// c4.cpp — Strong solver for Connect Four (7x6 and smaller) via a per-ply ZDD minimal // perfect hash + single-pass backward retrograde analysis, producing a packed 2-bit WDL // table. Companion to the NOCCA x NOCCA and Dobutsu Shogi solvers in /data1/nocca and // /data1/dobutsushogi. // // Position space ("pseudo-legal non-terminal", per ply k): // - W columns x H rows, gravity: each column is a stack of 0..H stones. // - k stones total, ceil(k/2) belong to X (first player; X moves on even plies). // - NO four-in-a-row anywhere (vertical, horizontal, diagonal). // This is a superset of the reachable non-terminal positions (a final position without a // 4-row can never have had a transient 4-row, since stones are never removed; the only // unreachable members are those admitting no alternating-color placement order). // Terminal positions (with a 4-row) and full-board draws need no table entries: a probe // recognizes them directly. Children of pseudo positions are either immediate wins or // pseudo positions at ply k+1, so a single backward sweep k = W*H-1 .. 0 solves the game // with only two ply-slabs in memory (Connect Four is acyclic in the stone count). // // Encoding: a column with h stones and color pattern p (bit i = 1 if cell i, from the // bottom, is X) has state id BASE[h] + p, BASE[h] = 2^h - 1; NS = 2^(H+1) - 1 states. // States containing a vertical 4-run are globally excluded ("valid" states). // The ZDD items are the SB = ceil(log2(NS+1)) bits of each column state, MSB first, // column by column; a position is the set of 1-bits of its column states. // The construction frontier entering column c is (window = states of columns c-3..c-1, // r = stones still needed, rx = X stones still needed); all 43 ply-roots share one node // pool because completions depend only on (window, r, rx). // // WDL semantics: 2-bit value for the SIDE TO MOVE at slab[ply]: 0 = draw, 1 = win, // 2 = loss (same convention as the NOCCA / dobutsu tables). #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using u8 = uint8_t; using u16 = uint16_t; using u32 = uint32_t; using u64 = uint64_t; using i64 = int64_t; static void die(const char* fmt, ...) { va_list ap; va_start(ap, fmt); vfprintf(stderr, fmt, ap); fputc('\n', stderr); va_end(ap); exit(1); } static std::string commas(u64 v) { std::string s = std::to_string(v), r; int c = 0; for (int i = (int)s.size() - 1; i >= 0; --i) { r += s[i]; if (++c % 3 == 0 && i) r += ','; } std::reverse(r.begin(), r.end()); return r; } static double now_s() { using namespace std::chrono; return duration(steady_clock::now().time_since_epoch()).count(); } static void* bigalloc(size_t bytes) { void* p = mmap(nullptr, bytes, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0); if (p == MAP_FAILED) die("mmap %zu bytes failed", bytes); madvise(p, bytes, MADV_HUGEPAGE); return p; } // ------------------------------------------------------------------------------------------ // Board / column-state tables // ------------------------------------------------------------------------------------------ static int W = 7, H = 6, CELLS = 42; static int NS = 127, SB = 7; // column states, bits per state id static int SBITS = 6, XBITS = 5; // bits for stone counters in DP keys static int KEYBITS = 32; static int BASE[8]; static std::vector hgt_, pat_, xcnt_; static std::vector cells_; // 2 bits per row: 0 empty, 1 = O, 2 = X static std::vector valid_; // no vertical 4-run static std::vector validList_; static u64* win4_ = nullptr; // bitset [A][B][C][D]: D completes a horiz/diag 4-row static inline int cellOf(int s, int r) { return (cells_[s] >> (2 * r)) & 3; } static void initTables(int w, int h) { W = w; H = h; CELLS = W * H; NS = (1 << (H + 1)) - 1; SB = 0; while ((1 << SB) <= NS) ++SB; // NS fits: for H=6, NS=127 -> SB=7 SBITS = 0; while ((1 << SBITS) <= CELLS) ++SBITS; XBITS = 0; while ((1 << XBITS) <= (CELLS + 1) / 2) ++XBITS; KEYBITS = 3 * SB + SBITS + XBITS; if (KEYBITS > 32) die("key does not fit in 32 bits for %dx%d", w, h); for (int i = 0; i <= 7; ++i) BASE[i] = (1 << i) - 1; hgt_.assign(NS, 0); pat_.assign(NS, 0); xcnt_.assign(NS, 0); cells_.assign(NS, 0); valid_.assign(NS, 0); validList_.clear(); for (int hh = 0; hh <= H; ++hh) for (int p = 0; p < (1 << hh); ++p) { int s = BASE[hh] + p; hgt_[s] = hh; pat_[s] = p; xcnt_[s] = __builtin_popcount(p); u16 cl = 0; for (int r = 0; r < hh; ++r) cl |= (u16)(((p >> r) & 1) ? 2 : 1) << (2 * r); cells_[s] = cl; // vertical 4-run? bool bad = false; for (int r = 0; r + 3 < hh; ++r) { int c0 = (p >> r) & 1; if (((p >> (r + 1)) & 1) == c0 && ((p >> (r + 2)) & 1) == c0 && ((p >> (r + 3)) & 1) == c0) bad = true; } valid_[s] = !bad; if (!bad) validList_.push_back(s); } } // Precompute win4 bitset: index ((A*NS+B)*NS+C)*NS+D. static void initWin4(int threads) { size_t nbits = (size_t)NS * NS * NS * NS; size_t nw = (nbits + 63) / 64; win4_ = (u64*)bigalloc(nw * 8); std::atomic ctr{0}; std::vector th; for (int t = 0; t < threads; ++t) th.emplace_back([&] { for (;;) { int A = ctr.fetch_add(1); if (A >= NS) break; for (int B = 0; B < NS; ++B) for (int Cc = 0; Cc < NS; ++Cc) { size_t base = (((size_t)A * NS + B) * NS + Cc) * NS; for (int D = 0; D < NS; ++D) { bool win = false; for (int r = 0; r < H && !win; ++r) { int d = cellOf(D, r); if (d && cellOf(A, r) == d && cellOf(B, r) == d && cellOf(Cc, r) == d) win = true; } for (int r = 0; r + 3 < H && !win; ++r) { int d = cellOf(D, r + 3); // up-diagonal ending at D if (d && cellOf(A, r) == d && cellOf(B, r + 1) == d && cellOf(Cc, r + 2) == d) win = true; int d2 = cellOf(D, r); // down-diagonal ending at D if (d2 && cellOf(A, r + 3) == d2 && cellOf(B, r + 2) == d2 && cellOf(Cc, r + 1) == d2) win = true; } if (win) { size_t idx = base + D; __atomic_fetch_or(&win4_[idx >> 6], 1ull << (idx & 63), __ATOMIC_RELAXED); } } } } }); for (auto& x : th) x.join(); } static inline bool win4(int A, int B, int Cc, int D) { size_t idx = (((size_t)A * NS + B) * NS + Cc) * NS + D; return (win4_[idx >> 6] >> (idx & 63)) & 1; } // ------------------------------------------------------------------------------------------ // Forward counting DP over columns. Key at the boundary entering column c: // window (A,B,C) = states of columns c-3,c-2,c-1 (state 0 pad), s' / x' = stones and // X-stones in columns dropped from the window (columns <= c-4). // Produces per-ply pseudo counts and (optionally) live-key bitmaps per boundary. // ------------------------------------------------------------------------------------------ static inline u32 keyOf(int A, int B, int Cc, int sp, int xp) { return ((((u32)A << SB | B) << SB | Cc) << SBITS | sp) << XBITS | xp; } struct CountResult { std::vector perPly; // pseudo non-terminal positions per ply u64 total = 0; }; static CountResult countDP(int threads, bool verbose) { size_t KS = (size_t)1 << KEYBITS; u64* dp = (u64*)bigalloc(KS * 8); u64* dp2 = (u64*)bigalloc(KS * 8); dp[keyOf(0, 0, 0, 0, 0)] = 1; for (int c = 0; c < W; ++c) { double t0 = now_s(); std::atomic chunk{0}; const u64 CH = 1 << 18; std::vector th; for (int t = 0; t < threads; ++t) th.emplace_back([&] { for (;;) { u64 b = chunk.fetch_add(1) * CH; if (b >= KS) break; u64 e = std::min(KS, b + CH); for (u64 key = b; key < e; ++key) { u64 cnt = dp[key]; if (!cnt) continue; int xp = key & ((1 << XBITS) - 1); int sp = (key >> XBITS) & ((1 << SBITS) - 1); int Cc = (key >> (XBITS + SBITS)) & (NS ? ((1 << SB) - 1) : 0); int B = (key >> (XBITS + SBITS + SB)) & ((1 << SB) - 1); int A = (key >> (XBITS + SBITS + 2 * SB)) & ((1 << SB) - 1); int sp2 = sp + hgt_[A], xp2 = xp + xcnt_[A]; for (int D : validList_) { if (win4(A, B, Cc, D)) continue; u32 nk = keyOf(B, Cc, D, sp2, xp2); __atomic_fetch_add(&dp2[nk], cnt, __ATOMIC_RELAXED); } } } }); for (auto& x : th) x.join(); // swap and clear std::swap(dp, dp2); memset(dp2, 0, KS * 8); if (verbose) printf("[count] column %d done in %.1fs\n", c, now_s() - t0); fflush(stdout); } // tally per ply CountResult res; res.perPly.assign(CELLS + 1, 0); { std::vector th; std::vector> acc(threads, std::vector(CELLS + 1, 0)); std::atomic chunk{0}; const u64 CH = 1 << 18; for (int t = 0; t < threads; ++t) th.emplace_back([&, t] { for (;;) { u64 b = chunk.fetch_add(1) * CH; if (b >= KS) break; u64 e = std::min(KS, b + CH); for (u64 key = b; key < e; ++key) { u64 cnt = dp[key]; if (!cnt) continue; int xp = key & ((1 << XBITS) - 1); int sp = (key >> XBITS) & ((1 << SBITS) - 1); int Cc = (key >> (XBITS + SBITS)) & ((1 << SB) - 1); int B = (key >> (XBITS + SBITS + SB)) & ((1 << SB) - 1); int A = (key >> (XBITS + SBITS + 2 * SB)) & ((1 << SB) - 1); int s = sp + hgt_[A] + hgt_[B] + hgt_[Cc]; int x = xp + xcnt_[A] + xcnt_[B] + xcnt_[Cc]; if (x == (s + 1) / 2) acc[t][s] += cnt; } } }); for (auto& x : th) x.join(); for (int t = 0; t < threads; ++t) for (int k = 0; k <= CELLS; ++k) res.perPly[k] += acc[t][k]; } for (int k = 0; k <= CELLS; ++k) res.total += res.perPly[k]; munmap(dp, KS * 8); munmap(dp2, KS * 8); return res; } // Brute-force pseudo count for small boards (validation of the DP). static void bruteCount(std::vector& perPly) { perPly.assign(CELLS + 1, 0); std::vector col(W, 0); // iterate all W-tuples of valid states std::vector local(CELLS + 1, 0); size_t nv = validList_.size(); std::vector idx(W, 0); for (;;) { // check windows bool ok = true; int s = 0, x = 0; for (int c = 0; c < W && ok; ++c) { int D = validList_[idx[c]]; s += hgt_[D]; x += xcnt_[D]; int A = c >= 3 ? validList_[idx[c - 3]] : 0; int B = c >= 2 ? validList_[idx[c - 2]] : 0; int Cc = c >= 1 ? validList_[idx[c - 1]] : 0; if (win4(A, B, Cc, D)) ok = false; } if (ok && x == (s + 1) / 2) local[s]++; int c = 0; while (c < W && ++idx[c] == nv) { idx[c] = 0; ++c; } if (c == W) break; } perPly = local; } // ------------------------------------------------------------------------------------------ // Shared node pool with lock-free hash-consing. Node 0 = 0-leaf, node 1 = 1-leaf. // Items: var d = c*SB + j asks bit (SB-1-j) of column c's state id (MSB first). // ------------------------------------------------------------------------------------------ struct Pool { u8* var_ = nullptr; u32* lo_ = nullptr; u32* hi_ = nullptr; u64* cntlo_ = nullptr; std::atomic nnodes{2}; u32* slots = nullptr; u64 nslots = 0; u64 maxn = 0; void alloc(u64 maxNodes, int slotsLog) { maxn = maxNodes; var_ = (u8*)bigalloc(maxn); lo_ = (u32*)bigalloc(maxn * 4); hi_ = (u32*)bigalloc(maxn * 4); nslots = 1ull << slotsLog; slots = (u32*)bigalloc(nslots * 4); // zero-filled; 0 = empty (leaf ids never interned) var_[0] = var_[1] = 255; lo_[0] = hi_[0] = lo_[1] = hi_[1] = 0; } inline u32 intern(u8 v, u32 lo, u32 hi) { if (hi == 0) return lo; // zero-suppression u64 hsh = ((u64)v * 0x9E3779B97F4A7C15ull) ^ ((u64)lo * 0xC2B2AE3D27D4EB4Full) ^ ((u64)hi * 0x165667B19E3779F9ull); u64 i = (hsh ^ (hsh >> 29)) & (nslots - 1); u32 fresh = 0; for (;; i = (i + 1) & (nslots - 1)) { u32 id = __atomic_load_n(&slots[i], __ATOMIC_ACQUIRE); if (id == 0) { if (!fresh) { fresh = (u32)nnodes.fetch_add(1, std::memory_order_relaxed); if (fresh >= maxn) die("node pool exhausted (%" PRIu64 ")", maxn); var_[fresh] = v; lo_[fresh] = lo; hi_[fresh] = hi; } u32 exp = 0; if (__atomic_compare_exchange_n(&slots[i], &exp, fresh, false, __ATOMIC_RELEASE, __ATOMIC_ACQUIRE)) return fresh; id = exp; // lost race; fall through to compare } if (var_[id] == v && lo_[id] == lo && hi_[id] == hi) { if (fresh) { lo_[fresh] = 0; hi_[fresh] = 0; var_[fresh] = 255; } // dead duplicate return id; } } } }; // Open-addressing map u32 key -> u32 node id, parallel insert. Slot: (key+1)<<32 | id. struct KeyMap { u64* slots = nullptr; u64 nslots = 0; void alloc(u64 count) { nslots = 4; while (nslots < count * 2) nslots <<= 1; slots = (u64*)bigalloc(nslots * 8); } void free_() { if (slots) munmap(slots, nslots * 8); slots = nullptr; } inline void insert(u32 key, u32 id) { u64 ent = ((u64)key + 1) << 32 | id; u64 hsh = (u64)key * 0x9E3779B97F4A7C15ull; for (u64 i = (hsh ^ (hsh >> 31)) & (nslots - 1);; i = (i + 1) & (nslots - 1)) { u64 cur = __atomic_load_n(&slots[i], __ATOMIC_RELAXED); if (cur == 0) { u64 exp = 0; if (__atomic_compare_exchange_n(&slots[i], &exp, ent, false, __ATOMIC_RELAXED, __ATOMIC_RELAXED)) return; cur = exp; } if ((cur >> 32) == (u64)key + 1) return; // already inserted (same value) } } inline u32 get(u32 key) const { // 0 if absent (= 0-leaf) u64 hsh = (u64)key * 0x9E3779B97F4A7C15ull; for (u64 i = (hsh ^ (hsh >> 31)) & (nslots - 1);; i = (i + 1) & (nslots - 1)) { u64 cur = slots[i]; if (cur == 0) return 0; if ((cur >> 32) == (u64)key + 1) return (u32)cur; } } }; // ------------------------------------------------------------------------------------------ // ZDD forest over all plies (shared pool, one root per ply). // ------------------------------------------------------------------------------------------ struct Forest { Pool P; std::vector roots; // per ply 0..CELLS std::vector perPly; // positions per ply (validated against countDP) u64 nnodes = 0; void build(int threads, bool verbose) { size_t KS = (size_t)1 << KEYBITS; // ---- forward liveness over (window, r, rx) keys ---- std::vector live(W + 1); for (int c = 0; c <= W; ++c) live[c] = (u64*)bigalloc(KS / 8); for (int k = 0; k <= CELLS; ++k) { u32 key = keyOf(0, 0, 0, k, (k + 1) / 2); live[0][key >> 6] |= 1ull << (key & 63); } for (int c = 0; c < W; ++c) { double t0 = now_s(); std::atomic chunk{0}; const u64 CH = 1 << 15; // in units of 64-bit words u64 words = KS / 64; std::vector th; for (int t = 0; t < threads; ++t) th.emplace_back([&] { for (;;) { u64 wb = chunk.fetch_add(1) * CH; if (wb >= words) break; u64 we = std::min(words, wb + CH); for (u64 wi = wb; wi < we; ++wi) { u64 wv = live[c][wi]; while (wv) { int b = __builtin_ctzll(wv); wv &= wv - 1; u32 key = (u32)(wi * 64 + b); int rx = key & ((1 << XBITS) - 1); int r = (key >> XBITS) & ((1 << SBITS) - 1); int Cc = (key >> (XBITS + SBITS)) & ((1 << SB) - 1); int B = (key >> (XBITS + SBITS + SB)) & ((1 << SB) - 1); int A = (key >> (XBITS + SBITS + 2 * SB)) & ((1 << SB) - 1); int cap = H * (W - 1 - c); for (int D : validList_) { int r2 = r - hgt_[D], rx2 = rx - xcnt_[D]; if (r2 < 0 || rx2 < 0 || rx2 > r2 || r2 > cap) continue; if (win4(A, B, Cc, D)) continue; u32 nk = keyOf(B, Cc, D, r2, rx2); __atomic_fetch_or(&live[c + 1][nk >> 6], 1ull << (nk & 63), __ATOMIC_RELAXED); } } } } }); for (auto& x : th) x.join(); if (verbose) { printf("[zdd] liveness col %d in %.1fs\n", c, now_s() - t0); fflush(stdout); } } // ---- node pool ---- int slotsLog = (W * H >= 40) ? 32 : 27; u64 maxNodes = (W * H >= 40) ? 3800000000ull : 120000000ull; P.alloc(maxNodes, slotsLog); // ---- backward construction ---- KeyMap maps[8]; for (int c = W - 1; c >= 0; --c) { double t0 = now_s(); // gather live keys of level c std::vector keys; { u64 words = KS / 64; std::vector cnts(threads, 0); std::vector th; u64 per = (words + threads - 1) / threads; for (int t = 0; t < threads; ++t) th.emplace_back([&, t] { u64 b = t * per, e = std::min(words, b + per), c2 = 0; for (u64 wi = b; wi < e; ++wi) c2 += __builtin_popcountll(live[c][wi]); cnts[t] = c2; }); for (auto& x : th) x.join(); u64 total = 0; std::vector off(threads + 1, 0); for (int t = 0; t < threads; ++t) { off[t] = total; total += cnts[t]; } off[threads] = total; keys.resize(total); th.clear(); for (int t = 0; t < threads; ++t) th.emplace_back([&, t] { u64 b = t * per, e = std::min(words, b + per), o = off[t]; for (u64 wi = b; wi < e; ++wi) { u64 wv = live[c][wi]; while (wv) { int b2 = __builtin_ctzll(wv); wv &= wv - 1; keys[o++] = (u32)(wi * 64 + b2); } } }); for (auto& x : th) x.join(); } maps[c].alloc(std::max(keys.size(), 16)); std::atomic ctr{0}; std::vector th; for (int t = 0; t < threads; ++t) th.emplace_back([&] { std::vector tri(2 << SB); for (;;) { u64 i0 = ctr.fetch_add(256); if (i0 >= keys.size()) break; u64 i1 = std::min((u64)keys.size(), i0 + 256); for (u64 i = i0; i < i1; ++i) { u32 key = keys[i]; int rx = key & ((1 << XBITS) - 1); int r = (key >> XBITS) & ((1 << SBITS) - 1); int Cc = (key >> (XBITS + SBITS)) & ((1 << SB) - 1); int B = (key >> (XBITS + SBITS + SB)) & ((1 << SB) - 1); int A = (key >> (XBITS + SBITS + 2 * SB)) & ((1 << SB) - 1); int cap = H * (W - 1 - c); // children per next-column state D u32* leaf = tri.data() + (1 << SB); for (int D = 0; D < (1 << SB); ++D) leaf[D] = 0; for (int D : validList_) { int r2 = r - hgt_[D], rx2 = rx - xcnt_[D]; if (r2 < 0 || rx2 < 0 || rx2 > r2 || r2 > cap) continue; if (win4(A, B, Cc, D)) continue; if (c + 1 == W) leaf[D] = (r2 == 0 && rx2 == 0) ? 1u : 0u; else leaf[D] = maps[c + 1].get(keyOf(B, Cc, D, r2, rx2)); } // binary trie over the SB bits of D, MSB first for (int j = SB - 1; j >= 0; --j) { u32* up = tri.data() + (1 << j); u32* dn = tri.data() + (2 << j); for (int p = 0; p < (1 << j); ++p) up[p] = P.intern((u8)(c * SB + j), dn[2 * p], dn[2 * p + 1]); } if (tri[1]) maps[c].insert(key, tri[1]); } } }); for (auto& x : th) x.join(); if (c + 1 < W) maps[c + 1].free_(); munmap(live[c + 1], KS / 8); if (verbose) { printf("[zdd] level %d built: %s keys, %s nodes total, %.1fs\n", c, commas(keys.size()).c_str(), commas(P.nnodes.load()).c_str(), now_s() - t0); fflush(stdout); } } roots.assign(CELLS + 1, 0); for (int k = 0; k <= CELLS; ++k) roots[k] = maps[0].get(keyOf(0, 0, 0, k, (k + 1) / 2)); maps[0].free_(); munmap(live[0], KS / 8); nnodes = P.nnodes.load(); // ---- counts ---- u64* cnt = (u64*)bigalloc(nnodes * 8); cnt[0] = 0; cnt[1] = 1; for (u64 i = 2; i < nnodes; ++i) cnt[i] = cnt[P.lo_[i]] + cnt[P.hi_[i]]; perPly.assign(CELLS + 1, 0); for (int k = 0; k <= CELLS; ++k) perPly[k] = cnt[roots[k]]; P.cntlo_ = (u64*)bigalloc(nnodes * 8); std::vector th2; u64 per2 = (nnodes + threads - 1) / threads; for (int t = 0; t < threads; ++t) th2.emplace_back([&, t] { u64 b = std::max(2, t * per2), e = std::min(nnodes, (t + 1) * per2); for (u64 i = b; i < e; ++i) P.cntlo_[i] = cnt[P.lo_[i]]; }); for (auto& x : th2) x.join(); munmap(cnt, nnodes * 8); } // rank of position (column states arr[0..W-1]) within root's family inline u64 rankFrom(u32 n, u64 k, const u8* arr) const { while (n > 1) { int d = P.var_[n], c = d / SB, j = d % SB; if ((arr[c] >> (SB - 1 - j)) & 1) { k += P.cntlo_[n]; n = P.hi_[n]; } else n = P.lo_[n]; } return n == 1 ? k : UINT64_MAX; } u64 rank(int ply, const u8* arr) const { return rankFrom(roots[ply], 0, arr); } void unrank(int ply, u64 k, u8* arr) const { memset(arr, 0, W); u32 n = roots[ply]; while (n > 1) { int d = P.var_[n], c = d / SB, j = d % SB; if (P.cntlo_[n] <= k) { k -= P.cntlo_[n]; arr[c] |= (u8)(1 << (SB - 1 - j)); n = P.hi_[n]; } else n = P.lo_[n]; } assert(n == 1 && k == 0); } // per-column-boundary prefix cache of a walk following arr in root `ply` void buildPrefix(int ply, const u8* arr, u32* nodeAt, u64* kAt) const { u32 n = roots[ply]; u64 k = 0; int last = -1; for (;;) { int t = (n > 1) ? P.var_[n] / SB : W; for (int j = last + 1; j <= t; ++j) { nodeAt[j] = n; kAt[j] = k; } last = t; if (n <= 1 || t >= W) break; int d = P.var_[n], c = d / SB, j = d % SB; (void)c; if ((arr[d / SB] >> (SB - 1 - j)) & 1) { k += P.cntlo_[n]; n = P.hi_[n]; } else n = P.lo_[n]; } } void save(const std::string& path) const { std::string tmp = path + ".tmp"; FILE* f = fopen(tmp.c_str(), "wb"); if (!f) die("cannot write %s", tmp.c_str()); u64 hdr[8] = {0xC4C4C4C4C4C4C4C4ull, (u64)W, (u64)H, nnodes, (u64)(CELLS + 1), 0, 0, 0}; fwrite(hdr, 8, 8, f); fwrite(roots.data(), 4, CELLS + 1, f); fwrite(perPly.data(), 8, CELLS + 1, f); fwrite(P.var_, 1, nnodes, f); fwrite(P.lo_, 4, nnodes, f); fwrite(P.hi_, 4, nnodes, f); fwrite(P.cntlo_, 8, nnodes, f); fclose(f); if (rename(tmp.c_str(), path.c_str())) die("rename failed"); } bool load(const std::string& path) { FILE* f = fopen(path.c_str(), "rb"); if (!f) return false; u64 hdr[8]; if (fread(hdr, 8, 8, f) != 8 || hdr[0] != 0xC4C4C4C4C4C4C4C4ull || hdr[1] != (u64)W || hdr[2] != (u64)H) die("zdd file mismatch"); nnodes = hdr[3]; roots.assign(CELLS + 1, 0); perPly.assign(CELLS + 1, 0); if (fread(roots.data(), 4, CELLS + 1, f) != (size_t)CELLS + 1) die("zdd read"); if (fread(perPly.data(), 8, CELLS + 1, f) != (size_t)CELLS + 1) die("zdd read"); P.var_ = (u8*)bigalloc(nnodes); P.lo_ = (u32*)bigalloc(nnodes * 4); P.hi_ = (u32*)bigalloc(nnodes * 4); P.cntlo_ = (u64*)bigalloc(nnodes * 8); if (fread(P.var_, 1, nnodes, f) != nnodes) die("zdd read"); if (fread(P.lo_, 4, nnodes, f) != nnodes) die("zdd read"); if (fread(P.hi_, 4, nnodes, f) != nnodes) die("zdd read"); if (fread(P.cntlo_, 8, nnodes, f) != nnodes) die("zdd read"); fclose(f); P.nnodes = nnodes; return true; } }; struct FIter { const Forest* z = nullptr; int sp = 0; u32 nstack[64]; u8 br[64]; u8 arr[8]; void descend(u32 m) { while (m > 1) { nstack[sp] = m; if (z->P.lo_[m] == 0) { int d = z->P.var_[m]; br[sp] = 1; arr[d / SB] |= (u8)(1 << (SB - 1 - d % SB)); ++sp; m = z->P.hi_[m]; } else { br[sp] = 0; ++sp; m = z->P.lo_[m]; } } assert(m == 1); } void initAt(const Forest& zz, int ply, u64 k) { z = &zz; sp = 0; memset(arr, 0, 8); u32 n = z->roots[ply]; while (n > 1) { nstack[sp] = n; int d = z->P.var_[n]; if (z->P.cntlo_[n] <= k) { k -= z->P.cntlo_[n]; br[sp] = 1; arr[d / SB] |= (u8)(1 << (SB - 1 - d % SB)); n = z->P.hi_[n]; } else { br[sp] = 0; n = z->P.lo_[n]; } ++sp; } assert(n == 1 && k == 0); } bool next() { while (sp) { --sp; u32 n = nstack[sp]; int d = z->P.var_[n]; if (br[sp]) { arr[d / SB] &= (u8)~(1 << (SB - 1 - d % SB)); } else { br[sp] = 1; arr[d / SB] |= (u8)(1 << (SB - 1 - d % SB)); ++sp; descend(z->P.hi_[n]); return true; } } return false; } }; // ------------------------------------------------------------------------------------------ // Bitboards (bit index c*(H+1)+r) and game helpers // ------------------------------------------------------------------------------------------ static inline void toBitboards(const u8* arr, u64& xbb, u64& obb) { xbb = obb = 0; for (int c = 0; c < W; ++c) { int s = arr[c], hh = hgt_[s], p = pat_[s]; xbb |= (u64)(p & ((1 << hh) - 1)) << (c * (H + 1)); obb |= (u64)(~p & ((1 << hh) - 1)) << (c * (H + 1)); } } static inline bool hasWin(u64 bb) { int H1 = H + 1; u64 m = bb & (bb >> H1); // horizontal if (m & (m >> (2 * H1))) return true; m = bb & (bb >> 1); // vertical if (m & (m >> 2)) return true; m = bb & (bb >> H); // diagonal "\" if (m & (m >> (2 * H))) return true; m = bb & (bb >> (H1 + 1)); // diagonal "/" if (m & (m >> (2 * (H1 + 1)))) return true; return false; } static inline int pushState(int s, int stoneX) { int hh = hgt_[s]; return BASE[hh + 1] + (pat_[s] | (stoneX << hh)); } // ------------------------------------------------------------------------------------------ // Solver: single backward sweep over plies. Slab files slab_{k}.bin, 2 bits per position // (0 draw, 1 win, 2 loss for the side to move). // ------------------------------------------------------------------------------------------ struct C4Solver { Forest Z; std::string dir; int threads; std::string slabPath(int k) const { return dir + "/slab_" + std::to_string(k) + ".bin"; } u64* mapSlab(int k, bool write, u64 n) const { u64 bytes = (n + 31) / 32 * 8; std::string p = slabPath(k) + (write ? ".tmp" : ""); int fd = open(p.c_str(), write ? (O_RDWR | O_CREAT | O_TRUNC) : O_RDONLY, 0644); if (fd < 0) die("open %s failed", p.c_str()); if (write && ftruncate(fd, (off_t)bytes)) die("ftruncate failed"); void* m = mmap(nullptr, bytes, write ? (PROT_READ | PROT_WRITE) : PROT_READ, write ? MAP_SHARED : MAP_PRIVATE, fd, 0); if (m == MAP_FAILED) die("mmap slab failed"); close(fd); return (u64*)m; } void solvePly(int k, u64* out, const u64* next, u64* tallies) { u64 n = Z.perPly[k]; std::atomic chunkCtr{0}; const u64 CHUNK = 1 << 18; int stmX = (k % 2 == 0); std::vector th; std::vector> tl(threads, {0, 0, 0}); for (int t = 0; t < threads; ++t) th.emplace_back([&, t] { FIter it; u32 nodeAt[9]; u64 kAt[9]; u8 child[8]; for (;;) { u64 lo = chunkCtr.fetch_add(1) * CHUNK; if (lo >= n) break; u64 hi = std::min(n, lo + CHUNK); it.initAt(Z, k, lo); u64 idx = lo; while (idx < hi) { u64 wi = idx >> 5; u64 spanEnd = std::min(hi, (wi + 1) << 5); u64 wv = 0; for (; idx < spanEnd; ++idx) { u64 xbb, obb; toBitboards(it.arr, xbb, obb); u64 own = stmX ? xbb : obb; int best = 2; // loss unless improved bool prefixBuilt = false; for (int c = 0; c < W; ++c) { int s = it.arr[c], hh = hgt_[s]; if (hh >= H) continue; u64 nb = own | (1ull << (c * (H + 1) + hh)); if (hasWin(nb)) { best = 1; break; } int v; if (k + 1 == CELLS) v = 0; // full board, no win: draw else { if (!prefixBuilt) { Z.buildPrefix(k + 1, it.arr, nodeAt, kAt); prefixBuilt = true; } u8 saved = it.arr[c]; memcpy(child, it.arr, W); child[c] = (u8)pushState(s, stmX); u64 ck = Z.rankFrom(nodeAt[c], kAt[c], child); (void)saved; if (ck == UINT64_MAX) die("child rank failed (ply %d)", k); u32 cv = (u32)((next[ck >> 5] >> ((ck & 31) * 2)) & 3); v = cv == 2 ? 1 : cv == 1 ? 2 : 0; // child loss => my win } if (v == 1) { best = 1; break; } if (v == 0 && best == 2) best = 0; } wv |= (u64)best << ((idx & 31) * 2); ++tl[t][best]; if (idx + 1 < hi) { bool ok = it.next(); (void)ok; assert(ok); } } out[wi] |= wv; } } }); for (auto& x : th) x.join(); for (int t = 0; t < threads; ++t) for (int v = 0; v < 3; ++v) tallies[v] += tl[t][v]; } void solve() { mkdir(dir.c_str(), 0755); u64* next = nullptr; u64 nextBytes = 0; // resume: find highest k with no finished slab int startK = CELLS - 1; while (startK >= 0) { struct stat st; if (stat(slabPath(startK).c_str(), &st) != 0) break; --startK; } if (startK < CELLS - 1) { int kn = startK + 1; next = mapSlab(kn, false, Z.perPly[kn]); nextBytes = (Z.perPly[kn] + 31) / 32 * 8; printf("[solve] resuming at ply %d\n", startK); } for (int k = startK; k >= 0; --k) { double t0 = now_s(); u64 n = Z.perPly[k]; u64* out = mapSlab(k, true, n); u64 tallies[3] = {0, 0, 0}; solvePly(k, out, next, tallies); u64 bytes = (n + 31) / 32 * 8; msync(out, bytes, MS_SYNC); if (rename((slabPath(k) + ".tmp").c_str(), slabPath(k).c_str())) die("rename failed"); if (next) munmap(next, nextBytes); next = out; nextBytes = bytes; printf("[ply %2d] n=%-15s W/D/L(stm) = %s / %s / %s %.1fs\n", k, commas(n).c_str(), commas(tallies[1]).c_str(), commas(tallies[0]).c_str(), commas(tallies[2]).c_str(), now_s() - t0); fflush(stdout); } if (next) munmap(next, nextBytes); printf("[solve] complete.\n"); } }; // ------------------------------------------------------------------------------------------ // Independent negamax (own logic, no ZDD/slabs) for spot checks. Returns 1/0/-1 for stm. // ------------------------------------------------------------------------------------------ namespace bf { static std::unordered_map memo; static int negamax(u64 own, u64 opp, int stones) { if (stones == CELLS) return 0; int H1 = H + 1; u64 mask = own | opp; u64 bottom = 0; for (int c = 0; c < W; ++c) bottom |= 1ull << (c * H1); u64 key = own + mask + bottom; // classic unique C4 position key auto itf = memo.find(key); if (itf != memo.end()) return itf->second; int best = -2; for (int c = 0; c < W && best < 1; ++c) { u64 colmask = ((1ull << H) - 1) << (c * H1); if ((mask & colmask) == colmask) continue; u64 bit = (mask + (1ull << (c * H1))) & colmask; u64 nown = own | bit; int v; if (hasWin(nown)) v = 1; else v = -negamax(opp, nown, stones + 1); if (v > best) best = v; } memo[key] = best; return best; } static int eval(const u8* arr, int stones) { u64 xbb, obb; toBitboards(arr, xbb, obb); bool stmX = stones % 2 == 0; return negamax(stmX ? xbb : obb, stmX ? obb : xbb, stones); } } // ------------------------------------------------------------------------------------------ int main(int argc, char** argv) { if (argc < 2) { fprintf(stderr, "usage: %s count [--board WxH] [--brute] | buildzdd | solve | selftest |\n" " %s probe | analyze | bfcheck [n]\n" " common flags: --board WxH (default 7x6), --threads N, --dir D\n", argv[0], argv[0]); return 1; } std::string cmd = argv[1]; int threads = (int)std::thread::hardware_concurrency(); int w = 7, h = 6; bool brute = false; std::string dir = ""; std::vector rest; for (int i = 2; i < argc; ++i) { std::string a = argv[i]; if (a == "--board" && i + 1 < argc) sscanf(argv[++i], "%dx%d", &w, &h); else if (a == "--threads" && i + 1 < argc) threads = atoi(argv[++i]); else if (a == "--dir" && i + 1 < argc) dir = argv[++i]; else if (a == "--brute") brute = true; else rest.push_back(a); } if (w < 4 || w > 7 || h < 4 || h > 6) die("supported: 4<=W<=7, 4<=H<=6"); initTables(w, h); if (dir.empty()) dir = "/data1/connect4/c4_wdl_" + std::to_string(w) + "x" + std::to_string(h); std::string zddPath = dir + "/zdd.bin"; double t0 = now_s(); initWin4(threads); auto ensureForest = [&](Forest& Z, bool buildIfMissing) { mkdir(dir.c_str(), 0755); if (Z.load(zddPath)) { printf("[zdd] loaded: %s nodes\n", commas(Z.nnodes).c_str()); return; } if (!buildIfMissing) die("no zdd at %s — run buildzdd first", zddPath.c_str()); double tb = now_s(); Z.build(threads, true); printf("[zdd] built: %s nodes in %.1fs\n", commas(Z.nnodes).c_str(), now_s() - tb); CountResult cr = countDP(threads, false); bool ok = true; for (int k = 0; k <= CELLS; ++k) if (cr.perPly[k] != Z.perPly[k]) { ok = false; printf("[zdd] COUNT MISMATCH ply %d: zdd=%s dp=%s\n", k, commas(Z.perPly[k]).c_str(), commas(cr.perPly[k]).c_str()); } if (!ok) die("zdd root counts do not match counting DP"); printf("[zdd] root counts match counting DP for all %d plies — saving\n", CELLS + 1); Z.save(zddPath); }; if (cmd == "count") { t0 = now_s(); CountResult res = countDP(threads, true); printf("[count] pseudo non-terminal positions per ply (%.1fs):\n", now_s() - t0); u64 tableBytes = 0; for (int k = 0; k <= CELLS; ++k) { if (res.perPly[k]) printf(" ply %2d: %s\n", k, commas(res.perPly[k]).c_str()); tableBytes += (res.perPly[k] + 3) / 4; } printf("[count] TOTAL: %s positions -> 2-bit table ~%.2f TB (%.1f GB)\n", commas(res.total).c_str(), tableBytes / 1e12, tableBytes / 1e9); if (brute) { std::vector bp; bruteCount(bp); bool ok = true; for (int k = 0; k <= CELLS; ++k) if (bp[k] != res.perPly[k]) ok = false; printf("[brute] full enumeration crosscheck: %s\n", ok ? "OK" : "MISMATCH"); if (!ok) exit(1); } } else if (cmd == "buildzdd") { Forest Z; ensureForest(Z, true); } else if (cmd == "solve") { C4Solver S; S.threads = threads; S.dir = dir; ensureForest(S.Z, true); t0 = now_s(); S.solve(); printf("[solve] total %.1fs\n", now_s() - t0); } else if (cmd == "selftest") { Forest Z; ensureForest(Z, true); std::mt19937_64 rng(31337); u8 arr[8], arr2[8]; for (int rep = 0; rep < 30000; ++rep) { int k = (int)(rng() % (CELLS + 1)); if (!Z.perPly[k]) continue; u64 r = rng() % Z.perPly[k]; Z.unrank(k, r, arr); int s = 0, x = 0; u64 xbb, obb; for (int c = 0; c < W; ++c) { s += hgt_[arr[c]]; x += xcnt_[arr[c]]; } toBitboards(arr, xbb, obb); assert(s == k && x == (k + 1) / 2); assert(!hasWin(xbb) && !hasWin(obb)); assert(Z.rank(k, arr) == r); } printf("[selftest] rank/unrank + invariants OK\n"); FIter it; for (int rep = 0; rep < 6; ++rep) { int k = 8 + (int)(rng() % (CELLS - 8)); if (Z.perPly[k] < 4000) continue; u64 k0 = rng() % (Z.perPly[k] - 2000); it.initAt(Z, k, k0); for (u64 r = k0; r < k0 + 2000; ++r) { Z.unrank(k, r, arr); assert(memcmp(arr, it.arr, W) == 0); if (r + 1 < Z.perPly[k]) assert(it.next()); } } printf("[selftest] iterator OK\n"); u32 nodeAt[9]; u64 kAt[9]; int checked = 0; for (int rep = 0; rep < 20000; ++rep) { int k = (int)(rng() % CELLS); if (!Z.perPly[k]) continue; u64 r = rng() % Z.perPly[k]; Z.unrank(k, r, arr); int stmX = (k % 2 == 0); u64 xbb, obb; toBitboards(arr, xbb, obb); u64 own = stmX ? xbb : obb; Z.buildPrefix(k + 1, arr, nodeAt, kAt); for (int c = 0; c < W; ++c) { int s = arr[c], hh = hgt_[s]; if (hh >= H) continue; u64 nb = own | (1ull << (c * (H + 1) + hh)); if (hasWin(nb)) continue; if (k + 1 == CELLS) continue; memcpy(arr2, arr, W); arr2[c] = (u8)pushState(s, stmX); u64 ck = Z.rankFrom(nodeAt[c], kAt[c], arr2); assert(ck != UINT64_MAX && ck == Z.rank(k + 1, arr2)); ++checked; } } printf("[selftest] cached child-rank OK (%d children)\n", checked); printf("[selftest] ALL OK\n"); } else if (cmd == "bfcheck") { // compare table values with independent negamax on random positions Forest Z; ensureForest(Z, false); int nsamp = rest.empty() ? 500 : atoi(rest[0].c_str()); int minPly = (W * H > 30) ? 26 : 0; // keep negamax tractable on the full board std::mt19937_64 rng(2025); u8 arr[8]; int done = 0; while (done < nsamp) { int k = minPly + (int)(rng() % (CELLS - minPly)); if (!Z.perPly[k]) continue; u64 r = rng() % Z.perPly[k]; Z.unrank(k, r, arr); int bv = bf::eval(arr, k); u64 ck = Z.rank(k, arr); std::string sp = dir + "/slab_" + std::to_string(k) + ".bin"; int fd = open(sp.c_str(), O_RDONLY); if (fd < 0) die("missing slab %d — solve first", k); u64 wv = 0; if (pread(fd, &wv, 8, (off_t)((ck >> 5) * 8)) != 8) die("pread failed"); close(fd); u32 tv = (u32)((wv >> ((ck & 31) * 2)) & 3); int tvi = tv == 1 ? 1 : tv == 2 ? -1 : 0; if (tvi != bv) die("bfcheck MISMATCH ply %d rank %" PRIu64 ": table=%d bf=%d", k, r, tvi, bv); ++done; if (bf::memo.size() > 40000000) bf::memo.clear(); } printf("[bfcheck] %d random positions agree with independent negamax\n", nsamp); } else if (cmd == "bigtally") { // Streaming reachability tally for 7x6: BFS ply by ply (two visited bitmaps in RAM), // tallying reachable non-terminal W/D/L (first-player perspective) and comparing with // the reference solution table (Edelkamp/Kissmann-style BDD solver, repo README). if (W != 7 || H != 6) die("bigtally is for 7x6"); static const u64 EW[43] = {1,1,27,35,690,1080,10889,17507,124624,197749,1122696,1734122, 8191645,12333735,49756539,73263172,255117922,369230362,1112643249,1589752959, 4132585341,5849074428,13031002559,18317405077,34623818387,48376711901,76568242258, 106274173915,138476323812,190301585678,199698237436,269818663336,221858140210, 291549830422,180530409295,226007657501,98839977654,114359332473,32161409500, 33666235957,4831822472,4282128782,0}; static const u64 ED[43] = {0,2,12,58,200,697,1943,5944,14676,42896,97532,255780,541825, 1286746,2583292,5596074,10681110,21226658,38582237,70754712,122495056,208240707, 342506047,543074854,845872717,1256717558,1846266966,2578399088,3567644646,4687144532, 6071049190,7481813611,9048082187,10381952902,11668229290,12225240861,12431825174, 11509102126,10220085105,7792641079,5153271363,2496557393,713298878}; static const u64 EL[43] = {0,4,10,145,230,2486,3590,31408,44975,317541,442395,2578781, 3502631,17308630,23097764,97682013,128792359,467761723,612658408,1907752131, 2491075548,6616029910,8637315382,19402748258,25361122355,47632685500,62314059815, 96436935052,126013643486,157638115456,204609218821,201906000786,258000224786, 194705107378,241273091751,132714989361,155042098394,57747247782,61622970744, 13697133737,12710802660,1033139763,746034021}; static const u64 ET[43] = {0,0,0,0,0,0,0,728,1892,19412,44225,273261,573323,2720636, 5349954,20975690,38918821,130632515,229031670,670491437,1108210254,2858601535, 4434627684,10130180393,14654767176,29672303474,39696898910,71042927249,86949129149, 136563138602,150692335491,205243451746,200299011722,232494602432,195427938799, 188065840647,131014104050,100184819358,54716901301,31270711562,11972173842, 4282128782,746034021}; Forest Z; ensureForest(Z, false); u64* vis = (u64*)bigalloc((Z.perPly[0] + 63) / 64 * 8); vis[0] = 1; bool allOK = true; for (int k = 0; k <= CELLS; ++k) { double t0 = now_s(); u64 n = Z.perPly[k]; u64* nvis = nullptr; if (k < CELLS) nvis = (u64*)bigalloc((Z.perPly[k + 1] + 63) / 64 * 8); u64* slab = nullptr; u64 slabBytes = 0; if (k < CELLS) { std::string sp = dir + "/slab_" + std::to_string(k) + ".bin"; int fd = open(sp.c_str(), O_RDONLY); if (fd < 0) die("missing slab %d", k); slabBytes = (n + 31) / 32 * 8; slab = (u64*)mmap(nullptr, slabBytes, PROT_READ, MAP_PRIVATE, fd, 0); if (slab == MAP_FAILED) die("mmap slab failed"); close(fd); } std::atomic chunkCtr{0}; const u64 CHUNK = 1 << 18; int stmX = (k % 2 == 0); std::vector> tl(threads, {0, 0, 0, 0}); // W,D,L,reach std::vector th; for (int t = 0; t < threads; ++t) th.emplace_back([&, t] { FIter it; u32 nodeAt[9]; u64 kAt[9]; u8 child[8]; for (;;) { u64 lo = chunkCtr.fetch_add(1) * CHUNK; if (lo >= n) break; u64 hi = std::min(n, lo + CHUNK); it.initAt(Z, k, lo); for (u64 r = lo; r < hi; ++r) { if ((vis[r >> 6] >> (r & 63)) & 1) { ++tl[t][3]; if (k < CELLS) { u32 v = (u32)((slab[r >> 5] >> ((r & 31) * 2)) & 3); u32 fp = stmX ? v : (v == 1 ? 2u : v == 2 ? 1u : 0u); ++tl[t][fp == 1 ? 0 : fp == 2 ? 2 : 1]; u64 xbb, obb; toBitboards(it.arr, xbb, obb); u64 own = stmX ? xbb : obb; bool prefixBuilt = false; for (int c = 0; c < W; ++c) { int s = it.arr[c], hh = hgt_[s]; if (hh >= H) continue; u64 nb = own | (1ull << (c * (H + 1) + hh)); if (hasWin(nb)) continue; if (!prefixBuilt) { Z.buildPrefix(k + 1, it.arr, nodeAt, kAt); prefixBuilt = true; } memcpy(child, it.arr, 8); child[c] = (u8)pushState(s, stmX); u64 ck = Z.rankFrom(nodeAt[c], kAt[c], child); __atomic_fetch_or(&nvis[ck >> 6], 1ull << (ck & 63), __ATOMIC_RELAXED); } } else { ++tl[t][1]; // full board, no win: draw } } if (r + 1 < hi) it.next(); } } }); for (auto& x : th) x.join(); u64 cw = 0, cd = 0, cl = 0, cr = 0; for (int t = 0; t < threads; ++t) { cw += tl[t][0]; cd += tl[t][1]; cl += tl[t][2]; cr += tl[t][3]; } u64 xw = EW[k] - (k % 2 == 1 ? ET[k] : 0); u64 xl = EL[k] - (k % 2 == 0 ? ET[k] : 0); u64 xd = ED[k]; bool ok = cw == xw && cd == xd && cl == xl && cr == xw + xd + xl; if (!ok) allOK = false; printf("[bigtally ply %2d] reach=%s W/D/L=%s/%s/%s expected %s/%s/%s %s %.1fs\n", k, commas(cr).c_str(), commas(cw).c_str(), commas(cd).c_str(), commas(cl).c_str(), commas(xw).c_str(), commas(xd).c_str(), commas(xl).c_str(), ok ? "MATCH" : "MISMATCH!", now_s() - t0); fflush(stdout); munmap(vis, (n + 63) / 64 * 8); if (slab) munmap(slab, slabBytes); vis = nvis; } printf("[bigtally] %s\n", allOK ? "ALL 43 PLIES MATCH the reference solution table" : "MISMATCHES FOUND"); } else if (cmd == "reachtally") { // BFS over reachable positions (small boards); tally per-ply won/drawn/lost from the // FIRST PLAYER's perspective, including terminal positions (deduplicated), matching // the reference solver's solve.out tables. Forest Z; ensureForest(Z, false); std::vector> visited(CELLS + 1); for (int k = 0; k <= CELLS; ++k) visited[k].assign((Z.perPly[k] + 63) / 64, 0); visited[0][0] = 1; // empty position, rank 0 std::vector won(CELLS + 1, 0), drawn(CELLS + 1, 0), lost(CELLS + 1, 0), term(CELLS + 1, 0), totalv(CELLS + 1, 0); std::vector termCodes; auto codeOf = [&](const u8* a) { u64 cd = 0; for (int c = 0; c < W; ++c) cd = cd << SB | a[c]; return cd; }; for (int k = 0; k < CELLS; ++k) { termCodes.clear(); int stmX = (k % 2 == 0); FIter it; if (!Z.perPly[k]) continue; it.initAt(Z, k, 0); u8 child[8]; for (u64 r = 0;; ++r) { if ((visited[k][r >> 6] >> (r & 63)) & 1) { u64 xbb, obb; toBitboards(it.arr, xbb, obb); u64 own = stmX ? xbb : obb; for (int c = 0; c < W; ++c) { int s = it.arr[c], hh = hgt_[s]; if (hh >= H) continue; u64 nb = own | (1ull << (c * (H + 1) + hh)); memcpy(child, it.arr, 8); child[c] = (u8)pushState(s, stmX); if (hasWin(nb)) termCodes.push_back(codeOf(child)); else { u64 ck = Z.rank(k + 1, child); visited[k + 1][ck >> 6] |= 1ull << (ck & 63); } } } if (r + 1 >= Z.perPly[k]) break; it.next(); } std::sort(termCodes.begin(), termCodes.end()); term[k + 1] = std::unique(termCodes.begin(), termCodes.end()) - termCodes.begin(); } // tally values of reachable non-terminal positions for (int k = 0; k <= CELLS; ++k) { if (!Z.perPly[k]) continue; u64 reach = 0; for (u64 wv : visited[k]) reach += __builtin_popcountll(wv); if (!reach) continue; if (k == CELLS) { drawn[k] += reach; // full board, no win } else { std::string sp = dir + "/slab_" + std::to_string(k) + ".bin"; int fd = open(sp.c_str(), O_RDONLY); if (fd < 0) die("missing slab %d — solve first", k); u64 bytes = (Z.perPly[k] + 31) / 32 * 8; u64* slab = (u64*)mmap(nullptr, bytes, PROT_READ, MAP_PRIVATE, fd, 0); if (slab == MAP_FAILED) die("mmap slab failed"); close(fd); for (u64 r = 0; r < Z.perPly[k]; ++r) { if (!((visited[k][r >> 6] >> (r & 63)) & 1)) continue; u32 v = (u32)((slab[r >> 5] >> ((r & 31) * 2)) & 3); // convert side-to-move value to first-player perspective u32 fp = (k % 2 == 0) ? v : (v == 1 ? 2u : v == 2 ? 1u : 0u); if (fp == 1) ++won[k]; else if (fp == 2) ++lost[k]; else ++drawn[k]; } munmap(slab, bytes); } // terminals: winner is the mover of ply k (odd ply => X moved => won for X) if (term[k]) { if (k % 2 == 1) won[k] += term[k]; else lost[k] += term[k]; } totalv[k] = won[k] + drawn[k] + lost[k]; } u64 tw = 0, td = 0, tlo = 0, tt = 0; printf("ply | won | drawn | lost | total | terminal\n"); for (int k = 0; k <= CELLS; ++k) { if (!totalv[k]) continue; printf("%3d | %14s | %14s | %14s | %14s | %s\n", k, commas(won[k]).c_str(), commas(drawn[k]).c_str(), commas(lost[k]).c_str(), commas(totalv[k]).c_str(), commas(term[k]).c_str()); tw += won[k]; td += drawn[k]; tlo += lost[k]; tt += totalv[k]; } printf("SUM | %14s | %14s | %14s | %14s |\n", commas(tw).c_str(), commas(td).c_str(), commas(tlo).c_str(), commas(tt).c_str()); } else if (cmd == "probe" || cmd == "analyze") { Forest Z; ensureForest(Z, false); std::string seq = cmd == "analyze" ? "-" : (rest.empty() ? "-" : rest[0]); u8 arr[8]; memset(arr, 0, 8); int k = 0; if (seq != "-") for (char ch : seq) { int c = ch - '0'; if (c < 0 || c >= W) die("bad column '%c'", ch); int s = arr[c]; if (hgt_[s] >= H) die("column %d full", c); int stmX = (k % 2 == 0); u64 xbb, obb; toBitboards(arr, xbb, obb); if (hasWin(xbb) || hasWin(obb)) die("game already over before move %d", k + 1); arr[c] = (u8)pushState(s, stmX); ++k; } u64 xbb, obb; toBitboards(arr, xbb, obb); // print board printf("Connect Four %dx%d, ply %d, %s to move\n", W, H, k, k % 2 == 0 ? "X" : "O"); for (int r = H - 1; r >= 0; --r) { printf(" "); for (int c = 0; c < W; ++c) { u64 b = 1ull << (c * (H + 1) + r); putchar(xbb & b ? 'x' : obb & b ? 'o' : '.'); putchar(' '); } putchar('\n'); } printf(" "); for (int c = 0; c < W; ++c) printf("%d ", c); printf("\n"); if (hasWin(xbb)) { printf("TERMINAL: X has already won.\n"); return 0; } if (hasWin(obb)) { printf("TERMINAL: O has already won.\n"); return 0; } if (k == CELLS) { printf("TERMINAL: board full — DRAW.\n"); return 0; } auto slabVal = [&](int ply, u64 rk) -> u32 { std::string sp = dir + "/slab_" + std::to_string(ply) + ".bin"; int fd = open(sp.c_str(), O_RDONLY); if (fd < 0) die("missing slab %d — solve first", ply); u64 wv = 0; if (pread(fd, &wv, 8, (off_t)((rk >> 5) * 8)) != 8) die("pread failed"); close(fd); return (u32)((wv >> ((rk & 31) * 2)) & 3); }; u64 rk = Z.rank(k, arr); if (rk == UINT64_MAX) die("position not in space?!"); u32 v = slabVal(k, rk); printf("Value for side to move: %s\n", v == 1 ? "WIN" : v == 2 ? "LOSS" : "DRAW"); printf("Move values (for the mover):\n"); int stmX = (k % 2 == 0); u64 own = stmX ? xbb : obb; for (int c = 0; c < W; ++c) { int s = arr[c], hh = hgt_[s]; if (hh >= H) { printf(" col %d: (full)\n", c); continue; } u64 nb = own | (1ull << (c * (H + 1) + hh)); if (hasWin(nb)) { printf(" col %d: WIN (immediate)\n", c); continue; } if (k + 1 == CELLS) { printf(" col %d: DRAW (fills board)\n", c); continue; } u8 child[8]; memcpy(child, arr, 8); child[c] = (u8)pushState(s, stmX); u64 ck = Z.rank(k + 1, child); u32 cv = slabVal(k + 1, ck); printf(" col %d: %s\n", c, cv == 2 ? "WIN" : cv == 1 ? "LOSS" : "DRAW"); } } else { die("unknown command %s", cmd.c_str()); } return 0; }