diff --git a/avatars/lakeside_merlin.png b/avatars/lakeside_merlin.png new file mode 100644 index 0000000000000000000000000000000000000000..823b8b5749ca74b7a39726272de41473e63c1b52 --- /dev/null +++ b/avatars/lakeside_merlin.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:83246d616bd88664c7345991e3d17510144b59b362598f36f6ce9592bdfdbca4 +size 1356422 diff --git a/avatars/lakeside_merlin.txt b/avatars/lakeside_merlin.txt new file mode 100644 index 0000000000000000000000000000000000000000..c5b9bf2a6bcd2c92732e86967c629a753221ba59 --- /dev/null +++ b/avatars/lakeside_merlin.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a majestic anthropomorphic lake spirit with a swirling water body and a head made of stacked ancient wizard books forming a pointy hat, standing on a rocky shore beside a calm lake, wearing a tattered purple robe and holding a staff topped with a glowing fish, casting a spell that turns ripples into floating gold coins. Strict lake-spirit anatomy: two liquid arms, no legs as the body merges into the water, one head formed by the book stack, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/lighted_pathfinder.png b/avatars/lighted_pathfinder.png new file mode 100644 index 0000000000000000000000000000000000000000..92aaee6a4a850dfce51c73911995e7e97c3cb0dc --- /dev/null +++ b/avatars/lighted_pathfinder.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ff0660ea2f9c0e0b8a1569917aad2df3548580aef312fe0657684a4e554f0f8 +size 1074778 diff --git a/avatars/lighted_pathfinder.txt b/avatars/lighted_pathfinder.txt new file mode 100644 index 0000000000000000000000000000000000000000..5bdca81f6eb6f20d9546c27bd4e1d47935490ad6 --- /dev/null +++ b/avatars/lighted_pathfinder.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a glowing anthropomorphic lantern mascot acting as a confident hiking guide, holding a tiny compass and pointing forward with a determined expression. The brass lantern body IS the torso and head with a warm flickering flame serving as the expressive cartoon face, not a human face. Strict lantern anatomy: two sturdy metal handle arms, four rivet legs, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/linteled_condor.png b/avatars/linteled_condor.png new file mode 100644 index 0000000000000000000000000000000000000000..5b06ebcbd537c5bad9bcbdf3edefd7d3d76aef05 --- /dev/null +++ b/avatars/linteled_condor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:31c3ef5e0a0e3930bcbacf56179776e9a0549fbd9ab50759f7649b56d6446a70 +size 1075991 diff --git a/avatars/linteled_condor.txt b/avatars/linteled_condor.txt new file mode 100644 index 0000000000000000000000000000000000000000..81ba4eee1cbd48e79568a1b4e628067beedeaabb --- /dev/null +++ b/avatars/linteled_condor.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a majestic anthropomorphic condor mascot with a head made of a fluffy, tangled ball of grey lint, wearing a vintage aviator cap and goggles, soaring mid-air with wings spread wide. Strict condor anatomy: two legs, two wings, one head, none missing, none extra. The lint head has a confused cartoon face drawn directly onto the fibers, looking like a storm cloud with a beak. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/looped_ostrich.png b/avatars/looped_ostrich.png new file mode 100644 index 0000000000000000000000000000000000000000..b961f06a3f5832ec475591e0046d362e84dbb44f --- /dev/null +++ b/avatars/looped_ostrich.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0c159620d18cc0688b196738fe738d2b43d77ff682604a36421051f72802acf8 +size 872438 diff --git a/avatars/looped_ostrich.txt b/avatars/looped_ostrich.txt new file mode 100644 index 0000000000000000000000000000000000000000..8a3e6f48bfd4be08fb6a00aa4fe92adf53c277fd --- /dev/null +++ b/avatars/looped_ostrich.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a confused anthropomorphic ostrich mascot with its head and neck wrapped in an endless loop of tangled headphone wires, wearing oversized retro headphones that are tangled around its own body, looking dizzy with spiraling eyes. The ostrich body is elongated and slender with feathered legs, and the head is a distinct bird skull shape with a beak, not a human face. Strict ostrich anatomy: two legs, two wings, one long neck, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/lucky_falcon.png b/avatars/lucky_falcon.png new file mode 100644 index 0000000000000000000000000000000000000000..f30e499116219de046157ffc63a8b35dbe353852 --- /dev/null +++ b/avatars/lucky_falcon.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b573ab5d603863f032964d1f36422163e090f4c994e43521fc6f0629ac54b5d7 +size 1029570 diff --git a/avatars/lucky_falcon.txt b/avatars/lucky_falcon.txt new file mode 100644 index 0000000000000000000000000000000000000000..96515c967928017b0347a4702134d3086177fffc --- /dev/null +++ b/avatars/lucky_falcon.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a lucky anthropomorphic falcon mascot perched confidently on a massive golden horseshoe, holding a four-leaf clover in one talon while winking with a cocky grin, wearing a tiny top hat and monocle for charm. The feathered falcon head IS the head with an expressive cartoon face, not a human face, integrated seamlessly into the bird's body. Strict falcon anatomy: two wings, two legs, one beak, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/lucky_vintner.png b/avatars/lucky_vintner.png new file mode 100644 index 0000000000000000000000000000000000000000..e88b98aaeaf296aa59d151338c64eb22c7d01e94 --- /dev/null +++ b/avatars/lucky_vintner.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e541e0ef40c631b7318462ef18f682f55b45eff6ac9bbf733fa4d784b8d14cfd +size 1000669 diff --git a/avatars/lucky_vintner.txt b/avatars/lucky_vintner.txt new file mode 100644 index 0000000000000000000000000000000000000000..3a239342b46480927aa85878026d4172046e95e9 --- /dev/null +++ b/avatars/lucky_vintner.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a charming anthropomorphic grape cluster mascot wearing a tattered vintage wine barrel hat and a monocle, holding a golden horseshoe in one hand and a tiny corkscrew in the other. The grape bunch IS the head and body with an expressive cartoon face drawn on the central cluster of grapes, not a human face. Strict grape anatomy: one central stem, multiple spherical segments forming the body, no arms or legs visible, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/monolithic_scholar.png b/avatars/monolithic_scholar.png new file mode 100644 index 0000000000000000000000000000000000000000..f97c1d5de81c98ba1f69600da873caec1d9be12a --- /dev/null +++ b/avatars/monolithic_scholar.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d5adc90e515030436c3778962968c90658bcd081fb29f1bc35fed479b5627ad3 +size 1092691 diff --git a/avatars/monolithic_scholar.txt b/avatars/monolithic_scholar.txt new file mode 100644 index 0000000000000000000000000000000000000000..e16c9640fb6d0c737fce042daf6fa238b0a75e2e --- /dev/null +++ b/avatars/monolithic_scholar.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a colossal, single-block anthropomorphic granite monument character wearing a tiny, ill-fitting academic robe and mortarboard on its massive flat top, holding a magnifying glass to inspect a microscopic textbook. The rock slab IS the head and body with a stern, intellectual cartoon face etched into the stone surface, not a human face. Strict monolith anatomy: zero limbs, one massive rectangular torso, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/moonlit_blender.png b/avatars/moonlit_blender.png new file mode 100644 index 0000000000000000000000000000000000000000..41f166562efc1508cf0aee5084813e4c18beca32 --- /dev/null +++ b/avatars/moonlit_blender.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0a5ee70b19a9f140cb204d46271e933decbcc71d2af2acc4c537100b856a28a9 +size 1067163 diff --git a/avatars/moonlit_blender.txt b/avatars/moonlit_blender.txt new file mode 100644 index 0000000000000000000000000000000000000000..4537d81d9993e4a694a24e87c972d67376bf308b --- /dev/null +++ b/avatars/moonlit_blender.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: an anthropomorphic kitchen blender standing on a crescent moon, its translucent pitcher body glowing with neon purple liquid light, wearing a tiny velvet cape and holding a glowing stick of butter, with a serene mystical face painted directly on the glass jar lid. Strict blender anatomy: two upright handles acting as arms, a sturdy base unit acting as legs, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/moonlit_library.png b/avatars/moonlit_library.png new file mode 100644 index 0000000000000000000000000000000000000000..87565fb58728b5e3ec4cba9517d670ef363edd50 --- /dev/null +++ b/avatars/moonlit_library.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7ccbb832f38b888202233afd3f5ed0557ad714a7a8f159409ef59f87f3122c38 +size 1319773 diff --git a/avatars/moonlit_library.txt b/avatars/moonlit_library.txt new file mode 100644 index 0000000000000000000000000000000000000000..8006b5ffc85ef6ce6319e892dc555a0f69cb278f --- /dev/null +++ b/avatars/moonlit_library.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a stern anthropomorphic moon mascot with a crescent-shaped head and glowing crater face, wearing a oversized tweed librarian vest and reading glasses, standing behind a desk made of stacked books while organizing a shelf of tiny glowing stars. The moon IS the head and upper body with an expressive cartoon face drawn on the lunar surface, not a human face. Strict lunar anatomy: two rounded lunar limbs acting as arms holding a book, no legs visible below the desk, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/nested_sequoia.png b/avatars/nested_sequoia.png new file mode 100644 index 0000000000000000000000000000000000000000..5717b64f2910f9866a8cb56b91d785dd80ee8272 --- /dev/null +++ b/avatars/nested_sequoia.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bfdfac0703d3e04b4409dd5eec57a5fe369c588f768a3a56ec162ede9793f0eb +size 1205725 diff --git a/avatars/nested_sequoia.txt b/avatars/nested_sequoia.txt new file mode 100644 index 0000000000000000000000000000000000000000..35fe738aa62b02759ff442443740f4af8b04f3c6 --- /dev/null +++ b/avatars/nested_sequoia.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a colossal anthropomorphic sequoia tree mascot with a deep, wise face on its bark, standing inside a series of five progressively smaller sequoia trees that are themselves nested within a single massive acorn, creating a fractal forest effect. The outermost sequoia's roots wrap around the smallest inner acorn like arms, while the inner trees peek out from the hollow trunk of the larger ones. Strict sequoia anatomy: four thick woody branches extending from the main trunk, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/oasis_grosbeak.png b/avatars/oasis_grosbeak.png new file mode 100644 index 0000000000000000000000000000000000000000..9da59966016ae9f04eedd9a9487ee9b647b8435e --- /dev/null +++ b/avatars/oasis_grosbeak.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e72b55899d370decee5afa6d6b345adb795b51cae7147b3cce1c751395583daf +size 1420224 diff --git a/avatars/oasis_grosbeak.txt b/avatars/oasis_grosbeak.txt new file mode 100644 index 0000000000000000000000000000000000000000..0aba28711efd679c9269321519eebfad5958b39f --- /dev/null +++ b/avatars/oasis_grosbeak.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a desert oasis transformed into a giant anthropomorphic grosbeak bird, where the water pool is the head and the lush palm trees sprout from the back like feathers, featuring an expressive cartoon face drawn on the rippling water surface with a massive, chunky beak made of woven reeds. Strict grosbeak anatomy: two legs, two wings, one tail, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/ordered_attorney.png b/avatars/ordered_attorney.png new file mode 100644 index 0000000000000000000000000000000000000000..342959eb788dd6fcf2908c0eeb8a29dcba21b6ea --- /dev/null +++ b/avatars/ordered_attorney.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d8c9c52d372368f4f9a06312a237a464c7eb2d9c509de0987724dce25f97f32 +size 974999 diff --git a/avatars/ordered_attorney.txt b/avatars/ordered_attorney.txt new file mode 100644 index 0000000000000000000000000000000000000000..dbb2daff087a47eba99696e82c89a9e2c05cf7b5 --- /dev/null +++ b/avatars/ordered_attorney.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a stern, hyper-organized anthropomorphic gavel mascot where the wooden mallet head is the face with sharp judge-like eyes, wearing a tiny black attorney robe and holding a perfectly aligned stack of legal briefs in one hand while adjusting a monocle with the other. Strict gavel anatomy: one cylindrical handle, one square mallet head, no extra limbs, no missing parts. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/panted_herald.png b/avatars/panted_herald.png new file mode 100644 index 0000000000000000000000000000000000000000..70b20b7e61013520ca537d670727ddb1414bdd01 --- /dev/null +++ b/avatars/panted_herald.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4834efe0bd40f3b8487fa94c543eb9d9e23e8058fb27a757c92600fb3a81df6a +size 957214 diff --git a/avatars/panted_herald.txt b/avatars/panted_herald.txt new file mode 100644 index 0000000000000000000000000000000000000000..0a7c92fcb080b5433b8f47b9a9b9ad7f82ccad03 --- /dev/null +++ b/avatars/panted_herald.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a stern anthropomorphic herald mascot wearing a tiny royal proclamation suit with a brass trumpet attached to its back, caught in the middle of a dramatic mid-sentence gasp, chest heaving visibly. The herald's head IS a rolled parchment scroll with an expressive cartoon face drawn on the paper surface, not a human face. Strict herald anatomy: two arms holding the scroll tight, two legs standing firmly, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/pepper_bishop.png b/avatars/pepper_bishop.png new file mode 100644 index 0000000000000000000000000000000000000000..453afc6b22471cadf01f64e5561fee2424d4bb98 --- /dev/null +++ b/avatars/pepper_bishop.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:91e979444221fdebb7d75cff65a8eb64fb66fbefcc78095d8433aebdbd07d62a +size 821738 diff --git a/avatars/pepper_bishop.txt b/avatars/pepper_bishop.txt new file mode 100644 index 0000000000000000000000000000000000000000..174ac4a8692312c9b478b8b9efae12e4df5eb639 --- /dev/null +++ b/avatars/pepper_bishop.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a stern anthropomorphic bell pepper character dressed as a Catholic bishop, wearing a purple vestment and a mitre hat with gold trim, holding a crosier topped with a peppercorn. The smooth green pepper bulb IS the head and body with an expressive cartoon face drawn on the skin, not a human face. Strict bell pepper anatomy: four short stubby limbs, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/pine_herring.png b/avatars/pine_herring.png new file mode 100644 index 0000000000000000000000000000000000000000..6a2915eaa30b3fb41faeb44dd79af7097149a7bf --- /dev/null +++ b/avatars/pine_herring.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:812f5c60d9f06b995a6b9fa6d5af7066ee7995afeee75fd36837a61a67fe3cd7 +size 1144851 diff --git a/avatars/pine_herring.txt b/avatars/pine_herring.txt new file mode 100644 index 0000000000000000000000000000000000000000..e084cb8e4766dd59a9d9bf7c8429acfe3ce94515 --- /dev/null +++ b/avatars/pine_herring.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a stern anthropomorphic herring fish mascot with a full pine tree growing directly from the top of its head instead of fins, the pine branches forming a natural hat and the silver fish body acting as the torso, wearing a tiny lumberjack vest. Strict herring anatomy: two pectoral fins, one dorsal fin, one ventral fin, one anal fin, one caudal fin, two eyes, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/plucky_chili.png b/avatars/plucky_chili.png new file mode 100644 index 0000000000000000000000000000000000000000..b9bf4d286a06957bc4110787550a467472811f11 --- /dev/null +++ b/avatars/plucky_chili.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5702b6a3d988d1d0c003e3e37069258ace0373f05de8c84c836f2bfecfc60be5 +size 864567 diff --git a/avatars/plucky_chili.txt b/avatars/plucky_chili.txt new file mode 100644 index 0000000000000000000000000000000000000000..13e59225316d44c57d370b20461d98a7bec98e9c --- /dev/null +++ b/avatars/plucky_chili.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a plucky anthropomorphic chili pepper mascot standing with a determined, brave posture, wearing a tiny bandana and holding a miniature shield, the red pepper body IS the head and torso with an expressive cartoon face drawn directly on the glossy skin, not a human face. Strict anthropomorphic chili anatomy: two arms, two legs, one head, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/polar_tutor.png b/avatars/polar_tutor.png new file mode 100644 index 0000000000000000000000000000000000000000..6a7267f068519873fbe6b5aa47f767221cc6d52e --- /dev/null +++ b/avatars/polar_tutor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:26f997c5b1d6cd5a42a595b2dd068a146b724f852162bb1ba4ae08dd4ede6b94 +size 1131788 diff --git a/avatars/polar_tutor.txt b/avatars/polar_tutor.txt new file mode 100644 index 0000000000000000000000000000000000000000..22927c734f4178b202a394c95b0407b259ab7c79 --- /dev/null +++ b/avatars/polar_tutor.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a stern yet friendly polar bear mascot sitting at a tiny wooden desk, wearing round glasses and a tweed academic vest, holding a red grading pen while lecturing a group of confused penguin students. The bear's head is its actual furry polar bear head with an expressive cartoon face drawn directly on the snout, not a human face. Strict polar bear anatomy: four sturdy legs visible on the desk surface, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/polished_finch.png b/avatars/polished_finch.png new file mode 100644 index 0000000000000000000000000000000000000000..3649cbd1c0da16e1f0019ced30991f68af741c09 --- /dev/null +++ b/avatars/polished_finch.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:efcfedd04a8f5d23b306661453c8cc7498c74e919614f985e78867c08253cfd2 +size 1177275 diff --git a/avatars/polished_finch.txt b/avatars/polished_finch.txt new file mode 100644 index 0000000000000000000000000000000000000000..f71bf08e2af8fd2ff18cabe3a80db91ab683bdf9 --- /dev/null +++ b/avatars/polished_finch.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a sleek anthropomorphic finch mascot with iridescent plumage that has been buffed to a mirror-like, chrome shine, standing on a tiny velvet pedestal while admiring its own perfect reflection in a handheld vanity mirror. The bird’s head is the finch beak and feathered crest with a smug, self-satisfied cartoon face drawn directly onto the glossy feathers, not a human face. Strict finch anatomy: two wings, two legs, one beak, no missing or extra limbs. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/priding_biologist.png b/avatars/priding_biologist.png new file mode 100644 index 0000000000000000000000000000000000000000..35bda457750fdb940399f9fdebffcf274c44bf05 --- /dev/null +++ b/avatars/priding_biologist.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9e56989f7c49ab51c0304f12228646f13a5ec4c1be0064987e39ffcfc4350b8a +size 926179 diff --git a/avatars/priding_biologist.txt b/avatars/priding_biologist.txt new file mode 100644 index 0000000000000000000000000000000000000000..676f2492f1f1743380ed72868e7616c8d9fb6691 --- /dev/null +++ b/avatars/priding_biologist.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a proud, puffed-up anthropomorphic biologist mascot standing tall with an exaggeratedly inflated chest and chin raised in arrogance, wearing a white lab coat over a tiny microscope that is fused directly into their torso as a belly, holding a petri dish containing a single confused microbe. The head is a large, glossy microscope eyepiece with an expressive cartoon face drawn on the lens glass, not a human face. Strict microscope anatomy: one main tube, one stage, one base, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/pronged_tailor.png b/avatars/pronged_tailor.png new file mode 100644 index 0000000000000000000000000000000000000000..e2a31c4c43ab97104248176181ef8e3dc39143f2 --- /dev/null +++ b/avatars/pronged_tailor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:93983f8f304b8508ee1daf6c2f662288afc40717a18df8d720576cf1c44c2b36 +size 1009717 diff --git a/avatars/pronged_tailor.txt b/avatars/pronged_tailor.txt new file mode 100644 index 0000000000000000000000000000000000000000..c6f9d36fc7b0c30688ffd99f1a74dd6739843e3c --- /dev/null +++ b/avatars/pronged_tailor.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a stern anthropomorphic fork mascot wearing a tailored suit jacket and measuring tape, using its tines as sewing needles to stitch a piece of fabric. The fork head IS the head with an expressive cartoon face drawn on the metal tines, not a human face. Strict fork anatomy: four distinct tines serving as fingers, one handle serving as the torso, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/radiant_cypress.png b/avatars/radiant_cypress.png new file mode 100644 index 0000000000000000000000000000000000000000..1b4c2a0a3b42c55975e530a53697df6eb33c9d68 --- /dev/null +++ b/avatars/radiant_cypress.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8ef54faf56ce144c5adad2cbdc10cfea59fbf83b9594f25f679f4a6a56b1fef3 +size 1194903 diff --git a/avatars/radiant_cypress.txt b/avatars/radiant_cypress.txt new file mode 100644 index 0000000000000000000000000000000000000000..6dc704b61cac790c49694dfe93c59e00643e7b04 --- /dev/null +++ b/avatars/radiant_cypress.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a radiant anthropomorphic cypress tree mascot glowing with intense neon light, its tall slender trunk acting as the body and its dense conical foliage forming the head with a blushing excited cartoon face on the bark. Strict cypress anatomy: two sturdy branch-arms, two root-based legs, one main trunk, none missing, none extra. The character radiates beams of golden energy from its leaves, creating a dazzling halo effect around its expressive, wide-eyed smile. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/rapids_chime.png b/avatars/rapids_chime.png new file mode 100644 index 0000000000000000000000000000000000000000..6875d1fd9c75b5cd64b9e41ba83d79550429335f --- /dev/null +++ b/avatars/rapids_chime.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e5d9cbb41895da60497bc3a67741d0d1e26085df83064546471877bfebc9a370 +size 1367963 diff --git a/avatars/rapids_chime.txt b/avatars/rapids_chime.txt new file mode 100644 index 0000000000000000000000000000000000000000..94b8010243008faccb07ccb33e76a7a1350fb64e --- /dev/null +++ b/avatars/rapids_chime.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a cheerful anthropomorphic chime bell mascot surfing a violent white-water rapid, the metal bell IS the head with an expressive cartoon face drawn on the polished surface, arms made of thin silver rods and legs as sturdy bronze clappers, riding a wave of sparkling blue water that crashes around its base. Strict metal instrument anatomy: two rod-arms and two clapper-legs, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/rapids_delegate.png b/avatars/rapids_delegate.png new file mode 100644 index 0000000000000000000000000000000000000000..3c9b85d6141f9b98ac9981256cc2d5a68b054094 --- /dev/null +++ b/avatars/rapids_delegate.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:10ba7d26192c71b069973dbf2e5612bae40c9b5761fdc1a0e18b91e730f1a648 +size 1221157 diff --git a/avatars/rapids_delegate.txt b/avatars/rapids_delegate.txt new file mode 100644 index 0000000000000000000000000000000000000000..0d22ee0e0b6425769f2521ab9e1d386c56de1f36 --- /dev/null +++ b/avatars/rapids_delegate.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a stern anthropomorphic water rapids mascot formed from churning white water and blue foam, wearing a tiny legislative suit jacket and tie, sitting at a wooden podium with gavel, presiding over a debate of smaller splash mascots. The churning water IS the head and body with an expressive cartoon face drawn on the foam, not a human face. Strict water rapids anatomy: two main foam arms, one central splash torso, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/ravine_emperor.png b/avatars/ravine_emperor.png new file mode 100644 index 0000000000000000000000000000000000000000..86710242fbdfde9e51121f78bcdbd43acd486f0c --- /dev/null +++ b/avatars/ravine_emperor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:946168a34e5e2bca95b1eb01b030d0ea8257b06635fc561a49fe22bfc53c1e61 +size 1367273 diff --git a/avatars/ravine_emperor.txt b/avatars/ravine_emperor.txt new file mode 100644 index 0000000000000000000000000000000000000000..6c703d1a979074be576aacef490a4b9487acf46e --- /dev/null +++ b/avatars/ravine_emperor.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a majestic anthropomorphic ravine mascot with a deep earthy canyon forming the head and body, wearing an oversized golden imperial crown and ermine-trimmed robe draped over the cliff edges, holding a scepter made of solid rock. The ravine walls act as the facial structure with expressive rocky eyes carved into the stone, looking down from a dizzying height with a smug, godlike expression. Strict anthropomorphic ravine anatomy: two cliff-side arms and two bedrock legs, none missing, none extra. whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/ringed_deckhand.png b/avatars/ringed_deckhand.png new file mode 100644 index 0000000000000000000000000000000000000000..356d6af59c4804f72854be374c2555cc006b3e1c --- /dev/null +++ b/avatars/ringed_deckhand.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d6d4adcb0c4ad771a5d0b888505825fdd69e9df4b560637bcff60491eb19a767 +size 1260374 diff --git a/avatars/ringed_deckhand.txt b/avatars/ringed_deckhand.txt new file mode 100644 index 0000000000000000000000000000000000000000..d39c16c0deb21d29190e882af4e46eca1225c0a1 --- /dev/null +++ b/avatars/ringed_deckhand.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a stern anthropomorphic octopus deckhand wearing a tiny sailor's cap and holding a coiled rope, his eight arms naturally integrated into a single cohesive body structure with suction cups visible on each tentacle. The octopus head is the central feature with a weary, expressive cartoon face drawn directly on the skin, while concentric glowing rings orbit around his head like a halo or planetary system, visually punning "ringed" as both celestial and nautical. Strict octopus anatomy: eight limbs, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/rush_catapult.png b/avatars/rush_catapult.png new file mode 100644 index 0000000000000000000000000000000000000000..0cb4c2f0de6707909e32a3e3bd0c36b2a0d87cc4 --- /dev/null +++ b/avatars/rush_catapult.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fadcccc1ae301bf257fd471957b94e2f8520412bc347cc3602a81201fb3f341b +size 1199484 diff --git a/avatars/rush_catapult.txt b/avatars/rush_catapult.txt new file mode 100644 index 0000000000000000000000000000000000000000..b442e0e8e52843182d2a1269f4294759b25b733e --- /dev/null +++ b/avatars/rush_catapult.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: an anxious anthropomorphic catapult arm that is also a cat, its wooden beam body ending in a frantic feline head with wide eyes and a mouth open in a scream of urgency, launching a tiny bundle of yarn at supersonic speed while leaving motion blur trails. Strict cat anatomy: four paws, two ears, one tail, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/shadowed_armadillo.png b/avatars/shadowed_armadillo.png new file mode 100644 index 0000000000000000000000000000000000000000..558c6050558f13420fa4a51e024d2cdb7d90a51d --- /dev/null +++ b/avatars/shadowed_armadillo.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:841b0c5413b36c5c7db108d033ef80ef49fb0c5a38234f959758eb6feced7f5d +size 1045466 diff --git a/avatars/shadowed_armadillo.txt b/avatars/shadowed_armadillo.txt new file mode 100644 index 0000000000000000000000000000000000000000..84265c316784b86f723a65aa66f211ae12869c2c --- /dev/null +++ b/avatars/shadowed_armadillo.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a mysterious anthropomorphic armadillo wearing a tattered black hooded cloak that casts a dramatic shadow, peeking out from the darkness with one glowing eye and a sly grin while holding a tiny lantern. The armored shell plates are visible beneath the fabric, creating a textured, metallic look against the soft shadows. Strict armadillo anatomy: four clawed limbs and one armored tail, none missing, none extra. whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/shoal_eagle.png b/avatars/shoal_eagle.png new file mode 100644 index 0000000000000000000000000000000000000000..b24f3c08e9ddb9e58f0a8b81ac55e4fd0c5c43be --- /dev/null +++ b/avatars/shoal_eagle.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:89186d8638954924150ef3e5a36780efc2c38f209457173ea81001930e1f9601 +size 1364383 diff --git a/avatars/shoal_eagle.txt b/avatars/shoal_eagle.txt new file mode 100644 index 0000000000000000000000000000000000000000..1279a722a87dc35dcd34b650f63bdd9047e59a7c --- /dev/null +++ b/avatars/shoal_eagle.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a majestic anthropomorphic eagle whose entire body is composed of a dense, shimmering shoal of tiny silver fish swirling in a perfect bird shape, with the main eagle head formed by a large fish facing forward with a stern hawk-like beak and expressive cartoon eyes. The fish-swooping wings and tail feathers are clearly defined by the collective movement of hundreds of small fish, creating a sleek, aerodynamic silhouette. Strict eagle anatomy: two wings, two legs, one beak, two eyes, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/snowy_beta.png b/avatars/snowy_beta.png new file mode 100644 index 0000000000000000000000000000000000000000..02a50b9fa388ddcd5c18e33020952562da132598 --- /dev/null +++ b/avatars/snowy_beta.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:353a00317a8c76e206f232f8a1aa1857d05ccdae94749f734d96acb241d5561a +size 1180207 diff --git a/avatars/snowy_beta.txt b/avatars/snowy_beta.txt new file mode 100644 index 0000000000000000000000000000000000000000..09050944bba70de49c3f804040af1f4915a4a293 --- /dev/null +++ b/avatars/snowy_beta.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a chubby anthropomorphic snowball mascot with a shy, uncertain expression, wearing a tiny lab coat and holding a clipboard labeled with a large Greek letter B, standing in a blizzard while trying to look authoritative but clearly second-in-command. The snowball IS the head and body, packed with visible ice crystals, with an expressive cartoon face drawn directly on the frozen surface, not a human face. Strict snowball anatomy: two stubby frozen arms, two short icy legs, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/sparkling_daisy.png b/avatars/sparkling_daisy.png new file mode 100644 index 0000000000000000000000000000000000000000..5458a7f9fad411d12acc3c4826b7f2f48a2f9c42 --- /dev/null +++ b/avatars/sparkling_daisy.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f09e15c019b35a26e3729aaeb91af726fca2b9ab7061aa26d3f7bdacd57e9a9 +size 1312024 diff --git a/avatars/sparkling_daisy.txt b/avatars/sparkling_daisy.txt new file mode 100644 index 0000000000000000000000000000000000000000..8e909edb208cdd4e80e80a2f0ca6a58c3506cbd9 --- /dev/null +++ b/avatars/sparkling_daisy.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a radiant anthropomorphic daisy mascot with a face drawn directly on the yellow center of the flower head, wearing a tiny disco ball hat and holding a pair of glittery batons, standing on a stage of crushed diamonds. Strict daisy anatomy: five distinct white petal limbs radiating from the central head, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/spiral_speaker.png b/avatars/spiral_speaker.png new file mode 100644 index 0000000000000000000000000000000000000000..99a6eb86d4646a5c479b3cb7c5225c87677505de --- /dev/null +++ b/avatars/spiral_speaker.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3681c52f26cee60ae06361969e7c9ec2770da39d31c6fc308c6b51aef939d042 +size 1182456 diff --git a/avatars/spiral_speaker.txt b/avatars/spiral_speaker.txt new file mode 100644 index 0000000000000000000000000000000000000000..550f9ec54737f72a27dd9cd1ce6dc2bd66124055 --- /dev/null +++ b/avatars/spiral_speaker.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a chaotic anthropomorphic loudspeaker mascot with a tightly coiled spiral body acting as the torso and head, wearing a tuxedo jacket and bowtie, shouting loudly with a wide-open mouth on the central cone, hands gesturing wildly to emphasize the volume. Strict loudspeaker anatomy: one central cone mouth, two small stubby arms, no legs, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/steady_soldier.png b/avatars/steady_soldier.png new file mode 100644 index 0000000000000000000000000000000000000000..1bbd91d87876dfbb0749997c0d9556c7aa9f9683 --- /dev/null +++ b/avatars/steady_soldier.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1868c88e56e043617bf93ebb786281295ac1fa8c7582b450c65731428548047e +size 841993 diff --git a/avatars/steady_soldier.txt b/avatars/steady_soldier.txt new file mode 100644 index 0000000000000000000000000000000000000000..7ad86f8037778069ad4e4977af1ca41b29409bc7 --- /dev/null +++ b/avatars/steady_soldier.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a rigid, unblinking anthropomorphic soldier mascot made entirely of stacked, polished wooden blocks, standing in a perfect rigid stance with arms folded and a stern, unamused expression, holding a tiny level tool to ensure his posture is perfectly horizontal. Strict wooden block anatomy: two rectangular block arms, two rectangular block legs, one cubic block head with a face painted on the front, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/stony_cicada.png b/avatars/stony_cicada.png new file mode 100644 index 0000000000000000000000000000000000000000..0587d181fb9f73786c1c45cab374a0ac1b1b2374 --- /dev/null +++ b/avatars/stony_cicada.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c3bbd8c3d554f4f78d5b92cac0290136c74a28bcb39c001868d3aca1767fc402 +size 1174316 diff --git a/avatars/stony_cicada.txt b/avatars/stony_cicada.txt new file mode 100644 index 0000000000000000000000000000000000000000..b5b5c40fae32e0aba2cc399bbce0f56dd297348a --- /dev/null +++ b/avatars/stony_cicada.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a grumpy anthropomorphic cicada whose entire exoskeleton is carved from rough granite and limestone, featuring a jagged rock face with chiseled stone eyes and a mossy stone beard, wearing tiny hiking boots and holding a miniature rock hammer. Strict cicada anatomy: two pairs of translucent wings folded over the stone back, six sturdy stone legs, and two antennae made of twisted quartz, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/stony_key.png b/avatars/stony_key.png new file mode 100644 index 0000000000000000000000000000000000000000..ffd7a57cca98d24ca20ad8f1fdbae9d2764bfbb8 --- /dev/null +++ b/avatars/stony_key.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c8b5b42a29516eb2bf89e3c42a528c4940fd8dd61edc163430dd5f7e0bc2b0d8 +size 1220874 diff --git a/avatars/stony_key.txt b/avatars/stony_key.txt new file mode 100644 index 0000000000000000000000000000000000000000..50ac4d8ae50cd4a9fee8a092176c6c55fe715238 --- /dev/null +++ b/avatars/stony_key.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a rugged anthropomorphic key mascot with a rocky granite head and jagged stone teeth, wearing a dusty hiker's vest and hiking boots, standing on a cliff edge with a serious determined expression. Strict key anatomy: two rectangular prongs on the bottom, one circular bow on top, and a rectangular shaft connecting them, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/stony_microwave.png b/avatars/stony_microwave.png new file mode 100644 index 0000000000000000000000000000000000000000..0af3fc4f951b34cab25da238a3f59a4b9ab4ef40 --- /dev/null +++ b/avatars/stony_microwave.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3abd540d4defd864085fb18c5b6cd3ee281bf9807abd0c779f72b30c97cdbed4 +size 1130496 diff --git a/avatars/stony_microwave.txt b/avatars/stony_microwave.txt new file mode 100644 index 0000000000000000000000000000000000000000..62b9185217a66c9b9748247a8b61a9682c9a7cbf --- /dev/null +++ b/avatars/stony_microwave.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a rugged, rock-textured anthropomorphic microwave mascot with a granite grey body and a stone-like glass door displaying a confused rock face inside, wearing a tiny geologist’s hat and holding a chunk of granite like a burger. The microwave casing IS the head and torso with control knobs acting as expressive eyes, not a human face. Strict anthropomorphic appliance anatomy: two stone-like control panel arms and two sturdy base legs, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/suburban_python.png b/avatars/suburban_python.png new file mode 100644 index 0000000000000000000000000000000000000000..079cbf1c4ba14996da3972ef1241fa74bd99673a --- /dev/null +++ b/avatars/suburban_python.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a33960f58286f0149520071e2ea306c28acd1d6aa47e44e4ecfee2111f9e61d9 +size 1307295 diff --git a/avatars/suburban_python.txt b/avatars/suburban_python.txt new file mode 100644 index 0000000000000000000000000000000000000000..e212b6b51536e92d156cff3d460127bb2aa2e166 --- /dev/null +++ b/avatars/suburban_python.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a relaxed anthropomorphic python mascot lounging on a beige lawn chair in a manicured suburban backyard, wearing a plaid flannel shirt and holding a lukewarm cup of coffee, with a row of identical suburban houses and a picket fence in the background. The python's scaled body IS the head and neck, with an expressive cartoon face drawn directly on the snake's snout, not a human face. Strict python anatomy: two legs (humanoid lower body only for the chair), no arms visible as the upper body is the coiled snake neck/head, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/sunlit_palm.png b/avatars/sunlit_palm.png new file mode 100644 index 0000000000000000000000000000000000000000..58a5e3700e2b3dcd602544889787369d27c3a037 --- /dev/null +++ b/avatars/sunlit_palm.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:894085b89efa48ec42c44414cf76d9f747eb5f4d53340731dc928103ee3f008f +size 1321042 diff --git a/avatars/sunlit_palm.txt b/avatars/sunlit_palm.txt new file mode 100644 index 0000000000000000000000000000000000000000..6b2250009400835faf1eb965491826173b2509d9 --- /dev/null +++ b/avatars/sunlit_palm.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a cheerful anthropomorphic palm tree standing in a tropical clearing, its entire body composed of layered green palm fronds forming the torso and arms, topped with a massive, glowing golden head that is literally a radiant sun with a smiling face drawn directly onto the solar surface, casting warm light beams that function as hair. Strict plant anatomy: two sturdy trunk-like arms ending in leafy hands, no legs, rooted firmly in a patch of sand, none missing, none extra. The sun head is not a separate object but the actual crown of the palm, fused seamlessly with the frond body. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/swarming_glyph.png b/avatars/swarming_glyph.png new file mode 100644 index 0000000000000000000000000000000000000000..8b14e4846c4186ad16fa6447f71f92c88c5e7a32 --- /dev/null +++ b/avatars/swarming_glyph.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1a1cb4feb37ded14f5c9976f692de91e791ac62cded775d43d1f9204e256bded +size 1127184 diff --git a/avatars/swarming_glyph.txt b/avatars/swarming_glyph.txt new file mode 100644 index 0000000000000000000000000000000000000000..82e129c71724adc2d114b6305569f2e9e906cdef --- /dev/null +++ b/avatars/swarming_glyph.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a chaotic anthropomorphic ancient stone rune tablet mascot with a dense swarm of tiny glowing neon glyphs orbiting its head like a halo, the stone surface IS the head and body with a manic, wide-eyed cartoon face carved into the rock, limbs made of jagged stone shards. Strict stone tablet anatomy: four jagged stone limb protrusions, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/tapestry_admiral.png b/avatars/tapestry_admiral.png new file mode 100644 index 0000000000000000000000000000000000000000..f40c0861693c4e8968cc7a5777f6632d8f14a5ff --- /dev/null +++ b/avatars/tapestry_admiral.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:733c321749b6493213ccfcaca472e7aad19c1544b03199f5fb091c52d2243f75 +size 1170821 diff --git a/avatars/tapestry_admiral.txt b/avatars/tapestry_admiral.txt new file mode 100644 index 0000000000000000000000000000000000000000..13b50d713a14257969271bce9d5c0f8dd8f05e29 --- /dev/null +++ b/avatars/tapestry_admiral.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a stern anthropomorphic tapestry roll standing upright with its woven fabric surface forming the entire head and torso, featuring a deep navy blue background with intricate golden thread embroidery that morphs into an admiral’s epaulets and medals, holding a tiny brass telescope in one corner while the frayed bottom edge acts as a flowing skirt. Strict textile anatomy: two woven side edges serve as arms and a rolled bottom edge serves as legs, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/toothy_fisherman.png b/avatars/toothy_fisherman.png new file mode 100644 index 0000000000000000000000000000000000000000..d50376193dcb98cabb7ce2bedd189e84182e02bc --- /dev/null +++ b/avatars/toothy_fisherman.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e521209732f450fb793b02b9af7de26249bc499f585a9eda7735398cdd1fe14c +size 1064866 diff --git a/avatars/toothy_fisherman.txt b/avatars/toothy_fisherman.txt new file mode 100644 index 0000000000000000000000000000000000000000..a15ca09f7e327260e17b3e3e6fda9d53157e6f89 --- /dev/null +++ b/avatars/toothy_fisherman.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a grinning anthropomorphic fisherman character whose entire body is a large silver fish, wearing a tiny straw hat and raincoat, holding a fishing rod while displaying an absurdly wide, exaggerated smile filled with rows of sharp white teeth. The fish head IS the head with an expressive cartoon face drawn on the scales, not a human face. Strict fish anatomy: two pectoral fins, one dorsal fin, one anal fin, one caudal fin, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/treelike_aspen.png b/avatars/treelike_aspen.png new file mode 100644 index 0000000000000000000000000000000000000000..06f990f46bcebc9621cbdb2442e50ccf265fcee8 --- /dev/null +++ b/avatars/treelike_aspen.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:53ed8cd392ee2acbfacab43ddc33dcbd12e09484785d91f3e67886cdf9790460 +size 1107844 diff --git a/avatars/treelike_aspen.txt b/avatars/treelike_aspen.txt new file mode 100644 index 0000000000000000000000000000000000000000..8f3bb2c5898ea6bb8b3d1940f65f2d1110042e58 --- /dev/null +++ b/avatars/treelike_aspen.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a whimsical anthropomorphic aspen tree mascot with a tall, slender, bark-textured body acting as the head and torso, featuring a serene, smiling face with large expressive eyes carved into the rough trunk, wearing a tiny green leafy scarf and standing on two sturdy root-like legs, surrounded by fluttering golden autumn leaves. Strict aspen anatomy: two root-based legs, no arms, no extra limbs, none missing. whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/treelike_oracle.png b/avatars/treelike_oracle.png new file mode 100644 index 0000000000000000000000000000000000000000..3220a53976b6dba3e4cce1a5da26eca21b7ce447 --- /dev/null +++ b/avatars/treelike_oracle.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:555af922d64de462e33055231a39334d3a689a9ef99f42a1cd78a9c71e52da05 +size 1240567 diff --git a/avatars/treelike_oracle.txt b/avatars/treelike_oracle.txt new file mode 100644 index 0000000000000000000000000000000000000000..f112d828d2eca14229e8a818e3638f54f5d371d0 --- /dev/null +++ b/avatars/treelike_oracle.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a wise anthropomorphic oak tree mascot with a thick, textured bark body and branch arms, wearing a mystical flowing robe made of moss and leaves, holding a glowing crystal ball that reflects the future in fractal patterns, the tree trunk IS the head and body with an expressive wise face drawn on the bark, not a human face. Strict oak tree anatomy: two sturdy branch-arms, four root-legs, zero missing limbs, zero extra limbs. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/trouped_fly.png b/avatars/trouped_fly.png new file mode 100644 index 0000000000000000000000000000000000000000..ef2e994b5db78b7abbff8943ffe31b64592eaecf --- /dev/null +++ b/avatars/trouped_fly.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd2d4e58008d636367b95d34cfaf37eae132efe0d89ccde6d5ab2e1c960b07bd +size 1274995 diff --git a/avatars/trouped_fly.txt b/avatars/trouped_fly.txt new file mode 100644 index 0000000000000000000000000000000000000000..732f82e75b86232e80354eab9e88a61d865e0d8a --- /dev/null +++ b/avatars/trouped_fly.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a weary anthropomorphic housefly mascot dressed in a tattered, sequined Broadway troupe costume, performing a dramatic solo on a tiny cardboard stage. The fly head is the actual insect head with large compound eyes and antennae, not a human face, wearing a miniature top hat and holding a microphone. Strict fly anatomy: six legs, two wings, one proboscis, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/turquoise_hermit.png b/avatars/turquoise_hermit.png new file mode 100644 index 0000000000000000000000000000000000000000..7c04b0f0e793c264cd6c09309f08a5895966cc22 --- /dev/null +++ b/avatars/turquoise_hermit.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:077970025019a58f4e4990863b000e602b7bdee7510e60942b43e074155a12db +size 1276369 diff --git a/avatars/turquoise_hermit.txt b/avatars/turquoise_hermit.txt new file mode 100644 index 0000000000000000000000000000000000000000..af8472409cf799f616abd3488df1c7e8bc1aeda9 --- /dev/null +++ b/avatars/turquoise_hermit.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a grumpy anthropomorphic hermit crab emerging from a massive, glowing turquoise shell that serves as his entire body and head structure, wearing a tiny knitted beanie on top of the shell's opening. The crab's face is drawn directly onto the front of the turquoise shell with expressive, squinting eyes and a frown, while his small, hairy legs grip the edge of the shell tightly. Strict hermit anatomy: exactly five visible legs and one pair of claws gripping the shell rim, none missing, none extra. He holds a tiny telescope to peer out skeptically from his colorful fortress. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/vortex_coach.png b/avatars/vortex_coach.png new file mode 100644 index 0000000000000000000000000000000000000000..6c5780c3c32b5d80f2d44c5c2ee59abee65a2874 --- /dev/null +++ b/avatars/vortex_coach.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c1b391c85f6a1ad541f71dfb8820614657c2d7d2c9dddab478edc5cf14f11878 +size 1255693 diff --git a/avatars/vortex_coach.txt b/avatars/vortex_coach.txt new file mode 100644 index 0000000000000000000000000000000000000000..7220b3a0a51be0711f4e47d1dac2e23ae0171a1d --- /dev/null +++ b/avatars/vortex_coach.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a stern anthropomorphic tornado mascot wearing a tiny athletic coach windbreaker and whistle, blowing a massive swirling vortex of sports equipment and sweat drops from its mouth. The funnel cloud IS the head and body with an expressive cartoon face drawn on the swirling wind, not a human face. Strict tornado anatomy: one continuous spiraling column, zero legs, zero arms, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/vortex_lieutenant.png b/avatars/vortex_lieutenant.png new file mode 100644 index 0000000000000000000000000000000000000000..d6882b6ba986407d2e707147488700be5328d307 --- /dev/null +++ b/avatars/vortex_lieutenant.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1db3811f5afc691bd7e54ad5a1ec0e272bc9f7ab1c0d93aeae3f2ef96085c9b1 +size 1062727 diff --git a/avatars/vortex_lieutenant.txt b/avatars/vortex_lieutenant.txt new file mode 100644 index 0000000000000000000000000000000000000000..91ea790a8102eaa1688e65ff0f877873a93e76d4 --- /dev/null +++ b/avatars/vortex_lieutenant.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a stern anthropomorphic tornado mascot shaped like a swirling vortex of grey clouds and wind, wearing a crisp lieutenant’s uniform with epaulets and a peaked cap that is being blown sideways by its own spinning body, one arm raised in a commanding gesture while the other holds a small compass. The vortex funnel IS the head and body with an expressive cartoon face drawn on the swirling cloud core, not a human face. Strict tornado anatomy: no legs, no arms attached to a torso, just a continuous spinning column with two stylized wind-whip arms extending from the sides, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts. diff --git a/avatars/well_sculptor.png b/avatars/well_sculptor.png new file mode 100644 index 0000000000000000000000000000000000000000..f57fab6d93bad20c26c33c312f16cf23dac4781e --- /dev/null +++ b/avatars/well_sculptor.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b50a24405961f4e6336962dc8ef132b26e5625efff3c9880099ef3ddd7c9050b +size 1176074 diff --git a/avatars/well_sculptor.txt b/avatars/well_sculptor.txt new file mode 100644 index 0000000000000000000000000000000000000000..8ac4d0997acb36913fdb9a3cb8a0d02f4f85cfaa --- /dev/null +++ b/avatars/well_sculptor.txt @@ -0,0 +1 @@ +Funny profile avatar portrait: a stern anthropomorphic deep water well mascot wearing a dusty stone-carver’s apron and safety goggles, actively chiseling a statue out of its own cylindrical body while water droplets fly like chisel sparks. The well shaft IS the head and torso with an expressive cartoon face carved into the stone rim, not a human face. Strict well anatomy: one cylindrical vertical body, two chiseling arms attached at the sides, zero legs, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts.