// FCS Glass - src/test/probe_main.cpp // // The console entry point for fcs_selftest (REQ sec 16). // // This lives in its own file rather than in platform.cpp for a concrete reason: // platform.cpp is in FCS_CORE_SOURCES, which BOTH executables link. fcs_glass is // a WIN32-subsystem app whose entry point is wWinMain (src/app/main.cpp), so a // `main` in a shared translation unit would put a second entry point into the GUI // binary. Keeping the probe's main separate means each target has exactly one. // // It had never been linked by CMake at all - every earlier M0a build supplied its // own main() from a temporary harness - which is why the canonical build reported // LNK2019 unresolved external `main`. // // COM is initialised here rather than inside the probe: apartment selection is a // per-thread contract and does not carry to another thread, and the probe creates // the D3D/DComp objects on this one. COINIT_APARTMENTTHREADED matches what the UI // process wants (HC3/D-5: the UI is its own process and never a COM server). #include "platform/platform.h" #include namespace fcs { int ProbeMain(HINSTANCE instance); // defined in src/test/probe.cpp } // namespace fcs int main() { fcs::ScopedCoInitialize com(COINIT_APARTMENTTHREADED); if (!com.ok()) { std::fprintf(stderr, "CoInitializeEx failed; the probe cannot run (hr=0x%08lX)\n", static_cast(com.hr())); return 2; } // The probe's exit code is the scriptable result: 0 only when no row FAILed. return fcs::ProbeMain(::GetModuleHandleW(nullptr)); }