several recent advances in\nGANs. Yet there is little understanding of why mode collapse happens and why\nexisting approaches are able to mitigate mode collapse. We propose a principled\napproach to handling mode collapse, which we call packing. The main idea is to\nmodify the discriminator to make decisions based on multiple samples from the\nsame class, either real or artificially generated. We borrow analysis tools\nfrom binary hypothesis testing---in particular the seminal result of Blackwell\n[Bla53]---to prove a fundamental connection between packing and mode collapse.\nWe show that packing naturally penalizes generators with mode collapse, thereby\nfavoring generator distributions with less mode collapse during the training\nprocess. Numerical experiments on benchmark datasets suggests that packing\nprovides significant improvements in practice as well.', 'In clinical trials and other applications, we often see regions of the\nfeature space that appear to exhibit interesting behaviour, but it is unclear\nwhether these observed phenomena are reflected at the population level.\nFocusing on a regression setting, we consider the subgroup selection challenge\nof identifying a region of the feature space on which the regression function\nexceeds a pre-determined threshold. We formulate the problem as one of\nconstrained optimisation, where we seek a low-complexity, data-dependent\nselection set on which, with a guaranteed probability, the regression function\nis uniformly at least as large as the threshold; subject to this constraint, we\nwould like the region to contain as much mass under the marginal feature\ndistribution as possible. This leads to a natural notion of regret, and our\nmain contribution is to determine the minimax optimal rate for this regret in\nboth the sample size and the Type I error probability. The rate involves a\ndelicate interplay between parameters that control the smoothness of the\nregression function, as well as exponents that quantify the extent to which the\noptimal selection set at the population level can be approximated by families\nof well-behaved subsets. Finally, we expand the scope of our previous results\nby illustrating how they may be generalised to a treatment and control setting,\nwhere interest lies in the heterogeneous treatment effect.', 'Latent topic models have been successfully applied as an unsupervised topic\ndiscovery technique in large document collections. With the proliferation of\nhypertext document collection such as the Internet, there has also been great\ninterest in extending these approaches to hypertext [6, 9]. These approaches\ntypically model links in an analogous fashion to how they model words - the\ndocument-link co-occurrence matrix is modeled in the same way that the\ndocument-word co-occurrence matrix is modeled in standard topic models. In this\npaper we present a probabilistic generative model for hypertext document\ncollections that explicitly models the generation of links. Specifically, links\nfrom a word w to a document d depend directly on how frequent the topic of w is\nin d, in addition to the in-degree of d. We show how to perform EM learning on\nthis model efficiently. By not modeling links as analogous to words, we end up\nusing far fewer free parameters and obtain better link prediction results.', 'Recently, the computer vision and machine learning community has been in\nfavor of feature extraction pipelines that rely on a coding step followed by a\nlinear classifier, due to their overall simplicity, well understood properties\nof linear classifiers, and their computational efficiency. In this paper we\npropose a novel view of this pipeline based on kernel methods and Nystrom\nsampling. In particular, we focus on the coding of a data point with a local\nrepresentation based on a dictionary with fewer elements than the number of\ndata points, and view it as an approximation to the actual function that would\ncompute pair-wise similarity to all data points (often too many to compute in\npractice), followed by a Nystrom sampling step to select a subset of all data\npoints.\n Furthermore, since bounds are known on the approximation power of Nystrom\nsampling as a function of how many samples (i.e. dictionary size) we consider,\nwe can derive bounds on the approximation of the exact (but expensive to\ncompute) kernel matrix, and use it as a proxy to predict accuracy as a function\nof the dictionary size, which has been observed to increase but also to\nsaturate as we increase its size. This model may help explaining the positive\neffect of the codebook size and justifying the need to stack more layers (often\nreferred to as deep learning), as flat models empirically saturate as we add\nmore complexity.', 'At the present time, sequential item recommendation models are compared by\ncalculating metrics on a small item subset (target set) to speed up\ncomputation. The target set contains the relevant item and a set of negative\nitems that are sampled from the full item set. Two well-known strategies to\nsample negative items are uniform random sampling and sampling by popularity to\nbetter approximate the item frequency distribution in the dataset. Most\nrecently published papers on sequential item recommendation rely on sampling by\npopularity to compare the evaluated models. However, recent work has already\nshown that an evaluation with uniform random sampling may not be consistent\nwith the full ranking, that is, the model ranking obtained by evaluating a\nmetric using the full item set as target set, which raises the question whether\nthe ranking obtained by sampling by popularity is equal to the full ranking. In\nthis work, we re-evaluate current state-of-the-art sequential recommender\nmodels from the point of view, whether these sampling strategies have an impact\non the final ranking of the models. We therefore train four recently proposed\nsequential recommendation models on five widely known datasets. For each\ndataset and model, we employ three evaluation strategies. First, we compute the\nfull model ranking. Then we evaluate all models on a target set sampled by the\ntwo different sampling strategies, uniform random sampling and sampling by\npopularity with the commonly used target set size of 100, compute the model\nranking for each strategy and compare them with each other. Additionally, we\nvary the size of the sampled target set. Overall, we find that both sampling\nstrategies can produce inconsistent rankings compared with the full ranking of\nthe models. Furthermore, both sampling by popularity and uniform random\nsampling do not consistently produce the same ranking ...', 'A learned generative model often produces biased statistics relative to the\nunderlying data distribution. A standard technique to correct this bias is\nimportance sampling, where samples from the model are weighted by the\nlikelihood ratio under model and true distributions. When the likelihood ratio\nis unknown, it can be estimated by training a probabilistic classifier to\ndistinguish samples from the two distributions. We employ this likelihood-free\nimportance weighting method to correct for the bias in generative models. We\nfind that this technique consistently improves standard goodness-of-fit metrics\nfor evaluating the sample quality of state-of-the-art deep generative models,\nsuggesting reduced bias. Finally, we demonstrate its utility on representative\napplications in a) data augmentation for classification using generative\nadversarial networks, and b) model-based policy evaluation using off-policy\ndata.', ""In most machine learning tasks, we evaluate a model $M$ on a given data\npopulation $S$ by measuring a population-level metric $F(S;M)$. Examples of\nsuch evaluation metric $F$ include precision/recall for (binary) recognition,\nthe F1 score for multi-class classification, and the BLEU metric for language\ngeneration. On the other hand, the model $M$ is trained by optimizing a\nsample-level loss $G(S_t;M)$ at each learning step $t$, where $S_t$ is a subset\nof $S$ (a.k.a. the mini-batch). Popular choices of $G$ include cross-entropy\nloss, the Dice loss, and sentence-level BLEU scores. A fundamental assumption\nbehind this paradigm is that the mean value of the sample-level loss $G$, if\naveraged over all possible samples, should effectively represent the\npopulation-level metric $F$ of the task, such as, that $\\mathbb{E}[ G(S_t;M) ]\n\\approx F(S;M)$.\n In this paper, we systematically investigate the above assumption in several\nNLP tasks. We show, both theoretically and experimentally, that some popular\ndesigns of the sample-level loss $G$ may be inconsistent with the true\npopulation-level metric $F$ of the task, so that models trained to optimize the\nformer can be substantially sub-optimal to the latter, a phenomenon we call it,\nSimpson's bias, due to its deep connections with the classic paradox known as\nSimpson's reversal paradox in statistics and social sciences."", 'Generative adversarial networks (GANs) provide state-of-the-art results in\nimage generation. However, despite being so powerful, they still remain very\nchallenging to train. This is in particular caused by their highly non-convex\noptimization space leading to a number of instabilities. Among them, mode\ncollapse stands out as one of the most daunting ones. This undesirable event\noccurs when the model can only fit a few modes of the data distribution, while\nignoring the majority of them. In this work, we combat mode collapse using\nsecond-order gradient information. To do so, we analyse the loss surface\nthrough its Hessian eigenvalues, and show that mode collapse is related to the\nconvergence towards sharp minima. In particular, we observe how the eigenvalues\nof the $G$ are directly correlated with the occurrence of mode collapse.\nFinally, motivated by these findings, we design a new optimization algorithm\ncalled nudged-Adam (NuGAN) that uses spectral information to overcome mode\ncollapse, leading to empirically more stable convergence properties.', 'Due to the increasing amount of data on the internet, finding a\nhighly-informative, low-dimensional representation for text is one of the main\nchallenges for efficient natural language processing tasks including text\nclassification. This representation should capture the semantic information of\nthe text while retaining their relevance level for document classification.\nThis approach maps the documents with similar topics to a similar space in\nvector space representation. To obtain representation for large text, we\npropose the utilization of deep Siamese neural networks. To embed document\nrelevance in topics in the distributed representation, we use a Siamese neural\nnetwork to jointly learn document representations. Our Siamese network consists\nof two sub-network of multi-layer perceptron. We examine our representation for\nthe text categorization task on BBC news dataset. The results show that the\nproposed representations outperform the conventional and state-of-the-art\nrepresentations in the text classification task on this dataset.', 'We analyse optimum reject strategies for prototype-based classifiers and\nreal-valued rejection measures, using the distance of a data point to the\nclosest prototype or probabilistic counterparts. We compare reject schemes with\nglobal thresholds, and local thresholds for the Voronoi cells of the\nclassifier. For the latter, we develop a polynomial-time algorithm to compute\noptimum thresholds based on a dynamic programming scheme, and we propose an\nintuitive linear time, memory efficient approximation thereof with competitive\naccuracy. Evaluating the performance in various benchmarks, we conclude that\nlocal reject options are beneficial in particular for simple prototype-based\nclassifiers, while the improvement is less pronounced for advanced models. For\nthe latter, an accuracy-reject curve which is comparable to support vector\nmachine classifiers with state of the art reject options can be reached.', 'Document network embedding aims at learning representations for a structured\ntext corpus i.e. when documents are linked to each other. Recent algorithms\nextend network embedding approaches by incorporating the text content\nassociated with the nodes in their formulations. In most cases, it is hard to\ninterpret the learned representations. Moreover, little importance is given to\nthe generalization to new documents that are not observed within the network.\nIn this paper, we propose an interpretable and inductive document network\nembedding method. We introduce a novel mechanism, the Topic-Word Attention\n(TWA), that generates document representations based on the interplay between\nword and topic representations. We train these word and topic vectors through\nour general model, Inductive Document Network Embedding (IDNE), by leveraging\nthe connections in the document network. Quantitative evaluations show that our\napproach achieves state-of-the-art performance on various networks and we\nqualitatively show that our model produces meaningful and interpretable\nrepresentations of the words, topics and documents.', 'This paper introduces an alternative approach to sampling from autoregressive\nmodels. Autoregressive models are typically sampled sequentially, according to\nthe transition dynamics defined by the model. Instead, we propose a sampling\nprocedure that initializes a sequence with white noise and follows a Markov\nchain defined by Langevin dynamics on the global log-likelihood of the\nsequence. This approach parallelizes the sampling process and generalizes to\nconditional sampling. Using an autoregressive model as a Bayesian prior, we can\nsteer the output of a generative model using a conditional likelihood or\nconstraints. We apply these techniques to autoregressive models in the visual\nand audio domains, with competitive results for audio source separation,\nsuper-resolution, and inpainting.', 'In this paper we study the problem of learning from multiple modal data for\npurpose of document classification. In this problem, each document is composed\ntwo different modals of data, i.e., an image and a text. Cross-modal factor\nanalysis (CFA) has been proposed to project the two different modals of data to\na shared data space, so that the classification of a image or a text can be\nperformed directly in this space. A disadvantage of CFA is that it has ignored\nthe supervision information. In this paper, we improve CFA by incorporating the\nsupervision information to represent and classify both image and text modals of\ndocuments. We project both image and text data to a shared data space by factor\nanalysis, and then train a class label predictor in the shared space to use the\nclass label information. The factor analysis parameter and the predictor\nparameter are learned jointly by solving one single objective function. With\nthis objective function, we minimize the distance between the projections of\nimage and text of the same document, and the classification error of the\nprojection measured by hinge loss function. The objective function is optimized\nby an alternate optimization strategy in an iterative algorithm. Experiments in\ntwo different multiple modal document data sets show the advantage of the\nproposed algorithm over other CFA methods.', 'The predictive quality of machine learning models is typically measured in\nterms of their (approximate) expected prediction accuracy or the so-called Area\nUnder the Curve (AUC). Minimizing the reciprocals of these measures are the\ngoals of supervised learning. However, when the models are constructed by the\nmeans of empirical risk minimization (ERM), surrogate functions such as the\nlogistic loss or hinge loss are optimized instead. In this work, we show that\nin the case of linear predictors, the expected error and the expected ranking\nloss can be effectively approximated by smooth functions whose closed form\nexpressions and those of their first (and second) order derivatives depend on\nthe first and second moments of the data distribution, which can be\nprecomputed. Hence, the complexity of an optimization algorithm applied to\nthese functions does not depend on the size of the training data. These\napproximation functions are derived under the assumption that the output of the\nlinear classifier for a given data set has an approximately normal\ndistribution. We argue that this assumption is significantly weaker than the\nGaussian assumption on the data itself and we support this claim by\ndemonstrating that our new approximation is quite accurate on data sets that\nare not necessarily Gaussian. We present computational results that show that\nour proposed approximations and related optimization algorithms can produce\nlinear classifiers with similar or better test accuracy or AUC, than those\nobtained using state-of-the-art approaches, in a fraction of the time.', ""BERT based ranking models have achieved superior performance on various\ninformation retrieval tasks. However, the large number of parameters and\ncomplex self-attention operation come at a significant latency overhead. To\nremedy this, recent works propose late-interaction architectures, which allow\npre-computation of intermediate document representations, thus reducing the\nruntime latency. Nonetheless, having solved the immediate latency issue, these\nmethods now introduce storage costs and network fetching latency, which limits\ntheir adoption in real-life production systems.\n In this work, we propose the Succinct Document Representation (SDR) scheme\nthat computes highly compressed intermediate document representations,\nmitigating the storage/network issue. Our approach first reduces the dimension\nof token representations by encoding them using a novel autoencoder\narchitecture that uses the document's textual content in both the encoding and\ndecoding phases. After this token encoding step, we further reduce the size of\nentire document representations using a modern quantization technique.\n Extensive evaluations on passage re-reranking on the MSMARCO dataset show\nthat compared to existing approaches using compressed document representations,\nour method is highly efficient, achieving 4x-11.6x better compression rates for\nthe same ranking quality."", 'We consider local planning in fixed-horizon MDPs with a generative model\nunder the assumption that the optimal value function lies close to the span of\na feature map. The generative model provides a local access to the MDP: The\nplanner can ask for random transitions from previously returned states and\narbitrary actions, and features are only accessible for states that are\nencountered in this process. As opposed to previous work (e.g. Lattimore et al.\n(2020)) where linear realizability of all policies was assumed, we consider the\nsignificantly relaxed assumption of a single linearly realizable\n(deterministic) policy. A recent lower bound by Weisz et al. (2020) established\nthat the related problem when the action-value function of the optimal policy\nis linearly realizable requires an exponential number of queries, either in $H$\n(the horizon of the MDP) or $d$ (the dimension of the feature mapping). Their\nconstruction crucially relies on having an exponentially large action set. In\ncontrast, in this work, we establish that poly$(H,d)$ planning is possible with\nstate value function realizability whenever the action set has a constant size.\nIn particular, we present the TensorPlan algorithm which uses\npoly$((dH/\\delta)^A)$ simulator queries to find a $\\delta$-optimal policy\nrelative to any deterministic policy for which the value function is linearly\nrealizable with some bounded parameter. This is the first algorithm to give a\npolynomial query complexity guarantee using only linear-realizability of a\nsingle competing value function. Whether the computation cost is similarly\nbounded remains an open question. We extend the upper bound to the\nnear-realizable case and to the infinite-horizon discounted setup. We also\npresent a lower bound in the infinite-horizon episodic setting: Planners that\nachieve constant suboptimality need exponentially many queries, either in $d$\nor the number of actions.', 'In neural networks, the loss function represents the core of the learning\nprocess that leads the optimizer to an approximation of the optimal convergence\nerror. Convolutional neural networks (CNN) use the loss function as a\nsupervisory signal to train a deep model and contribute significantly to\nachieving the state of the art in some fields of artificial vision.\nCross-entropy and Center loss functions are commonly used to increase the\ndiscriminating power of learned functions and increase the generalization\nperformance of the model. Center loss minimizes the class intra-class variance\nand at the same time penalizes the long distance between the deep features\ninside each class. However, the total error of the center loss will be heavily\ninfluenced by the majority of the instances and can lead to a freezing state in\nterms of intra-class variance. To address this, we introduce a new loss\nfunction called sigma squared reduction loss ($\\sigma^2$R loss), which is\nregulated by a sigmoid function to inflate/deflate the error per instance and\nthen continue to reduce the intra-class variance. Our loss has clear intuition\nand geometric interpretation, furthermore, we demonstrate by experiments the\neffectiveness of our proposal on several benchmark datasets showing the\nintra-class variance reduction and overcoming the results obtained with center\nloss and soft nearest neighbour functions.', ""Several interesting generative learning algorithms involve a complex\nprobability distribution over many random variables, involving intractable\nnormalization constants or latent variable normalization. Some of them may even\nnot have an analytic expression for the unnormalized probability function and\nno tractable approximation. This makes it difficult to estimate the quality of\nthese models, once they have been trained, or to monitor their quality (e.g.\nfor early stopping) while training. A previously proposed method is based on\nconstructing a non-parametric density estimator of the model's probability\nfunction from samples generated by the model. We revisit this idea, propose a\nmore efficient estimator, and prove that it provides a lower bound on the true\ntest log-likelihood, and an unbiased estimator as the number of generated\nsamples goes to infinity, although one that incorporates the effect of poor\nmixing. We further propose a biased variant of the estimator that can be used\nreliably with a finite number of samples for the purpose of model comparison."", 'Training supervised image synthesis models requires a critic to compare two\nimages: the ground truth to the result. Yet, this basic functionality remains\nan open problem. A popular line of approaches uses the L1 (mean absolute error)\nloss, either in the pixel or the feature space of pretrained deep networks.\nHowever, we observe that these losses tend to produce overly blurry and grey\nimages, and other techniques such as GANs need to be employed to fight these\nartifacts. In this work, we introduce an information theory based approach to\nmeasuring similarity between two images. We argue that a good reconstruction\nshould have high mutual information with the ground truth. This view enables\nlearning a lightweight critic to ""calibrate"" a feature space in a contrastive\nmanner, such that reconstructions of corresponding spatial patches are brought\ntogether, while other patches are repulsed. We show that our formulation\nimmediately boosts the perceptual realism of output images when used as a\ndrop-in replacement for the L1 loss, with or without an additional GAN loss.', 'One of the major prerequisites for any deep learning approach is the\navailability of large-scale training data. When dealing with scanned document\nimages in real world scenarios, the principal information of its content is\nstored in the layout itself. In this work, we have proposed an automated deep\ngenerative model using Graph Neural Networks (GNNs) to generate synthetic data\nwith highly variable and plausible document layouts that can be used to train\ndocument interpretation systems, in this case, specially in digital mailroom\napplications. It is also the first graph-based approach for document layout\ngeneration task experimented on administrative document images, in this case,\ninvoices.', 'Document classification is a challenging task with important applications.\nThe deep learning approaches to the problem have gained much attention\nrecently. Despite the progress, the proposed models do not incorporate the\nknowledge of the document structure in the architecture efficiently and not\ntake into account the contexting importance of words and sentences. In this\npaper, we propose a new approach based on a combination of convolutional neural\nnetworks, gated recurrent units, and attention mechanisms for document\nclassification tasks. The main contribution of this work is the use of\nconvolution layers to extract more meaningful, generalizable and abstract\nfeatures by the hierarchical representation. The proposed method in this paper\nimproves the results of the current attention-based approaches for document\nclassification.', 'The Huber loss is a robust loss function used for a wide range of regression\ntasks. To utilize the Huber loss, a parameter that controls the transitions\nfrom a quadratic function to an absolute value function needs to be selected.\nWe believe the standard probabilistic interpretation that relates the Huber\nloss to the Huber density fails to provide adequate intuition for identifying\nthe transition point. As a result, a hyper-parameter search is often necessary\nto determine an appropriate value. In this work, we propose an alternative\nprobabilistic interpretation of the Huber loss, which relates minimizing the\nloss to minimizing an upper-bound on the Kullback-Leibler divergence between\nLaplace distributions, where one distribution represents the noise in the\nground-truth and the other represents the noise in the prediction. In addition,\nwe show that the parameters of the Laplace distributions are directly related\nto the transition point of the Huber loss. We demonstrate, through a toy\nproblem, that the optimal transition point of the Huber loss is closely related\nto the distribution of the noise in the ground-truth data. As a result, our\ninterpretation provides an intuitive way to identify well-suited\nhyper-parameters by approximating the amount of noise in the data, which we\ndemonstrate through a case study and experimentation on the Faster R-CNN and\nRetinaNet object detectors.', 'We look at a specific aspect of model interpretability: models often need to\nbe constrained in size for them to be considered interpretable. But smaller\nmodels also tend to have high bias. This suggests a trade-off between\ninterpretability and accuracy. Our work addresses this by: (a) showing that\nlearning a training distribution (often different from the test distribution)\ncan often increase accuracy of small models, and therefore may be used as a\nstrategy to compensate for small sizes, and (b) providing a model-agnostic\nalgorithm to learn such training distributions. We pose the distribution\nlearning problem as one of optimizing parameters for an Infinite Beta Mixture\nModel based on a Dirichlet Process, so that the held-out accuracy of a model\ntrained on a sample from this distribution is maximized. To make computation\ntractable, we project the training data onto one dimension: prediction\nuncertainty scores as provided by a highly accurate oracle model. A Bayesian\nOptimizer is used for learning the parameters. Empirical results using multiple\nreal world datasets, various oracles and interpretable models with different\nnotions of model sizes, are presented. We observe significant relative\nimprovements in the F1-score in most cases, occasionally seeing improvements\ngreater than 100% over baselines. Additionally we show that the proposed\nalgorithm provides the following benefits: (a) its a framework which allows for\nflexibility in implementation, (b) it can be used across feature spaces, e.g.,\nthe text classification accuracy of a Decision Tree using character n-grams is\nshown to improve when using a Gated Recurrent Unit as an oracle, which uses a\nsequence of characters as its input, (c) it can be used to train models that\nhave a non-differentiable training loss, e.g., Decision Trees, and (d)\nreasonable defaults exist for most parameters of the algorithm, which makes it\nconvenient to use.', 'In a regression setting we propose algorithms that reduce the dimensionality\nof the features while simultaneously maximizing a statistical measure of\ndependence known as distance correlation between the low-dimensional features\nand a response variable. This helps in solving the prediction problem with a\nlow-dimensional set of features. Our setting is different from subset-selection\nalgorithms where the problem is to choose the best subset of features for\nregression. Instead, we attempt to generate a new set of low-dimensional\nfeatures as in a feature-learning setting. We attempt to keep our proposed\napproach as model-free and our algorithm does not assume the application of any\nspecific regression model in conjunction with the low-dimensional features that\nit learns. The algorithm is iterative and is fomulated as a combination of the\nmajorization-minimization and concave-convex optimization procedures. We also\npresent spectral radius based convergence results for the proposed iterations.', 'Causal machine-learning is about predicting the net-effect (true-lift) of\ntreatments. Given the data of a treatment group and a control group, it is\nsimilar to a standard supervised-learning problem. Unfortunately, there is no\nsimilarly well-defined loss function due to the lack of point-wise true values\nin the data. Many advances in modern machine-learning are not directly\napplicable due to the absence of such loss function.\n We propose a novel method to define a loss function in this context, which is\nequal to mean-square-error (MSE) in a standard regression problem. Our loss\nfunction is universally applicable, thus providing a general standard to\nevaluate the quality of any model/strategy that predicts the true-lift. We\ndemonstrate that despite its novel definition, one can still perform gradient\ndescent directly on this loss function to find the best fit. This leads to a\nnew way to train any parameter-based model, such as deep neural networks, to\nsolve causal machine-learning problems without going through the meta-learner\nstrategy.', 'Set prediction is about learning to predict a collection of unordered\nvariables with unknown interrelations. Training such models with set losses\nimposes the structure of a metric space over sets. We focus on stochastic and\nunderdefined cases, where an incorrectly chosen loss function leads to\nimplausible predictions. Example tasks include conditional point-cloud\nreconstruction and predicting future states of molecules. In this paper, we\npropose an alternative to training via set losses by viewing learning as\nconditional density estimation. Our learning framework fits deep energy-based\nmodels and approximates the intractable likelihood with gradient-guided\nsampling. Furthermore, we propose a stochastically augmented prediction\nalgorithm that enables multiple predictions, reflecting the possible variations\nin the target set. We empirically demonstrate on a variety of datasets the\ncapability to learn multi-modal densities and produce different plausible\npredictions. Our approach is competitive with previous set prediction models on\nstandard benchmarks. More importantly, it extends the family of addressable\ntasks beyond those that have unambiguous predictions.', 'The Maximum Mean Discrepancy (MMD) has been the state-of-the-art\nnonparametric test for tackling the two-sample problem. Its statistic is given\nby the difference in expectations of the witness function, a real-valued\nfunction defined as a weighted sum of kernel evaluations on a set of basis\npoints. Typically the kernel is optimized on a training set, and hypothesis\ntesting is performed on a separate test set to avoid overfitting (i.e., control\ntype-I error). That is, the test set is used to simultaneously estimate the\nexpectations and define the basis points, while the training set only serves to\nselect the kernel and is discarded. In this work, we propose to use the\ntraining data to also define the weights and the basis points for better data\nefficiency. We show that 1) the new test is consistent and has a\nwell-controlled type-I error; 2) the optimal witness function is given by a\nprecision-weighted mean in the reproducing kernel Hilbert space associated with\nthe kernel; and 3) the test power of the proposed test is comparable or exceeds\nthat of the MMD and other modern tests, as verified empirically on challenging\nsynthetic and real problems (e.g., Higgs data).', 'Deep learning has been immensely successful at a variety of tasks, ranging\nfrom classification to AI. Learning corresponds to fitting training data, which\nis implemented by descending a very high-dimensional loss function.\nUnderstanding under which conditions neural networks do not get stuck in poor\nminima of the loss, and how the landscape of that loss evolves as depth is\nincreased remains a challenge. Here we predict, and test empirically, an\nanalogy between this landscape and the energy landscape of repulsive ellipses.\nWe argue that in FC networks a phase transition delimits the over- and\nunder-parametrized regimes where fitting can or cannot be achieved. In the\nvicinity of this transition, properties of the curvature of the minima of the\nloss are critical. This transition shares direct similarities with the jamming\ntransition by which particles form a disordered solid as the density is\nincreased, which also occurs in certain classes of computational optimization\nand learning problems such as the perceptron. Our analysis gives a simple\nexplanation as to why poor minima of the loss cannot be encountered in the\noverparametrized regime, and puts forward the surprising result that the\nability of fully connected networks to fit random data is independent of their\ndepth. Our observations suggests that this independence also holds for real\ndata. We also study a quantity $\\Delta$ which characterizes how well\n($\\Delta<0$) or badly ($\\Delta>0$) a datum is learned. At the critical point it\nis power-law distributed, $P_+(\\Delta)\\sim\\Delta^\\theta$ for $\\Delta>0$ and\n$P_-(\\Delta)\\sim(-\\Delta)^{-\\gamma}$ for $\\Delta<0$, with $\\theta\\approx0.3$\nand $\\gamma\\approx0.2$. This observation suggests that near the transition the\nloss landscape has a hierarchical structure and that the learning dynamics is\nprone to avalanche-like dynamics, with abrupt changes in the set of patterns\nthat are learned.', 'Recent methods for knowledge grounded dialogs generate responses by\nincorporating information from an external textual document. These methods do\nnot require the exact document to be known during training and rely on the use\nof a retrieval system to fetch relevant documents from a large index. The\ndocuments used to generate the responses are modeled as latent variables whose\nprior probabilities need to be estimated. Models such as RAG and REALM,\nmarginalize the document probabilities over the documents retrieved from the\nindex to define the log likelihood loss function which is optimized end-to-end.\n In this paper, we develop a variational approach to the above technique\nwherein, we instead maximize the Evidence Lower bound (ELBO). Using a\ncollection of three publicly available open-conversation datasets, we\ndemonstrate how the posterior distribution, that has information from the\nground-truth response, allows for a better approximation of the objective\nfunction during training. To overcome the challenges associated with sampling\nover a large knowledge collection, we develop an efficient approach to\napproximate the ELBO. To the best of our knowledge we are the first to apply\nvariational training for open-scale unsupervised knowledge grounded dialog\nsystems.', ""A common assumption in causal modeling posits that the data is generated by a\nset of independent mechanisms, and algorithms should aim to recover this\nstructure. Standard unsupervised learning, however, is often concerned with\ntraining a single model to capture the overall distribution or aspects thereof.\nInspired by clustering approaches, we consider mixtures of implicit generative\nmodels that ``disentangle'' the independent generative mechanisms underlying\nthe data. Relying on an additional set of discriminators, we propose a\ncompetitive training procedure in which the models only need to capture the\nportion of the data distribution from which they can produce realistic samples.\nAs a by-product, each model is simpler and faster to train. We empirically show\nthat our approach splits the training distribution in a sensible way and\nincreases the quality of the generated samples."", 'This work focuses on combining nonparametric topic models with Auto-Encoding\nVariational Bayes (AEVB). Specifically, we first propose iTM-VAE, where the\ntopics are treated as trainable parameters and the document-specific topic\nproportions are obtained by a stick-breaking construction. The inference of\niTM-VAE is modeled by neural networks such that it can be computed in a simple\nfeed-forward manner. We also describe how to introduce a hyper-prior into\niTM-VAE so as to model the uncertainty of the prior parameter. Actually, the\nhyper-prior technique is quite general and we show that it can be applied to\nother AEVB based models to alleviate the {\\it collapse-to-prior} problem\nelegantly. Moreover, we also propose HiTM-VAE, where the document-specific\ntopic distributions are generated in a hierarchical manner. HiTM-VAE is even\nmore flexible and can generate topic distributions with better variability.\nExperimental results on 20News and Reuters RCV1-V2 datasets show that the\nproposed models outperform the state-of-the-art baselines significantly. The\nadvantages of the hyper-prior technique and the hierarchical model construction\nare also confirmed by experiments.', 'In this work we study loss functions for learning and evaluating probability\ndistributions over large discrete domains. Unlike classification or regression\nwhere a wide variety of loss functions are used, in the distribution learning\nand density estimation literature, very few losses outside the dominant $log\\\nloss$ are applied. We aim to understand this fact, taking an axiomatic approach\nto the design of loss functions for learning distributions. We start by\nproposing a set of desirable criteria that any good loss function should\nsatisfy. Intuitively, these criteria require that the loss function faithfully\nevaluates a candidate distribution, both in expectation and when estimated on a\nfew samples. Interestingly, we observe that \\emph{no loss function} possesses\nall of these criteria. However, one can circumvent this issue by introducing a\nnatural restriction on the set of candidate distributions. Specifically, we\nrequire that candidates are $calibrated$ with respect to the target\ndistribution, i.e., they may contain less information than the target but\notherwise do not significantly distort the truth. We show that, after\nrestricting to this set of distributions, the log loss, along with a large\nvariety of other losses satisfy the desired criteria. These results pave the\nway for future investigations of distribution learning that look beyond the log\nloss, choosing a loss function based on application or domain need.', 'Developments in deep generative models have allowed for tractable learning of\nhigh-dimensional data distributions. While the employed learning procedures\ntypically assume that training data is drawn i.i.d. from the distribution of\ninterest, it may be desirable to model distinct distributions which are\nobserved sequentially, such as when different classes are encountered over\ntime. Although conditional variations of deep generative models permit multiple\ndistributions to be modeled by a single network in a disentangled fashion, they\nare susceptible to catastrophic forgetting when the distributions are\nencountered sequentially. In this paper, we adapt recent work in reducing\ncatastrophic forgetting to the task of training generative adversarial networks\non a sequence of distinct distributions, enabling continual generative\nmodeling.', 'In linear regression we wish to estimate the optimum linear least squares\npredictor for a distribution over $d$-dimensional input points and real-valued\nresponses, based on a small sample. Under standard random design analysis,\nwhere the sample is drawn i.i.d. from the input distribution, the least squares\nsolution for that sample can be viewed as the natural estimator of the optimum.\nUnfortunately, this estimator almost always incurs an undesirable bias coming\nfrom the randomness of the input points, which is a significant bottleneck in\nmodel averaging. In this paper we show that it is possible to draw a non-i.i.d.\nsample of input points such that, regardless of the response model, the least\nsquares solution is an unbiased estimator of the optimum. Moreover, this sample\ncan be produced efficiently by augmenting a previously drawn i.i.d. sample with\nan additional set of $d$ points, drawn jointly according to a certain\ndeterminantal point process constructed from the input distribution rescaled by\nthe squared volume spanned by the points. Motivated by this, we develop a\ntheoretical framework for studying volume-rescaled sampling, and in the process\nprove a number of new matrix expectation identities. We use them to show that\nfor any input distribution and $\\epsilon>0$ there is a random design consisting\nof $O(d\\log d+ d/\\epsilon)$ points from which an unbiased estimator can be\nconstructed whose expected square loss over the entire distribution is bounded\nby $1+\\epsilon$ times the loss of the optimum. We provide efficient algorithms\nfor generating such unbiased estimators in a number of practical settings and\nsupport our claims experimentally.', 'This paper presents a new state-of-the-art for document image classification\nand retrieval, using features learned by deep convolutional neural networks\n(CNNs). In object and scene analysis, deep neural nets are capable of learning\na hierarchical chain of abstraction from pixel inputs to concise and\ndescriptive representations. The current work explores this capacity in the\nrealm of document analysis, and confirms that this representation strategy is\nsuperior to a variety of popular hand-crafted alternatives. Experiments also\nshow that (i) features extracted from CNNs are robust to compression, (ii) CNNs\ntrained on non-document images transfer well to document analysis tasks, and\n(iii) enforcing region-specific feature-learning is unnecessary given\nsufficient training data. This work also makes available a new labelled subset\nof the IIT-CDIP collection, containing 400,000 document images across 16\ncategories, useful for training new CNNs for document analysis.', 'The standard loss functions used in the literature on probabilistic\nprediction are the log loss function, the Brier loss function, and the\nspherical loss function; however, any computable proper loss function can be\nused for comparison of prediction algorithms. This note shows that the log loss\nfunction is most selective in that any prediction algorithm that is optimal for\na given data sequence (in the sense of the algorithmic theory of randomness)\nunder the log loss function will be optimal under any computable proper mixable\nloss function; on the other hand, there is a data sequence and a prediction\nalgorithm that is optimal for that sequence under either of the two other\nstandard loss functions but not under the log loss function.', 'In experimental design, we are given a large collection of vectors, each with\na hidden response value that we assume derives from an underlying linear model,\nand we wish to pick a small subset of the vectors such that querying the\ncorresponding responses will lead to a good estimator of the model. A classical\napproach in statistics is to assume the responses are linear, plus zero-mean\ni.i.d. Gaussian noise, in which case the goal is to provide an unbiased\nestimator with smallest mean squared error (A-optimal design). A related\napproach, more common in computer science, is to assume the responses are\narbitrary but fixed, in which case the goal is to estimate the least squares\nsolution using few responses, as quickly as possible, for worst-case inputs.\nDespite many attempts, characterizing the relationship between these two\napproaches has proven elusive. We address this by proposing a framework for\nexperimental design where the responses are produced by an arbitrary unknown\ndistribution. We show that there is an efficient randomized experimental design\nprocedure that achieves strong variance bounds for an unbiased estimator using\nfew responses in this general model. Nearly tight bounds for the classical\nA-optimality criterion, as well as improved bounds for worst-case responses,\nemerge as special cases of this result. In the process, we develop a new\nalgorithm for a joint sampling distribution called volume sampling, and we\npropose a new i.i.d. importance sampling method: inverse score sampling. A key\nnovelty of our analysis is in developing new expected error bounds for\nworst-case regression by controlling the tail behavior of i.i.d. sampling via\nthe jointness of volume sampling. Our result motivates a new minimax-optimality\ncriterion for experimental design which can be viewed as an extension of both\nA-optimal design and sampling for worst-case regression.', 'With the increase of information, document classification as one of the\nmethods of text mining, plays vital role in many management and organizing\ninformation. Document classification is the process of assigning a document to\none or more predefined category labels. Document classification includes\ndifferent parts such as text processing, term selection, term weighting and\nfinal classification. The accuracy of document classification is very\nimportant. Thus improvement in each part of classification should lead to\nbetter results and higher precision. Term weighting has a great impact on the\naccuracy of the classification. Most of the existing weighting methods exploit\nthe statistical information of terms in documents and do not consider semantic\nrelations between words. In this paper, an automated document classification\nsystem is presented that uses a novel term weighting method based on semantic\nrelations between terms. To evaluate the proposed method, three standard\nPersian corpuses are used. Experiment results show 2 to 4 percent improvement\nin classification accuracy compared with the best previous designed system for\nPersian documents.', 'Document clustering is a text mining technique used to provide better\ndocument search and browsing in digital libraries or online corpora. A lot of\nresearch has been done on biomedical document clustering that is based on using\nexisting ontology. But, associations and co-occurrences of the medical concepts\nare not well represented by using ontology. In this research, a vector\nrepresentation of concepts of diseases and similarity measurement between\nconcepts are proposed. They identify the closest concepts of diseases in the\ncontext of a corpus. Each document is represented by using the vector space\nmodel. A weight scheme is proposed to consider both local content and\nassociations between concepts. A Self-Organizing Map is used as document\nclustering algorithm. The vector projection and visualization features of SOM\nenable visualization and analysis of the clusters distributions and\nrelationships on the two dimensional space. The experimental results show that\nthe proposed document clustering framework generates meaningful clusters and\nfacilitate visualization of the clusters based on the concepts of diseases.', 'We consider the problem of engineering robust direct perception neural\nnetworks with output being regression. Such networks take high dimensional\ninput image data, and they produce affordances such as the curvature of the\nupcoming road segment or the distance to the front vehicle. Our proposal starts\nby allowing a neural network prediction to deviate from the label with\ntolerance $\\Delta$. The source of tolerance can be either contractual or from\nlimiting factors where two entities may label the same data with slightly\ndifferent numerical values. The tolerance motivates the use of a non-standard\nloss function where the loss is set to $0$ so long as the prediction-to-label\ndistance is less than $\\Delta$. We further extend the loss function and define\na new provably robust criterion that is parametric to the allowed output\ntolerance $\\Delta$, the layer index $\\tilde{l}$ where perturbation is\nconsidered, and the maximum perturbation amount $\\kappa$. During training, the\nrobust loss is computed by first propagating symbolic errors from the\n$\\tilde{l}$-th layer (with quantity bounded by $\\kappa$) to the output layer,\nfollowed by computing the overflow between the error bounds and the allowed\ntolerance. The overall concept is experimented in engineering a direct\nperception neural network for understanding the central position of the\nego-lane in pixel coordinates.', 'One major drawback of state of the art Neural Networks (NN)-based approaches\nfor document classification purposes is the large number of training samples\nrequired to obtain an efficient classification. The minimum required number is\naround one thousand annotated documents for each class. In many cases it is\nvery difficult, if not impossible, to gather this number of samples in real\nindustrial processes. In this paper, we analyse the efficiency of NN-based\ndocument classification systems in a sub-optimal training case, based on the\nsituation of a company document stream. We evaluated three different\napproaches, one based on image content and two on textual content. The\nevaluation was divided into four parts: a reference case, to assess the\nperformance of the system in the lab; two cases that each simulate a specific\ndifficulty linked to document stream processing; and a realistic case that\ncombined all of these difficulties. The realistic case highlighted the fact\nthat there is a significant drop in the efficiency of NN-Based document\nclassification systems. Although they remain efficient for well represented\nclasses (with an over-fitting of the system for those classes), it is\nimpossible for them to handle appropriately less well represented classes.\nNN-Based document classification systems need to be adapted to resolve these\ntwo problems before they can be considered for use in a company document\nstream.', 'Given a finite set of unknown distributions, or arms, that can be sampled, we\nconsider the problem of identifying the one with the largest mean using a\ndelta-correct algorithm (an adaptive, sequential algorithm that restricts the\nprobability of error to a specified delta) that has minimum sample complexity.\nLower bounds for delta-correct algorithms are well known. Delta-correct\nalgorithms that match the lower bound asymptotically as delta reduces to zero\nhave been previously developed when arm distributions are restricted to a\nsingle parameter exponential family. In this paper, we first observe a negative\nresult that some restrictions are essential, as otherwise under a delta-correct\nalgorithm, distributions with unbounded support would require an infinite\nnumber of samples in expectation. We then propose a delta-correct algorithm\nthat matches the lower bound as delta reduces to zero under the mild\nrestriction that a known bound on the expectation of a non-negative,\ncontinuous, increasing convex function (for example, the squared moment) of the\nunderlying random variables, exists. We also propose batch processing and\nidentify near-optimal batch sizes to substantially speed up the proposed\nalgorithm. The best-arm problem has many learning applications, including\nrecommendation systems and product selection. It is also a well studied classic\nproblem in the simulation community.', 'Recent approaches in literature have exploited the multi-modal information in\ndocuments (text, layout, image) to serve specific downstream document tasks.\nHowever, they are limited by their - (i) inability to learn cross-modal\nrepresentations across text, layout and image dimensions for documents and (ii)\ninability to process multi-page documents. Pre-training techniques have been\nshown in Natural Language Processing (NLP) domain to learn generic textual\nrepresentations from large unlabelled datasets, applicable to various\ndownstream NLP tasks. In this paper, we propose a multi-task learning-based\nframework that utilizes a combination of self-supervised and supervised\npre-training tasks to learn a generic document representation applicable to\nvarious downstream document tasks. Specifically, we introduce Document Topic\nModelling and Document Shuffle Prediction as novel pre-training tasks to learn\nrich image representations along with the text and layout representations for\ndocuments. We utilize the Longformer network architecture as the backbone to\nencode the multi-modal information from multi-page documents in an end-to-end\nfashion. We showcase the applicability of our pre-training framework on a\nvariety of different real-world document tasks such as document classification,\ndocument information extraction, and document retrieval. We evaluate our\nframework on different standard document datasets and conduct exhaustive\nexperiments to compare performance against various ablations of our framework\nand state-of-the-art baselines.', ""We introduce a method to stabilize Generative Adversarial Networks (GANs) by\ndefining the generator objective with respect to an unrolled optimization of\nthe discriminator. This allows training to be adjusted between using the\noptimal discriminator in the generator's objective, which is ideal but\ninfeasible in practice, and using the current value of the discriminator, which\nis often unstable and leads to poor solutions. We show how this technique\nsolves the common problem of mode collapse, stabilizes training of GANs with\ncomplex recurrent generators, and increases diversity and coverage of the data\ndistribution by the generator."", 'In few-shot learning, typically, the loss function which is applied at test\ntime is the one we are ultimately interested in minimising, such as the\nmean-squared-error loss for a regression problem. However, given that we have\nfew samples at test time, we argue that the loss function that we are\ninterested in minimising is not necessarily the loss function most suitable for\ncomputing gradients in a few-shot setting. We propose VIABLE, a generic\nmeta-learning extension that builds on existing meta-gradient-based methods by\nlearning a differentiable loss function, replacing the pre-defined inner-loop\nloss function in performing task-specific updates. We show that learning a loss\nfunction capable of leveraging relational information between samples reduces\nunderfitting, and significantly improves performance and sample efficiency on a\nsimple regression task. Furthermore, we show VIABLE is scalable by evaluating\non the Mini-Imagenet dataset.', 'In this paper, we explore text classification with extremely weak\nsupervision, i.e., only relying on the surface text of class names. This is a\nmore challenging setting than the seed-driven weak supervision, which allows a\nfew seed words per class. We opt to attack this problem from a representation\nlearning perspective -- ideal document representations should lead to nearly\nthe same results between clustering and the desired classification. In\nparticular, one can classify the same corpus differently (e.g., based on topics\nand locations), so document representations should be adaptive to the given\nclass names. We propose a novel framework X-Class to realize the adaptive\nrepresentations. Specifically, we first estimate class representations by\nincrementally adding the most similar word to each class until inconsistency\narises. Following a tailored mixture of class attention mechanisms, we obtain\nthe document representation via a weighted average of contextualized word\nrepresentations. With the prior of each document assigned to its nearest class,\nwe then cluster and align the documents to classes. Finally, we pick the most\nconfident documents from each cluster to train a text classifier. Extensive\nexperiments demonstrate that X-Class can rival and even outperform seed-driven\nweakly supervised methods on 7 benchmark datasets. Our dataset and code are\nreleased at https://github.com/ZihanWangKi/XClass/ .', 'Physics-informed neural networks (PINNs) are effective in solving inverse\nproblems based on differential and integral equations with sparse, noisy,\nunstructured, and multi-fidelity data. PINNs incorporate all available\ninformation into a loss function, thus recasting the original problem into an\noptimization problem. In this paper, we extend PINNs to parameter and function\ninference for integral equations such as nonlocal Poisson and nonlocal\nturbulence models, and we refer to them as nonlocal PINNs (nPINNs). The\ncontribution of the paper is three-fold. First, we propose a unified nonlocal\noperator, which converges to the classical Laplacian as one of the operator\nparameters, the nonlocal interaction radius $\\delta$ goes to zero, and to the\nfractional Laplacian as $\\delta$ goes to infinity. This universal operator\nforms a super-set of classical Laplacian and fractional Laplacian operators\nand, thus, has the potential to fit a broad spectrum of data sets. We provide\ntheoretical convergence rates with respect to $\\delta$ and verify them via\nnumerical experiments. Second, we use nPINNs to estimate the two parameters,\n$\\delta$ and $\\alpha$. The strong non-convexity of the loss function yielding\nmultiple (good) local minima reveals the occurrence of the operator mimicking\nphenomenon: different pairs of estimated parameters could produce multiple\nsolutions of comparable accuracy. Third, we propose another nonlocal operator\nwith spatially variable order $\\alpha(y)$, which is more suitable for modeling\nturbulent Couette flow. Our results show that nPINNs can jointly infer this\nfunction as well as $\\delta$. Also, these parameters exhibit a universal\nbehavior with respect to the Reynolds number, a finding that contributes to our\nunderstanding of nonlocal interactions in wall-bounded turbulence.', 'Machine learning has the potential to assist many communities in using the\nlarge datasets that are becoming more and more available. Unfortunately, much\nof that potential is not being realized because it would require sharing data\nin a way that compromises privacy. In order to overcome this hurdle, several\nmethods have been proposed that generate synthetic data while preserving the\nprivacy of the real data. In this paper we consider a key characteristic that\nsynthetic data should have in order to be useful for machine learning\nresearchers - the relative performance of two algorithms (trained and tested)\non the synthetic dataset should be the same as their relative performance (when\ntrained and tested) on the original dataset.', 'We propose a Label Propagation based algorithm for weakly supervised text\nclassification. We construct a graph where each document is represented by a\nnode and edge weights represent similarities among the documents. Additionally,\nwe discover underlying topics using Latent Dirichlet Allocation (LDA) and\nenrich the document graph by including the topics in the form of additional\nnodes. The edge weights between a topic and a text document represent level of\n""affinity"" between them. Our approach does not require document level\nlabelling, instead it expects manual labels only for topic nodes. This\nsignificantly minimizes the level of supervision needed as only a few topics\nare observed to be enough for achieving sufficiently high accuracy. The Label\nPropagation Algorithm is employed on this enriched graph to propagate labels\namong the nodes. Our approach combines the advantages of Label Propagation\n(through document-document similarities) and Topic Modelling (for minimal but\nsmart supervision). We demonstrate the effectiveness of our approach on various\ndatasets and compare with state-of-the-art weakly supervised text\nclassification approaches.', 'We introduce a novel type of text representation that preserves the 2D layout\nof a document. This is achieved by encoding each document page as a\ntwo-dimensional grid of characters. Based on this representation, we present a\ngeneric document understanding pipeline for structured documents. This pipeline\nmakes use of a fully convolutional encoder-decoder network that predicts a\nsegmentation mask and bounding boxes. We demonstrate its capabilities on an\ninformation extraction task from invoices and show that it significantly\noutperforms approaches based on sequential text or document images.', 'Rapid increase of digitized document give birth to high demand of document\nimage retrieval. While conventional document image retrieval approaches depend\non complex OCR-based text recognition and text similarity detection, this paper\nproposes a new content-based approach, in which more attention is paid to\nfeatures extraction and fusion. In the proposed approach, multiple features of\ndocument images are extracted by different CNN models. After that, the\nextracted CNN features are reduced and fused into weighted average feature.\nFinally, the document images are ranked based on feature similarity to a\nprovided query image. Experimental procedure is performed on a group of\ndocument images that transformed from academic papers, which contain both\nEnglish and Chinese document, the results show that the proposed approach has\ngood ability to retrieve document images with similar text content, and the\nfusion of CNN features can effectively improve the retrieval accuracy.', 'In recent years online shopping has gained momentum and became an important\nvenue for customers wishing to save time and simplify their shopping process. A\nkey advantage of shopping online is the ability to read what other customers\nare saying about products of interest. In this work, we aim to maintain this\nadvantage in situations where extreme brevity is needed, for example, when\nshopping by voice. We suggest a novel task of extracting a single\nrepresentative helpful sentence from a set of reviews for a given product. The\nselected sentence should meet two conditions: first, it should be helpful for a\npurchase decision and second, the opinion it expresses should be supported by\nmultiple reviewers. This task is closely related to the task of Multi Document\nSummarization in the product reviews domain but differs in its objective and\nits level of conciseness. We collect a dataset in English of sentence\nhelpfulness scores via crowd-sourcing and demonstrate its reliability despite\nthe inherent subjectivity involved. Next, we describe a complete model that\nextracts representative helpful sentences with positive and negative sentiment\ntowards the product and demonstrate that it outperforms several baselines.', 'In this article I describe a research agenda for securing machine learning\nmodels against adversarial inputs at test time. This article does not present\nresults but instead shares some of my thoughts about where I think that the\nfield needs to go. Modern machine learning works very well on I.I.D. data: data\nfor which each example is drawn {\\em independently} and for which the\ndistribution generating each example is {\\em identical}. When these assumptions\nare relaxed, modern machine learning can perform very poorly. When machine\nlearning is used in contexts where security is a concern, it is desirable to\ndesign models that perform well even when the input is designed by a malicious\nadversary. So far most research in this direction has focused on an adversary\nwho violates the {\\em identical} assumption, and imposes some kind of\nrestricted worst-case distribution shift. I argue that machine learning\nsecurity researchers should also address the problem of relaxing the {\\em\nindependence} assumption and that current strategies designed for robustness to\ndistribution shift will not do so. I recommend {\\em dynamic models} that change\neach time they are run as a potential solution path to this problem, and show\nan example of a simple attack using correlated data that can be mitigated by a\nsimple dynamic defense. This is not intended as a real-world security measure,\nbut as a recommendation to explore this research direction and develop more\nrealistic defenses.', 'Most of the textual information available to us are temporally variable. In a\nworld where information is dynamic, time-stamping them is a very important\ntask. Documents are a good source of information and are used for many tasks\nlike, sentiment analysis, classification of reviews etc. The knowledge of\ncreation date of documents facilitates several tasks like summarization, event\nextraction, temporally focused information extraction etc. Unfortunately, for\nmost of the documents on the web, the time-stamp meta-data is either erroneous\nor missing. Thus document dating is a challenging problem which requires\ninference over the temporal structure of the document alongside the contextual\ninformation of the document. Prior document dating systems have largely relied\non handcrafted features while ignoring such document-internal structures. In\nthis paper we propose NeuralDater, a Graph Convolutional Network (GCN) based\ndocument dating approach which jointly exploits syntactic and temporal graph\nstructures of document in a principled way. We also pointed out some\nlimitations of NeuralDater and tried to utilize both context and temporal\ninformation in documents in a more flexible and intuitive manner proposing AD3:\nAttentive Deep Document Dater, an attention-based document dating system. To\nthe best of our knowledge these are the first application of deep learning\nmethods for the task. Through extensive experiments on real-world datasets, we\nfind that our models significantly outperforms state-of-the-art baselines by a\nsignificant margin.', 'In this paper, we propose a novel {\\em $e$-exponentiated} transformation, $0\n\\le e<1$, for loss functions. When the transformation is applied to a convex\nloss function, the transformed loss function become more robust to outliers.\nUsing a novel generalization error bound, we have theoretically shown that the\ntransformed loss function has a tighter bound for datasets corrupted by\noutliers. Our empirical observation shows that the accuracy obtained using the\ntransformed loss function can be significantly better than the same obtained\nusing the original loss function and comparable to that obtained by some other\nstate of the art methods in the presence of label noise.', 'Extracting information from full documents is an important problem in many\ndomains, but most previous work focus on identifying relationships within a\nsentence or a paragraph. It is challenging to create a large-scale information\nextraction (IE) dataset at the document level since it requires an\nunderstanding of the whole document to annotate entities and their\ndocument-level relationships that usually span beyond sentences or even\nsections. In this paper, we introduce SciREX, a document level IE dataset that\nencompasses multiple IE tasks, including salient entity identification and\ndocument level $N$-ary relation identification from scientific articles. We\nannotate our dataset by integrating automatic and human annotations, leveraging\nexisting scientific knowledge resources. We develop a neural model as a strong\nbaseline that extends previous state-of-the-art IE models to document-level IE.\nAnalyzing the model performance shows a significant gap between human\nperformance and current baselines, inviting the community to use our dataset as\na challenge to develop document-level IE models. Our data and code are publicly\navailable at https://github.com/allenai/SciREX', 'We consider the problem of learning an unknown function $f_{\\star}$ on the\n$d$-dimensional sphere with respect to the square loss, given i.i.d. samples\n$\\{(y_i,{\\boldsymbol x}_i)\\}_{i\\le n}$ where ${\\boldsymbol x}_i$ is a feature\nvector uniformly distributed on the sphere and $y_i=f_{\\star}({\\boldsymbol\nx}_i)+\\varepsilon_i$. We study two popular classes of models that can be\nregarded as linearizations of two-layers neural networks around a random\ninitialization: the random features model of Rahimi-Recht (RF); the neural\ntangent kernel model of Jacot-Gabriel-Hongler (NT). Both these approaches can\nalso be regarded as randomized approximations of kernel ridge regression (with\nrespect to different kernels), and enjoy universal approximation properties\nwhen the number of neurons $N$ diverges, for a fixed dimension $d$.\n We consider two specific regimes: the approximation-limited regime, in which\n$n=\\infty$ while $d$ and $N$ are large but finite; and the sample size-limited\nregime in which $N=\\infty$ while $d$ and $n$ are large but finite. In the first\nregime we prove that if $d^{\\ell + \\delta} \\le N\\le d^{\\ell+1-\\delta}$ for\nsmall $\\delta > 0$, then \\RF\\, effectively fits a degree-$\\ell$ polynomial in\nthe raw features, and \\NT\\, fits a degree-$(\\ell+1)$ polynomial. In the second\nregime, both RF and NT reduce to kernel methods with rotationally invariant\nkernels. We prove that, if the number of samples is $d^{\\ell + \\delta} \\le n\n\\le d^{\\ell +1-\\delta}$, then kernel methods can fit at most a a degree-$\\ell$\npolynomial in the raw features. This lower bound is achieved by kernel ridge\nregression. Optimal prediction error is achieved for vanishing ridge\nregularization.', 'In the negative perceptron problem we are given $n$ data points\n$({\\boldsymbol x}_i,y_i)$, where ${\\boldsymbol x}_i$ is a $d$-dimensional\nvector and $y_i\\in\\{+1,-1\\}$ is a binary label. The data are not linearly\nseparable and hence we content ourselves to find a linear classifier with the\nlargest possible \\emph{negative} margin. In other words, we want to find a unit\nnorm vector ${\\boldsymbol \\theta}$ that maximizes $\\min_{i\\le n}y_i\\langle\n{\\boldsymbol \\theta},{\\boldsymbol x}_i\\rangle$. This is a non-convex\noptimization problem (it is equivalent to finding a maximum norm vector in a\npolytope), and we study its typical properties under two random models for the\ndata.\n We consider the proportional asymptotics in which $n,d\\to \\infty$ with\n$n/d\\to\\delta$, and prove upper and lower bounds on the maximum margin\n$\\kappa_{\\text{s}}(\\delta)$ or -- equivalently -- on its inverse function\n$\\delta_{\\text{s}}(\\kappa)$. In other words, $\\delta_{\\text{s}}(\\kappa)$ is the\noverparametrization threshold: for $n/d\\le\n\\delta_{\\text{s}}(\\kappa)-\\varepsilon$ a classifier achieving vanishing\ntraining error exists with high probability, while for $n/d\\ge\n\\delta_{\\text{s}}(\\kappa)+\\varepsilon$ it does not. Our bounds on\n$\\delta_{\\text{s}}(\\kappa)$ match to the leading order as $\\kappa\\to -\\infty$.\nWe then analyze a linear programming algorithm to find a solution, and\ncharacterize the corresponding threshold $\\delta_{\\text{lin}}(\\kappa)$. We\nobserve a gap between the interpolation threshold $\\delta_{\\text{s}}(\\kappa)$\nand the linear programming threshold $\\delta_{\\text{lin}}(\\kappa)$, raising the\nquestion of the behavior of other algorithms.', 'We study distributionally robust optimization (DRO) with Sinkhorn distance --\na variant of Wasserstein distance based on entropic regularization. We provide\nconvex programming dual reformulation for a general nominal distribution.\nCompared with Wasserstein DRO, it is computationally tractable for a larger\nclass of loss functions, and its worst-case distribution is more reasonable. We\npropose an efficient first-order algorithm with bisection search to solve the\ndual reformulation. We demonstrate that our proposed algorithm finds\n$\\delta$-optimal solution of the new DRO formulation with computation cost\n$\\tilde{O}(\\delta^{-3})$ and memory cost $\\tilde{O}(\\delta^{-2})$, and the\ncomputation cost further improves to $\\tilde{O}(\\delta^{-2})$ when the loss\nfunction is smooth. Finally, we provide various numerical examples using both\nsynthetic and real data to demonstrate its competitive performance and light\ncomputational speed.', ""Motivated by applications in crowdsourced entity resolution in database,\nsigned edge prediction in social networks and correlation clustering, Mazumdar\nand Saha [NIPS 2017] proposed an elegant theoretical model for studying\nclustering with a faulty oracle. In this model, given a set of $n$ items which\nbelong to $k$ unknown groups (or clusters), our goal is to recover the clusters\nby asking pairwise queries to an oracle. This oracle can answer the query that\n``do items $u$ and $v$ belong to the same cluster?''. However, the answer to\neach pairwise query errs with probability $\\varepsilon$, for some\n$\\varepsilon\\in(0,\\frac12)$. Mazumdar and Saha provided two algorithms under\nthis model: one algorithm is query-optimal while time-inefficient (i.e.,\nrunning in quasi-polynomial time), the other is time efficient (i.e., in\npolynomial time) while query-suboptimal. Larsen, Mitzenmacher and Tsourakakis\n[WWW 2020] then gave a new time-efficient algorithm for the special case of $2$\nclusters, which is query-optimal if the bias $\\delta:=1-2\\varepsilon$ of the\nmodel is large. It was left as an open question whether one can obtain a\nquery-optimal, time-efficient algorithm for the general case of $k$ clusters\nand other regimes of $\\delta$.\n In this paper, we make progress on the above question and provide a\ntime-efficient algorithm with nearly-optimal query complexity (up to a factor\nof $O(\\log^2 n)$) for all constant $k$ and any $\\delta$ in the regime when\ninformation-theoretic recovery is possible. Our algorithm is built on a\nconnection to the stochastic block model."", 'We introduce a novel approach for scanned document representation to perform\nfield extraction. It allows the simultaneous encoding of the textual, visual\nand layout information in a 3-axis tensor used as an input to a segmentation\nmodel. We improve the recent Chargrid and Wordgrid \\cite{chargrid} models in\nseveral ways, first by taking into account the visual modality, then by\nboosting its robustness in regards to small datasets while keeping the\ninference time low. Our approach is tested on public and private document-image\ndatasets, showing higher performances compared to the recent state-of-the-art\nmethods.', ""In unconstrained optimisation on an Euclidean space, to prove convergence in\nGradient Descent processes (GD) $x_{n+1}=x_n-\\delta _n \\nabla f(x_n)$ it\nusually is required that the learning rates $\\delta _n$'s are bounded: $\\delta\n_n\\leq \\delta $ for some positive $\\delta $. Under this assumption, if the\nsequence $x_n$ converges to a critical point $z$, then with large values of $n$\nthe update will be small because $||x_{n+1}-x_n||\\lesssim ||\\nabla f(x_n)||$.\nThis may also force the sequence to converge to a bad minimum. If we can allow,\nat least theoretically, that the learning rates $\\delta _n$'s are not bounded,\nthen we may have better convergence to better minima.\n A previous joint paper by the author showed convergence for the usual version\nof Backtracking GD under very general assumptions on the cost function $f$. In\nthis paper, we allow the learning rates $\\delta _n$ to be unbounded, in the\nsense that there is a function $h:(0,\\infty)\\rightarrow (0,\\infty )$ such that\n$\\lim _{t\\rightarrow 0}th(t)=0$ and $\\delta _n\\lesssim \\max \\{h(x_n),\\delta \\}$\nsatisfies Armijo's condition for all $n$, and prove convergence under the same\nassumptions as in the mentioned paper. It will be shown that this growth rate\nof $h$ is best possible if one wants convergence of the sequence $\\{x_n\\}$.\n A specific way for choosing $\\delta _n$ in a discrete way connects to Two-way\nBacktracking GD defined in the mentioned paper. We provide some results which\neither improve or are implicitly contained in those in the mentioned paper and\nanother recent paper on avoidance of saddle points."", ""In this work, a region-based Deep Convolutional Neural Network framework is\nproposed for document structure learning. The contribution of this work\ninvolves efficient training of region based classifiers and effective\nensembling for document image classification. A primary level of `inter-domain'\ntransfer learning is used by exporting weights from a pre-trained VGG16\narchitecture on the ImageNet dataset to train a document classifier on whole\ndocument images. Exploiting the nature of region based influence modelling, a\nsecondary level of `intra-domain' transfer learning is used for rapid training\nof deep learning models for image segments. Finally, stacked generalization\nbased ensembling is utilized for combining the predictions of the base deep\nneural network models. The proposed method achieves state-of-the-art accuracy\nof 92.2% on the popular RVL-CDIP document image dataset, exceeding benchmarks\nset by existing algorithms."", 'This paper summarizes our entries to both subtasks of the first DialDoc\nshared task which focuses on the agent response prediction task in\ngoal-oriented document-grounded dialogs. The task is split into two subtasks:\npredicting a span in a document that grounds an agent turn and generating an\nagent response based on a dialog and grounding document. In the first subtask,\nwe restrict the set of valid spans to the ones defined in the dataset, use a\nbiaffine classifier to model spans, and finally use an ensemble of different\nmodels. For the second subtask, we use a cascaded model which grounds the\nresponse prediction on the predicted span instead of the full document. With\nthese approaches, we obtain significant improvements in both subtasks compared\nto the baseline.', 'We study the problem of testing identity against a given distribution with a\nfocus on the high confidence regime. More precisely, given samples from an\nunknown distribution $p$ over $n$ elements, an explicitly given distribution\n$q$, and parameters $0< \\epsilon, \\delta < 1$, we wish to distinguish, {\\em\nwith probability at least $1-\\delta$}, whether the distributions are identical\nversus $\\varepsilon$-far in total variation distance. Most prior work focused\non the case that $\\delta = \\Omega(1)$, for which the sample complexity of\nidentity testing is known to be $\\Theta(\\sqrt{n}/\\epsilon^2)$. Given such an\nalgorithm, one can achieve arbitrarily small values of $\\delta$ via black-box\namplification, which multiplies the required number of samples by\n$\\Theta(\\log(1/\\delta))$.\n We show that black-box amplification is suboptimal for any $\\delta = o(1)$,\nand give a new identity tester that achieves the optimal sample complexity. Our\nnew upper and lower bounds show that the optimal sample complexity of identity\ntesting is \\[\n \\Theta\\left( \\frac{1}{\\epsilon^2}\\left(\\sqrt{n \\log(1/\\delta)} +\n\\log(1/\\delta) \\right)\\right) \\] for any $n, \\varepsilon$, and $\\delta$. For\nthe special case of uniformity testing, where the given distribution is the\nuniform distribution $U_n$ over the domain, our new tester is surprisingly\nsimple: to test whether $p = U_n$ versus $d_{\\mathrm TV}(p, U_n) \\geq\n\\varepsilon$, we simply threshold $d_{\\mathrm TV}(\\widehat{p}, U_n)$, where\n$\\widehat{p}$ is the empirical probability distribution. The fact that this\nsimple ""plug-in"" estimator is sample-optimal is surprising, even in the\nconstant $\\delta$ case. Indeed, it was believed that such a tester would not\nattain sublinear sample complexity even for constant values of $\\varepsilon$\nand $\\delta$.', 'Over the past decades, researchers have been pushing the limits of Deep\nReinforcement Learning (DRL). Although DRL has attracted substantial interest\nfrom practitioners, many are blocked by having to search through a plethora of\navailable methodologies that are seemingly alike, while others are still\nbuilding RL agents from scratch based on classical theories. To address the\naforementioned gaps in adopting the latest DRL methods, I am particularly\ninterested in testing out if any of the recent technology developed by the\nleads in the field can be readily applied to a class of optimal trading\nproblems. Unsurprisingly, many prominent breakthroughs in DRL are investigated\nand tested on strategic games: from AlphaGo to AlphaStar and at about the same\ntime, OpenAI Five. Thus, in this writing, I want to show precisely how to use a\nDRL library that is initially built for games in a fundamental trading problem;\nmean reversion. And by introducing a framework that incorporates\neconomically-motivated function properties, I also demonstrate, through the\nlibrary, a highly-performant and convergent DRL solution to decision-making\nfinancial problems in general.', 'Document date is essential for many important tasks, such as document\nretrieval, summarization, event detection, etc. While existing approaches for\nthese tasks assume accurate knowledge of the document date, this is not always\navailable, especially for arbitrary documents from the Web. Document Dating is\na challenging problem which requires inference over the temporal structure of\nthe document. Prior document dating systems have largely relied on handcrafted\nfeatures while ignoring such document internal structures. In this paper, we\npropose NeuralDater, a Graph Convolutional Network (GCN) based document dating\napproach which jointly exploits syntactic and temporal graph structures of\ndocument in a principled way. To the best of our knowledge, this is the first\napplication of deep learning for the problem of document dating. Through\nextensive experiments on real-world datasets, we find that NeuralDater\nsignificantly outperforms state-of-the-art baseline by 19% absolute (45%\nrelative) accuracy points.', 'We show that Bayes\' rule provides an effective mechanism for creating\ndocument translation models that can be learned from only parallel sentences\nand monolingual documents---a compelling benefit as parallel documents are not\nalways available. In our formulation, the posterior probability of a candidate\ntranslation is the product of the unconditional (prior) probability of the\ncandidate output document and the ""reverse translation probability"" of\ntranslating the candidate output back into the source language. Our proposed\nmodel uses a powerful autoregressive language model as the prior on target\nlanguage documents, but it assumes that each sentence is translated\nindependently from the target to the source language. Crucially, at test time,\nwhen a source document is observed, the document language model prior induces\ndependencies between the translations of the source sentences in the posterior.\nThe model\'s independence assumption not only enables efficient use of available\ndata, but it additionally admits a practical left-to-right beam-search\nalgorithm for carrying out inference. Experiments show that our model benefits\nfrom using cross-sentence context in the language model, and it outperforms\nexisting document translation approaches.', ""Neural networks with deep architectures have demonstrated significant\nperformance improvements in computer vision, speech recognition, and natural\nlanguage processing. The challenges in information retrieval (IR), however, are\ndifferent from these other application areas. A common form of IR involves\nranking of documents--or short passages--in response to keyword-based queries.\nEffective IR systems must deal with query-document vocabulary mismatch problem,\nby modeling relationships between different query and document terms and how\nthey indicate relevance. Models should also consider lexical matches when the\nquery contains rare terms--such as a person's name or a product model\nnumber--not seen during training, and to avoid retrieving semantically related\nbut irrelevant results. In many real-life IR tasks, the retrieval involves\nextremely large collections--such as the document index of a commercial Web\nsearch engine--containing billions of documents. Efficient IR methods should\ntake advantage of specialized IR data structures, such as inverted index, to\nefficiently retrieve from large collections. Given an information need, the IR\nsystem also mediates how much exposure an information artifact receives by\ndeciding whether it should be displayed, and where it should be positioned,\namong other results. Exposure-aware IR systems may optimize for additional\nobjectives, besides relevance, such as parity of exposure for retrieved items\nand content publishers. In this thesis, we present novel neural architectures\nand methods motivated by the specific needs and challenges of IR tasks."", 'Document categorization is a technique where the category of a document is\ndetermined. In this paper three well-known supervised learning techniques which\nare Support Vector Machine(SVM), Na\\""ive Bayes(NB) and Stochastic Gradient\nDescent(SGD) compared for Bengali document categorization. Besides classifier,\nclassification also depends on how feature is selected from dataset. For\nanalyzing those classifier performances on predicting a document against twelve\ncategories several feature selection techniques are also applied in this\narticle namely Chi square distribution, normalized TFIDF (term\nfrequency-inverse document frequency) with word analyzer. So, we attempt to\nexplore the efficiency of those three-classification algorithms by using two\ndifferent feature selection techniques in this article.', 'We derive the optimal $(0, \\delta)$-differentially private query-output\nindependent noise-adding mechanism for single real-valued query function under\na general cost-minimization framework. Under a mild technical condition, we\nshow that the optimal noise probability distribution is a uniform distribution\nwith a probability mass at the origin. We explicitly derive the optimal noise\ndistribution for general $\\ell^p$ cost functions, including $\\ell^1$ (for noise\nmagnitude) and $\\ell^2$ (for noise power) cost functions, and show that the\nprobability concentration on the origin occurs when $\\delta > \\frac{p}{p+1}$.\nOur result demonstrates an improvement over the existing Gaussian mechanisms by\na factor of two and three for $(0,\\delta)$-differential privacy in the high\nprivacy regime in the context of minimizing the noise magnitude and noise\npower, and the gain is more pronounced in the low privacy regime. Our result is\nconsistent with the existing result for $(0,\\delta)$-differential privacy in\nthe discrete setting, and identifies a probability concentration phenomenon in\nthe continuous setting.', 'We consider the problem of maximizing non-negative non-decreasing set\nfunctions. Although most of the recent work focus on exploiting submodularity,\nit turns out that several objectives we encounter in practice are not\nsubmodular. Nonetheless, often we leverage the greedy algorithms used in\nsubmodular functions to determine a solution to the non-submodular functions.\nHereafter, we propose to address the original problem by \\emph{approximating}\nthe non-submodular function and analyze the incurred error, as well as the\nperformance trade-offs. To quantify the approximation error, we introduce a\nnovel concept of $\\delta$-approximation of a function, which we used to define\nthe space of submodular functions that lie within an approximation error. We\nprovide necessary conditions on the existence of such $\\delta$-approximation\nfunctions, which might not be unique. Consequently, we characterize this\nsubspace which we refer to as \\emph{region of submodularity}. Furthermore,\nsubmodular functions are known to lead to different sub-optimality guarantees,\nso we generalize those dependencies upon a $\\delta$-approximation into the\nnotion of \\emph{greedy curvature}. Finally, we used this latter notion to\nsimplify some of the existing results and efficiently (i.e., linear complexity)\ndetermine tightened bounds on the sub-optimality guarantees using objective\nfunctions commonly used in practical setups and validate them using real data.', 'We study $(\\epsilon, \\delta)$-PAC best arm identification, where a\ndecision-maker must identify an $\\epsilon$-optimal arm with probability at\nleast $1 - \\delta$, while minimizing the number of arm pulls (samples). Most of\nthe work on this topic is in the sequential setting, where there is no\nconstraint on the time taken to identify such an arm; this allows the\ndecision-maker to pull one arm at a time. In this work, the decision-maker is\ngiven a deadline of $T$ rounds, where, on each round, it can adaptively choose\nwhich arms to pull and how many times to pull them; this distinguishes the\nnumber of decisions made (i.e., time or number of rounds) from the number of\nsamples acquired (cost). Such situations occur in clinical trials, where one\nmay need to identify a promising treatment under a deadline while minimizing\nthe number of test subjects, or in simulation-based studies run on the cloud,\nwhere we can elastically scale up or down the number of virtual machines to\nconduct as many experiments as we wish, but need to pay for the resource-time\nused. As the decision-maker can only make $T$ decisions, she may need to pull\nsome arms excessively relative to a sequential algorithm in order to perform\nwell on all possible problems. We formalize this added difficulty with two\nhardness results that indicate that unlike sequential settings, the ability to\nadapt to the problem difficulty is constrained by the finite deadline. We\npropose Elastic Batch Racing (EBR), a novel algorithm for this setting and\nbound its sample complexity, showing that EBR is optimal with respect to both\nhardness results. We present simulations evaluating EBR in this setting, where\nit outperforms baselines by several orders of magnitude.', 'We consider the stochastic bandit problem in the sublinear space setting,\nwhere one cannot record the win-loss record for all $K$ arms. We give an\nalgorithm using $O(1)$ words of space with regret \\[\n \\sum_{i=1}^{K}\\frac{1}{\\Delta_i}\\log \\frac{\\Delta_i}{\\Delta}\\log T \\] where\n$\\Delta_i$ is the gap between the best arm and arm $i$ and $\\Delta$ is the gap\nbetween the best and the second-best arms. If the rewards are bounded away from\n$0$ and $1$, this is within an $O(\\log 1/\\Delta)$ factor of the optimum regret\npossible without space constraints.', 'This paper describes the short-term competition on the Components\nSegmentation Task of Document Photos that was prepared in the context of the\n16th International Conference on Document Analysis and Recognition (ICDAR\n2021). This competition aims to bring together researchers working in the field\nof identification document image processing and provides them a suitable\nbenchmark to compare their techniques on the component segmentation task of\ndocument images. Three challenge tasks were proposed entailing different\nsegmentation assignments to be performed on a provided dataset. The collected\ndata are from several types of Brazilian ID documents, whose personal\ninformation was conveniently replaced. There were 16 participants whose results\nobtained for some or all the three tasks show different rates for the adopted\nmetrics, like Dice Similarity Coefficient ranging from 0.06 to 0.99. Different\nDeep Learning models were applied by the entrants with diverse strategies to\nachieve the best results in each of the tasks. Obtained results show that the\ncurrently applied methods for solving one of the proposed tasks (document\nboundary detection) are already well established. However, for the other two\nchallenge tasks (text zone and handwritten sign detection) research and\ndevelopment of more robust approaches are still required to achieve acceptable\nresults.', 'We study the problem of identifying the best arm in a stochastic multi-armed\nbandit game. Given a set of $n$ arms indexed from $1$ to $n$, each arm $i$ is\nassociated with an unknown reward distribution supported on $[0,1]$ with mean\n$\\theta_i$ and variance $\\sigma_i^2$. Assume $\\theta_1 > \\theta_2 \\geq \\cdots\n\\geq\\theta_n$. We propose an adaptive algorithm which explores the gaps and\nvariances of the rewards of the arms and makes future decisions based on the\ngathered information using a novel approach called \\textit{grouped median\nelimination}. The proposed algorithm guarantees to output the best arm with\nprobability $(1-\\delta)$ and uses at most $O \\left(\\sum_{i = 1}^n\n\\left(\\frac{\\sigma_i^2}{\\Delta_i^2} + \\frac{1}{\\Delta_i}\\right)(\\ln \\delta^{-1}\n+ \\ln \\ln \\Delta_i^{-1})\\right)$ samples, where $\\Delta_i$ ($i \\geq 2$) denotes\nthe reward gap between arm $i$ and the best arm and we define $\\Delta_1 =\n\\Delta_2$. This achieves a significant advantage over the variance-independent\nalgorithms in some favorable scenarios and is the first result that removes the\nextra $\\ln n$ factor on the best arm compared with the state-of-the-art. We\nfurther show that $\\Omega \\left( \\sum_{i = 1}^n \\left(\n\\frac{\\sigma_i^2}{\\Delta_i^2} + \\frac{1}{\\Delta_i} \\right) \\ln \\delta^{-1}\n\\right)$ samples are necessary for an algorithm to achieve the same goal,\nthereby illustrating that our algorithm is optimal up to doubly logarithmic\nterms.', 'In this paper, we consider non-convex optimization problems under\n\\textit{unknown} yet safety-critical constraints. Such problems naturally arise\nin a variety of domains including robotics, manufacturing, and medical\nprocedures, where it is infeasible to know or identify all the constraints.\nTherefore, the parameter space should be explored in a conservative way to\nensure that none of the constraints are violated during the optimization\nprocess once we start from a safe initialization point. To this end, we develop\nan algorithm called Reliable Frank-Wolfe (Reliable-FW). Given a general\nnon-convex function and an unknown polytope constraint, Reliable-FW\nsimultaneously learns the landscape of the objective function and the boundary\nof the safety polytope. More precisely, by assuming that Reliable-FW has access\nto a (stochastic) gradient oracle of the objective function and a noisy\nfeasibility oracle of the safety polytope, it finds an $\\epsilon$-approximate\nfirst-order stationary point with the optimal ${\\mathcal{O}}({1}/{\\epsilon^2})$\ngradient oracle complexity (resp. $\\tilde{\\mathcal{O}}({1}/{\\epsilon^3})$ (also\noptimal) in the stochastic gradient setting), while ensuring the safety of all\nthe iterates. Rather surprisingly, Reliable-FW only makes\n$\\tilde{\\mathcal{O}}(({d^2}/{\\epsilon^2})\\log 1/\\delta)$ queries to the noisy\nfeasibility oracle (resp. $\\tilde{\\mathcal{O}}(({d^2}/{\\epsilon^4})\\log\n1/\\delta)$ in the stochastic gradient setting) where $d$ is the dimension and\n$\\delta$ is the reliability parameter, tightening the existing bounds even for\nsafe minimization of convex functions. We further specialize our results to the\ncase that the objective function is convex. A crucial component of our analysis\nis to introduce and apply a technique called geometric shrinkage in the context\nof safe optimization.', 'We consider the Max $K$-Armed Bandit problem, where a learning agent is faced\nwith several stochastic arms, each a source of i.i.d. rewards of unknown\ndistribution. At each time step the agent chooses an arm, and observes the\nreward of the obtained sample. Each sample is considered here as a separate\nitem with the reward designating its value, and the goal is to find an item\nwith the highest possible value. Our basic assumption is a known lower bound on\nthe {\\em tail function} of the reward distributions. Under the PAC framework,\nwe provide a lower bound on the sample complexity of any\n$(\\epsilon,\\delta)$-correct algorithm, and propose an algorithm that attains\nthis bound up to logarithmic factors. We analyze the robustness of the proposed\nalgorithm and in addition, we compare the performance of this algorithm to the\nvariant in which the arms are not distinguishable by the agent and are chosen\nrandomly at each stage. Interestingly, when the maximal rewards of the arms\nhappen to be similar, the latter approach may provide better performance.']" -"The query consists of users’ needs, leading to several research questions that span a paragraph. Each candidate passage is an abstract from a scientific paper. The objective of this information retrieval task is to identify the abstract that most effectively meets the user’s needs in the query : I am working on a project analyzing customer feedback for a new product launch, so I need a method that can effectively identify the topics and segments in each feedback. Since the feedback we received is very complicated and contains a lot of noise words that digress from main topics, I need a method that is able to remove noise and simplify these feedbacks. Using this method, I hope our system could provide insights into the most common issues customers are facing and help us improve the product accordingly. Some ideas I have right now to simplify feedback and remove noise are to leverage word order information and heuristics. The final resulting system must beat state-of-the-art systems in terms of topic segmentation.","['With the evolution of the cloud and customer centric culture, we inherently\naccumulate huge repositories of textual reviews, feedback, and support\ndata.This has driven enterprises to seek and research engagement patterns, user\nnetwork analysis, topic detections, etc.However, huge manual work is still\nnecessary to mine data to be able to mine actionable outcomes. In this paper,\nwe proposed and developed an innovative Semi-Supervised Learning approach by\nutilizing Deep Learning and Topic Modeling to have a better understanding of\nthe user voice.This approach combines a BERT-based multiclassification\nalgorithm through supervised learning combined with a novel Probabilistic and\nSemantic Hybrid Topic Inference (PSHTI) Model through unsupervised learning,\naiming at automating the process of better identifying the main topics or areas\nas well as the sub-topics from the textual feedback and support.There are three\nmajor break-through: 1. As the advancement of deep learning technology, there\nhave been tremendous innovations in the NLP field, yet the traditional topic\nmodeling as one of the NLP applications lag behind the tide of deep learning.\nIn the methodology and technical perspective, we adopt transfer learning to\nfine-tune a BERT-based multiclassification system to categorize the main topics\nand then utilize the novel PSHTI model to infer the sub-topics under the\npredicted main topics. 2. The traditional unsupervised learning-based topic\nmodels or clustering methods suffer from the difficulty of automatically\ngenerating a meaningful topic label, but our system enables mapping the top\nwords to the self-help issues by utilizing domain knowledge about the product\nthrough web-crawling. 3. This work provides a prominent showcase by leveraging\nthe state-of-the-art methodology in the real production to help shed light to\ndiscover user insights and drive business investment priorities.', 'This paper deals with the automatic analysis of conversations between a\ncustomer and an agent in a call centre of a customer care service. The purpose\nof the analysis is to hypothesize themes about problems and complaints\ndiscussed in the conversation. Themes are defined by the application\ndocumentation topics. A conversation may contain mentions that are irrelevant\nfor the application purpose and multiple themes whose mentions may be\ninterleaved portions of a conversation that cannot be well defined. Two methods\nare proposed for multiple theme hypothesization. One of them is based on a\ncosine similarity measure using a bag of features extracted from the entire\nconversation. The other method introduces the concept of thematic density\ndistributed around specific word positions in a conversation. In addition to\nautomatically selected words, word bi-grams with possible gaps between\nsuccessive words are also considered and selected. Experimental results show\nthat the results obtained with the proposed methods outperform the results\nobtained with support vector machines on the same data. Furthermore, using the\ntheme skeleton of a conversation from which thematic densities are derived, it\nwill be possible to extract components of an automatic conversation report to\nbe used for improving the service performance. Index Terms: multi-topic audio\ndocument classification, hu-man/human conversation analysis, speech analytics,\ndistance bigrams', 'Opinions in forums and social networks are released by millions of people due\nto the increasing number of users that use Web 2.0 platforms to opine about\nbrands and organizations. For enterprises or government agencies it is almost\nimpossible to track what people say producing a gap between user\nneeds/expectations and organizations actions. To bridge this gap we create\nViscovery, a platform for opinion summarization and trend tracking that is able\nto analyze a stream of opinions recovered from forums. To do this we use\ndynamic topic models, allowing to uncover the hidden structure of topics behind\nopinions, characterizing vocabulary dynamics. We extend dynamic topic models\nfor incremental learning, a key aspect needed in Viscovery for model updating\nin near-real time. In addition, we include in Viscovery sentiment analysis,\nallowing to separate positive/negative words for a specific topic at different\nlevels of granularity. Viscovery allows to visualize representative opinions\nand terms in each topic. At a coarse level of granularity, the dynamic of the\ntopics can be analyzed using a 2D topic embedding, suggesting longitudinal\ntopic merging or segmentation. In this paper we report our experience\ndeveloping this platform, sharing lessons learned and opportunities that arise\nfrom the use of sentiment analysis and topic modeling in real world\napplications.', 'A massive amount of reviews are generated daily from various platforms. It is\nimpossible for people to read through tons of reviews and to obtain useful\ninformation. Automatic summarizing customer reviews thus is important for\nidentifying and extracting the essential information to help users to obtain\nthe gist of the data. However, as customer reviews are typically short,\ninformal, and multifaceted, it is extremely challenging to generate topic-wise\nsummarization.While there are several studies aims to solve this issue, they\nare heuristic methods that are developed only utilizing customer reviews.\nUnlike existing method, we propose an effective new summarization method by\nanalyzing both reviews and summaries.To do that, we first segment reviews and\nsummaries into individual sentiments. As the sentiments are typically short, we\ncombine sentiments talking about the same aspect into a single document and\napply topic modeling method to identify hidden topics among customer reviews\nand summaries. Sentiment analysis is employed to distinguish positive and\nnegative opinions among each detected topic. A classifier is also introduced to\ndistinguish the writing pattern of summaries and that of customer reviews.\nFinally, sentiments are selected to generate the summarization based on their\ntopic relevance, sentiment analysis score and the writing pattern. To test our\nmethod, a new dataset comprising product reviews and summaries about 1028\nproducts are collected from Amazon and CNET. Experimental results show the\neffectiveness of our method compared with other methods.', 'Understanding and being able to react to customer feedback is the most\nfundamental task in providing good customer service. However, there are two\nmajor obstacles for international companies to automatically detect the meaning\nof customer feedback in a global multilingual environment. Firstly, there is no\nwidely acknowledged categorisation (classes) of meaning for customer feedback.\nSecondly, the applicability of one meaning categorisation, if it exists, to\ncustomer feedback in multiple languages is questionable. In this paper, we\nextracted representative real world samples of customer feedback from Microsoft\nOffice customers in multiple languages, English, Spanish and Japanese,and\nconcluded a five-class categorisation(comment, request, bug, complaint and\nmeaningless) for meaning classification that could be used across languages in\nthe realm of customer feedback analysis.', 'With the development of e-commerce, many products are now being sold\nworldwide, and manufacturers are eager to obtain a better understanding of\ncustomer behavior in various regions. To achieve this goal, most previous\nefforts have focused mainly on questionnaires, which are time-consuming and\ncostly. The tremendous volume of product reviews on e-commerce websites has\nseen a new trend emerge, whereby manufacturers attempt to understand user\npreferences by analyzing online reviews. Following this trend, this paper\naddresses the problem of studying customer behavior by exploiting recently\ndeveloped opinion mining techniques. This work is novel for three reasons.\nFirst, questionnaire-based investigation is automatically enabled by employing\nalgorithms for template-based question generation and opinion mining-based\nanswer extraction. Using this system, manufacturers are able to obtain reports\nof customer behavior featuring a much larger sample size, more direct\ninformation, a higher degree of automation, and a lower cost. Second,\ninternational customer behavior study is made easier by integrating tools for\nmultilingual opinion mining. Third, this is the first time an automatic\nquestionnaire investigation has been conducted to compare customer behavior in\nChina and America, where product reviews are written and read in Chinese and\nEnglish, respectively. Our study on digital cameras, smartphones, and tablet\ncomputers yields three findings. First, Chinese customers follow the Doctrine\nof the Mean, and often use euphemistic expressions, while American customers\nexpress their opinions more directly. Second, Chinese customers care more about\ngeneral feelings, while American customers pay more attention to product\ndetails. Third, Chinese customers focus on external features, while American\ncustomers care more about the internal features of products.', 'Topic evolution modeling has been researched for a long time and has gained\nconsiderable interest. A state-of-the-art method has been recently using word\nmodeling algorithms in combination with community detection mechanisms to\nachieve better results in a more effective way. We analyse results of this\napproach and discuss the two major challenges that this approach still faces.\nAlthough the topics that have resulted from the recent algorithm are good in\ngeneral, they are very noisy due to many topics that are very unimportant\nbecause of their size, words, or ambiguity. Additionally, the number of words\ndefining each topic is too large, making it difficult to analyse them in their\nunsorted state. In this paper, we propose approaches to tackle these challenges\nby adding topic filtering and network analysis metrics to define the importance\nof a topic. We test different combinations of these metrics to see which\ncombination yields the best results. Furthermore, we add word filtering and\nranking to each topic to identify the words with the highest novelty\nautomatically. We evaluate our enhancement methods in two ways: human\nqualitative evaluation and automatic quantitative evaluation. Moreover, we\ncreated two case studies to test the quality of the clusters and words. In the\nquantitative evaluation, we use the pairwise mutual information score to test\nthe coherency of topics. The quantitative evaluation also includes an analysis\nof execution times for each part of the program. The results of the\nexperimental evaluations show that the two evaluation methods agree on the\npositive feasibility of the algorithm. We then show possible extensions in the\nform of usability and future improvements to the algorithm.', 'Topic modeling is used for discovering latent semantic structure, usually\nreferred to as topics, in a large collection of documents. The most widely used\nmethods are Latent Dirichlet Allocation and Probabilistic Latent Semantic\nAnalysis. Despite their popularity they have several weaknesses. In order to\nachieve optimal results they often require the number of topics to be known,\ncustom stop-word lists, stemming, and lemmatization. Additionally these methods\nrely on bag-of-words representation of documents which ignore the ordering and\nsemantics of words. Distributed representations of documents and words have\ngained popularity due to their ability to capture semantics of words and\ndocuments. We present $\\texttt{top2vec}$, which leverages joint document and\nword semantic embedding to find $\\textit{topic vectors}$. This model does not\nrequire stop-word lists, stemming or lemmatization, and it automatically finds\nthe number of topics. The resulting topic vectors are jointly embedded with the\ndocument and word vectors with distance between them representing semantic\nsimilarity. Our experiments demonstrate that $\\texttt{top2vec}$ finds topics\nwhich are significantly more informative and representative of the corpus\ntrained on than probabilistic generative models.', 'The application and usage of opinion mining, especially for business\nintelligence, product recommendation, targeted marketing etc. have fascinated\nmany research attentions around the globe. Various research efforts attempted\nto mine opinions from customer reviews at different levels of granularity,\nincluding word-, sentence-, and document-level. However, development of a fully\nautomatic opinion mining and sentiment analysis system is still elusive. Though\nthe development of opinion mining and sentiment analysis systems are getting\nmomentum, most of them attempt to perform document-level sentiment analysis,\nclassifying a review document as positive, negative, or neutral. Such\ndocument-level opinion mining approaches fail to provide insight about users\nsentiment on individual features of a product or service. Therefore, it seems\nto be a great help for both customers and manufacturers, if the reviews could\nbe processed at a finer-grained level and presented in a summarized form\nthrough some visual means, highlighting individual features of a product and\nusers sentiment expressed over them. In this paper, the design of a unified\nopinion mining and sentiment analysis framework is presented at the\nintersection of both machine learning and natural language processing\napproaches. Also, design of a novel feature-level review summarization scheme\nis proposed to visualize mined features, opinions and their polarity values in\na comprehendible way.', ""A new opinion extraction method is proposed to summarize unstructured,\nuser-generated content (i.e., online customer reviews) in the fixed topic\ndomains. To differentiate the current approach from other opinion extraction\napproaches, which are often exposed to a sparsity problem and lack of sentiment\nscores, a confirmatory aspect-based opinion mining framework is introduced\nalong with its practical algorithm called DiSSBUS. In this procedure, 1) each\ncustomer review is disintegrated into a set of clauses; 2) each clause is\nsummarized to bi-terms-a topic word and an evaluation word-using a\npart-of-speech (POS) tagger; and 3) each bi-term is matched to a pre-specified\ntopic relevant to a specific domain. The proposed processes have two primary\nadvantages over existing methods: 1) they can decompose a single review into a\nset of bi-terms related to pre-specified topics in the domain of interest and,\ntherefore, 2) allow identification of the reviewer's opinions on the topics via\nevaluation words within the set of bi-terms. The proposed aspect-based opinion\nmining is applied to customer reviews of restaurants in Hawaii obtained from\nTripAdvisor, and the empirical findings validate the effectiveness of the\nmethod.\n Keywords: Clause-based sentiment analysis, Customer review, Opinion mining,\nTopic modeling, User-generate-contents.""]","[""With the increasing number of merchandise on e-commerce platforms, users tend\nto refer to reviews of other shoppers to decide which product they should buy.\nHowever, with so many reviews of a product, users often have to spend lots of\ntime browsing through reviews talking about product attributes they do not care\nabout. We want to establish a system that can automatically summarize and\nanswer user's product specific questions.\n In this study, we propose a novel seq2seq based text generation model to\ngenerate answers to user's question based on reviews posted by previous users.\nGiven a user question and/or target sentiment polarity, we extract aspects of\ninterest and generate an answer that summarizes previous relevant user reviews.\nSpecifically, our model performs attention between input reviews and target\naspects during encoding and is conditioned on both review rating and input\ncontext during decoding. We also incorporate a pre-trained auxiliary rating\nclassifier to improve model performance and accelerate convergence during\ntraining. Experiments using real-world e-commerce dataset show that our model\nachieves improvement in performance compared to previously introduced models."", ""In order to better engage with customers, retailers rely on extensive\ncustomer and product databases which allows them to better understand customer\nbehaviour and purchasing patterns. This has long been a challenging task as\ncustomer modelling is a multi-faceted, noisy and time-dependent problem. The\nmost common way to tackle this problem is indirectly through task-specific\nsupervised learning prediction problems, with relatively little literature on\nmodelling a customer by directly simulating their future transactions. In this\npaper we propose a method for generating realistic sequences of baskets that a\ngiven customer is likely to purchase over a period of time. Customer embedding\nrepresentations are learned using a Recurrent Neural Network (RNN) which takes\ninto account the entire sequence of transaction data. Given the customer state\nat a specific point in time, a Generative Adversarial Network (GAN) is trained\nto generate a plausible basket of products for the following week. The newly\ngenerated basket is then fed back into the RNN to update the customer's state.\nThe GAN is thus used in tandem with the RNN module in a pipeline alternating\nbetween basket generation and customer state updating steps. This allows for\nsampling over a distribution of a customer's future sequence of baskets, which\nthen can be used to gain insight into how to service the customer more\neffectively. The methodology is empirically shown to produce baskets that\nappear similar to real baskets and enjoy many common properties, including\nfrequencies of different product types, brands, and prices. Furthermore, the\ngenerated data is able to replicate most of the strongest sequential patterns\nthat exist between product types in the real data."", ""Text mining approaches are being used increasingly for business analytics. In\nparticular, such approaches are now central to understanding users' feedback\nregarding systems delivered via online application distribution platforms such\nas Google Play. In such settings, large volumes of reviews of potentially\nnumerous apps and systems means that it is infeasible to use manual mechanisms\nto extract insights and knowledge that could inform product improvement. In\nthis context of identifying software system improvement options, text mining\ntechniques are used to reveal the features that are mentioned most often as\nbeing in need of correction (e.g., GPS), and topics that are associated with\nfeatures perceived as being defective (e.g., inaccuracy of GPS). Other\napproaches may supplement such techniques to provide further insights for\nonline communities and solution providers. In this work we augment text mining\napproaches with social network analysis to demonstrate the utility of using\nmultiple techniques. Our outcomes suggest that text mining approaches may\nindeed be supplemented with other methods to deliver a broader range of\ninsights."", 'Commercial establishments like restaurants, service centres and retailers\nhave several sources of customer feedback about products and services, most of\nwhich need not be as structured as rated reviews provided by services like\nYelp, or Amazon, in terms of sentiment conveyed. For instance, Amazon provides\na fine-grained score on a numeric scale for product reviews. Some sources,\nhowever, like social media (Twitter, Facebook), mailing lists (Google Groups)\nand forums (Quora) contain text data that is much more voluminous, but\nunstructured and unlabelled. It might be in the best interests of a business\nestablishment to assess the general sentiment towards their brand on these\nplatforms as well. This text could be pipelined into a system with a built-in\nprediction model, with the objective of generating real-time graphs on opinion\nand sentiment trends. Although such tasks like the one described about have\nbeen explored with respect to document classification problems in the past, the\nimplementation described in this paper, by virtue of learning a continuous\nfunction rather than a discrete one, offers a lot more depth of insight as\ncompared to document classification approaches. This study aims to explore the\nvalidity of such a continuous function predicting model to quantify sentiment\nabout an entity, without the additional overhead of manual labelling, and\ncomputational preprocessing & feature extraction. This research project also\naims to design and implement a re-usable document regression pipeline as a\nframework, Rapid-Rate, that can be used to predict document scores in\nreal-time.', 'Customers post online reviews at any time. With the timestamp of online\nreviews, they can be regarded as a flow of information. With this\ncharacteristic, designers can capture the changes in customer feedback to help\nset up product improvement strategies. Here we propose an approach for\ncapturing changes of user expectation on product affordances based on the\nonline reviews for two generations of products. First, the approach uses a\nrule-based natural language processing method to automatically identify and\nstructure product affordances from review text. Then, inspired by the Kano\nmodel which classifies preferences of product attributes in five categories,\nconjoint analysis is used to quantitatively categorize the structured\naffordances. Finally, changes of user expectation can be found by applying the\nconjoint analysis on the online reviews posted for two successive generations\nof products. A case study based on the online reviews of Kindle e-readers\ndownloaded from amazon.com shows that designers can use our proposed approach\nto evaluate their product improvement strategies for previous products and\ndevelop new product improvement strategies for future products.', 'We address two challenges in topic models: (1) Context information around\nwords helps in determining their actual meaning, e.g., ""networks"" used in the\ncontexts ""artificial neural networks"" vs. ""biological neuron networks"".\nGenerative topic models infer topic-word distributions, taking no or only\nlittle context into account. Here, we extend a neural autoregressive topic\nmodel to exploit the full context information around words in a document in a\nlanguage modeling fashion. The proposed model is named as iDocNADE. (2) Due to\nthe small number of word occurrences (i.e., lack of context) in short text and\ndata sparsity in a corpus of few documents, the application of topic models is\nchallenging on such texts. Therefore, we propose a simple and efficient way of\nincorporating external knowledge into neural autoregressive topic models: we\nuse embeddings as a distributional prior. The proposed variants are named as\nDocNADEe and iDocNADEe.\n We present novel neural autoregressive topic model variants that consistently\noutperform state-of-the-art generative topic models in terms of generalization,\ninterpretability (topic coherence) and applicability (retrieval and\nclassification) over 7 long-text and 8 short-text datasets from diverse\ndomains.', 'One of the biggest hurdles for customers when purchasing fashion online, is\nthe difficulty of finding products with the right fit. In order to provide a\nbetter online shopping experience, platforms need to find ways to recommend the\nright product sizes and the best fitting products to their customers. These\nrecommendation systems, however, require customer feedback in order to estimate\nthe most suitable sizing options. Such feedback is rare and often only\navailable as natural text. In this paper, we examine the extraction of product\nfit feedback from customer reviews using natural language processing\ntechniques. In particular, we compare traditional methods with more recent\ntransfer learning techniques for text classification, and analyze their\nresults. Our evaluation shows, that the transfer learning approach ULMFit is\nnot only comparatively fast to train, but also achieves highest accuracy on\nthis task. The integration of the extracted information with actual size\nrecommendation systems is left for future work.', ""Online product reviews are a valuable resource for product developers to\nimprove the design of their products. Yet, the potential value of customer\nfeedback to improve the sustainability performance of products is still to be\nexploited. The present paper investigates and analyzes Amazon product reviews\nto bring new light on the following question: ``What sustainable design\ninsights can be identified or interpreted from online product reviews?''. To do\nso, the top 100 reviews, evenly distributed by star ratings, for three product\ncategories (laptop, printer, cable) are collected, manually annotated, analyzed\nand interpreted. For each product category, the reviews of two similar products\n(one with environmental certification and one standard version) are compared\nand combined to come up with sustainable design solutions. In all, for the six\nproducts considered, between 12% and 20% of the reviews mentioned directly or\nindirectly aspects or attributes that could be exploited to improve the design\nof these products from a sustainability perspective. Concrete examples of\nsustainable design leads that could be elicited from product reviews are given\nand discussed. As such, this contribution provides a baseline for future work\nwilling to automate this process to gain further insights from online product\nreviews. Notably, the deployment of machine learning tools and the use of\nnatural language processing techniques to do so are discussed as promising\nlines for future research."", 'In this paper, we propose two automated text processing frameworks\nspecifically designed to analyze online reviews. The objective of the first\nframework is to summarize the reviews dataset by extracting essential sentence.\nThis is performed by converting sentences into numerical vectors and clustering\nthem using a community detection algorithm based on their similarity levels.\nAfterwards, a correlation score is measured for each sentence to determine its\nimportance level in each cluster and assign it as a tag for that community. The\nsecond framework is based on a question-answering neural network model trained\nto extract answers to multiple different questions. The collected answers are\neffectively clustered to find multiple distinct answers to a single question\nthat might be asked by a customer. The proposed frameworks are shown to be more\ncomprehensive than existing reviews processing solutions.', 'Topic modeling is commonly used to analyze and understand large document\ncollections. However, in practice, users want to focus on specific aspects or\n""targets"" rather than the entire corpus. For example, given a large collection\nof documents, users may want only a smaller subset which more closely aligns\nwith their interests, tasks, and domains. In particular, our paper focuses on\nlarge-scale document retrieval with high recall where any missed relevant\ndocuments can be critical. A simple keyword matching search is generally not\neffective nor efficient as 1) it is difficult to find a list of keyword queries\nthat can cover the documents of interest before exploring the dataset, 2) some\ndocuments may not contain the exact keywords of interest but may still be\nhighly relevant, and 3) some words have multiple meanings, which would result\nin irrelevant documents included in the retrieved subset. In this paper, we\npresent TopicSifter, a visual analytics system for interactive search space\nreduction. Our system utilizes targeted topic modeling based on nonnegative\nmatrix factorization and allows users to give relevance feedback in order to\nrefine their target and guide the topic modeling to the most relevant results.', ""Mobile apps are one of the building blocks of the mobile digital economy. A\ndifferentiating feature of mobile apps to traditional enterprise software is\nonline reviews, which are available on app marketplaces and represent a\nvaluable source of consumer feedback on the app. We create a supervised topic\nmodeling approach for app developers to use mobile reviews as useful sources of\nquality and customer feedback, thereby complementing traditional software\ntesting. The approach is based on a constrained matrix factorization that\nleverages the relationship between term frequency and a given response variable\nin addition to co-occurrences between terms to recover topics that are both\npredictive of consumer sentiment and useful for understanding the underlying\ntextual themes. The factorization is combined with ordinal regression to\nprovide guidance from online reviews on a single app's performance as well as\nsystematically compare different apps over time for benchmarking of features\nand consumer sentiment. We apply our approach using a dataset of over 100,000\nmobile reviews over several years for three of the most popular online travel\nagent apps from the iTunes and Google Play marketplaces."", 'E-commerce stores collect customer feedback to let sellers learn about\ncustomer concerns and enhance customer order experience. Because customer\nfeedback often contains redundant information, a concise summary of the\nfeedback can be generated to help sellers better understand the issues causing\ncustomer dissatisfaction. Previous state-of-the-art abstractive text\nsummarization models make two major types of factual errors when producing\nsummaries from customer feedback, which are wrong entity detection (WED) and\nincorrect product-defect description (IPD). In this work, we introduce a set of\nmethods to enhance the factual consistency of abstractive summarization on\ncustomer feedback. We augment the training data with artificially corrupted\nsummaries, and use them as counterparts of the target summaries. We add a\ncontrastive loss term into the training objective so that the model learns to\navoid certain factual errors. Evaluation results show that a large portion of\nWED and IPD errors are alleviated for BART and T5. Furthermore, our approaches\ndo not depend on the structure of the summarization model and thus are\ngeneralizable to any abstractive summarization systems.', ""Today's businesses face a high pressure to innovate in order to succeed in\nhighly competitive markets. Successful innovations, though, typically require\nthe identification and analysis of customer needs. While traditional,\nestablished need elicitation methods are time-proven and have demonstrated\ntheir capabilities to deliver valuable insights, they lack automation and\nscalability and, thus, are expensive and time-consuming. In this article, we\npropose an approach to automatically identify and quantify customer needs by\nutilizing a novel data source: Users voluntarily and publicly expose\ninformation about themselves via social media, as for instance Facebook or\nTwitter. These posts may contain valuable information about the needs, wants,\nand demands of their authors. We apply a Design Science Research (DSR)\nmethodology to add design knowledge and artifacts for the digitalization of\ninnovation processes, in particular to provide digital support for the\nelicitation of customer needs. We want to investigate whether automated,\nspeedy, and scalable need elicitation from social media is feasible. We\nconcentrate on Twitter as a data source and on e-mobility as an application\ndomain. In a first design cycle we conceive, implement and evaluate a method to\ndemonstrate the feasibility of identifying those social media posts that\nactually express customer needs. In a second cycle, we build on this artifact\nto additionally quantify the need information elicited, and prove its\nfeasibility. Third, we integrate both developed methods into an end-user\nsoftware artifact and test usability in an industrial use case. Thus, we add\nnew methods for need elicitation to the body of knowledge, and introduce\nconcrete tooling for innovation management in practice."", 'Auto dealerships receive thousands of calls daily from customers who are\ninterested in sales, service, vendors and jobseekers. With so many calls, it is\nvery important for auto dealers to understand the intent of these calls to\nprovide positive customer experiences that ensure customer satisfaction, deep\ncustomer engagement to boost sales and revenue, and optimum allocation of\nagents or customer service representatives across the business. In this paper,\nwe define the problem of customer phone call intent as a multi-class\nclassification problem stemming from the large database of recorded phone call\ntranscripts. To solve this problem, we develop a convolutional neural network\n(CNN)-based supervised learning model to classify the customer calls into four\nintent categories: sales, service, vendor and jobseeker. Experimental results\nshow that with the thrust of our scalable data labeling method to provide\nsufficient training data, the CNN-based predictive model performs very well on\nlong text classification according to the quantitative metrics of F1-Score,\nprecision, recall, and accuracy.', 'Topical Segmentation poses a great role in reducing search space of the\ntopics taught in a lecture video specially when the video metadata lacks topic\nwise segmentation information. This segmentation information eases user efforts\nof searching, locating and browsing a topic inside a lecture video. In this\nwork we propose an algorithm, that combines state-of-the art language model and\ndomain knowledge graph for automatically detecting different coherent topics\npresent inside a long lecture video. We use the language model on\nspeech-to-text transcription to capture the implicit meaning of the whole video\nwhile the knowledge graph provides us the domain specific dependencies between\ndifferent concepts of that subjects. Also leveraging the domain knowledge we\ncan capture the way instructor binds and connects different concepts while\nteaching, which helps us in achieving better segmentation accuracy. We tested\nour approach on NPTEL lecture videos and holistic evaluation shows that it out\nperforms the other methods described in the literature.', 'Social networking sites (SNSs) facilitate the sharing of ideas and\ninformation through different types of feedback including publishing posts,\nleaving comments and other type of reactions. However, some comments or\nfeedback on SNSs are inconsiderate and offensive, and sometimes this type of\nfeedback has a very negative effect on a target user. The phenomenon known as\nflaming goes hand-in-hand with this type of posting that can trigger almost\ninstantly on SNSs. Most popular users such as celebrities, politicians and news\nmedia are the major victims of the flaming behaviors and so detecting these\ntypes of events will be useful and appreciated. Flaming event can be monitored\nand identified by analyzing negative comments received on a post. Thus, our\nmain objective of this study is to identify a way to detect flaming events in\nSNS using a sentiment prediction method. We use a deep Neural Network (NN)\nmodel that can identity sentiments of variable length sentences and classifies\nthe sentiment of SNSs content (both comments and posts) to discover flaming\nevents. Our deep NN model uses Word2Vec and FastText word embedding methods as\nits training to explore which method is the most appropriate. The labeled\ndataset for training the deep NN is generated using an enhanced lexicon based\napproach. Our deep NN model classifies the sentiment of a sentence into five\nclasses: Very Positive, Positive, Neutral, Negative and Very Negative. To\ndetect flaming incidents, we focus only on the comments classified into the\nNegative and Very Negative classes. As a use-case, we try to explore the\nflaming phenomena in the news media domain and therefore we focused on news\nitems posted by three popular news media on Facebook (BBCNews, CNN and FoxNews)\nto train and test the model.', 'The most important goal of customer services is to keep the customer\nsatisfied. However, service resources are always limited and must be\nprioritized. Therefore, it is important to identify customers who potentially\nbecome unsatisfied and might lead to escalations. Today this prioritization of\ncustomers is often done manually. Data science on IoT data (esp. log data) for\nmachine health monitoring, as well as analytics on enterprise data for customer\nrelationship management (CRM) have mainly been researched and applied\nindependently. In this paper, we present a framework for a data-driven decision\nsupport system which combines IoT and enterprise data to model customer\nsentiment. Such decision support systems can help to prioritize customers and\nservice resources to effectively troubleshoot problems or even avoid them. The\nframework is applied in a real-world case study with a major medical device\nmanufacturer. This includes a fully automated and interpretable machine\nlearning pipeline designed to meet the requirements defined with domain experts\nand end users. The overall framework is currently deployed, learns and\nevaluates predictive models from terabytes of IoT and enterprise data to\nactively monitor the customer sentiment for a fleet of thousands of high-end\nmedical devices. Furthermore, we provide an anonymized industrial benchmark\ndataset for the research community.', ""Requirements elicitation has recently been complemented with crowd-based\ntechniques, which continuously involve large, heterogeneous groups of users who\nexpress their feedback through a variety of media. Crowd-based elicitation has\ngreat potential for engaging with (potential) users early on but also results\nin large sets of raw and unstructured feedback. Consolidating and analyzing\nthis feedback is a key challenge for turning it into sensible user\nrequirements. In this paper, we focus on topic modeling as a means to identify\ntopics within a large set of crowd-generated user stories and compare three\napproaches: (1) a traditional approach based on Latent Dirichlet Allocation,\n(2) a combination of word embeddings and principal component analysis, and (3)\na combination of word embeddings and Word Mover's Distance. We evaluate the\napproaches on a publicly available set of 2,966 user stories written and\ncategorized by crowd workers. We found that a combination of word embeddings\nand Word Mover's Distance is most promising. Depending on the word embeddings\nwe use in our approaches, we manage to cluster the user stories in two ways:\none that is closer to the original categorization and another that allows new\ninsights into the dataset, e.g. to find potentially new categories.\nUnfortunately, no measure exists to rate the quality of our results\nobjectively. Still, our findings provide a basis for future work towards\nanalyzing crowd-sourced user stories."", 'Topic segmentation and labeling is often considered a prerequisite for\nhigher-level conversation analysis and has been shown to be useful in many\nNatural Language Processing (NLP) applications. We present two new corpora of\nemail and blog conversations annotated with topics, and evaluate annotator\nreliability for the segmentation and labeling tasks in these asynchronous\nconversations. We propose a complete computational framework for topic\nsegmentation and labeling in asynchronous conversations. Our approach extends\nstate-of-the-art methods by considering a fine-grained structure of an\nasynchronous conversation, along with other conversational features by applying\nrecent graph-based methods for NLP. For topic segmentation, we propose two\nnovel unsupervised models that exploit the fine-grained conversational\nstructure, and a novel graph-theoretic supervised model that combines lexical,\nconversational and topic features. For topic labeling, we propose two novel\n(unsupervised) random walk models that respectively capture conversation\nspecific clues from two different sources: the leading sentences and the\nfine-grained conversational structure. Empirical evaluation shows that the\nsegmentation and the labeling performed by our best models beat the\nstate-of-the-art, and are highly correlated with human annotations.', 'Product recommendation systems are important for major movie studios during\nthe movie greenlight process and as part of machine learning personalization\npipelines. Collaborative Filtering (CF) models have proved to be effective at\npowering recommender systems for online streaming services with explicit\ncustomer feedback data. CF models do not perform well in scenarios in which\nfeedback data is not available, in cold start situations like new product\nlaunches, and situations with markedly different customer tiers (e.g., high\nfrequency customers vs. casual customers). Generative natural language models\nthat create useful theme-based representations of an underlying corpus of\ndocuments can be used to represent new product descriptions, like new movie\nplots. When combined with CF, they have shown to increase the performance in\ncold start situations. Outside of those cases though in which explicit customer\nfeedback is available, recommender engines must rely on binary purchase data,\nwhich materially degrades performance. Fortunately, purchase data can be\ncombined with product descriptions to generate meaningful representations of\nproducts and customer trajectories in a convenient product space in which\nproximity represents similarity. Learning to measure the distance between\npoints in this space can be accomplished with a deep neural network that trains\non customer histories and on dense vectorizations of product descriptions. We\ndeveloped a system based on Collaborative (Deep) Metric Learning (CML) to\npredict the purchase probabilities of new theatrical releases. We trained and\nevaluated the model using a large dataset of customer histories, and tested the\nmodel for a set of movies that were released outside of the training window.\nInitial experiments show gains relative to models that do not train on\ncollaborative preferences.', 'We address two challenges of probabilistic topic modelling in order to better\nestimate the probability of a word in a given context, i.e., P(word|context):\n(1) No Language Structure in Context: Probabilistic topic models ignore word\norder by summarizing a given context as a ""bag-of-word"" and consequently the\nsemantics of words in the context is lost. The LSTM-LM learns a vector-space\nrepresentation of each word by accounting for word order in local collocation\npatterns and models complex characteristics of language (e.g., syntax and\nsemantics), while the TM simultaneously learns a latent representation from the\nentire document and discovers the underlying thematic structure. We unite two\ncomplementary paradigms of learning the meaning of word occurrences by\ncombining a TM (e.g., DocNADE) and a LM in a unified probabilistic framework,\nnamed as ctx-DocNADE. (2) Limited Context and/or Smaller training corpus of\ndocuments: In settings with a small number of word occurrences (i.e., lack of\ncontext) in short text or data sparsity in a corpus of few documents, the\napplication of TMs is challenging. We address this challenge by incorporating\nexternal knowledge into neural autoregressive topic models via a language\nmodelling approach: we use word embeddings as input of a LSTM-LM with the aim\nto improve the word-topic mapping on a smaller and/or short-text corpus. The\nproposed DocNADE extension is named as ctx-DocNADEe.\n We present novel neural autoregressive topic model variants coupled with\nneural LMs and embeddings priors that consistently outperform state-of-the-art\ngenerative TMs in terms of generalization (perplexity), interpretability (topic\ncoherence) and applicability (retrieval and classification) over 6 long-text\nand 8 short-text datasets from diverse domains.', 'Analyzing customer feedback is the best way to channelize the data into new\nmarketing strategies that benefit entrepreneurs as well as customers. Therefore\nan automated system which can analyze the customer behavior is in great demand.\nUsers may write feedbacks in any language, and hence mining appropriate\ninformation often becomes intractable. Especially in a traditional\nfeature-based supervised model, it is difficult to build a generic system as\none has to understand the concerned language for finding the relevant features.\nIn order to overcome this, we propose deep Convolutional Neural Network (CNN)\nand Recurrent Neural Network (RNN) based approaches that do not require\nhandcrafting of features. We evaluate these techniques for analyzing customer\nfeedback sentences in four languages, namely English, French, Japanese and\nSpanish. Our empirical analysis shows that our models perform well in all the\nfour languages on the setups of IJCNLP Shared Task on Customer Feedback\nAnalysis. Our model achieved the second rank in French, with an accuracy of\n71.75% and third ranks for all the other languages.', ""Improving the energy efficiency of mobile applications is a topic that has\ngained a lot of attention recently. It has been addressed in a number of ways\nsuch as identifying energy bugs and developing a catalog of energy patterns.\nPrevious work shows that users discuss the battery-related issues (energy\ninefficiency or energy consumption) of the apps in their reviews. However,\nthere is no work that addresses the automatic extraction of battery-related\nissues from users' feedback. In this paper, we report on a visualization tool\nthat is developed to empirically study machine learning algorithms and text\nfeatures to automatically identify the energy consumption specific reviews with\nthe highest accuracy. Other than the common machine learning algorithms, we\nutilize deep learning models with different word embeddings to compare the\nresults. Furthermore, to help the developers extract the main topics that are\ndiscussed in the reviews, two states of the art topic modeling algorithms are\napplied. The visualizations of the topics represent the keywords that are\nextracted for each topic along with a comparison with the results of string\nmatching. The developed web-browser based interactive visualization tool is a\nnovel framework developed with the intention of giving the app developers\ninsights about running time and accuracy of machine learning and deep learning\nmodels as well as extracted topics. The tool makes it easier for the developers\nto traverse through the extensive result set generated by the text\nclassification and topic modeling algorithms. The dynamic-data structure used\nfor the tool stores the baseline-results of the discussed approaches and is\nupdated when applied on new datasets. The tool is open-sourced to replicate the\nresearch results."", ""Business Processes, i.e., a set of coordinated tasks and activities to\nachieve a business goal, and their continuous improvements are key to the\noperation of any organization. In banking, business processes are increasingly\ndynamic as various technologies have made dynamic processes more prevalent. For\nexample, customer segmentation, i.e., the process of grouping related customers\nbased on common activities and behaviors, could be a data-driven and\nknowledge-intensive process. In this paper, we present an intelligent\ndata-driven pipeline composed of a set of processing elements to move\ncustomers' data from one system to another, transforming the data into the\ncontextualized data and knowledge along the way. The goal is to present a novel\nintelligent customer segmentation process which automates the feature\nengineering, i.e., the process of using (banking) domain knowledge to extract\nfeatures from raw data via data mining techniques, in the banking domain. We\nadopt a typical scenario for analyzing customer transaction records, to\nhighlight how the presented approach can significantly improve the quality of\nrisk-based customer segmentation in the absence of feature engineering.As\nresult, our proposed method is able to achieve accuracy of 91% compared to\nclassical approaches in terms of detecting, identifying and classifying\ntransaction to the right classification."", 'Understanding product attributes plays an important role in improving online\nshopping experience for customers and serves as an integral part for\nconstructing a product knowledge graph. Most existing methods focus on\nattribute extraction from text description or utilize visual information from\nproduct images such as shape and color. Compared to the inputs considered in\nprior works, a product image in fact contains more information, represented by\na rich mixture of words and visual clues with a layout carefully designed to\nimpress customers. This work proposes a more inclusive framework that fully\nutilizes these different modalities for attribute extraction. Inspired by\nrecent works in visual question answering, we use a transformer based sequence\nto sequence model to fuse representations of product text, Optical Character\nRecognition (OCR) tokens and visual objects detected in the product image. The\nframework is further extended with the capability to extract attribute value\nacross multiple product categories with a single model, by training the decoder\nto predict both product category and attribute value and conditioning its\noutput on product category. The model provides a unified attribute extraction\nsolution desirable at an e-commerce platform that offers numerous product\ncategories with a diverse body of product attributes. We evaluated the model on\ntwo product attributes, one with many possible values and one with a small set\nof possible values, over 14 product categories and found the model could\nachieve 15% gain on the Recall and 10% gain on the F1 score compared to\nexisting methods using text-only features.', 'Efficient and appropriate online customer service is essential to large\ne-commerce businesses. Existing solution recommendation methods for online\ncustomer service are unable to determine the best solutions at runtime, leading\nto poor satisfaction of end customers. This paper proposes a novel intelligent\nframework, called ICS-Assist, to recommend suitable customer service solutions\nfor service staff at runtime. Specifically, we develop a generalizable\ntwo-stage machine learning model to identify customer service scenarios and\ndetermine customer service solutions based on a scenario-solution mapping\ntable. We implement ICS-Assist and evaluate it using an over 6-month field\nstudy with Alibaba Group. In our experiment, over 12,000 customer service staff\nuse ICS-Assist to serve for over 230,000 cases per day on average. The\nexperimen-tal results show that ICS-Assist significantly outperforms the\ntraditional manual method, and improves the solution acceptance rate, the\nsolution coverage rate, the average service time, the customer satisfaction\nrate, and the business domain catering rate by up to 16%, 25%, 6%, 14% and 17%\nrespectively, compared to the state-of-the-art methods.', 'Accurate user interest modeling is important for news recommendation. Most\nexisting methods for news recommendation rely on implicit feedbacks like click\nfor inferring user interests and model training. However, click behaviors\nusually contain heavy noise, and cannot help infer complicated user interest\nsuch as dislike. Besides, the feed recommendation models trained solely on\nclick behaviors cannot optimize other objectives such as user engagement. In\nthis paper, we present a news feed recommendation method that can exploit\nvarious kinds of user feedbacks to enhance both user interest modeling and\nmodel training. We propose a unified user modeling framework to incorporate\nvarious explicit and implicit user feedbacks to infer both positive and\nnegative user interests. In addition, we propose a strong-to-weak attention\nnetwork that uses the representations of stronger feedbacks to distill positive\nand negative user interests from implicit weak feedbacks for accurate user\ninterest modeling. Besides, we propose a multi-feedback model training\nframework to learn an engagement-aware feed recommendation model. Extensive\nexperiments on a real-world dataset show that our approach can effectively\nimprove the model performance in terms of both news clicks and user engagement.', 'Understanding choices performed by online customers is a growing need in the\ntravel industry. In many practical situations, the only available information\nis the flight search query performed by the customer with no additional profile\nknowledge. In general, customer flight bookings are driven by prices, duration,\nnumber of connections, and so on. However, not all customers might assign the\nsame importance to each of those criteria. Here comes the need of grouping\ntogether all flight searches performed by the same kind of customer, that is\nhaving the same booking criteria. The effectiveness of some set of\nrecommendations, for a single cluster, can be measured in terms of the number\nof bookings historically performed. This effectiveness measure plays the role\nof a feedback, that is an external knowledge which can be recombined to\niteratively obtain a final segmentation. In this paper, we describe our Online\nTravel Agencies (OTA) flight search use case and highlight its specific\nfeatures. We address the flight search segmentation problem motivated above by\nproposing a novel algorithm called Split-or-Merge (S/M). This algorithm is a\nvariation of the Split-Merge-Evolve (SME) method. The SME method has already\nbeen introduced in the community as an iterative process updating a clustering\ngiven by the K-means algorithm by splitting and merging clusters subject to\nfeedback independent evaluations. No previous application of the SME method to\nthe real-word data is reported in literature to the best of our knowledge.\nHere, we provide experimental evaluations over real-world data to the SME and\nthe S/M methods. The impact on our domain-specific metrics obtained under the\nSME and the S/M methods suggests that feedback clustering techniques can be\nvery promising in the handling of the domain of OTA flight searches.', 'Current topic models often suffer from discovering topics not matching human\nintuition, unnatural switching of topics within documents and high\ncomputational demands. We address these concerns by proposing a topic model and\nan inference algorithm based on automatically identifying characteristic\nkeywords for topics. Keywords influence topic-assignments of nearby words. Our\nalgorithm learns (key)word-topic scores and it self-regulates the number of\ntopics. Inference is simple and easily parallelizable. Qualitative analysis\nyields comparable results to state-of-the-art models (eg. LDA), but with\ndifferent strengths and weaknesses. Quantitative analysis using 9 datasets\nshows gains in terms of classification accuracy, PMI score, computational\nperformance and consistency of topic assignments within documents, while most\noften using less topics.', 'Crowdsourced design feedback systems are emerging resources for getting large\namounts of feedback in a short period of time. Traditionally, the feedback\ncomes in the form of a declarative statement, which often contains positive or\nnegative sentiment. Prior research has shown that overly negative or positive\nsentiment can strongly influence the perceived usefulness and acceptance of\nfeedback and, subsequently, lead to ineffective design revisions. To enhance\nthe effectiveness of crowdsourced design feedback, we investigate a new\napproach for mitigating the effects of negative or positive feedback by\ncombining open-ended and thought-provoking questions with declarative feedback\nstatements. We conducted two user studies to assess the effects of\nquestion-based feedback on the sentiment and quality of design revisions in the\ncontext of graphic design. We found that crowdsourced question-based feedback\ncontains more neutral sentiment than statement-based feedback. Moreover, we\nprovide evidence that presenting feedback as questions followed by statements\nleads to better design revisions than question- or statement-based feedback\nalone.', 'Currently, while software engineers write code for various modules, quite\noften, various types of errors - coding, logic, semantic, and others (most of\nwhich are not caught by compilation and other tools) get introduced. Some of\nthese bugs might be found in the later stage of testing, and many times it is\nreported by customers on production code. Companies have to spend many\nresources, both money and time in finding and fixing the bugs which would have\nbeen avoided if coding was done right. Also, concealed flaws in software can\nlead to security vulnerabilities that potentially allow attackers to compromise\nsystems and applications. Interestingly, same or similar issues/bugs, which\nwere fixed in the past (although in different modules), tend to get introduced\nin production code again.\n We developed a novel AI-based system which uses the deep representation of\nAbstract Syntax Tree (AST) created from the source code and also the active\nfeedback loop to identify and alert the potential bugs that could be caused at\nthe time of development itself i.e. as the developer is writing new code (logic\nand/or function). This tool integrated with IDE as a plugin would work in the\nbackground, point out existing similar functions/code-segments and any\nassociated bugs in those functions. The tool would enable the developer to\nincorporate suggestions right at the time of development, rather than waiting\nfor UT/QA/customer to raise a defect.\n We assessed our tool on both open-source code and also on Cisco codebase for\nC and C++ programing language. Our results confirm that deep representation of\nsource code and the active feedback loop is an assuring approach for predicting\nsecurity and other vulnerabilities present in the code.', ""Customer Segmentation is the process of dividing customers into groups based\non common characteristics. An intelligent Customer Segmentation will not only\nenable an organization to effectively allocate marketing resources (e.g.,\nRecommender Systems in the Banking sector) but also it will enable identifying\nthe customer cohorts that are most likely to benefit from a specific policy\n(e.g., to discover diverse patient groups in the Health sector). While there\nhas been a significant improvement in approaches to Customer Segmentation, the\nmain challenge remains to be the understanding of the reasons behind the\nsegmentation need. This task is challenging as it is subjective and depends on\nthe goal of segmentation as well as the analyst's perspective. To address this\nchallenge, in this paper, we present an intelligent vector-based customer\nsegmentation approach. The proposed approach will leverage feature engineering\nto enable analysts to identify important features (from a pool of features such\nas demographics, geography, psychographics, behavioral, and more) and feed them\ninto a neural embedding framework named Customer2Vec. The Customer2Vec combines\nthe neural network classification and clustering methods as supervised and\nunsupervised learning techniques to embed the customer vector. We adopt a\ntypical scenario in the Banking Sector to highlight how Customer2Vec\nsignificantly improves the quality of the segmentation and detecting customer\nsimilarities."", 'Product feature recommendations are critical for online customers to purchase\nthe right products based on the right features. For a customer, selecting the\nproduct that has the best trade-off between price and functionality is a\ntime-consuming step in an online shopping experience, and customers can be\noverwhelmed by the available choices. However, determining the set of product\nfeatures that most differentiate a particular product is still an open question\nin online recommender systems. In this paper, we focus on using interpretable\nmachine learning methods to tackle this problem. First, we identify this unique\nproduct feature recommendation problem from a business perspective on a major\nUS e-commerce site. Second, we formulate the problem into a price-driven\nsupervised learning problem to discover the product features that could best\nexplain the price of a product in a given product category. We build machine\nlearning models with a model-agnostic method Shapley Values to understand the\nimportance of each feature, rank and recommend the most essential features.\nThird, we leverage human experts to evaluate its relevancy. The results show\nthat our method is superior to a strong baseline method based on customer\nbehavior and significantly boosts the coverage by 45%. Finally, our proposed\nmethod shows comparable conversion rate against the baseline in online A/B\ntests.', ""Decision makers need economical information to drive their decisions. The\nCompany Actualis SARL is specialized in the production and distribution of a\npress review about French regional economic actors. This economic review\nrepresents for a client a prospecting tool on partners and competitors. To\nreduce the overload of useless information, the company is moving towards a\ncustomized review for each customer. Three issues appear to achieve this goal.\nFirst, how to identify the elements in the text in order to extract objects\nthat match with the recommendation's criteria presented? Second, How to define\nthe structure of these objects, relationships and articles in order to provide\na source of knowledge usable by the extraction process to produce new knowledge\nfrom articles? The latter issue is the feedback on customer experience to\nidentify the quality of distributed information in real-time and to improve the\nrelevance of the recommendations. This paper presents a new type of\nrecommendation based on the semantic description of both articles and user\nprofile."", 'In marketing we are often confronted with a continuous stream of responses to\nmarketing messages. Such streaming data provide invaluable information\nregarding message effectiveness and segmentation. However, streaming data are\nhard to analyze using conventional methods: their high volume and the fact that\nthey are continuously augmented means that it takes considerable time to\nanalyze them. We propose a method for estimating a finite mixture of logistic\nregression models which can be used to cluster customers based on a continuous\nstream of responses. This method, which we coin oFMLR, allows segments to be\nidentified in data streams or extremely large static datasets. Contrary to\nblack box algorithms, oFMLR provides model estimates that are directly\ninterpretable. We first introduce oFMLR, explaining in passing general topics\nsuch as online estimation and the EM algorithm, making this paper a high level\noverview of possible methods of dealing with large data streams in marketing\npractice. Next, we discuss model convergence, identifiability, and relations to\nalternative, Bayesian, methods; we also identify more general issues that arise\nfrom dealing with continuously augmented data sets. Finally, we introduce the\noFMLR [R] package and evaluate the method by numerical simulation and by\nanalyzing a large customer clickstream dataset.', 'In recent years online shopping has gained momentum and became an important\nvenue for customers wishing to save time and simplify their shopping process. A\nkey advantage of shopping online is the ability to read what other customers\nare saying about products of interest. In this work, we aim to maintain this\nadvantage in situations where extreme brevity is needed, for example, when\nshopping by voice. We suggest a novel task of extracting a single\nrepresentative helpful sentence from a set of reviews for a given product. The\nselected sentence should meet two conditions: first, it should be helpful for a\npurchase decision and second, the opinion it expresses should be supported by\nmultiple reviewers. This task is closely related to the task of Multi Document\nSummarization in the product reviews domain but differs in its objective and\nits level of conciseness. We collect a dataset in English of sentence\nhelpfulness scores via crowd-sourcing and demonstrate its reliability despite\nthe inherent subjectivity involved. Next, we describe a complete model that\nextracts representative helpful sentences with positive and negative sentiment\ntowards the product and demonstrate that it outperforms several baselines.', ""In a wide variety of applications, including personalization, we want to\nmeasure the difference in outcome due to an intervention and thus have to deal\nwith counterfactual inference. The feedback from a customer in any of these\nsituations is only 'bandit feedback' - that is, a partial feedback based on\nwhether we chose to intervene or not. Typically randomized experiments are\ncarried out to understand whether an intervention is overall better than no\nintervention. Here we present a feature learning algorithm to learn from a\nrandomized experiment where the intervention in consideration is most effective\nand where it is least effective rather than only focusing on the overall\nimpact, thus adding a context to our learning mechanism and extract more\ninformation. From the randomized experiment, we learn the feature\nrepresentations which divide the population into subpopulations where we\nobserve statistically significant difference in average customer feedback\nbetween those who were subjected to the intervention and those who were not,\nwith a level of significance l, where l is a configurable parameter in our\nmodel. We use this information to derive the value of the intervention in\nconsideration for each instance in the population. With experiments, we show\nthat using this additional learning, in future interventions, the context for\neach instance could be leveraged to decide whether to intervene or not."", 'Distant and weak supervision allow to obtain large amounts of labeled\ntraining data quickly and cheaply, but these automatic annotations tend to\ncontain a high amount of errors. A popular technique to overcome the negative\neffects of these noisy labels is noise modelling where the underlying noise\nprocess is modelled. In this work, we study the quality of these estimated\nnoise models from the theoretical side by deriving the expected error of the\nnoise model. Apart from evaluating the theoretical results on commonly used\nsynthetic noise, we also publish NoisyNER, a new noisy label dataset from the\nNLP domain that was obtained through a realistic distant supervision technique.\nIt provides seven sets of labels with differing noise patterns to evaluate\ndifferent noise levels on the same instances. Parallel, clean labels are\navailable making it possible to study scenarios where a small amount of\ngold-standard data can be leveraged. Our theoretical results and the\ncorresponding experiments give insights into the factors that influence the\nnoise model estimation like the noise distribution and the sampling technique.', 'Teaching large classes remains a great challenge, primarily because it is\ndifficult to attend to all the student needs in a timely manner. Automatic text\nsummarization systems can be leveraged to summarize the student feedback,\nsubmitted immediately after each lecture, but it is left to be discovered what\nmakes a good summary for student responses. In this work we explore a new\nmethodology that effectively extracts summary phrases from the student\nresponses. Each phrase is tagged with the number of students who raise the\nissue. The phrases are evaluated along two dimensions: with respect to text\ncontent, they should be informative and well-formed, measured by the ROUGE\nmetric; additionally, they shall attend to the most pressing student needs,\nmeasured by a newly proposed metric. This work is enabled by a phrase-based\nannotation and highlighting scheme, which is new to the summarization task. The\nphrase-based framework allows us to summarize the student responses into a set\nof bullet points and present to the instructor promptly.', 'Topic models are in widespread use in natural language processing and beyond.\nHere, we propose a new framework for the evaluation of probabilistic topic\nmodeling algorithms based on synthetic corpora containing an unambiguously\ndefined ground truth topic structure. The major innovation of our approach is\nthe ability to quantify the agreement between the planted and inferred topic\nstructures by comparing the assigned topic labels at the level of the tokens.\nIn experiments, our approach yields novel insights about the relative strengths\nof topic models as corpus characteristics vary, and the first evidence of an\n""undetectable phase"" for topic models when the planted structure is weak. We\nalso establish the practical relevance of the insights gained for synthetic\ncorpora by predicting the performance of topic modeling algorithms in\nclassification tasks in real-world corpora.', ""Mixed-initiative systems allow users to interactively provide feedback to\npotentially improve system performance. Human feedback can correct model errors\nand update model parameters to dynamically adapt to changing data.\nAdditionally, many users desire the ability to have a greater level of control\nand fix perceived flaws in systems they rely on. However, how the ability to\nprovide feedback to autonomous systems influences user trust is a largely\nunexplored area of research. Our research investigates how the act of providing\nfeedback can affect user understanding of an intelligent system and its\naccuracy. We present a controlled experiment using a simulated object detection\nsystem with image data to study the effects of interactive feedback collection\non user impressions. The results show that providing human-in-the-loop feedback\nlowered both participants' trust in the system and their perception of system\naccuracy, regardless of whether the system accuracy improved in response to\ntheir feedback. These results highlight the importance of considering the\neffects of allowing end-user feedback on user trust when designing intelligent\nsystems."", ""Home appliance manufacturers strive to obtain feedback from users to improve\ntheir products and services to build a smart home system. To help manufacturers\ndevelop a smart home system, we design a federated learning (FL) system\nleveraging the reputation mechanism to assist home appliance manufacturers to\ntrain a machine learning model based on customers' data. Then, manufacturers\ncan predict customers' requirements and consumption behaviors in the future.\nThe working flow of the system includes two stages: in the first stage,\ncustomers train the initial model provided by the manufacturer using both the\nmobile phone and the mobile edge computing (MEC) server. Customers collect data\nfrom various home appliances using phones, and then they download and train the\ninitial model with their local data. After deriving local models, customers\nsign on their models and send them to the blockchain. In case customers or\nmanufacturers are malicious, we use the blockchain to replace the centralized\naggregator in the traditional FL system. Since records on the blockchain are\nuntampered, malicious customers or manufacturers' activities are traceable. In\nthe second stage, manufacturers select customers or organizations as miners for\ncalculating the averaged model using received models from customers. By the end\nof the crowdsourcing task, one of the miners, who is selected as the temporary\nleader, uploads the model to the blockchain. To protect customers' privacy and\nimprove the test accuracy, we enforce differential privacy on the extracted\nfeatures and propose a new normalization technique. We experimentally\ndemonstrate that our normalization technique outperforms batch normalization\nwhen features are under differential privacy protection. In addition, to\nattract more customers to participate in the crowdsourcing FL task, we design\nan incentive mechanism to award participants."", ""Research has been devoted in the past few years to relevance feedback as an\neffective solution to improve performance of information retrieval systems.\nRelevance feedback refers to an interactive process that helps to improve the\nretrieval performance. In this paper we propose the use of relevance feedback\nto improve document image retrieval System (DIRS) performance. This paper\ncompares a variety of strategies for positive and negative feedback. In\naddition, feature subspace is extracted and updated during the feedback process\nusing a Principal Component Analysis (PCA) technique and based on user's\nfeedback. That is, in addition to reducing the dimensionality of feature\nspaces, a proper subspace for each type of features is obtained in the feedback\nprocess to further improve the retrieval accuracy. Experiments show that using\nrelevance Feedback in DIR achieves better performance than common DIR."", ""As financial services (FS) companies have experienced drastic technology\ndriven changes, the availability of new data streams provides the opportunity\nfor more comprehensive customer understanding. We propose Dynamic Customer\nEmbeddings (DCE), a framework that leverages customers' digital activity and a\nwide range of financial context to learn dense representations of customers in\nthe FS industry. Our method examines customer actions and pageviews within a\nmobile or web digital session, the sequencing of the sessions themselves, and\nsnapshots of common financial features across our organization at the time of\nlogin. We test our customer embeddings using real world data in three\nprediction problems: 1) the intent of a customer in their next digital session,\n2) the probability of a customer calling the call centers after a session, and\n3) the probability of a digital session to be fraudulent. DCE showed\nperformance lift in all three downstream problems."", 'Obtaining large annotated datasets is critical for training successful\nmachine learning models and it is often a bottleneck in practice. Weak\nsupervision offers a promising alternative for producing labeled datasets\nwithout ground truth annotations by generating probabilistic labels using\nmultiple noisy heuristics. This process can scale to large datasets and has\ndemonstrated state of the art performance in diverse domains such as healthcare\nand e-commerce. One practical issue with learning from user-generated\nheuristics is that their creation requires creativity, foresight, and domain\nexpertise from those who hand-craft them, a process which can be tedious and\nsubjective. We develop the first framework for interactive weak supervision in\nwhich a method proposes heuristics and learns from user feedback given on each\nproposed heuristic. Our experiments demonstrate that only a small number of\nfeedback iterations are needed to train models that achieve highly competitive\ntest set performance without access to ground truth training labels. We conduct\nuser studies, which show that users are able to effectively provide feedback on\nheuristics and that test set results track the performance of simulated\noracles.', ""A promising approach to improve the robustness and exploration in\nReinforcement Learning is collecting human feedback and that way incorporating\nprior knowledge of the target environment. It is, however, often too expensive\nto obtain enough feedback of good quality. To mitigate the issue, we aim to\nrely on a group of multiple experts (and non-experts) with different skill\nlevels to generate enough feedback. Such feedback can therefore be inconsistent\nand infrequent. In this paper, we build upon prior work -- Advise, a Bayesian\napproach attempting to maximise the information gained from human feedback --\nextending the algorithm to accept feedback from this larger group of humans,\nthe trainers, while also estimating each trainer's reliability. We show how\naggregating feedback from multiple trainers improves the total feedback's\naccuracy and make the collection process easier in two ways. Firstly, this\napproach addresses the case of some of the trainers being adversarial.\nSecondly, having access to the information about each trainer reliability\nprovides a second layer of robustness and offers valuable information for\npeople managing the whole system to improve the overall trust in the system. It\noffers an actionable tool for improving the feedback collection process or\nmodifying the reward function design if needed. We empirically show that our\napproach can accurately learn the reliability of each trainer correctly and use\nit to maximise the information gained from the multiple trainers' feedback,\neven if some of the sources are adversarial."", ""Telecommunications operators (telcos) traditional sources of income, voice\nand SMS, are shrinking due to customers using over-the-top (OTT) applications\nsuch as WhatsApp or Viber. In this challenging environment it is critical for\ntelcos to maintain or grow their market share, by providing users with as good\nan experience as possible on their network.\n But the task of extracting customer insights from the vast amounts of data\ncollected by telcos is growing in complexity and scale everey day. How can we\nmeasure and predict the quality of a user's experience on a telco network in\nreal-time? That is the problem that we address in this paper.\n We present an approach to capture, in (near) real-time, the mobile customer\nexperience in order to assess which conditions lead the user to place a call to\na telco's customer care center. To this end, we follow a supervised learning\napproach for prediction and train our 'Restricted Random Forest' model using,\nas a proxy for bad experience, the observed customer transactions in the telco\ndata feed before the user places a call to a customer care center.\n We evaluate our approach using a rich dataset provided by a major African\ntelecommunication's company and a novel big data architecture for both the\ntraining and scoring of predictive models. Our empirical study shows our\nsolution to be effective at predicting user experience by inferring if a\ncustomer will place a call based on his current context.\n These promising results open new possibilities for improved customer service,\nwhich will help telcos to reduce churn rates and improve customer experience,\nboth factors that directly impact their revenue growth."", ""Data analytics software applications have become an integral part of the\ndecision-making process of analysts. Users of such a software face challenges\ndue to insufficient product and domain knowledge, and find themselves in need\nof help. To alleviate this, we propose a task-aware command recommendation\nsystem, to guide the user on what commands could be executed next. We rely on\ntopic modeling techniques to incorporate information about user's task into our\nmodels. We also present a help prediction model to detect if a user is in need\nof help, in which case the system proactively provides the aforementioned\ncommand recommendations. We leverage the log data of a web-based analytics\nsoftware to quantify the superior performance of our neural models, in\ncomparison to competitive baselines."", ""Motivated by online settings where users can provide explicit feedback about\nthe relevance of products that are sequentially presented to them, we look at\nthe recommendation process as a problem of dynamically optimizing this\nrelevance feedback. Such an algorithm optimizes the fine tradeoff between\npresenting the products that are most likely to be relevant, and learning the\npreferences of the user so that more relevant recommendations can be made in\nthe future.\n We assume a standard predictive model inspired by collaborative filtering, in\nwhich a user is sampled from a distribution over a set of possible types. For\nevery product category, each type has an associated relevance feedback that is\nassumed to be binary: the category is either relevant or irrelevant. Assuming\nthat the user stays for each additional recommendation opportunity with\nprobability $\\beta$ independent of the past, the problem is to find a policy\nthat maximizes the expected number of recommendations that are deemed relevant\nin a session.\n We analyze this problem and prove key structural properties of the optimal\npolicy. Based on these properties, we first present an algorithm that strikes a\nbalance between recursion and dynamic programming to compute this policy. We\nfurther propose and analyze two heuristic policies: a `farsighted' greedy\npolicy that attains at least $1-\\beta$ factor of the optimal payoff, and a\nnaive greedy policy that attains at least $\\frac{1-\\beta}{1+\\beta}$ factor of\nthe optimal payoff in the worst case. Extensive simulations show that these\nheuristics are very close to optimal in practice."", ""Recently, topic modeling has been widely used to discover the abstract topics\nin text corpora. Most of the existing topic models are based on the assumption\nof three-layer hierarchical Bayesian structure, i.e. each document is modeled\nas a probability distribution over topics, and each topic is a probability\ndistribution over words. However, the assumption is not optimal. Intuitively,\nit's more reasonable to assume that each topic is a probability distribution\nover concepts, and then each concept is a probability distribution over words,\ni.e. adding a latent concept layer between topic layer and word layer in\ntraditional three-layer assumption. In this paper, we verify the proposed\nassumption by incorporating the new assumption in two representative topic\nmodels, and obtain two novel topic models. Extensive experiments were conducted\namong the proposed models and corresponding baselines, and the results show\nthat the proposed models significantly outperform the baselines in terms of\ncase study and perplexity, which means the new assumption is more reasonable\nthan traditional one."", 'Existing document filtering systems learn user profiles based on user\nrelevance feedback on documents. In some cases, users may have prior knowledge\nabout what features are important. For example, a Spanish speaker may only want\nnews written in Spanish, and thus a relevant document should contain the\nfeature ""Language: Spanish""; a researcher focusing on HIV knows an article with\nthe medical subject ""Subject: AIDS"" is very likely to be relevant to him/her.\n Semi-structured documents with rich metadata are increasingly prevalent on\nthe Internet. Motivated by the well-adopted faceted search interface in\ne-commerce, we study the exploitation of user prior knowledge on faceted\nfeatures for semi-structured document filtering. We envision two faceted\nfeedback mechanisms, and propose a novel user profile learning algorithm that\ncan incorporate user feedback on features. To evaluate the proposed work, we\nuse two data sets from the TREC filtering track, and conduct a user study on\nAmazon Mechanical Turk. Our experiment results show that user feedback on\nfaceted features is useful for filtering. The proposed user profile learning\nalgorithm can effectively learn from user feedback on both documents and\nfeatures, and performs better than several existing methods.', ""Manually labeled corpora are expensive to create and often not available for\nlow-resource languages or domains. Automatic labeling approaches are an\nalternative way to obtain labeled data in a quicker and cheaper way. However,\nthese labels often contain more errors which can deteriorate a classifier's\nperformance when trained on this data. We propose a noise layer that is added\nto a neural network architecture. This allows modeling the noise and train on a\ncombination of clean and noisy data. We show that in a low-resource NER task we\ncan improve performance by up to 35% by using additional, noisy data and\nhandling the noise."", 'Convincing a customer is always considered as a challenging task in every\nbusiness. But when it comes to online business, this task becomes even more\ndifficult. Online retailers try everything possible to gain the trust of the\ncustomer. One of the solutions is to provide an area for existing users to\nleave their comments. This service can effectively develop the trust of the\ncustomer however normally the customer comments about the product in their\nnative language using Roman script. If there are hundreds of comments this\nmakes difficulty even for the native customers to make a buying decision. This\nresearch proposes a system which extracts the comments posted in Roman Urdu,\ntranslate them, find their polarity and then gives us the rating of the\nproduct. This rating will help the native and non-native customers to make\nbuying decision efficiently from the comments posted in Roman Urdu.', 'Alternative recommender systems are critical for ecommerce companies. They\nguide customers to explore a massive product catalog and assist customers to\nfind the right products among an overwhelming number of options. However, it is\na non-trivial task to recommend alternative products that fit customer needs.\nIn this paper, we use both textual product information (e.g. product titles and\ndescriptions) and customer behavior data to recommend alternative products. Our\nresults show that the coverage of alternative products is significantly\nimproved in offline evaluations as well as recall and precision. The final A/B\ntest shows that our algorithm increases the conversion rate by 12 percent in a\nstatistically significant way. In order to better capture the semantic meaning\nof product information, we build a Siamese Network with Bidirectional LSTM to\nlearn product embeddings. In order to learn a similarity space that better\nmatches the preference of real customers, we use co-compared data from\nhistorical customer behavior as labels to train the network. In addition, we\nuse NMSLIB to accelerate the computationally expensive kNN computation for\nmillions of products so that the alternative recommendation is able to scale\nacross the entire catalog of a major ecommerce site.', 'Learning with noisy labels is a common challenge in supervised learning.\nExisting approaches often require practitioners to specify noise rates, i.e., a\nset of parameters controlling the severity of label noises in the problem, and\nthe specifications are either assumed to be given or estimated using additional\nsteps. In this work, we introduce a new family of loss functions that we name\nas peer loss functions, which enables learning from noisy labels and does not\nrequire a priori specification of the noise rates. Peer loss functions work\nwithin the standard empirical risk minimization (ERM) framework. We show that,\nunder mild conditions, performing ERM with peer loss functions on the noisy\ndataset leads to the optimal or a near-optimal classifier as if performing ERM\nover the clean training data, which we do not have access to. We pair our\nresults with an extensive set of experiments. Peer loss provides a way to\nsimplify model development when facing potentially noisy training labels, and\ncan be promoted as a robust candidate loss function in such situations.', 'Recently there has been significant activity in developing algorithms with\nprovable guarantees for topic modeling. In standard topic models, a topic (such\nas sports, business, or politics) is viewed as a probability distribution $\\vec\na_i$ over words, and a document is generated by first selecting a mixture $\\vec\nw$ over topics, and then generating words i.i.d. from the associated mixture\n$A{\\vec w}$. Given a large collection of such documents, the goal is to recover\nthe topic vectors and then to correctly classify new documents according to\ntheir topic mixture.\n In this work we consider a broad generalization of this framework in which\nwords are no longer assumed to be drawn i.i.d. and instead a topic is a complex\ndistribution over sequences of paragraphs. Since one could not hope to even\nrepresent such a distribution in general (even if paragraphs are given using\nsome natural feature representation), we aim instead to directly learn a\ndocument classifier. That is, we aim to learn a predictor that given a new\ndocument, accurately predicts its topic mixture, without learning the\ndistributions explicitly. We present several natural conditions under which one\ncan do this efficiently and discuss issues such as noise tolerance and sample\ncomplexity in this model. More generally, our model can be viewed as a\ngeneralization of the multi-view or co-training setting in machine learning.', ""Capturing users' engagement is crucial for gathering feedback about the\nfeatures of a software product. In a market-driven context, current approaches\nto collect and analyze users' feedback are based on techniques leveraging\ninformation extracted from product reviews and social media. These approaches\nare hardly applicable in bespoke software development, or in contexts in which\none needs to gather information from specific users. In such cases, companies\nneed to resort to face-to-face interviews to get feedback on their products. In\nthis paper, we propose to utilize biometric data, in terms of physiological and\nvoice features, to complement interviews with information about the engagement\nof the user on the discussed product-relevant topics. We evaluate our approach\nby interviewing users while gathering their physiological data (i.e.,\nbiofeedback) using an Empatica E4 wristband, and capturing their voice through\nthe default audio-recorder of a common laptop. Our results show that we can\npredict users' engagement by training supervised machine learning algorithms on\nbiometric data (F1=0.72), and that voice features alone are sufficiently\neffective (F1=0.71). Our work contributes with one the first studies in\nrequirements engineering in which biometrics are used to identify emotions.\nThis is also the first study in software engineering that considers voice\nanalysis. The usage of voice features could be particularly helpful for\nemotion-aware requirements elicitation in remote communication, either\nperformed by human analysts or voice-based chatbots, and can also be exploited\nto support the analysis of meetings in software engineering research."", 'We present and study models of adversarial online learning where the feedback\nobserved by the learner is noisy, and the feedback is either full information\nfeedback or bandit feedback. Specifically, we consider binary losses xored with\nthe noise, which is a Bernoulli random variable. We consider both a constant\nnoise rate and a variable noise rate. Our main results are tight regret bounds\nfor learning with noise in the adversarial online learning model.', 'Users giving relevance feedback in exploratory search are often uncertain\nabout the correctness of their feedback, which may result in noisy or even\nerroneous feedback. Additionally, the search intent of the user may be volatile\nas the user is constantly learning and reformulating her search hypotheses\nduring the search. This may lead to a noticeable concept drift in the feedback.\nWe formulate a Bayesian regression model for predicting the accuracy of each\nindividual user feedback and thus find outliers in the feedback data set.\nAdditionally, we introduce a timeline interface that visualizes the feedback\nhistory to the user and gives her suggestions on which past feedback is likely\nin need of adjustment. This interface also allows the user to adjust the\nfeedback accuracy inferences made by the model. Simulation experiments\ndemonstrate that the performance of the new user model outperforms a simpler\nbaseline and that the performance approaches that of an oracle, given a small\namount of additional user interaction. A user study shows that the proposed\nmodelling technique, combined with the timeline interface, makes it easier for\nthe users to notice and correct mistakes in their feedback, and to discover new\nitems.', 'While buying a product from the e-commerce websites, customers generally have\na plethora of questions. From the perspective of both the e-commerce service\nprovider as well as the customers, there must be an effective question\nanswering system to provide immediate answers to the user queries. While\ncertain questions can only be answered after using the product, there are many\nquestions which can be answered from the product specification itself. Our work\ntakes a first step in this direction by finding out the relevant product\nspecifications, that can help answering the user questions. We propose an\napproach to automatically create a training dataset for this problem. We\nutilize recently proposed XLNet and BERT architectures for this problem and\nfind that they provide much better performance than the Siamese model,\npreviously applied for this problem. Our model gives a good performance even\nwhen trained on one vertical and tested across different verticals.', 'E-commerce websites use machine learned ranking models to serve shopping\nresults to customers. Typically, the websites log the customer search events,\nwhich include the query entered and the resulting engagement with the shopping\nresults, such as clicks and purchases. Each customer search event serves as\ninput training data for the models, and the individual customer engagement\nserves as a signal for customer preference. So a purchased shopping result, for\nexample, is perceived to be more important than one that is not. However, new\nor under-impressed products do not have enough customer engagement signals and\nend up at a disadvantage when being ranked alongside popular products. In this\npaper, we propose a novel method for data curation that aggregates all customer\nengagements within a day for the same query to use as input training data. This\naggregated customer engagement gives the models a complete picture of the\nrelative importance of shopping results. Training models on this aggregated\ndata leads to less reliance on behavioral features. This helps mitigate the\ncold start problem and boosted relevant new products to top search results. In\nthis paper, we present the offline and online analysis and results comparing\nthe individual and aggregated customer engagement models trained on e-commerce\ndata.', ""This paper addresses the problem of multiclass classification with corrupted\nor noisy bandit feedback. In this setting, the learner may not receive true\nfeedback. Instead, it receives feedback that has been flipped with some\nnon-zero probability. We propose a novel approach to deal with noisy bandit\nfeedback based on the unbiased estimator technique. We further offer a method\nthat can efficiently estimate the noise rates, thus providing an end-to-end\nframework. The proposed algorithm enjoys a mistake bound of the order of\n$O(\\sqrt{T})$ in the high noise case and of the order of\n$O(T^{\\nicefrac{2}{3}})$ in the worst case. We show our approach's\neffectiveness using extensive experiments on several benchmark datasets."", ""Recommendation is the task of improving customer experience through\npersonalized recommendation based on users' past feedback. In this paper, we\ninvestigate the most common scenario: the user-item (U-I) matrix of implicit\nfeedback. Even though many recommendation approaches are designed based on\nimplicit feedback, they attempt to project the U-I matrix into a low-rank\nlatent space, which is a strict restriction that rarely holds in practice. In\naddition, although misclassification costs from imbalanced classes are\nsignificantly different, few methods take the cost of classification error into\naccount. To address aforementioned issues, we propose a robust framework by\ndecomposing the U-I matrix into two components: (1) a low-rank matrix that\ncaptures the common preference, and (2) a sparse matrix that detects the\nuser-specific preference of individuals. A cost-sensitive learning model is\nembedded into the framework. Specifically, this model exploits different costs\nin the loss function for the observed and unobserved instances. We show that\nthe resulting non-smooth convex objective can be optimized efficiently by an\naccelerated projected gradient method with closed-form solutions. Morever, the\nproposed algorithm can be scaled up to large-sized datasets after a relaxation.\nThe theoretical result shows that even with a small fraction of 1's in the U-I\nmatrix $M\\in\\mathbb{R}^{n\\times m}$, the cost-sensitive error of the proposed\nmodel is upper bounded by $O(\\frac{\\alpha}{\\sqrt{mn}})$, where $\\alpha$ is a\nbias over imbalanced classes. Finally, empirical experiments are extensively\ncarried out to evaluate the effectiveness of our proposed algorithm.\nEncouraging experimental results show that our algorithm outperforms several\nstate-of-the-art algorithms on benchmark recommendation datasets."", 'We address online learning in complex auction settings, such as sponsored\nsearch auctions, where the value of the bidder is unknown to her, evolving in\nan arbitrary manner and observed only if the bidder wins an allocation. We\nleverage the structure of the utility of the bidder and the partial feedback\nthat bidders typically receive in auctions, in order to provide algorithms with\nregret rates against the best fixed bid in hindsight, that are exponentially\nfaster in convergence in terms of dependence on the action space, than what\nwould have been derived by applying a generic bandit algorithm and almost\nequivalent to what would have been achieved in the full information setting.\nOur results are enabled by analyzing a new online learning setting with\noutcome-based feedback, which generalizes learning with feedback graphs. We\nprovide an online learning algorithm for this setting, of independent interest,\nwith regret that grows only logarithmically with the number of actions and\nlinearly only in the number of potential outcomes (the latter being very small\nin most auction settings). Last but not least, we show that our algorithm\noutperforms the bandit approach experimentally and that this performance is\nrobust to dropping some of our theoretical assumptions or introducing noise in\nthe feedback that the bidder receives.', ""Intelligent assistants change the way people interact with computers and make\nit possible for people to search for products through conversations when they\nhave purchase needs. During the interactions, the system could ask questions on\ncertain aspects of the ideal products to clarify the users' needs. For example,\nprevious work proposed to ask users the exact characteristics of their ideal\nitems before showing results. However, users may not have clear ideas about\nwhat an ideal item looks like, especially when they have not seen any item. So\nit is more feasible to facilitate the conversational search by showing example\nitems and asking for feedback instead. In addition, when the users provide\nnegative feedback for the presented items, it is easier to collect their\ndetailed feedback on certain properties (aspect-value pairs) of the\nnon-relevant items. By breaking down the item-level negative feedback to\nfine-grained feedback on aspect-value pairs, more information is available to\nhelp clarify users' intents. So in this paper, we propose a conversational\nparadigm for product search driven by non-relevant items, based on which\nfine-grained feedback is collected and utilized to show better results in the\nnext iteration. We then propose an aspect-value likelihood model to incorporate\nboth positive and negative feedback on fine-grained aspect-value pairs of the\nnon-relevant items. Experimental results show that our model is significantly\nbetter than state-of-the-art product search baselines without using feedback\nand those baselines using item-level negative feedback."", ""Product search serves as an important entry point for online shopping. In\ncontrast to web search, the retrieved results in product search not only need\nto be relevant but also should satisfy customers' preferences in order to\nelicit purchases. Previous work has shown the efficacy of purchase history in\npersonalized product search. However, customers with little or no purchase\nhistory do not benefit from personalized product search. Furthermore,\npreferences extracted from a customer's purchase history are usually long-term\nand may not always align with her short-term interests. Hence, in this paper,\nwe leverage clicks within a query session, as implicit feedback, to represent\nusers' hidden intents, which further act as the basis for re-ranking subsequent\nresult pages for the query. It has been studied extensively to model user\npreference with implicit feedback in recommendation tasks. However, there has\nbeen little research on modeling users' short-term interest in product search.\nWe study whether short-term context could help promote users' ideal item in the\nfollowing result pages for a query. Furthermore, we propose an end-to-end\ncontext-aware embedding model which can capture long-term and short-term\ncontext dependencies. Our experimental results on the datasets collected from\nthe search log of a commercial product search engine show that short-term\ncontext leads to much better performance compared with long-term and no\ncontext. Our results also show that our proposed model is more effective than\nword-based context-aware models."", 'Non-technical losses (NTL) occur during the distribution of electricity in\npower grids and include, but are not limited to, electricity theft and faulty\nmeters. In emerging countries, they may range up to 40% of the total\nelectricity distributed. In order to detect NTLs, machine learning methods are\nused that learn irregular consumption patterns from customer data and\ninspection results. The Big Data paradigm followed in modern machine learning\nreflects the desire of deriving better conclusions from simply analyzing more\ndata, without the necessity of looking at theory and models. However, the\nsample of inspected customers may be biased, i.e. it does not represent the\npopulation of all customers. As a consequence, machine learning models trained\non these inspection results are biased as well and therefore lead to unreliable\npredictions of whether customers cause NTL or not. In machine learning, this\nissue is called covariate shift and has not been addressed in the literature on\nNTL detection yet. In this work, we present a novel framework for quantifying\nand visualizing covariate shift. We apply it to a commercial data set from\nBrazil that consists of 3.6M customers and 820K inspection results. We show\nthat some features have a stronger covariate shift than others, making\npredictions less reliable. In particular, previous inspections were focused on\ncertain neighborhoods or customer classes and that they were not sufficiently\nspread among the population of customers. This framework is about to be\ndeployed in a commercial product for NTL detection.', 'For a successful business, engaging in an effective campaign is a key task\nfor marketers. Most previous studies used various mathematical models to\nsegment customers without considering the correlation between customer\nsegmentation and a campaign. This work presents a conceptual model by studying\nthe significant campaign-dependent variables of customer targeting in customer\nsegmentation context. In this way, the processes of customer segmentation and\ntargeting thus can be linked and solved together. The outcomes of customer\nsegmentation of this study could be more meaningful and relevant for marketers.\nThis investigation applies a customer life time value (LTV) model to assess the\nfitness between targeted customer groups and marketing strategies. To integrate\ncustomer segmentation and customer targeting, this work uses the genetic\nalgorithm (GA) to determine the optimized marketing strategy. Later, we suggest\nusing C&RT (Classification and Regression Tree) in SPSS PASW Modeler as the\nreplacement to Genetic Algorithm technique to accomplish these results. We also\nsuggest using LOSSYCOUNTING and Counting Bloom Filter to dynamically design the\nright and up-to-date offer to the right customer.', 'This research proposes a new (old) metric for evaluating goodness of fit in\ntopic models, the coefficient of determination, or $R^2$. Within the context of\ntopic modeling, $R^2$ has the same interpretation that it does when used in a\nbroader class of statistical models. Reporting $R^2$ with topic models\naddresses two current problems in topic modeling: a lack of standard\ncross-contextual evaluation metrics for topic modeling and ease of\ncommunication with lay audiences. The author proposes that $R^2$ should be\nreported as a standard metric when constructing topic models.', ""A key challenge in Imitation Learning (IL) is that optimal state actions\ndemonstrations are difficult for the teacher to provide. For example in\nrobotics, providing kinesthetic demonstrations on a robotic manipulator\nrequires the teacher to control multiple degrees of freedom at once. The\ndifficulty of requiring optimal state action demonstrations limits the space of\nproblems where the teacher can provide quality feedback. As an alternative to\nstate action demonstrations, the teacher can provide corrective feedback such\nas their preferences or rewards. Prior work has created algorithms designed to\nlearn from specific types of noisy feedback, but across teachers and tasks\ndifferent forms of feedback may be required. Instead we propose that in order\nto learn from a diversity of scenarios we need to learn from a variety of\nfeedback. To learn from a variety of feedback we make the following insight:\nthe teacher's cost function is latent and we can model a stream of feedback as\na stream of loss functions. We then use any online learning algorithm to\nminimize the sum of these losses. With this insight we can learn from a\ndiversity of feedback that is weakly correlated with the teacher's true cost\nfunction. We unify prior work into a general corrective feedback meta-algorithm\nand show that regardless of feedback we can obtain the same regret bounds. We\ndemonstrate our approach by learning to perform a household navigation task on\na robotic racecar platform. Our results show that our approach can learn\nquickly from a variety of noisy feedback."", 'The main idea of this paper is to represent shopping items through vectors\nbecause these vectors act as the base for building em- beddings for customers\nand shopping carts. Also, these vectors are input to the mathematical models\nthat act as either a recommendation engine or help in targeting potential\ncustomers. We have used exponential family embeddings as the tool to construct\ntwo basic vectors - product embeddings and context vectors. Using the basic\nvectors, we build combined embeddings, trip embeddings and customer embeddings.\nCombined embeddings mix linguistic properties of product names with their\nshopping patterns. The customer embeddings establish an understand- ing of the\nbuying pattern of customers in a group and help in building customer profile.\nFor example a customer profile can represent customers frequently buying\npet-food. Identifying such profiles can help us bring out offers and discounts.\nSimilarly, trip embeddings are used to build trip profiles. People happen to\nbuy similar set of products in a trip and hence their trip embeddings can be\nused to predict the next product they would like to buy. This is a novel\ntechnique and the first of its kind to make recommendation using product, trip\nand customer embeddings.', 'Encoder-decoder based neural architectures serve as the basis of\nstate-of-the-art approaches in end-to-end open domain dialog systems. Since\nmost of such systems are trained with a maximum likelihood~(MLE) objective they\nsuffer from issues such as lack of generalizability and the generic response\nproblem, i.e., a system response that can be an answer to a large number of\nuser utterances, e.g., ""Maybe, I don\'t know."" Having explicit feedback on the\nrelevance and interestingness of a system response at each turn can be a useful\nsignal for mitigating such issues and improving system quality by selecting\nresponses from different approaches. Towards this goal, we present a system\nthat evaluates chatbot responses at each dialog turn for coherence and\nengagement. Our system provides explicit turn-level dialog quality feedback,\nwhich we show to be highly correlated with human evaluation. To show that\nincorporating this feedback in the neural response generation models improves\ndialog quality, we present two different and complementary mechanisms to\nincorporate explicit feedback into a neural response generation model:\nreranking and direct modification of the loss function during training. Our\nstudies show that a response generation model that incorporates these combined\nfeedback mechanisms produce more engaging and coherent responses in an\nopen-domain spoken dialog setting, significantly improving the response quality\nusing both automatic and human evaluation.', 'Realistic free-space optical communications systems suffer from turbulent\npropagation of light through the atmosphere and detector noise at the receiver,\nwhich can significantly degrade the optical mode quality of the received state,\nincrease cross-talk between modes, and correspondingly increase the symbol\nerror ratio (SER) of the system. In order to overcome these obstacles, we\ndevelop a state-of-the-art generative machine learning (GML) and convolutional\nneural network (CNN) system in combination, and demonstrate its efficacy in a\nfree-space optical (FSO) communications setting. The system corrects for the\ndistortion effects due to turbulence and reduces detector noise, resulting in\nsignificantly lowered SERs and cross-talk at the output of the receiver, while\nrequiring no feedback. This scheme is straightforward to scale, and may provide\na concrete and cost effective technique to establishing long range classical\nand quantum communication links in the near future.', 'In black-box optimization problems, we aim to maximize an unknown objective\nfunction, where the function is only accessible through feedbacks of an\nevaluation or simulation oracle. In real-life, the feedbacks of such oracles\nare often noisy and available after some unknown delay that may depend on the\ncomputation time of the oracle. Additionally, if the exact evaluations are\nexpensive but coarse approximations are available at a lower cost, the\nfeedbacks can have multi-fidelity. In order to address this problem, we propose\na generic extension of hierarchical optimistic tree search (HOO), called\nProCrastinated Tree Search (PCTS), that flexibly accommodates a delay and\nnoise-tolerant bandit algorithm. We provide a generic proof technique to\nquantify regret of PCTS under delayed, noisy, and multi-fidelity feedbacks.\nSpecifically, we derive regret bounds of PCTS enabled with delayed-UCB1 (DUCB1)\nand delayed-UCB-V (DUCBV) algorithms. Given a horizon $T$, PCTS retains the\nregret bound of non-delayed HOO for expected delay of $O(\\log T)$ and worsens\nby $O(T^{\\frac{1-\\alpha}{d+2}})$ for expected delays of $O(T^{1-\\alpha})$ for\n$\\alpha \\in (0,1]$. We experimentally validate on multiple synthetic functions\nand hyperparameter tuning problems that PCTS outperforms the state-of-the-art\nblack-box optimization methods for feedbacks with different noise levels,\ndelays, and fidelity.', 'Modeling and synthesizing image noise is an important aspect in many computer\nvision applications. The long-standing additive white Gaussian and\nheteroscedastic (signal-dependent) noise models widely used in the literature\nprovide only a coarse approximation of real sensor noise. This paper introduces\nNoise Flow, a powerful and accurate noise model based on recent normalizing\nflow architectures. Noise Flow combines well-established basic parametric noise\nmodels (e.g., signal-dependent noise) with the flexibility and expressiveness\nof normalizing flow networks. The result is a single, comprehensive, compact\nnoise model containing fewer than 2500 parameters yet able to represent\nmultiple cameras and gain factors. Noise Flow dramatically outperforms existing\nnoise models, with 0.42 nats/pixel improvement over the camera-calibrated noise\nlevel functions, which translates to 52% improvement in the likelihood of\nsampled noise. Noise Flow represents the first serious attempt to go beyond\nsimple parametric models to one that leverages the power of deep learning and\ndata-driven noise distributions.', 'Human feedback is widely used to train agents in many domains. However,\nprevious works rarely consider the uncertainty when humans provide feedback,\nespecially in cases that the optimal actions are not obvious to the trainers.\nFor example, the reward of a sub-optimal action can be stochastic and sometimes\nexceeds that of the optimal action, which is common in games or real-world.\nTrainers are likely to provide positive feedback to sub-optimal actions,\nnegative feedback to the optimal actions and even do not provide feedback in\nsome confusing situations. Existing works, which utilize the Expectation\nMaximization (EM) algorithm and treat the feedback model as hidden parameters,\ndo not consider uncertainties in the learning environment and human feedback.\nTo address this challenge, we introduce a novel feedback model that considers\nthe uncertainty of human feedback. However, this incurs intractable calculus in\nthe EM algorithm. To this end, we propose a novel approximate EM algorithm, in\nwhich we approximate the expectation step with the Gradient Descent method.\nExperimental results in both synthetic scenarios and two real-world scenarios\nwith human participants demonstrate the superior performance of our proposed\napproach.', ""Contextual dynamic pricing aims to set personalized prices based on\nsequential interactions with customers. At each time period, a customer who is\ninterested in purchasing a product comes to the platform. The customer's\nvaluation for the product is a linear function of contexts, including product\nand customer features, plus some random market noise. The seller does not\nobserve the customer's true valuation, but instead needs to learn the valuation\nby leveraging contextual information and historical binary purchase feedbacks.\nExisting models typically assume full or partial knowledge of the random noise\ndistribution. In this paper, we consider contextual dynamic pricing with\nunknown random noise in the valuation model. Our distribution-free pricing\npolicy learns both the contextual function and the market noise simultaneously.\nA key ingredient of our method is a novel perturbed linear bandit framework,\nwhere a modified linear upper confidence bound algorithm is proposed to balance\nthe exploration of market noise and the exploitation of the current knowledge\nfor better pricing. We establish the regret upper bound and a matching lower\nbound of our policy in the perturbed linear bandit framework and prove a\nsub-linear regret bound in the considered pricing problem. Finally, we\ndemonstrate the superior performance of our policy on simulations and a\nreal-life auto-loan dataset."", 'Query categorization is an essential part of query intent understanding in\ne-commerce search. A common query categorization task is to select the relevant\nfine-grained product categories in a product taxonomy. For frequent queries,\nrich customer behavior (e.g., click-through data) can be used to infer the\nrelevant product categories. However, for more rare queries, which cover a\nlarge volume of search traffic, relying solely on customer behavior may not\nsuffice due to the lack of this signal. To improve categorization of rare\nqueries, we adapt the Pseudo-Relevance Feedback (PRF) approach to utilize the\nlatent knowledge embedded in semantically or lexically similar product\ndocuments to enrich the representation of the more rare queries. To this end,\nwe propose a novel deep neural model named Attentive Pseudo Relevance Feedback\nNetwork (APRF-Net) to enhance the representation of rare queries for query\ncategorization. To demonstrate the effectiveness of our approach, we collect\nsearch queries from a large commercial search engine, and compare APRF-Net to\nstate-of-the-art deep learning models for text classification. Our results show\nthat the APRF-Net significantly improves query categorization by 5.9% on F1@1\nscore over the baselines, which increases to 8.2% improvement for the rare\n(tail) queries. The findings of this paper can be leveraged for further\nimprovements in search query representation and understanding.', ""Recommendation systems are often evaluated based on user's interactions that\nwere collected from an existing, already deployed recommendation system. In\nthis situation, users only provide feedback on the exposed items and they may\nnot leave feedback on other items since they have not been exposed to them by\nthe deployed system. As a result, the collected feedback dataset that is used\nto evaluate a new model is influenced by the deployed system, as a form of\nclosed loop feedback. In this paper, we show that the typical offline\nevaluation of recommender systems suffers from the so-called Simpson's paradox.\nSimpson's paradox is the name given to a phenomenon observed when a significant\ntrend appears in several different sub-populations of observational data but\ndisappears or is even reversed when these sub-populations are combined\ntogether. Our in-depth experiments based on stratified sampling reveal that a\nvery small minority of items that are frequently exposed by the deployed system\nplays a confounding factor in the offline evaluation of recommendation systems.\nIn addition, we propose a novel evaluation methodology that takes into account\nthe confounder, i.e the deployed system's characteristics. Using the relative\ncomparison of many recommendation models as in the typical offline evaluation\nof recommender systems, and based on the Kendall rank correlation coefficient,\nwe show that our proposed evaluation methodology exhibits statistically\nsignificant improvements of 14% and 40% on the examined open loop datasets\n(Yahoo! and Coat), respectively, in reflecting the true ranking of systems with\nan open loop (randomised) evaluation in comparison to the standard evaluation."", 'One of the goals of every business enterprise is to increase customer\nloyalty. The degree of customer loyalty is called customer quality which its\nforecasting will affect strategic marketing practices. The purpose of this\nstudy is to predict the quality of customers of large e-commerce social\nnetworks by big data algorithms and unsupervised learning. For this purpose, a\ngraph-based social network analysis framework was used for community detection\nin the Stanford Network Analysis Platform (SNAP). Then in the found\ncommunities, the quality of customers was predicted. The results showed that\nvarious visits with an impact of 37.13% can have the greatest impact on\ncustomer quality and the order of impact of other parameters were from highest\nto lowest: number of frequent customer visits (28.56%), role in social networks\n(28.37%), Indirect transactions (26.74%), activity days (25.62%) and customer\nsocial network size (25.06%).', ""We propose a general framework for interactively learning models, such as\n(binary or non-binary) classifiers, orderings/rankings of items, or clusterings\nof data points. Our framework is based on a generalization of Angluin's\nequivalence query model and Littlestone's online learning model: in each\niteration, the algorithm proposes a model, and the user either accepts it or\nreveals a specific mistake in the proposal. The feedback is correct only with\nprobability $p > 1/2$ (and adversarially incorrect with probability $1 - p$),\ni.e., the algorithm must be able to learn in the presence of arbitrary noise.\nThe algorithm's goal is to learn the ground truth model using few iterations.\n Our general framework is based on a graph representation of the models and\nuser feedback. To be able to learn efficiently, it is sufficient that there be\na graph $G$ whose nodes are the models and (weighted) edges capture the user\nfeedback, with the property that if $s, s^*$ are the proposed and target\nmodels, respectively, then any (correct) user feedback $s'$ must lie on a\nshortest $s$-$s^*$ path in $G$. Under this one assumption, there is a natural\nalgorithm reminiscent of the Multiplicative Weights Update algorithm, which\nwill efficiently learn $s^*$ even in the presence of noise in the user's\nfeedback.\n From this general result, we rederive with barely any extra effort classic\nresults on learning of classifiers and a recent result on interactive\nclustering; in addition, we easily obtain new interactive learning algorithms\nfor ordering/ranking."", 'In supervised learning, we typically leverage a fully labeled dataset to\ndesign methods for function estimation or prediction. In many practical\nsituations, we are able to obtain alternative feedback, possibly at a low cost.\nA broad goal is to understand the usefulness of, and to design algorithms to\nexploit, this alternative feedback. In this paper, we consider a\nsemi-supervised regression setting, where we obtain additional ordinal (or\ncomparison) information for the unlabeled samples. We consider ordinal feedback\nof varying qualities where we have either a perfect ordering of the samples, a\nnoisy ordering of the samples or noisy pairwise comparisons between the\nsamples. We provide a precise quantification of the usefulness of these types\nof ordinal feedback in both nonparametric and linear regression, showing that\nin many cases it is possible to accurately estimate an underlying function with\na very small labeled set, effectively \\emph{escaping the curse of\ndimensionality}. We also present lower bounds, that establish fundamental\nlimits for the task and show that our algorithms are optimal in a variety of\nsettings. Finally, we present extensive experiments on new datasets that\ndemonstrate the efficacy and practicality of our algorithms and investigate\ntheir robustness to various sources of noise and model misspecification.', ""We study the interplay between feedback and communication in a cooperative\nonline learning setting where a network of agents solves a task in which the\nlearners' feedback is determined by an arbitrary graph. We characterize regret\nin terms of the independence number of the strong product between the feedback\ngraph and the communication network. Our analysis recovers as special cases\nmany previously known bounds for distributed online learning with either expert\nor bandit feedback. A more detailed version of our results also captures the\ndependence of the regret on the delay caused by the time the information takes\nto traverse each graph. Experiments run on synthetic data show that the\nempirical behavior of our algorithm is consistent with the theoretical results."", 'We study a general problem of allocating limited resources to heterogeneous\ncustomers over time under model uncertainty. Each type of customer can be\nserviced using different actions, each of which stochastically consumes some\ncombination of resources, and returns different rewards for the resources\nconsumed. We consider a general model where the resource consumption\ndistribution associated with each (customer type, action)-combination is not\nknown, but is consistent and can be learned over time. In addition, the\nsequence of customer types to arrive over time is arbitrary and completely\nunknown.\n We overcome both the challenges of model uncertainty and customer\nheterogeneity by judiciously synthesizing two algorithmic frameworks from the\nliterature: inventory balancing, which ""reserves"" a portion of each resource\nfor high-reward customer types which could later arrive, and online learning,\nwhich shows how to ""explore"" the resource consumption distributions of each\ncustomer type under different actions. We define an auxiliary problem, which\nallows for existing competitive ratio and regret bounds to be seamlessly\nintegrated. Furthermore, we show that the performance guarantee generated by\nour framework is tight, that is, we provide an information-theoretic lower\nbound which shows that both the loss from competitive ratio and the loss for\nregret are relevant in the combined problem.\n Finally, we demonstrate the efficacy of our algorithms on a publicly\navailable hotel data set. Our framework is highly practical in that it requires\nno historical data (no fitted customer choice models, nor forecasting of\ncustomer arrival patterns) and can be used to initialize allocation strategies\nin fast-changing environments.', 'With high forward gain, a negative feedback system has the ability to perform\nthe inverse of a linear or non linear function that is in the feedback path.\nThis property of negative feedback systems has been widely used in analog\ncircuits to construct precise closed-loop functions. This paper describes how\nthe property of a negative feedback system to perform inverse of a function can\nbe used for training neural networks. This method does not require that the\ncost or activation functions be differentiable. Hence, it is able to learn a\nclass of non-differentiable functions as well where a gradient descent-based\nmethod fails. We also show that gradient descent emerges as a special case of\nthe proposed method. We have applied this method to the MNIST dataset and\nobtained results that shows the method is viable for neural network training.\nThis method, to the best of our knowledge, is novel in machine learning.', ""This work focuses on dynamic regret of online convex optimization that\ncompares the performance of online learning to a clairvoyant who knows the\nsequence of loss functions in advance and hence selects the minimizer of the\nloss function at each step. By assuming that the clairvoyant moves slowly\n(i.e., the minimizers change slowly), we present several improved\nvariation-based upper bounds of the dynamic regret under the true and noisy\ngradient feedback, which are {\\it optimal} in light of the presented lower\nbounds. The key to our analysis is to explore a regularity metric that measures\nthe temporal changes in the clairvoyant's minimizers, to which we refer as {\\it\npath variation}. Firstly, we present a general lower bound in terms of the path\nvariation, and then show that under full information or gradient feedback we\nare able to achieve an optimal dynamic regret. Secondly, we present a lower\nbound with noisy gradient feedback and then show that we can achieve optimal\ndynamic regrets under a stochastic gradient feedback and two-point bandit\nfeedback. Moreover, for a sequence of smooth loss functions that admit a small\nvariation in the gradients, our dynamic regret under the two-point bandit\nfeedback matches what is achieved with full information."", 'In e-commerce markets, on time delivery is of great importance to customer\nsatisfaction. In this paper, we present a Deep Reinforcement Learning (DRL)\napproach for deciding how and when orders should be batched and picked in a\nwarehouse to minimize the number of tardy orders. In particular, the technique\nfacilitates making decisions on whether an order should be picked individually\n(pick-by-order) or picked in a batch with other orders (pick-by-batch), and if\nso with which other orders. We approach the problem by formulating it as a\nsemi-Markov decision process and develop a vector-based state representation\nthat includes the characteristics of the warehouse system. This allows us to\ncreate a deep reinforcement learning solution that learns a strategy by\ninteracting with the environment and solve the problem with a proximal policy\noptimization algorithm. We evaluate the performance of the proposed DRL\napproach by comparing it with several batching and sequencing heuristics in\ndifferent problem settings. The results show that the DRL approach is able to\ndevelop a strategy that produces consistent, good solutions and performs better\nthan the proposed heuristics.', 'We study episodic reinforcement learning in Markov decision processes when\nthe agent receives additional feedback per step in the form of several\ntransition observations. Such additional observations are available in a range\nof tasks through extended sensors or prior knowledge about the environment\n(e.g., when certain actions yield similar outcome). We formalize this setting\nusing a feedback graph over state-action pairs and show that model-based\nalgorithms can leverage the additional feedback for more sample-efficient\nlearning. We give a regret bound that, ignoring logarithmic factors and\nlower-order terms, depends only on the size of the maximum acyclic subgraph of\nthe feedback graph, in contrast with a polynomial dependency on the number of\nstates and actions in the absence of a feedback graph. Finally, we highlight\nchallenges when leveraging a small dominating set of the feedback graph as\ncompared to the bandit setting and propose a new algorithm that can use\nknowledge of such a dominating set for more sample-efficient learning of a\nnear-optimal policy.', 'Relevance Feedback in Content-Based Image Retrieval is a method where the\nfeedback of the performance is being used to improve itself. Prior works use\nfeature re-weighting and classification techniques as the Relevance Feedback\nmethods. This paper shows a novel addition to the prior methods to further\nimprove the retrieval accuracy. In addition to all of these, the paper also\nshows a novel idea to even improve the 0-th iteration retrieval accuracy from\nthe information of Relevance Feedback.', ""We study a pricing setting where each customer is offered a contextualized\nprice based on customer and/or product features. Often only historical sales\ndata are available, so we observe whether a customer purchased a product at the\nprice prescribed rather than the customer's true valuation. Such observational\ndata are influenced by historical pricing policies, which introduce\ndifficulties in evaluating the effectiveness of future policies. The goal of\nthis paper is to formulate loss functions that can be used for evaluating\npricing policies directly from observational data, rather than going through an\nintermediate demand estimation stage, which may suffer from bias. To achieve\nthis, we adapt ideas from machine learning with corrupted labels, where we\nconsider each observed purchase decision as a known probabilistic\ntransformation of the customer's valuation. From this transformation, we derive\na class of unbiased loss functions. Within this class, we identify minimum\nvariance estimators and estimators robust to poor demand estimation.\nFurthermore, we show that for contextual pricing, estimators popular in the\noff-policy evaluation literature fall within this class of loss functions. We\noffer managerial insights into scenarios under which these estimators are\neffective."", 'To identify the most appropriate recommendation model for an e-commerce\nbusiness, a live evaluation should be performed on the shopping website to\nmeasure the influence of personalization in real-time. The aim of this paper is\nto introduce and justify two new metrics -- CTR NoRepeat and Click & Buy rate\n-- which stem from the standard metrics, Click-through(CTR) and Buy-through\nrate(BTR), respectively. The former variation tackles the issue of\noverestimation of clicks in the original CTR while the latter accounts for\nnoting purchases of products that have been previously clicked, in order to\nvalidate that the buy included in the metric is a result of customer\ninteractions. A significance test for independence of two means is conducted\nfor multiple datasets, between each of the new metrics and its respective\nparent to determine the novelty and necessity of the variants. The\nPearson-correlation coefficient is calculated to assess the strength of the\nlinear relationships and conclude on the predictability factor amongst the\naforementioned factors to investigate unknown connections between customer\nclicks and buys. Additionally, other metrics such as hits per customer, buyers\nper customer, clicks per customer etc. are introduced that help explain\nindicators of customer behavior on the e-commerce website in reference.', 'Through the method of Learning Feedback Linearization, we seek to learn a\nlinearizing controller to simplify the process of controlling a car to race\nautonomously. A soft actor-critic approach is used to learn a decoupling matrix\nand drift vector that effectively correct for errors in a hand-designed\nlinearizing controller. The result is an exactly linearizing controller that\ncan be used to enable the well-developed theory of linear systems to design\npath planning and tracking schemes that are easy to implement and significantly\nless computationally demanding. To demonstrate the method of feedback\nlinearization, it is first used to learn a simulated model whose exact\nstructure is known, but varied from the initial controller, so as to introduce\nerror. We further seek to apply this method to a system that introduces even\nmore error in the form of a gym environment specifically designed for modeling\nthe dynamics of car racing. To do so, we posit an extension to the method of\nlearning feedback linearization; a neural network that is trained using\nsupervised learning to convert the output of our linearizing controller to the\nrequired input for the racing environment. Our progress towards these goals is\nreported and the next steps in their accomplishment are discussed.', 'Personalized size and fit recommendations bear crucial significance for any\nfashion e-commerce platform. Predicting the correct fit drives customer\nsatisfaction and benefits the business by reducing costs incurred due to\nsize-related returns. Traditional collaborative filtering algorithms seek to\nmodel customer preferences based on their previous orders. A typical challenge\nfor such methods stems from extreme sparsity of customer-article orders. To\nalleviate this problem, we propose a deep learning based content-collaborative\nmethodology for personalized size and fit recommendation. Our proposed method\ncan ingest arbitrary customer and article data and can model multiple\nindividuals or intents behind a single account. The method optimizes a global\nset of parameters to learn population-level abstractions of size and fit\nrelevant information from observed customer-article interactions. It further\nemploys customer and article specific embedding variables to learn their\nproperties. Together with learned entity embeddings, the method maps additional\ncustomer and article attributes into a latent space to derive personalized\nrecommendations. Application of our method to two publicly available datasets\ndemonstrate an improvement over the state-of-the-art published results. On two\nproprietary datasets, one containing fit feedback from fashion experts and the\nother involving customer purchases, we further outperform comparable\nmethodologies, including a recent Bayesian approach for size recommendation.', 'In this paper, we relate the feedback capacity of parallel additive colored\nGaussian noise (ACGN) channels to a variant of the Kalman filter. By doing so,\nwe obtain lower bounds on the feedback capacity of such channels, as well as\nthe corresponding feedback (recursive) coding schemes, which are essentially\npower allocation policies with feedback, to achieve the bounds. The results are\nseen to reduce to existing lower bounds in the case of a single ACGN feedback\nchannel, whereas when it comes to parallel additive white Gaussian noise (AWGN)\nchannels with feedback, the recursive coding scheme reduces to a feedback\n""water-filling"" power allocation policy.']" -"The query consists of users’ needs, leading to several research questions that span a paragraph. Each candidate passage is an abstract from a scientific paper. The objective of this information retrieval task is to identify the abstract that most effectively meets the user’s needs in the query : I am working on a project where I input a sentence, my system will return related images based on my input sentence. I call this task image retrieval from sentences. This system needs to work with different languages. My current plan is to first create a synthetic dataset that consists of tuples of sentences in different languages and an image. I am trying to use image captioning or image annotation pre-trained models to create this synthetic dataset. After we have created this synthetic dataset, I will build a model that can learn the representations of sentences with respect to the image. I believe my work is in the intersection of information retrieval, learning sentence representation and data augmentation. In the end, I want my work to be integrated with a search engine that can be deployed in the cloud.","['The ability to describe images with natural language sentences is the\nhallmark for image and language understanding. Such a system has wide ranging\napplications such as annotating images and using natural sentences to search\nfor images.In this project we focus on the task of bidirectional image\nretrieval: such asystem is capable of retrieving an image based on a sentence\n(image search) andretrieve sentence based on an image query (image annotation).\nWe present asystem based on a global ranking objective function which uses a\ncombinationof convolutional neural networks (CNN) and multi layer perceptrons\n(MLP).It takes a pair of image and sentence and processes them in different\nchannels,finally embedding it into a common multimodal vector space. These\nembeddingsencode abstract semantic information about the two inputs and can be\ncomparedusing traditional information retrieval approaches. For each such pair,\nthe modelreturns a score which is interpretted as a similarity metric. If this\nscore is high,the image and sentence are likely to convey similar meaning, and\nif the score is low then they are likely not to.\n The visual input is modeled via deep convolutional neural network. On\ntheother hand we explore three models for the textual module. The first one\nisbag of words with an MLP. The second one uses n-grams (bigram, trigrams,and a\ncombination of trigram & skip-grams) with an MLP. The third is morespecialized\ndeep network specific for modeling variable length sequences (SSE).We report\ncomparable performance to recent work in the field, even though ouroverall\nmodel is simpler. We also show that the training time choice of how wecan\ngenerate our negative samples has a significant impact on performance, and can\nbe used to specialize the bi-directional system in one particular task.', 'In this paper we propose a model to learn multimodal multilingual\nrepresentations for matching images and sentences in different languages, with\nthe aim of advancing multilingual versions of image search and image\nunderstanding. Our model learns a common representation for images and their\ndescriptions in two different languages (which need not be parallel) by\nconsidering the image as a pivot between two languages. We introduce a new\npairwise ranking loss function which can handle both symmetric and asymmetric\nsimilarity between the two modalities. We evaluate our models on\nimage-description ranking for German and English, and on semantic textual\nsimilarity of image descriptions in English. In both cases we achieve\nstate-of-the-art performance.', 'Cross-modal retrieval is an important functionality in modern search engines,\nas it increases the user experience by allowing queries and retrieved objects\nto pertain to different modalities. In this paper, we focus on the\nimage-sentence retrieval task, where the objective is to efficiently find\nrelevant images for a given sentence (image-retrieval) or the relevant\nsentences for a given image (sentence-retrieval). Computer vision literature\nreports the best results on the image-sentence matching task using deep neural\nnetworks equipped with attention and self-attention mechanisms. They evaluate\nthe matching performance on the retrieval task by performing sequential scans\nof the whole dataset. This method does not scale well with an increasing amount\nof images or captions. In this work, we explore different preprocessing\ntechniques to produce sparsified deep multi-modal features extracting them from\nstate-of-the-art deep-learning architectures for image-text matching. Our main\nobjective is to lay down the paths for efficient indexing of complex\nmulti-modal descriptions. We use the recently introduced TERN architecture as\nan image-sentence features extractor. It is designed for producing fixed-size\n1024-d vectors describing whole images and sentences, as well as\nvariable-length sets of 1024-d vectors describing the various building\ncomponents of the two modalities (image regions and sentence words\nrespectively). All these vectors are enforced by the TERN design to lie into\nthe same common space. Our experiments show interesting preliminary results on\nthe explored methods and suggest further experimentation in this important\nresearch direction.', ""Text-to-Image translation has been an active area of research in the recent\npast. The ability for a network to learn the meaning of a sentence and generate\nan accurate image that depicts the sentence shows ability of the model to think\nmore like humans. Popular methods on text to image translation make use of\nGenerative Adversarial Networks (GANs) to generate high quality images based on\ntext input, but the generated images don't always reflect the meaning of the\nsentence given to the model as input. We address this issue by using a\ncaptioning network to caption on generated images and exploit the distance\nbetween ground truth captions and generated captions to improve the network\nfurther. We show extensive comparisons between our method and existing methods."", 'Recent work in computer vision has yielded impressive results in\nautomatically describing images with natural language. Most of these systems\ngenerate captions in a sin- gle language, requiring multiple language-specific\nmodels to build a multilingual captioning system. We propose a very simple\ntechnique to build a single unified model across languages, using artificial\ntokens to control the language, making the captioning system more compact. We\nevaluate our approach on generating English and Japanese captions, and show\nthat a typical neural captioning architecture is capable of learning a single\nmodel that can switch between two different languages.', 'Our objective is video retrieval based on natural language queries. In\naddition, we consider the analogous problem of retrieving sentences or\ngenerating descriptions given an input video. Recent work has addressed the\nproblem by embedding visual and textual inputs into a common space where\nsemantic similarities correlate to distances. We also adopt the embedding\napproach, and make the following contributions: First, we utilize web image\nsearch in sentence embedding process to disambiguate fine-grained visual\nconcepts. Second, we propose embedding models for sentence, image, and video\ninputs whose parameters are learned simultaneously. Finally, we show how the\nproposed model can be applied to description generation. Overall, we observe a\nclear improvement over the state-of-the-art methods in the video and sentence\nretrieval tasks. In description generation, the performance level is comparable\nto the current state-of-the-art, although our embeddings were trained for the\nretrieval tasks.']","['This paper introduces a large-scale multimodal and multilingual dataset that\naims to facilitate research on grounding words to images in their contextual\nusage in language. The dataset consists of images selected to unambiguously\nillustrate concepts expressed in sentences from movie subtitles. The dataset is\na valuable resource as (i) the images are aligned to text fragments rather than\nwhole sentences; (ii) multiple images are possible for a text fragment and a\nsentence; (iii) the sentences are free-form and real-world like; (iv) the\nparallel texts are multilingual. We set up a fill-in-the-blank game for humans\nto evaluate the quality of the automatic image selection process of our\ndataset. We show the utility of the dataset on two automatic tasks: (i)\nfill-in-the-blank; (ii) lexical translation. Results of the human evaluation\nand automatic models demonstrate that images can be a useful complement to the\ntextual context. The dataset will benefit research on visual grounding of words\nespecially in the context of free-form sentences, and can be obtained from\nhttps://doi.org/10.5281/zenodo.5034604 under a Creative Commons licence.', 'Text contained in an image carries high-level semantics that can be exploited\nto achieve richer image understanding. In particular, the mere presence of text\nprovides strong guiding content that should be employed to tackle a diversity\nof computer vision tasks such as image retrieval, fine-grained classification,\nand visual question answering. In this paper, we address the problem of\nfine-grained classification and image retrieval by leveraging textual\ninformation along with visual cues to comprehend the existing intrinsic\nrelation between the two modalities. The novelty of the proposed model consists\nof the usage of a PHOC descriptor to construct a bag of textual words along\nwith a Fisher Vector Encoding that captures the morphology of text. This\napproach provides a stronger multimodal representation for this task and as our\nexperiments demonstrate, it achieves state-of-the-art results on two different\ntasks, fine-grained classification and image retrieval.', 'Image captioning has so far been explored mostly in English, as most\navailable datasets are in this language. However, the application of image\ncaptioning should not be restricted by language. Only few studies have been\nconducted for image captioning in a cross-lingual setting. Different from these\nworks that manually build a dataset for a target language, we aim to learn a\ncross-lingual captioning model fully from machine-translated sentences. To\nconquer the lack of fluency in the translated sentences, we propose in this\npaper a fluency-guided learning framework. The framework comprises a module to\nautomatically estimate the fluency of the sentences and another module to\nutilize the estimated fluency scores to effectively train an image captioning\nmodel for the target language. As experiments on two bilingual\n(English-Chinese) datasets show, our approach improves both fluency and\nrelevance of the generated captions in Chinese, but without using any manually\nwritten sentences from the target language.', 'Image Captioning is a task that requires models to acquire a multi-modal\nunderstanding of the world and to express this understanding in natural\nlanguage text. While the state-of-the-art for this task has rapidly improved in\nterms of n-gram metrics, these models tend to output the same generic captions\nfor similar images. In this work, we address this limitation and train a model\nthat generates more diverse and specific captions through an unsupervised\ntraining approach that incorporates a learning signal from an Image Retrieval\nmodel. We summarize previous results and improve the state-of-the-art on\ncaption diversity and novelty. We make our source code publicly available\nonline.', 'Recently, generative adversarial networks have gained a lot of popularity for\nimage generation tasks. However, such models are associated with complex\nlearning mechanisms and demand very large relevant datasets. This work borrows\nconcepts from image and video captioning models to form an image generative\nframework. The model is trained in a similar fashion as recurrent captioning\nmodel and uses the learned weights for image generation. This is done in an\ninverse direction, where the input is a caption and the output is an image. The\nvector representation of the sentence and frames are extracted from an\nencoder-decoder model which is initially trained on similar sentence and image\npairs. Our model conditions image generation on a natural language caption. We\nleverage a sequence-to-sequence model to generate synthetic captions that have\nthe same meaning for having a robust image generation. One key advantage of our\nmethod is that the traditional image captioning datasets can be used for\nsynthetic sentence paraphrases. Results indicate that images generated through\nmultiple captions are better at capturing the semantic meaning of the family of\ncaptions.', ""A big part of achieving Artificial General Intelligence(AGI) is to build a\nmachine that can see and listen like humans. Much work has focused on designing\nmodels for image classification, video classification, object detection, pose\nestimation, speech recognition, etc., and has achieved significant progress in\nrecent years thanks to deep learning. However, understanding the world is not\nenough. An AI agent also needs to know how to talk, especially how to\ncommunicate with a human. While perception (vision, for example) is more common\nacross animal species, the use of complicated language is unique to humans and\nis one of the most important aspects of intelligence.\n In this thesis, we focus on generating textual output given visual input. In\nChapter 3, we focus on generating the referring expression, a text description\nfor an object in the image so that a receiver can infer which object is being\ndescribed. We use a comprehension machine to directly guide the generated\nreferring expressions to be more discriminative. In Chapter 4, we introduce a\nmethod that encourages discriminability in image caption generation. We show\nthat more discriminative captioning models generate more descriptive captions.\nIn Chapter 5, we study how training objectives and sampling methods affect the\nmodels' ability to generate diverse captions. We find that a popular captioning\ntraining strategy will be detrimental to the diversity of generated captions.\nIn Chapter 6, we propose a model that can control the length of generated\ncaptions. By changing the desired length, one can influence the style and\ndescriptiveness of the captions. Finally, in Chapter 7, we rank/generate\ninformative image tags according to their information utility. The proposed\nmethod better matches what humans think are the most important tags for the\nimages."", 'Automatically generating a natural language description of an image is a task\nclose to the heart of image understanding. In this paper, we present a\nmulti-model neural network method closely related to the human visual system\nthat automatically learns to describe the content of images. Our model consists\nof two sub-models: an object detection and localization model, which extract\nthe information of objects and their spatial relationship in images\nrespectively; Besides, a deep recurrent neural network (RNN) based on long\nshort-term memory (LSTM) units with attention mechanism for sentences\ngeneration. Each word of the description will be automatically aligned to\ndifferent objects of the input image when it is generated. This is similar to\nthe attention mechanism of the human visual system. Experimental results on the\nCOCO dataset showcase the merit of the proposed method, which outperforms\nprevious benchmark models.', ""Current image captioning systems perform at a merely descriptive level,\nessentially enumerating the objects in the scene and their relations. Humans,\non the contrary, interpret images by integrating several sources of prior\nknowledge of the world. In this work, we aim to take a step closer to producing\ncaptions that offer a plausible interpretation of the scene, by integrating\nsuch contextual information into the captioning pipeline. For this we focus on\nthe captioning of images used to illustrate news articles. We propose a novel\ncaptioning method that is able to leverage contextual information provided by\nthe text of news articles associated with an image. Our model is able to\nselectively draw information from the article guided by visual cues, and to\ndynamically extend the output dictionary to out-of-vocabulary named entities\nthat appear in the context source. Furthermore we introduce `GoodNews', the\nlargest news image captioning dataset in the literature and demonstrate\nstate-of-the-art results."", ""Named entity recognition (NER) is frequently addressed as a sequence\nclassification task where each input consists of one sentence of text. It is\nnevertheless clear that useful information for the task can often be found\noutside of the scope of a single-sentence context. Recently proposed\nself-attention models such as BERT can both efficiently capture long-distance\nrelationships in input as well as represent inputs consisting of several\nsentences, creating new opportunitites for approaches that incorporate\ncross-sentence information in natural language processing tasks. In this paper,\nwe present a systematic study exploring the use of cross-sentence information\nfor NER using BERT models in five languages. We find that adding context in the\nform of additional sentences to BERT input systematically increases NER\nperformance on all of the tested languages and models. Including multiple\nsentences in each input also allows us to study the predictions of the same\nsentences in different contexts. We propose a straightforward method,\nContextual Majority Voting (CMV), to combine different predictions for\nsentences and demonstrate this to further increase NER performance with BERT.\nOur approach does not require any changes to the underlying BERT architecture,\nrather relying on restructuring examples for training and prediction.\nEvaluation on established datasets, including the CoNLL'02 and CoNLL'03 NER\nbenchmarks, demonstrates that our proposed approach can improve on the\nstate-of-the-art NER results on English, Dutch, and Finnish, achieves the best\nreported BERT-based results on German, and is on par with performance reported\nwith other BERT-based approaches in Spanish. We release all methods implemented\nin this work under open licenses."", 'State-of-the-art approaches for image captioning require supervised training\ndata consisting of captions with paired image data. These methods are typically\nunable to use unsupervised data such as textual data with no corresponding\nimages, which is a much more abundant commodity. We here propose a novel way of\nusing such textual data by artificially generating missing visual information.\nWe evaluate this learning approach on a newly designed model that detects\nvisual concepts present in an image and feed them to a reviewer-decoder\narchitecture with an attention mechanism. Unlike previous approaches that\nencode visual concepts using word embeddings, we instead suggest using regional\nimage features which capture more intrinsic information. The main benefit of\nthis architecture is that it synthesizes meaningful thought vectors that\ncapture salient image properties and then applies a soft attentive decoder to\ndecode the thought vectors and generate image captions. We evaluate our model\non both Microsoft COCO and Flickr30K datasets and demonstrate that this model\ncombined with our semi-supervised learning method can largely improve\nperformance and help the model to generate more accurate and diverse captions.', 'Prevalent models based on artificial neural network (ANN) for sentence\nclassification often classify sentences in isolation without considering the\ncontext in which sentences appear. This hampers the traditional sentence\nclassification approaches to the problem of sequential sentence classification,\nwhere structured prediction is needed for better overall classification\nperformance. In this work, we present a hierarchical sequential labeling\nnetwork to make use of the contextual information within surrounding sentences\nto help classify the current sentence. Our model outperforms the\nstate-of-the-art results by 2%-3% on two benchmarking datasets for sequential\nsentence classification in medical scientific abstracts.', 'Image and sentence matching has made great progress recently, but it remains\nchallenging due to the large visual-semantic discrepancy. This mainly arises\nfrom that the representation of pixel-level image usually lacks of high-level\nsemantic information as in its matched sentence. In this work, we propose a\nsemantic-enhanced image and sentence matching model, which can improve the\nimage representation by learning semantic concepts and then organizing them in\na correct semantic order. Given an image, we first use a multi-regional\nmulti-label CNN to predict its semantic concepts, including objects,\nproperties, actions, etc. Then, considering that different orders of semantic\nconcepts lead to diverse semantic meanings, we use a context-gated sentence\ngeneration scheme for semantic order learning. It simultaneously uses the image\nglobal context containing concept relations as reference and the groundtruth\nsemantic order in the matched sentence as supervision. After obtaining the\nimproved image representation, we learn the sentence representation with a\nconventional LSTM, and then jointly perform image and sentence matching and\nsentence generation for model learning. Extensive experiments demonstrate the\neffectiveness of our learned semantic concepts and order, by achieving the\nstate-of-the-art results on two public benchmark datasets.', 'Building upon recent Deep Neural Network architectures, current approaches\nlying in the intersection of computer vision and natural language processing\nhave achieved unprecedented breakthroughs in tasks like automatic captioning or\nimage retrieval. Most of these learning methods, though, rely on large training\nsets of images associated with human annotations that specifically describe the\nvisual content. In this paper we propose to go a step further and explore the\nmore complex cases where textual descriptions are loosely related to the\nimages. We focus on the particular domain of News articles in which the textual\ncontent often expresses connotative and ambiguous relations that are only\nsuggested but not directly inferred from images. We introduce new deep learning\nmethods that address source detection, popularity prediction, article\nillustration and geolocation of articles. An adaptive CNN architecture is\nproposed, that shares most of the structure for all the tasks, and is suitable\nfor multitask and transfer learning. Deep Canonical Correlation Analysis is\ndeployed for article illustration, and a new loss function based on Great\nCircle Distance is proposed for geolocation. Furthermore, we present\nBreakingNews, a novel dataset with approximately 100K news articles including\nimages, text and captions, and enriched with heterogeneous meta-data (such as\nGPS coordinates and popularity metrics). We show this dataset to be appropriate\nto explore all aforementioned problems, for which we provide a baseline\nperformance using various Deep Learning architectures, and different\nrepresentations of the textual and visual features. We report very promising\nresults and bring to light several limitations of current state-of-the-art in\nthis kind of domain, which we hope will help spur progress in the field.', 'A widespread approach to processing spoken language is to first automatically\ntranscribe it into text. An alternative is to use an end-to-end approach:\nrecent works have proposed to learn semantic embeddings of spoken language from\nimages with spoken captions, without an intermediate transcription step. We\npropose to use multitask learning to exploit existing transcribed speech within\nthe end-to-end setting. We describe a three-task architecture which combines\nthe objectives of matching spoken captions with corresponding images, speech\nwith text, and text with images. We show that the addition of the speech/text\ntask leads to substantial performance improvements on image retrieval when\ncompared to training the speech/image task in isolation. We conjecture that\nthis is due to a strong inductive bias transcribed speech provides to the\nmodel, and offer supporting evidence for this.', 'In this paper, we propose a way of synthesizing realistic images directly\nwith natural language description, which has many useful applications, e.g.\nintelligent image manipulation. We attempt to accomplish such synthesis: given\na source image and a target text description, our model synthesizes images to\nmeet two requirements: 1) being realistic while matching the target text\ndescription; 2) maintaining other image features that are irrelevant to the\ntext description. The model should be able to disentangle the semantic\ninformation from the two modalities (image and text), and generate new images\nfrom the combined semantics. To achieve this, we proposed an end-to-end neural\narchitecture that leverages adversarial learning to automatically learn\nimplicit loss functions, which are optimized to fulfill the aforementioned two\nrequirements. We have evaluated our model by conducting experiments on\nCaltech-200 bird dataset and Oxford-102 flower dataset, and have demonstrated\nthat our model is capable of synthesizing realistic images that match the given\ndescriptions, while still maintain other features of original images.', 'We introduce a variety of models, trained on a supervised image captioning\ncorpus to predict the image features for a given caption, to perform sentence\nrepresentation grounding. We train a grounded sentence encoder that achieves\ngood performance on COCO caption and image retrieval and subsequently show that\nthis encoder can successfully be transferred to various NLP tasks, with\nimproved performance over text-only models. Lastly, we analyze the contribution\nof grounding, and show that word embeddings learned by this system outperform\nnon-grounded ones.', 'Content-based information retrieval is based on the information contained in\ndocuments rather than using metadata such as keywords. Most information\nretrieval methods are either based on text or image. In this paper, we\ninvestigate the usefulness of multimodal features for cross-lingual news search\nin various domains: politics, health, environment, sport, and finance. To this\nend, we consider five feature types for image and text and compare the\nperformance of the retrieval system using different combinations. Experimental\nresults show that retrieval results can be improved when considering both\nvisual and textual information. In addition, it is observed that among textual\nfeatures entity overlap outperforms word embeddings, while geolocation\nembeddings achieve better performance among visual features in the retrieval\ntask.', 'In this paper, we study the task of image retrieval, where the input query is\nspecified in the form of an image plus some text that describes desired\nmodifications to the input image. For example, we may present an image of the\nEiffel tower, and ask the system to find images which are visually similar but\nare modified in small ways, such as being taken at nighttime instead of during\nthe day. To tackle this task, we learn a similarity metric between a target\nimage and a source image plus source text, an embedding and composing function\nsuch that target image feature is close to the source image plus text\ncomposition feature. We propose a new way to combine image and text using such\nfunction that is designed for the retrieval task. We show this outperforms\nexisting approaches on 3 different datasets, namely Fashion-200k, MIT-States\nand a new synthetic dataset we create based on CLEVR. We also show that our\napproach can be used to classify input queries, in addition to image retrieval.', 'In this paper we explore the bi-directional mapping between images and their\nsentence-based descriptions. We propose learning this mapping using a recurrent\nneural network. Unlike previous approaches that map both sentences and images\nto a common embedding, we enable the generation of novel sentences given an\nimage. Using the same model, we can also reconstruct the visual features\nassociated with an image given its visual description. We use a novel recurrent\nvisual memory that automatically learns to remember long-term visual concepts\nto aid in both sentence generation and visual feature reconstruction. We\nevaluate our approach on several tasks. These include sentence generation,\nsentence retrieval and image retrieval. State-of-the-art results are shown for\nthe task of generating novel image descriptions. When compared to human\ngenerated captions, our automatically generated captions are preferred by\nhumans over $19.8\\%$ of the time. Results are better than or comparable to\nstate-of-the-art results on the image and sentence retrieval tasks for methods\nusing similar visual features.', 'Generating a novel textual description of an image is an interesting problem\nthat connects computer vision and natural language processing. In this paper,\nwe present a simple model that is able to generate descriptive sentences given\na sample image. This model has a strong focus on the syntax of the\ndescriptions. We train a purely bilinear model that learns a metric between an\nimage representation (generated from a previously trained Convolutional Neural\nNetwork) and phrases that are used to described them. The system is then able\nto infer phrases from a given image sample. Based on caption syntax statistics,\nwe propose a simple language model that can produce relevant descriptions for a\ngiven test image using the phrases inferred. Our approach, which is\nconsiderably simpler than state-of-the-art models, achieves comparable results\nin two popular datasets for the task: Flickr30k and the recently proposed\nMicrosoft COCO.', 'In this paper, we propose multimodal convolutional neural networks (m-CNNs)\nfor matching image and sentence. Our m-CNN provides an end-to-end framework\nwith convolutional architectures to exploit image representation, word\ncomposition, and the matching relations between the two modalities. More\nspecifically, it consists of one image CNN encoding the image content, and one\nmatching CNN learning the joint representation of image and sentence. The\nmatching CNN composes words to different semantic fragments and learns the\ninter-modal relations between image and the composed fragments at different\nlevels, thus fully exploit the matching relations between image and sentence.\nExperimental results on benchmark databases of bidirectional image and sentence\nretrieval demonstrate that the proposed m-CNNs can effectively capture the\ninformation necessary for image and sentence matching. Specifically, our\nproposed m-CNNs for bidirectional image and sentence retrieval on Flickr30K and\nMicrosoft COCO databases achieve the state-of-the-art performances.', 'Hypernymy, textual entailment, and image captioning can be seen as special\ncases of a single visual-semantic hierarchy over words, sentences, and images.\nIn this paper we advocate for explicitly modeling the partial order structure\nof this hierarchy. Towards this goal, we introduce a general method for\nlearning ordered representations, and show how it can be applied to a variety\nof tasks involving images and language. We show that the resulting\nrepresentations improve performance over current approaches for hypernym\nprediction and image-caption retrieval.', 'Image captioning is a research hotspot where encoder-decoder models combining\nconvolutional neural network (CNN) and long short-term memory (LSTM) achieve\npromising results. Despite significant progress, these models generate\nsentences differently from human cognitive styles. Existing models often\ngenerate a complete sentence from the first word to the end, without\nconsidering the influence of the following words on the whole sentence\ngeneration. In this paper, we explore the utilization of a human-like cognitive\nstyle, i.e., building overall cognition for the image to be described and the\nsentence to be constructed, for enhancing computer image understanding. This\npaper first proposes a Mutual-aid network structure with Bidirectional LSTMs\n(MaBi-LSTMs) for acquiring overall contextual information. In the training\nprocess, the forward and backward LSTMs encode the succeeding and preceding\nwords into their respective hidden states by simultaneously constructing the\nwhole sentence in a complementary manner. In the captioning process, the LSTM\nimplicitly utilizes the subsequent semantic information contained in its hidden\nstates. In fact, MaBi-LSTMs can generate two sentences in forward and backward\ndirections. To bridge the gap between cross-domain models and generate a\nsentence with higher quality, we further develop a cross-modal attention\nmechanism to retouch the two sentences by fusing their salient parts as well as\nthe salient areas of the image. Experimental results on the Microsoft COCO\ndataset show that the proposed model improves the performance of\nencoder-decoder models and achieves state-of-the-art results.', 'We present an approach to improve statistical machine translation of image\ndescriptions by multimodal pivots defined in visual space. The key idea is to\nperform image retrieval over a database of images that are captioned in the\ntarget language, and use the captions of the most similar images for\ncrosslingual reranking of translation outputs. Our approach does not depend on\nthe availability of large amounts of in-domain parallel data, but only relies\non available large datasets of monolingually captioned images, and on\nstate-of-the-art convolutional neural networks to compute image similarities.\nOur experimental evaluation shows improvements of 1 BLEU point over strong\nbaselines.', 'The traditional image captioning task uses generic reference captions to\nprovide textual information about images. Different user populations, however,\nwill care about different visual aspects of images. In this paper, we propose a\nnew task, Captioning with a Purpose (CapWAP). Our goal is to develop systems\nthat can be tailored to be useful for the information needs of an intended\npopulation, rather than merely provide generic information about an image. In\nthis task, we use question-answer (QA) pairs---a natural expression of\ninformation need---from users, instead of reference captions, for both training\nand post-inference evaluation. We show that it is possible to use reinforcement\nlearning to directly optimize for the intended information need, by rewarding\noutputs that allow a question answering model to provide correct answers to\nsampled user questions. We convert several visual question answering datasets\ninto CapWAP datasets, and demonstrate that under a variety of scenarios our\npurposeful captioning system learns to anticipate and fulfill specific\ninformation needs better than its generic counterparts, as measured by QA\nperformance on user questions from unseen images, when using the caption alone\nas context.', ""A conversational agent (chatbot) is a piece of software that is able to\ncommunicate with humans using natural language. Modeling conversation is an\nimportant task in natural language processing and artificial intelligence.\nWhile chatbots can be used for various tasks, in general they have to\nunderstand users' utterances and provide responses that are relevant to the\nproblem at hand.\n In my work, I conduct an in-depth survey of recent literature, examining over\n70 publications related to chatbots published in the last 3 years. Then, I\nproceed to make the argument that the very nature of the general conversation\ndomain demands approaches that are different from current state-of-of-the-art\narchitectures. Based on several examples from the literature I show why current\nchatbot models fail to take into account enough priors when generating\nresponses and how this affects the quality of the conversation. In the case of\nchatbots, these priors can be outside sources of information that the\nconversation is conditioned on like the persona or mood of the conversers. In\naddition to presenting the reasons behind this problem, I propose several ideas\non how it could be remedied.\n The next section focuses on adapting the very recent Transformer model to the\nchatbot domain, which is currently state-of-the-art in neural machine\ntranslation. I first present experiments with the vanilla model, using\nconversations extracted from the Cornell Movie-Dialog Corpus. Secondly, I\naugment the model with some of my ideas regarding the issues of encoder-decoder\narchitectures. More specifically, I feed additional features into the model\nlike mood or persona together with the raw conversation data. Finally, I\nconduct a detailed analysis of how the vanilla model performs on conversational\ndata by comparing it to previous chatbot models and how the additional features\naffect the quality of the generated responses."", 'Localizing moments in a longer video via natural language queries is a new,\nchallenging task at the intersection of language and video understanding.\nThough moment localization with natural language is similar to other language\nand vision tasks like natural language object retrieval in images, moment\nlocalization offers an interesting opportunity to model temporal dependencies\nand reasoning in text. We propose a new model that explicitly reasons about\ndifferent temporal segments in a video, and shows that temporal context is\nimportant for localizing phrases which include temporal language. To benchmark\nwhether our model, and other recent video localization models, can effectively\nreason about temporal language, we collect the novel TEMPOral reasoning in\nvideo and language (TEMPO) dataset. Our dataset consists of two parts: a\ndataset with real videos and template sentences (TEMPO - Template Language)\nwhich allows for controlled studies on temporal language, and a human language\ndataset which consists of temporal sentences annotated by humans (TEMPO - Human\nLanguage).', 'Image captioning models are becoming increasingly successful at describing\nthe content of images in restricted domains. However, if these models are to\nfunction in the wild - for example, as assistants for people with impaired\nvision - a much larger number and variety of visual concepts must be\nunderstood. To address this problem, we teach image captioning models new\nvisual concepts from labeled images and object detection datasets. Since image\nlabels and object classes can be interpreted as partial captions, we formulate\nthis problem as learning from partially-specified sequence data. We then\npropose a novel algorithm for training sequence models, such as recurrent\nneural networks, on partially-specified sequences which we represent using\nfinite state automata. In the context of image captioning, our method lifts the\nrestriction that previously required image captioning models to be trained on\npaired image-sentence corpora only, or otherwise required specialized model\narchitectures to take advantage of alternative data modalities. Applying our\napproach to an existing neural captioning model, we achieve state of the art\nresults on the novel object captioning task using the COCO dataset. We further\nshow that we can train a captioning model to describe new visual concepts from\nthe Open Images dataset while maintaining competitive COCO evaluation scores.', 'In this work we propose a simple and efficient framework for learning\nsentence representations from unlabelled data. Drawing inspiration from the\ndistributional hypothesis and recent work on learning sentence representations,\nwe reformulate the problem of predicting the context in which a sentence\nappears as a classification problem. Given a sentence and its context, a\nclassifier distinguishes context sentences from other contrastive sentences\nbased on their vector representations. This allows us to efficiently learn\ndifferent types of encoding functions, and we show that the model learns\nhigh-quality sentence representations. We demonstrate that our sentence\nrepresentations outperform state-of-the-art unsupervised and supervised\nrepresentation learning methods on several downstream NLP tasks that involve\nunderstanding sentence semantics while achieving an order of magnitude speedup\nin training time.', 'Learning distributed sentence representations remains an interesting problem\nin the field of Natural Language Processing (NLP). We want to learn a model\nthat approximates the conditional latent space over the representations of a\nlogical antecedent of the given statement. In our paper, we propose an approach\nto generating sentences, conditioned on an input sentence and a logical\ninference label. We do this by modeling the different possibilities for the\noutput sentence as a distribution over the latent representation, which we\ntrain using an adversarial objective. We evaluate the model using two\nstate-of-the-art models for the Recognizing Textual Entailment (RTE) task, and\nmeasure the BLEU scores against the actual sentences as a probe for the\ndiversity of sentences produced by our model. The experiment results show that,\ngiven our framework, we have clear ways to improve the quality and diversity of\ngenerated sentences.', 'Automatically creating the description of an image using any natural\nlanguages sentence like English is a very challenging task. It requires\nexpertise of both image processing as well as natural language processing. This\npaper discuss about different available models for image captioning task. We\nhave also discussed about how the advancement in the task of object recognition\nand machine translation has greatly improved the performance of image\ncaptioning model in recent years. In addition to that we have discussed how\nthis model can be implemented. In the end, we have also evaluated the\nperformance of model using standard evaluation matrices.', ""In this paper, we propose a new approach for retrieval of video segments\nusing natural language queries. Unlike most previous approaches such as\nconcept-based methods or rule-based structured models, the proposed method uses\nimage captioning model to construct sentential queries for visual information.\nIn detail, our approach exploits multiple captions generated by visual features\nin each image with `Densecap'. Then, the similarities between captions of\nadjacent images are calculated, which is used to track semantically similar\ncaptions over multiple frames. Besides introducing this novel idea of 'tracking\nby captioning', the proposed method is one of the first approaches that uses a\nlanguage generation model learned by neural networks to construct semantic\nquery describing the relations and properties of visual information. To\nevaluate the effectiveness of our approach, we have created a new evaluation\ndataset, which contains about 348 segments of scenes in 20 movie-trailers.\nThrough quantitative and qualitative evaluation, we show that our method is\neffective for retrieval of video segments using natural language queries."", ""Distributed representation plays an important role in deep learning based\nnatural language processing. However, the representation of a sentence often\nvaries in different tasks, which is usually learned from scratch and suffers\nfrom the limited amounts of training data. In this paper, we claim that a good\nsentence representation should be invariant and can benefit the various\nsubsequent tasks. To achieve this purpose, we propose a new scheme of\ninformation sharing for multi-task learning. More specifically, all tasks share\nthe same sentence representation and each task can select the task-specific\ninformation from the shared sentence representation with attention mechanism.\nThe query vector of each task's attention could be either static parameters or\ngenerated dynamically. We conduct extensive experiments on 16 different text\nclassification tasks, which demonstrate the benefits of our architecture."", 'Visual-semantic embedding aims to find a shared latent space where related\nvisual and textual instances are close to each other. Most current methods\nlearn injective embedding functions that map an instance to a single point in\nthe shared space. Unfortunately, injective embedding cannot effectively handle\npolysemous instances with multiple possible meanings; at best, it would find an\naverage representation of different meanings. This hinders its use in\nreal-world scenarios where individual instances and their cross-modal\nassociations are often ambiguous. In this work, we introduce Polysemous\nInstance Embedding Networks (PIE-Nets) that compute multiple and diverse\nrepresentations of an instance by combining global context with locally-guided\nfeatures via multi-head self-attention and residual learning. To learn\nvisual-semantic embedding, we tie-up two PIE-Nets and optimize them jointly in\nthe multiple instance learning framework. Most existing work on cross-modal\nretrieval focuses on image-text data. Here, we also tackle a more challenging\ncase of video-text retrieval. To facilitate further research in video-text\nretrieval, we release a new dataset of 50K video-sentence pairs collected from\nsocial media, dubbed MRW (my reaction when). We demonstrate our approach on\nboth image-text and video-text retrieval scenarios using MS-COCO, TGIF, and our\nnew MRW dataset.', 'Knowledge-intensive NLP tasks can benefit from linking natural language text\nwith facts from a Knowledge Graph (KG). Although facts themselves are\nlanguage-agnostic, the fact labels (i.e., language-specific representation of\nthe fact) in the KG are often present only in a few languages. This makes it\nchallenging to link KG facts to sentences in languages other than the limited\nset of languages. To address this problem, we introduce the task of\nMultilingual Fact Linking (MFL) where the goal is to link fact expressed in a\nsentence to corresponding fact in the KG, even when the fact label in the KG is\nnot available in the language of the sentence. To facilitate research in this\narea, we present a new evaluation dataset, IndicLink. This dataset contains\n11,293 linked WikiData facts and 6,429 sentences spanning English and six\nIndian languages. We propose a Retrieval+Generation model, ReFCoG, that can\nscale to millions of KG facts by combining Dual Encoder based retrieval with a\nSeq2Seq based generation model which is constrained to output only valid KG\nfacts. ReFCoG outperforms standard Retrieval+Re-ranking models by 10.7 pts in\nPrecision@1. In spite of this gain, the model achieves an overall score of\n52.1, showing ample scope for improvement in the task.ReFCoG code and IndicLink\ndata are available at https://github.com/SaiKeshav/mfl', ""A creative image-and-text generative AI system mimics humans' extraordinary\nabilities to provide users with diverse and comprehensive caption suggestions,\nas well as rich image creations. In this work, we demonstrate such an AI\ncreation system to produce both diverse captions and rich images. When users\nimagine an image and associate it with multiple captions, our system paints a\nrich image to reflect all captions faithfully. Likewise, when users upload an\nimage, our system depicts it with multiple diverse captions. We propose a\nunified multi-modal framework to achieve this goal. Specifically, our framework\njointly models image-and-text representations with a Transformer network, which\nsupports rich image creation by accepting multiple captions as input. We\nconsider the relations among input captions to encourage diversity in training\nand adopt a non-autoregressive decoding strategy to enable real-time inference.\nBased on these, our system supports both diverse captions and rich images\ngenerations. Our code is available online."", ""Discovering the logical sequence of events is one of the cornerstones in\nNatural Language Understanding. One approach to learn the sequence of events is\nto study the order of sentences in a coherent text. Sentence ordering can be\napplied in various tasks such as retrieval-based Question Answering, document\nsummarization, storytelling, text generation, and dialogue systems.\nFurthermore, we can learn to model text coherence by learning how to order a\nset of shuffled sentences. Previous research has relied on RNN, LSTM, and\nBiLSTM architecture for learning text language models. However, these networks\nhave performed poorly due to the lack of attention mechanisms. We propose an\nalgorithm for sentence ordering in a corpus of short stories. Our proposed\nmethod uses a language model based on Universal Transformers (UT) that captures\nsentences' dependencies by employing an attention mechanism. Our method\nimproves the previous state-of-the-art in terms of Perfect Match Ratio (PMR)\nscore in the ROCStories dataset, a corpus of nearly 100K short human-made\nstories. The proposed model includes three components: Sentence Encoder,\nLanguage Model, and Sentence Arrangement with Brute Force Search. The first\ncomponent generates sentence embeddings using SBERT-WK pre-trained model\nfine-tuned on the ROCStories data. Then a Universal Transformer network\ngenerates a sentence-level language model. For decoding, the network generates\na candidate sentence as the following sentence of the current sentence. We use\ncosine similarity as a scoring function to assign scores to the candidate\nembedding and the embeddings of other sentences in the shuffled set. Then a\nBrute Force Search is employed to maximize the sum of similarities between\npairs of consecutive sentences."", 'Generating a description of an image is called image captioning. Image\ncaptioning requires to recognize the important objects, their attributes and\ntheir relationships in an image. It also needs to generate syntactically and\nsemantically correct sentences. Deep learning-based techniques are capable of\nhandling the complexities and challenges of image captioning. In this survey\npaper, we aim to present a comprehensive review of existing deep learning-based\nimage captioning techniques. We discuss the foundation of the techniques to\nanalyze their performances, strengths and limitations. We also discuss the\ndatasets and the evaluation metrics popularly used in deep learning based\nautomatic image captioning.', 'Deep neural networks have achieved great successes on the image captioning\ntask. However, most of the existing models depend heavily on paired\nimage-sentence datasets, which are very expensive to acquire. In this paper, we\nmake the first attempt to train an image captioning model in an unsupervised\nmanner. Instead of relying on manually labeled image-sentence pairs, our\nproposed model merely requires an image set, a sentence corpus, and an existing\nvisual concept detector. The sentence corpus is used to teach the captioning\nmodel how to generate plausible sentences. Meanwhile, the knowledge in the\nvisual concept detector is distilled into the captioning model to guide the\nmodel to recognize the visual concepts in an image. In order to further\nencourage the generated captions to be semantically consistent with the image,\nthe image and caption are projected into a common latent space so that they can\nreconstruct each other. Given that the existing sentence corpora are mainly\ndesigned for linguistic research and are thus with little reference to image\ncontents, we crawl a large-scale image description corpus of two million\nnatural sentences to facilitate the unsupervised image captioning scenario.\nExperimental results show that our proposed model is able to produce quite\npromising results without any caption annotations.', 'Image captioning aims at automatically generating descriptions of an image in\nnatural language. This is a challenging problem in the field of artificial\nintelligence that has recently received significant attention in the computer\nvision and natural language processing. Among the existing approaches, visual\nretrieval based methods have been proven to be highly effective. These\napproaches search for similar images, then build a caption for the query image\nbased on the captions of the retrieved images. In this study, we present a\nmethod for visual retrieval based image captioning, in which we use a multi\ncriteria decision making algorithm to effectively combine several criteria with\nproportional impact weights to retrieve the most relevant caption for the query\nimage. The main idea of the proposed approach is to design a mechanism to\nretrieve more semantically relevant captions with the query image and then\nselecting the most appropriate caption by imitation of the human act based on a\nweighted multi-criteria decision making algorithm. Experiments conducted on MS\nCOCO benchmark dataset have shown that proposed method provides much more\neffective results in compare to the state-of-the-art models by using criteria\nwith proportional impact weights .', 'This paper discusses and demonstrates the outcomes from our experimentation\non Image Captioning. Image captioning is a much more involved task than image\nrecognition or classification, because of the additional challenge of\nrecognizing the interdependence between the objects/concepts in the image and\nthe creation of a succinct sentential narration. Experiments on several labeled\ndatasets show the accuracy of the model and the fluency of the language it\nlearns solely from image descriptions. As a toy application, we apply image\ncaptioning to create video captions, and we advance a few hypotheses on the\nchallenges we encountered.', 'We present an easy and efficient method to extend existing sentence embedding\nmodels to new languages. This allows to create multilingual versions from\npreviously monolingual models. The training is based on the idea that a\ntranslated sentence should be mapped to the same location in the vector space\nas the original sentence. We use the original (monolingual) model to generate\nsentence embeddings for the source language and then train a new system on\ntranslated sentences to mimic the original model. Compared to other methods for\ntraining multilingual sentence embeddings, this approach has several\nadvantages: It is easy to extend existing models with relatively few samples to\nnew languages, it is easier to ensure desired properties for the vector space,\nand the hardware requirements for training is lower. We demonstrate the\neffectiveness of our approach for 50+ languages from various language families.\nCode to extend sentence embeddings models to more than 400 languages is\npublicly available.', 'Sentiment analysis is a research topic focused on analysing data to extract\ninformation related to the sentiment that it causes. Applications of sentiment\nanalysis are wide, ranging from recommendation systems, and marketing to\ncustomer satisfaction. Recent approaches evaluate textual content using Machine\nLearning techniques that are trained over large corpora. However, as social\nmedia grown, other data types emerged in large quantities, such as images.\nSentiment analysis in images has shown to be a valuable complement to textual\ndata since it enables the inference of the underlying message polarity by\ncreating context and connections. Multimodal sentiment analysis approaches\nintend to leverage information of both textual and image content to perform an\nevaluation. Despite recent advances, current solutions still flounder in\ncombining both image and textual information to classify social media data,\nmainly due to subjectivity, inter-class homogeneity and fusion data\ndifferences. In this paper, we propose a method that combines both textual and\nimage individual sentiment analysis into a final fused classification based on\nAutoML, that performs a random search to find the best model. Our method\nachieved state-of-the-art performance in the B-T4SA dataset, with 95.19%\naccuracy.', ""In this paper, we propose a multimodal search engine that combines visual and\ntextual cues to retrieve items from a multimedia database aesthetically similar\nto the query. The goal of our engine is to enable intuitive retrieval of\nfashion merchandise such as clothes or furniture. Existing search engines treat\ntextual input only as an additional source of information about the query image\nand do not correspond to the real-life scenario where the user looks for 'the\nsame shirt but of denim'. Our novel method, dubbed DeepStyle, mitigates those\nshortcomings by using a joint neural network architecture to model contextual\ndependencies between features of different modalities. We prove the robustness\nof this approach on two different challenging datasets of fashion items and\nfurniture where our DeepStyle engine outperforms baseline methods by 18-21% on\nthe tested datasets. Our search engine is commercially deployed and available\nthrough a Web-based application."", 'The task of image-text matching aims to map representations from different\nmodalities into a common joint visual-textual embedding. However, the most\nwidely used datasets for this task, MSCOCO and Flickr30K, are actually image\ncaptioning datasets that offer a very limited set of relationships between\nimages and sentences in their ground-truth annotations. This limited ground\ntruth information forces us to use evaluation metrics based on binary\nrelevance: given a sentence query we consider only one image as relevant.\nHowever, many other relevant images or captions may be present in the dataset.\nIn this work, we propose two metrics that evaluate the degree of semantic\nrelevance of retrieved items, independently of their annotated binary\nrelevance. Additionally, we incorporate a novel strategy that uses an image\ncaptioning metric, CIDEr, to define a Semantic Adaptive Margin (SAM) to be\noptimized in a standard triplet loss. By incorporating our formulation to\nexisting models, a \\emph{large} improvement is obtained in scenarios where\navailable training data is limited. We also demonstrate that the performance on\nthe annotated image-caption pairs is maintained while improving on other\nnon-annotated relevant items when employing the full training set. Code with\nour metrics and adaptive margin formulation will be made public.', ""In this technical report I present my method for automatic synthetic dataset\ngeneration for object detection and demonstrate it on the video game League of\nLegends. This report furthermore serves as a handbook on how to automatically\ngenerate datasets and as an introduction on the dataset generation part of the\nLeagueAI framework. The LeagueAI framework is a software framework that\nprovides detailed information about the game League of Legends based on the\nsame input a human player would have, namely vision. The framework allows\nresearchers and enthusiasts to develop their own intelligent agents or to\nextract detailed information about the state of the game. A big problem of\nmachine vision applications usually is the laborious work of gathering large\namounts of hand labeled data. Thus, a crucial part of the vision pipeline of\nthe LeagueAI framework, the dataset generation, is presented in this report.\nThe method involves extracting image raw data from the game's 3D models and\ncombining them with the game background to create game-like synthetic images\nand to generate the corresponding labels automatically. In an experiment I\ncompared a model trained on synthetic data to a model trained on hand labeled\ndata and a model trained on a combined dataset. The model trained on the\nsynthetic data showed higher detection precision on more classes and more\nreliable tracking performance of the player character. The model trained on the\ncombined dataset did not perform better because of the different formats of the\nolder hand labeled dataset and the synthetic data."", ""Feature visualizations such as synthetic maximally activating images are a\nwidely used explanation method to better understand the information processing\nof convolutional neural networks (CNNs). At the same time, there are concerns\nthat these visualizations might not accurately represent CNNs' inner workings.\nHere, we measure how much extremely activating images help humans to predict\nCNN activations. Using a well-controlled psychophysical paradigm, we compare\nthe informativeness of synthetic images by Olah et al. (2017) with a simple\nbaseline visualization, namely exemplary natural images that also strongly\nactivate a specific feature map. Given either synthetic or natural reference\nimages, human participants choose which of two query images leads to strong\npositive activation. The experiments are designed to maximize participants'\nperformance, and are the first to probe intermediate instead of final layer\nrepresentations. We find that synthetic images indeed provide helpful\ninformation about feature map activations ($82\\pm4\\%$ accuracy; chance would be\n$50\\%$). However, natural images - originally intended as a baseline -\noutperform synthetic images by a wide margin ($92\\pm2\\%$). Additionally,\nparticipants are faster and more confident for natural images, whereas\nsubjective impressions about the interpretability of the feature visualizations\nare mixed. The higher informativeness of natural images holds across most\nlayers, for both expert and lay participants as well as for hand- and\nrandomly-picked feature visualizations. Even if only a single reference image\nis given, synthetic images provide less information than natural images\n($65\\pm5\\%$ vs. $73\\pm4\\%$). In summary, synthetic images from a popular\nfeature visualization method are significantly less informative for assessing\nCNN activations than natural images. We argue that visualization methods should\nimprove over this baseline."", 'In this paper, we use the framework of neural machine translation to learn\njoint sentence representations across six very different languages. Our aim is\nthat a representation which is independent of the language, is likely to\ncapture the underlying semantics. We define a new cross-lingual similarity\nmeasure, compare up to 1.4M sentence representations and study the\ncharacteristics of close sentences. We provide experimental evidence that\nsentences that are close in embedding space are indeed semantically highly\nrelated, but often have quite different structure and syntax. These relations\nalso hold when comparing sentences in different languages.', 'Recent literature shows that large-scale language modeling provides excellent\nreusable sentence representations with both recurrent and self-attentive\narchitectures. However, there has been less clarity on the commonalities and\ndifferences in the representational properties induced by the two\narchitectures. It also has been shown that visual information serves as one of\nthe means for grounding sentence representations. In this paper, we present a\nmeta-study assessing the representational quality of models where the training\nsignal is obtained from different modalities, in particular, language modeling,\nimage features prediction, and both textual and multimodal machine translation.\nWe evaluate textual and visual features of sentence representations obtained\nusing predominant approaches on image retrieval and semantic textual\nsimilarity. Our experiments reveal that on moderate-sized datasets, a sentence\ncounterpart in a target language or visual modality provides much stronger\ntraining signal for sentence representation than language modeling.\nImportantly, we observe that while the Transformer models achieve superior\nmachine translation quality, representations from the recurrent neural network\nbased models perform significantly better over tasks focused on semantic\nrelevance.', 'Textual network embeddings aim to learn a low-dimensional representation for\nevery node in the network so that both the structural and textual information\nfrom the networks can be well preserved in the representations. Traditionally,\nthe structural and textual embeddings were learned by models that rarely take\nthe mutual influences between them into account. In this paper, a deep neural\narchitecture is proposed to effectively fuse the two kinds of informations into\none representation. The novelties of the proposed architecture are manifested\nin the aspects of a newly defined objective function, the complementary\ninformation fusion method for structural and textual features, and the mutual\ngate mechanism for textual feature extraction. Experimental results show that\nthe proposed model outperforms the comparing methods on all three datasets.', 'In this paper, we describe our end-to-end content-based image retrieval\nsystem built upon Elasticsearch, a well-known and popular textual search\nengine. As far as we know, this is the first time such a system has been\nimplemented in eCommerce, and our efforts have turned out to be highly\nworthwhile. We end up with a novel and exciting visual search solution that is\nextremely easy to be deployed, distributed, scaled and monitored in a\ncost-friendly manner. Moreover, our platform is intrinsically flexible in\nsupporting multimodal searches, where visual and textual information can be\njointly leveraged in retrieval.\n The core idea is to encode image feature vectors into a collection of string\ntokens in a way such that closer vectors will share more string tokens in\ncommon. By doing that, we can utilize Elasticsearch to efficiently retrieve\nsimilar images based on similarities within encoded sting tokens. As part of\nthe development, we propose a novel vector to string encoding method, which is\nshown to substantially outperform the previous ones in terms of both precision\nand latency.\n First-hand experiences in implementing this Elasticsearch-based platform are\nextensively addressed, which should be valuable to practitioners also\ninterested in building visual search engine on top of Elasticsearch.', 'For general modeling methods applied to diverse languages, a natural question\nis: how well should we expect our models to work on languages with differing\ntypological profiles? In this work, we develop an evaluation framework for fair\ncross-linguistic comparison of language models, using translated text so that\nall models are asked to predict approximately the same information. We then\nconduct a study on 21 languages, demonstrating that in some languages, the\ntextual expression of the information is harder to predict with both $n$-gram\nand LSTM language models. We show complex inflectional morphology to be a cause\nof performance differences among languages.', 'In recent years, automatic generation of image descriptions (captions), that\nis, image captioning, has attracted a great deal of attention. In this paper,\nwe particularly consider generating Japanese captions for images. Since most\navailable caption datasets have been constructed for English language, there\nare few datasets for Japanese. To tackle this problem, we construct a\nlarge-scale Japanese image caption dataset based on images from MS-COCO, which\nis called STAIR Captions. STAIR Captions consists of 820,310 Japanese captions\nfor 164,062 images. In the experiment, we show that a neural network trained\nusing STAIR Captions can generate more natural and better Japanese captions,\ncompared to those generated using English-Japanese machine translation after\ngenerating English captions.', ""We present COSTRA 1.0, a dataset of complex sentence transformations. The\ndataset is intended for the study of sentence-level embeddings beyond simple\nword alternations or standard paraphrasing. This first version of the dataset\nis limited to sentences in Czech but the construction method is universal and\nwe plan to use it also for other languages. The dataset consist of 4,262 unique\nsentences with average length of 10 words, illustrating 15 types of\nmodifications such as simplification, generalization, or formal and informal\nlanguage variation. The hope is that with this dataset, we should be able to\ntest semantic properties of sentence embeddings and perhaps even to find some\ntopologically interesting 'skeleton' in the sentence embedding space. A\npreliminary analysis using LASER, multi-purpose multi-lingual sentence\nembeddings suggests that the LASER space does not exhibit the desired\nproperties."", ""The standard recurrent neural network language model (RNNLM) generates\nsentences one word at a time and does not work from an explicit global sentence\nrepresentation. In this work, we introduce and study an RNN-based variational\nautoencoder generative model that incorporates distributed latent\nrepresentations of entire sentences. This factorization allows it to explicitly\nmodel holistic properties of sentences such as style, topic, and high-level\nsyntactic features. Samples from the prior over these sentence representations\nremarkably produce diverse and well-formed sentences through simple\ndeterministic decoding. By examining paths through this latent space, we are\nable to generate coherent novel sentences that interpolate between known\nsentences. We present techniques for solving the difficult learning problem\npresented by this model, demonstrate its effectiveness in imputing missing\nwords, explore many interesting properties of the model's latent sentence\nspace, and present negative results on the use of the model in language\nmodeling."", 'Generative models have made significant progress in the tasks of modeling\ncomplex data distributions such as natural images. The introduction of\nGenerative Adversarial Networks (GANs) and auto-encoders lead to the\npossibility of training on big data sets in an unsupervised manner. However,\nfor many generative models it is not possible to specify what kind of image\nshould be generated and it is not possible to translate existing images into\nnew images of similar domains. Furthermore, models that can perform\nimage-to-image translation often need distinct models for each domain, making\nit hard to scale these systems to multiple domain image-to-image translation.\nWe introduce a model that can do both, controllable image generation and\nimage-to-image translation between multiple domains. We split our image\nrepresentation into two parts encoding unstructured and structured information\nrespectively. The latter is designed in a disentangled manner, so that\ndifferent parts encode different image characteristics. We train an encoder to\nencode images into these representations and use a small amount of labeled data\nto specify what kind of information should be encoded in the disentangled part.\nA generator is trained to generate images from these representations using the\ncharacteristics provided by the disentangled part of the representation.\nThrough this we can control what kind of images the generator generates,\ntranslate images between different domains, and even learn unknown\ndata-generating factors while only using one single model.', 'Few-Shot Learning is the challenge of training a model with only a small\namount of data. Many solutions to this problem use meta-learning algorithms,\ni.e. algorithms that learn to learn. By sampling few-shot tasks from a larger\ndataset, we can teach these algorithms to solve new, unseen tasks. This\ndocument reports my work on meta-learning algorithms for Few-Shot Computer\nVision. This work was done during my internship at Sicara, a French company\nbuilding image recognition solutions for businesses. It contains: 1. an\nextensive review of the state-of-the-art in few-shot computer vision; 2. a\nbenchmark of meta-learning algorithms for few-shot image classification; 3. the\nintroduction to a novel meta-learning algorithm for few-shot object detection,\nwhich is still in development.', ""There is a lot of research interest in encoding variable length sentences\ninto fixed length vectors, in a way that preserves the sentence meanings. Two\ncommon methods include representations based on averaging word vectors, and\nrepresentations based on the hidden states of recurrent neural networks such as\nLSTMs. The sentence vectors are used as features for subsequent machine\nlearning tasks or for pre-training in the context of deep learning. However,\nnot much is known about the properties that are encoded in these sentence\nrepresentations and about the language information they capture. We propose a\nframework that facilitates better understanding of the encoded representations.\nWe define prediction tasks around isolated aspects of sentence structure\n(namely sentence length, word content, and word order), and score\nrepresentations by the ability to train a classifier to solve each prediction\ntask when using the representation as input. We demonstrate the potential\ncontribution of the approach by analyzing different sentence representation\nmechanisms. The analysis sheds light on the relative strengths of different\nsentence embedding methods with respect to these low level prediction tasks,\nand on the effect of the encoded vector's dimensionality on the resulting\nrepresentations."", 'In order to operate autonomously, a robot should explore the environment and\nbuild a model of each of the surrounding objects. A common approach is to\ncarefully scan the whole workspace. This is time-consuming. It is also often\nimpossible to reach all the viewpoints required to acquire full knowledge about\nthe environment. Humans can perform shape completion of occluded objects by\nrelying on past experience. Therefore, we propose a method that generates\nimages of an object from various viewpoints using a single input RGB image. A\ndeep neural network is trained to imagine the object appearance from many\nviewpoints. We present the whole pipeline, which takes a single RGB image as\ninput and returns a sequence of RGB and depth images of the object. The method\nutilizes a CNN-based object detector to extract the object from the natural\nscene. Then, the proposed network generates a set of RGB and depth images. We\nshow the results both on a synthetic dataset and on real images.', 'We propose an approach to build a neural machine translation system with no\nsupervised resources (i.e., no parallel corpora) using multimodal embedded\nrepresentation over texts and images. Based on the assumption that text\ndocuments are often likely to be described with other multimedia information\n(e.g., images) somewhat related to the content, we try to indirectly estimate\nthe relevance between two languages. Using multimedia as the ""pivot"", we\nproject all modalities into one common hidden space where samples belonging to\nsimilar semantic concepts should come close to each other, whatever the\nobserved space of each sample is. This modality-agnostic representation is the\nkey to bridging the gap between different modalities. Putting a decoder on top\nof it, our network can flexibly draw the outputs from any input modality.\nNotably, in the testing phase, we need only source language texts as the input\nfor translation. In experiments, we tested our method on two benchmarks to show\nthat it can achieve reasonable translation performance. We compared and\ninvestigated several possible implementations and found that an end-to-end\nmodel that simultaneously optimized both rank loss in multimodal encoders and\ncross-entropy loss in decoders performed the best.', 'Pair-based metric learning has been widely adopted to learn sentence\nembedding in many NLP tasks such as semantic text similarity due to its\nefficiency in computation. Most existing works employed a sequence encoder\nmodel and utilized limited sentence pairs with a pair-based loss to learn\ndiscriminating sentence representation. However, it is known that the sentence\nrepresentation can be biased when the sampled sentence pairs deviate from the\ntrue distribution of all sentence pairs. In this paper, our theoretical\nanalysis shows that existing works severely suffered from a good pair sampling\nand instance weighting strategy. Instead of one time pair selection and\nlearning on equal weighted pairs, we propose a unified locality weighting and\nlearning framework to learn task-specific sentence embedding. Our model,\nSentPWNet, exploits the neighboring spatial distribution of each sentence as\nlocality weight to indicate the informative level of sentence pair. Such weight\nis updated along with pair-loss optimization in each round, ensuring the model\nkeep learning the most informative sentence pairs. Extensive experiments on\nfour public available datasets and a self-collected place search benchmark with\n1.4 million places clearly demonstrate that our model consistently outperforms\nexisting sentence embedding methods with comparable efficiency.', 'While most machine translation systems to date are trained on large parallel\ncorpora, humans learn language in a different way: by being grounded in an\nenvironment and interacting with other humans. In this work, we propose a\ncommunication game where two agents, native speakers of their own respective\nlanguages, jointly learn to solve a visual referential task. We find that the\nability to understand and translate a foreign language emerges as a means to\nachieve shared goals. The emergent translation is interactive and multimodal,\nand crucially does not require parallel corpora, but only monolingual,\nindependent text and corresponding images. Our proposed translation model\nachieves this by grounding the source and target languages into a shared visual\nmodality, and outperforms several baselines on both word-level and\nsentence-level translation tasks. Furthermore, we show that agents in a\nmultilingual community learn to translate better and faster than in a bilingual\ncommunication setting.', 'Image captioning systems have recently improved dramatically, but they still\ntend to produce captions that are insensitive to the communicative goals that\ncaptions should meet. To address this, we propose Issue-Sensitive Image\nCaptioning (ISIC). In ISIC, a captioning system is given a target image and an\nissue, which is a set of images partitioned in a way that specifies what\ninformation is relevant. The goal of the captioner is to produce a caption that\nresolves this issue. To model this task, we use an extension of the Rational\nSpeech Acts model of pragmatic language use. Our extension is built on top of\nstate-of-the-art pretrained neural image captioners and explicitly reasons\nabout issues in our sense. We establish experimentally that these models\ngenerate captions that are both highly descriptive and issue-sensitive, and we\nshow how ISIC can complement and enrich the related task of Visual Question\nAnswering.', 'Automatically generating natural language descriptions from an image is a\nchallenging problem in artificial intelligence that requires a good\nunderstanding of the visual and textual signals and the correlations between\nthem. The state-of-the-art methods in image captioning struggles to approach\nhuman level performance, especially when data is limited. In this paper, we\npropose to improve the performance of the state-of-the-art image captioning\nmodels by incorporating two sources of prior knowledge: (i) a conditional\nlatent topic attention, that uses a set of latent variables (topics) as an\nanchor to generate highly probable words and, (ii) a regularization technique\nthat exploits the inductive biases in syntactic and semantic structure of\ncaptions and improves the generalization of image captioning models. Our\nexperiments validate that our method produces more human interpretable captions\nand also leads to significant improvements on the MSCOCO dataset in both the\nfull and low data regimes.', 'Image captioning models have been able to generate grammatically correct and\nhuman understandable sentences. However most of the captions convey limited\ninformation as the model used is trained on datasets that do not caption all\npossible objects existing in everyday life. Due to this lack of prior\ninformation most of the captions are biased to only a few objects present in\nthe scene, hence limiting their usage in daily life. In this paper, we attempt\nto show the biased nature of the currently existing image captioning models and\npresent a new image captioning dataset, Egoshots, consisting of 978 real life\nimages with no captions. We further exploit the state of the art pre-trained\nimage captioning and object recognition networks to annotate our images and\nshow the limitations of existing works. Furthermore, in order to evaluate the\nquality of the generated captions, we propose a new image captioning metric,\nobject based Semantic Fidelity (SF). Existing image captioning metrics can\nevaluate a caption only in the presence of their corresponding annotations;\nhowever, SF allows evaluating captions generated for images without\nannotations, making it highly useful for real life generated captions.', 'Every person speaks or writes their own flavor of their native language,\ninfluenced by a number of factors: the content they tend to talk about, their\ngender, their social status, or their geographical origin.\n When attempting to perform Machine Translation (MT), these variations have a\nsignificant effect on how the system should perform translation, but this is\nnot captured well by standard one-size-fits-all models.\n In this paper, we propose a simple and parameter-efficient adaptation\ntechnique that only requires adapting the bias of the output softmax to each\nparticular user of the MT system, either directly or through a factored\napproximation.\n Experiments on TED talks in three languages demonstrate improvements in\ntranslation accuracy, and better reflection of speaker traits in the target\ntext.', ""Dialogue systems attempt to facilitate conversations between humans and\ncomputers, for purposes as diverse as small talk to booking a vacation. We are\nhere inspired by the performance of the recurrent neural network-based model\nSequicity, which when conducting a dialogue uses a sequence-to-sequence\narchitecture to first produce a textual representation of what is going on in\nthe dialogue, and in a further step use this along with database findings to\nproduce a reply to the user. We here propose a dialogue system based on the\nTransformer architecture instead of Sequicity's RNN-based architecture, that\nworks similarly in an end-to-end, sequence-to-sequence fashion."", 'In this paper, we propose a multi-modal search engine for interior design\nthat combines visual and textual queries. The goal of our engine is to retrieve\ninterior objects, e.g. furniture or wall clocks, that share visual and\naesthetic similarities with the query. Our search engine allows the user to\ntake a photo of a room and retrieve with a high recall a list of items\nidentical or visually similar to those present in the photo. Additionally, it\nallows to return other items that aesthetically and stylistically fit well\ntogether. To achieve this goal, our system blends the results obtained using\ntextual and visual modalities. Thanks to this blending strategy, we increase\nthe average style similarity score of the retrieved items by 11%. Our work is\nimplemented as a Web-based application and it is planned to be opened to the\npublic.', ""Automatic image cropping techniques are commonly used to enhance the\naesthetic quality of an image; they do it by detecting the most beautiful or\nthe most salient parts of the image and removing the unwanted content to have a\nsmaller image that is more visually pleasing. In this thesis, I introduce an\nadditional dimension to the problem of cropping, semantics. I argue that image\ncropping can also enhance the image's relevancy for a given entity by using the\nsemantic information contained in the image. I call this problem, Semantic\nImage Cropping. To support my argument, I provide a new dataset containing 100\nimages with at least two different entities per image and four ground truth\ncroppings collected using Amazon Mechanical Turk. I use this dataset to show\nthat state-of-the-art cropping algorithms that only take into account\naesthetics do not perform well in the problem of semantic image cropping.\nAdditionally, I provide a new deep learning system that takes not just\naesthetics but also semantics into account to generate image croppings, and I\nevaluate its performance using my new semantic cropping dataset, showing that\nusing the semantic information of an image can help to produce better\ncroppings."", 'Sentence embedding methods offer a powerful approach for working with short\ntextual constructs or sequences of words. By representing sentences as dense\nnumerical vectors, many natural language processing (NLP) applications have\nimproved their performance. However, relatively little is understood about the\nlatent structure of sentence embeddings. Specifically, research has not\naddressed whether the length and structure of sentences impact the sentence\nembedding space and topology. This paper reports research on a set of\ncomprehensive clustering and network analyses targeting sentence and\nsub-sentence embedding spaces. Results show that one method generates the most\nclusterable embeddings. In general, the embeddings of span sub-sentences have\nbetter clustering properties than the original sentences. The results have\nimplications for future sentence embedding models and applications.', 'Natural language understanding involves reading between the lines with\nimplicit background knowledge. Current systems either rely on pre-trained\nlanguage models as the sole implicit source of world knowledge, or resort to\nexternal knowledge bases (KBs) to incorporate additional relevant knowledge. We\npropose an unsupervised framework based on self-talk as a novel alternative to\nmultiple-choice commonsense tasks. Inspired by inquiry-based discovery learning\n(Bruner, 1961), our approach inquires language models with a number of\ninformation seeking questions such as ""$\\textit{what is the definition of\n...}$"" to discover additional background knowledge. Empirical results\ndemonstrate that the self-talk procedure substantially improves the performance\nof zero-shot language model baselines on four out of six commonsense\nbenchmarks, and competes with models that obtain knowledge from external KBs.\nWhile our approach improves performance on several benchmarks, the self-talk\ninduced knowledge even when leading to correct answers is not always seen as\nuseful by human judges, raising interesting questions about the inner-workings\nof pre-trained language models for commonsense reasoning.', 'Data augmentation is an effective performance enhancement in neural machine\ntranslation (NMT) by generating additional bilingual data. In this paper, we\npropose a novel data augmentation enhancement strategy for neural machine\ntranslation. Different from existing data augmentation methods which simply\nchoose words with the same probability across different sentences for\nmodification, we set sentence-specific probability for word selection by\nconsidering their roles in sentence. We use dependency parse tree of input\nsentence as an effective clue to determine selecting probability for every\nwords in each sentence. Our proposed method is evaluated on WMT14\nEnglish-to-German dataset and IWSLT14 German-to-English dataset. The result of\nextensive experiments show our proposed syntax-aware data augmentation method\nmay effectively boost existing sentence-independent methods for significant\ntranslation performance improvement.', 'Artificial agents today can answer factual questions. But they fall short on\nquestions that require common sense reasoning. Perhaps this is because most\nexisting common sense databases rely on text to learn and represent knowledge.\nBut much of common sense knowledge is unwritten - partly because it tends not\nto be interesting enough to talk about, and partly because some common sense is\nunnatural to articulate in text. While unwritten, it is not unseen. In this\npaper we leverage semantic common sense knowledge learned from images - i.e.\nvisual common sense - in two textual tasks: fill-in-the-blank and visual\nparaphrasing. We propose to ""imagine"" the scene behind the text, and leverage\nvisual cues from the ""imagined"" scenes in addition to textual cues while\nanswering these questions. We imagine the scenes as a visual abstraction. Our\napproach outperforms a strong text-only baseline on these tasks. Our proposed\ntasks can serve as benchmarks to quantitatively evaluate progress in solving\ntasks that go ""beyond recognition"". Our code and datasets are publicly\navailable.', 'Everyone knows that thousand of words are represented by a single image. As a\nresult image search has become a very popular mechanism for the Web searchers.\nImage search means, the search results are produced by the search engine should\nbe a set of images along with their Web page Unified Resource Locator. Now Web\nsearcher can perform two types of image search, they are Text to Image and\nImage to Image search. In Text to Image search, search query should be a text.\nBased on the input text data system will generate a set of images along with\ntheir Web page URL as an output. On the other hand, in Image to Image search,\nsearch query should be an image and based on this image system will generate a\nset of images along with their Web page URL as an output. According to the\ncurrent scenarios, Text to Image search mechanism always not returns perfect\nresult. It matches the text data and then displays the corresponding images as\nan output, which is not always perfect. To resolve this problem, Web\nresearchers have introduced the Image to Image search mechanism. In this paper,\nwe have also proposed an alternate approach of Image to Image search mechanism\nusing Histogram.', 'When writing a summary, humans tend to choose content from one or two\nsentences and merge them into a single summary sentence. However, the\nmechanisms behind the selection of one or multiple source sentences remain\npoorly understood. Sentence fusion assumes multi-sentence input; yet sentence\nselection methods only work with single sentences and not combinations of them.\nThere is thus a crucial gap between sentence selection and fusion to support\nsummarizing by both compressing single sentences and fusing pairs. This paper\nattempts to bridge the gap by ranking sentence singletons and pairs together in\na unified space. Our proposed framework attempts to model human methodology by\nselecting either a single sentence or a pair of sentences, then compressing or\nfusing the sentence(s) to produce a summary sentence. We conduct extensive\nexperiments on both single- and multi-document summarization datasets and\nreport findings on sentence selection and abstraction.', 'Sentence Split and Rephrase aims to break down a complex sentence into\nseveral simple sentences with its meaning preserved. Previous studies tend to\naddress the issue by seq2seq learning from parallel sentence pairs, which takes\na complex sentence as input and sequentially generates a series of simple\nsentences. However, the conventional seq2seq learning has two limitations for\nthis task: (1) it does not take into account the facts stated in the long\nsentence; As a result, the generated simple sentences may miss or inaccurately\nstate the facts in the original sentence. (2) The order variance of the simple\nsentences to be generated may confuse the seq2seq model during training because\nthe simple sentences derived from the long source sentence could be in any\norder.\n To overcome the challenges, we first propose the Fact-aware Sentence\nEncoding, which enables the model to learn facts from the long sentence and\nthus improves the precision of sentence split; then we introduce Permutation\nInvariant Training to alleviate the effects of order variance in seq2seq\nlearning for this task. Experiments on the WebSplit-v1.0 benchmark dataset show\nthat our approaches can largely improve the performance over the previous\nseq2seq learning approaches. Moreover, an extrinsic evaluation on oie-benchmark\nverifies the effectiveness of our approaches by an observation that splitting\nlong sentences with our state-of-the-art model as preprocessing is helpful for\nimproving OpenIE performance.', ""Prior work on training generative Visual Dialog models with reinforcement\nlearning(Das et al.) has explored a Qbot-Abot image-guessing game and shown\nthat this 'self-talk' approach can lead to improved performance at the\ndownstream dialog-conditioned image-guessing task. However, this improvement\nsaturates and starts degrading after a few rounds of interaction, and does not\nlead to a better Visual Dialog model. We find that this is due in part to\nrepeated interactions between Qbot and Abot during self-talk, which are not\ninformative with respect to the image. To improve this, we devise a simple\nauxiliary objective that incentivizes Qbot to ask diverse questions, thus\nreducing repetitions and in turn enabling Abot to explore a larger state space\nduring RL ie. be exposed to more visual concepts to talk about, and varied\nquestions to answer. We evaluate our approach via a host of automatic metrics\nand human studies, and demonstrate that it leads to better dialog, ie. dialog\nthat is more diverse (ie. less repetitive), consistent (ie. has fewer\nconflicting exchanges), fluent (ie. more human-like),and detailed, while still\nbeing comparably image-relevant as prior work and ablations."", 'Recently, the progress of learning-by-synthesis has proposed a training model\nfor synthetic images, which can effectively reduce the cost of human and\nmaterial resources. However, due to the different distribution of synthetic\nimages compared to real images, the desired performance cannot still be\nachieved. Real images consist of multiple forms of light orientation, while\nsynthetic images consist of a uniform light orientation. These features are\nconsidered to be characteristic of outdoor and indoor scenes, respectively. To\nsolve this problem, the previous method learned a model to improve the realism\nof the synthetic image. Different from the previous methods, this paper takes\nthe first step to purify real images. Through the style transfer task, the\ndistribution of outdoor real images is converted into indoor synthetic images,\nthereby reducing the influence of light. Therefore, this paper proposes a\nreal-time style transfer network that preserves image content information (eg,\ngaze direction, pupil center position) of an input image (real image) while\ninferring style information (eg, image color structure, semantic features) of\nstyle image (synthetic image). In addition, the network accelerates the\nconvergence speed of the model and adapts to multi-scale images. Experiments\nwere performed using mixed studies (qualitative and quantitative) methods to\ndemonstrate the possibility of purifying real images in complex directions.\nQualitatively, it compares the proposed method with the available methods in a\nseries of indoor and outdoor scenarios of the LPW dataset. In quantitative\nterms, it evaluates the purified image by training a gaze estimation model on\nthe cross data set. The results show a significant improvement over the\nbaseline method compared to the raw real image.', 'Unsupervised image captioning is a challenging task that aims at generating\ncaptions without the supervision of image-sentence pairs, but only with images\nand sentences drawn from different sources and object labels detected from the\nimages. In previous work, pseudo-captions, i.e., sentences that contain the\ndetected object labels, were assigned to a given image. The focus of the\nprevious work was on the alignment of input images and pseudo-captions at the\nsentence level. However, pseudo-captions contain many words that are irrelevant\nto a given image. In this work, we investigate the effect of removing\nmismatched words from image-sentence alignment to determine how they make this\ntask difficult. We propose a simple gating mechanism that is trained to align\nimage features with only the most reliable words in pseudo-captions: the\ndetected object labels. The experimental results show that our proposed method\noutperforms the previous methods without introducing complex sentence-level\nlearning objectives. Combined with the sentence-level alignment method of\nprevious work, our method further improves its performance. These results\nconfirm the importance of careful alignment in word-level details.', 'My overarching research goal is to provide robots with perceptional abilities\nthat allow interactions with humans in a human-like manner. To develop these\nperceptional abilities, I believe that it is useful to study the principles of\nthe human visual system. I use these principles to develop new computer vision\nalgorithms and validate their effectiveness in intelligent robotic systems. I\nam enthusiastic about this approach as it offers the dual benefit of uncovering\nprinciples inherent in the human visual system, as well as applying these\nprinciples to its artificial counterpart. Fig. 1 contains a depiction of my\nresearch.', 'Images of natural systems may represent patterns of network-like structure,\nwhich could reveal important information about the topological properties of\nthe underlying subject. However, the image itself does not automatically\nprovide a formal definition of a network in terms of sets of nodes and edges.\nInstead, this information should be suitably extracted from the raw image data.\nMotivated by this, we present a principled model to extract network topologies\nfrom images that is scalable and efficient. We map this goal into solving a\nrouting optimization problem where the solution is a network that minimizes an\nenergy function which can be interpreted in terms of an operational and\ninfrastructural cost. Our method relies on recent results from optimal\ntransport theory and is a principled alternative to standard image-processing\ntechniques that are based on heuristics. We test our model on real images of\nthe retinal vascular system, slime mold and river networks and compare with\nroutines combining image-processing techniques. Results are tested in terms of\na similarity measure related to the amount of information preserved in the\nextraction. We find that our model finds networks from retina vascular network\nimages that are more similar to hand-labeled ones, while also giving high\nperformance in extracting networks from images of rivers and slime mold for\nwhich there is no ground truth available. While there is no unique method that\nfits all the images the best, our approach performs consistently across\ndatasets, its algorithmic implementation is efficient and can be fully\nautomatized to be run on several datasets with little supervision.', 'Neural machine translation (NMT) systems are usually trained on a large\namount of bilingual sentence pairs and translate one sentence at a time,\nignoring inter-sentence information. This may make the translation of a\nsentence ambiguous or even inconsistent with the translations of neighboring\nsentences. In order to handle this issue, we propose an inter-sentence gate\nmodel that uses the same encoder to encode two adjacent sentences and controls\nthe amount of information flowing from the preceding sentence to the\ntranslation of the current sentence with an inter-sentence gate. In this way,\nour proposed model can capture the connection between sentences and fuse\nrecency from neighboring sentences into neural machine translation. On several\nNIST Chinese-English translation tasks, our experiments demonstrate that the\nproposed inter-sentence gate model achieves substantial improvements over the\nbaseline.', 'A desideratum of high-quality translation systems is that they preserve\nmeaning, in the sense that two sentences with different meanings should not\ntranslate to one and the same sentence in another language. However,\nstate-of-the-art systems often fail in this regard, particularly in cases where\nthe source and target languages partition the ""meaning space"" in different\nways. For instance, ""I cut my finger."" and ""I cut my finger off."" describe\ndifferent states of the world but are translated to French (by both Fairseq and\nGoogle Translate) as ""Je me suis coupe le doigt."", which is ambiguous as to\nwhether the finger is detached. More generally, translation systems are\ntypically many-to-one (non-injective) functions from source to target language,\nwhich in many cases results in important distinctions in meaning being lost in\ntranslation. Building on Bayesian models of informative utterance production,\nwe present a method to define a less ambiguous translation system in terms of\nan underlying pre-trained neural sequence-to-sequence model. This method\nincreases injectivity, resulting in greater preservation of meaning as measured\nby improvement in cycle-consistency, without impeding translation quality\n(measured by BLEU score).', 'Language recognition has been significantly advanced in recent years by means\nof modern machine learning methods such as deep learning and benchmarks with\nrich annotations. However, research is still limited in low-resource formal\nlanguages. This consists of a significant gap in describing the colloquial\nlanguage especially for low-resourced ones such as Persian. In order to target\nthis gap for low resource languages, we propose a ""Large Scale Colloquial\nPersian Dataset"" (LSCP). LSCP is hierarchically organized in a semantic\ntaxonomy that focuses on multi-task informal Persian language understanding as\na comprehensive problem. This encompasses the recognition of multiple semantic\naspects in the human-level sentences, which naturally captures from the\nreal-world sentences. We believe that further investigations and processing, as\nwell as the application of novel algorithms and methods, can strengthen\nenriching computerized understanding and processing of low resource languages.\nThe proposed corpus consists of 120M sentences resulted from 27M tweets\nannotated with parsing tree, part-of-speech tags, sentiment polarity and\ntranslation in five different languages.', ""Classifying the human emotion through facial expressions is a big topic in\nboth the Computer Vision and Deep learning fields. Human emotion can be\nclassified as one of the basic emotion types like being angry, happy or\ndimensional emotion with valence and arousal values. There are a lot of related\nchallenges in this topic, one of the most famous challenges is called the\n'Affect-in-the-wild Challenge'(Aff-Wild Challenge). It is the first challenge\non the estimation of valence and arousal in-the-wild. This project is an\nextension of the Aff-wild Challenge. Aff-wild database was created using images\nwith a mean resolution of 607*359, I and Dimitrios sought to find out the\nperformance of the model that is trained on a database that contains4K\nresolution in-the-wild images. Since there is no existing database to satisfy\nthe requirement, I built this database from scratch with help from Dimitrios\nand trained neural network models with different hyperparameters on this\ndatabase. I used network models likeVGG16, AlexNet, ResNet and also some\npre-trained models like Ima-geNet VGG. I compared the results of the different\nnetwork models alongside the results from the Aff-wild database to exploit the\noptimal model for my database."", 'A relation tuple consists of two entities and the relation between them, and\noften such tuples are found in unstructured text. There may be multiple\nrelation tuples present in a text and they may share one or both entities among\nthem. Extracting such relation tuples from a sentence is a difficult task and\nsharing of entities or overlapping entities among the tuples makes it more\nchallenging. Most prior work adopted a pipeline approach where entities were\nidentified first followed by finding the relations among them, thus missing the\ninteraction among the relation tuples in a sentence. In this paper, we propose\ntwo approaches to use encoder-decoder architecture for jointly extracting\nentities and relations. In the first approach, we propose a representation\nscheme for relation tuples which enables the decoder to generate one word at a\ntime like machine translation models and still finds all the tuples present in\na sentence with full entity names of different length and with overlapping\nentities. Next, we propose a pointer network-based decoding approach where an\nentire tuple is generated at every time step. Experiments on the publicly\navailable New York Times corpus show that our proposed approaches outperform\nprevious work and achieve significantly higher F1 scores.', 'The number of user reviews of tourist attractions, restaurants, mobile apps,\netc. is increasing for all languages; yet, research is lacking on how reviews\nin multiple languages should be aggregated and displayed. Speakers of different\nlanguages may have consistently different experiences, e.g., different\ninformation available in different languages at tourist attractions or\ndifferent user experiences with software due to\ninternationalization/localization choices. This paper assesses the similarity\nin the ratings given by speakers of different languages to London tourist\nattractions on TripAdvisor. The correlations between different languages are\ngenerally high, but some language pairs are more correlated than others. The\nresults question the common practice of computing average ratings from reviews\nin many languages.', 'Emotion stimulus extraction is a fine-grained subtask of emotion analysis\nthat focuses on identifying the description of the cause behind an emotion\nexpression from a text passage (e.g., in the sentence ""I am happy that I passed\nmy exam"" the phrase ""passed my exam"" corresponds to the stimulus.). Previous\nwork mainly focused on Mandarin and English, with no resources or models for\nGerman. We fill this research gap by developing a corpus of 2006 German news\nheadlines annotated with emotions and 811 instances with annotations of\nstimulus phrases. Given that such corpus creation efforts are time-consuming\nand expensive, we additionally work on an approach for projecting the existing\nEnglish GoodNewsEveryone (GNE) corpus to a machine-translated German version.\nWe compare the performance of a conditional random field (CRF) model (trained\nmonolingually on German and cross-lingually via projection) with a multilingual\nXLM-RoBERTa (XLM-R) model. Our results show that training with the German\ncorpus achieves higher F1 scores than projection. Experiments with XLM-R\noutperform their respective CRF counterparts.', 'Multilingual neural machine translation (NMT), which translates multiple\nlanguages using a single model, is of great practical importance due to its\nadvantages in simplifying the training process, reducing online maintenance\ncosts, and enhancing low-resource and zero-shot translation. Given there are\nthousands of languages in the world and some of them are very different, it is\nextremely burdensome to handle them all in a single model or use a separate\nmodel for each language pair. Therefore, given a fixed resource budget, e.g.,\nthe number of models, how to determine which languages should be supported by\none model is critical to multilingual NMT, which, unfortunately, has been\nignored by previous work. In this work, we develop a framework that clusters\nlanguages into different groups and trains one multilingual model for each\ncluster. We study two methods for language clustering: (1) using prior\nknowledge, where we cluster languages according to language family, and (2)\nusing language embedding, in which we represent each language by an embedding\nvector and cluster them in the embedding space. In particular, we obtain the\nembedding vectors of all the languages by training a universal neural machine\ntranslation model. Our experiments on 23 languages show that the first\nclustering method is simple and easy to understand but leading to suboptimal\ntranslation accuracy, while the second method sufficiently captures the\nrelationship among languages well and improves the translation accuracy for\nalmost all the languages over baseline methods', ""Recent advances in natural language processing (NLP) have the ability to\ntransform how classroom learning takes place. Combined with the increasing\nintegration of technology in today's classrooms, NLP systems leveraging\nquestion answering and dialog processing techniques can serve as private tutors\nor participants in classroom discussions to increase student engagement and\nlearning. To progress towards this goal, we use the classroom discourse\nframework of academically productive talk (APT) to learn strategies that make\nfor the best learning experience. In this paper, we introduce a new task,\ncalled future talk move prediction (FTMP): it consists of predicting the next\ntalk move -- an utterance strategy from APT -- given a conversation history\nwith its corresponding talk moves. We further introduce a neural network model\nfor this task, which outperforms multiple baselines by a large margin. Finally,\nwe compare our model's performance on FTMP to human performance and show\nseveral similarities between the two."", 'In recent years online shopping has gained momentum and became an important\nvenue for customers wishing to save time and simplify their shopping process. A\nkey advantage of shopping online is the ability to read what other customers\nare saying about products of interest. In this work, we aim to maintain this\nadvantage in situations where extreme brevity is needed, for example, when\nshopping by voice. We suggest a novel task of extracting a single\nrepresentative helpful sentence from a set of reviews for a given product. The\nselected sentence should meet two conditions: first, it should be helpful for a\npurchase decision and second, the opinion it expresses should be supported by\nmultiple reviewers. This task is closely related to the task of Multi Document\nSummarization in the product reviews domain but differs in its objective and\nits level of conciseness. We collect a dataset in English of sentence\nhelpfulness scores via crowd-sourcing and demonstrate its reliability despite\nthe inherent subjectivity involved. Next, we describe a complete model that\nextracts representative helpful sentences with positive and negative sentiment\ntowards the product and demonstrate that it outperforms several baselines.', 'Recently, there is a rising interest in perceiving image aesthetics. The\nexisting works deal with image aesthetics as a classification or regression\nproblem. To extend the cognition from rating to reasoning, a deeper\nunderstanding of aesthetics should be based on revealing why a high- or\nlow-aesthetic score should be assigned to an image. From such a point of view,\nwe propose a model referred to as Neural Aesthetic Image Reviewer, which can\nnot only give an aesthetic score for an image, but also generate a textual\ndescription explaining why the image leads to a plausible rating score.\nSpecifically, we propose two multi-task architectures based on shared\naesthetically semantic layers and task-specific embedding layers at a high\nlevel for performance improvement on different tasks. To facilitate researches\non this problem, we collect the AVA-Reviews dataset, which contains 52,118\nimages and 312,708 comments in total. Through multi-task learning, the proposed\nmodels can rate aesthetic images as well as produce comments in an end-to-end\nmanner. It is confirmed that the proposed models outperform the baselines\naccording to the performance evaluation on the AVA-Reviews dataset. Moreover,\nwe demonstrate experimentally that our model can generate textual reviews\nrelated to aesthetics, which are consistent with human perception.', 'Our world is open-ended, non-stationary, and constantly evolving; thus what\nwe talk about and how we talk about it change over time. This inherent dynamic\nnature of language contrasts with the current static language modelling\nparadigm, which trains and evaluates models on utterances from overlapping time\nperiods. Despite impressive recent progress, we demonstrate that Transformer-XL\nlanguage models perform worse in the realistic setup of predicting future\nutterances from beyond their training period, and that model performance\nbecomes increasingly worse with time. We find that, while increasing model size\nalone -- a key driver behind recent progress -- does not solve this problem,\nhaving models that continually update their knowledge with new information can\nindeed mitigate this performance degradation over time. Hence, given the\ncompilation of ever-larger language modelling datasets, combined with the\ngrowing list of language-model-based NLP applications that require up-to-date\nfactual knowledge about the world, we argue that now is the right time to\nrethink the static way in which we currently train and evaluate our language\nmodels, and develop adaptive language models that can remain up-to-date with\nrespect to our ever-changing and non-stationary world. We publicly release our\ndynamic, streaming language modelling benchmarks for WMT and arXiv to\nfacilitate language model evaluation that takes temporal dynamics into account.', 'Training a deep network to perform semantic segmentation requires large\namounts of labeled data. To alleviate the manual effort of annotating real\nimages, researchers have investigated the use of synthetic data, which can be\nlabeled automatically. Unfortunately, a network trained on synthetic data\nperforms relatively poorly on real images. While this can be addressed by\ndomain adaptation, existing methods all require having access to real images\nduring training. In this paper, we introduce a drastically different way to\nhandle synthetic images that does not require seeing any real images at\ntraining time. Our approach builds on the observation that foreground and\nbackground classes are not affected in the same manner by the domain shift, and\nthus should be treated differently. In particular, the former should be handled\nin a detection-based manner to better account for the fact that, while their\ntexture in synthetic images is not photo-realistic, their shape looks natural.\nOur experiments evidence the effectiveness of our approach on Cityscapes and\nCamVid with models trained on synthetic data only.', ""Classroom discussions in English Language Arts have a positive effect on\nstudents' reading, writing and reasoning skills. Although prior work has\nlargely focused on teacher talk and student-teacher interactions, we focus on\nthree theoretically-motivated aspects of high-quality student talk:\nargumentation, specificity, and knowledge domain. We introduce an annotation\nscheme, then show that the scheme can be used to produce reliable annotations\nand that the annotations are predictive of discussion quality. We also\nhighlight opportunities provided by our scheme for education and natural\nlanguage processing research."", 'In this paper, we pose the question: do people talk about women and men in\ndifferent ways? We introduce two datasets and a novel integration of approaches\nfor automatically inferring gender associations from language, discovering\ncoherent word clusters, and labeling the clusters for the semantic concepts\nthey represent. The datasets allow us to compare how people write about women\nand men in two different settings - one set draws from celebrity news and the\nother from student reviews of computer science professors. We demonstrate that\nthere are large-scale differences in the ways that people talk about women and\nmen and that these differences vary across domains. Human evaluations show that\nour methods significantly outperform strong baselines.', ""Convolututional Neural Networks have achieved state of the art in image\nclassification, object detection and other image related tasks. In this paper I\npresent another use of CNNs i.e. if given a set of images and then giving a\nsingle test image the network identifies that the test image is part of which\nimage from the images given before. This is a task somehow similar to measuring\nimage similarity and can be done using a simple CNN. Doing this task manually\nby looping can be quite a time consuming problem and won't be a generalizable\nsolution. The task is quite similar to doing object detection but for that lots\ntraining data should be given or in the case of sliding window it takes lot of\ntime and my algorithm can work with much fewer examples, is totally\nunsupervised and works much efficiently. Also, I explain that how unsupervised\nalgorithm like K-Means or supervised algorithm like K-NN are not good enough to\nperform this task. The basic idea is that image encodings are collected for\neach image from a CNN, when a test image comes it is replaced by a part of\noriginal image, the encoding is generated using the same network, the frobenius\nnorm is calculated and if it comes under a tolerance level then the test image\nis said to be the part of the original image."", 'Human-performed annotation of sentences in legal documents is an important\nprerequisite to many machine learning based systems supporting legal tasks.\nTypically, the annotation is done sequentially, sentence by sentence, which is\noften time consuming and, hence, expensive. In this paper, we introduce a\nproof-of-concept system for annotating sentences ""laterally."" The approach is\nbased on the observation that sentences that are similar in meaning often have\nthe same label in terms of a particular type system. We use this observation in\nallowing annotators to quickly view and annotate sentences that are\nsemantically similar to a given sentence, across an entire corpus of documents.\nHere, we present the interface of the system and empirically evaluate the\napproach. The experiments show that lateral annotation has the potential to\nmake the annotation process quicker and more consistent.', ""This paper attempts to connects the evolution of computer languages with the\nevolution of life, where the later has been dictated by \\emph{theory of\nevolution of species}, and tries to give supportive evidence that the new\nlanguages are more robust than the previous, carry-over the mixed features of\nolder languages, such that strong features gets added into them and weak\nfeatures of older languages gets removed. In addition, an analysis of most\nprominent programming languages is presented, emphasizing on how the features\nof existing languages have influenced the development of new programming\nlanguages. At the end, it suggests a set of experimental languages, which may\nrule the world of programming languages in the time of new multi-core\narchitectures.\n Index terms- Programming languages' evolution, classifications of languages,\nfuture languages, scripting-languages."", 'To date, most state-of-the-art sequence modeling architectures use attention\nto build generative models for language based tasks. Some of these models use\nall the available sequence tokens to generate an attention distribution which\nresults in time complexity of $O(n^2)$. Alternatively, they utilize depthwise\nconvolutions with softmax normalized kernels of size $k$ acting as a\nlimited-window self-attention, resulting in time complexity of $O(k{\\cdot}n)$.\nIn this paper, we introduce Time-aware Large Kernel (TaLK) Convolutions, a\nnovel adaptive convolution operation that learns to predict the size of a\nsummation kernel instead of using a fixed-sized kernel matrix. This method\nyields a time complexity of $O(n)$, effectively making the sequence encoding\nprocess linear to the number of tokens. We evaluate the proposed method on\nlarge-scale standard machine translation, abstractive summarization and\nlanguage modeling datasets and show that TaLK Convolutions constitute an\nefficient improvement over other attention/convolution based approaches.', 'We propose a novel approach to synthesizing images that are effective for\ntraining object detectors. Starting from a small set of real images, our\nalgorithm estimates the rendering parameters required to synthesize similar\nimages given a coarse 3D model of the target object. These parameters can then\nbe reused to generate an unlimited number of training images of the object of\ninterest in arbitrary 3D poses, which can then be used to increase\nclassification performances.\n A key insight of our approach is that the synthetically generated images\nshould be similar to real images, not in terms of image quality, but rather in\nterms of features used during the detector training. We show in the context of\ndrone, plane, and car detection that using such synthetically generated images\nyields significantly better performances than simply perturbing real images or\neven synthesizing images in such way that they look very realistic, as is often\ndone when only limited amounts of training data are available.', 'Automatic image captioning has recently approached human-level performance\ndue to the latest advances in computer vision and natural language\nunderstanding. However, most of the current models can only generate plain\nfactual descriptions about the content of a given image. However, for human\nbeings, image caption writing is quite flexible and diverse, where additional\nlanguage dimensions, such as emotion, humor and language styles, are often\nincorporated to produce diverse, emotional, or appealing captions. In\nparticular, we are interested in generating sentiment-conveying image\ndescriptions, which has received little attention. The main challenge is how to\neffectively inject sentiments into the generated captions without altering the\nsemantic matching between the visual content and the generated descriptions. In\nthis work, we propose two different models, which employ different schemes for\ninjecting sentiments into image captions. Compared with the few existing\napproaches, the proposed models are much simpler and yet more effective. The\nexperimental results show that our model outperform the state-of-the-art models\nin generating sentimental (i.e., sentiment-bearing) image captions. In\naddition, we can also easily manipulate the model by assigning different\nsentiments to the testing image to generate captions with the corresponding\nsentiments.', 'Recently we see a rising number of methods in the field of eXplainable\nArtificial Intelligence. To our surprise, their development is driven by model\ndevelopers rather than a study of needs for human end users. The analysis of\nneeds, if done, takes the form of an A/B test rather than a study of open\nquestions. To answer the question ""What would a human operator like to ask the\nML model?"" we propose a conversational system explaining decisions of the\npredictive model. In this experiment, we developed a chatbot called dr_ant to\ntalk about machine learning model trained to predict survival odds on Titanic.\nPeople can talk with dr_ant about different aspects of the model to understand\nthe rationale behind its predictions. Having collected a corpus of 1000+\ndialogues, we analyse the most common types of questions that users would like\nto ask. To our knowledge, it is the first study which uses a conversational\nsystem to collect the needs of human operators from the interactive and\niterative dialogue explorations of a predictive model.', 'My notes on Deep Learning for NLP.', 'In this dissertation, I present my work towards exploring temporal\ninformation for better video understanding. Specifically, I have worked on two\nproblems: action recognition and semantic segmentation. For action recognition,\nI have proposed a framework, termed hidden two-stream networks, to learn an\noptimal motion representation that does not require the computation of optical\nflow. My framework alleviates several challenges faced in video classification,\nsuch as learning motion representations, real-time inference, multi-framerate\nhandling, generalizability to unseen actions, etc. For semantic segmentation, I\nhave introduced a general framework that uses video prediction models to\nsynthesize new training samples. By scaling up the training dataset, my trained\nmodels are more accurate and robust than previous models even without\nmodifications to the network architectures or objective functions. I believe\nvideos have much more potential to be mined, and temporal information is one of\nthe most important cues for machines to perceive the visual world better.', 'There is a growing interest in investigating what neural NLP models learn\nabout language. A prominent open question is the question of whether or not it\nis necessary to model hierarchical structure. We present a linguistic\ninvestigation of a neural parser adding insights to this question. We look at\ntransitivity and agreement information of auxiliary verb constructions (AVCs)\nin comparison to finite main verbs (FMVs). This comparison is motivated by\ntheoretical work in dependency grammar and in particular the work of Tesni\\`ere\n(1959) where AVCs and FMVs are both instances of a nucleus, the basic unit of\nsyntax. An AVC is a dissociated nucleus, it consists of at least two words, and\nan FMV is its non-dissociated counterpart, consisting of exactly one word. We\nsuggest that the representation of AVCs and FMVs should capture similar\ninformation. We use diagnostic classifiers to probe agreement and transitivity\ninformation in vectors learned by a transition-based neural parser in four\ntypologically different languages. We find that the parser learns different\ninformation about AVCs and FMVs if only sequential models (BiLSTMs) are used in\nthe architecture but similar information when a recursive layer is used. We\nfind explanations for why this is the case by looking closely at how\ninformation is learned in the network and looking at what happens with\ndifferent dependency representations of AVCs. We conclude that there may be\nbenefits to using a recursive layer in dependency parsing and that we have not\nyet found the best way to integrate it in our parsers.', 'Current open-domain conversational models can easily be made to talk in\ninadequate ways. Online learning from conversational feedback given by the\nconversation partner is a promising avenue for a model to improve and adapt, so\nas to generate fewer of these safety failures. However, current\nstate-of-the-art models tend to react to feedback with defensive or oblivious\nresponses. This makes for an unpleasant experience and may discourage\nconversation partners from giving feedback in the future. This work proposes\nSaFeRDialogues, a task and dataset of graceful responses to conversational\nfeedback about safety failures. We collect a dataset of 10k dialogues\ndemonstrating safety failures, feedback signaling them, and a response\nacknowledging the feedback. We show how fine-tuning on this dataset results in\nconversations that human raters deem considerably more likely to lead to a\ncivil conversation, without sacrificing engagingness or general conversational\nability.', 'We argue that logical semantics might have faltered due to its failure in\ndistinguishing between two fundamentally very different types of concepts:\nontological concepts, that should be types in a strongly-typed ontology, and\nlogical concepts, that are predicates corresponding to properties of and\nrelations between objects of various ontological types. We will then show that\naccounting for these differences amounts to the integration of lexical and\ncompositional semantics in one coherent framework, and to an embedding in our\nlogical semantics of a strongly-typed ontology that reflects our commonsense\nview of the world and the way we talk about it in ordinary language. We will\nshow that in such a framework a number of challenges in natural language\nsemantics can be adequately and systematically treated.', 'In this paper, we are concerned with the detection of progressive dynamic\nsaliency from video sequences. More precisely, we are interested in saliency\nrelated to motion and likely to appear progressively over time. It can be\nrelevant to trigger alarms, to dedicate additional processing or to detect\nspecific events. Trajectories represent the best way to support progressive\ndynamic saliency detection. Accordingly, we will talk about trajectory\nsaliency. A trajectory will be qualified as salient if it deviates from normal\ntrajectories that share a common motion pattern related to a given context.\nFirst, we need a compact while discriminative representation of trajectories.\nWe adopt a (nearly) unsupervised learning-based approach. The latent code\nestimated by a recurrent auto-encoder provides the desired representation. In\naddition, we enforce consistency for normal (similar) trajectories through the\nauto-encoder loss function. The distance of the trajectory code to a prototype\ncode accounting for normality is the means to detect salient trajectories. We\nvalidate our trajectory saliency detection method on synthetic and real\ntrajectory datasets, and highlight the contributions of its different\ncomponents. We show that our method outperforms existing methods on several\nscenarios drawn from the publicly available dataset of pedestrian trajectories\nacquired in a railway station (Alahi 2014).', 'Our research topic is Human segmentation with static camera. This topic can\nbe divided into three sub-tasks, which are object detection, instance\nidentification and segmentation. These sub-tasks are three closely related\nsubjects. The development of each subject has great impact on the other two\nfields. In this literature review, we will first introduce the background of\nhuman segmentation and then talk about issues related to the above three fields\nas well as how they interact with each other.', ""Virtual Personal Assistants like Siri have great potential but such\ndevelopments hit the fundamental problem of how to make computational devices\nthat understand human speech. Natural language understanding is one of the more\ndisappointing failures of AI research and it seems there is something we\ncomputer scientists don't get about the nature of language. Of course\nphilosophers and linguists think quite differently about language and this\npaper describes how we have taken ideas from other disciplines and implemented\nthem. The background to the work is to take seriously the notion of language as\naction and look at what people actually do with language using the techniques\nof Conversation Analysis. The observation has been that human communication is\n(behind the scenes) about the management of social relations as well as the\n(foregrounded) passing of information. To claim this is one thing but to\nimplement it requires a mechanism. The mechanism described here is based on the\nnotion of language being intentional - we think intentionally, talk about them\nand recognise them in others - and cooperative in that we are compelled to help\nout. The way we are compelled points to a solution to the ever present problem\nof keeping the human on topic. The approach has led to a recent success in\nwhich we significantly improve user satisfaction independent of task\ncompletion. Talk Markup Language (TalkML) is a draft alternative to VoiceXML\nthat, we propose, greatly simplifies the scripting of interaction by providing\ndefault behaviours for no input and not recognised speech events."", ""How will my face look when I get older? Or, for a more challenging question:\nHow will my brain look when I get older? To answer this question one must\ndevise (and learn from data) a multivariate auto-regressive function which\ngiven an image and a desired target age generates an output image. While\ncollecting data for faces may be easier, collecting longitudinal brain data is\nnot trivial. We propose a deep learning-based method that learns to simulate\nsubject-specific brain ageing trajectories without relying on longitudinal\ndata. Our method synthesises images conditioned on two factors: age (a\ncontinuous variable), and status of Alzheimer's Disease (AD, an ordinal\nvariable). With an adversarial formulation we learn the joint distribution of\nbrain appearance, age and AD status, and define reconstruction losses to\naddress the challenging problem of preserving subject identity. We compare with\nseveral benchmarks using two widely used datasets. We evaluate the quality and\nrealism of synthesised images using ground-truth longitudinal data and a\npre-trained age predictor. We show that, despite the use of cross-sectional\ndata, our model learns patterns of gray matter atrophy in the middle temporal\ngyrus in patients with AD. To demonstrate generalisation ability, we train on\none dataset and evaluate predictions on the other. In conclusion, our model\nshows an ability to separate age, disease influence and anatomy using only 2D\ncross-sectional data that should be useful in large studies into\nneurodegenerative disease, that aim to combine several data sources. To\nfacilitate such future studies by the community at large our code is made\navailable at https://github.com/xiat0616/BrainAgeing."", 'Synthesizing images of a person in novel poses from a single image is a\nhighly ambiguous task. Most existing approaches require paired training images;\ni.e. images of the same person with the same clothing in different poses.\nHowever, obtaining sufficiently large datasets with paired data is challenging\nand costly. Previous methods that forego paired supervision lack realism. We\npropose a self-supervised framework named SPICE (Self-supervised Person Image\nCrEation) that closes the image quality gap with supervised methods. The key\ninsight enabling self-supervision is to exploit 3D information about the human\nbody in several ways. First, the 3D body shape must remain unchanged when\nreposing. Second, representing body pose in 3D enables reasoning about self\nocclusions. Third, 3D body parts that are visible before and after reposing,\nshould have similar appearance features. Once trained, SPICE takes an image of\na person and generates a new image of that person in a new target pose. SPICE\nachieves state-of-the-art performance on the DeepFashion dataset, improving the\nFID score from 29.9 to 7.8 compared with previous unsupervised methods, and\nwith performance similar to the state-of-the-art supervised method (6.4). SPICE\nalso generates temporally coherent videos given an input image and a sequence\nof poses, despite being trained on static images only.', 'Basic body-part names (BBPNs) were defined as body-part names in Swadesh\nbasic 200 words. Non-Mayan cognates of Mayan (MY) BBPNs were extensively\nsearched for, by comparing with non-MY vocabulary, including ca.1300 basic\nwords of 82 AN languages listed by Tryon (1985), etc. Thus found cognates (CGs)\nin non-MY are listed in Table 1, as classified by language groups to which most\nsimilar cognates (MSCs) of MY BBPNs belong. CGs of MY are classified to 23\nmutually unrelated CG-items, of which 17.5 CG-items have their MSCs in\nAustronesian (AN), giving its closest similarity score (CSS), CSS(AN) = 17.5,\nwhich consists of 10.33 MSCs in Formosan, 1.83 MSCs in Western\nMalayo-Polynesian (W.MP), 0.33 in Central MP, 0.0 in SHWNG, and 5.0 in Oceanic\n[i.e., CSS(FORM)= 10.33, CSS(W.MP) = 1.88, ..., CSS(OC)= 5.0]. These CSSs for\nlanguage (sub)groups are also listed in the underline portion of every section\nof (Section1 - Section 6) in Table 1. Chi-squar test (degree of freedom = 1)\nusing [Eq 1] and [Eqs.2] revealed that MSCs of MY BBPNs are distributed in\nFormosan in significantly higher frequency (P < 0.001) than in other subgroups\nof AN, as well as than in non-AN languages. MY is thus concluded to have been\nderived from Formosan of AN. Eskimo shows some BBPN similarities to FORM and\nMY.']" -"The query consists of users’ needs, leading to several research questions that span a paragraph. Each candidate passage is an abstract from a scientific paper. The objective of this information retrieval task is to identify the abstract that most effectively meets the user’s needs in the query : I am working on autonomous driving research and I need to minimize the risk of autonomous vehicles to the public, especially pedestrians. Therefore, I am trying to build a model that will inform my autonomous vehicles to avoid crowded streets where lots of people are walking. This model has to be deployed in real-time. My current idea is to use a computer vision model that can extract and count the number of pedestrians from surveillance footage videos. It needs to be a fast pedestrian detection model. How should I go about doing this? Should my model be able to process videos or simply just images ? If I use videos, the computational load would be higher but I could get a more accurate estimate of the walking speed of these pedestrians during a time interval. ","[""Detecting and predicting the behavior of pedestrians is extremely crucial for\nself-driving vehicles to plan and interact with them safely. Although there\nhave been several research works in this area, it is important to have fast and\nmemory efficient models such that it can operate in embedded hardware in these\nautonomous machines. In this work, we propose a novel architecture using\nspatial-temporal multi-tasking to do camera based pedestrian detection and\nintention prediction. Our approach significantly reduces the latency by being\nable to detect and predict all pedestrians' intention in a single shot manner\nwhile also being able to attain better accuracy by sharing features with\nrelevant object level information and interactions."", 'Studies of object detection and localization, particularly pedestrian\ndetection have received considerable attention in recent times due to its\nseveral prospective applications such as surveillance, driving assistance,\nautonomous cars, etc. Also, a significant trend of latest research studies in\nrelated problem areas is the use of sophisticated Deep Learning based\napproaches to improve the benchmark performance on various standard datasets. A\ntrade-off between the speed (number of video frames processed per second) and\ndetection accuracy has often been reported in the existing literature. In this\narticle, we present a new but simple deep learning based strategy for\npedestrian detection that improves this trade-off. Since training of similar\nmodels using publicly available sample datasets failed to improve the detection\nperformance to some significant extent, particularly for the instances of\npedestrians of smaller sizes, we have developed a new sample dataset consisting\nof more than 80K annotated pedestrian figures in videos recorded under varying\ntraffic conditions. Performance of the proposed model on the test samples of\nthe new dataset and two other existing datasets, namely Caltech Pedestrian\nDataset (CPD) and CityPerson Dataset (CD) have been obtained. Our proposed\nsystem shows nearly 16\\% improvement over the existing state-of-the-art result.', 'With the rise of self-driving vehicles comes the risk of accidents and the\nneed for higher safety, and protection for pedestrian detection in the\nfollowing scenarios: imminent crashes, thus the car should crash into an object\nand avoid the pedestrian, and in the case of road intersections, where it is\nimportant for the car to stop when pedestrians are crossing. Currently, a\nspecial topology of deep neural networks called Fused Deep Neural Network\n(F-DNN) is considered to be the state of the art in pedestrian detection, as it\nhas the lowest miss rate, yet it is very slow. Therefore, acceleration is\nneeded to speed up the performance. This project proposes two contributions to\naddress this problem, by using a deep neural network used for object detection,\ncalled Single Shot Multi-Box Detector (SSD). The first contribution is training\nand tuning the hyperparameters of SSD to improve pedestrian detection. The\nsecond contribution is a new FPGA design for accelerating the model on the\nAltera Arria 10 platform. The final system will be used in self-driving\nvehicles in real-time. Preliminary results of the improved SSD shows 3% higher\nmiss-rate than F-DNN on Caltech pedestrian detection benchmark, but 4x\nperformance improvement. The acceleration design is expected to achieve an\nadditional performance improvement significantly outweighing the minimal\ndifference in accuracy.', 'In this paper, we present a real-time robust multi-view pedestrian detection\nand tracking system for video surveillance using neural networks which can be\nused in dynamic environments. The proposed system consists of two phases:\nmulti-view pedestrian detection and tracking. First, pedestrian detection\nutilizes background subtraction to segment the foreground blob. An adaptive\nbackground subtraction method where each of the pixel of input image models as\na mixture of Gaussians and uses an on-line approximation to update the model\napplies to extract the foreground region. The Gaussian distributions are then\nevaluated to determine which are most likely to result from a background\nprocess. This method produces a steady, real-time tracker in outdoor\nenvironment that consistently deals with changes of lighting condition, and\nlong-term scene change. Second, the Tracking is performed at two phases:\npedestrian classification and tracking the individual subject. A sliding window\nis applied on foreground binary image to select an input window which is used\nfor selecting the input image patches from actually input frame. The neural\nnetworks is used for classification with PHOG features. Finally, a Kalman\nfilter is applied to calculate the subsequent step for tracking that aims at\nfinding the exact position of pedestrians in an input image. The experimental\nresult shows that the proposed approach yields promising performance on\nmulti-view pedestrian detection and tracking on different benchmark datasets.', 'Studies on microscopic pedestrian requires large amounts of trajectory data\nfrom real-world pedestrian crowds. Such data collection, if done manually,\nneeds tremendous effort and is very time consuming. Though many studies have\nasserted the possibility of automating this task using video cameras, we found\nthat only a few have demonstrated good performance in very crowded situations\nor from a top-angled view scene. This paper deals with tracking pedestrian\ncrowd under heavy occlusions from an angular scene. Our automated tracking\nsystem consists of two modules that perform sequentially. The first module\ndetects moving objects as blobs. The second module is a tracking system. We\nemploy probability distribution from the detection of each pedestrian and use\nBayesian update to track the next position. The result of such tracking is a\ndatabase of pedestrian trajectories over time and space. With certain prior\ninformation, we showed that the system can track a large number of people under\nocclusion and clutter scene.', 'Vehicle-to-Pedestrian (V2P) communication can significantly improve\npedestrian safety at a signalized intersection. It is unlikely that pedestrians\nwill carry a low latency communication enabled device and activate a pedestrian\nsafety application in their hand-held device all the time. Because of this\nlimitation, multiple traffic cameras at the signalized intersection can be used\nto accurately detect and locate pedestrians using deep learning and broadcast\nsafety alerts related to pedestrians to warn connected and automated vehicles\naround a signalized intersection. However, unavailability of high-performance\ncomputing infrastructure at the roadside and limited network bandwidth between\ntraffic cameras and the computing infrastructure limits the ability of\nreal-time data streaming and processing for pedestrian detection. In this\npaper, we develop an edge computing based real-time pedestrian detection\nstrategy combining pedestrian detection algorithm using deep learning and an\nefficient data communication approach to reduce bandwidth requirements while\nmaintaining a high object detection accuracy. We utilize a lossy compression\ntechnique on traffic camera data to determine the tradeoff between the\nreduction of the communication bandwidth requirements and a defined object\ndetection accuracy. The performance of the pedestrian-detection strategy is\nmeasured in terms of pedestrian classification accuracy with varying peak\nsignal-to-noise ratios. The analyses reveal that we detect pedestrians by\nmaintaining a defined detection accuracy with a peak signal-to-noise ratio\n(PSNR) 43 dB while reducing the communication bandwidth from 9.82 Mbits/sec to\n0.31 Mbits/sec, a 31x reduction.', 'Detecting pedestrian has been arguably addressed as a special topic beyond\ngeneral object detection. Although recent deep learning object detectors such\nas Fast/Faster R-CNN [1, 2] have shown excellent performance for general object\ndetection, they have limited success for detecting pedestrian, and previous\nleading pedestrian detectors were in general hybrid methods combining\nhand-crafted and deep convolutional features. In this paper, we investigate\nissues involving Faster R-CNN [2] for pedestrian detection. We discover that\nthe Region Proposal Network (RPN) in Faster R-CNN indeed performs well as a\nstand-alone pedestrian detector, but surprisingly, the downstream classifier\ndegrades the results. We argue that two reasons account for the unsatisfactory\naccuracy: (i) insufficient resolution of feature maps for handling small\ninstances, and (ii) lack of any bootstrapping strategy for mining hard negative\nexamples. Driven by these observations, we propose a very simple but effective\nbaseline for pedestrian detection, using an RPN followed by boosted forests on\nshared, high-resolution convolutional feature maps. We comprehensively evaluate\nthis method on several benchmarks (Caltech, INRIA, ETH, and KITTI), presenting\ncompetitive accuracy and good speed. Code will be made publicly available.', 'As camera quality improves and their deployment moves to areas with limited\nbandwidth, communication bottlenecks can impair real-time constraints of an ITS\napplication, such as video-based real-time pedestrian detection. Video\ncompression reduces the bandwidth requirement to transmit the video but\ndegrades the video quality. As the quality level of the video decreases, it\nresults in the corresponding decreases in the accuracy of the vision-based\npedestrian detection model. Furthermore, environmental conditions (e.g., rain\nand darkness) alter the compression ratio and can make maintaining a high\npedestrian detection accuracy more difficult. The objective of this study is to\ndevelop a real-time error-bounded lossy compression (EBLC) strategy to\ndynamically change the video compression level depending on different\nenvironmental conditions in order to maintain a high pedestrian detection\naccuracy. We conduct a case study to show the efficacy of our dynamic EBLC\nstrategy for real-time vision-based pedestrian detection under adverse\nenvironmental conditions. Our strategy selects the error tolerances dynamically\nfor lossy compression that can maintain a high detection accuracy across a\nrepresentative set of environmental conditions. Analyses reveal that our\nstrategy increases pedestrian detection accuracy up to 14% and reduces the\ncommunication bandwidth up to 14x for adverse environmental conditions compared\nto the same conditions but without our dynamic EBLC strategy. Our dynamic EBLC\nstrategy is independent of detection models and environmental conditions\nallowing other detection models and environmental conditions to be easily\nincorporated in our strategy.', 'Effective fusion of complementary information captured by multi-modal sensors\n(visible and infrared cameras) enables robust pedestrian detection under\nvarious surveillance situations (e.g. daytime and nighttime). In this paper, we\npresent a novel box-level segmentation supervised learning framework for\naccurate and real-time multispectral pedestrian detection by incorporating\nfeatures extracted in visible and infrared channels. Specifically, our method\ntakes pairs of aligned visible and infrared images with easily obtained\nbounding box annotations as input and estimates accurate prediction maps to\nhighlight the existence of pedestrians. It offers two major advantages over the\nexisting anchor box based multispectral detection methods. Firstly, it\novercomes the hyperparameter setting problem occurred during the training phase\nof anchor box based detectors and can obtain more accurate detection results,\nespecially for small and occluded pedestrian instances. Secondly, it is capable\nof generating accurate detection results using small-size input images, leading\nto improvement of computational efficiency for real-time autonomous driving\napplications. Experimental results on KAIST multispectral dataset show that our\nproposed method outperforms state-of-the-art approaches in terms of both\naccuracy and speed.', ""Pedestrians and drivers interact closely in a wide range of environments.\nAutonomous vehicles (AVs) correspondingly face the need to predict pedestrians'\nfuture trajectories in these same environments. Traditional model-based\nprediction methods have been limited to making predictions in highly structured\nscenes with signalized intersections, marked crosswalks, or curbs. Deep\nlearning methods have instead leveraged datasets to learn predictive features\nthat generalize across scenes, at the cost of model interpretability. This\npaper aims to achieve both widely applicable and interpretable predictions by\nproposing a risk-based attention mechanism to learn when pedestrians yield, and\na model of vehicle influence to learn how yielding affects motion. A novel\nprobabilistic method, Off the Sidewalk Predictions (OSP), uses these to achieve\naccurate predictions in both shared spaces and traditional scenes. Experiments\non urban datasets demonstrate that the realtime method achieves\nstate-of-the-art performance."", ""In this paper, we present an end-to-end future-prediction model that focuses\non pedestrian safety. Specifically, our model uses previous video frames,\nrecorded from the perspective of the vehicle, to predict if a pedestrian will\ncross in front of the vehicle. The long term goal of this work is to design a\nfully autonomous system that acts and reacts as a defensive human driver would\n--- predicting future events and reacting to mitigate risk. We focus on\npedestrian-vehicle interactions because of the high risk of harm to the\npedestrian if their actions are miss-predicted. Our end-to-end model consists\nof two stages: the first stage is an encoder/decoder network that learns to\npredict future video frames. The second stage is a deep spatio-temporal network\nthat utilizes the predicted frames of the first stage to predict the\npedestrian's future action. Our system achieves state-of-the-art accuracy on\npedestrian behavior prediction and future frames prediction on the Joint\nAttention for Autonomous Driving (JAAD) dataset."", ""Social distancing can reduce the infection rates in respiratory pandemics\nsuch as COVID-19. Traffic intersections are particularly suitable for\nmonitoring and evaluation of social distancing behavior in metropolises. We\npropose and evaluate a privacy-preserving social distancing analysis system\n(B-SDA), which uses bird's-eye view video recordings of pedestrians who cross\ntraffic intersections. We devise algorithms for video pre-processing, object\ndetection and tracking which are rooted in the known computer-vision and deep\nlearning techniques, but modified to address the problem of detecting very\nsmall objects/pedestrians captured by a highly elevated camera. We propose a\nmethod for incorporating pedestrian grouping for detection of social distancing\nviolations. B-SDA is used to compare pedestrian behavior based on pre-pandemic\nand pandemic videos in a major metropolitan area. The accomplished pedestrian\ndetection performance is $63.0\\%$ $AP_{50}$ and the tracking performance is\n$47.6\\%$ MOTA. The social distancing violation rate of $15.6\\%$ during the\npandemic is notably lower than $31.4\\%$ pre-pandemic baseline, indicating that\npedestrians followed CDC-prescribed social distancing recommendations. The\nproposed system is suitable for deployment in real-world applications."", 'Generative adversarial networks (GANs) have been promising for many computer\nvision problems due to their powerful capabilities to enhance the data for\ntraining and test. In this paper, we leveraged GANs and proposed a new\narchitecture with a cascaded Single Shot Detector (SSD) for pedestrian\ndetection at distance, which is yet a challenge due to the varied sizes of\npedestrians in videos at distance. To overcome the low-resolution issues in\npedestrian detection at distance, DCGAN is employed to improve the resolution\nfirst to reconstruct more discriminative features for a SSD to detect objects\nin images or videos. A crucial advantage of our method is that it learns a\nmulti-scale metric to distinguish multiple objects at different distances under\none image, while DCGAN serves as an encoder-decoder platform to generate parts\nof an image that contain better discriminative information. To measure the\neffectiveness of our proposed method, experiments were carried out on the\nCanadian Institute for Advanced Research (CIFAR) dataset, and it was\ndemonstrated that the proposed new architecture achieved a much better\ndetection rate, particularly on vehicles and pedestrians at distance, making it\nhighly suitable for smart cities applications that need to discover key objects\nor pedestrians at distance.', ""In recent years, road safety has attracted significant attention from\nresearchers and practitioners in the intelligent transport systems domain. As\none of the most common and vulnerable groups of road users, pedestrians cause\ngreat concerns due to their unpredictable behavior and movement, as subtle\nmisunderstandings in vehicle-pedestrian interaction can easily lead to risky\nsituations or collisions. Existing methods use either predefined\ncollision-based models or human-labeling approaches to estimate the\npedestrians' risks. These approaches are usually limited by their poor\ngeneralization ability and lack of consideration of interactions between the\nego vehicle and a pedestrian. This work tackles the listed problems by\nproposing a Pedestrian Risk Level Prediction system. The system consists of\nthree modules. Firstly, vehicle-perspective pedestrian data are collected.\nSince the data contains information regarding the movement of both the ego\nvehicle and pedestrian, it can simplify the prediction of spatiotemporal\nfeatures in an interaction-aware fashion. Using the long short-term memory\nmodel, the pedestrian trajectory prediction module predicts their\nspatiotemporal features in the subsequent five frames. As the predicted\ntrajectory follows certain interaction and risk patterns, a hybrid clustering\nand classification method is adopted to explore the risk patterns in the\nspatiotemporal features and train a risk level classifier using the learned\npatterns. Upon predicting the spatiotemporal features of pedestrians and\nidentifying the corresponding risk level, the risk patterns between the ego\nvehicle and pedestrians are determined. Experimental results verified the\ncapability of the PRLP system to predict the risk level of pedestrians, thus\nsupporting the collision risk assessment of intelligent vehicles and providing\nsafety warnings to both vehicles and pedestrians.""]","[""This paper presents a planning system for autonomous driving among many\npedestrians. A key ingredient of our approach is PORCA, a pedestrian motion\nprediction model that accounts for both a pedestrian's global navigation\nintention and local interactions with the vehicle and other pedestrians.\nUnfortunately, the autonomous vehicle does not know the pedestrian's intention\na priori and requires a planning algorithm that hedges against the uncertainty\nin pedestrian intentions. Our planning system combines a POMDP algorithm with\nthe pedestrian motion model and runs in near real time. Experiments show that\nit enables a robot vehicle to drive safely, efficiently, and smoothly among a\ncrowd with a density of nearly one person per square meter."", ""A major bottleneck of pedestrian detection lies on the sharp performance\ndeterioration in the presence of small-size pedestrians that are relatively far\nfrom the camera. Motivated by the observation that pedestrians of disparate\nspatial scales exhibit distinct visual appearances, we propose in this paper an\nactive pedestrian detector that explicitly operates over multiple-layer\nneuronal representations of the input still image. More specifically,\nconvolutional neural nets such as ResNet and faster R-CNNs are exploited to\nprovide a rich and discriminative hierarchy of feature representations as well\nas initial pedestrian proposals. Here each pedestrian observation of distinct\nsize could be best characterized in terms of the ResNet feature representation\nat a certain layer of the hierarchy; Meanwhile, initial pedestrian proposals\nare attained by faster R-CNNs techniques, i.e. region proposal network and\nfollow-up region of interesting pooling layer employed right after the specific\nResNet convolutional layer of interest, to produce joint predictions on the\nbounding-box proposals' locations and categories (i.e. pedestrian or not). This\nis engaged as input to our active detector where for each initial pedestrian\nproposal, a sequence of coordinate transformation actions is carried out to\ndetermine its proper x-y 2D location and layer of feature representation, or\neventually terminated as being background. Empirically our approach is\ndemonstrated to produce overall lower detection errors on widely-used\nbenchmarks, and it works particularly well with far-scale pedestrians. For\nexample, compared with 60.51% log-average miss rate of the state-of-the-art\nMS-CNN for far-scale pedestrians (those below 80 pixels in bounding-box height)\nof the Caltech benchmark, the miss rate of our approach is 41.85%, with a\nnotable reduction of 18.68%."", 'We develop predictive models of pedestrian dynamics by encoding the coupled\nnature of multi-pedestrian interaction using game theory, and deep\nlearning-based visual analysis to estimate person-specific behavior parameters.\nBuilding predictive models for multi-pedestrian interactions however, is very\nchallenging due to two reasons: (1) the dynamics of interaction are complex\ninterdependent processes, where the predicted behavior of one pedestrian can\naffect the actions taken by others and (2) dynamics are variable depending on\nan individuals physical characteristics (e.g., an older person may walk slowly\nwhile the younger person may walk faster). To address these challenges, we (1)\nutilize concepts from game theory to model the interdependent decision making\nprocess of multiple pedestrians and (2) use visual classifiers to learn a\nmapping from pedestrian appearance to behavior parameters. We evaluate our\nproposed model on several public multiple pedestrian interaction video\ndatasets. Results show that our strategic planning model explains human\ninteractions 25% better when compared to state-of-the-art methods.', ""As autonomous vehicles and autonomous racing rise in popularity, so does the\nneed for faster and more accurate detectors. While our naked eyes are able to\nextract contextual information almost instantly, even from far away, image\nresolution and computational resources limitations make detecting smaller\nobjects (that is, objects that occupy a small pixel area in the input image) a\ngenuinely challenging task for machines and a wide-open research field. This\nstudy explores how the popular YOLOv5 object detector can be modified to\nimprove its performance in detecting smaller objects, with a particular\napplication in autonomous racing. To achieve this, we investigate how replacing\ncertain structural elements of the model (as well as their connections and\nother parameters) can affect performance and inference time. In doing so, we\npropose a series of models at different scales, which we name `YOLO-Z', and\nwhich display an improvement of up to 6.9% in mAP when detecting smaller\nobjects at 50% IOU, at the cost of just a 3ms increase in inference time\ncompared to the original YOLOv5. Our objective is to inform future research on\nthe potential of adjusting a popular detector such as YOLOv5 to address\nspecific tasks and provide insights on how specific changes can impact small\nobject detection. Such findings, applied to the broader context of autonomous\nvehicles, could increase the amount of contextual information available to such\nsystems."", 'It is challenging for a mobile robot to navigate through human crowds.\nExisting approaches usually assume that pedestrians follow a predefined\ncollision avoidance strategy, like social force model (SFM) or optimal\nreciprocal collision avoidance (ORCA). However, their performances commonly\nneed to be further improved for practical applications, where pedestrians\nfollow multiple different collision avoidance strategies. In this paper, we\npropose a map-based deep reinforcement learning approach for crowd-aware robot\nnavigation with various pedestrians. We use the sensor map to represent the\nenvironmental information around the robot, including its shape and observable\nappearances of obstacles. We also introduce the pedestrian map that specifies\nthe movements of pedestrians around the robot. By applying both maps as inputs\nof the neural network, we show that a navigation policy can be trained to\nbetter interact with pedestrians following different collision avoidance\nstrategies. We evaluate our approach under multiple scenarios both in the\nsimulator and on an actual robot. The results show that our approach allows the\nrobot to successfully interact with various pedestrians and outperforms\ncompared methods in terms of the success rate.', 'Pedestrian detection is a popular research topic due to its paramount\nimportance for a number of applications, especially in the fields of\nautomotive, surveillance and robotics. Despite the significant improvements,\npedestrian detection is still an open challenge that calls for more and more\naccurate algorithms. In the last few years, deep learning and in particular\nconvolutional neural networks emerged as the state of the art in terms of\naccuracy for a number of computer vision tasks such as image classification,\nobject detection and segmentation, often outperforming the previous gold\nstandards by a large margin. In this paper, we propose a pedestrian detection\nsystem based on deep learning, adapting a general-purpose convolutional network\nto the task at hand. By thoroughly analyzing and optimizing each step of the\ndetection pipeline we propose an architecture that outperforms traditional\nmethods, achieving a task accuracy close to that of state-of-the-art\napproaches, while requiring a low computational time. Finally, we tested the\nsystem on an NVIDIA Jetson TK1, a 192-core platform that is envisioned to be a\nforerunner computational brain of future self-driving cars.', ""Pedestrian detection is a research hotspot and a difficult issue in the\ncomputer vision such as the Intelligent Surveillance System, the Intelligent\nTransport System, robotics, and automotive safety. However, the human body's\nposition, angle, and dress in a video scene are complicated and changeable,\nwhich have a great influence on the detection accuracy. In this paper, through\nthe analysis on the pros and cons of Census Transform Histogram (CENTRIST), a\nnovel feature is presented for human detection Ternary CENTRIST (T-CENTRIST).\nThe T-CENTRIST feature takes the relationship between each pixel and its\nneighborhood pixels into account. Meanwhile, it also considers the relevancy\namong these neighborhood pixels. Therefore, the proposed feature description\nmethod can reflect the silhouette of pedestrian more adequately and accurately\nthan that of CENTRIST. Second, we propose a fast pedestrian detection framework\nbased on T-CENTRIST in infrared image, which introduces the idea of extended\nblocks and the integral image. Finally, experimental results verify the\neffectiveness of the proposed pedestrian detection method."", 'A real-time Deep Learning based method for Pedestrian Detection (PD) is\napplied to the Human-Aware robot navigation problem. The pedestrian detector\ncombines the Aggregate Channel Features (ACF) detector with a deep\nConvolutional Neural Network (CNN) in order to obtain fast and accurate\nperformance. Our solution is firstly evaluated using a set of real images taken\nfrom onboard and offboard cameras and, then, it is validated in a typical robot\nnavigation environment with pedestrians (two distinct experiments are\nconducted). The results on both tests show that our pedestrian detector is\nrobust and fast enough to be used on robot navigation applications.', 'To obtain effective pedestrian detection results in surveillance video, there\nhave been many methods proposed to handle the problems from severe occlusion,\npose variation, clutter background, \\emph{etc}. Besides detection accuracy, a\nrobust surveillance video system should be stable to video quality degradation\nby network transmission, environment variation, etc. In this study, we conduct\nthe research on the robustness of pedestrian detection algorithms to video\nquality degradation. The main contribution of this work includes the following\nthree aspects. First, a large-scale Distorted Surveillance Video Data Set\n(DSurVD) is constructed from high-quality video sequences and their\ncorresponding distorted versions. Second, we design a method to evaluate\ndetection stability and a robustness measure called Robustness Quadrangle,\nwhich can be adopted to visualize detection accuracy of pedestrian detection\nalgorithms on high-quality video sequences and stability with video quality\ndegradation. Third, the robustness of seven existing pedestrian detection\nalgorithms is evaluated by the built DSurVD. Experimental results show that the\nrobustness can be further improved for existing pedestrian detection\nalgorithms. Additionally, we provide much in-depth discussion on how different\ndistortion types influence the performance of pedestrian detection algorithms,\nwhich is important to design effective pedestrian detection algorithms for\nsurveillance. The DSurVD data set can be download from BaiduYunDisk,\nhttps://pan.baidu.com/s/1I9Kqj8rmubOYu7bkBfkUpA, Password: lqmc', 'Pedestrian behavior prediction is one of the major challenges for intelligent\ndriving systems in urban environments. Pedestrians often exhibit a wide range\nof behaviors and adequate interpretations of those depend on various sources of\ninformation such as pedestrian appearance, states of other road users, the\nenvironment layout, etc. To address this problem, we propose a novel\nmulti-modal prediction algorithm that incorporates different sources of\ninformation captured from the environment to predict future crossing actions of\npedestrians. The proposed model benefits from a hybrid learning architecture\nconsisting of feedforward and recurrent networks for analyzing visual features\nof the environment and dynamics of the scene. Using the existing 2D pedestrian\nbehavior benchmarks and a newly annotated 3D driving dataset, we show that our\nproposed model achieves state-of-the-art performance in pedestrian crossing\nprediction.', 'Pedestrian detection plays an important role in many applications such as\nautonomous driving. We propose a method that explores semantic segmentation\nresults as self-attention cues to significantly improve the pedestrian\ndetection performance. Specifically, a multi-task network is designed to\njointly learn semantic segmentation and pedestrian detection from image\ndatasets with weak box-wise annotations. The semantic segmentation feature maps\nare concatenated with corresponding convolution features maps to provide more\ndiscriminative features for pedestrian detection and pedestrian classification.\nBy jointly learning segmentation and detection, our proposed pedestrian\nself-attention mechanism can effectively identify pedestrian regions and\nsuppress backgrounds. In addition, we propose to incorporate semantic attention\ninformation from multi-scale layers into deep convolution neural network to\nboost pedestrian detection. Experiment results show that the proposed method\nachieves the best detection performance with MR of 6.27% on Caltech dataset and\nobtain competitive performance on CityPersons dataset while maintaining high\ncomputational efficiency.', 'Detection of pedestrians in aerial imagery captured by drones has many\napplications including intersection monitoring, patrolling, and surveillance,\nto name a few. However, the problem is involved due to continuouslychanging\ncamera viewpoint and object appearance as well as the need for lightweight\nalgorithms to run on on-board embedded systems. To address this issue, the\npaper proposes a framework for pedestrian detection in videos based on the YOLO\nobject detection network [6] while having a high throughput of more than 5 FPS\non the Jetson TX2 embedded board. The framework exploits deep learning for\nrobust operation and uses a pre-trained model without the need for any\nadditional training which makes it flexible to apply on different setups with\nminimum amount of tuning. The method achieves ~81 mAP when applied on a sample\nvideo from the Embedded Real-Time Inference (ERTI) Challenge where pedestrians\nare monitored by a UAV.', 'Pedestrian detection is an important component for safety of autonomous\nvehicles, as well as for traffic and street surveillance. There are extensive\nbenchmarks on this topic and it has been shown to be a challenging problem when\napplied on real use-case scenarios. In purely image-based pedestrian detection\napproaches, the state-of-the-art results have been achieved with convolutional\nneural networks (CNN) and surprisingly few detection frameworks have been built\nupon multi-cue approaches. In this work, we develop a new pedestrian detector\nfor autonomous vehicles that exploits LiDAR data, in addition to visual\ninformation. In the proposed approach, LiDAR data is utilized to generate\nregion proposals by processing the three dimensional point cloud that it\nprovides. These candidate regions are then further processed by a\nstate-of-the-art CNN classifier that we have fine-tuned for pedestrian\ndetection. We have extensively evaluated the proposed detection process on the\nKITTI dataset. The experimental results show that the proposed LiDAR space\nclustering approach provides a very efficient way of generating region\nproposals leading to higher recall rates and fewer misses for pedestrian\ndetection. This indicates that LiDAR data can provide auxiliary information for\nCNN-based approaches.', 'With the unprecedented shift towards automated urban environments in recent\nyears, a new paradigm is required to study pedestrian behaviour. Studying\npedestrian behaviour in futuristic scenarios requires modern data sources that\nconsider both the Automated Vehicle (AV) and pedestrian perspectives. Current\nopen datasets on AVs predominantly fail to account for the latter, as they do\nnot include an adequate number of events and associated details that involve\npedestrian and vehicle interactions. To address this issue, we propose using\nVirtual Reality (VR) data as a complementary resource to current datasets,\nwhich can be designed to measure pedestrian behaviour under specific\nconditions. In this research, we focus on the context-aware pedestrian\ntrajectory prediction framework for automated vehicles at mid-block\nunsignalized crossings. For this purpose, we develop a novel multi-input\nnetwork of Long Short-Term Memory (LSTM) and fully connected dense layers. In\naddition to past trajectories, the proposed framework incorporates pedestrian\nhead orientations and distance to the upcoming vehicles as sequential input\ndata. By merging the sequential data with contextual information of the\nenvironment, we train a model to predict the future pedestrian trajectory. Our\nresults show that the prediction error and overfitting to the training data are\nreduced by considering contextual information in the model. To analyze the\napplication of the methods to real AV data, the proposed framework is trained\nand applied to pedestrian trajectory extracted from an open-access video\ndataset. Finally, by implementing a game theory-based model interpretability\nmethod, we provide detailed insights and propose recommendations to improve the\ncurrent automated vehicle sensing systems from a pedestrian-oriented point of\nview.', 'Action and intention recognition of pedestrians in urban settings are\nchallenging problems for Advanced Driver Assistance Systems as well as future\nautonomous vehicles to maintain smooth and safe traffic. This work investigates\na number of feature extraction methods in combination with several machine\nlearning algorithms to build knowledge on how to automatically detect the\naction and intention of pedestrians in urban traffic. We focus on the motion\nand head orientation to predict whether the pedestrian is about to cross the\nstreet or not. The work is based on the Joint Attention for Autonomous Driving\n(JAAD) dataset, which contains 346 videoclips of various traffic scenarios\ncaptured with cameras mounted in the windshield of a car. An accuracy of 72%\nfor head orientation estimation and 85% for motion detection is obtained in our\nexperiments.', ""One of the major challenges for autonomous vehicles in urban environments is\nto understand and predict other road users' actions, in particular, pedestrians\nat the point of crossing. The common approach to solving this problem is to use\nthe motion history of the agents to predict their future trajectories. However,\npedestrians exhibit highly variable actions most of which cannot be understood\nwithout visual observation of the pedestrians themselves and their\nsurroundings. To this end, we propose a solution for the problem of pedestrian\naction anticipation at the point of crossing. Our approach uses a novel stacked\nRNN architecture in which information collected from various sources, both\nscene dynamics and visual features, is gradually fused into the network at\ndifferent levels of processing. We show, via extensive empirical evaluations,\nthat the proposed algorithm achieves a higher prediction accuracy compared to\nalternative recurrent network architectures. We conduct experiments to\ninvestigate the impact of the length of observation, time to event and types of\nfeatures on the performance of the proposed method. Finally, we demonstrate how\ndifferent data fusion strategies impact prediction accuracy."", 'Pedestrians in videos have a wide range of appearances such as body poses,\nocclusions, and complex backgrounds, and there exists the proposal shift\nproblem in pedestrian detection that causes the loss of body parts such as head\nand legs. To address it, we propose part-level convolutional neural networks\n(CNN) for pedestrian detection using saliency and boundary box alignment in\nthis paper. The proposed network consists of two sub-networks: detection and\nalignment. We use saliency in the detection sub-network to remove false\npositives such as lamp posts and trees. We adopt bounding box alignment on\ndetection proposals in the alignment sub-network to address the proposal shift\nproblem. First, we combine FCN and CAM to extract deep features for pedestrian\ndetection. Then, we perform part-level CNN to recall the lost body parts.\nExperimental results on various datasets demonstrate that the proposed method\nremarkably improves accuracy in pedestrian detection and outperforms existing\nstate-of-the-arts in terms of log average miss rate at false position per image\n(FPPI).', 'Predicting the collective motion of a group of pedestrians (a crowd) under\nthe vehicle influence is essential for the development of autonomous vehicles\nto deal with mixed urban scenarios where interpersonal interaction and\nvehicle-crowd interaction (VCI) are significant. This usually requires a model\nthat can describe individual pedestrian motion under the influence of nearby\npedestrians and the vehicle. This study proposed two pedestrian trajectory\ndatasets, CITR dataset and DUT dataset, so that the pedestrian motion models\ncan be further calibrated and verified, especially when vehicle influence on\npedestrians plays an important role. CITR dataset consists of experimentally\ndesigned fundamental VCI scenarios (front, back, and lateral VCIs) and provides\nunique ID for each pedestrian, which is suitable for exploring a specific\naspect of VCI. DUT dataset gives two ordinary and natural VCI scenarios in\ncrowded university campus, which can be used for more general purpose VCI\nexploration. The trajectories of pedestrians, as well as vehicles, were\nextracted by processing video frames that come from a down-facing camera\nmounted on a hovering drone as the recording equipment. The final trajectories\nof pedestrians and vehicles were refined by Kalman filters with linear\npoint-mass model and nonlinear bicycle model, respectively, in which\nxy-velocity of pedestrians and longitudinal speed and orientation of vehicles\nwere estimated. The statistics of the velocity magnitude distribution\ndemonstrated the validity of the proposed dataset. In total, there are\napproximate 340 pedestrian trajectories in CITR dataset and 1793 pedestrian\ntrajectories in DUT dataset. The dataset is available at GitHub.', ""Vehicle-pedestrian interaction (VPI) is one of the most challenging tasks for\nautomated driving systems. The design of driving strategies for such systems\nusually starts with verifying VPI in simulation. This work proposed an improved\nframework for the study of VPI in uncontrolled pedestrian crossing scenarios.\nThe framework admits the mutual effect between the pedestrian and the vehicle.\nA multi-state social force based pedestrian motion model was designed to\ndescribe the microscopic motion of the pedestrian crossing behavior. The\npedestrian model considers major interaction factors such as the accepted gap\nof the pedestrian's decision on when to start crossing, the desired speed of\nthe pedestrian, and the effect of the vehicle on the pedestrian while the\npedestrian is crossing the road. Vehicle driving strategies focus on the\nlongitudinal motion control, for which the feedback obstacle avoidance control\nand the model predictive control were tested and compared in the framework. The\nsimulation results verified that the proposed framework can generate a variety\nof VPI scenarios, consisting of either the pedestrian yielding to the vehicle\nor the vehicle yielding to the pedestrian. The framework can be easily extended\nto apply different approaches to the VPI problems."", 'We present a novel, realtime algorithm to compute the trajectory of each\npedestrian in moderately dense crowd scenes. Our formulation is based on an\nadaptive particle filtering scheme that uses a multi-agent motion model based\non velocity-obstacles, and takes into account local interactions as well as\nphysical and personal constraints of each pedestrian. Our method dynamically\nchanges the number of particles allocated to each pedestrian based on different\nconfidence metrics. Additionally, we use a new high-definition crowd video\ndataset, which is used to evaluate the performance of different pedestrian\ntracking algorithms. This dataset consists of videos of indoor and outdoor\nscenes, recorded at different locations with 30-80 pedestrians. We highlight\nthe performance benefits of our algorithm over prior techniques using this\ndataset. In practice, our algorithm can compute trajectories of tens of\npedestrians on a multi-core desktop CPU at interactive rates (27-30 frames per\nsecond). To the best of our knowledge, our approach is 4-5 times faster than\nprior methods, which provide similar accuracy.', 'To deal with many pedestrian data, automatic data collection is needed. This\npaper describes how to automate the microscopic pedestrian flow data collection\nfrom video files. The study is restricted only to pedestrians without\nconsidering vehicular - pedestrian interaction. Pedestrian tracking system\nconsists of three sub-systems, which calculates the image processing, object\ntracking and traffic flow variables. The system receives input of stacks of\nimages and parameters. The first sub-system performs Image Processing analysis\nwhile the second sub-system carries out the tracking of pedestrians by matching\nthe features and tracing the pedestrian numbers frame by frame. The last\nsub-system deals with a NTXY database to calculate the pedestrian traffic-flow\ncharacteristic such as flow rate, speed and area module. Comparison with manual\ndata collection method confirmed that the procedures described have significant\npotential to automate the data collection of both microscopic and macroscopic\npedestrian flow variables.', 'Various methods to automate traffic data collection have recently been\ndeveloped by many researchers. A macroscopic data collection through image\nprocessing has been proposed. For microscopic traffic flow data, such as\nindividual speed and time or distance headway, tracking of individual movement\nis needed. The tracking algorithms for pedestrian or vehicle have been\ndeveloped to trace the movement of one or two pedestrians based on sign\npattern, and feature detection. No research has been done to track many\npedestrians or vehicles at once. This paper describes a new and fast algorithm\nto track the movement of many individual vehicles or pedestrians', ""Pedestrians and vehicles often share the road in complex inner city traffic.\nThis leads to interactions between the vehicle and pedestrians, with each\naffecting the other's motion. In order to create robust methods to reason about\npedestrian behavior and to design interfaces of communication between\nself-driving cars and pedestrians we need to better understand such\ninteractions. In this paper, we present a data-driven approach to implicitly\nmodel pedestrians' interactions with vehicles, to better predict pedestrian\nbehavior. We propose a LSTM model that takes as input the past trajectories of\nthe pedestrian and ego-vehicle, and pedestrian head orientation, and predicts\nthe future positions of the pedestrian. Our experiments based on a real-world,\ninner city dataset captured with vehicle mounted cameras, show that the usage\nof such cues improve pedestrian prediction when compared to a baseline that\npurely uses the past trajectory of the pedestrian."", 'Risk is traditionally described as the expected likelihood of an undesirable\noutcome, such as collisions for autonomous vehicles. Accurately predicting risk\nor potentially risky situations is critical for the safe operation of\nautonomous vehicles. In our previous work, we showed that risk could be\ncharacterized by two components: 1) the probability of an undesirable outcome\nand 2) an estimate of how undesirable the outcome is (loss). This paper is an\nextension to our previous work. In this paper, using our trained deep\nreinforcement learning model for navigating around crowds, we developed a\nrisk-based decision-making framework for the autonomous vehicle that integrates\nthe high-level risk-based path planning with the reinforcement learning-based\nlow-level control. We evaluated our method in a high-fidelity simulation such\nas CARLA. This work can improve safety by allowing an autonomous vehicle to one\nday avoid and react to risky situations.', 'Predicting the future trajectories of pedestrians is a challenging problem\nthat has a range of application, from crowd surveillance to autonomous driving.\nIn literature, methods to approach pedestrian trajectory prediction have\nevolved, transitioning from physics-based models to data-driven models based on\nrecurrent neural networks. In this work, we propose a new approach to\npedestrian trajectory prediction, with the introduction of a novel 2D\nconvolutional model. This new model outperforms recurrent models, and it\nachieves state-of-the-art results on the ETH and TrajNet datasets. We also\npresent an effective system to represent pedestrian positions and powerful data\naugmentation techniques, such as the addition of Gaussian noise and the use of\nrandom rotations, which can be applied to any model. As an additional\nexploratory analysis, we present experimental results on the inclusion of\noccupancy methods to model social information, which empirically show that\nthese methods are ineffective in capturing social interaction.', ""Autonomous vehicles (AVs) must share space with pedestrians, both in\ncarriageway cases such as cars at pedestrian crossings and off-carriageway\ncases such as delivery vehicles navigating through crowds on pedestrianized\nhigh-streets. Unlike static obstacles, pedestrians are active agents with\ncomplex, interactive motions. Planning AV actions in the presence of\npedestrians thus requires modelling of their probable future behaviour as well\nas detecting and tracking them. This narrative review article is Part II of a\npair, together surveying the current technology stack involved in this process,\norganising recent research into a hierarchical taxonomy ranging from low-level\nimage detection to high-level psychological models, from the perspective of an\nAV designer. This self-contained Part II covers the higher levels of this\nstack, consisting of models of pedestrian behaviour, from prediction of\nindividual pedestrians' likely destinations and paths, to game-theoretic models\nof interactions between pedestrians and autonomous vehicles. This survey\nclearly shows that, although there are good models for optimal walking\nbehaviour, high-level psychological and social modelling of pedestrian\nbehaviour still remains an open research question that requires many conceptual\nissues to be clarified. Early work has been done on descriptive and qualitative\nmodels of behaviour, but much work is still needed to translate them into\nquantitative algorithms for practical AV control."", 'We present a Pedestrian Dominance Model (PDM) to identify the dominance\ncharacteristics of pedestrians for robot navigation. Through a perception study\non a simulated dataset of pedestrians, PDM models the perceived dominance\nlevels of pedestrians with varying motion behaviors corresponding to\ntrajectory, speed, and personal space. At runtime, we use PDM to identify the\ndominance levels of pedestrians to facilitate socially-aware navigation for the\nrobots. PDM can predict dominance levels from trajectories with ~85% accuracy.\nPrior studies in psychology literature indicate that when interacting with\nhumans, people are more comfortable around people that exhibit complementary\nmovement behaviors. Our algorithm leverages this by enabling the robots to\nexhibit complementing responses to pedestrian dominance. We also present an\napplication of PDM for generating dominance-based collision-avoidance behaviors\nin the navigation of autonomous vehicles among pedestrians. We demonstrate the\nbenefits of our algorithm for robots navigating among tens of pedestrians in\nsimulated environments.', 'As autonomous vehicles become an every-day reality, high-accuracy pedestrian\ndetection is of paramount practical importance. Pedestrian detection is a\nhighly researched topic with mature methods, but most datasets focus on common\nscenes of people engaged in typical walking poses on sidewalks. But performance\nis most crucial for dangerous scenarios, such as children playing in the street\nor people using bicycles/skateboards in unexpected ways. Such ""in-the-tail""\ndata is notoriously hard to observe, making both training and testing\ndifficult. To analyze this problem, we have collected a novel annotated dataset\nof dangerous scenarios called the Precarious Pedestrian dataset. Even given a\ndedicated collection effort, it is relatively small by contemporary standards\n(around 1000 images). To allow for large-scale data-driven learning, we explore\nthe use of synthetic data generated by a game engine. A significant challenge\nis selected the right ""priors"" or parameters for synthesis: we would like\nrealistic data with poses and object configurations that mimic true Precarious\nPedestrians. Inspired by Generative Adversarial Networks (GANs), we generate a\nmassive amount of synthetic data and train a discriminative classifier to\nselect a realistic subset, which we deem the Adversarial Imposters. We\ndemonstrate that this simple pipeline allows one to synthesize realistic\ntraining data by making use of rendering/animation engines within a GAN\nframework. Interestingly, we also demonstrate that such data can be used to\nrank algorithms, suggesting that Adversarial Imposters can also be used for\n""in-the-tail"" validation at test-time, a notoriously difficult challenge for\nreal-world deployment.', 'Pedestrian detection in a crowd is a challenging task due to a high number of\nmutually-occluding human instances, which brings ambiguity and optimization\ndifficulties to the current IoU-based ground truth assignment procedure in\nclassical object detection methods. In this paper, we develop a unique\nperspective of pedestrian detection as a variational inference problem. We\nformulate a novel and efficient algorithm for pedestrian detection by modeling\nthe dense proposals as a latent variable while proposing a customized Auto\nEncoding Variational Bayes (AEVB) algorithm. Through the optimization of our\nproposed algorithm, a classical detector can be fashioned into a variational\npedestrian detector. Experiments conducted on CrowdHuman and CityPersons\ndatasets show that the proposed algorithm serves as an efficient solution to\nhandle the dense pedestrian detection problem for the case of single-stage\ndetectors. Our method can also be flexibly applied to two-stage detectors,\nachieving notable performance enhancement.', 'We present a novel, real-time algorithm to track the trajectory of each\npedestrian in moderately dense crowded scenes. Our formulation is based on an\nadaptive particle-filtering scheme that uses a combination of various\nmulti-agent heterogeneous pedestrian simulation models. We automatically\ncompute the optimal parameters for each of these different models based on\nprior tracked data and use the best model as motion prior for our\nparticle-filter based tracking algorithm. We also use our ""mixture of motion\nmodels"" for adaptive particle selection and accelerate the performance of the\nonline tracking algorithm. The motion model parameter estimation is formulated\nas an optimization problem, and we use an approach that solves this\ncombinatorial optimization problem in a model independent manner and hence\nscalable to any multi-agent pedestrian motion model. We evaluate the\nperformance of our approach on different crowd video datasets and highlight the\nimprovement in accuracy over homogeneous motion models and a baseline\nmean-shift based tracker. In practice, our formulation can compute trajectories\nof tens of pedestrians on a multi-core desktop CPU in in real time and offer\nhigher accuracy as compared to prior real time pedestrian tracking algorithms.', ""To ensure pedestrian friendly streets in the era of automated vehicles,\nreassessment of current policies, practices, design, rules and regulations of\nurban areas is of importance. This study investigates pedestrian crossing\nbehaviour, as an important element of urban dynamics that is expected to be\naffected by the presence of automated vehicles. For this purpose, an\ninterpretable machine learning framework is proposed to explore factors\naffecting pedestrians' wait time before crossing mid-block crosswalks in the\npresence of automated vehicles. To collect rich behavioural data, we developed\na dynamic and immersive virtual reality experiment, with 180 participants from\na heterogeneous population in 4 different locations in the Greater Toronto Area\n(GTA). Pedestrian wait time behaviour is then analyzed using a data-driven Cox\nProportional Hazards (CPH) model, in which the linear combination of the\ncovariates is replaced by a flexible non-linear deep neural network. The\nproposed model achieved a 5% improvement in goodness of fit, but more\nimportantly, enabled us to incorporate a richer set of covariates. A game\ntheoretic based interpretability method is used to understand the contribution\nof different covariates to the time pedestrians wait before crossing. Results\nshow that the presence of automated vehicles on roads, wider lane widths, high\ndensity on roads, limited sight distance, and lack of walking habits are the\nmain contributing factors to longer wait times. Our study suggested that, to\nmove towards pedestrian-friendly urban areas, national level educational\nprograms for children, enhanced safety measures for seniors, promotion of\nactive modes of transportation, and revised traffic rules and regulations\nshould be considered."", 'In mixed traffic scenarios, a certain number of pedestrians might coexist in\na small area while interacting with vehicles. In this situation, every\npedestrian must simultaneously react to the surrounding pedestrians and\nvehicles. Analytical modeling of such collective pedestrian motion can benefit\nintelligent transportation practices like shared space design and urban\nautonomous driving. This work proposed the sub-goal social force model (SG-SFM)\nto describe the collective pedestrian motion under vehicle influence. The\nproposed model introduced a new design of vehicle influence on pedestrian\nmotion, which was smoothly combined with the influence of surrounding\npedestrians using the sub-goal concept. This model aims to describe generalized\npedestrian motion, i.e., it is applicable to various vehicle-pedestrian\ninteraction patterns. The generalization was verified by both quantitative and\nqualitative evaluation. The quantitative evaluation was conducted to reproduce\npedestrian motion in three different datasets, HBS, CITR, and DUT. It also\ncompared two different ways of calibrating the model parameters. The\nqualitative evaluation examined the simulation of collective pedestrian motion\nin a series of fundamental vehicle-pedestrian interaction scenarios. The above\nevaluation results demonstrated the effectiveness of the proposed model.', ""In order to operate safely on the road, autonomous vehicles need not only to\nbe able to identify objects in front of them, but also to be able to estimate\nthe risk level of the object in front of the vehicle automatically. It is\nobvious that different objects have different levels of danger to autonomous\nvehicles. An evaluation system is needed to automatically determine the danger\nlevel of the object for the autonomous vehicle. It would be too subjective and\nincomplete if the system were completely defined by humans. Based on this, we\npropose a framework based on nonparametric Bayesian learning method -- a sticky\nhierarchical Dirichlet process hidden Markov model(sticky HDP-HMM), and\ndiscover the relationship between driving scenarios and driving styles. We use\nthe analysis of driving styles of autonomous vehicles to reflect the risk\nlevels of driving scenarios to the vehicles. In this framework, we firstly use\nsticky HDP-HMM to extract driving styles from the dataset and get different\nclusters, then an evaluation system is proposed to evaluate and rank the\nurgency levels of the clusters. Finally, we map the driving scenarios to the\nranking results and thus get clusters of driving scenarios in different risk\nlevels. More importantly, we find the relationship between driving scenarios\nand driving styles. The experiment shows that our framework can cluster and\nrank driving styles of different urgency levels and find the relationship\nbetween driving scenarios and driving styles and the conclusions also fit\npeople's common sense when driving. Furthermore, this framework can be used for\nautonomous vehicles to estimate risk levels of driving scenarios and help them\nmake precise and safe decisions."", 'Prediction of pedestrian behavior is critical for fully autonomous vehicles\nto drive in busy city streets safely and efficiently. The future autonomous\ncars need to fit into mixed conditions with not only technical but also social\ncapabilities. As more algorithms and datasets have been developed to predict\npedestrian behaviors, these efforts lack the benchmark labels and the\ncapability to estimate the temporal-dynamic intent changes of the pedestrians,\nprovide explanations of the interaction scenes, and support algorithms with\nsocial intelligence. This paper proposes and shares another benchmark dataset\ncalled the IUPUI-CSRC Pedestrian Situated Intent (PSI) data with two innovative\nlabels besides comprehensive computer vision labels. The first novel label is\nthe dynamic intent changes for the pedestrians to cross in front of the\nego-vehicle, achieved from 24 drivers with diverse backgrounds. The second one\nis the text-based explanations of the driver reasoning process when estimating\npedestrian intents and predicting their behaviors during the interaction\nperiod. These innovative labels can enable several computer vision tasks,\nincluding pedestrian intent/behavior prediction, vehicle-pedestrian interaction\nsegmentation, and video-to-language mapping for explainable algorithms. The\nreleased dataset can fundamentally improve the development of pedestrian\nbehavior prediction models and develop socially intelligent autonomous cars to\ninteract with pedestrians efficiently. The dataset has been evaluated with\ndifferent tasks and is released to the public to access.', 'Pedestrian detection methods have been significantly improved with the\ndevelopment of deep convolutional neural networks. Nevertheless, detecting\nsmall-scaled pedestrians and occluded pedestrians remains a challenging\nproblem. In this paper, we propose a pedestrian detection method with a\ncouple-network to simultaneously address these two issues. One of the\nsub-networks, the gated multi-layer feature extraction sub-network, aims to\nadaptively generate discriminative features for pedestrian candidates in order\nto robustly detect pedestrians with large variations on scales. The second\nsub-network targets in handling the occlusion problem of pedestrian detection\nby using deformable regional RoI-pooling. We investigate two different gate\nunits for the gated sub-network, namely, the channel-wise gate unit and the\nspatio-wise gate unit, which can enhance the representation ability of the\nregional convolutional features among the channel dimensions or across the\nspatial domain, repetitively. Ablation studies have validated the effectiveness\nof both the proposed gated multi-layer feature extraction sub-network and the\ndeformable occlusion handling sub-network. With the coupled framework, our\nproposed pedestrian detector achieves state-of-the-art results on the Caltech\nand the CityPersons pedestrian detection benchmarks.', 'In this paper, we present an efficient pedestrian detection system, designed\nby fusion of multiple deep neural network (DNN) systems. Pedestrian candidates\nare first generated by a single shot convolutional multi-box detector at\ndifferent locations with various scales and aspect ratios. The candidate\ngenerator is designed to provide the majority of ground truth pedestrian\nannotations at the cost of a large number of false positives. Then, a\nclassification system using the idea of ensemble learning is deployed to\nimprove the detection accuracy. The classification system further classifies\nthe generated candidates based on opinions of multiple deep verification\nnetworks and a fusion network which utilizes a novel soft-rejection fusion\nmethod to adjust the confidence in the detection results. To improve the\ntraining of the deep verification networks, a novel soft-label method is\ndevised to assign floating point labels to the generated pedestrian candidates.\nA deep context aggregation semantic segmentation network also provides\npixel-level classification of the scene and its results are softly fused with\nthe detection results by the single shot detector. Our pedestrian detector\ncompared favorably to state-of-art methods on all popular pedestrian detection\ndatasets. For example, our fused DNN has better detection accuracy on the\nCaltech Pedestrian dataset than all previous state of art methods, while also\nbeing the fastest. We significantly improved the log-average miss rate on the\nCaltech pedestrian dataset to 7.67% and achieved the new state-of-the-art.', 'Autonomous vehicles (AVs) must share space with pedestrians, both in\ncarriageway cases such as cars at pedestrian crossings and off-carriageway\ncases such as delivery vehicles navigating through crowds on pedestrianized\nhigh-streets. Unlike static obstacles, pedestrians are active agents with\ncomplex, interactive motions. Planning AV actions in the presence of\npedestrians thus requires modelling of their probable future behaviour as well\nas detecting and tracking them. This narrative review article is Part I of a\npair, together surveying the current technology stack involved in this process,\norganising recent research into a hierarchical taxonomy ranging from low-level\nimage detection to high-level psychology models, from the perspective of an AV\ndesigner. This self-contained Part I covers the lower levels of this stack,\nfrom sensing, through detection and recognition, up to tracking of pedestrians.\nTechnologies at these levels are found to be mature and available as\nfoundations for use in high-level systems, such as behaviour modelling,\nprediction and interaction control.', 'The main essence of this paper is to investigate the performance of RetinaNet\nbased object detectors on pedestrian detection. Pedestrian detection is an\nimportant research topic as it provides a baseline for general object detection\nand has a great number of practical applications like autonomous car, robotics\nand Security camera. Though extensive research has made huge progress in\npedestrian detection, there are still many issues and open for more research\nand improvement. Recent deep learning based methods have shown state-of-the-art\nperformance in computer vision tasks such as image classification, object\ndetection, and segmentation. Wider pedestrian detection challenge aims at\nfinding improve solutions for pedestrian detection problem. In this paper, We\npropose a pedestrian detection system based on RetinaNet. Our solution has\nscored 0.4061 mAP. The code is available at\nhttps://github.com/miltonbd/ECCV_2018_pedestrian_detection_challenege.', ""Anticipating the intentions of vulnerable road users (VRUs) such as\npedestrians and cyclists is critical for performing safe and comfortable\ndriving maneuvers. This is the case for human driving and, thus, should be\ntaken into account by systems providing any level of driving assistance, from\nadvanced driver assistant systems (ADAS) to fully autonomous vehicles (AVs). In\nthis paper, we show how the latest advances on monocular vision-based human\npose estimation, i.e. those relying on deep Convolutional Neural Networks\n(CNNs), enable to recognize the intentions of such VRUs. In the case of\ncyclists, we assume that they follow traffic rules to indicate future maneuvers\nwith arm signals. In the case of pedestrians, no indications can be assumed.\nInstead, we hypothesize that the walking pattern of a pedestrian allows to\ndetermine if he/she has the intention of crossing the road in the path of the\nego-vehicle, so that the ego-vehicle must maneuver accordingly (e.g. slowing\ndown or stopping). In this paper, we show how the same methodology can be used\nfor recognizing pedestrians and cyclists' intentions. For pedestrians, we\nperform experiments on the JAAD dataset. For cyclists, we did not found an\nanalogous dataset, thus, we created our own one by acquiring and annotating\nvideos which we share with the research community. Overall, the proposed\npipeline provides new state-of-the-art results on the intention recognition of\nVRUs."", 'As autonomous vehicles (AVs) inch closer to reality, a central requirement\nfor acceptance will be earning the trust of humans in everyday driving\nsituations. In particular, the interaction between AVs and pedestrians is of\nhigh importance, as every human is a pedestrian at some point of the day. This\npaper considers the interaction of a pedestrian and an autonomous vehicle at a\nmid-block, unsignalized intersection where there is ambiguity over when the\npedestrian should cross and when and how the vehicle should yield. By modeling\npedestrian behavior through the concept of gap acceptance, the authors show\nthat a hybrid controller with just four distinct modes allows an autonomous\nvehicle to successfully interact with a pedestrian across a continuous spectrum\nof possible crosswalk entry behaviors. The controller is validated through\nextensive simulation and compared to an alternate POMDP solution and\nexperimental results are provided on a research vehicle for a virtual\npedestrian.', ""Pedestrian trajectory prediction is essential for collision avoidance in\nautonomous driving and robot navigation. However, predicting a pedestrian's\ntrajectory in crowded environments is non-trivial as it is influenced by other\npedestrians' motion and static structures that are present in the scene. Such\nhuman-human and human-space interactions lead to non-linearities in the\ntrajectories. In this paper, we present a new spatio-temporal graph based Long\nShort-Term Memory (LSTM) network for predicting pedestrian trajectory in\ncrowded environments, which takes into account the interaction with static\n(physical objects) and dynamic (other pedestrians) elements in the scene. Our\nresults are based on two widely-used datasets to demonstrate that the proposed\nmethod outperforms the state-of-the-art approaches in human trajectory\nprediction. In particular, our method leads to a reduction in Average\nDisplacement Error (ADE) and Final Displacement Error (FDE) of up to 55% and\n61% respectively over state-of-the-art approaches."", ""Social acceptance is a major hurdle for autonomous vehicle technology,\ncentral to which is ensuring both passengers and nearby pedestrians feel safe.\nThis idea of `feeling safe' and perceived safety is highly subjective and\nrooted in human intuition. As such, traditional analytical approaches to\nautonomous navigation often fail to cater for the social expectations of\nindividuals. Therefore, this paper proposes an approach to capture the\ncomplexity of social expectations and integrate this complexity into a\n3-layered Contextual Speed Controller. The layers were; the legal road speed\nlimit, the socially acceptable speed given the number of nearby pedestrians,\nand the socially acceptable speed based on proximity to nearby pedestrians. An\nimplementation of this layered approach was tested in areas of both low and\nhigh vehicle-pedestrian interactions. From the experiments conducted, the lower\ntwo layers were seen working in tandem to modulate the vehicle speed to\nappropriate levels that mimicked conservative human driver behaviour. In\nsummary, this work quantified the relationship between pedestrian context and\nsocially acceptable vehicle speeds, allowing for more perceivably safe\nautonomous driving. Furthermore, the need for different driving schemes for\nnavigating different road environments was identified."", 'Pedestrian trajectory prediction is a prominent research track that has\nadvanced towards modelling of crowd social and contextual interactions, with\nextensive usage of Long Short-Term Memory (LSTM) for temporal representation of\nwalking trajectories.\n Existing approaches use virtual neighborhoods as a fixed grid for pooling\nsocial states of pedestrians with tuning process that controls how social\ninteractions are being captured. This entails performance customization to\nspecific scenes but lowers the generalization capability of the approaches. In\nour work, we deploy \\textit{Grid-LSTM}, a recent extension of LSTM, which\noperates over multidimensional feature inputs. We present a new perspective to\ninteraction modeling by proposing that pedestrian neighborhoods can become\nadaptive in design. We use \\textit{Grid-LSTM} as an encoder to learn about\npotential future neighborhoods and their influence on pedestrian motion given\nthe visual and the spatial boundaries. Our model outperforms state-of-the-art\napproaches that collate resembling features over several publicly-tested\nsurveillance videos. The experiment results clearly illustrate the\ngeneralization of our approach across datasets that varies in scene features\nand crowd dynamics.', 'Thermal images are mainly used to detect the presence of people at night or\nin bad lighting conditions, but perform poorly at daytime. To solve this\nproblem, most state-of-the-art techniques employ a fusion network that uses\nfeatures from paired thermal and color images. Instead, we propose to augment\nthermal images with their saliency maps, to serve as an attention mechanism for\nthe pedestrian detector especially during daytime. We investigate how such an\napproach results in improved performance for pedestrian detection using only\nthermal images, eliminating the need for paired color images. For our\nexperiments, we train the Faster R-CNN for pedestrian detection and report the\nadded effect of saliency maps generated using static and deep methods (PiCA-Net\nand R3-Net). Our best performing model results in an absolute reduction of miss\nrate by 13.4% and 19.4% over the baseline in day and night images respectively.\nWe also annotate and release pixel level masks of pedestrians on a subset of\nthe KAIST Multispectral Pedestrian Detection dataset, which is a first publicly\navailable dataset for salient pedestrian detection.', ""Currently, studying the vehicle-human interactive behavior in the emergency\nneeds a large amount of datasets in the actual emergent situations that are\nalmost unavailable. Existing public data sources on autonomous vehicles (AVs)\nmainly focus either on the normal driving scenarios or on emergency situations\nwithout human involvement. To fill this gap and facilitate related research,\nthis paper provides a new yet convenient way to extract the interactive\nbehavior data (i.e., the trajectories of vehicles and humans) from actual\naccident videos that were captured by both the surveillance cameras and driving\nrecorders. The main challenge for data extraction from real-time accident video\nlies in the fact that the recording cameras are un-calibrated and the angles of\nsurveillance are unknown. The approach proposed in this paper employs image\nprocessing to obtain a new perspective which is different from the original\nvideo's perspective. Meanwhile, we manually detect and mark object feature\npoints in each image frame. In order to acquire a gradient of reference ratios,\na geometric model is implemented in the analysis of reference pixel value, and\nthe feature points are then scaled to the object trajectory based on the\ngradient of ratios. The generated trajectories not only restore the object\nmovements completely but also reflect changes in vehicle velocity and rotation\nbased on the feature points distributions."", ""In order to be globally deployed, autonomous cars must guarantee the safety\nof pedestrians. This is the reason why forecasting pedestrians' intentions\nsufficiently in advance is one of the most critical and challenging tasks for\nautonomous vehicles. This work tries to solve this problem by jointly\npredicting the intention and visual states of pedestrians. In terms of visual\nstates, whereas previous work focused on x-y coordinates, we will also predict\nthe size and indeed the whole bounding box of the pedestrian. The method is a\nrecurrent neural network in a multi-task learning approach. It has one head\nthat predicts the intention of the pedestrian for each one of its future\nposition and another one predicting the visual states of the pedestrian.\nExperiments on the JAAD dataset show the superiority of the performance of our\nmethod compared to previous works for intention prediction. Also, although its\nsimple architecture (more than 2 times faster), the performance of the bounding\nbox prediction is comparable to the ones yielded by much more complex\narchitectures. Our code is available online."", ""Autonomous landing of Unmanned Aerial Vehicles (UAVs) in crowded scenarios is\ncrucial for successful deployment of UAVs in populated areas, particularly in\nemergency landing situations where the highest priority is to avoid hurting\npeople. In this work, a new visual-based algorithm for identifying Safe Landing\nZones (SLZ) in crowded scenarios is proposed, considering a camera mounted on\nan UAV, where the people in the scene move with unknown dynamics. To do so, a\ndensity map is generated for each image frame using a Deep Neural Network, from\nwhere a binary occupancy map is obtained aiming to overestimate the people's\nlocation for security reasons. Then, the occupancy map is projected to the\nhead's plane, and the SLZ candidates are obtained as circular regions in the\nhead's plane with a minimum security radius. Finally, to keep track of the SLZ\ncandidates, a multiple instance tracking algorithm is implemented using Kalman\nFilters along with the Hungarian algorithm for data association. Several\nscenarios were studied to prove the validity of the proposed strategy,\nincluding public datasets and real uncontrolled scenarios with people moving in\npublic squares, taken from an UAV in flight. The study showed promising results\nin the search of preventing the UAV from hurting people during emergency\nlanding."", 'Pedestrian detection has achieved significant progress with the availability\nof existing benchmark datasets. However, there is a gap in the diversity and\ndensity between real world requirements and current pedestrian detection\nbenchmarks: 1) most of existing datasets are taken from a vehicle driving\nthrough the regular traffic scenario, usually leading to insufficient\ndiversity; 2) crowd scenarios with highly occluded pedestrians are still under\nrepresented, resulting in low density. To narrow this gap and facilitate future\npedestrian detection research, we introduce a large and diverse dataset named\nWiderPerson for dense pedestrian detection in the wild. This dataset involves\nfive types of annotations in a wide range of scenarios, no longer limited to\nthe traffic scenario. There are a total of $13,382$ images with $399,786$\nannotations, i.e., $29.87$ annotations per image, which means this dataset\ncontains dense pedestrians with various kinds of occlusions. Hence, pedestrians\nin the proposed dataset are extremely challenging due to large variations in\nthe scenario and occlusion, which is suitable to evaluate pedestrian detectors\nin the wild. We introduce an improved Faster R-CNN and the vanilla RetinaNet to\nserve as baselines for the new pedestrian detection benchmark. Several\nexperiments are conducted on previous datasets including Caltech-USA and\nCityPersons to analyze the generalization capabilities of the proposed dataset\nand we achieve state-of-the-art performances on these previous datasets without\nbells and whistles. Finally, we analyze common failure cases and find the\nclassification ability of pedestrian detector needs to be improved to reduce\nfalse alarm and miss detection rates. The proposed dataset is available at\nhttp://www.cbsr.ia.ac.cn/users/sfzhang/WiderPerson', 'Pedestrian detection is used in many vision based applications ranging from\nvideo surveillance to autonomous driving. Despite achieving high performance,\nit is still largely unknown how well existing detectors generalize to unseen\ndata. This is important because a practical detector should be ready to use in\nvarious scenarios in applications. To this end, we conduct a comprehensive\nstudy in this paper, using a general principle of direct cross-dataset\nevaluation. Through this study, we find that existing state-of-the-art\npedestrian detectors, though perform quite well when trained and tested on the\nsame dataset, generalize poorly in cross dataset evaluation. We demonstrate\nthat there are two reasons for this trend. Firstly, their designs (e.g. anchor\nsettings) may be biased towards popular benchmarks in the traditional\nsingle-dataset training and test pipeline, but as a result largely limit their\ngeneralization capability. Secondly, the training source is generally not dense\nin pedestrians and diverse in scenarios. Under direct cross-dataset evaluation,\nsurprisingly, we find that a general purpose object detector, without\npedestrian-tailored adaptation in design, generalizes much better compared to\nexisting state-of-the-art pedestrian detectors. Furthermore, we illustrate that\ndiverse and dense datasets, collected by crawling the web, serve to be an\nefficient source of pre-training for pedestrian detection. Accordingly, we\npropose a progressive training pipeline and find that it works well for\nautonomous-driving oriented pedestrian detection. Consequently, the study\nconducted in this paper suggests that more emphasis should be put on\ncross-dataset evaluation for the future design of generalizable pedestrian\ndetectors. Code and models can be accessed at\nhttps://github.com/hasanirtiza/Pedestron.', 'In this work, we consider the problem of pedestrian detection in natural\nscenes. Intuitively, instances of pedestrians with different spatial scales may\nexhibit dramatically different features. Thus, large variance in instance\nscales, which results in undesirable large intra-category variance in features,\nmay severely hurt the performance of modern object instance detection methods.\nWe argue that this issue can be substantially alleviated by the\ndivide-and-conquer philosophy. Taking pedestrian detection as an example, we\nillustrate how we can leverage this philosophy to develop a Scale-Aware Fast\nR-CNN (SAF R-CNN) framework. The model introduces multiple built-in\nsub-networks which detect pedestrians with scales from disjoint ranges. Outputs\nfrom all the sub-networks are then adaptively combined to generate the final\ndetection results that are shown to be robust to large variance in instance\nscales, via a gate function defined over the sizes of object proposals.\nExtensive evaluations on several challenging pedestrian detection datasets well\ndemonstrate the effectiveness of the proposed SAF R-CNN. Particularly, our\nmethod achieves state-of-the-art performance on Caltech, INRIA, and ETH, and\nobtains competitive results on KITTI.', 'Smart video sensors for applications related to surveillance and security are\nIOT-based as they use Internet for various purposes. Such applications include\ncrowd behaviour monitoring and advanced decision support systems operating and\ntransmitting information over internet. The analysis of crowd and pedestrian\nbehaviour is an important task for smart IoT cameras and in particular video\nprocessing. In order to provide related behavioural models, simulation and\ntracking approaches have been considered in the literature. In both cases\nground truth is essential to train deep models and provide a meaningful\nquantitative evaluation. We propose a framework for crowd simulation and\nautomatic data generation and annotation that supports multiple cameras and\nmultiple targets. The proposed approach is based on synthetically generated\nhuman agents, augmented frames and compositing techniques combined with path\nfinding and planning methods. A number of popular crowd and pedestrian data\nsets were used to validate the model, and scenarios related to annotation and\nsimulation were considered.', 'Pedestrian detection in crowded scenes is a challenging problem, because\nocclusion happens frequently among different pedestrians. In this paper, we\npropose an effective and efficient detection network to hunt pedestrians in\ncrowd scenes. The proposed method, namely PedHunter, introduces strong\nocclusion handling ability to existing region-based detection networks without\nbringing extra computations in the inference stage. Specifically, we design a\nmask-guided module to leverage the head information to enhance the feature\nrepresentation learning of the backbone network. Moreover, we develop a strict\nclassification criterion by improving the quality of positive samples during\ntraining to eliminate common false positives of pedestrian detection in crowded\nscenes. Besides, we present an occlusion-simulated data augmentation to enrich\nthe pattern and quantity of occlusion samples to improve the occlusion\nrobustness. As a consequent, we achieve state-of-the-art results on three\npedestrian detection datasets including CityPersons, Caltech-USA and\nCrowdHuman. To facilitate further studies on the occluded pedestrian detection\nin surveillance scenes, we release a new pedestrian dataset, called SUR-PED,\nwith a total of over 162k high-quality manually labeled instances in 10k\nimages. The proposed dataset, source codes and trained models will be released.', 'Pedestrian trajectory prediction for surveillance video is one of the\nimportant research topics in the field of computer vision and a key technology\nof intelligent surveillance systems. Social relationship among pedestrians is a\nkey factor influencing pedestrian walking patterns but was mostly ignored in\nthe literature. Pedestrians with different social relationships play different\nroles in the motion decision of target pedestrian. Motivated by this idea, we\npropose a Social Relationship Attention LSTM (SRA-LSTM) model to predict future\ntrajectories. We design a social relationship encoder to obtain the\nrepresentation of their social relationship through the relative position\nbetween each pair of pedestrians. Afterwards, the social relationship feature\nand latent movements are adopted to acquire the social relationship attention\nof this pair of pedestrians. Social interaction modeling is achieved by\nutilizing social relationship attention to aggregate movement information from\nneighbor pedestrians. Experimental results on two public walking pedestrian\nvideo datasets (ETH and UCY), our model achieves superior performance compared\nwith state-of-the-art methods. Contrast experiments with other attention\nmethods also demonstrate the effectiveness of social relationship attention.', 'Monitoring vehicle flows in cities is crucial to improve the urban\nenvironment and quality of life of citizens. Images are the best sensing\nmodality to perceive and assess the flow of vehicles in large areas. Current\ntechnologies for vehicle counting in images hinge on large quantities of\nannotated data, preventing their scalability to city-scale as new cameras are\nadded to the system. This is a recurrent problem when dealing with physical\nsystems and a key research area in Machine Learning and AI. We propose and\ndiscuss a new methodology to design image-based vehicle density estimators with\nfew labeled data via multiple camera domain adaptations.', 'Autonomous valet parking is a specific application for autonomous vehicles.\nIn this task, vehicles need to navigate in narrow, crowded and GPS-denied\nparking lots. Accurate localization ability is of great importance. Traditional\nvisual-based methods suffer from tracking lost due to texture-less regions,\nrepeated structures, and appearance changes. In this paper, we exploit robust\nsemantic features to build the map and localize vehicles in parking lots.\nSemantic features contain guide signs, parking lines, speed bumps, etc, which\ntypically appear in parking lots. Compared with traditional features, these\nsemantic features are long-term stable and robust to the perspective and\nillumination change. We adopt four surround-view cameras to increase the\nperception range. Assisting by an IMU (Inertial Measurement Unit) and wheel\nencoders, the proposed system generates a global visual semantic map. This map\nis further used to localize vehicles at the centimeter level. We analyze the\naccuracy and recall of our system and compare it against other methods in real\nexperiments. Furthermore, we demonstrate the practicability of the proposed\nsystem by the autonomous parking application.', 'Deep learning-based methods for video pedestrian detection and tracking\nrequire large volumes of training data to achieve good performance. However,\ndata acquisition in crowded public environments raises data privacy concerns --\nwe are not allowed to simply record and store data without the explicit consent\nof all participants. Furthermore, the annotation of such data for computer\nvision applications usually requires a substantial amount of manual effort,\nespecially in the video domain. Labeling instances of pedestrians in highly\ncrowded scenarios can be challenging even for human annotators and may\nintroduce errors in the training data. In this paper, we study how we can\nadvance different aspects of multi-person tracking using solely synthetic data.\nTo this end, we generate MOTSynth, a large, highly diverse synthetic dataset\nfor object detection and tracking using a rendering game engine. Our\nexperiments show that MOTSynth can be used as a replacement for real data on\ntasks such as pedestrian detection, re-identification, segmentation, and\ntracking.', 'We developed a machine vision system to automatically capture the dynamics of\npedestrians under four different traffic scenarios. By considering the overhead\nview of each pedestrian as a digital object, the system processes the image\nsequences to track the pedestrians. Considering the perspective effect of the\ncamera lens and the projected area of the hallway at the top-view scene, the\ndistance of each tracked object from its original position to its current\nposition is approximated every video frame. Using the approximated distance and\nthe video frame rate (30 frames per second), the respective velocity and\nacceleration of each tracked object are later derived. The quantified motion\ncharacteristics of the pedestrians are displayed by the system through\n2-dimensional graphs of the kinematics of motion. The system also outputs video\nimages of the pedestrians with superimposed markers for tracking. These visual\nmarkers were used to visually describe and quantify the behavior of the\npedestrians under different traffic scenarios.', 'In applications such as autonomous driving, it is important to understand,\ninfer, and anticipate the intention and future behavior of pedestrians. This\nability allows vehicles to avoid collisions and improve ride safety and\nquality. This paper proposes a biomechanically inspired recurrent neural\nnetwork (Bio-LSTM) that can predict the location and 3D articulated body pose\nof pedestrians in a global coordinate frame, given 3D poses and locations\nestimated in prior frames with inaccuracy. The proposed network is able to\npredict poses and global locations for multiple pedestrians simultaneously, for\npedestrians up to 45 meters from the cameras (urban intersection scale). The\noutputs of the proposed network are full-body 3D meshes represented in Skinned\nMulti-Person Linear (SMPL) model parameters. The proposed approach relies on a\nnovel objective function that incorporates the periodicity of human walking\n(gait), the mirror symmetry of the human body, and the change of ground\nreaction forces in a human gait cycle. This paper presents prediction results\non the PedX dataset, a large-scale, in-the-wild data set collected at real\nurban intersections with heavy pedestrian traffic. Results show that the\nproposed network can successfully learn the characteristics of pedestrian gait\nand produce accurate and consistent 3D pose predictions.', 'Accurate pedestrian orientation estimation of autonomous driving helps the\nego vehicle obtain the intentions of pedestrians in the related environment,\nwhich are the base of safety measures such as collision avoidance and\nprewarning. However, because of relatively small sizes and high-level\ndeformation of pedestrians, common pedestrian orientation estimation models\nfail to extract sufficient and comprehensive information from them, thus having\ntheir performance restricted, especially monocular ones which fail to obtain\ndepth information of objects and related environment. In this paper, a novel\nmonocular pedestrian orientation estimation model, called FFNet, is proposed.\nApart from camera captures, the model adds the 2D and 3D dimensions of\npedestrians as two other inputs according to the logic relationship between\norientation and them. The 2D and 3D dimensions of pedestrians are determined\nfrom the camera captures and further utilized through two feedforward links\nconnected to the orientation estimator. The feedforward links strengthen the\nlogicality and interpretability of the network structure of the proposed model.\nExperiments show that the proposed model has at least 1.72% AOS increase than\nmost state-of-the-art models after identical training processes. The model also\nhas competitive results in orientation estimation evaluation on KITTI dataset.', 'In urban or crowded environments, humans rely on eye contact for fast and\nefficient communication with nearby people. Autonomous agents also need to\ndetect eye contact to interact with pedestrians and safely navigate around\nthem. In this paper, we focus on eye contact detection in the wild, i.e.,\nreal-world scenarios for autonomous vehicles with no control over the\nenvironment or the distance of pedestrians. We introduce a model that leverages\nsemantic keypoints to detect eye contact and show that this high-level\nrepresentation (i) achieves state-of-the-art results on the publicly-available\ndataset JAAD, and (ii) conveys better generalization properties than leveraging\nraw images in an end-to-end network. To study domain adaptation, we create\nLOOK: a large-scale dataset for eye contact detection in the wild, which\nfocuses on diverse and unconstrained scenarios for real-world generalization.\nThe source code and the LOOK dataset are publicly shared towards an open\nscience mission.', 'Interactions between vehicles and pedestrians have always been a major\nproblem in traffic safety. Experienced human drivers are able to analyze the\nenvironment and choose driving strategies that will help them avoid crashes.\nWhat is not yet clear, however, is how automated vehicles will interact with\npedestrians. This paper proposes a new method for evaluating the safety and\nfeasibility of the driving strategy of automated vehicles when encountering\nunsignalized crossings. MobilEye sensors installed on buses in Ann Arbor,\nMichigan, collected data on 2,973 valid crossing events. A stochastic\ninteraction model was then created using a multivariate Gaussian mixture model.\nThis model allowed us to simulate the movements of pedestrians reacting to an\noncoming vehicle when approaching unsignalized crossings, and to evaluate the\npassing strategies of automated vehicles. A simulation was then conducted to\ndemonstrate the evaluation procedure.', ""Studies predict that demand for autonomous vehicles will increase tenfold\nbetween 2019 and 2026. However, recent high-profile accidents have\nsignificantly impacted consumer confidence in this technology. The cause for\nmany of these accidents can be traced back to the inability of these vehicles\nto correctly sense the impending danger. In response, manufacturers have been\nimproving the already extensive on-vehicle sensor packages to ensure that the\nsystem always has access to the data necessary to ensure safe navigation.\nHowever, these sensor packages only provide a view from the vehicle's\nperspective and, as a result, autonomous vehicles still require frequent human\nintervention to ensure safety.\n To address this issue, I developed a system, called Horus, that combines\non-vehicle and infrastructure-based sensors to provide a more complete view of\nthe environment, including areas not visible from the vehicle. I built a\nsmall-scale experimental testbed as a proof of concept. My measurements of the\nimpact of sensor failures showed that even short outages (1 second) at slow\nspeeds (25 km/hr scaled velocity) prevents vehicles that rely on on-vehicle\nsensors from navigating properly. My experiments also showed that Horus\ndramatically improves driving safety and that the sensor fusion algorithm\nselected plays a significant role in the quality of the navigation. With just a\npair of infrastructure sensors, Horus could tolerate sensors that fail 40% of\nthe time and still navigate safely. These results are a promising first step\ntowards safer autonomous vehicles."", 'Automated vehicles require a comprehensive understanding of traffic\nsituations to ensure safe and anticipatory driving. In this context, the\nprediction of pedestrians is particularly challenging as pedestrian behavior\ncan be influenced by multiple factors. In this paper, we thoroughly analyze the\nrequirements on pedestrian behavior prediction for automated driving via a\nsystem-level approach. To this end we investigate real-world pedestrian-vehicle\ninteractions with human drivers. Based on human driving behavior we then derive\nappropriate reaction patterns of an automated vehicle and determine\nrequirements for the prediction of pedestrians. This includes a novel metric\ntailored to measure prediction performance from a system-level perspective. The\nproposed metric is evaluated on a large-scale dataset comprising thousands of\nreal-world pedestrian-vehicle interactions. We furthermore conduct an ablation\nstudy to evaluate the importance of different contextual cues and compare these\nresults to ones obtained using established performance metrics for pedestrian\nprediction. Our results highlight the importance of a system-level approach to\npedestrian behavior prediction.', ""State-of-the-art pedestrian detection models have achieved great success in\nmany benchmarks. However, these models require lots of annotation information\nand the labeling process usually takes much time and efforts. In this paper, we\npropose a method to generate labeled pedestrian data and adapt them to support\nthe training of pedestrian detectors. The proposed framework is built on the\nGenerative Adversarial Network (GAN) with multiple discriminators, trying to\nsynthesize realistic pedestrians and learn the background context\nsimultaneously. To handle the pedestrians of different sizes, we adopt the\nSpatial Pyramid Pooling (SPP) layer in the discriminator. We conduct\nexperiments on two benchmarks. The results show that our framework can smoothly\nsynthesize pedestrians on background images of variations and different levels\nof details. To quantitatively evaluate our approach, we add the generated\nsamples into training data of the baseline pedestrian detectors and show the\nsynthetic images are able to improve the detectors' performance."", 'One of the major challenges that autonomous cars are facing today is driving\nin urban environments. To make it a reality, autonomous vehicles require the\nability to communicate with other road users and understand their intentions.\nSuch interactions are essential between the vehicles and pedestrians as the\nmost vulnerable road users. Understanding pedestrian behavior, however, is not\nintuitive and depends on various factors such as demographics of the\npedestrians, traffic dynamics, environmental conditions, etc. In this paper, we\nidentify these factors by surveying pedestrian behavior studies, both the\nclassical works on pedestrian-driver interaction and the modern ones that\ninvolve autonomous vehicles. To this end, we will discuss various methods of\nstudying pedestrian behavior, and analyze how the factors identified in the\nliterature are interrelated. We will also review the practical applications\naimed at solving the interaction problem including design approaches for\nautonomous vehicles that communicate with pedestrians and visual perception and\nreasoning algorithms tailored to understanding pedestrian intention. Based on\nour findings, we will discuss the open problems and propose future research\ndirections.', 'While human and group analysis have become an important area in last decades,\nsome current and relevant applications involve to estimate future motion of\npedestrians in real video sequences. This paper presents a method to provide\nmotion estimation of real pedestrians in next seconds, using crowd simulation.\nOur method is based on Physics and heuristics and use BioCrowds as crowd\nsimulation methodology to estimate future positions of people in video\nsequences. Results show that our method for estimation works well even for\ncomplex videos where events can happen. The maximum achieved average error is\n$2.72$cm when estimating the future motion of 32 pedestrians with more than 2\nseconds in advance. This paper discusses this and other results.', 'Understanding how people view and interact with autonomous vehicles is\nimportant to guide future directions of research. One such way of aiding\nunderstanding is through simulations of virtual environments involving people\nand autonomous vehicles. We present a simulation model that incorporates people\nand autonomous vehicles in a shared urban space. The model is able to simulate\nmany thousands of people and vehicles in real-time. This is achieved by use of\nGPU hardware, and through a novel linear program solver optimized for large\nnumbers of problems on the GPU. The model is up to 30 times faster than the\nequivalent multi-core CPU model.', 'This manuscript presents an efficient approach to map pedestrian surveillance\nfootage to an aerial view for global assessment of features. The analysis of\nthe footages relies on low level computer vision and enable real-time\nsurveillance. While we neglect object tracking, we introduce cumulative grids\non top view scene flow visualization to highlight situations of interest in the\nfootage. Our approach is tested on multiview footage both from RGB cameras and,\nfor the first time in the field, on RGB-D-sensors.', 'Autonomous surveillance unmanned aerial vehicles (UAVs) are deployed to\nobserve the streets of the city for any suspicious activities. This paper\nutilizes surveillance UAVs for the purpose of detecting the presence of a fire\nin the streets. An extensive database is collected from UAV surveillance\ndrones. With the aid of artificial intelligence (AI), fire stations can swiftly\nidentify the presence of a fire emerging in the neighborhood. Spatio-temporal\nsplit learning is applied to this scenario to preserve privacy and globally\ntrain a fire classification model. Fires are hazardous natural disasters that\ncan spread very quickly. Swift identification of fire is required to deploy\nfirefighters to the scene. In order to do this, strong communication between\nthe UAV and the central server where the deep learning process occurs is\nrequired. Improving communication resilience is integral to enhancing a safe\nexperience on the roads. Therefore, this paper explores the adequate number of\nclients and data ratios for split learning in this UAV setting, as well as the\nrequired network infrastructure.', 'If autonomous vehicles are to be widely accepted, we need to ensure their\nsafe operation. For this reason, verification and validation (V&V) approaches\nmust be developed that are suitable for this domain. Model checking is a formal\ntechnique which allows us to exhaustively explore the paths of an abstract\nmodel of a system. Using a probabilistic model checker such as PRISM, we may\ndetermine properties such as the expected time for a mission, or the\nprobability that a specific mission failure occurs. However, model checking of\ncomplex systems is difficult due to the loss of information during abstraction.\nThis is especially so when considering systems such as autonomous vehicles\nwhich are subject to external influences. An alternative solution is the use of\nMonte Carlo simulation to explore the results of a continuous-time model of the\nsystem. The main disadvantage of this approach is that the approach is not\nexhaustive as not all executions of the system are analysed. We are therefore\ninterested in developing a framework for formal verification of autonomous\nvehicles, using Monte Carlo simulation to inform and validate our symbolic\nmodels during the initial stages of development. In this paper, we present a\ncontinuous-time model of a quadrotor unmanned aircraft undertaking an\nautonomous mission. We employ this model in Monte Carlo simulation to obtain\nspecific mission properties which will inform the symbolic models employed in\nformal verification.', 'Building trajectories for biped robot walking is a complex task considering\nall degrees of freedom (DOFs) commonly bound within the mechanical structure. A\ntypical problem for such robots is the instability produced by violent\ntransitions between walking phases in particular when a swinging leg impacts\nthe surface. Although extensive research on novel efficient walking algorithms\nhas been conducted, falls commonly appear as the walking speed increases or as\nthe terrain condition changes. This paper presents a polynomial trajectory\ngeneration algorithm (PTA) to implement the walking on biped robots following\nthe cubic Hermitian polynomial interpolation between initial and final\nconditions. The proposed algorithm allows smooth transitions between walking\nphases, significantly reducing the possibility of falling. The algorithm has\nbeen successfully tested by generating walking trajectories under different\nterrain conditions on a biped robot of 10 DOFs. PTA has shown to be simple and\nsuitable to generate real time walking trajectories, despite reduced computing\nresources of a commercial embedded microcontroller. Experimental evidence and\ncomparisons to other state-of-the-art methods demonstrates a better performance\nof the proposed method in generating walking trajectories under different\nground conditions.', ""Despite growing attention in autonomy, there are still many open problems,\nincluding how autonomous vehicles will interact and communicate with other\nagents, such as human drivers and pedestrians. Unlike most approaches that\nfocus on pedestrian detection and planning for collision avoidance, this paper\nconsiders modeling the interaction between human drivers and pedestrians and\nhow it might influence map estimation, as a proxy for detection. We take a\nmapping inspired approach and incorporate people as sensors into mapping\nframeworks. By taking advantage of other agents' actions, we demonstrate how we\ncan impute portions of the map that would otherwise be occluded. We evaluate\nour framework in human driving experiments and on real-world data, using\noccupancy grids and landmark-based mapping approaches. Our approach\nsignificantly improves overall environment awareness and out-performs standard\nmapping techniques."", 'Paper-by-paper results make it easy to miss the forest for the trees.We\nanalyse the remarkable progress of the last decade by discussing the main ideas\nexplored in the 40+ detectors currently present in the Caltech pedestrian\ndetection benchmark. We observe that there exist three families of approaches,\nall currently reaching similar detection quality. Based on our analysis, we\nstudy the complementarity of the most promising ideas by combining multiple\npublished strategies. This new decision forest detector achieves the current\nbest known performance on the challenging Caltech-USA dataset.', 'Machine learning algorithms have found several applications in the field of\nrobotics and control systems. The control systems community has started to show\ninterest towards several machine learning algorithms from the sub-domains such\nas supervised learning, imitation learning and reinforcement learning to\nachieve autonomous control and intelligent decision making. Amongst many\ncomplex control problems, stable bipedal walking has been the most challenging\nproblem. In this paper, we present an architecture to design and simulate a\nplanar bipedal walking robot(BWR) using a realistic robotics simulator, Gazebo.\nThe robot demonstrates successful walking behaviour by learning through several\nof its trial and errors, without any prior knowledge of itself or the world\ndynamics. The autonomous walking of the BWR is achieved using reinforcement\nlearning algorithm called Deep Deterministic Policy Gradient(DDPG). DDPG is one\nof the algorithms for learning controls in continuous action spaces. After\ntraining the model in simulation, it was observed that, with a proper shaped\nreward function, the robot achieved faster walking or even rendered a running\ngait with an average speed of 0.83 m/s. The gait pattern of the bipedal walker\nwas compared with the actual human walking pattern. The results show that the\nbipedal walking pattern had similar characteristics to that of a human walking\npattern. The video presenting our experiment is available at\nhttps://goo.gl/NHXKqR.', 'Typical methods for pedestrian detection focus on either tackling mutual\nocclusions between crowded pedestrians, or dealing with the various scales of\npedestrians. Detecting pedestrians with substantial appearance diversities such\nas different pedestrian silhouettes, different viewpoints or different\ndressing, remains a crucial challenge. Instead of learning each of these\ndiverse pedestrian appearance features individually as most existing methods\ndo, we propose to perform contrastive learning to guide the feature learning in\nsuch a way that the semantic distance between pedestrians with different\nappearances in the learned feature space is minimized to eliminate the\nappearance diversities, whilst the distance between pedestrians and background\nis maximized. To facilitate the efficiency and effectiveness of contrastive\nlearning, we construct an exemplar dictionary with representative pedestrian\nappearances as prior knowledge to construct effective contrastive training\npairs and thus guide contrastive learning. Besides, the constructed exemplar\ndictionary is further leveraged to evaluate the quality of pedestrian proposals\nduring inference by measuring the semantic distance between the proposal and\nthe exemplar dictionary. Extensive experiments on both daytime and nighttime\npedestrian detection validate the effectiveness of the proposed method.', 'Identity documents recognition is an important sub-field of document\nanalysis, which deals with tasks of robust document detection, type\nidentification, text fields recognition, as well as identity fraud prevention\nand document authenticity validation given photos, scans, or video frames of an\nidentity document capture. Significant amount of research has been published on\nthis topic in recent years, however a chief difficulty for such research is\nscarcity of datasets, due to the subject matter being protected by security\nrequirements. A few datasets of identity documents which are available lack\ndiversity of document types, capturing conditions, or variability of document\nfield values. In addition, the published datasets were typically designed only\nfor a subset of document recognition problems, not for a complex identity\ndocument analysis. In this paper, we present a dataset MIDV-2020 which consists\nof 1000 video clips, 2000 scanned images, and 1000 photos of 1000 unique mock\nidentity documents, each with unique text field values and unique artificially\ngenerated faces, with rich annotation. For the presented benchmark dataset\nbaselines are provided for such tasks as document location and identification,\ntext fields recognition, and face detection. With 72409 annotated images in\ntotal, to the date of publication the proposed dataset is the largest publicly\navailable identity documents dataset with variable artificially generated data,\nand we believe that it will prove invaluable for advancement of the field of\ndocument analysis and recognition. The dataset is available for download at\nftp://smartengines.com/midv-2020 and http://l3i-share.univ-lr.fr .', 'My overarching research goal is to provide robots with perceptional abilities\nthat allow interactions with humans in a human-like manner. To develop these\nperceptional abilities, I believe that it is useful to study the principles of\nthe human visual system. I use these principles to develop new computer vision\nalgorithms and validate their effectiveness in intelligent robotic systems. I\nam enthusiastic about this approach as it offers the dual benefit of uncovering\nprinciples inherent in the human visual system, as well as applying these\nprinciples to its artificial counterpart. Fig. 1 contains a depiction of my\nresearch.', 'Multi-pedestrian tracking in aerial imagery has several applications such as\nlarge-scale event monitoring, disaster management, search-and-rescue missions,\nand as input into predictive crowd dynamic models. Due to the challenges such\nas the large number and the tiny size of the pedestrians (e.g., 4 x 4 pixels)\nwith their similar appearances as well as different scales and atmospheric\nconditions of the images with their extremely low frame rates (e.g., 2 fps),\ncurrent state-of-the-art algorithms including the deep learning-based ones are\nunable to perform well. In this paper, we propose AerialMPTNet, a novel\napproach for multi-pedestrian tracking in geo-referenced aerial imagery by\nfusing appearance features from a Siamese Neural Network, movement predictions\nfrom a Long Short-Term Memory, and pedestrian interconnections from a GraphCNN.\nIn addition, to address the lack of diverse aerial pedestrian tracking\ndatasets, we introduce the Aerial Multi-Pedestrian Tracking (AerialMPT) dataset\nconsisting of 307 frames and 44,740 pedestrians annotated. We believe that\nAerialMPT is the largest and most diverse dataset to this date and will be\nreleased publicly. We evaluate AerialMPTNet on AerialMPT and KIT AIS, and\nbenchmark with several state-of-the-art tracking methods. Results indicate that\nAerialMPTNet significantly outperforms other methods on accuracy and\ntime-efficiency.', ""Convolututional Neural Networks have achieved state of the art in image\nclassification, object detection and other image related tasks. In this paper I\npresent another use of CNNs i.e. if given a set of images and then giving a\nsingle test image the network identifies that the test image is part of which\nimage from the images given before. This is a task somehow similar to measuring\nimage similarity and can be done using a simple CNN. Doing this task manually\nby looping can be quite a time consuming problem and won't be a generalizable\nsolution. The task is quite similar to doing object detection but for that lots\ntraining data should be given or in the case of sliding window it takes lot of\ntime and my algorithm can work with much fewer examples, is totally\nunsupervised and works much efficiently. Also, I explain that how unsupervised\nalgorithm like K-Means or supervised algorithm like K-NN are not good enough to\nperform this task. The basic idea is that image encodings are collected for\neach image from a CNN, when a test image comes it is replaced by a part of\noriginal image, the encoding is generated using the same network, the frobenius\nnorm is calculated and if it comes under a tolerance level then the test image\nis said to be the part of the original image."", 'Deep convolutional neural networks continue to advance the state-of-the-art\nin many domains as they grow bigger and more complex. It has been observed that\nmany of the parameters of a large network are redundant, allowing for the\npossibility of learning a smaller network that mimics the outputs of the large\nnetwork through a process called Knowledge Distillation. We show, however, that\nstandard Knowledge Distillation is not effective for learning small models for\nthe task of pedestrian detection. To improve this process, we introduce a\nhigher-dimensional hint layer to increase information flow. We also estimate\nthe variance in the outputs of the large network and propose a loss function to\nincorporate this uncertainty. Finally, we attempt to boost the complexity of\nthe small network without increasing its size by using as input hand-designed\nfeatures that have been demonstrated to be effective for pedestrian detection.\nWe succeed in training a model that contains $400\\times$ fewer parameters than\nthe large network while outperforming AlexNet on the Caltech Pedestrian\nDataset.', 'One of the objectives of understanding pedestrian behavior is to predict the\neffect of proposed changes in the design or evaluation of pedestrian\nfacilities. We want to know the impact to the user of the facilities, as the\ndesign of the facilities change. That impact was traditionally evaluated by\nlevel of service standards. Another design criterion to measure the impact of\ndesign change is measured by the pedestrian flow performance index. This paper\ndescribes the determination of pedestrian flow performance based video tracking\nor any microscopic pedestrian simulation models. Most of pedestrian researches\nhave been done on a macroscopic level, which is an aggregation of all\npedestrian movement in pedestrian areas into flow, average speed and area\nmodule. Macroscopic level, however, does not consider the interaction between\npedestrians. It is also not well suited for prediction of pedestrian flow\nperformance in pedestrian areas or in buildings with some obstruction, that\nreduces the effective width of the walkways. On the other hand, the microscopic\nlevel has a more general usage and considers detail in the design. More\nefficient pedestrian flow can even be reached with less space. Those results\nhave rejected the linearity assumption of space and flow in the macroscopic\nlevel.', 'Deep learning-based computer vision is usually data-hungry. Many researchers\nattempt to augment datasets with synthesized data to improve model robustness.\nHowever, the augmentation of popular pedestrian datasets, such as Caltech and\nCitypersons, can be extremely challenging because real pedestrians are commonly\nin low quality. Due to the factors like occlusions, blurs, and low-resolution,\nit is significantly difficult for existing augmentation approaches, which\ngenerally synthesize data using 3D engines or generative adversarial networks\n(GANs), to generate realistic-looking pedestrians. Alternatively, to access\nmuch more natural-looking pedestrians, we propose to augment pedestrian\ndetection datasets by transforming real pedestrians from the same dataset into\ndifferent shapes. Accordingly, we propose the Shape Transformation-based\nDataset Augmentation (STDA) framework. The proposed framework is composed of\ntwo subsequent modules, i.e. the shape-guided deformation and the environment\nadaptation. In the first module, we introduce a shape-guided warping field to\nhelp deform the shape of a real pedestrian into a different shape. Then, in the\nsecond stage, we propose an environment-aware blending map to better adapt the\ndeformed pedestrians into surrounding environments, obtaining more\nrealistic-looking pedestrians and more beneficial augmentation results for\npedestrian detection. Extensive empirical studies on different pedestrian\ndetection benchmarks show that the proposed STDA framework consistently\nproduces much better augmentation results than other pedestrian synthesis\napproaches using low-quality pedestrians. By augmenting the original datasets,\nour proposed framework also improves the baseline pedestrian detector by up to\n38% on the evaluated benchmarks, achieving state-of-the-art performance.', ""Early detection of psychological distress is key to effective treatment.\nAutomatic detection of distress, such as depression, is an active area of\nresearch. Current approaches utilise vocal, facial, and bodily modalities. Of\nthese, the bodily modality is the least investigated, partially due to the\ndifficulty in extracting bodily representations from videos, and partially due\nto the lack of viable datasets. Existing body modality approaches use automatic\ncategorization of expressions to represent body language as a series of\nspecific expressions, much like words within natural language. In this\ndissertation I present a new type of feature, within the body modality, that\nrepresents meta information of gestures, such as speed, and use it to predict a\nnon-clinical depression label. This differs to existing work by representing\noverall behaviour as a small set of aggregated meta features derived from a\nperson's movement. In my method I extract pose estimation from videos, detect\ngestures within body parts, extract meta information from individual gestures,\nand finally aggregate these features to generate a small feature vector for use\nin prediction tasks. I introduce a new dataset of 65 video recordings of\ninterviews with self-evaluated distress, personality, and demographic labels.\nThis dataset enables the development of features utilising the whole body in\ndistress detection tasks. I evaluate my newly introduced meta-features for\npredicting depression, anxiety, perceived stress, somatic stress, five standard\npersonality measures, and gender. A linear regression based classifier using\nthese features achieves a 82.70% F1 score for predicting depression within my\nnovel dataset."", 'Rapid increase of digitized document give birth to high demand of document\nimage retrieval. While conventional document image retrieval approaches depend\non complex OCR-based text recognition and text similarity detection, this paper\nproposes a new content-based approach, in which more attention is paid to\nfeatures extraction and fusion. In the proposed approach, multiple features of\ndocument images are extracted by different CNN models. After that, the\nextracted CNN features are reduced and fused into weighted average feature.\nFinally, the document images are ranked based on feature similarity to a\nprovided query image. Experimental procedure is performed on a group of\ndocument images that transformed from academic papers, which contain both\nEnglish and Chinese document, the results show that the proposed approach has\ngood ability to retrieve document images with similar text content, and the\nfusion of CNN features can effectively improve the retrieval accuracy.', 'For the simulation of pedestrians a method is introduced to find routing\nalternatives from any origin position to a given destination area in a given\ngeometry composed of walking areas and obstacles. The method includes a\nparameter which sets a threshold for the approximate minimum size of obstacles\nto generate routing alternatives. The resulting data structure for navigation\nis constructed such that it does not introduce artifacts to the movement of\nsimulated pedestrians and that locally pedestrians prefer to walk on the\nshortest path. The generated set of routes can be used with iterating static or\ndynamic assignment methods.', 'With the advent of mobile and hand-held cameras, document images have found\ntheir way into almost every domain. Dewarping of these images for the removal\nof perspective distortions and folds is essential so that they can be\nunderstood by document recognition algorithms. For this, we propose an\nend-to-end CNN architecture that can produce distortion free document images\nfrom warped documents it takes as input. We train this model on warped document\nimages simulated synthetically to compensate for lack of enough natural data.\nOur method is novel in the use of a bifurcated decoder with shared weights to\nprevent intermingling of grid coordinates, in the use of residual networks in\nthe U-Net skip connections to allow flow of data from different receptive\nfields in the model, and in the use of a gated network to help the model focus\non structure and line level detail of the document image. We evaluate our\nmethod on the DocUNet dataset, a benchmark in this domain, and obtain results\ncomparable to state-of-the-art methods.', 'Computation of document image quality metrics often depends upon the\navailability of a ground truth image corresponding to the document. This limits\nthe applicability of quality metrics in applications such as hyperparameter\noptimization of image processing algorithms that operate on-the-fly on unseen\ndocuments. This work proposes the use of surrogate models to learn the behavior\nof a given document quality metric on existing datasets where ground truth\nimages are available. The trained surrogate model can later be used to predict\nthe metric value on previously unseen document images without requiring access\nto ground truth images. The surrogate model is empirically evaluated on the\nDocument Image Binarization Competition (DIBCO) and the Handwritten Document\nImage Binarization Competition (H-DIBCO) datasets.']" -"The query consists of users’ needs, leading to several research questions that span a paragraph. Each candidate passage is an abstract from a scientific paper. The objective of this information retrieval task is to identify the abstract that most effectively meets the user’s needs in the query : In archaeology, a lot of old photos are produced by polarization cameras, and I am trying to reconstruct an accurate 3D model of an object using images from these polarization cameras. However, I have difficulties determining the surface of the object because of the features of the polarization camera. I need a model that can analyze the angle of polarization of reflected light in captured images. I think both geometric and photometric cues extracted from input color polarization images should be utilized to complete the analysis. I also need a model that can optimize photometric rendering errors and handle different materials given an initial standard geometric reconstruction. I will test the models on synthetic and real data and use them as an inspiration for my model.","[""Reconstructing an object's high-quality 3D shape with inherent spectral\nreflectance property, beyond typical device-dependent RGB albedos, opens the\ndoor to applications requiring a high-fidelity 3D model in terms of both\ngeometry and photometry. In this paper, we propose a novel Multi-View Inverse\nRendering (MVIR) method called Spectral MVIR for jointly reconstructing the 3D\nshape and the spectral reflectance for each point of object surfaces from\nmulti-view images captured using a standard RGB camera and low-cost lighting\nequipment such as an LED bulb or an LED projector. Our main contributions are\ntwofold: (i) We present a rendering model that considers both geometric and\nphotometric principles in the image formation by explicitly considering camera\nspectral sensitivity, light's spectral power distribution, and light source\npositions. (ii) Based on the derived model, we build a cost-optimization MVIR\nframework for the joint reconstruction of the 3D shape and the per-vertex\nspectral reflectance while estimating the light source positions and the\nshadows. Different from most existing spectral-3D acquisition methods, our\nmethod does not require expensive special equipment and cumbersome geometric\ncalibration. Experimental results using both synthetic and real-world data\ndemonstrate that our Spectral MVIR can acquire a high-quality 3D model with\naccurate spectral reflectance property."", 'This paper makes a first attempt to bring the Shape from Polarization (SfP)\nproblem to the realm of deep learning. The previous state-of-the-art methods\nfor SfP have been purely physics-based. We see value in these principled\nmodels, and blend these physical models as priors into a neural network\narchitecture. This proposed approach achieves results that exceed the previous\nstate-of-the-art on a challenging dataset we introduce. This dataset consists\nof polarization images taken over a range of object textures, paints, and\nlighting conditions. We report that our proposed method achieves the lowest\ntest error on each tested condition in our dataset, showing the value of\nblending data-driven and physics-driven approaches.', 'We present a novel method for efficient acquisition of shape and spatially\nvarying reflectance of 3D objects using polarization cues. Unlike previous\nworks that have exploited polarization to estimate material or object\nappearance under certain constraints (known shape or multiview acquisition), we\nlift such restrictions by coupling polarization imaging with deep learning to\nachieve high quality estimate of 3D object shape (surface normals and depth)\nand SVBRDF using single-view polarization imaging under frontal flash\nillumination. In addition to acquired polarization images, we provide our deep\nnetwork with strong novel cues related to shape and reflectance, in the form of\na normalized Stokes map and an estimate of diffuse color. We additionally\ndescribe modifications to network architecture and training loss which provide\nfurther qualitative improvements. We demonstrate our approach to achieve\nsuperior results compared to recent works employing deep learning in\nconjunction with flash illumination.', 'Semantic Segmentation (SS) is promising for outdoor scene perception in\nsafety-critical applications like autonomous vehicles, assisted navigation and\nso on. However, traditional SS is primarily based on RGB images, which limits\nthe reliability of SS in complex outdoor scenes, where RGB images lack\nnecessary information dimensions to fully perceive unconstrained environments.\nAs preliminary investigation, we examine SS in an unexpected obstacle detection\nscenario, which demonstrates the necessity of multimodal fusion. Thereby, in\nthis work, we present EAFNet, an Efficient Attention-bridged Fusion Network to\nexploit complementary information coming from different optical sensors.\nSpecifically, we incorporate polarization sensing to obtain supplementary\ninformation, considering its optical characteristics for robust representation\nof diverse materials. By using a single-shot polarization sensor, we build the\nfirst RGB-P dataset which consists of 394 annotated pixel-aligned\nRGB-Polarization images. A comprehensive variety of experiments shows the\neffectiveness of EAFNet to fuse polarization and RGB information, as well as\nthe flexibility to be adapted to other sensor combination scenarios.', 'Autonomous robotics is critically affected by the robustness of its scene\nunderstanding algorithms. We propose a two-axis pipeline based on polarization\nindices to analyze dynamic urban scenes. As robots evolve in unknown\nenvironments, they are prone to encountering specular obstacles. Usually,\nspecular phenomena are rarely taken into account by algorithms which causes\nmisinterpretations and erroneous estimates. By exploiting all the light\nproperties, systems can greatly increase their robustness to events. In\naddition to the conventional photometric characteristics, we propose to include\npolarization sensing.\n We demonstrate in this paper that the contribution of polarization\nmeasurement increases both the performances of segmentation and the quality of\ndepth estimation. Our polarimetry-based approaches are compared here with other\nstate-of-the-art RGB-centric methods showing interest of using polarization\nimaging.', ""This paper describes a multimodal vision sensor that integrates three types\nof cameras, including a stereo camera, a polarization camera and a panoramic\ncamera. Each sensor provides a specific dimension of information: the stereo\ncamera measures depth per pixel, the polarization obtains the degree of\npolarization, and the panoramic camera captures a 360-degree landscape. Data\nfusion and advanced environment perception could be built upon the combination\nof sensors. Designed especially for autonomous driving, this vision sensor is\nshipped with a robust semantic segmentation network. In addition, we\ndemonstrate how cross-modal enhancement could be achieved by registering the\ncolor image and the polarization image. An example of water hazard detection is\ngiven. To prove the multimodal vision sensor's compatibility with different\ndevices, a brief runtime performance analysis is carried out."", 'The stomatopod (mantis shrimp) visual system has recently provided a\nblueprint for the design of paradigm-shifting polarization and multispectral\nimaging sensors, enabling solutions to challenging medical and remote sensing\nproblems. However, these bioinspired sensors lack the high dynamic range (HDR)\nand asynchronous polarization vision capabilities of the stomatopod visual\nsystem, limiting temporal resolution to \\~12 ms and dynamic range to \\~ 72 dB.\nHere we present a novel stomatopod-inspired polarization camera which mimics\nthe sustained and transient biological visual pathways to save power and sample\ndata beyond the maximum Nyquist frame rate. This bio-inspired sensor\nsimultaneously captures both synchronous intensity frames and asynchronous\npolarization brightness change information with sub-millisecond latencies over\na million-fold range of illumination. Our PDAVIS camera is comprised of 346x260\npixels, organized in 2-by-2 macropixels, which filter the incoming light with\nfour linear polarization filters offset by 45 degrees. Polarization information\nis reconstructed using both low cost and latency event-based algorithms and\nmore accurate but slower deep neural networks. Our sensor is used to image HDR\npolarization scenes which vary at high speeds and to observe dynamical\nproperties of single collagen fibers in bovine tendon under rapid cyclical\nloads', 'This paper tackles the problem of estimating 3D body shape of clothed humans\nfrom single polarized 2D images, i.e. polarization images. Polarization images\nare known to be able to capture polarized reflected lights that preserve rich\ngeometric cues of an object, which has motivated its recent applications in\nreconstructing surface normal of the objects of interest. Inspired by the\nrecent advances in human shape estimation from single color images, in this\npaper, we attempt at estimating human body shapes by leveraging the geometric\ncues from single polarization images. A dedicated two-stage deep learning\napproach, SfP, is proposed: given a polarization image, stage one aims at\ninferring the fined-detailed body surface normal; stage two gears to\nreconstruct the 3D body shape of clothing details. Empirical evaluations on a\nsynthetic dataset (SURREAL) as well as a real-world dataset (PHSPD) demonstrate\nthe qualitative and quantitative performance of our approach in estimating\nhuman poses and shapes. This indicates polarization camera is a promising\nalternative to the more conventional color or depth imaging for human shape\nestimation. Further, normal maps inferred from polarization imaging play a\nsignificant role in accurately recovering the body shapes of clothed people.', 'Photometric stereo provides an important method for high-fidelity 3D\nreconstruction based on multiple intensity images captured under different\nillumination directions. In this paper, we present a complete framework,\nincluding a multilight source illumination and acquisition hardware system and\na two-stage convolutional neural network (CNN) architecture, to construct\ninter- and intraframe representations for accurate normal estimation of\nnon-Lambertian objects. We experimentally investigate numerous network design\nalternatives for identifying the optimal scheme to deploy inter- and intraframe\nfeature extraction modules for the photometric stereo problem. Moreover, we\npropose utilizing the easily obtained object mask to eliminate adverse\ninterference from invalid background regions in intraframe spatial\nconvolutions, thus effectively improving the accuracy of normal estimation for\nsurfaces made of dark materials or with cast shadows. Experimental results\ndemonstrate that the proposed masked two-stage photometric stereo CNN model\n(MT-PS-CNN) performs favourably against state-of-the-art photometric stereo\ntechniques in terms of both accuracy and efficiency. In addition, the proposed\nmethod is capable of predicting accurate and rich surface normal details for\nnon-Lambertian objects of complex geometry and performs stably given inputs\ncaptured in both sparse and dense lighting distributions.', 'This paper addresses the problem of simultaneous 3D reconstruction and\nmaterial recognition and segmentation. Enabling robots to recognise different\nmaterials (concrete, metal etc.) in a scene is important for many tasks, e.g.\nrobotic interventions in nuclear decommissioning. Previous work on 3D semantic\nreconstruction has predominantly focused on recognition of everyday domestic\nobjects (tables, chairs etc.), whereas previous work on material recognition\nhas largely been confined to single 2D images without any 3D reconstruction.\nMeanwhile, most 3D semantic reconstruction methods rely on computationally\nexpensive post-processing, using Fully-Connected Conditional Random Fields\n(CRFs), to achieve consistent segmentations. In contrast, we propose a deep\nlearning method which performs 3D reconstruction while simultaneously\nrecognising different types of materials and labelling them at the pixel level.\nUnlike previous methods, we propose a fully end-to-end approach, which does not\nrequire hand-crafted features or CRF post-processing. Instead, we use only\nlearned features, and the CRF segmentation constraints are incorporated inside\nthe fully end-to-end learned system. We present the results of experiments, in\nwhich we trained our system to perform real-time 3D semantic reconstruction for\n23 different materials in a real-world application. The run-time performance of\nthe system can be boosted to around 10Hz, using a conventional GPU, which is\nenough to achieve real-time semantic reconstruction using a 30fps RGB-D camera.\nTo the best of our knowledge, this work is the first real-time end-to-end\nsystem for simultaneous 3D reconstruction and material recognition.', 'Photometric Stereo methods seek to reconstruct the 3d shape of an object from\nmotionless images obtained with varying illumination. Most existing methods\nsolve a restricted problem where the physical reflectance model, such as\nLambertian reflectance, is known in advance. In contrast, we do not restrict\nourselves to a specific reflectance model. Instead, we offer a method that\nworks on a wide variety of reflectances. Our approach uses a simple yet\nuncommonly used property of the problem - the sought after normals are points\non a unit hemisphere. We present a novel embedding method that maps pixels to\nnormals on the unit hemisphere. Our experiments demonstrate that this approach\noutperforms existing manifold learning methods for the task of hemisphere\nembedding. We further show successful reconstructions of objects from a wide\nvariety of reflectances including smooth, rough, diffuse and specular surfaces,\neven in the presence of significant attached shadows. Finally, we empirically\nprove that under these challenging settings we obtain more accurate shape\nreconstructions than existing methods.', 'In this paper we present ADOP, a novel point-based, differentiable neural\nrendering pipeline. Like other neural renderers, our system takes as input\ncalibrated camera images and a proxy geometry of the scene, in our case a point\ncloud. To generate a novel view, the point cloud is rasterized with learned\nfeature vectors as colors and a deep neural network fills the remaining holes\nand shades each output pixel. The rasterizer renders points as one-pixel\nsplats, which makes it very fast and allows us to compute gradients with\nrespect to all relevant input parameters efficiently. Furthermore, our pipeline\ncontains a fully differentiable physically-based photometric camera model,\nincluding exposure, white balance, and a camera response function. Following\nthe idea of inverse rendering, we use our renderer to refine its input in order\nto reduce inconsistencies and optimize the quality of its output. In\nparticular, we can optimize structural parameters like the camera pose, lens\ndistortions, point positions and features, and a neural environment map, but\nalso photometric parameters like camera response function, vignetting, and\nper-image exposure and white balance. Because our pipeline includes photometric\nparameters, e.g.~exposure and camera response function, our system can smoothly\nhandle input images with varying exposure and white balance, and generates\nhigh-dynamic range output. We show that due to the improved input, we can\nachieve high render quality, also for difficult input, e.g. with imperfect\ncamera calibrations, inaccurate proxy geometry, or varying exposure. As a\nresult, a simpler and thus faster deep neural network is sufficient for\nreconstruction. In combination with the fast point rasterization, ADOP achieves\nreal-time rendering rates even for models with well over 100M points.\nhttps://github.com/darglein/ADOP', 'We present a new data-driven approach with physics-based priors to\nscene-level normal estimation from a single polarization image. Existing shape\nfrom polarization (SfP) works mainly focus on estimating the normal of a single\nobject rather than complex scenes in the wild. A key barrier to high-quality\nscene-level SfP is the lack of real-world SfP data in complex scenes. Hence, we\ncontribute the first real-world scene-level SfP dataset with paired input\npolarization images and ground-truth normal maps. Then we propose a\nlearning-based framework with a multi-head self-attention module and viewing\nencoding, which is designed to handle increasing polarization ambiguities\ncaused by complex materials and non-orthographic projection in scene-level SfP.\nOur trained model can be generalized to far-field outdoor scenes as the\nrelationship between polarized light and surface normals is not affected by\ndistance. Experimental results demonstrate that our approach significantly\noutperforms existing SfP models on two datasets. Our dataset and source code\nwill be publicly available at https://github.com/ChenyangLEI/sfp-wild']","['This paper presents an uncalibrated deep neural network framework for the\nphotometric stereo problem. For training models to solve the problem, existing\nneural network-based methods either require exact light directions or\nground-truth surface normals of the object or both. However, in practice, it is\nchallenging to procure both of this information precisely, which restricts the\nbroader adoption of photometric stereo algorithms for vision application. To\nbypass this difficulty, we propose an uncalibrated neural inverse rendering\napproach to this problem. Our method first estimates the light directions from\nthe input images and then optimizes an image reconstruction loss to calculate\nthe surface normals, bidirectional reflectance distribution function value, and\ndepth. Additionally, our formulation explicitly models the concave and convex\nparts of a complex surface to consider the effects of interreflections in the\nimage formation process. Extensive evaluation of the proposed method on the\nchallenging subjects generally shows comparable or better results than the\nsupervised and classical approaches.', 'In current practice, scene survey is carried out by workers using total\nstations. The method has high accuracy, but it incurs high costs if continuous\nmonitoring is needed. Techniques based on photogrammetry, with the relatively\ncheaper digital cameras, have gained wide applications in many fields. Besides\npoint measurement, photogrammetry can also create a three-dimensional (3D)\nmodel of the scene. Accurate 3D model reconstruction depends on high quality\nimages. Degraded images will result in large errors in the reconstructed 3D\nmodel. In this paper, we propose a method that can be used to improve the\nvisibility of the images, and eventually reduce the errors of the 3D scene\nmodel. The idea is inspired by image dehazing. Each original image is first\ntransformed into multiple exposure images by means of gamma-correction\noperations and adaptive histogram equalization. The transformed images are\nanalyzed by the computation of the local binary patterns. The image is then\nenhanced, with each pixel generated from the set of transformed image pixels\nweighted by a function of the local pattern feature and image saturation.\nPerformance evaluation has been performed on benchmark image dehazing datasets.\nExperimentations have been carried out on outdoor and indoor surveys. Our\nanalysis finds that the method works on different types of degradation that\nexist in both outdoor and indoor images. When fed into the photogrammetry\nsoftware, the enhanced images can reconstruct 3D scene models with\nsub-millimeter mean errors.', 'Shape from Polarization (SfP) estimates surface normals using photos captured\nat different polarizer rotations. Fundamentally, the SfP model assumes that\nlight is reflected either diffusely or specularly. However, this model is not\nvalid for many real-world surfaces exhibiting a mixture of diffuse and specular\nproperties. To address this challenge, previous methods have used a sequential\nsolution: first, use an existing algorithm to separate the scene into diffuse\nand specular components, then apply the appropriate SfP model. In this paper,\nwe propose a new method that jointly uses viewpoint and polarization data to\nholistically separate diffuse and specular components, recover refractive\nindex, and ultimately recover 3D shape. By involving the physics of\npolarization in the separation process, we demonstrate competitive results with\na benchmark method, while recovering additional information (e.g. refractive\nindex).', 'We present a novel framework to learn to convert the perpixel photometric\ninformation at each view into spatially distinctive and view-invariant\nlow-level features, which can be plugged into existing multi-view stereo\npipeline for enhanced 3D reconstruction. Both the illumination conditions\nduring acquisition and the subsequent per-pixel feature transform can be\njointly optimized in a differentiable fashion. Our framework automatically\nadapts to and makes efficient use of the geometric information available in\ndifferent forms of input data. High-quality 3D reconstructions of a variety of\nchallenging objects are demonstrated on the data captured with an illumination\nmultiplexing device, as well as a point light. Our results compare favorably\nwith state-of-the-art techniques.', 'The emergence of the single-chip polarized color sensor now allows for\nsimultaneously capturing chromatic and polarimetric information of the scene on\na monochromatic image plane. However, unlike the usual camera with an embedded\ndemosaicing method, the latest polarized color camera is not delivered with an\nin-built demosaicing tool. For demosaicing, the users have to down-sample the\ncaptured images or to use traditional interpolation techniques. Neither of them\ncan perform well since the polarization and color are interdependent.\nTherefore, joint chromatic and polarimetric demosaicing is the key to obtaining\nhigh-quality polarized color images. In this paper, we propose a joint\nchromatic and polarimetric demosaicing model to address this challenging\nproblem. Instead of mechanically demosaicing for the multi-channel polarized\ncolor image, we further present a sparse representation-based optimization\nstrategy that utilizes chromatic information and polarimetric information to\njointly optimize the model. To avoid the interaction between color and\npolarization during demosaicing, we separately construct the corresponding\ndictionaries. We also build an optical data acquisition system to collect a\ndataset, which contains various sources of polarization, such as illumination,\nreflectance and birefringence. Results of both qualitative and quantitative\nexperiments have shown that our method is capable of faithfully recovering full\nRGB information of four polarization angles for each pixel from a single mosaic\ninput image. Moreover, the proposed method can perform well not only on the\nsynthetic data but the real captured data.', 'Neural implicit surfaces have become an important technique for multi-view 3D\nreconstruction but their accuracy remains limited. In this paper, we argue that\nthis comes from the difficulty to learn and render high frequency textures with\nneural networks. We thus propose to add to the standard neural rendering\noptimization a direct photo-consistency term across the different views.\nIntuitively, we optimize the implicit geometry so that it warps views on each\nother in a consistent way. We demonstrate that two elements are key to the\nsuccess of such an approach: (i) warping entire patches, using the predicted\noccupancy and normals of the 3D points along each ray, and measuring their\nsimilarity with a robust structural similarity (SSIM); (ii) handling visibility\nand occlusion in such a way that incorrect warps are not given too much\nimportance while encouraging a reconstruction as complete as possible. We\nevaluate our approach, dubbed NeuralWarp, on the standard DTU and EPFL\nbenchmarks and show it outperforms state of the art unsupervised implicit\nsurfaces reconstructions by over 20% on both datasets.', 'Since specular reflection often exists in the real captured images and causes\ndeviation between the recorded color and intrinsic color, specular reflection\nseparation can bring advantages to multiple applications that require\nconsistent object surface appearance. However, due to the color of an object is\nsignificantly influenced by the color of the illumination, the existing\nresearches still suffer from the near-duplicate challenge, that is, the\nseparation becomes unstable when the illumination color is close to the surface\ncolor. In this paper, we derive a polarization guided model to incorporate the\npolarization information into a designed iteration optimization separation\nstrategy to separate the specular reflection. Based on the analysis of\npolarization, we propose a polarization guided model to generate a polarization\nchromaticity image, which is able to reveal the geometrical profile of the\ninput image in complex scenarios, such as diversity of illumination. The\npolarization chromaticity image can accurately cluster the pixels with similar\ndiffuse color. We further use the specular separation of all these clusters as\nan implicit prior to ensure that the diffuse components will not be mistakenly\nseparated as the specular components. With the polarization guided model, we\nreformulate the specular reflection separation into a unified optimization\nfunction which can be solved by the ADMM strategy. The specular reflection will\nbe detected and separated jointly by RGB and polarimetric information. Both\nqualitative and quantitative experimental results have shown that our method\ncan faithfully separate the specular reflection, especially in some challenging\nscenarios.', ""Stereo cameras are a popular choice for obstacle avoidance for outdoor\nlighweight, low-cost robotics applications. However, they are unable to sense\nthin and reflective objects well. Currently, many algorithms are tuned to\nperform well on indoor scenes like the Middlebury dataset. When navigating\noutdoors, reflective objects, like windows and glass, and thin obstacles, like\nwires, are not well handled by most stereo disparity algorithms. Reflections,\nrepeating patterns and objects parallel to the cameras' baseline causes\nmismatches between image pairs which leads to bad disparity estimates. Thin\nobstacles are difficult for many sliding window based disparity methods to\ndetect because they do not take up large portions of the pixels in the sliding\nwindow. We use a trinocular camera setup and micropolarizer camera capable of\ndetecting reflective objects to overcome these issues. We present a\nhierarchical disparity algorithm that reduces noise, separately identify wires\nusing semantic object triangulation in three images, and use information about\nthe polarization of light to estimate the disparity of reflective objects. We\nevaluate our approach on outdoor data that we collected. Our method contained\nan average of 9.27% of bad pixels compared to a typical stereo algorithm's\n18.4% of bad pixels in scenes containing reflective objects. Our trinocular and\nsemantic wire disparity methods detected 53% of wire pixels, whereas a typical\ntwo camera stereo algorithm detected 5%."", 'Several approaches to image stitching use different constraints to estimate\nthe motion model between image pairs. These constraints can be roughly divided\ninto two categories: geometric constraints and photometric constraints. In this\npaper, geometric and photometric constraints are combined to improve the\nalignment quality, which is based on the observation that these two kinds of\nconstraints are complementary. On the one hand, geometric constraints (e.g.,\npoint and line correspondences) are usually spatially biased and are\ninsufficient in some extreme scenes, while photometric constraints are always\nevenly and densely distributed. On the other hand, photometric constraints are\nsensitive to displacements and are not suitable for images with large\nparallaxes, while geometric constraints are usually imposed by feature matching\nand are more robust to handle parallaxes. The proposed method therefore\ncombines them together in an efficient mesh-based image warping framework. It\nachieves better alignment quality than methods only with geometric constraints,\nand can handle larger parallax than photometric-constraint-based method.\nExperimental results on various images illustrate that the proposed method\noutperforms representative state-of-the-art image stitching methods reported in\nthe literature.', 'This paper focuses on a new problem of estimating human pose and shape from\nsingle polarization images. Polarization camera is known to be able to capture\nthe polarization of reflected lights that preserves rich geometric cues of an\nobject surface. Inspired by the recent applications in surface normal\nreconstruction from polarization images, in this paper, we attempt to estimate\nhuman pose and shape from single polarization images by leveraging the\npolarization-induced geometric cues. A dedicated two-stage pipeline is\nproposed: given a single polarization image, stage one (Polar2Normal) focuses\non the fine detailed human body surface normal estimation; stage two\n(Polar2Shape) then reconstructs clothed human shape from the polarization image\nand the estimated surface normal. To empirically validate our approach, a\ndedicated dataset (PHSPD) is constructed, consisting of over 500K frames with\naccurate pose and parametric shape annotations. Empirical evaluations on this\nreal-world dataset as well as a synthetic dataset, SURREAL, demonstrate the\neffectiveness of our approach. It suggests polarization camera as a promising\nalternative to the more conventional RGB camera for human pose and shape\nestimation.', 'Inspired by the recent advance of image-based object reconstruction using\ndeep learning, we present an active reconstruction model using a guided view\nplanner. We aim to reconstruct a 3D model using images observed from a planned\nsequence of informative and discriminative views. But where are such\ninformative and discriminative views around an object? To address this we\npropose a unified model for view planning and object reconstruction, which is\nutilized to learn a guided information acquisition model and to aggregate\ninformation from a sequence of images for reconstruction. Experiments show that\nour model (1) increases our reconstruction accuracy with an increasing number\nof views (2) and generally predicts a more informative sequence of views for\nobject reconstruction compared to other alternative methods.', 'The problem of obtaining dense reconstruction of an object in a natural\nsequence of images has been long studied in computer vision. Classically this\nproblem has been solved through the application of bundle adjustment (BA). More\nrecently, excellent results have been attained through the application of\nphotometric bundle adjustment (PBA) methods -- which directly minimize the\nphotometric error across frames. A fundamental drawback to BA & PBA, however,\nis: (i) their reliance on having to view all points on the object, and (ii) for\nthe object surface to be well textured. To circumvent these limitations we\npropose semantic PBA which incorporates a 3D object prior, obtained through\ndeep learning, within the photometric bundle adjustment problem. We demonstrate\nstate of the art performance in comparison to leading methods for object\nreconstruction across numerous natural sequences.', 'Polarization images are known to be able to capture polarized reflected\nlights that preserve rich geometric cues of an object, which has motivated its\nrecent applications in reconstructing detailed surface normal of the objects of\ninterest. Meanwhile, inspired by the recent breakthroughs in human shape\nestimation from a single color image, we attempt to investigate the new\nquestion of whether the geometric cues from polarization camera could be\nleveraged in estimating detailed human body shapes. This has led to the\ncuration of Polarization Human Shape and Pose Dataset (PHSPD), our home-grown\npolarization image dataset of various human shapes and poses.', ""Current self-driving car systems operate well in sunny weather but struggle\nin adverse conditions. One of the most commonly encountered adverse conditions\ninvolves water on the road caused by rain, sleet, melting snow or flooding.\nWhile some advances have been made in using conventional RGB camera and LIDAR\ntechnology for detecting water hazards, other sources of information such as\npolarization offer a promising and potentially superior approach to this\nproblem in terms of performance and cost. In this paper, we present a novel\nstereo-polarization system for detecting and tracking water hazards based on\npolarization and color variation of reflected light, with consideration of the\neffect of polarized light from sky as function of reflection and azimuth\nangles. To evaluate this system, we present a new large `water on road'\ndatasets spanning approximately 2 km of driving in various on-road and off-road\nconditions and demonstrate for the first time reliable water detection and\ntracking over a wide range of realistic car driving water conditions using\npolarized vision as the primary sensing modality. Our system successfully\ndetects water hazards up to more than 100m. Finally, we discuss several\ninteresting challenges and propose future research directions for further\nimproving robust autonomous car perception in hazardous wet conditions using\npolarization sensors."", 'Wide field-of-view (FOV) cameras, which capture a larger scene area than\nnarrow FOV cameras, are used in many applications including 3D reconstruction,\nautonomous driving, and video surveillance. However, wide-angle images contain\ndistortions that violate the assumptions underlying pinhole camera models,\nresulting in object distortion, difficulties in estimating scene distance,\narea, and direction, and preventing the use of off-the-shelf deep models\ntrained on undistorted images for downstream computer vision tasks. Image\nrectification, which aims to correct these distortions, can solve these\nproblems. In this paper, we comprehensively survey progress in wide-angle image\nrectification from transformation models to rectification methods.\nSpecifically, we first present a detailed description and discussion of the\ncamera models used in different approaches. Then, we summarize several\ndistortion models including radial distortion and projection distortion. Next,\nwe review both traditional geometry-based image rectification methods and deep\nlearning-based methods, where the former formulate distortion parameter\nestimation as an optimization problem and the latter treat it as a regression\nproblem by leveraging the power of deep neural networks. We evaluate the\nperformance of state-of-the-art methods on public datasets and show that\nalthough both kinds of methods can achieve good results, these methods only\nwork well for specific camera models and distortion types. We also provide a\nstrong baseline model and carry out an empirical study of different distortion\nmodels on synthetic datasets and real-world wide-angle images. Finally, we\ndiscuss several potential research directions that are expected to further\nadvance this area in the future.', 'In this paper, we present a novel deep method to reconstruct a point cloud of\nan object from a single still image. Prior arts in the field struggle to\nreconstruct an accurate and scalable 3D model due to either the inefficient and\nexpensive 3D representations, the dependency between the output and number of\nmodel parameters or the lack of a suitable computing operation. We propose to\novercome these by deforming a random point cloud to the object shape through\ntwo steps: feature blending and deformation. In the first step, the global and\npoint-specific shape features extracted from a 2D object image are blended with\nthe encoded feature of a randomly generated point cloud, and then this mixture\nis sent to the deformation step to produce the final representative point set\nof the object. In the deformation process, we introduce a new layer termed as\nGraphX that considers the inter-relationship between points like common graph\nconvolutions but operates on unordered sets. Moreover, with a simple trick, the\nproposed model can generate an arbitrary-sized point cloud, which is the first\ndeep method to do so. Extensive experiments verify that we outperform existing\nmodels and halve the state-of-the-art distance score in single image 3D\nreconstruction.', ""Simultaneous reconstruction of geometry and reflectance properties in\nuncontrolled environments remains a challenging problem. In this paper, we\npropose an efficient method to reconstruct the scene's 3D geometry and\nreflectance from multi-view photography using conventional hand-held cameras.\nOur method automatically builds a virtual scene in a differentiable rendering\nsystem that roughly matches the real world's scene parameters, optimized by\nminimizing photometric objectives alternatingly and stochastically. With the\noptimal scene parameters evaluated, photo-realistic novel views for various\nviewing angles and distances can then be generated by our approach. We present\nthe results of captured scenes with complex geometry and various reflection\ntypes. Our method also shows superior performance compared to state-of-the-art\nalternatives in novel view synthesis visually and quantitatively."", 'This paper presents a method of passive non-line-of-sight (NLOS) imaging\nusing polarization cues. A key observation is that the oblique light has a\ndifferent polarimetric signal. It turns out this effect is due to the\npolarization axis rotation, a phenomena which can be used to better condition\nthe light transport matrix for non-line-of-sight imaging. Our analysis and\nresults show that the use of a polarizer in front of the camera is not only a\nseparate technique, but it can be seen as an enhancement technique for more\nadvanced forms of passive NLOS imaging. For example, this paper shows that\npolarization can enhance passive NLOS imaging both with and without occluders.\nIn all tested cases, despite the light attenuation from polarization optics,\nrecovery of the occluded images is improved.', 'We present a novel 3D face reconstruction technique that leverages sparse\nphotometric stereo (PS) and latest advances on face registration/modeling from\na single image. We observe that 3D morphable faces approach provides a\nreasonable geometry proxy for light position calibration. Specifically, we\ndevelop a robust optimization technique that can calibrate per-pixel lighting\ndirection and illumination at a very high precision without assuming uniform\nsurface albedos. Next, we apply semantic segmentation on input images and the\ngeometry proxy to refine hairy vs. bare skin regions using tailored filters.\nExperiments on synthetic and real data show that by using a very small set of\nimages, our technique is able to reconstruct fine geometric details such as\nwrinkles, eyebrows, whelks, pores, etc, comparable to and sometimes surpassing\nmovie quality productions.', 'Photometric stereo is a method that seeks to reconstruct the normal vectors\nof an object from a set of images of the object illuminated under different\nlight sources. While effective in some situations, classical photometric stereo\nrelies on a diffuse surface model that cannot handle objects with complex\nreflectance patterns, and it is sensitive to non-idealities in the images. In\nthis work, we propose a novel approach to photometric stereo that relies on\ndictionary learning to produce robust normal vector reconstructions.\nSpecifically, we develop two formulations for applying dictionary learning to\nphotometric stereo. We propose a model that applies dictionary learning to\nregularize and reconstruct the normal vectors from the images under the classic\nLambertian reflectance model. We then generalize this model to explicitly model\nnon-Lambertian objects. We investigate both approaches through extensive\nexperimentation on synthetic and real benchmark datasets and observe\nstate-of-the-art performance compared to existing robust photometric stereo\nmethods.', 'We present a method to capture both 3D shape and spatially varying\nreflectance with a multi-view photometric stereo (MVPS) technique that works\nfor general isotropic materials. Our algorithm is suitable for perspective\ncameras and nearby point light sources. Our data capture setup is simple, which\nconsists of only a digital camera, some LED lights, and an optional automatic\nturntable. From a single viewpoint, we use a set of photometric stereo images\nto identify surface points with the same distance to the camera. We collect\nthis information from multiple viewpoints and combine it with\nstructure-from-motion to obtain a precise reconstruction of the complete 3D\nshape. The spatially varying isotropic bidirectional reflectance distribution\nfunction (BRDF) is captured by simultaneously inferring a set of basis BRDFs\nand their mixing weights at each surface point. In experiments, we demonstrate\nour algorithm with two different setups: a studio setup for highest precision\nand a desktop setup for best usability. According to our experiments, under the\nstudio setting, the captured shapes are accurate to 0.5 millimeters and the\ncaptured reflectance has a relative root-mean-square error (RMSE) of 9%. We\nalso quantitatively evaluate state-of-the-art MVPS on a newly collected\nbenchmark dataset, which is publicly available for inspiring future research.', 'This paper is concerned with polarimetric dense map reconstruction based on a\npolarization camera with the help of relative depth information as a prior. In\ngeneral, polarization imaging is able to reveal information about surface\nnormal such as azimuth and zenith angles, which can support the development of\nsolutions to the problem of dense reconstruction, especially in texture-poor\nregions. However, polarimetric shape cues are ambiguous due to two types of\npolarized reflection (specular/diffuse). Although methods have been proposed to\naddress this issue, they either are offline and therefore not practical in\nrobotics applications, or use incomplete polarimetric cues, leading to\nsub-optimal performance. In this paper, we propose an online reconstruction\nmethod that uses full polarimetric cues available from the polarization camera.\nWith our online method, we can propagate sparse depth values both along and\nperpendicular to iso-depth contours. Through comprehensive experiments on\nchallenging image sequences, we demonstrate that our method is able to\nsignificantly improve the accuracy of the depthmap as well as increase its\ndensity, specially in regions of poor texture.', 'The recent development of the on-chip micro-polarizer technology has made it\npossible to acquire four spatially aligned and temporally synchronized\npolarization images with the same ease of operation as a conventional camera.\nIn this paper, we investigate the use of this sensor technology in\nhigh-dynamic-range (HDR) imaging. Specifically, observing that natural light\ncan be attenuated differently by varying the orientation of the polarization\nfilter, we treat the multiple images captured by the polarization camera as a\nset captured under different exposure times. In our approach, we first study\nthe relationship among polarizer orientation, degree and angle of polarization\nof light to the exposure time of a pixel in the polarization image.\nSubsequently, we propose a deep snapshot HDR reconstruction framework to\nrecover an HDR image using the polarization images. A polarized HDR dataset is\ncreated to train and evaluate our approach. We demonstrate that our approach\nperforms favorably against state-of-the-art HDR reconstruction algorithms.', 'In this paper, we address the problem of 3D object mesh reconstruction from\nRGB videos. Our approach combines the best of multi-view geometric and\ndata-driven methods for 3D reconstruction by optimizing object meshes for\nmulti-view photometric consistency while constraining mesh deformations with a\nshape prior. We pose this as a piecewise image alignment problem for each mesh\nface projection. Our approach allows us to update shape parameters from the\nphotometric error without any depth or mask information. Moreover, we show how\nto avoid a degeneracy of zero photometric gradients via rasterizing from a\nvirtual viewpoint. We demonstrate 3D object mesh reconstruction results from\nboth synthetic and real-world videos with our photometric mesh optimization,\nwhich is unachievable with either na\\""ive mesh generation networks or\ntraditional pipelines of surface reconstruction without heavy manual\npost-processing.', 'Pixel-wise operations between polarimetric images are important for\nprocessing polarization information. For the lack of such operations, the\npolarization information cannot be fully utilized in convolutional neural\nnetwork(CNN). In this paper, a novel end-to-end CNN framework for polarization\nvision tasks is proposed, which enables the networks to take full advantage of\npolarimetric images. The framework consists of two sub-networks: a\npolarization-parameter-constructing network (PPCN) and a task network. PPCN\nimplements pixel-wise operations between images in the CNN form with 1x1\nconvolution kernels. It takes raw polarimetric images as input, and outputs\npolarization-parametric images to task network so as to complete a vison task.\nBy training together, the PPCN can learn to provide the most suitable\npolarization-parametric images for the task network and the dataset. Taking\nfaster R-CNN as task network, the experimental results show that compared with\nexisting methods, the proposed framework achieves much higher\nmean-average-precision (mAP) in object detection task', 'This paper addresses the problem of photometric stereo for non-Lambertian\nsurfaces. Existing approaches often adopt simplified reflectance models to make\nthe problem more tractable, but this greatly hinders their applications on\nreal-world objects. In this paper, we propose a deep fully convolutional\nnetwork, called PS-FCN, that takes an arbitrary number of images of a static\nobject captured under different light directions with a fixed camera as input,\nand predicts a normal map of the object in a fast feed-forward pass. Unlike the\nrecently proposed learning based method, PS-FCN does not require a pre-defined\nset of light directions during training and testing, and can handle multiple\nimages and light directions in an order-agnostic manner. Although we train\nPS-FCN on synthetic data, it can generalize well on real datasets. We further\nshow that PS-FCN can be easily extended to handle the problem of uncalibrated\nphotometric stereo.Extensive experiments on public real datasets show that\nPS-FCN outperforms existing approaches in calibrated photometric stereo, and\npromising results are achieved in uncalibrated scenario, clearly demonstrating\nits effectiveness.', 'We introduce a novel learning-based method to reconstruct the high-quality\ngeometry and complex, spatially-varying BRDF of an arbitrary object from a\nsparse set of only six images captured by wide-baseline cameras under\ncollocated point lighting. We first estimate per-view depth maps using a deep\nmulti-view stereo network; these depth maps are used to coarsely align the\ndifferent views. We propose a novel multi-view reflectance estimation network\narchitecture that is trained to pool features from these coarsely aligned\nimages and predict per-view spatially-varying diffuse albedo, surface normals,\nspecular roughness and specular albedo. We do this by jointly optimizing the\nlatent space of our multi-view reflectance network to minimize the photometric\nerror between images rendered with our predictions and the input images. While\nprevious state-of-the-art methods fail on such sparse acquisition setups, we\ndemonstrate, via extensive experiments on synthetic and real data, that our\nmethod produces high-quality reconstructions that can be used to render\nphotorealistic images.', 'Reconstruction of geometric structures from images using supervised learning\nsuffers from limited available amount of accurate data. One type of such data\nis accurate real-world RGB-D images. A major challenge in acquiring such ground\ntruth data is the accurate alignment between RGB images and the point cloud\nmeasured by a depth scanner. To overcome this difficulty, we consider a\ndifferential optimization method that aligns a colored point cloud with a given\ncolor image through iterative geometric and color matching. In the proposed\nframework, the optimization minimizes the photometric difference between the\ncolors of the point cloud and the corresponding colors of the image pixels.\nUnlike other methods that try to reduce this photometric error, we analyze the\ncomputation of the gradient on the image plane and propose a different direct\nscheme. We assume that the colors produced by the geometric scanner camera and\nthe color camera sensor are different and therefore characterized by different\nchromatic acquisition properties. Under these multimodal conditions, we find\nthe transformation between the camera image and the point cloud colors. We\nalternately optimize for aligning the position of the point cloud and matching\nthe different color spaces. The alignments produced by the proposed method are\ndemonstrated on both synthetic data with quantitative evaluation and real\nscenes with qualitative results.', 'Recently, 3D face reconstruction from a single image has achieved great\nsuccess with the help of deep learning and shape prior knowledge, but they\noften fail to produce accurate geometry details. On the other hand, photometric\nstereo methods can recover reliable geometry details, but require dense inputs\nand need to solve a complex optimization problem. In this paper, we present a\nlightweight strategy that only requires sparse inputs or even a single image to\nrecover high-fidelity face shapes with images captured under near-field lights.\nTo this end, we construct a dataset containing 84 different subjects with 29\nexpressions under 3 different lights. Data augmentation is applied to enrich\nthe data in terms of diversity in identity, lighting, expression, etc. With\nthis constructed dataset, we propose a novel neural network specially designed\nfor photometric stereo based 3D face reconstruction. Extensive experiments and\ncomparisons demonstrate that our method can generate high-quality\nreconstruction results with one to three facial images captured under\nnear-field lights. Our full framework is available at\nhttps://github.com/Juyong/FacePSNet.', ""This paper proposes an artificial neural network to determine orientation\nusing polarized skylight. This neural network has specific dilated convolution,\nwhich can extract light intensity information of different polarization\ndirections. Then, the degree of polarization (DOP) and angle of polarization\n(AOP) are directly extracted in the network. In addition, the exponential\nfunction encoding of orientation is designed as the network output, which can\nbetter reflect the insect's encoding of polarization information, and improve\nthe accuracy of orientation determination. Finally, training and testing were\nconducted on a public polarized skylight navigation dataset, and the\nexperimental results proved the stability and effectiveness of the network."", ""We present a method for estimating neural scenes representations of objects\ngiven only a single image. The core of our method is the estimation of a\ngeometric scaffold for the object and its use as a guide for the reconstruction\nof the underlying radiance field. Our formulation is based on a generative\nprocess that first maps a latent code to a voxelized shape, and then renders it\nto an image, with the object appearance being controlled by a second latent\ncode. During inference, we optimize both the latent codes and the networks to\nfit a test image of a new object. The explicit disentanglement of shape and\nappearance allows our model to be fine-tuned given a single image. We can then\nrender new views in a geometrically consistent manner and they represent\nfaithfully the input object. Additionally, our method is able to generalize to\nimages outside of the training domain (more realistic renderings and even real\nphotographs). Finally, the inferred geometric scaffold is itself an accurate\nestimate of the object's 3D shape. We demonstrate in several experiments the\neffectiveness of our approach in both synthetic and real images."", 'We propose a method to refine geometry of 3D meshes from a consumer level\ndepth camera, e.g. Kinect, by exploiting shading cues captured from an infrared\n(IR) camera. A major benefit to using an IR camera instead of an RGB camera is\nthat the IR images captured are narrow band images that filter out most\nundesired ambient light, which makes our system robust against natural indoor\nillumination. Moreover, for many natural objects with colorful textures in the\nvisible spectrum, the subjects appear to have a uniform albedo in the IR\nspectrum. Based on our analyses on the IR projector light of the Kinect, we\ndefine a near light source IR shading model that describes the captured\nintensity as a function of surface normals, albedo, lighting direction, and\ndistance between light source and surface points. To resolve the ambiguity in\nour model between the normals and distances, we utilize an initial 3D mesh from\nthe Kinect fusion and multi-view information to reliably estimate surface\ndetails that were not captured and reconstructed by the Kinect fusion. Our\napproach directly operates on the mesh model for geometry refinement. We ran\nexperiments on our algorithm for geometries captured by both the Kinect I and\nKinect II, as the depth acquisition in Kinect I is based on a structured-light\ntechnique and that of the Kinect II is based on a time-of-flight (ToF)\ntechnology. The effectiveness of our approach is demonstrated through several\nchallenging real-world examples. We have also performed a user study to\nevaluate the quality of the mesh models before and after our refinements.', 'While the problem of estimating shapes and diffuse reflectances of human\nfaces from images has been extensively studied, there is relatively less work\ndone on recovering the specular albedo. This paper presents a lightweight\nsolution for inferring photorealistic facial reflectance and geometry. Our\nsystem processes video streams from two views of a subject, and outputs two\nreflectance maps for diffuse and specular albedos, as well as a vector map of\nsurface normals. A model-based optimization approach is used, consisting of the\nthree stages of multi-view face model fitting, facial reflectance inference and\nfacial geometry refinement. Our approach is based on a novel formulation built\nupon the 3D morphable model (3DMM) for representing 3D textured faces in\nconjunction with the Blinn-Phong reflection model. It has the advantage of\nrequiring only a simple setup with two video streams, and is able to exploit\nthe interaction between the diffuse and specular reflections across multiple\nviews as well as time frames. As a result, the method is able to reliably\nrecover high-fidelity facial reflectance and geometry, which facilitates\nvarious applications such as generating photorealistic facial images under new\nviewpoints or illumination conditions.', 'Event cameras have a lot of advantages over traditional cameras, such as low\nlatency, high temporal resolution, and high dynamic range. However, since the\noutputs of event cameras are the sequences of asynchronous events overtime\nrather than actual intensity images, existing algorithms could not be directly\napplied. Therefore, it is demanding to generate intensity images from events\nfor other tasks. In this paper, we unlock the potential of event camera-based\nconditional generative adversarial networks to create images/videos from an\nadjustable portion of the event data stream. The stacks of space-time\ncoordinates of events are used as inputs and the network is trained to\nreproduce images based on the spatio-temporal intensity changes. The usefulness\nof event cameras to generate high dynamic range(HDR) images even in extreme\nillumination conditions and also non blurred images under rapid motion is also\nshown.In addition, the possibility of generating very high frame rate videos is\ndemonstrated, theoretically up to 1 million frames per second (FPS) since the\ntemporal resolution of event cameras are about 1{\\mu}s. Proposed methods are\nevaluated by comparing the results with the intensity images captured on the\nsame pixel grid-line of events using online available real datasets and\nsynthetic datasets produced by the event camera simulator.', 'Direct methods have shown promise on visual odometry and SLAM, leading to\ngreater accuracy and robustness over feature-based methods. However, offline\n3-d reconstruction from internet images has not yet benefited from a joint,\nphotometric optimization over dense geometry and camera parameters. Issues such\nas the lack of brightness constancy, and the sheer volume of data, make this a\nmore challenging task. This work presents a framework for jointly optimizing\nmillions of scene points and hundreds of camera poses and intrinsics, using a\nphotometric cost that is invariant to local lighting changes. The improvement\nin metric reconstruction accuracy that it confers over feature-based bundle\nadjustment is demonstrated on the large-scale Tanks & Temples benchmark. We\nfurther demonstrate qualitative reconstruction improvements on an internet\nphoto collection, with challenging diversity in lighting and camera intrinsics.', 'Our previous work has demonstrated that Rayleigh model, which is widely used\nin polarized skylight navigation to describe skylight polarization patterns,\ndoes not contain three-dimensional (3D) attitude information [1]. However, it\nis still necessary to further explore whether the skylight polarization\npatterns contain 3D attitude information. So, in this paper, a social spider\noptimization (SSO) method is proposed to estimate three Euler angles, which\nconsiders the difference of each pixel among polarization images based on\ntemplate matching (TM) to make full use of the captured polarization\ninformation. In addition, to explore this problem, we not only use angle of\npolarization (AOP) and degree of polarization (DOP) information, but also the\nlight intensity (LI) information. So, a sky model is established, which\ncombines Berry model and Hosek model to fully describe AOP, DOP, and LI\ninformation in the sky, and considers the influence of four neutral points,\nground albedo, atmospheric turbidity, and wavelength. The results of simulation\nshow that the SSO algorithm can estimate 3D attitude and the established sky\nmodel contains 3D attitude information. However, when there are measurement\nnoise or model error, the accuracy of 3D attitude estimation drops\nsignificantly. Especially in field experiment, it is very difficult to estimate\n3D attitude. Finally, the results are discussed in detail.', 'Polarized light microscopy provides high contrast to birefringent specimen\nand is widely used as a diagnostic tool in pathology. However, polarization\nmicroscopy systems typically operate by analyzing images collected from two or\nmore light paths in different states of polarization, which lead to relatively\ncomplex optical designs, high system costs or experienced technicians being\nrequired. Here, we present a deep learning-based holographic polarization\nmicroscope that is capable of obtaining quantitative birefringence retardance\nand orientation information of specimen from a phase recovered hologram, while\nonly requiring the addition of one polarizer/analyzer pair to an existing\nholographic imaging system. Using a deep neural network, the reconstructed\nholographic images from a single state of polarization can be transformed into\nimages equivalent to those captured using a single-shot computational polarized\nlight microscope (SCPLM). Our analysis shows that a trained deep neural network\ncan extract the birefringence information using both the sample specific\nmorphological features as well as the holographic amplitude and phase\ndistribution. To demonstrate the efficacy of this method, we tested it by\nimaging various birefringent samples including e.g., monosodium urate (MSU) and\ntriamcinolone acetonide (TCA) crystals. Our method achieves similar results to\nSCPLM both qualitatively and quantitatively, and due to its simpler optical\ndesign and significantly larger field-of-view, this method has the potential to\nexpand the access to polarization microscopy and its use for medical diagnosis\nin resource limited settings.', 'A division-of-focal-plane or microgrid image polarimeter enables us to\nacquire a set of polarization images in one shot. Since the polarimeter\nconsists of an image sensor equipped with a monochrome or color polarization\nfilter array (MPFA or CPFA), the demosaicking process to interpolate missing\npixel values plays a crucial role in obtaining high-quality polarization\nimages. In this paper, we propose a novel MPFA demosaicking method based on\nedge-aware residual interpolation (EARI) and also extend it to CPFA\ndemosaicking. The key of EARI is a new edge detector for generating an\neffective guide image used to interpolate the missing pixel values. We also\npresent a newly constructed full color-polarization image dataset captured\nusing a 3-CCD camera and a rotating polarizer. Using the dataset, we\nexperimentally demonstrate that our EARI-based method outperforms existing\nmethods in MPFA and CPFA demosaicking.', 'In 3D reconstruction, the recovery of the calibration parameters of the\ncameras is paramount since it provides metric information about the observed\nscene, e.g., measures of angles and ratios of distances. Autocalibration\nenables the estimation of the camera parameters without using a calibration\ndevice, but by enforcing simple constraints on the camera parameters. In the\nabsence of information about the internal camera parameters such as the focal\nlength and the principal point, the knowledge of the camera pixel shape is\nusually the only available constraint. Given a projective reconstruction of a\nrigid scene, we address the problem of the autocalibration of a minimal set of\ncameras with known pixel shape and otherwise arbitrarily varying intrinsic and\nextrinsic parameters. We propose an algorithm that only requires 5 cameras (the\ntheoretical minimum), thus halving the number of cameras required by previous\nalgorithms based on the same constraint. To this purpose, we introduce as our\nbasic geometric tool the six-line conic variety (SLCV), consisting in the set\nof planes intersecting six given lines of 3D space in points of a conic. We\nshow that the set of solutions of the Euclidean upgrading problem for three\ncameras with known pixel shape can be parameterized in a computationally\nefficient way. This parameterization is then used to solve autocalibration from\nfive or more cameras, reducing the three-dimensional search space to a\ntwo-dimensional one. We provide experiments with real images showing the good\nperformance of the technique.', 'The reconstruction of dense 3D models of face geometry and appearance from a\nsingle image is highly challenging and ill-posed. To constrain the problem,\nmany approaches rely on strong priors, such as parametric face models learned\nfrom limited 3D scan data. However, prior models restrict generalization of the\ntrue diversity in facial geometry, skin reflectance and illumination. To\nalleviate this problem, we present the first approach that jointly learns 1) a\nregressor for face shape, expression, reflectance and illumination on the basis\nof 2) a concurrently learned parametric face model. Our multi-level face model\ncombines the advantage of 3D Morphable Models for regularization with the\nout-of-space generalization of a learned corrective space. We train end-to-end\non in-the-wild images without dense annotations by fusing a convolutional\nencoder with a differentiable expert-designed renderer and a self-supervised\ntraining loss, both defined at multiple detail levels. Our approach compares\nfavorably to the state-of-the-art in terms of reconstruction quality, better\ngeneralizes to real world faces, and runs at over 250 Hz.', 'We present a new color photometric stereo (CPS) method that recovers high\nquality, detailed 3D face geometry in a single shot. Our system uses three\nuncalibrated near point lights of different colors and a single camera. For\nrobust self-calibration of the light sources, we use 3D morphable model (3DMM)\nand semantic segmentation of facial parts. We address the spectral ambiguity\nproblem by incorporating albedo consensus, albedo similarity, and proxy prior\ninto a unified framework. We avoid the need for spatial constancy of albedo;\ninstead, we use a new measure for albedo similarity that is based on the albedo\nnorm profile. Experiments show that our new approach produces state-of-the-art\nresults from single image with high-fidelity geometry that includes details\nsuch as wrinkles.', ""Removing perspective distortion from hand held camera captured document\nimages is one of the primitive tasks in document analysis, but unfortunately,\nno such method exists that can reliably remove the perspective distortion from\ndocument images automatically. In this paper, we propose a convolutional neural\nnetwork based method for recovering homography from hand-held camera captured\ndocuments.\n Our proposed method works independent of document's underlying content and is\ntrained end-to-end in a fully automatic way. Specifically, this paper makes\nfollowing three contributions: Firstly, we introduce a large scale synthetic\ndataset for recovering homography from documents images captured under\ndifferent geometric and photometric transformations; secondly, we show that a\ngeneric convolutional neural network based architecture can be successfully\nused for regressing the corners positions of documents captured under wild\nsettings; thirdly, we show that L1 loss can be reliably used for corners\nregression. Our proposed method gives state-of-the-art performance on the\ntested datasets, and has potential to become an integral part of document\nanalysis pipeline."", 'The reflections caused by common semi-reflectors, such as glass windows, can\nimpact the performance of computer vision algorithms. State-of-the-art methods\ncan remove reflections on synthetic data and in controlled scenarios. However,\nthey are based on strong assumptions and do not generalize well to real-world\nimages. Contrary to a common misconception, real-world images are challenging\neven when polarization information is used. We present a deep learning approach\nto separate the reflected and the transmitted components of the recorded\nirradiance, which explicitly uses the polarization properties of light. To\ntrain it, we introduce an accurate synthetic data generation pipeline, which\nsimulates realistic reflections, including those generated by curved and\nnon-ideal surfaces, non-static scenes, and high-dynamic-range scenes.', 'Scientific imaging techniques such as optical and electron microscopy and\ncomputed tomography (CT) scanning are used to study the 3D structure of an\nobject through 2D observations. These observations are related to the original\n3D object through orthogonal integral projections. For common 3D reconstruction\nalgorithms, computational efficiency requires the modeling of the 3D structures\nto take place in Fourier space by applying the Fourier slice theorem. At\npresent, it is unclear how to differentiate through the projection operator,\nand hence current learning algorithms can not rely on gradient based methods to\noptimize 3D structure models. In this paper we show how back-propagation\nthrough the projection operator in Fourier space can be achieved. We\ndemonstrate the validity of the approach with experiments on 3D reconstruction\nof proteins. We further extend our approach to learning probabilistic models of\n3D objects. This allows us to predict regions of low sampling rates or estimate\nnoise. A higher sample efficiency can be reached by utilizing the learned\nuncertainties of the 3D structure as an unsupervised estimate of the model fit.\nFinally, we demonstrate how the reconstruction algorithm can be extended with\nan amortized inference scheme on unknown attributes such as object pose.\nThrough empirical studies we show that joint inference of the 3D structure and\nthe object pose becomes more difficult when the ground truth object contains\nmore symmetries. Due to the presence of for instance (approximate) rotational\nsymmetries, the pose estimation can easily get stuck in local optima,\ninhibiting a fine-grained high-quality estimate of the 3D structure.', 'Visual perception is regularly used by humans and robots for navigation. By\neither implicitly or explicitly mapping the environment, ego-motion can be\ndetermined and a path of actions can be planned. The process of mapping and\nnavigation are delicately intertwined; therefore, improving one can often lead\nto an improvement of the other. Both processes are sensitive to the interior\norientation parameters of the camera system and mathematically modelling these\nsystematic errors can often improve the precision and accuracy of the overall\nsolution. This paper presents an automatic camera calibration method suitable\nfor any lens, without having prior knowledge about the sensor. Statistical\ninference is performed to map the environment and localize the camera\nsimultaneously. K-nearest neighbour regression is used to model the geometric\ndistortions of the images. A normal-angle lens Nikon camera and wide-angle lens\nGoPro camera were calibrated using the proposed method, as well as the\nconventional bundle adjustment with self-calibration method (for comparison).\nResults showed that the mapping error was reduced from an average of 14.9 mm to\n1.2 mm (i.e. a 92% improvement) and 66.6 mm to 1.5 mm (i.e. a 98% improvement)\nusing the proposed method for the Nikon and GoPro cameras, respectively. In\ncontrast, the conventional approach achieved an average 3D error of 0.9 mm\n(i.e. 94% improvement) and 3.3 mm (i.e. 95% improvement) for the Nikon and\nGoPro cameras, respectively. Thus, the proposed method performs well\nirrespective of the lens/sensor used: it yields results that are comparable to\nthe conventional approach for normal-angle lens cameras, and it has the\nadditional benefit of improving calibration results for wide-angle lens\ncameras.', 'This paper shows that accurate underwater 3D shape reconstruction is possible\nusing a single camera, observing a target through a refractive interface. We\nprovide unified reconstruction techniques for a variety of scenarios such as\nsingle static camera and moving refractive interface, single moving camera and\nstatic refractive interface, and single moving camera and moving refractive\ninterface. In our basic setup, we assume that the refractive interface is\nplanar, and simultaneously estimate the unknown transformations of the planar\ninterface and the camera, and the unknown target shape using bundle adjustment.\nWe also extend it to relax the planarity assumption, which enables us to use\nwaves of the refractive interface for the reconstruction task. Experiments with\nreal data show the superiority of our method to existing methods.', 'Recently, a lot of attention has been focused on the incorporation of 3D data\ninto face analysis and its applications. Despite providing a more accurate\nrepresentation of the face, 3D facial images are more complex to acquire than\n2D pictures. As a consequence, great effort has been invested in developing\nsystems that reconstruct 3D faces from an uncalibrated 2D image. However, the\n3D-from-2D face reconstruction problem is ill-posed, thus prior knowledge is\nneeded to restrict the solutions space. In this work, we review 3D face\nreconstruction methods proposed in the last decade, focusing on those that only\nuse 2D pictures captured under uncontrolled conditions. We present a\nclassification of the proposed methods based on the technique used to add prior\nknowledge, considering three main strategies, namely, statistical model\nfitting, photometry, and deep learning, and reviewing each of them separately.\nIn addition, given the relevance of statistical 3D facial models as prior\nknowledge, we explain the construction procedure and provide a list of the most\npopular publicly available 3D facial models. After the exhaustive study of\n3D-from-2D face reconstruction approaches, we observe that the deep learning\nstrategy is rapidly growing since the last few years, becoming the standard\nchoice in replacement of the widespread statistical model fitting. Unlike the\nother two strategies, photometry-based methods have decreased in number due to\nthe need for strong underlying assumptions that limit the quality of their\nreconstructions compared to statistical model fitting and deep learning\nmethods. The review also identifies current challenges and suggests avenues for\nfuture research.', ""Three-dimensional reconstruction of objects from shading information is a\nchallenging task in computer vision. As most of the approaches facing the\nPhotometric Stereo problem use simplified far-field assumptions, real-world\nscenarios have essentially more complex physical effects that need to be\nhandled for accurately reconstructing the 3D shape. An increasing number of\nmethods have been proposed to address the problem when point light sources are\nassumed to be nearby the target object. The proximity of the light sources\ncomplicates the modeling of the image formation as the light behaviour requires\nnon-linear parameterisation to describe its propagation and attenuation.\n To understand the capability of the approaches dealing with this near-field\nscenario, the literature till now has used synthetically rendered photometric\nimages or minimal and very customised real-world data. In order to fill the gap\nin evaluating near-field photometric stereo methods, we introduce LUCES the\nfirst real-world 'dataset for near-fieLd point light soUrCe photomEtric Stereo'\nof 14 objects of a varying of materials. A device counting 52 LEDs has been\ndesigned to lit each object positioned 10 to 30 centimeters away from the\ncamera. Together with the raw images, in order to evaluate the 3D\nreconstructions, the dataset includes both normal and depth maps for comparing\ndifferent features of the retrieved 3D geometry. Furthermore, we evaluate the\nperformance of the latest near-field Photometric Stereo algorithms on the\nproposed dataset to assess the SOTA method with respect to actual close range\neffects and object materials."", ""The ubiquity of smartphone cameras has led to more and more documents being\ncaptured by cameras rather than scanned. Unlike flatbed scanners, photographed\ndocuments are often folded and crumpled, resulting in large local variance in\ntext structure. The problem of document rectification is fundamental to the\nOptical Character Recognition (OCR) process on documents, and its ability to\novercome geometric distortions significantly affects recognition accuracy.\nDespite the great progress in recent OCR systems, most still rely on a\npre-process that ensures the text lines are straight and axis aligned. Recent\nworks have tackled the problem of rectifying document images taken in-the-wild\nusing various supervision signals and alignment means. However, they focused on\nglobal features that can be extracted from the document's boundaries, ignoring\nvarious signals that could be obtained from the document's content.\n We present CREASE: Content Aware Rectification using Angle Supervision, the\nfirst learned method for document rectification that relies on the document's\ncontent, the location of the words and specifically their orientation, as hints\nto assist in the rectification process. We utilize a novel pixel-wise angle\nregression approach and a curvature estimation side-task for optimizing our\nrectification model. Our method surpasses previous approaches in terms of OCR\naccuracy, geometric error and visual similarity."", 'Vehicles, search and rescue personnel, and endoscopes use flash lights to\nlocate, identify, and view objects in their surroundings. Here we show the\nfirst steps of how all these tasks can be done around corners with consumer\ncameras. Recent techniques for NLOS imaging using consumer cameras have not\nbeen able to both localize and identify the hidden object. We introduce a\nmethod that couples traditional geometric understanding and data-driven\ntechniques. To avoid the limitation of large dataset gathering, we train the\ndata-driven models on rendered samples to computationally recover the hidden\nscene on real data. The method has three independent operating modes: 1) a\nregression output to localize a hidden object in 2D, 2) an identification\noutput to identify the object type or pose, and 3) a generative network to\nreconstruct the hidden scene from a new viewpoint. The method is able to\nlocalize 12cm wide hidden objects in 2D with 1.7cm accuracy. The method also\nidentifies the hidden object class with 87.7% accuracy (compared to 33.3%\nrandom accuracy). This paper also provides an analysis on the distribution of\ninformation that encodes the occluded object in the accessible scene. We show\nthat, unlike previously thought, the area that extends beyond the corner is\nessential for accurate object localization and identification.', 'Nowadays, as cameras are rapidly adopted in our daily routine, images of\ndocuments are becoming both abundant and prevalent. Unlike natural images that\ncapture physical objects, document-images contain a significant amount of text\nwith critical semantics and complicated layouts. In this work, we devise a\ngeneric unsupervised technique to learn multimodal affinities between textual\nentities in a document-image, considering their visual style, the content of\ntheir underlying text and their geometric context within the image. We then use\nthese learned affinities to automatically cluster the textual entities in the\nimage into different semantic groups. The core of our approach is a deep\noptimization scheme dedicated for an image provided by the user that detects\nand leverages reliable pairwise connections in the multimodal representation of\nthe textual elements in order to properly learn the affinities. We show that\nour technique can operate on highly varying images spanning a wide range of\ndocuments and demonstrate its applicability for various editing operations\nmanipulating the content, appearance and geometry of the image.', 'Airborne LiDAR (Light Detection and Ranging) data is widely applied in\nbuilding reconstruction, with studies reporting success in typical buildings.\nHowever, the reconstruction of curved buildings remains an open research\nproblem. To this end, we propose a new framework for curved building\nreconstruction via assembling and deforming geometric primitives. The input\nLiDAR point cloud are first converted into contours where individual buildings\nare identified. After recognizing geometric units (primitives) from building\ncontours, we get initial models by matching basic geometric primitives to these\nprimitives. To polish assembly models, we employ a warping field for model\nrefinements. Specifically, an embedded deformation (ED) graph is constructed\nvia downsampling the initial model. Then, the point-to-model displacements are\nminimized by adjusting node parameters in the ED graph based on our objective\nfunction. The presented framework is validated on several highly curved\nbuildings collected by various LiDAR in different cities. The experimental\nresults, as well as accuracy comparison, demonstrate the advantage and\neffectiveness of our method. {The new insight attributes to an efficient\nreconstruction manner.} Moreover, we prove that the primitive-based framework\nsignificantly reduces the data storage to 10-20 percent of classical mesh\nmodels.', 'We present a novel formulation to removing reflection from polarized images\nin the wild. We first identify the misalignment issues of existing reflection\nremoval datasets where the collected reflection-free images are not perfectly\naligned with input mixed images due to glass refraction. Then we build a new\ndataset with more than 100 types of glass in which obtained transmission images\nare perfectly aligned with input mixed images. Second, capitalizing on the\nspecial relationship between reflection and polarized light, we propose a\npolarized reflection removal model with a two-stage architecture. In addition,\nwe design a novel perceptual NCC loss that can improve the performance of\nreflection removal and general image decomposition tasks. We conduct extensive\nexperiments, and results suggest that our model outperforms state-of-the-art\nmethods on reflection removal.', 'Event cameras, i.e., the Dynamic and Active-pixel Vision Sensor (DAVIS) ones,\ncapture the intensity changes in the scene and generates a stream of events in\nan asynchronous fashion. The output rate of such cameras can reach up to 10\nmillion events per second in high dynamic environments. DAVIS cameras use novel\nvision sensors that mimic human eyes. Their attractive attributes, such as high\noutput rate, High Dynamic Range (HDR), and high pixel bandwidth, make them an\nideal solution for applications that require high-frequency tracking. Moreover,\napplications that operate in challenging lighting scenarios can exploit the\nhigh HDR of event cameras, i.e., 140 dB compared to 60 dB of traditional\ncameras. In this paper, a novel asynchronous corner tracking method is proposed\nthat uses both events and intensity images captured by a DAVIS camera. The\nHarris algorithm is used to extract features, i.e., frame-corners from\nkeyframes, i.e., intensity images. Afterward, a matching algorithm is used to\nextract event-corners from the stream of events. Events are solely used to\nperform asynchronous tracking until the next keyframe is captured. Neighboring\nevents, within a window size of 5x5 pixels around the event-corner, are used to\ncalculate the velocity and direction of extracted event-corners by fitting the\n2D planar using a randomized Hough transform algorithm. Experimental evaluation\nshowed that our approach is able to update the location of the extracted\ncorners up to 100 times during the blind time of traditional cameras, i.e.,\nbetween two consecutive intensity images.', 'Understanding 3D scenes from a single image is fundamental to a wide variety\nof tasks, such as for robotics, motion planning, or augmented reality. Existing\nworks in 3D perception from a single RGB image tend to focus on geometric\nreconstruction only, or geometric reconstruction with semantic segmentation or\ninstance segmentation. Inspired by 2D panoptic segmentation, we propose to\nunify the tasks of geometric reconstruction, 3D semantic segmentation, and 3D\ninstance segmentation into the task of panoptic 3D scene reconstruction - from\na single RGB image, predicting the complete geometric reconstruction of the\nscene in the camera frustum of the image, along with semantic and instance\nsegmentations. We thus propose a new approach for holistic 3D scene\nunderstanding from a single RGB image which learns to lift and propagate 2D\nfeatures from an input image to a 3D volumetric scene representation. We\ndemonstrate that this holistic view of joint scene reconstruction, semantic,\nand instance segmentation is beneficial over treating the tasks independently,\nthus outperforming alternative approaches.', 'This paper primarily focuses on figuring out the best array of cameras, or\nvisual sensors, so that such a placement enables the maximum utilization of\nthese visual sensors. Maximizing the utilization of these cameras can convert\nto another problem that is simpler for the formulation, that is, maximizing the\ntotal coverage with these cameras. To solve the problem, the coverage problem\nis first defined subject to the capabilities and limits of cameras. Then, poses\nof cameras are analyzed for the best arrangement.', 'We propose a simple and efficient method for exploiting synthetic images when\ntraining a Deep Network to predict a 3D pose from an image. The ability of\nusing synthetic images for training a Deep Network is extremely valuable as it\nis easy to create a virtually infinite training set made of such images, while\ncapturing and annotating real images can be very cumbersome. However, synthetic\nimages do not resemble real images exactly, and using them for training can\nresult in suboptimal performance. It was recently shown that for exemplar-based\napproaches, it is possible to learn a mapping from the exemplar representations\nof real images to the exemplar representations of synthetic images. In this\npaper, we show that this approach is more general, and that a network can also\nbe applied after the mapping to infer a 3D pose: At run time, given a real\nimage of the target object, we first compute the features for the image, map\nthem to the feature space of synthetic images, and finally use the resulting\nfeatures as input to another network which predicts the 3D pose. Since this\nnetwork can be trained very effectively by using synthetic images, it performs\nvery well in practice, and inference is faster and more accurate than with an\nexemplar-based approach. We demonstrate our approach on the LINEMOD dataset for\n3D object pose estimation from color images, and the NYU dataset for 3D hand\npose estimation from depth maps. We show that it allows us to outperform the\nstate-of-the-art on both datasets.', 'We present an unsupervised learning framework for decomposing images into\nlayers of automatically discovered object models. Contrary to recent approaches\nthat model image layers with autoencoder networks, we represent them as\nexplicit transformations of a small set of prototypical images. Our model has\nthree main components: (i) a set of object prototypes in the form of learnable\nimages with a transparency channel, which we refer to as sprites; (ii)\ndifferentiable parametric functions predicting occlusions and transformation\nparameters necessary to instantiate the sprites in a given image; (iii) a\nlayered image formation model with occlusion for compositing these instances\ninto complete images including background. By jointly learning the sprites and\nocclusion/transformation predictors to reconstruct images, our approach not\nonly yields accurate layered image decompositions, but also identifies object\ncategories and instance parameters. We first validate our approach by providing\nresults on par with the state of the art on standard multi-object synthetic\nbenchmarks (Tetrominoes, Multi-dSprites, CLEVR6). We then demonstrate the\napplicability of our model to real images in tasks that include clustering\n(SVHN, GTSRB), cosegmentation (Weizmann Horse) and object discovery from\nunfiltered social network images. To the best of our knowledge, our approach is\nthe first layered image decomposition algorithm that learns an explicit and\nshared concept of object type, and is robust enough to be applied to real\nimages.', 'Event cameras are bio-inspired sensors that differ from conventional frame\ncameras: Instead of capturing images at a fixed rate, they asynchronously\nmeasure per-pixel brightness changes, and output a stream of events that encode\nthe time, location and sign of the brightness changes. Event cameras offer\nattractive properties compared to traditional cameras: high temporal resolution\n(in the order of microseconds), very high dynamic range (140 dB vs. 60 dB), low\npower consumption, and high pixel bandwidth (on the order of kHz) resulting in\nreduced motion blur. Hence, event cameras have a large potential for robotics\nand computer vision in challenging scenarios for traditional cameras, such as\nlow-latency, high speed, and high dynamic range. However, novel methods are\nrequired to process the unconventional output of these sensors in order to\nunlock their potential. This paper provides a comprehensive overview of the\nemerging field of event-based vision, with a focus on the applications and the\nalgorithms developed to unlock the outstanding properties of event cameras. We\npresent event cameras from their working principle, the actual sensors that are\navailable and the tasks that they have been used for, from low-level vision\n(feature detection and tracking, optic flow, etc.) to high-level vision\n(reconstruction, segmentation, recognition). We also discuss the techniques\ndeveloped to process events, including learning-based techniques, as well as\nspecialized processors for these novel sensors, such as spiking neural\nnetworks. Additionally, we highlight the challenges that remain to be tackled\nand the opportunities that lie ahead in the search for a more efficient,\nbio-inspired way for machines to perceive and interact with the world.', 'Moving object detection is important in computer vision. Event-based cameras\nare bio-inspired cameras that work by mimicking the working of the human eye.\nThese cameras have multiple advantages over conventional frame-based cameras,\nlike reduced latency, HDR, reduced motion blur during high motion, low power\nconsumption, etc. In spite of these advantages, event-based cameras are\nnoise-sensitive and have low resolution. Moreover, the task of moving object\ndetection in these cameras is difficult, as event-based sensors lack useful\nvisual features like texture and color. In this paper, we investigate the\napplication of the k-means clustering technique in detecting moving objects in\nevent-based data.', 'This work presents a flexible system to reconstruct 3D models of objects\ncaptured with an RGB-D sensor. A major advantage of the method is that our\nreconstruction pipeline allows the user to acquire a full 3D model of the\nobject. This is achieved by acquiring several partial 3D models in different\nsessions that are automatically merged together to reconstruct a full model. In\naddition, the 3D models acquired by our system can be directly used by\nstate-of-the-art object instance recognition and object tracking modules,\nproviding object-perception capabilities for different applications, such as\nhuman-object interaction analysis or robot grasping. The system does not impose\nconstraints in the appearance of objects (textured, untextured) nor in the\nmodelling setup (moving camera with static object or a turn-table setup). The\nproposed reconstruction system has been used to model a large number of objects\nresulting in metrically accurate and visually appealing 3D models.', 'While a great variety of 3D cameras have been introduced in recent years,\nmost publicly available datasets for object recognition and pose estimation\nfocus on one single camera. In this work, we present a dataset of 32 scenes\nthat have been captured by 7 different 3D cameras, totaling 49,294 frames. This\nallows evaluating the sensitivity of pose estimation algorithms to the\nspecifics of the used camera and the development of more robust algorithms that\nare more independent of the camera model. Vice versa, our dataset enables\nresearchers to perform a quantitative comparison of the data from several\ndifferent cameras and depth sensing technologies and evaluate their algorithms\nbefore selecting a camera for their specific task. The scenes in our dataset\ncontain 20 different objects from the common benchmark YCB object and model set\n[1], [2]. We provide full ground truth 6DoF poses for each object, per-pixel\nsegmentation, 2D and 3D bounding boxes and a measure of the amount of occlusion\nof each object. We have also performed an initial evaluation of the cameras\nusing our dataset on a state-of-the-art object recognition and pose estimation\nsystem [3].', 'Event cameras or neuromorphic cameras mimic the human perception system as\nthey measure the per-pixel intensity change rather than the actual intensity\nlevel. In contrast to traditional cameras, such cameras capture new information\nabout the scene at MHz frequency in the form of sparse events. The high\ntemporal resolution comes at the cost of losing the familiar per-pixel\nintensity information. In this work we propose a variational model that\naccurately models the behaviour of event cameras, enabling reconstruction of\nintensity images with arbitrary frame rate in real-time. Our method is\nformulated on a per-event-basis, where we explicitly incorporate information\nabout the asynchronous nature of events via an event manifold induced by the\nrelative timestamps of events. In our experiments we verify that solving the\nvariational model on the manifold produces high-quality images without\nexplicitly estimating optical flow.', 'In this paper, we propose a novel technique to reconstruct 3D surface of an\nunderwater object using stereo images. Reconstructing the 3D surface of an\nunderwater object is really a challenging task due to degraded quality of\nunderwater images. There are various reason of quality degradation of\nunderwater images i.e., non-uniform illumination of light on the surface of\nobjects, scattering and absorption effects. Floating particles present in\nunderwater produces Gaussian noise on the captured underwater images which\ndegrades the quality of images. The degraded underwater images are preprocessed\nby applying homomorphic, wavelet denoising and anisotropic filtering\nsequentially. The uncalibrated rectification technique is applied to\npreprocessed images to rectify the left and right images. The rectified left\nand right image lies on a common plane. To find the correspondence points in a\nleft and right images, we have applied dense stereo matching technique i.e.,\ngraph cut method. Finally, we estimate the depth of images using triangulation\ntechnique. The experimental result shows that the proposed method reconstruct\n3D surface of underwater objects accurately using captured underwater stereo\nimages.', 'Non-Rigid Structure from Motion (NRSfM) refers to the problem of\nreconstructing cameras and the 3D point cloud of a non-rigid object from an\nensemble of images with 2D correspondences. Current NRSfM algorithms are\nlimited from two perspectives: (i) the number of images, and (ii) the type of\nshape variability they can handle. These difficulties stem from the inherent\nconflict between the condition of the system and the degrees of freedom needing\nto be modeled -- which has hampered its practical utility for many applications\nwithin vision. In this paper we propose a novel hierarchical sparse coding\nmodel for NRSFM which can overcome (i) and (ii) to such an extent, that NRSFM\ncan be applied to problems in vision previously thought too ill posed. Our\napproach is realized in practice as the training of an unsupervised deep neural\nnetwork (DNN) auto-encoder with a unique architecture that is able to\ndisentangle pose from 3D structure. Using modern deep learning computational\nplatforms allows us to solve NRSfM problems at an unprecedented scale and shape\ncomplexity. Our approach has no 3D supervision, relying solely on 2D point\ncorrespondences. Further, our approach is also able to handle missing/occluded\n2D points without the need for matrix completion. Extensive experiments\ndemonstrate the impressive performance of our approach where we exhibit\nsuperior precision and robustness against all available state-of-the-art works\nin some instances by an order of magnitude. We further propose a new quality\nmeasure (based on the network weights) which circumvents the need for 3D\nground-truth to ascertain the confidence we have in the reconstructability. We\nbelieve our work to be a significant advance over state-of-the-art in NRSFM.', 'With the availability of more powerful computers, iterative reconstruction\nalgorithms are the subject of an ongoing work in the design of more efficient\nreconstruction algorithms for X-ray computed tomography. In this work, we show\nhow two analytical reconstruction algorithms can be improved by correcting the\ncorresponding reconstructions using a randomized iterative reconstruction\nalgorithm. The combined analytical reconstruction followed by randomized\niterative reconstruction can also be viewed as a reconstruction algorithm\nwhich, in the experiments we have conducted, uses up to $35\\%$ less projection\nangles as compared to the analytical reconstruction algorithms and produces the\nsame results in terms of quality of reconstruction, without increasing the\nexecution time significantly.', 'Monocular 3D facial shape reconstruction from a single 2D facial image has\nbeen an active research area due to its wide applications. Inspired by the\nsuccess of deep neural networks (DNN), we propose a DNN-based approach for\nEnd-to-End 3D FAce Reconstruction (UH-E2FAR) from a single 2D image. Different\nfrom recent works that reconstruct and refine the 3D face in an iterative\nmanner using both an RGB image and an initial 3D facial shape rendering, our\nDNN model is end-to-end, and thus the complicated 3D rendering process can be\navoided. Moreover, we integrate in the DNN architecture two components, namely\na multi-task loss function and a fusion convolutional neural network (CNN) to\nimprove facial expression reconstruction. With the multi-task loss function, 3D\nface reconstruction is divided into neutral 3D facial shape reconstruction and\nexpressive 3D facial shape reconstruction. The neutral 3D facial shape is\nclass-specific. Therefore, higher layer features are useful. In comparison, the\nexpressive 3D facial shape favors lower or intermediate layer features. With\nthe fusion-CNN, features from different intermediate layers are fused and\ntransformed for predicting the 3D expressive facial shape. Through extensive\nexperiments, we demonstrate the superiority of our end-to-end framework in\nimproving the accuracy of 3D face reconstruction.', 'We present a practical approach to capturing ear-to-ear face models\ncomprising both 3D meshes and intrinsic textures (i.e. diffuse and specular\nalbedo). Our approach is a hybrid of geometric and photometric methods and\nrequires no geometric calibration. Photometric measurements made in a\nlightstage are used to estimate view dependent high resolution normal maps. We\novercome the problem of having a single photometric viewpoint by capturing in\nmultiple poses. We use uncalibrated multiview stereo to estimate a coarse base\nmesh to which the photometric views are registered. We propose a novel approach\nto robustly stitching surface normal and intrinsic texture data into a\nseamless, complete and highly detailed face model. The resulting relightable\nmodels provide photorealistic renderings in any view.', 'A basic problem in computer vision is to understand the structure of a\nreal-world scene given several images of it. Here we study several theoretical\naspects of the intra multi-view geometry of calibrated cameras when all that\nthey can reliably recognize is each other. With the proliferation of wearable\ncameras, autonomous vehicles and drones, the geometry of these multiple cameras\nis a timely and relevant problem to study.', ""We study the problem of object detection over scanned images of scientific\ndocuments. We consider images that contain objects of varying aspect ratios and\nsizes and range from coarse elements such as tables and figures to fine\nelements such as equations and section headers. We find that current object\ndetectors fail to produce properly localized region proposals over such page\nobjects. We revisit the original R-CNN model and present a method for\ngenerating fine-grained proposals over document elements. We also present a\nregion embedding model that uses the convolutional maps of a proposal's\nneighbors as context to produce an embedding for each proposal. This region\nembedding is able to capture the semantic relationships between a target region\nand its surrounding context. Our end-to-end model produces an embedding for\neach proposal, then classifies each proposal by using a multi-head attention\nmodel that attends to the most important neighbors of a proposal. To evaluate\nour model, we collect and annotate a dataset of publications from heterogeneous\njournals. We show that our model, referred to as Attentive-RCNN, yields a 17%\nmAP improvement compared to standard object detection models."", 'Event cameras sense intensity changes and have many advantages over\nconventional cameras. To take advantage of event cameras, some methods have\nbeen proposed to reconstruct intensity images from event streams. However, the\noutputs are still in low resolution (LR), noisy, and unrealistic. The\nlow-quality outputs stem broader applications of event cameras, where high\nspatial resolution (HR) is needed as well as high temporal resolution, dynamic\nrange, and no motion blur. We consider the problem of reconstructing and\nsuper-resolving intensity images from LR events, when no ground truth (GT) HR\nimages and down-sampling kernels are available. To tackle the challenges, we\npropose a novel end-to-end pipeline that reconstructs LR images from event\nstreams, enhances the image qualities and upsamples the enhanced images, called\nEventSR. For the absence of real GT images, our method is primarily\nunsupervised, deploying adversarial learning. To train EventSR, we create an\nopen dataset including both real-world and simulated scenes. The use of both\ndatasets boosts up the network performance, and the network architectures and\nvarious loss functions in each phase help improve the image qualities. The\nwhole pipeline is trained in three phases. While each phase is mainly for one\nof the three tasks, the networks in earlier phases are fine-tuned by respective\nloss functions in an end-to-end manner. Experimental results show that EventSR\nreconstructs high-quality SR images from events for both simulated and\nreal-world data.', 'Division-of-focal-plane (DoFP) polarization imaging technical recently has\nbeen applied in many fields. However, the images captured by such sensors\ncannot be used directly because they suffer from instantaneous field-of-view\nerrors and low resolution problem. This paper builds a fast DoFP demosaicing\nsystem with proposed progressive polarization demosaicing convolutional neural\nnetwork (PPDN), which is specifically designed for edge-side GPU devices like\nNavidia Jetson TX2. The proposed network consists of two parts: reconstruction\nstage and refining stage. The former recovers four polarization channels from a\nsingle DoFP image. The latter fine-tune the four channels to obtain more\naccurate polarization information. PPDN can be implemented in another version:\nPPDN-L (large), for the platforms of high computing resources. Experiments show\nthat PPDN can compete with the best existing methods with fewer parameters and\nfaster inference speed and meet the real-time demands of imaging system.', 'An innovative 3-D radar imaging technique is developed for fast and efficient\nidentification and characterization of radar backscattering components of\ncomplex objects, when the collected scattered field is made of\npolarization-diverse measurements. In this context, all the polarimetric\ninformation seems irretrievably mixed. A direct model, derived from a simple\nbut original extension of the widespread ""multiple scattering model"" leads to a\nhigh dimensional linear inverse problem. It is solved by a fast dedicated\nimaging algorithm that performs to determine at a time three huge 3-D scatterer\nmaps which correspond to HH, VV and HV polarizations at emission and reception.\nIt is applied successfully to various mock-ups and data sets collected from an\naccurate and dedicated 3D spherical experimental layout that provides\nconcentric polarization-diverse RCS measurements.', 'Despite significant progress on current state-of-the-art image generation\nmodels, synthesis of document images containing multiple and complex object\nlayouts is a challenging task. This paper presents a novel approach, called\nDocSynth, to automatically synthesize document images based on a given layout.\nIn this work, given a spatial layout (bounding boxes with object categories) as\na reference by the user, our proposed DocSynth model learns to generate a set\nof realistic document images consistent with the defined layout. Also, this\nframework has been adapted to this work as a superior baseline model for\ncreating synthetic document image datasets for augmenting real data during\ntraining for document layout analysis tasks. Different sets of learning\nobjectives have been also used to improve the model performance.\nQuantitatively, we also compare the generated results of our model with real\ndata using standard evaluation metrics. The results highlight that our model\ncan successfully generate realistic and diverse document images with multiple\nobjects. We also present a comprehensive qualitative analysis summary of the\ndifferent scopes of synthetic image generation tasks. Lastly, to our knowledge\nthis is the first work of its kind.', '3D face reconstruction is a challenging problem but also an important task in\nthe field of computer vision and graphics. Recently, many researchers put\nattention to the problem and a large number of articles have been published.\nSingle image reconstruction is one of the branches of 3D face reconstruction,\nwhich has a lot of applications in our life. This paper is a review of the\nrecent literature on 3D face reconstruction from a single image.', 'Rapid increase of digitized document give birth to high demand of document\nimage retrieval. While conventional document image retrieval approaches depend\non complex OCR-based text recognition and text similarity detection, this paper\nproposes a new content-based approach, in which more attention is paid to\nfeatures extraction and fusion. In the proposed approach, multiple features of\ndocument images are extracted by different CNN models. After that, the\nextracted CNN features are reduced and fused into weighted average feature.\nFinally, the document images are ranked based on feature similarity to a\nprovided query image. Experimental procedure is performed on a group of\ndocument images that transformed from academic papers, which contain both\nEnglish and Chinese document, the results show that the proposed approach has\ngood ability to retrieve document images with similar text content, and the\nfusion of CNN features can effectively improve the retrieval accuracy.', 'We introduce a novel learning method for 3D pose estimation from color\nimages. While acquiring annotations for color images is a difficult task, our\napproach circumvents this problem by learning a mapping from paired color and\ndepth images captured with an RGB-D camera. We jointly learn the pose from\nsynthetic depth images that are easy to generate, and learn to align these\nsynthetic depth images with the real depth images. We show our approach for the\ntask of 3D hand pose estimation and 3D object pose estimation, both from color\nimages only. Our method achieves performances comparable to state-of-the-art\nmethods on popular benchmark datasets, without requiring any annotations for\nthe color images.', 'We propose a novel approach to synthesizing images that are effective for\ntraining object detectors. Starting from a small set of real images, our\nalgorithm estimates the rendering parameters required to synthesize similar\nimages given a coarse 3D model of the target object. These parameters can then\nbe reused to generate an unlimited number of training images of the object of\ninterest in arbitrary 3D poses, which can then be used to increase\nclassification performances.\n A key insight of our approach is that the synthetically generated images\nshould be similar to real images, not in terms of image quality, but rather in\nterms of features used during the detector training. We show in the context of\ndrone, plane, and car detection that using such synthetically generated images\nyields significantly better performances than simply perturbing real images or\neven synthesizing images in such way that they look very realistic, as is often\ndone when only limited amounts of training data are available.', 'Cross view feature fusion is the key to address the occlusion problem in\nhuman pose estimation. The current fusion methods need to train a separate\nmodel for every pair of cameras making them difficult to scale. In this work,\nwe introduce MetaFuse, a pre-trained fusion model learned from a large number\nof cameras in the Panoptic dataset. The model can be efficiently adapted or\nfinetuned for a new pair of cameras using a small number of labeled images. The\nstrong adaptation power of MetaFuse is due in large part to the proposed\nfactorization of the original fusion model into two parts (1) a generic fusion\nmodel shared by all cameras, and (2) lightweight camera-dependent\ntransformations. Furthermore, the generic model is learned from many cameras by\na meta-learning style algorithm to maximize its adaptation capability to\nvarious camera poses. We observe in experiments that MetaFuse finetuned on the\npublic datasets outperforms the state-of-the-arts by a large margin which\nvalidates its value in practice.', 'The distributed representation of correlated multi-view images is an\nimportant problem that arise in vision sensor networks. This paper concentrates\non the joint reconstruction problem where the distributively compressed\ncorrelated images are jointly decoded in order to improve the reconstruction\nquality of all the compressed images. We consider a scenario where the images\ncaptured at different viewpoints are encoded independently using common coding\nsolutions (e.g., JPEG, H.264 intra) with a balanced rate distribution among\ndifferent cameras. A central decoder first estimates the underlying correlation\nmodel from the independently compressed images which will be used for the joint\nsignal recovery. The joint reconstruction is then cast as a constrained convex\noptimization problem that reconstructs total-variation (TV) smooth images that\ncomply with the estimated correlation model. At the same time, we add\nconstraints that force the reconstructed images to be consistent with their\ncompressed versions. We show by experiments that the proposed joint\nreconstruction scheme outperforms independent reconstruction in terms of image\nquality, for a given target bit rate. In addition, the decoding performance of\nour proposed algorithm compares advantageously to state-of-the-art distributed\ncoding schemes based on disparity learning and on the DISCOVER.', 'Imaging polarimetry allows more information to be extracted from a scene than\nconventional intensity or colour imaging. However, a major challenge of imaging\npolarimetry is image degradation due to noise. This paper investigates the\nmitigation of noise through denoising algorithms and compares existing\ndenoising algorithms with a new method, based on BM3D. This algorithm, PBM3D,\ngives visual quality superior to the state of the art across all images and\nnoise standard deviations tested. We show that denoising polarization images\nusing PBM3D allows the degree of polarization to be more accurately calculated\nby comparing it to spectroscopy methods.', 'This paper presents an explore-and-classify framework for structured\narchitectural reconstruction from an aerial image. Starting from a potentially\nimperfect building reconstruction by an existing algorithm, our approach 1)\nexplores the space of building models by modifying the reconstruction via\nheuristic actions; 2) learns to classify the correctness of building models\nwhile generating classification labels based on the ground-truth, and 3)\nrepeat. At test time, we iterate exploration and classification, seeking for a\nresult with the best classification score. We evaluate the approach using\ninitial reconstructions by two baselines and two state-of-the-art\nreconstruction algorithms. Qualitative and quantitative evaluations demonstrate\nthat our approach consistently improves the reconstruction quality from every\ninitial reconstruction.', 'Event cameras are novel sensors that report brightness changes in the form of\na stream of asynchronous ""events"" instead of intensity frames. They offer\nsignificant advantages with respect to conventional cameras: high temporal\nresolution, high dynamic range, and no motion blur. While the stream of events\nencodes in principle the complete visual signal, the reconstruction of an\nintensity image from a stream of events is an ill-posed problem in practice.\nExisting reconstruction approaches are based on hand-crafted priors and strong\nassumptions about the imaging process as well as the statistics of natural\nimages. In this work we propose to learn to reconstruct intensity images from\nevent streams directly from data instead of relying on any hand-crafted priors.\nWe propose a novel recurrent network to reconstruct videos from a stream of\nevents, and train it on a large amount of simulated event data. During training\nwe propose to use a perceptual loss to encourage reconstructions to follow\nnatural image statistics. We further extend our approach to synthesize color\nimages from color event streams. Our network surpasses state-of-the-art\nreconstruction methods by a large margin in terms of image quality (> 20%),\nwhile comfortably running in real-time. We show that the network is able to\nsynthesize high framerate videos (> 5,000 frames per second) of high-speed\nphenomena (e.g. a bullet hitting an object) and is able to provide high dynamic\nrange reconstructions in challenging lighting conditions. We also demonstrate\nthe effectiveness of our reconstructions as an intermediate representation for\nevent data. We show that off-the-shelf computer vision algorithms can be\napplied to our reconstructions for tasks such as object classification and\nvisual-inertial odometry and that this strategy consistently outperforms\nalgorithms that were specifically designed for event data.', 'With the advent of mobile and hand-held cameras, document images have found\ntheir way into almost every domain. Dewarping of these images for the removal\nof perspective distortions and folds is essential so that they can be\nunderstood by document recognition algorithms. For this, we propose an\nend-to-end CNN architecture that can produce distortion free document images\nfrom warped documents it takes as input. We train this model on warped document\nimages simulated synthetically to compensate for lack of enough natural data.\nOur method is novel in the use of a bifurcated decoder with shared weights to\nprevent intermingling of grid coordinates, in the use of residual networks in\nthe U-Net skip connections to allow flow of data from different receptive\nfields in the model, and in the use of a gated network to help the model focus\non structure and line level detail of the document image. We evaluate our\nmethod on the DocUNet dataset, a benchmark in this domain, and obtain results\ncomparable to state-of-the-art methods.', 'Novel vision sensors such as thermal, hyperspectral, polarization, and event\ncameras provide information that is not available from conventional intensity\ncameras. An obstacle to using these sensors with current powerful deep neural\nnetworks is the lack of large labeled training datasets. This paper proposes a\nNetwork Grafting Algorithm (NGA), where a new front end network driven by\nunconventional visual inputs replaces the front end network of a pretrained\ndeep network that processes intensity frames. The self-supervised training uses\nonly synchronously-recorded intensity frames and novel sensor data to maximize\nfeature similarity between the pretrained network and the grafted network. We\nshow that the enhanced grafted network reaches competitive average precision\n(AP50) scores to the pretrained network on an object detection task using\nthermal and event camera datasets, with no increase in inference costs.\nParticularly, the grafted network driven by thermal frames showed a relative\nimprovement of 49.11% over the use of intensity frames. The grafted front end\nhas only 5--8% of the total parameters and can be trained in a few hours on a\nsingle GPU equivalent to 5% of the time that would be needed to train the\nentire object detector from labeled data. NGA allows new vision sensors to\ncapitalize on previously pretrained powerful deep models, saving on training\ncost and widening a range of applications for novel sensors.', 'Cosmic polarization rotation, which may result from parity-violating new\nphysics or the presence of primordial magnetic fields, converts $E$-mode\npolarization of the cosmic microwave background (CMB) into $B$-mode\npolarization. Anisotropic cosmic polarization rotation leads to statistical\nanisotropy in CMB polarization and can be reconstructed with quadratic\nestimator techniques similar to those designed for gravitational lensing of the\nCMB. At the sensitivity of upcoming CMB surveys, lensing-induced $B$-mode\npolarization will act as a limiting factor in the search for anisotropic cosmic\npolarization rotation, meaning that an analysis which incorporates some form of\ndelensing will be required to improve constraints on the effect with future\nsurveys. In this paper we extend the ResUNet-CMB convolutional neural network\nto reconstruct anisotropic cosmic polarization rotation in the presence of\ngravitational lensing and patchy reionization, and we show that the network\nsimultaneously reconstructs all three effects with variance that is lower than\nthat from the standard quadratic estimator nearly matching the performance of\nan iterative reconstruction method.', 'Polarization of the mammalian embryo at the right developmental time is\ncritical for its development to term and would be valuable in assessing the\npotential of human embryos. However, tracking polarization requires invasive\nfluorescence staining, impermissible in the in vitro fertilization clinic.\nHere, we report the use of artificial intelligence to detect polarization from\nunstained time-lapse movies of mouse embryos. We assembled a dataset of\nbright-field movie frames from 8-cell-stage embryos, side-by-side with\ncorresponding images of fluorescent markers of cell polarization. We then used\nan ensemble learning model to detect whether any bright-field frame showed an\nembryo before or after onset of polarization. Our resulting model has an\naccuracy of 85% for detecting polarization, significantly outperforming human\nvolunteers trained on the same data (61% accuracy). We discovered that our\nself-learning model focuses upon the angle between cells as one known cue for\ncompaction, which precedes polarization, but it outperforms the use of this cue\nalone. By compressing three-dimensional time-lapsed image data into\ntwo-dimensions, we are able to reduce data to an easily manageable size for\ndeep learning processing. In conclusion, we describe a method for detecting a\nkey developmental feature of embryo development that avoids clinically\nimpermissible fluorescence staining.', 'For applications such as airport border control, biometric technologies that\ncan process many capture subjects quickly, efficiently, with weak supervision,\nand with minimal discomfort are desirable. Facial recognition is particularly\nappealing because it is minimally invasive yet offers relatively good\nrecognition performance. Unfortunately, the combination of weak supervision and\nminimal invasiveness makes even highly accurate facial recognition systems\nsusceptible to spoofing via presentation attacks. Thus, there is great demand\nfor an effective and low cost system capable of rejecting such attacks.To this\nend we introduce PARAPH -- a novel hardware extension that exploits different\nmeasurements of light polarization to yield an image space in which\npresentation media are readily discernible from Bona Fide facial\ncharacteristics. The PARAPH system is inexpensive with an added cost of less\nthan 10 US dollars. The system makes two polarization measurements in rapid\nsuccession, allowing them to be approximately pixel-aligned, with a frame rate\nlimited by the camera, not the system. There are no moving parts above the\nmolecular level, due to the efficient use of twisted nematic liquid crystals.\nWe present evaluation images using three presentation attack media next to an\nactual face -- high quality photos on glossy and matte paper and a video of the\nface on an LCD. In each case, the actual face in the image generated by PARAPH\nis structurally discernible from the presentations, which appear either as\nnoise (print attacks) or saturated images (replay attacks).']" -"The query consists of users’ needs, leading to several research questions that span a paragraph. Each candidate passage is an abstract from a scientific paper. The objective of this information retrieval task is to identify the abstract that most effectively meets the user’s needs in the query : I am doing theoretical experiments on whether deep learning models can understand quantitative logic reasoning. To continue my experiment, I am looking for a deep learning model that can perform deductive and quantitative inference tasks. Deductive tasks include several premises and a conclusion, and the model needs to identify whether the conclusion is reasonable based on the premise; and quantitative inference problem needs the model to interpret real-life problems into math problems and then solve it. I hope the single model can handle both deductive, quantitative inference tasks and a task that is a combination of the 2 subtasks. Additionally, I need another system that is able to efficiently take answers from humans, extract the key part and compare human answers to the answers generated by the model.","['Deep learning is very effective at jointly learning feature representations\nand classification models, especially when dealing with high dimensional input\npatterns. Probabilistic logic reasoning, on the other hand, is capable to take\nconsistent and robust decisions in complex environments. The integration of\ndeep learning and logic reasoning is still an open-research problem and it is\nconsidered to be the key for the development of real intelligent agents. This\npaper presents Deep Logic Models, which are deep graphical models integrating\ndeep learning and logic reasoning both for learning and inference. Deep Logic\nModels create an end-to-end differentiable architecture, where deep learners\nare embedded into a network implementing a continuous relaxation of the logic\nknowledge. The learning process allows to jointly learn the weights of the deep\nlearners and the meta-parameters controlling the high-level reasoning. The\nexperimental results show that the proposed methodology overtakes the\nlimitations of the other approaches that have been proposed to bridge deep\nlearning and reasoning.', 'Recent years have witnessed the great success of deep neural networks in many\nresearch areas. The fundamental idea behind the design of most neural networks\nis to learn similarity patterns from data for prediction and inference, which\nlacks the ability of logical reasoning. However, the concrete ability of\nlogical reasoning is critical to many theoretical and practical problems. In\nthis paper, we propose Neural Logic Network (NLN), which is a dynamic neural\narchitecture that builds the computational graph according to input logical\nexpressions. It learns basic logical operations as neural modules, and conducts\npropositional logical reasoning through the network for inference. Experiments\non simulated data show that NLN achieves significant performance on solving\nlogical equations. Further experiments on real-world data show that NLN\nsignificantly outperforms state-of-the-art models on collaborative filtering\nand personalized recommendation tasks.', 'The ability to conduct logical reasoning is a fundamental aspect of\nintelligent human behavior, and thus an important problem along the way to\nhuman-level artificial intelligence. Traditionally, logic-based symbolic\nmethods from the field of knowledge representation and reasoning have been used\nto equip agents with capabilities that resemble human logical reasoning\nqualities. More recently, however, there has been an increasing interest in\nusing machine learning rather than logic-based symbolic formalisms to tackle\nthese tasks. In this paper, we employ state-of-the-art methods for training\ndeep neural networks to devise a novel model that is able to learn how to\neffectively perform logical reasoning in the form of basic ontology reasoning.\nThis is an important and at the same time very natural logical reasoning task,\nwhich is why the presented approach is applicable to a plethora of important\nreal-world problems. We present the outcomes of several experiments, which show\nthat our model is able to learn to perform highly accurate ontology reasoning\non very large, diverse, and challenging benchmarks. Furthermore, it turned out\nthat the suggested approach suffers much less from different obstacles that\nprohibit logic-based symbolic reasoning, and, at the same time, is surprisingly\nplausible from a biological point of view.', 'Analytical reasoning is an essential and challenging task that requires a\nsystem to analyze a scenario involving a set of particular circumstances and\nperform reasoning over it to make conclusions. In this paper, we study the\nchallenge of analytical reasoning of text and introduce a new dataset\nconsisting of questions from the Law School Admission Test from 1991 to 2016.\nWe analyze what knowledge understanding and reasoning abilities are required to\ndo well on this task. Furthermore, to address this reasoning challenge, we\ndesign two different baselines: (1) a Transformer-based method which leverages\nthe state-of-the-art pre-trained language models and (2) Analytical Reasoning\nMachine (ARM), a logical-level reasoning framework extracting symbolic\nknowledge (e.g, participants, facts, logical functions) to deduce legitimate\nsolutions. In our experiments, we find that the Transformer-based models\nstruggle to solve this task as their performance is close to random guess and\nARM achieves better performance by leveraging symbolic knowledge and\ninterpretable reasoning steps. Results show that both methods still lag far\nbehind human performance, which leave further space for future research.', 'An important aspect of artificial intelligence (AI) is the ability to reason\nin a step-by-step ""algorithmic"" manner that can be inspected and verified for\nits correctness. This is especially important in the domain of question\nanswering (QA). We argue that the challenge of algorithmic reasoning in QA can\nbe effectively tackled with a ""systems"" approach to AI which features a hybrid\nuse of symbolic and sub-symbolic methods including deep neural networks.\nAdditionally, we argue that while neural network models with end-to-end\ntraining pipelines perform well in narrow applications such as image\nclassification and language modelling, they cannot, on their own, successfully\nperform algorithmic reasoning, especially if the task spans multiple domains.\nWe discuss a few notable exceptions and point out how they are still limited\nwhen the QA problem is widened to include other intelligence-requiring tasks.\nHowever, deep learning, and machine learning in general, do play important\nroles as components in the reasoning process. We propose an approach to\nalgorithm reasoning for QA, Deep Algorithmic Question Answering (DAQA), based\non three desirable properties: interpretability, generalizability, and\nrobustness which such an AI system should possess, and conclude that they are\nbest achieved with a combination of hybrid and compositional AI.']","['Higher-level cognition includes logical reasoning and the ability of question\nanswering with common sense. The RatioLog project addresses the problem of\nrational reasoning in deep question answering by methods from automated\ndeduction and cognitive computing. In a first phase, we combine techniques from\ninformation retrieval and machine learning to find appropriate answer\ncandidates from the huge amount of text in the German version of the free\nencyclopedia ""Wikipedia"". In a second phase, an automated theorem prover tries\nto verify the answer candidates on the basis of their logical representations.\nIn a third phase - because the knowledge may be incomplete and inconsistent -,\nwe consider extensions of logical reasoning to improve the results. In this\ncontext, we work toward the application of techniques from human reasoning: We\nemploy defeasible reasoning to compare the answers w.r.t. specificity, deontic\nlogic, normative reasoning, and model construction. Moreover, we use integrated\ncase-based reasoning and machine learning techniques on the basis of the\nsemantic structure of the questions and answer candidates to learn giving the\nright answers.', 'Recently, low-dimensional vector space representations of knowledge graphs\n(KGs) have been applied to find answers to conjunctive queries (CQs) over\nincomplete KGs. However, the current methods only focus on inductive reasoning,\ni.e. answering CQs by predicting facts based on patterns learned from the data,\nand lack the ability of deductive reasoning by applying external domain\nknowledge. Such (expert or commonsense) domain knowledge is an invaluable\nresource which can be used to advance machine intelligence. To address this\nshortcoming, we introduce a neural-symbolic method for ontology-mediated CQ\nanswering over incomplete KGs that operates in the embedding space. More\nspecifically, we propose various data augmentation strategies to generate\ntraining queries using query-rewriting based methods and then exploit a novel\nloss function for training the model. The experimental results demonstrate the\neffectiveness of our training strategies and the new loss function, i.e., our\nmethod significantly outperforms the baseline in the settings that require both\ninductive and deductive reasoning.', ""People readily generalize knowledge to novel domains and stimuli. We present\na theory, instantiated in a computational model, based on the idea that\ncross-domain generalization in humans is a case of analogical inference over\nstructured (i.e., symbolic) relational representations. The model is an\nextension of the LISA and DORA models of relational inference and learning. The\nresulting model learns both the content and format (i.e., structure) of\nrelational representations from non-relational inputs without supervision, when\naugmented with the capacity for reinforcement learning, leverages these\nrepresentations to learn individual domains, and then generalizes to new\ndomains on the first exposure (i.e., zero-shot learning) via analogical\ninference. We demonstrate the capacity of the model to learn structured\nrelational representations from a variety of simple visual stimuli, and to\nperform cross-domain generalization between video games (Breakout and Pong) and\nbetween several psychological tasks. We demonstrate that the model's trajectory\nclosely mirrors the trajectory of children as they learn about relations,\naccounting for phenomena from the literature on the development of children's\nreasoning and analogy making. The model's ability to generalize between domains\ndemonstrates the flexibility afforded by representing domains in terms of their\nunderlying relational structure, rather than simply in terms of the statistical\nrelations between their inputs and outputs."", 'Recent years have witnessed the success of deep neural networks in many\nresearch areas. The fundamental idea behind the design of most neural networks\nis to learn similarity patterns from data for prediction and inference, which\nlacks the ability of cognitive reasoning. However, the concrete ability of\nreasoning is critical to many theoretical and practical problems. On the other\nhand, traditional symbolic reasoning methods do well in making logical\ninference, but they are mostly hard rule-based reasoning, which limits their\ngeneralization ability to different tasks since difference tasks may require\ndifferent rules. Both reasoning and generalization ability are important for\nprediction tasks such as recommender systems, where reasoning provides strong\nconnection between user history and target items for accurate prediction, and\ngeneralization helps the model to draw a robust user portrait over noisy\ninputs.\n In this paper, we propose Logic-Integrated Neural Network (LINN) to integrate\nthe power of deep learning and logic reasoning. LINN is a dynamic neural\narchitecture that builds the computational graph according to input logical\nexpressions. It learns basic logical operations such as AND, OR, NOT as neural\nmodules, and conducts propositional logical reasoning through the network for\ninference. Experiments on theoretical task show that LINN achieves significant\nperformance on solving logical equations and variables. Furthermore, we test\nour approach on the practical task of recommendation by formulating the task\ninto a logical inference problem. Experiments show that LINN significantly\noutperforms state-of-the-art recommendation models in Top-K recommendation,\nwhich verifies the potential of LINN in practice.', ""Whether neural networks can learn abstract reasoning or whether they merely\nrely on superficial statistics is a topic of recent debate. Here, we propose a\ndataset and challenge designed to probe abstract reasoning, inspired by a\nwell-known human IQ test. To succeed at this challenge, models must cope with\nvarious generalisation `regimes' in which the training and test data differ in\nclearly-defined ways. We show that popular models such as ResNets perform\npoorly, even when the training and test sets differ only minimally, and we\npresent a novel architecture, with a structure designed to encourage reasoning,\nthat does significantly better. When we vary the way in which the test\nquestions and training data differ, we find that our model is notably\nproficient at certain forms of generalisation, but notably weak at others. We\nfurther show that the model's ability to generalise improves markedly if it is\ntrained to predict symbolic explanations for its answers. Altogether, we\nintroduce and explore ways to both measure and induce stronger abstract\nreasoning in neural networks. Our freely-available dataset should motivate\nfurther progress in this direction."", 'we introduce deductive association networks(DANs), a network that performs\ndeductive reasoning. To have high-dimensional thinking, combining various\naxioms and putting the results back into another axiom is necessary to produce\nnew relationships and results. For example, it would be given two propositions:\n""Socrates is a man."" and ""All men are mortals."" and two propositions could be\nused to infer the new proposition, ""Therefore Socrates is mortal."". To\nevaluate, we used MNIST Dataset, a handwritten numerical image dataset, to\napply it to the group theory and show the results of performing deductive\nlearning.', 'We consider three modern roles for logic in artificial intelligence, which\nare based on the theory of tractable Boolean circuits: (1) logic as a basis for\ncomputation, (2) logic for learning from a combination of data and knowledge,\nand (3) logic for reasoning about the behavior of machine learning systems.', 'Deep learning has been shown to achieve impressive results in several tasks\nwhere a large amount of training data is available. However, deep learning\nsolely focuses on the accuracy of the predictions, neglecting the reasoning\nprocess leading to a decision, which is a major issue in life-critical\napplications. Probabilistic logic reasoning allows to exploit both statistical\nregularities and specific domain expertise to perform reasoning under\nuncertainty, but its scalability and brittle integration with the layers\nprocessing the sensory data have greatly limited its applications. For these\nreasons, combining deep architectures and probabilistic logic reasoning is a\nfundamental goal towards the development of intelligent agents operating in\ncomplex environments. This paper presents Relational Neural Machines, a novel\nframework allowing to jointly train the parameters of the learners and of a\nFirst--Order Logic based reasoner. A Relational Neural Machine is able to\nrecover both classical learning from supervised data in case of pure\nsub-symbolic learning, and Markov Logic Networks in case of pure symbolic\nreasoning, while allowing to jointly train and perform inference in hybrid\nlearning tasks. Proper algorithmic solutions are devised to make learning and\ninference tractable in large-scale problems. The experiments show promising\nresults in different relational tasks.', 'Numerical reasoning is often important to accurately understand the world.\nRecently, several format-specific datasets have been proposed, such as\nnumerical reasoning in the settings of Natural Language Inference (NLI),\nReading Comprehension (RC), and Question Answering (QA). Several\nformat-specific models and architectures in response to those datasets have\nalso been proposed. However, there exists a strong need for a benchmark which\ncan evaluate the abilities of models, in performing question format independent\nnumerical reasoning, as (i) the numerical reasoning capabilities we want to\nteach are not controlled by question formats, (ii) for numerical reasoning\ntechnology to have the best possible application, it must be able to process\nlanguage and reason in a way that is not exclusive to a single format, task,\ndataset or domain. In pursuit of this goal, we introduce NUMBERGAME, a\nmultifaceted benchmark to evaluate model performance across numerical reasoning\ntasks of eight diverse formats. We add four existing question types in our\ncompilation. Two of the new types we add are about questions that require\nexternal numerical knowledge, commonsense knowledge and domain knowledge. For\nbuilding a more practical numerical reasoning system, NUMBERGAME demands four\ncapabilities beyond numerical reasoning: (i) detecting question format directly\nfrom data (ii) finding intermediate common format to which every format can be\nconverted (iii) incorporating commonsense knowledge (iv) handling data\nimbalance across formats. We build several baselines, including a new model\nbased on knowledge hunting using a cheatsheet. However, all baselines perform\npoorly in contrast to the human baselines, indicating the hardness of our\nbenchmark. Our work takes forward the recent progress in generic system\ndevelopment, demonstrating the scope of these under-explored tasks.', 'Combining machine learning with logic-based expert systems in order to get\nthe best of both worlds are becoming increasingly popular. However, to what\nextent machine learning can already learn to reason over rule-based knowledge\nis still an open problem. In this paper, we explore how symbolic logic, defined\nas logic programs at a character level, is learned to be represented in a\nhigh-dimensional vector space using RNN-based iterative neural networks to\nperform reasoning. We create a new dataset that defines 12 classes of logic\nprograms exemplifying increased level of complexity of logical reasoning and\ntrain the networks in an end-to-end fashion to learn whether a logic program\nentails a given query. We analyse how learning the inference algorithm gives\nrise to representations of atoms, literals and rules within logic programs and\nevaluate against increasing lengths of predicate and constant symbols as well\nas increasing steps of multi-hop reasoning.', 'Recursive neural network models and their accompanying vector representations\nfor words have seen success in an array of increasingly semantically\nsophisticated tasks, but almost nothing is known about their ability to\naccurately capture the aspects of linguistic meaning that are necessary for\ninterpretation or reasoning. To evaluate this, I train a recursive model on a\nnew corpus of constructed examples of logical reasoning in short sentences,\nlike the inference of ""some animal walks"" from ""some dog walks"" or ""some cat\nwalks,"" given that dogs and cats are animals. This model learns representations\nthat generalize well to new types of reasoning pattern in all but a few cases,\na result which is promising for the ability of learned representation models to\ncapture logical reasoning.', 'Deep learning models are widely used for various industrial and scientific\napplications. Even though these models have achieved considerable success in\nrecent years, there exists a lack of understanding of the rationale behind\ndecisions made by such systems in the machine learning community. This problem\nof interpretability is further aggravated by the increasing complexity of such\nmodels. This paper utilizes concepts from machine learning, quantum computation\nand quantum field theory to demonstrate how a many valued quantum logic system\nnaturally arises in a specific class of generative deep learning models called\nConvolutional Deep Belief Networks. It provides a robust theoretical framework\nfor constructing deep learning models equipped with the interpretability of\nmany valued quantum logic systems without compromising their computing\nefficiency.', 'Language-guided robots must be able to both ask humans questions and\nunderstand answers. Much existing work focuses only on the latter. In this\npaper, we go beyond instruction following and introduce a two-agent task where\none agent navigates and asks questions that a second, guiding agent answers.\nInspired by theory of mind, we propose the Recursive Mental Model (RMM). The\nnavigating agent models the guiding agent to simulate answers given candidate\ngenerated questions. The guiding agent in turn models the navigating agent to\nsimulate navigation steps it would take to generate answers. We use the\nprogress agents make towards the goal as a reinforcement learning reward signal\nto directly inform not only navigation actions, but also both question and\nanswer generation. We demonstrate that RMM enables better generalization to\nnovel environments. Interlocutor modelling may be a way forward for human-agent\ndialogue where robots need to both ask and answer questions.', 'Large-scale knowledge graphs provide structured representations of human\nknowledge. However, as it is impossible to collect all knowledge, knowledge\ngraphs are usually incomplete. Reasoning based on existing facts paves a way to\ndiscover missing facts. In this paper, we study the problem of learning logical\nrules for reasoning on knowledge graphs for completing missing factual\ntriplets. Learning logical rules equips a model with strong interpretability as\nwell as the ability to generalize to similar tasks. We propose a model able to\nfully use training data which also considers multi-target scenarios. In\naddition, considering the deficiency in evaluating the performance of models\nand the quality of mined rules, we further propose two novel indicators to help\nwith the problem. Experimental results empirically demonstrate that our model\noutperforms state-of-the-art methods on five benchmark datasets. The results\nalso prove the effectiveness of the indicators.', 'Semantic Web knowledge representation standards, and in particular RDF and\nOWL, often come endowed with a formal semantics which is considered to be of\nfundamental importance for the field. Reasoning, i.e., the drawing of logical\ninferences from knowledge expressed in such standards, is traditionally based\non logical deductive methods and algorithms which can be proven to be sound and\ncomplete and terminating, i.e. correct in a very strong sense. For various\nreasons, though, in particular, the scalability issues arising from the\never-increasing amounts of Semantic Web data available and the inability of\ndeductive algorithms to deal with noise in the data, it has been argued that\nalternative means of reasoning should be investigated which bear high promise\nfor high scalability and better robustness. From this perspective, deductive\nalgorithms can be considered the gold standard regarding correctness against\nwhich alternative methods need to be tested. In this paper, we show that it is\npossible to train a Deep Learning system on RDF knowledge graphs, such that it\nis able to perform reasoning over new RDF knowledge graphs, with high precision\nand recall compared to the deductive gold standard.', 'Synthesizing user-intended programs from a small number of input-output\nexamples is a challenging problem with several important applications like\nspreadsheet manipulation, data wrangling and code refactoring. Existing\nsynthesis systems either completely rely on deductive logic techniques that are\nextensively hand-engineered or on purely statistical models that need massive\namounts of data, and in general fail to provide real-time synthesis on\nchallenging benchmarks. In this work, we propose Neural Guided Deductive Search\n(NGDS), a hybrid synthesis technique that combines the best of both symbolic\nlogic techniques and statistical models. Thus, it produces programs that\nsatisfy the provided specifications by construction and generalize well on\nunseen examples, similar to data-driven systems. Our technique effectively\nutilizes the deductive search framework to reduce the learning problem of the\nneural component to a simple supervised learning setup. Further, this allows us\nto both train on sparingly available real-world data and still leverage\npowerful recurrent neural network encoders. We demonstrate the effectiveness of\nour method by evaluating on real-world customer scenarios by synthesizing\naccurate programs with up to 12x speed-up compared to state-of-the-art systems.', 'While perception tasks such as visual object recognition and text\nunderstanding play an important role in human intelligence, the subsequent\ntasks that involve inference, reasoning and planning require an even higher\nlevel of intelligence. The past few years have seen major advances in many\nperception tasks using deep learning models. For higher-level inference,\nhowever, probabilistic graphical models with their Bayesian nature are still\nmore powerful and flexible. To achieve integrated intelligence that involves\nboth perception and inference, it is naturally desirable to tightly integrate\ndeep learning and Bayesian models within a principled probabilistic framework,\nwhich we call Bayesian deep learning. In this unified framework, the perception\nof text or images using deep learning can boost the performance of higher-level\ninference and in return, the feedback from the inference process is able to\nenhance the perception of text or images. This paper proposes a general\nframework for Bayesian deep learning and reviews its recent applications on\nrecommender systems, topic models, and control. In this paper, we also discuss\nthe relationship and differences between Bayesian deep learning and other\nrelated topics like Bayesian treatment of neural networks.', 'Algorithms of inference in a computer system oriented to input and semantic\nprocessing of text information are presented. Such inference is necessary for\nlogical questions when the direct comparison of objects from a question and\ndatabase can not give a result. The following classes of problems are\nconsidered: a check of hypotheses for persons and non-typical actions, the\ndetermination of persons and circumstances for non-typical actions, planning\nactions, the determination of event cause and state of persons. To form an\nanswer both deduction and plausible reasoning are used. As a knowledge domain\nunder consideration is social behavior of persons, plausible reasoning is based\non laws of social psychology. Proposed algorithms of inference and plausible\nreasoning can be realized in computer systems closely connected with text\nprocessing (criminology, operation of business, medicine, document systems).', 'Quantitative reasoning is a higher-order reasoning skill that any intelligent\nnatural language understanding system can reasonably be expected to handle. We\npresent EQUATE (Evaluating Quantitative Understanding Aptitude in Textual\nEntailment), a new framework for quantitative reasoning in textual entailment.\nWe benchmark the performance of 9 published NLI models on EQUATE, and find that\non average, state-of-the-art methods do not achieve an absolute improvement\nover a majority-class baseline, suggesting that they do not implicitly learn to\nreason with quantities. We establish a new baseline Q-REAS that manipulates\nquantities symbolically. In comparison to the best performing NLI model, it\nachieves success on numerical reasoning tests (+24.2%), but has limited verbal\nreasoning capabilities (-8.1%). We hope our evaluation framework will support\nthe development of models of quantitative reasoning in language understanding.', ""In complex inferential tasks like question answering, machine learning models\nmust confront two challenges: the need to implement a compositional reasoning\nprocess, and, in many applications, the need for this reasoning process to be\ninterpretable to assist users in both development and prediction. Existing\nmodels designed to produce interpretable traces of their decision-making\nprocess typically require these traces to be supervised at training time. In\nthis paper, we present a novel neural modular approach that performs\ncompositional reasoning by automatically inducing a desired sub-task\ndecomposition without relying on strong supervision. Our model allows linking\ndifferent reasoning tasks though shared modules that handle common routines\nacross tasks. Experiments show that the model is more interpretable to human\nevaluators compared to other state-of-the-art models: users can better\nunderstand the model's underlying reasoning procedure and predict when it will\nsucceed or fail based on observing its intermediate outputs."", 'Even with impressive advances in automated formal methods, certain problems\nin system verification and synthesis remain challenging. Examples include the\nverification of quantitative properties of software involving constraints on\ntiming and energy consumption, and the automatic synthesis of systems from\nspecifications. The major challenges include environment modeling,\nincompleteness in specifications, and the complexity of underlying decision\nproblems.\n This position paper proposes sciduction, an approach to tackle these\nchallenges by integrating inductive inference, deductive reasoning, and\nstructure hypotheses. Deductive reasoning, which leads from general rules or\nconcepts to conclusions about specific problem instances, includes techniques\nsuch as logical inference and constraint solving. Inductive inference, which\ngeneralizes from specific instances to yield a concept, includes algorithmic\nlearning from examples. Structure hypotheses are used to define the class of\nartifacts, such as invariants or program fragments, generated during\nverification or synthesis. Sciduction constrains inductive and deductive\nreasoning using structure hypotheses, and actively combines inductive and\ndeductive reasoning: for instance, deductive techniques generate examples for\nlearning, and inductive reasoning is used to guide the deductive engines.\n We illustrate this approach with three applications: (i) timing analysis of\nsoftware; (ii) synthesis of loop-free programs, and (iii) controller synthesis\nfor hybrid systems. Some future applications are also discussed.', 'Exact structured inference with neural network scoring functions is\ncomputationally challenging but several methods have been proposed for\napproximating inference. One approach is to perform gradient descent with\nrespect to the output structure directly (Belanger and McCallum, 2016). Another\napproach, proposed recently, is to train a neural network (an ""inference\nnetwork"") to perform inference (Tu and Gimpel, 2018). In this paper, we compare\nthese two families of inference methods on three sequence labeling datasets. We\nchoose sequence labeling because it permits us to use exact inference as a\nbenchmark in terms of speed, accuracy, and search error. Across datasets, we\ndemonstrate that inference networks achieve a better speed/accuracy/search\nerror trade-off than gradient descent, while also being faster than exact\ninference at similar accuracy levels. We find further benefit by combining\ninference networks and gradient descent, using the former to provide a warm\nstart for the latter.', 'Many machine learning applications require the ability to learn from and\nreason about noisy multi-relational data. To address this, several effective\nrepresentations have been developed that provide both a language for expressing\nthe structural regularities of a domain, and principled support for\nprobabilistic inference. In addition to these two aspects, however, many\napplications also involve a third aspect-the need to reason about\nsimilarities-which has not been directly supported in existing frameworks. This\npaper introduces probabilistic similarity logic (PSL), a general-purpose\nframework for joint reasoning about similarity in relational domains that\nincorporates probabilistic reasoning about similarities and relational\nstructure in a principled way. PSL can integrate any existing domain-specific\nsimilarity measures and also supports reasoning about similarities between sets\nof entities. We provide efficient inference and learning techniques for PSL and\ndemonstrate its effectiveness both in common relational tasks and in settings\nthat require reasoning about similarity.', 'Automated reasoning about uncertain knowledge has many applications. One\ndifficulty when developing such systems is the lack of a completely\nsatisfactory integration of logic and probability. We address this problem\ndirectly. Expressive languages like higher-order logic are ideally suited for\nrepresenting and reasoning about structured knowledge. Uncertain knowledge can\nbe modeled by using graded probabilities rather than binary truth-values. The\nmain technical problem studied in this paper is the following: Given a set of\nsentences, each having some probability of being true, what probability should\nbe ascribed to other (query) sentences? A natural wish-list, among others, is\nthat the probability distribution (i) is consistent with the knowledge base,\n(ii) allows for a consistent inference procedure and in particular (iii)\nreduces to deductive logic in the limit of probabilities being 0 and 1, (iv)\nallows (Bayesian) inductive reasoning and (v) learning in the limit and in\nparticular (vi) allows confirmation of universally quantified\nhypotheses/sentences. We translate this wish-list into technical requirements\nfor a prior probability and show that probabilities satisfying all our criteria\nexist. We also give explicit constructions and several general\ncharacterizations of probabilities that satisfy some or all of the criteria and\nvarious (counter) examples. We also derive necessary and sufficient conditions\nfor extending beliefs about finitely many sentences to suitable probabilities\nover all sentences, and in particular least dogmatic or least biased ones. We\nconclude with a brief outlook on how the developed theory might be used and\napproximated in autonomous reasoning agents. Our theory is a step towards a\nglobally consistent and empirically satisfactory unification of probability and\nlogic.', 'The representation of knowledge based on first-order logic captures the\nrichness of natural language and supports multiple probabilistic inference\nmodels. Although symbolic representation enables quantitative reasoning with\nstatistical probability, it is difficult to utilize with machine learning\nmodels as they perform numerical operations. In contrast, knowledge embedding\n(i.e., high-dimensional and continuous vectors) is a feasible approach to\ncomplex reasoning that can not only retain the semantic information of\nknowledge but also establish the quantifiable relationship among them. In this\npaper, we propose recursive neural knowledge network (RNKN), which combines\nmedical knowledge based on first-order logic with recursive neural network for\nmulti-disease diagnosis. After RNKN is efficiently trained from manually\nannotated Chinese Electronic Medical Records (CEMRs), diagnosis-oriented\nknowledge embeddings and weight matrixes are learned. Experimental results\nverify that the diagnostic accuracy of RNKN is superior to that of some\nclassical machine learning models and Markov logic network (MLN). The results\nalso demonstrate that the more explicit the evidence extracted from CEMRs is,\nthe better is the performance achieved. RNKN gradually exhibits the\ninterpretation of knowledge embeddings as the number of training epochs\nincreases.', 'Large knowledge bases (KBs) are useful in many tasks, but it is unclear how\nto integrate this sort of knowledge into ""deep"" gradient-based learning\nsystems. To address this problem, we describe a probabilistic deductive\ndatabase, called TensorLog, in which reasoning uses a differentiable process.\nIn TensorLog, each clause in a logical theory is first converted into certain\ntype of factor graph. Then, for each type of query to the factor graph, the\nmessage-passing steps required to perform belief propagation (BP) are\n""unrolled"" into a function, which is differentiable. We show that these\nfunctions can be composed recursively to perform inference in non-trivial\nlogical theories containing multiple interrelated clauses and predicates. Both\ncompilation and inference in TensorLog are efficient: compilation is linear in\ntheory size and proof depth, and inference is linear in database size and the\nnumber of message-passing steps used in BP. We also present experimental\nresults with TensorLog and discuss its relationship to other first-order\nprobabilistic logics.', 'In this work, we present a novel approach to ontology reasoning that is based\non deep learning rather than logic-based formal reasoning. To this end, we\nintroduce a new model for statistical relational learning that is built upon\ndeep recursive neural networks, and give experimental evidence that it can\neasily compete with, or even outperform, existing logic-based reasoners on the\ntask of ontology reasoning. More precisely, we compared our implemented system\nwith one of the best logic-based ontology reasoners at present, RDFox, on a\nnumber of large standard benchmark datasets, and found that our system attained\nhigh reasoning quality, while being up to two orders of magnitude faster.', ""We propose a framework for inferring the latent attitudes or preferences of\nusers by performing probabilistic first-order logical reasoning over the social\nnetwork graph. Our method answers questions about Twitter users like {\\em Does\nthis user like sushi?} or {\\em Is this user a New York Knicks fan?} by building\na probabilistic model that reasons over user attributes (the user's location or\ngender) and the social network (the user's friends and spouse), via inferences\nlike homophily (I am more likely to like sushi if spouse or friends like sushi,\nI am more likely to like the Knicks if I live in New York). The algorithm uses\ndistant supervision, semi-supervised data harvesting and vector space models to\nextract user attributes (e.g. spouse, education, location) and preferences\n(likes and dislikes) from text. The extracted propositions are then fed into a\nprobabilistic reasoner (we investigate both Markov Logic and Probabilistic Soft\nLogic). Our experiments show that probabilistic logical reasoning significantly\nimproves the performance on attribute and relation extraction, and also\nachieves an F-score of 0.791 at predicting a users likes or dislikes,\nsignificantly better than two strong baselines."", 'Probabilistic inference procedures are usually coded painstakingly from\nscratch, for each target model and each inference algorithm. We reduce this\neffort by generating inference procedures from models automatically. We make\nthis code generation modular by decomposing inference algorithms into reusable\nprogram-to-program transformations. These transformations perform exact\ninference as well as generate probabilistic programs that compute expectations,\ndensities, and MCMC samples. The resulting inference procedures are about as\naccurate and fast as other probabilistic programming systems on real-world\nproblems.', ""Search engines can quickly response a hyperlink list according to query\nkeywords. However, when a query is complex, developers need to repeatedly\nrefine the search keywords and open a large number of web pages to find and\nsummarize answers. Many research works of question and answering (Q and A)\nsystem attempt to assist search engines by providing simple, accurate and\nunderstandable answers. However, without original semantic contexts, these\nanswers lack explainability, making them difficult for users to trust and\nadopt. In this paper, a brain-inspired search engine assistant named\nDeveloperBot based on knowledge graph is proposed, which aligns to the\ncognitive process of human and has the capacity to answer complex queries with\nexplainability. Specifically, DeveloperBot firstly constructs a multi-layer\nquery graph by splitting a complex multi-constraint query into several ordered\nconstraints. Then it models the constraint reasoning process as subgraph search\nprocess inspired by the spreading activation model of cognitive science. In the\nend, novel features of the subgraph will be extracted for decision-making. The\ncorresponding reasoning subgraph and answer confidence will be derived as\nexplanations. The results of the decision-making demonstrate that DeveloperBot\ncan estimate the answers and answer confidences with high accuracy. We\nimplement a prototype and conduct a user study to evaluate whether and how the\ndirect answers and the explanations provided by DeveloperBot can assist\ndevelopers' information needs."", ""Real-world tasks often exhibit a compositional structure that contains a\nsequence of simpler sub-tasks. For instance, opening a door requires reaching,\ngrasping, rotating, and pulling the door knob. Such compositional tasks require\nan agent to reason about the sub-task at hand while orchestrating global\nbehavior accordingly. This can be cast as an online task inference problem,\nwhere the current task identity, represented by a context variable, is\nestimated from the agent's past experiences with probabilistic inference.\nPrevious approaches have employed simple latent distributions, e.g., Gaussian,\nto model a single context for the entire task. However, this formulation lacks\nthe expressiveness to capture the composition and transition of the sub-tasks.\nWe propose a variational inference framework OCEAN to perform online task\ninference for compositional tasks. OCEAN models global and local context\nvariables in a joint latent space, where the global variables represent a\nmixture of sub-tasks required for the task, while the local variables capture\nthe transitions between the sub-tasks. Our framework supports flexible latent\ndistributions based on prior knowledge of the task structure and can be trained\nin an unsupervised manner. Experimental results show that OCEAN provides more\neffective task inference with sequential context adaptation and thus leads to a\nperformance boost on complex, multi-stage tasks."", 'The dynamic, real-time, and accurate inference of model parameters from\nempirical data is of great importance in many scientific and engineering\ndisciplines that use computational models (such as a digital twin) for the\nanalysis and prediction of complex physical processes. However, fast and\naccurate inference for processes with large and high dimensional datasets\ncannot easily be achieved with state-of-the-art methods under noisy real-world\nconditions. The primary reason is that the inference of model parameters with\ntraditional techniques based on optimisation or sampling often suffers from\ncomputational and statistical challenges, resulting in a trade-off between\naccuracy and deployment time. In this paper, we propose a novel framework for\ninference of model parameters based on reinforcement learning. The contribution\nof the paper is twofold: 1) We reformulate the inference problem as a tracking\nproblem with the objective of learning a policy that forces the response of the\nphysics-based model to follow the observations; 2) We propose the constrained\nLyapunov-based actor-critic (CLAC) algorithm to enable the robust and accurate\ninference of physics-based model parameters in real time under noisy real-world\nconditions. The proposed methodology is demonstrated and evaluated on two\nmodel-based diagnostics test cases utilizing two different physics-based models\nof turbofan engines. The performance of the methodology is compared to that of\ntwo alternative approaches: a state update method (unscented Kalman filter) and\na supervised end-to-end mapping with deep neural networks. The experimental\nresults demonstrate that the proposed methodology outperforms all other tested\nmethods in terms of speed and robustness, with high inference accuracy.', 'We present the Power Law Graph Transformer, a transformer model with well\ndefined deductive and inductive tasks for prediction and representation\nlearning. The deductive task learns the dataset level (global) and instance\nlevel (local) graph structures in terms of learnable power law distribution\nparameters. The inductive task outputs the prediction probabilities using the\ndeductive task output, similar to a transductive model. We trained our model\nwith Turkish-English and Portuguese-English datasets from TED talk transcripts\nfor machine translation and compared the model performance and characteristics\nto a transformer model with scaled dot product attention trained on the same\nexperimental setup. We report BLEU scores of $17.79$ and $28.33$ on the\nTurkish-English and Portuguese-English translation tasks with our model,\nrespectively. We also show how a duality between a quantization set and\nN-dimensional manifold representation can be leveraged to transform between\nlocal and global deductive-inductive outputs using successive application of\nlinear and non-linear transformations end-to-end.', 'The questions in a crowdsourcing task typically exhibit varying degrees of\ndifficulty and subjectivity. Their joint effects give rise to the variation in\nresponses to the same question by different crowd-workers. This variation is\nlow when the question is easy to answer and objective, and high when it is\ndifficult and subjective. Unfortunately, current quality control methods for\ncrowdsourcing consider only the question difficulty to account for the\nvariation. As a result,these methods cannot distinguish workers personal\npreferences for different correct answers of a partially subjective question\nfrom their ability/expertise to avoid objectively wrong answers for that\nquestion. To address this issue, we present a probabilistic model which (i)\nexplicitly encodes question difficulty as a model parameter and (ii) implicitly\nencodes question subjectivity via latent preference factors for crowd-workers.\nWe show that question subjectivity induces grouping of crowd-workers, revealed\nthrough clustering of their latent preferences. Moreover, we develop a\nquantitative measure of the subjectivity of a question. Experiments show that\nour model(1) improves the performance of both quality control for crowd-sourced\nanswers and next answer prediction for crowd-workers,and (2) can potentially\nprovide coherent rankings of questions in terms of their difficulty and\nsubjectivity, so that task providers can refine their designs of the\ncrowdsourcing tasks, e.g. by removing highly subjective questions or\ninappropriately difficult questions.', 'Our interest in this paper is in meeting a rapidly growing industrial demand\nfor information extraction from images of documents such as invoices, bills,\nreceipts etc. In practice users are able to provide a very small number of\nexample images labeled with the information that needs to be extracted. We\nadopt a novel two-level neuro-deductive, approach where (a) we use pre-trained\ndeep neural networks to populate a relational database with facts about each\ndocument-image; and (b) we use a form of deductive reasoning, related to\nmeta-interpretive learning of transition systems to learn extraction programs:\nGiven task-specific transitions defined using the entities and relations\nidentified by the neural detectors and a small number of instances (usually 1,\nsometimes 2) of images and the desired outputs, a resource-bounded\nmeta-interpreter constructs proofs for the instance(s) via logical deduction; a\nset of logic programs that extract each desired entity is easily synthesized\nfrom such proofs. In most cases a single training example together with a\nnoisy-clone of itself suffices to learn a program-set that generalizes well on\ntest documents, at which time the value of each entity is determined by a\nmajority vote across its program-set. We demonstrate our two-level\nneuro-deductive approach on publicly available datasets (""Patent"" and ""Doctor\'s\nBills"") and also describe its use in a real-life industrial problem.', 'The Visual Dialogue task requires an agent to engage in a conversation about\nan image with a human. It represents an extension of the Visual Question\nAnswering task in that the agent needs to answer a question about an image, but\nit needs to do so in light of the previous dialogue that has taken place. The\nkey challenge in Visual Dialogue is thus maintaining a consistent, and natural\ndialogue while continuing to answer questions correctly. We present a novel\napproach that combines Reinforcement Learning and Generative Adversarial\nNetworks (GANs) to generate more human-like responses to questions. The GAN\nhelps overcome the relative paucity of training data, and the tendency of the\ntypical MLE-based approach to generate overly terse answers. Critically, the\nGAN is tightly integrated into the attention mechanism that generates\nhuman-interpretable reasons for each answer. This means that the discriminative\nmodel of the GAN has the task of assessing whether a candidate answer is\ngenerated by a human or not, given the provided reason. This is significant\nbecause it drives the generative model to produce high quality answers that are\nwell supported by the associated reasoning. The method also generates the\nstate-of-the-art results on the primary benchmark.', ""Answering open-ended questions is an essential capability for any intelligent\nagent. One of the most interesting recent open-ended question answering\nchallenges is Visual Question Answering (VQA) which attempts to evaluate a\nsystem's visual understanding through its answers to natural language questions\nabout images. There exist many approaches to VQA, the majority of which do not\nexhibit deeper semantic understanding of the candidate answers they produce. We\nstudy the importance of generating plausible answers to a given question by\nintroducing the novel task of `Answer Proposal': for a given open-ended\nquestion, a system should generate a ranked list of candidate answers informed\nby the semantics of the question. We experiment with various models including a\nneural generative model as well as a semantic graph matching one. We provide\nboth intrinsic and extrinsic evaluations for the task of Answer Proposal,\nshowing that our best model learns to propose plausible answers with a high\nrecall and performs competitively with some other solutions to VQA."", 'The black-box nature of neural models has motivated a line of research that\naims to generate natural language rationales to explain why a model made\ncertain predictions. Such rationale generation models, to date, have been\ntrained on dataset-specific crowdsourced rationales, but this approach is\ncostly and is not generalizable to new tasks and domains. In this paper, we\ninvestigate the extent to which neural models can reason about natural language\nrationales that explain model predictions, relying only on distant supervision\nwith no additional annotation cost for human-written rationales. We investigate\nmultiple ways to automatically generate rationales using pre-trained language\nmodels, neural knowledge models, and distant supervision from related tasks,\nand train generative models capable of composing explanatory rationales for\nunseen instances. We demonstrate our approach on the defeasible inference task,\na nonmonotonic reasoning task in which an inference may be strengthened or\nweakened when new information (an update) is introduced. Our model shows\npromises at generating post-hoc rationales explaining why an inference is more\nor less likely given the additional information, however, it mostly generates\ntrivial rationales reflecting the fundamental limitations of neural language\nmodels. Conversely, the more realistic setup of jointly predicting the update\nor its type and generating rationale is more challenging, suggesting an\nimportant future direction.', 'This paper makes a first step towards a logic of learning from experiments.\nFor this, we investigate formal frameworks for modeling the interaction of\ncausal and (qualitative) epistemic reasoning. Crucial for our approach is the\nidea that the notion of an intervention can be used as a formal expression of a\n(real or hypothetical) experiment. In a first step we extend the well-known\ncausal models with a simple Hintikka-style representation of the epistemic\nstate of an agent. In the resulting setting, one can talk not only about the\nknowledge of an agent about the values of variables and how interventions\naffect them, but also about knowledge update. The resulting logic can model\nreasoning about thought experiments. However, it is unable to account for\nlearning from experiments, which is clearly brought out by the fact that it\nvalidates the no learning principle for interventions. Therefore, in a second\nstep, we implement a more complex notion of knowledge that allows an agent to\nobserve (measure) certain variables when an experiment is carried out. This\nextended system does allow for learning from experiments. For all the proposed\nlogical systems, we provide a sound and complete axiomatization.', 'Reasoning and inference are central to human and artificial intelligence.\nModeling inference in human language is very challenging. With the availability\nof large annotated data (Bowman et al., 2015), it has recently become feasible\nto train neural network based inference models, which have shown to be very\neffective. In this paper, we present a new state-of-the-art result, achieving\nthe accuracy of 88.6% on the Stanford Natural Language Inference Dataset.\nUnlike the previous top models that use very complicated network architectures,\nwe first demonstrate that carefully designing sequential inference models based\non chain LSTMs can outperform all previous models. Based on this, we further\nshow that by explicitly considering recursive architectures in both local\ninference modeling and inference composition, we achieve additional\nimprovement. Particularly, incorporating syntactic parsing information\ncontributes to our best result---it further improves the performance even when\nadded to the already very strong model.', 'The tension between deduction and induction is perhaps the most fundamental\nissue in areas such as philosophy, cognition and artificial intelligence (AI).\nThe deduction camp concerns itself with questions about the expressiveness of\nformal languages for capturing knowledge about the world, together with proof\nsystems for reasoning from such knowledge bases. The learning camp attempts to\ngeneralize from examples about partial descriptions about the world. In AI,\nhistorically, these camps have loosely divided the development of the field,\nbut advances in cross-over areas such as statistical relational learning,\nneuro-symbolic systems, and high-level control have illustrated that the\ndichotomy is not very constructive, and perhaps even ill-formed. In this\narticle, we survey work that provides further evidence for the connections\nbetween logic and learning. Our narrative is structured in terms of three\nstrands: logic versus learning, machine learning for logic, and logic for\nmachine learning, but naturally, there is considerable overlap. We place an\nemphasis on the following ""sore"" point: there is a common misconception that\nlogic is for discrete properties, whereas probability theory and machine\nlearning, more generally, is for continuous properties. We report on results\nthat challenge this view on the limitations of logic, and expose the role that\nlogic can play for learning in infinite domains.', ""We fine-tune GPT-3 to answer long-form questions using a text-based\nweb-browsing environment, which allows the model to search and navigate the\nweb. By setting up the task so that it can be performed by humans, we are able\nto train models on the task using imitation learning, and then optimize answer\nquality with human feedback. To make human evaluation of factual accuracy\neasier, models must collect references while browsing in support of their\nanswers. We train and evaluate our models on ELI5, a dataset of questions asked\nby Reddit users. Our best model is obtained by fine-tuning GPT-3 using behavior\ncloning, and then performing rejection sampling against a reward model trained\nto predict human preferences. This model's answers are preferred by humans 56%\nof the time to those of our human demonstrators, and 69% of the time to the\nhighest-voted answer from Reddit."", 'Inference and decision making under uncertainty are key processes in every\nautonomous system and numerous robotic problems. In recent years, the\nsimilarities between inference and decision making triggered much work, from\ndeveloping unified computational frameworks to pondering about the duality\nbetween the two. In spite of these efforts, inference and control, as well as\ninference and belief space planning (BSP) are still treated as two separate\nprocesses. In this paper we propose a paradigm shift, a novel approach which\ndeviates from conventional Bayesian inference and utilizes the similarities\nbetween inference and BSP. We make the key observation that inference can be\nefficiently updated using predictions made during the decision making stage,\neven in light of inconsistent data association between the two. We developed a\ntwo staged process that implements our novel approach and updates inference\nusing calculations from the precursory planning phase. Using autonomous\nnavigation in an unknown environment along with iSAM2 efficient methodologies\nas a test case, we benchmarked our novel approach against standard Bayesian\ninference, both with synthetic and real-world data (KITTI dataset). Results\nindicate that not only our approach improves running time by at least a factor\nof two while providing the same estimation accuracy, but it also alleviates the\ncomputational burden of state dimensionality and loop closures.', 'Logic reasoning is a significant ability of human intelligence and also an\nimportant task in artificial intelligence. The existing logic reasoning\nmethods, quite often, need to design some reasoning patterns beforehand. This\nhas led to an interesting question: can logic reasoning patterns be directly\nlearned from given data? The problem is termed as a data concept logic. In this\nstudy, a learning logic task from images, called a LiLi task, first is\nproposed. This task is to learn and reason the logic relation from images,\nwithout presetting any reasoning patterns. As a preliminary exploration, we\ndesign six LiLi data sets (Bitwise And, Bitwise Or, Bitwise Xor, Addition,\nSubtraction and Multiplication), in which each image is embedded with a n-digit\nnumber. It is worth noting that a learning model beforehand does not know the\nmeaning of the n-digit numbers embedded in images and the relation between the\ninput images and the output image. In order to tackle the task, in this work we\nuse many typical neural network models and produce fruitful results. However,\nthese models have the poor performances on the difficult logic task. For\nfurthermore addressing this task, a novel network framework called a divide and\nconquer model by adding some label information is designed, achieving a high\ntesting accuracy.', 'We explore a quantitative interpretation of 2-dimensional intuitionistic type\ntheory (ITT) in which the identity type is interpreted as a ""type of\ndifferences"". We show that a fragment of ITT, that we call difference type\ntheory (dTT), yields a general logical framework to talk about quantitative\nproperties of programs like approximate equivalence and metric preservation. To\ndemonstrate this fact, we show that dTT can be used to capture compositional\nreasoning in presence of errors, since any program can be associated with a\n""derivative"" relating errors in input with errors in output. Moreover, after\nrelating the semantics of dTT to the standard weak factorization systems\nsemantics of ITT, we describe the interpretation of dTT in some quantitative\nmodels developed for approximate program transformations, incremental\ncomputing, program differentiation and differential privacy.', 'Many intellectual endeavors require mathematical problem solving, but this\nskill remains beyond the capabilities of computers. To measure this ability in\nmachine learning models, we introduce MATH, a new dataset of 12,500 challenging\ncompetition mathematics problems. Each problem in MATH has a full step-by-step\nsolution which can be used to teach models to generate answer derivations and\nexplanations. To facilitate future research and increase accuracy on MATH, we\nalso contribute a large auxiliary pretraining dataset which helps teach models\nthe fundamentals of mathematics. Even though we are able to increase accuracy\non MATH, our results show that accuracy remains relatively low, even with\nenormous Transformer models. Moreover, we find that simply increasing budgets\nand model parameter counts will be impractical for achieving strong\nmathematical reasoning if scaling trends continue. While scaling Transformers\nis automatically solving most other text-based tasks, scaling is not currently\nsolving MATH. To have more traction on mathematical problem solving we will\nlikely need new algorithmic advancements from the broader research community.', 'This paper presents a novel method to generate answers for non-extraction\nmachine reading comprehension (MRC) tasks whose answers cannot be simply\nextracted as one span from the given passages. Using a pointer network-style\nextractive decoder for such type of MRC may result in unsatisfactory\nperformance when the ground-truth answers are given by human annotators or\nhighly re-paraphrased from parts of the passages. On the other hand, using\ngenerative decoder cannot well guarantee the resulted answers with well-formed\nsyntax and semantics when encountering long sentences. Therefore, to alleviate\nthe obvious drawbacks of both sides, we propose an answer making-up method from\nextracted multi-spans that are learned by our model as highly confident\n$n$-gram candidates in the given passage. That is, the returned answers are\ncomposed of discontinuous multi-spans but not just one consecutive span in the\ngiven passages anymore. The proposed method is simple but effective: empirical\nexperiments on MS MARCO show that the proposed method has a better performance\non accurately generating long answers, and substantially outperforms two\ncompetitive typical one-span and Seq2Seq baseline decoders.', 'The analysis of practical probabilistic models on the computer demands a\nconvenient representation for the available knowledge and an efficient\nalgorithm to perform inference. An appealing representation is the influence\ndiagram, a network that makes explicit the random variables in a model and\ntheir probabilistic dependencies. Recent advances have developed solution\nprocedures based on the influence diagram. In this paper, we examine the\nfundamental properties that underlie those techniques, and the information\nabout the probabilistic structure that is available in the influence diagram\nrepresentation. The influence diagram is a convenient representation for\ncomputer processing while also being clear and non-mathematical. It displays\nprobabilistic dependence precisely, in a way that is intuitive for decision\nmakers and experts to understand and communicate. As a result, the same\ninfluence diagram can be used to build, assess and analyze a model,\nfacilitating changes in the formulation and feedback from sensitivity analysis.\nThe goal in this paper is to determine arbitrary conditional probability\ndistributions from a given probabilistic model. Given qualitative information\nabout the dependence of the random variables in the model we can, for a\nspecific conditional expression, specify precisely what quantitative\ninformation we need to be able to determine the desired conditional probability\ndistribution. It is also shown how we can find that probability distribution by\nperforming operations locally, that is, over subspaces of the joint\ndistribution. In this way, we can exploit the conditional independence present\nin the model to avoid having to construct or manipulate the full joint\ndistribution. These results are extended to include maximal processing when the\ninformation available is incomplete, and optimal decision making in an\nuncertain environment. Influence diagrams as a computer-aided modeling tool\nwere developed by Miller, Merkofer, and Howard [5] and extended by Howard and\nMatheson [2]. Good descriptions of how to use them in modeling are in Owen [7]\nand Howard and Matheson [2]. The notion of solving a decision problem through\ninfluence diagrams was examined by Olmsted [6] and such an algorithm was\ndeveloped by Shachter [8]. The latter paper also shows how influence diagrams\ncan be used to perform a variety of sensitivity analyses. This paper extends\nthose results by developing a theory of the properties of the diagram that are\nused by the algorithm, and the information needed to solve arbitrary\nprobability inference problems. Section 2 develops the notation and the\nframework for the paper and the relationship between influence diagrams and\njoint probability distributions. The general probabilistic inference problem is\nposed in Section 3. In Section 4 the transformations on the diagram are\ndeveloped and then put together into a solution procedure in Section 5. In\nSection 6, this procedure is used to calculate the information requirement to\nsolve an inference problem and the maximal processing that can be performed\nwith incomplete information. Section 7 contains a summary of results.', 'Self/other distinction and self-recognition are important skills for\ninteracting with the world, as it allows humans to differentiate own actions\nfrom others and be self-aware. However, only a selected group of animals,\nmainly high order mammals such as humans, has passed the mirror test, a\nbehavioural experiment proposed to assess self-recognition abilities. In this\npaper, we describe self-recognition as a process that is built on top of body\nperception unconscious mechanisms. We present an algorithm that enables a robot\nto perform non-appearance self-recognition on a mirror and distinguish its\nsimple actions from other entities, by answering the following question: am I\ngenerating these sensations? The algorithm combines active inference, a\ntheoretical model of perception and action in the brain, with neural network\nlearning. The robot learns the relation between its actions and its body with\nthe effect produced in the visual field and its body sensors. The prediction\nerror generated between the models and the real observations during the\ninteraction is used to infer the body configuration through free energy\nminimization and to accumulate evidence for recognizing its body. Experimental\nresults on a humanoid robot show the reliability of the algorithm for different\ninitial conditions, such as mirror recognition in any perspective, robot-robot\ndistinction and human-robot differentiation.', 'The use of deductive techniques, such as theorem provers, has several\nadvantages in safety verification of hybrid sys- tems; however,\nstate-of-the-art theorem provers require ex- tensive manual intervention.\nFurthermore, there is often a gap between the type of assistance that a theorem\nprover requires to make progress on a proof task and the assis- tance that a\nsystem designer is able to provide. This paper presents an extension to\nKeYmaera, a deductive verification tool for differential dynamic logic; the new\ntechnique allows local reasoning using system designer intuition about per-\nformance within particular modes as part of a proof task. Our approach allows\nthe theorem prover to leverage for- ward invariants, discovered using numerical\ntechniques, as part of a proof of safety. We introduce a new inference rule\ninto the proof calculus of KeYmaera, the forward invariant cut rule, and we\npresent a methodology to discover useful forward invariants, which are then\nused with the new cut rule to complete verification tasks. We demonstrate how\nour new approach can be used to complete verification tasks that lie out of the\nreach of existing deductive approaches us- ing several examples, including one\ninvolving an automotive powertrain control system.', ""Most software verification tools can be classified into one of a number of\nestablished families, each of which has their own focus and strengths. For\nexample, concrete counterexample generation in model checking, invariant\ninference in abstract interpretation and completeness via annotation for\ndeductive verification. This creates a significant and fundamental usability\nproblem as users may have to learn and use one technique to find potential\nproblems but then need an entirely different one to show that they have been\nfixed. This paper presents a single, unified algorithm kIkI, which strictly\ngeneralises abstract interpretation, bounded model checking and k-induction.\nThis not only combines the strengths of these techniques but allows them to\ninteract and reinforce each other, giving a `single-tool' approach to\nverification."", 'Conversational and task-oriented dialogue systems aim to interact with the\nuser using natural responses through multi-modal interfaces, such as text or\nspeech. These desired responses are in the form of full-length natural answers\ngenerated over facts retrieved from a knowledge source. While the task of\ngenerating natural answers to questions from an answer span has been widely\nstudied, there has been little research on natural sentence generation over\nspoken content. We propose a novel system to generate full length natural\nlanguage answers from spoken questions and factoid answers. The spoken sequence\nis compactly represented as a confusion network extracted from a pre-trained\nAutomatic Speech Recognizer. This is the first attempt towards generating\nfull-length natural answers from a graph input(confusion network) to the best\nof our knowledge. We release a large-scale dataset of 259,788 samples of spoken\nquestions, their factoid answers and corresponding full-length textual answers.\nFollowing our proposed approach, we achieve comparable performance with best\nASR hypothesis.', ""Objective: We investigate whether deep learning techniques for natural\nlanguage processing (NLP) can be used efficiently for patient phenotyping.\nPatient phenotyping is a classification task for determining whether a patient\nhas a medical condition, and is a crucial part of secondary analysis of\nhealthcare data. We assess the performance of deep learning algorithms and\ncompare them with classical NLP approaches.\n Materials and Methods: We compare convolutional neural networks (CNNs),\nn-gram models, and approaches based on cTAKES that extract pre-defined medical\nconcepts from clinical notes and use them to predict patient phenotypes. The\nperformance is tested on 10 different phenotyping tasks using 1,610 discharge\nsummaries extracted from the MIMIC-III database.\n Results: CNNs outperform other phenotyping algorithms in all 10 tasks. The\naverage F1-score of our model is 76 (PPV of 83, and sensitivity of 71) with our\nmodel having an F1-score up to 37 points higher than alternative approaches. We\nadditionally assess the interpretability of our model by presenting a method\nthat extracts the most salient phrases for a particular prediction.\n Conclusion: We show that NLP methods based on deep learning improve the\nperformance of patient phenotyping. Our CNN-based algorithm automatically\nlearns the phrases associated with each patient phenotype. As such, it reduces\nthe annotation complexity for clinical domain experts, who are normally\nrequired to develop task-specific annotation rules and identify relevant\nphrases. Our method performs well in terms of both performance and\ninterpretability, which indicates that deep learning is an effective approach\nto patient phenotyping based on clinicians' notes."", ""Question answering is an important and difficult task in the natural language\nprocessing domain, because many basic natural language processing tasks can be\ncast into a question answering task. Several deep neural network architectures\nhave been developed recently, which employ memory and inference components to\nmemorize and reason over text information, and generate answers to questions.\nHowever, a major drawback of many such models is that they are capable of only\ngenerating single-word answers. In addition, they require large amount of\ntraining data to generate accurate answers. In this paper, we introduce the\nLong-Term Memory Network (LTMN), which incorporates both an external memory\nmodule and a Long Short-Term Memory (LSTM) module to comprehend the input data\nand generate multi-word answers. The LTMN model can be trained end-to-end using\nback-propagation and requires minimal supervision. We test our model on two\nsynthetic data sets (based on Facebook's bAbI data set) and the real-world\nStanford question answering data set, and show that it can achieve\nstate-of-the-art performance."", 'Tackling Natural Language Inference with a logic-based method is becoming\nless and less common. While this might have been counterintuitive several\ndecades ago, nowadays it seems pretty obvious. The main reasons for such a\nconception are that (a) logic-based methods are usually brittle when it comes\nto processing wide-coverage texts, and (b) instead of automatically learning\nfrom data, they require much of manual effort for development. We make a step\ntowards to overcome such shortcomings by modeling learning from data as\nabduction: reversing a theorem-proving procedure to abduce semantic relations\nthat serve as the best explanation for the gold label of an inference problem.\nIn other words, instead of proving sentence-level inference relations with the\nhelp of lexical relations, the lexical relations are proved taking into account\nthe sentence-level inference relations. We implement the learning method in a\ntableau theorem prover for natural language and show that it improves the\nperformance of the theorem prover on the SICK dataset by 1.4% while still\nmaintaining high precision (>94%). The obtained results are competitive with\nthe state of the art among logic-based systems.', 'Natural Language Inference (NLI) is the task of determining the semantic\nrelationship between a premise and a hypothesis. In this paper, we focus on the\n{\\em generation} of hypotheses from premises in a multimodal setting, to\ngenerate a sentence (hypothesis) given an image and/or its description\n(premise) as the input. The main goals of this paper are (a) to investigate\nwhether it is reasonable to frame NLI as a generation task; and (b) to consider\nthe degree to which grounding textual premises in visual information is\nbeneficial to generation. We compare different neural architectures, showing\nthrough automatic and human evaluation that entailments can indeed be generated\nsuccessfully. We also show that multimodal models outperform unimodal models in\nthis task, albeit marginally.', ""As the interest in Artificial Intelligence continues to grow it is becoming\nmore and more important to investigate formalization and tools that allow us to\nexploit logic to reason about the world. In particular, given the increasing\nnumber of multi-agents systems that could benefit from techniques of automated\nreasoning, exploring new ways to define not only the world's status but also\nthe agents' information is constantly growing in importance. This type of\nreasoning, i.e., about agents' perception of the world and also about agents'\nknowledge of her and others' knowledge, is referred to as epistemic reasoning.\n In our work we will try to formalize this concept, expressed through\nepistemic logic, for dynamic domains. In particular we will attempt to define a\nnew action-based language for multi-agent epistemic planning and to implement\nan epistemic planner based on it. This solver should provide a tool flexible\nenough to be able to reason on different domains, e.g., economy, security,\njustice and politics, where reasoning about others' beliefs could lead to\nwinning strategies or help in changing a group of agents' view of the world."", 'Owing to the advancement of deep learning, artificial systems are now rival\nto humans in several pattern recognition tasks, such as visual recognition of\nobject categories. However, this is only the case with the tasks for which\ncorrect answers exist independent of human perception. There is another type of\ntasks for which what to predict is human perception itself, in which there are\noften individual differences. Then, there are no longer single ""correct""\nanswers to predict, which makes evaluation of artificial systems difficult. In\nthis paper, focusing on pairwise ranking tasks sensitive to individual\ndifferences, we propose an evaluation method. Given a ranking result for\nmultiple item pairs that is generated by an artificial system, our method\nquantifies the probability that the same ranking result will be generated by\nhumans, and judges if it is distinguishable from human-generated results. We\nintroduce a probabilistic model of human ranking behavior, and present an\nefficient computation method for the judgment. To estimate model parameters\naccurately from small-size samples, we present a method that uses confidence\nscores given by annotators for ranking each item pair. Taking as an example a\ntask of ranking image pairs according to material attributes of objects, we\ndemonstrate how the proposed method works.', 'This paper tackles the goal of conclusion-supplement answer generation for\nnon-factoid questions, which is a critical issue in the field of Natural\nLanguage Processing (NLP) and Artificial Intelligence (AI), as users often\nrequire supplementary information before accepting a conclusion. The current\nencoder-decoder framework, however, has difficulty generating such answers,\nsince it may become confused when it tries to learn several different long\nanswers to the same non-factoid question. Our solution, called an ensemble\nnetwork, goes beyond single short sentences and fuses logically connected\nconclusion statements and supplementary statements. It extracts the context\nfrom the conclusion decoder\'s output sequence and uses it to create\nsupplementary decoder states on the basis of an attention mechanism. It also\nassesses the closeness of the question encoder\'s output sequence and the\nseparate outputs of the conclusion and supplement decoders as well as their\ncombination. As a result, it generates answers that match the questions and\nhave natural-sounding supplementary sequences in line with the context\nexpressed by the conclusion sequence. Evaluations conducted on datasets\nincluding ""Love Advice"" and ""Arts & Humanities"" categories indicate that our\nmodel outputs much more accurate results than the tested baseline models do.', 'The most important problems for society are describable only in vague terms,\ndependent on subjective positions, and missing highly relevant data. This\nthesis is intended to revive and further develop the view that giving\nnon-trivial, rigorous deductive arguments concerning such problems -without\neliminating the complications of vagueness, subjectivity, and uncertainty- is,\nthough very difficult, not problematic in principle, does not require the\ninvention of new logics -classical first-order logic will do- and is something\nthat more mathematically-inclined people should be pursuing. The framework of\ninterpreted formal proofs is presented for formalizing and criticizing rigorous\ndeductive arguments about vague, subjective, and uncertain issues, and its\nadequacy is supported largely by a number of major examples. This thesis also\ndocuments progress towards a web system for collaboratively authoring and\ncriticizing such arguments, which is the ultimate goal of this project.', 'The dynamics of belief and knowledge is one of the major components of any\nautonomous system that should be able to incorporate new pieces of information.\nIn order to apply the rationality result of belief dynamics theory to various\npractical problems, it should be generalized in two respects: first it should\nallow a certain part of belief to be declared as immutable; and second, the\nbelief state need not be deductively closed. Such a generalization of belief\ndynamics, referred to as base dynamics, is presented in this paper, along with\nthe concept of a generalized revision algorithm for knowledge bases (Horn or\nHorn logic with stratified negation). We show that knowledge base dynamics has\nan interesting connection with kernel change via hitting set and abduction. In\nthis paper, we show how techniques from disjunctive logic programming can be\nused for efficient (deductive) database updates. The key idea is to transform\nthe given database together with the update request into a disjunctive\n(datalog) logic program and apply disjunctive techniques (such as minimal model\nreasoning) to solve the original update problem. The approach extends and\nintegrates standard techniques for efficient query answering and integrity\nchecking. The generation of a hitting set is carried out through a hyper\ntableaux calculus and magic set that is focused on the goal of minimality.', 'Visual Question Answering is a multi-modal task that aims to measure\nhigh-level visual understanding. Contemporary VQA models are restrictive in the\nsense that answers are obtained via classification over a limited vocabulary\n(in the case of open-ended VQA), or via classification over a set of\nmultiple-choice-type answers. In this work, we present a completely generative\nformulation where a multi-word answer is generated for a visual query. To take\nthis a step forward, we introduce a new task: ViQAR (Visual Question Answering\nand Reasoning), wherein a model must generate the complete answer and a\nrationale that seeks to justify the generated answer. We propose an end-to-end\narchitecture to solve this task and describe how to evaluate it. We show that\nour model generates strong answers and rationales through qualitative and\nquantitative evaluation, as well as through a human Turing Test.', 'For a computational system to be intelligent, it should be able to perform,\nat least, basic deductions. Nonetheless, since deductions are, in some sense,\nequivalent to tautologies, it seems that they do not provide new information.\nThe present article proposes a measure the degree of semantic informativity of\nvalid deductions in a dynamic setting. Concepts of coherency and relevancy,\ndisplayed in terms of insertions and deletions on databases, are used to define\nsemantic informativity. In this way, the article shows that a solution to the\nproblem about the informativity of deductions provides a heuristic principle to\nimprove the deductive power of computational systems.', 'We explore the problem of step-wise explaining how to solve constraint\nsatisfaction problems, with a use case on logic grid puzzles. More\nspecifically, we study the problem of explaining the inference steps that one\ncan take during propagation, in a way that is easy to interpret for a person.\nThereby, we aim to give the constraint solver explainable agency, which can\nhelp in building trust in the solver by being able to understand and even learn\nfrom the explanations. The main challenge is that of finding a sequence of\nsimple explanations, where each explanation should aim to be as cognitively\neasy as possible for a human to verify and understand. This contrasts with the\narbitrary combination of facts and constraints that the solver may use when\npropagating. We propose the use of a cost function to quantify how simple an\nindividual explanation of an inference step is, and identify the\nexplanation-production problem of finding the best sequence of explanations of\na CSP. Our approach is agnostic of the underlying constraint propagation\nmechanisms, and can provide explanations even for inference steps resulting\nfrom combinations of constraints. In case multiple constraints are involved, we\nalso develop a mechanism that allows to break the most difficult steps up and\nthus gives the user the ability to zoom in on specific parts of the\nexplanation. Our proposed algorithm iteratively constructs the explanation\nsequence by using an optimistic estimate of the cost function to guide the\nsearch for the best explanation at each step. Our experiments on logic grid\npuzzles show the feasibility of the approach in terms of the quality of the\nindividual explanations and the resulting explanation sequences obtained.', '(l) I have enough evidence to render the sentence S probable. (la) So,\nrelative to what I know, it is rational of me to believe S. (2) Now that I have\nmore evidence, S may no longer be probable. (2a) So now, relative to what I\nknow, it is not rational of me to believe S. These seem a perfectly ordinary,\ncommon sense, pair of situations. Generally and vaguely, I take them to embody\nwhat I shall call probabilistic inference. This form of inference is clearly\nnon-monotonic. Relatively few people have taken this form of inference, based\non high probability, to serve as a foundation for non-monotonic logic or for a\nlogical or defeasible inference. There are exceptions: Jane Nutter [16] thinks\nthat sometimes probability has something to do with non-monotonic reasoning.\nJudea Pearl [ 17] has recently been exploring the possibility. There are any\nnumber of people whom one might call probability enthusiasts who feel that\nprobability provides all the answers by itself, with no need of help from\nlogic. Cheeseman [1], Henrion [5] and others think it useful to look at a\ndistribution of probabilities over a whole algebra of statements, to update\nthat distribution in the light of new evidence, and to use the latest updated\ndistribution of probability over the algebra as a basis for planning and\ndecision making. A slightly weaker form of this approach is captured by Nilsson\n[15], where one assumes certain probabilities for certain statements, and\ninfers the probabilities, or constraints on the probabilities of other\nstatement. None of this corresponds to what I call probabilistic inference. All\nof the inference that is taking place, either in Bayesian updating, or in\nprobabilistic logic, is strictly deductive. Deductive inference, particularly\nthat concerned with the distribution of classical probabilities or chances, is\nof great importance. But this is not to say that there is no important role for\nwhat earlier logicians have called ""ampliative"" or ""inductive"" or ""scientific""\ninference, in which the conclusion goes beyond the premises, asserts more than\ndo the premises. This depends on what David Israel [6] has called ""real rules\nof inference"". It is characteristic of any such logic or inference procedure\nthat it can go wrong: that statements accepted at one point may be rejected at\na later point. Research underlying the results reported here has been partially\nsupported by the Signals Warfare Center of the United States Army.', 'We present a unified logical framework for representing and reasoning about\nboth probability quantitative and qualitative preferences in probability answer\nset programming, called probability answer set optimization programs. The\nproposed framework is vital to allow defining probability quantitative\npreferences over the possible outcomes of qualitative preferences. We show the\napplication of probability answer set optimization programs to a variant of the\nwell-known nurse restoring problem, called the nurse restoring with probability\npreferences problem. To the best of our knowledge, this development is the\nfirst to consider a logical framework for reasoning about probability\nquantitative preferences, in general, and reasoning about both probability\nquantitative and qualitative preferences in particular.', 'We present a unified logical framework for representing and reasoning about\nboth quantitative and qualitative preferences in fuzzy answer set programming,\ncalled fuzzy answer set optimization programs. The proposed framework is vital\nto allow defining quantitative preferences over the possible outcomes of\nqualitative preferences. We show the application of fuzzy answer set\noptimization programs to the course scheduling with fuzzy preferences problem.\nTo the best of our knowledge, this development is the first to consider a\nlogical framework for reasoning about quantitative preferences, in general, and\nreasoning about both quantitative and qualitative preferences in particular.', 'Deep inference is a proof theoretic methodology that generalizes the standard\nnotion of inference of the sequent calculus, whereby inference rules become\napplicable at any depth inside logical expressions. Deep inference provides\nmore freedom in the design of deductive systems for different logics and a rich\ncombinatoric analysis of proofs. In particular, construction of exponentially\nshorter analytic proofs becomes possible, however with the cost of a greater\nnondeterminism than in the sequent calculus. In this paper, we show that the\nnondeterminism in proof search can be reduced without losing the shorter proofs\nand without sacrificing proof theoretic cleanliness. For this, we exploit an\ninteraction and depth scheme in the logical expressions. We demonstrate our\nmethod on deep inference systems for multiplicative linear logic and classical\nlogic, discuss its proof complexity and its relation to focusing, and present\nimplementations.', 'Recently, FO(C), the integration of C-Log with classical logic, was\nintroduced as a knowledge representation language. Up to this point, no systems\nexist that perform inference on FO(C), and very little is known about\nproperties of inference in FO(C). In this paper, we study both of the above\nproblems. We define normal forms for FO(C), one of which corresponds to FO(ID).\nWe define transformations between these normal forms, and show that, using\nthese transformations, several inference tasks for FO(C) can be reduced to\ninference tasks for FO(ID), for which solvers exist. We implemented a prototype\nof this transformation, and thus present the first system to perform inference\nin FO(C). We also provide results about the complexity of reasoning in FO(C).', 'We propose a benchmark to measure whether a language model is truthful in\ngenerating answers to questions. The benchmark comprises 817 questions that\nspan 38 categories, including health, law, finance and politics. We crafted\nquestions that some humans would answer falsely due to a false belief or\nmisconception. To perform well, models must avoid generating false answers\nlearned from imitating human texts. We tested GPT-3, GPT-Neo/J, GPT-2 and a\nT5-based model. The best model was truthful on 58% of questions, while human\nperformance was 94%. Models generated many false answers that mimic popular\nmisconceptions and have the potential to deceive humans. The largest models\nwere generally the least truthful. This contrasts with other NLP tasks, where\nperformance improves with model size. However, this result is expected if false\nanswers are learned from the training distribution. We suggest that scaling up\nmodels alone is less promising for improving truthfulness than fine-tuning\nusing training objectives other than imitation of text from the web.', 'Arriving at the complete probabilistic knowledge of a domain, i.e., learning\nhow all variables interact, is indeed a demanding task. In reality, settings\noften arise for which an individual merely possesses partial knowledge of the\ndomain, and yet, is expected to give adequate answers to a variety of posed\nqueries. That is, although precise answers to some queries, in principle,\ncannot be achieved, a range of plausible answers is attainable for each query\ngiven the available partial knowledge. In this paper, we propose the\nMulti-Context Model (MCM), a new graphical model to represent the state of\npartial knowledge as to a domain. MCM is a middle ground between Probabilistic\nLogic, Bayesian Logic, and Probabilistic Graphical Models. For this model we\ndiscuss: (i) the dynamics of constructing a contradiction-free MCM, i.e., to\nform partial beliefs regarding a domain in a gradual and probabilistically\nconsistent way, and (ii) how to perform inference, i.e., to evaluate a\nprobability of interest involving some variables of the domain.', ""It is well known that reinforcement learning can be cast as inference in an\nappropriate probabilistic model. However, this commonly involves introducing a\ndistribution over agent trajectories with probabilities proportional to\nexponentiated rewards. In this work, we formulate reinforcement learning as\nBayesian inference without resorting to rewards, and show that rewards are\nderived from agent's preferences, rather than the other way around. We argue\nthat agent preferences should be specified stochastically rather than\ndeterministically. Reinforcement learning via inference with stochastic\npreferences naturally describes agent behaviors, does not require introducing\nrewards and exponential weighing of trajectories, and allows to reason about\nagents using the solid foundation of Bayesian statistics. Stochastic\nconditioning, a probabilistic programming paradigm for conditioning models on\ndistributions rather than values, is the formalism behind agents with\nprobabilistic preferences. We demonstrate realization of our approach on case\nstudies using both a two-agent coordinate game and a single agent acting in a\nnoisy environment, showing that despite superficial differences, both cases can\nbe modeled and reasoned about based on the same principles."", 'Many algorithms and applications involve repeatedly solving variations of the\nsame inference problem; for example we may want to introduce new evidence to\nthe model or perform updates to conditional dependencies. The goal of adaptive\ninference is to take advantage of what is preserved in the model and perform\ninference more rapidly than from scratch. In this paper, we describe techniques\nfor adaptive inference on general graphs that support marginal computation and\nupdates to the conditional probabilities and dependencies in logarithmic time.\nWe give experimental results for an implementation of our algorithm, and\ndemonstrate its potential performance benefit in the study of protein\nstructure.', 'Planning is useful. It lets people take actions that have desirable long-term\nconsequences. But, planning is hard. It requires thinking about consequences,\nwhich consumes limited computational and cognitive resources. Thus, people\nshould plan their actions, but they should also be smart about how they deploy\nresources used for planning their actions. Put another way, people should also\n""plan their plans"". Here, we formulate this aspect of planning as a\nmeta-reasoning problem and formalize it in terms of a recursive Bellman\nobjective that incorporates both task rewards and information-theoretic\nplanning costs. Our account makes quantitative predictions about how people\nshould plan and meta-plan as a function of the overall structure of a task,\nwhich we test in two experiments with human participants. We find that people\'s\nreaction times reflect a planned use of information processing, consistent with\nour account. This formulation of planning to plan provides new insight into the\nfunction of hierarchical planning, state abstraction, and cognitive control in\nboth humans and machines.', 'This paper concerns the relation between process algebra and Hoare logic. We\ninvestigate the question whether and how a Hoare logic can be used for\nreasoning about how data change in the course of a process when reasoning\nequationally about that process. We introduce an extension of ACP (Algebra of\nCommunicating Processes) with features that are relevant to processes in which\ndata are involved, present a Hoare logic for the processes considered in this\nprocess algebra, and discuss the use of this Hoare logic as a complement to\npure equational reasoning with the equational axioms of the process algebra.', 'Continuous queries over data streams may suffer from blocking operations\nand/or unbound wait, which may delay answers until some relevant input arrives\nthrough the data stream. These delays may turn answers, when they arrive,\nobsolete to users who sometimes have to make decisions with no help whatsoever.\nTherefore, it can be useful to provide hypothetical answers - ""given the\ncurrent information, it is possible that X will become true at time t"" -\ninstead of no information at all.\n In this paper we present a semantics for queries and corresponding answers\nthat covers such hypothetical answers, together with an online algorithm for\nupdating the set of facts that are consistent with the currently available\ninformation.', ""Bilateralists hold that the meanings of the connectives are determined by\nrules of inference for their use in deductive reasoning with asserted and\ndenied formulas. This paper presents two bilateral connectives comparable to\nPrior's tonk, for which, unlike for tonk, there are reduction steps for the\nremoval of maximal formulas arising from introducing and eliminating formulas\nwith those connectives as main operators. Adding either of them to bilateral\nclassical logic results in an incoherent system. One way around this problem is\nto count formulas as maximal that are the conclusion of reductio and major\npremise of an elimination rule and to require their removability from\ndeductions. The main part of the paper consists in a proof of a normalisation\ntheorem for bilateral logic. The closing sections address philosophical\nconcerns whether the proof provides a satisfactory solution to the problem at\nhand and confronts bilateralists with the dilemma that a bilateral notion of\nstability sits uneasily with the core bilateral thesis.\n The Note corrects an error in one of the reduction steps in the paper."", 'Learning representations of words in a continuous space is perhaps the most\nfundamental task in NLP, however words interact in ways much richer than vector\ndot product similarity can provide. Many relationships between words can be\nexpressed set-theoretically, for example, adjective-noun compounds (eg. ""red\ncars""$\\subseteq$""cars"") and homographs (eg. ""tongue""$\\cap$""body"" should be\nsimilar to ""mouth"", while ""tongue""$\\cap$""language"" should be similar to\n""dialect"") have natural set-theoretic interpretations. Box embeddings are a\nnovel region-based representation which provide the capability to perform these\nset-theoretic operations. In this work, we provide a fuzzy-set interpretation\nof box embeddings, and learn box representations of words using a set-theoretic\ntraining objective. We demonstrate improved performance on various word\nsimilarity tasks, particularly on less common words, and perform a quantitative\nand qualitative analysis exploring the additional unique expressivity provided\nby Word2Box.', 'In this paper, we propose generative probabilistic models for label\naggregation. We use Gibbs sampling and a novel variational inference algorithm\nto perform the posterior inference. Empirical results show that our methods\nconsistently outperform state-of-the-art methods.', 'Approximate probabilistic inference algorithms are central to many fields.\nExamples include sequential Monte Carlo inference in robotics, variational\ninference in machine learning, and Markov chain Monte Carlo inference in\nstatistics. A key problem faced by practitioners is measuring the accuracy of\nan approximate inference algorithm on a specific data set. This paper\nintroduces the auxiliary inference divergence estimator (AIDE), an algorithm\nfor measuring the accuracy of approximate inference algorithms. AIDE is based\non the observation that inference algorithms can be treated as probabilistic\nmodels and the random variables used within the inference algorithm can be\nviewed as auxiliary variables. This view leads to a new estimator for the\nsymmetric KL divergence between the approximating distributions of two\ninference algorithms. The paper illustrates application of AIDE to algorithms\nfor inference in regression, hidden Markov, and Dirichlet process mixture\nmodels. The experiments show that AIDE captures the qualitative behavior of a\nbroad class of inference algorithms and can detect failure modes of inference\nalgorithms that are missed by standard heuristics.', 'This paper describes an application of reinforcement learning to the mention\ndetection task. We define a novel action-based formulation for the mention\ndetection task, in which a model can flexibly revise past labeling decisions by\ngrouping together tokens and assigning partial mention labels. We devise a\nmethod to create mention-level episodes and we train a model by rewarding\ncorrectly labeled complete mentions, irrespective of the inner structure\ncreated. The model yields results which are on par with a competitive\nsupervised counterpart while being more flexible in terms of achieving targeted\nbehavior through reward modeling and generating internal mention structure,\nespecially on longer mentions.', 'It is suggested that an AI inference system should reflect an inference\npolicy that is tailored to the domain of problems to which it is applied -- and\nfurthermore that an inference policy need not conform to any general theory of\nrational inference or induction. We note, for instance, that Bayesian reasoning\nabout the probabilistic characteristics of an inference domain may result in\nthe specification of an nonBayesian procedure for reasoning within the\ninference domain. In this paper, the idea of an inference policy is explored in\nsome detail. To support this exploration, the characteristics of some standard\nand nonstandard inference policies are examined.', 'Inter-domain Gaussian processes (GPs) allow for high flexibility and low\ncomputational cost when performing approximate inference in GP models. They are\nparticularly suitable for modeling data exhibiting global structure but are\nlimited to stationary covariance functions and thus fail to model\nnon-stationary data effectively. We propose Inter-domain Deep Gaussian\nProcesses, an extension of inter-domain shallow GPs that combines the\nadvantages of inter-domain and deep Gaussian processes (DGPs), and demonstrate\nhow to leverage existing approximate inference methods to perform simple and\nscalable approximate inference using inter-domain features in DGPs. We assess\nthe performance of our method on a range of regression tasks and demonstrate\nthat it outperforms inter-domain shallow GPs and conventional DGPs on\nchallenging large-scale real-world datasets exhibiting both global structure as\nwell as a high-degree of non-stationarity.', 'We propose a general framework for modelling and solving deductive games,\nwhere one player selects a secret code and the other player strives to discover\nthis code using a minimal number of allowed experiments that reveal some\npartial information about the code. The framework is implemented in a software\ntool Cobra, and its functionality is demonstrated by producing new results\nabout existing deductive games.', 'Lifted probabilistic inference algorithms exploit regularities in the\nstructure of graphical models to perform inference more efficiently. More\nspecifically, they identify groups of interchangeable variables and perform\ninference once per group, as opposed to once per variable. The groups are\ndefined by means of constraints, so the flexibility of the grouping is\ndetermined by the expressivity of the constraint language. Existing approaches\nfor exact lifted inference use specific languages for (in)equality constraints,\nwhich often have limited expressivity. In this article, we decouple lifted\ninference from the constraint language. We define operators for lifted\ninference in terms of relational algebra operators, so that they operate on the\nsemantic level (the constraints extension) rather than on the syntactic level,\nmaking them language-independent. As a result, lifted inference can be\nperformed using more powerful constraint languages, which provide more\nopportunities for lifting. We empirically demonstrate that this can improve\ninference efficiency by orders of magnitude, allowing exact inference where\nuntil now only approximate inference was feasible.', 'We study the model-checking problem for a quantitative extension of the modal\nmu-calculus on a class of hybrid systems. Qualitative model checking has been\nproved decidable and implemented for several classes of systems, but this is\nnot the case for quantitative questions that arise naturally in this context.\nRecently, quantitative formalisms that subsume classical temporal logics and\nallow the measurement of interesting quantitative phenomena were introduced. We\nshow how a powerful quantitative logic, the quantitative mu-calculus, can be\nmodel checked with arbitrary precision on initialised linear hybrid systems. To\nthis end, we develop new techniques for the discretisation of continuous state\nspaces based on a special class of strategies in model-checking games and\npresent a reduction to a class of counter parity games.', ""Substructural logics naturally support a quantitative interpretation of\nformulas, as they are seen as consumable resources. Distances are the\nquantitative counterpart of equivalence relations: they measure how much two\nobjects are similar, rather than just saying whether they are equivalent or\nnot. Hence, they provide the natural choice for modelling equality in a\nsubstructural setting. In this paper, we develop this idea, using the\ncategorical language of Lawvere's doctrines. We work in a minimal fragment of\nLinear Logic enriched by graded modalities, which are needed to write a\nresource sensitive substitution rule for equality, enabling its quantitative\ninterpretation as a distance. We introduce both a deductive calculus and the\nnotion of Lipschitz doctrine to give it a sound and complete categorical\nsemantics. The study of 2-categorical properties of Lipschitz doctrines\nprovides us with a universal construction, which generates examples based for\ninstance on metric spaces and quantitative realisability. Finally, we show how\nto smoothly extend our results to richer substructural logics, up to full\nLinear Logic with quantifiers."", 'Probabilistic logic programs are logic programs in which some of the facts\nare annotated with probabilities. This paper investigates how classical\ninference and learning tasks known from the graphical model community can be\ntackled for probabilistic logic programs. Several such tasks such as computing\nthe marginals given evidence and learning from (partial) interpretations have\nnot really been addressed for probabilistic logic programs before.\n The first contribution of this paper is a suite of efficient algorithms for\nvarious inference tasks. It is based on a conversion of the program and the\nqueries and evidence to a weighted Boolean formula. This allows us to reduce\nthe inference tasks to well-studied tasks such as weighted model counting,\nwhich can be solved using state-of-the-art methods known from the graphical\nmodel and knowledge compilation literature. The second contribution is an\nalgorithm for parameter estimation in the learning from interpretations\nsetting. The algorithm employs Expectation Maximization, and is built on top of\nthe developed inference algorithms.\n The proposed approach is experimentally evaluated. The results show that the\ninference algorithms improve upon the state-of-the-art in probabilistic logic\nprogramming and that it is indeed possible to learn the parameters of a\nprobabilistic logic program from interpretations.', 'The language of epistemic specifications and epistemic logic programs extends\ndisjunctive logic programs under the stable model semantics with modal\nconstructs called subjective literals. Using subjective literals, it is\npossible to check whether a regular literal is true in every or some stable\nmodels of the program, those models, in this context also called \\emph{belief\nsets}, being collected in a set called world view. This allows for\nrepresenting, within the language, whether some proposition should be\nunderstood accordingly to the open or the closed world assumption. Several\nattempts for capturing the intuitions underlying the language by means of a\nformal semantics were given, resulting in a multitude of proposals that makes\nit difficult to understand the current state of the art. In this paper, we\nprovide an overview of the inception of the field and the knowledge\nrepresentation and reasoning tasks it is suitable for. We also provide a\ndetailed analysis of properties of proposed semantics, and an outlook of\nchallenges to be tackled by future research in the area. Under consideration in\nTheory and Practice of Logic Programming (TPLP)', 'Model counting is the problem of computing the number of models that satisfy\na given propositional theory. It has recently been applied to solving inference\ntasks in probabilistic logic programming, where the goal is to compute the\nprobability of given queries being true provided a set of mutually independent\nrandom variables, a model (a logic program) and some evidence. The core of\nsolving this inference task involves translating the logic program to a\npropositional theory and using a model counter. In this paper, we show that for\nsome problems that involve inductive definitions like reachability in a graph,\nthe translation of logic programs to SAT can be expensive for the purpose of\nsolving inference tasks. For such problems, direct implementation of stable\nmodel semantics allows for more efficient solving. We present two\nimplementation techniques, based on unfounded set detection, that extend a\npropositional model counter to a stable model counter. Our experiments show\nthat for particular problems, our approach can outperform a state-of-the-art\nprobabilistic logic programming solver by several orders of magnitude in terms\nof running time and space requirements, and can solve instances of\nsignificantly larger sizes on which the current solver runs out of time or\nmemory.', 'A modal logic that is strong enough to fully characterize the behavior of a\nsystem is called expressive. Recently, with the growing diversity of systems to\nbe reasoned about (probabilistic, cyber-physical, etc.), the focus shifted to\nquantitative settings which resulted in a number of expressivity results for\nquantitative logics and behavioral metrics. Each of these quantitative\nexpressivity results uses a tailor-made argument; distilling the essence of\nthese arguments is non-trivial, yet important to support the design of\nexpressive modal logics for new quantitative settings. In this paper, we\npresent the first categorical framework for deriving quantitative expressivity\nresults, based on the new notion of approximating family. A key ingredient is\nthe codensity lifting -- a uniform observation-centric construction of various\nbisimilarity-like notions such as bisimulation metrics. We show that several\nrecent quantitative expressivity results (e.g. by K\\""onig et al. and by\nFijalkow et al.) are accommodated in our framework; a new expressivity result\nis derived, too, for what we call bisimulation uniformity.', 'We present a formal logic for quantitative reasoning about security\nproperties of network protocols. The system allows us to derive concrete\nsecurity bounds that can be used to choose key lengths and other security\nparameters. We provide axioms for reasoning about digital signatures and random\nnonces, with security properties based on the concrete security of signature\nschemes and pseudorandom number generators (PRG). The formal logic supports\nfirst-order reasoning and reasoning about protocol invariants, taking concrete\nsecurity bounds into account. Proofs constructed in our logic also provide\nconventional asymptotic security guarantees because of the way that concrete\nbounds accumulate in proofs. As an illustrative example, we use the formal\nlogic to prove an authentication property with concrete bounds of a\nsignature-based challenge-response protocol.', 'This paper introduces a new technique for quantifying the approximation error\nof a broad class of probabilistic inference programs, including ones based on\nboth variational and Monte Carlo approaches. The key idea is to derive a\nsubjective bound on the symmetrized KL divergence between the distribution\nachieved by an approximate inference program and its true target distribution.\nThe bound\'s validity (and subjectivity) rests on the accuracy of two auxiliary\nprobabilistic programs: (i) a ""reference"" inference program that defines a gold\nstandard of accuracy and (ii) a ""meta-inference"" program that answers the\nquestion ""what internal random choices did the original approximate inference\nprogram probably make given that it produced a particular result?"" The paper\nincludes empirical results on inference problems drawn from linear regression,\nDirichlet process mixture modeling, HMMs, and Bayesian networks. The\nexperiments show that the technique is robust to the quality of the reference\ninference program and that it can detect implementation bugs that are not\napparent from predictive performance.', 'In this paper we study the uses and the semantics of non-monotonic negation\nin probabilistic deductive data bases. Based on the stable semantics for\nclassical logic programming, we introduce the notion of stable formula,\nfunctions. We show that stable formula, functions are minimal fixpoints of\noperators associated with probabilistic deductive databases with negation.\nFurthermore, since a. probabilistic deductive database may not necessarily have\na stable formula function, we provide a stable class semantics for such\ndatabases. Finally, we demonstrate that the proposed semantics can handle\ndefault reasoning naturally in the context of probabilistic deduction.', 'This work presents how persistent predicates have been included in the\nin-memory deductive system DES by relying on external SQL database management\nsystems. We introduce how persistence is supported from a user-point of view\nand the possible applications the system opens up, as the deductive expressive\npower is projected to relational databases. Also, we describe how it is\npossible to intermix computations of the deductive engine and the external\ndatabase, explaining its implementation and some optimizations. Finally, a\nperformance analysis is undertaken, comparing the system with current\nrelational database systems.', 'Named entity linking is to map an ambiguous mention in documents to an entity\nin a knowledge base. The named entity linking is challenging, given the fact\nthat there are multiple candidate entities for a mention in a document. It is\ndifficult to link a mention when it appears multiple times in a document, since\nthere are conflicts by the contexts around the appearances of the mention. In\naddition, it is difficult since the given training dataset is small due to the\nreason that it is done manually to link a mention to its mapping entity. In the\nliterature, there are many reported studies among which the recent embedding\nmethods learn vectors of entities from the training dataset at document level.\nTo address these issues, we focus on how to link entity for mentions at a\nsentence level, which reduces the noises introduced by different appearances of\nthe same mention in a document at the expense of insufficient information to be\nused. We propose a new unified embedding method by maximizing the relationships\nlearned from knowledge graphs. We confirm the effectiveness of our method in\nour experimental studies.', 'Bayesian inference on structured models typically relies on the ability to\ninfer posterior distributions of underlying hidden variables. However,\ninference in implicit models or complex posterior distributions is hard. A\npopular tool for learning implicit models are generative adversarial networks\n(GANs) which learn parameters of generators by fooling discriminators.\nTypically, GANs are considered to be models themselves and are not understood\nin the context of inference. Current techniques rely on inefficient global\ndiscrimination of joint distributions to perform learning, or only consider\ndiscriminating a single output variable. We overcome these limitations by\ntreating GANs as a basis for likelihood-free inference in generative models and\ngeneralize them to Bayesian posterior inference over factor graphs. We propose\nlocal learning rules based on message passing minimizing a global divergence\ncriterion involving cooperating local adversaries used to sidestep explicit\nlikelihood evaluations. This allows us to compose models and yields a unified\ninference and learning framework for adversarial learning. Our framework treats\nmodel specification and inference separately and facilitates richly structured\nmodels within the family of Directed Acyclic Graphs, including components such\nas intractable likelihoods, non-differentiable models, simulators and generally\ncumbersome models. A key result of our treatment is the insight that Bayesian\ninference on structured models can be performed only with sampling and\ndiscrimination when using nonparametric variational families, without access to\nexplicit distributions. As a side-result, we discuss the link to likelihood\nmaximization. These approaches hold promise to be useful in the toolbox of\nprobabilistic modelers and enrich the gamut of current probabilistic\nprogramming applications.']" -"The query consists of users’ needs, leading to several research questions that span a paragraph. Each candidate passage is an abstract from a scientific paper. The objective of this information retrieval task is to identify the abstract that most effectively meets the user’s needs in the query : I need a literature review of the clinician system for a project I am planning to do. I am specifically interested in the application of reinforcement learning (RL) in the clinician system and identify the benefits of RL for the healthcare research community. I hope the literature review can contain detailed exploration of the findings from the literature, including an explanation of the clinician system, how intensive care data can be utilized, and how reinforcement learning can help to make treatment recommendations. I hope the literature review also compares the differences of different RL algorithms used in the clinician system field, and finds out the one that is most efficient under large amounts of data.","['The rapid increase in the percentage of chronic disease patients along with\nthe recent pandemic pose immediate threats on healthcare expenditure and\nelevate causes of death. This calls for transforming healthcare systems away\nfrom one-on-one patient treatment into intelligent health systems, to improve\nservices, access and scalability, while reducing costs. Reinforcement Learning\n(RL) has witnessed an intrinsic breakthrough in solving a variety of complex\nproblems for diverse applications and services. Thus, we conduct in this paper\na comprehensive survey of the recent models and techniques of RL that have been\ndeveloped/used for supporting Intelligent-healthcare (I-health) systems. This\npaper can guide the readers to deeply understand the state-of-the-art regarding\nthe use of RL in the context of I-health. Specifically, we first present an\noverview for the I-health systems challenges, architecture, and how RL can\nbenefit these systems. We then review the background and mathematical modeling\nof different RL, Deep RL (DRL), and multi-agent RL models. After that, we\nprovide a deep literature review for the applications of RL in I-health\nsystems. In particular, three main areas have been tackled, i.e., edge\nintelligence, smart core network, and dynamic treatment regimes. Finally, we\nhighlight emerging challenges and outline future research directions in driving\nthe future success of RL in I-health systems, which opens the door for\nexploring some interesting and unsolved problems.', 'Dynamic treatment recommendation systems based on large-scale electronic\nhealth records (EHRs) become a key to successfully improve practical clinical\noutcomes. Prior relevant studies recommend treatments either use supervised\nlearning (e.g. matching the indicator signal which denotes doctor\nprescriptions), or reinforcement learning (e.g. maximizing evaluation signal\nwhich indicates cumulative reward from survival rates). However, none of these\nstudies have considered to combine the benefits of supervised learning and\nreinforcement learning. In this paper, we propose Supervised Reinforcement\nLearning with Recurrent Neural Network (SRL-RNN), which fuses them into a\nsynergistic learning framework. Specifically, SRL-RNN applies an off-policy\nactor-critic framework to handle complex relations among multiple medications,\ndiseases and individual characteristics. The ""actor"" in the framework is\nadjusted by both the indicator signal and evaluation signal to ensure effective\nprescription and low mortality. RNN is further utilized to solve the\nPartially-Observed Markov Decision Process (POMDP) problem due to the lack of\nfully observed states in real world applications. Experiments on the publicly\nreal-world dataset, i.e., MIMIC-3, illustrate that our model can reduce the\nestimated mortality, while providing promising accuracy in matching doctors\'\nprescriptions.', ""Although reinforcement learning (RL) has tremendous success in many fields,\napplying RL to real-world settings such as healthcare is challenging when the\nreward is hard to specify and no exploration is allowed. In this work, we focus\non recovering clinicians' rewards in treating patients. We incorporate the\nwhat-if reasoning to explain the clinician's treatments based on their\npotential future outcomes. We use generalized additive models (GAMs) - a class\nof accurate, interpretable models - to recover the reward. In both simulation\nand a real-world hospital dataset, we show our model outperforms baselines.\nFinally, our model's explanations match several clinical guidelines when\ntreating patients while we found the commonly-used linear model often\ncontradicts them."", 'Reinforcement Learning (RL) has recently been applied to sequential\nestimation and prediction problems identifying and developing hypothetical\ntreatment strategies for septic patients, with a particular focus on offline\nlearning with observational data. In practice, successful RL relies on\ninformative latent states derived from sequential observations to develop\noptimal treatment strategies. To date, how best to construct such states in a\nhealthcare setting is an open question. In this paper, we perform an empirical\nstudy of several information encoding architectures using data from septic\npatients in the MIMIC-III dataset to form representations of a patient state.\nWe evaluate the impact of representation dimension, correlations with\nestablished acuity scores, and the treatment policies derived from them. We\nfind that sequentially formed state representations facilitate effective policy\nlearning in batch settings, validating a more thoughtful approach to\nrepresentation learning that remains faithful to the sequential and partial\nnature of healthcare data.', 'Many healthcare decisions involve navigating through a multitude of treatment\noptions in a sequential and iterative manner to find an optimal treatment\npathway with the goal of an optimal patient outcome. Such optimization problems\nmay be amenable to reinforcement learning. A reinforcement learning agent could\nbe trained to provide treatment recommendations for physicians, acting as a\ndecision support tool. However, a number of difficulties arise when using RL\nbeyond benchmark environments, such as specifying the reward function, choosing\nan appropriate state representation and evaluating the learned policy.', ""As a subfield of machine learning, reinforcement learning (RL) aims at\nempowering one's capabilities in behavioural decision making by using\ninteraction experience with the world and an evaluative feedback. Unlike\ntraditional supervised learning methods that usually rely on one-shot,\nexhaustive and supervised reward signals, RL tackles with sequential decision\nmaking problems with sampled, evaluative and delayed feedback simultaneously.\nSuch distinctive features make RL technique a suitable candidate for developing\npowerful solutions in a variety of healthcare domains, where diagnosing\ndecisions or treatment regimes are usually characterized by a prolonged and\nsequential procedure. This survey discusses the broad applications of RL\ntechniques in healthcare domains, in order to provide the research community\nwith systematic understanding of theoretical foundations, enabling methods and\ntechniques, existing challenges, and new insights of this emerging paradigm. By\nfirst briefly examining theoretical foundations and key techniques in RL\nresearch from efficient and representational directions, we then provide an\noverview of RL applications in healthcare domains ranging from dynamic\ntreatment regimes in chronic diseases and critical care, automated medical\ndiagnosis from both unstructured and structured clinical data, as well as many\nother control or scheduling domains that have infiltrated many aspects of a\nhealthcare system. Finally, we summarize the challenges and open issues in\ncurrent research, and point out some potential solutions and directions for\nfuture research.""]","['Our aim is to establish a framework where reinforcement learning (RL) of\noptimizing interventions retrospectively allows us a regulatory compliant\npathway to prospective clinical testing of the learned policies in a clinical\ndeployment. We focus on infections in intensive care units which are one of the\nmajor causes of death and difficult to treat because of the complex and opaque\npatient dynamics, and the clinically debated, highly-divergent set of\nintervention policies required by each individual patient, yet intensive care\nunits are naturally data rich. In our work, we build on RL approaches in\nhealthcare (""AI Clinicians""), and learn off-policy continuous dosing policy of\npharmaceuticals for sepsis treatment using historical intensive care data under\npartially observable MDPs (POMDPs). POMPDs capture uncertainty in patient state\nbetter by taking in all historical information, yielding an efficient\nrepresentation, which we investigate through ablations. We compensate for the\nlack of exploration in our retrospective data by evaluating each encountered\nstate with a best-first tree search. We mitigate state distributional shift by\noptimizing our policy in the vicinity of the clinicians\' compound policy.\nCrucially, we evaluate our model recommendations using not only conventional\npolicy evaluations but a novel framework that incorporates human experts: a\nmodel-agnostic pre-clinical evaluation method to estimate the accuracy and\nuncertainty of clinician\'s decisions versus our system recommendations when\nconfronted with the same individual patient history (""shadow mode"").', 'Off-policy reinforcement learning enables near-optimal policy from suboptimal\nexperience, thereby provisions opportunity for artificial intelligence\napplications in healthcare. Previous works have mainly framed patient-clinician\ninteractions as Markov decision processes, while true physiological states are\nnot necessarily fully observable from clinical data. We capture this situation\nwith partially observable Markov decision process, in which an agent optimises\nits actions in a belief represented as a distribution of patient states\ninferred from individual history trajectories. A Gaussian mixture model is\nfitted for the observed data. Moreover, we take into account the fact that\nnuance in pharmaceutical dosage could presumably result in significantly\ndifferent effect by modelling a continuous policy through a Gaussian\napproximator directly in the policy space, i.e. the actor. To address the\nchallenge of infinite number of possible belief states which renders exact\nvalue iteration intractable, we evaluate and plan for only every encountered\nbelief, through heuristic search tree by tightly maintaining lower and upper\nbounds of the true value of belief. We further resort to function\napproximations to update value bounds estimation, i.e. the critic, so that the\ntree search can be improved through more compact bounds at the fringe nodes\nthat will be back-propagated to the root. Both actor and critic parameters are\nlearned via gradient-based approaches. Our proposed policy trained from real\nintensive care unit data is capable of dictating dosing on vasopressors and\nintravenous fluids for sepsis patients that lead to the best patient outcomes.', ""This paper presents the first deep reinforcement learning (DRL) framework to\nestimate the optimal Dynamic Treatment Regimes from observational medical data.\nThis framework is more flexible and adaptive for high dimensional action and\nstate spaces than existing reinforcement learning methods to model real-life\ncomplexity in heterogeneous disease progression and treatment choices, with the\ngoal of providing doctor and patients the data-driven personalized decision\nrecommendations. The proposed DRL framework comprises (i) a supervised learning\nstep to predict the most possible expert actions, and (ii) a deep reinforcement\nlearning step to estimate the long-term value function of Dynamic Treatment\nRegimes. Both steps depend on deep neural networks.\n As a key motivational example, we have implemented the proposed framework on\na data set from the Center for International Bone Marrow Transplant Research\n(CIBMTR) registry database, focusing on the sequence of prevention and\ntreatments for acute and chronic graft versus host disease after\ntransplantation. In the experimental results, we have demonstrated promising\naccuracy in predicting human experts' decisions, as well as the high expected\nreward function in the DRL-based dynamic treatment regimes."", ""A large set of the explainable Artificial Intelligence (XAI) literature is\nemerging on feature relevance techniques to explain a deep neural network (DNN)\noutput or explaining models that ingest image source data. However, assessing\nhow XAI techniques can help understand models beyond classification tasks, e.g.\nfor reinforcement learning (RL), has not been extensively studied. We review\nrecent works in the direction to attain Explainable Reinforcement Learning\n(XRL), a relatively new subfield of Explainable Artificial Intelligence,\nintended to be used in general public applications, with diverse audiences,\nrequiring ethical, responsible and trustable algorithms. In critical situations\nwhere it is essential to justify and explain the agent's behaviour, better\nexplainability and interpretability of RL models could help gain scientific\ninsight on the inner workings of what is still considered a black box. We\nevaluate mainly studies directly linking explainability to RL, and split these\ninto two categories according to the way the explanations are generated:\ntransparent algorithms and post-hoc explainaility. We also review the most\nprominent XAI works from the lenses of how they could potentially enlighten the\nfurther deployment of the latest advances in RL, in the demanding present and\nfuture of everyday problems."", 'This article surveys reinforcement learning approaches in social robotics.\nReinforcement learning is a framework for decision-making problems in which an\nagent interacts through trial-and-error with its environment to discover an\noptimal behavior. Since interaction is a key component in both reinforcement\nlearning and social robotics, it can be a well-suited approach for real-world\ninteractions with physically embodied social robots. The scope of the paper is\nfocused particularly on studies that include social physical robots and\nreal-world human-robot interactions with users. We present a thorough analysis\nof reinforcement learning approaches in social robotics. In addition to a\nsurvey, we categorize existent reinforcement learning approaches based on the\nused method and the design of the reward mechanisms. Moreover, since\ncommunication capability is a prominent feature of social robots, we discuss\nand group the papers based on the communication medium used for reward\nformulation. Considering the importance of designing the reward function, we\nalso provide a categorization of the papers based on the nature of the reward.\nThis categorization includes three major themes: interactive reinforcement\nlearning, intrinsically motivated methods, and task performance-driven methods.\nThe benefits and challenges of reinforcement learning in social robotics,\nevaluation methods of the papers regarding whether or not they use subjective\nand algorithmic measures, a discussion in the view of real-world reinforcement\nlearning challenges and proposed solutions, the points that remain to be\nexplored, including the approaches that have thus far received less attention\nis also given in the paper. Thus, this paper aims to become a starting point\nfor researchers interested in using and applying reinforcement learning methods\nin this particular research field.', 'Healthcare data suffers from both noise and lack of ground truth. The cost of\ndata increases as it is cleaned and annotated in healthcare. Unlike other data\nsets, medical data annotation, which is critical to accurate ground truth,\nrequires medical domain expertise for a better patient outcome. In this work,\nwe report on the use of reinforcement learning to mimic the decision making\nprocess of annotators for medical events, to automate annotation and labelling.\nThe reinforcement agent learns to annotate alarm data based on annotations done\nby an expert. Our method shows promising results on medical alarm data sets. We\ntrained DQN and A2C agents using the data from monitoring devices annotated by\nan expert. Initial results from these RL agents learning the expert annotation\nbehavior are promising. The A2C agent performs better in terms of learning the\nsparse events in a given state, thereby choosing more right actions compared to\nDQN agent. To the best of our knowledge, this is the first reinforcement\nlearning application for the automation of medical events annotation, which has\nfar-reaching practical use.', 'Reinforcement learning (RL) has the potential to significantly improve\nclinical decision making. However, treatment policies learned via RL from\nobservational data are sensitive to subtle choices in study design. We\nhighlight a simple approach, trajectory inspection, to bring clinicians into an\niterative design process for model-based RL studies. We identify where the\nmodel recommends unexpectedly aggressive treatments or expects surprisingly\npositive outcomes from its recommendations. Then, we examine clinical\ntrajectories simulated with the learned model and policy alongside the actual\nhospital course. Applying this approach to recent work on RL for sepsis\nmanagement, we uncover a model bias towards discharge, a preference for high\nvasopressor doses that may be linked to small sample sizes, and clinically\nimplausible expectations of discharge without weaning off vasopressors. We hope\nthat iterations of detecting and addressing the issues unearthed by our method\nwill result in RL policies that inspire more confidence in deployment.', 'Much attention has been devoted recently to the development of machine\nlearning algorithms with the goal of improving treatment policies in\nhealthcare. Reinforcement learning (RL) is a sub-field within machine learning\nthat is concerned with learning how to make sequences of decisions so as to\noptimize long-term effects. Already, RL algorithms have been proposed to\nidentify decision-making strategies for mechanical ventilation, sepsis\nmanagement and treatment of schizophrenia. However, before implementing\ntreatment policies learned by black-box algorithms in high-stakes clinical\ndecision problems, special care must be taken in the evaluation of these\npolicies.\n In this document, our goal is to expose some of the subtleties associated\nwith evaluating RL algorithms in healthcare. We aim to provide a conceptual\nstarting point for clinical and computational researchers to ask the right\nquestions when designing and evaluating algorithms for new ways of treating\npatients. In the following, we describe how choices about how to summarize a\nhistory, variance of statistical estimators, and confounders in more ad-hoc\nmeasures can result in unreliable, even misleading estimates of the quality of\na treatment policy. We also provide suggestions for mitigating these\neffects---for while there is much promise for mining observational health data\nto uncover better treatment policies, evaluation must be performed\nthoughtfully.', 'From 2017 to 2018 the number of scientific publications found via PubMed\nsearch using the keyword ""Machine Learning"" increased by 46% (4,317 to 6,307).\nThe results of studies involving machine learning, artificial intelligence\n(AI), and big data have captured the attention of healthcare practitioners,\nhealthcare managers, and the public at a time when Western medicine grapples\nwith unmitigated cost increases and public demands for accountability. The\ncomplexity involved in healthcare applications of machine learning and the size\nof the associated data sets has afforded many researchers an uncontested\nopportunity to satisfy these demands with relatively little oversight. In a\nrecent Nature Medicine article, ""The Artificial Intelligence Clinician learns\noptimal treatment strategies for sepsis in intensive care,"" Komorowski and his\ncoauthors propose methods to train an artificial intelligence clinician to\ntreat sepsis patients with vasopressors and IV fluids. In this post, we will\nclosely examine the claims laid out in this paper. In particular, we will study\nthe individual treatment profiles suggested by their AI Clinician to gain\ninsight into how their AI Clinician intends to treat patients on an individual\nlevel.', 'Many real-world systems problems require reasoning about the long term\nconsequences of actions taken to configure and manage the system. These\nproblems with delayed and often sequentially aggregated reward, are often\ninherently reinforcement learning problems and present the opportunity to\nleverage the recent substantial advances in deep reinforcement learning.\nHowever, in some cases, it is not clear why deep reinforcement learning is a\ngood fit for the problem. Sometimes, it does not perform better than the\nstate-of-the-art solutions. And in other cases, random search or greedy\nalgorithms could outperform deep reinforcement learning. In this paper, we\nreview, discuss, and evaluate the recent trends of using deep reinforcement\nlearning in system optimization. We propose a set of essential metrics to guide\nfuture works in evaluating the efficacy of using deep reinforcement learning in\nsystem optimization. Our evaluation includes challenges, the types of problems,\ntheir formulation in the deep reinforcement learning setting, embedding, the\nmodel used, efficiency, and robustness. We conclude with a discussion on open\nchallenges and potential directions for pushing further the integration of\nreinforcement learning in system optimization.', ""A long-term goal of reinforcement learning agents is to be able to perform\ntasks in complex real-world scenarios. The use of external information is one\nway of scaling agents to more complex problems. However, there is a general\nlack of collaboration or interoperability between different approaches using\nexternal information. In this work, while reviewing externally-influenced\nmethods, we propose a conceptual framework and taxonomy for assisted\nreinforcement learning, aimed at fostering collaboration by classifying and\ncomparing various methods that use external information in the learning\nprocess. The proposed taxonomy details the relationship between the external\ninformation source and the learner agent, highlighting the process of\ninformation decomposition, structure, retention, and how it can be used to\ninfluence agent learning. As well as reviewing state-of-the-art methods, we\nidentify current streams of reinforcement learning that use external\ninformation in order to improve the agent's performance and its decision-making\nprocess. These include heuristic reinforcement learning, interactive\nreinforcement learning, learning from demonstration, transfer learning, and\nlearning from multiple sources, among others. These streams of reinforcement\nlearning operate with the shared objective of scaffolding the learner agent.\nLastly, we discuss further possibilities for future work in the field of\nassisted reinforcement learning systems."", ""While reinforcement learning (RL) has proven to be the approach of choice for\ntackling many complex problems, it remains challenging to develop and deploy RL\nagents in real-life scenarios successfully. This paper presents pH-RL\n(personalization in e-Health with RL) a general RL architecture for\npersonalization to bring RL to health practice. pH-RL allows for various levels\nof personalization in health applications and allows for online and batch\nlearning. Furthermore, we provide a general-purpose implementation framework\nthat can be integrated with various healthcare applications. We describe a\nstep-by-step guideline for the successful deployment of RL policies in a mobile\napplication. We implemented our open-source RL architecture and integrated it\nwith the MoodBuster mobile application for mental health to provide messages to\nincrease daily adherence to the online therapeutic modules. We then performed a\ncomprehensive study with human participants over a sustained period. Our\nexperimental results show that the developed policies learn to select\nappropriate actions consistently using only a few days' worth of data.\nFurthermore, we empirically demonstrate the stability of the learned policies\nduring the study."", ""In mobile health (mHealth) smart devices deliver behavioral treatments\nrepeatedly over time to a user with the goal of helping the user adopt and\nmaintain healthy behaviors. Reinforcement learning appears ideal for learning\nhow to optimally make these sequential treatment decisions. However,\nsignificant challenges must be overcome before reinforcement learning can be\neffectively deployed in a mobile healthcare setting. In this work we are\nconcerned with the following challenges: 1) individuals who are in the same\ncontext can exhibit differential response to treatments 2) only a limited\namount of data is available for learning on any one individual, and 3)\nnon-stationary responses to treatment. To address these challenges we\ngeneralize Thompson-Sampling bandit algorithms to develop IntelligentPooling.\nIntelligentPooling learns personalized treatment policies thus addressing\nchallenge one. To address the second challenge, IntelligentPooling updates each\nuser's degree of personalization while making use of available data on other\nusers to speed up learning. Lastly, IntelligentPooling allows responsivity to\nvary as a function of a user's time since beginning treatment, thus addressing\nchallenge three. We show that IntelligentPooling achieves an average of 26%\nlower regret than state-of-the-art. We demonstrate the promise of this approach\nand its ability to learn from even a small group of users in a live clinical\ntrial."", 'In this article, we aim to provide a literature review of different\nformulations and approaches to continual reinforcement learning (RL), also\nknown as lifelong or non-stationary RL. We begin by discussing our perspective\non why RL is a natural fit for studying continual learning. We then provide a\ntaxonomy of different continual RL formulations by mathematically\ncharacterizing two key properties of non-stationarity, namely, the scope and\ndriver non-stationarity. This offers a unified view of various formulations.\nNext, we review and present a taxonomy of continual RL approaches. We go on to\ndiscuss evaluation of continual RL agents, providing an overview of benchmarks\nused in the literature and important metrics for understanding agent\nperformance. Finally, we highlight open problems and challenges in bridging the\ngap between the current state of continual RL and findings in neuroscience.\nWhile still in its early days, the study of continual RL has the promise to\ndevelop better incremental reinforcement learners that can function in\nincreasingly realistic applications where non-stationarity plays a vital role.\nThese include applications such as those in the fields of healthcare,\neducation, logistics, and robotics.', 'Deep reinforcement learning augments the reinforcement learning framework and\nutilizes the powerful representation of deep neural networks. Recent works have\ndemonstrated the remarkable successes of deep reinforcement learning in various\ndomains including finance, medicine, healthcare, video games, robotics, and\ncomputer vision. In this work, we provide a detailed review of recent and\nstate-of-the-art research advances of deep reinforcement learning in computer\nvision. We start with comprehending the theories of deep learning,\nreinforcement learning, and deep reinforcement learning. We then propose a\ncategorization of deep reinforcement learning methodologies and discuss their\nadvantages and limitations. In particular, we divide deep reinforcement\nlearning into seven main categories according to their applications in computer\nvision, i.e. (i)landmark localization (ii) object detection; (iii) object\ntracking; (iv) registration on both 2D image and 3D image volumetric data (v)\nimage segmentation; (vi) videos analysis; and (vii) other applications. Each of\nthese categories is further analyzed with reinforcement learning techniques,\nnetwork design, and performance. Moreover, we provide a comprehensive analysis\nof the existing publicly available datasets and examine source code\navailability. Finally, we present some open issues and discuss future research\ndirections on deep reinforcement learning in computer vision', ""The increasing availability of large collections of electronic health record\n(EHR) data and unprecedented technical advances in deep learning (DL) have\nsparked a surge of research interest in developing DL based clinical decision\nsupport systems for diagnosis, prognosis, and treatment. Despite the\nrecognition of the value of deep learning in healthcare, impediments to further\nadoption in real healthcare settings remain due to the black-box nature of DL.\nTherefore, there is an emerging need for interpretable DL, which allows end\nusers to evaluate the model decision making to know whether to accept or reject\npredictions and recommendations before an action is taken. In this review, we\nfocus on the interpretability of the DL models in healthcare. We start by\nintroducing the methods for interpretability in depth and comprehensively as a\nmethodological reference for future researchers or clinical practitioners in\nthis field. Besides the methods' details, we also include a discussion of\nadvantages and disadvantages of these methods and which scenarios each of them\nis suitable for, so that interested readers can know how to compare and choose\namong them for use. Moreover, we discuss how these methods, originally\ndeveloped for solving general-domain problems, have been adapted and applied to\nhealthcare problems and how they can help physicians better understand these\ndata-driven technologies. Overall, we hope this survey can help researchers and\npractitioners in both artificial intelligence (AI) and clinical fields\nunderstand what methods we have for enhancing the interpretability of their DL\nmodels and choose the optimal one accordingly."", 'Reinforcement learning (RL) has been widely applied to game-playing and\nsurpassed the best human-level performance in many domains, yet there are few\nuse-cases in industrial or commercial settings. We introduce OR-Gym, an\nopen-source library for developing reinforcement learning algorithms to address\noperations research problems. In this paper, we apply reinforcement learning to\nthe knapsack, multi-dimensional bin packing, multi-echelon supply chain, and\nmulti-period asset allocation model problems, as well as benchmark the RL\nsolutions against MILP and heuristic models. These problems are used in\nlogistics, finance, engineering, and are common in many business operation\nsettings. We develop environments based on prototypical models in the\nliterature and implement various optimization and heuristic models in order to\nbenchmark the RL results. By re-framing a series of classic optimization\nproblems as RL tasks, we seek to provide a new tool for the operations research\ncommunity, while also opening those in the RL community to many of the problems\nand challenges in the OR field.', 'Bayesian methods for machine learning have been widely investigated, yielding\nprincipled methods for incorporating prior information into inference\nalgorithms. In this survey, we provide an in-depth review of the role of\nBayesian methods for the reinforcement learning (RL) paradigm. The major\nincentives for incorporating Bayesian reasoning in RL are: 1) it provides an\nelegant approach to action-selection (exploration/exploitation) as a function\nof the uncertainty in learning; and 2) it provides a machinery to incorporate\nprior knowledge into the algorithms. We first discuss models and methods for\nBayesian inference in the simple single-step Bandit model. We then review the\nextensive recent literature on Bayesian methods for model-based RL, where prior\ninformation can be expressed on the parameters of the Markov model. We also\npresent Bayesian methods for model-free RL, where priors are expressed over the\nvalue function or policy class. The objective of the paper is to provide a\ncomprehensive survey on Bayesian RL algorithms and their theoretical and\nempirical properties.', ""Rising costs in recent years of developing new drugs and treatments have led\nto extensive research in optimization techniques in biomolecular design.\nCurrently, the most widely used approach in biomolecular design is directed\nevolution, which is a greedy hill-climbing algorithm that simulates biological\nevolution. In this paper, we propose a new benchmark of applying reinforcement\nlearning to RNA sequence design, in which the objective function is defined to\nbe the free energy in the sequence's secondary structure. In addition to\nexperimenting with the vanilla implementations of each reinforcement learning\nalgorithm from standard libraries, we analyze variants of each algorithm in\nwhich we modify the algorithm's reward function and tune the model's\nhyperparameters. We show results of the ablation analysis that we do for these\nalgorithms, as well as graphs indicating the algorithm's performance across\nbatches and its ability to search the possible space of RNA sequences. We find\nthat our DQN algorithm performs by far the best in this setting, contrasting\nwith, in which PPO performs the best among all tested algorithms. Our results\nshould be of interest to those in the biomolecular design community and should\nserve as a baseline for future experiments involving machine learning in\nmolecule design."", ""Recent efforts in bioinformatics have achieved tremendous progress in the\nmachine reading of biomedical literature, and the assembly of the extracted\nbiochemical interactions into large-scale models such as protein signaling\npathways. However, batch machine reading of literature at today's scale (PubMed\nalone indexes over 1 million papers per year) is unfeasible due to both cost\nand processing overhead. In this work, we introduce a focused reading approach\nto guide the machine reading of biomedical literature towards what literature\nshould be read to answer a biomedical query as efficiently as possible. We\nintroduce a family of algorithms for focused reading, including an intuitive,\nstrong baseline, and a second approach which uses a reinforcement learning (RL)\nframework that learns when to explore (widen the search) or exploit (narrow\nit). We demonstrate that the RL approach is capable of answering more queries\nthan the baseline, while being more efficient, i.e., reading fewer documents."", 'We present Catalyst.RL, an open-source PyTorch framework for reproducible and\nsample efficient reinforcement learning (RL) research. Main features of\nCatalyst.RL include large-scale asynchronous distributed training, efficient\nimplementations of various RL algorithms and auxiliary tricks, such as n-step\nreturns, value distributions, hyperbolic reinforcement learning, etc. To\ndemonstrate the effectiveness of Catalyst.RL, we applied it to a physics-based\nreinforcement learning challenge ""NeurIPS 2019: Learn to Move -- Walk Around""\nwith the objective to build a locomotion controller for a human musculoskeletal\nmodel. The environment is computationally expensive, has a high-dimensional\ncontinuous action space and is stochastic. Our team took the 2nd place,\ncapitalizing on the ability of Catalyst.RL to train high-quality and\nsample-efficient RL agents in only a few hours of training time. The\nimplementation along with experiments is open-sourced so results can be\nreproduced and novel ideas tried out.', 'Designing optimal controllers continues to be challenging as systems are\nbecoming complex and are inherently nonlinear. The principal advantage of\nreinforcement learning (RL) is its ability to learn from the interaction with\nthe environment and provide optimal control strategy. In this paper, RL is\nexplored in the context of control of the benchmark cartpole dynamical system\nwith no prior knowledge of the dynamics. RL algorithms such as\ntemporal-difference, policy gradient actor-critic, and value function\napproximation are compared in this context with the standard LQR solution.\nFurther, we propose a novel approach to integrate RL and swing-up controllers.', 'Sequential decision making, commonly formalized as Markov Decision Process\n(MDP) optimization, is a important challenge in artificial intelligence. Two\nkey approaches to this problem are reinforcement learning (RL) and planning.\nThis paper presents a survey of the integration of both fields, better known as\nmodel-based reinforcement learning. Model-based RL has two main steps. First,\nwe systematically cover approaches to dynamics model learning, including\nchallenges like dealing with stochasticity, uncertainty, partial observability,\nand temporal abstraction. Second, we present a systematic categorization of\nplanning-learning integration, including aspects like: where to start planning,\nwhat budgets to allocate to planning and real data collection, how to plan, and\nhow to integrate planning in the learning and acting loop. After these two\nsections, we also discuss implicit model-based RL as an end-to-end alternative\nfor model learning and planning, and we cover the potential benefits of\nmodel-based RL. Along the way, the survey also draws connections to several\nrelated RL fields, like hierarchical RL and transfer learning. Altogether, the\nsurvey presents a broad conceptual overview of the combination of planning and\nlearning for MDP optimization.', 'Offline reinforcement learning (RL) defines the task of learning from a fixed\nbatch of data. Due to errors in value estimation from out-of-distribution\nactions, most offline RL algorithms take the approach of constraining or\nregularizing the policy with the actions contained in the dataset. Built on\npre-existing RL algorithms, modifications to make an RL algorithm work offline\ncomes at the cost of additional complexity. Offline RL algorithms introduce new\nhyperparameters and often leverage secondary components such as generative\nmodels, while adjusting the underlying RL algorithm. In this paper we aim to\nmake a deep RL algorithm work while making minimal changes. We find that we can\nmatch the performance of state-of-the-art offline RL algorithms by simply\nadding a behavior cloning term to the policy update of an online RL algorithm\nand normalizing the data. The resulting algorithm is a simple to implement and\ntune baseline, while more than halving the overall run time by removing the\nadditional computational overhead of previous methods.', 'With the development of deep representation learning, the domain of\nreinforcement learning (RL) has become a powerful learning framework now\ncapable of learning complex policies in high dimensional environments. This\nreview summarises deep reinforcement learning (DRL) algorithms and provides a\ntaxonomy of automated driving tasks where (D)RL methods have been employed,\nwhile addressing key computational challenges in real world deployment of\nautonomous driving agents. It also delineates adjacent domains such as behavior\ncloning, imitation learning, inverse reinforcement learning that are related\nbut are not classical RL algorithms. The role of simulators in training agents,\nmethods to validate, test and robustify existing solutions in RL are discussed.', 'We discuss deep reinforcement learning in an overview style. We draw a big\npicture, filled with details. We discuss six core elements, six important\nmechanisms, and twelve applications, focusing on contemporary work, and in\nhistorical contexts. We start with background of artificial intelligence,\nmachine learning, deep learning, and reinforcement learning (RL), with\nresources. Next we discuss RL core elements, including value function, policy,\nreward, model, exploration vs. exploitation, and representation. Then we\ndiscuss important mechanisms for RL, including attention and memory,\nunsupervised learning, hierarchical RL, multi-agent RL, relational RL, and\nlearning to learn. After that, we discuss RL applications, including games,\nrobotics, natural language processing (NLP), computer vision, finance, business\nmanagement, healthcare, education, energy, transportation, computer systems,\nand, science, engineering, and art. Finally we summarize briefly, discuss\nchallenges and opportunities, and close with an epilogue.', 'With AlphaGo defeats top human players, reinforcement learning(RL) algorithms\nhave gradually become the code-base of building stronger artificial\nintelligence(AI). The RL algorithm design firstly needs to adapt to the\nspecific environment, so the designed environment guides the rapid and profound\ndevelopment of RL algorithms. However, the existing environments, which can be\ndivided into real world games and customized toy environments, have obvious\nshortcomings. For real world games, it is designed for human entertainment, and\ntoo much difficult for most of RL researchers. For customized toy environments,\nthere is no widely accepted unified evaluation standard for all RL algorithms.\nTherefore, we introduce the first virtual user-friendly environment framework\nfor RL. In this framework, the environment can be easily configured to realize\nall kinds of RL tasks in the mainstream research. Then all the mainstream\nstate-of-the-art(SOTA) RL algorithms can be conveniently evaluated and\ncompared. Therefore, our contributions mainly includes the following aspects:\n1.single configured environment for all classification of SOTA RL algorithms;\n2.combined environment of more than one classification RL algorithms; 3.the\nevaluation standard for all kinds of RL algorithms. With all these efforts, a\npossibility for breeding an AI with capability of general competency in a\nvariety of tasks is provided, and maybe it will open up a new chapter for AI.', 'Reinforcement learning (RL) is a popular paradigm for addressing sequential\ndecision tasks in which the agent has only limited environmental feedback.\nDespite many advances over the past three decades, learning in many domains\nstill requires a large amount of interaction with the environment, which can be\nprohibitively expensive in realistic scenarios. To address this problem,\ntransfer learning has been applied to reinforcement learning such that\nexperience gained in one task can be leveraged when starting to learn the next,\nharder task. More recently, several lines of research have explored how tasks,\nor data samples themselves, can be sequenced into a curriculum for the purpose\nof learning a problem that may otherwise be too difficult to learn from\nscratch. In this article, we present a framework for curriculum learning (CL)\nin reinforcement learning, and use it to survey and classify existing CL\nmethods in terms of their assumptions, capabilities, and goals. Finally, we use\nour framework to find open problems and suggest directions for future RL\ncurriculum learning research.', 'Objectives-Geriatric clinical care is a multidisciplinary assessment designed\nto evaluate older patients (age 65 years and above) functional ability,\nphysical health, and cognitive wellbeing. The majority of these patients suffer\nfrom multiple chronic conditions and require special attention. Recently,\nhospitals utilize various artificial intelligence (AI) systems to improve care\nfor elderly patients. The purpose of this systematic literature review is to\nunderstand the current use of AI systems, particularly machine learning (ML),\nin geriatric clinical care for chronic diseases. Materials and Methods-We\nrestricted our search to eight databases, namely PubMed, WorldCat, MEDLINE,\nProQuest, ScienceDirect, SpringerLink, Wiley, and ERIC, to analyze research\narticles published in English between January 2010 and June 2019. We focused on\nstudies that used ML algorithms in the care of geriatrics patients with chronic\nconditions. Results-We identified 35 eligible studies and classified in three\ngroups-psychological disorder (n=22), eye diseases (n=6), and others (n=7).\nThis review identified the lack of standardized ML evaluation metrics and the\nneed for data governance specific to health care applications. Conclusion- More\nstudies and ML standardization tailored to health care applications are\nrequired to confirm whether ML could aid in improving geriatric clinical care.', 'Reinforcement Learning (RL) has achieved state-of-the-art results in domains\nsuch as robotics and games. We build on this previous work by applying RL\nalgorithms to a selection of canonical online stochastic optimization problems\nwith a range of practical applications: Bin Packing, Newsvendor, and Vehicle\nRouting. While there is a nascent literature that applies RL to these problems,\nthere are no commonly accepted benchmarks which can be used to compare proposed\napproaches rigorously in terms of performance, scale, or generalizability. This\npaper aims to fill that gap. For each problem we apply both standard approaches\nas well as newer RL algorithms and analyze results. In each case, the\nperformance of the trained RL policy is competitive with or superior to the\ncorresponding baselines, while not requiring much in the way of domain\nknowledge. This highlights the potential of RL in real-world dynamic resource\nallocation problems.', 'In this chapter, we will give comprehensive examples of applying RL in\noptimizing the physical layer of wireless communications by defining different\nclass of problems and the possible solutions to handle them. In Section 9.2, we\npresent all the basic theory needed to address a RL problem, i.e. Markov\ndecision process (MDP), Partially observable Markov decision process (POMDP),\nbut also two very important and widely used algorithms for RL, i.e. the\nQ-learning and SARSA algorithms. We also introduce the deep reinforcement\nlearning (DRL) paradigm and the section ends with an introduction to the\nmulti-armed bandits (MAB) framework. Section 9.3 focuses on some toy examples\nto illustrate how the basic concepts of RL are employed in communication\nsystems. We present applications extracted from literature with simplified\nsystem models using similar notation as in Section 9.2 of this Chapter. In\nSection 9.3, we also focus on modeling RL problems, i.e. how action and state\nspaces and rewards are chosen. The Chapter is concluded in Section 9.4 with a\nprospective thought on RL trends and it ends with a review of a broader state\nof the art in Section 9.5.', 'The integration of deep learning to reinforcement learning (RL) has enabled\nRL to perform efficiently in high-dimensional environments. Deep RL methods\nhave been applied to solve many complex real-world problems in recent years.\nHowever, development of a deep RL-based system is challenging because of\nvarious issues such as the selection of a suitable deep RL algorithm, its\nnetwork configuration, training time, training methods, and so on. This paper\nproposes a comprehensive software framework that not only plays a vital role in\ndesigning a connect-the-dots deep RL architecture but also provides a guideline\nto develop a realistic RL application in a short time span. We have designed\nand developed a deep RL-based software framework that strictly ensures\nflexibility, robustness, and scalability. By inheriting the proposed\narchitecture, software managers can foresee any challenges when designing a\ndeep RL-based system. As a result, they can expedite the design process and\nactively control every stage of software development, which is especially\ncritical in agile development environments. To enforce generalization, the\nproposed architecture does not depend on a specific RL algorithm, a network\nconfiguration, the number of agents, or the type of agents. Using our\nframework, software developers can develop and integrate new RL algorithms or\nnew types of agents, and can flexibly change network configuration or the\nnumber of agents.', ""The recent developments in the field of biomedicine have made large volumes\nof biomedical literature available to the medical practitioners. Due to the\nlarge size and lack of efficient searching strategies, medical practitioners\nstruggle to obtain necessary information available in the biomedical\nliterature. Moreover, the most sophisticated search engines of age are not\nintelligent enough to interpret the clinicians' questions. These facts reflect\nthe urgent need of an information retrieval system that accepts the queries\nfrom medical practitioners' in natural language and returns the answers quickly\nand efficiently. In this paper, we present an implementation of a machine\nintelligence based CLINIcal Question Answering system (CLINIQA) to answer\nmedical practitioner's questions. The system was rigorously evaluated on\ndifferent text mining algorithms and the best components for the system were\nselected. The system makes use of Unified Medical Language System for semantic\nanalysis of both questions and medical documents. In addition, the system\nemploys supervised machine learning algorithms for classification of the\ndocuments, identifying the focus of the question and answer selection.\nEffective domain-specific heuristics are designed for answer ranking. The\nperformance evaluation on hundred clinical questions shows the effectiveness of\nour approach."", 'Deep reinforcement learning is the combination of reinforcement learning (RL)\nand deep learning. This field of research has been able to solve a wide range\nof complex decision-making tasks that were previously out of reach for a\nmachine. Thus, deep RL opens up many new applications in domains such as\nhealthcare, robotics, smart grids, finance, and many more. This manuscript\nprovides an introduction to deep reinforcement learning models, algorithms and\ntechniques. Particular focus is on the aspects related to generalization and\nhow deep RL can be used for practical applications. We assume the reader is\nfamiliar with basic machine learning concepts.', 'In recent years deep reinforcement learning (RL) systems have attained\nsuperhuman performance in a number of challenging task domains. However, a\nmajor limitation of such applications is their demand for massive amounts of\ntraining data. A critical present objective is thus to develop deep RL methods\nthat can adapt rapidly to new tasks. In the present work we introduce a novel\napproach to this challenge, which we refer to as deep meta-reinforcement\nlearning. Previous work has shown that recurrent networks can support\nmeta-learning in a fully supervised context. We extend this approach to the RL\nsetting. What emerges is a system that is trained using one RL algorithm, but\nwhose recurrent dynamics implement a second, quite separate RL procedure. This\nsecond, learned RL algorithm can differ from the original one in arbitrary\nways. Importantly, because it is learned, it is configured to exploit structure\nin the training domain. We unpack these points in a series of seven\nproof-of-concept experiments, each of which examines a key aspect of deep\nmeta-RL. We consider prospects for extending and scaling up the approach, and\nalso point out some potentially important implications for neuroscience.', 'While current benchmark reinforcement learning (RL) tasks have been useful to\ndrive progress in the field, they are in many ways poor substitutes for\nlearning with real-world data. By testing increasingly complex RL algorithms on\nlow-complexity simulation environments, we often end up with brittle RL\npolicies that generalize poorly beyond the very specific domain. To combat\nthis, we propose three new families of benchmark RL domains that contain some\nof the complexity of the natural world, while still supporting fast and\nextensive data acquisition. The proposed domains also permit a characterization\nof generalization through fair train/test separation, and easy comparison and\nreplication of results. Through this work, we challenge the RL research\ncommunity to develop more robust algorithms that meet high standards of\nevaluation.', ""Sepsis is the leading cause of mortality in the ICU. It is challenging to\nmanage because individual patients respond differently to treatment. Thus,\ntailoring treatment to the individual patient is essential for the best\noutcomes. In this paper, we take steps toward this goal by applying a\nmixture-of-experts framework to personalize sepsis treatment. The mixture model\nselectively alternates between neighbor-based (kernel) and deep reinforcement\nlearning (DRL) experts depending on patient's current history. On a large\nretrospective cohort, this mixture-based approach outperforms physician, kernel\nonly, and DRL-only experts."", 'Building upon prior research that highlighted the need for standardizing\nenvironments for building control research, and inspired by recently introduced\nchallenges for real life reinforcement learning control, here we propose a\nnon-exhaustive set of nine real world challenges for reinforcement learning\ncontrol in grid-interactive buildings. We argue that research in this area\nshould be expressed in this framework in addition to providing a standardized\nenvironment for repeatability. Advanced controllers such as model predictive\ncontrol and reinforcement learning (RL) control have both advantages and\ndisadvantages that prevent them from being implemented in real world problems.\nComparisons between the two are rare, and often biased. By focusing on the\nchallenges, we can investigate the performance of the controllers under a\nvariety of situations and generate a fair comparison. As a demonstration, we\nimplement the offline learning challenge in CityLearn and study the impact of\ndifferent levels of domain knowledge and complexity of RL algorithms. We show\nthat the sequence of operations utilized in a rule based controller (RBC) used\nfor offline training affects the performance of the RL agents when evaluated on\na set of four energy flexibility metrics. Longer offline learning from an\noptimized RBC leads to improved performance in the long run. RL agents that\nlearn from a simplified RBC risk poorer performance as the offline learning\nperiod increases. We also observe no impact on performance from information\nsharing amongst agents. We call for a more interdisciplinary effort of the\nresearch community to address the real world challenges, and unlock the\npotential of grid-interactive building', 'Clinicians face several significant barriers to search and synthesize\naccurate, succinct, updated, and trustworthy medical information from several\nliterature sources during the practice of medicine and patient care. In this\ntalk, we will be presenting our research behind the development of a Focused\nClinical Search Service, powered by a Healthcare Knowledge Graph, to interpret\nthe query intent behind clinical search queries and retrieve relevant medical\nsnippets from a diverse corpus of medical literature.', 'As a promising tool to navigate in the vast chemical space, artificial\nintelligence (AI) is leveraged for drug design. From the year 2017 to 2021, the\nnumber of applications of several recent AI models (i.e. graph neural network\n(GNN), recurrent neural network (RNN), variation autoencoder (VAE), generative\nadversarial network (GAN), flow and reinforcement learning (RL)) in drug design\nincreases significantly. Many relevant literature reviews exist. However, none\nof them provides an in-depth summary of many applications of the recent AI\nmodels in drug design. To complement the existing literature, this survey\nincludes the theoretical development of the previously mentioned AI models and\ndetailed summaries of 42 recent applications of AI in drug design. Concretely,\n13 of them leverage GNN for molecular property prediction and 29 of them use RL\nand/or deep generative models for molecule generation and optimization. In most\ncases, the focus of the summary is the models, their variants, and\nmodifications for specific tasks in drug design. Moreover, 60 additional\napplications of AI in molecule generation and optimization are briefly\nsummarized in a table. Finally, this survey provides a holistic discussion of\nthe abundant applications so that the tasks, potential solutions, and\nchallenges in AI-based drug design become evident.', 'Reinforcement learning is a learning paradigm for solving sequential\ndecision-making problems. Recent years have witnessed remarkable progress in\nreinforcement learning upon the fast development of deep neural networks. Along\nwith the promising prospects of reinforcement learning in numerous domains such\nas robotics and game-playing, transfer learning has arisen to tackle various\nchallenges faced by reinforcement learning, by transferring knowledge from\nexternal expertise to facilitate the efficiency and effectiveness of the\nlearning process. In this survey, we systematically investigate the recent\nprogress of transfer learning approaches in the context of deep reinforcement\nlearning. Specifically, we provide a framework for categorizing the\nstate-of-the-art transfer learning approaches, under which we analyze their\ngoals, methodologies, compatible reinforcement learning backbones, and\npractical applications. We also draw connections between transfer learning and\nother relevant topics from the reinforcement learning perspective and explore\ntheir potential challenges that await future research progress.', ""Much work aims to explain a model's prediction on a static input. We consider\nexplanations in a temporal setting where a stateful dynamical model produces a\nsequence of risk estimates given an input at each time step. When the estimated\nrisk increases, the goal of the explanation is to attribute the increase to a\nfew relevant inputs from the past. While our formal setup and techniques are\ngeneral, we carry out an in-depth case study in a clinical setting. The goal\nhere is to alert a clinician when a patient's risk of deterioration rises. The\nclinician then has to decide whether to intervene and adjust the treatment.\nGiven a potentially long sequence of new events since she last saw the patient,\na concise explanation helps her to quickly triage the alert. We develop methods\nto lift static attribution techniques to the dynamical setting, where we\nidentify and address challenges specific to dynamics. We then experimentally\nassess the utility of different explanations of clinical alerts through expert\nevaluation."", ""A consequence of the fragmented and siloed healthcare landscape is that\npatient care (and data) is split along multitude of different facilities and\ncomputer systems and enabling interoperability between these systems is hard.\nThe lack interoperability not only hinders continuity of care and burdens\nproviders, but also hinders effective application of Machine Learning (ML)\nalgorithms. Thus, most current ML algorithms, designed to understand patient\ncare and facilitate clinical decision-support, are trained on limited datasets.\nThis approach is analogous to the Newtonian paradigm of Reductionism in which a\nsystem is broken down into elementary components and a description of the whole\nis formed by understanding those components individually. A key limitation of\nthe reductionist approach is that it ignores the component-component\ninteractions and dynamics within the system which are often of prime\nsignificance in understanding the overall behaviour of complex adaptive systems\n(CAS). Healthcare is a CAS.\n Though the application of ML on health data have shown incremental\nimprovements for clinical decision support, ML has a much a broader potential\nto restructure care delivery as a whole and maximize care value. However, this\nML potential remains largely untapped: primarily due to functional limitations\nof Electronic Health Records (EHR) and the inability to see the healthcare\nsystem as a whole. This viewpoint (i) articulates the healthcare as a complex\nsystem which has a biological and an organizational perspective, (ii) motivates\nwith examples, the need of a system's approach when addressing healthcare\nchallenges via ML and, (iii) emphasizes to unleash EHR functionality - while\nduly respecting all ethical and legal concerns - to reap full benefits of ML."", 'We give an overview of recent exciting achievements of deep reinforcement\nlearning (RL). We discuss six core elements, six important mechanisms, and\ntwelve applications. We start with background of machine learning, deep\nlearning and reinforcement learning. Next we discuss core RL elements,\nincluding value function, in particular, Deep Q-Network (DQN), policy, reward,\nmodel, planning, and exploration. After that, we discuss important mechanisms\nfor RL, including attention and memory, unsupervised learning, transfer\nlearning, multi-agent RL, hierarchical RL, and learning to learn. Then we\ndiscuss various applications of RL, including games, in particular, AlphaGo,\nrobotics, natural language processing, including dialogue systems, machine\ntranslation, and text generation, computer vision, neural architecture design,\nbusiness management, finance, healthcare, Industry 4.0, smart grid, intelligent\ntransportation systems, and computer systems. We mention topics not reviewed\nyet, and list a collection of RL resources. After presenting a brief summary,\nwe close with discussions.\n Please see Deep Reinforcement Learning, arXiv:1810.06339, for a significant\nupdate.', 'Catastrophic forgetting remains a severe hindrance to the broad application\nof artificial neural networks (ANNs), however, it continues to be a poorly\nunderstood phenomenon. Despite the extensive amount of work on catastrophic\nforgetting, we argue that it is still unclear how exactly the phenomenon should\nbe quantified, and, moreover, to what degree all of the choices we make when\ndesigning learning systems affect the amount of catastrophic forgetting. We use\nvarious testbeds from the reinforcement learning and supervised learning\nliterature to (1) provide evidence that the choice of which modern\ngradient-based optimization algorithm is used to train an ANN has a significant\nimpact on the amount of catastrophic forgetting and show that-surprisingly-in\nmany instances classical algorithms such as vanilla SGD experience less\ncatastrophic forgetting than the more modern algorithms such as Adam. We\nempirically compare four different existing metrics for quantifying\ncatastrophic forgetting and (2) show that the degree to which the learning\nsystems experience catastrophic forgetting is sufficiently sensitive to the\nmetric used that a change from one principled metric to another is enough to\nchange the conclusions of a study dramatically. Our results suggest that a much\nmore rigorous experimental methodology is required when looking at catastrophic\nforgetting. Based on our results, we recommend inter-task forgetting in\nsupervised learning must be measured with both retention and relearning metrics\nconcurrently, and intra-task forgetting in reinforcement learning must-at the\nvery least-be measured with pairwise interference.', 'Deep reinforcement learning is poised to revolutionise the field of AI and\nrepresents a step towards building autonomous systems with a higher level\nunderstanding of the visual world. Currently, deep learning is enabling\nreinforcement learning to scale to problems that were previously intractable,\nsuch as learning to play video games directly from pixels. Deep reinforcement\nlearning algorithms are also applied to robotics, allowing control policies for\nrobots to be learned directly from camera inputs in the real world. In this\nsurvey, we begin with an introduction to the general field of reinforcement\nlearning, then progress to the main streams of value-based and policy-based\nmethods. Our survey will cover central algorithms in deep reinforcement\nlearning, including the deep $Q$-network, trust region policy optimisation, and\nasynchronous advantage actor-critic. In parallel, we highlight the unique\nadvantages of deep neural networks, focusing on visual understanding via\nreinforcement learning. To conclude, we describe several current areas of\nresearch within the field.', 'Motivated by recent advancements in Deep Reinforcement Learning (RL), we have\ndeveloped an RL agent to manage the operation of storage devices in a household\nand is designed to maximize demand-side cost savings. The proposed technique is\ndata-driven, and the RL agent learns from scratch how to efficiently use the\nenergy storage device given variable tariff structures. In most of the studies,\nthe RL agent is considered as a black box, and how the agent has learned is\noften ignored. We explain the learning progression of the RL agent, and the\nstrategies it follows based on the capacity of the storage device.', ""Reinforcement learning (RL) combines a control problem with statistical\nestimation: The system dynamics are not known to the agent, but can be learned\nthrough experience. A recent line of research casts `RL as inference' and\nsuggests a particular framework to generalize the RL problem as probabilistic\ninference. Our paper surfaces a key shortcoming in that approach, and clarifies\nthe sense in which RL can be coherently cast as an inference problem. In\nparticular, an RL agent must consider the effects of its actions upon future\nrewards and observations: The exploration-exploitation tradeoff. In all but the\nmost simple settings, the resulting inference is computationally intractable so\nthat practical RL algorithms must resort to approximation. We demonstrate that\nthe popular `RL as inference' approximation can perform poorly in even very\nbasic problems. However, we show that with a small modification the framework\ndoes yield algorithms that can provably perform well, and we show that the\nresulting algorithm is equivalent to the recently proposed K-learning, which we\nfurther connect with Thompson sampling."", 'We start with a brief introduction to reinforcement learning (RL), about its\nsuccessful stories, basics, an example, issues, the ICML 2019 Workshop on RL\nfor Real Life, how to use it, study material and an outlook. Then we discuss a\nselection of RL applications, including recommender systems, computer systems,\nenergy, finance, healthcare, robotics, and transportation.', 'Rapid online adaptation to changing tasks is an important problem in machine\nlearning and, recently, a focus of meta-reinforcement learning. However,\nreinforcement learning (RL) algorithms struggle in POMDP environments because\nthe state of the system, essential in a RL framework, is not always visible.\nAdditionally, hand-designed meta-RL architectures may not include suitable\ncomputational structures for specific learning problems. The evolution of\nonline learning mechanisms, on the contrary, has the ability to incorporate\nlearning strategies into an agent that can (i) evolve memory when required and\n(ii) optimize adaptation speed to specific online learning problems. In this\npaper, we exploit the highly adaptive nature of neuromodulated neural networks\nto evolve a controller that uses the latent space of an autoencoder in a POMDP.\nThe analysis of the evolved networks reveals the ability of the proposed\nalgorithm to acquire inborn knowledge in a variety of aspects such as the\ndetection of cues that reveal implicit rewards, and the ability to evolve\nlocation neurons that help with navigation. The integration of inborn knowledge\nand online plasticity enabled fast adaptation and better performance in\ncomparison to some non-evolutionary meta-reinforcement learning algorithms. The\nalgorithm proved also to succeed in the 3D gaming environment Malmo Minecraft.', ""With the continuous development of machine learning technology, major\ne-commerce platforms have launched recommendation systems based on it to serve\na large number of customers with different needs more efficiently. Compared\nwith traditional supervised learning, reinforcement learning can better capture\nthe user's state transition in the decision-making process, and consider a\nseries of user actions, not just the static characteristics of the user at a\ncertain moment. In theory, it will have a long-term perspective, producing a\nmore effective recommendation. The special requirements of reinforcement\nlearning for data make it need to rely on an offline virtual system for\ntraining. Our project mainly establishes a virtual user environment for offline\ntraining. At the same time, we tried to improve a reinforcement learning\nalgorithm based on bi-clustering to expand the action space and recommended\npath space of the recommendation agent."", ""This paper surveys the field of deep multiagent reinforcement learning. The\ncombination of deep neural networks with reinforcement learning has gained\nincreased traction in recent years and is slowly shifting the focus from\nsingle-agent to multiagent environments. Dealing with multiple agents is\ninherently more complex as (a) the future rewards depend on multiple players'\njoint actions and (b) the computational complexity increases. We present the\nmost common multiagent problem representations and their main challenges, and\nidentify five research areas that address one or more of these challenges:\ncentralised training and decentralised execution, opponent modelling,\ncommunication, efficient coordination, and reward shaping. We find that many\ncomputational studies rely on unrealistic assumptions or are not generalisable\nto other settings; they struggle to overcome the curse of dimensionality or\nnonstationarity. Approaches from psychology and sociology capture promising\nrelevant behaviours, such as communication and coordination, to help agents\nachieve better performance in multiagent settings. We suggest that, for\nmultiagent reinforcement learning to be successful, future research should\naddress these challenges with an interdisciplinary approach to open up new\npossibilities in multiagent reinforcement learning."", 'In constrained reinforcement learning (RL), a learning agent seeks to not\nonly optimize the overall reward but also satisfy the additional safety,\ndiversity, or budget constraints. Consequently, existing constrained RL\nsolutions require several new algorithmic ingredients that are notably\ndifferent from standard RL. On the other hand, reward-free RL is independently\ndeveloped in the unconstrained literature, which learns the transition dynamics\nwithout using the reward information, and thus naturally capable of addressing\nRL with multiple objectives under the common dynamics. This paper bridges\nreward-free RL and constrained RL. Particularly, we propose a simple\nmeta-algorithm such that given any reward-free RL oracle, the approachability\nand constrained RL problems can be directly solved with negligible overheads in\nsample complexity. Utilizing the existing reward-free RL solvers, our framework\nprovides sharp sample complexity results for constrained RL in the tabular MDP\nsetting, matching the best existing results up to a factor of horizon\ndependence; our framework directly extends to a setting of tabular two-player\nMarkov games, and gives a new result for constrained RL with linear function\napproximation.', 'In recent years some researchers have explored the use of reinforcement\nlearning (RL) algorithms as key components in the solution of various natural\nlanguage processing tasks. For instance, some of these algorithms leveraging\ndeep neural learning have found their way into conversational systems. This\npaper reviews the state of the art of RL methods for their possible use for\ndifferent problems of natural language processing, focusing primarily on\nconversational systems, mainly due to their growing relevance. We provide\ndetailed descriptions of the problems as well as discussions of why RL is\nwell-suited to solve them. Also, we analyze the advantages and limitations of\nthese methods. Finally, we elaborate on promising research directions in\nnatural language processing that might benefit from reinforcement learning.', ""With increasing and extensive use of electronic health records, clinicians\nare often under time pressure when they need to retrieve important information\nefficiently among large amounts of patients' health records in clinics. While a\nsearch function can be a useful alternative to browsing through a patient's\nrecord, it is cumbersome for clinicians to search repeatedly for the same or\nsimilar information on similar patients. Under such circumstances, there is a\ncritical need to build effective recommender systems that can generate accurate\nsearch term recommendations for clinicians. In this manuscript, we developed a\nhybrid collaborative filtering model using patients' encounter and search term\ninformation to recommend the next search terms for clinicians to retrieve\nimportant information fast in clinics. For each patient, the model will\nrecommend terms that either have high co-occurrence frequencies with his/her\nmost recent ICD codes or are highly relevant to the most recent search terms on\nthis patient. We have conducted comprehensive experiments to evaluate the\nproposed model, and the experimental results demonstrate that our model can\noutperform all the state-of-the-art baseline methods for top-N search term\nrecommendation on different datasets."", 'Deep reinforcement learning is revolutionizing the artificial intelligence\nfield. Currently, it serves as a good starting point for constructing\nintelligent autonomous systems which offer a better knowledge of the visual\nworld. It is possible to scale deep reinforcement learning with the use of deep\nlearning and do amazing tasks such as use of pixels in playing video games. In\nthis paper, key concepts of deep reinforcement learning including reward\nfunction, differences between reinforcement learning and supervised learning\nand models for implementation of reinforcement are discussed. Key challenges\nrelated to the implementation of reinforcement learning in conversational AI\ndomain are identified as well as discussed in detail. Various conversational\nmodels which are based on deep reinforcement learning (as well as deep\nlearning) are also discussed. In summary, this paper discusses key aspects of\ndeep reinforcement learning which are crucial for designing an efficient\nconversational AI.', 'This article is an introduction to machine learning for financial\nforecasting, planning and analysis (FP\\&A). Machine learning appears well\nsuited to support FP\\&A with the highly automated extraction of information\nfrom large amounts of data. However, because most traditional machine learning\ntechniques focus on forecasting (prediction), we discuss the particular care\nthat must be taken to avoid the pitfalls of using them for planning and\nresource allocation (causal inference). While the naive application of machine\nlearning usually fails in this context, the recently developed double machine\nlearning framework can address causal questions of interest. We review the\ncurrent literature on machine learning in FP\\&A and illustrate in a simulation\nstudy how machine learning can be used for both forecasting and planning. We\nalso investigate how forecasting and planning improve as the number of data\npoints increases.', 'Automatic machine learning (AutoML) is an area of research aimed at\nautomating machine learning (ML) activities that currently require human\nexperts. One of the most challenging tasks in this field is the automatic\ngeneration of end-to-end ML pipelines: combining multiple types of ML\nalgorithms into a single architecture used for end-to-end analysis of\npreviously-unseen data. This task has two challenging aspects: the first is the\nneed to explore a large search space of algorithms and pipeline architectures.\nThe second challenge is the computational cost of training and evaluating\nmultiple pipelines. In this study we present DeepLine, a reinforcement learning\nbased approach for automatic pipeline generation. Our proposed approach\nutilizes an efficient representation of the search space and leverages past\nknowledge gained from previously-analyzed datasets to make the problem more\ntractable. Additionally, we propose a novel hierarchical-actions algorithm that\nserves as a plugin, mediating the environment-agent interaction in deep\nreinforcement learning problems. The plugin significantly speeds up the\ntraining process of our model. Evaluation on 56 datasets shows that DeepLine\noutperforms state-of-the-art approaches both in accuracy and in computational\ncost.', 'To achieve general artificial intelligence, reinforcement learning (RL)\nagents should learn not only to optimize returns for one specific task but also\nto constantly build more complex skills and scaffold their knowledge about the\nworld, without forgetting what has already been learned. In this paper, we\ndiscuss the desired characteristics of environments that can support the\ntraining and evaluation of lifelong reinforcement learning agents, review\nexisting environments from this perspective, and propose recommendations for\ndevising suitable environments in the future.', 'Reinforcement learning (RL) algorithms find applications in inventory\ncontrol, recommender systems, vehicular traffic management, cloud computing and\nrobotics. The real-world complications of many tasks arising in these domains\nmakes them difficult to solve with the basic assumptions underlying classical\nRL algorithms. RL agents in these applications often need to react and adapt to\nchanging operating conditions. A significant part of research on single-agent\nRL techniques focuses on developing algorithms when the underlying assumption\nof stationary environment model is relaxed. This paper provides a survey of RL\nmethods developed for handling dynamically varying environment models. The goal\nof methods not limited by the stationarity assumption is to help autonomous\nagents adapt to varying operating conditions. This is possible either by\nminimizing the rewards lost during learning by RL agent or by finding a\nsuitable policy for the RL agent which leads to efficient operation of the\nunderlying system. A representative collection of these algorithms is discussed\nin detail in this work along with their categorization and their relative\nmerits and demerits. Additionally we also review works which are tailored to\napplication domains. Finally, we discuss future enhancements for this field.', 'An expert classification system having statistical information about the\nprior probabilities of the different classes should be able to use this\nknowledge to reduce the amount of additional information that it must collect,\ne.g., through questions, in order to make a correct classification. This paper\nexamines how best to use such prior information and additional\ninformation-collection opportunities to reduce uncertainty about the class to\nwhich a case belongs, thus minimizing the average cost or effort required to\ncorrectly classify new cases.', 'Recent years have witnessed significant advances in reinforcement learning\n(RL), which has registered great success in solving various sequential\ndecision-making problems in machine learning. Most of the successful RL\napplications, e.g., the games of Go and Poker, robotics, and autonomous\ndriving, involve the participation of more than one single agent, which\nnaturally fall into the realm of multi-agent RL (MARL), a domain with a\nrelatively long history, and has recently re-emerged due to advances in\nsingle-agent RL techniques. Though empirically successful, theoretical\nfoundations for MARL are relatively lacking in the literature. In this chapter,\nwe provide a selective overview of MARL, with focus on algorithms backed by\ntheoretical analysis. More specifically, we review the theoretical results of\nMARL algorithms mainly within two representative frameworks, Markov/stochastic\ngames and extensive-form games, in accordance with the types of tasks they\naddress, i.e., fully cooperative, fully competitive, and a mix of the two. We\nalso introduce several significant but challenging applications of these\nalgorithms. Orthogonal to the existing reviews on MARL, we highlight several\nnew angles and taxonomies of MARL theory, including learning in extensive-form\ngames, decentralized MARL with networked agents, MARL in the mean-field regime,\n(non-)convergence of policy-based methods for learning in games, etc. Some of\nthe new angles extrapolate from our own research endeavors and interests. Our\noverall goal with this chapter is, beyond providing an assessment of the\ncurrent state of the field on the mark, to identify fruitful future research\ndirections on theoretical studies of MARL. We expect this chapter to serve as\ncontinuing stimulus for researchers interested in working on this exciting\nwhile challenging topic.', 'Causal inference methods are widely applied in the fields of medicine,\npolicy, and economics. Central to these applications is the estimation of\ntreatment effects to make decisions. Current methods make binary yes-or-no\ndecisions based on the treatment effect of a single outcome dimension. These\nmethods are unable to capture continuous space treatment policies with a\nmeasure of intensity. They also lack the capacity to consider the complexity of\ntreatment such as matching candidate treatments with the subject. We propose to\nformulate the effectiveness of treatment as a parametrizable model, expanding\nto a multitude of treatment intensities and complexities through the continuous\npolicy treatment function, and the likelihood of matching. Our proposal to\ndecompose treatment effect functions into effectiveness factors presents a\nframework to model a rich space of actions using causal inference. We utilize\ndeep learning to optimize the desired holistic metric space instead of\npredicting single-dimensional treatment counterfactual. This approach employs a\npopulation-wide effectiveness measure and significantly improves the overall\neffectiveness of the model. The performance of our algorithms is. demonstrated\nwith experiments. When using generic continuous space treatments and matching\narchitecture, we observe a 41% improvement upon prior art with\ncost-effectiveness and 68% improvement upon a similar method in the average\ntreatment effect. The algorithms capture subtle variations in treatment space,\nstructures the efficient optimizations techniques, and opens up the arena for\nmany applications.', 'In the artificial intelligence field, learning often corresponds to changing\nthe parameters of a parameterized function. A learning rule is an algorithm or\nmathematical expression that specifies precisely how the parameters should be\nchanged. When creating an artificial intelligence system, we must make two\ndecisions: what representation should be used (i.e., what parameterized\nfunction should be used) and what learning rule should be used to search\nthrough the resulting set of representable functions. Using most learning\nrules, these two decisions are coupled in a subtle (and often unintentional)\nway. That is, using the same learning rule with two different representations\nthat can represent the same sets of functions can result in two different\noutcomes. After arguing that this coupling is undesirable, particularly when\nusing artificial neural networks, we present a method for partially decoupling\nthese two decisions for a broad class of learning rules that span unsupervised\nlearning, reinforcement learning, and supervised learning.', 'Hierarchical reinforcement learning has demonstrated significant success at\nsolving difficult reinforcement learning (RL) tasks. Previous works have\nmotivated the use of hierarchy by appealing to a number of intuitive benefits,\nincluding learning over temporally extended transitions, exploring over\ntemporally extended periods, and training and exploring in a more semantically\nmeaningful action space, among others. However, in fully observed, Markovian\nsettings, it is not immediately clear why hierarchical RL should provide\nbenefits over standard ""shallow"" RL architectures. In this work, we isolate and\nevaluate the claimed benefits of hierarchical RL on a suite of tasks\nencompassing locomotion, navigation, and manipulation. Surprisingly, we find\nthat most of the observed benefits of hierarchy can be attributed to improved\nexploration, as opposed to easier policy learning or imposed hierarchical\nstructures. Given this insight, we present exploration techniques inspired by\nhierarchy that achieve performance competitive with hierarchical RL while at\nthe same time being much simpler to use and implement.', ""Prior work on training generative Visual Dialog models with reinforcement\nlearning(Das et al.) has explored a Qbot-Abot image-guessing game and shown\nthat this 'self-talk' approach can lead to improved performance at the\ndownstream dialog-conditioned image-guessing task. However, this improvement\nsaturates and starts degrading after a few rounds of interaction, and does not\nlead to a better Visual Dialog model. We find that this is due in part to\nrepeated interactions between Qbot and Abot during self-talk, which are not\ninformative with respect to the image. To improve this, we devise a simple\nauxiliary objective that incentivizes Qbot to ask diverse questions, thus\nreducing repetitions and in turn enabling Abot to explore a larger state space\nduring RL ie. be exposed to more visual concepts to talk about, and varied\nquestions to answer. We evaluate our approach via a host of automatic metrics\nand human studies, and demonstrate that it leads to better dialog, ie. dialog\nthat is more diverse (ie. less repetitive), consistent (ie. has fewer\nconflicting exchanges), fluent (ie. more human-like),and detailed, while still\nbeing comparably image-relevant as prior work and ablations."", 'Reinforcement learning is one of the core components in designing an\nartificial intelligent system emphasizing real-time response. Reinforcement\nlearning influences the system to take actions within an arbitrary environment\neither having previous knowledge about the environment model or not. In this\npaper, we present a comprehensive study on Reinforcement Learning focusing on\nvarious dimensions including challenges, the recent development of different\nstate-of-the-art techniques, and future directions. The fundamental objective\nof this paper is to provide a framework for the presentation of available\nmethods of reinforcement learning that is informative enough and simple to\nfollow for the new researchers and academics in this domain considering the\nlatest concerns. First, we illustrated the core techniques of reinforcement\nlearning in an easily understandable and comparable way. Finally, we analyzed\nand depicted the recent developments in reinforcement learning approaches. My\nanalysis pointed out that most of the models focused on tuning policy values\nrather than tuning other things in a particular state of reasoning.', ""The increasing incorporation of Artificial Intelligence in the form of\nautomated systems into decision-making procedures highlights not only the\nimportance of decision theory for automated systems but also the need for these\ndecision procedures to be explainable to the people involved in them.\nTraditional realist accounts of explanation, wherein explanation is a relation\nthat holds (or does not hold) eternally between an explanans and an\nexplanandum, are not adequate to account for the notion of explanation required\nfor artificial decision procedures. We offer an alternative account of\nexplanation as used in the context of automated decision-making that makes\nexplanation an epistemic phenomenon, and one that is dependent on context. This\naccount of explanation better accounts for the way that we talk about, and use,\nexplanations and derived concepts, such as `explanatory power', and also allows\nus to differentiate between reasons or causes on the one hand, which do not\nneed to have an epistemic aspect, and explanations on the other, which do have\nsuch an aspect. Against this theoretical backdrop we then review existing\napproaches to explanation in Artificial Intelligence and Machine Learning, and\nsuggest desiderata which truly explainable decision systems should fulfill."", 'Our world is open-ended, non-stationary, and constantly evolving; thus what\nwe talk about and how we talk about it change over time. This inherent dynamic\nnature of language contrasts with the current static language modelling\nparadigm, which trains and evaluates models on utterances from overlapping time\nperiods. Despite impressive recent progress, we demonstrate that Transformer-XL\nlanguage models perform worse in the realistic setup of predicting future\nutterances from beyond their training period, and that model performance\nbecomes increasingly worse with time. We find that, while increasing model size\nalone -- a key driver behind recent progress -- does not solve this problem,\nhaving models that continually update their knowledge with new information can\nindeed mitigate this performance degradation over time. Hence, given the\ncompilation of ever-larger language modelling datasets, combined with the\ngrowing list of language-model-based NLP applications that require up-to-date\nfactual knowledge about the world, we argue that now is the right time to\nrethink the static way in which we currently train and evaluate our language\nmodels, and develop adaptive language models that can remain up-to-date with\nrespect to our ever-changing and non-stationary world. We publicly release our\ndynamic, streaming language modelling benchmarks for WMT and arXiv to\nfacilitate language model evaluation that takes temporal dynamics into account.', 'Brain science and artificial intelligence have made great progress toward the\nunderstanding and engineering of the human mind. The progress has accelerated\nsignificantly since the turn of the century thanks to new methods for probing\nthe brain (both structure and function), and rapid development in deep learning\nresearch. However, despite these new developments, there are still many open\nquestions, such as how to understand the brain at the system level, and various\nrobustness issues and limitations of deep learning. In this informal essay, I\nwill talk about some of the concepts that are central to brain science and\nartificial intelligence, such as information and memory, and discuss how a\ndifferent view on these concepts can help us move forward, beyond current\nlimits of our understanding in these fields.', ""This paper provides novel formal methods and empirical demonstrations of a\nparticular safety concern in reinforcement learning (RL)-based recommendation\nalgorithms. We call this safety concern `user tampering' -- a phenomenon\nwhereby an RL-based recommender system might manipulate a media user's opinions\nvia its recommendations as part of a policy to increase long-term user\nengagement. We then apply techniques from causal modelling to analyse the\nleading approaches in the literature for implementing scalable RL-based\nrecommenders, and we observe that the current approaches permit user tampering.\nAdditionally, we review the existing mitigation strategies for reward tampering\nproblems and show that they do not transfer well to the user tampering\nphenomenon found in the recommendation context. Furthermore, we provide a\nsimulation study of a media RL-based recommendation problem constrained to the\nrecommendation of political content. We show that a Q-learning algorithm\nconsistently learns to exploit its opportunities to polarise simulated users\nwith its early recommendations in order to have more consistent success with\nlater recommendations catering to that polarisation. This latter contribution\ncalls for urgency in designing safer RL-based recommenders; the former suggests\nthat creating such safe recommenders will require a fundamental shift in design\naway from the approaches we have seen in the recent literature."", 'The potential presented by Artificial Intelligence (AI) for healthcare has\nlong been recognised by the technical community. More recently, this potential\nhas been recognised by policymakers, resulting in considerable public and\nprivate investment in the development of AI for healthcare across the globe.\nDespite this, excepting limited success stories, real-world implementation of\nAI systems into front-line healthcare has been limited. There are numerous\nreasons for this, but a main contributory factor is the lack of internationally\naccepted, or formalised, regulatory standards to assess AI safety and impact\nand effectiveness. This is a well-recognised problem with numerous ongoing\nresearch and policy projects to overcome it. Our intention here is to\ncontribute to this problem-solving effort by seeking to set out a minimally\nviable framework for evaluating the safety, acceptability and efficacy of AI\nsystems for healthcare. We do this by conducting a systematic search across\nScopus, PubMed and Google Scholar to identify all the relevant literature\npublished between January 1970 and November 2020 related to the evaluation of:\noutput performance; efficacy; and real-world use of AI systems, and\nsynthesising the key themes according to the stages of evaluation: pre-clinical\n(theoretical phase); exploratory phase; definitive phase; and post-market\nsurveillance phase (monitoring). The result is a framework to guide AI system\ndevelopers, policymakers, and regulators through a sufficient evaluation of an\nAI system designed for use in healthcare.', 'No comprehensive review of Bayesian networks (BNs) in healthcare has been\npublished in the past, making it difficult to organize the research\ncontributions in the present and identify challenges and neglected areas that\nneed to be addressed in the future. This unique and novel scoping review of BNs\nin healthcare provides an analytical framework for comprehensively\ncharacterizing the domain and its current state. The review shows that: (1) BNs\nin healthcare are not used to their full potential; (2) a generic BN\ndevelopment process is lacking; (3) limitations exists in the way BNs in\nhealthcare are presented in the literature, which impacts understanding,\nconsensus towards systematic methodologies, practice and adoption of BNs; and\n(4) a gap exists between having an accurate BN and a useful BN that impacts\nclinical practice. This review empowers researchers and clinicians with an\nanalytical framework and findings that will enable understanding of the need to\naddress the problems of restricted aims of BNs, ad hoc BN development methods,\nand the lack of BN adoption in practice. To map the way forward, the paper\nproposes future research directions and makes recommendations regarding BN\ndevelopment methods and adoption in practice.', 'A neuroscience method to understanding the brain is to find and study the\npreferred stimuli that highly activate an individual cell or groups of cells.\nRecent advances in machine learning enable a family of methods to synthesize\npreferred stimuli that cause a neuron in an artificial or biological brain to\nfire strongly. Those methods are known as Activation Maximization (AM) or\nFeature Visualization via Optimization. In this chapter, we (1) review existing\nAM techniques in the literature; (2) discuss a probabilistic interpretation for\nAM; and (3) review the applications of AM in debugging and explaining networks.', ""Question answering (QA) systems provide a way of querying the information\navailable in various formats including, but not limited to, unstructured and\nstructured data in natural languages. It constitutes a considerable part of\nconversational artificial intelligence (AI) which has led to the introduction\nof a special research topic on Conversational Question Answering (CQA), wherein\na system is required to understand the given context and then engages in\nmulti-turn QA to satisfy the user's information needs. Whilst the focus of most\nof the existing research work is subjected to single-turn QA, the field of\nmulti-turn QA has recently grasped attention and prominence owing to the\navailability of large-scale, multi-turn QA datasets and the development of\npre-trained language models. With a good amount of models and research papers\nadding to the literature every year recently, there is a dire need of arranging\nand presenting the related work in a unified manner to streamline future\nresearch. This survey, therefore, is an effort to present a comprehensive\nreview of the state-of-the-art research trends of CQA primarily based on\nreviewed papers from 2016-2021. Our findings show that there has been a trend\nshift from single-turn to multi-turn QA which empowers the field of\nConversational AI from different perspectives. This survey is intended to\nprovide an epitome for the research community with the hope of laying a strong\nfoundation for the field of CQA."", 'We consider the problem of providing users of deep Reinforcement Learning\n(RL) based systems with a better understanding of when their output can be\ntrusted. We offer an explainable artificial intelligence (XAI) framework that\nprovides a three-fold explanation: a graphical depiction of the systems\ngeneralization and performance in the current game state, how well the agent\nwould play in semantically similar environments, and a narrative explanation of\nwhat the graphical information implies. We created a user-interface for our XAI\nframework and evaluated its efficacy via a human-user experiment. The results\ndemonstrate a statistically significant increase in user trust and acceptance\nof the AI system with explanation, versus the AI system without explanation.', 'P-values are widely used in both the social and natural sciences to quantify\nthe statistical significance of observed results. The recent surge of big data\nresearch has made the p-value an even more popular tool to test the\nsignificance of a study. However, substantial literature has been produced\ncritiquing how p-values are used and understood. In this paper we review this\nrecent critical literature, much of which is routed in the life sciences, and\nconsider its implications for social scientific research. We provide a coherent\npicture of what the main criticisms are, and draw together and disambiguate\ncommon themes. In particular, we explain how the False Discovery Rate is\ncalculated, and how this differs from a p-value. We also make explicit the\nBayesian nature of many recent criticisms, a dimension that is often\nunderplayed or ignored. We conclude by identifying practical steps to help\nremediate some of the concerns identified. We recommend that (i) far lower\nsignificance levels are used, such as $0.01$ or $0.001$, and (ii) p-values are\ninterpreted contextually, and situated within both the findings of the\nindividual study and the broader field of inquiry (through, for example,\nmeta-analyses).', ""Campbell-Goodhart's law relates to the causal inference error whereby\ndecision-making agents aim to influence variables which are correlated to their\ngoal objective but do not reliably cause it. This is a well known error in\nEconomics and Political Science but not widely labelled in Artificial\nIntelligence research. Through a simple example, we show how off-the-shelf deep\nReinforcement Learning (RL) algorithms are not necessarily immune to this\ncognitive error. The off-policy learning method is tricked, whilst the\non-policy method is not. The practical implication is that naive application of\nRL to complex real life problems can result in the same types of policy errors\nthat humans make. Great care should be taken around understanding the causal\nmodel that underpins a solution derived from Reinforcement Learning."", 'In this paper we introduce DeepCrawl, a fully-playable Roguelike prototype\nfor iOS and Android in which all agents are controlled by policy networks\ntrained using Deep Reinforcement Learning (DRL). Our aim is to understand\nwhether recent advances in DRL can be used to develop convincing behavioral\nmodels for non-player characters in videogames. We begin with an analysis of\nrequirements that such an AI system should satisfy in order to be practically\napplicable in video game development, and identify the elements of the DRL\nmodel used in the DeepCrawl prototype. The successes and limitations of\nDeepCrawl are documented through a series of playability tests performed on the\nfinal game. We believe that the techniques we propose offer insight into\ninnovative new avenues for the development of behaviors for non-player\ncharacters in video games, as they offer the potential to overcome critical\nissues with', 'In this paper, we study how to learn an appropriate lane changing strategy\nfor autonomous vehicles by using deep reinforcement learning. We show that the\nreward of the system should consider the overall traffic efficiency instead of\nthe travel efficiency of an individual vehicle. In summary, cooperation leads\nto a more harmonic and efficient traffic system rather than competition', 'A new design of an AI assistant that has become increasingly popular is that\nof an ""aggregated assistant"" -- realized as an orchestrated composition of\nseveral individual skills or agents that can each perform atomic tasks. In this\npaper, we will talk about the role of planning in the automated composition of\nsuch assistants and explore how concepts in automated planning can help to\nestablish transparency of the inner workings of the assistant to the end-user.', 'Moores Paradox is a test case for any formal theory of belief. In Knowledge\nand Belief, Hintikka developed a multimodal logic for statements that express\nsentences containing the epistemic notions of knowledge and belief. His account\npurports to offer an explanation of the paradox. In this paper I argue that\nHintikkas interpretation of one of the doxastic operators is philosophically\nproblematic and leads to an unnecessarily strong logical system. I offer a\nweaker alternative that captures in a more accurate way our logical intuitions\nabout the notion of belief without sacrificing the possibility of providing an\nexplanation for problematic cases such as Moores Paradox.', 'This paper presents a plausible reasoning system to illustrate some broad\nissues in knowledge representation: dualities between different reasoning\nforms, the difficulty of unifying complementary reasoning styles, and the\napproximate nature of plausible reasoning. These issues have a common\nunderlying theme: there should be an underlying belief calculus of which the\nmany different reasoning forms are special cases, sometimes approximate. The\nsystem presented allows reasoning about defaults, likelihood, necessity and\npossibility in a manner similar to the earlier work of Adams. The system is\nbased on the belief calculus of subjective Bayesian probability which itself is\nbased on a few simple assumptions about how belief should be manipulated.\nApproximations, semantics, consistency and consequence results are presented\nfor the system. While this puts these often discussed plausible reasoning forms\non a probabilistic footing, useful application to practical problems remains an\nissue.', 'This paper makes a first step towards a logic of learning from experiments.\nFor this, we investigate formal frameworks for modeling the interaction of\ncausal and (qualitative) epistemic reasoning. Crucial for our approach is the\nidea that the notion of an intervention can be used as a formal expression of a\n(real or hypothetical) experiment. In a first step we extend the well-known\ncausal models with a simple Hintikka-style representation of the epistemic\nstate of an agent. In the resulting setting, one can talk not only about the\nknowledge of an agent about the values of variables and how interventions\naffect them, but also about knowledge update. The resulting logic can model\nreasoning about thought experiments. However, it is unable to account for\nlearning from experiments, which is clearly brought out by the fact that it\nvalidates the no learning principle for interventions. Therefore, in a second\nstep, we implement a more complex notion of knowledge that allows an agent to\nobserve (measure) certain variables when an experiment is carried out. This\nextended system does allow for learning from experiments. For all the proposed\nlogical systems, we provide a sound and complete axiomatization.', 'Visualization tools for supervised learning have allowed users to interpret,\nintrospect, and gain intuition for the successes and failures of their models.\nWhile reinforcement learning practitioners ask many of the same questions,\nexisting tools are not applicable to the RL setting. In this work, we describe\nour initial attempt at constructing a prototype of these ideas, through\nidentifying possible features that such a system should encapsulate. Our design\nis motivated by envisioning the system to be a platform on which to experiment\nwith interpretable reinforcement learning.', 'Knowledge graphs in manufacturing and production aim to make production lines\nmore efficient and flexible with higher quality output. This makes knowledge\ngraphs attractive for companies to reach Industry 4.0 goals. However, existing\nresearch in the field is quite preliminary, and more research effort on\nanalyzing how knowledge graphs can be applied in the field of manufacturing and\nproduction is needed. Therefore, we have conducted a systematic literature\nreview as an attempt to characterize the state-of-the-art in this field, i.e.,\nby identifying exiting research and by identifying gaps and opportunities for\nfurther research. To do that, we have focused on finding the primary studies in\nthe existing literature, which were classified and analyzed according to four\ncriteria: bibliometric key facts, research type facets, knowledge graph\ncharacteristics, and application scenarios. Besides, an evaluation of the\nprimary studies has also been carried out to gain deeper insights in terms of\nmethodology, empirical evidence, and relevance. As a result, we can offer a\ncomplete picture of the domain, which includes such interesting aspects as the\nfact that knowledge fusion is currently the main use case for knowledge graphs,\nthat empirical research and industrial application are still missing to a large\nextent, that graph embeddings are not fully exploited, and that technical\nliterature is fast-growing but seems to be still far from its peak.', 'Systematic literature reviews play a vital role in identifying the best\navailable evidence for health and social care policy. The resources required to\nproduce systematic reviews can be significant, and a key to the success of any\nreview is the search strategy used to identify relevant literature. However,\nthe methods used to construct search strategies can be complex, time consuming,\nresource intensive and error prone. In this review, we examine the state of the\nart in resolving complex structured information needs, focusing primarily on\nthe healthcare context. We analyse the literature to identify key challenges\nand issues and explore appropriate solutions and workarounds. From this\nanalysis we propose a way forward to facilitate trust and transparency and to\naid explainability, reproducibility and replicability through a set of key\ndesign principles for tools to support the development of search strategies in\nsystematic literature reviews.', 'This paper describes an application of reinforcement learning to the mention\ndetection task. We define a novel action-based formulation for the mention\ndetection task, in which a model can flexibly revise past labeling decisions by\ngrouping together tokens and assigning partial mention labels. We devise a\nmethod to create mention-level episodes and we train a model by rewarding\ncorrectly labeled complete mentions, irrespective of the inner structure\ncreated. The model yields results which are on par with a competitive\nsupervised counterpart while being more flexible in terms of achieving targeted\nbehavior through reward modeling and generating internal mention structure,\nespecially on longer mentions.', 'Two interpretations about syllogistic statements are described in this paper.\nOne is the so-called set-based interpretation, which assumes that quantified\nstatements and syllogisms talk about quantity-relationships between sets. The\nother one, the so-called conditional interpretation, assumes that quantified\npropositions talk about conditional propositions and how strong are the links\nbetween the antecedent and the consequent. Both interpretations are compared\nattending to three different questions (existential import, singular statements\nand non-proportional quantifiers) from the point of view of their impact on the\nfurther development of this type of reasoning.', 'Currently, knowledge discovery in databases is an essential step to identify\nvalid, novel and useful patterns for decision making. There are many real-world\nscenarios, such as bankruptcy prediction, option pricing or medical diagnosis,\nwhere the classification models to be learned need to fulfil restrictions of\nmonotonicity (i.e. the target class label should not decrease when input\nattributes values increase). For instance, it is rational to assume that a\nhigher debt ratio of a company should never result in a lower level of\nbankruptcy risk. Consequently, there is a growing interest from the data mining\nresearch community concerning monotonic predictive models. This paper aims to\npresent an overview about the literature in the field, analyzing existing\ntechniques and proposing a taxonomy of the algorithms based on the type of\nmodel generated. For each method, we review the quality metrics considered in\nthe evaluation and the different data sets and monotonic problems used in the\nanalysis. In this way, this paper serves as an overview of the research about\nmonotonic classification in specialized literature and can be used as a\nfunctional guide of the field.', 'We evaluate four computational models of explanation in Bayesian networks by\ncomparing model predictions to human judgments. In two experiments, we present\nhuman participants with causal structures for which the models make divergent\npredictions and either solicit the best explanation for an observed event\n(Experiment 1) or have participants rate provided explanations for an observed\nevent (Experiment 2). Across two versions of two causal structures and across\nboth experiments, we find that the Causal Explanation Tree and Most Relevant\nExplanation models provide better fits to human data than either Most Probable\nExplanation or Explanation Tree models. We identify strengths and shortcomings\nof these models and what they can reveal about human explanation. We conclude\nby suggesting the value of pursuing computational and psychological\ninvestigations of explanation in parallel.', ""Human input has enabled autonomous systems to improve their capabilities and\nachieve complex behaviors that are otherwise challenging to generate\nautomatically. Recent work focuses on how robots can use such input - like\ndemonstrations or corrections - to learn intended objectives. These techniques\nassume that the human's desired objective already exists within the robot's\nhypothesis space. In reality, this assumption is often inaccurate: there will\nalways be situations where the person might care about aspects of the task that\nthe robot does not know about. Without this knowledge, the robot cannot infer\nthe correct objective. Hence, when the robot's hypothesis space is\nmisspecified, even methods that keep track of uncertainty over the objective\nfail because they reason about which hypothesis might be correct, and not\nwhether any of the hypotheses are correct. In this paper, we posit that the\nrobot should reason explicitly about how well it can explain human inputs given\nits hypothesis space and use that situational confidence to inform how it\nshould incorporate human input. We demonstrate our method on a 7\ndegree-of-freedom robot manipulator in learning from two important types of\nhuman input: demonstrations of manipulation tasks, and physical corrections\nduring the robot's task execution."", ""There is knowledge. There is belief. And there is tacit agreement.' 'We may\ntalk about objects. We may talk about attributes of the objects. Or we may talk\nboth about objects and their attributes.' This work inspects tacit agreements\non assumptions about the relation between objects and their attributes, and\nstudies a way of expressing them, presenting as the result what we term gradual\nlogic in which the sense of truth gradually shifts. It extends classical logic\ninstances with a new logical connective capturing the object-attribute\nrelation. A formal semantics is presented. Decidability is proved. Para-\nconsistent/epistemic/conditional/intensional/description/combined logics are\ncompared."", 'Multi-agent reinforcement learning offers a way to study how communication\ncould emerge in communities of agents needing to solve specific problems. In\nthis paper, we study the emergence of communication in the negotiation\nenvironment, a semi-cooperative model of agent interaction. We introduce two\ncommunication protocols -- one grounded in the semantics of the game, and one\nwhich is \\textit{a priori} ungrounded and is a form of cheap talk. We show that\nself-interested agents can use the pre-grounded communication channel to\nnegotiate fairly, but are unable to effectively use the ungrounded channel.\nHowever, prosocial agents do learn to use cheap talk to find an optimal\nnegotiating strategy, suggesting that cooperation is necessary for language to\nemerge. We also study communication behaviour in a setting where one agent\ninteracts with agents in a community with different levels of prosociality and\nshow how agent identifiability can aid negotiation.', 'In the era of intelligent biohybrid neurotechnologies for brain repair, new\nfanciful terms are appearing in the scientific dictionary to define what has so\nfar been unimaginable. As the emerging neurotechnologies are becoming\nincreasingly polyhedral and sophisticated, should we talk about evolution and\nrank the intelligence of these devices?', 'We argue that logical semantics might have faltered due to its failure in\ndistinguishing between two fundamentally very different types of concepts:\nontological concepts, that should be types in a strongly-typed ontology, and\nlogical concepts, that are predicates corresponding to properties of and\nrelations between objects of various ontological types. We will then show that\naccounting for these differences amounts to the integration of lexical and\ncompositional semantics in one coherent framework, and to an embedding in our\nlogical semantics of a strongly-typed ontology that reflects our commonsense\nview of the world and the way we talk about it in ordinary language. We will\nshow that in such a framework a number of challenges in natural language\nsemantics can be adequately and systematically treated.']" -"The query consists of users’ needs, leading to several research questions that span a paragraph. Each candidate passage is an abstract from a scientific paper. The objective of this information retrieval task is to identify the abstract that most effectively meets the user’s needs in the query : I want to build a healthcare decision support system that will recommend treatment plans for patients. In order to make the prediction process transparent and interpretable, I believe I could use reinforcement learning. Given the patient’s past medical history, I will spawn many processes, in each process an artificial or digital twin for the patient is spawned to mimic the patient’s health trajectories. In each process, the patient will receive many treatments, prescriptions, surgeries, and will experience a rest and recovery period, and eventually some form of complications or disease will terminate the patient, and thus terminate the process as well. I want to model this entire environment dynamic using reinforcement learning, conditioned on the patient's past medical record. I will model each dynamic in the environment as some form of numeric optimization problems where the human body strives to optimize its ability to recover and detect possible illness. I need the entire framework to be effective in casting optimization problems, and efficiently solve numeric planning problems involving obstacles. I will use this modeling approach to determine the best course of treatment for the patient to maximize the patient’s life expectancy.","[""Although reinforcement learning (RL) has tremendous success in many fields,\napplying RL to real-world settings such as healthcare is challenging when the\nreward is hard to specify and no exploration is allowed. In this work, we focus\non recovering clinicians' rewards in treating patients. We incorporate the\nwhat-if reasoning to explain the clinician's treatments based on their\npotential future outcomes. We use generalized additive models (GAMs) - a class\nof accurate, interpretable models - to recover the reward. In both simulation\nand a real-world hospital dataset, we show our model outperforms baselines.\nFinally, our model's explanations match several clinical guidelines when\ntreating patients while we found the commonly-used linear model often\ncontradicts them."", 'The rapid increase in the percentage of chronic disease patients along with\nthe recent pandemic pose immediate threats on healthcare expenditure and\nelevate causes of death. This calls for transforming healthcare systems away\nfrom one-on-one patient treatment into intelligent health systems, to improve\nservices, access and scalability, while reducing costs. Reinforcement Learning\n(RL) has witnessed an intrinsic breakthrough in solving a variety of complex\nproblems for diverse applications and services. Thus, we conduct in this paper\na comprehensive survey of the recent models and techniques of RL that have been\ndeveloped/used for supporting Intelligent-healthcare (I-health) systems. This\npaper can guide the readers to deeply understand the state-of-the-art regarding\nthe use of RL in the context of I-health. Specifically, we first present an\noverview for the I-health systems challenges, architecture, and how RL can\nbenefit these systems. We then review the background and mathematical modeling\nof different RL, Deep RL (DRL), and multi-agent RL models. After that, we\nprovide a deep literature review for the applications of RL in I-health\nsystems. In particular, three main areas have been tackled, i.e., edge\nintelligence, smart core network, and dynamic treatment regimes. Finally, we\nhighlight emerging challenges and outline future research directions in driving\nthe future success of RL in I-health systems, which opens the door for\nexploring some interesting and unsolved problems.', 'Dynamic treatment recommendation systems based on large-scale electronic\nhealth records (EHRs) become a key to successfully improve practical clinical\noutcomes. Prior relevant studies recommend treatments either use supervised\nlearning (e.g. matching the indicator signal which denotes doctor\nprescriptions), or reinforcement learning (e.g. maximizing evaluation signal\nwhich indicates cumulative reward from survival rates). However, none of these\nstudies have considered to combine the benefits of supervised learning and\nreinforcement learning. In this paper, we propose Supervised Reinforcement\nLearning with Recurrent Neural Network (SRL-RNN), which fuses them into a\nsynergistic learning framework. Specifically, SRL-RNN applies an off-policy\nactor-critic framework to handle complex relations among multiple medications,\ndiseases and individual characteristics. The ""actor"" in the framework is\nadjusted by both the indicator signal and evaluation signal to ensure effective\nprescription and low mortality. RNN is further utilized to solve the\nPartially-Observed Markov Decision Process (POMDP) problem due to the lack of\nfully observed states in real world applications. Experiments on the publicly\nreal-world dataset, i.e., MIMIC-3, illustrate that our model can reduce the\nestimated mortality, while providing promising accuracy in matching doctors\'\nprescriptions.', 'Clinical decision making regarding treatments based on personal\ncharacteristics leads to effective health improvements. Machine learning (ML)\nhas been the primary concern of diagnosis support according to comprehensive\npatient information. However, the remaining prominent issue is the development\nof objective treatment processes in clinical situations. This study proposes a\nnovel framework to plan treatment processes in a data-driven manner. A key\npoint of the framework is the evaluation of the ""actionability"" for personal\nhealth improvements by using a surrogate Bayesian model in addition to a\nhigh-performance nonlinear ML model. We first evaluated the framework from the\nviewpoint of its methodology using a synthetic dataset. Subsequently, the\nframework was applied to an actual health checkup dataset comprising data from\n3,132 participants, to improve systolic blood pressure values at the individual\nlevel. We confirmed that the computed treatment processes are actionable and\nconsistent with clinical knowledge for lowering blood pressure. These results\ndemonstrate that our framework could contribute toward decision making in the\nmedical field, providing clinicians with deeper insights.', 'Off-policy reinforcement learning enables near-optimal policy from suboptimal\nexperience, thereby provisions opportunity for artificial intelligence\napplications in healthcare. Previous works have mainly framed patient-clinician\ninteractions as Markov decision processes, while true physiological states are\nnot necessarily fully observable from clinical data. We capture this situation\nwith partially observable Markov decision process, in which an agent optimises\nits actions in a belief represented as a distribution of patient states\ninferred from individual history trajectories. A Gaussian mixture model is\nfitted for the observed data. Moreover, we take into account the fact that\nnuance in pharmaceutical dosage could presumably result in significantly\ndifferent effect by modelling a continuous policy through a Gaussian\napproximator directly in the policy space, i.e. the actor. To address the\nchallenge of infinite number of possible belief states which renders exact\nvalue iteration intractable, we evaluate and plan for only every encountered\nbelief, through heuristic search tree by tightly maintaining lower and upper\nbounds of the true value of belief. We further resort to function\napproximations to update value bounds estimation, i.e. the critic, so that the\ntree search can be improved through more compact bounds at the fringe nodes\nthat will be back-propagated to the root. Both actor and critic parameters are\nlearned via gradient-based approaches. Our proposed policy trained from real\nintensive care unit data is capable of dictating dosing on vasopressors and\nintravenous fluids for sepsis patients that lead to the best patient outcomes.', ""Most of the existing medicine recommendation systems that are mainly based on\nelectronic medical records (EMRs) are significantly assisting doctors to make\nbetter clinical decisions benefiting both patients and caregivers. Even though\nthe growth of EMRs is at a lighting fast speed in the era of big data, content\nlimitations in EMRs restrain the existed recommendation systems to reflect\nrelevant medical facts, such as drug-drug interactions. Many medical knowledge\ngraphs that contain drug-related information, such as DrugBank, may give hope\nfor the recommendation systems. However, the direct use of these knowledge\ngraphs in the systems suffers from robustness caused by the incompleteness of\nthe graphs. To address these challenges, we stand on recent advances in graph\nembedding learning techniques and propose a novel framework, called Safe\nMedicine Recommendation (SMR), in this paper. Specifically, SMR first\nconstructs a high-quality heterogeneous graph by bridging EMRs (MIMIC-III) and\nmedical knowledge graphs (ICD-9 ontology and DrugBank). Then, SMR jointly\nembeds diseases, medicines, patients, and their corresponding relations into a\nshared lower dimensional space. Finally, SMR uses the embeddings to decompose\nthe medicine recommendation into a link prediction process while considering\nthe patient's diagnoses and adverse drug reactions. To our best knowledge, SMR\nis the first to learn embeddings of a patient-disease-medicine graph for\nmedicine recommendation in the world. Extensive experiments on real datasets\nare conducted to evaluate the effectiveness of proposed framework.""]","['In the modern healthcare system, rapidly expanding costs/complexity, the\ngrowing myriad of treatment options, and exploding information streams that\noften do not effectively reach the front lines hinder the ability to choose\noptimal treatment decisions over time. The goal in this paper is to develop a\ngeneral purpose (non-disease-specific) computational/artificial intelligence\n(AI) framework to address these challenges. This serves two potential\nfunctions: 1) a simulation environment for exploring various healthcare\npolicies, payment methodologies, etc., and 2) the basis for clinical artificial\nintelligence - an AI that can think like a doctor. This approach combines\nMarkov decision processes and dynamic decision networks to learn from clinical\ndata and develop complex plans via simulation of alternative sequential\ndecision paths while capturing the sometimes conflicting, sometimes synergistic\ninteractions of various components in the healthcare system. It can operate in\npartially observable environments (in the case of missing observations or data)\nby maintaining belief states about patient health status and functions as an\nonline agent that plans and re-plans. This framework was evaluated using real\npatient data from an electronic health record. Such an AI framework easily\noutperforms the current treatment-as-usual (TAU) case-rate/fee-for-service\nmodels of healthcare (Cost per Unit Change: $189 vs. $497) while obtaining a\n30-35% increase in patient outcomes. Tweaking certain model parameters further\nenhances this advantage, obtaining roughly 50% more improvement for roughly\nhalf the costs. Given careful design and problem formulation, an AI simulation\nframework can approximate optimal decisions even in complex and uncertain\nenvironments. Future work is described that outlines potential lines of\nresearch and integration of machine learning algorithms for personalized\nmedicine.', ""This paper presents the first deep reinforcement learning (DRL) framework to\nestimate the optimal Dynamic Treatment Regimes from observational medical data.\nThis framework is more flexible and adaptive for high dimensional action and\nstate spaces than existing reinforcement learning methods to model real-life\ncomplexity in heterogeneous disease progression and treatment choices, with the\ngoal of providing doctor and patients the data-driven personalized decision\nrecommendations. The proposed DRL framework comprises (i) a supervised learning\nstep to predict the most possible expert actions, and (ii) a deep reinforcement\nlearning step to estimate the long-term value function of Dynamic Treatment\nRegimes. Both steps depend on deep neural networks.\n As a key motivational example, we have implemented the proposed framework on\na data set from the Center for International Bone Marrow Transplant Research\n(CIBMTR) registry database, focusing on the sequence of prevention and\ntreatments for acute and chronic graft versus host disease after\ntransplantation. In the experimental results, we have demonstrated promising\naccuracy in predicting human experts' decisions, as well as the high expected\nreward function in the DRL-based dynamic treatment regimes."", 'Reinforcement Learning (RL) has recently been applied to sequential\nestimation and prediction problems identifying and developing hypothetical\ntreatment strategies for septic patients, with a particular focus on offline\nlearning with observational data. In practice, successful RL relies on\ninformative latent states derived from sequential observations to develop\noptimal treatment strategies. To date, how best to construct such states in a\nhealthcare setting is an open question. In this paper, we perform an empirical\nstudy of several information encoding architectures using data from septic\npatients in the MIMIC-III dataset to form representations of a patient state.\nWe evaluate the impact of representation dimension, correlations with\nestablished acuity scores, and the treatment policies derived from them. We\nfind that sequentially formed state representations facilitate effective policy\nlearning in batch settings, validating a more thoughtful approach to\nrepresentation learning that remains faithful to the sequential and partial\nnature of healthcare data.', 'Personalized predictive medicine necessitates the modeling of patient illness\nand care processes, which inherently have long-term temporal dependencies.\nHealthcare observations, recorded in electronic medical records, are episodic\nand irregular in time. We introduce DeepCare, an end-to-end deep dynamic neural\nnetwork that reads medical records, stores previous illness history, infers\ncurrent illness states and predicts future medical outcomes. At the data level,\nDeepCare represents care episodes as vectors in space, models patient health\nstate trajectories through explicit memory of historical records. Built on Long\nShort-Term Memory (LSTM), DeepCare introduces time parameterizations to handle\nirregular timed events by moderating the forgetting and consolidation of memory\ncells. DeepCare also incorporates medical interventions that change the course\nof illness and shape future medical risk. Moving up to the health state level,\nhistorical and present health states are then aggregated through multiscale\ntemporal pooling, before passing through a neural network that estimates future\noutcomes. We demonstrate the efficacy of DeepCare for disease progression\nmodeling, intervention recommendation, and future risk prediction. On two\nimportant cohorts with heavy social and economic burden -- diabetes and mental\nhealth -- the results show improved modeling and risk prediction accuracy.', ""As a subfield of machine learning, reinforcement learning (RL) aims at\nempowering one's capabilities in behavioural decision making by using\ninteraction experience with the world and an evaluative feedback. Unlike\ntraditional supervised learning methods that usually rely on one-shot,\nexhaustive and supervised reward signals, RL tackles with sequential decision\nmaking problems with sampled, evaluative and delayed feedback simultaneously.\nSuch distinctive features make RL technique a suitable candidate for developing\npowerful solutions in a variety of healthcare domains, where diagnosing\ndecisions or treatment regimes are usually characterized by a prolonged and\nsequential procedure. This survey discusses the broad applications of RL\ntechniques in healthcare domains, in order to provide the research community\nwith systematic understanding of theoretical foundations, enabling methods and\ntechniques, existing challenges, and new insights of this emerging paradigm. By\nfirst briefly examining theoretical foundations and key techniques in RL\nresearch from efficient and representational directions, we then provide an\noverview of RL applications in healthcare domains ranging from dynamic\ntreatment regimes in chronic diseases and critical care, automated medical\ndiagnosis from both unstructured and structured clinical data, as well as many\nother control or scheduling domains that have infiltrated many aspects of a\nhealthcare system. Finally, we summarize the challenges and open issues in\ncurrent research, and point out some potential solutions and directions for\nfuture research."", ""Management of chronic diseases such as heart failure, diabetes, and chronic\nobstructive pulmonary disease (COPD) is a major problem in health care. A\nstandard approach that the medical community has devised to manage widely\nprevalent chronic diseases such as chronic heart failure (CHF) is to have a\ncommittee of experts develop guidelines that all physicians should follow.\nThese guidelines typically consist of a series of complex rules that make\nrecommendations based on a patient's information. Due to their complexity,\noften the guidelines are either ignored or not complied with at all, which can\nresult in poor medical practices. It is not even clear whether it is humanly\npossible to follow these guidelines due to their length and complexity. In the\ncase of CHF management, the guidelines run nearly 80 pages. In this paper we\ndescribe a physician-advisory system for CHF management that codes the entire\nset of clinical practice guidelines for CHF using answer set programming. Our\napproach is based on developing reasoning templates (that we call knowledge\npatterns) and using these patterns to systemically code the clinical guidelines\nfor CHF as ASP rules. Use of the knowledge patterns greatly facilitates the\ndevelopment of our system. Given a patient's medical information, our system\ngenerates a recommendation for treatment just as a human physician would, using\nthe guidelines. Our system will work even in the presence of incomplete\ninformation. Our work makes two contributions: (i) it shows that highly complex\nguidelines can be successfully coded as ASP rules, and (ii) it develops a\nseries of knowledge patterns that facilitate the coding of knowledge expressed\nin a natural language and that can be used for other application domains. This\npaper is under consideration for acceptance in TPLP."", 'Objective: Electronic medical records (EMRs) contain an amount of medical\nknowledge which can be used for clinical decision support (CDS). Our objective\nis a general system that can extract and represent these knowledge contained in\nEMRs to support three CDS tasks: test recommendation, initial diagnosis, and\ntreatment plan recommendation, with the given condition of one patient.\nMethods: We extracted four kinds of medical entities from records and\nconstructed an EMR-based medical knowledge network (EMKN), in which nodes are\nentities and edges reflect their co-occurrence in a single record. Three\nbipartite subgraphs (bi-graphs) were extracted from the EMKN to support each\ntask. One part of the bi-graph was the given condition (e.g., symptoms), and\nthe other was the condition to be inferred (e.g., diseases). Each bi-graph was\nregarded as a Markov random field to support the inference. Three lazy energy\nfunctions and one parameter-based energy function were proposed, as well as two\nknowledge representation learning-based energy functions, which can provide a\ndistributed representation of medical entities. Three measures were utilized\nfor performance evaluation. Results: On the initial diagnosis task, 80.11% of\nthe test records identified at least one correct disease from top 10\ncandidates. Test and treatment recommendation results were 87.88% and 92.55%,\nrespectively. These results altogether indicate that the proposed system\noutperformed the baseline methods. The distributed representation of medical\nentities does reflect similarity relationships in regards to knowledge level.\nConclusion: Combining EMKN and MRF is an effective approach for general medical\nknowledge representation and inference. Different tasks, however, require\ndesigning their energy functions individually.', 'There is a clear need to involve patients in medical decisions. However,\ncognitive psychological research has highlighted the cognitive limitations of\nhumans with respect to 1. Probabilistic assessment of the patient state and of\npotential outcomes of various decisions, 2. Elicitation of the patient utility\nfunction, and 3. Integration of the probabilistic knowledge and of patient\npreferences to determine the optimal strategy. Therefore, without adequate\ncomputational support, current shared decision models have severe ethical\ndeficiencies. An informed consent model unfairly transfers the responsibility\nto a patient who does not have the necessary knowledge, nor the integration\ncapability. A paternalistic model endows with exaggerated power a physician who\nmight not be aware of the patient preferences, is prone to multiple cognitive\nbiases, and whose computational integration capability is bounded. Recent\nprogress in Artificial Intelligence suggests adding a third agent: a computer,\nin all deliberative medical decisions: Non emergency medical decisions in which\nmore than one alternative exists, the patient preferences can be elicited, the\ntherapeutic alternatives might be influenced by these preferences, medical\nknowledge exists regarding the likelihood of the decision outcomes, and there\nis sufficient decision time. Ethical physicians should exploit computational\ndecision support technologies, neither making the decisions solely on their\nown, nor shirking their duty and shifting the responsibility to patients in the\nname of informed consent. The resulting three way (patient, care provider,\ncomputer) human machine model that we suggest emphasizes the patient\npreferences, the physician knowledge, and the computational integration of both\naspects, does not diminish the physician role, but rather brings out the best\nin human and machine.', 'In this document, we explore in more detail our published work (Komorowski,\nCeli, Badawi, Gordon, & Faisal, 2018) for the benefit of the AI in Healthcare\nresearch community. In the above paper, we developed the AI Clinician system,\nwhich demonstrated how reinforcement learning could be used to make useful\nrecommendations towards optimal treatment decisions from intensive care data.\nSince publication a number of authors have reviewed our work (e.g. Abbasi,\n2018; Bos, Azoulay, & Martin-Loeches, 2019; Saria, 2018). Given the difference\nof our framework to previous work, the fact that we are bridging two very\ndifferent academic communities (intensive care and machine learning) and that\nour work has impact on a number of other areas with more traditional\ncomputer-based approaches (biosignal processing and control, biomedical\nengineering), we are providing here additional details on our recent\npublication.', 'Sepsis is a leading cause of mortality in intensive care units and costs\nhospitals billions annually. Treating a septic patient is highly challenging,\nbecause individual patients respond very differently to medical interventions\nand there is no universally agreed-upon treatment for sepsis. In this work, we\npropose an approach to deduce treatment policies for septic patients by using\ncontinuous state-space models and deep reinforcement learning. Our model learns\nclinically interpretable treatment policies, similar in important aspects to\nthe treatment policies of physicians. The learned policies could be used to aid\nintensive care clinicians in medical decision making and improve the likelihood\nof patient survival.', ""Sepsis is a leading cause of mortality in intensive care units (ICUs) and\ncosts hospitals billions annually. Treating a septic patient is highly\nchallenging, because individual patients respond very differently to medical\ninterventions and there is no universally agreed-upon treatment for sepsis.\nUnderstanding more about a patient's physiological state at a given time could\nhold the key to effective treatment policies. In this work, we propose a new\napproach to deduce optimal treatment policies for septic patients by using\ncontinuous state-space models and deep reinforcement learning. Learning\ntreatment policies over continuous spaces is important, because we retain more\nof the patient's physiological information. Our model is able to learn\nclinically interpretable treatment policies, similar in important aspects to\nthe treatment policies of physicians. Evaluating our algorithm on past ICU\npatient data, we find that our model could reduce patient mortality in the\nhospital by up to 3.6% over observed clinical policies, from a baseline\nmortality of 13.7%. The learned treatment policies could be used to aid\nintensive care clinicians in medical decision making and improve the likelihood\nof patient survival."", 'Finding an effective medical treatment often requires a search by trial and\nerror. Making this search more efficient by minimizing the number of\nunnecessary trials could lower both costs and patient suffering. We formalize\nthis problem as learning a policy for finding a near-optimal treatment in a\nminimum number of trials using a causal inference framework. We give a\nmodel-based dynamic programming algorithm which learns from observational data\nwhile being robust to unmeasured confounding. To reduce time complexity, we\nsuggest a greedy algorithm which bounds the near-optimality constraint. The\nmethods are evaluated on synthetic and real-world healthcare data and compared\nto model-free reinforcement learning. We find that our methods compare\nfavorably to the model-free baseline while offering a more transparent\ntrade-off between search time and treatment efficacy.', 'Decision makers, such as doctors and judges, make crucial decisions such as\nrecommending treatments to patients, and granting bails to defendants on a\ndaily basis. Such decisions typically involve weighting the potential benefits\nof taking an action against the costs involved. In this work, we aim to\nautomate this task of learning \\emph{cost-effective, interpretable and\nactionable treatment regimes}. We formulate this as a problem of learning a\ndecision list -- a sequence of if-then-else rules -- which maps characteristics\nof subjects (eg., diagnostic test results of patients) to treatments. We\npropose a novel objective to construct a decision list which maximizes outcomes\nfor the population, and minimizes overall costs. We model the problem of\nlearning such a list as a Markov Decision Process (MDP) and employ a variant of\nthe Upper Confidence Bound for Trees (UCT) strategy which leverages customized\nchecks for pruning the search space effectively. Experimental results on real\nworld observational data capturing judicial bail decisions and treatment\nrecommendations for asthma patients demonstrate the effectiveness of our\napproach.', ""Clinical decision support tools rooted in machine learning and optimization\ncan provide significant value to healthcare providers, including through better\nmanagement of intensive care units. In particular, it is important that the\npatient discharge task addresses the nuanced trade-off between decreasing a\npatient's length of stay (and associated hospitalization costs) and the risk of\nreadmission or even death following the discharge decision. This work\nintroduces an end-to-end general framework for capturing this trade-off to\nrecommend optimal discharge timing decisions given a patient's electronic\nhealth records. A data-driven approach is used to derive a parsimonious,\ndiscrete state space representation that captures a patient's physiological\ncondition. Based on this model and a given cost function, an infinite-horizon\ndiscounted Markov decision process is formulated and solved numerically to\ncompute an optimal discharge policy, whose value is assessed using off-policy\nevaluation strategies. Extensive numerical experiments are performed to\nvalidate the proposed framework using real-life intensive care unit patient\ndata."", ""In mobile health (mHealth) smart devices deliver behavioral treatments\nrepeatedly over time to a user with the goal of helping the user adopt and\nmaintain healthy behaviors. Reinforcement learning appears ideal for learning\nhow to optimally make these sequential treatment decisions. However,\nsignificant challenges must be overcome before reinforcement learning can be\neffectively deployed in a mobile healthcare setting. In this work we are\nconcerned with the following challenges: 1) individuals who are in the same\ncontext can exhibit differential response to treatments 2) only a limited\namount of data is available for learning on any one individual, and 3)\nnon-stationary responses to treatment. To address these challenges we\ngeneralize Thompson-Sampling bandit algorithms to develop IntelligentPooling.\nIntelligentPooling learns personalized treatment policies thus addressing\nchallenge one. To address the second challenge, IntelligentPooling updates each\nuser's degree of personalization while making use of available data on other\nusers to speed up learning. Lastly, IntelligentPooling allows responsivity to\nvary as a function of a user's time since beginning treatment, thus addressing\nchallenge three. We show that IntelligentPooling achieves an average of 26%\nlower regret than state-of-the-art. We demonstrate the promise of this approach\nand its ability to learn from even a small group of users in a live clinical\ntrial."", 'In both the fields of computer science and medicine there is very strong\ninterest in developing personalized treatment policies for patients who have\nvariable responses to treatments. In particular, I aim to find an optimal\npersonalized treatment policy which is a non-deterministic function of the\npatient specific covariate data that maximizes the expected survival time or\nclinical outcome. I developed an algorithmic framework to solve multistage\ndecision problem with a varying number of stages that are subject to censoring\nin which the ""rewards"" are expected survival times. In specific, I developed a\nnovel Q-learning algorithm that dynamically adjusts for these parameters.\nFurthermore, I found finite upper bounds on the generalized error of the\ntreatment paths constructed by this algorithm. I have also shown that when the\noptimal Q-function is an element of the approximation space, the anticipated\nsurvival times for the treatment regime constructed by the algorithm will\nconverge to the optimal treatment path. I demonstrated the performance of the\nproposed algorithmic framework via simulation studies and through the analysis\nof chronic depression data and a hypothetical clinical trial. The censored\nQ-learning algorithm I developed is more effective than the state of the art\nclinical decision support systems and is able to operate in environments when\nmany covariate parameters may be unobtainable or censored.', ""Automated medical prognosis has gained interest as artificial intelligence\nevolves and the potential for computer-aided medicine becomes evident.\nNevertheless, it is challenging to design an effective system that, given a\npatient's medical history, is able to predict probable future conditions.\nPrevious works, mostly carried out over private datasets, have tackled the\nproblem by using artificial neural network architectures that cannot deal with\nlow-cardinality datasets, or by means of non-generalizable inference\napproaches. We introduce a Deep Learning architecture whose design results from\nan intensive experimental process. The final architecture is based on two\nparallel Minimal Gated Recurrent Unit networks working in bi-directional\nmanner, which was extensively tested with the open-access Mimic-III dataset.\nOur results demonstrate significant improvements in automated medical\nprognosis, as measured with Recall@k. We summarize our experience as a set of\nrelevant insights for the design of Deep Learning architectures. Our work\nimproves the performance of computer-aided medicine and can serve as a guide in\ndesigning artificial neural networks used in prediction tasks."", 'Our aim is to establish a framework where reinforcement learning (RL) of\noptimizing interventions retrospectively allows us a regulatory compliant\npathway to prospective clinical testing of the learned policies in a clinical\ndeployment. We focus on infections in intensive care units which are one of the\nmajor causes of death and difficult to treat because of the complex and opaque\npatient dynamics, and the clinically debated, highly-divergent set of\nintervention policies required by each individual patient, yet intensive care\nunits are naturally data rich. In our work, we build on RL approaches in\nhealthcare (""AI Clinicians""), and learn off-policy continuous dosing policy of\npharmaceuticals for sepsis treatment using historical intensive care data under\npartially observable MDPs (POMDPs). POMPDs capture uncertainty in patient state\nbetter by taking in all historical information, yielding an efficient\nrepresentation, which we investigate through ablations. We compensate for the\nlack of exploration in our retrospective data by evaluating each encountered\nstate with a best-first tree search. We mitigate state distributional shift by\noptimizing our policy in the vicinity of the clinicians\' compound policy.\nCrucially, we evaluate our model recommendations using not only conventional\npolicy evaluations but a novel framework that incorporates human experts: a\nmodel-agnostic pre-clinical evaluation method to estimate the accuracy and\nuncertainty of clinician\'s decisions versus our system recommendations when\nconfronted with the same individual patient history (""shadow mode"").', 'Modern healthcare is ripe for disruption by AI. A game changer would be\nautomatic understanding the latent processes from electronic medical records,\nwhich are being collected for billions of people worldwide. However, these\nhealthcare processes are complicated by the interaction between at least three\ndynamic components: the illness which involves multiple diseases, the care\nwhich involves multiple treatments, and the recording practice which is biased\nand erroneous. Existing methods are inadequate in capturing the dynamic\nstructure of care. We propose Resset, an end-to-end recurrent model that reads\nmedical record and predicts future risk. The model adopts the algebraic view in\nthat discrete medical objects are embedded into continuous vectors lying in the\nsame space. We formulate the problem as modeling sequences of sets, a novel\nsetting that have rarely, if not, been addressed. Within Resset, the bag of\ndiseases recorded at each clinic visit is modeled as function of sets. The same\nhold for the bag of treatments. The interaction between the disease bag and the\ntreatment bag at a visit is modeled in several, one of which as residual of\ndiseases minus the treatments. Finally, the health trajectory, which is a\nsequence of visits, is modeled using a recurrent neural network. We report\nresults on over a hundred thousand hospital visits by patients suffered from\ntwo costly chronic diseases -- diabetes and mental health. Resset shows\npromises in multiple predictive tasks such as readmission prediction,\ntreatments recommendation and diseases progression.', ""While reinforcement learning (RL) has proven to be the approach of choice for\ntackling many complex problems, it remains challenging to develop and deploy RL\nagents in real-life scenarios successfully. This paper presents pH-RL\n(personalization in e-Health with RL) a general RL architecture for\npersonalization to bring RL to health practice. pH-RL allows for various levels\nof personalization in health applications and allows for online and batch\nlearning. Furthermore, we provide a general-purpose implementation framework\nthat can be integrated with various healthcare applications. We describe a\nstep-by-step guideline for the successful deployment of RL policies in a mobile\napplication. We implemented our open-source RL architecture and integrated it\nwith the MoodBuster mobile application for mental health to provide messages to\nincrease daily adherence to the online therapeutic modules. We then performed a\ncomprehensive study with human participants over a sustained period. Our\nexperimental results show that the developed policies learn to select\nappropriate actions consistently using only a few days' worth of data.\nFurthermore, we empirically demonstrate the stability of the learned policies\nduring the study."", ""Choosing the best treatment-plan for each individual patient requires\naccurate forecasts of their outcome trajectories as a function of the\ntreatment, over time. While large observational data sets constitute rich\nsources of information to learn from, they also contain biases as treatments\nare rarely assigned randomly in practice. To provide accurate and unbiased\nforecasts, we introduce the Disentangled Counterfactual Recurrent Network\n(DCRN), a novel sequence-to-sequence architecture that estimates treatment\noutcomes over time by learning representations of patient histories that are\ndisentangled into three separate latent factors: a treatment factor,\ninfluencing only treatment selection; an outcome factor, influencing only the\noutcome; and a confounding factor, influencing both. With an architecture that\nis completely inspired by the causal structure of treatment influence over\ntime, we advance forecast accuracy and disease understanding, as our\narchitecture allows for practitioners to infer which patient features influence\nwhich part in a patient's trajectory, contrasting other approaches in this\ndomain. We demonstrate that DCRN outperforms current state-of-the-art methods\nin forecasting treatment responses, on both real and simulated data."", 'Objectives: Electronic health records (EHRs) are only a first step in\ncapturing and utilizing health-related data - the challenge is turning that\ndata into useful information. Furthermore, EHRs are increasingly likely to\ninclude data relating to patient outcomes, functionality such as clinical\ndecision support, and genetic information as well, and, as such, can be seen as\nrepositories of increasingly valuable information about patients\' health\nconditions and responses to treatment over time. Methods: We describe a case\nstudy of 423 patients treated by Centerstone within Tennessee and Indiana in\nwhich we utilized electronic health record data to generate predictive\nalgorithms of individual patient treatment response. Multiple models were\nconstructed using predictor variables derived from clinical, financial and\ngeographic data. Results: For the 423 patients, 101 deteriorated, 223 improved\nand in 99 there was no change in clinical condition. Based on modeling of\nvarious clinical indicators at baseline, the highest accuracy in predicting\nindividual patient response ranged from 70-72% within the models tested. In\nterms of individual predictors, the Centerstone Assessment of Recovery Level -\nAdult (CARLA) baseline score was most significant in predicting outcome over\ntime (odds ratio 4.1 + 2.27). Other variables with consistently significant\nimpact on outcome included payer, diagnostic category, location and provision\nof case management services. Conclusions: This approach represents a promising\navenue toward reducing the current gap between research and practice across\nhealthcare, developing data-driven clinical decision support based on\nreal-world populations, and serving as a component of embedded clinical\nartificial intelligences that ""learn"" over time.', 'Many healthcare decisions involve navigating through a multitude of treatment\noptions in a sequential and iterative manner to find an optimal treatment\npathway with the goal of an optimal patient outcome. Such optimization problems\nmay be amenable to reinforcement learning. A reinforcement learning agent could\nbe trained to provide treatment recommendations for physicians, acting as a\ndecision support tool. However, a number of difficulties arise when using RL\nbeyond benchmark environments, such as specifying the reward function, choosing\nan appropriate state representation and evaluating the learned policy.', ""Automatically reasoning with conflicting generic clinical guidelines is a\nburning issue in patient-centric medical reasoning where patient-specific\nconditions and goals need to be taken into account. It is even more challenging\nin the presence of preferences such as patient's wishes and clinician's\npriorities over goals. We advance a structured argumentation formalism for\nreasoning with conflicting clinical guidelines, patient-specific information\nand preferences. Our formalism integrates assumption-based reasoning and\ngoal-driven selection among reasoning outcomes. Specifically, we assume\napplicability of guideline recommendations concerning the generic goal of\npatient well-being, resolve conflicts among recommendations using patient's\nconditions and preferences, and then consider prioritised patient-centered\ngoals to yield non-conflicting, goal-maximising and preference-respecting\nrecommendations. We rely on the state-of-the-art Transition-based Medical\nRecommendation model for representing guideline recommendations and augment it\nwith context given by the patient's conditions, goals, as well as preferences\nover recommendations and goals. We establish desirable properties of our\napproach in terms of sensitivity to recommendation conflicts and patient\ncontext."", 'Much attention has been devoted recently to the development of machine\nlearning algorithms with the goal of improving treatment policies in\nhealthcare. Reinforcement learning (RL) is a sub-field within machine learning\nthat is concerned with learning how to make sequences of decisions so as to\noptimize long-term effects. Already, RL algorithms have been proposed to\nidentify decision-making strategies for mechanical ventilation, sepsis\nmanagement and treatment of schizophrenia. However, before implementing\ntreatment policies learned by black-box algorithms in high-stakes clinical\ndecision problems, special care must be taken in the evaluation of these\npolicies.\n In this document, our goal is to expose some of the subtleties associated\nwith evaluating RL algorithms in healthcare. We aim to provide a conceptual\nstarting point for clinical and computational researchers to ask the right\nquestions when designing and evaluating algorithms for new ways of treating\npatients. In the following, we describe how choices about how to summarize a\nhistory, variance of statistical estimators, and confounders in more ad-hoc\nmeasures can result in unreliable, even misleading estimates of the quality of\na treatment policy. We also provide suggestions for mitigating these\neffects---for while there is much promise for mining observational health data\nto uncover better treatment policies, evaluation must be performed\nthoughtfully.', 'We consider a reinforcement learning (RL) setting in which the agent\ninteracts with a sequence of episodic MDPs. At the start of each episode the\nagent has access to some side-information or context that determines the\ndynamics of the MDP for that episode. Our setting is motivated by applications\nin healthcare where baseline measurements of a patient at the start of a\ntreatment episode form the context that may provide information about how the\npatient might respond to treatment decisions. We propose algorithms for\nlearning in such Contextual Markov Decision Processes (CMDPs) under an\nassumption that the unobserved MDP parameters vary smoothly with the observed\ncontext. We also give lower and upper PAC bounds under the smoothness\nassumption. Because our lower bound has an exponential dependence on the\ndimension, we consider a tractable linear setting where the context is used to\ncreate linear combinations of a finite set of MDPs. For the linear setting, we\ngive a PAC learning algorithm based on KWIK learning techniques.', 'Document classification is a challenging task with important applications.\nThe deep learning approaches to the problem have gained much attention\nrecently. Despite the progress, the proposed models do not incorporate the\nknowledge of the document structure in the architecture efficiently and not\ntake into account the contexting importance of words and sentences. In this\npaper, we propose a new approach based on a combination of convolutional neural\nnetworks, gated recurrent units, and attention mechanisms for document\nclassification tasks. The main contribution of this work is the use of\nconvolution layers to extract more meaningful, generalizable and abstract\nfeatures by the hierarchical representation. The proposed method in this paper\nimproves the results of the current attention-based approaches for document\nclassification.', 'Identifying when to give treatments to patients and how to select among\nmultiple treatments over time are important medical problems with a few\nexisting solutions. In this paper, we introduce the Counterfactual Recurrent\nNetwork (CRN), a novel sequence-to-sequence model that leverages the\nincreasingly available patient observational data to estimate treatment effects\nover time and answer such medical questions. To handle the bias from\ntime-varying confounders, covariates affecting the treatment assignment policy\nin the observational data, CRN uses domain adversarial training to build\nbalancing representations of the patient history. At each timestep, CRN\nconstructs a treatment invariant representation which removes the association\nbetween patient history and treatment assignments and thus can be reliably used\nfor making counterfactual predictions. On a simulated model of tumour growth,\nwith varying degree of time-dependent confounding, we show how our model\nachieves lower error in estimating counterfactuals and in choosing the correct\ntreatment and timing of treatment than current state-of-the-art methods.', 'Medical head CT-scan imaging has been successfully combined with deep\nlearning for medical diagnostics of head diseases and lesions[1]. State of the\nart classification models and algorithms for this task usually are based on 3d\nconvolution layers for volumetric data on a supervised learning setting (1\ninput volume, 1 prediction per patient) or 2d convolution layers in a\nsupervised setting (1 input image, 1 prediction per image). However a very\ncommon scenario in developing countries is to have the volume metadata lost due\nmultiple reasons for example formatting conversion in images (for example\n.dicom to jpg), in this scenario the doctor analyses the collection of images\nand then emits a single diagnostic for the patient (with possibly an unfixed\nand variable number of images per patient) , this prevents it from being\npossible to use state of the art 3d models, but also is not possible to convert\nit to a supervised problem in a (1 image,1 diagnostic) setting because\ndifferent angles or positions of the images for a single patient may not\ncontain the disease or lesion. In this study we propose a solution for this\nscenario by combining 2d convolutional[2] models with sequence models which\ngenerate a prediction only after all images have been processed by the model\nfor a given patient \\(i\\), this creates a multi-image to single-diagnostic\nsetting \\(y^i=f(x_1,x_2,..,x_n)\\) where \\(n\\) may be different between\npatients. The experimental results demonstrate that it is possible to get a\nmulti-image to single diagnostic model which mimics human doctor diagnostic\nprocess: evaluate the collection of patient images and then use important\ninformation in memory to decide a single diagnostic for the patient.', 'Healthcare data suffers from both noise and lack of ground truth. The cost of\ndata increases as it is cleaned and annotated in healthcare. Unlike other data\nsets, medical data annotation, which is critical to accurate ground truth,\nrequires medical domain expertise for a better patient outcome. In this work,\nwe report on the use of reinforcement learning to mimic the decision making\nprocess of annotators for medical events, to automate annotation and labelling.\nThe reinforcement agent learns to annotate alarm data based on annotations done\nby an expert. Our method shows promising results on medical alarm data sets. We\ntrained DQN and A2C agents using the data from monitoring devices annotated by\nan expert. Initial results from these RL agents learning the expert annotation\nbehavior are promising. The A2C agent performs better in terms of learning the\nsparse events in a given state, thereby choosing more right actions compared to\nDQN agent. To the best of our knowledge, this is the first reinforcement\nlearning application for the automation of medical events annotation, which has\nfar-reaching practical use.', 'Recent advances in personalized recommendation have sparked great interest in\nthe exploitation of rich structured information provided by knowledge graphs.\nUnlike most existing approaches that only focus on leveraging knowledge graphs\nfor more accurate recommendation, we perform explicit reasoning with knowledge\nfor decision making so that the recommendations are generated and supported by\nan interpretable causal inference procedure. To this end, we propose a method\ncalled Policy-Guided Path Reasoning (PGPR), which couples recommendation and\ninterpretability by providing actual paths in a knowledge graph. Our\ncontributions include four aspects. We first highlight the significance of\nincorporating knowledge graphs into recommendation to formally define and\ninterpret the reasoning process. Second, we propose a reinforcement learning\n(RL) approach featuring an innovative soft reward strategy, user-conditional\naction pruning and a multi-hop scoring function. Third, we design a\npolicy-guided graph search algorithm to efficiently and effectively sample\nreasoning paths for recommendation. Finally, we extensively evaluate our method\non several large-scale real-world benchmark datasets, obtaining favorable\nresults compared with state-of-the-art methods.', 'Randomized controlled trials typically analyze the effectiveness of\ntreatments with the goal of making treatment recommendations for patient\nsubgroups. With the advance of electronic health records, a great variety of\ndata has been collected in clinical practice, enabling the evaluation of\ntreatments and treatment policies based on observational data. In this paper,\nwe focus on learning individualized treatment rules (ITRs) to derive a\ntreatment policy that is expected to generate a better outcome for an\nindividual patient. In our framework, we cast ITRs learning as a contextual\nbandit problem and minimize the expected risk of the treatment policy. We\nconduct experiments with the proposed framework both in a simulation study and\nbased on a real-world dataset. In the latter case, we apply our proposed method\nto learn the optimal ITRs for the administration of intravenous (IV) fluids and\nvasopressors (VP). Based on various offline evaluation methods, we could show\nthat the policy derived in our framework demonstrates better performance\ncompared to both the physicians and other baselines, including a simple\ntreatment prediction approach. As a long-term goal, our derived policy might\neventually lead to better clinical guidelines for the administration of IV and\nVP.', 'Evaluating the clinical similarities between pairwise patients is a\nfundamental problem in healthcare informatics. A proper patient similarity\nmeasure enables various downstream applications, such as cohort study and\ntreatment comparative effectiveness research. One major carrier for conducting\npatient similarity research is Electronic Health Records(EHRs), which are\nusually heterogeneous, longitudinal, and sparse. Though existing studies on\nlearning patient similarity from EHRs have shown being useful in solving real\nclinical problems, their applicability is limited due to the lack of medical\ninterpretations. Moreover, most previous methods assume a vector-based\nrepresentation for patients, which typically requires aggregation of medical\nevents over a certain time period. As a consequence, temporal information will\nbe lost. In this paper, we propose a patient similarity evaluation framework\nbased on the temporal matching of longitudinal patient EHRs. Two efficient\nmethods are presented, unsupervised and supervised, both of which preserve the\ntemporal properties in EHRs. The supervised scheme takes a convolutional neural\nnetwork architecture and learns an optimal representation of patient clinical\nrecords with medical concept embedding. The empirical results on real-world\nclinical data demonstrate substantial improvement over the baselines. We make\nour code and sample data available for further study.', ""Low attendance levels in medical appointments have been associated with poor\nhealth outcomes and efficiency problems for service providers. To address this\nproblem, healthcare managers could aim at improving attendance levels or\nminimizing the operational impact of no-shows by adapting resource allocation\npolicies. However, given the uncertainty of patient behaviour, generating\nrelevant information regarding no-show probabilities could support the\ndecision-making process for both approaches. In this context many researchers\nhave used multiple regression models to identify patient and appointment\ncharacteristics than can be used as good predictors for no-show probabilities.\nThis work develops a Decision Support System (DSS) to support the\nimplementation of strategies to encourage attendance, for a preventive care\nprogram targeted at underserved communities in Bogot\\'a, Colombia. Our\ncontribution to literature is threefold. Firstly, we assess the effectiveness\nof different machine learning approaches to improve the accuracy of regression\nmodels. In particular, Random Forest and Neural Networks are used to model the\nproblem accounting for non-linearity and variable interactions. Secondly, we\npropose a novel use of Layer-wise Relevance Propagation in order to improve the\nexplainability of neural network predictions and obtain insights from the\nmodelling step. Thirdly, we identify variables explaining no-show probabilities\nin a developing context and study its policy implications and potential for\nimproving healthcare access. In addition to quantifying relationships reported\nin previous studies, we find that income and neighbourhood crime statistics\naffect no-show probabilities. Our results will support patient prioritization\nin a pilot behavioural intervention and will inform appointment planning\ndecisions."", 'Machine learning has successfully framed many sequential decision making\nproblems as either supervised prediction, or optimal decision-making policy\nidentification via reinforcement learning. In data-constrained offline\nsettings, both approaches may fail as they assume fully optimal behavior or\nrely on exploring alternatives that may not exist. We introduce an inherently\ndifferent approach that identifies possible ""dead-ends"" of a state space. We\nfocus on the condition of patients in the intensive care unit, where a ""medical\ndead-end"" indicates that a patient will expire, regardless of all potential\nfuture treatment sequences. We postulate ""treatment security"" as avoiding\ntreatments with probability proportional to their chance of leading to\ndead-ends, present a formal proof, and frame discovery as an RL problem. We\nthen train three independent deep neural models for automated state\nconstruction, dead-end discovery and confirmation. Our empirical results\ndiscover that dead-ends exist in real clinical data among septic patients, and\nfurther reveal gaps between secure treatments and those that were administered.', 'Objective: To combine medical knowledge and medical data to interpretably\npredict the risk of disease. Methods: We formulated the disease prediction task\nas a random walk along a knowledge graph (KG). Specifically, we build a KG to\nrecord relationships between diseases and risk factors according to validated\nmedical knowledge. Then, a mathematical object walks along the KG. It starts\nwalking at a patient entity, which connects the KG based on the patient current\ndiseases or risk factors and stops at a disease entity, which represents the\npredicted disease. The trajectory generated by the object represents an\ninterpretable disease progression path of the given patient. The dynamics of\nthe object are controlled by a policy-based reinforcement learning (RL) module,\nwhich is trained by electronic health records (EHRs). Experiments: We utilized\ntwo real-world EHR datasets to evaluate the performance of our model. In the\ndisease prediction task, our model achieves 0.743 and 0.639 in terms of macro\narea under the curve (AUC) in predicting 53 circulation system diseases in the\ntwo datasets, respectively. This performance is comparable to the commonly used\nmachine learning (ML) models in medical research. In qualitative analysis, our\nclinical collaborator reviewed the disease progression paths generated by our\nmodel and advocated their interpretability and reliability. Conclusion:\nExperimental results validate the proposed model in interpretably evaluating\nand optimizing disease prediction. Significance: Our work contributes to\nleveraging the potential of medical knowledge and medical data jointly for\ninterpretable prediction tasks.', ""Opioids are the preferred medications for the treatment of pain in the\nintensive care unit. While undertreatment leads to unrelieved pain and poor\nclinical outcomes, excessive use of opioids puts patients at risk of\nexperiencing multiple adverse effects. In this work, we present a sequential\ndecision making framework for opioid dosing based on deep reinforcement\nlearning. It provides real-time clinically interpretable dosing\nrecommendations, personalized according to each patient's evolving pain and\nphysiological condition. We focus on morphine, one of the most commonly\nprescribed opioids. To train and evaluate the model, we used retrospective data\nfrom the publicly available MIMIC-3 database. Our results demonstrate that\nreinforcement learning may be used to aid decision making in the intensive care\nsetting by providing personalized pain management interventions."", 'A treatment regime is a function that maps individual patient information to\na recommended treatment, hence explicitly incorporating the heterogeneity in\nneed for treatment across individuals. Patient responses are dichotomous and\ncan be predicted through an unknown relationship that depends on the patient\ninformation and the selected treatment. The goal is to find the treatments that\nlead to the best patient responses on average. Each experiment is expensive,\nforcing us to learn the most from each experiment. We adopt a Bayesian approach\nboth to incorporate possible prior information and to update our treatment\nregime continuously as information accrues, with the potential to allow smaller\nyet more informative trials and for patients to receive better treatment. By\nformulating the problem as contextual bandits, we introduce a knowledge\ngradient policy to guide the treatment assignment by maximizing the expected\nvalue of information, for which an approximation method is used to overcome\ncomputational challenges. We provide a detailed study on how to make sequential\nmedical decisions under uncertainty to reduce health care costs on a real world\nknee replacement dataset. We use clustering and LASSO to deal with the\nintrinsic sparsity in health datasets. We show experimentally that even though\nthe problem is sparse, through careful selection of physicians (versus picking\nthem at random), we can significantly improve the success rates.', 'We propose to use boosted regression trees as a way to compute\nhuman-interpretable solutions to reinforcement learning problems. Boosting\ncombines several regression trees to improve their accuracy without\nsignificantly reducing their inherent interpretability. Prior work has focused\nindependently on reinforcement learning and on interpretable machine learning,\nbut there has been little progress in interpretable reinforcement learning. Our\nexperimental results show that boosted regression trees compute solutions that\nare both interpretable and match the quality of leading reinforcement learning\nmethods.', 'Doctors often rely on their past experience in order to diagnose patients.\nFor a doctor with enough experience, almost every patient would have\nsimilarities to key cases seen in the past, and each new patient could be\nviewed as a mixture of these key past cases. Because doctors often tend to\nreason this way, an efficient computationally aided diagnostic tool that thinks\nin the same way might be helpful in locating key past cases of interest that\ncould assist with diagnosis. This article develops a novel mathematical model\nto mimic the type of logical thinking that physicians use when considering past\ncases. The proposed model can also provide physicians with explanations that\nwould be similar to the way they would naturally reason about cases. The\nproposed method is designed to yield predictive accuracy, computational\nefficiency, and insight into medical data; the key element is the insight into\nmedical data, in some sense we are automating a complicated process that\nphysicians might perform manually. We finally implemented the result of this\nwork on two publicly available healthcare datasets, for heart disease\nprediction and breast cancer prediction.', 'Cardiovascular diseases and heart failures in particular are the main cause\nof non-communicable disease mortality in the world. Constant patient monitoring\nenables better medical treatment as it allows practitioners to react on time\nand provide the appropriate treatment. Telemedicine can provide constant remote\nmonitoring so patients can stay in their homes, only requiring medical sensing\nequipment and network connections. A limiting factor for telemedical centers is\nthe amount of patients that can be monitored simultaneously. We aim to increase\nthis amount by implementing a decision support system. This paper investigates\na machine learning model to estimate a risk score based on patient vital\nparameters that allows sorting all cases every day to help practitioners focus\ntheir limited capacities on the most severe cases. The model we propose reaches\nan AUCROC of 0.84, whereas the baseline rule-based model reaches an AUCROC of\n0.73. Our results indicate that the usage of deep learning to improve the\nefficiency of telemedical centers is feasible. This way more patients could\nbenefit from better health-care through remote monitoring.', ""During the first wave of COVID-19, hospitals were overwhelmed with the high\nnumber of admitted patients. An accurate prediction of the most likely\nindividual disease progression can improve the planning of limited resources\nand finding the optimal treatment for patients. However, when dealing with a\nnewly emerging disease such as COVID-19, the impact of patient- and\ndisease-specific factors (e.g. body weight or known co-morbidities) on the\nimmediate course of disease is by and large unknown. In the case of COVID-19,\nthe need for intensive care unit (ICU) admission of pneumonia patients is often\ndetermined only by acute indicators such as vital signs (e.g. breathing rate,\nblood oxygen levels), whereas statistical analysis and decision support systems\nthat integrate all of the available data could enable an earlier prognosis. To\nthis end, we propose a holistic graph-based approach combining both imaging and\nnon-imaging information. Specifically, we introduce a multimodal similarity\nmetric to build a population graph for clustering patients and an image-based\nend-to-end Graph Attention Network to process this graph and predict the\nCOVID-19 patient outcomes: admission to ICU, need for ventilation and\nmortality. Additionally, the network segments chest CT images as an auxiliary\ntask and extracts image features and radiomics for feature fusion with the\navailable metadata. Results on a dataset collected in Klinikum rechts der Isar\nin Munich, Germany show that our approach outperforms single modality and\nnon-graph baselines. Moreover, our clustering and graph attention allow for\nincreased understanding of the patient relationships within the population\ngraph and provide insight into the network's decision-making process."", ""For mental disorders, patients' underlying mental states are non-observed\nlatent constructs which have to be inferred from observed multi-domain\nmeasurements such as diagnostic symptoms and patient functioning scores.\nAdditionally, substantial heterogeneity in the disease diagnosis between\npatients needs to be addressed for optimizing individualized treatment policy\nin order to achieve precision medicine. To address these challenges, we propose\nan integrated learning framework that can simultaneously learn patients'\nunderlying mental states and recommend optimal treatments for each individual.\nThis learning framework is based on the measurement theory in psychiatry for\nmodeling multiple disease diagnostic measures as arising from the underlying\ncauses (true mental states). It allows incorporation of the multivariate pre-\nand post-treatment outcomes as well as biological measures while preserving the\ninvariant structure for representing patients' latent mental states. A\nmulti-layer neural network is used to allow complex treatment effect\nheterogeneity. Optimal treatment policy can be inferred for future patients by\ncomparing their potential mental states under different treatments given the\nobserved multi-domain pre-treatment measurements. Experiments on simulated data\nand a real-world clinical trial data show that the learned treatment polices\ncompare favorably to alternative methods on heterogeneous treatment effects,\nand have broad utilities which lead to better patient outcomes on multiple\ndomains."", ""Adverse drug events (ADEs) are a serious health problem that can be\nlife-threatening. While a lot of studies have been performed on detect\ncorrelation between a drug and an AE, limited studies have been conducted on\npersonalized ADE risk prediction. Among treatment alternatives, avoiding the\ndrug that has high likelihood of causing severe AE can help physicians to\nprovide safer treatment to patients. Existing work on personalized ADE risk\nprediction uses the information obtained in the current medical visit. However,\non the other hand, medical history reveals each patient's unique\ncharacteristics and comprehensive medical information. The goal of this study\nis to assess personalized ADE risks that a target drug may induce on a target\npatient, based on patient medical history recorded in claims codes, which\nprovide information about diagnosis, drugs taken, related medical supplies\nbesides billing information. We developed a HTNNR model (Hierarchical\nTime-aware Neural Network for ADE Risk) that capture characteristics of claim\ncodes and their relationship. The empirical evaluation show that the proposed\nHTNNR model substantially outperforms the comparison methods, especially for\nrare drugs."", 'The huge wealth of data in the health domain can be exploited to create\nmodels that predict development of health states over time. Temporal learning\nalgorithms are well suited to learn relationships between health states and\nmake predictions about their future developments. However, these algorithms:\n(1) either focus on learning one generic model for all patients, providing\ngeneral insights but often with limited predictive performance, or (2) learn\nindividualized models from which it is hard to derive generic concepts. In this\npaper, we present a middle ground, namely parameterized dynamical systems\nmodels that are generated from data using a Genetic Programming (GP) framework.\nA fitness function suitable for the health domain is exploited. An evaluation\nof the approach in the mental health domain shows that performance of the model\ngenerated by the GP is on par with a dynamical systems model developed based on\ndomain knowledge, significantly outperforms a generic Long Term Short Term\nMemory (LSTM) model and in some cases also outperforms an individualized LSTM\nmodel.', ""Driven by the need to capture users' evolving interests and optimize their\nlong-term experiences, more and more recommender systems have started to model\nrecommendation as a Markov decision process and employ reinforcement learning\nto address the problem. Shouldn't research on the fairness of recommender\nsystems follow the same trend from static evaluation and one-shot intervention\nto dynamic monitoring and non-stop control? In this paper, we portray the\nrecent developments in recommender systems first and then discuss how fairness\ncould be baked into the reinforcement learning techniques for recommendation.\nMoreover, we argue that in order to make further progress in recommendation\nfairness, we may want to consider multi-agent (game-theoretic) optimization,\nmulti-objective (Pareto) optimization, and simulation-based optimization, in\nthe general framework of stochastic games."", 'Accurate and explainable health event predictions are becoming crucial for\nhealthcare providers to develop care plans for patients. The availability of\nelectronic health records (EHR) has enabled machine learning advances in\nproviding these predictions. However, many deep learning based methods are not\nsatisfactory in solving several key challenges: 1) effectively utilizing\ndisease domain knowledge; 2) collaboratively learning representations of\npatients and diseases; and 3) incorporating unstructured text. To address these\nissues, we propose a collaborative graph learning model to explore\npatient-disease interactions and medical domain knowledge. Our solution is able\nto capture structural features of both patients and diseases. The proposed\nmodel also utilizes unstructured text data by employing an attention regulation\nstrategy and then integrates attentive text features into a sequential learning\nprocess. We conduct extensive experiments on two important healthcare problems\nto show the competitive prediction performance of the proposed method compared\nwith various state-of-the-art models. We also confirm the effectiveness of\nlearned representations and model interpretability by a set of ablation and\ncase studies.', ""Patient similarity assessment, which identifies patients similar to a given\npatient, can help improve medical care. The assessment can be performed using\nElectronic Medical Records (EMRs). Patient similarity measurement requires\nconverting heterogeneous EMRs into comparable formats to calculate their\ndistance. While versatile document representation learning methods have been\ndeveloped in recent years, it is still unclear how complex EMR data should be\nprocessed to create the most useful patient representations. This study\npresents a new data representation method for EMRs that takes the information\nin clinical narratives into account. To address the limitations of previous\napproaches in handling complex parts of EMR data, an unsupervised method is\nproposed for building a patient representation, which integrates unstructured\ndata with structured data extracted from patients' EMRs. In order to model the\nextracted data, we employed a tree structure that captures the temporal\nrelations of multiple medical events from EMR. We processed clinical notes to\nextract symptoms, signs, and diseases using different tools such as medspaCy,\nMetaMap, and scispaCy and mapped entities to the Unified Medical Language\nSystem (UMLS). After creating a tree data structure, we utilized two novel\nrelabeling methods for the non-leaf nodes of the tree to capture two temporal\naspects of the extracted events. By traversing the tree, we generated a\nsequence that could create an embedding vector for each patient. The\ncomprehensive evaluation of the proposed method for patient similarity and\nmortality prediction tasks demonstrated that our proposed model leads to lower\nmean squared error (MSE), higher precision, and normalized discounted\ncumulative gain (NDCG) relative to baselines."", ""As part of a plan launched by the Ministry of Health of Brazil to increase\nthe availability of linear accelerators for radiotherapy treatment for the\nwhole country, for which Varian Medical Systems company has won the bidding, a\ntechnical cooperation agreement was signed inviting Brazilian Scientific and\nTechnological Institutions to participate in a technology transfer program. As\na result, jointly, the Eldorado Research Institute and the Center for\nBiomedical Engineering of the University of Campinas presents in this work, the\nconcepts behind of a proposed rule engine to aid in the evaluation and\ndecision-making in radiotherapy treatment planning. Normally, the determination\nof the radiation dose for a given patient is a complex and intensive procedure,\nwhich requires a lot of domain knowledge and subjective experience from the\noncologists' team. In order to help them in this complex task, and\nadditionally, provide an auxiliary tool for less experienced oncologists, it is\npresented a project conception of a software system that will make use of a\nhybrid data-oriented approach. The proposed rule engine will apply both\ninference mechanism and expression evaluation to verify and accredit the\nquality of an external beam radiation treatment plan by considering, at first,\nthe 3D-conformal radiotherapy (3DCRT) technique."", 'Accurate and transparent prediction of cancer survival times on the level of\nindividual patients can inform and improve patient care and treatment\npractices. In this paper, we design a model that concurrently learns to\naccurately predict patient-specific survival distributions and to explain its\npredictions in terms of patient attributes such as clinical tests or\nassessments. Our model is flexible and based on a recurrent network, can handle\nvarious modalities of data including temporal measurements, and yet constructs\nand uses simple explanations in the form of patient- and time-specific linear\nregression. For analysis, we use two publicly available datasets and show that\nour networks outperform a number of baselines in prediction while providing a\nway to inspect the reasons behind each prediction.', 'How to leverage cross-document interactions to improve ranking performance is\nan important topic in information retrieval (IR) research. However, this topic\nhas not been well-studied in the learning-to-rank setting and most of the\nexisting work still treats each document independently while scoring. The\nrecent development of deep learning shows strength in modeling complex\nrelationships across sequences and sets. It thus motivates us to study how to\nleverage cross-document interactions for learning-to-rank in the deep learning\nframework. In this paper, we formally define the permutation-equivariance\nrequirement for a scoring function that captures cross-document interactions.\nWe then propose a self-attention based document interaction network and show\nthat it satisfies the permutation-equivariant requirement, and can generate\nscores for document sets of varying sizes. Our proposed methods can\nautomatically learn to capture document interactions without any auxiliary\ninformation, and can scale across large document sets. We conduct experiments\non three ranking datasets: the benchmark Web30k, a Gmail search, and a Google\nDrive Quick Access dataset. Experimental results show that our proposed methods\nare both more effective and efficient than baselines.', ""Machine learning is used in medicine to support physicians in examination,\ndiagnosis, and predicting outcomes. One of the most dynamic area is the usage\nof patient generated health data from intensive care units. The goal of this\npaper is to demonstrate how we advance cross-patient ML model development by\ncombining the patient's demographics data with their physiological data. We\nused a population of patients undergoing Carotid Enderarterectomy (CEA), where\nwe studied differences in model performance and explainability when trained for\nall patients and one patient at a time. The results show that patients'\ndemographics has a large impact on the performance and explainability and thus\ntrustworthiness. We conclude that we can increase trust in ML models in a\ncross-patient context, by careful selection of models and patients based on\ntheir demographics and the surgical procedure."", 'In this paper we describe COLIN, a forward-chaining heuristic search planner,\ncapable of reasoning with COntinuous LINear numeric change, in addition to the\nfull temporal semantics of PDDL. Through this work we make two advances to the\nstate-of-the-art in terms of expressive reasoning capabilities of planners: the\nhandling of continuous linear change, and the handling of duration-dependent\neffects in combination with duration inequalities, both of which require\ntightly coupled temporal and numeric reasoning during planning. COLIN combines\nFF-style forward chaining search, with the use of a Linear Program (LP) to\ncheck the consistency of the interacting temporal and numeric constraints at\neach state. The LP is used to compute bounds on the values of variables in each\nstate, reducing the range of actions that need to be considered for\napplication. In addition, we develop an extension of the Temporal Relaxed\nPlanning Graph heuristic of CRIKEY3, to support reasoning directly with\ncontinuous change. We extend the range of task variables considered to be\nsuitable candidates for specifying the gradient of the continuous numeric\nchange effected by an action. Finally, we explore the potential for employing\nmixed integer programming as a tool for optimising the timestamps of the\nactions in the plan, once a solution has been found. To support this, we\nfurther contribute a selection of extended benchmark domains that include\ncontinuous numeric effects. We present results for COLIN that demonstrate its\nscalability on a range of benchmarks, and compare to existing state-of-the-art\nplanners.', ""With increasing and extensive use of electronic health records, clinicians\nare often under time pressure when they need to retrieve important information\nefficiently among large amounts of patients' health records in clinics. While a\nsearch function can be a useful alternative to browsing through a patient's\nrecord, it is cumbersome for clinicians to search repeatedly for the same or\nsimilar information on similar patients. Under such circumstances, there is a\ncritical need to build effective recommender systems that can generate accurate\nsearch term recommendations for clinicians. In this manuscript, we developed a\nhybrid collaborative filtering model using patients' encounter and search term\ninformation to recommend the next search terms for clinicians to retrieve\nimportant information fast in clinics. For each patient, the model will\nrecommend terms that either have high co-occurrence frequencies with his/her\nmost recent ICD codes or are highly relevant to the most recent search terms on\nthis patient. We have conducted comprehensive experiments to evaluate the\nproposed model, and the experimental results demonstrate that our model can\noutperform all the state-of-the-art baseline methods for top-N search term\nrecommendation on different datasets."", 'With the successful adoption of machine learning on electronic health records\n(EHRs), numerous computational models have been deployed to address a variety\nof clinical problems. However, due to the heterogeneity of EHRs, models trained\non different patient groups suffer from poor generalizability. How to mitigate\ndomain shifts between the source patient group where the model is built upon\nand the target one where the model will be deployed becomes a critical issue.\nIn this paper, we propose a data augmentation method to facilitate domain\nadaptation, which leverages knowledge from the source patient group when\ntraining model on the target one. Specifically, adversarially generated samples\nare used during domain adaptation to fill the generalization gap between the\ntwo patient groups. The proposed method is evaluated by a case study on\ndifferent predictive modeling tasks on MIMIC-III EHR dataset. Results confirm\nthe effectiveness of our method and the generality on different tasks.', 'Management of chronic diseases such as heart failure (HF) is a major public\nhealth problem. A standard approach to managing chronic diseases by medical\ncommunity is to have a committee of experts develop guidelines that all\nphysicians should follow. Due to their complexity, these guidelines are\ndifficult to implement and are adopted slowly by the medical community at\nlarge. We have developed a physician advisory system that codes the entire set\nof clinical practice guidelines for managing HF using answer set\nprogramming(ASP). In this paper we show how abductive reasoning can be deployed\nto find missing symptoms and conditions that the patient must exhibit in order\nfor a treatment prescribed by a physician to work effectively. Thus, if a\nphysician does not make an appropriate recommendation or makes a non-adherent\nrecommendation, our system will advise the physician about symptoms and\nconditions that must be in effect for that recommendation to apply. It is under\nconsideration for acceptance in TPLP.', ""In clinical practice, physicians make a series of treatment decisions over\nthe course of a patient's disease based on his/her baseline and evolving\ncharacteristics. A dynamic treatment regime is a set of sequential decision\nrules that operationalizes this process. Each rule corresponds to a decision\npoint and dictates the next treatment action based on the accrued information.\nUsing existing data, a key goal is estimating the optimal regime, that, if\nfollowed by the patient population, would yield the most favorable outcome on\naverage. Q- and A-learning are two main approaches for this purpose. We provide\na detailed account of these methods, study their performance, and illustrate\nthem using data from a depression study."", 'Medical AI has tremendous potential to advance healthcare by supporting the\nevidence-based practice of medicine, personalizing patient treatment, reducing\ncosts, and improving provider and patient experience. We argue that unlocking\nthis potential requires a systematic way to measure the performance of medical\nAI models on large-scale heterogeneous data. To meet this need, we are building\nMedPerf, an open framework for benchmarking machine learning in the medical\ndomain. MedPerf will enable federated evaluation in which models are securely\ndistributed to different facilities for evaluation, thereby empowering\nhealthcare organizations to assess and verify the performance of AI models in\nan efficient and human-supervised process, while prioritizing privacy. We\ndescribe the current challenges healthcare and AI communities face, the need\nfor an open platform, the design philosophy of MedPerf, its current\nimplementation status, and our roadmap. We call for researchers and\norganizations to join us in creating the MedPerf open benchmarking platform.', 'A main research goal in various studies is to use an observational data set\nand provide a new set of counterfactual guidelines that can yield causal\nimprovements. Dynamic Treatment Regimes (DTRs) are widely studied to formalize\nthis process. However, available methods in finding optimal DTRs often rely on\nassumptions that are violated in real-world applications (e.g., medical\ndecision-making or public policy), especially when (a) the existence of\nunobserved confounders cannot be ignored, and (b) the unobserved confounders\nare time-varying (e.g., affected by previous actions). When such assumptions\nare violated, one often faces ambiguity regarding the underlying causal model.\nThis ambiguity is inevitable, since the dynamics of unobserved confounders and\ntheir causal impact on the observed part of the data cannot be understood from\nthe observed data. Motivated by a case study of finding superior treatment\nregimes for patients who underwent transplantation in our partner hospital and\nfaced a medical condition known as New Onset Diabetes After Transplantation\n(NODAT), we extend DTRs to a new class termed Ambiguous Dynamic Treatment\nRegimes (ADTRs), in which the causal impact of treatment regimes is evaluated\nbased on a ""cloud"" of causal models. We then connect ADTRs to Ambiguous\nPartially Observable Mark Decision Processes (APOMDPs) and develop\nReinforcement Learning methods, which enable using the observed data to\nefficiently learn an optimal treatment regime. We establish theoretical results\nfor these learning methods, including (weak) consistency and asymptotic\nnormality. We further evaluate the performance of these learning methods both\nin our case study and in simulation experiments.', 'We propose a general formulation for continuous treatment recommendation\nproblems in settings with clinical survival data, which we call the Deep\nSurvival Dose Response Function (DeepSDRF). That is, we consider the problem of\nlearning the conditional average dose response (CADR) function solely from\nhistorical data in which observed factors (confounders) affect both observed\ntreatment and time-to-event outcomes. The estimated treatment effect from\nDeepSDRF enables us to develop recommender algorithms with the correction for\nselection bias. We compared two recommender approaches based on random search\nand reinforcement learning and found similar performance in terms of patient\noutcome. We tested the DeepSDRF and the corresponding recommender on extensive\nsimulation studies and the eICU Research Institute (eRI) database. To the best\nof our knowledge, this is the first time that causal models are used to address\nthe continuous treatment effect with observational data in a medical context.', 'Today, treatment effect estimation at the individual level is a vital problem\nin many areas of science and business. For example, in marketing, estimates of\nthe treatment effect are used to select the most efficient promo-mechanics; in\nmedicine, individual treatment effects are used to determine the optimal dose\nof medication for each patient and so on. At the same time, the question on\nchoosing the best method, i.e., the method that ensures the smallest predictive\nerror (for instance, RMSE) or the highest total (average) value of the effect,\nremains open. Accordingly, in this paper we compare the effectiveness of\nmachine learning methods for estimation of individual treatment effects. The\ncomparison is performed on the Criteo Uplift Modeling Dataset. In this paper we\nshow that the combination of the Logistic Regression method and the Difference\nScore method as well as Uplift Random Forest method provide the best\ncorrectness of Individual Treatment Effect prediction on the top 30\\%\nobservations of the test dataset.', ""Temporal planning often involves numeric effects that are directly\nproportional to their action's duration. These include continuous effects,\nwhere a numeric variable is subjected to a rate of change while the action is\nbeing executed, and discrete duration-dependent effects, where the variable is\nupdated instantaneously but the magnitude of such change is computed from the\naction's duration. When these effects are linear, state--of--the--art temporal\nplanners often make use of Linear Programming to ensure that these numeric\nupdates are consistent with the chosen start times and durations of the plan's\nactions. This is typically done for each evaluated state as part of the search\nprocess. This exhaustive approach is not scalable to solve real-world problems\nthat require long plans, because the linear program's size becomes larger and\nslower to solve. In this work we propose techniques that minimise this overhead\nby computing these checks more selectively and formulating linear programs that\nhave a smaller footprint. The effectiveness of these techniques is demonstrated\non domains that use a mix of discrete and continuous effects, which is typical\nof real-world planning problems. The resultant planner also outperforms most\nstate-of-the-art temporal-numeric and hybrid planners, in terms of both\ncoverage and scalability."", 'Clinical trials play important roles in drug development but often suffer\nfrom expensive, inaccurate and insufficient patient recruitment. The\navailability of massive electronic health records (EHR) data and trial\neligibility criteria (EC) bring a new opportunity to data driven patient\nrecruitment. One key task named patient-trial matching is to find qualified\npatients for clinical trials given structured EHR and unstructured EC text\n(both inclusion and exclusion criteria). How to match complex EC text with\nlongitudinal patient EHRs? How to embed many-to-many relationships between\npatients and trials? How to explicitly handle the difference between inclusion\nand exclusion criteria? In this paper, we proposed CrOss-Modal PseudO-SiamEse\nnetwork (COMPOSE) to address these challenges for patient-trial matching. One\npath of the network encodes EC using convolutional highway network. The other\npath processes EHR with multi-granularity memory network that encodes\nstructured patient records into multiple levels based on medical ontology.\nUsing the EC embedding as query, COMPOSE performs attentional record alignment\nand thus enables dynamic patient-trial matching. COMPOSE also introduces a\ncomposite loss term to maximize the similarity between patient records and\ninclusion criteria while minimize the similarity to the exclusion criteria.\nExperiment results show COMPOSE can reach 98.0% AUC on patient-criteria\nmatching and 83.7% accuracy on patient-trial matching, which leads 24.3%\nimprovement over the best baseline on real-world patient-trial matching tasks.', 'In realistic scenarios, multivariate timeseries evolve over case-by-case\ntime-scales. This is particularly clear in medicine, where the rate of clinical\nevents varies by ward, patient, and application. Increasingly complex models\nhave been shown to effectively predict patient outcomes, but have failed to\nadapt granularity to these inherent temporal resolutions. As such, we introduce\na novel, more realistic, approach to generating patient outcome predictions at\nan adaptive rate based on uncertainty accumulation in Bayesian recurrent\nmodels. We use a Recurrent Neural Network (RNN) and a Bayesian embedding layer\nwith a new aggregation method to demonstrate adaptive prediction timing. Our\nmodel predicts more frequently when events are dense or the model is certain of\nevent latent representations, and less frequently when readings are sparse or\nthe model is uncertain. At 48 hours after patient admission, our model achieves\nequal performance compared to its static-windowed counterparts, while\ngenerating patient- and event-specific prediction timings that lead to improved\npredictive performance over the crucial first 12 hours of the patient stay.', ""Sepsis is the leading cause of mortality in the ICU. It is challenging to\nmanage because individual patients respond differently to treatment. Thus,\ntailoring treatment to the individual patient is essential for the best\noutcomes. In this paper, we take steps toward this goal by applying a\nmixture-of-experts framework to personalize sepsis treatment. The mixture model\nselectively alternates between neighbor-based (kernel) and deep reinforcement\nlearning (DRL) experts depending on patient's current history. On a large\nretrospective cohort, this mixture-based approach outperforms physician, kernel\nonly, and DRL-only experts."", 'When observational data is available from practical studies and a directed\ncyclic graph for how various variables affect each other is known based on\nsubstantive understanding of the process, we consider a problem in which a\ncontrol plan of a treatment variable is conducted in order to bring a response\nvariable close to a target value with variation reduction. We formulate an\noptimal control plan concerning a certain treatment variable through path\ncoefficients in the framework of linear nonrecursive structural equation\nmodels. Based on the formulation, we clarify the properties of causal effects\nwhen conducting a control plan. The results enable us to evaluate the effect of\na control plan on the variance from observational data.', 'Given recent deep learning results that demonstrate the ability to\neffectively optimize high-dimensional non-convex functions with gradient\ndescent optimization on GPUs, we ask in this paper whether symbolic gradient\noptimization tools such as Tensorflow can be effective for planning in hybrid\n(mixed discrete and continuous) nonlinear domains with high dimensional state\nand action spaces? To this end, we demonstrate that hybrid planning with\nTensorflow and RMSProp gradient descent is competitive with mixed integer\nlinear program (MILP) based optimization on piecewise linear planning domains\n(where we can compute optimal solutions) and substantially outperforms\nstate-of-the-art interior point methods for nonlinear planning domains.\nFurthermore, we remark that Tensorflow is highly scalable, converging to a\nstrong plan on a large-scale concurrent domain with a total of 576,000\ncontinuous action parameters distributed over a horizon of 96 time steps and\n100 parallel instances in only 4 minutes. We provide a number of insights that\nclarify such strong performance including observations that despite long\nhorizons, RMSProp avoids both the vanishing and exploding gradient problems.\nTogether these results suggest a new frontier for highly scalable planning in\nnonlinear hybrid domains by leveraging GPUs and the power of recent advances in\ngradient descent with highly optimized toolkits like Tensorflow.', ""Personalized medicine, a paradigm of medicine tailored to a patient's\ncharacteristics, is an increasingly attractive field in health care. An\nimportant goal of personalized medicine is to identify a subgroup of patients,\nbased on baseline covariates, that benefits more from the targeted treatment\nthan other comparative treatments. Most of the current subgroup identification\nmethods only focus on obtaining a subgroup with an enhanced treatment effect\nwithout paying attention to subgroup size. Yet, a clinically meaningful\nsubgroup learning approach should identify the maximum number of patients who\ncan benefit from the better treatment. In this paper, we present an optimal\nsubgroup selection rule (SSR) that maximizes the number of selected patients,\nand in the meantime, achieves the pre-specified clinically meaningful mean\noutcome, such as the average treatment effect. We derive two equivalent\ntheoretical forms of the optimal SSR based on the contrast function that\ndescribes the treatment-covariates interaction in the outcome. We further\npropose a ConstrAined PolIcy Tree seArch aLgorithm (CAPITAL) to find the\noptimal SSR within the interpretable decision tree class. The proposed method\nis flexible to handle multiple constraints that penalize the inclusion of\npatients with negative treatment effects, and to address time to event data\nusing the restricted mean survival time as the clinically interesting mean\noutcome. Extensive simulations, comparison studies, and real data applications\nare conducted to demonstrate the validity and utility of our method."", 'Widespread adoption of electronic health records (EHRs) has fueled the\ndevelopment of using machine learning to build prediction models for various\nclinical outcomes. This process is often constrained by having a relatively\nsmall number of patient records for training the model. We demonstrate that\nusing patient representation schemes inspired from techniques in natural\nlanguage processing can increase the accuracy of clinical prediction models by\ntransferring information learned from the entire patient population to the task\nof training a specific model, where only a subset of the population is\nrelevant. Such patient representation schemes enable a 3.5% mean improvement in\nAUROC on five prediction tasks compared to standard baselines, with the average\nimprovement rising to 19% when only a small number of patient records are\navailable for training the clinical prediction model.', 'In this paper, we focus on the problem of unsupervised image-sentence\nmatching. Existing research explores to utilize document-level structural\ninformation to sample positive and negative instances for model training.\nAlthough the approach achieves positive results, it introduces a sampling bias\nand fails to distinguish instances with high semantic similarity. To alleviate\nthe bias, we propose a new sampling strategy to select additional\nintra-document image-sentence pairs as positive or negative samples.\nFurthermore, to recognize the complex pattern in intra-document samples, we\npropose a Transformer based model to capture fine-grained features and\nimplicitly construct a graph for each document, where concepts in a document\nare introduced to bridge the representation learning of images and sentences in\nthe context of a document. Experimental results show the effectiveness of our\napproach to alleviate the bias and learn well-aligned multimodal\nrepresentations.', 'The introduction of data analytics into medicine has changed the nature of\npatient treatment. In this, patients are asked to disclose personal information\nsuch as genetic markers, lifestyle habits, and clinical history. This data is\nthen used by statistical models to predict personalized treatments. However,\ndue to privacy concerns, patients often desire to withhold sensitive\ninformation. This self-censorship can impede proper diagnosis and treatment,\nwhich may lead to serious health complications and even death over time. In\nthis paper, we present privacy distillation, a mechanism which allows patients\nto control the type and amount of information they wish to disclose to the\nhealthcare providers for use in statistical models. Meanwhile, it retains the\naccuracy of models that have access to all patient data under a sufficient but\nnot full set of privacy-relevant information. We validate privacy distillation\nusing a corpus of patients prescribed to warfarin for a personalized dosage. We\nuse a deep neural network to implement privacy distillation for training and\nmaking dose predictions. We find that privacy distillation with sufficient\nprivacy-relevant information i) retains accuracy almost as good as having all\npatient data (only 3\\% worse), and ii) is effective at preventing errors that\nintroduce health-related risks (only 3.9\\% worse under- or over-prescriptions).', ""Tens of millions of women suffer from infertility worldwide each year. In\nvitro fertilization (IVF) is the best choice for many such patients. However,\nIVF is expensive, time-consuming, and both physically and emotionally\ndemanding. The first question that a patient usually asks before the IVF is how\nlikely she will conceive, given her basic medical examination information. This\npaper proposes three approaches to predict the cumulative pregnancy rate after\nmultiple oocyte pickup cycles. Experiments on 11,190 patients showed that first\nclustering the patients into different groups and then building a support\nvector machine model for each group can achieve the best overall performance.\nOur model could be a quick and economic approach for reliably estimating the\ncumulative pregnancy rate for a patient, given only her basic medical\nexamination information, well before starting the actual IVF procedure. The\npredictions can help the patient make optimal decisions on whether to use her\nown oocyte or donor oocyte, how many oocyte pickup cycles she may need, whether\nto use embryo frozen, etc. They will also reduce the patient's cost and time to\npregnancy, and improve her quality of life."", 'Patient similarity analysis is important in health care applications. It\ntakes patient information such as their electronic medical records and genetic\ndata as input and computes the pairwise similarity between patients. Procedures\nof typical a patient similarity study can be divided into several steps\nincluding data integration, similarity measurement, and neighborhood\nidentification. And according to an analysis of patient similarity, doctors can\neasily find the most suitable treatments. There are many methods to analyze the\nsimilarity such as cluster analysis. And during machine learning become more\nand more popular, Using neural networks such as CNN is a new hot topic. This\nreview summarizes representative methods used in each step and discusses\napplications of patient similarity networks especially in the context of\nprecision medicine.', 'With the increase of information, document classification as one of the\nmethods of text mining, plays vital role in many management and organizing\ninformation. Document classification is the process of assigning a document to\none or more predefined category labels. Document classification includes\ndifferent parts such as text processing, term selection, term weighting and\nfinal classification. The accuracy of document classification is very\nimportant. Thus improvement in each part of classification should lead to\nbetter results and higher precision. Term weighting has a great impact on the\naccuracy of the classification. Most of the existing weighting methods exploit\nthe statistical information of terms in documents and do not consider semantic\nrelations between words. In this paper, an automated document classification\nsystem is presented that uses a novel term weighting method based on semantic\nrelations between terms. To evaluate the proposed method, three standard\nPersian corpuses are used. Experiment results show 2 to 4 percent improvement\nin classification accuracy compared with the best previous designed system for\nPersian documents.', ""Alzheimer's disease (AD) is a degenerative brain disease impairing a person's\nability to perform day to day activities. The clinical manifestations of\nAlzheimer's disease are characterized by heterogeneity in age, disease span,\nprogression rate, impairment of memory and cognitive abilities. Due to these\nvariabilities, personalized care and treatment planning, as well as patient\ncounseling about their individual progression is limited. Recent developments\nin machine learning to detect hidden patterns in complex, multi-dimensional\ndatasets provides significant opportunities to address this critical need. In\nthis work, we use unsupervised and supervised machine learning approaches for\nsubtype identification and prediction. We apply machine learning methods to the\nextensive clinical observations available at the Alzheimer's Disease\nNeuroimaging Initiative (ADNI) data set to identify patient subtypes and to\npredict disease progression. Our analysis depicts the progression space for the\nAlzheimer's disease into low, moderate and high disease progression zones. The\nproposed work will enable early detection and characterization of distinct\ndisease subtypes based on clinical heterogeneity. We anticipate that our models\nwill enable patient counseling, clinical trial design, and ultimately\nindividualized clinical care."", 'Avoiding collisions is one of the vital tasks for systems of autonomous\nmobile agents. We focus on the problem of finding continuous coordinated paths\nfor multiple mobile disc agents in a 2-d environment with polygonal obstacles.\nThe problem is PSPACE-hard, with the state space growing exponentially in the\nnumber of agents. Therefore, the state of the art methods include mainly\nreactive techniques and sampling-based iterative algorithms.\n We compare the performance of a widely-used reactive method ORCA with three\nvariants of a popular planning algorithm RRT* applied to multi-agent path\nplanning and find that an algorithm combining reactive collision avoidance and\nRRT* planning, which we call ORCA-RRT* can be used to solve instances that are\nout of the reach of either of the techniques. We experimentally show that: 1)\nthe reactive part of the algorithm can efficiently solve many multi-agent path\nfinding problems involving large number of agents, for which RRT* algorithm is\noften unable to find a solution in limited time and 2) the planning component\nof the algorithm is able to solve many instances containing local minima, where\nreactive techniques typically fail.', 'Traditional medicine typically applies one-size-fits-all treatment for the\nentire patient population whereas precision medicine develops tailored\ntreatment schemes for different patient subgroups. The fact that some factors\nmay be more significant for a specific patient subgroup motivates clinicians\nand medical researchers to develop new approaches to subgroup detection and\nanalysis, which is an effective strategy to personalize treatment. In this\nstudy, we propose a novel patient subgroup detection method, called Supervised\nBiclustring (SUBIC) using convex optimization and apply our approach to detect\npatient subgroups and prioritize risk factors for hypertension (HTN) in a\nvulnerable demographic subgroup (African-American). Our approach not only finds\npatient subgroups with guidance of a clinically relevant target variable but\nalso identifies and prioritizes risk factors by pursuing sparsity of the input\nvariables and encouraging similarity among the input variables and between the\ninput and target variables', ""Current AI approaches have frequently been used to help personalize many\naspects of medical experiences and tailor them to a specific individuals'\nneeds. However, while such systems consider medically-relevant information,\nthey ignore socially-relevant information about how this diagnosis should be\ncommunicated and discussed with the patient. The lack of this capability may\nlead to mis-communication, resulting in serious implications, such as patients\nopting out of the best treatment. Consider a case in which the same treatment\nis proposed to two different individuals. The manner in which this treatment is\nmediated to each should be different, depending on the individual patient's\nhistory, knowledge, and mental state. While it is clear that this communication\nshould be conveyed via a human medical expert and not a software-based system,\nhumans are not always capable of considering all of the relevant aspects and\ntraversing all available information. We pose the challenge of creating\nIntelligent Agents (IAs) to assist medical service providers (MSPs) and\nconsumers in establishing a more personalized human-to-human dialogue.\nPersonalizing conversations will enable patients and MSPs to reach a solution\nthat is best for their particular situation, such that a relation of trust can\nbe built and commitment to the outcome of the interaction is assured. We\npropose a four-part conceptual framework for personalized social interactions,\nexpand on which techniques are available within current AI research and discuss\nwhat has yet to be achieved."", 'Recent approaches in literature have exploited the multi-modal information in\ndocuments (text, layout, image) to serve specific downstream document tasks.\nHowever, they are limited by their - (i) inability to learn cross-modal\nrepresentations across text, layout and image dimensions for documents and (ii)\ninability to process multi-page documents. Pre-training techniques have been\nshown in Natural Language Processing (NLP) domain to learn generic textual\nrepresentations from large unlabelled datasets, applicable to various\ndownstream NLP tasks. In this paper, we propose a multi-task learning-based\nframework that utilizes a combination of self-supervised and supervised\npre-training tasks to learn a generic document representation applicable to\nvarious downstream document tasks. Specifically, we introduce Document Topic\nModelling and Document Shuffle Prediction as novel pre-training tasks to learn\nrich image representations along with the text and layout representations for\ndocuments. We utilize the Longformer network architecture as the backbone to\nencode the multi-modal information from multi-page documents in an end-to-end\nfashion. We showcase the applicability of our pre-training framework on a\nvariety of different real-world document tasks such as document classification,\ndocument information extraction, and document retrieval. We evaluate our\nframework on different standard document datasets and conduct exhaustive\nexperiments to compare performance against various ablations of our framework\nand state-of-the-art baselines.', ""Electronic health records (EHRs) are longitudinal records of a patient's\ninteractions with healthcare systems. A patient's EHR data is organized as a\nthree-level hierarchy from top to bottom: patient journey - all the experiences\nof diagnoses and treatments over a period of time; individual visit - a set of\nmedical codes in a particular visit; and medical code - a specific record in\nthe form of medical codes. As EHRs begin to amass in millions, the potential\nbenefits, which these data might hold for medical research and medical outcome\nprediction, are staggering - including, for example, predicting future\nadmissions to hospitals, diagnosing illnesses or determining the efficacy of\nmedical treatments. Each of these analytics tasks requires a domain knowledge\nextraction method to transform the hierarchical patient journey into a vector\nrepresentation for further prediction procedure. The representations should\nembed a sequence of visits and a set of medical codes with a specific\ntimestamp, which are crucial to any downstream prediction tasks. Hence,\nexpressively powerful representations are appealing to boost learning\nperformance. To this end, we propose a novel self-attention mechanism that\ncaptures the contextual dependency and temporal relationships within a\npatient's healthcare journey. An end-to-end bidirectional temporal encoder\nnetwork (BiteNet) then learns representations of the patient's journeys, based\nsolely on the proposed attention mechanism. We have evaluated the effectiveness\nof our methods on two supervised prediction and two unsupervised clustering\ntasks with a real-world EHR dataset. The empirical results demonstrate the\nproposed BiteNet model produces higher-quality representations than\nstate-of-the-art baseline methods."", 'In several medical decision-making problems, such as antibiotic prescription,\nlaboratory testing can provide precise indications for how a patient will\nrespond to different treatment options. This enables us to ""fully observe"" all\npotential treatment outcomes, but while present in historical data, these\nresults are infeasible to produce in real-time at the point of the initial\ntreatment decision. Moreover, treatment policies in these settings often need\nto trade off between multiple competing objectives, such as effectiveness of\ntreatment and harmful side effects. We present, compare, and evaluate three\napproaches for learning individualized treatment policies in this setting:\nFirst, we consider two indirect approaches, which use predictive models of\ntreatment response to construct policies optimal for different trade-offs\nbetween objectives. Second, we consider a direct approach that constructs such\na set of policies without intermediate models of outcomes. Using a medical\ndataset of Urinary Tract Infection (UTI) patients, we show that all approaches\nlearn policies that achieve strictly better performance on all outcomes than\nclinicians, while also trading off between different objectives. We demonstrate\nadditional benefits of the direct approach, including flexibly incorporating\nother goals such as deferral to physicians on simple cases.', ""This paper presents a probabilistic model for reasoning about the state of a\nsystem as it changes over time, both due to exogenous and endogenous\ninfluences. Our target domain is a class of medical prediction problems that\nare neither so urgent as to preclude careful diagnosis nor progress so slowly\nas to allow arbitrary testing and treatment options. In these domains there is\ntypically enough time to gather information about the patient's state and\nconsider alternative diagnoses and treatments, but the temporal interaction\nbetween the timing of tests, treatments, and the course of the disease must\nalso be considered. Our approach is to elicit a qualitative structural model of\nthe patient from a human expert---the model identifies important attributes,\nthe way in which exogenous changes affect attribute values, and the way in\nwhich the patient's condition changes endogenously. We then elicit\nprobabilistic information to capture the expert's uncertainty about the effects\nof tests and treatments and the nature and timing of endogenous state changes.\nThis paper describes the model in the context of a problem in treating vehicle\naccident trauma, and suggests a method for solving the model based on the\ntechnique of sequential imputation. A complementary goal of this work is to\nunderstand and synthesize a disparate collection of research efforts all using\nthe name ?probabilistic temporal reasoning.? This paper analyzes related work\nand points out essential differences between our proposed model and other\napproaches in the literature."", ""Clinical event sequences consist of thousands of clinical events that\nrepresent records of patient care in time. Developing accurate prediction\nmodels for such sequences is of a great importance for defining representations\nof a patient state and for improving patient care. One important challenge of\nlearning a good predictive model of clinical sequences is patient-specific\nvariability. Based on underlying clinical complications, each patient's\nsequence may consist of different sets of clinical events. However,\npopulation-based models learned from such sequences may not accurately predict\npatient-specific dynamics of event sequences. To address the problem, we\ndevelop a new adaptive event sequence prediction framework that learns to\nadjust its prediction for individual patients through an online model update."", ""A crucial step within secondary analysis of electronic health records (EHRs)\nis to identify the patient cohort under investigation. While EHRs contain\nmedical billing codes that aim to represent the conditions and treatments\npatients may have, much of the information is only present in the patient\nnotes. Therefore, it is critical to develop robust algorithms to infer\npatients' conditions and treatments from their written notes. In this paper, we\nintroduce a dataset for patient phenotyping, a task that is defined as the\nidentification of whether a patient has a given medical condition (also\nreferred to as clinical indication or phenotype) based on their patient note.\nNursing Progress Notes and Discharge Summaries from the Intensive Care Unit of\na large tertiary care hospital were manually annotated for the presence of\nseveral high-context phenotypes relevant to treatment and risk of\nre-hospitalization. This dataset contains 1102 Discharge Summaries and 1000\nNursing Progress Notes. Each Discharge Summary and Progress Note has been\nannotated by at least two expert human annotators (one clinical researcher and\none resident physician). Annotated phenotypes include treatment non-adherence,\nchronic pain, advanced/metastatic cancer, as well as 10 other phenotypes. This\ndataset can be utilized for academic and industrial research in medicine and\ncomputer science, particularly within the field of medical natural language\nprocessing."", 'Contemporary patient surveillance systems have streamlined central\nsurveillance into the electronic health record interface. They are able to\nprocess the sheer volume of patient data by adopting machine learning\napproaches. However, these systems are not suitable for implementation in many\nhospitals, mostly in developing countries, with limited human, financial, and\ntechnological resources. Through conducting thorough research on intensive care\nfacilities, we designed a novel central patient monitoring system and in this\npaper, we describe the working prototype of our system. The proposed prototype\ncomprises of inexpensive peripherals and simplistic user interface. Our central\npatient monitoring system implements Kernel-based On-line Anomaly Detection\n(KOAD) algorithm for emergency event signaling. By evaluating continuous\npatient data, we show that the system is able to detect critical events in\nreal-time reliably and has low false alarm rate.', 'The quality of a document is affected by various factors, including\ngrammaticality, readability, stylistics, and expertise depth, making the task\nof document quality assessment a complex one. In this paper, we explore this\ntask in the context of assessing the quality of Wikipedia articles and academic\npapers. Observing that the visual rendering of a document can capture implicit\nquality indicators that are not present in the document text --- such as\nimages, font choices, and visual layout --- we propose a joint model that\ncombines the text content with a visual rendering of the document for document\nquality assessment. Experimental results over two datasets reveal that textual\nand visual features are complementary, achieving state-of-the-art results.', 'The main question to address in this paper is to recommend optimal signal\ntiming plans in real time under incidents by incorporating domain knowledge\ndeveloped with the traffic signal timing plans tuned for possible incidents,\nand learning from historical data of both traffic and implemented signals\ntiming. The effectiveness of traffic incident management is often limited by\nthe late response time and excessive workload of traffic operators. This paper\nproposes a novel decision-making framework that learns from both data and\ndomain knowledge to real-time recommend contingency signal plans that\naccommodate non-recurrent traffic, with the outputs from real-time traffic\nprediction at least 30 minutes in advance. Specifically, considering the rare\noccurrences of engagement of contingency signal plans for incidents, we propose\nto decompose the end-to-end recommendation task into two hierarchical models:\nreal-time traffic prediction and plan association. We learn the connections\nbetween the two models through metric learning, which reinforces partial-order\npreferences observed from historical signal engagement records. We demonstrate\nthe effectiveness of our approach by testing this framework on the traffic\nnetwork in Cranberry Township in 2019. Results show that our recommendation\nsystem has a precision score of 96.75% and recall of 87.5% on the testing plan,\nand make recommendation of an average of 22.5 minutes lead time ahead of Waze\nalerts. The results suggest that our framework is capable of giving traffic\noperators a significant time window to access the conditions and respond\nappropriately.', ""More than 144 000 Australians were diagnosed with cancer in 2019. The\nmajority will first present to their GP symptomatically, even for cancer for\nwhich screening programs exist. Diagnosing cancer in primary care is\nchallenging due to the non-specific nature of cancer symptoms and its low\nprevalence. Understanding the epidemiology of cancer symptoms and patterns of\npresentation in patient's medical history from primary care data could be\nimportant to improve earlier detection and cancer outcomes. As past medical\ndata about a patient can be incomplete, irregular or missing, this creates\nadditional challenges when attempting to use the patient's history for any new\ndiagnosis. Our research aims to investigate the opportunities in a patient's\npathology history available to a GP, initially focused on the results within\nthe frequently ordered full blood count to determine relevance to a future\nhigh-risk cancer prognosis, and treatment outcome. We investigated how past\npathology test results can lead to deriving features that can be used to\npredict cancer outcomes, with emphasis on patients at risk of not surviving the\ncancer within 2-year period. This initial work focuses on patients with lung\ncancer, although the methodology can be applied to other types of cancer and\nother data within the medical record. Our findings indicate that even in cases\nof incomplete or obscure patient history, hematological measures can be useful\nin generating features relevant for predicting cancer risk and survival. The\nresults strongly indicate to add the use of pathology test data for potential\nhigh-risk cancer diagnosis, and the utilize additional pathology metrics or\nother primary care datasets even more for similar purposes."", 'Rapid increase of digitized document give birth to high demand of document\nimage retrieval. While conventional document image retrieval approaches depend\non complex OCR-based text recognition and text similarity detection, this paper\nproposes a new content-based approach, in which more attention is paid to\nfeatures extraction and fusion. In the proposed approach, multiple features of\ndocument images are extracted by different CNN models. After that, the\nextracted CNN features are reduced and fused into weighted average feature.\nFinally, the document images are ranked based on feature similarity to a\nprovided query image. Experimental procedure is performed on a group of\ndocument images that transformed from academic papers, which contain both\nEnglish and Chinese document, the results show that the proposed approach has\ngood ability to retrieve document images with similar text content, and the\nfusion of CNN features can effectively improve the retrieval accuracy.', 'This paper presents a new state-of-the-art for document image classification\nand retrieval, using features learned by deep convolutional neural networks\n(CNNs). In object and scene analysis, deep neural nets are capable of learning\na hierarchical chain of abstraction from pixel inputs to concise and\ndescriptive representations. The current work explores this capacity in the\nrealm of document analysis, and confirms that this representation strategy is\nsuperior to a variety of popular hand-crafted alternatives. Experiments also\nshow that (i) features extracted from CNNs are robust to compression, (ii) CNNs\ntrained on non-document images transfer well to document analysis tasks, and\n(iii) enforcing region-specific feature-learning is unnecessary given\nsufficient training data. This work also makes available a new labelled subset\nof the IIT-CDIP collection, containing 400,000 document images across 16\ncategories, useful for training new CNNs for document analysis.', 'Practitioners in medicine, business, political science, and other fields are\nincreasingly aware that decisions should be personalized to each patient,\ncustomer, or voter. A given treatment (e.g. a drug or advertisement) should be\nadministered only to those who will respond most positively, and certainly not\nto those who will be harmed by it. Individual-level treatment effects can be\nestimated with tools adapted from machine learning, but different models can\nyield contradictory estimates. Unlike risk prediction models, however,\ntreatment effect models cannot be easily evaluated against each other using a\nheld-out test set because the true treatment effect itself is never directly\nobserved. Besides outcome prediction accuracy, several metrics that can\nleverage held-out data to evaluate treatment effects models have been proposed,\nbut they are not widely used. We provide a didactic framework that elucidates\nthe relationships between the different approaches and compare them all using a\nvariety of simulations of both randomized and observational data. Our results\nshow that researchers estimating heterogenous treatment effects need not limit\nthemselves to a single model-fitting algorithm. Instead of relying on a single\nmethod, multiple models fit by a diverse set of algorithms should be evaluated\nagainst each other using an objective function learned from the validation set.\nThe model minimizing that objective should be used for estimating the\nindividual treatment effect for future individuals.', 'One of the major prerequisites for any deep learning approach is the\navailability of large-scale training data. When dealing with scanned document\nimages in real world scenarios, the principal information of its content is\nstored in the layout itself. In this work, we have proposed an automated deep\ngenerative model using Graph Neural Networks (GNNs) to generate synthetic data\nwith highly variable and plausible document layouts that can be used to train\ndocument interpretation systems, in this case, specially in digital mailroom\napplications. It is also the first graph-based approach for document layout\ngeneration task experimented on administrative document images, in this case,\ninvoices.', ""In recent years, people from all over the world are suffering from one of the\nmost severe diseases in history, known as Coronavirus disease 2019, COVID-19\nfor short. When the virus reaches the lungs, it has a higher probability to\ncause lung pneumonia and sepsis. X-ray image is a powerful tool in identifying\nthe typical features of the infection for COVID-19 patients. The radiologists\nand pathologists observe that ground-glass opacity appears in the chest X-ray\nfor infected patient \\cite{cozzi2021ground}, and it could be used as one of the\ncriteria during the diagnosis process. In the past few years, deep learning has\nproven to be one of the most powerful methods in the field of image\nclassification. Due to significant differences in Chest X-Ray between normal\nand infected people \\cite{rousan2020chest}, deep models could be used to\nidentify the presence of the disease given a patient's Chest X-Ray. Many deep\nmodels are complex, and it evolves with lots of input parameters. Designers\nsometimes struggle with the tuning process for deep models, especially when\nthey build up the model from scratch. Genetic Algorithm, inspired by the\nbiological evolution process, plays a key role in solving such complex\nproblems. In this paper, I proposed a genetic-based approach to optimize the\nConvolutional Neural Network(CNN) for the Chest X-Ray classification task."", 'Critically ill patients in regular wards are vulnerable to unanticipated\nadverse events which require prompt transfer to the intensive care unit (ICU).\nTo allow for accurate prognosis of deteriorating patients, we develop a novel\ncontinuous-time probabilistic model for a monitored patient\'s temporal sequence\nof physiological data. Our model captures ""informatively sampled"" patient\nepisodes: the clinicians\' decisions on when to observe a hospitalized patient\'s\nvital signs and lab tests over time are represented by a marked Hawkes process,\nwith intensity parameters that are modulated by the patient\'s latent clinical\nstates, and with observable physiological data (mark process) modeled as a\nswitching multi-task Gaussian process. In addition, our model captures\n""informatively censored"" patient episodes by representing the patient\'s latent\nclinical states as an absorbing semi-Markov jump process. The model parameters\nare learned from offline patient episodes in the electronic health records via\nan EM-based algorithm. Experiments conducted on a cohort of patients admitted\nto a major medical center over a 3-year period show that risk prognosis based\non our model significantly outperforms the currently deployed medical risk\nscores and other baseline machine learning algorithms.', ""To address potential gaps noted in patient monitoring in the hospital, a\nnovel patient behavior detection system using mmWave radar and deep convolution\nneural network (CNN), which supports the simultaneous recognition of multiple\npatients' behaviors in real-time, is proposed. In this study, we use an mmWave\nradar to track multiple patients and detect the scattering point cloud of each\none. For each patient, the Doppler pattern of the point cloud over a time\nperiod is collected as the behavior signature. A three-layer CNN model is\ncreated to classify the behavior for each patient. The tracking and point\nclouds detection algorithm was also implemented on an mmWave radar hardware\nplatform with an embedded graphics processing unit (GPU) board to collect\nDoppler pattern and run the CNN model. A training dataset of six types of\nbehavior were collected, over a long duration, to train the model using Adam\noptimizer with an objective to minimize cross-entropy loss function. Lastly,\nthe system was tested for real-time operation and obtained a very good\ninference accuracy when predicting each patient's behavior in a two-patient\nscenario."", 'One major drawback of state of the art Neural Networks (NN)-based approaches\nfor document classification purposes is the large number of training samples\nrequired to obtain an efficient classification. The minimum required number is\naround one thousand annotated documents for each class. In many cases it is\nvery difficult, if not impossible, to gather this number of samples in real\nindustrial processes. In this paper, we analyse the efficiency of NN-based\ndocument classification systems in a sub-optimal training case, based on the\nsituation of a company document stream. We evaluated three different\napproaches, one based on image content and two on textual content. The\nevaluation was divided into four parts: a reference case, to assess the\nperformance of the system in the lab; two cases that each simulate a specific\ndifficulty linked to document stream processing; and a realistic case that\ncombined all of these difficulties. The realistic case highlighted the fact\nthat there is a significant drop in the efficiency of NN-Based document\nclassification systems. Although they remain efficient for well represented\nclasses (with an over-fitting of the system for those classes), it is\nimpossible for them to handle appropriately less well represented classes.\nNN-Based document classification systems need to be adapted to resolve these\ntwo problems before they can be considered for use in a company document\nstream.', 'Document date is essential for many important tasks, such as document\nretrieval, summarization, event detection, etc. While existing approaches for\nthese tasks assume accurate knowledge of the document date, this is not always\navailable, especially for arbitrary documents from the Web. Document Dating is\na challenging problem which requires inference over the temporal structure of\nthe document. Prior document dating systems have largely relied on handcrafted\nfeatures while ignoring such document internal structures. In this paper, we\npropose NeuralDater, a Graph Convolutional Network (GCN) based document dating\napproach which jointly exploits syntactic and temporal graph structures of\ndocument in a principled way. To the best of our knowledge, this is the first\napplication of deep learning for the problem of document dating. Through\nextensive experiments on real-world datasets, we find that NeuralDater\nsignificantly outperforms state-of-the-art baseline by 19% absolute (45%\nrelative) accuracy points.', 'Most of the textual information available to us are temporally variable. In a\nworld where information is dynamic, time-stamping them is a very important\ntask. Documents are a good source of information and are used for many tasks\nlike, sentiment analysis, classification of reviews etc. The knowledge of\ncreation date of documents facilitates several tasks like summarization, event\nextraction, temporally focused information extraction etc. Unfortunately, for\nmost of the documents on the web, the time-stamp meta-data is either erroneous\nor missing. Thus document dating is a challenging problem which requires\ninference over the temporal structure of the document alongside the contextual\ninformation of the document. Prior document dating systems have largely relied\non handcrafted features while ignoring such document-internal structures. In\nthis paper we propose NeuralDater, a Graph Convolutional Network (GCN) based\ndocument dating approach which jointly exploits syntactic and temporal graph\nstructures of document in a principled way. We also pointed out some\nlimitations of NeuralDater and tried to utilize both context and temporal\ninformation in documents in a more flexible and intuitive manner proposing AD3:\nAttentive Deep Document Dater, an attention-based document dating system. To\nthe best of our knowledge these are the first application of deep learning\nmethods for the task. Through extensive experiments on real-world datasets, we\nfind that our models significantly outperforms state-of-the-art baselines by a\nsignificant margin.']" -"The query consists of users’ needs, leading to several research questions that span a paragraph. Each candidate passage is an abstract from a scientific paper. The objective of this information retrieval task is to identify the abstract that most effectively meets the user’s needs in the query : As a computer vision researcher, I need a system that does 3D face reconstruction from images from a single camera. My current idea is to leverage the highly correlated spectral and spatial information in 3D visual face models, which are treated as tensors. I want to introduce a tensor completion model to generate a vast amount of possible face completions from all angles and poses. Given these generated images related to a single facial image, the system should use semantic segmentation to identify different facial parts. From these facial parts, the system should discover geometry and global structure of the face. In the end, the system should also determine the best subset of generated images that can be used to optimize the likelihood of the 3D facial reconstruction, conditioned on learned geometry and global structure of the face. The system should outperform the current state-of-the-art facial reconstruction models.","['3D face reconstruction is a fundamental Computer Vision problem of\nextraordinary difficulty. Current systems often assume the availability of\nmultiple facial images (sometimes from the same subject) as input, and must\naddress a number of methodological challenges such as establishing dense\ncorrespondences across large facial poses, expressions, and non-uniform\nillumination. In general these methods require complex and inefficient\npipelines for model building and fitting. In this work, we propose to address\nmany of these limitations by training a Convolutional Neural Network (CNN) on\nan appropriate dataset consisting of 2D images and 3D facial models or scans.\nOur CNN works with just a single 2D facial image, does not require accurate\nalignment nor establishes dense correspondence between images, works for\narbitrary facial poses and expressions, and can be used to reconstruct the\nwhole 3D facial geometry (including the non-visible parts of the face)\nbypassing the construction (during training) and fitting (during testing) of a\n3D Morphable Model. We achieve this via a simple CNN architecture that performs\ndirect regression of a volumetric representation of the 3D facial geometry from\na single 2D image. We also demonstrate how the related task of facial landmark\nlocalization can be incorporated into the proposed framework and help improve\nreconstruction quality, especially for the cases of large poses and facial\nexpressions. Testing code will be made available online, along with pre-trained\nmodels http://aaronsplace.co.uk/papers/jackson2017recon', 'Traditional methods for image-based 3D face reconstruction and facial motion\nretargeting fit a 3D morphable model (3DMM) to the face, which has limited\nmodeling capacity and fail to generalize well to in-the-wild data. Use of\ndeformation transfer or multilinear tensor as a personalized 3DMM for\nblendshape interpolation does not address the fact that facial expressions\nresult in different local and global skin deformations in different persons.\nMoreover, existing methods learn a single albedo per user which is not enough\nto capture the expression-specific skin reflectance variations. We propose an\nend-to-end framework that jointly learns a personalized face model per user and\nper-frame facial motion parameters from a large corpus of in-the-wild videos of\nuser expressions. Specifically, we learn user-specific expression blendshapes\nand dynamic (expression-specific) albedo maps by predicting personalized\ncorrections on top of a 3DMM prior. We introduce novel constraints to ensure\nthat the corrected blendshapes retain their semantic meanings and the\nreconstructed geometry is disentangled from the albedo. Experimental results\nshow that our personalization accurately captures fine-grained facial dynamics\nin a wide range of conditions and efficiently decouples the learned face model\nfrom facial motion, resulting in more accurate face reconstruction and facial\nmotion retargeting compared to state-of-the-art methods.', 'In this paper, we present a large-scale detailed 3D face dataset, FaceScape,\nand the corresponding benchmark to evaluate single-view facial 3D\nreconstruction. By training on FaceScape data, a novel algorithm is proposed to\npredict elaborate riggable 3D face models from a single image input. FaceScape\ndataset provides 18,760 textured 3D faces, captured from 938 subjects and each\nwith 20 specific expressions. The 3D models contain the pore-level facial\ngeometry that is also processed to be topologically uniformed. These fine 3D\nfacial models can be represented as a 3D morphable model for rough shapes and\ndisplacement maps for detailed geometry. Taking advantage of the large-scale\nand high-accuracy dataset, a novel algorithm is further proposed to learn the\nexpression-specific dynamic details using a deep neural network. The learned\nrelationship serves as the foundation of our 3D face prediction system from a\nsingle image input. Different than the previous methods, our predicted 3D\nmodels are riggable with highly detailed geometry under different expressions.\nWe also use FaceScape data to generate the in-the-wild and in-the-lab benchmark\nto evaluate recent methods of single-view face reconstruction. The accuracy is\nreported and analyzed on the dimensions of camera pose and focal length, which\nprovides a faithful and comprehensive evaluation and reveals new challenges.\nThe unprecedented dataset, benchmark, and code have been released to the public\nfor research purpose.', 'Monocular 3D facial shape reconstruction from a single 2D facial image has\nbeen an active research area due to its wide applications. Inspired by the\nsuccess of deep neural networks (DNN), we propose a DNN-based approach for\nEnd-to-End 3D FAce Reconstruction (UH-E2FAR) from a single 2D image. Different\nfrom recent works that reconstruct and refine the 3D face in an iterative\nmanner using both an RGB image and an initial 3D facial shape rendering, our\nDNN model is end-to-end, and thus the complicated 3D rendering process can be\navoided. Moreover, we integrate in the DNN architecture two components, namely\na multi-task loss function and a fusion convolutional neural network (CNN) to\nimprove facial expression reconstruction. With the multi-task loss function, 3D\nface reconstruction is divided into neutral 3D facial shape reconstruction and\nexpressive 3D facial shape reconstruction. The neutral 3D facial shape is\nclass-specific. Therefore, higher layer features are useful. In comparison, the\nexpressive 3D facial shape favors lower or intermediate layer features. With\nthe fusion-CNN, features from different intermediate layers are fused and\ntransformed for predicting the 3D expressive facial shape. Through extensive\nexperiments, we demonstrate the superiority of our end-to-end framework in\nimproving the accuracy of 3D face reconstruction.', 'Deep learning methods have brought many breakthroughs to computer vision,\nespecially in 2D face recognition. However, the bottleneck of deep learning\nbased 3D face recognition is that it is difficult to collect millions of 3D\nfaces, whether for industry or academia. In view of this situation, there are\nmany methods to generate more 3D faces from existing 3D faces through 3D face\ndata augmentation, which are used to train deep 3D face recognition models.\nHowever, to the best of our knowledge, there is no method to generate 3D faces\nfrom 2D face images for training deep 3D face recognition models. This letter\nfocuses on the role of reconstructed 3D facial surfaces in 3D face\nidentification and proposes a framework of 2D-aided deep 3D face\nidentification. In particular, we propose to reconstruct millions of 3D face\nscans from a large scale 2D face database (i.e.VGGFace2), using a deep learning\nbased 3D face reconstruction method (i.e.ExpNet). Then, we adopt a two-phase\ntraining approach: In the first phase, we use millions of face images to\npre-train the deep convolutional neural network (DCNN), and in the second\nphase, we use normal component images (NCI) of reconstructed 3D face scans to\ntrain the DCNN. Extensive experimental results illustrate that the proposed\napproach can greatly improve the rank-1 score of 3D face identification on the\nFRGC v2.0, the Bosphorus, and the BU-3DFE 3D face databases, compared to the\nmodel trained by 2D face images. Finally, our proposed approach achieves\nstate-of-the-art rank-1 scores on the FRGC v2.0 (97.6%), Bosphorus (98.4%), and\nBU-3DFE (98.8%) databases. The experimental results show that the reconstructed\n3D facial surfaces are useful and our 2D-aided deep 3D face identification\nframework is meaningful, facing the scarcity of 3D faces.', 'We present a novel 3D face reconstruction technique that leverages sparse\nphotometric stereo (PS) and latest advances on face registration/modeling from\na single image. We observe that 3D morphable faces approach provides a\nreasonable geometry proxy for light position calibration. Specifically, we\ndevelop a robust optimization technique that can calibrate per-pixel lighting\ndirection and illumination at a very high precision without assuming uniform\nsurface albedos. Next, we apply semantic segmentation on input images and the\ngeometry proxy to refine hairy vs. bare skin regions using tailored filters.\nExperiments on synthetic and real data show that by using a very small set of\nimages, our technique is able to reconstruct fine geometric details such as\nwrinkles, eyebrows, whelks, pores, etc, comparable to and sometimes surpassing\nmovie quality productions.', 'Reconstructing 3D facial geometry from a single RGB image has recently\ninstigated wide research interest. However, it is still an ill-posed problem\nand most methods rely on prior models hence undermining the accuracy of the\nrecovered 3D faces. In this paper, we exploit the Epipolar Plane Images (EPI)\nobtained from light field cameras and learn CNN models that recover horizontal\nand vertical 3D facial curves from the respective horizontal and vertical EPIs.\nOur 3D face reconstruction network (FaceLFnet) comprises a densely connected\narchitecture to learn accurate 3D facial curves from low resolution EPIs. To\ntrain the proposed FaceLFnets from scratch, we synthesize photo-realistic light\nfield images from 3D facial scans. The curve by curve 3D face estimation\napproach allows the networks to learn from only 14K images of 80 identities,\nwhich still comprises over 11 Million EPIs/curves. The estimated facial curves\nare merged into a single pointcloud to which a surface is fitted to get the\nfinal 3D face. Our method is model-free, requires only a few training samples\nto learn FaceLFnet and can reconstruct 3D faces with high accuracy from single\nlight field images under varying poses, expressions and lighting conditions.\nComparison on the BU-3DFE and BU-4DFE datasets show that our method reduces\nreconstruction errors by over 20% compared to recent state of the art.', 'Face alignment and 3D face reconstruction are traditionally accomplished as\nseparated tasks. By exploring the strong correlation between 2D landmarks and\n3D shapes, in contrast, we propose a joint face alignment and 3D face\nreconstruction method to simultaneously solve these two problems for 2D face\nimages of arbitrary poses and expressions. This method, based on a summation\nmodel of 3D faces and cascaded regression in 2D and 3D shape spaces,\niteratively and alternately applies two cascaded regressors, one for updating\n2D landmarks and the other for 3D shape. The 3D shape and the landmarks are\ncorrelated via a 3D-to-2D mapping matrix, which is updated in each iteration to\nrefine the location and visibility of 2D landmarks. Unlike existing methods,\nthe proposed method can fully automatically generate both\npose-and-expression-normalized (PEN) and expressive 3D faces and localize both\nvisible and invisible 2D landmarks. Based on the PEN 3D faces, we devise a\nmethod to enhance face recognition accuracy across poses and expressions. Both\nlinear and nonlinear implementations of the proposed method are presented and\nevaluated in this paper. Extensive experiments show that the proposed method\ncan achieve the state-of-the-art accuracy in both face alignment and 3D face\nreconstruction, and benefit face recognition owing to its reconstructed PEN 3D\nface.']","['Recently, 3D face reconstruction from a single image has achieved great\nsuccess with the help of deep learning and shape prior knowledge, but they\noften fail to produce accurate geometry details. On the other hand, photometric\nstereo methods can recover reliable geometry details, but require dense inputs\nand need to solve a complex optimization problem. In this paper, we present a\nlightweight strategy that only requires sparse inputs or even a single image to\nrecover high-fidelity face shapes with images captured under near-field lights.\nTo this end, we construct a dataset containing 84 different subjects with 29\nexpressions under 3 different lights. Data augmentation is applied to enrich\nthe data in terms of diversity in identity, lighting, expression, etc. With\nthis constructed dataset, we propose a novel neural network specially designed\nfor photometric stereo based 3D face reconstruction. Extensive experiments and\ncomparisons demonstrate that our method can generate high-quality\nreconstruction results with one to three facial images captured under\nnear-field lights. Our full framework is available at\nhttps://github.com/Juyong/FacePSNet.', 'In this work, we present a new method for 3D face reconstruction from\nsparse-view RGB images. Unlike previous methods which are built upon 3D\nmorphable models (3DMMs) with limited details, we leverage an implicit\nrepresentation to encode rich geometric features. Our overall pipeline consists\nof two major components, including a geometry network, which learns a\ndeformable neural signed distance function (SDF) as the 3D face representation,\nand a rendering network, which learns to render on-surface points of the neural\nSDF to match the input images via self-supervised optimization. To handle\nin-the-wild sparse-view input of the same target with different expressions at\ntest time, we propose residual latent code to effectively expand the shape\nspace of the learned implicit face representation as well as a novel\nview-switch loss to enforce consistency among different views. Our experimental\nresults on several benchmark datasets demonstrate that our approach outperforms\nalternative baselines and achieves superior face reconstruction results\ncompared to state-of-the-art methods.', 'We present a minimalistic but effective neural network that computes dense\nfacial correspondences in highly unconstrained RGB images. Our network learns a\nper-pixel flow and a matchability mask between 2D input photographs of a person\nand the projection of a textured 3D face model. To train such a network, we\ngenerate a massive dataset of synthetic faces with dense labels using\nrenderings of a morphable face model with variations in pose, expressions,\nlighting, and occlusions. We found that a training refinement using real\nphotographs is required to drastically improve the ability to handle real\nimages. When combined with a facial detection and 3D face fitting step, we show\nthat our approach outperforms the state-of-the-art face alignment methods in\nterms of accuracy and speed. By directly estimating dense correspondences, we\ndo not rely on the full visibility of sparse facial landmarks and are not\nlimited to the model space of regression-based approaches. We also assess our\nmethod on video frames and demonstrate successful per-frame processing under\nextreme pose variations, occlusions, and lighting conditions. Compared to\nexisting 3D facial tracking techniques, our fitting does not rely on previous\nframes or frontal facial initialization and is robust to imperfect face\ndetections.', 'Recovery of a 3D head model including the complete face and hair regions is\nstill a challenging problem in computer vision and graphics. In this paper, we\nconsider this problem using only a few multi-view portrait images as input.\nPrevious multi-view stereo methods that have been based, either on optimization\nstrategies or deep learning techniques, suffer from low-frequency geometric\nstructures such as unclear head structures and inaccurate reconstruction in\nhair regions. To tackle this problem, we propose a prior-guided implicit neural\nrendering network. Specifically, we model the head geometry with a learnable\nsigned distance field (SDF) and optimize it via an implicit differentiable\nrenderer with the guidance of some human head priors, including the facial\nprior knowledge, head semantic segmentation information and 2D hair orientation\nmaps. The utilization of these priors can improve the reconstruction accuracy\nand robustness, leading to a high-quality integrated 3D head model. Extensive\nablation studies and comparisons with state-of-the-art methods demonstrate that\nour method can generate high-fidelity 3D head geometries with the guidance of\nthese priors.', 'Reconstructing the detailed geometric structure of a face from a given image\nis a key to many computer vision and graphics applications, such as motion\ncapture and reenactment. The reconstruction task is challenging as human faces\nvary extensively when considering expressions, poses, textures, and intrinsic\ngeometries. While many approaches tackle this complexity by using additional\ndata to reconstruct the face of a single subject, extracting facial surface\nfrom a single image remains a difficult problem. As a result, single-image\nbased methods can usually provide only a rough estimate of the facial geometry.\nIn contrast, we propose to leverage the power of convolutional neural networks\nto produce a highly detailed face reconstruction from a single image. For this\npurpose, we introduce an end-to-end CNN framework which derives the shape in a\ncoarse-to-fine fashion. The proposed architecture is composed of two main\nblocks, a network that recovers the coarse facial geometry (CoarseNet),\nfollowed by a CNN that refines the facial features of that geometry (FineNet).\nThe proposed networks are connected by a novel layer which renders a depth\nimage given a mesh in 3D. Unlike object recognition and detection problems,\nthere are no suitable datasets for training CNNs to perform face geometry\nreconstruction. Therefore, our training regime begins with a supervised phase,\nbased on synthetic images, followed by an unsupervised phase that uses only\nunconstrained facial images. The accuracy and robustness of the proposed model\nis demonstrated by both qualitative and quantitative evaluation tests.', 'We introduce the concept of unconstrained real-time 3D facial performance\ncapture through explicit semantic segmentation in the RGB input. To ensure\nrobustness, cutting edge supervised learning approaches rely on large training\ndatasets of face images captured in the wild. While impressive tracking quality\nhas been demonstrated for faces that are largely visible, any occlusion due to\nhair, accessories, or hand-to-face gestures would result in significant visual\nartifacts and loss of tracking accuracy. The modeling of occlusions has been\nmostly avoided due to its immense space of appearance variability. To address\nthis curse of high dimensionality, we perform tracking in unconstrained images\nassuming non-face regions can be fully masked out. Along with recent\nbreakthroughs in deep learning, we demonstrate that pixel-level facial\nsegmentation is possible in real-time by repurposing convolutional neural\nnetworks designed originally for general semantic segmentation. We develop an\nefficient architecture based on a two-stream deconvolution network with\ncomplementary characteristics, and introduce carefully designed training\nsamples and data augmentation strategies for improved segmentation accuracy and\nrobustness. We adopt a state-of-the-art regression-based facial tracking\nframework with segmented face images as training, and demonstrate accurate and\nuninterrupted facial performance capture in the presence of extreme occlusion\nand even side views. Furthermore, the resulting segmentation can be directly\nused to composite partial 3D face models on the input images and enable\nseamless facial manipulation tasks, such as virtual make-up or face\nreplacement.', 'State-of-the-art face super-resolution methods employ deep convolutional\nneural networks to learn a mapping between low- and high- resolution facial\npatterns by exploring local appearance knowledge. However, most of these\nmethods do not well exploit facial structures and identity information, and\nstruggle to deal with facial images that exhibit large pose variations. In this\npaper, we propose a novel face super-resolution method that explicitly\nincorporates 3D facial priors which grasp the sharp facial structures. Our work\nis the first to explore 3D morphable knowledge based on the fusion of\nparametric descriptions of face attributes (e.g., identity, facial expression,\ntexture, illumination, and face pose). Furthermore, the priors can easily be\nincorporated into any network and are extremely efficient in improving the\nperformance and accelerating the convergence speed. Firstly, a 3D face\nrendering branch is set up to obtain 3D priors of salient facial structures and\nidentity knowledge. Secondly, the Spatial Attention Module is used to better\nexploit this hierarchical information (i.e., intensity similarity, 3D facial\nstructure, and identity content) for the super-resolution problem. Extensive\nexperiments demonstrate that the proposed 3D priors achieve superior face\nsuper-resolution results over the state-of-the-arts.', 'Methods for generating synthetic data have become of increasing importance to\nbuild large datasets required for Convolution Neural Networks (CNN) based deep\nlearning techniques for a wide range of computer vision applications. In this\nwork, we extend existing methodologies to show how 2D thermal facial data can\nbe mapped to provide 3D facial models. For the proposed research work we have\nused tufts datasets for generating 3D varying face poses by using a single\nfrontal face pose. The system works by refining the existing image quality by\nperforming fusion based image preprocessing operations. The refined outputs\nhave better contrast adjustments, decreased noise level and higher exposedness\nof the dark regions. It makes the facial landmarks and temperature patterns on\nthe human face more discernible and visible when compared to original raw data.\nDifferent image quality metrics are used to compare the refined version of\nimages with original images. In the next phase of the proposed study, the\nrefined version of images is used to create 3D facial geometry structures by\nusing Convolution Neural Networks (CNN). The generated outputs are then\nimported in blender software to finally extract the 3D thermal facial outputs\nof both males and females. The same technique is also used on our thermal face\ndata acquired using prototype thermal camera (developed under Heliaus EU\nproject) in an indoor lab environment which is then used for generating\nsynthetic 3D face data along with varying yaw face angles and lastly facial\ndepth map is generated.', 'State-of-the-art methods for 3D reconstruction of faces from a single image\nrequire 2D-3D pairs of ground-truth data for supervision. Such data is costly\nto acquire, and most datasets available in the literature are restricted to\npairs for which the input 2D images depict faces in a near fronto-parallel\npose. Therefore, many data-driven methods for single-image 3D facial\nreconstruction perform poorly on profile and near-profile faces. We propose a\nmethod to improve the performance of single-image 3D facial reconstruction\nnetworks by utilizing the network to synthesize its own training data for\nfine-tuning, comprising: (i) single-image 3D reconstruction of faces in\nnear-frontal images without ground-truth 3D shape; (ii) application of a\nrigid-body transformation to the reconstructed face model; (iii) rendering of\nthe face model from new viewpoints; and (iv) use of the rendered image and\ncorresponding 3D reconstruction as additional data for supervised fine-tuning.\nThe new 2D-3D pairs thus produced have the same high-quality observed for near\nfronto-parallel reconstructions, thereby nudging the network towards more\nuniform performance as a function of the viewing angle of input faces.\nApplication of the proposed technique to the fine-tuning of a state-of-the-art\nsingle-image 3D-reconstruction network for faces demonstrates the usefulness of\nthe method, with particularly significant gains for profile or near-profile\nviews.', 'The reconstruction of dense 3D models of face geometry and appearance from a\nsingle image is highly challenging and ill-posed. To constrain the problem,\nmany approaches rely on strong priors, such as parametric face models learned\nfrom limited 3D scan data. However, prior models restrict generalization of the\ntrue diversity in facial geometry, skin reflectance and illumination. To\nalleviate this problem, we present the first approach that jointly learns 1) a\nregressor for face shape, expression, reflectance and illumination on the basis\nof 2) a concurrently learned parametric face model. Our multi-level face model\ncombines the advantage of 3D Morphable Models for regularization with the\nout-of-space generalization of a learned corrective space. We train end-to-end\non in-the-wild images without dense annotations by fusing a convolutional\nencoder with a differentiable expert-designed renderer and a self-supervised\ntraining loss, both defined at multiple detail levels. Our approach compares\nfavorably to the state-of-the-art in terms of reconstruction quality, better\ngeneralizes to real world faces, and runs at over 250 Hz.', 'Existing single view, 3D face reconstruction methods can produce beautifully\ndetailed 3D results, but typically only for near frontal, unobstructed\nviewpoints. We describe a system designed to provide detailed 3D\nreconstructions of faces viewed under extreme conditions, out of plane\nrotations, and occlusions. Motivated by the concept of bump mapping, we propose\na layered approach which decouples estimation of a global shape from its\nmid-level details (e.g., wrinkles). We estimate a coarse 3D face shape which\nacts as a foundation and then separately layer this foundation with details\nrepresented by a bump map. We show how a deep convolutional encoder-decoder can\nbe used to estimate such bump maps. We further show how this approach naturally\nextends to generate plausible details for occluded facial regions. We test our\napproach and its components extensively, quantitatively demonstrating the\ninvariance of our estimated facial details. We further provide numerous\nqualitative examples showing that our method produces detailed 3D face shapes\nin viewing conditions where existing state of the art often break down.', '3D face reconstruction is an important task in the field of computer vision.\nAlthough 3D face reconstruction has being developing rapidly in recent years,\nit is still a challenge for face reconstruction under large pose. That is\nbecause much of the information about a face in a large pose will be\nunknowable. In order to address this issue, this paper proposes a novel 3D face\nreconstruction algorithm (PIFR) based on 3D Morphable Model (3DMM). After input\na single face image, it generates a frontal image by normalizing the image.\nThen we set weighted sum of the 3D parameters of the two images. Our method\nsolves the problem of face reconstruction of a single image of a traditional\nmethod in a large pose, works on arbitrary Pose and Expressions, greatly\nimproves the accuracy of reconstruction. Experiments on the challenging AFW,\nLFPW and AFLW database show that our algorithm significantly improves the\naccuracy of 3D face reconstruction even under extreme poses .', 'With the powerfulness of convolution neural networks (CNN), CNN based face\nreconstruction has recently shown promising performance in reconstructing\ndetailed face shape from 2D face images. The success of CNN-based methods\nrelies on a large number of labeled data. The state-of-the-art synthesizes such\ndata using a coarse morphable face model, which however has difficulty to\ngenerate detailed photo-realistic images of faces (with wrinkles). This paper\npresents a novel face data generation method. Specifically, we render a large\nnumber of photo-realistic face images with different attributes based on\ninverse rendering. Furthermore, we construct a fine-detailed face image dataset\nby transferring different scales of details from one image to another. We also\nconstruct a large number of video-type adjacent frame pairs by simulating the\ndistribution of real video data. With these nicely constructed datasets, we\npropose a coarse-to-fine learning framework consisting of three convolutional\nnetworks. The networks are trained for real-time detailed 3D face\nreconstruction from monocular video as well as from a single image. Extensive\nexperimental results demonstrate that our framework can produce high-quality\nreconstruction but with much less computation time compared to the\nstate-of-the-art. Moreover, our method is robust to pose, expression and\nlighting due to the diversity of data.', 'It has been recently shown that neural networks can recover the geometric\nstructure of a face from a single given image. A common denominator of most\nexisting face geometry reconstruction methods is the restriction of the\nsolution space to some low-dimensional subspace. While such a model\nsignificantly simplifies the reconstruction problem, it is inherently limited\nin its expressiveness. As an alternative, we propose an Image-to-Image\ntranslation network that jointly maps the input image to a depth image and a\nfacial correspondence map. This explicit pixel-based mapping can then be\nutilized to provide high quality reconstructions of diverse faces under extreme\nexpressions, using a purely geometric refinement process. In the spirit of\nrecent approaches, the network is trained only with synthetic data, and is then\nevaluated on in-the-wild facial images. Both qualitative and quantitative\nanalyses demonstrate the accuracy and the robustness of our approach.', 'Recently, 3D face reconstruction and face alignment tasks are gradually\ncombined into one task: 3D dense face alignment. Its goal is to reconstruct the\n3D geometric structure of face with pose information. In this paper, we propose\na graph convolution network to regress 3D face coordinates. Our method directly\nperforms feature learning on the 3D face mesh, where the geometric structure\nand details are well preserved. Extensive experiments show that our approach\ngains superior performance over state-of-the-art methods on several challenging\ndatasets.', 'Existing face completion solutions are primarily driven by end-to-end models\nthat directly generate 2D completions of 2D masked faces. By having to\nimplicitly account for geometric and photometric variations in facial shape and\nappearance, such approaches result in unrealistic completions, especially under\nlarge variations in pose, shape, illumination and mask sizes. To alleviate\nthese limitations, we introduce 3DFaceFill, an analysis-by-synthesis approach\nfor face completion that explicitly considers the image formation process. It\ncomprises three components, (1) an encoder that disentangles the face into its\nconstituent 3D mesh, 3D pose, illumination and albedo factors, (2) an\nautoencoder that inpaints the UV representation of facial albedo, and (3) a\nrenderer that resynthesizes the completed face. By operating on the UV\nrepresentation, 3DFaceFill affords the power of correspondence and allows us to\nnaturally enforce geometrical priors (e.g. facial symmetry) more effectively.\nQuantitatively, 3DFaceFill improves the state-of-the-art by up to 4dB higher\nPSNR and 25% better LPIPS for large masks. And, qualitatively, it leads to\ndemonstrably more photorealistic face completions over a range of masks and\nocclusions while preserving consistency in global and component-wise shape,\npose, illumination and eye-gaze.', 'In the past few years, a lot of work has been done towards reconstructing the\n3D facial structure from single images by capitalizing on the power of Deep\nConvolutional Neural Networks (DCNNs). In the most recent works, differentiable\nrenderers were employed in order to learn the relationship between the facial\nidentity features and the parameters of a 3D morphable model for shape and\ntexture. The texture features either correspond to components of a linear\ntexture space or are learned by auto-encoders directly from in-the-wild images.\nIn all cases, the quality of the facial texture reconstruction of the\nstate-of-the-art methods is still not capable of modeling textures in high\nfidelity. In this paper, we take a radically different approach and harness the\npower of Generative Adversarial Networks (GANs) and DCNNs in order to\nreconstruct the facial texture and shape from single images. That is, we\nutilize GANs to train a very powerful generator of facial texture in UV space.\nThen, we revisit the original 3D Morphable Models (3DMMs) fitting approaches\nmaking use of non-linear optimization to find the optimal latent parameters\nthat best reconstruct the test image but under a new perspective. We optimize\nthe parameters with the supervision of pretrained deep identity features\nthrough our end-to-end differentiable framework. We demonstrate excellent\nresults in photorealistic and identity preserving 3D face reconstructions and\nachieve for the first time, to the best of our knowledge, facial texture\nreconstruction with high-frequency details.', ""Monocular image-based 3D reconstruction of faces is a long-standing problem\nin computer vision. Since image data is a 2D projection of a 3D face, the\nresulting depth ambiguity makes the problem ill-posed. Most existing methods\nrely on data-driven priors that are built from limited 3D face scans. In\ncontrast, we propose multi-frame video-based self-supervised training of a deep\nnetwork that (i) learns a face identity model both in shape and appearance\nwhile (ii) jointly learning to reconstruct 3D faces. Our face model is learned\nusing only corpora of in-the-wild video clips collected from the Internet. This\nvirtually endless source of training data enables learning of a highly general\n3D face model. In order to achieve this, we propose a novel multi-frame\nconsistency loss that ensures consistent shape and appearance across multiple\nframes of a subject's face, thus minimizing depth ambiguity. At test time we\ncan use an arbitrary number of frames, so that we can perform both monocular as\nwell as multi-frame reconstruction."", 'Over the last years, many face analysis tasks have accomplished astounding\nperformance, with applications including face generation and 3D face\nreconstruction from a single ""in-the-wild"" image. Nevertheless, to the best of\nour knowledge, there is no method which can produce render-ready\nhigh-resolution 3D faces from ""in-the-wild"" images and this can be attributed\nto the: (a) scarcity of available data for training, and (b) lack of robust\nmethodologies that can successfully be applied on very high-resolution data. In\nthis work, we introduce the first method that is able to reconstruct\nphotorealistic render-ready 3D facial geometry and BRDF from a single\n""in-the-wild"" image. We capture a large dataset of facial shape and\nreflectance, which we have made public. We define a fast facial photorealistic\ndifferentiable rendering methodology with accurate facial skin diffuse and\nspecular reflection, self-occlusion and subsurface scattering approximation.\nWith this, we train a network that disentangles the facial diffuse and specular\nBRDF components from a shape and texture with baked illumination, reconstructed\nwith a state-of-the-art 3DMM fitting method. Our method outperforms the\nexisting arts by a significant margin and reconstructs high-resolution 3D faces\nfrom a single low-resolution image, that can be rendered in various\napplications, and bridge the uncanny valley.', 'We present an approach to generate high fidelity 3D face avatar with a\nhigh-resolution UV texture map from a single image. To estimate the face\ngeometry, we use a deep neural network to directly predict vertex coordinates\nof the 3D face model from the given image. The 3D face geometry is further\nrefined by a non-rigid deformation process to more accurately capture facial\nlandmarks before texture projection. A key novelty of our approach is to train\nthe shape regression network on facial images synthetically generated using a\nhigh-quality rendering engine. Moreover, our shape estimator fully leverages\nthe discriminative power of deep facial identity features learned from millions\nof facial images. We have conducted extensive experiments to demonstrate the\nsuperiority of our optimized 2D-to-3D rendering approach, especially its\nexcellent generalization property on real-world selfie images. Our proposed\nsystem of rendering 3D avatars from 2D images has a wide range of applications\nfrom virtual/augmented reality (VR/AR) and telepsychiatry to human-computer\ninteraction and social networks.', 'With the increasing demands of applications in virtual reality such as 3D\nfilms, virtual Human-Machine Interactions and virtual agents, the analysis of\n3D human face analysis is considered to be more and more important as a\nfundamental step for those virtual reality tasks. Due to information provided\nby an additional dimension, 3D facial reconstruction enables aforementioned\ntasks to be achieved with higher accuracy than those based on 2D facial\nanalysis. The denser the 3D facial model is, the more information it could\nprovide. However, most existing dense 3D facial reconstruction methods require\ncomplicated processing and high system cost. To this end, this paper presents a\nnovel method that simplifies the process of dense 3D facial reconstruction by\nemploying only one frame of depth data obtained with an off-the-shelf RGB-D\nsensor. The experiments showed competitive results with real world data.', 'We present a novel method to jointly learn a 3D face parametric model and 3D\nface reconstruction from diverse sources. Previous methods usually learn 3D\nface modeling from one kind of source, such as scanned data or in-the-wild\nimages. Although 3D scanned data contain accurate geometric information of face\nshapes, the capture system is expensive and such datasets usually contain a\nsmall number of subjects. On the other hand, in-the-wild face images are easily\nobtained and there are a large number of facial images. However, facial images\ndo not contain explicit geometric information. In this paper, we propose a\nmethod to learn a unified face model from diverse sources. Besides scanned face\ndata and face images, we also utilize a large number of RGB-D images captured\nwith an iPhone X to bridge the gap between the two sources. Experimental\nresults demonstrate that with training data from more sources, we can learn a\nmore powerful face model.', 'Fast and robust three-dimensional reconstruction of facial geometric\nstructure from a single image is a challenging task with numerous applications.\nHere, we introduce a learning-based approach for reconstructing a\nthree-dimensional face from a single image. Recent face recovery methods rely\non accurate localization of key characteristic points. In contrast, the\nproposed approach is based on a Convolutional-Neural-Network (CNN) which\nextracts the face geometry directly from its image. Although such deep\narchitectures outperform other models in complex computer vision problems,\ntraining them properly requires a large dataset of annotated examples. In the\ncase of three-dimensional faces, currently, there are no large volume data\nsets, while acquiring such big-data is a tedious task. As an alternative, we\npropose to generate random, yet nearly photo-realistic, facial images for which\nthe geometric form is known. The suggested model successfully recovers facial\nshapes from real images, even for faces with extreme expressions and under\nvarious lighting conditions.', 'Recently, it was shown that excellent results can be achieved in both face\nlandmark localization and pose-invariant face recognition. These breakthroughs\nare attributed to the efforts of the community to manually annotate facial\nimages in many different poses and to collect 3D faces data. In this paper, we\npropose a novel method for joint face landmark localization and frontal face\nreconstruction (pose correction) using a small set of frontal images only. By\nobserving that the frontal facial image is the one with the minimum rank from\nall different poses we formulate an appropriate model which is able to jointly\nrecover the facial landmarks as well as the frontalized version of the face. To\nthis end, a suitable optimization problem, involving the minimization of the\nnuclear norm and the matrix $\\ell_1$ norm, is solved. The proposed method is\nassessed in frontal face reconstruction (pose correction), face landmark\nlocalization, and pose-invariant face recognition and verification by\nconducting experiments on $6$ facial images databases. The experimental results\ndemonstrate the effectiveness of the proposed method.', 'Face recognition has been of great importance in many applications as a\nbiometric for its throughput, convenience, and non-invasiveness. Recent\nadvancements in deep Convolutional Neural Network (CNN) architectures have\nboosted significantly the performance of face recognition based on\ntwo-dimensional (2D) facial texture images and outperformed the previous state\nof the art using conventional methods. However, the accuracy of 2D face\nrecognition is still challenged by the change of pose, illumination, make-up,\nand expression. On the other hand, the geometric information contained in\nthree-dimensional (3D) face data has the potential to overcome the fundamental\nlimitations of 2D face data.\n We propose a multi-Channel deep 3D face network for face recognition based on\n3D face data. We compute the geometric information of a 3D face based on its\npiecewise-linear triangular mesh structure and then conformally flatten\ngeometric information along with the color from 3D to 2D plane to leverage the\nstate-of-the-art deep CNN architectures. We modify the input layer of the\nnetwork to take images with nine channels instead of three only such that more\ngeometric information can be explicitly fed to it. We pre-train the network\nusing images from the VGG-Face \\cite{Parkhi2015} and then fine-tune it with the\ngenerated multi-channel face images. The face recognition accuracy of the\nmulti-Channel deep 3D face network has achieved 98.6. The experimental results\nalso clearly show that the network performs much better when a 9-channel image\nis flattened to plane based on the conformal map compared with the orthographic\nprojection.', 'Recently, deep learning based 3D face reconstruction methods have shown\npromising results in both quality and efficiency.However, training deep neural\nnetworks typically requires a large volume of data, whereas face images with\nground-truth 3D face shapes are scarce. In this paper, we propose a novel deep\n3D face reconstruction approach that 1) leverages a robust, hybrid loss\nfunction for weakly-supervised learning which takes into account both low-level\nand perception-level information for supervision, and 2) performs multi-image\nface reconstruction by exploiting complementary information from different\nimages for shape aggregation. Our method is fast, accurate, and robust to\nocclusion and large pose. We provide comprehensive experiments on three\ndatasets, systematically comparing our method with fifteen recent methods and\ndemonstrating its state-of-the-art performance.', 'Facial motion retargeting is an important problem in both computer graphics\nand vision, which involves capturing the performance of a human face and\ntransferring it to another 3D character. Learning 3D morphable model (3DMM)\nparameters from 2D face images using convolutional neural networks is common in\n2D face alignment, 3D face reconstruction etc. However, existing methods either\nrequire an additional face detection step before retargeting or use a cascade\nof separate networks to perform detection followed by retargeting in a\nsequence. In this paper, we present a single end-to-end network to jointly\npredict the bounding box locations and 3DMM parameters for multiple faces.\nFirst, we design a novel multitask learning framework that learns a\ndisentangled representation of 3DMM parameters for a single face. Then, we\nleverage the trained single face model to generate ground truth 3DMM parameters\nfor multiple faces to train another network that performs joint face detection\nand motion retargeting for images with multiple faces. Experimental results\nshow that our joint detection and retargeting network has high face detection\naccuracy and is robust to extreme expressions and poses while being faster than\nstate-of-the-art methods.', 'The ""interpretation through synthesis"" approach to analyze face images,\nparticularly Active Appearance Models (AAMs) method, has become one of the most\nsuccessful face modeling approaches over the last two decades. AAM models have\nability to represent face images through synthesis using a controllable\nparameterized Principal Component Analysis (PCA) model. However, the accuracy\nand robustness of the synthesized faces of AAM are highly depended on the\ntraining sets and inherently on the generalizability of PCA subspaces. This\npaper presents a novel Deep Appearance Models (DAMs) approach, an efficient\nreplacement for AAMs, to accurately capture both shape and texture of face\nimages under large variations. In this approach, three crucial components\nrepresented in hierarchical layers are modeled using the Deep Boltzmann\nMachines (DBM) to robustly capture the variations of facial shapes and\nappearances. DAMs are therefore superior to AAMs in inferencing a\nrepresentation for new face images under various challenging conditions. The\nproposed approach is evaluated in various applications to demonstrate its\nrobustness and capabilities, i.e. facial super-resolution reconstruction,\nfacial off-angle reconstruction or face frontalization, facial occlusion\nremoval and age estimation using challenging face databases, i.e. Labeled Face\nParts in the Wild (LFPW), Helen and FG-NET. Comparing to AAMs and other deep\nlearning based approaches, the proposed DAMs achieve competitive results in\nthose applications, thus this showed their advantages in handling occlusions,\nfacial representation, and reconstruction.', 'A lot of work has been done towards reconstructing the 3D facial structure\nfrom single images by capitalizing on the power of Deep Convolutional Neural\nNetworks (DCNNs). In the recent works, the texture features either correspond\nto components of a linear texture space or are learned by auto-encoders\ndirectly from in-the-wild images. In all cases, the quality of the facial\ntexture reconstruction is still not capable of modeling facial texture with\nhigh-frequency details. In this paper, we take a radically different approach\nand harness the power of Generative Adversarial Networks (GANs) and DCNNs in\norder to reconstruct the facial texture and shape from single images. That is,\nwe utilize GANs to train a very powerful facial texture prior \\edit{from a\nlarge-scale 3D texture dataset}. Then, we revisit the original 3D Morphable\nModels (3DMMs) fitting making use of non-linear optimization to find the\noptimal latent parameters that best reconstruct the test image but under a new\nperspective. In order to be robust towards initialisation and expedite the\nfitting process, we propose a novel self-supervised regression based approach.\nWe demonstrate excellent results in photorealistic and identity preserving 3D\nface reconstructions and achieve for the first time, to the best of our\nknowledge, facial texture reconstruction with high-frequency details.', 'This paper proposes an encoder-decoder network to disentangle shape features\nduring 3D face reconstruction from single 2D images, such that the tasks of\nreconstructing accurate 3D face shapes and learning discriminative shape\nfeatures for face recognition can be accomplished simultaneously. Unlike\nexisting 3D face reconstruction methods, our proposed method directly regresses\ndense 3D face shapes from single 2D images, and tackles identity and residual\n(i.e., non-identity) components in 3D face shapes explicitly and separately\nbased on a composite 3D face shape model with latent representations. We devise\na training process for the proposed network with a joint loss measuring both\nface identification error and 3D face shape reconstruction error. To construct\ntraining data we develop a method for fitting 3D morphable model (3DMM) to\nmultiple 2D images of a subject. Comprehensive experiments have been done on\nMICC, BU3DFE, LFW and YTF databases. The results show that our method expands\nthe capacity of 3DMM for capturing discriminative shape features and facial\ndetail, and thus outperforms existing methods both in 3D face reconstruction\naccuracy and in face recognition accuracy.', 'As a classic statistical model of 3D facial shape and albedo, 3D Morphable\nModel (3DMM) is widely used in facial analysis, e.g., model fitting, image\nsynthesis. Conventional 3DMM is learned from a set of 3D face scans with\nassociated well-controlled 2D face images, and represented by two sets of PCA\nbasis functions. Due to the type and amount of training data, as well as, the\nlinear bases, the representation power of 3DMM can be limited. To address these\nproblems, this paper proposes an innovative framework to learn a nonlinear 3DMM\nmodel from a large set of in-the-wild face images, without collecting 3D face\nscans. Specifically, given a face image as input, a network encoder estimates\nthe projection, lighting, shape and albedo parameters. Two decoders serve as\nthe nonlinear 3DMM to map from the shape and albedo parameters to the 3D shape\nand albedo, respectively. With the projection parameter, lighting, 3D shape,\nand albedo, a novel analytically-differentiable rendering layer is designed to\nreconstruct the original input face. The entire network is end-to-end trainable\nwith only weak supervision. We demonstrate the superior representation power of\nour nonlinear 3DMM over its linear counterpart, and its contribution to face\nalignment, 3D reconstruction, and face editing.', 'This paper investigates the evaluation of dense 3D face reconstruction from a\nsingle 2D image in the wild. To this end, we organise a competition that\nprovides a new benchmark dataset that contains 2000 2D facial images of 135\nsubjects as well as their 3D ground truth face scans. In contrast to previous\ncompetitions or challenges, the aim of this new benchmark dataset is to\nevaluate the accuracy of a 3D dense face reconstruction algorithm using real,\naccurate and high-resolution 3D ground truth face scans. In addition to the\ndataset, we provide a standard protocol as well as a Python script for the\nevaluation. Last, we report the results obtained by three state-of-the-art 3D\nface reconstruction systems on the new benchmark dataset. The competition is\norganised along with the 2018 13th IEEE Conference on Automatic Face & Gesture\nRecognition.', 'In this paper, we address the problem of makeup transfer, which aims at\ntransplanting the makeup from the reference face to the source face while\npreserving the identity of the source. Existing makeup transfer methods have\nmade notable progress in generating realistic makeup faces, but do not perform\nwell in terms of color fidelity and spatial transformation. To tackle these\nissues, we propose a novel Facial Attribute Transformer (FAT) and its variant\nSpatial FAT for high-quality makeup transfer. Drawing inspirations from the\nTransformer in NLP, FAT is able to model the semantic correspondences and\ninteractions between the source face and reference face, and then precisely\nestimate and transfer the facial attributes. To further facilitate shape\ndeformation and transformation of facial parts, we also integrate thin plate\nsplines (TPS) into FAT, thus creating Spatial FAT, which is the first method\nthat can transfer geometric attributes in addition to color and texture.\nExtensive qualitative and quantitative experiments demonstrate the\neffectiveness and superiority of our proposed FATs in the following aspects:\n(1) ensuring high-fidelity color transfer; (2) allowing for geometric\ntransformation of facial parts; (3) handling facial variations (such as poses\nand shadows) and (4) supporting high-resolution face generation.', 'Meaningful facial parts can convey key cues for both facial action unit\ndetection and expression prediction. Textured 3D face scan can provide both\ndetailed 3D geometric shape and 2D texture appearance cues of the face which\nare beneficial for Facial Expression Recognition (FER). However, accurate\nfacial parts extraction as well as their fusion are challenging tasks. In this\npaper, a novel system for 3D FER is designed based on accurate facial parts\nextraction and deep feature fusion of facial parts. In particular, each\ntextured 3D face scan is firstly represented as a 2D texture map and a depth\nmap with one-to-one dense correspondence. Then, the facial parts of both\ntexture map and depth map are extracted using a novel 4-stage process consists\nof facial landmark localization, facial rotation correction, facial resizing,\nfacial parts bounding box extraction and post-processing procedures. Finally,\ndeep fusion Convolutional Neural Networks (CNNs) features of all facial parts\nare learned from both texture maps and depth maps, respectively and nonlinear\nSVMs are used for expression prediction. Experiments are conducted on the\nBU-3DFE database, demonstrating the effectiveness of combing different facial\nparts, texture and depth cues and reporting the state-of-the-art results in\ncomparison with all existing methods under the same setting.', 'Recently, a lot of attention has been focused on the incorporation of 3D data\ninto face analysis and its applications. Despite providing a more accurate\nrepresentation of the face, 3D facial images are more complex to acquire than\n2D pictures. As a consequence, great effort has been invested in developing\nsystems that reconstruct 3D faces from an uncalibrated 2D image. However, the\n3D-from-2D face reconstruction problem is ill-posed, thus prior knowledge is\nneeded to restrict the solutions space. In this work, we review 3D face\nreconstruction methods proposed in the last decade, focusing on those that only\nuse 2D pictures captured under uncontrolled conditions. We present a\nclassification of the proposed methods based on the technique used to add prior\nknowledge, considering three main strategies, namely, statistical model\nfitting, photometry, and deep learning, and reviewing each of them separately.\nIn addition, given the relevance of statistical 3D facial models as prior\nknowledge, we explain the construction procedure and provide a list of the most\npopular publicly available 3D facial models. After the exhaustive study of\n3D-from-2D face reconstruction approaches, we observe that the deep learning\nstrategy is rapidly growing since the last few years, becoming the standard\nchoice in replacement of the widespread statistical model fitting. Unlike the\nother two strategies, photometry-based methods have decreased in number due to\nthe need for strong underlying assumptions that limit the quality of their\nreconstructions compared to statistical model fitting and deep learning\nmethods. The review also identifies current challenges and suggests avenues for\nfuture research.', '3D face reconstruction from a single image is a challenging problem,\nespecially under partial occlusions and extreme poses. This is because the\nuncertainty of the estimated 2D landmarks will affect the quality of face\nreconstruction. In this paper, we propose a novel joint 2D and 3D optimization\nmethod to adaptively reconstruct 3D face shapes from a single image, which\ncombines the depths of 3D landmarks to solve the uncertain detections of\ninvisible landmarks. The strategy of our method involves two aspects: a\ncoarse-to-fine pose estimation using both 2D and 3D landmarks, and an adaptive\n2D and 3D re-weighting based on the refined pose parameter to recover accurate\n3D faces. Experimental results on multiple datasets demonstrate that our method\ncan generate high-quality reconstruction from a single color image and is\nrobust for self-occlusion and large poses.', '3D face reconstruction from a single image is a classical and challenging\nproblem, with wide applications in many areas. Inspired by recent works in face\nanimation from RGB-D or monocular video inputs, we develop a novel method for\nreconstructing 3D faces from unconstrained 2D images, using a coarse-to-fine\noptimization strategy. First, a smooth coarse 3D face is generated from an\nexample-based bilinear face model, by aligning the projection of 3D face\nlandmarks with 2D landmarks detected from the input image. Afterwards, using\nlocal corrective deformation fields, the coarse 3D face is refined using\nphotometric consistency constraints, resulting in a medium face shape. Finally,\na shape-from-shading method is applied on the medium face to recover fine\ngeometric details. Our method outperforms state-of-the-art approaches in terms\nof accuracy and detail recovery, which is demonstrated in extensive experiments\nusing real world models and publicly available datasets.', 'This paper presents a part-based face detection approach where the spatial\nrelationship between the face parts is represented by a hidden 3D model with\nsix parameters. The computational complexity of the search in the six\ndimensional pose space is addressed by proposing meaningful 3D pose candidates\nby image-based regression from detected face keypoint locations. The 3D pose\ncandidates are evaluated using a parameter sensitive classifier based on\ndifference features relative to the 3D pose. A compatible subset of candidates\nis then obtained by non-maximal suppression. Experiments on two standard face\ndetection datasets show that the proposed 3D model based approach obtains\nresults comparable to or better than state of the art.', 'We present a single-image 3D face synthesis technique that can handle\nchallenging facial expressions while recovering fine geometric details. Our\ntechnique employs expression analysis for proxy face geometry generation and\ncombines supervised and unsupervised learning for facial detail synthesis. On\nproxy generation, we conduct emotion prediction to determine a new\nexpression-informed proxy. On detail synthesis, we present a Deep Facial Detail\nNet (DFDN) based on Conditional Generative Adversarial Net (CGAN) that employs\nboth geometry and appearance loss functions. For geometry, we capture 366\nhigh-quality 3D scans from 122 different subjects under 3 facial expressions.\nFor appearance, we use additional 20K in-the-wild face images and apply\nimage-based rendering to accommodate lighting variations. Comprehensive\nexperiments demonstrate that our framework can produce high-quality 3D faces\nwith realistic details under challenging facial expressions.', 'We present a versatile model, FaceAnime, for various video generation tasks\nfrom still images. Video generation from a single face image is an interesting\nproblem and usually tackled by utilizing Generative Adversarial Networks (GANs)\nto integrate information from the input face image and a sequence of sparse\nfacial landmarks. However, the generated face images usually suffer from\nquality loss, image distortion, identity change, and expression mismatching due\nto the weak representation capacity of the facial landmarks. In this paper, we\npropose to ""imagine"" a face video from a single face image according to the\nreconstructed 3D face dynamics, aiming to generate a realistic and\nidentity-preserving face video, with precisely predicted pose and facial\nexpression. The 3D dynamics reveal changes of the facial expression and motion,\nand can serve as a strong prior knowledge for guiding highly realistic face\nvideo generation. In particular, we explore face video prediction and exploit a\nwell-designed 3D dynamic prediction network to predict a 3D dynamic sequence\nfor a single face image. The 3D dynamics are then further rendered by the\nsparse texture mapping algorithm to recover structural details and sparse\ntextures for generating face frames. Our model is versatile for various AR/VR\nand entertainment applications, such as face video retargeting and face video\nprediction. Superior experimental results have well demonstrated its\neffectiveness in generating high-fidelity, identity-preserving, and visually\npleasant face video clips from a single source face image.', 'Facial feature detection from facial images has attracted great attention in\nthe field of computer vision. It is a nontrivial task since the appearance and\nshape of the face tend to change under different conditions. In this paper, we\npropose a hierarchical probabilistic model that could infer the true locations\nof facial features given the image measurements even if the face is with\nsignificant facial expression and pose. The hierarchical model implicitly\ncaptures the lower level shape variations of facial components using the\nmixture model. Furthermore, in the higher level, it also learns the joint\nrelationship among facial components, the facial expression, and the pose\ninformation through automatic structure learning and parameter estimation of\nthe probabilistic model. Experimental results on benchmark databases\ndemonstrate the effectiveness of the proposed hierarchical probabilistic model.', 'With the rapid progress of deepfake techniques in recent years, facial video\nforgery can generate highly deceptive video contents and bring severe security\nthreats. And detection of such forgery videos is much more urgent and\nchallenging. Most existing detection methods treat the problem as a vanilla\nbinary classification problem. In this paper, the problem is treated as a\nspecial fine-grained classification problem since the differences between fake\nand real faces are very subtle. It is observed that most existing face forgery\nmethods left some common artifacts in the spatial domain and time domain,\nincluding generative defects in the spatial domain and inter-frame\ninconsistencies in the time domain. And a spatial-temporal model is proposed\nwhich has two components for capturing spatial and temporal forgery traces in\nglobal perspective respectively. The two components are designed using a novel\nlong distance attention mechanism. The one component of the spatial domain is\nused to capture artifacts in a single frame, and the other component of the\ntime domain is used to capture artifacts in consecutive frames. They generate\nattention maps in the form of patches. The attention method has a broader\nvision which contributes to better assembling global information and extracting\nlocal statistic information. Finally, the attention maps are used to guide the\nnetwork to focus on pivotal parts of the face, just like other fine-grained\nclassification methods. The experimental results on different public datasets\ndemonstrate that the proposed method achieves the state-of-the-art performance,\nand the proposed long distance attention method can effectively capture pivotal\nparts for face forgery.', 'Facial image super-resolution (SR) is an important preprocessing for facial\nimage analysis, face recognition, and image-based 3D face reconstruction.\nRecent convolutional neural network (CNN) based method has shown excellent\nperformance by learning mapping relation using pairs of low-resolution (LR) and\nhigh-resolution (HR) facial images. However, since the HR facial image\nreconstruction using CNN is conventionally aimed to increase the PSNR and SSIM\nmetrics, the reconstructed HR image might not be realistic even with high\nscores. An adversarial framework is proposed in this study to reconstruct the\nHR facial image by simultaneously generating an HR image with and without blur.\nFirst, the spatial resolution of the LR facial image is increased by eight\ntimes using a five-layer CNN. Then, the encoder extracts the features of the\nup-scaled image. These features are finally sent to two branches (decoders) to\ngenerate an HR facial image with and without blur. In addition, local and\nglobal discriminators are combined to focus on the reconstruction of HR facial\nstructures. Experiment results show that the proposed algorithm generates a\nrealistic HR facial image. Furthermore, the proposed method can generate a\nvariety of different facial images.', '3D face reconstruction from a single image is a task that has garnered\nincreased interest in the Computer Vision community, especially due to its\nbroad use in a number of applications such as realistic 3D avatar creation,\npose invariant face recognition and face hallucination. Since the introduction\nof the 3D Morphable Model in the late 90\'s, we witnessed an explosion of\nresearch aiming at particularly tackling this task. Nevertheless, despite the\nincreasing level of detail in the 3D face reconstructions from single images\nmainly attributed to deep learning advances, finer and highly deformable\ncomponents of the face such as the tongue are still absent from all 3D face\nmodels in the literature, although being very important for the realness of the\n3D avatar representations. In this work we present the first, to the best of\nour knowledge, end-to-end trainable pipeline that accurately reconstructs the\n3D face together with the tongue. Moreover, we make this pipeline robust in\n""in-the-wild"" images by introducing a novel GAN method tailored for 3D tongue\nsurface generation. Finally, we make publicly available to the community the\nfirst diverse tongue dataset, consisting of 1,800 raw scans of 700 individuals\nvarying in gender, age, and ethnicity backgrounds. As we demonstrate in an\nextensive series of quantitative as well as qualitative experiments, our model\nproves to be robust and realistically captures the 3D tongue structure, even in\nadverse ""in-the-wild"" conditions.', 'We present a fully automatic approach to real-time 3D face reconstruction\nfrom monocular in-the-wild videos. With the use of a cascaded-regressor based\nface tracking and a 3D Morphable Face Model shape fitting, we obtain a\nsemi-dense 3D face shape. We further use the texture information from multiple\nframes to build a holistic 3D face representation from the video frames. Our\nsystem is able to capture facial expressions and does not require any\nperson-specific training. We demonstrate the robustness of our approach on the\nchallenging 300 Videos in the Wild (300-VW) dataset. Our real-time fitting\nframework is available as an open source library at http://4dface.org.', 'Recently, data-driven single-view reconstruction methods have shown great\nprogress in modeling 3D dressed humans. However, such methods suffer heavily\nfrom depth ambiguities and occlusions inherent to single view inputs. In this\npaper, we tackle this problem by considering a small set of input views and\ninvestigate the best strategy to suitably exploit information from these views.\nWe propose a data-driven end-to-end approach that reconstructs an implicit 3D\nrepresentation of dressed humans from sparse camera views. Specifically, we\nintroduce three key components: first a spatially consistent reconstruction\nthat allows for arbitrary placement of the person in the input views using a\nperspective camera model; second an attention-based fusion layer that learns to\naggregate visual information from several viewpoints; and third a mechanism\nthat encodes local 3D patterns under the multi-view context. In the\nexperiments, we show the proposed approach outperforms the state of the art on\nstandard data both quantitatively and qualitatively. To demonstrate the\nspatially consistent reconstruction, we apply our approach to dynamic scenes.\nAdditionally, we apply our method on real data acquired with a multi-camera\nplatform and demonstrate our approach can obtain results comparable to\nmulti-view stereo with dramatically less views.', 'Face occlusions, covering either the majority or discriminative parts of the\nface, can break facial perception and produce a drastic loss of information.\nBiometric systems such as recent deep face recognition models are not immune to\nobstructions or other objects covering parts of the face. While most of the\ncurrent face recognition methods are not optimized to handle occlusions, there\nhave been a few attempts to improve robustness directly in the training stage.\nUnlike those, we propose to study the effect of generative face completion on\nthe recognition. We offer a face completion encoder-decoder, based on a\nconvolutional operator with a gating mechanism, trained with an ample set of\nface occlusions. To systematically evaluate the impact of realistic occlusions\non recognition, we propose to play the occlusion game: we render 3D objects\nonto different face parts, providing precious knowledge of what the impact is\nof effectively removing those occlusions. Extensive experiments on the Labeled\nFaces in the Wild (LFW), and its more difficult variant LFW-BLUFR, testify that\nface completion is able to partially restore face perception in machine vision\nsystems for improved recognition.', 'Recently, face super-resolution (FSR) methods either feed whole face image\ninto convolutional neural networks (CNNs) or utilize extra facial priors (e.g.,\nfacial parsing maps, facial landmarks) to focus on facial structure, thereby\nmaintaining the consistency of the facial structure while restoring facial\ndetails. However, the limited receptive fields of CNNs and inaccurate facial\npriors will reduce the naturalness and fidelity of the reconstructed face. In\nthis paper, we propose a novel paradigm based on the self-attention mechanism\n(i.e., the core of Transformer) to fully explore the representation capacity of\nthe facial structure feature. Specifically, we design a Transformer-CNN\naggregation network (TANet) consisting of two paths, in which one path uses\nCNNs responsible for restoring fine-grained facial details while the other\nutilizes a resource-friendly Transformer to capture global information by\nexploiting the long-distance visual relation modeling. By aggregating the\nfeatures from the above two paths, the consistency of global facial structure\nand fidelity of local facial detail restoration are strengthened\nsimultaneously. Experimental results of face reconstruction and recognition\nverify that the proposed method can significantly outperform the\nstate-of-the-art methods.', 'We introduce an approach that accurately reconstructs 3D human poses and\ndetailed 3D full-body geometric models from single images in realtime. The key\nidea of our approach is a novel end-to-end multi-task deep learning framework\nthat uses single images to predict five outputs simultaneously: foreground\nsegmentation mask, 2D joints positions, semantic body partitions, 3D part\norientations and uv coordinates (uv map). The multi-task network architecture\nnot only generates more visual cues for reconstruction, but also makes each\nindividual prediction more accurate. The CNN regressor is further combined with\nan optimization based algorithm for accurate kinematic pose reconstruction and\nfull-body shape modeling. We show that the realtime reconstruction reaches\naccurate fitting that has not been seen before, especially for wild images. We\ndemonstrate the results of our realtime 3D pose and human body reconstruction\nsystem on various challenging in-the-wild videos. We show the system advances\nthe frontier of 3D human body and pose reconstruction from single images by\nquantitative evaluations and comparisons with state-of-the-art methods.', 'In this work, we propose a high fidelity face swapping method, called\nHifiFace, which can well preserve the face shape of the source face and\ngenerate photo-realistic results. Unlike other existing face swapping works\nthat only use face recognition model to keep the identity similarity, we\npropose 3D shape-aware identity to control the face shape with the geometric\nsupervision from 3DMM and 3D face reconstruction method. Meanwhile, we\nintroduce the Semantic Facial Fusion module to optimize the combination of\nencoder and decoder features and make adaptive blending, which makes the\nresults more photo-realistic. Extensive experiments on faces in the wild\ndemonstrate that our method can preserve better identity, especially on the\nface shape, and can generate more photo-realistic results than previous\nstate-of-the-art methods.', '3D face reconstruction is a challenging problem but also an important task in\nthe field of computer vision and graphics. Recently, many researchers put\nattention to the problem and a large number of articles have been published.\nSingle image reconstruction is one of the branches of 3D face reconstruction,\nwhich has a lot of applications in our life. This paper is a review of the\nrecent literature on 3D face reconstruction from a single image.', 'Most 3D face reconstruction methods rely on 3D morphable models, which\ndisentangle the space of facial deformations into identity geometry,\nexpressions and skin reflectance. These models are typically learned from a\nlimited number of 3D scans and thus do not generalize well across different\nidentities and expressions. We present the first approach to learn complete 3D\nmodels of face identity geometry, albedo and expression just from images and\nvideos. The virtually endless collection of such data, in combination with our\nself-supervised learning-based approach allows for learning face models that\ngeneralize beyond the span of existing approaches. Our network design and loss\nfunctions ensure a disentangled parameterization of not only identity and\nalbedo, but also, for the first time, an expression basis. Our method also\nallows for in-the-wild monocular reconstruction at test time. We show that our\nlearned models better generalize and lead to higher quality image-based\nreconstructions than existing approaches.', '3D Morphable Model (3DMM) based methods have achieved great success in\nrecovering 3D face shapes from single-view images. However, the facial textures\nrecovered by such methods lack the fidelity as exhibited in the input images.\nRecent work demonstrates high-quality facial texture recovering with generative\nnetworks trained from a large-scale database of high-resolution UV maps of face\ntextures, which is hard to prepare and not publicly available. In this paper,\nwe introduce a method to reconstruct 3D facial shapes with high-fidelity\ntextures from single-view images in-the-wild, without the need to capture a\nlarge-scale face texture database. The main idea is to refine the initial\ntexture generated by a 3DMM based method with facial details from the input\nimage. To this end, we propose to use graph convolutional networks to\nreconstruct the detailed colors for the mesh vertices instead of reconstructing\nthe UV map. Experiments show that our method can generate high-quality results\nand outperforms state-of-the-art methods in both qualitative and quantitative\ncomparisons.', 'Face completion is a challenging generation task because it requires\ngenerating visually pleasing new pixels that are semantically consistent with\nthe unmasked face region. This paper proposes a geometry-aware Face Completion\nand Editing NETwork (FCENet) by systematically studying facial geometry from\nthe unmasked region. Firstly, a facial geometry estimator is learned to\nestimate facial landmark heatmaps and parsing maps from the unmasked face\nimage. Then, an encoder-decoder structure generator serves to complete a face\nimage and disentangle its mask areas conditioned on both the masked face image\nand the estimated facial geometry images. Besides, since low-rank property\nexists in manually labeled masks, a low-rank regularization term is imposed on\nthe disentangled masks, enforcing our completion network to manage occlusion\narea with various shape and size. Furthermore, our network can generate diverse\nresults from the same masked input by modifying estimated facial geometry,\nwhich provides a flexible mean to edit the completed face appearance. Extensive\nexperimental results qualitatively and quantitatively demonstrate that our\nnetwork is able to generate visually pleasing face completion results and edit\nface attributes as well.', 'We propose a straightforward method that simultaneously reconstructs the 3D\nfacial structure and provides dense alignment. To achieve this, we design a 2D\nrepresentation called UV position map which records the 3D shape of a complete\nface in UV space, then train a simple Convolutional Neural Network to regress\nit from a single 2D image. We also integrate a weight mask into the loss\nfunction during training to improve the performance of the network. Our method\ndoes not rely on any prior face model, and can reconstruct full facial geometry\nalong with semantic meaning. Meanwhile, our network is very light-weighted and\nspends only 9.8ms to process an image, which is extremely faster than previous\nworks. Experiments on multiple challenging datasets show that our method\nsurpasses other state-of-the-art methods on both reconstruction and alignment\ntasks by a large margin.', 'In this paper, we propose an effective face completion algorithm using a deep\ngenerative model. Different from well-studied background completion, the face\ncompletion task is more challenging as it often requires to generate\nsemantically new pixels for the missing key components (e.g., eyes and mouths)\nthat contain large appearance variations. Unlike existing nonparametric\nalgorithms that search for patches to synthesize, our algorithm directly\ngenerates contents for missing regions based on a neural network. The model is\ntrained with a combination of a reconstruction loss, two adversarial losses and\na semantic parsing loss, which ensures pixel faithfulness and local-global\ncontents consistency. With extensive experimental results, we demonstrate\nqualitatively and quantitatively that our model is able to deal with a large\narea of missing pixels in arbitrary shapes and generate realistic face\ncompletion results.', 'Video facial expression recognition is useful for many applications and\nreceived much interest lately. Although some solutions give really good results\nin a controlled environment (no occlusion), recognition in the presence of\npartial facial occlusion remains a challenging task. To handle occlusions,\nsolutions based on the reconstruction of the occluded part of the face have\nbeen proposed. These solutions are mainly based on the texture or the geometry\nof the face. However, the similarity of the face movement between different\npersons doing the same expression seems to be a real asset for the\nreconstruction. In this paper we exploit this asset and propose a new solution\nbased on an auto-encoder with skip connections to reconstruct the occluded part\nof the face in the optical flow domain. To the best of our knowledge, this is\nthe first proposition to directly reconstruct the movement for facial\nexpression recognition. We validated our approach in the controlled dataset CK+\non which different occlusions were generated. Our experiments show that the\nproposed method reduce significantly the gap, in terms of recognition accuracy,\nbetween occluded and non-occluded situations. We also compare our approach with\nexisting state-of-the-art solutions. In order to lay the basis of a\nreproducible and fair comparison in the future, we also propose a new\nexperimental protocol that includes occlusion generation and reconstruction\nevaluation.', 'Occlusions are very common in face images in the wild, leading to the\ndegraded performance of face-related tasks. Although much effort has been\ndevoted to removing occlusions from face images, the varying shapes and\ntextures of occlusions still challenge the robustness of current methods. As a\nresult, current methods either rely on manual occlusion masks or only apply to\nspecific occlusions. This paper proposes a novel face de-occlusion model based\non face segmentation and 3D face reconstruction, which automatically removes\nall kinds of face occlusions with even blurred boundaries,e.g., hairs. The\nproposed model consists of a 3D face reconstruction module, a face segmentation\nmodule, and an image generation module. With the face prior and the occlusion\nmask predicted by the first two, respectively, the image generation module can\nfaithfully recover the missing facial textures. To supervise the training, we\nfurther build a large occlusion dataset, with both manually labeled and\nsynthetic occlusions. Qualitative and quantitative results demonstrate the\neffectiveness and robustness of the proposed method.', 'The last few years have witnessed the great success of non-linear generative\nmodels in synthesizing high-quality photorealistic face images. Many recent 3D\nfacial texture reconstruction and pose manipulation from a single image\napproaches still rely on large and clean face datasets to train image-to-image\nGenerative Adversarial Networks (GANs). Yet the collection of such a large\nscale high-resolution 3D texture dataset is still very costly and difficult to\nmaintain age/ethnicity balance. Moreover, regression-based approaches suffer\nfrom generalization to the in-the-wild conditions and are unable to fine-tune\nto a target-image. In this work, we propose an unsupervised approach for\none-shot 3D facial texture completion that does not require large-scale texture\ndatasets, but rather harnesses the knowledge stored in 2D face generators. The\nproposed approach rotates an input image in 3D and fill-in the unseen regions\nby reconstructing the rotated image in a 2D face generator, based on the\nvisible parts. Finally, we stitch the most visible textures at different angles\nin the UV image-plane. Further, we frontalize the target image by projecting\nthe completed texture into the generator. The qualitative and quantitative\nexperiments demonstrate that the completed UV textures and frontalized images\nare of high quality, resembles the original identity, can be used to train a\ntexture GAN model for 3DMM fitting and improve pose-invariant face recognition.', 'Learned 3D representations of human faces are useful for computer vision\nproblems such as 3D face tracking and reconstruction from images, as well as\ngraphics applications such as character generation and animation. Traditional\nmodels learn a latent representation of a face using linear subspaces or\nhigher-order tensor generalizations. Due to this linearity, they can not\ncapture extreme deformations and non-linear expressions. To address this, we\nintroduce a versatile model that learns a non-linear representation of a face\nusing spectral convolutions on a mesh surface. We introduce mesh sampling\noperations that enable a hierarchical mesh representation that captures\nnon-linear variations in shape and expression at multiple scales within the\nmodel. In a variational setting, our model samples diverse realistic 3D faces\nfrom a multivariate Gaussian distribution. Our training data consists of 20,466\nmeshes of extreme expressions captured over 12 different subjects. Despite\nlimited training data, our trained model outperforms state-of-the-art face\nmodels with 50% lower reconstruction error, while using 75% fewer parameters.\nWe also show that, replacing the expression space of an existing\nstate-of-the-art face model with our autoencoder, achieves a lower\nreconstruction error. Our data, model and code are available at\nhttp://github.com/anuragranj/coma', 'Impressive progress has been made in audio-driven 3D facial animation\nrecently, but synthesizing 3D talking-head with rich emotion is still unsolved.\nThis is due to the lack of 3D generative models and available 3D emotional\ndataset with synchronized audios. To address this, we introduce 3D-TalkEmo, a\ndeep neural network that generates 3D talking head animation with various\nemotions. We also create a large 3D dataset with synchronized audios and\nvideos, rich corpus, as well as various emotion states of different persons\nwith the sophisticated 3D face reconstruction methods. In the emotion\ngeneration network, we propose a novel 3D face representation structure -\ngeometry map by classical multi-dimensional scaling analysis. It maps the\ncoordinates of vertices on a 3D face to a canonical image plane, while\npreserving the vertex-to-vertex geodesic distance metric in a least-square\nsense. This maintains the adjacency relationship of each vertex and holds the\neffective convolutional structure for the 3D facial surface. Taking a neutral\n3D mesh and a speech signal as inputs, the 3D-TalkEmo is able to generate vivid\nfacial animations. Moreover, it provides access to change the emotion state of\nthe animated speaker.\n We present extensive quantitative and qualitative evaluation of our method,\nin addition to user studies, demonstrating the generated talking-heads of\nsignificantly higher quality compared to previous state-of-the-art methods.', 'Satellite multi-view stereo (MVS) imagery is particularly suited for\nlarge-scale Earth surface reconstruction. Differing from the perspective camera\nmodel (pin-hole model) that is commonly used for close-range and aerial\ncameras, the cubic rational polynomial camera (RPC) model is the mainstream\nmodel for push-broom linear-array satellite cameras. However, the homography\nwarping used in the prevailing learning based MVS methods is only applicable to\npin-hole cameras. In order to apply the SOTA learning based MVS technology to\nthe satellite MVS task for large-scale Earth surface reconstruction, RPC\nwarping should be considered. In this work, we propose, for the first time, a\nrigorous RPC warping module. The rational polynomial coefficients are recorded\nas a tensor, and the RPC warping is formulated as a series of tensor\ntransformations. Based on the RPC warping, we propose the deep learning based\nsatellite MVS (SatMVS) framework for large-scale and wide depth range Earth\nsurface reconstruction. We also introduce a large-scale satellite image dataset\nconsisting of 519 5120${\\times}$5120 images, which we call the TLC SatMVS\ndataset. The satellite images were acquired from a three-line camera (TLC) that\ncatches triple-view images simultaneously, forming a valuable supplement to the\nexisting open-source WorldView-3 datasets with single-scanline images.\nExperiments show that the proposed RPC warping module and the SatMVS framework\ncan achieve a superior reconstruction accuracy compared to the pin-hole fitting\nmethod and conventional MVS methods. Code and data are available at\nhttps://github.com/WHU-GPCV/SatMVS.', 'Deep convolutional networks (CNNs) have achieved great success in face\ncompletion to generate plausible facial structures. These methods, however, are\nlimited in maintaining global consistency among face components and recovering\nfine facial details. On the other hand, reflectional symmetry is a prominent\nproperty of face image and benefits face recognition and consistency modeling,\nyet remaining uninvestigated in deep face completion. In this work, we leverage\ntwo kinds of symmetry-enforcing subnets to form a symmetry-consistent CNN model\n(i.e., SymmFCNet) for effective face completion. For missing pixels on only one\nof the half-faces, an illumination-reweighted warping subnet is developed to\nguide the warping and illumination reweighting of the other half-face. As for\nmissing pixels on both of half-faces, we present a generative reconstruction\nsubnet together with a perceptual symmetry loss to enforce symmetry consistency\nof recovered structures. The SymmFCNet is constructed by stacking generative\nreconstruction subnet upon illumination-reweighted warping subnet, and can be\nend-to-end learned from training set of unaligned face images. Experiments show\nthat SymmFCNet can generate high quality results on images with synthetic and\nreal occlusion, and performs favorably against state-of-the-arts.', 'Hyperspectral imaging, providing abundant spatial and spectral information\nsimultaneously, has attracted a lot of interest in recent years. Unfortunately,\ndue to the hardware limitations, the hyperspectral image (HSI) is vulnerable to\nvarious degradations, such noises (random noise, HSI denoising), blurs\n(Gaussian and uniform blur, HSI deblurring), and down-sampled (both spectral\nand spatial downsample, HSI super-resolution). Previous HSI restoration methods\nare designed for one specific task only. Besides, most of them start from the\n1-D vector or 2-D matrix models and cannot fully exploit the structurally\nspectral-spatial correlation in 3-D HSI. To overcome these limitations, in this\nwork, we propose a unified low-rank tensor recovery model for comprehensive HSI\nrestoration tasks, in which non-local similarity between spectral-spatial cubic\nand spectral correlation are simultaneously captured by 3-order tensors.\nFurther, to improve the capability and flexibility, we formulate it as a\nweighted low-rank tensor recovery (WLRTR) model by treating the singular values\ndifferently, and study its analytical solution. We also consider the exclusive\nstripe noise in HSI as the gross error by extending WLRTR to robust principal\ncomponent analysis (WLRTR-RPCA). Extensive experiments demonstrate the proposed\nWLRTR models consistently outperform state-of-the-arts in typical low level\nvision HSI tasks, including denoising, destriping, deblurring and\nsuper-resolution.', 'Face is one of the most important things for communication with the world\naround us. It also forms our identity and expressions. Estimating the face\nstructure is a fundamental task in computer vision with applications in\ndifferent areas such as face recognition and medical surgeries. Recently, deep\nlearning techniques achieved significant results for 3D face reconstruction\nfrom flat images. The main challenge of such techniques is a vital need for\nlarge 3D face datasets. Usually, this challenge is handled by synthetic face\ngeneration. However, synthetic datasets suffer from the existence of\nnon-possible faces. Here, we propose a face manifold learning method for\nsynthetic diverse face dataset generation. First, the face structure is divided\ninto the shape and expression groups. Then, a fully convolutional autoencoder\nnetwork is exploited to deal with the non-possible faces, and, simultaneously,\npreserving the dataset diversity. Simulation results show that the proposed\nmethod is capable of denoising highly corrupted faces. The diversity of the\ngenerated dataset is evaluated qualitatively and quantitatively and compared to\nthe existing methods. Experiments show that our manifold learning method\noutperforms the state of the art methods significantly.', 'In this paper, we aim to address the problem of heterogeneous or\ncross-spectral face recognition using machine learning to synthesize visual\nspectrum face from infrared images. The synthesis of visual-band face images\nallows for more optimal extraction of facial features to be used for face\nidentification and/or verification. We explore the ability to use Generative\nAdversarial Networks (GANs) for face image synthesis, and examine the\nperformance of these images using pre-trained Convolutional Neural Networks\n(CNNs). The features extracted using CNNs are applied in face identification\nand verification. We explore the performance in terms of acceptance rate when\nusing various similarity measures for face verification.', 'Attribute guided face image synthesis aims to manipulate attributes on a face\nimage. Most existing methods for image-to-image translation can either perform\na fixed translation between any two image domains using a single attribute or\nrequire training data with the attributes of interest for each subject.\nTherefore, these methods could only train one specific model for each pair of\nimage domains, which limits their ability in dealing with more than two\ndomains. Another disadvantage of these methods is that they often suffer from\nthe common problem of mode collapse that degrades the quality of the generated\nimages. To overcome these shortcomings, we propose attribute guided face image\ngeneration method using a single model, which is capable to synthesize multiple\nphoto-realistic face images conditioned on the attributes of interest. In\naddition, we adopt the proposed model to increase the realism of the simulated\nface images while preserving the face characteristics. Compared to existing\nmodels, synthetic face images generated by our method present a good\nphotorealistic quality on several face datasets. Finally, we demonstrate that\ngenerated facial images can be used for synthetic data augmentation, and\nimprove the performance of the classifier used for facial expression\nrecognition.', 'An important goal in human-robot-interaction (HRI) is for machines to achieve\na close to human level of face perception. One of the important differences\nbetween machine learning and human intelligence is the lack of\ncompositionality. This paper introduces a new scheme to enable generative\nadversarial networks to learn the distribution of face images composed of\nsmaller parts. This results in a more flexible machine face perception and\neasier generalization to outside training examples. We demonstrate that this\nmodel is able to produce realistic high-quality face images by generating and\npiecing together the parts. Additionally, we demonstrate that this model learns\nthe relations between the facial parts and their distributions. Therefore, the\nspecific facial parts are interchangeable between generated face images.', '3D face reconstruction from a single 2D image is a challenging problem with\nbroad applications. Recent methods typically aim to learn a CNN-based 3D face\nmodel that regresses coefficients of 3D Morphable Model (3DMM) from 2D images\nto render 3D face reconstruction or dense face alignment. However, the shortage\nof training data with 3D annotations considerably limits performance of those\nmethods. To alleviate this issue, we propose a novel 2D-assisted\nself-supervised learning (2DASL) method that can effectively use ""in-the-wild""\n2D face images with noisy landmark information to substantially improve 3D face\nmodel learning. Specifically, taking the sparse 2D facial landmarks as\nadditional information, 2DSAL introduces four novel self-supervision schemes\nthat view the 2D landmark and 3D landmark prediction as a self-mapping process,\nincluding the 2D and 3D landmark self-prediction consistency, cycle-consistency\nover the 2D landmark prediction and self-critic over the predicted 3DMM\ncoefficients based on landmark predictions. Using these four self-supervision\nschemes, the 2DASL method significantly relieves demands on the the\nconventional paired 2D-to-3D annotations and gives much higher-quality 3D face\nmodels without requiring any additional 3D annotations. Experiments on multiple\nchallenging datasets show that our method outperforms state-of-the-arts for\nboth 3D face reconstruction and dense face alignment by a large margin.', 'In this paper, we propose a novel tensor learning and coding model for\nthird-order data completion. Our model is to learn a data-adaptive dictionary\nfrom the given observations, and determine the coding coefficients of\nthird-order tensor tubes. In the completion process, we minimize the\nlow-rankness of each tensor slice containing the coding coefficients. By\ncomparison with the traditional pre-defined transform basis, the advantages of\nthe proposed model are that (i) the dictionary can be learned based on the\ngiven data observations so that the basis can be more adaptively and accurately\nconstructed, and (ii) the low-rankness of the coding coefficients can allow the\nlinear combination of dictionary features more effectively. Also we develop a\nmulti-block proximal alternating minimization algorithm for solving such tensor\nlearning and coding model, and show that the sequence generated by the\nalgorithm can globally converge to a critical point. Extensive experimental\nresults for real data sets such as videos, hyperspectral images, and traffic\ndata are reported to demonstrate these advantages and show the performance of\nthe proposed tensor learning and coding method is significantly better than the\nother tensor completion methods in terms of several evaluation metrics.', 'Faces manifest large variations in many aspects, such as identity,\nexpression, pose, and face styling. Therefore, it is a great challenge to\ndisentangle and extract these characteristics from facial images, especially in\nan unsupervised manner. In this work, we introduce cycle-consistency in facial\ncharacteristics as free supervisory signal to learn facial representations from\nunlabeled facial images. The learning is realized by superimposing the facial\nmotion cycle-consistency and identity cycle-consistency constraints. The main\nidea of the facial motion cycle-consistency is that, given a face with\nexpression, we can perform de-expression to a neutral face via the removal of\nfacial motion and further perform re-expression to reconstruct back to the\noriginal face. The main idea of the identity cycle-consistency is to exploit\nboth de-identity into mean face by depriving the given neutral face of its\nidentity via feature re-normalization and re-identity into neutral face by\nadding the personal attributes to the mean face. At training time, our model\nlearns to disentangle two distinct facial representations to be useful for\nperforming cycle-consistent face reconstruction. At test time, we use the\nlinear protocol scheme for evaluating facial representations on various tasks,\nincluding facial expression recognition and head pose regression. We also can\ndirectly apply the learnt facial representations to person recognition,\nfrontalization and image-to-image translation. Our experiments show that the\nresults of our approach is competitive with those of existing methods,\ndemonstrating the rich and unique information embedded in the disentangled\nrepresentations. Code is available at https://github.com/JiaRenChang/FaceCycle .', '3D face reconstruction and face alignment are two fundamental and highly\nrelated topics in computer vision. Recently, some works start to use deep\nlearning models to estimate the 3DMM coefficients to reconstruct 3D face\ngeometry. However, the performance is restricted due to the limitation of the\npre-defined face templates. To address this problem, some end-to-end methods,\nwhich can completely bypass the calculation of 3DMM coefficients, are proposed\nand attract much attention. In this report, we introduce and analyse three\nstate-of-the-art methods in 3D face reconstruction and face alignment. Some\npotential improvement on PRN are proposed to further enhance its accuracy and\nspeed.', 'In this paper, we address the problem of 3D object mesh reconstruction from\nRGB videos. Our approach combines the best of multi-view geometric and\ndata-driven methods for 3D reconstruction by optimizing object meshes for\nmulti-view photometric consistency while constraining mesh deformations with a\nshape prior. We pose this as a piecewise image alignment problem for each mesh\nface projection. Our approach allows us to update shape parameters from the\nphotometric error without any depth or mask information. Moreover, we show how\nto avoid a degeneracy of zero photometric gradients via rasterizing from a\nvirtual viewpoint. We demonstrate 3D object mesh reconstruction results from\nboth synthetic and real-world videos with our photometric mesh optimization,\nwhich is unachievable with either na\\""ive mesh generation networks or\ntraditional pipelines of surface reconstruction without heavy manual\npost-processing.', 'Face images in the wild undergo large intra-personal variations, such as\nposes, illuminations, occlusions, and low resolutions, which cause great\nchallenges to face-related applications. This paper addresses this challenge by\nproposing a new deep learning framework that can recover the canonical view of\nface images. It dramatically reduces the intra-person variances, while\nmaintaining the inter-person discriminativeness. Unlike the existing face\nreconstruction methods that were either evaluated in controlled 2D environment\nor employed 3D information, our approach directly learns the transformation\nfrom the face images with a complex set of variations to their canonical views.\nAt the training stage, to avoid the costly process of labeling canonical-view\nimages from the training set by hand, we have devised a new measurement to\nautomatically select or synthesize a canonical-view image for each identity. As\nan application, this face recovery approach is used for face verification.\nFacial features are learned from the recovered canonical-view face images by\nusing a facial component-based convolutional neural network. Our approach\nachieves the state-of-the-art performance on the LFW dataset.', 'Face recognition performance has improved remarkably in the last decade. Much\nof this success can be attributed to the development of deep learning\ntechniques such as convolutional neural networks (CNNs). While CNNs have pushed\nthe state-of-the-art forward, their training process requires a large amount of\nclean and correctly labelled training data. If a CNN is intended to tolerate\nfacial pose, then we face an important question: should this training data be\ndiverse in its pose distribution, or should face images be normalized to a\nsingle pose in a pre-processing step? To address this question, we evaluate a\nnumber of popular facial landmarking and pose correction algorithms to\nunderstand their effect on facial recognition performance. Additionally, we\nintroduce a new, automatic, single-image frontalization scheme that exceeds the\nperformance of current algorithms. CNNs trained using sets of different\npre-processing methods are used to extract features from the Point and Shoot\nChallenge (PaSC) and CMU Multi-PIE datasets. We assert that the subsequent\nverification and recognition performance serves to quantify the effectiveness\nof each pose correction scheme.', 'Facial analysis has attracted much attention in the technology for\nhuman-machine interface. Different methods of classification based on sparse\nrepresentation and Gabor kernels have been widely applied in the fields of\nfacial analysis. However, most of these methods treat face from a whole view\nstandpoint. In terms of the importance of different facial views, in this\npaper, we present multi-view face analysis based on sparse representation and\nGabor wavelet coefficients. To evaluate the performance, we conduct face\nanalysis experiments including face recognition (FR) and face expression\nrecognition (FER) on JAFFE database. Experiments are conducted from two parts:\n(1) Face images are divided into three facial parts which are forehead, eye and\nmouth. (2) Face images are divided into 8 parts by the orientation of Gabor\nkernels. Experimental results demonstrate that the proposed methods can\nsignificantly boost the performance and perform better than the other methods.', ""Recovering color images and videos from highly undersampled data is a\nfundamental and challenging task in face recognition and computer vision. By\nthe multi-dimensional nature of color images and videos, in this paper, we\npropose a novel tensor completion approach, which is able to efficiently\nexplore the sparsity of tensor data under the discrete cosine transform (DCT).\nSpecifically, we introduce two ``sparse + low-rank'' tensor completion models\nas well as two implementable algorithms for finding their solutions. The first\none is a DCT-based sparse plus weighted nuclear norm induced low-rank\nminimization model. The second one is a DCT-based sparse plus $p$-shrinking\nmapping induced low-rank optimization model. Moreover, we accordingly propose\ntwo implementable augmented Lagrangian-based algorithms for solving the\nunderlying optimization models. A series of numerical experiments including\ncolor image inpainting and video data recovery demonstrate that our proposed\napproach performs better than many existing state-of-the-art tensor completion\nmethods, especially for the case when the ratio of missing data is high."", 'Face hallucination, which is the task of generating a high-resolution face\nimage from a low-resolution input image, is a well-studied problem that is\nuseful in widespread application areas. Face hallucination is particularly\nchallenging when the input face resolution is very low (e.g., 10 x 12 pixels)\nand/or the image is captured in an uncontrolled setting with large pose and\nillumination variations. In this paper, we revisit the algorithm introduced in\n[1] and present a deep interpretation of this framework that achieves\nstate-of-the-art under such challenging scenarios. In our deep network\narchitecture the global and local constraints that define a face can be\nefficiently modeled and learned end-to-end using training data. Conceptually\nour network design can be partitioned into two sub-networks: the first one\nimplements the holistic face reconstruction according to global constraints,\nand the second one enhances face-specific details and enforces local patch\nstatistics. We optimize the deep network using a new loss function for\nsuper-resolution that combines reconstruction error with a learned face quality\nmeasure in adversarial setting, producing improved visual results. We conduct\nextensive experiments in both controlled and uncontrolled setups and show that\nour algorithm improves the state of the art both numerically and visually.', 'Face parsing is a basic task in face image analysis. It amounts to labeling\neach pixel with appropriate facial parts such as eyes and nose. In the paper,\nwe present a interlinked convolutional neural network (iCNN) for solving this\nproblem in an end-to-end fashion. It consists of multiple convolutional neural\nnetworks (CNNs) taking input in different scales. A special interlinking layer\nis designed to allow the CNNs to exchange information, enabling them to\nintegrate local and contextual information efficiently. The hallmark of iCNN is\nthe extensive use of downsampling and upsampling in the interlinking layers,\nwhile traditional CNNs usually uses downsampling only. A two-stage pipeline is\nproposed for face parsing and both stages use iCNN. The first stage localizes\nfacial parts in the size-reduced image and the second stage labels the pixels\nin the identified facial parts in the original image. On a benchmark dataset we\nhave obtained better results than the state-of-the-art methods.', 'In this paper, we present a novel single shot face-related task analysis\nmethod, called Face-SSD, for detecting faces and for performing various\nface-related (classification/regression) tasks including smile recognition,\nface attribute prediction and valence-arousal estimation in the wild. Face-SSD\nuses a Fully Convolutional Neural Network (FCNN) to detect multiple faces of\ndifferent sizes and recognise/regress one or more face-related classes.\nFace-SSD has two parallel branches that share the same low-level filters, one\nbranch dealing with face detection and the other one with face analysis tasks.\nThe outputs of both branches are spatially aligned heatmaps that are produced\nin parallel - therefore Face-SSD does not require that face detection, facial\nregion extraction, size normalisation, and facial region processing are\nperformed in subsequent steps. Our contributions are threefold: 1) Face-SSD is\nthe first network to perform face analysis without relying on pre-processing\nsuch as face detection and registration in advance - Face-SSD is a simple and a\nsingle FCNN architecture simultaneously performing face detection and\nface-related task analysis - those are conventionally treated as separate\nconsecutive tasks; 2) Face-SSD is a generalised architecture that is applicable\nfor various face analysis tasks without modifying the network structure - this\nis in contrast to designing task-specific architectures; and 3) Face-SSD\nachieves real-time performance (21 FPS) even when detecting multiple faces and\nrecognising multiple classes in a given image. Experimental results show that\nFace-SSD achieves state-of-the-art performance in various face analysis tasks\nby reaching a recognition accuracy of 95.76% for smile detection, 90.29% for\nattribute prediction, and Root Mean Square (RMS) error of 0.44 and 0.39 for\nvalence and arousal estimation.', 'The COVID-19 pandemic has drastically changed accepted norms globally. Within\nthe past year, masks have been used as a public health response to limit the\nspread of the virus. This sudden change has rendered many face recognition\nbased access control, authentication and surveillance systems ineffective.\nOfficial documents such as passports, driving license and national identity\ncards are enrolled with fully uncovered face images. However, in the current\nglobal situation, face matching systems should be able to match these reference\nimages with masked face images. As an example, in an airport or security\ncheckpoint it is safer to match the unmasked image of the identifying document\nto the masked person rather than asking them to remove the mask. We find that\ncurrent facial recognition techniques are not robust to this form of occlusion.\n To address this unique requirement presented due to the current circumstance,\nwe propose a set of re-purposed datasets and a benchmark for researchers to\nuse. We also propose a contrastive visual representation learning based\npre-training workflow which is specialized to masked vs unmasked face matching.\nWe ensure that our method learns robust features to differentiate people across\nvarying data collection scenarios. We achieve this by training over many\ndifferent datasets and validating our result by testing on various holdout\ndatasets. The specialized weights trained by our method outperform standard\nface recognition features for masked to unmasked face matching. We believe the\nprovided synthetic mask generating code, our novel training approach and the\ntrained weights from the masked face models will help in adopting existing face\nrecognition systems to operate in the current global environment. We\nopen-source all contributions for broader use by the research community.', 'Human face synthesis involves transferring knowledge about the identity and\nidentity-dependent face shape (IDFS) of a human face to target face images\nwhere the context (e.g., facial expressions, head poses, and other background\nfactors) may change dramatically. Human faces are non-rigid, so facial\nexpression leads to deformation of face shape, and head pose also affects the\nface observed in 2D images. A key challenge in face transfer is to match the\nface with unobserved new contexts, adapting the face appearance to different\nposes and expressions accordingly. In this work, we find a way to provide prior\nknowledge for generative models to reason about the appropriate appearance of a\nhuman face in response to various expressions and poses. We propose a novel\ncontext-aware face transfer method, called CarTrans, that incorporates causal\neffects of contextual factors into face representation, and thus is able to be\naware of the uncertainty of new contexts. We estimate the effect of facial\nexpression and head pose in terms of counterfactual inference by designing a\ncontrolled intervention trial, thus avoiding the requirement of a large number\nof observations to cover the pose-expression space well. Moreover, we propose a\nkernel regression-based encoder that eliminates the identity specificity of\ntarget faces when encoding contextual information from target images. The\nresulting method shows impressive performance, allowing fine-grained control\nover face shape and appearance under various contextual conditions.', 'CANDECOMP/PARAFAC (CP) tensor factorization of incomplete data is a powerful\ntechnique for tensor completion through explicitly capturing the multilinear\nlatent factors. The existing CP algorithms require the tensor rank to be\nmanually specified, however, the determination of tensor rank remains a\nchallenging problem especially for CP rank. In addition, existing approaches do\nnot take into account uncertainty information of latent factors, as well as\nmissing entries. To address these issues, we formulate CP factorization using a\nhierarchical probabilistic model and employ a fully Bayesian treatment by\nincorporating a sparsity-inducing prior over multiple latent factors and the\nappropriate hyperpriors over all hyperparameters, resulting in automatic rank\ndetermination. To learn the model, we develop an efficient deterministic\nBayesian inference algorithm, which scales linearly with data size. Our method\nis characterized as a tuning parameter-free approach, which can effectively\ninfer underlying multilinear factors with a low-rank constraint, while also\nproviding predictive distributions over missing entries. Extensive simulations\non synthetic data illustrate the intrinsic capability of our method to recover\nthe ground-truth of CP rank and prevent the overfitting problem, even when a\nlarge amount of entries are missing. Moreover, the results from real-world\napplications, including image inpainting and facial image synthesis,\ndemonstrate that our method outperforms state-of-the-art approaches for both\ntensor factorization and tensor completion in terms of predictive performance.', 'Predicting attributes from face images in the wild is a challenging computer\nvision problem. To automatically describe face attributes from face containing\nimages, traditionally one needs to cascade three technical blocks --- face\nlocalization, facial descriptor construction, and attribute classification ---\nin a pipeline. As a typical classification problem, face attribute prediction\nhas been addressed using deep learning. Current state-of-the-art performance\nwas achieved by using two cascaded Convolutional Neural Networks (CNNs), which\nwere specifically trained to learn face localization and attribute description.\nIn this paper, we experiment with an alternative way of employing the power of\ndeep representations from CNNs. Combining with conventional face localization\ntechniques, we use off-the-shelf architectures trained for face recognition to\nbuild facial descriptors. Recognizing that the describable face attributes are\ndiverse, our face descriptors are constructed from different levels of the CNNs\nfor different attributes to best facilitate face attribute prediction.\nExperiments on two large datasets, LFWA and CelebA, show that our approach is\nentirely comparable to the state-of-the-art. Our findings not only demonstrate\nan efficient face attribute prediction approach, but also raise an important\nquestion: how to leverage the power of off-the-shelf CNN representations for\nnovel tasks.', 'We introduce a deep convolutional neural networks (CNN) architecture to\nclassify facial attributes and recognize face images simultaneously via a\nshared learning paradigm to improve the accuracy for facial attribute\nprediction and face recognition performance. In this method, we use facial\nattributes as an auxiliary source of information to assist CNN features\nextracted from the face images to improve the face recognition performance.\nSpecifically, we use a shared CNN architecture that jointly predicts facial\nattributes and recognize face images simultaneously via a shared learning\nparameters, and then we use facial attribute features an an auxiliary source of\ninformation concatenated by face features to increase the discrimination of the\nCNN for face recognition. This process assists the CNN classifier to better\nrecognize face images. The experimental results show that our model increases\nboth the face recognition and facial attribute prediction performance,\nespecially for the identity attributes such as gender and race. We evaluated\nour method on several standard datasets labeled by identities and face\nattributes and the results show that the proposed method outperforms\nstate-of-the-art face recognition models.', 'Face image quality is an important factor to enable high performance face\nrecognition systems. Face quality assessment aims at estimating the suitability\nof a face image for recognition. Previous work proposed supervised solutions\nthat require artificially or human labelled quality values. However, both\nlabelling mechanisms are error-prone as they do not rely on a clear definition\nof quality and may not know the best characteristics for the utilized face\nrecognition system. Avoiding the use of inaccurate quality labels, we proposed\na novel concept to measure face quality based on an arbitrary face recognition\nmodel. By determining the embedding variations generated from random\nsubnetworks of a face model, the robustness of a sample representation and\nthus, its quality is estimated. The experiments are conducted in a\ncross-database evaluation setting on three publicly available databases. We\ncompare our proposed solution on two face embeddings against six\nstate-of-the-art approaches from academia and industry. The results show that\nour unsupervised solution outperforms all other approaches in the majority of\nthe investigated scenarios. In contrast to previous works, the proposed\nsolution shows a stable performance over all scenarios. Utilizing the deployed\nface recognition model for our face quality assessment methodology avoids the\ntraining phase completely and further outperforms all baseline approaches by a\nlarge margin. Our solution can be easily integrated into current face\nrecognition systems and can be modified to other tasks beyond face recognition.', 'State-of-the-art face recognition systems are based on deep (convolutional)\nneural networks. Therefore, it is imperative to determine to what extent face\ntemplates derived from deep networks can be inverted to obtain the original\nface image. In this paper, we study the vulnerabilities of a state-of-the-art\nface recognition system based on template reconstruction attack. We propose a\nneighborly de-convolutional neural network (\\textit{NbNet}) to reconstruct face\nimages from their deep templates. In our experiments, we assumed that no\nknowledge about the target subject and the deep network are available. To train\nthe \\textit{NbNet} reconstruction models, we augmented two benchmark face\ndatasets (VGG-Face and Multi-PIE) with a large collection of images synthesized\nusing a face generator. The proposed reconstruction was evaluated using type-I\n(comparing the reconstructed images against the original face images used to\ngenerate the deep template) and type-II (comparing the reconstructed images\nagainst a different face image of the same subject) attacks. Given the images\nreconstructed from \\textit{NbNets}, we show that for verification, we achieve\nTAR of 95.20\\% (58.05\\%) on LFW under type-I (type-II) attacks @ FAR of 0.1\\%.\nBesides, 96.58\\% (92.84\\%) of the images reconstruction from templates of\npartition \\textit{fa} (\\textit{fb}) can be identified from partition\n\\textit{fa} in color FERET. Our study demonstrates the need to secure deep\ntemplates in face recognition systems.', 'This work presents a flexible system to reconstruct 3D models of objects\ncaptured with an RGB-D sensor. A major advantage of the method is that our\nreconstruction pipeline allows the user to acquire a full 3D model of the\nobject. This is achieved by acquiring several partial 3D models in different\nsessions that are automatically merged together to reconstruct a full model. In\naddition, the 3D models acquired by our system can be directly used by\nstate-of-the-art object instance recognition and object tracking modules,\nproviding object-perception capabilities for different applications, such as\nhuman-object interaction analysis or robot grasping. The system does not impose\nconstraints in the appearance of objects (textured, untextured) nor in the\nmodelling setup (moving camera with static object or a turn-table setup). The\nproposed reconstruction system has been used to model a large number of objects\nresulting in metrically accurate and visually appealing 3D models.', 'A head-mounted display (HMD) could be an important component of augmented\nreality system. However, as the upper face region is seriously occluded by the\ndevice, the user experience could be affected in applications such as\ntelecommunication and multi-player video games. In this paper, we first present\na novel experimental setup that consists of two near-infrared (NIR) cameras to\npoint to the eye regions and one visible-light RGB camera to capture the\nvisible face region. The main purpose of this paper is to synthesize realistic\nface images without occlusions based on the images captured by these cameras.\nTo this end, we propose a novel synthesis framework that contains four modules:\n3D head reconstruction, face alignment and tracking, face synthesis, and eye\nsynthesis. In face synthesis, we propose a novel algorithm that can robustly\nalign and track a personalized 3D head model given a face that is severely\noccluded by the HMD. In eye synthesis, in order to generate accurate eye\nmovements and dynamic wrinkle variations around eye regions, we propose another\nnovel algorithm to colorize the NIR eye images and further remove the ""red eye""\neffects caused by the colorization. Results show that both hardware setup and\nsystem framework are robust to synthesize realistic face images in video\nsequences.', '3D reconstruction from 2D images is a central problem in computer vision.\nRecent works have been focusing on reconstruction directly from a single image.\nIt is well known however that only one image cannot provide enough information\nfor such a reconstruction. A prior knowledge that has been entertained are 3D\nCAD models due to its online ubiquity. A fundamental question is how to\ncompactly represent millions of CAD models while allowing generalization to new\nunseen objects with fine-scaled geometry. We introduce an approach to compactly\nrepresent a 3D mesh. Our method first selects a 3D model from a graph structure\nby using a novel free-form deformation FFD 3D-2D registration, and then the\nselected 3D model is refined to best fit the image silhouette. We perform a\ncomprehensive quantitative and qualitative analysis that demonstrates\nimpressive dense and realistic 3D reconstruction from single images.', 'Deep learning-based hyperspectral image super-resolution (SR) methods have\nachieved great success recently. However, most existing models can not\neffectively explore spatial information and spectral information between bands\nsimultaneously, obtaining relatively low performance. To address this issue, in\nthis paper, we propose a novel spectral-spatial residual network for\nhyperspectral image super-resolution (SSRNet). Our method can effectively\nexplore spatial-spectral information by using 3D convolution instead of 2D\nconvolution, which enables the network to better extract potential information.\nFurthermore, we design a spectral-spatial residual module (SSRM) to adaptively\nlearn more effective features from all the hierarchical features in units\nthrough local feature fusion, significantly improving the performance of the\nalgorithm. In each unit, we employ spatial and temporal separable 3D\nconvolution to extract spatial and spectral information, which not only reduces\nunaffordable memory usage and high computational cost, but also makes the\nnetwork easier to train. Extensive evaluations and comparisons on three\nbenchmark datasets demonstrate that the proposed approach achieves superior\nperformance in comparison to existing state-of-the-art methods.', 'With the recent success of deep neural networks, remarkable progress has been\nachieved on face recognition. However, collecting large-scale real-world\ntraining data for face recognition has turned out to be challenging, especially\ndue to the label noise and privacy issues. Meanwhile, existing face recognition\ndatasets are usually collected from web images, lacking detailed annotations on\nattributes (e.g., pose and expression), so the influences of different\nattributes on face recognition have been poorly investigated. In this paper, we\naddress the above-mentioned issues in face recognition using synthetic face\nimages, i.e., SynFace. Specifically, we first explore the performance gap\nbetween recent state-of-the-art face recognition models trained with synthetic\nand real face images. We then analyze the underlying causes behind the\nperformance gap, e.g., the poor intra-class variations and the domain gap\nbetween synthetic and real face images. Inspired by this, we devise the SynFace\nwith identity mixup (IM) and domain mixup (DM) to mitigate the above\nperformance gap, demonstrating the great potentials of synthetic data for face\nrecognition. Furthermore, with the controllable face synthesis model, we can\neasily manage different factors of synthetic face generation, including pose,\nexpression, illumination, the number of identities, and samples per identity.\nTherefore, we also perform a systematically empirical analysis on synthetic\nface images to provide some insights on how to effectively utilize synthetic\ndata for face recognition.', 'Face recognition remains a hot topic in computer vision, and it is\nchallenging to tackle the problem that both the training and testing images are\ncorrupted. In this paper, we propose a novel semi-supervised method based on\nthe theory of the low-rank matrix recovery for face recognition, which can\nsimultaneously learn discriminative low-rank and sparse representations for\nboth training and testing images. To this end, a correlation penalty term is\nintroduced into the formulation of our proposed method to learn an incoherent\ndictionary. Experimental results on several face image databases demonstrate\nthe effectiveness of our method, i.e., the proposed method is robust to the\nillumination, expression and pose variations, as well as images with noises\nsuch as block occlusion or uniform noises.', 'Prior knowledge of face shape and structure plays an important role in face\ninpainting. However, traditional face inpainting methods mainly focus on the\ngenerated image resolution of the missing portion without consideration of the\nspecial particularities of the human face explicitly and generally produce\ndiscordant facial parts. To solve this problem, we present a domain embedded\nmulti-model generative adversarial model for inpainting of face images with\nlarge cropped regions. We firstly represent only face regions using the latent\nvariable as the domain knowledge and combine it with the non-face parts\ntextures to generate high-quality face images with plausible contents. Two\nadversarial discriminators are finally used to judge whether the generated\ndistribution is close to the real distribution or not. It can not only\nsynthesize novel image structures but also explicitly utilize the embedded face\ndomain knowledge to generate better predictions with consistency on structures\nand appearance. Experiments on both CelebA and CelebA-HQ face datasets\ndemonstrate that our proposed approach achieved state-of-the-art performance\nand generates higher quality inpainting results than existing ones.', 'Face detection and tracking in low resolution image is not a trivial task due\nto the limitation in the appearance features for face characterization.\nMoreover, facial expression gives additional distortion on this small and noisy\nface. In this paper, we propose deformable symmetric Gabor wavelet network face\nmodel for face detection in low resolution image. Our model optimizes the\nrotation, translation, dilation, perspective and partial deformation amount of\nthe face model with symmetry constraints. Symmetry constraints help our model\nto be more robust to noise and distortion. Experimental results on our low\nresolution face image dataset and videos show promising face detection and\ntracking results under various challenging conditions.', 'Face liveness detection is an essential prerequisite for face recognition\napplications. Previous face liveness detection methods usually train a binary\nclassifier to differentiate between a fake face and a real face before face\nrecognition. The client identity information is not utilized in previous face\nliveness detection methods. However, in practical face recognition\napplications, face spoofing attacks are always aimed at a specific client, and\nthe client identity information can provide useful clues for face liveness\ndetection. In this paper, we propose a face liveness detection method based on\nthe client identity using Siamese network. We detect face liveness after face\nrecognition instead of before face recognition, that is, we detect face\nliveness with the client identity information. We train a Siamese network with\nimage pairs. Each image pair consists of two real face images or one real and\none fake face images. The face images in each pair come from a same client.\nGiven a test face image, the face image is firstly recognized by face\nrecognition system, then the real face image of the identified client is\nretrieved to help the face liveness detection. Experiment results demonstrate\nthe effectiveness of our method.', 'Robust face detection is one of the most important pre-processing steps to\nsupport facial expression analysis, facial landmarking, face recognition, pose\nestimation, building of 3D facial models, etc. Although this topic has been\nintensely studied for decades, it is still challenging due to numerous variants\nof face images in real-world scenarios. In this paper, we present a novel\napproach named Multiple Scale Faster Region-based Convolutional Neural Network\n(MS-FRCNN) to robustly detect human facial regions from images collected under\nvarious challenging conditions, e.g. large occlusions, extremely low\nresolutions, facial expressions, strong illumination variations, etc. The\nproposed approach is benchmarked on two challenging face detection databases,\ni.e. the Wider Face database and the Face Detection Dataset and Benchmark\n(FDDB), and compared against recent other face detection methods, e.g.\nTwo-stage CNN, Multi-scale Cascade CNN, Faceness, Aggregate Chanel Features,\nHeadHunter, Multi-view Face Detection, Cascade CNN, etc. The experimental\nresults show that our proposed approach consistently achieves highly\ncompetitive results with the state-of-the-art performance against other recent\nface detection methods.', 'Due to the COVID-19 situation, face masks have become a main part of our\ndaily life. Wearing mouth-and-nose protection has been made a mandate in many\npublic places, to prevent the spread of the COVID-19 virus. However, face masks\naffect the performance of face recognition, since a large area of the face is\ncovered. The effect of wearing a face mask on the different components of the\nface recognition system in a collaborative environment is a problem that is\nstill to be fully studied. This work studies, for the first time, the effect of\nwearing a face mask on face image quality by utilising state-of-the-art face\nimage quality assessment methods of different natures. This aims at providing\nbetter understanding on the effect of face masks on the operation of face\nrecognition as a whole system. In addition, we further studied the effect of\nsimulated masks on face image utility in comparison to real face masks. We\ndiscuss the correlation between the mask effect on face image quality and that\non the face verification performance by automatic systems and human experts,\nindicating a consistent trend between both factors. The evaluation is conducted\non the database containing (1) no-masked faces, (2) real face masks, and (3)\nsimulated face masks, by synthetically generating digital facial masks on\nno-masked faces. Finally, a visual interpretation of the face areas\ncontributing to the quality score of a selected set of quality assessment\nmethods is provided to give a deeper insight into the difference of network\ndecisions in masked and non-masked faces, among other variations.', 'With the availability of more powerful computers, iterative reconstruction\nalgorithms are the subject of an ongoing work in the design of more efficient\nreconstruction algorithms for X-ray computed tomography. In this work, we show\nhow two analytical reconstruction algorithms can be improved by correcting the\ncorresponding reconstructions using a randomized iterative reconstruction\nalgorithm. The combined analytical reconstruction followed by randomized\niterative reconstruction can also be viewed as a reconstruction algorithm\nwhich, in the experiments we have conducted, uses up to $35\\%$ less projection\nangles as compared to the analytical reconstruction algorithms and produces the\nsame results in terms of quality of reconstruction, without increasing the\nexecution time significantly.', 'Face recognition is a long standing challenge in the field of Artificial\nIntelligence (AI). The goal is to create systems that accurately detect,\nrecognize, verify, and understand human faces. There are significant technical\nhurdles in making these systems accurate, particularly in unconstrained\nsettings due to confounding factors related to pose, resolution, illumination,\nocclusion, and viewpoint. However, with recent advances in neural networks,\nface recognition has achieved unprecedented accuracy, largely built on\ndata-driven deep learning methods. While this is encouraging, a critical aspect\nthat is limiting facial recognition accuracy and fairness is inherent facial\ndiversity. Every face is different. Every face reflects something unique about\nus. Aspects of our heritage - including race, ethnicity, culture, geography -\nand our individual identify - age, gender, and other visible manifestations of\nself-expression, are reflected in our faces. We expect face recognition to work\nequally accurately for every face. Face recognition needs to be fair. As we\nrely on data-driven methods to create face recognition technology, we need to\nensure necessary balance and coverage in training data. However, there are\nstill scientific questions about how to represent and extract pertinent facial\nfeatures and quantitatively measure facial diversity. Towards this goal,\nDiversity in Faces (DiF) provides a data set of one million annotated human\nface images for advancing the study of facial diversity. The annotations are\ngenerated using ten well-established facial coding schemes from the scientific\nliterature. The facial coding schemes provide human-interpretable quantitative\nmeasures of facial features. We believe that by making the extracted coding\nschemes available on a large set of faces, we can accelerate research and\ndevelopment towards creating more fair and accurate facial recognition systems.', 'Face image quality can be defined as a measure of the utility of a face image\nto automatic face recognition. In this work, we propose (and compare) two\nmethods for automatic face image quality based on target face quality values\nfrom (i) human assessments of face image quality (matcher-independent), and\n(ii) quality values computed from similarity scores (matcher-dependent). A\nsupport vector regression model trained on face features extracted using a deep\nconvolutional neural network (ConvNet) is used to predict the quality of a face\nimage. The proposed methods are evaluated on two unconstrained face image\ndatabases, LFW and IJB-A, which both contain facial variations with multiple\nquality factors. Evaluation of the proposed automatic face image quality\nmeasures shows we are able to reduce the FNMR at 1% FMR by at least 13% for two\nface matchers (a COTS matcher and a ConvNet matcher) by using the proposed face\nquality to select subsets of face images and video frames for matching\ntemplates (i.e., multiple faces per subject) in the IJB-A protocol. To our\nknowledge, this is the first work to utilize human assessments of face image\nquality in designing a predictor of unconstrained face quality that is shown to\nbe effective in cross-database evaluation.', 'The widespread deployment of surveillance cameras for facial recognition\ngives rise to many privacy concerns. This study proposes a privacy-friendly\nalternative to large scale facial recognition. While there are multiple\ntechniques to preserve privacy, our work is based on the minimization principle\nwhich implies minimizing the amount of collected personal data. Instead of\nrunning facial recognition software on all video data, we propose to\nautomatically extract a high quality snapshot of each detected person without\nrevealing his or her identity. This snapshot is then encrypted and access is\nonly granted after legal authorization. We introduce a novel unsupervised face\nimage quality assessment method which is used to select the high quality\nsnapshots. For this, we train a variational autoencoder on high quality face\nimages from a publicly available dataset and use the reconstruction probability\nas a metric to estimate the quality of each face crop. We experimentally\nconfirm that the reconstruction probability can be used as biometric quality\npredictor. Unlike most previous studies, we do not rely on a manually defined\nface quality metric as everything is learned from data. Our face quality\nassessment method outperforms supervised, unsupervised and general image\nquality assessment methods on the task of improving face verification\nperformance by rejecting low quality images. The effectiveness of the whole\nsystem is validated qualitatively on still images and videos.']" -"The query consists of users’ needs, leading to several research questions that span a paragraph. Each candidate passage is an abstract from a scientific paper. The objective of this information retrieval task is to identify the abstract that most effectively meets the user’s needs in the query : I am seeking alternatives to Generative Adversarial Networks (GANs) that can be applied to image datasets, such as CIFAR-10. The alternative should be capable of generating new data points based on the original data distribution and should perform comparably to GANs across various metrics. Could you provide information on the standard metrics typically used to evaluate the performance of GANs? I anticipate that this alternative method would initially estimate and model the original data distribution, possibly using a neural network, and then generate diverse data points that adhere to the same distribution through an intelligent sampling technique. However, I am open to learning about other promising approaches as well.","['This paper presents a methodology and workflow that overcome the limitations\nof the conventional Generative Adversarial Networks (GANs) for geological\nfacies modeling. It attempts to improve the training stability and guarantee\nthe diversity of the generated geology through interpretable latent vectors.\nThe resulting samples are ensured to have the equal probability (or an unbiased\ndistribution) as from the training dataset. This is critical when applying GANs\nto generate unbiased and representative geological models that can be further\nused to facilitate objective uncertainty evaluation and optimal decision-making\nin oil field exploration and development.\n We proposed and implemented a new variant of GANs called Info-WGAN for the\ngeological facies modeling that combines Information Maximizing Generative\nAdversarial Network (InfoGAN) with Wasserstein distance and Gradient Penalty\n(GP) for learning interpretable latent codes as well as generating stable and\nunbiased distribution from the training data. Different from the original GAN\ndesign, InfoGAN can use the training images with full, partial, or no labels to\nperform disentanglement of the complex sedimentary types exhibited in the\ntraining dataset to achieve the variety and diversity of the generated samples.\nThis is accomplished by adding additional categorical variables that provide\ndisentangled semantic representations besides the mere randomized latent vector\nused in the original GANs. By such means, a regularization term is used to\nmaximize the mutual information between such latent categorical codes and the\ngenerated geological facies in the loss function.\n Furthermore, the resulting unbiased sampling by Info-WGAN makes the data\nconditioning much easier than the conventional GANs in geological modeling\nbecause of the variety and diversity as well as the equal probability of the\nunconditional sampling by the generator.', 'We introduce a new generative model where samples are produced via Langevin\ndynamics using gradients of the data distribution estimated with score\nmatching. Because gradients can be ill-defined and hard to estimate when the\ndata resides on low-dimensional manifolds, we perturb the data with different\nlevels of Gaussian noise, and jointly estimate the corresponding scores, i.e.,\nthe vector fields of gradients of the perturbed data distribution for all noise\nlevels. For sampling, we propose an annealed Langevin dynamics where we use\ngradients corresponding to gradually decreasing noise levels as the sampling\nprocess gets closer to the data manifold. Our framework allows flexible model\narchitectures, requires no sampling during training or the use of adversarial\nmethods, and provides a learning objective that can be used for principled\nmodel comparisons. Our models produce samples comparable to GANs on MNIST,\nCelebA and CIFAR-10 datasets, achieving a new state-of-the-art inception score\nof 8.87 on CIFAR-10. Additionally, we demonstrate that our models learn\neffective representations via image inpainting experiments.', 'Generative models are undoubtedly a hot topic in Artificial Intelligence,\namong which the most common type is Generative Adversarial Networks (GANs).\nThese architectures let one synthesise artificial datasets by implicitly\nmodelling the underlying probability distribution of a real-world training\ndataset. With the introduction of Conditional GANs and their variants, these\nmethods were extended to generating samples conditioned on ancillary\ninformation available for each sample within the dataset. From a practical\nstandpoint, however, one might desire to generate data conditioned on partial\ninformation. That is, only a subset of the ancillary conditioning variables\nmight be of interest when synthesising data. In this work, we argue that\nstandard Conditional GANs are not suitable for such a task and propose a new\nAdversarial Network architecture and training strategy to deal with the ensuing\nproblems. Experiments illustrating the value of the proposed approach in digit\nand face image synthesis under partial conditioning information are presented,\nshowing that the proposed method can effectively outperform the standard\napproach under these circumstances.', 'We consider inpainting in an unsupervised setting where there is neither\naccess to paired nor unpaired training data. The only available information is\nprovided by the uncomplete observations and the inpainting process statistics.\nIn this context, an observation should give rise to several plausible\nreconstructions which amounts at learning a distribution over the space of\nreconstructed images. We model the reconstruction process by using a\nconditional GAN with constraints on the stochastic component that introduce an\nexplicit dependency between this component and the generated output. This\nallows us sampling from the latent component in order to generate a\ndistribution of images associated to an observation. We demonstrate the\ncapacity of our model on several image datasets: faces (CelebA), food images\n(Recipe-1M) and bedrooms (LSUN Bedrooms) with different types of imputation\nmasks. The approach yields comparable performance to model variants trained\nwith additional supervision.', 'In recent years, research on image generation methods has been developing\nfast. The auto-encoding variational Bayes method (VAEs) was proposed in 2013,\nwhich uses variational inference to learn a latent space from the image\ndatabase and then generates images using the decoder. The generative\nadversarial networks (GANs) came out as a promising framework, which uses\nadversarial training to improve the generative ability of the generator.\nHowever, the generated pictures by GANs are generally blurry. The deep\nconvolutional generative adversarial networks (DCGANs) were then proposed to\nleverage the quality of generated images. Since the input noise vectors are\nrandomly sampled from a Gaussian distribution, the generator has to map from a\nwhole normal distribution to the images. This makes DCGANs unable to reflect\nthe inherent structure of the training data. In this paper, we propose a novel\ndeep model, called generative adversarial networks with decoder-encoder output\nnoise (DE-GANs), which takes advantage of both the adversarial training and the\nvariational Bayesain inference to improve the performance of image generation.\nDE-GANs use a pre-trained decoder-encoder architecture to map the random\nGaussian noise vectors to informative ones and pass them to the generator of\nthe adversarial networks. Since the decoder-encoder architecture is trained by\nthe same images as the generators, the output vectors could carry the intrinsic\ndistribution information of the original images. Moreover, the loss function of\nDE-GANs is different from GANs and DCGANs. A hidden-space loss function is\nadded to the adversarial loss function to enhance the robustness of the model.\nExtensive empirical results show that DE-GANs can accelerate the convergence of\nthe adversarial training process and improve the quality of the generated\nimages.', 'Deep generative models (DGMs) of images are now sufficiently mature that they\nproduce nearly photorealistic samples and obtain scores similar to the data\ndistribution on heuristics such as Frechet Inception Distance (FID). These\nresults, especially on large-scale datasets such as ImageNet, suggest that DGMs\nare learning the data distribution in a perceptually meaningful space and can\nbe used in downstream tasks. To test this latter hypothesis, we use\nclass-conditional generative models from a number of model\nclasses---variational autoencoders, autoregressive models, and generative\nadversarial networks (GANs)---to infer the class labels of real data. We\nperform this inference by training an image classifier using only synthetic\ndata and using the classifier to predict labels on real data. The performance\non this task, which we call Classification Accuracy Score (CAS), reveals some\nsurprising results not identified by traditional metrics and constitute our\ncontributions. First, when using a state-of-the-art GAN (BigGAN-deep), Top-1\nand Top-5 accuracy decrease by 27.9\\% and 41.6\\%, respectively, compared to the\noriginal data; and conditional generative models from other model classes, such\nas Vector-Quantized Variational Autoencoder-2 (VQ-VAE-2) and Hierarchical\nAutoregressive Models (HAMs), substantially outperform GANs on this benchmark.\nSecond, CAS automatically surfaces particular classes for which generative\nmodels failed to capture the data distribution, and were previously unknown in\nthe literature. Third, we find traditional GAN metrics such as Inception Score\n(IS) and FID neither predictive of CAS nor useful when evaluating non-GAN\nmodels. Furthermore, in order to facilitate better diagnoses of generative\nmodels, we open-source the proposed metric.', 'Recent advances in deep learning led to novel generative modeling techniques\nthat achieve unprecedented quality in generated samples and performance in\nlearning complex distributions in imaging data. These new models in medical\nimage computing have important applications that form clinically relevant and\nvery challenging unsupervised learning problems. In this paper, we explore the\nfeasibility of using state-of-the-art auto-encoder-based deep generative\nmodels, such as variational and adversarial auto-encoders, for one such task:\nabnormality detection in medical imaging. We utilize typical, publicly\navailable datasets with brain scans from healthy subjects and patients with\nstroke lesions and brain tumors. We use the data from healthy subjects to train\ndifferent auto-encoder based models to learn the distribution of healthy images\nand detect pathologies as outliers. Models that can better learn the data\ndistribution should be able to detect outliers more accurately. We evaluate the\ndetection performance of deep generative models and compare them with non-deep\nlearning based approaches to provide a benchmark of the current state of\nresearch. We conclude that abnormality detection is a challenging task for deep\ngenerative models and large room exists for improvement. In order to facilitate\nfurther research, we aim to provide carefully pre-processed imaging data\navailable to the research community.', 'A learned generative model often produces biased statistics relative to the\nunderlying data distribution. A standard technique to correct this bias is\nimportance sampling, where samples from the model are weighted by the\nlikelihood ratio under model and true distributions. When the likelihood ratio\nis unknown, it can be estimated by training a probabilistic classifier to\ndistinguish samples from the two distributions. We employ this likelihood-free\nimportance weighting method to correct for the bias in generative models. We\nfind that this technique consistently improves standard goodness-of-fit metrics\nfor evaluating the sample quality of state-of-the-art deep generative models,\nsuggesting reduced bias. Finally, we demonstrate its utility on representative\napplications in a) data augmentation for classification using generative\nadversarial networks, and b) model-based policy evaluation using off-policy\ndata.', ""Generative adversarial networks (GANs) have attracted intense interest in the\nfield of generative models. However, few investigations focusing either on the\ntheoretical analysis or on algorithm design for the approximation ability of\nthe generator of GANs have been reported. This paper will first theoretically\nanalyze GANs' approximation property. Similar to the universal approximation\nproperty of the fully connected neural networks with one hidden layer, we prove\nthat the generator with the input latent variable in GANs can universally\napproximate the potential data distribution given the increasing hidden\nneurons. Furthermore, we propose an approach named stochastic data generation\n(SDG) to enhance GANs'approximation ability. Our approach is based on the\nsimple idea of imposing randomness through data generation in GANs by a prior\ndistribution on the conditional probability between the layers. SDG approach\ncan be easily implemented by using the reparameterization trick. The\nexperimental results on synthetic dataset verify the improved approximation\nability obtained by this SDG approach. In the practical dataset, four GANs\nusing SDG can also outperform the corresponding traditional GANs when the model\narchitectures are smaller."", 'Generative models for deep learning are promising both to improve\nunderstanding of the model, and yield training methods requiring fewer labeled\nsamples.\n Recent works use generative model approaches to produce the deep net\'s input\ngiven the value of a hidden layer several levels above. However, there is no\naccompanying ""proof of correctness"" for the generative model, showing that the\nfeedforward deep net is the correct inference method for recovering the hidden\nlayer given the input. Furthermore, these models are complicated.\n The current paper takes a more theoretical tack. It presents a very simple\ngenerative model for RELU deep nets, with the following characteristics: (i)\nThe generative model is just the reverse of the feedforward net: if the forward\ntransformation at a layer is $A$ then the reverse transformation is $A^T$.\n(This can be seen as an explanation of the old weight tying idea for denoising\nautoencoders.) (ii) Its correctness can be proven under a clean theoretical\nassumption: the edge weights in real-life deep nets behave like random numbers.\nUnder this assumption ---which is experimentally tested on real-life nets like\nAlexNet--- it is formally proved that feed forward net is a correct inference\nmethod for recovering the hidden layer.\n The generative model suggests a simple modification for training: use the\ngenerative model to produce synthetic data with labels and include it in the\ntraining set. Experiments are shown to support this theory of random-like deep\nnets; and that it helps the training.', 'Multimodal generative models should be able to learn a meaningful latent\nrepresentation that enables a coherent joint generation of all modalities\n(e.g., images and text). Many applications also require the ability to\naccurately sample modalities conditioned on observations of a subset of the\nmodalities. Often not all modalities may be observed for all training data\npoints, so semi-supervised learning should be possible. In this study, we\npropose a novel product-of-experts (PoE) based variational autoencoder that\nhave these desired properties. We benchmark it against a mixture-of-experts\n(MoE) approach and an approach of combining the modalities with an additional\nencoder network. An empirical evaluation shows that the PoE based models can\noutperform the contrasted models. Our experiments support the intuition that\nPoE models are more suited for a conjunctive combination of modalities.', 'Insufficient training data is a major bottleneck for most deep learning\npractices, not least in medical imaging where data is difficult to collect and\npublicly available datasets are scarce due to ethics and privacy. This work\ninvestigates the use of synthetic images, created by generative adversarial\nnetworks (GANs), as the only source of training data. We demonstrate that for\nthis application, it is of great importance to make use of multiple GANs to\nimprove the diversity of the generated data, i.e. to sufficiently cover the\ndata distribution. While a single GAN can generate seemingly diverse image\ncontent, training on this data in most cases lead to severe over-fitting. We\ntest the impact of ensembled GANs on synthetic 2D data as well as common image\ndatasets (SVHN and CIFAR-10), and using both DCGANs and progressively growing\nGANs. As a specific use case, we focus on synthesizing digital pathology\npatches to provide anonymized training data.', 'Deep neural network approaches to inverse imaging problems have produced\nimpressive results in the last few years. In this paper, we consider the use of\ngenerative models in a variational regularisation approach to inverse problems.\nThe considered regularisers penalise images that are far from the range of a\ngenerative model that has learned to produce images similar to a training\ndataset. We name this family \\textit{generative regularisers}. The success of\ngenerative regularisers depends on the quality of the generative model and so\nwe propose a set of desired criteria to assess generative models and guide\nfuture research. In our numerical experiments, we evaluate three common\ngenerative models, autoencoders, variational autoencoders and generative\nadversarial networks, against our desired criteria. We also test three\ndifferent generative regularisers on the inverse problems of deblurring,\ndeconvolution, and tomography. We show that restricting solutions of the\ninverse problem to lie exactly in the range of a generative model can give good\nresults but that allowing small deviations from the range of the generator\nproduces more consistent results.', 'Combining Generative Adversarial Networks (GANs) with encoders that learn to\nencode data points has shown promising results in learning data representations\nin an unsupervised way. We propose a framework that combines an encoder and a\ngenerator to learn disentangled representations which encode meaningful\ninformation about the data distribution without the need for any labels. While\ncurrent approaches focus mostly on the generative aspects of GANs, our\nframework can be used to perform inference on both real and generated data\npoints. Experiments on several data sets show that the encoder learns\ninterpretable, disentangled representations which encode descriptive properties\nand can be used to sample images that exhibit specific characteristics.', 'As a new approach to train generative models, \\emph{generative adversarial\nnetworks} (GANs) have achieved considerable success in image generation. This\nframework has also recently been applied to data with graph structures. We\npropose labeled-graph generative adversarial networks (LGGAN) to train deep\ngenerative models for graph-structured data with node labels. We test the\napproach on various types of graph datasets, such as collections of citation\nnetworks and protein graphs. Experiment results show that our model can\ngenerate diverse labeled graphs that match the structural characteristics of\nthe training data and outperforms all alternative approaches in quality and\ngenerality. To further evaluate the quality of the generated graphs, we use\nthem on a downstream task of graph classification, and the results show that\nLGGAN can faithfully capture the important aspects of the graph structure.', 'Generative models are known to be difficult to assess. Recent works,\nespecially on generative adversarial networks (GANs), produce good visual\nsamples of varied categories of images. However, the validation of their\nquality is still difficult to define and there is no existing agreement on the\nbest evaluation process. This paper aims at making a step toward an objective\nevaluation process for generative models. It presents a new method to assess a\ntrained generative model by evaluating the test accuracy of a classifier\ntrained with generated data. The test set is composed of real images.\nTherefore, The classifier accuracy is used as a proxy to evaluate if the\ngenerative model fit the true data distribution. By comparing results with\ndifferent generated datasets we are able to classify and compare generative\nmodels. The motivation of this approach is also to evaluate if generative\nmodels can help discriminative neural networks to learn, i.e., measure if\ntraining on generated data is able to make a model successful at testing on\nreal settings. Our experiments compare different generators from the\nVariational Auto-Encoders (VAE) and Generative Adversarial Network (GAN)\nframeworks on MNIST and fashion MNIST datasets. Our results show that none of\nthe generative models is able to replace completely true data to train a\ndiscriminative model. But they also show that the initial GAN and WGAN are the\nbest choices to generate on MNIST database (Modified National Institute of\nStandards and Technology database) and fashion MNIST database.', 'Neural random fields (NRFs), referring to a class of generative models that\nuse neural networks to implement potential functions in random fields (a.k.a.\nenergy-based models), are not new but receive less attention with slow\nprogress. Different from various directed graphical models such as generative\nadversarial networks (GANs), NRFs provide an interesting family of undirected\ngraphical models for generative modeling. In this paper we propose a new\napproach, the inclusive-NRF approach, to learning NRFs for continuous data\n(e.g. images), by introducing inclusive-divergence minimized auxiliary\ngenerators and developing stochastic gradient sampling in an augmented space.\nBased on the new approach, specific inclusive-NRF models are developed and\nthoroughly evaluated in two important generative modeling applications - image\ngeneration and anomaly detection. The proposed models consistently improve over\nstate-of-the-art results in both applications. Remarkably, in addition to\nsuperior sample generation, one additional benefit of our inclusive-NRF\napproach is that, unlike GANs, it can directly provide (unnormalized) density\nestimate for sample evaluation. With these contributions and results, this\npaper significantly advances the learning and applications of NRFs to a new\nlevel, both theoretically and empirically, which have never been obtained\nbefore.', 'We consider the problem of learning deep generative models from data. We\nformulate a method that generates an independent sample via a single\nfeedforward pass through a multilayer perceptron, as in the recently proposed\ngenerative adversarial networks (Goodfellow et al., 2014). Training a\ngenerative adversarial network, however, requires careful optimization of a\ndifficult minimax program. Instead, we utilize a technique from statistical\nhypothesis testing known as maximum mean discrepancy (MMD), which leads to a\nsimple objective that can be interpreted as matching all orders of statistics\nbetween a dataset and samples from the model, and can be trained by\nbackpropagation. We further boost the performance of this approach by combining\nour generative network with an auto-encoder network, using MMD to learn to\ngenerate codes that can then be decoded to produce samples. We show that the\ncombination of these techniques yields excellent generative models compared to\nbaseline approaches as measured on MNIST and the Toronto Face Database.']","['With the increasing interest in the content creation field in multiple\nsectors such as media, education, and entertainment, there is an increasing\ntrend in the papers that uses AI algorithms to generate content such as images,\nvideos, audio, and text. Generative Adversarial Networks (GANs) in one of the\npromising models that synthesizes data samples that are similar to real data\nsamples. While the variations of GANs models, in general, have been covered to\nsome extent in several survey papers, to the best of our knowledge, this is\namong the first survey papers that reviews the state-of-the-art video GANs\nmodels. This paper first categorized GANs review papers into general GANs\nreview papers, image GANs review papers, and special field GANs review papers\nsuch as anomaly detection, medical imaging, or cybersecurity. The paper then\nsummarizes the main improvements in GANs frameworks that are not initially\ndeveloped for the video domain but have been adopted in multiple video GANs\nvariations. Then, a comprehensive review of video GANs models is provided under\ntwo main divisions according to the presence or non-presence of a condition.\nThe conditional models then further grouped according to the type of condition\ninto audio, text, video, and image. The paper is concluded by highlighting the\nmain challenges and limitations of the current video GANs models. A\ncomprehensive list of datasets, applied loss functions, and evaluation metrics\nis provided in the supplementary material.', ""Measuring the generalization capacity of Deep Generative Models (DGMs) is\ndifficult because of the curse of dimensionality. Evaluation metrics for DGMs\nsuch as Inception Score, Fr\\'echet Inception Distance, Precision-Recall, and\nNeural Net Divergence try to estimate the distance between the generated\ndistribution and the target distribution using a polynomial number of samples.\nThese metrics are the target of researchers when designing new models. Despite\nthe claims, it is still unclear how well can they measure the generalization\ncapacity of a generative model. In this paper, we investigate the capacity of\nthese metrics in measuring the generalization capacity. We introduce a\nframework for comparing the robustness of evaluation metrics. We show that\nbetter scores in these metrics do not imply better generalization. They can be\nfooled easily by a generator that memorizes a small subset of the training set.\nWe propose a fix to the NND metric to make it more robust to noise in the\ngenerated data. Toward building a robust metric for generalization, we propose\nto apply the Minimum Description Length principle to the problem of evaluating\nDGMs. We develop an efficient method for estimating the complexity of\nGenerative Latent Variable Models (GLVMs). Experimental results show that our\nmetric can effectively detect training set memorization and distinguish GLVMs\nof different generalization capacities. Source code is available at\nhttps://github.com/htt210/GeneralizationMetricGAN."", 'Deep generative models, such as Generative Adversarial Networks (GANs) or\nVariational Autoencoders (VAs) have been demonstrated to produce images of high\nvisual quality. However, the existing hardware severely limits the size of the\nimages that can be generated. The rapid growth of high dimensional data in many\nfields of science therefore poses a significant challenge for generative\nmodels. In cosmology, the large-scale, three-dimensional matter distribution,\nmodeled with N-body simulations, plays a crucial role in understanding the\nevolution of the universe. As these simulations are computationally very\nexpensive, GANs have recently generated interest as a possible method to\nemulate these datasets, but they have been, so far, mostly limited to two\ndimensional data. In this work, we introduce a new benchmark for the generation\nof three dimensional N-body simulations, in order to stimulate new ideas in the\nmachine learning community and move closer to the practical use of generative\nmodels in cosmology. As a first benchmark result, we propose a scalable GAN\napproach for training a generator of N-body three-dimensional cubes. Our\ntechnique relies on two key building blocks, (i) splitting the generation of\nthe high-dimensional data into smaller parts, and (ii) using a multi-scale\napproach that efficiently captures global image features that might otherwise\nbe lost in the splitting process. We evaluate the performance of our model for\nthe generation of N-body samples using various statistical measures commonly\nused in cosmology. Our results show that the proposed model produces samples of\nhigh visual quality, although the statistical analysis reveals that capturing\nrare features in the data poses significant problems for the generative models.\nWe make the data, quality evaluation routines, and the proposed GAN\narchitecture publicly available at https://github.com/nperraud/3DcosmoGAN', 'Graphs are important data representations for describing objects and their\nrelationships, which appear in a wide diversity of real-world scenarios. As one\nof a critical problem in this area, graph generation considers learning the\ndistributions of given graphs and generating more novel graphs. Owing to their\nwide range of applications, generative models for graphs, which have a rich\nhistory, however, are traditionally hand-crafted and only capable of modeling a\nfew statistical properties of graphs. Recent advances in deep generative models\nfor graph generation is an important step towards improving the fidelity of\ngenerated graphs and paves the way for new kinds of applications. This article\nprovides an extensive overview of the literature in the field of deep\ngenerative models for graph generation. Firstly, the formal definition of deep\ngenerative models for the graph generation and the preliminary knowledge are\nprovided. Secondly, taxonomies of deep generative models for both unconditional\nand conditional graph generation are proposed respectively; the existing works\nof each are compared and analyzed. After that, an overview of the evaluation\nmetrics in this specific domain is provided. Finally, the applications that\ndeep graph generation enables are summarized and five promising future research\ndirections are highlighted.', 'Generative Adversarial Networks (GANs), as a framework for estimating\ngenerative models via an adversarial process, have attracted huge attention and\nhave proven to be powerful in a variety of tasks. However, training GANs is\nwell known for being delicate and unstable, partially caused by its sig- moid\ncross entropy loss function for the discriminator. To overcome such a problem,\nmany researchers directed their attention on various ways to measure how close\nthe model distribution and real distribution are and have applied dif- ferent\nmetrics as their objective functions. In this paper, we propose a novel\nframework to train GANs based on distance metric learning and we call it Metric\nLearning-based Gener- ative Adversarial Network (MLGAN). The discriminator of\nMLGANs can dynamically learn an appropriate metric, rather than a static one,\nto measure the distance between generated samples and real samples. Afterwards,\nMLGANs update the generator under the newly learned metric. We evaluate our ap-\nproach on several representative datasets and the experimen- tal results\ndemonstrate that MLGANs can achieve superior performance compared with several\nexisting state-of-the-art approaches. We also empirically show that MLGANs\ncould increase the stability of training GANs.', 'Generative Adversarial Networks (GANs) have been extremely successful in\nvarious application domains such as computer vision, medicine, and natural\nlanguage processing. Moreover, transforming an object or person to a desired\nshape become a well-studied research in the GANs. GANs are powerful models for\nlearning complex distributions to synthesize semantically meaningful samples.\nHowever, there is a lack of comprehensive review in this field, especially lack\nof a collection of GANs loss-variant, evaluation metrics, remedies for diverse\nimage generation, and stable training. Given the current fast GANs development,\nin this survey, we provide a comprehensive review of adversarial models for\nimage synthesis. We summarize the synthetic image generation methods, and\ndiscuss the categories including image-to-image translation, fusion image\ngeneration, label-to-image mapping, and text-to-image translation. We organize\nthe literature based on their base models, developed ideas related to\narchitectures, constraints, loss functions, evaluation metrics, and training\ndatasets. We present milestones of adversarial models, review an extensive\nselection of previous works in various categories, and present insights on the\ndevelopment route from the model-based to data-driven methods. Further, we\nhighlight a range of potential future research directions. One of the unique\nfeatures of this review is that all software implementations of these GAN\nmethods and datasets have been collected and made available in one place at\nhttps://github.com/pshams55/GAN-Case-Study.', 'An open secret in contemporary machine learning is that many models work\nbeautifully on standard benchmarks but fail to generalize outside the lab. This\nhas been attributed to biased training data, which provide poor coverage over\nreal world events. Generative models are no exception, but recent advances in\ngenerative adversarial networks (GANs) suggest otherwise - these models can now\nsynthesize strikingly realistic and diverse images. Is generative modeling of\nphotos a solved problem? We show that although current GANs can fit standard\ndatasets very well, they still fall short of being comprehensive models of the\nvisual manifold. In particular, we study their ability to fit simple\ntransformations such as camera movements and color changes. We find that the\nmodels reflect the biases of the datasets on which they are trained (e.g.,\ncentered objects), but that they also exhibit some capacity for generalization:\nby ""steering"" in latent space, we can shift the distribution while still\ncreating realistic images. We hypothesize that the degree of distributional\nshift is related to the breadth of the training data distribution. Thus, we\nconduct experiments to quantify the limits of GAN transformations and introduce\ntechniques to mitigate the problem. Code is released on our project page:\nhttps://ali-design.github.io/gan_steerability/', 'Evaluating generative adversarial networks (GANs) is inherently challenging.\nIn this paper, we revisit several representative sample-based evaluation\nmetrics for GANs, and address the problem of how to evaluate the evaluation\nmetrics. We start with a few necessary conditions for metrics to produce\nmeaningful scores, such as distinguishing real from generated samples,\nidentifying mode dropping and mode collapsing, and detecting overfitting. With\na series of carefully designed experiments, we comprehensively investigate\nexisting sample-based metrics and identify their strengths and limitations in\npractical settings. Based on these results, we observe that kernel Maximum Mean\nDiscrepancy (MMD) and the 1-Nearest-Neighbor (1-NN) two-sample test seem to\nsatisfy most of the desirable properties, provided that the distances between\nsamples are computed in a suitable feature space. Our experiments also unveil\ninteresting properties about the behavior of several popular GAN models, such\nas whether they are memorizing training samples, and how far they are from\nlearning the target distribution.', 'Generative Adversarial Network (GAN) and its variants exhibit\nstate-of-the-art performance in the class of generative models. To capture\nhigher-dimensional distributions, the common learning procedure requires high\ncomputational complexity and a large number of parameters. The problem of\nemploying such massive framework arises when deploying it on a platform with\nlimited computational power such as mobile phones. In this paper, we present a\nnew generative adversarial framework by representing each layer as a tensor\nstructure connected by multilinear operations, aiming to reduce the number of\nmodel parameters by a large factor while preserving the generative performance\nand sample quality. To learn the model, we employ an efficient algorithm which\nalternatively optimizes both discriminator and generator. Experimental outcomes\ndemonstrate that our model can achieve high compression rate for model\nparameters up to $35$ times when compared to the original GAN for MNIST\ndataset.', 'Generative adversarial networks (GAN) have been effective for learning\ngenerative models for real-world data. However, existing GANs (GAN and its\nvariants) tend to suffer from training problems such as instability and mode\ncollapse. In this paper, we propose a novel GAN framework called evolutionary\ngenerative adversarial networks (E-GAN) for stable GAN training and improved\ngenerative performance. Unlike existing GANs, which employ a pre-defined\nadversarial objective function alternately training a generator and a\ndiscriminator, we utilize different adversarial training objectives as mutation\noperations and evolve a population of generators to adapt to the environment\n(i.e., the discriminator). We also utilize an evaluation mechanism to measure\nthe quality and diversity of generated samples, such that only well-performing\ngenerator(s) are preserved and used for further training. In this way, E-GAN\novercomes the limitations of an individual adversarial training objective and\nalways preserves the best offspring, contributing to progress in and the\nsuccess of GANs. Experiments on several datasets demonstrate that E-GAN\nachieves convincing generative performance and reduces the training problems\ninherent in existing GANs.', 'One of the most significant challenges in statistical signal processing and\nmachine learning is how to obtain a generative model that can produce samples\nof large-scale data distribution, such as images and speeches. Generative\nAdversarial Network (GAN) is an effective method to address this problem. The\nGANs provide an appropriate way to learn deep representations without\nwidespread use of labeled training data. This approach has attracted the\nattention of many researchers in computer vision since it can generate a large\namount of data without precise modeling of the probability density function\n(PDF). In GANs, the generative model is estimated via a competitive process\nwhere the generator and discriminator networks are trained simultaneously. The\ngenerator learns to generate plausible data, and the discriminator learns to\ndistinguish fake data created by the generator from real data samples. Given\nthe rapid growth of GANs over the last few years and their application in\nvarious fields, it is necessary to investigate these networks accurately. In\nthis paper, after introducing the main concepts and the theory of GAN, two new\ndeep generative models are compared, the evaluation metrics utilized in the\nliterature and challenges of GANs are also explained. Moreover, the most\nremarkable GAN architectures are categorized and discussed. Finally, the\nessential applications in computer vision are examined.', 'Generative adversarial networks (GANs) aim to generate realistic data from\nsome prior distribution (e.g., Gaussian noises). However, such prior\ndistribution is often independent of real data and thus may lose semantic\ninformation (e.g., geometric structure or content in images) of data. In\npractice, the semantic information might be represented by some latent\ndistribution learned from data, which, however, is hard to be used for sampling\nin GANs. In this paper, rather than sampling from the pre-defined prior\ndistribution, we propose a Local Coordinate Coding (LCC) based sampling method\nto improve GANs. We derive a generalization bound for LCC based GANs and prove\nthat a small dimensional input is sufficient to achieve good generalization.\nExtensive experiments on various real-world datasets demonstrate the\neffectiveness of the proposed method.', 'We propose a novel method to directly learn a stochastic transition operator\nwhose repeated application provides generated samples. Traditional undirected\ngraphical models approach this problem indirectly by learning a Markov chain\nmodel whose stationary distribution obeys detailed balance with respect to a\nparameterized energy function. The energy function is then modified so the\nmodel and data distributions match, with no guarantee on the number of steps\nrequired for the Markov chain to converge. Moreover, the detailed balance\ncondition is highly restrictive: energy based models corresponding to neural\nnetworks must have symmetric weights, unlike biological neural circuits. In\ncontrast, we develop a method for directly learning arbitrarily parameterized\ntransition operators capable of expressing non-equilibrium stationary\ndistributions that violate detailed balance, thereby enabling us to learn more\nbiologically plausible asymmetric neural networks and more general non-energy\nbased dynamical systems. The proposed training objective, which we derive via\nprincipled variational methods, encourages the transition operator to ""walk\nback"" in multi-step trajectories that start at data-points, as quickly as\npossible back to the original data points. We present a series of experimental\nresults illustrating the soundness of the proposed approach, Variational\nWalkback (VW), on the MNIST, CIFAR-10, SVHN and CelebA datasets, demonstrating\nsuperior samples compared to earlier attempts to learn a transition operator.\nWe also show that although each rapid training trajectory is limited to a\nfinite but variable number of steps, our transition operator continues to\ngenerate good samples well past the length of such trajectories, thereby\ndemonstrating the match of its non-equilibrium stationary distribution to the\ndata distribution. Source Code: http://github.com/anirudh9119/walkback_nips17', 'In this paper, we propose a diffusion probabilistic model for handwriting\ngeneration. Diffusion models are a class of generative models where samples\nstart from Gaussian noise and are gradually denoised to produce output. Our\nmethod of handwriting generation does not require using any text-recognition\nbased, writer-style based, or adversarial loss functions, nor does it require\ntraining of auxiliary networks. Our model is able to incorporate writer\nstylistic features directly from image data, eliminating the need for user\ninteraction during sampling. Experiments reveal that our model is able to\ngenerate realistic , high quality images of handwritten text in a similar style\nto a given writer. Our implementation can be found at\nhttps://github.com/tcl9876/Diffusion-Handwriting-Generation', 'Generative Adversarial Networks (GANs) have recently introduced effective\nmethods of performing Image-to-Image translations. These models can be applied\nand generalized to a variety of domains in Image-to-Image translation without\nchanging any parameters. In this paper, we survey and analyze eight\nImage-to-Image Generative Adversarial Networks: Pix2Pix, CycleGAN, CoGAN,\nStarGAN, MUNIT, StarGAN2, DA-GAN, and Self Attention GAN. Each of these models\npresented state-of-the-art results and introduced new techniques to build\nImage-to-Image GANs. In addition to a survey of the models, we also survey the\n18 datasets they were trained on and the 9 metrics they were evaluated on.\nFinally, we present results of a controlled experiment for 6 of these models on\na common set of metrics and datasets. The results were mixed and showed that,\non certain datasets, tasks, and metrics, some models outperformed others. The\nlast section of this paper discusses those results and establishes areas of\nfuture research. As researchers continue to innovate new Image-to-Image GANs,\nit is important to gain a good understanding of the existing methods, datasets,\nand metrics. This paper provides a comprehensive overview and discussion to\nhelp build this foundation.', 'We present a variety of new architectural features and training procedures\nthat we apply to the generative adversarial networks (GANs) framework. We focus\non two applications of GANs: semi-supervised learning, and the generation of\nimages that humans find visually realistic. Unlike most work on generative\nmodels, our primary goal is not to train a model that assigns high likelihood\nto test data, nor do we require the model to be able to learn well without\nusing any labels. Using our new techniques, we achieve state-of-the-art results\nin semi-supervised classification on MNIST, CIFAR-10 and SVHN. The generated\nimages are of high quality as confirmed by a visual Turing test: our model\ngenerates MNIST samples that humans cannot distinguish from real data, and\nCIFAR-10 samples that yield a human error rate of 21.3%. We also present\nImageNet samples with unprecedented resolution and show that our methods enable\nthe model to learn recognizable features of ImageNet classes.', 'Sketch-based image retrieval (SBIR) is the task of retrieving images from a\nnatural image database that correspond to a given hand-drawn sketch. Ideally,\nan SBIR model should learn to associate components in the sketch (say, feet,\ntail, etc.) with the corresponding components in the image having similar shape\ncharacteristics. However, current evaluation methods simply focus only on\ncoarse-grained evaluation where the focus is on retrieving images which belong\nto the same class as the sketch but not necessarily having the same shape\ncharacteristics as in the sketch. As a result, existing methods simply learn to\nassociate sketches with classes seen during training and hence fail to\ngeneralize to unseen classes. In this paper, we propose a new benchmark for\nzero-shot SBIR where the model is evaluated in novel classes that are not seen\nduring training. We show through extensive experiments that existing models for\nSBIR that are trained in a discriminative setting learn only class specific\nmappings and fail to generalize to the proposed zero-shot setting. To\ncircumvent this, we propose a generative approach for the SBIR task by\nproposing deep conditional generative models that take the sketch as an input\nand fill the missing information stochastically. Experiments on this new\nbenchmark created from the ""Sketchy"" dataset, which is a large-scale database\nof sketch-photo pairs demonstrate that the performance of these generative\nmodels is significantly better than several state-of-the-art approaches in the\nproposed zero-shot framework of the coarse-grained SBIR task.', ""Generative neural network models, including Generative Adversarial Network\n(GAN) and Auto-Encoders (AE), are among the most popular neural network models\nto generate adversarial data. The GAN model is composed of a generator that\nproduces synthetic data and of a discriminator that discriminates between the\ngenerator's output and the true data. AE consist of an encoder which maps the\nmodel distribution to a latent manifold and of a decoder which maps the latent\nmanifold to a reconstructed distribution. However, generative models are known\nto provoke chaotically scattered reconstructed distribution during their\ntraining, and consequently, incomplete generated adversarial distributions.\nCurrent distance measures fail to address this problem because they are not\nable to acknowledge the shape of the data manifold, i.e. its topological\nfeatures, and the scale at which the manifold should be analyzed. We propose\nPersistent Homology for Generative Models, PHom-GeM, a new methodology to\nassess and measure the distribution of a generative model. PHom-GeM minimizes\nan objective function between the true and the reconstructed distributions and\nuses persistent homology, the study of the topological features of a space at\ndifferent spatial resolutions, to compare the nature of the true and the\ngenerated distributions. Our experiments underline the potential of persistent\nhomology for Wasserstein GAN in comparison to Wasserstein AE and Variational\nAE. The experiments are conducted on a real-world data set particularly\nchallenging for traditional distance measures and generative neural network\nmodels. PHom-GeM is the first methodology to propose a topological distance\nmeasure, the bottleneck distance, for generative models used to compare\nadversarial samples in the context of credit card transactions."", 'Data sampling acts as a pivotal role in training deep learning models.\nHowever, an effective sampling schedule is difficult to learn due to the\ninherently high dimension of parameters in learning the sampling schedule. In\nthis paper, we propose an AutoSampling method to automatically learn sampling\nschedules for model training, which consists of the multi-exploitation step\naiming for optimal local sampling schedules and the exploration step for the\nideal sampling distribution. More specifically, we achieve sampling schedule\nsearch with shortened exploitation cycle to provide enough supervision. In\naddition, we periodically estimate the sampling distribution from the learned\nsampling schedules and perturb it to search in the distribution space. The\ncombination of two searches allows us to learn a robust sampling schedule. We\napply our AutoSampling method to a variety of image classification tasks\nillustrating the effectiveness of the proposed method.', 'Generative adversarial networks (GANs) have shown tremendous promise in\nlearning to generate data and effective at aiding semi-supervised\nclassification. However, to this point, semi-supervised GAN methods make the\nassumption that the unlabeled data set contains only samples of the joint\ndistribution of the classes of interest, referred to as inliers. Consequently,\nwhen presented with a sample from other distributions, referred to as outliers,\nGANs perform poorly at determining that it is not qualified to make a decision\non the sample. The problem of discriminating outliers from inliers while\nmaintaining classification accuracy is referred to here as the DOIC problem. In\nthis work, we describe an architecture that combines self-organizing maps\n(SOMs) with SS-GANS with the goal of mitigating the DOIC problem and\nexperimental results indicating that the architecture achieves the goal.\nMultiple experiments were conducted on hyperspectral image data sets. The\nSS-GANS performed slightly better than supervised GANS on classification\nproblems with and without the SOM. Incorporating the SOMs into the SS-GANs and\nthe supervised GANS led to substantially mitigation of the DOIC problem when\ncompared to SS-GANS and GANs without the SOMs. Furthermore, the SS-GANS\nperformed much better than GANS on the DOIC problem, even without the SOMs.', 'We extend and improve the work of Model Agnostic Anchors for explanations on\nimage classification through the use of generative adversarial networks (GANs).\nUsing GANs, we generate samples from a more realistic perturbation\ndistribution, by optimizing under a lower dimensional latent space. This\nincreases the trust in an explanation, as results now come from images that are\nmore likely to be found in the original training set of a classifier, rather\nthan an overlay of random images. A large drawback to our method is the\ncomputational complexity of sampling through optimization; to address this, we\nimplement more efficient algorithms, including a diverse encoder. Lastly, we\nshare results from the MNIST and CelebA datasets, and note that our\nexplanations can lead to smaller and higher precision anchors.', 'Prior domain knowledge can greatly help to learn generative models. However,\nit is often too costly to hard-code prior knowledge as a specific model\narchitecture, so we often have to use general-purpose models. In this paper, we\npropose a method to incorporate prior knowledge of feature relations into the\nlearning of general-purpose generative models. To this end, we formulate a\nregularizer that makes the marginals of a generative model to follow prescribed\nrelative dependence of features. It can be incorporated into off-the-shelf\nlearning methods of many generative models, including variational autoencoders\nand generative adversarial networks, as its gradients can be computed using\nstandard backpropagation techniques. We show the effectiveness of the proposed\nmethod with experiments on multiple types of datasets and generative models.', ""The Generative Adversarial Network (GAN) is a state-of-the-art technique in\nthe field of deep learning. A number of recent papers address the theory and\napplications of GANs in various fields of image processing. Fewer studies,\nhowever, have directly evaluated GAN outputs. Those that have been conducted\nfocused on using classification performance, e.g., Inception Score (IS) and\nstatistical metrics, e.g., Fr\\'echet Inception Distance (FID). Here, we\nconsider a fundamental way to evaluate GANs by directly analyzing the images\nthey generate, instead of using them as inputs to other classifiers. We\ncharacterize the performance of a GAN as an image generator according to three\naspects: 1) Creativity: non-duplication of the real images. 2) Inheritance:\ngenerated images should have the same style, which retains key features of the\nreal images. 3) Diversity: generated images are different from each other. A\nGAN should not generate a few different images repeatedly. Based on the three\naspects of ideal GANs, we have designed the Likeness Score (LS) to evaluate GAN\nperformance, and have applied it to evaluate several typical GANs. We compared\nour proposed measure with two commonly used GAN evaluation methods: IS and FID,\nand four additional measures. Furthermore, we discuss how these evaluations\ncould help us deepen our understanding of GANs and improve their performance."", ""We present two new metrics for evaluating generative models in the\nclass-conditional image generation setting. These metrics are obtained by\ngeneralizing the two most popular unconditional metrics: the Inception Score\n(IS) and the Fre'chet Inception Distance (FID). A theoretical analysis shows\nthe motivation behind each proposed metric and links the novel metrics to their\nunconditional counterparts. The link takes the form of a product in the case of\nIS or an upper bound in the FID case. We provide an extensive empirical\nevaluation, comparing the metrics to their unconditional variants and to other\nmetrics, and utilize them to analyze existing generative models, thus providing\nadditional insights about their performance, from unlearned classes to mode\ncollapse."", ""Generative Adversarial Networks (GANs) is a powerful family of models that\nlearn an underlying distribution to generate synthetic data. Many existing\nstudies of GANs focus on improving the realness of the generated image data for\nvisual applications, and few of them concern about improving the quality of the\ngenerated data for training other classifiers -- a task known as the model\ncompatibility problem. As a consequence, existing GANs often prefer generating\n`easier' synthetic data that are far from the boundaries of the classifiers,\nand refrain from generating near-boundary data, which are known to play an\nimportant roles in training the classifiers. To improve GAN in terms of model\ncompatibility, we propose Boundary-Calibration GANs (BCGANs), which leverage\nthe boundary information from a set of pre-trained classifiers using the\noriginal data. In particular, we introduce an auxiliary Boundary-Calibration\nloss (BC-loss) into the generator of GAN to match the statistics between the\nposterior distributions of original data and generated data with respect to the\nboundaries of the pre-trained classifiers. The BC-loss is provably unbiased and\ncan be easily coupled with different GAN variants to improve their model\ncompatibility. Experimental results demonstrate that BCGANs not only generate\nrealistic images like original GANs but also achieves superior model\ncompatibility than the original GANs."", 'Image generation remains a fundamental problem in artificial intelligence in\ngeneral and deep learning in specific. The generative adversarial network (GAN)\nwas successful in generating high quality samples of natural images. We propose\na model called composite generative adversarial network, that reveals the\ncomplex structure of images with multiple generators in which each generator\ngenerates some part of the image. Those parts are combined by alpha blending\nprocess to create a new single image. It can generate, for example, background\nand face sequentially with two generators, after training on face dataset.\nTraining was done in an unsupervised way without any labels about what each\ngenerator should generate. We found possibilities of learning the structure by\nusing this generative model empirically.', 'Generative Adversarial Networks (GANs) became very popular for generation of\nrealistically looking images. In this paper, we propose to use GANs to\nsynthesize artificial financial data for research and benchmarking purposes. We\ntest this approach on three American Express datasets, and show that properly\ntrained GANs can replicate these datasets with high fidelity. For our\nexperiments, we define a novel type of GAN, and suggest methods for data\npreprocessing that allow good training and testing performance of GANs. We also\ndiscuss methods for evaluating the quality of generated data, and their\ncomparison with the original real data.', 'Generative Adversarial Networks (GANs) can accurately model complex\nmulti-dimensional data and generate realistic samples. However, due to their\nimplicit estimation of data distributions, their evaluation is a challenging\ntask. The majority of research efforts associated with tackling this issue were\nvalidated by qualitative visual evaluation. Such approaches do not generalize\nwell beyond the image domain. Since many of those evaluation metrics are\nproposed and bound to the vision domain, they are difficult to apply to other\ndomains. Quantitative measures are necessary to better guide the training and\ncomparison of different GANs models. In this work, we leverage Siamese neural\nnetworks to propose a domain-agnostic evaluation metric: (1) with a qualitative\nevaluation that is consistent with human evaluation, (2) that is robust\nrelative to common GAN issues such as mode dropping and invention, and (3) does\nnot require any pretrained classifier. The empirical results in this paper\ndemonstrate the superiority of this method compared to the popular Inception\nScore and are competitive with the FID score.', 'Generative Adversarial Networks (GANs) have become a very popular tool for\nimplicitly learning high-dimensional probability distributions. Several\nimprovements have been made to the original GAN formulation to address some of\nits shortcomings like mode collapse, convergence issues, entanglement, poor\nvisual quality etc. While a significant effort has been directed towards\nimproving the visual quality of images generated by GANs, it is rather\nsurprising that objective image quality metrics have neither been employed as\ncost functions nor as regularizers in GAN objective functions. In this work, we\nshow how a distance metric that is a variant of the Structural SIMilarity\n(SSIM) index (a popular full-reference image quality assessment algorithm), and\na novel quality aware discriminator gradient penalty function that is inspired\nby the Natural Image Quality Evaluator (NIQE, a popular no-reference image\nquality assessment algorithm) can each be used as excellent regularizers for\nGAN objective functions. Specifically, we demonstrate state-of-the-art\nperformance using the Wasserstein GAN gradient penalty (WGAN-GP) framework over\nCIFAR-10, STL10 and CelebA datasets.', 'A crucial factor to trust Machine Learning (ML) algorithm decisions is a good\nrepresentation of its application field by the training dataset. This is\nparticularly true when parts of the training data have been artificially\ngenerated to overcome common training problems such as lack of data or\nimbalanced dataset. Over the last few years, Generative Adversarial Networks\n(GANs) have shown remarkable results in generating realistic data. However,\nthis ML approach lacks an objective function to evaluate the quality of the\ngenerated data. Numerous GAN applications focus on generating image data mostly\nbecause they can be easily evaluated by a human eye. Less efforts have been\nmade to generate time series data. Assessing their quality is more complicated,\nparticularly for technical data. In this paper, we propose a human-centered\napproach supporting a ML or domain expert to accomplish this task using Visual\nAnalytics (VA) techniques. The presented approach consists of two views, namely\na GAN Iteration View showing similarity metrics between real and generated data\nover the iterations of the generation process and a Detailed Comparative View\nequipped with different time series visualizations such as TimeHistograms, to\ncompare the generated data at different iteration steps. Starting from the GAN\nIteration View, the user can choose suitable iteration steps for detailed\ninspection. We evaluate our approach with a usage scenario that enabled an\nefficient comparison of two different GAN models.', 'We present a novel method and analysis to train generative adversarial\nnetworks (GAN) in a stable manner. As shown in recent analysis, training is\noften undermined by the probability distribution of the data being zero on\nneighborhoods of the data space. We notice that the distributions of real and\ngenerated data should match even when they undergo the same filtering.\nTherefore, to address the limited support problem we propose to train GANs by\nusing different filtered versions of the real and generated data distributions.\nIn this way, filtering does not prevent the exact matching of the data\ndistribution, while helping training by extending the support of both\ndistributions. As filtering we consider adding samples from an arbitrary\ndistribution to the data, which corresponds to a convolution of the data\ndistribution with the arbitrary one. We also propose to learn the generation of\nthese samples so as to challenge the discriminator in the adversarial training.\nWe show that our approach results in a stable and well-behaved training of even\nthe original minimax GAN formulation. Moreover, our technique can be\nincorporated in most modern GAN formulations and leads to a consistent\nimprovement on several common datasets.', ""Generative models estimate the underlying distribution of a dataset to\ngenerate realistic samples according to that distribution. In this paper, we\npresent the first membership inference attacks against generative models: given\na data point, the adversary determines whether or not it was used to train the\nmodel. Our attacks leverage Generative Adversarial Networks (GANs), which\ncombine a discriminative and a generative model, to detect overfitting and\nrecognize inputs that were part of training datasets, using the discriminator's\ncapacity to learn statistical differences in distributions.\n We present attacks based on both white-box and black-box access to the target\nmodel, against several state-of-the-art generative models, over datasets of\ncomplex representations of faces (LFW), objects (CIFAR-10), and medical images\n(Diabetic Retinopathy). We also discuss the sensitivity of the attacks to\ndifferent training parameters, and their robustness against mitigation\nstrategies, finding that defenses are either ineffective or lead to\nsignificantly worse performances of the generative models in terms of training\nstability and/or sample quality."", ""Generative adversarial networks (GANs) typically require ample data for\ntraining in order to synthesize high-fidelity images. Recent studies have shown\nthat training GANs with limited data remains formidable due to discriminator\noverfitting, the underlying cause that impedes the generator's convergence.\nThis paper introduces a novel strategy called Adaptive Pseudo Augmentation\n(APA) to encourage healthy competition between the generator and the\ndiscriminator. As an alternative method to existing approaches that rely on\nstandard data augmentations or model regularization, APA alleviates overfitting\nby employing the generator itself to augment the real data distribution with\ngenerated images, which deceives the discriminator adaptively. Extensive\nexperiments demonstrate the effectiveness of APA in improving synthesis quality\nin the low-data regime. We provide a theoretical analysis to examine the\nconvergence and rationality of our new training strategy. APA is simple and\neffective. It can be added seamlessly to powerful contemporary GANs, such as\nStyleGAN2, with negligible computational cost."", 'Generative Adversarial Networks (GANs) have achieved a great success in\nunsupervised learning. Despite its remarkable empirical performance, there are\nlimited theoretical studies on the statistical properties of GANs. This paper\nprovides approximation and statistical guarantees of GANs for the estimation of\ndata distributions that have densities in a H\\""{o}lder space. Our main result\nshows that, if the generator and discriminator network architectures are\nproperly chosen, GANs are consistent estimators of data distributions under\nstrong discrepancy metrics, such as the Wasserstein-1 distance. Furthermore,\nwhen the data distribution exhibits low-dimensional structures, we show that\nGANs are capable of capturing the unknown low-dimensional structures in data\nand enjoy a fast statistical convergence, which is free of curse of the ambient\ndimensionality. Our analysis for low-dimensional data builds upon a universal\napproximation theory of neural networks with Lipschitz continuity guarantees,\nwhich may be of independent interest.', 'Generative modeling has recently seen many exciting developments with the\nadvent of deep generative architectures such as Variational Auto-Encoders (VAE)\nor Generative Adversarial Networks (GAN). The ability to draw synthetic i.i.d.\nobservations with the same joint probability distribution as a given dataset\nhas a wide range of applications including representation learning, compression\nor imputation. It appears that it also has many applications in privacy\npreserving data analysis, especially when used in conjunction with differential\nprivacy techniques. This paper focuses on synthetic data generation models with\nprivacy preserving applications in mind. It introduces a novel architecture,\nthe Composable Generative Model (CGM) that is state-of-the-art in tabular data\ngeneration. Any conditional generative model can be used as a sub-component of\nthe CGM, including CGMs themselves, allowing the generation of numerical,\ncategorical data as well as images, text, or time series. The CGM has been\nevaluated on 13 datasets (6 standard datasets and 7 simulated) and compared to\n14 recent generative models. It beats the state of the art in tabular data\ngeneration by a significant margin.', 'Generative Adversarial Networks (GANs) have been used to model the underlying\nprobability distribution of sample based datasets. GANs are notoriuos for\ntraining difficulties and their dependence on arbitrary hyperparameters. One\nrecent improvement in GAN literature is to use the Wasserstein distance as loss\nfunction leading to Wasserstein Generative Adversarial Networks (WGANs). Using\nthis as a basis, we show various ways in which the Wasserstein distance is\nestimated for the task of generative modelling. Additionally, the secrets in\ntraining such models are shown and summarized at the end of this work. Where\napplicable, we extend current works to different algorithms, different cost\nfunctions, and different regularization schemes to improve generative models.', ""A primary difficulty with unsupervised discovery of structure in large data\nsets is a lack of quantitative evaluation criteria. In this work, we propose\nand investigate several metrics for evaluating and comparing generative models\nof behavior learned using imitation learning. Compared to the commonly-used\nmodel log-likelihood, these criteria look at longer temporal relationships in\nbehavior, are relevant if behavior has some properties that are inherently\nunpredictable, and highlight biases in the overall distribution of behaviors\nproduced by the model. Pointwise metrics compare real to model-predicted\ntrajectories given true past information. Distribution metrics compare\nstatistics of the model simulating behavior in open loop, and are inspired by\nhow experimental biologists evaluate the effects of manipulations on animal\nbehavior. We show that the proposed metrics correspond with biologists'\nintuitions about behavior, and allow us to evaluate models, understand their\nbiases, and enable us to propose new research directions."", 'Auto-encoding generative adversarial networks (GANs) combine the standard GAN\nalgorithm, which discriminates between real and model-generated data, with a\nreconstruction loss given by an auto-encoder. Such models aim to prevent mode\ncollapse in the learned generative model by ensuring that it is grounded in all\nthe available training data. In this paper, we develop a principle upon which\nauto-encoders can be combined with generative adversarial networks by\nexploiting the hierarchical structure of the generative model. The underlying\nprinciple shows that variational inference can be used a basic tool for\nlearning, but with the in- tractable likelihood replaced by a synthetic\nlikelihood, and the unknown posterior distribution replaced by an implicit\ndistribution; both synthetic likelihoods and implicit posterior distributions\ncan be learned using discriminators. This allows us to develop a natural fusion\nof variational auto-encoders and generative adversarial networks, combining the\nbest of both these methods. We describe a unified objective for optimization,\ndiscuss the constraints needed to guide learning, connect to the wide range of\nexisting work, and use a battery of tests to systematically and quantitatively\nassess the performance of our method.', 'We study how to generate molecule conformations (i.e., 3D structures) from a\nmolecular graph. Traditional methods, such as molecular dynamics, sample\nconformations via computationally expensive simulations. Recently, machine\nlearning methods have shown great potential by training on a large collection\nof conformation data. Challenges arise from the limited model capacity for\ncapturing complex distributions of conformations and the difficulty in modeling\nlong-range dependencies between atoms. Inspired by the recent progress in deep\ngenerative models, in this paper, we propose a novel probabilistic framework to\ngenerate valid and diverse conformations given a molecular graph. We propose a\nmethod combining the advantages of both flow-based and energy-based models,\nenjoying: (1) a high model capacity to estimate the multimodal conformation\ndistribution; (2) explicitly capturing the complex long-range dependencies\nbetween atoms in the observation space. Extensive experiments demonstrate the\nsuperior performance of the proposed method on several benchmarks, including\nconformation generation and distance modeling tasks, with a significant\nimprovement over existing generative models for molecular conformation\nsampling.', 'Generative adversarial networks (GAN) have shown remarkable results in image\ngeneration tasks. High fidelity class-conditional GAN methods often rely on\nstabilization techniques by constraining the global Lipschitz continuity. Such\nregularization leads to less expressive models and slower convergence speed;\nother techniques, such as the large batch training, require unconventional\ncomputing power and are not widely accessible. In this paper, we develop an\nefficient algorithm, namely FastGAN (Free AdverSarial Training), to improve the\nspeed and quality of GAN training based on the adversarial training technique.\nWe benchmark our method on CIFAR10, a subset of ImageNet, and the full ImageNet\ndatasets. We choose strong baselines such as SNGAN and SAGAN; the results\ndemonstrate that our training algorithm can achieve better generation quality\n(in terms of the Inception score and Frechet Inception distance) with less\noverall training time. Most notably, our training algorithm brings ImageNet\ntraining to the broader public by requiring 2-4 GPUs.', 'An interpretable generative model for handwritten digits synthesis is\nproposed in this work. Modern image generative models, such as Generative\nAdversarial Networks (GANs) and Variational Autoencoders (VAEs), are trained by\nbackpropagation (BP). The training process is complex and the underlying\nmechanism is difficult to explain. We propose an interpretable multi-stage PCA\nmethod to achieve the same goal and use handwritten digit images synthesis as\nan illustrative example. First, we derive principal-component-analysis-based\n(PCA-based) transform kernels at each stage based on the covariance of its\ninputs. This results in a sequence of transforms that convert input images of\ncorrelated pixels to spectral vectors of uncorrelated components. In other\nwords, it is a whitening process. Then, we can synthesize an image based on\nrandom vectors and multi-stage transform kernels through a coloring process.\nThe generative model is a feedforward (FF) design since no BP is used in model\nparameter determination. Its design complexity is significantly lower, and the\nwhole design process is explainable. Finally, we design an FF generative model\nusing the MNIST dataset, compare synthesis results with those obtained by\nstate-of-the-art GAN and VAE methods, and show that the proposed generative\nmodel achieves comparable performance.', 'In this work, we develop an importance sampling estimator by coupling the\nreduced-order model and the generative model in a problem setting of\nuncertainty quantification. The target is to estimate the probability that the\nquantity of interest (QoI) in a complex system is beyond a given threshold. To\navoid the prohibitive cost of sampling a large scale system, the reduced-order\nmodel is usually considered for a trade-off between efficiency and accuracy.\nHowever, the Monte Carlo estimator given by the reduced-order model is biased\ndue to the error from dimension reduction. To correct the bias, we still need\nto sample the fine model. An effective technique to reduce the variance\nreduction is importance sampling, where we employ the generative model to\nestimate the distribution of the data from the reduced-order model and use it\nfor the change of measure in the importance sampling estimator. To compensate\nthe approximation errors of the reduced-order model, more data that induce a\nslightly smaller QoI than the threshold need to be included into the training\nset. Although the amount of these data can be controlled by a posterior error\nestimate, redundant data, which may outnumber the effective data, will be kept\ndue to the epistemic uncertainty. To deal with this issue, we introduce a\nweighted empirical distribution to process the data from the reduced-order\nmodel. The generative model is then trained by minimizing the cross entropy\nbetween it and the weighted empirical distribution. We also introduce a penalty\nterm into the objective function to deal with the overfitting for more\nrobustness. Numerical results are presented to demonstrate the effectiveness of\nthe proposed methodology.', ""The new wave of successful generative models in machine learning has\nincreased the interest in deep learning driven de novo drug design. However,\nassessing the performance of such generative models is notoriously difficult.\nMetrics that are typically used to assess the performance of such generative\nmodels are the percentage of chemically valid molecules or the similarity to\nreal molecules in terms of particular descriptors, such as the partition\ncoefficient (logP) or druglikeness. However, method comparison is difficult\nbecause of the inconsistent use of evaluation metrics, the necessity for\nmultiple metrics, and the fact that some of these measures can easily be\ntricked by simple rule-based systems. We propose a novel distance measure\nbetween two sets of molecules, called Fr\\'echet ChemNet distance (FCD), that\ncan be used as an evaluation metric for generative models. The FCD is similar\nto a recently established performance metric for comparing image generation\nmethods, the Fr\\'echet Inception Distance (FID). Whereas the FID uses one of\nthe hidden layers of InceptionNet, the FCD utilizes the penultimate layer of a\ndeep neural network called ChemNet, which was trained to predict drug\nactivities. Thus, the FCD metric takes into account chemically and biologically\nrelevant information about molecules, and also measures the diversity of the\nset via the distribution of generated molecules. The FCD's advantage over\nprevious metrics is that it can detect if generated molecules are a) diverse\nand have similar b) chemical and c) biological properties as real molecules. We\nfurther provide an easy-to-use implementation that only requires the SMILES\nrepresentation of the generated molecules as input to calculate the FCD.\nImplementations are available at: https://www.github.com/bioinf-jku/FCD"", 'The discriminative approach to classification using deep neural networks has\nbecome the de-facto standard in various fields. Complementing recent\nreservations about safety against adversarial examples, we show that\nconventional discriminative methods can easily be fooled to provide incorrect\nlabels with very high confidence to out of distribution examples. We posit that\na generative approach is the natural remedy for this problem, and propose a\nmethod for classification using generative models. At training time, we learn a\ngenerative model for each class, while at test time, given an example to\nclassify, we query each generator for its most similar generation, and select\nthe class corresponding to the most similar one. Our approach is general and\ncan be used with expressive models such as GANs and VAEs. At test time, our\nmethod accurately ""knows when it does not know,"" and provides resilience to out\nof distribution examples while maintaining competitive performance for standard\nexamples.', 'Real networks exhibit nontrivial topological features such as heavy-tailed\ndegree distribution, high clustering, and small-worldness. Researchers have\ndeveloped several generative models for synthesizing artificial networks that\nare structurally similar to real networks. An important research problem is to\nidentify the generative model that best fits to a target network. In this\npaper, we investigate this problem and our goal is to select the model that is\nable to generate graphs similar to a given network instance. By the means of\ngenerating synthetic networks with seven outstanding generative models, we have\nutilized machine learning methods to develop a decision tree for model\nselection. Our proposed method, which is named ""Generative Model Selection for\nComplex Networks"" (GMSCN), outperforms existing methods with respect to\naccuracy, scalability and size-independence.', 'Generative Adversarial Networks (GANs) is a novel class of deep generative\nmodels which has recently gained significant attention. GANs learns complex and\nhigh-dimensional distributions implicitly over images, audio, and data.\nHowever, there exists major challenges in training of GANs, i.e., mode\ncollapse, non-convergence and instability, due to inappropriate design of\nnetwork architecture, use of objective function and selection of optimization\nalgorithm. Recently, to address these challenges, several solutions for better\ndesign and optimization of GANs have been investigated based on techniques of\nre-engineered network architectures, new objective functions and alternative\noptimization algorithms. To the best of our knowledge, there is no existing\nsurvey that has particularly focused on broad and systematic developments of\nthese solutions. In this study, we perform a comprehensive survey of the\nadvancements in GANs design and optimization solutions proposed to handle GANs\nchallenges. We first identify key research issues within each design and\noptimization technique and then propose a new taxonomy to structure solutions\nby key research issues. In accordance with the taxonomy, we provide a detailed\ndiscussion on different GANs variants proposed within each solution and their\nrelationships. Finally, based on the insights gained, we present the promising\nresearch directions in this rapidly growing field.', 'Recently, generative adversarial networks have gained a lot of popularity for\nimage generation tasks. However, such models are associated with complex\nlearning mechanisms and demand very large relevant datasets. This work borrows\nconcepts from image and video captioning models to form an image generative\nframework. The model is trained in a similar fashion as recurrent captioning\nmodel and uses the learned weights for image generation. This is done in an\ninverse direction, where the input is a caption and the output is an image. The\nvector representation of the sentence and frames are extracted from an\nencoder-decoder model which is initially trained on similar sentence and image\npairs. Our model conditions image generation on a natural language caption. We\nleverage a sequence-to-sequence model to generate synthetic captions that have\nthe same meaning for having a robust image generation. One key advantage of our\nmethod is that the traditional image captioning datasets can be used for\nsynthetic sentence paraphrases. Results indicate that images generated through\nmultiple captions are better at capturing the semantic meaning of the family of\ncaptions.', 'Image captioning is an ambiguous problem, with many suitable captions for an\nimage. To address ambiguity, beam search is the de facto method for sampling\nmultiple captions. However, beam search is computationally expensive and known\nto produce generic captions. To address this concern, some variational\nauto-encoder (VAE) and generative adversarial net (GAN) based methods have been\nproposed. Though diverse, GAN and VAE are less accurate. In this paper, we\nfirst predict a meaningful summary of the image, then generate the caption\nbased on that summary. We use part-of-speech as summaries, since our summary\nshould drive caption generation. We achieve the trifecta: (1) High accuracy for\nthe diverse captions as evaluated by standard captioning metrics and user\nstudies; (2) Faster computation of diverse captions compared to beam search and\ndiverse beam search; and (3) High diversity as evaluated by counting novel\nsentences, distinct n-grams and mutual overlap (i.e., mBleu-4) scores.', 'Generative neural samplers are probabilistic models that implement sampling\nusing feedforward neural networks: they take a random input vector and produce\na sample from a probability distribution defined by the network weights. These\nmodels are expressive and allow efficient computation of samples and\nderivatives, but cannot be used for computing likelihoods or for\nmarginalization. The generative-adversarial training method allows to train\nsuch models through the use of an auxiliary discriminative neural network. We\nshow that the generative-adversarial approach is a special case of an existing\nmore general variational divergence estimation approach. We show that any\nf-divergence can be used for training generative neural samplers. We discuss\nthe benefits of various choices of divergence functions on training complexity\nand the quality of the obtained generative models.', 'Generative Adversarial Network (GAN) and its variants have recently attracted\nintensive research interests due to their elegant theoretical foundation and\nexcellent empirical performance as generative models. These tools provide a\npromising direction in the studies where data availability is limited. One\ncommon issue in GANs is that the density of the learned generative distribution\ncould concentrate on the training data points, meaning that they can easily\nremember training samples due to the high model complexity of deep networks.\nThis becomes a major concern when GANs are applied to private or sensitive data\nsuch as patient medical records, and the concentration of distribution may\ndivulge critical patient information. To address this issue, in this paper we\npropose a differentially private GAN (DPGAN) model, in which we achieve\ndifferential privacy in GANs by adding carefully designed noise to gradients\nduring the learning procedure. We provide rigorous proof for the privacy\nguarantee, as well as comprehensive empirical evidence to support our analysis,\nwhere we demonstrate that our method can generate high quality data points at a\nreasonable privacy level.', ""We introduce a method to stabilize Generative Adversarial Networks (GANs) by\ndefining the generator objective with respect to an unrolled optimization of\nthe discriminator. This allows training to be adjusted between using the\noptimal discriminator in the generator's objective, which is ideal but\ninfeasible in practice, and using the current value of the discriminator, which\nis often unstable and leads to poor solutions. We show how this technique\nsolves the common problem of mode collapse, stabilizes training of GANs with\ncomplex recurrent generators, and increases diversity and coverage of the data\ndistribution by the generator."", 'Generative Adversarial Networks (GANs) have shown remarkable results in\nmodeling complex distributions, but their evaluation remains an unsettled\nissue. Evaluations are essential for: (i) relative assessment of different\nmodels and (ii) monitoring the progress of a single model throughout training.\nThe latter cannot be determined by simply inspecting the generator and\ndiscriminator loss curves as they behave non-intuitively. We leverage the\nnotion of duality gap from game theory to propose a measure that addresses both\n(i) and (ii) at a low computational cost. Extensive experiments show the\neffectiveness of this measure to rank different GAN models and capture the\ntypical GAN failure scenarios, including mode collapse and non-convergent\nbehaviours. This evaluation metric also provides meaningful monitoring on the\nprogression of the loss during training. It highly correlates with FID on\nnatural image datasets, and with domain specific scores for text, sound and\ncosmology data where FID is not directly suitable. In particular, our proposed\nmetric requires no labels or a pretrained classifier, making it domain\nagnostic.', 'Generative models, in particular generative adversarial networks (GANs), have\nreceived significant attention recently. A number of GAN variants have been\nproposed and have been utilized in many applications. Despite large strides in\nterms of theoretical progress, evaluating and comparing GANs remains a daunting\ntask. While several measures have been introduced, as of yet, there is no\nconsensus as to which measure best captures strengths and limitations of models\nand should be used for fair model comparison. As in other areas of computer\nvision and machine learning, it is critical to settle on one or few good\nmeasures to steer the progress in this field. In this paper, I review and\ncritically discuss more than 24 quantitative and 5 qualitative measures for\nevaluating generative models with a particular emphasis on GAN-derived models.\nI also provide a set of 7 desiderata followed by an evaluation of whether a\ngiven measure or a family of measures is compatible with them.', 'Limited data access is a longstanding barrier to data-driven research and\ndevelopment in the networked systems community. In this work, we explore if and\nhow generative adversarial networks (GANs) can be used to incentivize data\nsharing by enabling a generic framework for sharing synthetic datasets with\nminimal expert knowledge. As a specific target, our focus in this paper is on\ntime series datasets with metadata (e.g., packet loss rate measurements with\ncorresponding ISPs). We identify key challenges of existing GAN approaches for\nsuch workloads with respect to fidelity (e.g., long-term dependencies, complex\nmultidimensional relationships, mode collapse) and privacy (i.e., existing\nguarantees are poorly understood and can sacrifice fidelity). To improve\nfidelity, we design a custom workflow called DoppelGANger (DG) and demonstrate\nthat across diverse real-world datasets (e.g., bandwidth measurements, cluster\nrequests, web sessions) and use cases (e.g., structural characterization,\npredictive modeling, algorithm comparison), DG achieves up to 43% better\nfidelity than baseline models. Although we do not resolve the privacy problem\nin this work, we identify fundamental challenges with both classical notions of\nprivacy and recent advances to improve the privacy properties of GANs, and\nsuggest a potential roadmap for addressing these challenges. By shedding light\non the promise and challenges, we hope our work can rekindle the conversation\non workflows for data sharing.', 'A basic, and still largely unanswered, question in the context of Generative\nAdversarial Networks (GANs) is whether they are truly able to capture all the\nfundamental characteristics of the distributions they are trained on. In\nparticular, evaluating the diversity of GAN distributions is challenging and\nexisting methods provide only a partial understanding of this issue. In this\npaper, we develop quantitative and scalable tools for assessing the diversity\nof GAN distributions. Specifically, we take a classification-based perspective\nand view loss of diversity as a form of covariate shift introduced by GANs. We\nexamine two specific forms of such shift: mode collapse and boundary\ndistortion. In contrast to prior work, our methods need only minimal human\nsupervision and can be readily applied to state-of-the-art GANs on large,\ncanonical datasets. Examining popular GANs using our tools indicates that these\nGANs have significant problems in reproducing the more distributional\nproperties of their training dataset.', 'Training and using modern neural-network based latent-variable generative\nmodels (like Variational Autoencoders) often require simultaneously training a\ngenerative direction along with an inferential(encoding) direction, which\napproximates the posterior distribution over the latent variables. Thus, the\nquestion arises: how complex does the inferential model need to be, in order to\nbe able to accurately model the posterior distribution of a given generative\nmodel?\n In this paper, we identify an important property of the generative map\nimpacting the required size of the encoder. We show that if the generative map\nis ""strongly invertible"" (in a sense we suitably formalize), the inferential\nmodel need not be much more complex. Conversely, we prove that there exist\nnon-invertible generative maps, for which the encoding direction needs to be\nexponentially larger (under standard assumptions in computational complexity).\nImportantly, we do not require the generative model to be layerwise invertible,\nwhich a lot of the related literature assumes and isn\'t satisfied by many\narchitectures used in practice (e.g. convolution and pooling based networks).\nThus, we provide theoretical support for the empirical wisdom that learning\ndeep generative models is harder when data lies on a low-dimensional manifold.', 'Deep generative models are powerful tools that have produced impressive\nresults in recent years. These advances have been for the most part empirically\ndriven, making it essential that we use high quality evaluation metrics. In\nthis paper, we provide new insights into the Inception Score, a recently\nproposed and widely used evaluation metric for generative models, and\ndemonstrate that it fails to provide useful guidance when comparing models. We\ndiscuss both suboptimalities of the metric itself and issues with its\napplication. Finally, we call for researchers to be more systematic and careful\nwhen evaluating and comparing generative models, as the advancement of the\nfield depends upon it.', 'Recent studies have shown that text-to-speech synthesis quality can be\nimproved by using glottal vocoding. This refers to vocoders that parameterize\nspeech into two parts, the glottal excitation and vocal tract, that occur in\nthe human speech production apparatus. Current glottal vocoders generate the\nglottal excitation waveform by using deep neural networks (DNNs). However, the\nsquared error-based training of the present glottal excitation models is\nlimited to generating conditional average waveforms, which fails to capture the\nstochastic variation of the waveforms. As a result, shaped noise is added as\npost-processing. In this study, we propose a new method for predicting glottal\nwaveforms by generative adversarial networks (GANs). GANs are generative models\nthat aim to embed the data distribution in a latent space, enabling generation\nof new instances very similar to the original by randomly sampling the latent\ndistribution. The glottal pulses generated by GANs show a stochastic component\nsimilar to natural glottal pulses. In our experiments, we compare synthetic\nspeech generated using glottal waveforms produced by both DNNs and GANs. The\nresults show that the newly proposed GANs achieve synthesis quality comparable\nto that of widely-used DNNs, without using an additive noise component.', 'We propose a novel architecture which is able to automatically anonymize\nfaces in images while retaining the original data distribution. We ensure total\nanonymization of all faces in an image by generating images exclusively on\nprivacy-safe information. Our model is based on a conditional generative\nadversarial network, generating images considering the original pose and image\nbackground. The conditional information enables us to generate highly realistic\nfaces with a seamless transition between the generated face and the existing\nbackground. Furthermore, we introduce a diverse dataset of human faces,\nincluding unconventional poses, occluded faces, and a vast variability in\nbackgrounds. Finally, we present experimental results reflecting the capability\nof our model to anonymize images while preserving the data distribution, making\nthe data suitable for further training of deep learning models. As far as we\nknow, no other solution has been proposed that guarantees the anonymization of\nfaces while generating realistic images.', 'Generative Adversarial Networks (GANs) are now capable of producing synthetic\nface images of exceptionally high visual quality. In parallel to the\ndevelopment of GANs themselves, efforts have been made to develop metrics to\nobjectively assess the characteristics of the synthetic images, mainly focusing\non visual quality and the variety of images. Little work has been done,\nhowever, to assess overfitting of GANs and their ability to generate new\nidentities. In this paper we apply a state of the art biometric network to\nvarious datasets of synthetic images and perform a thorough assessment of their\nidentity-related characteristics. We conclude that GANs can indeed be used to\ngenerate new, imagined identities meaning that applications such as\nanonymisation of image sets and augmentation of training datasets with\ndistractor images are viable applications. We also assess the ability of GANs\nto disentangle identity from other image characteristics and propose a novel\nGAN triplet loss that we show to improve this disentanglement.', 'This paper studies a training method to jointly estimate an energy-based\nmodel and a flow-based model, in which the two models are iteratively updated\nbased on a shared adversarial value function. This joint training method has\nthe following traits. (1) The update of the energy-based model is based on\nnoise contrastive estimation, with the flow model serving as a strong noise\ndistribution. (2) The update of the flow model approximately minimizes the\nJensen-Shannon divergence between the flow model and the data distribution. (3)\nUnlike generative adversarial networks (GAN) which estimates an implicit\nprobability distribution defined by a generator model, our method estimates two\nexplicit probabilistic distributions on the data. Using the proposed method we\ndemonstrate a significant improvement on the synthesis quality of the flow\nmodel, and show the effectiveness of unsupervised feature learning by the\nlearned energy-based model. Furthermore, the proposed training method can be\neasily adapted to semi-supervised learning. We achieve competitive results to\nthe state-of-the-art semi-supervised learning methods.', 'Class imbalance is a substantial challenge in classifying many real-world\ncases. Synthetic over-sampling methods have been effective to improve the\nperformance of classifiers for imbalance problems. However, most synthetic\nover-sampling methods generate non-diverse synthetic instances within the\nconvex hull formed by the existing minority instances as they only concentrate\non the minority class and ignore the vast information provided by the majority\nclass. They also often do not perform well for extremely imbalanced data as the\nfewer the minority instances, the less information to generate synthetic\ninstances. Moreover, existing methods that generate synthetic instances using\nthe majority class distributional information cannot perform effectively when\nthe majority class has a multi-modal distribution. We propose a new method to\ngenerate diverse and adaptable synthetic instances using Synthetic\nOver-sampling with Minority and Majority classes (SOMM). SOMM generates\nsynthetic instances diversely within the minority data space. It updates the\ngenerated instances adaptively to the neighbourhood including both classes.\nThus, SOMM performs well for both binary and multiclass imbalance problems. We\nexamine the performance of SOMM for binary and multiclass problems using\nbenchmark data sets for different imbalance levels. The empirical results show\nthe superiority of SOMM compared to other existing methods.', 'Generative models are increasingly able to produce remarkably high quality\nimages and text. The community has developed numerous evaluation metrics for\ncomparing generative models. However, these metrics do not effectively quantify\ndata diversity. We develop a new diversity metric that can readily be applied\nto data, both synthetic and natural, of any type. Our method employs random\nnetwork distillation, a technique introduced in reinforcement learning. We\nvalidate and deploy this metric on both images and text. We further explore\ndiversity in few-shot image generation, a setting which was previously\ndifficult to evaluate.', 'Recently, transformation-based self-supervised learning has been applied to\ngenerative adversarial networks (GANs) to mitigate catastrophic forgetting in\nthe discriminator by introducing a stationary learning environment. However,\nthe separate self-supervised tasks in existing self-supervised GANs cause a\ngoal inconsistent with generative modeling due to the fact that their\nself-supervised classifiers are agnostic to the generator distribution. To\naddress this problem, we propose a novel self-supervised GAN that unifies the\nGAN task with the self-supervised task by augmenting the GAN labels (real or\nfake) via self-supervision of data transformation. Specifically, the original\ndiscriminator and self-supervised classifier are unified into a label-augmented\ndiscriminator that predicts the augmented labels to be aware of both the\ngenerator distribution and the data distribution under every transformation,\nand then provide the discrepancy between them to optimize the generator.\nTheoretically, we prove that the optimal generator could converge to replicate\nthe real data distribution. Empirically, we show that the proposed method\nsignificantly outperforms previous self-supervised and data augmentation GANs\non both generative modeling and representation learning across benchmark\ndatasets.', ""Generative Adversarial Networks (GANs) have made great progress in\nsynthesizing realistic images in recent years. However, they are often trained\non image datasets with either too few samples or too many classes belonging to\ndifferent data distributions. Consequently, GANs are prone to underfitting or\noverfitting, making the analysis of them difficult and constrained. Therefore,\nin order to conduct a thorough study on GANs while obviating unnecessary\ninterferences introduced by the datasets, we train them on artificial datasets\nwhere there are infinitely many samples and the real data distributions are\nsimple, high-dimensional and have structured manifolds. Moreover, the\ngenerators are designed such that optimal sets of parameters exist.\nEmpirically, we find that under various distance measures, the generator fails\nto learn such parameters with the GAN training procedure. We also find that\ntraining mixtures of GANs leads to more performance gain compared to increasing\nthe network depth or width when the model complexity is high enough. Our\nexperimental results demonstrate that a mixture of generators can discover\ndifferent modes or different classes automatically in an unsupervised setting,\nwhich we attribute to the distribution of the generation and discrimination\ntasks across multiple generators and discriminators. As an example of the\ngeneralizability of our conclusions to realistic datasets, we train a mixture\nof GANs on the CIFAR-10 dataset and our method significantly outperforms the\nstate-of-the-art in terms of popular metrics, i.e., Inception Score (IS) and\nFr\\'echet Inception Distance (FID)."", 'Probabilistic generative models can be used for compression, denoising,\ninpainting, texture synthesis, semi-supervised learning, unsupervised feature\nlearning, and other tasks. Given this wide range of applications, it is not\nsurprising that a lot of heterogeneity exists in the way these models are\nformulated, trained, and evaluated. As a consequence, direct comparison between\nmodels is often difficult. This article reviews mostly known but often\nunderappreciated properties relating to the evaluation and interpretation of\ngenerative models with a focus on image models. In particular, we show that\nthree of the currently most commonly used criteria---average log-likelihood,\nParzen window estimates, and visual fidelity of samples---are largely\nindependent of each other when the data is high-dimensional. Good performance\nwith respect to one criterion therefore need not imply good performance with\nrespect to the other criteria. Our results show that extrapolation from one\ncriterion to another is not warranted and generative models need to be\nevaluated directly with respect to the application(s) they were intended for.\nIn addition, we provide examples demonstrating that Parzen window estimates\nshould generally be avoided.', 'In terms of Generative Adversarial Networks (GANs), the information metric to\ndiscriminate the generative data from the real data, lies in the key point of\ngeneration efficiency, which plays an important role in GAN-based applications,\nespecially in anomaly detection. As for the original GAN, there exist drawbacks\nfor its hidden information measure based on KL divergence on rare events\ngeneration and training performance for adversarial networks. Therefore, it is\nsignificant to investigate the metrics used in GANs to improve the generation\nability as well as bring gains in the training process. In this paper, we adopt\nthe exponential form, referred from the information measure, i.e. MIM, to\nreplace the logarithm form of the original GAN. This approach is called\nMIM-based GAN, has better performance on networks training and rare events\ngeneration. Specifically, we first discuss the characteristics of training\nprocess in this approach. Moreover, we also analyze its advantages on\ngenerating rare events in theory. In addition, we do simulations on the\ndatasets of MNIST and ODDS to see that the MIM-based GAN achieves\nstate-of-the-art performance on anomaly detection compared with some classical\nGANs.', 'Generative adversarial networks (GANs) are an exciting alternative to\nalgorithms for solving density estimation problems---using data to assess how\nlikely samples are to be drawn from the same distribution. Instead of\nexplicitly computing these probabilities, GANs learn a generator that can match\nthe given probabilistic source. This paper looks particularly at this matching\ncapability in the context of problems with one-dimensional outputs. We identify\na class of function decompositions with properties that make them well suited\nto the critic role in a leading approach to GANs known as Wasserstein GANs. We\nshow that Taylor and Fourier series decompositions belong to our class, provide\nexamples of these critics outperforming standard GAN approaches, and suggest\nhow they can be scaled to higher dimensional problems in the future.', 'Generative Adversarial Networks (GANs) have been used in several machine\nlearning tasks such as domain transfer, super resolution, and synthetic data\ngeneration. State-of-the-art GANs often use tens of millions of parameters,\nmaking them expensive to deploy for applications in low SWAP (size, weight, and\npower) hardware, such as mobile devices, and for applications with real time\ncapabilities. There has been no work found to reduce the number of parameters\nused in GANs. Therefore, we propose a method to compress GANs using knowledge\ndistillation techniques, in which a smaller ""student"" GAN learns to mimic a\nlarger ""teacher"" GAN. We show that the distillation methods used on MNIST,\nCIFAR-10, and Celeb-A datasets can compress teacher GANs at ratios of 1669:1,\n58:1, and 87:1, respectively, while retaining the quality of the generated\nimage. From our experiments, we observe a qualitative limit for GAN\'s\ncompression. Moreover, we observe that, with a fixed parameter budget,\ncompressed GANs outperform GANs trained using standard training methods. We\nconjecture that this is partially owing to the optimization landscape of\nover-parameterized GANs which allows efficient training using alternating\ngradient descent. Thus, training an over-parameterized GAN followed by our\nproposed compression scheme provides a high quality generative model with a\nsmall number of parameters.', 'Recent work has shown that Neural Ordinary Differential Equations (ODEs) can\nserve as generative models of images using the perspective of Continuous\nNormalizing Flows (CNFs). Such models offer exact likelihood calculation, and\ninvertible generation/density estimation. In this work we introduce a\nMulti-Resolution variant of such models (MRCNF), by characterizing the\nconditional distribution over the additional information required to generate a\nfine image that is consistent with the coarse image. We introduce a\ntransformation between resolutions that allows for no change in the log\nlikelihood. We show that this approach yields comparable likelihood values for\nvarious image datasets, with improved performance at higher resolutions, with\nfewer parameters, using only 1 GPU. Further, we examine the out-of-distribution\nproperties of (Multi-Resolution) Continuous Normalizing Flows, and find that\nthey are similar to those of other likelihood-based generative models.', 'Creating noise from data is easy; creating data from noise is generative\nmodeling. We present a stochastic differential equation (SDE) that smoothly\ntransforms a complex data distribution to a known prior distribution by slowly\ninjecting noise, and a corresponding reverse-time SDE that transforms the prior\ndistribution back into the data distribution by slowly removing the noise.\nCrucially, the reverse-time SDE depends only on the time-dependent gradient\nfield (\\aka, score) of the perturbed data distribution. By leveraging advances\nin score-based generative modeling, we can accurately estimate these scores\nwith neural networks, and use numerical SDE solvers to generate samples. We\nshow that this framework encapsulates previous approaches in score-based\ngenerative modeling and diffusion probabilistic modeling, allowing for new\nsampling procedures and new modeling capabilities. In particular, we introduce\na predictor-corrector framework to correct errors in the evolution of the\ndiscretized reverse-time SDE. We also derive an equivalent neural ODE that\nsamples from the same distribution as the SDE, but additionally enables exact\nlikelihood computation, and improved sampling efficiency. In addition, we\nprovide a new way to solve inverse problems with score-based models, as\ndemonstrated with experiments on class-conditional generation, image\ninpainting, and colorization. Combined with multiple architectural\nimprovements, we achieve record-breaking performance for unconditional image\ngeneration on CIFAR-10 with an Inception score of 9.89 and FID of 2.20, a\ncompetitive likelihood of 2.99 bits/dim, and demonstrate high fidelity\ngeneration of 1024 x 1024 images for the first time from a score-based\ngenerative model.', 'Generative adversarial networks (GANs) are increasingly attracting attention\nin the computer vision, natural language processing, speech synthesis and\nsimilar domains. Arguably the most striking results have been in the area of\nimage synthesis. However, evaluating the performance of GANs is still an open\nand challenging problem. Existing evaluation metrics primarily measure the\ndissimilarity between real and generated images using automated statistical\nmethods. They often require large sample sizes for evaluation and do not\ndirectly reflect human perception of image quality. In this work, we describe\nan evaluation metric we call Neuroscore, for evaluating the performance of\nGANs, that more directly reflects psychoperceptual image quality through the\nutilization of brain signals. Our results show that Neuroscore has superior\nperformance to the current evaluation metrics in that: (1) It is more\nconsistent with human judgment; (2) The evaluation process needs much smaller\nnumbers of samples; and (3) It is able to rank the quality of images on a per\nGAN basis. A convolutional neural network (CNN) based neuro-AI interface is\nproposed to predict Neuroscore from GAN-generated images directly without the\nneed for neural responses. Importantly, we show that including neural responses\nduring the training phase of the network can significantly improve the\nprediction capability of the proposed model. Materials related to this work are\nprovided at https://github.com/villawang/Neuro-AI-Interface.', 'Generative adversarial networks (GANs) provide a way to learn deep\nrepresentations without extensively annotated training data. They achieve this\nthrough deriving backpropagation signals through a competitive process\ninvolving a pair of networks. The representations that can be learned by GANs\nmay be used in a variety of applications, including image synthesis, semantic\nimage editing, style transfer, image super-resolution and classification. The\naim of this review paper is to provide an overview of GANs for the signal\nprocessing community, drawing on familiar analogies and concepts where\npossible. In addition to identifying different methods for training and\nconstructing GANs, we also point to remaining challenges in their theory and\napplication.', ""In this paper, we investigate the effect of machine learning based\nanonymization on anomalous subgroup preservation. In particular, we train a\nbinary classifier to discover the most anomalous subgroup in a dataset by\nmaximizing the bias between the group's predicted odds ratio from the model and\nobserved odds ratio from the data. We then perform anonymization using a\nvariational autoencoder (VAE) to synthesize an entirely new dataset that would\nideally be drawn from the distribution of the original data. We repeat the\nanomalous subgroup discovery task on the new data and compare it to what was\nidentified pre-anonymization. We evaluated our approach using publicly\navailable datasets from the financial industry. Our evaluation confirmed that\nthe approach was able to produce synthetic datasets that preserved a high level\nof subgroup differentiation as identified initially in the original dataset.\nSuch a distinction was maintained while having distinctly different records\nbetween the synthetic and original dataset. Finally, we packed the above end to\nend process into what we call Utility Guaranteed Deep Privacy (UGDP) system.\nUGDP can be easily extended to onboard alternative generative approaches such\nas GANs to synthesize tabular data."", 'Generative Adversarial Networks (Goodfellow et al., 2014), a major\nbreakthrough in the field of generative modeling, learn a discriminator to\nestimate some distance between the target and the candidate distributions.\n This paper examines mathematical issues regarding the way the gradients for\nthe generative model are computed in this context, and notably how to take into\naccount how the discriminator itself depends on the generator parameters.\n A unifying methodology is presented to define mathematically sound training\nobjectives for generative models taking this dependency into account in a\nrobust way, covering both GAN, VAE and some GAN variants as particular cases.', 'In modern data analysis, random sampling is an efficient and widely-used\nstrategy to overcome the computational difficulties brought by large sample\nsize. In previous studies, researchers conducted random sampling which is\naccording to the input data but independent on the response variable, however\nthe response variable may also be informative for sampling. In this paper we\npropose an adaptive sampling called the gradient-based sampling which is\ndependent on both the input data and the output for fast solving of\nleast-square (LS) problems. We draw the data points by random sampling from the\nfull data according to their gradient values. This sampling is computationally\nsaving, since the running time of computing the sampling probabilities is\nreduced to O(nd) where n is the full sample size and d is the dimension of the\ninput. Theoretically, we establish an error bound analysis of the general\nimportance sampling with respect to LS solution from full data. The result\nestablishes an improved performance of the use of our gradient- based sampling.\nSynthetic and real data sets are used to empirically argue that the\ngradient-based sampling has an obvious advantage over existing sampling methods\nfrom two aspects of statistical efficiency and computational saving.', 'Generative Adversarial Networks (GANs) have extended deep learning to complex\ngeneration and translation tasks across different data modalities. However,\nGANs are notoriously difficult to train: Mode collapse and other instabilities\nin the training process often degrade the quality of the generated results,\nsuch as images. This paper presents a new technique called TaylorGAN for\nimproving GANs by discovering customized loss functions for each of its two\nnetworks. The loss functions are parameterized as Taylor expansions and\noptimized through multiobjective evolution. On an image-to-image translation\nbenchmark task, this approach qualitatively improves generated image quality\nand quantitatively improves two independent GAN performance metrics. It\ntherefore forms a promising approach for applying GANs to more challenging\ntasks in the future.', 'In many applications of computer graphics, art and design, it is desirable\nfor a user to provide intuitive non-image input, such as text, sketch, stroke,\ngraph or layout, and have a computer system automatically generate\nphoto-realistic images that adhere to the input content. While classic works\nthat allow such automatic image content generation have followed a framework of\nimage retrieval and composition, recent advances in deep generative models such\nas generative adversarial networks (GANs), variational autoencoders (VAEs), and\nflow-based methods have enabled more powerful and versatile image generation\ntasks. This paper reviews recent works for image synthesis given intuitive user\ninput, covering advances in input versatility, image generation methodology,\nbenchmark datasets, and evaluation metrics. This motivates new perspectives on\ninput representation and interactivity, cross pollination between major image\ngeneration paradigms, and evaluation and comparison of generation methods.', 'Generative concept representations have three major advantages over\ndiscriminative ones: they can represent uncertainty, they support integration\nof learning and reasoning, and they are good for unsupervised and\nsemi-supervised learning. We discuss probabilistic and generative deep\nlearning, which generative concept representations are based on, and the use of\nvariational autoencoders and generative adversarial networks for learning\ngenerative concept representations, particularly for concepts whose data are\nsequences, structured data or graphs.', 'Generative adversarial networks or GANs are a type of generative modeling\nframework. GANs involve a pair of neural networks engaged in a competition in\niteratively creating fake data, indistinguishable from the real data. One\nnotable application of GANs is developing fake human faces, also known as ""deep\nfakes,"" due to the deep learning algorithms at the core of the GAN framework.\nMeasuring the quality of the generated images is inherently subjective but\nattempts to objectify quality using standardized metrics have been made. One\nexample of objective metrics is the Frechet Inception Distance (FID), which\nmeasures the difference between distributions of feature vectors for two\nseparate datasets of images. There are situations that images with low\nperceptual qualities are not assigned appropriate FID scores. We propose to\nimprove the robustness of the evaluation process by integrating lower-level\nfeatures to cover a wider array of visual defects. Our proposed method\nintegrates three levels of feature abstractions to evaluate the quality of\ngenerated images. Experimental evaluations show better performance of the\nproposed method for distorted images.', 'Generative Adversarial Networks (GAN) have received wide attention in the\nmachine learning field for their potential to learn high-dimensional, complex\nreal data distribution. Specifically, they do not rely on any assumptions about\nthe distribution and can generate real-like samples from latent space in a\nsimple manner. This powerful property leads GAN to be applied to various\napplications such as image synthesis, image attribute editing, image\ntranslation, domain adaptation and other academic fields. In this paper, we aim\nto discuss the details of GAN for those readers who are familiar with, but do\nnot comprehend GAN deeply or who wish to view GAN from various perspectives. In\naddition, we explain how GAN operates and the fundamental meaning of various\nobjective functions that have been suggested recently. We then focus on how the\nGAN can be combined with an autoencoder framework. Finally, we enumerate the\nGAN variants that are applied to various tasks and other fields for those who\nare interested in exploiting GAN for their research.', 'Assessing generative models is not an easy task. Generative models should\nsynthesize graphs which are not replicates of real networks but show\ntopological features similar to real graphs. We introduce an approach for\nassessing graph generative models using graph classifiers. The inability of an\nestablished graph classifier for distinguishing real and synthesized graphs\ncould be considered as a performance measurement for graph generators.', 'This is a tutorial and survey paper on Generative Adversarial Network (GAN),\nadversarial autoencoders, and their variants. We start with explaining\nadversarial learning and the vanilla GAN. Then, we explain the conditional GAN\nand DCGAN. The mode collapse problem is introduced and various methods,\nincluding minibatch GAN, unrolled GAN, BourGAN, mixture GAN, D2GAN, and\nWasserstein GAN, are introduced for resolving this problem. Then, maximum\nlikelihood estimation in GAN are explained along with f-GAN, adversarial\nvariational Bayes, and Bayesian GAN. Then, we cover feature matching in GAN,\nInfoGAN, GRAN, LSGAN, energy-based GAN, CatGAN, MMD GAN, LapGAN, progressive\nGAN, triple GAN, LAG, GMAN, AdaGAN, CoGAN, inverse GAN, BiGAN, ALI, SAGAN,\nFew-shot GAN, SinGAN, and interpolation and evaluation of GAN. Then, we\nintroduce some applications of GAN such as image-to-image translation\n(including PatchGAN, CycleGAN, DeepFaceDrawing, simulated GAN, interactive\nGAN), text-to-image translation (including StackGAN), and mixing image\ncharacteristics (including FineGAN and MixNMatch). Finally, we explain the\nautoencoders based on adversarial learning including adversarial autoencoder,\nPixelGAN, and implicit autoencoder.', 'This paper examines to what degree current deep learning architectures for\nimage caption generation capture spatial language. On the basis of the\nevaluation of examples of generated captions from the literature we argue that\nsystems capture what objects are in the image data but not where these objects\nare located: the captions generated by these systems are the output of a\nlanguage model conditioned on the output of an object detector that cannot\ncapture fine-grained location information. Although language models provide\nuseful knowledge for image captions, we argue that deep learning image\ncaptioning architectures should also model geometric relations between objects.', ""Generative Adversarial Networks (GANs) have been used extensively and quite\nsuccessfully for unsupervised learning. As GANs don't approximate an explicit\nprobability distribution, it's an interesting study to inspect the latent space\nrepresentations learned by GANs. The current work seeks to push the boundaries\nof such inspection methods to further understand in more detail the manifold\nbeing learned by GANs. Various interpolation and extrapolation techniques along\nwith vector arithmetic is used to understand the learned manifold. We show\nthrough experiments that GANs indeed learn a data probability distribution\nrather than memorize images/data. Further, we prove that GANs encode\nsemantically relevant information in the learned probability distribution. The\nexperiments have been performed on two publicly available datasets - Large\nScale Scene Understanding (LSUN) and CelebA."", 'In this paper, a novel strategy of Secure Steganograpy based on Generative\nAdversarial Networks is proposed to generate suitable and secure covers for\nsteganography. The proposed architecture has one generative network, and two\ndiscriminative networks. The generative network mainly evaluates the visual\nquality of the generated images for steganography, and the discriminative\nnetworks are utilized to assess their suitableness for information hiding.\nDifferent from the existing work which adopts Deep Convolutional Generative\nAdversarial Networks, we utilize another form of generative adversarial\nnetworks. By using this new form of generative adversarial networks,\nsignificant improvements are made on the convergence speed, the training\nstability and the image quality. Furthermore, a sophisticated steganalysis\nnetwork is reconstructed for the discriminative network, and the network can\nbetter evaluate the performance of the generated images. Numerous experiments\nare conducted on the publicly available datasets to demonstrate the\neffectiveness and robustness of the proposed method.', ""Devising indicative evaluation metrics for the image generation task remains\nan open problem. The most widely used metric for measuring the similarity\nbetween real and generated images has been the Fr\\'echet Inception Distance\n(FID) score. Because it does not differentiate the fidelity and diversity\naspects of the generated images, recent papers have introduced variants of\nprecision and recall metrics to diagnose those properties separately. In this\npaper, we show that even the latest version of the precision and recall metrics\nare not reliable yet. For example, they fail to detect the match between two\nidentical distributions, they are not robust against outliers, and the\nevaluation hyperparameters are selected arbitrarily. We propose density and\ncoverage metrics that solve the above issues. We analytically and\nexperimentally show that density and coverage provide more interpretable and\nreliable signals for practitioners than the existing metrics. Code:\nhttps://github.com/clovaai/generative-evaluation-prdc."", 'Generative adversarial networks (GANs) are increasingly attracting attention\nin the computer vision, natural language processing, speech synthesis and\nsimilar domains. However, evaluating the performance of GANs is still an open\nand challenging problem. Existing evaluation metrics primarily measure the\ndissimilarity between real and generated images using automated statistical\nmethods. They often require large sample sizes for evaluation and do not\ndirectly reflect human perception of image quality. In this work, we introduce\nan evaluation metric called Neuroscore, for evaluating the performance of GANs,\nthat more directly reflects psychoperceptual image quality through the\nutilization of brain signals. Our results show that Neuroscore has superior\nperformance to the current evaluation metrics in that: (1) It is more\nconsistent with human judgment; (2) The evaluation process needs much smaller\nnumbers of samples; and (3) It is able to rank the quality of images on a per\nGAN basis. A convolutional neural network (CNN) based neuro-AI interface is\nproposed to predict Neuroscore from GAN-generated images directly without the\nneed for neural responses. Importantly, we show that including neural responses\nduring the training phase of the network can significantly improve the\nprediction capability of the proposed model. Codes and data can be referred at\nthis link: https://github.com/villawang/Neuro-AI-Interface.', ""Generative Adversarial Networks (GANs) have become a dominant class of\ngenerative models. In recent years, GAN variants have yielded especially\nimpressive results in the synthesis of a variety of forms of data. Examples\ninclude compelling natural and artistic images, textures, musical sequences,\nand 3D object files. However, one obvious synthesis candidate is missing. In\nthis work, we answer one of deep learning's most pressing questions: GAN you do\nthe GAN GAN? That is, is it possible to train a GAN to model a distribution of\nGANs? We release the full source code for this project under the MIT license."", ""While Generative Adversarial Networks (GANs) show increasing performance and\nthe level of realism is becoming indistinguishable from natural images, this\nalso comes with high demands on data and computation. We show that\nstate-of-the-art GAN models -- such as they are being publicly released by\nresearchers and industry -- can be used for a range of applications beyond\nunconditional image generation. We achieve this by an iterative scheme that\nalso allows gaining control over the image generation process despite the\nhighly non-linear latent spaces of the latest GAN models. We demonstrate that\nthis opens up the possibility to re-use state-of-the-art, difficult to train,\npre-trained GANs with a high level of control even if only black-box access is\ngranted. Our work also raises concerns and awareness that the use cases of a\npublished GAN model may well reach beyond the creators' intention, which needs\nto be taken into account before a full public release. Code is available at\nhttps://github.com/a514514772/hijackgan."", 'Despite recent advances, the remaining bottlenecks in deep generative models\nare necessity of extensive training and difficulties with generalization from\nsmall number of training examples. We develop a new generative model called\nGenerative Matching Network which is inspired by the recently proposed matching\nnetworks for one-shot learning in discriminative tasks. By conditioning on the\nadditional input dataset, our model can instantly learn new concepts that were\nnot available in the training data but conform to a similar generative process.\nThe proposed framework does not explicitly restrict diversity of the\nconditioning data and also does not require an extensive inference procedure\nfor training or adaptation. Our experiments on the Omniglot dataset demonstrate\nthat Generative Matching Networks significantly improve predictive performance\non the fly as more additional data is available and outperform existing state\nof the art conditional generative models.', 'Automated evaluation metrics as a stand-in for manual evaluation are an\nessential part of the development of text-generation tasks such as text\nsummarization. However, while the field has progressed, our standard metrics\nhave not -- for nearly 20 years ROUGE has been the standard evaluation in most\nsummarization papers. In this paper, we make an attempt to re-evaluate the\nevaluation method for text summarization: assessing the reliability of\nautomatic metrics using top-scoring system outputs, both abstractive and\nextractive, on recently popular datasets for both system-level and\nsummary-level evaluation settings. We find that conclusions about evaluation\nmetrics on older datasets do not necessarily hold on modern datasets and\nsystems.', 'Tremendous advances in image restoration tasks such as denoising and\nsuper-resolution have been achieved using neural networks. Such approaches\ngenerally employ very deep architectures, large number of parameters, large\nreceptive fields and high nonlinear modeling capacity. In order to obtain\nefficient and fast image restoration networks one should improve upon the above\nmentioned requirements.\n In this paper we propose a novel activation function, the multi-bin trainable\nlinear unit (MTLU), for increasing the nonlinear modeling capacity together\nwith lighter and shallower networks. We validate the proposed fast image\nrestoration networks for image denoising (FDnet) and super-resolution (FSRnet)\non standard benchmarks. We achieve large improvements in both memory and\nruntime over current state-of-the-art for comparable or better PSNR accuracies.', 'As information exists in various modalities in real world, effective\ninteraction and fusion among multimodal information plays a key role for the\ncreation and perception of multimodal data in computer vision and deep learning\nresearch. With superb power in modelling the interaction among multimodal\ninformation, multimodal image synthesis and editing has become a hot research\ntopic in recent years. Instead of providing explicit guidance for network\ntraining, multimodal guidance offers intuitive and flexible means for image\nsynthesis and editing. On the other hand, this field is also facing several\nchallenges in alignment of features with inherent modality gaps, synthesis of\nhigh-resolution images, faithful evaluation metrics, etc. In this survey, we\ncomprehensively contextualize the advance of the recent multimodal image\nsynthesis and editing and formulate taxonomies according to data modality and\nmodel architectures. We start with an introduction to different types of\nguidance modalities in image synthesis and editing. We then describe multimodal\nimage synthesis and editing approaches extensively with detailed frameworks\nincluding Generative Adversarial Networks (GANs), Auto-regressive models,\nDiffusion models, Neural Radiance Fields (NeRF) and other methods. This is\nfollowed by a comprehensive description of benchmark datasets and corresponding\nevaluation metrics as widely adopted in multimodal image synthesis and editing,\nas well as detailed comparisons of various synthesis methods with analysis of\nrespective advantages and limitations. Finally, we provide insights about the\ncurrent research challenges and possible directions for future research. We\nhope this survey could lay a sound and valuable foundation for future\ndevelopment of multimodal image synthesis and editing. A project associated\nwith this survey is available at https://github.com/fnzhan/MISE.', 'Generative adversarial networks (GANs) are a novel approach to generative\nmodelling, a task whose goal it is to learn a distribution of real data points.\nThey have often proved difficult to train: GANs are unlike many techniques in\nmachine learning, in that they are best described as a two-player game between\na discriminator and generator. This has yielded both unreliability in the\ntraining process, and a general lack of understanding as to how GANs converge,\nand if so, to what. The purpose of this dissertation is to provide an account\nof the theory of GANs suitable for the mathematician, highlighting both\npositive and negative results. This involves identifying the problems when\ntraining GANs, and how topological and game-theoretic perspectives of GANs have\ncontributed to our understanding and improved our techniques in recent years.', 'With the recent progress in Generative Adversarial Networks (GANs), it is\nimperative for media and visual forensics to develop detectors which can\nidentify and attribute images to the model generating them. Existing works have\nshown to attribute images to their corresponding GAN sources with high\naccuracy. However, these works are limited to a closed set scenario, failing to\ngeneralize to GANs unseen during train time and are therefore, not scalable\nwith a steady influx of new GANs. We present an iterative algorithm for\ndiscovering images generated from previously unseen GANs by exploiting the fact\nthat all GANs leave distinct fingerprints on their generated images. Our\nalgorithm consists of multiple components including network training,\nout-of-distribution detection, clustering, merge and refine steps. Through\nextensive experiments, we show that our algorithm discovers unseen GANs with\nhigh accuracy and also generalizes to GANs trained on unseen real datasets. We\nadditionally apply our algorithm to attribution and discovery of GANs in an\nonline fashion as well as to the more standard task of real/fake detection. Our\nexperiments demonstrate the effectiveness of our approach to discover new GANs\nand can be used in an open-world setup.', 'Generative adversarial networks (GANs) are a hot research topic recently.\nGANs have been widely studied since 2014, and a large number of algorithms have\nbeen proposed. However, there is few comprehensive study explaining the\nconnections among different GANs variants, and how they have evolved. In this\npaper, we attempt to provide a review on various GANs methods from the\nperspectives of algorithms, theory, and applications. Firstly, the motivations,\nmathematical representations, and structure of most GANs algorithms are\nintroduced in details. Furthermore, GANs have been combined with other machine\nlearning algorithms for specific applications, such as semi-supervised\nlearning, transfer learning, and reinforcement learning. This paper compares\nthe commonalities and differences of these GANs methods. Secondly, theoretical\nissues related to GANs are investigated. Thirdly, typical applications of GANs\nin image processing and computer vision, natural language processing, music,\nspeech and audio, medical field, and data science are illustrated. Finally, the\nfuture open research problems for GANs are pointed out.', 'We demonstrate a conditional autoregressive pipeline for efficient music\nrecomposition, based on methods presented in van den Oord et al.(2017).\nRecomposition (Casal & Casey, 2010) focuses on reworking existing musical\npieces, adhering to structure at a high level while also re-imagining other\naspects of the work. This can involve reuse of pre-existing themes or parts of\nthe original piece, while also requiring the flexibility to generate new\ncontent at different levels of granularity. Applying the aforementioned\nmodeling pipeline to recomposition, we show diverse and structured generation\nconditioned on chord sequence annotations.', 'Deep learning has achieved overwhelming success, spanning from discriminative\nmodels to generative models. In particular, deep generative models have\nfacilitated a new level of performance in a myriad of areas, ranging from media\nmanipulation to sanitized dataset generation. Despite the great success, the\npotential risks of privacy breach caused by generative models have not been\nanalyzed systematically. In this paper, we focus on membership inference attack\nagainst deep generative models that reveals information about the training data\nused for victim models. Specifically, we present the first taxonomy of\nmembership inference attacks, encompassing not only existing attacks but also\nour novel ones. In addition, we propose the first generic attack model that can\nbe instantiated in a large range of settings and is applicable to various kinds\nof deep generative models. Moreover, we provide a theoretically grounded attack\ncalibration technique, which consistently boosts the attack performance in all\ncases, across different attack settings, data modalities, and training\nconfigurations. We complement the systematic analysis of attack performance by\na comprehensive experimental study, that investigates the effectiveness of\nvarious attacks w.r.t. model type and training configurations, over three\ndiverse application scenarios (i.e., images, medical data, and location data).', ""Generative models often use human evaluations to measure the perceived\nquality of their outputs. Automated metrics are noisy indirect proxies, because\nthey rely on heuristics or pretrained embeddings. However, up until now, direct\nhuman evaluation strategies have been ad-hoc, neither standardized nor\nvalidated. Our work establishes a gold standard human benchmark for generative\nrealism. We construct Human eYe Perceptual Evaluation (HYPE) a human benchmark\nthat is (1) grounded in psychophysics research in perception, (2) reliable\nacross different sets of randomly sampled outputs from a model, (3) able to\nproduce separable model performances, and (4) efficient in cost and time. We\nintroduce two variants: one that measures visual perception under adaptive time\nconstraints to determine the threshold at which a model's outputs appear real\n(e.g. 250ms), and the other a less expensive variant that measures human error\nrate on fake and real images sans time constraints. We test HYPE across six\nstate-of-the-art generative adversarial networks and two sampling techniques on\nconditional and unconditional image generation using four datasets: CelebA,\nFFHQ, CIFAR-10, and ImageNet. We find that HYPE can track model improvements\nacross training epochs, and we confirm via bootstrap sampling that HYPE\nrankings are consistent and replicable."", 'Identifying the named entities mentioned in text would enrich many semantic\napplications at the downstream level. However, due to the predominant usage of\ncolloquial language in microblogs, the named entity recognition (NER) in\nChinese microblogs experience significant performance deterioration, compared\nwith performing NER in formal Chinese corpus. In this paper, we propose a\nsimple yet effective neural framework to derive the character-level embeddings\nfor NER in Chinese text, named ME-CNER. A character embedding is derived with\nrich semantic information harnessed at multiple granularities, ranging from\nradical, character to word levels. The experimental results demonstrate that\nthe proposed approach achieves a large performance improvement on Weibo dataset\nand comparable performance on MSRA news dataset with lower computational cost\nagainst the existing state-of-the-art alternatives.']" -"The query consists of users’ needs, leading to several research questions that span a paragraph. Each candidate passage is an abstract from a scientific paper. The objective of this information retrieval task is to identify the abstract that most effectively meets the user’s needs in the query : I am currently working on a machine learning project in which I aim to train a model to solve a zero-sum game, such as two-player tic-tac-toe. The trained model will be designed to compete against either the system or a human player, and it could also potentially play against another version of itself. I want to utilize gradient descent to train my model. Therefore, the initial task is to formulate this zero-sum game in a manner that makes it differentiable and thus suitable for the application of gradient descent. Moreover, I am seeking to circumvent the potential pitfalls of gradient descent, specifically situations where the algorithm becomes trapped in a suboptimal local minimum and fails to locate the global optimum. I welcome any techniques that could enhance the efficiency of my gradient descent algorithm within this context. Ideally, my gradient learning algorithm should possess robust theoretical properties, ensuring convergence under mild conditions.","['Recent applications that arise in machine learning have surged significant\ninterest in solving min-max saddle point games. This problem has been\nextensively studied in the convex-concave regime for which a global equilibrium\nsolution can be computed efficiently. In this paper, we study the problem in\nthe non-convex regime and show that an \\varepsilon--first order stationary\npoint of the game can be computed when one of the player\'s objective can be\noptimized to global optimality efficiently. In particular, we first consider\nthe case where the objective of one of the players satisfies the\nPolyak-{\\L}ojasiewicz (PL) condition. For such a game, we show that a simple\nmulti-step gradient descent-ascent algorithm finds an \\varepsilon--first order\nstationary point of the problem in \\widetilde{\\mathcal{O}}(\\varepsilon^{-2})\niterations. Then we show that our framework can also be applied to the case\nwhere the objective of the ""max-player"" is concave. In this case, we propose a\nmulti-step gradient descent-ascent algorithm that finds an \\varepsilon--first\norder stationary point of the game in \\widetilde{\\cal O}(\\varepsilon^{-3.5})\niterations, which is the best known rate in the literature. We applied our\nalgorithm to a fair classification problem of Fashion-MNIST dataset and\nobserved that the proposed algorithm results in smoother training and better\ngeneralization.', 'We formulate a general framework for competitive gradient-based learning that\nencompasses a wide breadth of multi-agent learning algorithms, and analyze the\nlimiting behavior of competitive gradient-based learning algorithms using\ndynamical systems theory. For both general-sum and potential games, we\ncharacterize a non-negligible subset of the local Nash equilibria that will be\navoided if each agent employs a gradient-based learning algorithm. We also shed\nlight on the issue of convergence to non-Nash strategies in general- and\nzero-sum games, which may have no relevance to the underlying game, and arise\nsolely due to the choice of algorithm. The existence and frequency of such\nstrategies may explain some of the difficulties encountered when using gradient\ndescent in zero-sum games as, e.g., in the training of generative adversarial\nnetworks. To reinforce the theoretical contributions, we provide empirical\nresults that highlight the frequency of linear quadratic dynamic games (a\nbenchmark for multi-agent reinforcement learning) that admit global Nash\nequilibria that are almost surely avoided by policy gradient.', 'Stochastic gradient descent (\\textsc{Sgd}) methods are the most powerful\noptimization tools in training machine learning and deep learning models.\nMoreover, acceleration (a.k.a. momentum) methods and diagonal scaling (a.k.a.\nadaptive gradient) methods are the two main techniques to improve the slow\nconvergence of \\textsc{Sgd}. While empirical studies have demonstrated\npotential advantages of combining these two techniques, it remains unknown\nwhether these methods can achieve the optimal rate of convergence for\nstochastic optimization. In this paper, we present a new class of adaptive and\naccelerated stochastic gradient descent methods and show that they exhibit the\noptimal sampling and iteration complexity for stochastic optimization. More\nspecifically, we show that diagonal scaling, initially designed to improve\nvanilla stochastic gradient, can be incorporated into accelerated stochastic\ngradient descent to achieve the optimal rate of convergence for smooth\nstochastic optimization. We also show that momentum, apart from being known to\nspeed up the convergence rate of deterministic optimization, also provides us\nnew ways of designing non-uniform and aggressive moving average schemes in\nstochastic optimization. Finally, we present some heuristics that help to\nimplement adaptive accelerated stochastic gradient descent methods and to\nfurther improve their practical performance for machine learning and deep\nlearning.', 'Game-theoretic models of learning are a powerful set of models that optimize\nmulti-objective architectures. Among these models are zero-sum architectures\nthat have inspired adversarial learning frameworks. An important shortcoming of\nthese zeros-sum architectures is that gradient-based training leads to weak\nconvergence and cyclic dynamics.\n We propose a novel follow the leader training algorithm for zeros-sum\narchitectures that guarantees convergence to mixed Nash equilibrium without\ncyclic behaviors. It is a special type of follow the perturbed leader algorithm\nwhere perturbations are the result of a neural mediating agent.\n We validate our theoretical results by applying this training algorithm to\ngames with convex and non-convex loss as well as generative adversarial\narchitectures. Moreover, we customize the implementation of this algorithm for\nadversarial imitation learning applications. At every step of the training, the\nmediator agent perturbs the observations with generated codes. As a result of\nthese mediating codes, the proposed algorithm is also efficient for learning in\nenvironments with various factors of variations. We validate our assertion by\nusing a procedurally generated game environment as well as synthetic data.\nGithub implementation is available.', 'We consider the maximum mean discrepancy ($\\mathrm{MMD}$) GAN problem and\npropose a parametric kernelized gradient flow that mimics the min-max game in\ngradient regularized $\\mathrm{MMD}$ GAN. We show that this flow provides a\ndescent direction minimizing the $\\mathrm{MMD}$ on a statistical manifold of\nprobability distributions. We then derive an explicit condition which ensures\nthat gradient descent on the parameter space of the generator in gradient\nregularized $\\mathrm{MMD}$ GAN is globally convergent to the target\ndistribution. Under this condition, we give non asymptotic convergence results\nof gradient descent in MMD GAN. Another contribution of this paper is the\nintroduction of a dynamic formulation of a regularization of $\\mathrm{MMD}$ and\ndemonstrating that the parametric kernelized descent for $\\mathrm{MMD}$ is the\ngradient flow of this functional with respect to the new Riemannian structure.\nOur obtained theoretical result allows ones to treat gradient flows for quite\ngeneral functionals and thus has potential applications to other types of\nvariational inferences on a statistical manifold beyond GANs. Finally,\nnumerical experiments suggest that our parametric kernelized gradient flow\nstabilizes GAN training and guarantees convergence.', 'We introduce a new algorithm for the numerical computation of Nash equilibria\nof competitive two-player games. Our method is a natural generalization of\ngradient descent to the two-player setting where the update is given by the\nNash equilibrium of a regularized bilinear local approximation of the\nunderlying game. It avoids oscillatory and divergent behaviors seen in\nalternating gradient descent. Using numerical experiments and rigorous\nanalysis, we provide a detailed comparison to methods based on \\emph{optimism}\nand \\emph{consensus} and show that our method avoids making any unnecessary\nchanges to the gradient dynamics while achieving exponential (local)\nconvergence for (locally) convex-concave zero sum games. Convergence and\nstability properties of our method are robust to strong interactions between\nthe players, without adapting the stepsize, which is not the case with previous\nmethods. In our numerical experiments on non-convex-concave problems, existing\nmethods are prone to divergence and instability due to their sensitivity to\ninteractions among the players, whereas we never observe divergence of our\nalgorithm. The ability to choose larger stepsizes furthermore allows our\nalgorithm to achieve faster convergence, as measured by the number of model\nevaluations.', 'Existing analyses of optimization in deep learning are either continuous,\nfocusing on (variants of) gradient flow, or discrete, directly treating\n(variants of) gradient descent. Gradient flow is amenable to theoretical\nanalysis, but is stylized and disregards computational efficiency. The extent\nto which it represents gradient descent is an open question in the theory of\ndeep learning. The current paper studies this question. Viewing gradient\ndescent as an approximate numerical solution to the initial value problem of\ngradient flow, we find that the degree of approximation depends on the\ncurvature around the gradient flow trajectory. We then show that over deep\nneural networks with homogeneous activations, gradient flow trajectories enjoy\nfavorable curvature, suggesting they are well approximated by gradient descent.\nThis finding allows us to translate an analysis of gradient flow over deep\nlinear neural networks into a guarantee that gradient descent efficiently\nconverges to global minimum almost surely under random initialization.\nExperiments suggest that over simple deep neural networks, gradient descent\nwith conventional step size is indeed close to gradient flow. We hypothesize\nthat the theory of gradient flows will unravel mysteries behind deep learning.', 'The cornerstone underpinning deep learning is the guarantee that gradient\ndescent on an objective converges to local minima. Unfortunately, this\nguarantee fails in settings, such as generative adversarial nets, where there\nare multiple interacting losses. The behavior of gradient-based methods in\ngames is not well understood -- and is becoming increasingly important as\nadversarial and multi-objective architectures proliferate. In this paper, we\ndevelop new techniques to understand and control the dynamics in general games.\nThe key result is to decompose the second-order dynamics into two components.\nThe first is related to potential games, which reduce to gradient descent on an\nimplicit function; the second relates to Hamiltonian games, a new class of\ngames that obey a conservation law, akin to conservation laws in classical\nmechanical systems. The decomposition motivates Symplectic Gradient Adjustment\n(SGA), a new algorithm for finding stable fixed points in general games. Basic\nexperiments show SGA is competitive with recently proposed algorithms for\nfinding stable fixed points in GANs -- whilst at the same time being applicable\nto -- and having guarantees in -- much more general games.', 'We study the role that a finite timescale separation parameter $\\tau$ has on\ngradient descent-ascent in two-player non-convex, non-concave zero-sum games\nwhere the learning rate of player 1 is denoted by $\\gamma_1$ and the learning\nrate of player 2 is defined to be $\\gamma_2=\\tau\\gamma_1$. Existing work\nanalyzing the role of timescale separation in gradient descent-ascent has\nprimarily focused on the edge cases of players sharing a learning rate ($\\tau\n=1$) and the maximizing player approximately converging between each update of\nthe minimizing player ($\\tau \\rightarrow \\infty$). For the parameter choice of\n$\\tau=1$, it is known that the learning dynamics are not guaranteed to converge\nto a game-theoretically meaningful equilibria in general. In contrast, Jin et\nal. (2020) showed that the stable critical points of gradient descent-ascent\ncoincide with the set of strict local minmax equilibria as\n$\\tau\\rightarrow\\infty$. In this work, we bridge the gap between past work by\nshowing there exists a finite timescale separation parameter $\\tau^{\\ast}$ such\nthat $x^{\\ast}$ is a stable critical point of gradient descent-ascent for all\n$\\tau \\in (\\tau^{\\ast}, \\infty)$ if and only if it is a strict local minmax\nequilibrium. Moreover, we provide an explicit construction for computing\n$\\tau^{\\ast}$ along with corresponding convergence rates and results under\ndeterministic and stochastic gradient feedback. The convergence results we\npresent are complemented by a non-convergence result: given a critical point\n$x^{\\ast}$ that is not a strict local minmax equilibrium, then there exists a\nfinite timescale separation $\\tau_0$ such that $x^{\\ast}$ is unstable for all\n$\\tau\\in (\\tau_0, \\infty)$. Finally, we empirically demonstrate on the CIFAR-10\nand CelebA datasets the significant impact timescale separation has on training\nperformance.', 'Gradient descent ascent (GDA), the simplest single-loop algorithm for\nnonconvex minimax optimization, is widely used in practical applications such\nas generative adversarial networks (GANs) and adversarial training. Albeit its\ndesirable simplicity, recent work shows inferior convergence rates of GDA in\ntheory even assuming strong concavity of the objective on one side. This paper\nestablishes new convergence results for two alternative single-loop algorithms\n-- alternating GDA and smoothed GDA -- under the mild assumption that the\nobjective satisfies the Polyak-Lojasiewicz (PL) condition about one variable.\nWe prove that, to find an $\\epsilon$-stationary point, (i) alternating GDA and\nits stochastic variant (without mini batch) respectively require $O(\\kappa^{2}\n\\epsilon^{-2})$ and $O(\\kappa^{4} \\epsilon^{-4})$ iterations, while (ii)\nsmoothed GDA and its stochastic variant (without mini batch) respectively\nrequire $O(\\kappa \\epsilon^{-2})$ and $O(\\kappa^{2} \\epsilon^{-4})$ iterations.\nThe latter greatly improves over the vanilla GDA and gives the hitherto best\nknown complexity results among single-loop algorithms under similar settings.\nWe further showcase the empirical efficiency of these algorithms in training\nGANs and robust nonlinear regression.', 'In recent years, artificial neural networks have developed into a powerful\ntool for dealing with a multitude of problems for which classical solution\napproaches reach their limits. However, it is still unclear why randomly\ninitialized gradient descent optimization algorithms, such as the well-known\nbatch gradient descent, are able to achieve zero training loss in many\nsituations even though the objective function is non-convex and non-smooth. One\nof the most promising approaches to solving this problem in the field of\nsupervised learning is the analysis of gradient descent optimization in the\nso-called overparameterized regime. In this article we provide a further\ncontribution to this area of research by considering overparameterized\nfully-connected rectified artificial neural networks with biases. Specifically,\nwe show that for a fixed number of training data the mean squared error using\nbatch gradient descent optimization applied to such a randomly initialized\nartificial neural network converges to zero at a linear convergence rate as\nlong as the width of the artificial neural network is large enough, the\nlearning rate is small enough, and the training input data are pairwise\nlinearly independent.', 'Fictitious play with reinforcement learning is a general and effective\nframework for zero-sum games. However, using the current deep neural network\nmodels, the implementation of fictitious play faces crucial challenges. Neural\nnetwork model training employs gradient descent approaches to update all\nconnection weights, and thus is easy to forget the old opponents after training\nto beat the new opponents. Existing approaches often maintain a pool of\nhistorical policy models to avoid the forgetting. However, learning to beat a\npool in stochastic games, i.e., a wide distribution over policy models, is\neither sample-consuming or insufficient to exploit all models with limited\namount of samples. In this paper, we propose a learning process with neural\nfictitious play to alleviate the above issues. We train a single model as our\npolicy model, which consists of sub-models and a selector. Everytime facing a\nnew opponent, the model is expanded by adding a new sub-model, where only the\nnew sub-model is updated instead of the whole model. At the same time, the\nselector is also updated to mix up the new sub-model with the previous ones at\nthe state-level, so that the model is maintained as a behavior strategy instead\nof a wide distribution over policy models. Experiments on Kuhn poker, a\ngrid-world Treasure Hunting game, and Mini-RTS environments show that the\nproposed approach alleviates the forgetting problem, and consequently improves\nthe learning efficiency and the robustness of neural fictitious play.', 'Stochastic convex optimization is a basic and well studied primitive in\nmachine learning. It is well known that convex and Lipschitz functions can be\nminimized efficiently using Stochastic Gradient Descent (SGD). The Normalized\nGradient Descent (NGD) algorithm, is an adaptation of Gradient Descent, which\nupdates according to the direction of the gradients, rather than the gradients\nthemselves. In this paper we analyze a stochastic version of NGD and prove its\nconvergence to a global minimum for a wider class of functions: we require the\nfunctions to be quasi-convex and locally-Lipschitz. Quasi-convexity broadens\nthe con- cept of unimodality to multidimensions and allows for certain types of\nsaddle points, which are a known hurdle for first-order optimization methods\nsuch as gradient descent. Locally-Lipschitz functions are only required to be\nLipschitz in a small region around the optimum. This assumption circumvents\ngradient explosion, which is another known hurdle for gradient descent\nvariants. Interestingly, unlike the vanilla SGD algorithm, the stochastic\nnormalized gradient descent algorithm provably requires a minimal minibatch\nsize.', ""Many economic games and machine learning approaches can be cast as\ncompetitive optimization problems where multiple agents are minimizing their\nrespective objective function, which depends on all agents' actions. While\ngradient descent is a reliable basic workhorse for single-agent optimization,\nit often leads to oscillation in competitive optimization. In this work we\npropose polymatrix competitive gradient descent (PCGD) as a method for solving\ngeneral sum competitive optimization involving arbitrary numbers of agents. The\nupdates of our method are obtained as the Nash equilibria of a local polymatrix\napproximation with a quadratic regularization, and can be computed efficiently\nby solving a linear system of equations. We prove local convergence of PCGD to\nstable fixed points for $n$-player general-sum games, and show that it does not\nrequire adapting the step size to the strength of the player-interactions. We\nuse PCGD to optimize policies in multi-agent reinforcement learning and\ndemonstrate its advantages in Snake, Markov soccer and an electricity market\ngame. Agents trained by PCGD outperform agents trained with simultaneous\ngradient descent, symplectic gradient adjustment, and extragradient in Snake\nand Markov soccer games and on the electricity market game, PCGD trains faster\nthan both simultaneous gradient descent and the extragradient method."", 'Over the last decade, a single algorithm has changed many facets of our lives\n- Stochastic Gradient Descent (SGD). In the era of ever decreasing loss\nfunctions, SGD and its various offspring have become the go-to optimization\ntool in machine learning and are a key component of the success of deep neural\nnetworks (DNNs). While SGD is guaranteed to converge to a local optimum (under\nloose assumptions), in some cases it may matter which local optimum is found,\nand this is often context-dependent. Examples frequently arise in machine\nlearning, from shape-versus-texture-features to ensemble methods and zero-shot\ncoordination. In these settings, there are desired solutions which SGD on\n\'standard\' loss functions will not find, since it instead converges to the\n\'easy\' solutions. In this paper, we present a different approach. Rather than\nfollowing the gradient, which corresponds to a locally greedy direction, we\ninstead follow the eigenvectors of the Hessian, which we call ""ridges"". By\niteratively following and branching amongst the ridges, we effectively span the\nloss surface to find qualitatively different solutions. We show both\ntheoretically and experimentally that our method, called Ridge Rider (RR),\noffers a promising direction for a variety of challenging problems.', 'This paper investigates the convergence of learning dynamics in Stackelberg\ngames. In the class of games we consider, there is a hierarchical game being\nplayed between a leader and a follower with continuous action spaces. We\nestablish a number of connections between the Nash and Stackelberg equilibrium\nconcepts and characterize conditions under which attracting critical points of\nsimultaneous gradient descent are Stackelberg equilibria in zero-sum games.\nMoreover, we show that the only stable critical points of the Stackelberg\ngradient dynamics are Stackelberg equilibria in zero-sum games. Using this\ninsight, we develop a gradient-based update for the leader while the follower\nemploys a best response strategy for which each stable critical point is\nguaranteed to be a Stackelberg equilibrium in zero-sum games. As a result, the\nlearning rule provably converges to a Stackelberg equilibria given an\ninitialization in the region of attraction of a stable critical point. We then\nconsider a follower employing a gradient-play update rule instead of a best\nresponse strategy and propose a two-timescale algorithm with similar asymptotic\nconvergence guarantees. For this algorithm, we also provide finite-time high\nprobability bounds for local convergence to a neighborhood of a stable\nStackelberg equilibrium in general-sum games. Finally, we present extensive\nnumerical results that validate our theory, provide insights into the\noptimization landscape of generative adversarial networks, and demonstrate that\nthe learning dynamics we propose can effectively train generative adversarial\nnetworks.', 'Reinforcement learning from self-play has recently reported many successes.\nSelf-play, where the agents compete with themselves, is often used to generate\ntraining data for iterative policy improvement. In previous work, heuristic\nrules are designed to choose an opponent for the current learner. Typical rules\ninclude choosing the latest agent, the best agent, or a random historical\nagent. However, these rules may be inefficient in practice and sometimes do not\nguarantee convergence even in the simplest matrix games. In this paper, we\npropose a new algorithmic framework for competitive self-play reinforcement\nlearning in two-player zero-sum games. We recognize the fact that the Nash\nequilibrium coincides with the saddle point of the stochastic payoff function,\nwhich motivates us to borrow ideas from classical saddle point optimization\nliterature. Our method trains several agents simultaneously, and intelligently\ntakes each other as opponent based on simple adversarial rules derived from a\nprincipled perturbation-based saddle optimization method. We prove\ntheoretically that our algorithm converges to an approximate equilibrium with\nhigh probability in convex-concave games under standard assumptions. Beyond the\ntheory, we further show the empirical superiority of our method over baseline\nmethods relying on the aforementioned opponent-selection heuristics in matrix\ngames, grid-world soccer, Gomoku, and simulated robot sumo, with neural net\npolicy function approximators.', 'Many modern learning tasks involve fitting nonlinear models to data which are\ntrained in an overparameterized regime where the parameters of the model exceed\nthe size of the training dataset. Due to this overparameterization, the\ntraining loss may have infinitely many global minima and it is critical to\nunderstand the properties of the solutions found by first-order optimization\nschemes such as (stochastic) gradient descent starting from different\ninitializations. In this paper we demonstrate that when the loss has certain\nproperties over a minimally small neighborhood of the initial point, first\norder methods such as (stochastic) gradient descent have a few intriguing\nproperties: (1) the iterates converge at a geometric rate to a global optima\neven when the loss is nonconvex, (2) among all global optima of the loss the\niterates converge to one with a near minimal distance to the initial point, (3)\nthe iterates take a near direct route from the initial point to this global\noptima. As part of our proof technique, we introduce a new potential function\nwhich captures the precise tradeoff between the loss function and the distance\nto the initial point as the iterations progress. For Stochastic Gradient\nDescent (SGD), we develop novel martingale techniques that guarantee SGD never\nleaves a small neighborhood of the initialization, even with rather large\nlearning rates. We demonstrate the utility of our general theory for a variety\nof problem domains spanning low-rank matrix recovery to neural network\ntraining. Underlying our analysis are novel insights that may have implications\nfor training and generalization of more sophisticated learning problems\nincluding those involving deep neural network architectures.']","['The development of machine learning is promoting the search for fast and\nstable minimization algorithms. To this end, we suggest a change in the current\ngradient descent methods that should speed up the motion in flat regions and\nslow it down in steep directions of the function to minimize. It is based on a\n""power gradient"", in which each component of the gradient is replaced by its\nversus-preserving $H$-th power, with $0