// FCS Glass - src/core/id.cpp // // Implements: C2. See src/core/id.h for the design decisions. // // REQ C2 - the id path. FNV-1a 64-bit. The constants are the published // offset basis and prime for 64-bit FNV; they are named rather than inlined so // the algorithm is recognisable at a glance. #include "core/id.h" #include // std::size_t; does not guarantee it namespace fcs { namespace core { namespace { constexpr Id kFnvOffsetBasis = 1469598103934665603ULL; // 0xcbf29ce484222325 constexpr Id kFnvPrime = 1099511628211ULL; // 0x100000001b3 // Design note 3: keep 0 out of the hash range so kNullId is unambiguous. Id NonZero(Id h) { return (h == kNullId) ? Id{1} : h; } // Length without : this file is lifted verbatim into the portable // harness, and one more project header dependency is one more thing to keep in // sync for no benefit. std::size_t NameLength(const char* name) { std::size_t n = 0; while (name[n] != '\0') ++n; return n; } } // namespace // REQ C2 Id HashName(Id parent, const char* name) { Id h = (parent == kNullId) ? kFnvOffsetBasis : parent; // The LENGTH is folded in first, and that is load-bearing rather than // tidiness. FNV-1a is a plain sequential fold, so without a separator a PATH // and a flat name are the same computation: HashName(p, "ab") came out equal // to HashName(HashName(p, "a"), "b"), and the harness caught it. Folding the // depth instead would not help - "a" then "bc" and "ab" then "c" share a depth // sequence and the same byte stream. Both collisions are silent: no crash, // just two different widgets inheriting each other's hover state. const std::size_t n = NameLength(name); h ^= static_cast(n); h *= kFnvPrime; for (std::size_t i = 0; i < n; ++i) { h ^= static_cast(static_cast(name[i])); h *= kFnvPrime; } return NonZero(h); } // REQ C2 - folded a byte at a time for the same reason HashName is: a single // multiply would let 0..255 and 256..511 share an id. Id HashIndex(Id parent, int index) { Id h = (parent == kNullId) ? kFnvOffsetBasis : parent; const unsigned int v = static_cast(index); for (int b = 0; b < 4; ++b) { h ^= static_cast((v >> (8 * b)) & 0xFFu); h *= kFnvPrime; } return NonZero(h); } // REQ C2 void IdStack::Push(Id id) { // Design note 3 of the header: a no-op beats an overflow, because a dropped // scope costs two widgets a shared id and an overflow costs memory safety. if (depth_ >= kMaxIdDepth) return; stack_[depth_++] = id; } void IdStack::PushName(const char* name) { Push(HashName(Current(), name)); } void IdStack::PushIndex(int index) { Push(HashIndex(Current(), index)); } Id IdStack::Current() const { return (depth_ > 0) ? stack_[depth_ - 1] : kNullId; } Id IdStack::Parent() const { return (depth_ > 1) ? stack_[depth_ - 2] : kNullId; } // REQ C2 - at depth 0 this is a no-op, so depth can never go negative and // Current() can never be read from a popped stack. void IdStack::Pop() { if (depth_ > 0) --depth_; } } // namespace core } // namespace fcs