"""Writes one convex hull collider per object: collision//_collision.glb, plain glTF, no compression. Usage: hulls.py [--max-points 64] The hull is taken over every mesh of the raw GLB in world space, then cut down to at most --max-points vertices by farthest-point picking and hulled again, so PhysX, Unity (255 vertex cap), Rapier and Jolt take it as one convex collider. The node carries extras.collision = {"shape": "convex_mesh", "points": n}. Prints one JSON line per object. Run with python -I; needs trimesh, scipy and numpy. """ import json import sys from pathlib import Path import numpy as np import trimesh FLAT_THRESHOLD_METRES = 1e-4 SLAB_METRES = 0.01 def farthest_points(points, count): if len(points) <= count: return points chosen = [int(np.argmax(np.linalg.norm(points - points.mean(axis=0), axis=1)))] distances = np.linalg.norm(points - points[chosen[0]], axis=1) while len(chosen) < count: next_index = int(np.argmax(distances)) chosen.append(next_index) distances = np.minimum(distances, np.linalg.norm(points - points[next_index], axis=1)) return points[chosen] def hull_for(raw_path, max_points): scene = trimesh.load(raw_path, force="scene") meshes = scene.dump(concatenate=False) if isinstance(scene, trimesh.Scene) else [scene] points = np.concatenate([mesh.vertices for mesh in meshes if len(mesh.vertices)]) extents = points.max(axis=0) - points.min(axis=0) thin_axis = int(np.argmin(extents)) if extents[thin_axis] < FLAT_THRESHOLD_METRES: # A flat object (a scanned surface or decal plane) has no volume to hull: give it a slab below its face. offset = np.zeros(3) offset[thin_axis] = -SLAB_METRES points = np.concatenate([points, points + offset]) hull = trimesh.convex.convex_hull(points) reduced = trimesh.convex.convex_hull(farthest_points(np.asarray(hull.vertices), max_points)) return reduced def main(): sys.stdout.reconfigure(encoding="utf-8", errors="replace") jobs_path, raw_folder, collision_folder = sys.argv[1], Path(sys.argv[2]), Path(sys.argv[3]) max_points = int(sys.argv[sys.argv.index("--max-points") + 1]) if "--max-points" in sys.argv else 64 for item in json.loads(Path(jobs_path).read_text(encoding="utf-8")): output_path = collision_folder / item["id"] / f"{item['id']}_collision.glb" try: hull = hull_for(raw_folder / f"{item['id']}.glb", max_points) output_path.parent.mkdir(parents=True, exist_ok=True) scene = trimesh.Scene() scene.add_geometry(hull, node_name=f"{item['id']}_collision", geom_name=f"{item['id']}_hull") scene.metadata["extras"] = {"collision": {"shape": "convex_mesh", "points": int(len(hull.vertices))}} scene.export(output_path) record = {"id": item["id"], "ok": True, "bytes": output_path.stat().st_size, "points": int(len(hull.vertices)), "volume_m3": float(hull.volume)} except Exception as error: # one broken mesh must not stop the rest record = {"id": item["id"], "ok": False, "reason": f"{type(error).__name__}: {str(error)[:300]}"} print(json.dumps(record), flush=True) if __name__ == "__main__": main()