#pragma once #include #include #include #include #include "uicontext.h" #include "binding_property.h" #include "imrad.h" #include "IconsFontAwesome6.h" struct PreparedString { std::string label; ImVec2 pos; std::vector> fmtArgs; bool error = false; }; PreparedString PrepareString(std::string_view s); #define DRAW_STR(a) PrepareString(a.value()).label.c_str() void DrawTextArgs(const PreparedString& ps, UIContext& ctx, const ImVec2& offset = { 0, 0 }, const ImVec2& size = { 0, 0 }, const ImVec2& align = { 0, 0 }); void TreeNodeProp(const char* name, ImFont* font, const std::string& label, std::function f); //---------------------------------------------------------- struct Widget; struct UINode { struct Prop { std::string_view name; property_base* property; bool kbdInput = false; //this property accepts keyboard input by default }; enum SnapOptions { SnapSides = 0x1, SnapInterior = 0x2, SnapItemInterior = 0x4, SnapGrandparentClip = 0x8, NoContextMenu = 0x100, NoOverlayPos = 0x200, HasSizeX = 0x400, HasSizeY = 0x800, }; UINode() {} UINode(const UINode&) {} //shallow copy virtual ~UINode() {} virtual void Draw(UIContext& ctx) = 0; virtual void DrawTools(UIContext& ctx) = 0; virtual void TreeUI(UIContext& ctx) = 0; virtual auto Properties()->std::vector = 0; virtual auto Events()->std::vector = 0; virtual bool PropertyUI(int, UIContext& ctx) = 0; virtual bool EventUI(int, UIContext& ctx) = 0; virtual void Export(std::ostream&, UIContext& ctx) = 0; virtual void Import(cpp::stmt_iterator& sit, UIContext& ctx) = 0; virtual int Behavior() = 0; virtual int ColumnCount(UIContext& ctx) = 0; virtual const UINode& Defaults() = 0; void DrawInteriorRect(UIContext& ctx); void DrawSnap(UIContext& ctx); auto UsedFieldVars() -> std::vector; void RenameFieldVars(const std::string& oldn, const std::string& newn); auto FindChild(const UINode*) -> std::optional>; auto FindInRect(const ImRect& r) -> std::vector; auto GetAllChildren() -> std::vector; void CloneChildrenFrom(const UINode& node, UIContext& ctx); void ResetLayout(); virtual auto GetTypeName()->std::string; auto GetParentIndexes(UIContext& ctx)->std::string; void PushError(UIContext& ctx, const std::string& err); struct child_iterator; ImVec2 cached_pos; ImVec2 cached_size; std::vector> children; std::vector vbox; std::vector hbox; }; //to iterate children matching a filter e.g. free-positioned or not struct UINode::child_iterator { using children_type = std::vector>; struct iter { iter(); iter(children_type& ch, bool freePos); iter& operator++ (); iter operator++ (int); bool operator== (const iter& it) const; bool operator!= (const iter& it) const; children_type::value_type& operator* (); const children_type::value_type& operator* () const; size_t index() const; private: bool end() const; bool valid() const; size_t idx; children_type* children; bool freePos; }; child_iterator(children_type& children, bool freePos); iter begin() const; iter end() const; explicit operator bool() const; private: children_type& children; bool freePos; }; //-------------------------------------------------------------------- struct Widget : UINode { struct Layout { enum { Topmost = 0x1, Leftmost = 0x2, Bottommost = 0x4, HLayout = 0x10, VLayout = 0x20 }; int flags = 0; int colId = 0; int rowId = 0; size_t index = 0; }; direct_val sameLine = false; direct_val nextColumn = 0; bindable size_x = 0; bindable size_y = 0; bindable visible; bindable disabled; bindable tooltip = ""; direct_val contextMenu = ""; direct_val cursor = ImGuiMouseCursor_Arrow; direct_val tabStop = true; direct_val initialFocus = false; bindable forceFocus; direct_val hasPos = ImRad::AlignNone; bindable pos_x = 0; bindable pos_y = 0; direct_val indent = 0; direct_val spacing = 0; direct_val allowOverlap = false; //not shown by default data_loop itemCount; bindable style_font; bindable style_text; bindable style_frameBg; bindable style_border; bindable style_button; bindable style_buttonHovered; bindable style_buttonActive; direct_val style_frameRounding; direct_val style_framePadding; direct_val style_frameBorderSize; direct_val style_interiorPadding; event<> onItemClicked; event<> onItemDoubleClicked; event<> onItemHovered; event<> onItemFocused; event<> onItemActivated; event<> onItemDeactivated; event<> onItemDeactivatedAfterEdit; event<> onItemContextMenuClicked; event<> onItemLongPressed; //not shown by default event<> onDragDropSource; event<> onDragDropTarget; std::string userCodeBefore, userCodeAfter; static std::unique_ptr Create(const std::string& s, UIContext& ctx); Widget(); void Draw(UIContext& ctx); void DrawTools(UIContext& ctx); void Export(std::ostream& os, UIContext& ctx); void Import(cpp::stmt_iterator& sit, UIContext& ctx); auto Properties() -> std::vector; auto Events() -> std::vector; bool PropertyUI(int i, UIContext& ctx); void TreeUI(UIContext& ctx); bool EventUI(int, UIContext& ctx); int Behavior(); int ColumnCount(UIContext& ctx) { return 0; } const Widget& Defaults() = 0; Layout GetLayout(UINode* parent); virtual std::unique_ptr Clone(UIContext& ctx) = 0; virtual ImDrawList* DoDraw(UIContext& ctx) = 0; virtual void DoDrawTools(UIContext& ctx) {} virtual void DoExport(std::ostream& os, UIContext& ctx) = 0; virtual void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx) = 0; virtual void CalcSizeEx(ImVec2 p1, UIContext& ctx); virtual const char* GetIcon() const { return ""; } }; struct Spacer : Widget { Spacer(UIContext&); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); auto Properties()->std::vector; bool PropertyUI(int, UIContext& ctx); void DoExport(std::ostream&, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); int Behavior() { return Widget::Behavior() | HasSizeX | HasSizeY; } const char* GetIcon() const { return ICON_FA_LEFT_RIGHT; } const Spacer& Defaults() { static Spacer var(UIContext::Defaults()); return var; } }; struct Separator : Widget { bindable label; direct_val style_thickness; direct_val style_outerPadding = true; Separator(UIContext&); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); void CalcSizeEx(ImVec2 p1, UIContext& ctx); auto Properties()->std::vector; bool PropertyUI(int, UIContext& ctx); void DoExport(std::ostream&, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); const char* GetIcon() const { return ICON_FA_MINUS; } const Separator& Defaults() { static Separator var(UIContext::Defaults()); return var; } }; struct Text : Widget { bindable text = "text"; direct_val alignToFrame = false; direct_val wrap = false; direct_val link = false; event<> onChange; Text(UIContext& ctx); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); auto Properties() ->std::vector; bool PropertyUI(int i, UIContext& ctx); auto Events()->std::vector; bool EventUI(int, UIContext& ctx); void DoExport(std::ostream& os, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); void CalcSizeEx(ImVec2 p1, UIContext& ctx); const char* GetIcon() const { return ICON_FA_FONT; } const Text& Defaults() { static Text var(UIContext::Defaults()); return var; } }; struct Selectable : Widget { bindable label = "label"; direct_val flags = ImGuiSelectableFlags_NoAutoClosePopups; direct_val horizAlignment = ImRad::AlignLeft; direct_val vertAlignment = ImRad::AlignTop; direct_val alignToFrame = false; direct_val readOnly = false; direct_val modalResult = ImRad::None; bindable selected = false; bindable style_header; event<> onChange; Selectable(UIContext& ctx); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); auto Properties() ->std::vector; bool PropertyUI(int i, UIContext& ctx); auto Events()->std::vector; bool EventUI(int, UIContext& ctx); void DoExport(std::ostream& os, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); void CalcSizeEx(ImVec2 p1, UIContext& ctx); int Behavior() { return Widget::Behavior() | HasSizeX | HasSizeY | SnapItemInterior; } const char* GetIcon() const { return ICON_FA_AUDIO_DESCRIPTION; } const Selectable& Defaults() { static Selectable var(UIContext::Defaults()); return var; } }; struct Button : Widget { bindable label = "OK"; direct_val arrowDir = ImGuiDir_None; direct_val small = false; direct_val modalResult = ImRad::None; direct_val shortcut = ""; direct_val dropDownMenu = ""; event<> onChange; Button(UIContext& ctx); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); auto Properties() ->std::vector; bool PropertyUI(int i, UIContext& ctx); auto Events() ->std::vector; bool EventUI(int, UIContext& ctx); void DoExport(std::ostream& os, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); int Behavior(); const char* GetIcon() const { return ICON_FA_CIRCLE_PLAY; } const Button& Defaults() { static Button var(UIContext::Defaults()); return var; } }; struct CheckBox : Widget { bindable label = "label"; bindable checked; bindable style_check; event<> onChange; CheckBox(UIContext& ctx); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); auto Properties() ->std::vector; bool PropertyUI(int i, UIContext& ctx); auto Events()->std::vector; bool EventUI(int i, UIContext& ctx); void DoExport(std::ostream& os, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); const char* GetIcon() const { return ICON_FA_SQUARE_CHECK; } const CheckBox& Defaults() { static CheckBox var(UIContext::Defaults()); return var; } }; struct RadioButton : Widget { bindable label = "label"; direct_val valueID = 0; bindable style_check; bindable value; event<> onChange; RadioButton(UIContext& ctx); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); auto Properties() ->std::vector; bool PropertyUI(int i, UIContext& ctx); auto Events()->std::vector; bool EventUI(int i, UIContext& ctx); void DoExport(std::ostream& os, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); const char* GetIcon() const { return ICON_FA_CIRCLE_DOT; } const RadioButton& Defaults() { static RadioButton var(UIContext::Defaults()); return var; } }; struct Input : Widget { bindable<> value; direct_val label = ""; direct_val type = 0; bindable hint = ""; direct_val imeType = ImRad::ImeText; direct_val step = 1; direct_val format = "%.3f"; direct_val flags; event<> onChange; event<> onImeAction; event onCallback; static direct_val _imeClass; static direct_val _imeAction; Input(UIContext& ctx); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); auto Properties() ->std::vector; bool PropertyUI(int i, UIContext& ctx); auto Events()->std::vector; bool EventUI(int i, UIContext& ctx); void DoExport(std::ostream& os, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); int Behavior(); const char* GetIcon() const { return "|a_|"; } const Input& Defaults() { static Input var(UIContext::Defaults()); return var; } }; struct Combo : Widget { direct_val label = ""; bindable<> value; //don't use bindable that would force format style edit bindable> items; direct_val flags; event<> onChange; Combo(UIContext& ctx); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); auto Properties() ->std::vector; bool PropertyUI(int i, UIContext& ctx); auto Events()->std::vector; bool EventUI(int i, UIContext& ctx); void DoExport(std::ostream& os, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); int Behavior() { return Widget::Behavior() | HasSizeX; } const char* GetIcon() const { return ICON_FA_SQUARE_CARET_DOWN; } const Combo& Defaults() { static Combo var(UIContext::Defaults()); return var; } }; struct Slider : Widget { direct_val flags; direct_val label = ""; bindable<> value; direct_val type = 0; direct_val min = 0; direct_val max = 1; direct_val format = ""; event<> onChange; Slider(UIContext& ctx); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); auto Properties()->std::vector; bool PropertyUI(int i, UIContext& ctx); auto Events()->std::vector; bool EventUI(int i, UIContext& ctx); void DoExport(std::ostream& os, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); int Behavior() { return Widget::Behavior() | HasSizeX; } const char* GetIcon() const { return ICON_FA_SLIDERS; } const Slider& Defaults() { static Slider var(UIContext::Defaults()); return var; } }; struct ProgressBar : Widget { direct_val indicator = true; bindable value; bindable style_color; ProgressBar(UIContext& ctx); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); auto Properties()->std::vector; bool PropertyUI(int i, UIContext& ctx); void DoExport(std::ostream& os, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); int Behavior() { return Widget::Behavior() | HasSizeX | HasSizeY; } const char* GetIcon() const { return ICON_FA_BATTERY_HALF; } const ProgressBar& Defaults() { static ProgressBar var(UIContext::Defaults()); return var; } }; struct ColorEdit : Widget { bindable<> value; direct_val label = ""; direct_val type = "color3"; direct_val flags; event<> onChange; ColorEdit(UIContext& ctx); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); auto Properties()->std::vector; bool PropertyUI(int i, UIContext& ctx); auto Events()->std::vector; bool EventUI(int i, UIContext& ctx); void DoExport(std::ostream& os, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); int Behavior() { return Widget::Behavior() | HasSizeX; } const char* GetIcon() const { return ICON_FA_CIRCLE_HALF_STROKE; } const ColorEdit& Defaults() { static ColorEdit var(UIContext::Defaults()); return var; } }; struct Image : Widget { bindable fileName = ""; bindable texture; enum StretchPolicy { None, Scale, FitIn, FitOut }; direct_val stretchPolicy = Scale; ImRad::Texture tex; Image(UIContext& ctx); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); auto Properties()->std::vector; bool PropertyUI(int i, UIContext& ctx); void DoExport(std::ostream& os, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); void RefreshTexture(UIContext& ctx); bool PickFileName(UIContext& ctx); int Behavior() { return Widget::Behavior() | HasSizeX | HasSizeY; } const char* GetIcon() const { return ICON_FA_IMAGE; } const Image& Defaults() { static Image var(UIContext::Defaults()); return var; } }; struct CustomWidget : Widget { event onDraw; CustomWidget(UIContext& ctx); auto Clone(UIContext& ctx)->std::unique_ptr; ImDrawList* DoDraw(UIContext& ctx); auto Properties()->std::vector; bool PropertyUI(int i, UIContext& ctx); auto Events()->std::vector; bool EventUI(int i, UIContext& ctx); void DoExport(std::ostream& os, UIContext& ctx); void DoImport(const cpp::stmt_iterator& sit, UIContext& ctx); int Behavior() { return Widget::Behavior() | HasSizeX | HasSizeY; } const char* GetIcon() const { return ICON_FA_EXPAND; } const CustomWidget& Defaults() { static CustomWidget var(UIContext::Defaults()); return var; } };