#include "ice.h" #include // memcpy #ifdef _WIN32 #define ICE_API __declspec(dllexport) #else #define ICE_API #endif extern "C" ICE_API void decrypt_inplace(unsigned char *text, size_t length) { auto key = (const unsigned char *)"\x51\xF3\x0F\x11\x04\x24\x6A\x00"; // this is the game's // encryption key. auto ice = ice_key_create(0); ice_key_set(ice, key); // decrypt in 8-byte blocks unsigned char buffer[8]; for (size_t i = 0; (i + 8) <= length; i += 8) { ice_key_decrypt(ice, (unsigned char *)text + i, buffer); memcpy(text + i, buffer, 8); } ice_key_destroy(ice); }